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+88
-1
@@ -1 +1,88 @@
|
||||
[*.{cs,vb}]
|
||||
[*.{cs,vb}]
|
||||
|
||||
# IDE0008: Use explicit type
|
||||
dotnet_diagnostic.IDE0008.severity = none
|
||||
|
||||
# IDE0160: Convert to block scoped namespace
|
||||
dotnet_diagnostic.IDE0160.severity = none
|
||||
|
||||
# IDE0011: Add braces
|
||||
dotnet_diagnostic.IDE0011.severity = none
|
||||
|
||||
# CS8618: Non-nullable field must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring as nullable.
|
||||
dotnet_diagnostic.CS8618.severity = none
|
||||
|
||||
# CA1805: Do not initialize unnecessarily
|
||||
dotnet_diagnostic.CA1805.severity = none
|
||||
|
||||
# S3358: Ternary operators should not be nested
|
||||
dotnet_diagnostic.S3358.severity = none
|
||||
|
||||
# IDE1006: Naming Styles
|
||||
dotnet_diagnostic.IDE1006.severity = none
|
||||
|
||||
# S3267: Use LINQ methods to simply foreach loops
|
||||
dotnet_diagnostic.S3267.severity = none
|
||||
|
||||
# S125: Sections of code should not be commented out
|
||||
dotnet_diagnostic.S125.severity = none
|
||||
|
||||
# SA1512: Single-line comments should not be followed by blank line
|
||||
dotnet_diagnostic.SA1512.severity = none
|
||||
|
||||
# S2696: Instance members should not write to "static" fields
|
||||
dotnet_diagnostic.S2696.severity = none
|
||||
|
||||
# S2245: Pseudorandom number generators (PRNGs) should not be used in security contexts
|
||||
dotnet_diagnostic.S2245.severity = none
|
||||
|
||||
# IDE0130: Namespace does not match folder structure
|
||||
dotnet_diagnostic.IDE0130.severity = none
|
||||
|
||||
# SA1633: File should have header
|
||||
dotnet_diagnostic.SA1633.severity = none
|
||||
|
||||
# SA1101: Prefix local calls with this
|
||||
dotnet_diagnostic.SA1101.severity = none
|
||||
|
||||
# SA1600: Elements should be documented
|
||||
dotnet_diagnostic.SA1600.severity = none
|
||||
|
||||
# SA1516: Elements should be separated by blank line
|
||||
dotnet_diagnostic.SA1516.severity = none
|
||||
|
||||
# SA1503: Braces should not be omitted
|
||||
dotnet_diagnostic.SA1503.severity = none
|
||||
|
||||
# SA1201: Elements should appear in the correct order
|
||||
dotnet_diagnostic.SA1201.severity = none
|
||||
|
||||
# SA1402: File may only contain a single type
|
||||
dotnet_diagnostic.SA1402.severity = none
|
||||
|
||||
# SA1204: Static elements should appear before instance elements
|
||||
dotnet_diagnostic.SA1204.severity = none
|
||||
|
||||
# SA1202: Elements should be ordered by access
|
||||
dotnet_diagnostic.SA1202.severity = none
|
||||
|
||||
# SA1649: File name should match first type name
|
||||
dotnet_diagnostic.SA1649.severity = none
|
||||
|
||||
# SA1313: Parameter names should begin with lower-case letter
|
||||
dotnet_diagnostic.SA1313.severity = none
|
||||
|
||||
# SA1636: The file header copyright text should match the copyright text from the settings
|
||||
dotnet_diagnostic.SA1636.severity = none
|
||||
|
||||
# SA1309: Field names should not begin with underscore
|
||||
dotnet_diagnostic.SA1309.severity = none
|
||||
|
||||
# SA1407: Arithmetic expressions should declare precedence
|
||||
dotnet_diagnostic.SA1407.severity = none
|
||||
|
||||
# SA1133: Each attribute should be placed in its own set of square brackets
|
||||
dotnet_diagnostic.SA1133.severity = none
|
||||
|
||||
# IDE0001: Simplify Names
|
||||
dotnet_diagnostic.IDE0001.severity = warning
|
||||
+2
-2
@@ -1,9 +1,9 @@
|
||||
.git/
|
||||
.idea/
|
||||
.vs/
|
||||
.vs*/
|
||||
obj/
|
||||
bin/
|
||||
.qodo/
|
||||
|
||||
*.user
|
||||
*.lock.json
|
||||
*.lock.json
|
||||
+3
-3
@@ -1,8 +1,8 @@
|
||||
<Project>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Reactor" Version="2.3.1" />
|
||||
<PackageReference Include="Reactor" Version="2.5.0-ci.371" />
|
||||
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.735" Private="false" ExcludeAssets="runtime;native" />
|
||||
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2025.10.14" PrivateAssets="all" />
|
||||
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2026.8.18" PrivateAssets="all" />
|
||||
|
||||
<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
|
||||
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.1.0-rc.1" PrivateAssets="all" ExcludeAssets="runtime" />
|
||||
@@ -11,4 +11,4 @@
|
||||
<Target Name="Copy" AfterTargets="Build" Condition="'$(AmongUs)' != ''">
|
||||
<Copy SourceFiles="$(TargetPath)" DestinationFolder="$(AmongUs)/BepInEx/plugins/" UseSymboliclinksIfPossible="true" />
|
||||
</Target>
|
||||
</Project>
|
||||
</Project>
|
||||
+7
-10
@@ -8,7 +8,7 @@
|
||||
|
||||
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
|
||||
|
||||
<VersionPrefix>0.3.8</VersionPrefix>
|
||||
<VersionPrefix>0.5.0</VersionPrefix>
|
||||
<VersionSuffix>dev</VersionSuffix>
|
||||
|
||||
<Authors>All Of Us, XtraCube, Angxl</Authors>
|
||||
@@ -28,18 +28,15 @@
|
||||
<AnalysisLevel>latest</AnalysisLevel>
|
||||
<AnalysisMode>recommended</AnalysisMode>
|
||||
<EnforceCodeStyleInBuild>true</EnforceCodeStyleInBuild>
|
||||
<NoWarn>$(NoWarn);SA0001</NoWarn>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Roslynator.Analyzers" Version="5.0.0" PrivateAssets="all" />
|
||||
<PackageReference Include="Roslynator.Formatting.Analyzers" Version="5.0.0" PrivateAssets="all" />
|
||||
<PackageReference Include="Roslynator.CodeAnalysis.Analyzers" Version="5.0.0" PrivateAssets="all" />
|
||||
<PackageReference Include="SonarAnalyzer.CSharp" Version="10.32.0.713" PrivateAssets="all" />
|
||||
<PackageReference Include="StyleCop.Analyzers" Version="1.2.0-beta.556" PrivateAssets="all" />
|
||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)\stylecop.json" Link="stylecop.json" Visible="false" />
|
||||
|
||||
<PackageReference Include="SonarAnalyzer.CSharp" Version="10.7.0.110445">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
|
||||
</PackageReference>
|
||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)/stylecop.json" Link="stylecop.json" Visible="false" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<CodeAnalysisRuleSet>$(MSBuildThisFileDirectory)\stylecop.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
Executable
+29
@@ -0,0 +1,29 @@
|
||||
<assembly name="0Harmony">
|
||||
<member name="T:HarmonyLib.HarmonyPatch">
|
||||
<attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor(JetBrains.Annotations.ImplicitUseTargetFlags)">
|
||||
<argument>3</argument>
|
||||
</attribute>
|
||||
</member>
|
||||
|
||||
<member name="T:HarmonyLib.HarmonyPrefix">
|
||||
<attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" />
|
||||
</member>
|
||||
<member name="T:HarmonyLib.HarmonyPostfix">
|
||||
<attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" />
|
||||
</member>
|
||||
<member name="T:HarmonyLib.HarmonyTranspiler">
|
||||
<attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" />
|
||||
</member>
|
||||
<member name="T:HarmonyLib.HarmonyFinalizer">
|
||||
<attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" />
|
||||
</member>
|
||||
<member name="T:HarmonyLib.HarmonyPrepare">
|
||||
<attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" />
|
||||
</member>
|
||||
<member name="T:HarmonyLib.HarmonyTargetMethod">
|
||||
<attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" />
|
||||
</member>
|
||||
<member name="T:HarmonyLib.HarmonyTargetMethods">
|
||||
<attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" />
|
||||
</member>
|
||||
</assembly>
|
||||
@@ -13,7 +13,7 @@ namespace MiraAPI.Example.Buttons.Freezer;
|
||||
|
||||
public class FreezeButton : CustomActionButton<PlayerControl>
|
||||
{
|
||||
public override string Name => "Freeze";
|
||||
public override string Name => "button.freeze";
|
||||
|
||||
public override float Cooldown => OptionGroupSingleton<FreezerRoleSettings>.Instance.FreezeDuration;
|
||||
public override bool PauseTimerInVent => true;
|
||||
|
||||
@@ -9,10 +9,8 @@ namespace MiraAPI.Example.Buttons;
|
||||
|
||||
public class MeetingButton : CustomActionButton
|
||||
{
|
||||
public override string Name => "Call Meeting";
|
||||
|
||||
public override string Name => "button.callMeeting";
|
||||
public override float Cooldown => 15;
|
||||
|
||||
public override int MaxUses => 3;
|
||||
|
||||
public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
|
||||
@@ -30,10 +28,10 @@ public class MeetingButton : CustomActionButton
|
||||
PlayerControl.LocalPlayer.NetTransform.Halt();
|
||||
var minigame = Object.Instantiate(bt.MinigamePrefab, Camera.main!.transform, false);
|
||||
|
||||
var taskAdderGame = minigame as TaskAdderGame;
|
||||
if (taskAdderGame != null)
|
||||
var taskAdderGame = minigame.TryCast<TaskAdderGame>();
|
||||
if (taskAdderGame)
|
||||
{
|
||||
taskAdderGame.SafePositionWorld = bt.SafePositionLocal + (Vector2)bt.transform.position;
|
||||
taskAdderGame!.SafePositionWorld = bt.SafePositionLocal + (Vector2)bt.transform.position;
|
||||
}
|
||||
|
||||
minigame.transform.localPosition = new Vector3(0f, 0f, -50f);
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace MiraAPI.Example.Buttons;
|
||||
|
||||
public class NeutralKillerButton : CustomActionButton
|
||||
{
|
||||
public override string Name => "Win Game";
|
||||
public override string Name => "button.winGame";
|
||||
public override float Cooldown => 0f;
|
||||
public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
|
||||
public override MiraKeybind Keybind => ExampleKeybinds.NeutralWinKeybind;
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace MiraAPI.Example.Buttons.Teleporter;
|
||||
|
||||
public class TeleportButton : CustomActionButton
|
||||
{
|
||||
public override string Name => "Teleport";
|
||||
public override string Name => "button.teleport";
|
||||
|
||||
public override float Cooldown => OptionGroupSingleton<TeleporterOptions>.Instance.TeleportCooldown.Value;
|
||||
|
||||
@@ -61,11 +61,14 @@ public class TeleportButton : CustomActionButton
|
||||
{
|
||||
Camera.main.orthographicSize = MeetingHud.Instance ? 3f : ft;
|
||||
ResolutionManager.ResolutionChanged.Invoke((float)Screen.width / Screen.height, Screen.width, Screen.height, Screen.fullScreen);
|
||||
foreach (var cam in Camera.allCameras) cam.orthographicSize = Camera.main.orthographicSize;
|
||||
foreach (var cam in Camera.allCameras)
|
||||
cam.orthographicSize = Camera.main.orthographicSize;
|
||||
|
||||
yield return null;
|
||||
}
|
||||
|
||||
foreach (var cam in Camera.allCameras) cam.orthographicSize = zoomDistance;
|
||||
foreach (var cam in Camera.allCameras)
|
||||
cam.orthographicSize = zoomDistance;
|
||||
ResolutionManager.ResolutionChanged.Invoke((float)Screen.width / Screen.height, Screen.width, Screen.height, Screen.fullScreen);
|
||||
}
|
||||
|
||||
@@ -75,12 +78,14 @@ public class TeleportButton : CustomActionButton
|
||||
{
|
||||
Camera.main.orthographicSize = MeetingHud.Instance ? 3f : ft;
|
||||
ResolutionManager.ResolutionChanged.Invoke((float)Screen.width / Screen.height, Screen.width, Screen.height, Screen.fullScreen);
|
||||
foreach (var cam in Camera.allCameras) cam.orthographicSize = Camera.main.orthographicSize;
|
||||
foreach (var cam in Camera.allCameras)
|
||||
cam.orthographicSize = Camera.main.orthographicSize;
|
||||
|
||||
yield return null;
|
||||
}
|
||||
|
||||
foreach (var cam in Camera.allCameras) cam.orthographicSize = 3f;
|
||||
foreach (var cam in Camera.allCameras)
|
||||
cam.orthographicSize = 3f;
|
||||
HudManager.Instance.ShadowQuad.gameObject.SetActive(true);
|
||||
IsZoom = false;
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using MiraAPI.Hud;
|
||||
using MiraAPI.Translation;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using UnityEngine;
|
||||
|
||||
@@ -6,7 +7,7 @@ namespace MiraAPI.Example.Buttons;
|
||||
|
||||
public class ThinkButton : CustomActionButton
|
||||
{
|
||||
public override string Name => "Think";
|
||||
public override string Name => "button.think";
|
||||
public override float Cooldown => 15f;
|
||||
public override float EffectDuration => 10f;
|
||||
public override int MaxUses => 1;
|
||||
@@ -14,13 +15,12 @@ public class ThinkButton : CustomActionButton
|
||||
public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
|
||||
protected override void OnClick()
|
||||
{
|
||||
// This button does absolutely nothing besides changing its text
|
||||
Button!.OverrideText("Thinking...");
|
||||
Button!.OverrideText("button.think.thinking".Translate());
|
||||
}
|
||||
|
||||
public override void OnEffectEnd()
|
||||
{
|
||||
Button!.OverrideText("Think");
|
||||
Button!.OverrideText("button.think".Translate());
|
||||
}
|
||||
|
||||
public override bool IsEffectCancellable()
|
||||
|
||||
@@ -9,5 +9,6 @@ public static class ExampleAssets
|
||||
|
||||
// Credit to EpicHorrors for the teleport button asset.
|
||||
public static LoadableResourceAsset TeleportButton { get; } = new("MiraAPI.Example.Resources.TeleportButton.png");
|
||||
public static LoadableResourceAsset SharpshootButton { get; } = new("MiraAPI.Example.Resources.SharpshootButton.png");
|
||||
public static LoadableResourceAsset Banner { get; } = new("MiraAPI.Example.Resources.FortniteBanner.jpeg");
|
||||
}
|
||||
@@ -6,12 +6,12 @@ namespace MiraAPI.Example;
|
||||
[RegisterCustomColors]
|
||||
public static class ExampleColors
|
||||
{
|
||||
public static CustomColor Cerulean { get; } = new("Cerulean", new Color(0.0f, 0.48f, 0.65f))
|
||||
public static CustomColor Cerulean { get; } = new("color.cerulean", new Color(0.0f, 0.48f, 0.65f))
|
||||
{
|
||||
ColorBrightness = CustomColorBrightness.Lighter,
|
||||
};
|
||||
|
||||
public static CustomColor Rose { get; } = new("Rose", new Color(0.98f, 0.26f, 0.62f));
|
||||
public static CustomColor Rose { get; } = new("color.rose", new Color(0.98f, 0.26f, 0.62f));
|
||||
|
||||
public static CustomColor Gold { get; } = new("Gold", new Color(1.0f, 0.84f, 0.0f));
|
||||
public static CustomColor Gold { get; } = new("color.gold", new Color(1.0f, 0.84f, 0.0f));
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Globalization;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Mira;
|
||||
|
||||
@@ -8,7 +8,7 @@ namespace MiraAPI.Example;
|
||||
|
||||
public class ExampleLocalSettings(ConfigFile config) : LocalSettingsTab(config)
|
||||
{
|
||||
public override string TabName => "Mira Example";
|
||||
public override string TabName => "settings.miraExample";
|
||||
protected override bool ShouldCreateLabels => false;
|
||||
|
||||
public override LocalSettingTabAppearance TabAppearance => new()
|
||||
@@ -18,7 +18,7 @@ public class ExampleLocalSettings(ConfigFile config) : LocalSettingsTab(config)
|
||||
};
|
||||
|
||||
[LocalSettingsButton]
|
||||
public LocalSettingsButton ExampleButton { get; private set; } = new("Example Button", OnExampleButtonClick);
|
||||
public LocalSettingsButton ExampleButton { get; private set; } = new("settings.miraExample.button.exampleButton", OnExampleButtonClick);
|
||||
|
||||
[LocalToggleSetting]
|
||||
public ConfigEntry<bool> ExampleToggle { get; private set; } = config.Bind("General", "Example Bool", true);
|
||||
@@ -33,7 +33,7 @@ public class ExampleLocalSettings(ConfigFile config) : LocalSettingsTab(config)
|
||||
public ConfigEntry<float> ExampleNumber { get; private set; } = config.Bind("General", "Example Number", 4f);
|
||||
|
||||
[LocalNumberSetting(min: 0.1f, max: 2.5f, increment: 0.1f, formatString: "0.0", suffixType: MiraNumberSuffixes.Multiplier)]
|
||||
public ConfigEntry<float> ExampleFloatNumber { get; private set; } = config.Bind("General", "Example Multplier", 1f);
|
||||
public ConfigEntry<float> ExampleFloatNumber { get; private set; } = config.Bind("General", "Example Multiplier", 1f);
|
||||
|
||||
[LocalEnumSetting]
|
||||
public ConfigEntry<ExampleEnumSetting> ExampleEnum { get; private set; } = config.Bind("General", "Example Enum", ExampleEnumSetting.Fries);
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
using System.Linq;
|
||||
using BepInEx;
|
||||
using BepInEx;
|
||||
using BepInEx.Configuration;
|
||||
using BepInEx.Unity.IL2CPP;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Translation;
|
||||
using Reactor;
|
||||
using Reactor.Networking;
|
||||
using Reactor.Networking.Attributes;
|
||||
@@ -17,9 +17,20 @@ namespace MiraAPI.Example;
|
||||
[ReactorModFlags(ModFlags.RequireOnAllClients)]
|
||||
public partial class ExamplePlugin : BasePlugin, IMiraPlugin
|
||||
{
|
||||
public ExamplePlugin()
|
||||
{
|
||||
MiraLocaleManager.Register("mira.example");
|
||||
}
|
||||
|
||||
public Harmony Harmony { get; } = new(Id);
|
||||
public string OptionsTitleText => "Mira API\nExample Mod";
|
||||
public ConfigFile GetConfigFile() => Config;
|
||||
public string OptionsTitleText { get; } = "Mira API\nExample Mod";
|
||||
public string CustomOptionMenuNameTwo { get; } = "Example Options";
|
||||
|
||||
public ConfigFile GetConfigFile()
|
||||
{
|
||||
return Config;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
ExampleEventHandlers.Initialize();
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
using MiraAPI.GameModes;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.GameModes;
|
||||
|
||||
public class ExampleMode : AbstractGameMode
|
||||
{
|
||||
public override string Name => "Example Mode";
|
||||
public override string Description => "An example gamemode.";
|
||||
public override LoadableAsset<Sprite>? Icon => ExampleAssets.ExampleButton;
|
||||
public override Color Color => Color.red;
|
||||
}
|
||||
@@ -1,5 +1,6 @@
|
||||
using MiraAPI.Example.Roles;
|
||||
using MiraAPI.GameEnd;
|
||||
using MiraAPI.Translation;
|
||||
using MiraAPI.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
@@ -14,7 +15,7 @@ public class NeutralKillerGameOver : CustomGameOver
|
||||
|
||||
public override void AfterEndGameSetup(EndGameManager endGameManager)
|
||||
{
|
||||
endGameManager.WinText.text = "Outcast Killer Wins!";
|
||||
endGameManager.WinText.text = "gameover.outcastKiller.win".Translate();
|
||||
endGameManager.WinText.color = Color.magenta;
|
||||
endGameManager.BackgroundBar.material.SetColor(ShaderID.Color, Color.magenta);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
using MiraAPI.Example.Roles;
|
||||
using MiraAPI.MeetingAbilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.MeetingAbilities;
|
||||
|
||||
public class EndMeetingButton : MeetingActionButton
|
||||
{
|
||||
public override string Name => "End Meeting";
|
||||
|
||||
public override float Cooldown => 15;
|
||||
|
||||
public override float InitialCooldown => 30;
|
||||
|
||||
public override int MaxUses => 3;
|
||||
|
||||
public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
|
||||
|
||||
public override bool Enabled(RoleBehaviour? role)
|
||||
{
|
||||
return PlayerControl.LocalPlayer != null && role is MayorRole;
|
||||
}
|
||||
|
||||
protected override void OnClick()
|
||||
{
|
||||
MeetingHud.Instance.RpcClose();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
using MiraAPI.MeetingAbilities;
|
||||
using MiraAPI.Networking;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.MeetingAbilities;
|
||||
|
||||
public class ShootButton : TargetedMeetingButton
|
||||
{
|
||||
public override string Name => "Shoot";
|
||||
|
||||
public override int MaxUses => 3;
|
||||
|
||||
public override float InitialCooldown => 5;
|
||||
|
||||
public override float Cooldown => 3;
|
||||
|
||||
public override LoadableAsset<Sprite> Sprite => ExampleAssets.SharpshootButton;
|
||||
|
||||
public override Color OutlineColor => Color.red;
|
||||
|
||||
public override bool Enabled(RoleBehaviour r)
|
||||
{
|
||||
return r.IsImpostor;
|
||||
}
|
||||
|
||||
protected override void OnClick(PlayerVoteArea playerVoteArea)
|
||||
{
|
||||
playerVoteArea.SetDisabled();
|
||||
var player = playerVoteArea.GetPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
PlayerControl.LocalPlayer.RpcCustomMurder(player);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
using MiraAPI.MeetingAbilities;
|
||||
using MiraAPI.Networking;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.MeetingAbilities;
|
||||
|
||||
public class ShotgunButton : MultiTargetMeetingButton
|
||||
{
|
||||
public override string Name => "Shotgun";
|
||||
|
||||
public override int MaxUses => 3;
|
||||
|
||||
public override float InitialCooldown => 5;
|
||||
|
||||
public override float Cooldown => 3;
|
||||
|
||||
public override LoadableAsset<Sprite> Sprite => ExampleAssets.SharpshootButton;
|
||||
|
||||
public override Color OutlineColor => Color.red;
|
||||
|
||||
public override bool Enabled(RoleBehaviour r)
|
||||
{
|
||||
return r.IsImpostor;
|
||||
}
|
||||
|
||||
protected override void OnClick(PlayerVoteArea playerVoteArea)
|
||||
{
|
||||
// Emptu because it only triggers the actual kills once all meeting abilities have been used.
|
||||
}
|
||||
|
||||
public override LoadableAsset<Sprite> SpriteActive => ExampleAssets.CallMeetingButton;
|
||||
|
||||
public override int TargetsCount => 4;
|
||||
|
||||
protected override void OnSelect(PlayerVoteArea playerVoteArea, bool toggle)
|
||||
{
|
||||
HudManager.Instance.PlayerCam.ShakeScreen(0.5f, 2);
|
||||
}
|
||||
|
||||
public override void OnFinish()
|
||||
{
|
||||
foreach (var playerVoteArea in Targets.Keys)
|
||||
{
|
||||
playerVoteArea.SetDisabled();
|
||||
var player = playerVoteArea.GetPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
PlayerControl.LocalPlayer.RpcCustomMurder(player);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,17 +1,18 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<Version>1.0.0</Version>
|
||||
<Description>Example mod for Mira API</Description>
|
||||
<Authors>Angxl, XtraCube</Authors>
|
||||
<Authors>Author Name</Authors>
|
||||
<NoWarn>$(NoWarn);EnableGenerateDocumentationFile</NoWarn>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\MiraAPI\MiraAPI.csproj" />
|
||||
<ProjectReference Include="..\MiraAPI\MiraAPI.csproj" /> <!-- You typically would use the nuget package here: AllOfUs.MiraAPI -->
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Resources\**\*.*" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Resources\**\*.*" />
|
||||
</ItemGroup>
|
||||
|
||||
<Import Project="..\AmongUs.props" />
|
||||
</Project>
|
||||
@@ -2,6 +2,7 @@
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.Modifiers.Types;
|
||||
using MiraAPI.Translation;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using UnityEngine;
|
||||
|
||||
@@ -9,7 +10,7 @@ namespace MiraAPI.Example.Modifiers;
|
||||
|
||||
public class CaptainModifier : GameModifier
|
||||
{
|
||||
public override string ModifierName => "Captain";
|
||||
public override string ModifierName => MiraLocaleManager.Get("modifier.captain");
|
||||
public override LoadableAsset<Sprite>? ModifierIcon => ExampleAssets.CallMeetingButton;
|
||||
|
||||
public override void OnDeath(DeathReason reason)
|
||||
@@ -19,7 +20,7 @@ public class CaptainModifier : GameModifier
|
||||
|
||||
public override string GetDescription()
|
||||
{
|
||||
return $"You can call a meeting from anywhere on the map.";
|
||||
return MiraLocaleManager.Get("modifier.captain.TabDescription");
|
||||
}
|
||||
|
||||
public override int GetAssignmentChance()
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
using Il2CppSystem;
|
||||
using MiraAPI.Example.Roles;
|
||||
using MiraAPI.Modifiers.Types;
|
||||
using MiraAPI.Translation;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.Modifiers.Freezer;
|
||||
|
||||
public class FreezeModifier : TimedModifier
|
||||
{
|
||||
public override string ModifierName => "Freezed";
|
||||
public override string ModifierName => MiraLocaleManager.Get("modifier.freezed");
|
||||
public override bool HideOnUi => false;
|
||||
public override float Duration => 15f;
|
||||
public override bool AutoStart => true;
|
||||
|
||||
@@ -1,14 +1,15 @@
|
||||
using MiraAPI.Modifiers.Types;
|
||||
using MiraAPI.Translation;
|
||||
|
||||
namespace MiraAPI.Example.Modifiers;
|
||||
|
||||
public class HighPriorityModifier : GameModifier
|
||||
{
|
||||
public override string ModifierName => "High Priority";
|
||||
public override string ModifierName => MiraLocaleManager.Get("modifier.highPriority");
|
||||
|
||||
public override string GetDescription()
|
||||
{
|
||||
return "You are high priority! Idrk what this means either tbh...";
|
||||
return MiraLocaleManager.Get("modifier.highPriority.TabDescription");
|
||||
}
|
||||
|
||||
public override int GetAssignmentChance()
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using MiraAPI.GameOptions;
|
||||
using System.Collections.Generic;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.Attributes;
|
||||
using MiraAPI.Utilities;
|
||||
using UnityEngine;
|
||||
@@ -7,20 +8,28 @@ namespace MiraAPI.Example.Options;
|
||||
|
||||
public class ExampleOptions : AbstractOptionGroup
|
||||
{
|
||||
public override string GroupName => "Example Options 1";
|
||||
public override string GroupName => "options.exampleOptions1";
|
||||
public override Color GroupColor => Color.green;
|
||||
|
||||
[ModdedToggleOption("Toggle Opt 1")]
|
||||
[ModdedToggleOption("options.exampleOptions1.toggleOpt1")]
|
||||
public bool ToggleOpt { get; set; } = false;
|
||||
|
||||
[ModdedToggleOption("Toggle Opt 2")]
|
||||
[ModdedToggleOption("options.exampleOptions1.toggleOpt1")]
|
||||
public bool ToggleOpt2 { get; set; } = true;
|
||||
|
||||
[ModdedNumberOption("Number Opt", min: 0, max: 10, increment: .25f, formatString: "0.00", suffixType: MiraNumberSuffixes.Percent)]
|
||||
[ModdedToggleOption("Toggle Opt 3")]
|
||||
[ModdedOptionVisibility(nameof(ToggleOpt2))] // ToggleOpt3 will be visible only when ToggleOpt2 is true
|
||||
public bool ToggleOpt3 { get; set; } = true;
|
||||
|
||||
[ModdedNumberOption("options.exampleOptions1.numberOpt", min: 0, max: 10, increment: .25f, formatString: "0.00", suffixType: MiraNumberSuffixes.Percent)]
|
||||
public float NumberOpt { get; set; } = 4f;
|
||||
|
||||
[ModdedEnumOption("Best API", typeof(BestApi), ["Mira API", "Mitochondria", "Reactor"])]
|
||||
[ModdedEnumOption("options.exampleOptions1.bestApi", typeof(BestApi), ["Mira API", "Mitochondria", "Reactor"])]
|
||||
public BestApi Opt { get; set; } = BestApi.MiraAPI;
|
||||
|
||||
[ModdedEnumOptionList<ValueState>("Value State {0}", ["None", "Primary", "Secondary"])]
|
||||
public List<ValueState> ValueStates { get; } =
|
||||
[ValueState.Primary, ValueState.Secondary, ValueState.None, ValueState.None, ValueState.None];
|
||||
}
|
||||
|
||||
public enum BestApi
|
||||
@@ -29,3 +38,10 @@ public enum BestApi
|
||||
Mitochondria,
|
||||
Reactor,
|
||||
}
|
||||
|
||||
public enum ValueState
|
||||
{
|
||||
None,
|
||||
Primary,
|
||||
Secondary,
|
||||
}
|
||||
@@ -6,20 +6,25 @@ namespace MiraAPI.Example.Options;
|
||||
|
||||
public class ExampleOptions2 : AbstractOptionGroup
|
||||
{
|
||||
public override string GroupName => "Example Options 2";
|
||||
public override string GroupName => "options.exampleOptions2";
|
||||
|
||||
public override uint GroupPriority => 0; // This group will be displayed first. The default value is uint.MaxValue.
|
||||
|
||||
public ModdedPlayerOption PlayerOption2 { get; } = new("YOU MUST CHOSE A PLAYER", false);
|
||||
public ModdedPlayerOption PlayerOption { get; } = new("Eh whatever");
|
||||
public ModdedToggleOption ToggleOpt1 { get; } = new("Toggle Option 1", false);
|
||||
public override MenuCategory ParentMenu => MenuCategory.CustomTwo;
|
||||
|
||||
public ModdedToggleOption ToggleOpt2 { get; } = new("Toggle Option 2", false)
|
||||
public ModdedPlayerOption PlayerOption2 { get; } = new("options.exampleOptions2.youMustChoseAPlayer", false);
|
||||
public ModdedPlayerOption PlayerOption { get; } = new("options.exampleOptions2.ehWhatever");
|
||||
public ModdedToggleOption ToggleOpt1 { get; } = new("options.exampleOptions2.toggleOption1", false);
|
||||
|
||||
public ModdedOptionList<ModdedNumberOption> PlayerNums { get; } = new(5, i =>
|
||||
new($"PlayerNum{i}", 2, 0, 5, 1, Utilities.MiraNumberSuffixes.None));
|
||||
|
||||
public ModdedToggleOption ToggleOpt2 { get; } = new("options.exampleOptions2.toggleOption2", false)
|
||||
{
|
||||
Visible = () => OptionGroupSingleton<ExampleOptions2>.Instance.ToggleOpt1, // implicit cast from ModdedToggleOption to bool
|
||||
};
|
||||
|
||||
public ModdedEnumOption<TestingData> EnumOpt { get; } = new("Enum Opt", 0)
|
||||
public ModdedEnumOption<TestingData> EnumOpt { get; } = new("options.exampleOptions2.enumOpt", 0)
|
||||
{
|
||||
ChangedEvent = x => Logger<ExamplePlugin>.Info($"changed Enum Opt to {x}"),
|
||||
};
|
||||
|
||||
@@ -6,14 +6,14 @@ namespace MiraAPI.Example.Options.Modifiers;
|
||||
|
||||
public class CaptainModifierSettings : AbstractOptionGroup<CaptainModifier>
|
||||
{
|
||||
public override string GroupName => "Captain Settings";
|
||||
public override string GroupName => "options.captainSettings";
|
||||
|
||||
[ModdedNumberOption("Amount", 0, 5)]
|
||||
[ModdedNumberOption("options.captainSettings.amount", 0, 5)]
|
||||
public float Amount { get; set; } = 1;
|
||||
|
||||
[ModdedNumberOption("Chance", 0, 100, 10)]
|
||||
[ModdedNumberOption("options.captainSettings.chance", 0, 100, 10)]
|
||||
public float Chance { get; set; } = 50;
|
||||
|
||||
[ModdedNumberOption("Uses", 1, 5)]
|
||||
[ModdedNumberOption("options.captainSettings.uses", 1, 5)]
|
||||
public float NumUses { get; set; } = 3;
|
||||
}
|
||||
@@ -6,8 +6,8 @@ namespace MiraAPI.Example.Options.Modifiers;
|
||||
|
||||
public class FreezeModifierSettings : AbstractOptionGroup<FreezeModifier>
|
||||
{
|
||||
public override string GroupName => "Freeze";
|
||||
public override string GroupName => "options.freezeModifierSettings";
|
||||
|
||||
[ModdedToggleOption("Use Color")]
|
||||
[ModdedToggleOption("options.freezeModifierSettings.useColor")]
|
||||
public bool UseColor { get; set; } = true;
|
||||
}
|
||||
@@ -5,15 +5,13 @@ namespace MiraAPI.Example.Options.Modifiers;
|
||||
|
||||
public class GeneralModifierOptions : AbstractOptionGroup
|
||||
{
|
||||
public override string GroupName => "General";
|
||||
|
||||
public override string GroupName => "options.generalModifier";
|
||||
public override uint GroupPriority => 0;
|
||||
public override MenuCategory ParentMenu => MenuCategory.Modifiers;
|
||||
|
||||
public override bool ShowInModifiersMenu => true;
|
||||
|
||||
[ModdedToggleOption("Some Boolean Option")]
|
||||
[ModdedToggleOption("options.generalModifier.someBooleanOption")]
|
||||
public bool SomeBooleanOption { get; set; } = true;
|
||||
|
||||
[ModdedNumberOption("Number Option", 0, 10, 1)]
|
||||
[ModdedNumberOption("options.generalModifier.numberOption", 0, 10)]
|
||||
public float NumberOption { get; set; } = 5;
|
||||
}
|
||||
@@ -2,16 +2,22 @@
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.Attributes;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
|
||||
namespace MiraAPI.Example.Options.Roles;
|
||||
|
||||
public class FreezerRoleSettings : AbstractOptionGroup<FreezerRole>
|
||||
{
|
||||
public override string GroupName => "Custom Role";
|
||||
public override OptionNotifConfiguration Configuration => new(
|
||||
Palette.Blue,
|
||||
TmpSpriteUtils.CreateSpriteAsset(
|
||||
MiraAssets.ImpostorFile.LoadAsset(),
|
||||
"ApiExample.Role.Impostor.FreezerRole"));
|
||||
public override string GroupName => "ApiExample.Role.Freezer";
|
||||
|
||||
[ModdedNumberOption("Freeze Duration", 1, 15, 1, MiraNumberSuffixes.Seconds)]
|
||||
[ModdedNumberOption("ApiExample.Role.Freezer.Settings.FreezeDuration", 1, 15, 1, MiraNumberSuffixes.Seconds)]
|
||||
public float FreezeDuration { get; set; } = 5;
|
||||
|
||||
[ModdedNumberOption("Freeze Uses", 1, 5)]
|
||||
[ModdedNumberOption("ApiExample.Role.Freezer.Settings.FreezeUses", 1, 5)]
|
||||
public float FreezeUses { get; set; } = 1;
|
||||
}
|
||||
@@ -6,15 +6,15 @@ using MiraAPI.Utilities;
|
||||
|
||||
namespace MiraAPI.Example.Options.Roles;
|
||||
|
||||
public class TeleporterOptions : AbstractOptionGroup<TeleporterRole>
|
||||
public class TeleporterOptions : AbstractRoleOptionGroup<TeleporterRole>
|
||||
{
|
||||
public override string GroupName => "Teleporter";
|
||||
public override string GroupName => "ApiExample.Role.Teleporter";
|
||||
|
||||
public ModdedNumberOption TeleportCooldown { get; set; } = new("Teleport Cooldown", 10, 5, 60, 2.5f, MiraNumberSuffixes.Seconds);
|
||||
public ModdedNumberOption TeleportCooldown { get; set; } = new("ApiExample.Role.Teleporter.Settings.TeleportCooldown", 10, 5, 60, 2.5f, MiraNumberSuffixes.Seconds);
|
||||
|
||||
[ModdedNumberOption("Teleport Duration", 5, 25, 1, MiraNumberSuffixes.Seconds)]
|
||||
[ModdedNumberOption("ApiExample.Role.Teleporter.Settings.TeleportDuration", 5, 25, 1, MiraNumberSuffixes.Seconds)]
|
||||
public float TeleportDuration { get; set; } = 10;
|
||||
|
||||
[ModdedNumberOption("Zoom Distance", 4, 15)]
|
||||
[ModdedNumberOption("ApiExample.Role.Teleporter.Settings.ZoomDistance", 4, 15)]
|
||||
public float ZoomDistance { get; set; } = 6;
|
||||
}
|
||||
@@ -0,0 +1,83 @@
|
||||
<?xml version='1.0' encoding='UTF-8'?>
|
||||
<resources>
|
||||
<string name="ApiExample.Role.Crewmate.Teleporter">Teleporter</string>
|
||||
<string name="ApiExample.Role.Crewmate.Teleporter.IntroBlurb">Zoom out and teleport across the map!</string>
|
||||
<string name="ApiExample.Role.Crewmate.Teleporter.MedDescription">Zoom out and teleport across the map!</string>
|
||||
<string name="ApiExample.Role.Crewmate.Teleporter.TabDescription">Zoom out and teleport across the map!</string>
|
||||
<string name="ApiExample.Role.Crewmate.Teleporter.WikiDescription">The Teleporter is a Crewmate role that can move around the map using their dope-ass ability.</string>
|
||||
<string name="ApiExample.Role.Impostor.Freezer">Freezer</string>
|
||||
<string name="ApiExample.Role.Impostor.Freezer.IntroBlurb">Get iced, nerd.</string>
|
||||
<string name="ApiExample.Role.Impostor.Freezer.MedDescription">Freeze others for a duration of time.</string>
|
||||
<string name="ApiExample.Role.Impostor.Freezer.TabDescription">Freeze another player for a duration of time.</string>
|
||||
<string name="ApiExample.Role.Impostor.Freezer.WikiDescription">The Freezer is an Impostor role that can freeze players. Or something along those lines.</string>
|
||||
<string name="ApiExample.Role.Crewmate.Mayor">Mayor</string>
|
||||
<string name="ApiExample.Role.Crewmate.Mayor.IntroBlurb">Democracy is the best policy.</string>
|
||||
<string name="ApiExample.Role.Crewmate.Mayor.MedDescription">Vote out the Impostors with more votes.
|
||||
Your votes have double the power.</string>
|
||||
<string name="ApiExample.Role.Crewmate.Mayor.TabDescription">You get one extra vote in the meeting!</string>
|
||||
<string name="ApiExample.Role.Crewmate.Mayor.WikiDescription">The Mayor is a Crewmate role that gets two votes in the meeting, instead of the singular vote other Crewmates get.</string>
|
||||
<string name="ApiExample.Role.Crewmate.Chamelon">Chamelon</string>
|
||||
<string name="ApiExample.Role.Crewmate.Chamelon.IntroBlurb">Become one with the environment.</string>
|
||||
<string name="ApiExample.Role.Crewmate.Chamelon.MedDescription">Fade out of everyone's vision by not moving.</string>
|
||||
<string name="ApiExample.Role.Crewmate.Chamelon.TabDescription">Stay invisible while not moving.</string>
|
||||
<string name="ApiExample.Role.Crewmate.Chamelon.WikiDescription">The Chamelon is a Crewmate role that slowly becomes invisible while standing still.</string>
|
||||
<string name="ApiExample.Role.Outcast.OutcastKiller">Outcast Killer</string>
|
||||
<string name="ApiExample.Role.Outcast.OutcastKiller.IntroBlurb">Kill everyone else.</string>
|
||||
<string name="ApiExample.Role.Outcast.OutcastKiller.MedDescription">Be the last outcast standing.
|
||||
Eliminate every other faction.</string>
|
||||
<string name="ApiExample.Role.Outcast.OutcastKiller.TabDescription">Outcast who can kill.</string>
|
||||
<string name="ApiExample.Role.Outcast.OutcastKiller.WikiDescription">The Outcast Killer is an Outcast role that can kill, like some sort of neutral killer...</string>
|
||||
<string name="outcast">Outcast</string>
|
||||
<string name="outcast.group">Outcast Roles</string>
|
||||
<string name="outcast.roleTitle">OUTCAST</string>
|
||||
<string name="outcast.teamIntroDescription">You are an Outcast. You do not have a team.</string>
|
||||
<string name="button.think">Think</string>
|
||||
<string name="button.think.thinking">Thinking...</string>
|
||||
<string name="button.freeze">Freeze</string>
|
||||
<string name="button.teleport">Teleport</string>
|
||||
<string name="button.callMeeting">Call Meeting</string>
|
||||
<string name="button.winGame">Win Game</string>
|
||||
<string name="modifier.captain">Captain</string>
|
||||
<string name="modifier.captain.TabDescription">You can call a meeting from anywhere on the map.</string>
|
||||
<string name="modifier.freezed">Freezed</string>
|
||||
<string name="modifier.highPriority">High Priority</string>
|
||||
<string name="modifier.highPriority.TabDescription">You are high priority! Idrk what this means either tbh...</string>
|
||||
<string name="options.exampleOptions1">Example Options 1</string>
|
||||
<string name="options.exampleOptions1.toggleOpt1">Toggle Opt 1</string>
|
||||
<string name="options.exampleOptions1.toggleOpt2">Toggle Opt 2</string>
|
||||
<string name="options.exampleOptions1.numberOpt">Number Opt</string>
|
||||
<string name="options.exampleOptions1.bestApi">Best API</string>
|
||||
<string name="options.exampleOptions2">Example Options 2</string>
|
||||
<string name="options.exampleOptions2.youMustChoseAPlayer">YOU MUST CHOSE A PLAYER</string>
|
||||
<string name="options.exampleOptions2.ehWhatever">Eh whatever</string>
|
||||
<string name="options.exampleOptions2.toggleOption1">Toggle Option 1</string>
|
||||
<string name="options.exampleOptions2.toggleOption2">Toggle Option 2</string>
|
||||
<string name="options.exampleOptions2.enumOpt">Enum Opt</string>
|
||||
<string name="options.captainSettings">Captain Settings</string>
|
||||
<string name="options.captainSettings.amount">Amount</string>
|
||||
<string name="options.captainSettings.chance">Chance</string>
|
||||
<string name="options.captainSettings.uses">Uses</string>
|
||||
<string name="options.freezeModifierSettings">Freeze</string>
|
||||
<string name="options.freezeModifierSettings.useColor">Use Color</string>
|
||||
<string name="options.generalModifier">General</string>
|
||||
<string name="options.generalModifier.someBooleanOption">Some Boolean Option</string>
|
||||
<string name="options.generalModifier.numberOption">Number Option</string>
|
||||
<string name="options.freezerRoleSettings">Custom Role</string>
|
||||
<string name="ApiExample.Role.Freezer.Settings.FreezeDuration">Freeze Duration</string>
|
||||
<string name="ApiExample.Role.Freezer.Settings.FreezeUses">Freeze Uses</string>
|
||||
<string name="ApiExample.Role.Teleporter.Settings.TeleportCooldown">Teleport Cooldown</string>
|
||||
<string name="ApiExample.Role.Teleporter.Settings.TeleportDuration">Teleport Duration</string>
|
||||
<string name="ApiExample.Role.Teleporter.Settings.ZoomDistance">Zoom Distance</string>
|
||||
<string name="settings.miraExample">Mira Example</string>
|
||||
<string name="settings.miraExample.exampleBool">Example Bool</string>
|
||||
<string name="settings.miraExample.exampleBool2">Example Bool 2</string>
|
||||
<string name="settings.miraExample.slider">Slider</string>
|
||||
<string name="settings.miraExample.exampleNumber">Example Number</string>
|
||||
<string name="settings.miraExample.exampleMultiplier">Example Multplier</string>
|
||||
<string name="settings.miraExample.exampleEnum">Example Enum</string>
|
||||
<string name="settings.miraExample.button.exampleButton">Example Button</string>
|
||||
<string name="gameover.outcastKiller.win">Outcast Killer Wins!</string>
|
||||
<string name="color.cerulean">Cerulean</string>
|
||||
<string name="color.rose">Rose</string>
|
||||
<string name="color.gold">Gold</string>
|
||||
</resources>
|
||||
@@ -0,0 +1,66 @@
|
||||
<?xml version='1.0' encoding='UTF-8'?>
|
||||
<resources>
|
||||
<string name="ApiExample.Role.Teleporter">传送者</string>
|
||||
<string name="ApiExample.Role.Teleporter.IntroBlurb">缩小视野并在地图上传送!</string>
|
||||
<string name="ApiExample.Role.Teleporter.MedDescription">缩小视野并在地图上传送!</string>
|
||||
<string name="ApiExample.Role.Teleporter.TabDescription">缩小视野并在地图上传送!</string>
|
||||
<string name="ApiExample.Role.Freezer">冰冻者</string>
|
||||
<string name="ApiExample.Role.Freezer.TabDescription">将其他玩家冰冻一段时间。</string>
|
||||
<string name="ApiExample.Role.Crewmate.Mayor">市长</string>
|
||||
<string name="ApiExample.Role.Crewmate.Mayor.TabDescription">你拥有额外投票权!</string>
|
||||
<string name="ApiExample.Role.Crewmate.Chamelon">变色龙</string>
|
||||
<string name="ApiExample.Role.Crewmate.Chamelon.TabDescription">静止不动时保持隐身。</string>
|
||||
<string name="ApiExample.Role.Outcast.OutcastKiller">流放杀手</string>
|
||||
<string name="ApiExample.Role.Outcast.OutcastKiller.TabDescription">可以击杀的流放者。</string>
|
||||
<string name="outcast">流放者</string>
|
||||
<string name="outcast.roleTitle">流放者</string>
|
||||
<string name="outcast.teamIntroDescription">你是流放者,你没有队伍。</string>
|
||||
<string name="button.think">思考</string>
|
||||
<string name="button.think.thinking">思考中...</string>
|
||||
<string name="button.freeze">冰冻</string>
|
||||
<string name="button.teleport">传送</string>
|
||||
<string name="button.callMeeting">召集会议</string>
|
||||
<string name="button.winGame">赢得游戏</string>
|
||||
<string name="modifier.captain">队长</string>
|
||||
<string name="modifier.captain.TabDescription">你可以在地图上任意位置召集会议。</string>
|
||||
<string name="modifier.freezed">已被冰冻</string>
|
||||
<string name="modifier.highPriority">高优先级</string>
|
||||
<string name="modifier.highPriority.TabDescription">你是高优先级!老实说我也不太清楚这是什么意思……</string>
|
||||
<string name="options.exampleOptions1">示例选项组 1</string>
|
||||
<string name="options.exampleOptions1.toggleOpt1">开关选项 1</string>
|
||||
<string name="options.exampleOptions1.toggleOpt2">开关选项 2</string>
|
||||
<string name="options.exampleOptions1.numberOpt">数字选项</string>
|
||||
<string name="options.exampleOptions1.bestApi">谁是最好的API</string>
|
||||
<string name="options.exampleOptions2">示例选项组 2</string>
|
||||
<string name="options.exampleOptions2.youMustChoseAPlayer">你必须选择一个玩家</string>
|
||||
<string name="options.exampleOptions2.ehWhatever">咕咕嘎嘎</string>
|
||||
<string name="options.exampleOptions2.toggleOption1">开关选项 1</string>
|
||||
<string name="options.exampleOptions2.toggleOption2">开关选项 2</string>
|
||||
<string name="options.exampleOptions2.enumOpt">枚举选项</string>
|
||||
<string name="options.captainSettings">队长设置</string>
|
||||
<string name="options.captainSettings.amount">数量</string>
|
||||
<string name="options.captainSettings.chance">概率</string>
|
||||
<string name="options.captainSettings.uses">使用次数</string>
|
||||
<string name="options.freezeModifierSettings">冰冻</string>
|
||||
<string name="options.freezeModifierSettings.useColor">使用颜色</string>
|
||||
<string name="options.generalModifier">通用</string>
|
||||
<string name="options.generalModifier.someBooleanOption">某个布尔选项</string>
|
||||
<string name="options.generalModifier.numberOption">数字选项</string>
|
||||
<string name="ApiExample.Role.Freezer.Settings.FreezeDuration">冰冻时长</string>
|
||||
<string name="ApiExample.Role.Freezer.Settings.FreezeUses">冰冻次数</string>
|
||||
<string name="ApiExample.Role.Teleporter.Settings.TeleportCooldown">传送冷却</string>
|
||||
<string name="ApiExample.Role.Teleporter.Settings.TeleportDuration">传送持续时间</string>
|
||||
<string name="ApiExample.Role.Teleporter.Settings.ZoomDistance">缩放距离</string>
|
||||
<string name="settings.miraExample">Mira 示例插件</string>
|
||||
<string name="settings.miraExample.exampleBool">示例布尔</string>
|
||||
<string name="settings.miraExample.exampleBool2">示例布尔 2</string>
|
||||
<string name="settings.miraExample.slider">滑块</string>
|
||||
<string name="settings.miraExample.exampleNumber">示例数字</string>
|
||||
<string name="settings.miraExample.exampleMultiplier">示例倍数</string>
|
||||
<string name="settings.miraExample.exampleEnum">示例枚举</string>
|
||||
<string name="settings.miraExample.button.exampleButton">示例按钮</string>
|
||||
<string name="gameover.outcastKiller.win">流放杀手获胜!</string>
|
||||
<string name="color.cerulean">天蓝</string>
|
||||
<string name="color.rose">玫瑰红</string>
|
||||
<string name="color.gold">金色</string>
|
||||
</resources>
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 5.7 KiB |
@@ -1,38 +1,41 @@
|
||||
using AmongUs.GameOptions;
|
||||
using MiraAPI.Patches.Stubs;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.Roles;
|
||||
|
||||
public class ChameloenRole : CrewmateRole, ICustomRole
|
||||
public class ChameleonRole : CrewmateRole, ICustomRole
|
||||
{
|
||||
public string RoleName => "Chamelon";
|
||||
public string RoleLongDescription => "Stay invisible while not moving.";
|
||||
public string RoleDescription => RoleLongDescription;
|
||||
private bool shouldHide;
|
||||
|
||||
public string IdPart => "Chameleon";
|
||||
public string IdPrefix => "ApiExample.Role.Crewmate";
|
||||
public Color RoleColor => Palette.AcceptedGreen;
|
||||
public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
|
||||
|
||||
private bool _shouldHide;
|
||||
|
||||
public CustomRoleConfiguration Configuration => new(this)
|
||||
{
|
||||
OptionsScreenshot = ExampleAssets.Banner,
|
||||
Icon = MiraAssets.CrewmateFile,
|
||||
IconTmp = TmpSpriteUtils.CreateSpriteAsset(
|
||||
MiraAssets.CrewmateFile.LoadAsset(),
|
||||
"ApiExample.Role.Impostor.ChameleonRole"),
|
||||
IntroSound = CustomRoleUtils.GetIntroSound(RoleTypes.Shapeshifter),
|
||||
};
|
||||
|
||||
public override void Initialize(PlayerControl player)
|
||||
{
|
||||
Logger<ExamplePlugin>.Info("Initializing ChamelonRole for player: " + player.PlayerId);
|
||||
Logger<ExamplePlugin>.Info("Initializing ChameleonRole for player: " + player.PlayerId);
|
||||
RoleBehaviourStubs.Initialize(this, player);
|
||||
_shouldHide = true;
|
||||
shouldHide = true;
|
||||
}
|
||||
|
||||
public void FixedUpdate()
|
||||
{
|
||||
if (!Player || !_shouldHide)
|
||||
if (!Player || !shouldHide)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -51,27 +54,34 @@ public class ChameloenRole : CrewmateRole, ICustomRole
|
||||
}
|
||||
else
|
||||
{
|
||||
SpriteRenderer rend = Player.cosmetics.currentBodySprite.BodySprite;
|
||||
TextMeshPro tmp = Player.cosmetics.nameText;
|
||||
tmp.color = Color.Lerp(tmp.color, new Color(tmp.color.r, tmp.color.g, tmp.color.b, Player.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
|
||||
var rend = Player.cosmetics.currentBodySprite.BodySprite;
|
||||
var tmp = Player.cosmetics.nameText;
|
||||
tmp.color = Color.Lerp(
|
||||
tmp.color,
|
||||
new Color(tmp.color.r, tmp.color.g, tmp.color.b, Player.AmOwner ? 0.3f : 0),
|
||||
Time.deltaTime * 4f);
|
||||
rend.color = Color.Lerp(rend.color, new Color(1, 1, 1, Player.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
|
||||
|
||||
foreach (var cosmetic in Player.cosmetics.transform.GetComponentsInChildren<SpriteRenderer>())
|
||||
{
|
||||
cosmetic.color = Color.Lerp(cosmetic.color, new Color(1, 1, 1, Player.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
|
||||
cosmetic.color = Color.Lerp(
|
||||
cosmetic.color,
|
||||
new Color(1, 1, 1, Player.AmOwner ? 0.3f : 0),
|
||||
Time.deltaTime * 4f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Deinitialize(PlayerControl targetPlayer)
|
||||
{
|
||||
Logger<ExamplePlugin>.Info("Deinitializing ChamelonRole for player: " + targetPlayer.PlayerId);
|
||||
Logger<ExamplePlugin>.Info("Deinitializing ChameleonRole for player: " + targetPlayer.PlayerId);
|
||||
RoleBehaviourStubs.Deinitialize(this, targetPlayer);
|
||||
_shouldHide = false;
|
||||
shouldHide = false;
|
||||
foreach (var cosmetic in Player.cosmetics.transform.GetComponentsInChildren<SpriteRenderer>(true))
|
||||
{
|
||||
cosmetic.color = Color.white;
|
||||
}
|
||||
|
||||
Player.cosmetics.currentBodySprite.BodySprite.color = Color.white;
|
||||
Player.cosmetics.nameText.color = Color.white;
|
||||
}
|
||||
|
||||
@@ -1,18 +1,20 @@
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.Roles;
|
||||
|
||||
public class FreezerRole : ImpostorRole, ICustomRole
|
||||
{
|
||||
public string RoleName => "Freezer";
|
||||
public string RoleLongDescription => "Freeze another player for a duration of time.";
|
||||
public string RoleDescription => RoleLongDescription;
|
||||
public string IdPart => "Freezer";
|
||||
public string IdPrefix => "ApiExample.Role.Impostor";
|
||||
public Color RoleColor => Palette.Blue;
|
||||
public ModdedRoleTeams Team => ModdedRoleTeams.Impostor;
|
||||
|
||||
public CustomRoleConfiguration Configuration => new CustomRoleConfiguration(this)
|
||||
public CustomRoleConfiguration Configuration => new(this)
|
||||
{
|
||||
Icon = MiraAssets.ImpostorFile,
|
||||
IconTmp = TmpSpriteUtils.CreateSpriteAsset(MiraAssets.ImpostorFile.LoadAsset(), "ApiExample.Role.Impostor.Freezer"),
|
||||
OptionsScreenshot = ExampleAssets.Banner,
|
||||
MaxRoleCount = 2,
|
||||
};
|
||||
|
||||
@@ -5,9 +5,8 @@ namespace MiraAPI.Example.Roles;
|
||||
|
||||
public class MayorRole : CrewmateRole, ICustomRole
|
||||
{
|
||||
public string RoleName => "Mayor";
|
||||
public string RoleLongDescription => "You get extra votes!";
|
||||
public string RoleDescription => RoleLongDescription;
|
||||
public string IdPart => "Mayor";
|
||||
public string IdPrefix => "ApiExample.Role.Crewmate";
|
||||
public Color RoleColor => new Color32(221, 176, 152, 255);
|
||||
public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
|
||||
public CustomRoleConfiguration Configuration => new(this);
|
||||
|
||||
@@ -8,9 +8,8 @@ namespace MiraAPI.Example.Roles;
|
||||
|
||||
public class NeutralKillerRole : ImpostorRole, ICustomRole
|
||||
{
|
||||
public string RoleName => "Outcast Killer";
|
||||
public string RoleDescription => "Outcast who can kill.";
|
||||
public string RoleLongDescription => RoleDescription;
|
||||
public string IdPart => "OutcastKiller";
|
||||
public string IdPrefix => "ApiExample.Role.Outcast";
|
||||
public Color RoleColor => Color.magenta;
|
||||
public ModdedRoleTeams Team => ModdedRoleTeams.Custom;
|
||||
|
||||
@@ -21,13 +20,13 @@ public class NeutralKillerRole : ImpostorRole, ICustomRole
|
||||
CanUseVent = true,
|
||||
};
|
||||
|
||||
public RoleOptionsGroup RoleOptionsGroup { get; } = new("Outcast", Color.gray);
|
||||
public RoleOptionsGroup RoleOptionsGroup { get; } = new("outcast.group", Color.gray);
|
||||
|
||||
[HideFromIl2Cpp]
|
||||
public TeamIntroConfiguration? IntroConfiguration { get; } = new(
|
||||
Color.gray,
|
||||
"OUTCAST",
|
||||
"You are an Outcast. You do not have a team.");
|
||||
"outcast.roleTitle",
|
||||
"outcast.teamIntroDescription");
|
||||
|
||||
public override void SpawnTaskHeader(PlayerControl playerControl)
|
||||
{
|
||||
|
||||
@@ -5,13 +5,12 @@ namespace MiraAPI.Example.Roles;
|
||||
|
||||
public class TeleporterRole : CrewmateRole, ICustomRole
|
||||
{
|
||||
public string RoleName => "Teleporter";
|
||||
public string RoleLongDescription => "Zoom out and teleport across the map!";
|
||||
public string RoleDescription => RoleLongDescription;
|
||||
public string IdPart => "Teleporter";
|
||||
public string IdPrefix => "ApiExample.Role.Crewmate";
|
||||
public Color RoleColor => new Color32(221, 176, 152, 255);
|
||||
public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
|
||||
|
||||
public CustomRoleConfiguration Configuration => new CustomRoleConfiguration(this)
|
||||
public CustomRoleConfiguration Configuration => new(this)
|
||||
{
|
||||
OptionsScreenshot = ExampleAssets.Banner,
|
||||
CanModifyChance = false,
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Localization.Utilities;
|
||||
using MiraAPI.Translation;
|
||||
using MiraAPI.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Colors;
|
||||
@@ -32,18 +32,21 @@ public sealed class CustomColor(StringNames name, Color32 mainColor, Color32 sha
|
||||
/// </summary>
|
||||
public CustomColorBrightness ColorBrightness { get; set; } = CustomColorBrightness.Darker;
|
||||
|
||||
/// <inheritdoc />
|
||||
public CustomColor(StringNames name, Color32 mainColor) : this(name, mainColor, mainColor.GetShadowColor(60))
|
||||
/// <inheritdoc cref="CustomColor"/>
|
||||
public CustomColor(StringNames name, Color32 mainColor)
|
||||
: this(name, mainColor, mainColor.GetShadowColor(60))
|
||||
{
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public CustomColor(string name, Color32 mainColor) : this(name, mainColor, mainColor.GetShadowColor(60))
|
||||
/// <inheritdoc cref="CustomColor"/>
|
||||
public CustomColor(string name, Color32 mainColor)
|
||||
: this(name, mainColor, mainColor.GetShadowColor(60))
|
||||
{
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public CustomColor(string name, Color32 mainColor, Color32 shadowColor) : this(CustomStringName.CreateAndRegister(name), mainColor, shadowColor)
|
||||
/// <inheritdoc cref="CustomColor"/>
|
||||
public CustomColor(string name, Color32 mainColor, Color32 shadowColor)
|
||||
: this(MiraLocaleManager.GetOrCreateLocaleString(name), mainColor, shadowColor)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,12 +5,12 @@ using HarmonyLib;
|
||||
namespace MiraAPI.Colors;
|
||||
|
||||
/// <summary>
|
||||
/// Used to register and track custom colors.
|
||||
/// Used to register and track <see cref="CustomColor"/>s.
|
||||
/// </summary>
|
||||
public static class PaletteManager
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets all registered custom colors.
|
||||
/// Gets all registered <see cref="CustomColor"/>s.
|
||||
/// </summary>
|
||||
public static CustomColor[] RegisteredColors => [.. CustomColors];
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace MiraAPI.Colors;
|
||||
|
||||
/// <summary>
|
||||
/// Used to mark a class for custom colors registration.
|
||||
/// Used to mark a class for <see cref="CustomColor"/> registration.
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class RegisterCustomColorsAttribute : Attribute;
|
||||
@@ -3,42 +3,27 @@
|
||||
namespace MiraAPI.Events.Mira;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a Mira Button click is cancelled. Do not use for vanilla buttons.
|
||||
/// Invoked when a <see cref="CustomActionButton"/> click is cancelled. Do not use for vanilla <see cref="AbilityButton"/>s.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The Mira Button type.</typeparam>
|
||||
public sealed class MiraButtonCancelledEvent<T> : MiraEvent where T : CustomActionButton
|
||||
/// <typeparam name="T">The <see cref="CustomActionButton"/> type.</typeparam>
|
||||
/// <param name="button">The <see cref="CustomActionButton"/> whose click was cancelled.</param>
|
||||
public sealed class MiraButtonCancelledEvent<T>(T button) : MiraEvent
|
||||
where T : CustomActionButton
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Mira Button whose click was cancelled.
|
||||
/// Gets the <see cref="CustomActionButton"/> whose click was cancelled.
|
||||
/// </summary>
|
||||
public T Button { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="MiraButtonCancelledEvent{T}"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Mira Button whose click was cancelled.</param>
|
||||
public MiraButtonCancelledEvent(T button)
|
||||
{
|
||||
Button = button;
|
||||
}
|
||||
public T Button { get; } = button;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a Mira Button click is cancelled. Do not use for vanilla buttons.
|
||||
/// Invoked when a <see cref="CustomActionButton"/> click is cancelled. Do not use for vanilla <see cref="AbilityButton"/>s.
|
||||
/// </summary>
|
||||
public sealed class MiraButtonCancelledEvent : MiraEvent
|
||||
/// <param name="button">The <see cref="CustomActionButton"/> whose click was cancelled.</param>
|
||||
public sealed class MiraButtonCancelledEvent(CustomActionButton button) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Mira Button whose click was cancelled.
|
||||
/// Gets the <see cref="CustomActionButton"/> whose click was cancelled.
|
||||
/// </summary>
|
||||
public CustomActionButton Button { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="MiraButtonCancelledEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Mira Button whose click was cancelled.</param>
|
||||
public MiraButtonCancelledEvent(CustomActionButton button)
|
||||
{
|
||||
Button = button;
|
||||
}
|
||||
public CustomActionButton Button { get; } = button;
|
||||
}
|
||||
@@ -3,49 +3,33 @@
|
||||
namespace MiraAPI.Events.Mira;
|
||||
|
||||
/// <summary>
|
||||
/// Button click event for Mira Buttons only. Do not use for vanilla buttons.
|
||||
/// Button click event for <see cref="CustomActionButton"/>s only. Do not use for vanilla <see cref="AbilityButton"/>s.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The Mira Button type.</typeparam>
|
||||
public sealed class MiraButtonClickEvent<T> : MiraCancelableEvent where T : CustomActionButton
|
||||
/// <typeparam name="T">The <see cref="CustomActionButton"/> type.</typeparam>
|
||||
/// <param name="button">The <see cref="CustomActionButton"/> that was clicked.</param>
|
||||
/// <param name="genericClickEvent">The generic <see cref="MiraButtonClickEvent"/> invoked before button-specific events.</param>
|
||||
public class MiraButtonClickEvent<T>(T button, MiraButtonClickEvent genericClickEvent) : MiraCancelableEvent
|
||||
where T : CustomActionButton
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Mira Button that was clicked.
|
||||
/// Gets the <see cref="CustomActionButton"/> that was clicked.
|
||||
/// </summary>
|
||||
public T Button { get; }
|
||||
public T Button { get; } = button;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the generic click event that is invoked before this button-specific event.
|
||||
/// Gets the generic <see cref="MiraButtonClickEvent"/> that is invoked before this button-specific event.
|
||||
/// </summary>
|
||||
public MiraButtonClickEvent GenericClickEvent { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="MiraButtonClickEvent{T}"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Mira Button that was clicked.</param>
|
||||
/// <param name="genericClickEvent">The generic click event invoked before button-specific events.</param>
|
||||
public MiraButtonClickEvent(T button, MiraButtonClickEvent genericClickEvent)
|
||||
{
|
||||
GenericClickEvent = genericClickEvent;
|
||||
Button = button;
|
||||
}
|
||||
public MiraButtonClickEvent GenericClickEvent { get; } = genericClickEvent;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Button click event for Mira Buttons only. Do not use for vanilla buttons.
|
||||
/// Button click event for <see cref="CustomActionButton"/>s only. Do not use for vanilla <see cref="AbilityButton"/>s.
|
||||
/// </summary>
|
||||
public sealed class MiraButtonClickEvent : MiraCancelableEvent
|
||||
/// <param name="button">The <see cref="CustomActionButton"/> that was clicked.</param>
|
||||
public class MiraButtonClickEvent(CustomActionButton button) : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Mira Button that was clicked.
|
||||
/// Gets the <see cref="CustomActionButton"/> that was clicked.
|
||||
/// </summary>
|
||||
public CustomActionButton Button { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="MiraButtonClickEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Mira Button that was clicked.</param>
|
||||
public MiraButtonClickEvent(CustomActionButton button)
|
||||
{
|
||||
Button = button;
|
||||
}
|
||||
public CustomActionButton Button { get; } = button;
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Events.Mira;
|
||||
|
||||
/// <summary>
|
||||
/// Event fired by Mira API to adjust the UI buttons at the top right of the screen.
|
||||
/// </summary>
|
||||
/// <param name="topUiRow">The <see cref="GameObject"/> for the top UI row.</param>
|
||||
/// <param name="secondUiRow">The <see cref="GameObject"/> for the second UI row.</param>
|
||||
public class UiButtonPostResetEvent(GameObject topUiRow, GameObject secondUiRow) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the <see cref="GameObject"/> parent for the very top UI row.
|
||||
/// </summary>
|
||||
public GameObject MainTopUiRow { get; } = topUiRow;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the <see cref="GameObject"/> parent for the second top UI row.
|
||||
/// </summary>
|
||||
public GameObject SecondTopUiRow { get; } = secondUiRow;
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
namespace MiraAPI.Events.Mira;
|
||||
|
||||
/// <summary>
|
||||
/// Event fired by Mira API prior to adjusting the UI buttons at the top right of the screen.
|
||||
/// </summary>
|
||||
public class UiButtonResetEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="UiButtonResetEvent"/> class.
|
||||
/// </summary>
|
||||
public UiButtonResetEvent()
|
||||
{
|
||||
// nothing!
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,11 @@
|
||||
namespace MiraAPI.Events;
|
||||
using MiraAPI.PluginLoading;
|
||||
|
||||
namespace MiraAPI.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Abstract class for Mira Events that can be cancelled.
|
||||
/// </summary>
|
||||
[MiraIgnore]
|
||||
public abstract class MiraCancelableEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
namespace MiraAPI.Events;
|
||||
using MiraAPI.PluginLoading;
|
||||
|
||||
namespace MiraAPI.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Abstract class for Mira Events.
|
||||
/// </summary>
|
||||
[MiraIgnore]
|
||||
public abstract class MiraEvent;
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace MiraAPI.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Event handle to use when unregistering an event.
|
||||
/// Event handle to use when unregistering a <see cref="MiraEvent"/>.
|
||||
/// </summary>
|
||||
public class MiraEventHandle
|
||||
{
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using Reactor.Utilities;
|
||||
|
||||
namespace MiraAPI.Events;
|
||||
|
||||
@@ -13,14 +12,16 @@ public static class MiraEventManager
|
||||
private static readonly Dictionary<Type, List<MiraEventWrapper>> EventWrappers = [];
|
||||
|
||||
/// <summary>
|
||||
/// Invoke an event.
|
||||
/// Invoke a <see cref="MiraEvent"/>.
|
||||
/// </summary>
|
||||
/// <param name="eventInstance">The event instance.</param>
|
||||
/// <param name="eventInstance">The <typeparamref name="T"/> instance.</param>
|
||||
/// <typeparam name="T">Type of Event.</typeparam>
|
||||
/// <returns>If there was an event handler invoked for this event, return true. Otherwise, return false.</returns>
|
||||
public static bool InvokeEvent<T>(T eventInstance) where T : MiraEvent
|
||||
/// <returns>If there was an event handler invoked for this event, return <see langword="true"/>. Otherwise, return <see langword="false"/>.</returns>
|
||||
public static bool InvokeEvent<T>(this T eventInstance)
|
||||
where T : MiraEvent
|
||||
{
|
||||
EventWrappers.TryGetValue(typeof(T), out var handlers);
|
||||
|
||||
if (handlers == null || handlers.Count == 0)
|
||||
{
|
||||
return false;
|
||||
@@ -42,14 +43,15 @@ public static class MiraEventManager
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoke an event and use a specific type to find the handlers.
|
||||
/// Invoke a <see cref="MiraEvent"/> and use a specific type to find the handlers.
|
||||
/// </summary>
|
||||
/// <param name="eventInstance">The event instance.</param>
|
||||
/// <param name="eventInstance">The <see cref="MiraEvent"/> instance.</param>
|
||||
/// <param name="type">The type to use for handler lookup.</param>
|
||||
/// <returns>If there was an event handler invoked for this event, return true. Otherwise, return false.</returns>
|
||||
public static bool InvokeEvent(MiraEvent eventInstance, Type type)
|
||||
/// <returns>If there was an event handler invoked for this event, return <see langword="true"/>. Otherwise, return <see langword="false"/>.</returns>
|
||||
public static bool InvokeEvent(this MiraEvent eventInstance, Type type)
|
||||
{
|
||||
EventWrappers.TryGetValue(type, out var handlers);
|
||||
|
||||
if (handlers == null || handlers.Count == 0)
|
||||
{
|
||||
return false;
|
||||
@@ -71,12 +73,12 @@ public static class MiraEventManager
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Register an event.
|
||||
/// Register a <see cref="MiraEvent"/> handler.
|
||||
/// </summary>
|
||||
/// <param name="type">The type of event.</param>
|
||||
/// <param name="methodInfo">The MethodInfo of the event handler.</param>
|
||||
/// <param name="type">The type of <see cref="MiraEvent"/> event.</param>
|
||||
/// <param name="methodInfo">The <see cref="MethodInfo"/> of the event handler.</param>
|
||||
/// <param name="priority">The priority of the event handler. Lower values are called first.</param>
|
||||
/// <returns>An event handle to use when unregistering the event.</returns>
|
||||
/// <returns>A <see cref="MiraEventHandle"/> to use when unregistering the event.</returns>
|
||||
public static MiraEventHandle RegisterEventHandler(Type type, MethodInfo methodInfo, int priority = 0)
|
||||
{
|
||||
if (!type.IsSubclassOf(typeof(MiraEvent)))
|
||||
@@ -102,13 +104,14 @@ public static class MiraEventManager
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Register an event.
|
||||
/// Register a <typeparamref name="T"/> handler.
|
||||
/// </summary>
|
||||
/// <param name="handler">The callback method/handler for the event.</param>
|
||||
/// <param name="priority">The priority of the event handler. Lower values are called first.</param>
|
||||
/// <typeparam name="T">Type of event.</typeparam>
|
||||
/// <returns>An event handle to use when unregistering the event.</returns>
|
||||
public static MiraEventHandle RegisterEventHandler<T>(Action<T> handler, int priority = 0) where T : MiraEvent
|
||||
/// <typeparam name="T">Type of <see cref="MiraEvent"/> event.</typeparam>
|
||||
/// <returns>A <see cref="MiraEventHandle"/> to use when unregistering the event.</returns>
|
||||
public static MiraEventHandle RegisterEventHandler<T>(Action<T> handler, int priority = 0)
|
||||
where T : MiraEvent
|
||||
{
|
||||
EventWrappers.TryAdd(typeof(T), []);
|
||||
|
||||
@@ -127,10 +130,10 @@ public static class MiraEventManager
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unregister an event using the event handle.
|
||||
/// Unregister a <see cref="MiraEvent"/> handler using the <see cref="MiraEventHandle"/>.
|
||||
/// </summary>
|
||||
/// <param name="eventHandle">A handle to the event.</param>
|
||||
/// <returns>True if the event was unregistered successfully, false otherwise.</returns>
|
||||
/// <returns><see langword="true"/> if the event was unregistered successfully, <see langword="false"/> otherwise.</returns>
|
||||
public static bool UnregisterEventHandler(MiraEventHandle eventHandle)
|
||||
{
|
||||
if (!EventWrappers.TryGetValue(eventHandle.EventType, out var handlers))
|
||||
@@ -147,6 +150,7 @@ public static class MiraEventManager
|
||||
{
|
||||
EventWrappers.Remove(eventHandle.EventType);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -3,28 +3,19 @@
|
||||
namespace MiraAPI.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Wrapper for event handlers.
|
||||
/// Wrapper for <see cref="MiraEvent"/> handlers.
|
||||
/// </summary>
|
||||
public class MiraEventWrapper
|
||||
/// <param name="eventHandler">The action for the event handler.</param>
|
||||
/// <param name="priority">The priority of the handler.</param>
|
||||
public class MiraEventWrapper(Delegate eventHandler, int priority)
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the event handler delegate.
|
||||
/// </summary>
|
||||
public Delegate EventHandler { get; }
|
||||
public Delegate EventHandler { get; } = eventHandler;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the priority of the handler. Lower values are called first.
|
||||
/// </summary>
|
||||
public int Priority { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="MiraEventWrapper"/> class.
|
||||
/// </summary>
|
||||
/// <param name="eventHandler">The action for the event handler.</param>
|
||||
/// <param name="priority">The priority of the handler.</param>
|
||||
public MiraEventWrapper(Delegate eventHandler, int priority)
|
||||
{
|
||||
EventHandler = eventHandler;
|
||||
Priority = priority;
|
||||
}
|
||||
public int Priority { get; } = priority;
|
||||
}
|
||||
@@ -3,22 +3,14 @@
|
||||
namespace MiraAPI.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Register an event.
|
||||
/// Register a <see cref="MiraEvent"/> handler.
|
||||
/// </summary>
|
||||
/// <param name="priority">The priority of the event. Lower values are called first.</param>
|
||||
[AttributeUsage(AttributeTargets.Method)]
|
||||
public class RegisterEventAttribute : Attribute
|
||||
public class RegisterEventAttribute(int priority = 0) : Attribute
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the priority of the event. Lower values are called first.
|
||||
/// </summary>
|
||||
public int Priority { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="RegisterEventAttribute"/> class.
|
||||
/// </summary>
|
||||
/// <param name="priority">The priority of the event. Lower values are called first.</param>
|
||||
public RegisterEventAttribute(int priority = 0)
|
||||
{
|
||||
Priority = priority;
|
||||
}
|
||||
public int Priority { get; } = priority;
|
||||
}
|
||||
@@ -3,33 +3,66 @@
|
||||
/// <summary>
|
||||
/// Event that is invoked after a player is murdered. Only called after a successful murder. This event is not cancelable.
|
||||
/// </summary>
|
||||
public class AfterMurderEvent : MiraEvent
|
||||
/// <param name="source">The <see cref="PlayerControl"/> that killed the <paramref name="target"/>.</param>
|
||||
/// <param name="target">The <see cref="PlayerControl"/> that was killed.</param>
|
||||
/// <param name="framed">The <see cref="PlayerControl"/> that was framed.</param>
|
||||
/// <param name="deadBody">The <paramref name="target"/>'s <see cref="global::DeadBody"/>, if it exists.</param>
|
||||
/// <param name="isIndirect">Whether the murder was caused indirectly.</param>
|
||||
/// <param name="ignoreDefense">Whether the murder ignored protection.</param>
|
||||
public class AfterMurderEvent(PlayerControl source, PlayerControl target, PlayerControl? framed, DeadBody? deadBody, bool isIndirect = true, bool ignoreDefense = false) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player that killed the target.
|
||||
/// Gets the <see cref="PlayerControl"/> that killed the <see cref="Target"/>.
|
||||
/// </summary>
|
||||
public PlayerControl Source { get; }
|
||||
public PlayerControl Source { get; } = source;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player that was killed.
|
||||
/// Gets the <see cref="PlayerControl"/> that was killed.
|
||||
/// </summary>
|
||||
public PlayerControl Target { get; }
|
||||
public PlayerControl Target { get; } = target;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player's body, if it exists.
|
||||
/// Gets the <see cref="PlayerControl"/> that was framed, if any.
|
||||
/// </summary>
|
||||
public DeadBody? DeadBody { get; }
|
||||
public PlayerControl? Framed { get; } = framed;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the murder was done indirectly.
|
||||
/// This is commonly used to prevent the <see cref="Source"/> <see cref="PlayerControl"/> from being killed.
|
||||
/// </summary>
|
||||
public bool IsIndirectAttack { get; } = isIndirect;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the murder was able to bypass protective roles or general defense, such as <see cref="GuardianAngelRole"/>.
|
||||
/// </summary>
|
||||
public bool IgnoreDefense { get; } = ignoreDefense;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the <see cref="Target"/>'s <see cref="DeadBody"/>, if it exists.
|
||||
/// </summary>
|
||||
public DeadBody? DeadBody { get; } = deadBody;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="AfterMurderEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="source">The killer.</param>
|
||||
/// <param name="target">The killed player.</param>
|
||||
/// <param name="deadBody">The player's vody, if it exists.</param>
|
||||
/// <param name="source">The <see cref="PlayerControl"/> that killed the <paramref name="target"/>.</param>
|
||||
/// <param name="target">The <see cref="PlayerControl"/> that was killed.</param>
|
||||
/// <param name="deadBody">The <paramref name="target"/>'s <see cref="DeadBody"/>, if it exists.</param>
|
||||
/// <param name="isIndirect">Whether the murder was caused indirectly.</param>
|
||||
/// <param name="ignoreDefense">Whether the murder ignored protection.</param>
|
||||
public AfterMurderEvent(PlayerControl source, PlayerControl target, DeadBody? deadBody, bool isIndirect, bool ignoreDefense = false)
|
||||
: this(source, target, null, deadBody, isIndirect, ignoreDefense)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="AfterMurderEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="source">The <see cref="PlayerControl"/> that killed the <paramref name="target"/>.</param>
|
||||
/// <param name="target">The <see cref="PlayerControl"/> that was killed.</param>
|
||||
/// <param name="deadBody">The <paramref name="target"/>'s <see cref="DeadBody"/>, if it exists.</param>
|
||||
public AfterMurderEvent(PlayerControl source, PlayerControl target, DeadBody? deadBody)
|
||||
: this(source, target, null, deadBody)
|
||||
{
|
||||
Source = source;
|
||||
Target = target;
|
||||
DeadBody = deadBody;
|
||||
}
|
||||
}
|
||||
@@ -1,21 +1,13 @@
|
||||
namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked before RpcEndGame is called, allowing cancellation of the game end entirely.
|
||||
/// Invoked before <see cref="GameManager.RpcEndGame"/> is called, allowing cancellation of the game end entirely.
|
||||
/// </summary>
|
||||
public class BeforeGameEndEvent : MiraCancelableEvent
|
||||
/// <param name="reason">The reason for the game end.</param>
|
||||
public class BeforeGameEndEvent(GameOverReason reason) : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the reason for the game end.
|
||||
/// </summary>
|
||||
public GameOverReason Reason { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="BeforeGameEndEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="reason">The reason for the game end.</param>
|
||||
public BeforeGameEndEvent(GameOverReason reason)
|
||||
{
|
||||
Reason = reason;
|
||||
}
|
||||
public GameOverReason Reason { get; } = reason;
|
||||
}
|
||||
@@ -5,45 +5,67 @@ namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
/// <summary>
|
||||
/// Event that is invoked before a player is murdered. This event is cancelable.
|
||||
/// </summary>
|
||||
public sealed class BeforeMurderEvent : MiraCancelableEvent
|
||||
/// <param name="source">The <see cref="PlayerControl"/> that is killing the <paramref name="target"/>.</param>
|
||||
/// <param name="target">The <see cref="PlayerControl"/> that is being killed.</param>
|
||||
/// <param name="framed">The <see cref="PlayerControl"/> that is being framed.</param>
|
||||
/// <param name="isIndirect">Whether the murder is caused indirectly.</param>
|
||||
/// <param name="ignoreDefense">Whether the murder should ignore protection.</param>
|
||||
/// <param name="inMeeting">Whether the murder is intended to be triggered in a meeting.</param>
|
||||
public sealed class BeforeMurderEvent(PlayerControl source, PlayerControl target, PlayerControl? framed, bool isIndirect = true, bool ignoreDefense = false, MeetingCheck inMeeting = MeetingCheck.Ignore)
|
||||
: MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player that is killing the target.
|
||||
/// Gets the <see cref="PlayerControl"/> that is killing the <see cref="Target"/>.
|
||||
/// </summary>
|
||||
public PlayerControl Source { get; }
|
||||
public PlayerControl Source { get; } = source;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player that is being killed.
|
||||
/// Gets the <see cref="PlayerControl"/> that is being killed.
|
||||
/// </summary>
|
||||
public PlayerControl Target { get; }
|
||||
public PlayerControl Target { get; } = target;
|
||||
|
||||
/// <summary>
|
||||
/// Gets whether the murder was meant to be done in a meeting via an enum.
|
||||
/// Gets the <see cref="PlayerControl"/> that is being framed, if any.
|
||||
/// </summary>
|
||||
public MeetingCheck InMeeting { get; }
|
||||
public PlayerControl? Framed { get; } = framed;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether the murder is done indirectly.
|
||||
/// This is commonly used to prevent the <see cref="Source"/> <see cref="PlayerControl"/> from being killed.
|
||||
/// </summary>
|
||||
public bool IsIndirectAttack { get; set; } = isIndirect;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether the murder should bypass protective roles or general defense, such as <see cref="GuardianAngelRole"/>.
|
||||
/// </summary>
|
||||
public bool IgnoreDefense { get; set; } = ignoreDefense;
|
||||
|
||||
/// <summary>
|
||||
/// Gets whether the murder was meant to be done in a meeting, via an enum.
|
||||
/// </summary>
|
||||
public MeetingCheck InMeeting { get; } = inMeeting;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="BeforeMurderEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="source">The player that is killing the target.</param>
|
||||
/// <param name="target">The player that is being killed.</param>
|
||||
/// <param name="source">The <see cref="PlayerControl"/> that is killing the <paramref name="target"/>.</param>
|
||||
/// <param name="target">The <see cref="PlayerControl"/> that is being killed.</param>
|
||||
/// <param name="inMeeting">Whether the murder is intended to be triggered in a meeting.</param>
|
||||
public BeforeMurderEvent(PlayerControl source, PlayerControl target, MeetingCheck inMeeting)
|
||||
public BeforeMurderEvent(PlayerControl source, PlayerControl target, MeetingCheck inMeeting = MeetingCheck.Ignore)
|
||||
: this(source, target, false, false, inMeeting)
|
||||
{
|
||||
Source = source;
|
||||
Target = target;
|
||||
InMeeting = inMeeting;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="BeforeMurderEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="source">The player that is killing the target.</param>
|
||||
/// <param name="target">The player that is being killed.</param>
|
||||
public BeforeMurderEvent(PlayerControl source, PlayerControl target)
|
||||
/// <param name="source">The <see cref="PlayerControl"/> that is killing the <paramref name="target"/>.</param>
|
||||
/// <param name="target">The <see cref="PlayerControl"/> that is being killed.</param>
|
||||
/// <param name="isIndirect">Whether the murder is caused indirectly.</param>
|
||||
/// <param name="ignoreDefense">Whether the murder should ignore protection.</param>
|
||||
/// <param name="inMeeting">Whether the murder is intended to be triggered in a meeting.</param>
|
||||
public BeforeMurderEvent(PlayerControl source, PlayerControl target, bool isIndirect, bool ignoreDefense = false, MeetingCheck inMeeting = MeetingCheck.Ignore)
|
||||
: this(source, target, null, isIndirect, ignoreDefense, inMeeting)
|
||||
{
|
||||
Source = source;
|
||||
Target = target;
|
||||
InMeeting = MeetingCheck.Ignore;
|
||||
}
|
||||
}
|
||||
@@ -1,21 +1,13 @@
|
||||
namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
/// <summary>
|
||||
/// Event invoked on IntroCutscene.OnDestroy and ExileController.WrapUp to determine if it should run the round event or not.
|
||||
/// Event invoked on <see cref="IntroCutscene.OnDestroy"/> and <see cref="ExileController.WrapUp"/> to determine if it should run the <see cref="RoundStartEvent"/> event or not.
|
||||
/// </summary>
|
||||
public class BeforeRoundStartEvent : MiraCancelableEvent
|
||||
/// <param name="triggeredByIntro">Whether the event was triggered by the intro or not.</param>
|
||||
public class BeforeRoundStartEvent(bool triggeredByIntro) : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the event was triggered by the IntroCutscene or ExileController.
|
||||
/// Gets a value indicating whether the event was triggered by the <see cref="IntroCutscene"/> or <see cref="ExileController"/>.
|
||||
/// </summary>
|
||||
public bool TriggeredByIntro { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="BeforeRoundStartEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="triggeredByIntro">Whether the event was triggered by the intro or not.</param>
|
||||
public BeforeRoundStartEvent(bool triggeredByIntro)
|
||||
{
|
||||
TriggeredByIntro = triggeredByIntro;
|
||||
}
|
||||
public bool TriggeredByIntro { get; } = triggeredByIntro;
|
||||
}
|
||||
@@ -1,21 +1,13 @@
|
||||
namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
/// <summary>
|
||||
/// The event that is invoked when the end game screen is shown. Non cancelable.
|
||||
/// The event that is invoked when the end game screen is shown. Non-cancelable.
|
||||
/// </summary>
|
||||
public class GameEndEvent : MiraEvent
|
||||
/// <param name="manager">The <see cref="global::EndGameManager"/> instance.</param>
|
||||
public class GameEndEvent(EndGameManager manager) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the EndGameManager.
|
||||
/// Gets the <see cref="global::EndGameManager"/> instance.
|
||||
/// </summary>
|
||||
public EndGameManager EndGameManager { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="GameEndEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="manager">The instance of the EndGameManager.</param>
|
||||
public GameEndEvent(EndGameManager manager)
|
||||
{
|
||||
EndGameManager = manager;
|
||||
}
|
||||
public EndGameManager EndGameManager { get; } = manager;
|
||||
}
|
||||
@@ -1,21 +1,13 @@
|
||||
namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
/// <summary>
|
||||
/// The event that is invoked when the intro cutscene is shown. Non cancelable.
|
||||
/// The event that is invoked when the intro cutscene is shown. Non-cancelable.
|
||||
/// </summary>
|
||||
public class IntroBeginEvent : MiraEvent
|
||||
/// <param name="introCutscene">The intro cutscene.</param>
|
||||
public class IntroBeginEvent(IntroCutscene introCutscene) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the IntroCutscene.
|
||||
/// Gets the <see cref="global::IntroCutscene"/> instance.
|
||||
/// </summary>
|
||||
public IntroCutscene IntroCutscene { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="IntroBeginEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="introCutscene">The intro cutscene.</param>
|
||||
public IntroBeginEvent(IntroCutscene introCutscene)
|
||||
{
|
||||
IntroCutscene = introCutscene;
|
||||
}
|
||||
public IntroCutscene IntroCutscene { get; } = introCutscene;
|
||||
}
|
||||
@@ -3,10 +3,11 @@
|
||||
/// <summary>
|
||||
/// The event that is invoked when the intro cutscene has finished playing.
|
||||
/// </summary>
|
||||
/// <param name="introCutscene">The intro cutscene.</param>
|
||||
public class IntroEndEvent(IntroCutscene introCutscene) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the IntroCutscene.
|
||||
/// Gets the <see cref="global::IntroCutscene"/> instance.
|
||||
/// </summary>
|
||||
public IntroCutscene IntroCutscene { get; } = introCutscene;
|
||||
}
|
||||
@@ -1,21 +1,13 @@
|
||||
namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
/// <summary>
|
||||
/// The event that is invoked when the player's role is shown on the intro cutscene. Non cancelable.
|
||||
/// The event that is invoked when the player's role is shown on the intro cutscene. Non-cancelable.
|
||||
/// </summary>
|
||||
public class IntroRoleRevealEvent : MiraEvent
|
||||
/// <param name="introCutscene">The intro cutscene.</param>
|
||||
public class IntroRoleRevealEvent(IntroCutscene introCutscene) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the IntroCutscene.
|
||||
/// Gets the <see cref="global::IntroCutscene"/> instance.
|
||||
/// </summary>
|
||||
public IntroCutscene IntroCutscene { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="IntroRoleRevealEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="introCutscene">The intro cutscene.</param>
|
||||
public IntroRoleRevealEvent(IntroCutscene introCutscene)
|
||||
{
|
||||
IntroCutscene = introCutscene;
|
||||
}
|
||||
public IntroCutscene IntroCutscene { get; } = introCutscene;
|
||||
}
|
||||
@@ -1,21 +1,14 @@
|
||||
namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
/// <summary>
|
||||
/// Start Round event, invoked on IntroCutscene.OnDestroy and ExileController.WrapUp if the event isn't cancelled.
|
||||
/// Start Round event, invoked on <see cref="IntroCutscene.OnDestroy"/> and <see cref="ExileController.WrapUp"/>
|
||||
/// if the <see cref="BeforeRoundStartEvent"/> isn't cancelled.
|
||||
/// </summary>
|
||||
public class RoundStartEvent : MiraEvent
|
||||
/// <param name="triggeredByIntro">Whether the event was triggered by the intro or not.</param>
|
||||
public class RoundStartEvent(bool triggeredByIntro) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the event was triggered by the IntroCutscene or ExileController.
|
||||
/// Gets a value indicating whether the event was triggered by the <see cref="IntroCutscene"/> or <see cref="ExileController"/>.
|
||||
/// </summary>
|
||||
public bool TriggeredByIntro { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="RoundStartEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="triggeredByIntro">Whether the event was triggered by the intro or not.</param>
|
||||
public RoundStartEvent(bool triggeredByIntro)
|
||||
{
|
||||
TriggeredByIntro = triggeredByIntro;
|
||||
}
|
||||
public bool TriggeredByIntro { get; } = triggeredByIntro;
|
||||
}
|
||||
@@ -5,26 +5,17 @@ namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
/// <summary>
|
||||
/// Event that is invoked after a player's role is set. This event is not cancelable.
|
||||
/// </summary>
|
||||
public class SetRoleEvent : MiraEvent
|
||||
/// <param name="player">The player.</param>
|
||||
/// <param name="role">The new role.</param>
|
||||
public class SetRoleEvent(PlayerControl player, RoleTypes role) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player whos role was changed.
|
||||
/// Gets the <see cref="PlayerControl"/> whose role was changed.
|
||||
/// </summary>
|
||||
public PlayerControl Player { get; }
|
||||
public PlayerControl Player { get; } = player;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the role that the player was set to.
|
||||
/// </summary>
|
||||
public RoleTypes Role { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="SetRoleEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="player">The player.</param>
|
||||
/// <param name="role">The new role.</param>
|
||||
public SetRoleEvent(PlayerControl player, RoleTypes role)
|
||||
{
|
||||
Player = player;
|
||||
Role = role;
|
||||
}
|
||||
public RoleTypes Role { get; } = role;
|
||||
}
|
||||
@@ -3,42 +3,27 @@
|
||||
namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a Vanilla Button click is cancelled. Do not use for custom buttons.
|
||||
/// Invoked when a Vanilla <see cref="AbilityButton"/> click is cancelled. Do not use for <see cref="CustomActionButton"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The Vanilla Button type.</typeparam>
|
||||
public sealed class VanillaButtonCancelledEvent<T> : MiraEvent where T : AbilityButton
|
||||
/// <typeparam name="T">The vanilla <see cref="AbilityButton"/> type.</typeparam>
|
||||
/// <param name="button">The vanilla <see cref="AbilityButton"/> whose click was cancelled.</param>
|
||||
public sealed class VanillaButtonCancelledEvent<T>(T button) : MiraEvent
|
||||
where T : AbilityButton
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Vanilla Button whose click was cancelled.
|
||||
/// Gets the Vanilla <see cref="AbilityButton"/> whose click was cancelled.
|
||||
/// </summary>
|
||||
public T Button { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="VanillaButtonCancelledEvent{T}"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Mira Button whose click was cancelled.</param>
|
||||
public VanillaButtonCancelledEvent(T button)
|
||||
{
|
||||
Button = button;
|
||||
}
|
||||
public T Button { get; } = button;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a Vanilla Button click is cancelled. Do not use for custom buttons.
|
||||
/// Invoked when a Vanilla <see cref="AbilityButton"/> click is cancelled. Do not use for <see cref="CustomActionButton"/>s.
|
||||
/// </summary>
|
||||
public sealed class VanillaButtonCancelledEvent : MiraEvent
|
||||
/// <param name="button">The vanilla <see cref="AbilityButton"/> whose click was cancelled.</param>
|
||||
public sealed class VanillaButtonCancelledEvent(AbilityButton button) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Vanilla Button whose click was cancelled.
|
||||
/// Gets the Vanilla <see cref="AbilityButton"/> whose click was cancelled.
|
||||
/// </summary>
|
||||
public AbilityButton Button { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="VanillaButtonCancelledEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Vanilla Button whose click was cancelled.</param>
|
||||
public VanillaButtonCancelledEvent(AbilityButton button)
|
||||
{
|
||||
Button = button;
|
||||
}
|
||||
public AbilityButton Button { get; } = button;
|
||||
}
|
||||
@@ -3,63 +3,45 @@
|
||||
namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
/// <summary>
|
||||
/// Button click event for Vanilla Buttons only. Do not use for custom buttons.
|
||||
/// Button click event for Vanilla <see cref="AbilityButton"/>s only. Do not use for <see cref="CustomActionButton"/>s.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The Vanilla Button type.</typeparam>
|
||||
public sealed class VanillaButtonClickEvent<T> : MiraCancelableEvent where T : AbilityButton
|
||||
/// <typeparam name="T">The vanilla <see cref="AbilityButton"/> type.</typeparam>
|
||||
/// <param name="button">The vanilla <see cref="AbilityButton"/> that was clicked.</param>
|
||||
/// <param name="genericClickEvent">The generic <see cref="VanillaButtonClickEvent"/> invoked before button-specific events.</param>
|
||||
public sealed class VanillaButtonClickEvent<T>(T button, VanillaButtonClickEvent genericClickEvent) : MiraCancelableEvent
|
||||
where T : AbilityButton
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Vanilla Button that was clicked.
|
||||
/// Gets the vanilla <see cref="AbilityButton"/> that was clicked.
|
||||
/// </summary>
|
||||
public T Button { get; }
|
||||
public T Button { get; } = button;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the generic click event that is invoked before this button-specific event.
|
||||
/// Gets the generic <see cref="VanillaButtonClickEvent"/> that is invoked before this button-specific event.
|
||||
/// </summary>
|
||||
public VanillaButtonClickEvent GenericClickEvent { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="VanillaButtonClickEvent{T}"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Mira Button that was clicked.</param>
|
||||
/// <param name="genericClickEvent">The generic click event invoked before button-specific events.</param>
|
||||
public VanillaButtonClickEvent(T button, VanillaButtonClickEvent genericClickEvent)
|
||||
{
|
||||
GenericClickEvent = genericClickEvent;
|
||||
Button = button;
|
||||
}
|
||||
public VanillaButtonClickEvent GenericClickEvent { get; } = genericClickEvent;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Button click event for Vanilla Buttons only. Do not use for custom buttons.
|
||||
/// Button click event for Vanilla <see cref="AbilityButton"/> only. Do not use for <see cref="CustomActionButton"/>s.
|
||||
/// </summary>
|
||||
public sealed class VanillaButtonClickEvent : MiraCancelableEvent
|
||||
/// <param name="button">The Vanilla <see cref="AbilityButton"/> that was clicked.</param>
|
||||
/// <param name="playerTarget">The <see cref="PlayerControl"/> target, if any.</param>
|
||||
/// <param name="ventTarget">The <see cref="Vent"/> target, if any.</param>
|
||||
public sealed class VanillaButtonClickEvent(AbilityButton button, PlayerControl? playerTarget = null, Vent? ventTarget = null) : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Vanilla Button that was clicked.
|
||||
/// Gets the Vanilla <see cref="AbilityButton"/> that was clicked.
|
||||
/// </summary>
|
||||
public AbilityButton Button { get; }
|
||||
public AbilityButton Button { get; } = button;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the target player, if any, of the Vanilla Button that was clicked.
|
||||
/// Gets the target <see cref="PlayerControl"/>, if any, of the Vanilla <see cref="AbilityButton"/> that was clicked.
|
||||
/// </summary>
|
||||
public PlayerControl? PlayerTarget { get; }
|
||||
public PlayerControl? PlayerTarget { get; } = playerTarget;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the target vent, if any, of the Vanilla Button that was clicked.
|
||||
/// Gets the target <see cref="Vent"/>, if any, of the Vanilla <see cref="AbilityButton"/> that was clicked.
|
||||
/// </summary>
|
||||
public Vent? VentTarget { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="VanillaButtonClickEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Vanilla Button that was clicked.</param>
|
||||
/// <param name="playerTarget">The Player target, if any.</param>
|
||||
/// <param name="ventTarget">The Vent target, if any.</param>
|
||||
public VanillaButtonClickEvent(AbilityButton button, PlayerControl? playerTarget = null, Vent? ventTarget = null)
|
||||
{
|
||||
Button = button;
|
||||
PlayerTarget = playerTarget;
|
||||
VentTarget = ventTarget;
|
||||
}
|
||||
public Vent? VentTarget { get; } = ventTarget;
|
||||
}
|
||||
@@ -3,19 +3,11 @@
|
||||
/// <summary>
|
||||
/// Event fired when a player closes the doors in a room.
|
||||
/// </summary>
|
||||
public class CloseDoorsEvent : MiraCancelableEvent
|
||||
/// <param name="room">The room that was closed.</param>
|
||||
public class CloseDoorsEvent(SystemTypes room) : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the room that the doors were closed in.
|
||||
/// </summary>
|
||||
public SystemTypes Room { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="CloseDoorsEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="room">The room that was closed.</param>
|
||||
public CloseDoorsEvent(SystemTypes room)
|
||||
{
|
||||
Room = room;
|
||||
}
|
||||
public SystemTypes Room { get; } = room;
|
||||
}
|
||||
@@ -3,19 +3,11 @@
|
||||
/// <summary>
|
||||
/// Sabotage from Vanilla Among Us.
|
||||
/// </summary>
|
||||
public class PlayerOpenSabotageEvent : MiraCancelableEvent
|
||||
/// <param name="mapBehaviour">The <see cref="global::MapBehaviour"/>.</param>
|
||||
public class PlayerOpenSabotageEvent(MapBehaviour mapBehaviour) : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the MapBehaviour.
|
||||
/// Gets the <see cref="global::MapBehaviour"/>.
|
||||
/// </summary>
|
||||
public MapBehaviour MapBehaviour { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="PlayerOpenSabotageEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="mapBehaviour">The MapBehaviour.</param>
|
||||
public PlayerOpenSabotageEvent(MapBehaviour mapBehaviour)
|
||||
{
|
||||
MapBehaviour = mapBehaviour;
|
||||
}
|
||||
public MapBehaviour MapBehaviour { get; } = mapBehaviour;
|
||||
}
|
||||
@@ -1,35 +1,25 @@
|
||||
namespace MiraAPI.Events.Vanilla.Map;
|
||||
|
||||
/// <summary>
|
||||
/// Cancelable event that is invoked before a system is updated. Usually used for sabotage events.
|
||||
/// <see cref="MiraCancelableEvent"/> that is invoked before a system is updated. Usually used for sabotage events.
|
||||
/// </summary>
|
||||
public class UpdateSystemEvent : MiraCancelableEvent
|
||||
/// <param name="systemType">The <see cref="SystemTypes"/> being updated.</param>
|
||||
/// <param name="player">The <see cref="PlayerControl"/> that is updating the system.</param>
|
||||
/// <param name="amount">Amount to update System to.</param>
|
||||
public class UpdateSystemEvent(SystemTypes systemType, PlayerControl player, byte amount) : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the type of system that will be updated.
|
||||
/// </summary>
|
||||
public SystemTypes SystemType { get; }
|
||||
public SystemTypes SystemType { get; } = systemType;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player that is updating the system.
|
||||
/// Gets the <see cref="PlayerControl"/> that is updating the system.
|
||||
/// </summary>
|
||||
public PlayerControl Player { get; }
|
||||
public PlayerControl Player { get; } = player;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the byte amount the system is being updated by.
|
||||
/// </summary>
|
||||
public byte Amount { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="UpdateSystemEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="systemType">The SystemType being updated.</param>
|
||||
/// <param name="player">The player that is updating the system.</param>
|
||||
/// <param name="amount">Amount to update System to.</param>
|
||||
public UpdateSystemEvent(SystemTypes systemType, PlayerControl player, byte amount)
|
||||
{
|
||||
SystemType = systemType;
|
||||
Player = player;
|
||||
Amount = amount;
|
||||
}
|
||||
public byte Amount { get; } = amount;
|
||||
}
|
||||
@@ -3,19 +3,11 @@
|
||||
/// <summary>
|
||||
/// The event that is invoked when a player is ejected. Non-cancelable.
|
||||
/// </summary>
|
||||
public class EjectionEvent : MiraEvent
|
||||
/// <param name="controller">The <see cref="global::ExileController"/> instance.</param>
|
||||
public class EjectionEvent(ExileController controller) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the ExileController.
|
||||
/// Gets the <see cref="global::ExileController"/> instance.
|
||||
/// </summary>
|
||||
public ExileController ExileController { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="EjectionEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="controller">The exile controller.</param>
|
||||
public EjectionEvent(ExileController controller)
|
||||
{
|
||||
ExileController = controller;
|
||||
}
|
||||
public ExileController ExileController { get; } = controller;
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
public class EndMeetingEvent(MeetingHud meetingHud) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the MeetingHud instance.
|
||||
/// Gets the <see cref="global::MeetingHud"/> instance.
|
||||
/// </summary>
|
||||
public MeetingHud MeetingHud { get; } = meetingHud;
|
||||
}
|
||||
@@ -1,36 +1,26 @@
|
||||
namespace MiraAPI.Events.Vanilla.Meeting;
|
||||
|
||||
/// <summary>
|
||||
/// The event that is invoked when a body is reported.
|
||||
/// This is invoked in CmdReportBody.
|
||||
/// The event that is invoked when a body is reported.<br/>
|
||||
/// This is invoked in <see cref="PlayerControl.CmdReportDeadBody(NetworkedPlayerInfo)"/>.
|
||||
/// </summary>
|
||||
public class ReportBodyEvent : MiraCancelableEvent
|
||||
/// <param name="reporter">The player who reported the body.</param>
|
||||
/// <param name="target">The player being reported.</param>
|
||||
/// <param name="body">The <see cref="DeadBody"/> being reported.</param>
|
||||
public class ReportBodyEvent(PlayerControl reporter, NetworkedPlayerInfo? target, DeadBody? body) : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player that is reporting the body.
|
||||
/// </summary>
|
||||
public PlayerControl Reporter { get; }
|
||||
public PlayerControl Reporter { get; } = reporter;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player that is being reported. Will be null for emergency meeting.
|
||||
/// Gets the player that is being reported. Will be <see langword="null"/> for emergency meeting.
|
||||
/// </summary>
|
||||
public NetworkedPlayerInfo? Target { get; }
|
||||
public NetworkedPlayerInfo? Target { get; } = target;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the body that is being reported. Will be null for emergency meeting.
|
||||
/// Gets the <see cref="DeadBody"/> that is being reported. Will be <see langword="null"/> for emergency meeting.
|
||||
/// </summary>
|
||||
public DeadBody? Body { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ReportBodyEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="reporter">The player who reported the body.</param>
|
||||
/// <param name="target">The player being reported.</param>
|
||||
/// <param name="body">The body being reported.</param>
|
||||
public ReportBodyEvent(PlayerControl reporter, NetworkedPlayerInfo? target, DeadBody? body)
|
||||
{
|
||||
Reporter = reporter;
|
||||
Target = target;
|
||||
Body = body;
|
||||
}
|
||||
public DeadBody? Body { get; } = body;
|
||||
}
|
||||
@@ -4,19 +4,11 @@
|
||||
/// The event that is invoked when a meeting is called. This event is not cancelable.
|
||||
/// This event is called after Mira resets votes, so if you plan on adding votes to a specific player, do it with this event.
|
||||
/// </summary>
|
||||
public class StartMeetingEvent : MiraEvent
|
||||
/// <param name="meetingHud">The <see cref="global::MeetingHud"/> instance.</param>
|
||||
public class StartMeetingEvent(MeetingHud meetingHud) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the MeetingHud instance.
|
||||
/// Gets the <see cref="global::MeetingHud"/> instance.
|
||||
/// </summary>
|
||||
public MeetingHud MeetingHud { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="StartMeetingEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="meetingHud">The MeetingHud instance.</param>
|
||||
public StartMeetingEvent(MeetingHud meetingHud)
|
||||
{
|
||||
MeetingHud = meetingHud;
|
||||
}
|
||||
public MeetingHud MeetingHud { get; } = meetingHud;
|
||||
}
|
||||
@@ -1,30 +1,19 @@
|
||||
using MiraAPI.Voting;
|
||||
|
||||
namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
|
||||
/// <summary>
|
||||
/// Event that is invoked after the local player successfully votes a player or skips. This event is not cancelable.
|
||||
/// </summary>
|
||||
public class AfterVoteEvent : MiraEvent
|
||||
/// <param name="playerVoteArea">The <see cref="PlayerVoteArea"/> that was voted on.</param>
|
||||
/// <param name="voter">The player who voted.</param>
|
||||
public class AfterVoteEvent(PlayerVoteArea playerVoteArea, PlayerControl voter) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the voter's vote data.
|
||||
/// Gets the instance of the voter's <see cref="PlayerVoteArea"/>.
|
||||
/// </summary>
|
||||
public PlayerVoteArea VoteArea { get; }
|
||||
public PlayerVoteArea VoteArea { get; } = playerVoteArea;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player who voted.
|
||||
/// </summary>
|
||||
public PlayerControl Player { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="AfterVoteEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="playerVoteArea">The player vote area that was voted on.</param>
|
||||
/// <param name="voter">The player who voted.</param>
|
||||
public AfterVoteEvent(PlayerVoteArea playerVoteArea, PlayerControl voter)
|
||||
{
|
||||
VoteArea = playerVoteArea;
|
||||
Player = voter;
|
||||
}
|
||||
public PlayerControl Player { get; } = voter;
|
||||
}
|
||||
@@ -1,30 +1,19 @@
|
||||
using MiraAPI.Voting;
|
||||
|
||||
namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
|
||||
/// <summary>
|
||||
/// Event that is invoked before the local player confirms a vote on a player or when skipping. This event is cancelable.
|
||||
/// </summary>
|
||||
public class BeforeVoteEvent : MiraCancelableEvent
|
||||
/// <param name="playerVoteArea">The <see cref="PlayerVoteArea"/> that was voted on.</param>
|
||||
/// <param name="voter">The player who voted.</param>
|
||||
public class BeforeVoteEvent(PlayerVoteArea playerVoteArea, PlayerControl voter) : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the voter's vote data.
|
||||
/// Gets the instance of the voter's <see cref="PlayerVoteArea"/>.
|
||||
/// </summary>
|
||||
public PlayerVoteArea VoteArea { get; }
|
||||
public PlayerVoteArea VoteArea { get; } = playerVoteArea;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player who voted.
|
||||
/// </summary>
|
||||
public PlayerControl Player { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="BeforeVoteEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="playerVoteArea">The player vote area that was voted on.</param>
|
||||
/// <param name="voter">The player who voted.</param>
|
||||
public BeforeVoteEvent(PlayerVoteArea playerVoteArea, PlayerControl voter)
|
||||
{
|
||||
VoteArea = playerVoteArea;
|
||||
Player = voter;
|
||||
}
|
||||
public PlayerControl Player { get; } = voter;
|
||||
}
|
||||
@@ -3,24 +3,16 @@
|
||||
/// <summary>
|
||||
/// Checks if voting is complete. If canceled, the default end voting logic will be skipped.
|
||||
/// </summary>
|
||||
public class CheckForEndVotingEvent : MiraCancelableEvent
|
||||
/// <param name="isVotingComplete"><see langword="true"/> if voting is complete, <see langword="false"/> otherwise.</param>
|
||||
public class CheckForEndVotingEvent(bool isVotingComplete) : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether default voting logic determines that voting is complete.
|
||||
/// </summary>
|
||||
public bool IsVotingComplete { get; }
|
||||
public bool IsVotingComplete { get; } = isVotingComplete;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether the voting should be forced to end, regardless of the default logic.
|
||||
/// </summary>
|
||||
public bool ForceEndVoting { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="CheckForEndVotingEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="isVotingComplete">>True if voting is complete, false otherwise.</param>
|
||||
public CheckForEndVotingEvent(bool isVotingComplete)
|
||||
{
|
||||
IsVotingComplete = isVotingComplete;
|
||||
}
|
||||
}
|
||||
@@ -7,38 +7,27 @@ namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
/// <summary>
|
||||
/// Invoked before the dummy selects their vote. If canceled, the dummy won't vote.
|
||||
/// </summary>
|
||||
public class DummyVoteEvent : MiraCancelableEvent
|
||||
/// <param name="dummy">The voting dummy.</param>
|
||||
public class DummyVoteEvent(DummyBehaviour dummy) : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the dummy that needs to vote.
|
||||
/// </summary>
|
||||
public DummyBehaviour Dummy { get; }
|
||||
public DummyBehaviour Dummy { get; } = dummy;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the instance of the dummy's vote data.
|
||||
/// Gets the instance of the dummy's <see cref="PlayerVoteData"/>.
|
||||
/// </summary>
|
||||
public PlayerVoteData VoteData { get; }
|
||||
public PlayerVoteData VoteData { get; } = dummy.myPlayer.GetVoteData();
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether the dummy can vote to skip the meeting.
|
||||
/// </summary>
|
||||
public bool CanSkip { get; set; }
|
||||
public bool CanSkip { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a predicate for validating whether the dummy can vote on a player.
|
||||
/// By default, excludes dead and disconnected players.
|
||||
/// </summary>
|
||||
public Predicate<PlayerControl> PlayerIsValid { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="DummyVoteEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="dummy">The voting dummy.</param>
|
||||
public DummyVoteEvent(DummyBehaviour dummy)
|
||||
{
|
||||
Dummy = dummy;
|
||||
VoteData = dummy.myPlayer.GetVoteData();
|
||||
CanSkip = true;
|
||||
PlayerIsValid = x => !x.Data.IsDead && !x.Data.Disconnected;
|
||||
}
|
||||
public Predicate<PlayerControl> PlayerIsValid { get; set; } = x => !x.Data.IsDead && !x.Data.Disconnected;
|
||||
}
|
||||
@@ -4,47 +4,43 @@ namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
|
||||
/// <summary>
|
||||
/// The event that is invoked when Mira handles a vote. This is invoked before Mira's behaviour, so be cautious.
|
||||
/// If you intend on adding custom vote behaviour, cancel the event and do so.
|
||||
/// If you are NOT canceling the event, keep in mind that Mira automatically removes a vote and adds the suspect to the VotedPlayers list after this event is invoked.
|
||||
/// </summary>
|
||||
public class HandleVoteEvent : MiraCancelableEvent
|
||||
/// <remarks>
|
||||
/// If you intend on adding custom vote behaviour, cancel the event and do so.<br/>
|
||||
/// If you are NOT canceling the event, keep in mind that Mira automatically removes a vote and adds the suspect to the <see cref="PlayerVoteData.Votes"/> list after this event is invoked.
|
||||
/// </remarks>
|
||||
/// <param name="playerVoteData">The voter's <see cref="PlayerVoteData"/>.</param>
|
||||
/// <param name="targetId">The target's playerId.</param>
|
||||
/// <param name="isOverruling">Whether the vote is actually for a Judge.</param>
|
||||
public class HandleVoteEvent(PlayerVoteData playerVoteData, byte targetId, bool isOverruling = false) : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the voter's vote data.
|
||||
/// Gets the instance of the voter's <see cref="PlayerVoteData"/>.
|
||||
/// </summary>
|
||||
public PlayerVoteData VoteData { get; }
|
||||
public PlayerVoteData VoteData { get; } = playerVoteData;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player who voted.
|
||||
/// </summary>
|
||||
public PlayerControl Player { get; }
|
||||
public PlayerControl Player { get; } = playerVoteData.Owner;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player id of the target.
|
||||
/// </summary>
|
||||
public byte TargetId { get; }
|
||||
public byte TargetId { get; } = targetId;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether to prevent the vote from commencing.
|
||||
/// Gets or sets a value indicating whether to prevent the vote from commencing.
|
||||
/// </summary>
|
||||
public bool PreventVote { get; }
|
||||
public bool PreventVote { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player info of the target.
|
||||
/// Gets the <see cref="NetworkedPlayerInfo"/> of the target.
|
||||
/// </summary>
|
||||
public NetworkedPlayerInfo TargetPlayerInfo { get; }
|
||||
public NetworkedPlayerInfo TargetPlayerInfo { get; } = GameData.Instance.GetPlayerById(targetId);
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="HandleVoteEvent"/> class.
|
||||
/// Gets or sets a value indicating whether the vote event is an Overrule caused by a Judge.
|
||||
/// </summary>
|
||||
/// <param name="playerVoteData">The voter's data.</param>
|
||||
/// <param name="targetId">The target's playerId.</param>
|
||||
public HandleVoteEvent(PlayerVoteData playerVoteData, byte targetId)
|
||||
{
|
||||
VoteData = playerVoteData;
|
||||
Player = playerVoteData.Owner;
|
||||
TargetId = targetId;
|
||||
PreventVote = false;
|
||||
TargetPlayerInfo = GameData.Instance.GetPlayerById(targetId);
|
||||
}
|
||||
public bool IsOverruling { get; set; } = isOverruling;
|
||||
}
|
||||
@@ -5,39 +5,28 @@ namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
/// <summary>
|
||||
/// The event that is invoked when the player tries to select another player to vote.
|
||||
/// </summary>
|
||||
public class MeetingSelectEvent : MiraEvent
|
||||
/// <param name="playerVoteData">The voter's <see cref="PlayerVoteData"/>.</param>
|
||||
/// <param name="targetId">The target's playerId.</param>
|
||||
/// <param name="allowSelect">Whether the player is allowed to select the target.</param>
|
||||
public class MeetingSelectEvent(PlayerVoteData playerVoteData, int targetId, bool allowSelect) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the voter's vote data.
|
||||
/// Gets the instance of the voter's <see cref="PlayerVoteData"/>.
|
||||
/// </summary>
|
||||
public PlayerVoteData VoteData { get; }
|
||||
public PlayerVoteData VoteData { get; } = playerVoteData;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player id of the target.
|
||||
/// </summary>
|
||||
public int TargetId { get; }
|
||||
public int TargetId { get; } = targetId;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player info of the target.
|
||||
/// Gets the <see cref="NetworkedPlayerInfo"/> of the target.
|
||||
/// </summary>
|
||||
public NetworkedPlayerInfo TargetPlayerInfo { get; }
|
||||
public NetworkedPlayerInfo TargetPlayerInfo { get; } = GameData.Instance.GetPlayerById((byte)targetId);
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether the player is allowed to select the target.
|
||||
/// </summary>
|
||||
public bool AllowSelect { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="MeetingSelectEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="playerVoteData">The voter's data.</param>
|
||||
/// <param name="targetId">The target's playerId.</param>
|
||||
/// <param name="allowSelect">>Whether the player is allowed to select the target.</param>
|
||||
public MeetingSelectEvent(PlayerVoteData playerVoteData, int targetId, bool allowSelect)
|
||||
{
|
||||
VoteData = playerVoteData;
|
||||
TargetId = targetId;
|
||||
TargetPlayerInfo = GameData.Instance.GetPlayerById((byte)targetId);
|
||||
AllowSelect = allowSelect;
|
||||
}
|
||||
public bool AllowSelect { get; set; } = allowSelect;
|
||||
}
|
||||
@@ -4,22 +4,16 @@ using MiraAPI.Voting;
|
||||
namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
|
||||
/// <summary>
|
||||
/// Called in VotingUtils.HandlePopulateResults.
|
||||
/// Cancelling is NOT advised but if you do plan on cancelling, please ensure you account for displaying ALL player's votes.
|
||||
/// Called in <see cref="VotingUtils.HandlePopulateResults"/>.
|
||||
/// </summary>
|
||||
public class PopulateResultsEvent : MiraCancelableEvent
|
||||
/// <remarks>
|
||||
/// Cancelling is NOT advised but if you do plan on cancelling, please ensure you account for displaying ALL player's votes.
|
||||
/// </remarks>
|
||||
/// <param name="votes">The list of <see cref="CustomVote"/>s.</param>
|
||||
public class PopulateResultsEvent(List<CustomVote> votes) : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets a list of networked votes.
|
||||
/// Gets a list of networked <see cref="CustomVote"/>s.
|
||||
/// </summary>
|
||||
public List<CustomVote> Votes { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="PopulateResultsEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="votes">The list of votes.</param>
|
||||
public PopulateResultsEvent(List<CustomVote> votes)
|
||||
{
|
||||
Votes = votes;
|
||||
}
|
||||
public List<CustomVote> Votes { get; } = votes;
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using MiraAPI.Voting;
|
||||
|
||||
@@ -7,16 +8,11 @@ namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
/// <summary>
|
||||
/// Ran after calculating votes and before displaying the results. Only ran on the host.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Initializes a new instance of the <see cref="ProcessVotesEvent"/> class.
|
||||
/// </remarks>
|
||||
/// <param name="votes">>The list of votes that are being processed.</param>
|
||||
/// <param name="exiledPlayer">The player to be exiled. Will be null if no player is to be exiled.</param>
|
||||
/// <param name="votes">The list of <see cref="CustomVote"/>s that are being processed.</param>
|
||||
/// <param name="exiledPlayer">The player to be exiled. Will be <see langword="null"/> if no player is to be exiled.</param>
|
||||
public class ProcessVotesEvent(List<CustomVote> votes, NetworkedPlayerInfo? exiledPlayer = null) : MiraEvent
|
||||
{
|
||||
private readonly List<CustomVote> _originalVotes = [.. votes];
|
||||
|
||||
private NetworkedPlayerInfo? _exiledPlayer = exiledPlayer;
|
||||
private readonly List<CustomVote> originalVotes = [.. votes];
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the exiled player has been modified by the event.
|
||||
@@ -26,23 +22,35 @@ public class ProcessVotesEvent(List<CustomVote> votes, NetworkedPlayerInfo? exil
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the votes have been modified by the event.
|
||||
/// </summary>
|
||||
public bool VotesModified => !Votes.SequenceEqual(_originalVotes);
|
||||
public bool VotesModified => !Votes.SequenceEqual(originalVotes);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the list of votes that are being processed.
|
||||
/// Gets the list of <see cref="CustomVote"/>s that are being processed.
|
||||
/// </summary>
|
||||
public List<CustomVote> Votes { get; } = votes;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the player to be exiled. Will be null if no player is to be exiled.
|
||||
/// Gets or sets a value indicating whether an overruling was done. Normally set by judge but can be overwritten.
|
||||
/// </summary>
|
||||
public bool OverruledVote { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value specifically to determine which Judge (if any) caused the overruling. Normally set by judge but can be overwritten.
|
||||
/// </summary>
|
||||
public ushort OverruledNonce { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the player to be exiled. Will be <see langword="null"/> if no player is to be exiled.
|
||||
/// </summary>
|
||||
[SuppressMessage("StyleCop.CSharp.LayoutRules", "SA1513:Closing brace should be followed by blank line", Justification = "Looks weird.")]
|
||||
public NetworkedPlayerInfo? ExiledPlayer
|
||||
{
|
||||
get => _exiledPlayer;
|
||||
get;
|
||||
set
|
||||
{
|
||||
_exiledPlayer = value;
|
||||
field = value;
|
||||
ExiledPlayerModified = true;
|
||||
}
|
||||
}
|
||||
= exiledPlayer;
|
||||
}
|
||||
@@ -3,11 +3,11 @@
|
||||
/// <summary>
|
||||
/// The event that is invoked when the voting phase of a meeting is complete.
|
||||
/// </summary>
|
||||
/// <param name="meetingHud">The MeetingHud instance.</param>
|
||||
/// <param name="meetingHud">The <see cref="global::MeetingHud"/> instance.</param>
|
||||
public class VotingCompleteEvent(MeetingHud meetingHud) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the MeetingHud instance.
|
||||
/// Gets the <see cref="global::MeetingHud"/> instance.
|
||||
/// </summary>
|
||||
public MeetingHud MeetingHud { get; } = meetingHud;
|
||||
}
|
||||
@@ -3,33 +3,23 @@
|
||||
/// <summary>
|
||||
/// The event that is invoked when a player completes a task within Hide and Seek. Non-cancelable.
|
||||
/// </summary>
|
||||
public class CompleteHnsTaskEvent : MiraEvent
|
||||
/// <param name="hnsManager">The <see cref="HideAndSeekManager"/> currently active.</param>
|
||||
/// <param name="player">The player who completed the task.</param>
|
||||
/// <param name="task">The task that the player completed.</param>
|
||||
public class CompleteHnsTaskEvent(HideAndSeekManager hnsManager, PlayerControl player, PlayerTask task) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the <see cref="PlayerControl"/>.
|
||||
/// </summary>
|
||||
public PlayerControl Player { get; }
|
||||
public PlayerControl Player { get; } = player;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the instance of the <see cref="PlayerTask"/> that the player completed.
|
||||
/// </summary>
|
||||
public PlayerTask Task { get; }
|
||||
public PlayerTask Task { get; } = task;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the instance of the <see cref="HnsManager"/> attached to the game.
|
||||
/// Gets the instance of the <see cref="HideAndSeekManager"/> attached to the game.
|
||||
/// </summary>
|
||||
public HideAndSeekManager HnsManager { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="CompleteHnsTaskEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="hnsManager">The Hide and Seek Manager currently active.</param>
|
||||
/// <param name="player">The player who completed the task.</param>
|
||||
/// <param name="task">The task that the player completed.</param>
|
||||
public CompleteHnsTaskEvent(HideAndSeekManager hnsManager, PlayerControl player, PlayerTask task)
|
||||
{
|
||||
HnsManager = hnsManager;
|
||||
Player = player;
|
||||
Task = task;
|
||||
}
|
||||
public HideAndSeekManager HnsManager { get; } = hnsManager;
|
||||
}
|
||||
@@ -1,28 +1,19 @@
|
||||
namespace MiraAPI.Events.Vanilla.Player;
|
||||
|
||||
/// <summary>
|
||||
/// The event that is invoked when a player completes a task. Non cancelable.
|
||||
/// The event that is invoked when a player completes a task. Non-cancelable.
|
||||
/// </summary>
|
||||
public class CompleteTaskEvent : MiraEvent
|
||||
/// <param name="player">The player who completed the task.</param>
|
||||
/// <param name="task">The task that the player completed.</param>
|
||||
public class CompleteTaskEvent(PlayerControl player, PlayerTask task) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the <see cref="PlayerControl"/>.
|
||||
/// </summary>
|
||||
public PlayerControl Player { get; }
|
||||
public PlayerControl Player { get; } = player;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the instance of the <see cref="PlayerTask"/> that the player completed.
|
||||
/// </summary>
|
||||
public PlayerTask Task { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="CompleteTaskEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="player">The player who completed the task.</param>
|
||||
/// <param name="task">The task that the player completed.</param>
|
||||
public CompleteTaskEvent(PlayerControl player, PlayerTask task)
|
||||
{
|
||||
Player = player;
|
||||
Task = task;
|
||||
}
|
||||
public PlayerTask Task { get; } = task;
|
||||
}
|
||||
@@ -1,35 +1,25 @@
|
||||
namespace MiraAPI.Events.Vanilla.Player;
|
||||
|
||||
/// <summary>
|
||||
/// Event that is invoked when a player dies. Non cancelable.
|
||||
/// Event that is invoked when a player dies. Non-cancelable.
|
||||
/// </summary>
|
||||
public class PlayerDeathEvent : MiraEvent
|
||||
/// <param name="player">The player who died.</param>
|
||||
/// <param name="reason">The reason the player died.</param>
|
||||
/// <param name="deadBody">The player's <see cref="global::DeadBody"/>, if it exists.</param>
|
||||
public class PlayerDeathEvent(PlayerControl player, DeathReason reason, DeadBody? deadBody) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player who died.
|
||||
/// </summary>
|
||||
public PlayerControl Player { get; }
|
||||
public PlayerControl Player { get; } = player;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the reason the player died.
|
||||
/// </summary>
|
||||
public DeathReason DeathReason { get; }
|
||||
public DeathReason DeathReason { get; } = reason;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the dead body associated with the player, if any.
|
||||
/// Gets the <see cref="global::DeadBody"/> associated with the player, if any.
|
||||
/// </summary>
|
||||
public DeadBody? DeadBody { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="PlayerDeathEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="player">The player who died.</param>
|
||||
/// <param name="reason">The reason the player died.</param>
|
||||
/// <param name="deadBody">The player's body, if it exists.</param>
|
||||
public PlayerDeathEvent(PlayerControl player, DeathReason reason, DeadBody? deadBody)
|
||||
{
|
||||
Player = player;
|
||||
DeathReason = reason;
|
||||
DeadBody = deadBody;
|
||||
}
|
||||
public DeadBody? DeadBody { get; } = deadBody;
|
||||
}
|
||||
@@ -3,21 +3,13 @@
|
||||
namespace MiraAPI.Events.Vanilla.Player;
|
||||
|
||||
/// <summary>
|
||||
/// Event that is invoked when a player joins the lobby. Non cancelable.
|
||||
/// Event that is invoked when a player joins the lobby. Non-cancelable.
|
||||
/// </summary>
|
||||
public class PlayerJoinEvent : MiraEvent
|
||||
/// <param name="data">The data of the player who joined.</param>
|
||||
public class PlayerJoinEvent(ClientData data) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player who joined.
|
||||
/// </summary>
|
||||
public ClientData ClientData { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="PlayerJoinEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="data">The data of the player who joined.</param>
|
||||
public PlayerJoinEvent(ClientData data)
|
||||
{
|
||||
ClientData = data;
|
||||
}
|
||||
public ClientData ClientData { get; } = data;
|
||||
}
|
||||
@@ -3,28 +3,19 @@
|
||||
namespace MiraAPI.Events.Vanilla.Player;
|
||||
|
||||
/// <summary>
|
||||
/// Event that is invoked when a player leaves the game. Non cancelable.
|
||||
/// Event that is invoked when a player leaves the game. Non-cancelable.
|
||||
/// </summary>
|
||||
public class PlayerLeaveEvent : MiraEvent
|
||||
/// <param name="data">The data of the player who left.</param>
|
||||
/// <param name="reason">The reason why the player left.</param>
|
||||
public class PlayerLeaveEvent(ClientData data, DisconnectReasons reason) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player who left.
|
||||
/// </summary>
|
||||
public ClientData ClientData { get; }
|
||||
public ClientData ClientData { get; } = data;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the reason why the player left.
|
||||
/// </summary>
|
||||
public DisconnectReasons Reason { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="PlayerLeaveEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="data">The data of the player who left.</param>
|
||||
/// <param name="reason">The reason why the player left.</param>
|
||||
public PlayerLeaveEvent(ClientData data, DisconnectReasons reason)
|
||||
{
|
||||
ClientData = data;
|
||||
Reason = reason;
|
||||
}
|
||||
public DisconnectReasons Reason { get; } = reason;
|
||||
}
|
||||
@@ -3,26 +3,17 @@
|
||||
/// <summary>
|
||||
/// Event that is invoked when a player enters a vent. This event is cancelable.
|
||||
/// </summary>
|
||||
public class EnterVentEvent : MiraCancelableEvent
|
||||
/// <param name="player">The <see cref="PlayerControl"/> that is entering the <paramref name="vent"/>.</param>
|
||||
/// <param name="vent">The <see cref="global::Vent"/> being entered.</param>
|
||||
public class EnterVentEvent(PlayerControl player, Vent? vent) : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player that is entering the vent.
|
||||
/// Gets the <see cref="PlayerControl"/> that is entering the <see cref="Vent"/>.
|
||||
/// </summary>
|
||||
public PlayerControl Player { get; }
|
||||
public PlayerControl Player { get; } = player;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the vent that the player is entering.
|
||||
/// Gets the <see cref="global::Vent"/> that the <see cref="Player"/> is entering.
|
||||
/// </summary>
|
||||
public Vent? Vent { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="EnterVentEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="player">The player that is entering the vent.</param>
|
||||
/// <param name="vent">The vent being entered.</param>
|
||||
public EnterVentEvent(PlayerControl player, Vent? vent)
|
||||
{
|
||||
Player = player;
|
||||
Vent = vent;
|
||||
}
|
||||
public Vent? Vent { get; } = vent;
|
||||
}
|
||||
@@ -3,26 +3,17 @@
|
||||
/// <summary>
|
||||
/// Event that is invoked when a player exits a vent. This event is cancelable.
|
||||
/// </summary>
|
||||
public class ExitVentEvent : MiraCancelableEvent
|
||||
/// <param name="player">The <see cref="PlayerControl"/> who is exiting the <paramref name="vent"/>.</param>
|
||||
/// <param name="vent">The <see cref="global::Vent"/> being exited from.</param>
|
||||
public class ExitVentEvent(PlayerControl player, Vent? vent) : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player that is exiting the vent.
|
||||
/// Gets the <see cref="PlayerControl"/> that is exiting the <see cref="Vent"/>.
|
||||
/// </summary>
|
||||
public PlayerControl Player { get; }
|
||||
public PlayerControl Player { get; } = player;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the vent that the player is exiting.
|
||||
/// Gets the <see cref="global::Vent"/> that the <see cref="Player"/> is exiting.
|
||||
/// </summary>
|
||||
public Vent? Vent { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ExitVentEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="player">The player who is exiting the vent.</param>
|
||||
/// <param name="vent">The vent being exited from.</param>
|
||||
public ExitVentEvent(PlayerControl player, Vent? vent)
|
||||
{
|
||||
Player = player;
|
||||
Vent = vent;
|
||||
}
|
||||
public Vent? Vent { get; } = vent;
|
||||
}
|
||||
@@ -1,15 +1,7 @@
|
||||
namespace MiraAPI.Events.Vanilla.Usables;
|
||||
|
||||
/// <summary>
|
||||
/// Event for if a <see cref="PlayerControl"/> can use an <see cref="IUsable"/> from Vanilla Among Us. Will always be ran locally.
|
||||
/// Event for if a <see cref="PlayerControl"/> can use an <see cref="IUsable"/> from Vanilla Among Us. Will always be run locally.
|
||||
/// </summary>
|
||||
public class PlayerCanUseEvent : PlayerUseEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="PlayerCanUseEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="usable">The IUsable.</param>
|
||||
public PlayerCanUseEvent(IUsable usable) : base(usable)
|
||||
{
|
||||
}
|
||||
}
|
||||
/// <param name="usable">The <see cref="IUsable"/>.</param>
|
||||
public class PlayerCanUseEvent(IUsable usable) : PlayerUseEvent(usable);
|
||||
@@ -1,34 +1,23 @@
|
||||
namespace MiraAPI.Events.Vanilla.Usables;
|
||||
|
||||
/// <summary>
|
||||
/// Event for <see cref="PlayerControl"/> using a <see cref="IUsable"/> from Vanilla Among Us. Will always be ran locally.
|
||||
/// Event for <see cref="PlayerControl"/> using a <see cref="IUsable"/> from Vanilla Among Us. Will always be run locally.
|
||||
/// </summary>
|
||||
public class PlayerUseEvent : MiraCancelableEvent
|
||||
/// <param name="usable">The <see cref="IUsable"/>.</param>
|
||||
public class PlayerUseEvent(IUsable usable) : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of <see cref="IUsable"/> that was used.
|
||||
/// </summary>
|
||||
public IUsable Usable { get; }
|
||||
public IUsable Usable { get; } = usable;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the IUsable is a <see cref="Console"/>, <see cref="MapConsole"/>, or <see cref="SystemConsole"/>.
|
||||
/// Gets a value indicating whether the <see cref="Usable"/> is a <see cref="Console"/>, <see cref="MapConsole"/>, or <see cref="SystemConsole"/>.
|
||||
/// </summary>
|
||||
public bool IsPrimaryConsole { get; }
|
||||
public bool IsPrimaryConsole { get; } = usable.TryCast<Console>() || usable.TryCast<SystemConsole>() || usable.TryCast<MapConsole>();
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the IUsable is a <see cref="Vent"/>.
|
||||
/// Gets a value indicating whether the <see cref="Usable"/> is a <see cref="Vent"/>.
|
||||
/// </summary>
|
||||
public bool IsVent { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="PlayerUseEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="usable">The IUsable.</param>
|
||||
public PlayerUseEvent(IUsable usable)
|
||||
{
|
||||
Usable = usable;
|
||||
|
||||
IsPrimaryConsole = usable.TryCast<Console>() || usable.TryCast<SystemConsole>() || usable.TryCast<MapConsole>();
|
||||
IsVent = usable.TryCast<Vent>();
|
||||
}
|
||||
public bool IsVent { get; } = usable.TryCast<Vent>();
|
||||
}
|
||||
@@ -10,45 +10,46 @@ namespace MiraAPI.GameEnd;
|
||||
public abstract class CustomGameOver
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the current CustomGameOver.
|
||||
/// Gets the current <see cref="CustomGameOver"/>.
|
||||
/// </summary>
|
||||
public static CustomGameOver? Instance { get; internal set; }
|
||||
|
||||
/// <summary>
|
||||
/// Verifies if the condition for this CustomGameOver is met.
|
||||
/// Verifies if the condition for this <see cref="CustomGameOver"/> is met.
|
||||
/// </summary>
|
||||
/// <param name="playerControl">The PlayerControl that requested the Game Over.</param>
|
||||
/// <param name="playerControl">The <see cref="PlayerControl"/> that requested the Game Over.</param>
|
||||
/// <param name="winners">The collection of winners.</param>
|
||||
/// <returns>True if the condition is met, otherwise false.</returns>
|
||||
/// <returns><see langword="true"/> if the condition is met, otherwise <see langword="false"/>.</returns>
|
||||
public virtual bool VerifyCondition(PlayerControl playerControl, NetworkedPlayerInfo[] winners)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Runs before the base game calls EndGameManager.SetEverythingUp.
|
||||
/// Runs before the base game calls <see cref="EndGameManager.SetEverythingUp"/>.
|
||||
/// </summary>
|
||||
/// <param name="endGameManager">The EndGameManager instance.</param>
|
||||
/// <returns>Return True to use the run the original method, return False to skip it.</returns>
|
||||
/// <param name="endGameManager">The <see cref="EndGameManager"/> instance.</param>
|
||||
/// <returns>Return <see langword="true"/> to use the run the original method, return <see langword="false"/> to skip it.</returns>
|
||||
public virtual bool BeforeEndGameSetup(EndGameManager endGameManager)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Runs after the base game calls EndGameManager.SetEverythingUp.
|
||||
/// Runs after the base game calls <see cref="EndGameManager.SetEverythingUp"/>.
|
||||
/// </summary>
|
||||
/// <param name="endGameManager">The EndGameManager instance.</param>
|
||||
/// <param name="endGameManager">The <see cref="EndGameManager"/> instance.</param>
|
||||
public virtual void AfterEndGameSetup(EndGameManager endGameManager)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the GameOverReason associated with this CustomGameOver.
|
||||
/// Get the <see cref="global::GameOverReason"/> associated with this <see cref ="CustomGameOver"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of the custom game over.</typeparam>
|
||||
/// <returns>The GameOverReason associated with the custom game over.</returns>
|
||||
public static GameOverReason GameOverReason<T>() where T : CustomGameOver
|
||||
/// <returns>The <see cref="global::GameOverReason"/> associated with the custom game over.</returns>
|
||||
public static GameOverReason GameOverReason<T>()
|
||||
where T : CustomGameOver
|
||||
{
|
||||
return (GameOverReason)GameOverManager.GetGameOverId<T>();
|
||||
}
|
||||
@@ -58,7 +59,8 @@ public abstract class CustomGameOver
|
||||
/// </summary>
|
||||
/// <param name="winners">A collection of winners.</param>
|
||||
/// <typeparam name="T">Type of the custom game over.</typeparam>
|
||||
public static void Trigger<T>(IEnumerable<NetworkedPlayerInfo> winners) where T : CustomGameOver
|
||||
public static void Trigger<T>(IEnumerable<NetworkedPlayerInfo> winners)
|
||||
where T : CustomGameOver
|
||||
{
|
||||
var reason = GameOverManager.GetGameOverId<T>();
|
||||
var data = new GameOverData(reason, [.. winners]);
|
||||
@@ -67,10 +69,10 @@ public abstract class CustomGameOver
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Implicitly convert a CustomGameOver to a GameOverReason.
|
||||
/// Implicitly convert a <see cref="CustomGameOver"/> to a <see cref="global::GameOverReason"/>.
|
||||
/// </summary>
|
||||
/// <param name="gameOver">The CustomGameOver instance.</param>
|
||||
/// <returns>The GameOverReason associated with the CustomGameOver.</returns>
|
||||
/// <param name="gameOver">The <see cref="CustomGameOver"/> instance.</param>
|
||||
/// <returns>The <see cref="global::GameOverReason"/> associated with the CustomGameOver.</returns>
|
||||
public static implicit operator GameOverReason(CustomGameOver gameOver)
|
||||
{
|
||||
return (GameOverReason)GameOverManager.GetGameOverId(gameOver.GetType());
|
||||
|
||||
@@ -1,26 +1,25 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Reactor.Utilities;
|
||||
|
||||
namespace MiraAPI.GameEnd;
|
||||
|
||||
/// <summary>
|
||||
/// Manage custom game overs.
|
||||
/// Manage <see cref="CustomGameOver"/>s.
|
||||
/// </summary>
|
||||
public static class GameOverManager
|
||||
{
|
||||
private static readonly Dictionary<Type, int> GameOverIds = [];
|
||||
private static readonly Dictionary<int, Type> GameOverTypes = [];
|
||||
|
||||
private static int _nextId = Enum.GetNames<GameOverReason>().Length;
|
||||
private static int nextId = Enum.GetNames<GameOverReason>().Length;
|
||||
|
||||
/// <summary>
|
||||
/// Register a custom game over.
|
||||
/// Register a <see cref="CustomGameOver"/>.
|
||||
/// </summary>
|
||||
/// <param name="gameOverType">Type of the custom game over.</param>
|
||||
/// <exception cref="ArgumentException">Thrown when the type is not a subclass of CustomGameOver, is abstract, or does not have a parameterless constructor.</exception>
|
||||
/// <returns>>True if the game over was registered successfully, false otherwise.</returns>
|
||||
/// <param name="gameOverType">Type of the <see cref="CustomGameOver"/>.</param>
|
||||
/// <exception cref="ArgumentException">Thrown when the type is not a subclass of <see cref="CustomGameOver"/>, is abstract, or does not have a parameterless constructor.</exception>
|
||||
/// <returns><see langword="true"/> if the game over was registered successfully, <see langword="false"/> otherwise.</returns>
|
||||
public static bool RegisterGameOver(Type gameOverType)
|
||||
{
|
||||
if (!typeof(CustomGameOver).IsAssignableFrom(gameOverType))
|
||||
@@ -40,18 +39,18 @@ public static class GameOverManager
|
||||
return false;
|
||||
}
|
||||
|
||||
GameOverIds.Add(gameOverType, _nextId);
|
||||
GameOverTypes.Add(_nextId, gameOverType);
|
||||
_nextId++;
|
||||
GameOverIds.Add(gameOverType, nextId);
|
||||
GameOverTypes.Add(nextId, gameOverType);
|
||||
nextId++;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create an instance of a custom game over.
|
||||
/// Create an instance of a <see cref="CustomGameOver"/>.
|
||||
/// </summary>
|
||||
/// <param name="id">ID of the custom game over.</param>
|
||||
/// <param name="customGameOver">The created instance of the custom game over.</param>
|
||||
/// <returns>An instance of the custom game over.</returns>
|
||||
/// <param name="id">ID of the <see cref="CustomGameOver"/>.</param>
|
||||
/// <param name="customGameOver">The created instance of the <see cref="CustomGameOver"/>.</param>
|
||||
/// <returns>An instance of the <see cref="CustomGameOver"/>.</returns>
|
||||
public static bool TryGetGameOver(int id, [NotNullWhen(true)] out CustomGameOver? customGameOver)
|
||||
{
|
||||
if (GameOverTypes.TryGetValue(id, out var gameOverType))
|
||||
@@ -65,26 +64,26 @@ public static class GameOverManager
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the ID of a custom game over.
|
||||
/// Get the ID of a <see cref="CustomGameOver"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of the custom game over.</typeparam>
|
||||
/// <returns>The ID of the custom game over.</returns>
|
||||
public static int GetGameOverId<T>() where T : CustomGameOver
|
||||
/// <typeparam name="T">Type of the <see cref="CustomGameOver"/>.</typeparam>
|
||||
/// <returns>The ID of the <see cref="CustomGameOver"/>.</returns>
|
||||
public static int GetGameOverId<T>()
|
||||
where T : CustomGameOver
|
||||
{
|
||||
return GetGameOverId(typeof(T));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the ID of a custom game over.
|
||||
/// Get the ID of a <see cref="CustomGameOver"/>.
|
||||
/// </summary>
|
||||
/// <param name="gameOverType">Type of the custom game over.</param>
|
||||
/// <returns>The ID of the custom game over.</returns>
|
||||
/// <param name="gameOverType">Type of the <see cref="CustomGameOver"/>.</param>
|
||||
/// <returns>The ID of the <see cref="CustomGameOver"/>.</returns>
|
||||
/// <exception cref="ArgumentException">Thrown when the type is not registered.</exception>
|
||||
public static int GetGameOverId(Type gameOverType)
|
||||
{
|
||||
if (GameOverIds.TryGetValue(gameOverType, out var id))
|
||||
return id;
|
||||
|
||||
throw new ArgumentException($"{gameOverType.FullName} is not a registered custom game over!");
|
||||
return GameOverIds.TryGetValue(gameOverType, out var id)
|
||||
? id
|
||||
: throw new ArgumentException($"{gameOverType.FullName} is not a registered custom game over!");
|
||||
}
|
||||
}
|
||||
@@ -1,2 +0,0 @@
|
||||
[*.cs]
|
||||
dotnet_diagnostic.CS1591.severity = none
|
||||
@@ -0,0 +1,317 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using AmongUs.GameOptions;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Translation;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.GameModes;
|
||||
|
||||
/// <summary>
|
||||
/// Base class for custom gamemodes.
|
||||
/// </summary>
|
||||
[MiraIgnore]
|
||||
public abstract class AbstractGameMode : IOptionable
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the game mode name.
|
||||
/// </summary>
|
||||
public abstract string Name { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the mode is visible in the menu. Only checked at startup.
|
||||
/// </summary>
|
||||
public virtual bool HideMode => false;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the game mode description.
|
||||
/// </summary>
|
||||
public abstract string Description { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the game mode color to display on the lobby pane.
|
||||
/// </summary>
|
||||
public virtual Color Color { get; } = Color.white;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the icon of the gamemode. Will be shown in options menu underneath the gamemode option.
|
||||
/// </summary>
|
||||
public virtual LoadableAsset<Sprite>? Icon => null;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the icon of the gamemode for use on the options pop-up.
|
||||
/// </summary>
|
||||
public TMP_SpriteAsset TmpIcon { get; set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the colored game mode name, using the color and name properties.
|
||||
/// </summary>
|
||||
public string ColoredName => $"<color=#{Color.ToHtmlStringRGBA()}>{MiraLocaleManager.Get(Name)}</color>";
|
||||
|
||||
/// <summary>
|
||||
/// Gets the game mode id.
|
||||
/// </summary>
|
||||
public uint ID { get; internal set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether a specific body type is used by the game mode.
|
||||
/// </summary>
|
||||
public virtual bool GameModeBodyTypeOverride => false;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the gamemode removes the normal game settings.
|
||||
/// </summary>
|
||||
public virtual bool ShowNormalGameSettings => true;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the gamemode removes the normal role settings.
|
||||
/// </summary>
|
||||
public virtual bool ShowNormalRoleSettings => true;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating the default kill cooldown for impostors in this mode.
|
||||
/// </summary>
|
||||
public virtual float DefaultImpostorKillCooldown => GameOptionsManager.Instance.CurrentGameOptions.GetFloat(FloatOptionNames.KillCooldown);
|
||||
|
||||
/// <summary>
|
||||
/// Called on GameManager.GetBodyType().
|
||||
/// </summary>
|
||||
/// <param name="player">Player to get body type from.</param>
|
||||
/// <returns>Resulting body type.</returns>
|
||||
public virtual PlayerBodyTypes GetBodyType(PlayerControl player)
|
||||
{
|
||||
return AprilFoolsMode.ShouldHorseAround()
|
||||
? PlayerBodyTypes.Horse
|
||||
: (AprilFoolsMode.ShouldLongAround()
|
||||
? PlayerBodyTypes.Long
|
||||
: PlayerBodyTypes.Normal);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether a custom intro sequence is implemented by the game mode.
|
||||
/// </summary>
|
||||
public virtual bool ShowGameModeIntroCutscene => false;
|
||||
|
||||
/// <summary>
|
||||
/// Called when Intro Cutscene is destroyed.
|
||||
/// </summary>
|
||||
public virtual void Initialize()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called on HudManager.Start().
|
||||
/// </summary>
|
||||
/// <param name="instance">Instance of HudManager.</param>
|
||||
public virtual void HudStart(HudManager instance)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called every frame on HudManager.Update().
|
||||
/// </summary>
|
||||
/// <param name="instance">Instance of HudManager.</param>
|
||||
public virtual void HudUpdate(HudManager instance)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when a player is killed.
|
||||
/// </summary>
|
||||
/// <param name="player">PlayerControl that was killed.</param>
|
||||
/// <param name="assignGhostRole">Determines whether to assign a ghost role on the player.</param>
|
||||
public virtual void OnPlayerDeath(PlayerControl player, bool assignGhostRole)
|
||||
{
|
||||
GameManager.Instance.LogicRoleSelection.OnPlayerDeath(player, assignGhostRole);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calculate Game End logic.
|
||||
/// </summary>
|
||||
/// <param name="runOriginal">Should original game end logic be used.</param>
|
||||
/// <param name="instance">Instance of LogicGameFlowNormal.</param>
|
||||
public virtual void CheckGameEnd(out bool runOriginal, LogicGameFlowNormal instance)
|
||||
{
|
||||
runOriginal = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Custom role assignment.
|
||||
/// </summary>
|
||||
/// <param name="runOriginal">Should original role assignment be used.</param>
|
||||
/// <param name="instance">Instance of LogicRoleSelection.</param>
|
||||
public virtual void AssignRoles(out bool runOriginal, LogicRoleSelectionNormal instance)
|
||||
{
|
||||
runOriginal = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Custom role assignment to run after all roles are handed out.
|
||||
/// </summary>
|
||||
/// <param name="instance">Instance of LogicRoleSelection.</param>
|
||||
public virtual void PostAssignRoles(LogicRoleSelectionNormal instance)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Custom murder logic.
|
||||
/// </summary>
|
||||
/// <param name="runOriginal">Should the original murder logic be used.</param>
|
||||
/// <param name="result">Result of custom murder logic.</param>
|
||||
/// <param name="target">Target player for murder.</param>
|
||||
public virtual void CanKill(out bool runOriginal, out bool result, PlayerControl target)
|
||||
{
|
||||
result = false;
|
||||
runOriginal = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Custom winner selection.
|
||||
/// </summary>
|
||||
/// <returns>List of winners or null.</returns>
|
||||
public virtual List<NetworkedPlayerInfo>? CalculateWinners()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The IEnumerator that plays the intro cutscene for this gamemode.
|
||||
/// </summary>
|
||||
/// <param name="introCutscene">An instance of IntroCutscene.</param>
|
||||
/// <returns>An IEnumerator to run the intro cutscene instead of the base game one.</returns>
|
||||
public virtual IEnumerator IntroCutscene(IntroCutscene introCutscene)
|
||||
{
|
||||
yield return new WaitForEndOfFrame();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Can Admin be used in this gamemode.
|
||||
/// </summary>
|
||||
/// <param name="console">Admin Console.</param>
|
||||
/// <returns>True if Admin console is enabled.</returns>
|
||||
public virtual bool CanUseMapConsole(MapConsole console)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Can a body be reported in this gamemode.
|
||||
/// </summary>
|
||||
/// <param name="body">Target body for reporting.</param>
|
||||
/// <returns>True if dead bodies can be reported.</returns>
|
||||
public virtual bool CanReport(DeadBody body)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Can system consoles be used in this gamemode.
|
||||
/// </summary>
|
||||
/// <param name="console">System Console.</param>
|
||||
/// <returns>True if system consoles are enabled in this mode.</returns>
|
||||
public virtual bool CanUseSystemConsole(SystemConsole console)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Can tasks be interacted with in this gamemode.
|
||||
/// </summary>
|
||||
/// <param name="console">Task console.</param>
|
||||
/// <returns>True if tasks are enabled in this mode.</returns>
|
||||
public virtual bool CanUseTasks(Console console)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Should the sabotage map be used when attempting to open sabotage overlay.
|
||||
/// </summary>
|
||||
/// <param name="map">MapBehaviour object.</param>
|
||||
/// <returns>True if the sabotage map should be shown.</returns>
|
||||
public virtual bool ShouldShowSabotageMap(MapBehaviour map)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the <see cref="MapOptions"/> to display on the map.
|
||||
/// </summary>
|
||||
/// <returns>The <see cref="MapOptions"/> for the gamemode.</returns>
|
||||
public virtual MapOptions GetMapOptions()
|
||||
{
|
||||
return new MapOptions
|
||||
{
|
||||
Mode = PlayerControl.LocalPlayer.Data.Role.IsImpostor && !MeetingHud.Instance
|
||||
? MapOptions.Modes.Sabotage
|
||||
: MapOptions.Modes.Normal,
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Can a player vent in this gamemode.
|
||||
/// </summary>
|
||||
/// <param name="vent">Target vent.</param>
|
||||
/// <param name="playerInfo">Player attempting to vent.</param>
|
||||
/// <returns>True if venting is enabled in this mode.</returns>
|
||||
public virtual bool CanVent(Vent vent, NetworkedPlayerInfo playerInfo)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the task bar appears in the gamemode.
|
||||
/// </summary>
|
||||
/// <returns>True if the task bar is enabled in this mode.</returns>
|
||||
public virtual bool ShowTaskBar => true;
|
||||
|
||||
/// <summary>
|
||||
/// Updates the task panel.
|
||||
/// </summary>
|
||||
/// <param name="instance">The task panel to update.</param>
|
||||
public virtual void UpdateTaskPanel(TaskPanelBehaviour instance)
|
||||
{
|
||||
instance.background.transform.localScale = instance.taskText.textBounds.size.x > 0f
|
||||
? new Vector3(instance.taskText.textBounds.size.x + 0.2f, instance.taskText.textBounds.size.y + 0.2f, 1f)
|
||||
: Vector3.zero;
|
||||
var vector = instance.background.sprite.bounds.extents;
|
||||
vector.y = -vector.y;
|
||||
vector = vector.Mul(instance.background.transform.localScale);
|
||||
instance.background.transform.localPosition = vector;
|
||||
var vector2 = instance.tab.sprite.bounds.extents;
|
||||
vector2 = vector2.Mul(instance.tab.transform.localScale);
|
||||
vector2.y = -vector2.y;
|
||||
vector2.x += vector.x * 2f;
|
||||
instance.tab.transform.localPosition = vector2;
|
||||
|
||||
if (GameManager.Instance == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var yPos = 0.6f;
|
||||
var xPos = -instance.background.sprite.bounds.size.x * instance.background.transform.localScale.x;
|
||||
instance.closedPosition = new Vector3(xPos, yPos, instance.closedPosition.z);
|
||||
instance.openPosition = new Vector3(instance.openPosition.x, yPos, instance.openPosition.z);
|
||||
instance.timer = instance.open
|
||||
? Mathf.Min(1f, instance.timer + (Time.deltaTime / instance.animationTimeSeconds))
|
||||
: Mathf.Max(0f, instance.timer - (Time.deltaTime / instance.animationTimeSeconds));
|
||||
|
||||
Vector3 relativePos = new(
|
||||
Mathf.SmoothStep(instance.closedPosition.x, instance.openPosition.x, instance.timer),
|
||||
yPos,
|
||||
instance.openPosition.z);
|
||||
instance.transform.localPosition =
|
||||
AspectPosition.ComputePosition(AspectPosition.EdgeAlignments.LeftTop, relativePos);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override string ToString()
|
||||
{
|
||||
return Name;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.GameModes;
|
||||
|
||||
/// <summary>
|
||||
/// The classic game mode.
|
||||
/// </summary>
|
||||
[MiraIgnore]
|
||||
public class ClassicMode : AbstractGameMode
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override string Name => "MiraApi.Gamemode.Classic";
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override string Description => "MiraApi.Gamemode.Classic.Description";
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override LoadableAsset<Sprite> Icon => MiraAssets.ClassicGamemodeIcon;
|
||||
}
|
||||
@@ -1,154 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace MiraAPI.GameModes;
|
||||
|
||||
/// <summary>
|
||||
/// Base class for custom gamemodes.
|
||||
/// </summary>
|
||||
public abstract class CustomGameMode
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the game mode name.
|
||||
/// </summary>
|
||||
public abstract string Name { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the game mode description.
|
||||
/// </summary>
|
||||
public abstract string Description { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the game mode ID.
|
||||
/// </summary>
|
||||
public abstract int Id { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Called when Intro Cutscene is destroyed.
|
||||
/// </summary>
|
||||
public virtual void Initialize()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called on HudManager.Start().
|
||||
/// </summary>
|
||||
/// <param name="instance">Instance of HudManager.</param>
|
||||
public virtual void HudStart(HudManager instance)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called every frame on HudManager.Update().
|
||||
/// </summary>
|
||||
/// <param name="instance">Instance of HudManager.</param>
|
||||
public virtual void HudUpdate(HudManager instance)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when a player is killed.
|
||||
/// </summary>
|
||||
/// <param name="player">PlayerControl that was killed.</param>
|
||||
public virtual void OnDeath(PlayerControl player)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calculate Game End logic.
|
||||
/// </summary>
|
||||
/// <param name="runOriginal">Should original game end logic be used.</param>
|
||||
/// <param name="instance">Instance of LogicGameFlowNormal.</param>
|
||||
public virtual void CheckGameEnd(out bool runOriginal, LogicGameFlowNormal instance)
|
||||
{
|
||||
runOriginal = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Custom role assignment.
|
||||
/// </summary>
|
||||
/// <param name="runOriginal">Should original role assignment be used.</param>
|
||||
/// <param name="instance">Instance of LogicRoleSelection.</param>
|
||||
public virtual void AssignRoles(out bool runOriginal, LogicRoleSelectionNormal instance)
|
||||
{
|
||||
runOriginal = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Custom murder logic.
|
||||
/// </summary>
|
||||
/// <param name="runOriginal">Should the original murder logic be used.</param>
|
||||
/// <param name="result">Result of custom murder logic.</param>
|
||||
/// <param name="target">Target player for murder.</param>
|
||||
public virtual void CanKill(out bool runOriginal, out bool result, PlayerControl target)
|
||||
{
|
||||
result = false;
|
||||
runOriginal = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Should Roles Settings be available when this gamemode is selected.
|
||||
/// </summary>
|
||||
/// <returns>True if Role Settings are enabled in this game mode.</returns>
|
||||
public virtual bool AreRoleSettingsEnabled() => true;
|
||||
|
||||
/// <summary>
|
||||
/// Should Game Settings be available when this gamemode is selected.
|
||||
/// </summary>
|
||||
/// <returns>True if Game Settings are enabled in this mode.</returns>
|
||||
public virtual bool AreGameSettingsEnabled() => true;
|
||||
|
||||
/// <summary>
|
||||
/// Custom winner selection.
|
||||
/// </summary>
|
||||
/// <returns>List of winners or null.</returns>
|
||||
public virtual List<NetworkedPlayerInfo>? CalculateWinners() => null;
|
||||
|
||||
/// <summary>
|
||||
/// Show gamemode in Intro Cutscene.
|
||||
/// </summary>
|
||||
/// <returns>True if the game mode should be shown in the intro cutscene.</returns>
|
||||
public virtual bool ShowGameModeIntroCutscene() => false;
|
||||
|
||||
/// <summary>
|
||||
/// Can Admin be used in this gamemode.
|
||||
/// </summary>
|
||||
/// <param name="console">Admin Console.</param>
|
||||
/// <returns>True if Admin console is enabled.</returns>
|
||||
public virtual bool CanUseMapConsole(MapConsole console) => true;
|
||||
|
||||
/// <summary>
|
||||
/// Can a body be reported in this gamemode.
|
||||
/// </summary>
|
||||
/// <param name="body">Target body for reporting.</param>
|
||||
/// <returns>True if dead bodies can be reported.</returns>
|
||||
public virtual bool CanReport(DeadBody body) => true;
|
||||
|
||||
/// <summary>
|
||||
/// Can system consoles be used in this gamemode.
|
||||
/// </summary>
|
||||
/// <param name="console">System Console.</param>
|
||||
/// <returns>True if system consoles are enabled in this mode.</returns>
|
||||
public virtual bool CanUseSystemConsole(SystemConsole console) => true;
|
||||
|
||||
/// <summary>
|
||||
/// Can tasks be interacted with in this gamemode.
|
||||
/// </summary>
|
||||
/// <param name="console">Task console.</param>
|
||||
/// <returns>True if tasks are enabled in this mode.</returns>
|
||||
public virtual bool CanUseTasks(Console console) => true;
|
||||
|
||||
/// <summary>
|
||||
/// Should the sabotage map be used when attempting to open sabotage overlay.
|
||||
/// </summary>
|
||||
/// <param name="map">MapBehaviour object.</param>
|
||||
/// <returns>True if the sabotage map should be shown.</returns>
|
||||
public virtual bool ShouldShowSabotageMap(MapBehaviour map) => true;
|
||||
|
||||
/// <summary>
|
||||
/// Can a player vent in this gamemode.
|
||||
/// </summary>
|
||||
/// <param name="vent">Target vent.</param>
|
||||
/// <param name="playerInfo">Player attempting to vent.</param>
|
||||
/// <returns>True if venting is enabled in this mode.</returns>
|
||||
public virtual bool CanVent(Vent vent, NetworkedPlayerInfo playerInfo) => true;
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Reactor.Utilities;
|
||||
using MiraAPI.PluginLoading;
|
||||
|
||||
namespace MiraAPI.GameModes;
|
||||
|
||||
@@ -10,62 +10,131 @@ namespace MiraAPI.GameModes;
|
||||
/// </summary>
|
||||
public static class CustomGameModeManager
|
||||
{
|
||||
/// <summary>
|
||||
/// List of registered gamemodes.
|
||||
/// </summary>
|
||||
internal static readonly Dictionary<int, CustomGameMode> GameModes = [];
|
||||
internal static readonly Dictionary<uint, AbstractGameMode> IdToModeMap = [];
|
||||
|
||||
public static bool IsDefault()
|
||||
private static uint GetNextId()
|
||||
{
|
||||
return ActiveMode?.Id == 0;
|
||||
return ++LastId;
|
||||
}
|
||||
|
||||
private static uint LastId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Register gamemode from type.
|
||||
/// </summary>
|
||||
/// <param name="gameModeType">Type of gamemode class, should inherit from <see cref="AbstractGameMode"/>.</param>
|
||||
/// <param name="pluginInfo">The custom plugin info of the mod.</param>
|
||||
/// <returns>Whether the gamemode was successfully registered.</returns>
|
||||
internal static bool RegisterGameMode(Type gameModeType, MiraPluginInfo pluginInfo)
|
||||
{
|
||||
if (!typeof(AbstractGameMode).IsAssignableFrom(gameModeType))
|
||||
{
|
||||
Warning($"{gameModeType.Name} does not inherit CustomGameMode!");
|
||||
return false;
|
||||
}
|
||||
|
||||
var instance = Activator.CreateInstance(gameModeType);
|
||||
|
||||
if (instance is not AbstractGameMode mode)
|
||||
{
|
||||
Error($"Failed to create instance of {gameModeType.Name}");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (mode.HideMode)
|
||||
return true;
|
||||
|
||||
IdToModeMap.Add(GetNextId(), mode);
|
||||
pluginInfo.GameModes.Add(LastId, mode);
|
||||
mode.ID = LastId;
|
||||
GameModeOption.AddOption(mode);
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks to see if the current game mode is an instance of the classic mode.
|
||||
/// </summary>
|
||||
/// <returns>True if the classic mode is the current one.</returns>
|
||||
public static bool IsClassic()
|
||||
{
|
||||
return ActiveMode != null && ActiveMode.GetType().IsAssignableTo(typeof(ClassicMode));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks to see if the current game mode is an instance of the HNS mode.
|
||||
/// </summary>
|
||||
/// <returns>True if the Hide n Seek mode is the current one.</returns>
|
||||
public static bool IsHideNSeek()
|
||||
{
|
||||
return ActiveMode != null && ActiveMode.GetType().IsAssignableTo(typeof(HideAndSeekMode));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a provided GameMode is the current active one.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The AbstractGameMode subclass being checked.</typeparam>
|
||||
/// <returns>Whether the provided mode is the current active one.</returns>
|
||||
public static bool IsActiveGameMode<T>()
|
||||
where T : AbstractGameMode
|
||||
{
|
||||
return ActiveMode is T;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current gamemode.
|
||||
/// </summary>
|
||||
public static CustomGameMode? ActiveMode { get; internal set; } = new DefaultMode();
|
||||
public static AbstractGameMode? ActiveMode { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Set current gamemode.
|
||||
/// Gets a gamemode from an ID.
|
||||
/// </summary>
|
||||
/// <param name="id">gamemode ID.</param>
|
||||
public static void SetGameMode(int id)
|
||||
/// <param name="id">The ID of the gamemode to fetch.</param>
|
||||
/// <returns>The gamemode matching that ID.</returns>
|
||||
public static AbstractGameMode GetMode(uint id)
|
||||
{
|
||||
if (GameModes.TryGetValue(id, out var gameMode))
|
||||
{
|
||||
ActiveMode = gameMode;
|
||||
return;
|
||||
}
|
||||
|
||||
Error($"No gamemode with id {id} found!");
|
||||
return IdToModeMap[id];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Register gamemode from type.
|
||||
/// Finds the parent mod of a custom gamemode.
|
||||
/// </summary>
|
||||
/// <param name="gameModeType">Type of gamemode class, should inherit from <see cref="CustomGameMode"/>.</param>
|
||||
internal static void RegisterGameMode(Type gameModeType)
|
||||
/// <param name="gameMode">The <see cref="AbstractGameMode"/> object.</param>
|
||||
/// <returns>A <see cref="MiraPluginInfo"/> object representing the parent mod of the gamemode.</returns>
|
||||
public static MiraPluginInfo? FindParentMod(AbstractGameMode gameMode)
|
||||
{
|
||||
if (!typeof(CustomGameMode).IsAssignableFrom(gameModeType))
|
||||
return MiraPluginManager.Instance.RegisteredPlugins.FirstOrDefault(plugin => plugin.GameModes.ContainsValue(gameMode));
|
||||
}
|
||||
|
||||
internal static void RegisterDefaultMode()
|
||||
{
|
||||
var defaultMode = new ClassicMode();
|
||||
IdToModeMap.Add(0, defaultMode);
|
||||
|
||||
// no need to add to game mode option as it already contains it
|
||||
// because we cannot have the option be created with no values
|
||||
defaultMode.ID = 0;
|
||||
var hnsMode = new HideAndSeekMode();
|
||||
|
||||
if (hnsMode.HideMode)
|
||||
return;
|
||||
|
||||
IdToModeMap.Add(1, hnsMode);
|
||||
hnsMode.ID = 1;
|
||||
GameModeOption.AddOption(hnsMode);
|
||||
LastId++;
|
||||
}
|
||||
|
||||
internal static void GetAndSetGameMode()
|
||||
{
|
||||
var id = (uint)GameModeOption.Value;
|
||||
|
||||
if (IdToModeMap.TryGetValue(id, out var mode))
|
||||
{
|
||||
Warning($"{gameModeType.Name} does not inherit CustomGameMode!");
|
||||
ActiveMode = mode;
|
||||
return;
|
||||
}
|
||||
|
||||
var modeObj = Activator.CreateInstance(gameModeType);
|
||||
|
||||
if (modeObj is not CustomGameMode gameMode)
|
||||
{
|
||||
Error($"Failed to create instance of {gameModeType.Name}");
|
||||
return;
|
||||
}
|
||||
|
||||
if (GameModes.Any(x => x.Key == gameMode.Id))
|
||||
{
|
||||
Error($"ID for gamemode {gameMode.Name} already exists!");
|
||||
return;
|
||||
}
|
||||
|
||||
GameModes.Add(gameMode.Id, gameMode);
|
||||
ActiveMode = IdToModeMap[0];
|
||||
Warning($"Unable to find game mode of id {id}!");
|
||||
}
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
namespace MiraAPI.GameModes;
|
||||
|
||||
public class DefaultMode : CustomGameMode
|
||||
{
|
||||
public override string Name => "Default";
|
||||
public override string Description => "Default Among Us GameMode";
|
||||
public override int Id => 0;
|
||||
}
|
||||
@@ -0,0 +1,161 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.Networking;
|
||||
using MiraAPI.Patches.GameModes;
|
||||
using MiraAPI.Patches.Options;
|
||||
using MiraAPI.Translation;
|
||||
using Reactor.Networking.Attributes;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.GameModes;
|
||||
|
||||
/// <summary>
|
||||
/// The game mode option.
|
||||
/// </summary>
|
||||
[HarmonyPatch]
|
||||
public static class GameModeOption
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the current index of the Game Mode Option.<br/>
|
||||
/// For the value as an <see cref="AbstractGameMode"/>, see <see cref="CustomGameModeManager.ActiveMode"/>.
|
||||
/// </summary>
|
||||
public static int Value
|
||||
{
|
||||
get =>
|
||||
OptionBehaviour != null
|
||||
? OptionBehaviour.GetInt()
|
||||
: LastValue;
|
||||
private set
|
||||
{
|
||||
LastValue = value;
|
||||
if (OptionBehaviour == null)
|
||||
return;
|
||||
OptionBehaviour.Value = value;
|
||||
OptionBehaviour.UpdateValue();
|
||||
LastValue = value;
|
||||
}
|
||||
}
|
||||
|
||||
internal static readonly StringNames GamemodeName = MiraLocaleManager.GetOrCreateLocaleString("Gamemode");
|
||||
internal static readonly StringNames CustomName = MiraLocaleManager.GetOrCreateLocaleString("Custom");
|
||||
internal static readonly Dictionary<uint, StringNames> Values = new()
|
||||
{
|
||||
[0] = MiraLocaleManager.GetOrCreateLocaleString("MiraApi.Gamemode.Classic"),
|
||||
};
|
||||
|
||||
internal static StringOption OptionBehaviour { get; set; } = null!;
|
||||
|
||||
[SuppressMessage("Critical Code Smell", "S2223:Non-constant static fields should not be visible", Justification = "Internal behaviour that does not need property-level validation.")]
|
||||
[SuppressMessage("StyleCop.CSharp.MaintainabilityRules", "SA1401:Fields should be private", Justification = "Read above.")] // why so many warnings???
|
||||
internal static int LastValue;
|
||||
|
||||
internal static void AddOption(AbstractGameMode mode)
|
||||
{
|
||||
if (!Values.ContainsKey(mode.ID))
|
||||
Values.Add(mode.ID, MiraLocaleManager.GetOrCreateLocaleString(mode.Name));
|
||||
}
|
||||
|
||||
/*[HarmonyPatch(typeof(GameOptionsMenu), nameof(GameOptionsMenu.CreateSettings))]
|
||||
[HarmonyPostfix]
|
||||
private static void CreateSettingsPatch(GameOptionsMenu __instance)
|
||||
{
|
||||
if (MenuState.Instance.CurrentModIdx != 0 || GameManager.Instance.IsHideAndSeek() || CustomGameModeManager.ActiveMode == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var num = 0.713f;
|
||||
|
||||
foreach (var category in __instance.settingsContainer.GetComponentsInChildren<CategoryHeaderMasked>())
|
||||
{
|
||||
if (category)
|
||||
category.gameObject.transform.localPosition -= new Vector3(0, 1.3f, 0);
|
||||
}
|
||||
CategoryHeaderMasked categoryHeaderMasked = Object.Instantiate(__instance.categoryHeaderOrigin, Vector3.zero, Quaternion.identity, __instance.settingsContainer);
|
||||
categoryHeaderMasked.SetHeader(CustomName, 20);
|
||||
categoryHeaderMasked.transform.localScale = Vector3.one * 0.63f;
|
||||
categoryHeaderMasked.transform.localPosition = new Vector3(-0.903f, num, -2f);
|
||||
OptionBehaviour = Object.Instantiate(
|
||||
__instance.stringOptionOrigin,
|
||||
Vector3.zero,
|
||||
Quaternion.identity,
|
||||
__instance.settingsContainer);
|
||||
num -= 0.63f;
|
||||
OptionBehaviour.transform.localPosition = new Vector3(0.952f, num, -2f);
|
||||
OptionBehaviour.SetClickMask(__instance.ButtonClickMask);
|
||||
StringGameSetting setting = ScriptableObject.CreateInstance<StringGameSetting>();
|
||||
setting.Type = OptionTypes.MultipleChoice;
|
||||
setting.Title = GamemodeName;
|
||||
setting.Index = _lastValue;
|
||||
setting.Values = new Il2CppStructArray<StringNames>([Values[0]]);
|
||||
OptionBehaviour.SetUpFromData(setting, 20);
|
||||
Set(_lastValue);
|
||||
OptionBehaviour.TitleText.fontSize = 3;
|
||||
foreach (var optionBehaviour in __instance.Children.ToArray().Skip(1))
|
||||
{
|
||||
optionBehaviour.gameObject.transform.localPosition -= new Vector3(0, 1.3f, 0);
|
||||
}
|
||||
__instance.Children.Add(OptionBehaviour);
|
||||
for (var i = 1; i < Values.Count; i++)
|
||||
OptionBehaviour.Values = (Il2CppStructArray<StringNames>)OptionBehaviour.Values.Add(Values.ElementAt(i).Value);
|
||||
__instance.scrollBar.SetYBoundsMax(__instance.scrollBar.GetYBounds().max + 1);
|
||||
}*/
|
||||
|
||||
internal static void Set(int val)
|
||||
{
|
||||
Value = val;
|
||||
var previousMode = CustomGameModeManager.ActiveMode;
|
||||
CustomGameModeManager.GetAndSetGameMode();
|
||||
HudPatches.SetGameModeText(CustomGameModeManager.GetMode(Values.ElementAt(LastValue).Key).ColoredName);
|
||||
var gm = CustomGameModeManager.ActiveMode!;
|
||||
|
||||
if (gm != previousMode)
|
||||
{
|
||||
ModdedOptionsManager.AddSettingsChangeMessage(
|
||||
HudManager.Instance.Notifier,
|
||||
GamemodeName,
|
||||
gm.ColoredName,
|
||||
new Color(0.7333f, 0.7333f, 0.7333f, 1),
|
||||
gm.TmpIcon);
|
||||
if (MenuState.Instance)
|
||||
{
|
||||
// should force reset roles for gamemodes properly
|
||||
foreach (var roleMenu in MenuState.Instance.QueuedRoleMenuRefresh)
|
||||
{
|
||||
MenuState.Instance.QueuedRoleMenuRefresh[roleMenu.Key] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: could make Values a dict of AbstractGameMode too
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(GameOptionsMenu), nameof(GameOptionsMenu.ValueChanged))]
|
||||
[HarmonyPrefix]
|
||||
private static bool ValueChanged(GameOptionsMenu __instance, OptionBehaviour option)
|
||||
{
|
||||
if (!OptionBehaviour.Equals(option))
|
||||
return true;
|
||||
|
||||
Info($"Game mode changed to {option.GetInt()}");
|
||||
RpcSyncGamemode(PlayerControl.LocalPlayer, option.GetInt());
|
||||
|
||||
if (GameSettingMenu.Instance && CustomGameModeManager.ActiveMode != null)
|
||||
{
|
||||
GameOptionsMenuPatch.ToggleGamemodeOptions(CustomGameModeManager.ActiveMode, __instance);
|
||||
GameSettingMenu.Instance.RoleSettingsButton.gameObject.SetActive(CustomGameModeManager.ActiveMode.ShowNormalRoleSettings);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
[MethodRpc((uint)MiraRpc.SyncGamemodeOption)]
|
||||
[SuppressMessage("Style", "IDE0060:Remove unused parameter", Justification = "Intentionally unused because the main intent is for it to be used by dependent mods to add to a blacklist.")]
|
||||
internal static void RpcSyncGamemode(PlayerControl host, int data)
|
||||
{
|
||||
Set(data);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,544 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using AmongUs.Data;
|
||||
using AmongUs.GameOptions;
|
||||
using HarmonyLib;
|
||||
using InnerNet;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.HnsReimplemented;
|
||||
using MiraAPI.HnsReimplemented.Options;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using PowerTools;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.GameModes;
|
||||
|
||||
/// <summary>
|
||||
/// The vanilla Hide and Seek game mode, ported to Mira.
|
||||
/// </summary>
|
||||
[MiraIgnore]
|
||||
public class HideAndSeekMode : AbstractGameMode
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override string Name => "MiraApi.Gamemode.HideAndSeek";
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override string Description => "MiraApi.Gamemode.HideAndSeek.Description";
|
||||
|
||||
/// <inheritdoc/>
|
||||
// TODO: Once the Hide n Seek port is ready for release, we will remove this.
|
||||
public override bool HideMode => !MiraApiPlugin.IsDevBuild;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override Color Color { get; } = new Color32(255, 88, 90, 255);
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override LoadableAsset<Sprite> Icon => MiraAssets.HnSGamemodeIcon;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override bool ShowGameModeIntroCutscene => true;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override bool GameModeBodyTypeOverride => true;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override bool ShowNormalGameSettings => false;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override bool ShowNormalRoleSettings => false;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override float DefaultImpostorKillCooldown => 1f;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override bool ShowTaskBar => false;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override bool CanReport(DeadBody body)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override bool ShouldShowSabotageMap(MapBehaviour map)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
private static int ImpostorPlayerID()
|
||||
{
|
||||
return OptionGroupSingleton<HnsImpostorOptions>.Instance.SelectedSeeker.Value;
|
||||
}
|
||||
|
||||
private static bool HasImpostorPlayerID()
|
||||
{
|
||||
return ImpostorPlayerID() > -1;
|
||||
}
|
||||
|
||||
private static bool ValidateImpostorPlayerID(List<NetworkedPlayerInfo> players)
|
||||
{
|
||||
return HasImpostorPlayerID() && players.Find(p => p.PlayerId == ImpostorPlayerID()) != null;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void AssignRoles(out bool runOriginal, LogicRoleSelectionNormal instance)
|
||||
{
|
||||
runOriginal = false;
|
||||
CppCollections.List<ClientData> list = new();
|
||||
AmongUsClient.Instance.GetAllClients(list);
|
||||
List<NetworkedPlayerInfo> list2 = [.. list.ToArray()
|
||||
.Where(c => c.Character != null && c.Character.Data != null && !c.Character.Data.Disconnected &&
|
||||
!c.Character.Data.IsDead).OrderBy(c => c.Id).Select(c => c.Character.Data)];
|
||||
|
||||
foreach (var networkedPlayerInfo in GameData.Instance.AllPlayers)
|
||||
{
|
||||
if (networkedPlayerInfo.Object != null && networkedPlayerInfo.Object.isDummy)
|
||||
{
|
||||
list2.Add(networkedPlayerInfo);
|
||||
}
|
||||
}
|
||||
|
||||
var currentGameOptions = GameOptionsManager.Instance.CurrentGameOptions;
|
||||
var adjustedNumImpostors = GameOptionsManager.Instance.CurrentGameOptions.GetAdjustedNumImpostors(list2.Count);
|
||||
AssignRolesForTeam(list2, currentGameOptions, RoleTeamTypes.Impostor, Math.Max(adjustedNumImpostors, 1), RoleTypes.Impostor);
|
||||
AssignRolesForTeam(list2, currentGameOptions, RoleTeamTypes.Crewmate, int.MaxValue, RoleTypes.Engineer);
|
||||
}
|
||||
|
||||
private static void AddGuaranteedRoles(IEnumerable<RoleBehaviour> guaranteedRoles, IGameOptions opts, List<RoleTypes> list)
|
||||
{
|
||||
var roleOptions = opts.RoleOptions;
|
||||
foreach (var roleAssignmentData in guaranteedRoles.Select(x =>
|
||||
new RoleManager.RoleAssignmentData(x, roleOptions.GetNumPerGame(x.Role), 100)))
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
var count = roleAssignmentData.Count;
|
||||
roleAssignmentData.Count = count - 1;
|
||||
if (count <= 0) break;
|
||||
|
||||
list.Add(roleAssignmentData.Role.Role);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void AddPotentialRoles(IEnumerable<RoleBehaviour> source, IGameOptions opts, List<RoleTypes> list)
|
||||
{
|
||||
var roleOptions = opts.RoleOptions;
|
||||
var potentialRoles = source.Where(x => !x.IsDead).Select(role =>
|
||||
new RoleManager.RoleAssignmentData(
|
||||
role,
|
||||
roleOptions.GetNumPerGame(role.Role),
|
||||
roleOptions.GetChancePerGame(role.Role))).ToList();
|
||||
|
||||
list.Clear();
|
||||
foreach (var roleData in potentialRoles)
|
||||
{
|
||||
for (var i = 0; i < roleData.Count; i++)
|
||||
{
|
||||
if (HashRandom.Next(101) < roleData.Chance)
|
||||
{
|
||||
list.Add(roleData.Role.Role);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void AddFallbackRoles(List<RoleTypes> list, int targetPlayerCount, int teamMax, int rolesAssigned, RoleTypes basicRole)
|
||||
{
|
||||
while (list.Count < targetPlayerCount && list.Count + rolesAssigned < teamMax)
|
||||
{
|
||||
list.Add(basicRole);
|
||||
}
|
||||
}
|
||||
|
||||
private static void AssignRolesForTeam(
|
||||
List<NetworkedPlayerInfo> players,
|
||||
IGameOptions opts,
|
||||
RoleTeamTypes team,
|
||||
int teamMax,
|
||||
RoleTypes defaultRole)
|
||||
{
|
||||
Info($"Hide And Seek Mode - AssignRolesForTeam: Team: {team}, Max: {teamMax}, Players: {players.Count}, DefaultRole: {defaultRole}");
|
||||
var num = 0;
|
||||
var roleOptions = opts.RoleOptions;
|
||||
var source = RoleManager.Instance.AllRoles.ToArray()
|
||||
.Where(role => role.TeamType == team && !RoleManager.IsGhostRole(role.Role) &&
|
||||
CustomRoleUtils.CanSpawnOnCurrentMode(role))
|
||||
.ToList();
|
||||
|
||||
var assignmentData = source.Where(x => !x.IsDead).Select(role =>
|
||||
new RoleManager.RoleAssignmentData(
|
||||
role,
|
||||
roleOptions.GetNumPerGame(role.Role),
|
||||
roleOptions.GetChancePerGame(role.Role))).ToList();
|
||||
|
||||
var source2 = CustomRoleUtils.GetPossibleRoles(assignmentData, x => x.Chance == 100);
|
||||
var guaranteedRoles = source.Where(x => source2.Contains(((ushort)x.Role, 100))).ToList();
|
||||
List<RoleTypes> list = [];
|
||||
|
||||
switch (team)
|
||||
{
|
||||
case RoleTeamTypes.Crewmate:
|
||||
Info($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: Before Guaranteed Assignment");
|
||||
AddGuaranteedRoles(guaranteedRoles, opts, list);
|
||||
Info($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: After Guaranteed Assignment");
|
||||
AssignRolesFromList(players, teamMax, list, ref num);
|
||||
|
||||
AddPotentialRoles(source, opts, list);
|
||||
Info($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: After Potential Assignment");
|
||||
AssignRolesFromList(players, teamMax, list, ref num);
|
||||
|
||||
const RoleTypes basicCrewRole = RoleTypes.Engineer;
|
||||
AddFallbackRoles(list, players.Count, teamMax, num, basicCrewRole);
|
||||
AssignRolesFromList(players, teamMax, list, ref num);
|
||||
Info($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: After Fallback Assignment");
|
||||
break;
|
||||
|
||||
case RoleTeamTypes.Impostor:
|
||||
Info($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: Before Guaranteed Assignment");
|
||||
var newImpostors = new List<NetworkedPlayerInfo>();
|
||||
|
||||
if (HasImpostorPlayerID() &&
|
||||
ValidateImpostorPlayerID(players) &&
|
||||
!AmongUsClient.Instance.IsGamePublic)
|
||||
{
|
||||
// Specified Seeker
|
||||
var networkedPlayerInfo = players.First(p => p.PlayerId == ImpostorPlayerID());
|
||||
players.Remove(networkedPlayerInfo);
|
||||
newImpostors.Add(networkedPlayerInfo);
|
||||
Info($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: Seeker is {networkedPlayerInfo.PlayerName}, ID: {networkedPlayerInfo.PlayerId}");
|
||||
}
|
||||
else
|
||||
{
|
||||
// Random Seeker
|
||||
var num2 = 0;
|
||||
while (num2 < teamMax && players.Count > 0)
|
||||
{
|
||||
PseudoRandomList<NetworkedPlayerInfo> pseudoRandomList = new(AmongUsClient.Instance.GameId);
|
||||
players.Do(pseudoRandomList.Add);
|
||||
for (var i = 0; i < GameData.RoundsPlayedInSession; i++)
|
||||
{
|
||||
pseudoRandomList.PickRandom();
|
||||
}
|
||||
|
||||
var networkedPlayerInfo = pseudoRandomList.PickRandom();
|
||||
players.Remove(networkedPlayerInfo);
|
||||
newImpostors.Add(networkedPlayerInfo);
|
||||
num2++;
|
||||
Info($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: Seeker is {networkedPlayerInfo.PlayerName}, ID: {networkedPlayerInfo.PlayerId}");
|
||||
}
|
||||
}
|
||||
|
||||
Info($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: After Guaranteed Assignment");
|
||||
|
||||
AddGuaranteedRoles(guaranteedRoles, opts, list);
|
||||
AssignRolesFromList(newImpostors, teamMax, list, ref num);
|
||||
|
||||
AddPotentialRoles(source, opts, list);
|
||||
AssignRolesFromList(newImpostors, teamMax, list, ref num);
|
||||
|
||||
const RoleTypes basicImpRole = RoleTypes.Impostor;
|
||||
AddFallbackRoles(list, newImpostors.Count, teamMax, num, basicImpRole);
|
||||
AssignRolesFromList(newImpostors, teamMax, list, ref num);
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(team), team, null);
|
||||
}
|
||||
}
|
||||
|
||||
private static void AssignRolesFromList(List<NetworkedPlayerInfo> players, int teamMax, List<RoleTypes> roleList, ref int rolesAssigned)
|
||||
{
|
||||
while (roleList.Count > 0 && players.Count > 0 && rolesAssigned < teamMax)
|
||||
{
|
||||
var index = HashRandom.FastNext(roleList.Count);
|
||||
var roleType = roleList[index];
|
||||
roleList.RemoveAt(index);
|
||||
var index2 = HashRandom.FastNext(players.Count);
|
||||
players[index2].Object.RpcSetRole(roleType);
|
||||
players.RemoveAt(index2);
|
||||
rolesAssigned++;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override IEnumerator IntroCutscene(IntroCutscene introCutscene)
|
||||
{
|
||||
SoundManager.Instance.PlaySound(introCutscene.IntroStinger, false);
|
||||
Logger.GlobalInstance.Info("IntroCutscene :: CoBegin() :: Game Mode: Hide and Seek (MiraAPI)");
|
||||
introCutscene.LogPlayerRoleData();
|
||||
introCutscene.HideAndSeekPanels.SetActive(true);
|
||||
if (PlayerControl.LocalPlayer.Data.Role.IsImpostor)
|
||||
{
|
||||
introCutscene.CrewmateRules.SetActive(false);
|
||||
introCutscene.ImpostorRules.SetActive(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
introCutscene.CrewmateRules.SetActive(true);
|
||||
introCutscene.ImpostorRules.SetActive(false);
|
||||
}
|
||||
|
||||
introCutscene.ImpostorName.gameObject.SetActive(true);
|
||||
introCutscene.ImpostorTitle.gameObject.SetActive(true);
|
||||
introCutscene.BackgroundBar.enabled = false;
|
||||
introCutscene.TeamTitle.gameObject.SetActive(false);
|
||||
var impostor = PlayerControl.AllPlayerControls.ToArray().FirstOrDefault(x => x.Data.Role.IsImpostor);
|
||||
if (impostor == null)
|
||||
{
|
||||
Logger.GlobalInstance.Error("IntroCutscene :: CoBegin() :: impostor is NULL");
|
||||
}
|
||||
|
||||
GameManager.Instance.SetSpecialCosmetics(impostor);
|
||||
introCutscene.ImpostorName.text = impostor != null ? impostor.Data.PlayerName : "???";
|
||||
|
||||
yield return new WaitForSecondsRealtime(0.1f);
|
||||
if (impostor != null)
|
||||
{
|
||||
introCutscene.ImpostorTitle.text = impostor.Data.Role.GetRoleName();
|
||||
}
|
||||
|
||||
PoolablePlayer? playerSlot = null;
|
||||
if (impostor != null)
|
||||
{
|
||||
playerSlot = introCutscene.CreatePlayer(1, 1, impostor.Data, false);
|
||||
playerSlot.SetBodyType(PlayerBodyTypes.Normal);
|
||||
playerSlot.SetFlipX(false);
|
||||
playerSlot.transform.localPosition = introCutscene.impostorPos;
|
||||
playerSlot.transform.localScale = Vector3.one * introCutscene.impostorScale;
|
||||
}
|
||||
|
||||
yield return ShipStatus.Instance.CosmeticsCache.PopulateFromPlayers();
|
||||
yield return new WaitForSecondsRealtime(6f);
|
||||
if (playerSlot != null)
|
||||
{
|
||||
playerSlot.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
introCutscene.HideAndSeekPanels.SetActive(false);
|
||||
introCutscene.CrewmateRules.SetActive(false);
|
||||
introCutscene.ImpostorRules.SetActive(false);
|
||||
HnsMusicHandler.Instance.StartMusicWithIntro();
|
||||
var hideTimer = 10f;
|
||||
|
||||
if (PlayerControl.LocalPlayer.Data.Role.IsImpostor)
|
||||
{
|
||||
introCutscene.HideAndSeekTimerText.gameObject.SetActive(true);
|
||||
PoolablePlayer poolablePlayer;
|
||||
AnimationClip anim;
|
||||
if (AprilFoolsMode.ShouldHorseAround())
|
||||
{
|
||||
poolablePlayer = introCutscene.HorseWrangleVisualSuit;
|
||||
poolablePlayer.gameObject.SetActive(true);
|
||||
poolablePlayer.SetBodyType(PlayerBodyTypes.Seeker);
|
||||
anim = introCutscene.HnSSeekerSpawnHorseAnim;
|
||||
introCutscene.HorseWrangleVisualPlayer.SetBodyType(PlayerBodyTypes.Normal);
|
||||
introCutscene.HorseWrangleVisualPlayer.UpdateFromPlayerData(
|
||||
PlayerControl.LocalPlayer.Data,
|
||||
PlayerControl.LocalPlayer.CurrentOutfitType,
|
||||
PlayerMaterial.MaskType.None,
|
||||
false);
|
||||
}
|
||||
else if (AprilFoolsMode.ShouldLongAround())
|
||||
{
|
||||
poolablePlayer = introCutscene.HideAndSeekPlayerVisual;
|
||||
poolablePlayer.gameObject.SetActive(true);
|
||||
poolablePlayer.SetBodyType(PlayerBodyTypes.LongSeeker);
|
||||
anim = introCutscene.HnSSeekerSpawnLongAnim;
|
||||
}
|
||||
else
|
||||
{
|
||||
poolablePlayer = introCutscene.HideAndSeekPlayerVisual;
|
||||
poolablePlayer.gameObject.SetActive(true);
|
||||
poolablePlayer.SetBodyType(PlayerBodyTypes.Seeker);
|
||||
anim = introCutscene.HnSSeekerSpawnAnim;
|
||||
}
|
||||
|
||||
poolablePlayer.SetBodyCosmeticsVisible(false);
|
||||
poolablePlayer.UpdateFromPlayerData(
|
||||
PlayerControl.LocalPlayer.Data,
|
||||
PlayerControl.LocalPlayer.CurrentOutfitType,
|
||||
PlayerMaterial.MaskType.None,
|
||||
false);
|
||||
var component = poolablePlayer.GetComponent<SpriteAnim>();
|
||||
poolablePlayer.gameObject.SetActive(true);
|
||||
poolablePlayer.ToggleName(false);
|
||||
component.Play(anim);
|
||||
while (hideTimer > 0f)
|
||||
{
|
||||
introCutscene.HideAndSeekTimerText.text = Mathf.RoundToInt(hideTimer).ToString(CultureInfo.InvariantCulture);
|
||||
hideTimer -= Time.deltaTime;
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
HideAndSeekHudHelper.Instance.HideCountdown = hideTimer;
|
||||
if (AprilFoolsMode.ShouldHorseAround())
|
||||
{
|
||||
if (impostor != null)
|
||||
{
|
||||
impostor.AnimateCustom(introCutscene.HnSSeekerSpawnHorseInGameAnim);
|
||||
}
|
||||
}
|
||||
else if (AprilFoolsMode.ShouldLongAround())
|
||||
{
|
||||
if (impostor != null)
|
||||
{
|
||||
impostor.AnimateCustom(introCutscene.HnSSeekerSpawnLongInGameAnim);
|
||||
}
|
||||
}
|
||||
else if (impostor != null)
|
||||
{
|
||||
impostor.AnimateCustom(introCutscene.HnSSeekerSpawnAnim);
|
||||
impostor.cosmetics.SetBodyCosmeticsVisible(false);
|
||||
}
|
||||
}
|
||||
|
||||
ShipStatus.Instance.StartSFX();
|
||||
HnsMusicHandler.Instance.OnGameStart();
|
||||
HnsDangerMeter.Instance.OnGameStart();
|
||||
UnityEngine.Object.Destroy(introCutscene.gameObject);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void Initialize()
|
||||
{
|
||||
deadPlayerCount = 0;
|
||||
ShipStatus.Instance.BreakEmergencyButton();
|
||||
PlayerControl.LocalPlayer.SetKillTimer(0.01f);
|
||||
if (!HudManager.InstanceExists) return;
|
||||
HudManager.Instance.gameObject.AddComponent<HnsMusicHandler>();
|
||||
HudManager.Instance.gameObject.AddComponent<HideAndSeekHudHelper>();
|
||||
HudManager.Instance.gameObject.AddComponent<HnsDangerMeter>();
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override MapOptions GetMapOptions()
|
||||
{
|
||||
MapOptions mapOptions = new()
|
||||
{
|
||||
Mode = MapOptions.Modes.Normal,
|
||||
};
|
||||
if (PlayerControl.LocalPlayer.Data.Role.IsImpostor && HideAndSeekHudHelper.Instance.SeekerAdminMapEnabled(PlayerControl.LocalPlayer))
|
||||
{
|
||||
mapOptions.Mode = MapOptions.Modes.CountOverlay;
|
||||
mapOptions.AllowMovementWhileMapOpen = true;
|
||||
mapOptions.IncludeDeadBodies = false;
|
||||
mapOptions.ShowLivePlayerPosition = false;
|
||||
}
|
||||
|
||||
return mapOptions;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void CheckGameEnd(out bool runOriginal, LogicGameFlowNormal instance)
|
||||
{
|
||||
runOriginal = false;
|
||||
var players = Helpers.GetAlivePlayers();
|
||||
if (!players.Any(x => x.Data.Role.IsImpostor))
|
||||
{
|
||||
instance.Manager.RpcEndGame(GameOverReason.ImpostorDisconnect, !DataManager.Player.Ads.HasPurchasedAdRemoval);
|
||||
}
|
||||
|
||||
if (players.Any(x => !x.Data.Role.IsImpostor))
|
||||
{
|
||||
if (HideAndSeekHudHelper.Instance.AllTimersExpired())
|
||||
{
|
||||
instance.Manager.RpcEndGame(GameOverReason.HideAndSeek_CrewmatesByTimer, !DataManager.Player.Ads.HasPurchasedAdRemoval);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
instance.Manager.RpcEndGame(GameOverReason.HideAndSeek_ImpostorsByKills, !DataManager.Player.Ads.HasPurchasedAdRemoval);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
[SuppressMessage("Style", "IDE0046:Convert to conditional expression", Justification = "Warning cascades into forcing the entire tree to be ternary operators.")]
|
||||
public override PlayerBodyTypes GetBodyType(PlayerControl player)
|
||||
{
|
||||
if (player == null || player.Data == null || player.Data.Role == null)
|
||||
{
|
||||
if (AprilFoolsMode.ShouldHorseAround())
|
||||
{
|
||||
return PlayerBodyTypes.Horse;
|
||||
}
|
||||
|
||||
if (AprilFoolsMode.ShouldLongAround())
|
||||
{
|
||||
return PlayerBodyTypes.Long;
|
||||
}
|
||||
|
||||
return PlayerBodyTypes.Normal;
|
||||
}
|
||||
|
||||
if (AprilFoolsMode.ShouldHorseAround())
|
||||
{
|
||||
return player.Data.Role.IsImpostor ? PlayerBodyTypes.Normal : PlayerBodyTypes.Horse;
|
||||
}
|
||||
|
||||
if (AprilFoolsMode.ShouldLongAround())
|
||||
{
|
||||
return player.Data.Role.IsImpostor ? PlayerBodyTypes.LongSeeker : PlayerBodyTypes.Long;
|
||||
}
|
||||
|
||||
return player.Data.Role.IsImpostor ? PlayerBodyTypes.Seeker : PlayerBodyTypes.Normal;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void UpdateTaskPanel(TaskPanelBehaviour instance)
|
||||
{
|
||||
instance.background.transform.localScale = (instance.taskText.textBounds.size.x > 0f)
|
||||
? new Vector3(instance.taskText.textBounds.size.x + 0.2f, instance.taskText.textBounds.size.y + 0.2f, 1f)
|
||||
: Vector3.zero;
|
||||
var vector = instance.background.sprite.bounds.extents;
|
||||
vector.y = -vector.y;
|
||||
vector = vector.Mul(instance.background.transform.localScale);
|
||||
instance.background.transform.localPosition = vector;
|
||||
var vector2 = instance.tab.sprite.bounds.extents;
|
||||
vector2 = vector2.Mul(instance.tab.transform.localScale);
|
||||
vector2.y = -vector2.y;
|
||||
vector2.x += vector.x * 2f;
|
||||
instance.tab.transform.localPosition = vector2;
|
||||
if (GameManager.Instance == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var yPos = 1.6f;
|
||||
var xPos = -instance.background.sprite.bounds.size.x * instance.background.transform.localScale.x;
|
||||
instance.closedPosition = new Vector3(xPos, yPos, instance.closedPosition.z);
|
||||
instance.openPosition = new Vector3(instance.openPosition.x, yPos, instance.openPosition.z);
|
||||
instance.timer = instance.open
|
||||
? Mathf.Min(1f, instance.timer + (Time.deltaTime / instance.animationTimeSeconds))
|
||||
: Mathf.Max(0f, instance.timer - (Time.deltaTime / instance.animationTimeSeconds));
|
||||
|
||||
Vector3 relativePos = new(
|
||||
Mathf.SmoothStep(instance.closedPosition.x, instance.openPosition.x, instance.timer),
|
||||
yPos,
|
||||
instance.openPosition.z);
|
||||
instance.transform.localPosition =
|
||||
AspectPosition.ComputePosition(AspectPosition.EdgeAlignments.LeftTop, relativePos);
|
||||
}
|
||||
|
||||
private int deadPlayerCount;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void OnPlayerDeath(PlayerControl player, bool assignGhostRole)
|
||||
{
|
||||
base.OnPlayerDeath(player, assignGhostRole);
|
||||
HudManager.Instance.NotifyOfDeath();
|
||||
var popup = GameManagerCreator.Instance.HideAndSeekManagerPrefab.DeathPopupPrefab;
|
||||
deadPlayerCount++;
|
||||
var item = UnityEngine.Object.Instantiate(popup, HudManager.Instance.transform.parent);
|
||||
item.Show(player, deadPlayerCount);
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.Roles;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.GameOptions;
|
||||
@@ -29,15 +32,17 @@ public abstract class AbstractOptionGroup
|
||||
public virtual Type? OptionableType => null;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the group should be shown in the modifiers menu. This is deprecated, please use ParentMenu!
|
||||
/// Gets a value indicating whether the group should be shown in the modifiers menu.
|
||||
/// </summary>
|
||||
// TODO: make this not a boolean
|
||||
// Completed: make this not a boolean
|
||||
[Obsolete("Use ParentMenu instead.", true)]
|
||||
[SuppressMessage("Info Code Smell", "S1133:Deprecated code should be removed", Justification = "Retained.")]
|
||||
public virtual bool ShowInModifiersMenu => false;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating which menu the group is in.
|
||||
/// </summary>
|
||||
public virtual MenuCategory ParentMenu => MenuCategory.Roles;
|
||||
public virtual MenuCategory ParentMenu => MenuCategory.Game;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the function that determines whether the group should be visible or not.
|
||||
@@ -45,56 +50,116 @@ public abstract class AbstractOptionGroup
|
||||
public virtual Func<bool> GroupVisible => () => true;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the group color. This is used to color the group in the options menu.
|
||||
/// Gets the group <see cref="Color"/>. This is used to color the group in the options menu.
|
||||
/// </summary>
|
||||
public virtual Color GroupColor => MiraApiPlugin.DefaultHeaderColor;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the group priority. This is used to determine the order in which groups are displayed in the options menu.
|
||||
/// Zero is the highest priority, and the default value is the max uint value.
|
||||
/// Zero is the highest priority, and the default value is the max <see langword="uint"/> value.
|
||||
/// </summary>
|
||||
public virtual uint GroupPriority => uint.MaxValue;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the default notification settings for the group.
|
||||
/// </summary>
|
||||
public virtual OptionNotifConfiguration Configuration => new(new Color(0.7333f, 0.7333f, 0.7333f, 1));
|
||||
|
||||
internal bool AllOptionsHidden { get; set; }
|
||||
|
||||
internal CategoryHeaderMasked? Header { get; set; }
|
||||
|
||||
internal bool Ready { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Base class for option groups. An option group is a collection of options that are displayed together in the options menu.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the optionable that this group contains.</typeparam>
|
||||
public abstract class AbstractOptionGroup<T> : AbstractOptionGroup where T : IOptionable
|
||||
public abstract class AbstractOptionGroup<T> : AbstractOptionGroup
|
||||
where T : IOptionable
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public override Type OptionableType => typeof(T);
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating which menu the group is in.
|
||||
/// </summary>
|
||||
/// <inheritdoc />
|
||||
public override MenuCategory ParentMenu
|
||||
{
|
||||
get
|
||||
{
|
||||
var type = typeof(T);
|
||||
if (type == typeof(BaseModifier))
|
||||
if (typeof(BaseModifier).IsAssignableFrom(type))
|
||||
{
|
||||
return MenuCategory.Modifiers;
|
||||
}
|
||||
else if (type == typeof(RoleBehaviour))
|
||||
else if (typeof(RoleBehaviour).IsAssignableFrom(type))
|
||||
{
|
||||
return MenuCategory.Roles;
|
||||
}
|
||||
|
||||
return MenuCategory.Game;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Base class for option groups. An option group is a collection of options that are displayed together in the options menu.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The custom role that the group is for.</typeparam>
|
||||
public abstract class AbstractRoleOptionGroup<T> : AbstractOptionGroup<T>
|
||||
where T : ICustomRole
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public override Type OptionableType => typeof(T);
|
||||
|
||||
/// <inheritdoc />
|
||||
public override MenuCategory ParentMenu => MenuCategory.Roles;
|
||||
|
||||
/// <inheritdoc />
|
||||
public override OptionNotifConfiguration Configuration
|
||||
{
|
||||
get
|
||||
{
|
||||
var role = CustomRoleManager.CustomMiraRoles.FirstOrDefault(x => x.GetType() == OptionableType);
|
||||
return role == null
|
||||
? new(new Color(0.7333f, 0.7333f, 0.7333f, 1))
|
||||
: new(role.RoleColor, role.Configuration.IconTmp);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Menu categories for option groups.
|
||||
/// </summary>
|
||||
public enum MenuCategory
|
||||
{
|
||||
/// <summary>
|
||||
/// Placeholder for indexing purposes. Options don't exist in the preset tab.
|
||||
/// </summary>
|
||||
Preset,
|
||||
|
||||
/// <summary>
|
||||
/// Determines the option group is in the game settings tab.
|
||||
/// </summary>
|
||||
Game,
|
||||
|
||||
/// <summary>
|
||||
/// Determines the option group is in the role settings tab.
|
||||
/// </summary>
|
||||
Roles,
|
||||
|
||||
/// <summary>
|
||||
/// Determines the option group is in the modifier settings tab.
|
||||
/// </summary>
|
||||
Modifiers,
|
||||
|
||||
/// <summary>
|
||||
/// Determines the option group is in the first custom settings tab.
|
||||
/// </summary>
|
||||
CustomOne,
|
||||
CustomTwo
|
||||
|
||||
/// <summary>
|
||||
/// Determines the option group is in the second custom settings tab.
|
||||
/// </summary>
|
||||
CustomTwo,
|
||||
}
|
||||
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