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Temporary fix for scroller being too small
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@@ -123,7 +123,7 @@ public static class GameModeOption
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private static void RefreshOptions(this GameOptionsMenu instance, AbstractGameMode mode)
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{
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instance.scrollBar.SetYBoundsMax(instance.scrollBar.GetYBounds().max + 1);
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}
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[HarmonyPatch(typeof(GameOptionsMenu), nameof(GameOptionsMenu.ValueChanged))]
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