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https://github.com/All-Of-Us-Mods/MiraAPI.git
synced 2026-10-19 15:51:48 +00:00
forgot shapeshifter's menu is a minigame itself
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1 file changed
+2
-23
@@ -12,22 +12,6 @@ using Object = UnityEngine.Object;
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namespace MiraAPI.Hud;
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/// <summary>
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/// Component registered in Il2Cpp domain to handle Unity events for custom menus.
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/// </summary>
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[RegisterInIl2Cpp]
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public class CustomPhoneMenuComponent(IntPtr cppPtr) : Minigame(cppPtr)
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{
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[SuppressMessage("Style", "IDE0051:Remove unused private members", Justification = "Unity convention.")]
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private void OnDisable()
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{
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if (ControllerManager.Instance)
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{
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ControllerManager.Instance.CloseOverlayMenu(name);
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}
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}
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}
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/// <summary>
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/// Defines an entry in a <see cref="CustomPhoneMenu"/> with a Panel.
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/// </summary>
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@@ -110,7 +94,7 @@ public abstract class CustomPhoneMenu : ICustomMenu
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/// <summary>
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/// Gets the wrapped component that the menu modifies.
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/// </summary>
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public CustomPhoneMenuComponent Component { get; internal set; } = null!;
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public ShapeshifterMinigame Component { get; internal set; } = null!;
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/// <inheritdoc/>
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public List<IMenuEntry> MenuEntries { get; protected set; } = [];
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@@ -171,10 +155,9 @@ public abstract class CustomPhoneMenu : ICustomMenu
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var ogMenu = shapeShifterRole.TryCast<ShapeshifterRole>()!.ShapeshifterMenu;
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var newMenu = Object.Instantiate(ogMenu);
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var component = newMenu.gameObject.AddComponent<CustomPhoneMenuComponent>();
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var customMenu = new TMenu
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{
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Component = component,
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Component = newMenu,
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panelPrefab = newMenu.PanelPrefab,
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xStart = newMenu.XStart,
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yStart = newMenu.YStart,
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@@ -188,10 +171,6 @@ public abstract class CustomPhoneMenu : ICustomMenu
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back.OnClick.RemoveAllListeners();
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back.OnClick.AddListener((UnityAction)customMenu.Close);
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component.CloseSound = newMenu.CloseSound;
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component.logger = newMenu.logger;
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component.OpenSound = newMenu.OpenSound;
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newMenu.DestroyImmediate();
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customMenu.transform.SetParent(Camera.main!.transform, false);
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