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+3
-3
@@ -1,8 +1,8 @@
|
||||
<Project>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Reactor" Version="2.3.1" />
|
||||
<PackageReference Include="Reactor" Version="2.5.0-ci.371" />
|
||||
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.735" Private="false" ExcludeAssets="runtime;native" />
|
||||
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2025.10.14" PrivateAssets="all" />
|
||||
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2026.6.5" PrivateAssets="all" />
|
||||
|
||||
<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
|
||||
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.1.0-rc.1" PrivateAssets="all" ExcludeAssets="runtime" />
|
||||
@@ -11,4 +11,4 @@
|
||||
<Target Name="Copy" AfterTargets="Build" Condition="'$(AmongUs)' != ''">
|
||||
<Copy SourceFiles="$(TargetPath)" DestinationFolder="$(AmongUs)/BepInEx/plugins/" UseSymboliclinksIfPossible="true" />
|
||||
</Target>
|
||||
</Project>
|
||||
</Project>
|
||||
@@ -8,7 +8,7 @@
|
||||
|
||||
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
|
||||
|
||||
<VersionPrefix>0.3.8</VersionPrefix>
|
||||
<VersionPrefix>0.4.3</VersionPrefix>
|
||||
<VersionSuffix>dev</VersionSuffix>
|
||||
|
||||
<Authors>All Of Us, XtraCube, Angxl</Authors>
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
using System.Linq;
|
||||
using BepInEx;
|
||||
using BepInEx;
|
||||
using BepInEx.Configuration;
|
||||
using BepInEx.Unity.IL2CPP;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor;
|
||||
using Reactor.Networking;
|
||||
using Reactor.Networking.Attributes;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example;
|
||||
|
||||
@@ -19,6 +20,7 @@ public partial class ExamplePlugin : BasePlugin, IMiraPlugin
|
||||
{
|
||||
public Harmony Harmony { get; } = new(Id);
|
||||
public string OptionsTitleText => "Mira API\nExample Mod";
|
||||
public string CustomOptionMenuNameTwo => "angxl's Options";
|
||||
public ConfigFile GetConfigFile() => Config;
|
||||
public override void Load()
|
||||
{
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
using MiraAPI.GameModes;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.GameModes;
|
||||
|
||||
public class ExampleMode : AbstractGameMode
|
||||
{
|
||||
public override string Name => "Example Mode";
|
||||
public override string Description => "An example gamemode.";
|
||||
public override LoadableAsset<Sprite>? Icon => ExampleAssets.ExampleButton;
|
||||
public override Color Color => Color.red;
|
||||
}
|
||||
@@ -10,6 +10,8 @@ public class ExampleOptions2 : AbstractOptionGroup
|
||||
|
||||
public override uint GroupPriority => 0; // This group will be displayed first. The default value is uint.MaxValue.
|
||||
|
||||
public override MenuCategory ParentMenu => MenuCategory.CustomTwo;
|
||||
|
||||
public ModdedPlayerOption PlayerOption2 { get; } = new("YOU MUST CHOSE A PLAYER", false);
|
||||
public ModdedPlayerOption PlayerOption { get; } = new("Eh whatever");
|
||||
public ModdedToggleOption ToggleOpt1 { get; } = new("Toggle Option 1", false);
|
||||
|
||||
@@ -9,7 +9,7 @@ public class GeneralModifierOptions : AbstractOptionGroup
|
||||
|
||||
public override uint GroupPriority => 0;
|
||||
|
||||
public override bool ShowInModifiersMenu => true;
|
||||
public override MenuCategory ParentMenu => MenuCategory.Modifiers;
|
||||
|
||||
[ModdedToggleOption("Some Boolean Option")]
|
||||
public bool SomeBooleanOption { get; set; } = true;
|
||||
|
||||
@@ -2,11 +2,17 @@
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.Attributes;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
|
||||
namespace MiraAPI.Example.Options.Roles;
|
||||
|
||||
public class FreezerRoleSettings : AbstractOptionGroup<FreezerRole>
|
||||
{
|
||||
public override OptionNotifConfiguration Configuration => new(
|
||||
Palette.Blue,
|
||||
TmpSpriteUtils.CreateSpriteAsset(
|
||||
MiraAssets.ImpostorFile.LoadAsset(),
|
||||
"ApiExample.Role.Impostor.FreezerRole"));
|
||||
public override string GroupName => "Custom Role";
|
||||
|
||||
[ModdedNumberOption("Freeze Duration", 1, 15, 1, MiraNumberSuffixes.Seconds)]
|
||||
|
||||
@@ -6,7 +6,7 @@ using MiraAPI.Utilities;
|
||||
|
||||
namespace MiraAPI.Example.Options.Roles;
|
||||
|
||||
public class TeleporterOptions : AbstractOptionGroup<TeleporterRole>
|
||||
public class TeleporterOptions : AbstractRoleOptionGroup<TeleporterRole>
|
||||
{
|
||||
public override string GroupName => "Teleporter";
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using AmongUs.GameOptions;
|
||||
using MiraAPI.Patches.Stubs;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
@@ -20,6 +21,8 @@ public class ChameloenRole : CrewmateRole, ICustomRole
|
||||
public CustomRoleConfiguration Configuration => new(this)
|
||||
{
|
||||
OptionsScreenshot = ExampleAssets.Banner,
|
||||
Icon = MiraAssets.CrewmateFile,
|
||||
IconTmp = TmpSpriteUtils.CreateSpriteAsset(MiraAssets.CrewmateFile.LoadAsset(), "ApiExample.Role.Impostor.ChameleonRole"),
|
||||
IntroSound = CustomRoleUtils.GetIntroSound(RoleTypes.Shapeshifter),
|
||||
};
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.Roles;
|
||||
@@ -13,6 +14,8 @@ public class FreezerRole : ImpostorRole, ICustomRole
|
||||
|
||||
public CustomRoleConfiguration Configuration => new CustomRoleConfiguration(this)
|
||||
{
|
||||
Icon = MiraAssets.ImpostorFile,
|
||||
IconTmp = TmpSpriteUtils.CreateSpriteAsset(MiraAssets.ImpostorFile.LoadAsset(), "ApiExample.Role.Impostor.FreezerRole"),
|
||||
OptionsScreenshot = ExampleAssets.Banner,
|
||||
MaxRoleCount = 2,
|
||||
};
|
||||
|
||||
@@ -5,12 +5,12 @@ using HarmonyLib;
|
||||
namespace MiraAPI.Colors;
|
||||
|
||||
/// <summary>
|
||||
/// Used to register and track custom colors.
|
||||
/// Used to register and track <see cref="CustomColor"/>s.
|
||||
/// </summary>
|
||||
public static class PaletteManager
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets all registered custom colors.
|
||||
/// Gets all registered <see cref="CustomColor"/>s.
|
||||
/// </summary>
|
||||
public static CustomColor[] RegisteredColors => [.. CustomColors];
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace MiraAPI.Colors;
|
||||
|
||||
/// <summary>
|
||||
/// Used to mark a class for custom colors registration.
|
||||
/// Used to mark a class for <see cref="CustomColor"/> registration.
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class RegisterCustomColorsAttribute : Attribute;
|
||||
@@ -3,20 +3,20 @@
|
||||
namespace MiraAPI.Events.Mira;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a Mira Button click is cancelled. Do not use for vanilla buttons.
|
||||
/// Invoked when a <see cref="CustomActionButton"/> click is cancelled. Do not use for vanilla <see cref="AbilityButton"/>s.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The Mira Button type.</typeparam>
|
||||
/// <typeparam name="T">The <see cref="CustomActionButton"/> type.</typeparam>
|
||||
public sealed class MiraButtonCancelledEvent<T> : MiraEvent where T : CustomActionButton
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Mira Button whose click was cancelled.
|
||||
/// Gets the <see cref="CustomActionButton"/> whose click was cancelled.
|
||||
/// </summary>
|
||||
public T Button { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="MiraButtonCancelledEvent{T}"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Mira Button whose click was cancelled.</param>
|
||||
/// <param name="button">The <see cref="CustomActionButton"/> whose click was cancelled.</param>
|
||||
public MiraButtonCancelledEvent(T button)
|
||||
{
|
||||
Button = button;
|
||||
@@ -24,19 +24,19 @@ public sealed class MiraButtonCancelledEvent<T> : MiraEvent where T : CustomActi
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a Mira Button click is cancelled. Do not use for vanilla buttons.
|
||||
/// Invoked when a <see cref="CustomActionButton"/> click is cancelled. Do not use for vanilla <see cref="AbilityButton"/>s.
|
||||
/// </summary>
|
||||
public sealed class MiraButtonCancelledEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Mira Button whose click was cancelled.
|
||||
/// Gets the <see cref="CustomActionButton"/> whose click was cancelled.
|
||||
/// </summary>
|
||||
public CustomActionButton Button { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="MiraButtonCancelledEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Mira Button whose click was cancelled.</param>
|
||||
/// <param name="button">The <see cref="CustomActionButton"/> whose click was cancelled.</param>
|
||||
public MiraButtonCancelledEvent(CustomActionButton button)
|
||||
{
|
||||
Button = button;
|
||||
|
||||
@@ -3,26 +3,26 @@
|
||||
namespace MiraAPI.Events.Mira;
|
||||
|
||||
/// <summary>
|
||||
/// Button click event for Mira Buttons only. Do not use for vanilla buttons.
|
||||
/// Button click event for <see cref="CustomActionButton"/>s only. Do not use for vanilla <see cref="AbilityButton"/>s.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The Mira Button type.</typeparam>
|
||||
/// <typeparam name="T">The <see cref="CustomActionButton"/> type.</typeparam>
|
||||
public sealed class MiraButtonClickEvent<T> : MiraCancelableEvent where T : CustomActionButton
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Mira Button that was clicked.
|
||||
/// Gets the <see cref="CustomActionButton"/> that was clicked.
|
||||
/// </summary>
|
||||
public T Button { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the generic click event that is invoked before this button-specific event.
|
||||
/// Gets the generic <see cref="MiraButtonClickEvent"/> that is invoked before this button-specific event.
|
||||
/// </summary>
|
||||
public MiraButtonClickEvent GenericClickEvent { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="MiraButtonClickEvent{T}"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Mira Button that was clicked.</param>
|
||||
/// <param name="genericClickEvent">The generic click event invoked before button-specific events.</param>
|
||||
/// <param name="button">The <see cref="CustomActionButton"/> that was clicked.</param>
|
||||
/// <param name="genericClickEvent">The generic <see cref="MiraButtonClickEvent"/> invoked before button-specific events.</param>
|
||||
public MiraButtonClickEvent(T button, MiraButtonClickEvent genericClickEvent)
|
||||
{
|
||||
GenericClickEvent = genericClickEvent;
|
||||
@@ -31,19 +31,19 @@ public sealed class MiraButtonClickEvent<T> : MiraCancelableEvent where T : Cust
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Button click event for Mira Buttons only. Do not use for vanilla buttons.
|
||||
/// Button click event for <see cref="CustomActionButton"/>s only. Do not use for vanilla <see cref="AbilityButton"/>s.
|
||||
/// </summary>
|
||||
public sealed class MiraButtonClickEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Mira Button that was clicked.
|
||||
/// Gets the <see cref="CustomActionButton"/> that was clicked.
|
||||
/// </summary>
|
||||
public CustomActionButton Button { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="MiraButtonClickEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Mira Button that was clicked.</param>
|
||||
/// <param name="button">The <see cref="CustomActionButton"/> that was clicked.</param>
|
||||
public MiraButtonClickEvent(CustomActionButton button)
|
||||
{
|
||||
Button = button;
|
||||
|
||||
@@ -1,8 +1,11 @@
|
||||
namespace MiraAPI.Events;
|
||||
using MiraAPI.PluginLoading;
|
||||
|
||||
namespace MiraAPI.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Abstract class for Mira Events that can be cancelled.
|
||||
/// </summary>
|
||||
[MiraIgnore]
|
||||
public abstract class MiraCancelableEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
namespace MiraAPI.Events;
|
||||
using MiraAPI.PluginLoading;
|
||||
|
||||
namespace MiraAPI.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Abstract class for Mira Events.
|
||||
/// </summary>
|
||||
[MiraIgnore]
|
||||
public abstract class MiraEvent;
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace MiraAPI.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Event handle to use when unregistering an event.
|
||||
/// Event handle to use when unregistering a <see cref="MiraEvent"/>.
|
||||
/// </summary>
|
||||
public class MiraEventHandle
|
||||
{
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using Reactor.Utilities;
|
||||
|
||||
namespace MiraAPI.Events;
|
||||
|
||||
@@ -13,11 +12,11 @@ public static class MiraEventManager
|
||||
private static readonly Dictionary<Type, List<MiraEventWrapper>> EventWrappers = [];
|
||||
|
||||
/// <summary>
|
||||
/// Invoke an event.
|
||||
/// Invoke a <see cref="MiraEvent"/>.
|
||||
/// </summary>
|
||||
/// <param name="eventInstance">The event instance.</param>
|
||||
/// <param name="eventInstance">The <typeparamref name="T"/> instance.</param>
|
||||
/// <typeparam name="T">Type of Event.</typeparam>
|
||||
/// <returns>If there was an event handler invoked for this event, return true. Otherwise, return false.</returns>
|
||||
/// <returns>If there was an event handler invoked for this event, return <see langword="true"/>. Otherwise, return <see langword="false"/>.</returns>
|
||||
public static bool InvokeEvent<T>(T eventInstance) where T : MiraEvent
|
||||
{
|
||||
EventWrappers.TryGetValue(typeof(T), out var handlers);
|
||||
@@ -42,11 +41,11 @@ public static class MiraEventManager
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoke an event and use a specific type to find the handlers.
|
||||
/// Invoke a <see cref="MiraEvent"/> and use a specific type to find the handlers.
|
||||
/// </summary>
|
||||
/// <param name="eventInstance">The event instance.</param>
|
||||
/// <param name="eventInstance">The <see cref="MiraEvent"/> instance.</param>
|
||||
/// <param name="type">The type to use for handler lookup.</param>
|
||||
/// <returns>If there was an event handler invoked for this event, return true. Otherwise, return false.</returns>
|
||||
/// <returns>If there was an event handler invoked for this event, return <see langword="true"/>. Otherwise, return <see langword="false"/>.</returns>
|
||||
public static bool InvokeEvent(MiraEvent eventInstance, Type type)
|
||||
{
|
||||
EventWrappers.TryGetValue(type, out var handlers);
|
||||
@@ -71,12 +70,12 @@ public static class MiraEventManager
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Register an event.
|
||||
/// Register a <see cref="MiraEvent"/> handler.
|
||||
/// </summary>
|
||||
/// <param name="type">The type of event.</param>
|
||||
/// <param name="methodInfo">The MethodInfo of the event handler.</param>
|
||||
/// <param name="type">The type of <see cref="MiraEvent"/> event.</param>
|
||||
/// <param name="methodInfo">The <see cref="MethodInfo"/> of the event handler.</param>
|
||||
/// <param name="priority">The priority of the event handler. Lower values are called first.</param>
|
||||
/// <returns>An event handle to use when unregistering the event.</returns>
|
||||
/// <returns>A <see cref="MiraEventHandle"/> to use when unregistering the event.</returns>
|
||||
public static MiraEventHandle RegisterEventHandler(Type type, MethodInfo methodInfo, int priority = 0)
|
||||
{
|
||||
if (!type.IsSubclassOf(typeof(MiraEvent)))
|
||||
@@ -102,12 +101,12 @@ public static class MiraEventManager
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Register an event.
|
||||
/// Register a <typeparamref name="T"/> handler.
|
||||
/// </summary>
|
||||
/// <param name="handler">The callback method/handler for the event.</param>
|
||||
/// <param name="priority">The priority of the event handler. Lower values are called first.</param>
|
||||
/// <typeparam name="T">Type of event.</typeparam>
|
||||
/// <returns>An event handle to use when unregistering the event.</returns>
|
||||
/// <typeparam name="T">Type of <see cref="MiraEvent"/> event.</typeparam>
|
||||
/// <returns>A <see cref="MiraEventHandle"/> to use when unregistering the event.</returns>
|
||||
public static MiraEventHandle RegisterEventHandler<T>(Action<T> handler, int priority = 0) where T : MiraEvent
|
||||
{
|
||||
EventWrappers.TryAdd(typeof(T), []);
|
||||
@@ -127,10 +126,10 @@ public static class MiraEventManager
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unregister an event using the event handle.
|
||||
/// Unregister a <see cref="MiraEvent"/> handler using the <see cref="MiraEventHandle"/>.
|
||||
/// </summary>
|
||||
/// <param name="eventHandle">A handle to the event.</param>
|
||||
/// <returns>True if the event was unregistered successfully, false otherwise.</returns>
|
||||
/// <returns><see langword="true"/> if the event was unregistered successfully, <see langword="false"/> otherwise.</returns>
|
||||
public static bool UnregisterEventHandler(MiraEventHandle eventHandle)
|
||||
{
|
||||
if (!EventWrappers.TryGetValue(eventHandle.EventType, out var handlers))
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace MiraAPI.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Wrapper for event handlers.
|
||||
/// Wrapper for <see cref="MiraEvent"/> handlers.
|
||||
/// </summary>
|
||||
public class MiraEventWrapper
|
||||
{
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace MiraAPI.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Register an event.
|
||||
/// Register a <see cref="MiraEvent"/> handler.
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.Method)]
|
||||
public class RegisterEventAttribute : Attribute
|
||||
|
||||
@@ -6,30 +6,86 @@
|
||||
public class AfterMurderEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player that killed the target.
|
||||
/// Gets the <see cref="PlayerControl"/> that killed the <see cref="Target"/>.
|
||||
/// </summary>
|
||||
public PlayerControl Source { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player that was killed.
|
||||
/// Gets the <see cref="PlayerControl"/> that was killed.
|
||||
/// </summary>
|
||||
public PlayerControl Target { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player's body, if it exists.
|
||||
/// Gets the <see cref="PlayerControl"/> that was framed, if any.
|
||||
/// </summary>
|
||||
public PlayerControl? Framed { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the murder was done indirectly.
|
||||
/// This is commonly used to prevent the <see cref="Source"/> <see cref="PlayerControl"/> from being killed.
|
||||
/// </summary>
|
||||
public bool IsIndirectAttack { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the murder was able to bypass protective roles or general defense, such as <see cref="GuardianAngelRole"/>.
|
||||
/// </summary>
|
||||
public bool IgnoreDefense { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the <see cref="Target"/>'s <see cref="DeadBody"/>, if it exists.
|
||||
/// </summary>
|
||||
public DeadBody? DeadBody { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="AfterMurderEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="source">The killer.</param>
|
||||
/// <param name="target">The killed player.</param>
|
||||
/// <param name="deadBody">The player's vody, if it exists.</param>
|
||||
/// <param name="source">The <see cref="PlayerControl"/> that killed the <paramref name="target"/>.</param>
|
||||
/// <param name="target">The <see cref="PlayerControl"/> that was killed.</param>
|
||||
/// <param name="deadBody">The <paramref name="target"/>'s <see cref="DeadBody"/>, if it exists.</param>
|
||||
/// <param name="isIndirect">Whether the murder was caused indirectly.</param>
|
||||
/// <param name="ignoreDefense">Whether the murder ignored protection.</param>
|
||||
public AfterMurderEvent(PlayerControl source, PlayerControl target, DeadBody? deadBody, bool isIndirect, bool ignoreDefense = false)
|
||||
{
|
||||
Source = source;
|
||||
Target = target;
|
||||
Framed = null;
|
||||
DeadBody = deadBody;
|
||||
IsIndirectAttack = isIndirect;
|
||||
IgnoreDefense = ignoreDefense;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="AfterMurderEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="source">The <see cref="PlayerControl"/> that killed the <paramref name="target"/>.</param>
|
||||
/// <param name="target">The <see cref="PlayerControl"/> that was killed.</param>
|
||||
/// <param name="framed">The <see cref="PlayerControl"/> that was framed.</param>
|
||||
/// <param name="deadBody">The <paramref name="target"/>'s <see cref="DeadBody"/>, if it exists.</param>
|
||||
/// <param name="isIndirect">Whether the murder was caused indirectly.</param>
|
||||
/// <param name="ignoreDefense">Whether the murder ignored protection.</param>
|
||||
public AfterMurderEvent(PlayerControl source, PlayerControl target, PlayerControl framed, DeadBody? deadBody, bool isIndirect = true, bool ignoreDefense = false)
|
||||
{
|
||||
Source = source;
|
||||
Target = target;
|
||||
Framed = framed;
|
||||
DeadBody = deadBody;
|
||||
IsIndirectAttack = isIndirect;
|
||||
IgnoreDefense = ignoreDefense;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="AfterMurderEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="source">The <see cref="PlayerControl"/> that killed the <paramref name="target"/>.</param>
|
||||
/// <param name="target">The <see cref="PlayerControl"/> that was killed.</param>
|
||||
/// <param name="deadBody">The <paramref name="target"/>'s <see cref="DeadBody"/>, if it exists.</param>
|
||||
public AfterMurderEvent(PlayerControl source, PlayerControl target, DeadBody? deadBody)
|
||||
{
|
||||
Source = source;
|
||||
Target = target;
|
||||
Framed = null;
|
||||
DeadBody = deadBody;
|
||||
IsIndirectAttack = false;
|
||||
IgnoreDefense = false;
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked before RpcEndGame is called, allowing cancellation of the game end entirely.
|
||||
/// Invoked before <see cref="GameManager.RpcEndGame"/> is called, allowing cancellation of the game end entirely.
|
||||
/// </summary>
|
||||
public class BeforeGameEndEvent : MiraCancelableEvent
|
||||
{
|
||||
|
||||
@@ -8,42 +8,101 @@ namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
public sealed class BeforeMurderEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player that is killing the target.
|
||||
/// Gets the <see cref="PlayerControl"/> that is killing the <see cref="Target"/>.
|
||||
/// </summary>
|
||||
public PlayerControl Source { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player that is being killed.
|
||||
/// Gets the <see cref="PlayerControl"/> that is being killed.
|
||||
/// </summary>
|
||||
public PlayerControl Target { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets whether the murder was meant to be done in a meeting via an enum.
|
||||
/// Gets the <see cref="PlayerControl"/> that is being framed, if any.
|
||||
/// </summary>
|
||||
public PlayerControl? Framed { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether the murder is done indirectly.
|
||||
/// This is commonly used to prevent the <see cref="Source"/> <see cref="PlayerControl"/> from being killed.
|
||||
/// </summary>
|
||||
public bool IsIndirectAttack { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether the murder should bypass protective roles or general defense, such as <see cref="GuardianAngelRole"/>.
|
||||
/// </summary>
|
||||
public bool IgnoreDefense { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets whether the murder was meant to be done in a meeting, via an enum.
|
||||
/// </summary>
|
||||
public MeetingCheck InMeeting { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="BeforeMurderEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="source">The player that is killing the target.</param>
|
||||
/// <param name="target">The player that is being killed.</param>
|
||||
/// <param name="source">The <see cref="PlayerControl"/> that is killing the <paramref name="target"/>.</param>
|
||||
/// <param name="target">The <see cref="PlayerControl"/> that is being killed.</param>
|
||||
/// <param name="isIndirect">Whether the murder is caused indirectly.</param>
|
||||
/// <param name="ignoreDefense">Whether the murder should ignore protection.</param>
|
||||
/// <param name="inMeeting">Whether the murder is intended to be triggered in a meeting.</param>
|
||||
public BeforeMurderEvent(PlayerControl source, PlayerControl target, MeetingCheck inMeeting)
|
||||
public BeforeMurderEvent(PlayerControl source, PlayerControl target, bool isIndirect, bool ignoreDefense = false, MeetingCheck inMeeting = MeetingCheck.Ignore)
|
||||
{
|
||||
Source = source;
|
||||
Target = target;
|
||||
Framed = null;
|
||||
IsIndirectAttack = isIndirect;
|
||||
IgnoreDefense = ignoreDefense;
|
||||
InMeeting = inMeeting;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="BeforeMurderEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="source">The player that is killing the target.</param>
|
||||
/// <param name="target">The player that is being killed.</param>
|
||||
/// <param name="source">The <see cref="PlayerControl"/> that is killing the <paramref name="target"/>.</param>
|
||||
/// <param name="target">The <see cref="PlayerControl"/> that is being killed.</param>
|
||||
/// <param name="framed">The <see cref="PlayerControl"/> that is being framed.</param>
|
||||
/// <param name="isIndirect">Whether the murder is caused indirectly.</param>
|
||||
/// <param name="ignoreDefense">Whether the murder should ignore protection.</param>
|
||||
/// <param name="inMeeting">Whether the murder is intended to be triggered in a meeting.</param>
|
||||
public BeforeMurderEvent(PlayerControl source, PlayerControl target, PlayerControl framed, bool isIndirect = true, bool ignoreDefense = false, MeetingCheck inMeeting = MeetingCheck.Ignore)
|
||||
{
|
||||
Source = source;
|
||||
Target = target;
|
||||
Framed = framed;
|
||||
IsIndirectAttack = isIndirect;
|
||||
IgnoreDefense = ignoreDefense;
|
||||
InMeeting = inMeeting;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="BeforeMurderEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="source">The <see cref="PlayerControl"/> that is killing the <paramref name="target"/>.</param>
|
||||
/// <param name="target">The <see cref="PlayerControl"/> that is being killed.</param>
|
||||
/// <param name="inMeeting">Whether the murder is intended to be triggered in a meeting.</param>
|
||||
public BeforeMurderEvent(PlayerControl source, PlayerControl target, MeetingCheck inMeeting)
|
||||
{
|
||||
Source = source;
|
||||
Target = target;
|
||||
Framed = null;
|
||||
IsIndirectAttack = false;
|
||||
IgnoreDefense = false;
|
||||
InMeeting = inMeeting;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="BeforeMurderEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="source">The <see cref="PlayerControl"/> that is killing the <paramref name="target"/>.</param>
|
||||
/// <param name="target">The <see cref="PlayerControl"/> that is being killed.</param>
|
||||
public BeforeMurderEvent(PlayerControl source, PlayerControl target)
|
||||
{
|
||||
Source = source;
|
||||
Target = target;
|
||||
Framed = null;
|
||||
IsIndirectAttack = false;
|
||||
IgnoreDefense = false;
|
||||
InMeeting = MeetingCheck.Ignore;
|
||||
}
|
||||
}
|
||||
@@ -1,12 +1,13 @@
|
||||
namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
/// <summary>
|
||||
/// Event invoked on IntroCutscene.OnDestroy and ExileController.WrapUp to determine if it should run the round event or not.
|
||||
/// Event invoked on <see cref="IntroCutscene.OnDestroy"/> and <see cref="ExileController.WrapUp"/>
|
||||
/// to determine if it should run the <see cref="RoundStartEvent"/> event or not.
|
||||
/// </summary>
|
||||
public class BeforeRoundStartEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the event was triggered by the IntroCutscene or ExileController.
|
||||
/// Gets a value indicating whether the event was triggered by the <see cref="IntroCutscene"/> or <see cref="ExileController"/>.
|
||||
/// </summary>
|
||||
public bool TriggeredByIntro { get; }
|
||||
|
||||
|
||||
@@ -6,14 +6,14 @@
|
||||
public class GameEndEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the EndGameManager.
|
||||
/// Gets the <see cref="global::EndGameManager"/> instance.
|
||||
/// </summary>
|
||||
public EndGameManager EndGameManager { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="GameEndEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="manager">The instance of the EndGameManager.</param>
|
||||
/// <param name="manager">The <see cref="global::EndGameManager"/> instance.</param>
|
||||
public GameEndEvent(EndGameManager manager)
|
||||
{
|
||||
EndGameManager = manager;
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
public class IntroBeginEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the IntroCutscene.
|
||||
/// Gets the <see cref="global::IntroCutscene"/> instance.
|
||||
/// </summary>
|
||||
public IntroCutscene IntroCutscene { get; }
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
public class IntroEndEvent(IntroCutscene introCutscene) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the IntroCutscene.
|
||||
/// Gets the <see cref="global::IntroCutscene"/> instance.
|
||||
/// </summary>
|
||||
public IntroCutscene IntroCutscene { get; } = introCutscene;
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
public class IntroRoleRevealEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the IntroCutscene.
|
||||
/// Gets the <see cref="global::IntroCutscene"/> instance.
|
||||
/// </summary>
|
||||
public IntroCutscene IntroCutscene { get; }
|
||||
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
/// <summary>
|
||||
/// Start Round event, invoked on IntroCutscene.OnDestroy and ExileController.WrapUp if the event isn't cancelled.
|
||||
/// Start Round event, invoked on <see cref="IntroCutscene.OnDestroy"/> and <see cref="ExileController.WrapUp"/>
|
||||
/// if the <see cref="BeforeRoundStartEvent"/> isn't cancelled.
|
||||
/// </summary>
|
||||
public class RoundStartEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the event was triggered by the IntroCutscene or ExileController.
|
||||
/// Gets a value indicating whether the event was triggered by the <see cref="IntroCutscene"/> or <see cref="ExileController"/>.
|
||||
/// </summary>
|
||||
public bool TriggeredByIntro { get; }
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@ namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
public class SetRoleEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player whos role was changed.
|
||||
/// Gets the <see cref="PlayerControl"/> whose role was changed.
|
||||
/// </summary>
|
||||
public PlayerControl Player { get; }
|
||||
|
||||
|
||||
@@ -3,20 +3,20 @@
|
||||
namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a Vanilla Button click is cancelled. Do not use for custom buttons.
|
||||
/// Invoked when a Vanilla <see cref="AbilityButton"/> click is cancelled. Do not use for <see cref="CustomActionButton"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The Vanilla Button type.</typeparam>
|
||||
/// <typeparam name="T">The vanilla <see cref="AbilityButton"/> type.</typeparam>
|
||||
public sealed class VanillaButtonCancelledEvent<T> : MiraEvent where T : AbilityButton
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Vanilla Button whose click was cancelled.
|
||||
/// Gets the Vanilla <see cref="AbilityButton"/> whose click was cancelled.
|
||||
/// </summary>
|
||||
public T Button { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="VanillaButtonCancelledEvent{T}"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Mira Button whose click was cancelled.</param>
|
||||
/// <param name="button">The vanilla <see cref="AbilityButton"/> whose click was cancelled.</param>
|
||||
public VanillaButtonCancelledEvent(T button)
|
||||
{
|
||||
Button = button;
|
||||
@@ -24,19 +24,19 @@ public sealed class VanillaButtonCancelledEvent<T> : MiraEvent where T : Ability
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a Vanilla Button click is cancelled. Do not use for custom buttons.
|
||||
/// Invoked when a Vanilla <see cref="AbilityButton"/> click is cancelled. Do not use for <see cref="CustomActionButton"/>s.
|
||||
/// </summary>
|
||||
public sealed class VanillaButtonCancelledEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Vanilla Button whose click was cancelled.
|
||||
/// Gets the Vanilla <see cref="AbilityButton"/> whose click was cancelled.
|
||||
/// </summary>
|
||||
public AbilityButton Button { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="VanillaButtonCancelledEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Vanilla Button whose click was cancelled.</param>
|
||||
/// <param name="button">The vanilla <see cref="AbilityButton"/> whose click was cancelled.</param>
|
||||
public VanillaButtonCancelledEvent(AbilityButton button)
|
||||
{
|
||||
Button = button;
|
||||
|
||||
@@ -3,26 +3,26 @@
|
||||
namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
/// <summary>
|
||||
/// Button click event for Vanilla Buttons only. Do not use for custom buttons.
|
||||
/// Button click event for Vanilla <see cref="AbilityButton"/>s only. Do not use for <see cref="CustomActionButton"/>s.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The Vanilla Button type.</typeparam>
|
||||
/// <typeparam name="T">The vanilla <see cref="AbilityButton"/> type.</typeparam>
|
||||
public sealed class VanillaButtonClickEvent<T> : MiraCancelableEvent where T : AbilityButton
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Vanilla Button that was clicked.
|
||||
/// Gets the vanilla <see cref="AbilityButton"/> that was clicked.
|
||||
/// </summary>
|
||||
public T Button { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the generic click event that is invoked before this button-specific event.
|
||||
/// Gets the generic <see cref="VanillaButtonClickEvent"/> that is invoked before this button-specific event.
|
||||
/// </summary>
|
||||
public VanillaButtonClickEvent GenericClickEvent { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="VanillaButtonClickEvent{T}"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Mira Button that was clicked.</param>
|
||||
/// <param name="genericClickEvent">The generic click event invoked before button-specific events.</param>
|
||||
/// <param name="button">The vanilla <see cref="AbilityButton"/> that was clicked.</param>
|
||||
/// <param name="genericClickEvent">The generic <see cref="VanillaButtonClickEvent"/> invoked before button-specific events.</param>
|
||||
public VanillaButtonClickEvent(T button, VanillaButtonClickEvent genericClickEvent)
|
||||
{
|
||||
GenericClickEvent = genericClickEvent;
|
||||
@@ -31,31 +31,31 @@ public sealed class VanillaButtonClickEvent<T> : MiraCancelableEvent where T : A
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Button click event for Vanilla Buttons only. Do not use for custom buttons.
|
||||
/// Button click event for Vanilla <see cref="AbilityButton"/> only. Do not use for <see cref="CustomActionButton"/>s.
|
||||
/// </summary>
|
||||
public sealed class VanillaButtonClickEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Vanilla Button that was clicked.
|
||||
/// Gets the Vanilla <see cref="AbilityButton"/> that was clicked.
|
||||
/// </summary>
|
||||
public AbilityButton Button { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the target player, if any, of the Vanilla Button that was clicked.
|
||||
/// Gets the target <see cref="PlayerControl"/>, if any, of the Vanilla <see cref="AbilityButton"/> that was clicked.
|
||||
/// </summary>
|
||||
public PlayerControl? PlayerTarget { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the target vent, if any, of the Vanilla Button that was clicked.
|
||||
/// Gets the target <see cref="Vent"/>, if any, of the Vanilla <see cref="AbilityButton"/> that was clicked.
|
||||
/// </summary>
|
||||
public Vent? VentTarget { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="VanillaButtonClickEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Vanilla Button that was clicked.</param>
|
||||
/// <param name="playerTarget">The Player target, if any.</param>
|
||||
/// <param name="ventTarget">The Vent target, if any.</param>
|
||||
/// <param name="button">The Vanilla <see cref="AbilityButton"/> that was clicked.</param>
|
||||
/// <param name="playerTarget">The <see cref="PlayerControl"/> target, if any.</param>
|
||||
/// <param name="ventTarget">The <see cref="Vent"/> target, if any.</param>
|
||||
public VanillaButtonClickEvent(AbilityButton button, PlayerControl? playerTarget = null, Vent? ventTarget = null)
|
||||
{
|
||||
Button = button;
|
||||
|
||||
@@ -6,14 +6,14 @@
|
||||
public class PlayerOpenSabotageEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the MapBehaviour.
|
||||
/// Gets the <see cref="global::MapBehaviour"/>.
|
||||
/// </summary>
|
||||
public MapBehaviour MapBehaviour { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="PlayerOpenSabotageEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="mapBehaviour">The MapBehaviour.</param>
|
||||
/// <param name="mapBehaviour">The <see cref="global::MapBehaviour"/>.</param>
|
||||
public PlayerOpenSabotageEvent(MapBehaviour mapBehaviour)
|
||||
{
|
||||
MapBehaviour = mapBehaviour;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
namespace MiraAPI.Events.Vanilla.Map;
|
||||
|
||||
/// <summary>
|
||||
/// Cancelable event that is invoked before a system is updated. Usually used for sabotage events.
|
||||
/// <see cref="MiraCancelableEvent"/> that is invoked before a system is updated. Usually used for sabotage events.
|
||||
/// </summary>
|
||||
public class UpdateSystemEvent : MiraCancelableEvent
|
||||
{
|
||||
@@ -11,7 +11,7 @@ public class UpdateSystemEvent : MiraCancelableEvent
|
||||
public SystemTypes SystemType { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player that is updating the system.
|
||||
/// Gets the <see cref="PlayerControl"/> that is updating the system.
|
||||
/// </summary>
|
||||
public PlayerControl Player { get; }
|
||||
|
||||
@@ -21,10 +21,10 @@ public class UpdateSystemEvent : MiraCancelableEvent
|
||||
public byte Amount { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="UpdateSystemEvent"/> class.
|
||||
/// Initializes a new instance of the <see cref="UpdateSystemEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="systemType">The SystemType being updated.</param>
|
||||
/// <param name="player">The player that is updating the system.</param>
|
||||
/// <param name="systemType">The <see cref="SystemTypes"/> being updated.</param>
|
||||
/// <param name="player">The <see cref="PlayerControl"/> that is updating the system.</param>
|
||||
/// <param name="amount">Amount to update System to.</param>
|
||||
public UpdateSystemEvent(SystemTypes systemType, PlayerControl player, byte amount)
|
||||
{
|
||||
|
||||
@@ -6,14 +6,14 @@
|
||||
public class EjectionEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the ExileController.
|
||||
/// Gets the <see cref="global::ExileController"/> instance.
|
||||
/// </summary>
|
||||
public ExileController ExileController { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="EjectionEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="controller">The exile controller.</param>
|
||||
/// <param name="controller">The <see cref="global::ExileController"/> instance.</param>
|
||||
public EjectionEvent(ExileController controller)
|
||||
{
|
||||
ExileController = controller;
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
public class EndMeetingEvent(MeetingHud meetingHud) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the MeetingHud instance.
|
||||
/// Gets the <see cref="global::MeetingHud"/> instance.
|
||||
/// </summary>
|
||||
public MeetingHud MeetingHud { get; } = meetingHud;
|
||||
}
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
/// <summary>
|
||||
/// The event that is invoked when a body is reported.
|
||||
/// This is invoked in CmdReportBody.
|
||||
/// This is invoked in <see cref="PlayerControl.CmdReportDeadBody(NetworkedPlayerInfo)"/>.
|
||||
/// </summary>
|
||||
public class ReportBodyEvent : MiraCancelableEvent
|
||||
{
|
||||
@@ -12,12 +12,12 @@ public class ReportBodyEvent : MiraCancelableEvent
|
||||
public PlayerControl Reporter { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player that is being reported. Will be null for emergency meeting.
|
||||
/// Gets the player that is being reported. Will be <see langword="null"/> for emergency meeting.
|
||||
/// </summary>
|
||||
public NetworkedPlayerInfo? Target { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the body that is being reported. Will be null for emergency meeting.
|
||||
/// Gets the <see cref="DeadBody"/> that is being reported. Will be <see langword="null"/> for emergency meeting.
|
||||
/// </summary>
|
||||
public DeadBody? Body { get; }
|
||||
|
||||
@@ -26,7 +26,7 @@ public class ReportBodyEvent : MiraCancelableEvent
|
||||
/// </summary>
|
||||
/// <param name="reporter">The player who reported the body.</param>
|
||||
/// <param name="target">The player being reported.</param>
|
||||
/// <param name="body">The body being reported.</param>
|
||||
/// <param name="body">The <see cref="DeadBody"/> being reported.</param>
|
||||
public ReportBodyEvent(PlayerControl reporter, NetworkedPlayerInfo? target, DeadBody? body)
|
||||
{
|
||||
Reporter = reporter;
|
||||
|
||||
@@ -7,14 +7,14 @@
|
||||
public class StartMeetingEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the MeetingHud instance.
|
||||
/// Gets the <see cref="global::MeetingHud"/> instance.
|
||||
/// </summary>
|
||||
public MeetingHud MeetingHud { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="StartMeetingEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="meetingHud">The MeetingHud instance.</param>
|
||||
/// <param name="meetingHud">The <see cref="global::MeetingHud"/> instance.</param>
|
||||
public StartMeetingEvent(MeetingHud meetingHud)
|
||||
{
|
||||
MeetingHud = meetingHud;
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
using MiraAPI.Voting;
|
||||
|
||||
namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
|
||||
/// <summary>
|
||||
/// Event that is invoked after the local player successfully votes a player or skips. This event is not cancelable.
|
||||
@@ -8,7 +6,7 @@ namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
public class AfterVoteEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the voter's vote data.
|
||||
/// Gets the instance of the voter's <see cref="PlayerVoteArea"/>.
|
||||
/// </summary>
|
||||
public PlayerVoteArea VoteArea { get; }
|
||||
|
||||
@@ -20,7 +18,7 @@ public class AfterVoteEvent : MiraEvent
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="AfterVoteEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="playerVoteArea">The player vote area that was voted on.</param>
|
||||
/// <param name="playerVoteArea">The <see cref="PlayerVoteArea"/> that was voted on.</param>
|
||||
/// <param name="voter">The player who voted.</param>
|
||||
public AfterVoteEvent(PlayerVoteArea playerVoteArea, PlayerControl voter)
|
||||
{
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
using MiraAPI.Voting;
|
||||
|
||||
namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
|
||||
/// <summary>
|
||||
/// Event that is invoked before the local player confirms a vote on a player or when skipping. This event is cancelable.
|
||||
@@ -8,7 +6,7 @@ namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
public class BeforeVoteEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the voter's vote data.
|
||||
/// Gets the instance of the voter's <see cref="PlayerVoteArea"/>.
|
||||
/// </summary>
|
||||
public PlayerVoteArea VoteArea { get; }
|
||||
|
||||
@@ -20,7 +18,7 @@ public class BeforeVoteEvent : MiraCancelableEvent
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="BeforeVoteEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="playerVoteArea">The player vote area that was voted on.</param>
|
||||
/// <param name="playerVoteArea">The <see cref="PlayerVoteArea"/> that was voted on.</param>
|
||||
/// <param name="voter">The player who voted.</param>
|
||||
public BeforeVoteEvent(PlayerVoteArea playerVoteArea, PlayerControl voter)
|
||||
{
|
||||
|
||||
@@ -18,7 +18,7 @@ public class CheckForEndVotingEvent : MiraCancelableEvent
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="CheckForEndVotingEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="isVotingComplete">>True if voting is complete, false otherwise.</param>
|
||||
/// <param name="isVotingComplete"><see langword="true"/> if voting is complete, <see langword="false"/> otherwise.</param>
|
||||
public CheckForEndVotingEvent(bool isVotingComplete)
|
||||
{
|
||||
IsVotingComplete = isVotingComplete;
|
||||
|
||||
@@ -15,7 +15,7 @@ public class DummyVoteEvent : MiraCancelableEvent
|
||||
public DummyBehaviour Dummy { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the instance of the dummy's vote data.
|
||||
/// Gets the instance of the dummy's <see cref="PlayerVoteData"/>.
|
||||
/// </summary>
|
||||
public PlayerVoteData VoteData { get; }
|
||||
|
||||
|
||||
@@ -5,12 +5,12 @@ namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
/// <summary>
|
||||
/// The event that is invoked when Mira handles a vote. This is invoked before Mira's behaviour, so be cautious.
|
||||
/// If you intend on adding custom vote behaviour, cancel the event and do so.
|
||||
/// If you are NOT canceling the event, keep in mind that Mira automatically removes a vote and adds the suspect to the VotedPlayers list after this event is invoked.
|
||||
/// If you are NOT canceling the event, keep in mind that Mira automatically removes a vote and adds the suspect to the <see cref="PlayerVoteData.Votes"/> list after this event is invoked.
|
||||
/// </summary>
|
||||
public class HandleVoteEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the voter's vote data.
|
||||
/// Gets the instance of the voter's <see cref="PlayerVoteData"/>.
|
||||
/// </summary>
|
||||
public PlayerVoteData VoteData { get; }
|
||||
|
||||
@@ -25,19 +25,19 @@ public class HandleVoteEvent : MiraCancelableEvent
|
||||
public byte TargetId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether to prevent the vote from commencing.
|
||||
/// Gets or sets a value indicating whether to prevent the vote from commencing.
|
||||
/// </summary>
|
||||
public bool PreventVote { get; }
|
||||
public bool PreventVote { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player info of the target.
|
||||
/// Gets the <see cref="NetworkedPlayerInfo"/> of the target.
|
||||
/// </summary>
|
||||
public NetworkedPlayerInfo TargetPlayerInfo { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="HandleVoteEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="playerVoteData">The voter's data.</param>
|
||||
/// <param name="playerVoteData">The voter's <see cref="PlayerVoteData"/>.</param>
|
||||
/// <param name="targetId">The target's playerId.</param>
|
||||
public HandleVoteEvent(PlayerVoteData playerVoteData, byte targetId)
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
public class MeetingSelectEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the voter's vote data.
|
||||
/// Gets the instance of the voter's <see cref="PlayerVoteData"/>.
|
||||
/// </summary>
|
||||
public PlayerVoteData VoteData { get; }
|
||||
|
||||
@@ -18,7 +18,7 @@ public class MeetingSelectEvent : MiraEvent
|
||||
public int TargetId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player info of the target.
|
||||
/// Gets the <see cref="NetworkedPlayerInfo"/> of the target.
|
||||
/// </summary>
|
||||
public NetworkedPlayerInfo TargetPlayerInfo { get; }
|
||||
|
||||
@@ -30,9 +30,9 @@ public class MeetingSelectEvent : MiraEvent
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="MeetingSelectEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="playerVoteData">The voter's data.</param>
|
||||
/// <param name="playerVoteData">The voter's <see cref="PlayerVoteData"/>.</param>
|
||||
/// <param name="targetId">The target's playerId.</param>
|
||||
/// <param name="allowSelect">>Whether the player is allowed to select the target.</param>
|
||||
/// <param name="allowSelect">Whether the player is allowed to select the target.</param>
|
||||
public MeetingSelectEvent(PlayerVoteData playerVoteData, int targetId, bool allowSelect)
|
||||
{
|
||||
VoteData = playerVoteData;
|
||||
|
||||
@@ -4,20 +4,20 @@ using MiraAPI.Voting;
|
||||
namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
|
||||
/// <summary>
|
||||
/// Called in VotingUtils.HandlePopulateResults.
|
||||
/// Called in <see cref="VotingUtils.HandlePopulateResults"/>.
|
||||
/// Cancelling is NOT advised but if you do plan on cancelling, please ensure you account for displaying ALL player's votes.
|
||||
/// </summary>
|
||||
public class PopulateResultsEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets a list of networked votes.
|
||||
/// Gets a list of networked <see cref="CustomVote"/>s.
|
||||
/// </summary>
|
||||
public List<CustomVote> Votes { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="PopulateResultsEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="votes">The list of votes.</param>
|
||||
/// <param name="votes">The list of <see cref="CustomVote"/>s.</param>
|
||||
public PopulateResultsEvent(List<CustomVote> votes)
|
||||
{
|
||||
Votes = votes;
|
||||
|
||||
@@ -10,8 +10,8 @@ namespace MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
/// <remarks>
|
||||
/// Initializes a new instance of the <see cref="ProcessVotesEvent"/> class.
|
||||
/// </remarks>
|
||||
/// <param name="votes">>The list of votes that are being processed.</param>
|
||||
/// <param name="exiledPlayer">The player to be exiled. Will be null if no player is to be exiled.</param>
|
||||
/// <param name="votes">The list of <see cref="CustomVote"/>s that are being processed.</param>
|
||||
/// <param name="exiledPlayer">The player to be exiled. Will be <see langword="null"/> if no player is to be exiled.</param>
|
||||
public class ProcessVotesEvent(List<CustomVote> votes, NetworkedPlayerInfo? exiledPlayer = null) : MiraEvent
|
||||
{
|
||||
private readonly List<CustomVote> _originalVotes = [.. votes];
|
||||
@@ -29,12 +29,12 @@ public class ProcessVotesEvent(List<CustomVote> votes, NetworkedPlayerInfo? exil
|
||||
public bool VotesModified => !Votes.SequenceEqual(_originalVotes);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the list of votes that are being processed.
|
||||
/// Gets the list of <see cref="CustomVote"/>s that are being processed.
|
||||
/// </summary>
|
||||
public List<CustomVote> Votes { get; } = votes;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the player to be exiled. Will be null if no player is to be exiled.
|
||||
/// Gets or sets the player to be exiled. Will be <see langword="null"/> if no player is to be exiled.
|
||||
/// </summary>
|
||||
public NetworkedPlayerInfo? ExiledPlayer
|
||||
{
|
||||
|
||||
@@ -3,11 +3,11 @@
|
||||
/// <summary>
|
||||
/// The event that is invoked when the voting phase of a meeting is complete.
|
||||
/// </summary>
|
||||
/// <param name="meetingHud">The MeetingHud instance.</param>
|
||||
/// <param name="meetingHud">The <see cref="global::MeetingHud"/> instance.</param>
|
||||
public class VotingCompleteEvent(MeetingHud meetingHud) : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the MeetingHud instance.
|
||||
/// Gets the <see cref="global::MeetingHud"/> instance.
|
||||
/// </summary>
|
||||
public MeetingHud MeetingHud { get; } = meetingHud;
|
||||
}
|
||||
@@ -16,14 +16,14 @@ public class CompleteHnsTaskEvent : MiraEvent
|
||||
public PlayerTask Task { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the instance of the <see cref="HnsManager"/> attached to the game.
|
||||
/// Gets the instance of the <see cref="HideAndSeekManager"/> attached to the game.
|
||||
/// </summary>
|
||||
public HideAndSeekManager HnsManager { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="CompleteHnsTaskEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="hnsManager">The Hide and Seek Manager currently active.</param>
|
||||
/// <param name="hnsManager">The <see cref="HideAndSeekManager"/> currently active.</param>
|
||||
/// <param name="player">The player who completed the task.</param>
|
||||
/// <param name="task">The task that the player completed.</param>
|
||||
public CompleteHnsTaskEvent(HideAndSeekManager hnsManager, PlayerControl player, PlayerTask task)
|
||||
|
||||
@@ -16,7 +16,7 @@ public class PlayerDeathEvent : MiraEvent
|
||||
public DeathReason DeathReason { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the dead body associated with the player, if any.
|
||||
/// Gets the <see cref="global::DeadBody"/> associated with the player, if any.
|
||||
/// </summary>
|
||||
public DeadBody? DeadBody { get; }
|
||||
|
||||
@@ -25,7 +25,7 @@ public class PlayerDeathEvent : MiraEvent
|
||||
/// </summary>
|
||||
/// <param name="player">The player who died.</param>
|
||||
/// <param name="reason">The reason the player died.</param>
|
||||
/// <param name="deadBody">The player's body, if it exists.</param>
|
||||
/// <param name="deadBody">The player's <see cref="global::DeadBody"/>, if it exists.</param>
|
||||
public PlayerDeathEvent(PlayerControl player, DeathReason reason, DeadBody? deadBody)
|
||||
{
|
||||
Player = player;
|
||||
|
||||
@@ -6,20 +6,20 @@
|
||||
public class EnterVentEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player that is entering the vent.
|
||||
/// Gets the <see cref="PlayerControl"/> that is entering the <see cref="Vent"/>.
|
||||
/// </summary>
|
||||
public PlayerControl Player { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the vent that the player is entering.
|
||||
/// Gets the <see cref="global::Vent"/> that the <see cref="Player"/> is entering.
|
||||
/// </summary>
|
||||
public Vent? Vent { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="EnterVentEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="player">The player that is entering the vent.</param>
|
||||
/// <param name="vent">The vent being entered.</param>
|
||||
/// <param name="player">The <see cref="PlayerControl"/> that is entering the <paramref name="vent"/>.</param>
|
||||
/// <param name="vent">The <see cref="global::Vent"/> being entered.</param>
|
||||
public EnterVentEvent(PlayerControl player, Vent? vent)
|
||||
{
|
||||
Player = player;
|
||||
|
||||
@@ -6,20 +6,20 @@
|
||||
public class ExitVentEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player that is exiting the vent.
|
||||
/// Gets the <see cref="PlayerControl"/> that is exiting the <see cref="Vent"/>.
|
||||
/// </summary>
|
||||
public PlayerControl Player { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the vent that the player is exiting.
|
||||
/// Gets the <see cref="global::Vent"/> that the <see cref="Player"/> is exiting.
|
||||
/// </summary>
|
||||
public Vent? Vent { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ExitVentEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="player">The player who is exiting the vent.</param>
|
||||
/// <param name="vent">The vent being exited from.</param>
|
||||
/// <param name="player">The <see cref="PlayerControl"/> who is exiting the <paramref name="vent"/>.</param>
|
||||
/// <param name="vent">The <see cref="global::Vent"/> being exited from.</param>
|
||||
public ExitVentEvent(PlayerControl player, Vent? vent)
|
||||
{
|
||||
Player = player;
|
||||
|
||||
@@ -8,7 +8,7 @@ public class PlayerCanUseEvent : PlayerUseEvent
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="PlayerCanUseEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="usable">The IUsable.</param>
|
||||
/// <param name="usable">The <see cref="IUsable"/>.</param>
|
||||
public PlayerCanUseEvent(IUsable usable) : base(usable)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -11,19 +11,19 @@ public class PlayerUseEvent : MiraCancelableEvent
|
||||
public IUsable Usable { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the IUsable is a <see cref="Console"/>, <see cref="MapConsole"/>, or <see cref="SystemConsole"/>.
|
||||
/// Gets a value indicating whether the <see cref="Usable"/> is a <see cref="Console"/>, <see cref="MapConsole"/>, or <see cref="SystemConsole"/>.
|
||||
/// </summary>
|
||||
public bool IsPrimaryConsole { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the IUsable is a <see cref="Vent"/>.
|
||||
/// Gets a value indicating whether the <see cref="Usable"/> is a <see cref="Vent"/>.
|
||||
/// </summary>
|
||||
public bool IsVent { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="PlayerUseEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="usable">The IUsable.</param>
|
||||
/// <param name="usable">The <see cref="IUsable"/>.</param>
|
||||
public PlayerUseEvent(IUsable usable)
|
||||
{
|
||||
Usable = usable;
|
||||
|
||||
@@ -10,44 +10,44 @@ namespace MiraAPI.GameEnd;
|
||||
public abstract class CustomGameOver
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the current CustomGameOver.
|
||||
/// Gets the current <see cref="CustomGameOver"/>.
|
||||
/// </summary>
|
||||
public static CustomGameOver? Instance { get; internal set; }
|
||||
|
||||
/// <summary>
|
||||
/// Verifies if the condition for this CustomGameOver is met.
|
||||
/// Verifies if the condition for this <see cref="CustomGameOver"/> is met.
|
||||
/// </summary>
|
||||
/// <param name="playerControl">The PlayerControl that requested the Game Over.</param>
|
||||
/// <param name="playerControl">The <see cref="PlayerControl"/> that requested the Game Over.</param>
|
||||
/// <param name="winners">The collection of winners.</param>
|
||||
/// <returns>True if the condition is met, otherwise false.</returns>
|
||||
/// <returns><see langword="true"/> if the condition is met, otherwise <see langword="false"/>.</returns>
|
||||
public virtual bool VerifyCondition(PlayerControl playerControl, NetworkedPlayerInfo[] winners)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Runs before the base game calls EndGameManager.SetEverythingUp.
|
||||
/// Runs before the base game calls <see cref="EndGameManager.SetEverythingUp"/>.
|
||||
/// </summary>
|
||||
/// <param name="endGameManager">The EndGameManager instance.</param>
|
||||
/// <returns>Return True to use the run the original method, return False to skip it.</returns>
|
||||
/// <param name="endGameManager">The <see cref="EndGameManager"/> instance.</param>
|
||||
/// <returns>Return <see langword="true"/> to use the run the original method, return <see langword="false"/> to skip it.</returns>
|
||||
public virtual bool BeforeEndGameSetup(EndGameManager endGameManager)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Runs after the base game calls EndGameManager.SetEverythingUp.
|
||||
/// Runs after the base game calls <see cref="EndGameManager.SetEverythingUp"/>.
|
||||
/// </summary>
|
||||
/// <param name="endGameManager">The EndGameManager instance.</param>
|
||||
/// <param name="endGameManager">The <see cref="EndGameManager"/> instance.</param>
|
||||
public virtual void AfterEndGameSetup(EndGameManager endGameManager)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the GameOverReason associated with this CustomGameOver.
|
||||
/// Get the <see cref="global::GameOverReason"/> associated with this <see cref ="CustomGameOver"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of the custom game over.</typeparam>
|
||||
/// <returns>The GameOverReason associated with the custom game over.</returns>
|
||||
/// <returns>The <see cref="global::GameOverReason"/> associated with the custom game over.</returns>
|
||||
public static GameOverReason GameOverReason<T>() where T : CustomGameOver
|
||||
{
|
||||
return (GameOverReason)GameOverManager.GetGameOverId<T>();
|
||||
@@ -67,10 +67,10 @@ public abstract class CustomGameOver
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Implicitly convert a CustomGameOver to a GameOverReason.
|
||||
/// Implicitly convert a <see cref="CustomGameOver"/> to a <see cref="global::GameOverReason"/>.
|
||||
/// </summary>
|
||||
/// <param name="gameOver">The CustomGameOver instance.</param>
|
||||
/// <returns>The GameOverReason associated with the CustomGameOver.</returns>
|
||||
/// <param name="gameOver">The <see cref="CustomGameOver"/> instance.</param>
|
||||
/// <returns>The <see cref="global::GameOverReason"/> associated with the CustomGameOver.</returns>
|
||||
public static implicit operator GameOverReason(CustomGameOver gameOver)
|
||||
{
|
||||
return (GameOverReason)GameOverManager.GetGameOverId(gameOver.GetType());
|
||||
|
||||
@@ -1,12 +1,11 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Reactor.Utilities;
|
||||
|
||||
namespace MiraAPI.GameEnd;
|
||||
|
||||
/// <summary>
|
||||
/// Manage custom game overs.
|
||||
/// Manage <see cref="CustomGameOver"/>s.
|
||||
/// </summary>
|
||||
public static class GameOverManager
|
||||
{
|
||||
@@ -16,11 +15,11 @@ public static class GameOverManager
|
||||
private static int _nextId = Enum.GetNames<GameOverReason>().Length;
|
||||
|
||||
/// <summary>
|
||||
/// Register a custom game over.
|
||||
/// Register a <see cref="CustomGameOver"/>.
|
||||
/// </summary>
|
||||
/// <param name="gameOverType">Type of the custom game over.</param>
|
||||
/// <exception cref="ArgumentException">Thrown when the type is not a subclass of CustomGameOver, is abstract, or does not have a parameterless constructor.</exception>
|
||||
/// <returns>>True if the game over was registered successfully, false otherwise.</returns>
|
||||
/// <param name="gameOverType">Type of the <see cref="CustomGameOver"/>.</param>
|
||||
/// <exception cref="ArgumentException">Thrown when the type is not a subclass of <see cref="CustomGameOver"/>, is abstract, or does not have a parameterless constructor.</exception>
|
||||
/// <returns><see langword="true"/> if the game over was registered successfully, <see langword="false"/> otherwise.</returns>
|
||||
public static bool RegisterGameOver(Type gameOverType)
|
||||
{
|
||||
if (!typeof(CustomGameOver).IsAssignableFrom(gameOverType))
|
||||
@@ -47,11 +46,11 @@ public static class GameOverManager
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create an instance of a custom game over.
|
||||
/// Create an instance of a <see cref="CustomGameOver"/>.
|
||||
/// </summary>
|
||||
/// <param name="id">ID of the custom game over.</param>
|
||||
/// <param name="customGameOver">The created instance of the custom game over.</param>
|
||||
/// <returns>An instance of the custom game over.</returns>
|
||||
/// <param name="id">ID of the <see cref="CustomGameOver"/>.</param>
|
||||
/// <param name="customGameOver">The created instance of the <see cref="CustomGameOver"/>.</param>
|
||||
/// <returns>An instance of the <see cref="CustomGameOver"/>.</returns>
|
||||
public static bool TryGetGameOver(int id, [NotNullWhen(true)] out CustomGameOver? customGameOver)
|
||||
{
|
||||
if (GameOverTypes.TryGetValue(id, out var gameOverType))
|
||||
@@ -65,20 +64,20 @@ public static class GameOverManager
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the ID of a custom game over.
|
||||
/// Get the ID of a <see cref="CustomGameOver"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of the custom game over.</typeparam>
|
||||
/// <returns>The ID of the custom game over.</returns>
|
||||
/// <typeparam name="T">Type of the <see cref="CustomGameOver"/>.</typeparam>
|
||||
/// <returns>The ID of the <see cref="CustomGameOver"/>.</returns>
|
||||
public static int GetGameOverId<T>() where T : CustomGameOver
|
||||
{
|
||||
return GetGameOverId(typeof(T));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the ID of a custom game over.
|
||||
/// Get the ID of a <see cref="CustomGameOver"/>.
|
||||
/// </summary>
|
||||
/// <param name="gameOverType">Type of the custom game over.</param>
|
||||
/// <returns>The ID of the custom game over.</returns>
|
||||
/// <param name="gameOverType">Type of the <see cref="CustomGameOver"/>.</param>
|
||||
/// <returns>The ID of the <see cref="CustomGameOver"/>.</returns>
|
||||
/// <exception cref="ArgumentException">Thrown when the type is not registered.</exception>
|
||||
public static int GetGameOverId(Type gameOverType)
|
||||
{
|
||||
|
||||
@@ -0,0 +1,291 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using AmongUs.GameOptions;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.GameModes;
|
||||
|
||||
/// <summary>
|
||||
/// Base class for custom gamemodes.
|
||||
/// </summary>
|
||||
[MiraIgnore]
|
||||
public abstract class AbstractGameMode : IOptionable
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the game mode name.
|
||||
/// </summary>
|
||||
public abstract string Name { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the game mode description.
|
||||
/// </summary>
|
||||
public abstract string Description { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the game mode description.
|
||||
/// </summary>
|
||||
public virtual Color Color { get; } = Color.white;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the icon of the gamemode. Will be shown in options menu underneath the gamemode option.
|
||||
/// </summary>
|
||||
public virtual LoadableAsset<Sprite>? Icon => null;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the icon of the gamemode for use on the options pop-up.
|
||||
/// </summary>
|
||||
public TMP_SpriteAsset TmpIcon { get; set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the colored game mode name, using the color and name properties.
|
||||
/// </summary>
|
||||
public string ColoredName => $"<color=#{this.Color.ToHtmlStringRGBA()}>{this.Name}</color>";
|
||||
|
||||
/// <summary>
|
||||
/// Gets the game mode id.
|
||||
/// </summary>
|
||||
public uint ID { get; internal set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether a specific body type is used by the game mode.
|
||||
/// </summary>
|
||||
public virtual bool GameModeBodyTypeOverride => false;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the gamemode removes the normal game settings.
|
||||
/// </summary>
|
||||
public virtual bool ShowNormalGameSettings => true;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the gamemode removes the normal role settings.
|
||||
/// </summary>
|
||||
public virtual bool ShowNormalRoleSettings => true;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating the default kill cooldown for impostors in this mode.
|
||||
/// </summary>
|
||||
public virtual float DefaultImpostorKillCooldown => GameOptionsManager.Instance.CurrentGameOptions.GetFloat(FloatOptionNames.KillCooldown);
|
||||
|
||||
/// <summary>
|
||||
/// Called on GameManager.GetBodyType().
|
||||
/// </summary>
|
||||
/// <param name="player">Player to get body type from.</param>
|
||||
/// <returns>Resulting body type.</returns>
|
||||
public virtual PlayerBodyTypes GetBodyType(PlayerControl player)
|
||||
{
|
||||
if (AprilFoolsMode.ShouldHorseAround())
|
||||
{
|
||||
return PlayerBodyTypes.Horse;
|
||||
}
|
||||
if (AprilFoolsMode.ShouldLongAround())
|
||||
{
|
||||
return PlayerBodyTypes.Long;
|
||||
}
|
||||
return PlayerBodyTypes.Normal;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether a custom intro sequence is implemented by the game mode.
|
||||
/// </summary>
|
||||
public virtual bool ShowGameModeIntroCutscene => false;
|
||||
|
||||
/// <summary>
|
||||
/// Called when Intro Cutscene is destroyed.
|
||||
/// </summary>
|
||||
public virtual void Initialize()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called on HudManager.Start().
|
||||
/// </summary>
|
||||
/// <param name="instance">Instance of HudManager.</param>
|
||||
public virtual void HudStart(HudManager instance)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called every frame on HudManager.Update().
|
||||
/// </summary>
|
||||
/// <param name="instance">Instance of HudManager.</param>
|
||||
public virtual void HudUpdate(HudManager instance)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when a player is killed.
|
||||
/// </summary>
|
||||
/// <param name="player">PlayerControl that was killed.</param>
|
||||
/// <param name="assignGhostRole">Determines whether to assign a ghost role on the player.</param>
|
||||
public virtual void OnPlayerDeath(PlayerControl player, bool assignGhostRole)
|
||||
{
|
||||
GameManager.Instance.LogicRoleSelection.OnPlayerDeath(player, assignGhostRole);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calculate Game End logic.
|
||||
/// </summary>
|
||||
/// <param name="runOriginal">Should original game end logic be used.</param>
|
||||
/// <param name="instance">Instance of LogicGameFlowNormal.</param>
|
||||
public virtual void CheckGameEnd(out bool runOriginal, LogicGameFlowNormal instance)
|
||||
{
|
||||
runOriginal = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Custom role assignment.
|
||||
/// </summary>
|
||||
/// <param name="runOriginal">Should original role assignment be used.</param>
|
||||
/// <param name="instance">Instance of LogicRoleSelection.</param>
|
||||
public virtual void AssignRoles(out bool runOriginal, LogicRoleSelectionNormal instance)
|
||||
{
|
||||
runOriginal = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Custom role assignment to run after all roles are handed out.
|
||||
/// </summary>
|
||||
/// <param name="instance">Instance of LogicRoleSelection.</param>
|
||||
public virtual void PostAssignRoles(LogicRoleSelectionNormal instance)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Custom murder logic.
|
||||
/// </summary>
|
||||
/// <param name="runOriginal">Should the original murder logic be used.</param>
|
||||
/// <param name="result">Result of custom murder logic.</param>
|
||||
/// <param name="target">Target player for murder.</param>
|
||||
public virtual void CanKill(out bool runOriginal, out bool result, PlayerControl target)
|
||||
{
|
||||
result = false;
|
||||
runOriginal = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Custom winner selection.
|
||||
/// </summary>
|
||||
/// <returns>List of winners or null.</returns>
|
||||
public virtual List<NetworkedPlayerInfo>? CalculateWinners() => null;
|
||||
|
||||
/// <summary>
|
||||
/// The IEnumerator that plays the intro cutscene for this gamemode.
|
||||
/// </summary>
|
||||
/// <param name="__instance">An instance of IntroCutscene.</param>
|
||||
/// <returns>An IEnumerator to run the intro cutscene instead of the base game one.</returns>
|
||||
public virtual IEnumerator IntroCutscene(IntroCutscene __instance)
|
||||
{
|
||||
yield return new WaitForEndOfFrame();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Can Admin be used in this gamemode.
|
||||
/// </summary>
|
||||
/// <param name="console">Admin Console.</param>
|
||||
/// <returns>True if Admin console is enabled.</returns>
|
||||
public virtual bool CanUseMapConsole(MapConsole console) => true;
|
||||
|
||||
/// <summary>
|
||||
/// Can a body be reported in this gamemode.
|
||||
/// </summary>
|
||||
/// <param name="body">Target body for reporting.</param>
|
||||
/// <returns>True if dead bodies can be reported.</returns>
|
||||
public virtual bool CanReport(DeadBody body) => true;
|
||||
|
||||
/// <summary>
|
||||
/// Can system consoles be used in this gamemode.
|
||||
/// </summary>
|
||||
/// <param name="console">System Console.</param>
|
||||
/// <returns>True if system consoles are enabled in this mode.</returns>
|
||||
public virtual bool CanUseSystemConsole(SystemConsole console) => true;
|
||||
|
||||
/// <summary>
|
||||
/// Can tasks be interacted with in this gamemode.
|
||||
/// </summary>
|
||||
/// <param name="console">Task console.</param>
|
||||
/// <returns>True if tasks are enabled in this mode.</returns>
|
||||
public virtual bool CanUseTasks(Console console) => true;
|
||||
|
||||
/// <summary>
|
||||
/// Should the sabotage map be used when attempting to open sabotage overlay.
|
||||
/// </summary>
|
||||
/// <param name="map">MapBehaviour object.</param>
|
||||
/// <returns>True if the sabotage map should be shown.</returns>
|
||||
public virtual bool ShouldShowSabotageMap(MapBehaviour map) => true;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the <see cref="MapOptions"/> to display on the map.
|
||||
/// </summary>
|
||||
/// <returns>The <see cref="MapOptions"/> for the gamemode.</returns>
|
||||
public virtual MapOptions GetMapOptions()
|
||||
{
|
||||
return new MapOptions
|
||||
{
|
||||
Mode = PlayerControl.LocalPlayer.Data.Role.IsImpostor && !MeetingHud.Instance
|
||||
? MapOptions.Modes.Sabotage
|
||||
: MapOptions.Modes.Normal,
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Can a player vent in this gamemode.
|
||||
/// </summary>
|
||||
/// <param name="vent">Target vent.</param>
|
||||
/// <param name="playerInfo">Player attempting to vent.</param>
|
||||
/// <returns>True if venting is enabled in this mode.</returns>
|
||||
public virtual bool CanVent(Vent vent, NetworkedPlayerInfo playerInfo) => true;
|
||||
|
||||
/// <summary>
|
||||
/// Does the task bar appear in the gamemode.
|
||||
/// </summary>
|
||||
/// <returns>True if the task bar is enabled in this mode.</returns>
|
||||
public virtual bool ShowTaskBar => true;
|
||||
|
||||
public virtual void UpdateTaskPanel(TaskPanelBehaviour instance)
|
||||
{
|
||||
instance.background.transform.localScale = (instance.taskText.textBounds.size.x > 0f)
|
||||
? new Vector3(instance.taskText.textBounds.size.x + 0.2f, instance.taskText.textBounds.size.y + 0.2f, 1f)
|
||||
: Vector3.zero;
|
||||
Vector3 vector = instance.background.sprite.bounds.extents;
|
||||
vector.y = -vector.y;
|
||||
vector = vector.Mul(instance.background.transform.localScale);
|
||||
instance.background.transform.localPosition = vector;
|
||||
Vector3 vector2 = instance.tab.sprite.bounds.extents;
|
||||
vector2 = vector2.Mul(instance.tab.transform.localScale);
|
||||
vector2.y = -vector2.y;
|
||||
vector2.x += vector.x * 2f;
|
||||
instance.tab.transform.localPosition = vector2;
|
||||
if (GameManager.Instance == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var yPos = 0.6f;
|
||||
var xPos = -instance.background.sprite.bounds.size.x * instance.background.transform.localScale.x;
|
||||
instance.closedPosition = new Vector3(xPos, yPos, instance.closedPosition.z);
|
||||
instance.openPosition = new Vector3(instance.openPosition.x, yPos, instance.openPosition.z);
|
||||
if (instance.open)
|
||||
{
|
||||
instance.timer = Mathf.Min(1f, instance.timer + Time.deltaTime / instance.animationTimeSeconds);
|
||||
}
|
||||
else
|
||||
{
|
||||
instance.timer = Mathf.Max(0f, instance.timer - Time.deltaTime / instance.animationTimeSeconds);
|
||||
}
|
||||
|
||||
Vector3 relativePos = new(
|
||||
Mathf.SmoothStep(instance.closedPosition.x, instance.openPosition.x, instance.timer),
|
||||
yPos,
|
||||
instance.openPosition.z);
|
||||
instance.transform.localPosition =
|
||||
AspectPosition.ComputePosition(AspectPosition.EdgeAlignments.LeftTop, relativePos);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override string ToString() => Name;
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.GameModes;
|
||||
|
||||
/// <summary>
|
||||
/// The classic game mode.
|
||||
/// </summary>
|
||||
[MiraIgnore]
|
||||
public class ClassicMode : AbstractGameMode
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override string Name => "Classic";
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override string Description => "The classic Among Us experience!\nFind the Impostors or deceive the Crew.";
|
||||
|
||||
public override LoadableAsset<Sprite>? Icon => MiraAssets.ClassicGamemodeIcon;
|
||||
}
|
||||
@@ -1,154 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace MiraAPI.GameModes;
|
||||
|
||||
/// <summary>
|
||||
/// Base class for custom gamemodes.
|
||||
/// </summary>
|
||||
public abstract class CustomGameMode
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the game mode name.
|
||||
/// </summary>
|
||||
public abstract string Name { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the game mode description.
|
||||
/// </summary>
|
||||
public abstract string Description { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the game mode ID.
|
||||
/// </summary>
|
||||
public abstract int Id { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Called when Intro Cutscene is destroyed.
|
||||
/// </summary>
|
||||
public virtual void Initialize()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called on HudManager.Start().
|
||||
/// </summary>
|
||||
/// <param name="instance">Instance of HudManager.</param>
|
||||
public virtual void HudStart(HudManager instance)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called every frame on HudManager.Update().
|
||||
/// </summary>
|
||||
/// <param name="instance">Instance of HudManager.</param>
|
||||
public virtual void HudUpdate(HudManager instance)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when a player is killed.
|
||||
/// </summary>
|
||||
/// <param name="player">PlayerControl that was killed.</param>
|
||||
public virtual void OnDeath(PlayerControl player)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calculate Game End logic.
|
||||
/// </summary>
|
||||
/// <param name="runOriginal">Should original game end logic be used.</param>
|
||||
/// <param name="instance">Instance of LogicGameFlowNormal.</param>
|
||||
public virtual void CheckGameEnd(out bool runOriginal, LogicGameFlowNormal instance)
|
||||
{
|
||||
runOriginal = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Custom role assignment.
|
||||
/// </summary>
|
||||
/// <param name="runOriginal">Should original role assignment be used.</param>
|
||||
/// <param name="instance">Instance of LogicRoleSelection.</param>
|
||||
public virtual void AssignRoles(out bool runOriginal, LogicRoleSelectionNormal instance)
|
||||
{
|
||||
runOriginal = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Custom murder logic.
|
||||
/// </summary>
|
||||
/// <param name="runOriginal">Should the original murder logic be used.</param>
|
||||
/// <param name="result">Result of custom murder logic.</param>
|
||||
/// <param name="target">Target player for murder.</param>
|
||||
public virtual void CanKill(out bool runOriginal, out bool result, PlayerControl target)
|
||||
{
|
||||
result = false;
|
||||
runOriginal = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Should Roles Settings be available when this gamemode is selected.
|
||||
/// </summary>
|
||||
/// <returns>True if Role Settings are enabled in this game mode.</returns>
|
||||
public virtual bool AreRoleSettingsEnabled() => true;
|
||||
|
||||
/// <summary>
|
||||
/// Should Game Settings be available when this gamemode is selected.
|
||||
/// </summary>
|
||||
/// <returns>True if Game Settings are enabled in this mode.</returns>
|
||||
public virtual bool AreGameSettingsEnabled() => true;
|
||||
|
||||
/// <summary>
|
||||
/// Custom winner selection.
|
||||
/// </summary>
|
||||
/// <returns>List of winners or null.</returns>
|
||||
public virtual List<NetworkedPlayerInfo>? CalculateWinners() => null;
|
||||
|
||||
/// <summary>
|
||||
/// Show gamemode in Intro Cutscene.
|
||||
/// </summary>
|
||||
/// <returns>True if the game mode should be shown in the intro cutscene.</returns>
|
||||
public virtual bool ShowGameModeIntroCutscene() => false;
|
||||
|
||||
/// <summary>
|
||||
/// Can Admin be used in this gamemode.
|
||||
/// </summary>
|
||||
/// <param name="console">Admin Console.</param>
|
||||
/// <returns>True if Admin console is enabled.</returns>
|
||||
public virtual bool CanUseMapConsole(MapConsole console) => true;
|
||||
|
||||
/// <summary>
|
||||
/// Can a body be reported in this gamemode.
|
||||
/// </summary>
|
||||
/// <param name="body">Target body for reporting.</param>
|
||||
/// <returns>True if dead bodies can be reported.</returns>
|
||||
public virtual bool CanReport(DeadBody body) => true;
|
||||
|
||||
/// <summary>
|
||||
/// Can system consoles be used in this gamemode.
|
||||
/// </summary>
|
||||
/// <param name="console">System Console.</param>
|
||||
/// <returns>True if system consoles are enabled in this mode.</returns>
|
||||
public virtual bool CanUseSystemConsole(SystemConsole console) => true;
|
||||
|
||||
/// <summary>
|
||||
/// Can tasks be interacted with in this gamemode.
|
||||
/// </summary>
|
||||
/// <param name="console">Task console.</param>
|
||||
/// <returns>True if tasks are enabled in this mode.</returns>
|
||||
public virtual bool CanUseTasks(Console console) => true;
|
||||
|
||||
/// <summary>
|
||||
/// Should the sabotage map be used when attempting to open sabotage overlay.
|
||||
/// </summary>
|
||||
/// <param name="map">MapBehaviour object.</param>
|
||||
/// <returns>True if the sabotage map should be shown.</returns>
|
||||
public virtual bool ShouldShowSabotageMap(MapBehaviour map) => true;
|
||||
|
||||
/// <summary>
|
||||
/// Can a player vent in this gamemode.
|
||||
/// </summary>
|
||||
/// <param name="vent">Target vent.</param>
|
||||
/// <param name="playerInfo">Player attempting to vent.</param>
|
||||
/// <returns>True if venting is enabled in this mode.</returns>
|
||||
public virtual bool CanVent(Vent vent, NetworkedPlayerInfo playerInfo) => true;
|
||||
}
|
||||
@@ -1,6 +1,8 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
|
||||
namespace MiraAPI.GameModes;
|
||||
@@ -10,62 +12,111 @@ namespace MiraAPI.GameModes;
|
||||
/// </summary>
|
||||
public static class CustomGameModeManager
|
||||
{
|
||||
/// <summary>
|
||||
/// List of registered gamemodes.
|
||||
/// </summary>
|
||||
internal static readonly Dictionary<int, CustomGameMode> GameModes = [];
|
||||
internal static readonly Dictionary<uint, AbstractGameMode> IdToModeMap = [];
|
||||
|
||||
public static bool IsDefault()
|
||||
{
|
||||
return ActiveMode?.Id == 0;
|
||||
}
|
||||
private static uint GetNextId() => ++LastId;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current gamemode.
|
||||
/// </summary>
|
||||
public static CustomGameMode? ActiveMode { get; internal set; } = new DefaultMode();
|
||||
|
||||
/// <summary>
|
||||
/// Set current gamemode.
|
||||
/// </summary>
|
||||
/// <param name="id">gamemode ID.</param>
|
||||
public static void SetGameMode(int id)
|
||||
{
|
||||
if (GameModes.TryGetValue(id, out var gameMode))
|
||||
{
|
||||
ActiveMode = gameMode;
|
||||
return;
|
||||
}
|
||||
|
||||
Error($"No gamemode with id {id} found!");
|
||||
}
|
||||
private static uint LastId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Register gamemode from type.
|
||||
/// </summary>
|
||||
/// <param name="gameModeType">Type of gamemode class, should inherit from <see cref="CustomGameMode"/>.</param>
|
||||
internal static void RegisterGameMode(Type gameModeType)
|
||||
/// <param name="gameModeType">Type of gamemode class, should inherit from <see cref="AbstractGameMode"/>.</param>
|
||||
/// <param name="pluginInfo">The custom plugin info of the mod.</param>
|
||||
/// <returns>Whether the gamemode was successfully registered.</returns>
|
||||
internal static bool RegisterGameMode(Type gameModeType, MiraPluginInfo pluginInfo)
|
||||
{
|
||||
if (!typeof(CustomGameMode).IsAssignableFrom(gameModeType))
|
||||
if (!typeof(AbstractGameMode).IsAssignableFrom(gameModeType))
|
||||
{
|
||||
Warning($"{gameModeType.Name} does not inherit CustomGameMode!");
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
|
||||
var modeObj = Activator.CreateInstance(gameModeType);
|
||||
var instance = Activator.CreateInstance(gameModeType);
|
||||
|
||||
if (modeObj is not CustomGameMode gameMode)
|
||||
if (instance is not AbstractGameMode mode)
|
||||
{
|
||||
Error($"Failed to create instance of {gameModeType.Name}");
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (GameModes.Any(x => x.Key == gameMode.Id))
|
||||
IdToModeMap.Add(GetNextId(), mode);
|
||||
pluginInfo.GameModes.Add(LastId, mode);
|
||||
mode.ID = LastId;
|
||||
GameModeOption.AddOption(mode);
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks to see if the current game mode is an instance of the classic mode.
|
||||
/// </summary>
|
||||
/// <returns>True if the classic mode is the current one.</returns>
|
||||
public static bool IsClassic() => ActiveMode != null && ActiveMode.GetType().IsAssignableTo(typeof(ClassicMode));
|
||||
|
||||
/// <summary>
|
||||
/// Checks to see if the current game mode is an instance of the HNS mode.
|
||||
/// </summary>
|
||||
/// <returns>True if the Hide & Seek mode is the current one.</returns>
|
||||
public static bool IsHideNSeek() => ActiveMode != null && ActiveMode.GetType().IsAssignableTo(typeof(HideAndSeekMode));
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a provided GameMode is the current active one.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The AbstractGameMode subclass being checked.</typeparam>
|
||||
/// <returns>Whether the provided mode is the current active one.</returns>
|
||||
public static bool IsActiveGameMode<T>() where T : AbstractGameMode => ActiveMode is T;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current gamemode.
|
||||
/// </summary>
|
||||
public static AbstractGameMode? ActiveMode { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a gamemode from an ID.
|
||||
/// </summary>
|
||||
/// <param name="id">The ID of the gamemode to fetch.</param>
|
||||
/// <returns>The gamemode matching that ID.</returns>
|
||||
public static AbstractGameMode GetMode(uint id) => IdToModeMap[id];
|
||||
|
||||
/// <summary>
|
||||
/// Finds the parent mod of a custom gamemode.
|
||||
/// </summary>
|
||||
/// <param name="gameMode">The <see cref="AbstractGameMode"/> object.</param>
|
||||
/// <returns>A <see cref="MiraPluginInfo"/> object representing the parent mod of the gamemode.</returns>
|
||||
public static MiraPluginInfo? FindParentMod(AbstractGameMode gameMode)
|
||||
{
|
||||
return MiraPluginManager.Instance.RegisteredPlugins.FirstOrDefault(plugin => plugin.GameModes.ContainsValue(gameMode));
|
||||
}
|
||||
|
||||
internal static void RegisterDefaultMode()
|
||||
{
|
||||
var defaultMode = new ClassicMode();
|
||||
IdToModeMap.Add(0, defaultMode);
|
||||
// no need to add to game mode option as it already contains it
|
||||
// because we cannot have the option be created with no values
|
||||
defaultMode.ID = 0;
|
||||
// TODO: Once Hide n Seek port is ready for release, we will remove this case.
|
||||
if (MiraApiPlugin.IsDevBuild)
|
||||
{
|
||||
Error($"ID for gamemode {gameMode.Name} already exists!");
|
||||
var hnsMode = new HideAndSeekMode();
|
||||
IdToModeMap.Add(1, hnsMode);
|
||||
hnsMode.ID = 1;
|
||||
GameModeOption.AddOption(hnsMode);
|
||||
LastId++;
|
||||
}
|
||||
}
|
||||
|
||||
internal static void GetAndSetGameMode()
|
||||
{
|
||||
var id = (uint)GameModeOption.Value;
|
||||
|
||||
if (IdToModeMap.TryGetValue(id, out var mode))
|
||||
{
|
||||
ActiveMode = mode;
|
||||
return;
|
||||
}
|
||||
|
||||
GameModes.Add(gameMode.Id, gameMode);
|
||||
ActiveMode = IdToModeMap[0];
|
||||
Logger<MiraApiPlugin>.Warning($"Unable to find game mode of id {id}!");
|
||||
}
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
namespace MiraAPI.GameModes;
|
||||
|
||||
public class DefaultMode : CustomGameMode
|
||||
{
|
||||
public override string Name => "Default";
|
||||
public override string Description => "Default Among Us GameMode";
|
||||
public override int Id => 0;
|
||||
}
|
||||
@@ -0,0 +1,148 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using Il2CppInterop.Runtime.InteropTypes.Arrays;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.Networking;
|
||||
using MiraAPI.Patches.GameModes;
|
||||
using MiraAPI.Patches.Options;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Localization.Utilities;
|
||||
using Reactor.Networking.Attributes;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.ProBuilder;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.GameModes;
|
||||
|
||||
/// <summary>
|
||||
/// The game mode option.
|
||||
/// </summary>
|
||||
[HarmonyPatch]
|
||||
public static class GameModeOption
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the current index of the Game Mode Option
|
||||
/// For the value as an <see cref="AbstractGameMode"/>, see <see cref="CustomGameModeManager.ActiveMode"/>.
|
||||
/// </summary>
|
||||
public static int Value
|
||||
{
|
||||
get =>
|
||||
OptionBehaviour != null
|
||||
? OptionBehaviour.GetInt()
|
||||
: _lastValue;
|
||||
private set
|
||||
{
|
||||
_lastValue = value;
|
||||
if (OptionBehaviour == null)
|
||||
return;
|
||||
OptionBehaviour.Value = value;
|
||||
OptionBehaviour.UpdateValue();
|
||||
_lastValue = value;
|
||||
}
|
||||
}
|
||||
internal static StringOption OptionBehaviour { get; set; } = null!;
|
||||
|
||||
internal static int _lastValue;
|
||||
internal static readonly StringNames GamemodeName = CustomStringName.CreateAndRegister("Gamemode");
|
||||
internal static readonly StringNames CustomName = CustomStringName.CreateAndRegister("Custom");
|
||||
internal static readonly Dictionary<uint, StringNames> Values = new()
|
||||
{
|
||||
[0] = CustomStringName.CreateAndRegister("Classic"),
|
||||
};
|
||||
|
||||
internal static void AddOption(AbstractGameMode mode)
|
||||
{
|
||||
if (!Values.ContainsKey(mode.ID))
|
||||
Values.Add(mode.ID, CustomStringName.CreateAndRegister(mode.ColoredName));
|
||||
}
|
||||
/*[HarmonyPatch(typeof(GameOptionsMenu), nameof(GameOptionsMenu.CreateSettings))]
|
||||
[HarmonyPostfix]
|
||||
private static void CreateSettingsPatch(GameOptionsMenu __instance)
|
||||
{
|
||||
if (MenuState.Instance.CurrentModIdx != 0 || GameManager.Instance.IsHideAndSeek() || CustomGameModeManager.ActiveMode == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var num = 0.713f;
|
||||
|
||||
foreach (var category in __instance.settingsContainer.GetComponentsInChildren<CategoryHeaderMasked>())
|
||||
{
|
||||
if (category)
|
||||
category.gameObject.transform.localPosition -= new Vector3(0, 1.3f, 0);
|
||||
}
|
||||
CategoryHeaderMasked categoryHeaderMasked = Object.Instantiate(__instance.categoryHeaderOrigin, Vector3.zero, Quaternion.identity, __instance.settingsContainer);
|
||||
categoryHeaderMasked.SetHeader(CustomName, 20);
|
||||
categoryHeaderMasked.transform.localScale = Vector3.one * 0.63f;
|
||||
categoryHeaderMasked.transform.localPosition = new Vector3(-0.903f, num, -2f);
|
||||
OptionBehaviour = Object.Instantiate(
|
||||
__instance.stringOptionOrigin,
|
||||
Vector3.zero,
|
||||
Quaternion.identity,
|
||||
__instance.settingsContainer);
|
||||
num -= 0.63f;
|
||||
OptionBehaviour.transform.localPosition = new Vector3(0.952f, num, -2f);
|
||||
OptionBehaviour.SetClickMask(__instance.ButtonClickMask);
|
||||
StringGameSetting setting = ScriptableObject.CreateInstance<StringGameSetting>();
|
||||
setting.Type = OptionTypes.MultipleChoice;
|
||||
setting.Title = GamemodeName;
|
||||
setting.Index = _lastValue;
|
||||
setting.Values = new Il2CppStructArray<StringNames>([Values[0]]);
|
||||
OptionBehaviour.SetUpFromData(setting, 20);
|
||||
Set(_lastValue);
|
||||
OptionBehaviour.TitleText.fontSize = 3;
|
||||
foreach (var optionBehaviour in __instance.Children.ToArray().Skip(1))
|
||||
{
|
||||
optionBehaviour.gameObject.transform.localPosition -= new Vector3(0, 1.3f, 0);
|
||||
}
|
||||
__instance.Children.Add(OptionBehaviour);
|
||||
for (var i = 1; i < Values.Count; i++)
|
||||
OptionBehaviour.Values = (Il2CppStructArray<StringNames>)OptionBehaviour.Values.Add(Values.ElementAt(i).Value);
|
||||
__instance.scrollBar.SetYBoundsMax(__instance.scrollBar.GetYBounds().max + 1);
|
||||
}*/
|
||||
|
||||
internal static void Set(int val)
|
||||
{
|
||||
Value = val;
|
||||
CustomGameModeManager.GetAndSetGameMode();
|
||||
HudPatches.SetGameModeText(CustomGameModeManager.GetMode(Values.ElementAt(_lastValue).Key).ColoredName);
|
||||
var gm = CustomGameModeManager.ActiveMode!;
|
||||
ModdedOptionsManager.AddSettingsChangeMessage(
|
||||
HudManager.Instance.Notifier,
|
||||
GamemodeName,
|
||||
gm.ColoredName,
|
||||
new Color(0.7333f, 0.7333f, 0.7333f, 1),
|
||||
gm.TmpIcon,
|
||||
true);
|
||||
// could make Values a dict of AbstractGameMode too
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(GameOptionsMenu), nameof(GameOptionsMenu.ValueChanged))]
|
||||
[HarmonyPrefix]
|
||||
private static bool ValueChanged(GameOptionsMenu __instance, OptionBehaviour option)
|
||||
{
|
||||
if (OptionBehaviour.Equals(option))
|
||||
{
|
||||
Info($"Game mode changed to {option.GetInt()}");
|
||||
RpcSyncGamemode(PlayerControl.LocalPlayer, option.GetInt());
|
||||
if (GameSettingMenu.Instance && CustomGameModeManager.ActiveMode != null)
|
||||
{
|
||||
GameOptionsMenuPatch.ToggleGamemodeOptions(CustomGameModeManager.ActiveMode, __instance);
|
||||
GameSettingMenu.Instance.RoleSettingsButton.gameObject.SetActive(CustomGameModeManager.ActiveMode.ShowNormalRoleSettings);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
[MethodRpc((uint) MiraRpc.SyncGamemodeOption)]
|
||||
internal static void RpcSyncGamemode(PlayerControl host, int data)
|
||||
{
|
||||
Set(data);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,531 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using AmongUs.Data;
|
||||
using AmongUs.GameOptions;
|
||||
using HarmonyLib;
|
||||
using InnerNet;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.HnsReimplemented;
|
||||
using MiraAPI.HnsReimplemented.Options;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using PowerTools;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.GameModes;
|
||||
|
||||
/// <summary>
|
||||
/// The vanilla Hide and Seek game mode, ported to Mira.
|
||||
/// </summary>
|
||||
[MiraIgnore]
|
||||
public class HideAndSeekMode : AbstractGameMode
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override string Name => "Hide n Seek";
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override string Description => "You can run, but you can't hide!\nOutlive the timer or eliminate the crew.";
|
||||
|
||||
public override Color Color { get; } = new Color32(255, 88, 90, 255);
|
||||
public override LoadableAsset<Sprite>? Icon => MiraAssets.HnSGamemodeIcon;
|
||||
public override bool CanReport(DeadBody body) => false;
|
||||
public override bool ShouldShowSabotageMap(MapBehaviour map) => false;
|
||||
public override bool ShowGameModeIntroCutscene => true;
|
||||
public override bool GameModeBodyTypeOverride => true;
|
||||
public override bool ShowNormalGameSettings => false;
|
||||
public override bool ShowNormalRoleSettings => false;
|
||||
public override float DefaultImpostorKillCooldown => 1f;
|
||||
|
||||
public override bool ShowTaskBar => false;
|
||||
public static int ImpostorPlayerID()
|
||||
{
|
||||
return OptionGroupSingleton<HnsImpostorOptions>.Instance.SelectedSeeker.Value;
|
||||
}
|
||||
|
||||
public static bool HasImpostorPlayerID()
|
||||
{
|
||||
return ImpostorPlayerID() > -1;
|
||||
}
|
||||
|
||||
public static bool ValidateImpostorPlayerID(List<NetworkedPlayerInfo> players)
|
||||
{
|
||||
return HasImpostorPlayerID() && players.Find((NetworkedPlayerInfo p) => (int)p.PlayerId == ImpostorPlayerID()) != null;
|
||||
}
|
||||
|
||||
public override void AssignRoles(out bool runOriginal, LogicRoleSelectionNormal instance)
|
||||
{
|
||||
runOriginal = false;
|
||||
Il2CppSystem.Collections.Generic.List<ClientData> list = new();
|
||||
AmongUsClient.Instance.GetAllClients(list);
|
||||
List<NetworkedPlayerInfo> list2 = list.ToArray()
|
||||
.Where(c => c.Character != null && c.Character.Data != null && !c.Character.Data.Disconnected &&
|
||||
!c.Character.Data.IsDead).OrderBy(c => c.Id).Select(c => c.Character.Data)
|
||||
.ToList();
|
||||
|
||||
foreach (NetworkedPlayerInfo networkedPlayerInfo in GameData.Instance.AllPlayers)
|
||||
{
|
||||
if (networkedPlayerInfo.Object != null && networkedPlayerInfo.Object.isDummy)
|
||||
{
|
||||
list2.Add(networkedPlayerInfo);
|
||||
}
|
||||
}
|
||||
IGameOptions currentGameOptions = GameOptionsManager.Instance.CurrentGameOptions;
|
||||
int adjustedNumImpostors = GameOptionsManager.Instance.CurrentGameOptions.GetAdjustedNumImpostors(list2.Count);
|
||||
AssignRolesForTeam(list2, currentGameOptions, RoleTeamTypes.Impostor, Math.Max(adjustedNumImpostors, 1), RoleTypes.Impostor);
|
||||
AssignRolesForTeam(list2, currentGameOptions, RoleTeamTypes.Crewmate, int.MaxValue, RoleTypes.Engineer);
|
||||
}
|
||||
|
||||
public static void AssignRolesForTeam(
|
||||
List<NetworkedPlayerInfo> players,
|
||||
IGameOptions opts,
|
||||
RoleTeamTypes team,
|
||||
int teamMax,
|
||||
RoleTypes defaultRole)
|
||||
{
|
||||
Error($"Hide And Seek Mode - AssignRolesForTeam: Team: {team}, Max: {teamMax}, Players: {players.Count}, DefaultRole: {defaultRole}");
|
||||
int num = 0;
|
||||
IRoleOptionsCollection roleOptions = opts.RoleOptions;
|
||||
var source = RoleManager.Instance.AllRoles.ToArray()
|
||||
.Where(role => role.TeamType == team && !RoleManager.IsGhostRole(role.Role) &&
|
||||
CustomRoleUtils.CanSpawnOnCurrentMode(role));
|
||||
var assignmentData = source.Where(x => !x.IsDead).Select(role =>
|
||||
new RoleManager.RoleAssignmentData(
|
||||
role,
|
||||
roleOptions.GetNumPerGame(role.Role),
|
||||
roleOptions.GetChancePerGame(role.Role))).ToList();
|
||||
var source2 = CustomRoleUtils.GetPossibleRoles(assignmentData, x => x.Chance == 100);
|
||||
var guaranteedRoles = source.Where(x => source2.Contains(((ushort)x.Role, 100)));
|
||||
List<RoleTypes> list = new List<RoleTypes>();
|
||||
if (team == RoleTeamTypes.Crewmate)
|
||||
{
|
||||
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: Before Guaranteed Assignment");
|
||||
foreach (RoleManager.RoleAssignmentData roleAssignmentData in guaranteedRoles.Select((x) =>
|
||||
new RoleManager.RoleAssignmentData(x, roleOptions.GetNumPerGame(x.Role), 100)))
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
RoleManager.RoleAssignmentData roleAssignmentData2 = roleAssignmentData;
|
||||
int count = roleAssignmentData2.Count;
|
||||
roleAssignmentData2.Count = count - 1;
|
||||
if (count <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
list.Add(roleAssignmentData.Role.Role);
|
||||
}
|
||||
}
|
||||
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: After Guaranteed Assignment");
|
||||
AssignRolesFromList(players, teamMax, list, ref num);
|
||||
|
||||
var list2 = source.Where(x => !x.IsDead).Select(role =>
|
||||
new RoleManager.RoleAssignmentData(
|
||||
role,
|
||||
roleOptions.GetNumPerGame(role.Role),
|
||||
roleOptions.GetChancePerGame(role.Role))).ToList();
|
||||
|
||||
list.Clear();
|
||||
foreach (RoleManager.RoleAssignmentData roleAssignmentData3 in list2)
|
||||
{
|
||||
for (int i = 0; i < roleAssignmentData3.Count; i++)
|
||||
{
|
||||
if (HashRandom.Next(101) < roleAssignmentData3.Chance)
|
||||
{
|
||||
list.Add(roleAssignmentData3.Role.Role);
|
||||
}
|
||||
}
|
||||
}
|
||||
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: After Potential Assignment");
|
||||
|
||||
AssignRolesFromList(players, teamMax, list, ref num);
|
||||
var basicRole = RoleTypes.Engineer;
|
||||
while (list.Count < players.Count && list.Count + num < teamMax)
|
||||
{
|
||||
list.Add(basicRole);
|
||||
}
|
||||
|
||||
AssignRolesFromList(players, teamMax, list, ref num);
|
||||
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: After Fallback Assignment");
|
||||
}
|
||||
else if (team == RoleTeamTypes.Impostor)
|
||||
{
|
||||
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: Before Guaranteed Assignment");
|
||||
var newImpostors = new List<NetworkedPlayerInfo>();
|
||||
// Specified Seeker
|
||||
if (HasImpostorPlayerID() &&
|
||||
ValidateImpostorPlayerID(players) &&
|
||||
!AmongUsClient.Instance.IsGamePublic)
|
||||
{
|
||||
NetworkedPlayerInfo networkedPlayerInfo = players.ToArray()
|
||||
.First(p => p.PlayerId == ImpostorPlayerID());
|
||||
players.Remove(networkedPlayerInfo);
|
||||
newImpostors.Add(networkedPlayerInfo);
|
||||
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: Seeker is {networkedPlayerInfo.PlayerName}, ID: {networkedPlayerInfo.PlayerId}");
|
||||
}
|
||||
// Random Seeker
|
||||
else
|
||||
{
|
||||
int num2 = 0;
|
||||
while (num2 < teamMax && players.Count > 0)
|
||||
{
|
||||
PseudoRandomList<NetworkedPlayerInfo> pseudoRandomList = new PseudoRandomList<NetworkedPlayerInfo>(AmongUsClient.Instance.GameId);
|
||||
players.Do(x => pseudoRandomList.Add(x));
|
||||
for (int i = 0; i < GameData.RoundsPlayedInSession; i++)
|
||||
{
|
||||
pseudoRandomList.PickRandom();
|
||||
}
|
||||
NetworkedPlayerInfo networkedPlayerInfo = pseudoRandomList.PickRandom();
|
||||
players.Remove(networkedPlayerInfo);
|
||||
newImpostors.Add(networkedPlayerInfo);
|
||||
num2++;
|
||||
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: Seeker is {networkedPlayerInfo.PlayerName}, ID: {networkedPlayerInfo.PlayerId}");
|
||||
}
|
||||
}
|
||||
Error($"MiraAPI.Patches.Roles.LogicRoleSelectionHnsPatch - AssignRolesForTeam: After Guaranteed Assignment");
|
||||
foreach (RoleManager.RoleAssignmentData roleAssignmentData in guaranteedRoles.Select((x) =>
|
||||
new RoleManager.RoleAssignmentData(x, roleOptions.GetNumPerGame(x.Role), 100)))
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
RoleManager.RoleAssignmentData roleAssignmentData2 = roleAssignmentData;
|
||||
int count = roleAssignmentData2.Count;
|
||||
roleAssignmentData2.Count = count - 1;
|
||||
if (count <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
list.Add(roleAssignmentData.Role.Role);
|
||||
}
|
||||
}
|
||||
AssignRolesFromList(newImpostors, teamMax, list, ref num);
|
||||
|
||||
var list2 = source.Where(x => !x.IsDead).Select(role =>
|
||||
new RoleManager.RoleAssignmentData(
|
||||
role,
|
||||
roleOptions.GetNumPerGame(role.Role),
|
||||
roleOptions.GetChancePerGame(role.Role))).ToList();
|
||||
|
||||
list.Clear();
|
||||
foreach (RoleManager.RoleAssignmentData roleAssignmentData3 in list2)
|
||||
{
|
||||
for (int i = 0; i < roleAssignmentData3.Count; i++)
|
||||
{
|
||||
if (HashRandom.Next(101) < roleAssignmentData3.Chance)
|
||||
{
|
||||
list.Add(roleAssignmentData3.Role.Role);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
AssignRolesFromList(newImpostors, teamMax, list, ref num);
|
||||
var basicRole = RoleTypes.Impostor;
|
||||
while (list.Count < newImpostors.Count && list.Count + num < teamMax)
|
||||
{
|
||||
list.Add(basicRole);
|
||||
}
|
||||
|
||||
AssignRolesFromList(newImpostors, teamMax, list, ref num);
|
||||
}
|
||||
}
|
||||
|
||||
public static void AssignRolesFromList(List<NetworkedPlayerInfo> players, int teamMax, List<RoleTypes> roleList, ref int rolesAssigned)
|
||||
{
|
||||
while (roleList.Count > 0 && players.Count > 0 && rolesAssigned < teamMax)
|
||||
{
|
||||
int index = HashRandom.FastNext(roleList.Count);
|
||||
RoleTypes roleType = roleList[index];
|
||||
roleList.RemoveAt(index);
|
||||
int index2 = HashRandom.FastNext(players.Count);
|
||||
players[index2].Object.RpcSetRole(roleType, false);
|
||||
players.RemoveAt(index2);
|
||||
rolesAssigned++;
|
||||
}
|
||||
}
|
||||
|
||||
public override IEnumerator IntroCutscene(IntroCutscene __instance)
|
||||
{
|
||||
SoundManager.Instance.PlaySound(__instance.IntroStinger, false, 1f, null);
|
||||
Logger.GlobalInstance.Info("IntroCutscene :: CoBegin() :: Game Mode: Hide and Seek (MiraAPI)", null);
|
||||
__instance.LogPlayerRoleData();
|
||||
__instance.HideAndSeekPanels.SetActive(true);
|
||||
if (PlayerControl.LocalPlayer.Data.Role.IsImpostor)
|
||||
{
|
||||
__instance.CrewmateRules.SetActive(false);
|
||||
__instance.ImpostorRules.SetActive(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
__instance.CrewmateRules.SetActive(true);
|
||||
__instance.ImpostorRules.SetActive(false);
|
||||
}
|
||||
|
||||
__instance.ImpostorName.gameObject.SetActive(true);
|
||||
__instance.ImpostorTitle.gameObject.SetActive(true);
|
||||
__instance.BackgroundBar.enabled = false;
|
||||
__instance.TeamTitle.gameObject.SetActive(false);
|
||||
var impostor = PlayerControl.AllPlayerControls.ToArray().FirstOrDefault(x => x.Data.Role.IsImpostor);
|
||||
if (impostor == null)
|
||||
{
|
||||
Logger.GlobalInstance.Error("IntroCutscene :: CoBegin() :: impostor is NULL", null);
|
||||
}
|
||||
|
||||
GameManager.Instance.SetSpecialCosmetics(impostor);
|
||||
if (impostor != null)
|
||||
{
|
||||
__instance.ImpostorName.text = impostor.Data.PlayerName;
|
||||
}
|
||||
else
|
||||
{
|
||||
__instance.ImpostorName.text = "???";
|
||||
}
|
||||
|
||||
yield return new WaitForSecondsRealtime(0.1f);
|
||||
if (impostor != null)
|
||||
{
|
||||
__instance.ImpostorTitle.text = impostor.Data.Role.GetRoleName();
|
||||
}
|
||||
PoolablePlayer playerSlot = null;
|
||||
if (impostor != null)
|
||||
{
|
||||
playerSlot = __instance.CreatePlayer(1, 1, impostor.Data, false);
|
||||
playerSlot.SetBodyType(PlayerBodyTypes.Normal);
|
||||
playerSlot.SetFlipX(false);
|
||||
playerSlot.transform.localPosition = __instance.impostorPos;
|
||||
playerSlot.transform.localScale = Vector3.one * __instance.impostorScale;
|
||||
}
|
||||
|
||||
yield return ShipStatus.Instance.CosmeticsCache.PopulateFromPlayers();
|
||||
yield return new WaitForSecondsRealtime(6f);
|
||||
if (playerSlot != null)
|
||||
{
|
||||
playerSlot.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
__instance.HideAndSeekPanels.SetActive(false);
|
||||
__instance.CrewmateRules.SetActive(false);
|
||||
__instance.ImpostorRules.SetActive(false);
|
||||
HnsMusicHandler.Instance.StartMusicWithIntro();
|
||||
var hideTimer = 10f;
|
||||
|
||||
if (PlayerControl.LocalPlayer.Data.Role.IsImpostor)
|
||||
{
|
||||
__instance.HideAndSeekTimerText.gameObject.SetActive(true);
|
||||
PoolablePlayer poolablePlayer;
|
||||
AnimationClip anim;
|
||||
if (AprilFoolsMode.ShouldHorseAround())
|
||||
{
|
||||
poolablePlayer = __instance.HorseWrangleVisualSuit;
|
||||
poolablePlayer.gameObject.SetActive(true);
|
||||
poolablePlayer.SetBodyType(PlayerBodyTypes.Seeker);
|
||||
anim = __instance.HnSSeekerSpawnHorseAnim;
|
||||
__instance.HorseWrangleVisualPlayer.SetBodyType(PlayerBodyTypes.Normal);
|
||||
__instance.HorseWrangleVisualPlayer.UpdateFromPlayerData(
|
||||
PlayerControl.LocalPlayer.Data,
|
||||
PlayerControl.LocalPlayer.CurrentOutfitType,
|
||||
PlayerMaterial.MaskType.None,
|
||||
false,
|
||||
null,
|
||||
false);
|
||||
}
|
||||
else if (AprilFoolsMode.ShouldLongAround())
|
||||
{
|
||||
poolablePlayer = __instance.HideAndSeekPlayerVisual;
|
||||
poolablePlayer.gameObject.SetActive(true);
|
||||
poolablePlayer.SetBodyType(PlayerBodyTypes.LongSeeker);
|
||||
anim = __instance.HnSSeekerSpawnLongAnim;
|
||||
}
|
||||
else
|
||||
{
|
||||
poolablePlayer = __instance.HideAndSeekPlayerVisual;
|
||||
poolablePlayer.gameObject.SetActive(true);
|
||||
poolablePlayer.SetBodyType(PlayerBodyTypes.Seeker);
|
||||
anim = __instance.HnSSeekerSpawnAnim;
|
||||
}
|
||||
|
||||
poolablePlayer.SetBodyCosmeticsVisible(false);
|
||||
poolablePlayer.UpdateFromPlayerData(
|
||||
PlayerControl.LocalPlayer.Data,
|
||||
PlayerControl.LocalPlayer.CurrentOutfitType,
|
||||
PlayerMaterial.MaskType.None,
|
||||
false,
|
||||
null,
|
||||
false);
|
||||
SpriteAnim component = poolablePlayer.GetComponent<SpriteAnim>();
|
||||
poolablePlayer.gameObject.SetActive(true);
|
||||
poolablePlayer.ToggleName(false);
|
||||
component.Play(anim, 1f);
|
||||
while (hideTimer > 0f)
|
||||
{
|
||||
__instance.HideAndSeekTimerText.text = Mathf.RoundToInt(hideTimer).ToString();
|
||||
hideTimer -= Time.deltaTime;
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
HideAndSeekHudHelper.Instance.HideCountdown = hideTimer;
|
||||
if (AprilFoolsMode.ShouldHorseAround())
|
||||
{
|
||||
if (impostor != null)
|
||||
{
|
||||
impostor.AnimateCustom(__instance.HnSSeekerSpawnHorseInGameAnim);
|
||||
}
|
||||
}
|
||||
else if (AprilFoolsMode.ShouldLongAround())
|
||||
{
|
||||
if (impostor != null)
|
||||
{
|
||||
impostor.AnimateCustom(__instance.HnSSeekerSpawnLongInGameAnim);
|
||||
}
|
||||
}
|
||||
else if (impostor != null)
|
||||
{
|
||||
impostor.AnimateCustom(__instance.HnSSeekerSpawnAnim);
|
||||
impostor.cosmetics.SetBodyCosmeticsVisible(false);
|
||||
}
|
||||
}
|
||||
ShipStatus.Instance.StartSFX();
|
||||
HnsMusicHandler.Instance.OnGameStart();
|
||||
HnsDangerMeter.Instance.OnGameStart();
|
||||
UnityEngine.Object.Destroy(__instance.gameObject);
|
||||
}
|
||||
public override void Initialize()
|
||||
{
|
||||
deadPlayerCount = 0;
|
||||
ShipStatus.Instance.BreakEmergencyButton();
|
||||
PlayerControl.LocalPlayer.SetKillTimer(0.01f);
|
||||
if (HudManager.InstanceExists)
|
||||
{
|
||||
HudManager.Instance.gameObject.AddComponent<HnsMusicHandler>();
|
||||
HudManager.Instance.gameObject.AddComponent<HideAndSeekHudHelper>();
|
||||
HudManager.Instance.gameObject.AddComponent<HnsDangerMeter>();
|
||||
}
|
||||
}
|
||||
public override MapOptions GetMapOptions()
|
||||
{
|
||||
MapOptions mapOptions = new MapOptions
|
||||
{
|
||||
Mode = MapOptions.Modes.Normal,
|
||||
};
|
||||
if (PlayerControl.LocalPlayer.Data.Role.IsImpostor && HideAndSeekHudHelper.Instance.SeekerAdminMapEnabled(PlayerControl.LocalPlayer))
|
||||
{
|
||||
mapOptions.Mode = MapOptions.Modes.CountOverlay;
|
||||
mapOptions.AllowMovementWhileMapOpen = true;
|
||||
mapOptions.IncludeDeadBodies = false;
|
||||
mapOptions.ShowLivePlayerPosition = false;
|
||||
}
|
||||
return mapOptions;
|
||||
}
|
||||
|
||||
public override void CheckGameEnd(out bool runOriginal, LogicGameFlowNormal instance)
|
||||
{
|
||||
runOriginal = false;
|
||||
if (Helpers.GetAlivePlayers().Count(x => x.Data.Role.IsImpostor) == 0)
|
||||
{
|
||||
instance.Manager.RpcEndGame(GameOverReason.ImpostorDisconnect, !DataManager.Player.Ads.HasPurchasedAdRemoval);
|
||||
}
|
||||
if (Helpers.GetAlivePlayers().Count(x => !x.Data.Role.IsImpostor) != 0)
|
||||
{
|
||||
if (HideAndSeekHudHelper.Instance.AllTimersExpired())
|
||||
{
|
||||
instance.Manager.RpcEndGame(GameOverReason.HideAndSeek_CrewmatesByTimer, !DataManager.Player.Ads.HasPurchasedAdRemoval);
|
||||
}
|
||||
return;
|
||||
}
|
||||
instance.Manager.RpcEndGame(GameOverReason.HideAndSeek_ImpostorsByKills, !DataManager.Player.Ads.HasPurchasedAdRemoval);
|
||||
}
|
||||
|
||||
public override PlayerBodyTypes GetBodyType(PlayerControl player)
|
||||
{
|
||||
if (player == null || player.Data == null || player.Data.Role == null)
|
||||
{
|
||||
if (AprilFoolsMode.ShouldHorseAround())
|
||||
{
|
||||
return PlayerBodyTypes.Horse;
|
||||
}
|
||||
if (AprilFoolsMode.ShouldLongAround())
|
||||
{
|
||||
return PlayerBodyTypes.Long;
|
||||
}
|
||||
return PlayerBodyTypes.Normal;
|
||||
}
|
||||
else if (AprilFoolsMode.ShouldHorseAround())
|
||||
{
|
||||
if (player.Data.Role.IsImpostor)
|
||||
{
|
||||
return PlayerBodyTypes.Normal;
|
||||
}
|
||||
return PlayerBodyTypes.Horse;
|
||||
}
|
||||
else if (AprilFoolsMode.ShouldLongAround())
|
||||
{
|
||||
if (player.Data.Role.IsImpostor)
|
||||
{
|
||||
return PlayerBodyTypes.LongSeeker;
|
||||
}
|
||||
return PlayerBodyTypes.Long;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (player.Data.Role.IsImpostor)
|
||||
{
|
||||
return PlayerBodyTypes.Seeker;
|
||||
}
|
||||
return PlayerBodyTypes.Normal;
|
||||
}
|
||||
}
|
||||
public override void UpdateTaskPanel(TaskPanelBehaviour instance)
|
||||
{
|
||||
instance.background.transform.localScale = (instance.taskText.textBounds.size.x > 0f)
|
||||
? new Vector3(instance.taskText.textBounds.size.x + 0.2f, instance.taskText.textBounds.size.y + 0.2f, 1f)
|
||||
: Vector3.zero;
|
||||
Vector3 vector = instance.background.sprite.bounds.extents;
|
||||
vector.y = -vector.y;
|
||||
vector = vector.Mul(instance.background.transform.localScale);
|
||||
instance.background.transform.localPosition = vector;
|
||||
Vector3 vector2 = instance.tab.sprite.bounds.extents;
|
||||
vector2 = vector2.Mul(instance.tab.transform.localScale);
|
||||
vector2.y = -vector2.y;
|
||||
vector2.x += vector.x * 2f;
|
||||
instance.tab.transform.localPosition = vector2;
|
||||
if (GameManager.Instance == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var yPos = 1.6f;
|
||||
var xPos = -instance.background.sprite.bounds.size.x * instance.background.transform.localScale.x;
|
||||
instance.closedPosition = new Vector3(xPos, yPos, instance.closedPosition.z);
|
||||
instance.openPosition = new Vector3(instance.openPosition.x, yPos, instance.openPosition.z);
|
||||
if (instance.open)
|
||||
{
|
||||
instance.timer = Mathf.Min(1f, instance.timer + Time.deltaTime / instance.animationTimeSeconds);
|
||||
}
|
||||
else
|
||||
{
|
||||
instance.timer = Mathf.Max(0f, instance.timer - Time.deltaTime / instance.animationTimeSeconds);
|
||||
}
|
||||
|
||||
Vector3 relativePos = new(
|
||||
Mathf.SmoothStep(instance.closedPosition.x, instance.openPosition.x, instance.timer),
|
||||
yPos,
|
||||
instance.openPosition.z);
|
||||
instance.transform.localPosition =
|
||||
AspectPosition.ComputePosition(AspectPosition.EdgeAlignments.LeftTop, relativePos);
|
||||
}
|
||||
private int deadPlayerCount;
|
||||
public override void OnPlayerDeath(PlayerControl player, bool assignGhostRole)
|
||||
{
|
||||
base.OnPlayerDeath(player, assignGhostRole);
|
||||
HudManager.Instance.NotifyOfDeath();
|
||||
var popup = GameManagerCreator.Instance.HideAndSeekManagerPrefab.DeathPopupPrefab;
|
||||
deadPlayerCount++;
|
||||
var item = UnityEngine.Object.Instantiate(popup, HudManager.Instance.transform.parent);
|
||||
item.Show(player, deadPlayerCount);
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,9 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.Roles;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.GameOptions;
|
||||
@@ -29,15 +31,18 @@ public abstract class AbstractOptionGroup
|
||||
public virtual Type? OptionableType => null;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the group should be shown in the modifiers menu. This is deprecated, please use ParentMenu!
|
||||
/// Gets a value indicating whether the group should be shown in the modifiers menu.
|
||||
/// </summary>
|
||||
// TODO: make this not a boolean
|
||||
#pragma warning disable S1133
|
||||
[Obsolete("Use ParentMenu instead.")]
|
||||
#pragma warning restore S1133
|
||||
public virtual bool ShowInModifiersMenu => false;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating which menu the group is in.
|
||||
/// </summary>
|
||||
public virtual MenuCategory ParentMenu => MenuCategory.Roles;
|
||||
public virtual MenuCategory ParentMenu => MenuCategory.Game;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the function that determines whether the group should be visible or not.
|
||||
@@ -45,19 +50,26 @@ public abstract class AbstractOptionGroup
|
||||
public virtual Func<bool> GroupVisible => () => true;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the group color. This is used to color the group in the options menu.
|
||||
/// Gets the group <see cref="Color"/>. This is used to color the group in the options menu.
|
||||
/// </summary>
|
||||
public virtual Color GroupColor => MiraApiPlugin.DefaultHeaderColor;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the group priority. This is used to determine the order in which groups are displayed in the options menu.
|
||||
/// Zero is the highest priority, and the default value is the max uint value.
|
||||
/// Zero is the highest priority, and the default value is the max <see langword="uint"/> value.
|
||||
/// </summary>
|
||||
public virtual uint GroupPriority => uint.MaxValue;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the default notification settings for the group.
|
||||
/// </summary>
|
||||
public virtual OptionNotifConfiguration Configuration => new(new Color(0.7333f, 0.7333f, 0.7333f, 1));
|
||||
|
||||
internal bool AllOptionsHidden { get; set; }
|
||||
|
||||
internal CategoryHeaderMasked? Header { get; set; }
|
||||
|
||||
internal bool Ready { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -69,9 +81,7 @@ public abstract class AbstractOptionGroup<T> : AbstractOptionGroup where T : IOp
|
||||
/// <inheritdoc />
|
||||
public override Type OptionableType => typeof(T);
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating which menu the group is in.
|
||||
/// </summary>
|
||||
/// <inheritdoc />
|
||||
public override MenuCategory ParentMenu
|
||||
{
|
||||
get
|
||||
@@ -90,11 +100,65 @@ public abstract class AbstractOptionGroup<T> : AbstractOptionGroup where T : IOp
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Base class for option groups. An option group is a collection of options that are displayed together in the options menu.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The custom role that the group is for.</typeparam>
|
||||
public abstract class AbstractRoleOptionGroup<T>() : AbstractOptionGroup<T> where T : ICustomRole
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public override Type OptionableType => typeof(T);
|
||||
|
||||
/// <inheritdoc />
|
||||
public override MenuCategory ParentMenu => MenuCategory.Roles;
|
||||
|
||||
/// <inheritdoc />
|
||||
public override OptionNotifConfiguration Configuration
|
||||
{
|
||||
get
|
||||
{
|
||||
var role = CustomRoleManager.CustomMiraRoles.FirstOrDefault(x => x.GetType() == OptionableType);
|
||||
if (role == null)
|
||||
{
|
||||
return new(new Color(0.7333f, 0.7333f, 0.7333f, 1));
|
||||
}
|
||||
return new(role.RoleColor, role.Configuration.IconTmp);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Menu categories for option groups.
|
||||
/// </summary>
|
||||
public enum MenuCategory
|
||||
{
|
||||
/// <summary>
|
||||
/// Placeholder for indexing purposes. Options don't exist in the presset tab.
|
||||
/// </summary>
|
||||
Preset,
|
||||
|
||||
/// <summary>
|
||||
/// Determines the option group is in the game settings tab.
|
||||
/// </summary>
|
||||
Game,
|
||||
|
||||
/// <summary>
|
||||
/// Determines the option group is in the role settings tab.
|
||||
/// </summary>
|
||||
Roles,
|
||||
|
||||
/// <summary>
|
||||
/// Determines the option group is in the modifier settings tab.
|
||||
/// </summary>
|
||||
Modifiers,
|
||||
|
||||
/// <summary>
|
||||
/// Determines the option group is in the first custom settings tab.
|
||||
/// </summary>
|
||||
CustomOne,
|
||||
CustomTwo
|
||||
|
||||
/// <summary>
|
||||
/// Determines the option group is in the second custom settings tab.
|
||||
/// </summary>
|
||||
CustomTwo,
|
||||
}
|
||||
@@ -5,7 +5,7 @@ using MiraAPI.GameOptions.OptionTypes;
|
||||
namespace MiraAPI.GameOptions.Attributes;
|
||||
|
||||
/// <summary>
|
||||
/// Attribute for creating an enum option.
|
||||
/// Attribute for creating a <see cref="ModdedEnumOption"/>.
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.Property)]
|
||||
public class ModdedEnumOptionAttribute(string title, Type enumType, string[]? values = null)
|
||||
|
||||
@@ -6,7 +6,7 @@ using MiraAPI.Utilities;
|
||||
namespace MiraAPI.GameOptions.Attributes;
|
||||
|
||||
/// <summary>
|
||||
/// A number option attribute for the modded options system.
|
||||
/// Attribute for a <see cref="ModdedNumberOption"/>.
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.Property)]
|
||||
public class ModdedNumberOptionAttribute(
|
||||
|
||||
@@ -4,12 +4,13 @@ using System.Reflection;
|
||||
namespace MiraAPI.GameOptions.Attributes;
|
||||
|
||||
/// <summary>
|
||||
/// Represents an attribute that is used to define a modded option.
|
||||
/// Represents an attribute that is used to define an <see cref="IModdedOption"/>.
|
||||
/// </summary>
|
||||
/// <param name="title">The option title.</param>
|
||||
/// <param name="roleType">Optional parameter to specify a role Type.</param>
|
||||
/// <param name="modeType">Optional parameter to specify a game mode Type.</param>
|
||||
[AttributeUsage(AttributeTargets.Property)]
|
||||
public abstract class ModdedOptionAttribute(string title, Type? roleType = null) : Attribute
|
||||
public abstract class ModdedOptionAttribute(string title, Type? roleType = null, Type? modeType = null) : Attribute
|
||||
{
|
||||
internal IModdedOption? HolderOption { get; set; }
|
||||
|
||||
@@ -23,16 +24,21 @@ public abstract class ModdedOptionAttribute(string title, Type? roleType = null)
|
||||
/// </summary>
|
||||
protected Type? RoleType { get; private set; } = roleType;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the game mode type of the option.
|
||||
/// </summary>
|
||||
protected Type? ModeType { get; private set; } = modeType;
|
||||
|
||||
/// <summary>
|
||||
/// Sets the value of the option.
|
||||
/// </summary>
|
||||
/// <param name="value">The new value as an object.</param>
|
||||
/// <param name="value">The new value as an <see langword="object"/>.</param>
|
||||
public abstract void SetValue(object value);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the value of the option.
|
||||
/// </summary>
|
||||
/// <returns>The value of the option as an object.</returns>
|
||||
/// <returns>The value of the option as an <see langword="object"/>.</returns>
|
||||
public abstract object GetValue();
|
||||
|
||||
internal abstract IModdedOption? CreateOption(object? value, PropertyInfo property);
|
||||
|
||||
@@ -5,7 +5,7 @@ using MiraAPI.GameOptions.OptionTypes;
|
||||
namespace MiraAPI.GameOptions.Attributes;
|
||||
|
||||
/// <summary>
|
||||
/// Attribute for a toggle option.
|
||||
/// Attribute for a <see cref="ModdedToggleOption"/>.
|
||||
/// </summary>
|
||||
/// <param name="title">The option title.</param>
|
||||
[AttributeUsage(AttributeTargets.Property)]
|
||||
|
||||
@@ -22,22 +22,32 @@ public interface IModdedOption
|
||||
string Title { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the StringName for the option, used for localization.
|
||||
/// Gets or sets the parent <see cref="AbstractOptionGroup"/> of the option.
|
||||
/// </summary>
|
||||
AbstractOptionGroup ParentGroup { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the notification settings for the option.
|
||||
/// </summary>
|
||||
OptionNotifConfiguration Configuration { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the <see cref="StringNames"/> for the option, used for localization.
|
||||
/// </summary>
|
||||
StringNames StringName { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the MiraPlugin that created this option.
|
||||
/// Gets or sets the <see cref="IMiraPlugin"/> that created this option.
|
||||
/// </summary>
|
||||
IMiraPlugin? ParentMod { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the game setting data for the option.
|
||||
/// Gets the <see cref="BaseGameSetting"/> for the option.
|
||||
/// </summary>
|
||||
BaseGameSetting Data { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the OptionBehaviour object of the option.
|
||||
/// Gets the <see cref="global::OptionBehaviour"/> object of the option.
|
||||
/// </summary>
|
||||
OptionBehaviour? OptionBehaviour { get; }
|
||||
|
||||
@@ -52,55 +62,55 @@ public interface IModdedOption
|
||||
bool IncludeInPreset { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the ConfigDefinition for the option, used for BepInEx configuration.
|
||||
/// Gets or sets the <see cref="BepInEx.Configuration.ConfigDefinition"/> for the option, used for BepInEx configuration.
|
||||
/// </summary>
|
||||
ConfigDefinition? ConfigDefinition { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Creates the option behaviour for the modded option.
|
||||
/// </summary>
|
||||
/// <param name="toggleOpt">The ToggleOption template.</param>
|
||||
/// <param name="numberOpt">The NumberOption template.</param>
|
||||
/// <param name="stringOpt">The StringOption template.</param>
|
||||
/// <param name="playerOpt">The PlayerOption template.</param>
|
||||
/// <param name="container">>The Transform container for the option.</param>
|
||||
/// <returns>>The created OptionBehaviour object.</returns>
|
||||
/// <param name="toggleOpt">The <see cref="ToggleOption"/> template.</param>
|
||||
/// <param name="numberOpt">The <see cref="NumberOption"/> template.</param>
|
||||
/// <param name="stringOpt">The <see cref="StringOption"/> template.</param>
|
||||
/// <param name="playerOpt">The <see cref="PlayerOption"/> template.</param>
|
||||
/// <param name="container">The <see cref="Transform"/> container for the option.</param>
|
||||
/// <returns>The created <see cref="global::OptionBehaviour"/> object.</returns>
|
||||
OptionBehaviour CreateOption(ToggleOption toggleOpt, NumberOption numberOpt, StringOption stringOpt, PlayerOption playerOpt, Transform container);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the value as a float.
|
||||
/// Gets the value as a <see langword="float"/>.
|
||||
/// </summary>
|
||||
/// <returns>>The value of the option as a float.</returns>
|
||||
/// <returns>The value of the option as a <see langword="float"/>.</returns>
|
||||
float GetFloatData();
|
||||
|
||||
/// <summary>
|
||||
/// Gets the NetData for the option, used for network synchronization.
|
||||
/// Gets the <see cref="NetData"/> for the option, used for network synchronization.
|
||||
/// </summary>
|
||||
/// <returns>>Returns the NetData object for the option.</returns>
|
||||
/// <returns>Returns the <see cref="NetData"/> object for the option.</returns>
|
||||
NetData GetNetData();
|
||||
|
||||
/// <summary>
|
||||
/// Handles incoming network data for the option.
|
||||
/// </summary>
|
||||
/// <param name="data">>The byte array representing the network data.</param>
|
||||
/// <param name="data">The byte array representing the network data.</param>
|
||||
void HandleNetData(byte[] data);
|
||||
|
||||
/// <summary>
|
||||
/// Saves the option to a preset configuration file.
|
||||
/// </summary>
|
||||
/// <param name="presetConfig">The ConfigFile representing the preset configuration.</param>
|
||||
/// <param name="presetConfig">The <see cref="ConfigFile"/> representing the preset configuration.</param>
|
||||
/// <param name="saveDefault">Indicates whether to save the default value instead of the current value.</param>
|
||||
void SaveToPreset(ConfigFile presetConfig, bool saveDefault = false);
|
||||
|
||||
/// <summary>
|
||||
/// Binds the option to a configuration file.
|
||||
/// </summary>
|
||||
/// <param name="config">The ConfigFile to bind the option to.</param>
|
||||
/// <param name="config">The <see cref="ConfigFile"/> to bind the option to.</param>
|
||||
void Bind(ConfigFile config);
|
||||
|
||||
/// <summary>
|
||||
/// Loads the option from a preset configuration file, applying the values to the option's configuration.
|
||||
/// </summary>
|
||||
/// <param name="presetConfig">The ConfigFile representing the preset configuration.</param>
|
||||
/// <param name="presetConfig">The <see cref="ConfigFile"/> representing the preset configuration.</param>
|
||||
void LoadFromPreset(ConfigFile presetConfig);
|
||||
}
|
||||
@@ -13,7 +13,7 @@ namespace MiraAPI.GameOptions;
|
||||
public class MiraNumberOptionComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the modded option associated with the object.
|
||||
/// Gets or sets the <see cref="ModdedNumberOption"/> associated with the object.
|
||||
/// </summary>
|
||||
[HideFromIl2Cpp]
|
||||
public ModdedNumberOption NumberOption { get; set; }
|
||||
|
||||
@@ -5,6 +5,8 @@ using System.Linq;
|
||||
using System.Reflection;
|
||||
using BepInEx.Configuration;
|
||||
using HarmonyLib;
|
||||
using Il2CppInterop.Runtime.Injection;
|
||||
using MiraAPI.GameModes;
|
||||
using MiraAPI.GameOptions.Attributes;
|
||||
using MiraAPI.GameOptions.OptionTypes;
|
||||
using MiraAPI.Networking;
|
||||
@@ -12,26 +14,81 @@ using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Networking.Rpc;
|
||||
using Reactor.Utilities;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.GameOptions;
|
||||
|
||||
/// <summary>
|
||||
/// Handles modded options.
|
||||
/// Handles <see cref="IModdedOption"/>s.
|
||||
/// </summary>
|
||||
public static class ModdedOptionsManager
|
||||
{
|
||||
private static readonly Dictionary<PropertyInfo, ModdedOptionAttribute> OptionAttributes = [];
|
||||
private static readonly Dictionary<MethodBase, ModdedOptionAttribute> SetterAttributes = [];
|
||||
private static readonly Dictionary<MethodBase, ModdedOptionAttribute> GetterAttributes = [];
|
||||
private static readonly Dictionary<Type, AbstractOptionGroup> TypeToGroup = [];
|
||||
|
||||
internal static readonly Dictionary<OptionBehaviour, ModdedPlayerOption> CreatedPlayerOptions = [];
|
||||
internal static readonly Dictionary<OptionBehaviour, ModdedStringOption> CreatedStringOptions = [];
|
||||
internal static readonly Dictionary<Type, List<AbstractOptionGroup>> GameModeOptionGroups = [];
|
||||
internal static readonly Dictionary<uint, IModdedOption> ModdedOptions = [];
|
||||
internal static readonly List<AbstractOptionGroup> Groups = [];
|
||||
|
||||
internal static uint NextId => _nextId++;
|
||||
private static uint _nextId = 1;
|
||||
|
||||
public static void AddSettingsChangeMessage(NotificationPopper notif, StringNames key, string value, Color textColor, TMP_SpriteAsset? sprite, bool playSound = true)
|
||||
{
|
||||
string item;
|
||||
var text = textColor.ToTextColor();
|
||||
if (sprite != null)
|
||||
{
|
||||
item = TranslationController.Instance.GetString(
|
||||
StringNames.LobbyChangeSettingNotification,
|
||||
string.Concat(
|
||||
"<sprite name=\"",
|
||||
sprite.name,
|
||||
"\"><font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">",
|
||||
text,
|
||||
TranslationController.Instance.GetString(key),
|
||||
"</color></font>"),
|
||||
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">" + value + "</font>"
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
item = TranslationController.Instance.GetString(
|
||||
StringNames.LobbyChangeSettingNotification,
|
||||
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">" +
|
||||
text +
|
||||
TranslationController.Instance.GetString(key) + "</color></font>",
|
||||
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">" + value + "</font>");
|
||||
}
|
||||
notif.SettingsChangeMessageLogic(key, item, playSound);
|
||||
}
|
||||
|
||||
internal static bool RegisterGroup(Type type)
|
||||
{
|
||||
if (Activator.CreateInstance(type) is not AbstractOptionGroup group)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (TypeToGroup.ContainsKey(type))
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Group {type.Name} already exists.");
|
||||
return false;
|
||||
}
|
||||
|
||||
Groups.Add(group);
|
||||
TypeToGroup.Add(type, group);
|
||||
|
||||
typeof(OptionGroupSingleton<>).MakeGenericType(type)
|
||||
.GetField("_instance", BindingFlags.Static | BindingFlags.NonPublic)!
|
||||
.SetValue(null, group);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
internal static bool RegisterGroup(Type type, MiraPluginInfo pluginInfo)
|
||||
{
|
||||
if (Activator.CreateInstance(type) is not AbstractOptionGroup group)
|
||||
@@ -47,6 +104,17 @@ public static class ModdedOptionsManager
|
||||
|
||||
Groups.Add(group);
|
||||
TypeToGroup.Add(type, group);
|
||||
if (group.OptionableType?.IsAssignableTo(typeof(AbstractGameMode)) == true)
|
||||
{
|
||||
if (GameModeOptionGroups.TryGetValue(group.OptionableType, out var oldList))
|
||||
{
|
||||
oldList.Add(group);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameModeOptionGroups.Add(group.OptionableType, new List<AbstractOptionGroup>() { group });
|
||||
}
|
||||
}
|
||||
pluginInfo.InternalOptionGroups.Add(group);
|
||||
|
||||
typeof(OptionGroupSingleton<>).MakeGenericType(type)
|
||||
@@ -102,20 +170,12 @@ public static class ModdedOptionsManager
|
||||
}
|
||||
|
||||
var setterOriginal = property.GetSetMethod();
|
||||
if (setterOriginal != null)
|
||||
{
|
||||
var setterPatch = typeof(ModdedOptionsManager).GetMethod(nameof(PropertySetterPatch));
|
||||
PluginSingleton<MiraApiPlugin>.Instance.Harmony.Patch(setterOriginal, postfix: new HarmonyMethod(setterPatch));
|
||||
SetterAttributes[setterOriginal] = attribute;
|
||||
}
|
||||
var setterPatch = typeof(ModdedOptionsManager).GetMethod(nameof(PropertySetterPatch));
|
||||
PluginSingleton<MiraApiPlugin>.Instance.Harmony.Patch(setterOriginal, postfix: new HarmonyMethod(setterPatch));
|
||||
|
||||
var getterOriginal = property.GetGetMethod();
|
||||
if (getterOriginal != null)
|
||||
{
|
||||
var getterPatch = typeof(ModdedOptionsManager).GetMethod(nameof(PropertyGetterPatch));
|
||||
PluginSingleton<MiraApiPlugin>.Instance.Harmony.Patch(getterOriginal, prefix: new HarmonyMethod(getterPatch));
|
||||
GetterAttributes[getterOriginal] = attribute;
|
||||
}
|
||||
var getterPatch = typeof(ModdedOptionsManager).GetMethod(nameof(PropertyGetterPatch));
|
||||
PluginSingleton<MiraApiPlugin>.Instance.Harmony.Patch(getterOriginal, prefix: new HarmonyMethod(getterPatch));
|
||||
|
||||
OptionAttributes.Add(property, attribute);
|
||||
attribute.HolderOption = option;
|
||||
@@ -133,6 +193,7 @@ public static class ModdedOptionsManager
|
||||
|
||||
option.ConfigDefinition = new ConfigDefinition(groupName, propertyName);
|
||||
|
||||
option.ParentGroup = group;
|
||||
option.ParentMod = pluginInfo.MiraPlugin;
|
||||
pluginInfo.InternalOptions.Add(option);
|
||||
ModdedOptions.Add(option.Id, option);
|
||||
@@ -193,11 +254,7 @@ public static class ModdedOptionsManager
|
||||
public static void PropertySetterPatch(MethodBase __originalMethod, object value)
|
||||
#pragma warning restore CA1707
|
||||
{
|
||||
if (!SetterAttributes.TryGetValue(__originalMethod, out var attribute))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var attribute = OptionAttributes.First(pair => pair.Key.GetSetMethod() == __originalMethod).Value;
|
||||
attribute.SetValue(value);
|
||||
}
|
||||
|
||||
@@ -206,17 +263,13 @@ public static class ModdedOptionsManager
|
||||
/// </summary>
|
||||
/// <param name="__originalMethod">The original getter method.</param>
|
||||
/// <param name="__result">The result of the property getter.</param>
|
||||
/// <returns>False so the original getter gets skipped.</returns>
|
||||
/// <returns><see langword="false"/> so the original getter gets skipped.</returns>
|
||||
#pragma warning disable CA1707
|
||||
[SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Harmony naming convention")]
|
||||
public static bool PropertyGetterPatch(MethodBase __originalMethod, ref object __result)
|
||||
#pragma warning restore CA1707
|
||||
{
|
||||
if (!GetterAttributes.TryGetValue(__originalMethod, out var attribute))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var attribute = OptionAttributes.First(pair => pair.Key.GetGetMethod() == __originalMethod).Value;
|
||||
__result = attribute.GetValue();
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
using System.Linq;
|
||||
using MiraAPI.PluginLoading;
|
||||
|
||||
namespace MiraAPI.GameOptions;
|
||||
|
||||
#pragma warning disable CA1852
|
||||
[MiraIgnore]
|
||||
internal class ModifierOptionGroup : AbstractOptionGroup
|
||||
#pragma warning restore CA1852
|
||||
{
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace MiraAPI.GameOptions;
|
||||
|
||||
/// <summary>
|
||||
/// Singleton for option groups.
|
||||
/// Singleton for <see cref="AbstractOptionGroup"/>s.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The option group type.</typeparam>
|
||||
public static class OptionGroupSingleton<T> where T : AbstractOptionGroup
|
||||
@@ -11,7 +11,7 @@ public static class OptionGroupSingleton<T> where T : AbstractOptionGroup
|
||||
private static T? _instance;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the instance of the option group.
|
||||
/// Gets the instance of the <typeparamref name="T"/> group.
|
||||
/// </summary>
|
||||
#pragma warning disable CA1000
|
||||
public static T Instance => _instance ??= ModdedOptionsManager.Groups.OfType<T>().Single();
|
||||
|
||||
@@ -0,0 +1,53 @@
|
||||
using System;
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
namespace MiraAPI.GameOptions;
|
||||
|
||||
/// <summary>
|
||||
/// Used to configure the specific visuals for option notifications.
|
||||
/// </summary>
|
||||
public record struct OptionNotifConfiguration
|
||||
{
|
||||
#pragma warning disable S1133
|
||||
[Obsolete("Default constructor is not supported")]
|
||||
#pragma warning restore S1133
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
public OptionNotifConfiguration()
|
||||
#pragma warning restore CS1591 // Missing XML comment for publicly visible type or member
|
||||
{
|
||||
throw new NotImplementedException("Default constructor is not supported.");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="OptionNotifConfiguration"/> struct based on a group.
|
||||
/// </summary>
|
||||
/// <param name="group">The <see cref="AbstractOptionGroup"/> in which you are configuring.</param>
|
||||
public OptionNotifConfiguration(AbstractOptionGroup group)
|
||||
{
|
||||
PopUpIconTmp = group.Configuration.PopUpIconTmp;
|
||||
PopUpTextColor = group.Configuration.PopUpTextColor;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="OptionNotifConfiguration"/> struct from scratch.
|
||||
/// </summary>
|
||||
/// <param name="color">The text <see cref="Color"/> for the configuration.</param>
|
||||
/// <param name="asset">The <see cref="TMP_SpriteAsset"/> icon for the configuration.</param>
|
||||
public OptionNotifConfiguration(Color color, TMP_SpriteAsset asset = null!)
|
||||
{
|
||||
PopUpIconTmp = asset;
|
||||
PopUpTextColor = color;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the <see cref="TMP_SpriteAsset"/> for the icon on the options pop-up.
|
||||
/// </summary>
|
||||
public TMP_SpriteAsset PopUpIconTmp { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the <see cref="Color"/> for the text on the options pop-up.
|
||||
/// </summary>
|
||||
[HideFromIl2Cpp]
|
||||
public Color PopUpTextColor { get; set; }
|
||||
}
|
||||
@@ -11,7 +11,7 @@ using Object = UnityEngine.Object;
|
||||
namespace MiraAPI.GameOptions.OptionTypes;
|
||||
|
||||
/// <summary>
|
||||
/// An option for selecting an enum value.
|
||||
/// An option for selecting an <see langword="enum"/> value.
|
||||
/// </summary>
|
||||
public class ModdedEnumOption : ModdedOption<int>
|
||||
{
|
||||
@@ -25,8 +25,8 @@ public class ModdedEnumOption : ModdedOption<int>
|
||||
/// </summary>
|
||||
/// <param name="title">The title of the option.</param>
|
||||
/// <param name="defaultValue">The default value as an int.</param>
|
||||
/// <param name="enumType">The Enum type.</param>
|
||||
/// <param name="values">An option list of string values to use in place of the enum name.</param>
|
||||
/// <param name="enumType">The <see cref="Enum"/> type.</param>
|
||||
/// <param name="values">An option list of string values to use in place of the <see langword="enum"/> name.</param>
|
||||
/// <param name="includeInPreset">Whether to include this option in the preset or not.</param>
|
||||
public ModdedEnumOption(string title, int defaultValue, Type enumType, string[]? values = null, bool includeInPreset=true) : base(title, defaultValue, includeInPreset)
|
||||
{
|
||||
@@ -90,7 +90,13 @@ public class ModdedEnumOption : ModdedOption<int>
|
||||
/// <inheritdoc />
|
||||
protected override void OnValueChanged(int newValue)
|
||||
{
|
||||
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data.GetValueString(newValue), false);
|
||||
ModdedOptionsManager.AddSettingsChangeMessage(
|
||||
HudManager.Instance.Notifier,
|
||||
StringName,
|
||||
Data.GetValueString(newValue),
|
||||
Configuration.PopUpTextColor,
|
||||
Configuration.PopUpIconTmp,
|
||||
false);
|
||||
if (!OptionBehaviour)
|
||||
{
|
||||
return;
|
||||
@@ -104,13 +110,13 @@ public class ModdedEnumOption : ModdedOption<int>
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// An option for selecting an enum value.
|
||||
/// An option for selecting an <see langword="enum"/> value.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The enum type.</typeparam>
|
||||
/// <typeparam name="T">The <see cref="Enum"/> type.</typeparam>
|
||||
public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the string values of the enum.
|
||||
/// Gets the string values of the <see langword="enum"/>.
|
||||
/// </summary>
|
||||
public string[] Values { get; }
|
||||
|
||||
@@ -118,8 +124,8 @@ public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
|
||||
/// Initializes a new instance of the <see cref="ModdedEnumOption{T}"/> class.
|
||||
/// </summary>
|
||||
/// <param name="title">The title of the option.</param>
|
||||
/// <param name="defaultValue">The default value as an int.</param>
|
||||
/// <param name="values">An option list of string values to use in place of the enum name.</param>
|
||||
/// <param name="defaultValue">The default value as an <see langword="int"/>.</param>
|
||||
/// <param name="values">An option list of string values to use in place of the <see langword="enum"/> name.</param>
|
||||
/// <param name="includeInPreset">Whether to include this option in the preset or not.</param>
|
||||
public ModdedEnumOption(string title, T defaultValue, string[]? values = null, bool includeInPreset=true) : base(title, defaultValue, includeInPreset)
|
||||
{
|
||||
@@ -183,7 +189,13 @@ public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
|
||||
/// <inheritdoc />
|
||||
protected override void OnValueChanged(T newValue)
|
||||
{
|
||||
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data.GetValueString(Convert.ToInt32(newValue, NumberFormatInfo.InvariantInfo)), false);
|
||||
ModdedOptionsManager.AddSettingsChangeMessage(
|
||||
HudManager.Instance.Notifier,
|
||||
StringName,
|
||||
Data.GetValueString(Convert.ToInt32(newValue, NumberFormatInfo.InvariantInfo)),
|
||||
Configuration.PopUpTextColor,
|
||||
Configuration.PopUpIconTmp,
|
||||
false);
|
||||
if (!OptionBehaviour)
|
||||
{
|
||||
return;
|
||||
|
||||
@@ -225,9 +225,12 @@ public class ModdedNumberOption : ModdedOption<float>
|
||||
protected override void OnValueChanged(float newValue)
|
||||
{
|
||||
Value = Mathf.Clamp(newValue, Min, Max);
|
||||
HudManager.Instance.Notifier.AddSettingsChangeMessage(
|
||||
ModdedOptionsManager.AddSettingsChangeMessage(
|
||||
HudManager.Instance.Notifier,
|
||||
StringName,
|
||||
Data.GetValueString(Value),
|
||||
Data.GetValueString(newValue),
|
||||
Configuration.PopUpTextColor,
|
||||
Configuration.PopUpIconTmp,
|
||||
false);
|
||||
|
||||
if (OptionBehaviour is NumberOption opt)
|
||||
@@ -237,7 +240,7 @@ public class ModdedNumberOption : ModdedOption<float>
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Implicitly converts the option to an int.
|
||||
/// Implicitly converts the option to an <see langword="int"/>.
|
||||
/// </summary>
|
||||
/// <param name="option">The option.</param>
|
||||
/// <returns>Integer value.</returns>
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
using System;
|
||||
using System;
|
||||
using BepInEx.Configuration;
|
||||
using MiraAPI.Networking;
|
||||
using MiraAPI.PluginLoading;
|
||||
using Reactor.Localization.Utilities;
|
||||
using Reactor.Networking.Rpc;
|
||||
using Reactor.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.GameOptions.OptionTypes;
|
||||
@@ -190,4 +189,10 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
{
|
||||
return option.Value;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public AbstractOptionGroup ParentGroup { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public virtual OptionNotifConfiguration Configuration => new(ParentGroup);
|
||||
}
|
||||
@@ -9,7 +9,7 @@ using Object = UnityEngine.Object;
|
||||
namespace MiraAPI.GameOptions.OptionTypes;
|
||||
|
||||
/// <summary>
|
||||
/// An option for selecting an ingame player. It returns an index of the values list, NOT A PLAYER ID. To get a player out of this, index the Values list.
|
||||
/// An option for selecting an ingame player. It returns an index of the values list, NOT A PLAYER ID. To get a player out of this, index the <see cref="Values"/> list.
|
||||
/// </summary>
|
||||
public class ModdedPlayerOption : ModdedOption<int>
|
||||
{
|
||||
@@ -91,9 +91,9 @@ public class ModdedPlayerOption : ModdedOption<int>
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a player from the value. If AllowNone is enabled and none is enabled this will return null.
|
||||
/// Returns a player from the value. If <see cref="AllowNone"/> is enabled and none is enabled this will return <see langword="null"/>.
|
||||
/// </summary>
|
||||
/// <returns>A player or null if chosen none.</returns>
|
||||
/// <returns>A player or <see langword="null"/> if chosen none.</returns>
|
||||
public NetworkedPlayerInfo? GetPlayerValue()
|
||||
{
|
||||
return Value < 0 ? null : Values[Value];
|
||||
@@ -126,7 +126,13 @@ public class ModdedPlayerOption : ModdedOption<int>
|
||||
/// <inheritdoc />
|
||||
protected override void OnValueChanged(int newValue)
|
||||
{
|
||||
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data.GetValueString(newValue), false);
|
||||
ModdedOptionsManager.AddSettingsChangeMessage(
|
||||
HudManager.Instance.Notifier,
|
||||
StringName,
|
||||
Data.GetValueString(newValue),
|
||||
Configuration.PopUpTextColor,
|
||||
Configuration.PopUpIconTmp,
|
||||
false);
|
||||
if (!OptionBehaviour)
|
||||
{
|
||||
return;
|
||||
|
||||
@@ -0,0 +1,176 @@
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Il2CppInterop.Runtime.InteropTypes.Arrays;
|
||||
using MiraAPI.Networking;
|
||||
using Reactor.Localization.Utilities;
|
||||
using UnityEngine;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.GameOptions.OptionTypes;
|
||||
|
||||
/// <summary>
|
||||
/// An option for selecting an enum value.
|
||||
/// </summary>
|
||||
public class ModdedStringOption : ModdedOption<string>
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the string values of the option.
|
||||
/// </summary>
|
||||
public string[] Values { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the String Name values of the option.
|
||||
/// </summary>
|
||||
public StringNames[] StringNameValues { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the string's index.
|
||||
/// </summary>
|
||||
/// <param name="value">The option's string value.</param>
|
||||
/// <returns>The option's value in the index.</returns>
|
||||
public int GetIndex(string value, int location)
|
||||
{
|
||||
if (Values.Contains(value))
|
||||
{
|
||||
return Values.ToList().IndexOf(value);
|
||||
}
|
||||
Info($"Cannot find a valid index for {value} in {location}. Returning 0 instead. Values: {string.Join(", ", Values)}");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a value to the option.
|
||||
/// </summary>
|
||||
/// <param name="value">The option's string value.</param>
|
||||
/// <param name="index">The additional value's index on the list.</param>
|
||||
public void RegisterExtraValue(string value, int index = -1)
|
||||
{
|
||||
if (!Values.Contains(value))
|
||||
{
|
||||
if (index <= -1)
|
||||
index = Values.Length;
|
||||
|
||||
var newVals = Values.ToList();
|
||||
newVals.Insert(index, value);
|
||||
Values = newVals.ToArray();
|
||||
var newStrVals = StringNameValues.ToList();
|
||||
newStrVals.Insert(index, CustomStringName.CreateAndRegister(value));
|
||||
StringNameValues = newStrVals.ToArray();
|
||||
}
|
||||
|
||||
if (Data != null)
|
||||
{
|
||||
var data = (StringGameSetting)Data;
|
||||
data.Values = StringNameValues;
|
||||
|
||||
data.Index = GetIndex(Value, 1);
|
||||
if (OptionBehaviour != null)
|
||||
{
|
||||
var strOpt = OptionBehaviour.TryCast<StringOption>();
|
||||
if (strOpt != null)
|
||||
{
|
||||
strOpt.Values = StringNameValues;
|
||||
strOpt.Value = GetIndex(Value, 2);
|
||||
Warning("StringOption is valid");
|
||||
}
|
||||
else
|
||||
{
|
||||
Error("StringOption is null.");
|
||||
}
|
||||
Warning("OptionBehaviour is valid");
|
||||
}
|
||||
else
|
||||
{
|
||||
Error("OptionBehaviour is null.");
|
||||
}
|
||||
Warning("Data is valid");
|
||||
}
|
||||
else
|
||||
{
|
||||
Error("Data is null.");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ModdedStringOption"/> class.
|
||||
/// </summary>
|
||||
/// <param name="title">The title of the option.</param>
|
||||
/// <param name="defaultValue">The default value as a string.</param>
|
||||
/// <param name="values">An option list of string values to use.</param>
|
||||
/// <param name="includeInPreset">Whether to include this option in the preset or not.</param>
|
||||
public ModdedStringOption(string title, string defaultValue, string[] values, bool includeInPreset=true) : base(title, defaultValue, includeInPreset)
|
||||
{
|
||||
Values = values;
|
||||
Data = ScriptableObject.CreateInstance<StringGameSetting>();
|
||||
var data = (StringGameSetting)Data;
|
||||
|
||||
data.Title = StringName;
|
||||
data.Type = global::OptionTypes.String;
|
||||
StringNameValues = values.Select(CustomStringName.CreateAndRegister).ToArray();
|
||||
data.Values = StringNameValues;
|
||||
|
||||
data.Index = GetIndex(Value, 3);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override OptionBehaviour CreateOption(ToggleOption toggleOpt, NumberOption numberOpt, StringOption stringOpt, PlayerOption playerOpt, Transform container)
|
||||
{
|
||||
var stringOption = Object.Instantiate(stringOpt, container);
|
||||
stringOption.name =
|
||||
$"{ParentMod!.OptionsTitleText}.StringOption.{TranslationController.Instance.GetString(StringName)}";
|
||||
|
||||
stringOption.SetUpFromData(Data, 20);
|
||||
stringOption.OnValueChanged = (Il2CppSystem.Action<OptionBehaviour>)ValueChanged;
|
||||
|
||||
// SetUpFromData method doesnt work correctly so we must set the values manually
|
||||
stringOption.Title = StringName;
|
||||
stringOption.Values = (Data as StringGameSetting)?.Values ?? new Il2CppStructArray<StringNames>(0);
|
||||
stringOption.Value = GetIndex(Value, 4);
|
||||
|
||||
OptionBehaviour = stringOption;
|
||||
ModdedOptionsManager.CreatedStringOptions.TryAdd(stringOption, this);
|
||||
|
||||
return stringOption;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override float GetFloatData()
|
||||
{
|
||||
return Array.IndexOf(Values, Value);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override NetData GetNetData()
|
||||
{
|
||||
return new NetData(Id, Encoding.Unicode.GetBytes(Convert.ToString(Value, NumberFormatInfo.InvariantInfo)));
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void HandleNetData(byte[] data)
|
||||
{
|
||||
SetValue(Encoding.Unicode.GetString(data));
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string GetValueFromOptionBehaviour(OptionBehaviour optionBehaviour)
|
||||
{
|
||||
return Values[optionBehaviour.GetInt()];
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void OnValueChanged(string newValue)
|
||||
{
|
||||
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data.GetValueString(GetIndex(newValue, 5)), false);
|
||||
if (!OptionBehaviour)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (OptionBehaviour is StringOption opt)
|
||||
{
|
||||
opt.Value = GetIndex(newValue, 5);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -71,7 +71,13 @@ public class ModdedToggleOption : ModdedOption<bool>
|
||||
/// <inheritdoc />
|
||||
protected override void OnValueChanged(bool newValue)
|
||||
{
|
||||
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, newValue ? "On" : "Off", false);
|
||||
ModdedOptionsManager.AddSettingsChangeMessage(
|
||||
HudManager.Instance.Notifier,
|
||||
StringName,
|
||||
newValue ? "On" : "Off",
|
||||
Configuration.PopUpTextColor,
|
||||
Configuration.PopUpIconTmp,
|
||||
false);
|
||||
if (!OptionBehaviour)
|
||||
{
|
||||
return;
|
||||
|
||||
@@ -0,0 +1,285 @@
|
||||
using System.Collections;
|
||||
using System.Linq;
|
||||
using BepInEx.Unity.IL2CPP.Utils.Collections;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.HnsReimplemented.Options;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities.Attributes;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.HnsReimplemented;
|
||||
|
||||
[RegisterInIl2Cpp]
|
||||
public sealed class HideAndSeekHudHelper(nint cppPtr) : MonoBehaviour(cppPtr)
|
||||
{
|
||||
public static HideAndSeekHudHelper Instance { get; private set; }
|
||||
|
||||
public AudioClip FinalHideAlertSfx;
|
||||
|
||||
public AudioClip FinalHideCountdownSfx;
|
||||
|
||||
private AudioClip TaskFinishedSound;
|
||||
|
||||
private const int SECONDS_TO_BEEP = 10;
|
||||
|
||||
private const float SECONDS_TO_SET_DIRTY = 1f;
|
||||
|
||||
private HideAndSeekTimerBar timerBar;
|
||||
|
||||
private float totalHideTime = float.MaxValue;
|
||||
|
||||
private float currentHideTime = float.MaxValue;
|
||||
|
||||
private float totalFinalHideTime = float.MaxValue;
|
||||
|
||||
private float currentFinalHideTime = float.MaxValue;
|
||||
|
||||
private float secondsSinceLastSetDirty;
|
||||
private Coroutine beepCoroutine;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
Instance = this;
|
||||
}
|
||||
|
||||
public bool IsFinalCountdown
|
||||
{
|
||||
get { return currentHideTime <= 0f; }
|
||||
}
|
||||
|
||||
public bool SeekerAdminMapEnabled(PlayerControl player)
|
||||
{
|
||||
int item = Helpers.GetAlivePlayers().Count(x => !x.Data.Role.IsImpostor);
|
||||
return !player.inVent && player.Data != null && player.Data.Role != null &&
|
||||
((!player.inVent && player.Data.Role.IsImpostor && IsFinalCountdown &&
|
||||
OptionGroupSingleton<HnsFinalHideOptions>.Instance.FinalHideSeekMap.Value) ||
|
||||
(player.Data.Role.IsImpostor &&
|
||||
item <=
|
||||
(GameData.Instance.PlayerCount - 1) / 3));
|
||||
}
|
||||
|
||||
public void OnTaskComplete(float timeDeduction)
|
||||
{
|
||||
if (timerBar != null)
|
||||
{
|
||||
timerBar.TaskComplete();
|
||||
}
|
||||
|
||||
AdjustEscapeTimer(timeDeduction, true);
|
||||
}
|
||||
|
||||
public float GetTotalRoundTime()
|
||||
{
|
||||
float escapeTime = OptionGroupSingleton<HnsCrewmateOptions>.Instance.HidingTime.Value;
|
||||
float finalCountdownTime = OptionGroupSingleton<HnsFinalHideOptions>.Instance.FinalHideTime.Value;
|
||||
return escapeTime + finalCountdownTime;
|
||||
}
|
||||
|
||||
public float GetTotalTimeRemaining()
|
||||
{
|
||||
return currentHideTime + currentFinalHideTime;
|
||||
}
|
||||
|
||||
public float GetRoundTimeElapsed()
|
||||
{
|
||||
return GetTotalRoundTime() - GetTotalTimeRemaining();
|
||||
}
|
||||
|
||||
public void Start()
|
||||
{
|
||||
totalHideTime = OptionGroupSingleton<HnsCrewmateOptions>.Instance.HidingTime.Value;
|
||||
currentHideTime = totalHideTime;
|
||||
totalFinalHideTime = OptionGroupSingleton<HnsFinalHideOptions>.Instance.FinalHideTime.Value;
|
||||
currentFinalHideTime = totalFinalHideTime;
|
||||
if (timerBar != null)
|
||||
{
|
||||
Object.Destroy(timerBar);
|
||||
}
|
||||
|
||||
FinalHideAlertSfx = GameManagerCreator.Instance.HideAndSeekManagerPrefab.FinalHideAlertSFX;
|
||||
FinalHideCountdownSfx = GameManagerCreator.Instance.HideAndSeekManagerPrefab.FinalHideCountdownSFX;
|
||||
TaskFinishedSound = GameManagerCreator.Instance.HideAndSeekManagerPrefab.TaskFinishedSound;
|
||||
timerBar = Object.Instantiate<HideAndSeekTimerBar>(
|
||||
GameManagerCreator.Instance.HideAndSeekManagerPrefab.TimerBarPrefab,
|
||||
HudManager.Instance.transform.parent);
|
||||
}
|
||||
|
||||
public void OnGameEnd()
|
||||
{
|
||||
if (timerBar != null)
|
||||
{
|
||||
Object.Destroy(timerBar.gameObject);
|
||||
}
|
||||
|
||||
if (beepCoroutine != null)
|
||||
{
|
||||
StopCoroutine(beepCoroutine);
|
||||
}
|
||||
|
||||
beepCoroutine = null!;
|
||||
}
|
||||
private float taskDirtyTimer;
|
||||
public float HideCountdown { get; set; }
|
||||
|
||||
public void LateUpdate()
|
||||
{
|
||||
if (!HudManager.InstanceExists)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (HideCountdown > 0f && taskDirtyTimer > 0.25f)
|
||||
{
|
||||
float num = taskDirtyTimer;
|
||||
taskDirtyTimer = 0f;
|
||||
if (!PlayerControl.LocalPlayer)
|
||||
{
|
||||
HudManager.Instance.TaskPanel.SetTaskText(string.Empty);
|
||||
return;
|
||||
}
|
||||
NetworkedPlayerInfo data = PlayerControl.LocalPlayer.Data;
|
||||
if (data == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
bool flag = data.Role != null && data.Role.IsImpostor;
|
||||
HudManager.Instance.tasksString.Clear();
|
||||
if (PlayerControl.LocalPlayer.myTasks == null || PlayerControl.LocalPlayer.myTasks.Count == 0)
|
||||
{
|
||||
HudManager.Instance.tasksString.Append("None");
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < PlayerControl.LocalPlayer.myTasks.Count; i++)
|
||||
{
|
||||
PlayerTask playerTask = PlayerControl.LocalPlayer.myTasks[i];
|
||||
if (playerTask)
|
||||
{
|
||||
if (playerTask.TaskType == TaskTypes.FixComms && !flag)
|
||||
{
|
||||
HudManager.Instance.tasksString.Clear();
|
||||
playerTask.AppendTaskText(HudManager.Instance.tasksString);
|
||||
break;
|
||||
}
|
||||
playerTask.AppendTaskText(HudManager.Instance.tasksString);
|
||||
}
|
||||
}
|
||||
if (data.Role != null)
|
||||
{
|
||||
data.Role.AppendTaskHint(HudManager.Instance.tasksString);
|
||||
}
|
||||
if (HideCountdown > 0f)
|
||||
{
|
||||
HideCountdown -= num;
|
||||
HudManager.Instance.tasksString.Append("\n\n" + ((int)HideCountdown));
|
||||
}
|
||||
HudManager.Instance.tasksString.TrimEnd();
|
||||
}
|
||||
HudManager.Instance.TaskPanel.SetTaskText(HudManager.Instance.tasksString.ToString());
|
||||
}
|
||||
}
|
||||
public void FixedUpdate()
|
||||
{
|
||||
secondsSinceLastSetDirty += Time.fixedDeltaTime;
|
||||
if (IsFinalCountdown)
|
||||
{
|
||||
AdjustFinalEscapeTimer(Time.fixedDeltaTime);
|
||||
return;
|
||||
}
|
||||
|
||||
AdjustEscapeTimer(Time.fixedDeltaTime, false);
|
||||
}
|
||||
|
||||
public void OnDestroy()
|
||||
{
|
||||
if (timerBar != null)
|
||||
{
|
||||
Object.Destroy(timerBar);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnFinalCountdownTriggered()
|
||||
{
|
||||
foreach (PlayerControl playerControl in PlayerControl.AllPlayerControls)
|
||||
{
|
||||
if (!playerControl.Data.Role.IsImpostor && !playerControl.Data.IsDead)
|
||||
{
|
||||
playerControl.ClearTasks();
|
||||
PlayerTask.GetOrCreateTask<ImportantTextTask>(playerControl, 0).Text =
|
||||
DestroyableSingleton<TranslationController>.Instance.GetString(StringNames.HideActionButton);
|
||||
}
|
||||
}
|
||||
|
||||
if (!PlayerControl.LocalPlayer.Data.IsDead && Minigame.Instance != null)
|
||||
{
|
||||
Minigame instance = Minigame.Instance;
|
||||
if (instance != null)
|
||||
{
|
||||
instance.ForceClose();
|
||||
}
|
||||
}
|
||||
|
||||
timerBar.StartFinalHide();
|
||||
SoundManager.Instance.PlaySound(FinalHideAlertSfx, false, 1f, null);
|
||||
DestroyableSingleton<HudManager>.Instance.SetAlertOverlay(true);
|
||||
}
|
||||
|
||||
private void AdjustEscapeTimer(float timeDeduction, bool forceDirty)
|
||||
{
|
||||
float num = currentHideTime;
|
||||
currentHideTime -= timeDeduction;
|
||||
currentHideTime = Mathf.Max(currentHideTime, 0f);
|
||||
if (currentHideTime <= 10f && beepCoroutine == null)
|
||||
{
|
||||
beepCoroutine = StartCoroutine(BeepAlmostEverySecond().WrapToIl2Cpp());
|
||||
}
|
||||
|
||||
if (num > 0f && currentHideTime <= 0f)
|
||||
{
|
||||
OnFinalCountdownTriggered();
|
||||
}
|
||||
|
||||
timerBar.UpdateTimer(currentHideTime, totalHideTime);
|
||||
if (forceDirty || secondsSinceLastSetDirty > 1f)
|
||||
{
|
||||
secondsSinceLastSetDirty = 0f;
|
||||
}
|
||||
}
|
||||
|
||||
private IEnumerator BeepAlmostEverySecond()
|
||||
{
|
||||
while (!IsFinalCountdown)
|
||||
{
|
||||
float num = currentHideTime / 10f;
|
||||
float pitch = 1.5f - num / 2f;
|
||||
SoundManager.Instance.PlaySoundImmediate(FinalHideCountdownSfx, false, 1f, pitch, null);
|
||||
yield return new WaitForSeconds(1f);
|
||||
}
|
||||
|
||||
yield return Effects.Wait(currentFinalHideTime - 10f);
|
||||
while (currentFinalHideTime > 0f)
|
||||
{
|
||||
float num2 = currentFinalHideTime / 10f;
|
||||
float pitch2 = 1.5f - num2 / 2f;
|
||||
SoundManager.Instance.PlaySoundImmediate(FinalHideCountdownSfx, false, 1f, pitch2, null);
|
||||
yield return new WaitForSeconds(1f);
|
||||
}
|
||||
|
||||
yield break;
|
||||
}
|
||||
|
||||
private void AdjustFinalEscapeTimer(float timeDeduction)
|
||||
{
|
||||
currentFinalHideTime -= timeDeduction;
|
||||
currentFinalHideTime = Mathf.Max(currentFinalHideTime, 0f);
|
||||
timerBar.UpdateTimer(currentFinalHideTime, totalFinalHideTime);
|
||||
if (secondsSinceLastSetDirty > 1f)
|
||||
{
|
||||
secondsSinceLastSetDirty = 0f;
|
||||
}
|
||||
}
|
||||
|
||||
public bool AllTimersExpired()
|
||||
{
|
||||
return currentHideTime <= 0f && currentFinalHideTime <= 0f;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,142 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.HnsReimplemented.Options;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities.Attributes;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.HnsReimplemented;
|
||||
|
||||
[RegisterInIl2Cpp]
|
||||
public sealed class HnsDangerMeter(nint cppPtr) : MonoBehaviour(cppPtr)
|
||||
{
|
||||
public static HnsDangerMeter Instance;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
Instance = this;
|
||||
}
|
||||
|
||||
private DangerMeter dangerMeter;
|
||||
|
||||
private List<PlayerControl> impostors = [];
|
||||
|
||||
private float scaryMusicDistance;
|
||||
|
||||
private float veryScaryMusicDistance;
|
||||
|
||||
private float dangerLevel1;
|
||||
|
||||
private float dangerLevel2;
|
||||
|
||||
private bool firstMusicActivation;
|
||||
|
||||
private float firstCrossfadeCountdown;
|
||||
|
||||
public void FixedUpdate()
|
||||
{
|
||||
PlayerControl localPlayer = PlayerControl.LocalPlayer;
|
||||
if (impostors == null || localPlayer == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (impostors.Count <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
float num = float.MaxValue;
|
||||
foreach (PlayerControl playerControl in impostors)
|
||||
{
|
||||
if (!(playerControl == null))
|
||||
{
|
||||
float sqrMagnitude = (playerControl.transform.position - localPlayer.transform.position).sqrMagnitude;
|
||||
if (sqrMagnitude < scaryMusicDistance && num > sqrMagnitude)
|
||||
{
|
||||
num = sqrMagnitude;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (HideAndSeekHudHelper.Instance.HideCountdown > 0f)
|
||||
{
|
||||
dangerLevel1 = 0f;
|
||||
dangerLevel2 = 0f;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (firstMusicActivation)
|
||||
{
|
||||
firstMusicActivation = false;
|
||||
firstCrossfadeCountdown = 3f;
|
||||
HnsMusicHandler.Instance.SetMusicCrossfadeSpeed(0.6f);
|
||||
}
|
||||
|
||||
if (firstCrossfadeCountdown > 0f)
|
||||
{
|
||||
firstCrossfadeCountdown -= Time.deltaTime;
|
||||
if (firstCrossfadeCountdown <= 0f)
|
||||
{
|
||||
HnsMusicHandler.Instance.SetMusicCrossfadeSpeed(5f);
|
||||
}
|
||||
}
|
||||
|
||||
dangerLevel1 = Mathf.Clamp01(
|
||||
(scaryMusicDistance - num) / (scaryMusicDistance - veryScaryMusicDistance));
|
||||
dangerLevel2 = Mathf.Clamp01((veryScaryMusicDistance - num) / veryScaryMusicDistance);
|
||||
}
|
||||
|
||||
UpdateDangerMeter();
|
||||
UpdateDangerMusic();
|
||||
}
|
||||
|
||||
private void UpdateDangerMusic()
|
||||
{
|
||||
PlayerControl localPlayer = PlayerControl.LocalPlayer;
|
||||
if (localPlayer != null && localPlayer.Data != null && localPlayer.Data.IsDead)
|
||||
{
|
||||
HnsMusicHandler.Instance.SetTaskState(false);
|
||||
HnsMusicHandler.Instance.ResetMusic();
|
||||
return;
|
||||
}
|
||||
|
||||
HnsMusicHandler.Instance.SetMusicValues(dangerLevel1, dangerLevel2);
|
||||
}
|
||||
|
||||
private void UpdateDangerMeter()
|
||||
{
|
||||
if (dangerMeter == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
dangerMeter.SetDangerValue(dangerLevel1, dangerLevel2);
|
||||
}
|
||||
|
||||
public void OnGameStart()
|
||||
{
|
||||
firstMusicActivation = true;
|
||||
if (!PlayerControl.LocalPlayer.Data.Role.IsImpostor)
|
||||
{
|
||||
dangerMeter = HudManager.Instance.DangerMeter;
|
||||
dangerMeter.gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
impostors = Helpers.GetAlivePlayers().Where(x => x.Data.Role.IsImpostor).ToList();
|
||||
|
||||
var baseSpeed = OptionGroupSingleton<HnsCrewmateOptions>.Instance.PlayerSpeed.Value;
|
||||
scaryMusicDistance = 55f *
|
||||
baseSpeed;
|
||||
veryScaryMusicDistance = 15f *
|
||||
baseSpeed;
|
||||
if (scaryMusicDistance < veryScaryMusicDistance)
|
||||
{
|
||||
float num = veryScaryMusicDistance;
|
||||
float num2 = scaryMusicDistance;
|
||||
scaryMusicDistance = num;
|
||||
veryScaryMusicDistance = num2;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,237 @@
|
||||
using System.Collections.Generic;
|
||||
using Amongus.GameModes.HideAndSeek;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.HnsReimplemented.Options;
|
||||
using Reactor.Utilities.Attributes;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.HnsReimplemented;
|
||||
|
||||
[RegisterInIl2Cpp]
|
||||
public sealed class HnsMusicHandler(nint cppPtr) : MonoBehaviour(cppPtr)
|
||||
{
|
||||
public static HnsMusicHandler Instance;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
Instance = this;
|
||||
}
|
||||
|
||||
private HideAndSeekMusicCollection musicCollection;
|
||||
|
||||
private float lastMusicSyncTime;
|
||||
|
||||
private bool isDoingTask;
|
||||
|
||||
private float normalVolume;
|
||||
|
||||
private float taskVolume;
|
||||
|
||||
private float dangerLevel1Volume;
|
||||
|
||||
private float dangerLevel2Volume;
|
||||
|
||||
private AudioSource normalSource;
|
||||
|
||||
private AudioSource taskSource;
|
||||
|
||||
private AudioSource dangerLevel1Source;
|
||||
|
||||
private AudioSource dangerLevel2Source;
|
||||
|
||||
private float musicLerpSpeed = 5f;
|
||||
|
||||
public void Start()
|
||||
{
|
||||
musicCollection = GameManagerCreator.Instance.HideAndSeekManagerPrefab.MusicCollection;
|
||||
}
|
||||
|
||||
public void OnGameStart()
|
||||
{
|
||||
InitMusic();
|
||||
ResetMusic();
|
||||
}
|
||||
|
||||
public void OnDestroy()
|
||||
{
|
||||
ResetMusic();
|
||||
}
|
||||
|
||||
private void InitMusic()
|
||||
{
|
||||
if (normalSource == null)
|
||||
{
|
||||
normalSource =
|
||||
SoundManager.Instance.GetNamedSfxSource(musicNames[LogicHnSMusic.HideAndSeekMusicTrack.Normal]);
|
||||
}
|
||||
|
||||
normalSource.outputAudioMixerGroup = SoundManager.Instance.MusicChannel;
|
||||
normalSource.clip = musicCollection.NormalMusic;
|
||||
normalSource.loop = true;
|
||||
if (taskSource == null)
|
||||
{
|
||||
taskSource =
|
||||
SoundManager.Instance.GetNamedSfxSource(musicNames[LogicHnSMusic.HideAndSeekMusicTrack.Task]);
|
||||
}
|
||||
|
||||
taskSource.outputAudioMixerGroup = SoundManager.Instance.MusicChannel;
|
||||
taskSource.volume = 0f;
|
||||
taskSource.clip = musicCollection.TaskMusic;
|
||||
taskSource.loop = true;
|
||||
if (dangerLevel1Source == null)
|
||||
{
|
||||
dangerLevel1Source =
|
||||
SoundManager.Instance.GetNamedSfxSource(
|
||||
musicNames[LogicHnSMusic.HideAndSeekMusicTrack.DangerLevel1]);
|
||||
}
|
||||
|
||||
dangerLevel1Source.outputAudioMixerGroup = SoundManager.Instance.MusicChannel;
|
||||
dangerLevel1Source.volume = 0f;
|
||||
dangerLevel1Source.clip = musicCollection.DangerLevel1Music;
|
||||
dangerLevel1Source.loop = true;
|
||||
if (dangerLevel2Source == null)
|
||||
{
|
||||
dangerLevel2Source =
|
||||
SoundManager.Instance.GetNamedSfxSource(
|
||||
musicNames[LogicHnSMusic.HideAndSeekMusicTrack.DangerLevel2]);
|
||||
}
|
||||
|
||||
dangerLevel2Source.outputAudioMixerGroup = SoundManager.Instance.MusicChannel;
|
||||
dangerLevel2Source.volume = 0f;
|
||||
dangerLevel2Source.clip = musicCollection.DangerLevel2Music;
|
||||
dangerLevel2Source.loop = true;
|
||||
normalSource.Play();
|
||||
taskSource.Play();
|
||||
dangerLevel1Source.Play();
|
||||
dangerLevel2Source.Play();
|
||||
SyncMusic();
|
||||
}
|
||||
|
||||
public void StartMusicWithIntro()
|
||||
{
|
||||
if (PlayerControl.LocalPlayer.Data.Role.IsImpostor)
|
||||
{
|
||||
AudioClip clip = OptionGroupSingleton<HnsCrewmateOptions>.Instance.HidingTime.Value <= 180f
|
||||
? musicCollection.ImpostorShortMusic
|
||||
: musicCollection.ImpostorLongMusic;
|
||||
if (AprilFoolsMode.ShouldHorseAround())
|
||||
{
|
||||
clip = musicCollection.ImpostorRanchMusic;
|
||||
}
|
||||
|
||||
SoundManager.Instance.PlaySound(clip, true, 1f, SoundManager.Instance.MusicChannel);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetTaskState(bool isDoingTask)
|
||||
{
|
||||
isDoingTask = isDoingTask;
|
||||
}
|
||||
|
||||
public void FixedUpdate()
|
||||
{
|
||||
if (normalSource == null || taskSource == null || dangerLevel1Source == null ||
|
||||
dangerLevel2Source == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (Time.unscaledTime > lastMusicSyncTime + 1f)
|
||||
{
|
||||
SyncMusic();
|
||||
}
|
||||
|
||||
normalSource.volume = Mathf.Lerp(
|
||||
normalSource.volume,
|
||||
normalVolume,
|
||||
Time.fixedDeltaTime * musicLerpSpeed);
|
||||
taskSource.volume = Mathf.Lerp(
|
||||
taskSource.volume,
|
||||
taskVolume,
|
||||
Time.fixedDeltaTime * musicLerpSpeed);
|
||||
dangerLevel1Source.volume = Mathf.Lerp(
|
||||
dangerLevel1Source.volume,
|
||||
dangerLevel1Volume,
|
||||
Time.fixedDeltaTime * musicLerpSpeed);
|
||||
dangerLevel2Source.volume = Mathf.Lerp(
|
||||
dangerLevel2Source.volume,
|
||||
dangerLevel2Volume,
|
||||
Time.fixedDeltaTime * musicLerpSpeed);
|
||||
}
|
||||
|
||||
private void SyncMusic()
|
||||
{
|
||||
taskSource.timeSamples = normalSource.timeSamples;
|
||||
dangerLevel1Source.timeSamples = normalSource.timeSamples;
|
||||
dangerLevel2Source.timeSamples = normalSource.timeSamples;
|
||||
lastMusicSyncTime = Time.unscaledTime;
|
||||
}
|
||||
|
||||
public void ResetMusic()
|
||||
{
|
||||
SetMusicValues(0f, 0f);
|
||||
}
|
||||
|
||||
public void SetMusicCrossfadeSpeed(float lerpSpeed)
|
||||
{
|
||||
musicLerpSpeed = lerpSpeed;
|
||||
}
|
||||
|
||||
public void SetMusicValues(float dangerLevel1, float dangerLevel2)
|
||||
{
|
||||
if (PlayerControl.LocalPlayer != null && PlayerControl.LocalPlayer.Data.Role.IsImpostor)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (normalSource == null || taskSource == null || dangerLevel1Source == null ||
|
||||
dangerLevel2Source == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
normalVolume = (isDoingTask ? 0f : 1f);
|
||||
taskVolume = (isDoingTask ? 1f : 0f);
|
||||
dangerLevel1Volume = 0f;
|
||||
dangerLevel2Volume = 0f;
|
||||
if (dangerLevel1 > 0f)
|
||||
{
|
||||
dangerLevel1Volume = dangerLevel1;
|
||||
if (isDoingTask)
|
||||
{
|
||||
taskVolume = 1f - dangerLevel1;
|
||||
}
|
||||
else
|
||||
{
|
||||
normalVolume = 1f - dangerLevel1;
|
||||
}
|
||||
}
|
||||
|
||||
if (dangerLevel2 > 0f)
|
||||
{
|
||||
dangerLevel2Volume = dangerLevel2;
|
||||
dangerLevel1Volume = 1f - dangerLevel2;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Dictionary<LogicHnSMusic.HideAndSeekMusicTrack, string> musicNames =
|
||||
new Dictionary<LogicHnSMusic.HideAndSeekMusicTrack, string>
|
||||
{
|
||||
{
|
||||
LogicHnSMusic.HideAndSeekMusicTrack.Normal,
|
||||
"HnS_Music_Normal"
|
||||
},
|
||||
{
|
||||
LogicHnSMusic.HideAndSeekMusicTrack.Task,
|
||||
"HnS_Music_Task"
|
||||
},
|
||||
{
|
||||
LogicHnSMusic.HideAndSeekMusicTrack.DangerLevel1,
|
||||
"HnS_Music_DangerLevel1"
|
||||
},
|
||||
{
|
||||
LogicHnSMusic.HideAndSeekMusicTrack.DangerLevel2,
|
||||
"HnS_Music_DangerLevel2"
|
||||
},
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
using MiraAPI.GameModes;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.OptionTypes;
|
||||
using MiraAPI.Utilities;
|
||||
|
||||
namespace MiraAPI.HnsReimplemented.Options;
|
||||
|
||||
/// <inheritdoc />
|
||||
public class HnsCrewmateOptions : AbstractOptionGroup<HideAndSeekMode>
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public override string GroupName => "Crewmates";
|
||||
|
||||
public ModdedNumberOption PlayerSpeed { get; set; } = new(
|
||||
"Player Speed",
|
||||
1f,
|
||||
0.5f,
|
||||
3f,
|
||||
0.25f,
|
||||
"#",
|
||||
"#",
|
||||
MiraNumberSuffixes.Multiplier,
|
||||
"0.00");
|
||||
|
||||
public ModdedNumberOption HidingTime { get; set; } = new(
|
||||
"Hiding Time",
|
||||
200,
|
||||
160,
|
||||
300,
|
||||
20,
|
||||
"#",
|
||||
"#",
|
||||
MiraNumberSuffixes.Seconds);
|
||||
|
||||
public ModdedNumberOption CrewmateVision { get; set; } = new(
|
||||
"Crewmate Vision",
|
||||
0.6f,
|
||||
0.25f,
|
||||
1,
|
||||
0.05f,
|
||||
"#",
|
||||
"#",
|
||||
MiraNumberSuffixes.Multiplier,
|
||||
"0.00");
|
||||
|
||||
public ModdedNumberOption MaxVentUses { get; set; } = new(
|
||||
"Max Vent Uses",
|
||||
1,
|
||||
0,
|
||||
5,
|
||||
1,
|
||||
"#",
|
||||
"#",
|
||||
MiraNumberSuffixes.None);
|
||||
|
||||
public ModdedNumberOption MaxTimeInVent { get; set; } = new(
|
||||
"Max Time in Vent",
|
||||
3,
|
||||
1,
|
||||
10,
|
||||
1,
|
||||
"#",
|
||||
"#",
|
||||
MiraNumberSuffixes.Seconds)
|
||||
{
|
||||
Visible = () => (int)OptionGroupSingleton<HnsCrewmateOptions>.Instance.MaxVentUses.Value > 0,
|
||||
};
|
||||
|
||||
public ModdedToggleOption FlashlightMode { get; set; } = new(
|
||||
"Flashlight Mode",
|
||||
true);
|
||||
|
||||
public ModdedNumberOption CrewmateFlashlightSize { get; set; } = new(
|
||||
"Crewmate Flashlight Size",
|
||||
0.35f,
|
||||
0.1f,
|
||||
0.5f,
|
||||
0.05f,
|
||||
"#",
|
||||
"#",
|
||||
MiraNumberSuffixes.Multiplier)
|
||||
{
|
||||
Visible = () => OptionGroupSingleton<HnsCrewmateOptions>.Instance.FlashlightMode.Value,
|
||||
};
|
||||
|
||||
public ModdedToggleOption ShowNames { get; set; } = new(
|
||||
"Show Names",
|
||||
false);
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
using MiraAPI.GameModes;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.OptionTypes;
|
||||
using MiraAPI.Utilities;
|
||||
|
||||
namespace MiraAPI.HnsReimplemented.Options;
|
||||
|
||||
/// <inheritdoc />
|
||||
public class HnsFinalHideOptions : AbstractOptionGroup<HideAndSeekMode>
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public override string GroupName => "Final Hide";
|
||||
|
||||
public ModdedNumberOption FinalHideTime { get; set; } = new(
|
||||
"Hiding Time",
|
||||
50,
|
||||
30,
|
||||
120,
|
||||
5,
|
||||
"#",
|
||||
"#",
|
||||
MiraNumberSuffixes.Seconds);
|
||||
|
||||
public ModdedToggleOption FinalHidePings { get; set; } = new(
|
||||
"Final Hide Pings",
|
||||
true);
|
||||
|
||||
public ModdedNumberOption FinalHideImpostorSpeed { get; set; } = new(
|
||||
"Final Hide Impostor Speed",
|
||||
1.2f,
|
||||
1f,
|
||||
3,
|
||||
0.05f,
|
||||
"#",
|
||||
"#",
|
||||
MiraNumberSuffixes.Multiplier,
|
||||
"0.00");
|
||||
|
||||
public ModdedNumberOption PingInterval { get; set; } = new(
|
||||
"Ping Interval",
|
||||
6,
|
||||
3,
|
||||
10,
|
||||
5,
|
||||
"#",
|
||||
"#",
|
||||
MiraNumberSuffixes.Seconds);
|
||||
|
||||
public ModdedToggleOption FinalHideSeekMap { get; set; } = new(
|
||||
"Final Hide Seek Map",
|
||||
true);
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
using MiraAPI.GameModes;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.OptionTypes;
|
||||
using MiraAPI.Utilities;
|
||||
|
||||
namespace MiraAPI.HnsReimplemented.Options;
|
||||
|
||||
/// <inheritdoc />
|
||||
public class HnsImpostorOptions : AbstractOptionGroup<HideAndSeekMode>
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public override string GroupName => "Impostors";
|
||||
|
||||
public ModdedPlayerOption SelectedSeeker { get; set; } = new(
|
||||
"Forced Impostor");
|
||||
|
||||
public ModdedNumberOption ImpostorVision { get; set; } = new(
|
||||
"Impostor Vision",
|
||||
0.6f,
|
||||
0.25f,
|
||||
1,
|
||||
0.05f,
|
||||
"#",
|
||||
"#",
|
||||
MiraNumberSuffixes.Multiplier,
|
||||
"0.00");
|
||||
|
||||
public ModdedNumberOption ImpostorFlashlightSize { get; set; } = new(
|
||||
"Impostor Flashlight Size",
|
||||
0.35f,
|
||||
0.1f,
|
||||
0.5f,
|
||||
0.05f,
|
||||
"#",
|
||||
"#",
|
||||
MiraNumberSuffixes.Multiplier)
|
||||
{
|
||||
Visible = () => OptionGroupSingleton<HnsCrewmateOptions>.Instance.FlashlightMode.Value,
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
using MiraAPI.GameModes;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.OptionTypes;
|
||||
using MiraAPI.Utilities;
|
||||
|
||||
namespace MiraAPI.HnsReimplemented.Options;
|
||||
|
||||
/// <inheritdoc />
|
||||
public class HnsTaskOptions : AbstractOptionGroup<HideAndSeekMode>
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public override string GroupName => "Tasks";
|
||||
|
||||
public ModdedNumberOption CommonTasks { get; set; } = new(
|
||||
"# Common Tasks",
|
||||
1,
|
||||
0,
|
||||
4,
|
||||
1,
|
||||
"#",
|
||||
"#",
|
||||
MiraNumberSuffixes.None);
|
||||
|
||||
public ModdedNumberOption LongTasks { get; set; } = new(
|
||||
"# Long Tasks",
|
||||
1,
|
||||
0,
|
||||
4,
|
||||
1,
|
||||
"#",
|
||||
"#",
|
||||
MiraNumberSuffixes.None);
|
||||
|
||||
public ModdedNumberOption ShortTasks { get; set; } = new(
|
||||
"# Short Tasks",
|
||||
2,
|
||||
0,
|
||||
8,
|
||||
1,
|
||||
"#",
|
||||
"#",
|
||||
MiraNumberSuffixes.None);
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
namespace MiraAPI.Hud;
|
||||
|
||||
/// <summary>
|
||||
/// The location of the custom button on the screen.
|
||||
/// The location of the <see cref="CustomActionButton"/> on the screen.
|
||||
/// </summary>
|
||||
public enum ButtonLocation
|
||||
{
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
namespace MiraAPI.Hud;
|
||||
|
||||
/// <summary>
|
||||
/// The uses mode for custom buttons.
|
||||
/// The uses mode for <see cref="CustomActionButton"/>s.
|
||||
/// </summary>
|
||||
public enum ButtonUsesMode
|
||||
{
|
||||
|
||||
@@ -7,7 +7,6 @@ using MiraAPI.LocalSettings;
|
||||
using MiraAPI.Patches;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
using Rewired;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
@@ -18,7 +17,7 @@ using Object = UnityEngine.Object;
|
||||
namespace MiraAPI.Hud;
|
||||
|
||||
/// <summary>
|
||||
/// Class for making custom action buttons. More customizable than the default Action/Ability buttons in the base game.
|
||||
/// Class for making custom action buttons. More customizable than the default <see cref="ActionButton"/>/<see cref="AbilityButton"/>s in the base game.
|
||||
/// </summary>
|
||||
public abstract class CustomActionButton
|
||||
{
|
||||
@@ -54,7 +53,7 @@ public abstract class CustomActionButton
|
||||
public virtual string CooldownTimerFormatString => "0";
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the button has an effect ability. By default true if <see cref="EffectDuration"/> is greater than 0.
|
||||
/// Gets a value indicating whether the button has an effect ability. By default <see langword="true"/> if <see cref="EffectDuration"/> is greater than 0.
|
||||
/// </summary>
|
||||
public virtual bool HasEffect => EffectDuration > 0;
|
||||
|
||||
@@ -79,17 +78,17 @@ public abstract class CustomActionButton
|
||||
public virtual ButtonUsesMode UsesMode => ButtonUsesMode.PerGame;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the keybind for this button. If null, no keybind will be added.
|
||||
/// Gets the keybind for this button. If <see langword="null"/>, no keybind will be added.
|
||||
/// </summary>
|
||||
public virtual BaseKeybind? Keybind => null;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the button's text outline color.
|
||||
/// Gets the button's text outline <see cref="Color"/>.
|
||||
/// </summary>
|
||||
public virtual Color TextOutlineColor => Color.clear;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the location of the button on the screen.
|
||||
/// Gets or sets the <see cref="ButtonLocation"/> on the screen.
|
||||
/// </summary>
|
||||
public virtual ButtonLocation Location { get; set; } = ButtonLocation.BottomLeft;
|
||||
|
||||
@@ -119,12 +118,12 @@ public abstract class CustomActionButton
|
||||
public float Timer { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the button object in game. This is created by Mira API automatically.
|
||||
/// Gets or sets the <see cref="ActionButton"/> object in game. This is created by Mira API automatically.
|
||||
/// </summary>
|
||||
public ActionButton? Button { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the gameObject used for the keybind icon.
|
||||
/// Gets the <see cref="GameObject"/> used for the keybind icon.
|
||||
/// </summary>
|
||||
public GameObject? KeybindIcon { get; private set; }
|
||||
|
||||
@@ -316,18 +315,18 @@ public abstract class CustomActionButton
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A utility function to change the outline color of the button's text.
|
||||
/// A utility function to change the outline <see cref="Color"/> of the button's text.
|
||||
/// </summary>
|
||||
/// <param name="color">The new color.</param>
|
||||
/// <param name="color">The new <see cref="Color"/>.</param>
|
||||
public virtual void SetTextOutline(Color color)
|
||||
{
|
||||
Button?.buttonLabelText.SetOutlineColor(color);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A utility function to override the sprite of the button.
|
||||
/// A utility function to override the <see cref="UnityEngine.Sprite"/> of the button.
|
||||
/// </summary>
|
||||
/// <param name="sprite">The new sprite to override with.</param>
|
||||
/// <param name="sprite">The new <see cref="UnityEngine.Sprite"/> to override with.</param>
|
||||
public virtual void OverrideSprite(Sprite sprite)
|
||||
{
|
||||
if (Button != null)
|
||||
@@ -415,7 +414,7 @@ public abstract class CustomActionButton
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A utility function that runs with the local PlayerControl's FixedUpdate if the button is enabled.
|
||||
/// A utility function that runs with the local player's <see cref="PlayerControl.FixedUpdate"/> if the button is enabled.
|
||||
/// </summary>
|
||||
/// <param name="playerControl">the local PlayerControl.</param>
|
||||
protected virtual void FixedUpdate(PlayerControl playerControl)
|
||||
@@ -429,10 +428,10 @@ public abstract class CustomActionButton
|
||||
|
||||
/// <summary>
|
||||
/// This method determines if the button should be active or not.
|
||||
/// True means the button is active, false means the button is disabled.
|
||||
/// <see langword="true"/> means the button is active, <see langword="false"/> means the button is disabled.
|
||||
/// </summary>
|
||||
/// <param name="role">The role of the local player.</param>
|
||||
/// <returns>True if the button is enabled, false otherwise.</returns>
|
||||
/// <param name="role">The <see cref="RoleBehaviour"/> of the local player.</param>
|
||||
/// <returns><see langword="true"/> if the button is enabled, <see langword="false"/> otherwise.</returns>
|
||||
public abstract bool Enabled(RoleBehaviour? role);
|
||||
|
||||
/// <summary>
|
||||
@@ -445,7 +444,7 @@ public abstract class CustomActionButton
|
||||
|
||||
/// <summary>
|
||||
/// Returns a value indicating whether the effect can be ended early by the player.
|
||||
/// Always false by default.
|
||||
/// Always <see langword="false"/> by default.
|
||||
/// </summary>
|
||||
/// <returns>Can the effect be canceled.</returns>
|
||||
public virtual bool IsEffectCancellable() => false;
|
||||
@@ -473,12 +472,12 @@ public abstract class CustomActionButton
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This method is called on the HudManager.SetHudActive method. It determines whether the button should be visible or not.
|
||||
/// The default behavior is to show the button if the <paramref name="visible"/> parameter and the <see cref="Enabled"/> method return true.
|
||||
/// This method is called on the <see cref="HudManager.SetHudActive(PlayerControl, RoleBehaviour, bool)"/> method. It determines whether the button should be visible or not.
|
||||
/// The default behavior is to show the button if the <paramref name="visible"/> parameter and the <see cref="Enabled"/> method return <see langword="true"/>.
|
||||
/// It can be overridden for custom behavior.
|
||||
/// </summary>
|
||||
/// <param name="visible">Passed in from HudManager.SetHudActive, should hud be active.</param>
|
||||
/// <param name="role">Passed in from HudManager.SetHudActive, the current role of the player.</param>
|
||||
/// <param name="visible">Passed in from <see cref="HudManager.SetHudActive(PlayerControl, RoleBehaviour, bool)"/>, should hud be active.</param>
|
||||
/// <param name="role">Passed in from <see cref="HudManager.SetHudActive(PlayerControl, RoleBehaviour, bool)"/>, the current role of the player.</param>
|
||||
public virtual void SetActive(bool visible, RoleBehaviour role)
|
||||
{
|
||||
Button?.ToggleVisible(visible && Enabled(role));
|
||||
@@ -522,7 +521,7 @@ public abstract class CustomActionButton
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This method is called on the PlayerControl.FixedUpdate method. It is a wrapper for the <see cref="FixedUpdate"/> method.
|
||||
/// This method is called on the <see cref="PlayerControl.FixedUpdate"/> method. It is a wrapper for the <see cref="FixedUpdate"/> method.
|
||||
/// By default, it handles the cooldown and effect timers, and sets the button to enabled or disabled.
|
||||
/// It can be overridden for custom behavior.
|
||||
/// </summary>
|
||||
@@ -580,39 +579,39 @@ public abstract class CustomActionButton
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Custom action button that has a target object.
|
||||
/// Custom action button that has a target <typeparamref name="T"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the target object.</typeparam>
|
||||
public abstract class CustomActionButton<T> : CustomActionButton where T : MonoBehaviour
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the target object of the button.
|
||||
/// Gets or sets the target <typeparamref name="T"/> of the button.
|
||||
/// </summary>
|
||||
public T? Target { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the distance the player must be from the target object to use the button.
|
||||
/// Gets the distance the player must be from the target <typeparamref name="T"/> to use the button.
|
||||
/// </summary>
|
||||
public virtual float Distance => PlayerControl.LocalPlayer.Data.Role.GetAbilityDistance();
|
||||
|
||||
/// <summary>
|
||||
/// Determines if the target object is valid.
|
||||
/// Determines if the target <typeparamref name="T"/> is valid.
|
||||
/// </summary>
|
||||
/// <param name="target">The target object being checked.</param>
|
||||
/// <returns>True if the target object is valid, false otherwise.</returns>
|
||||
/// <param name="target">The target <typeparamref name="T"/> being checked.</param>
|
||||
/// <returns><see langword="true"/> if the target <typeparamref name="T"/> is valid, <see langword="false"/> otherwise.</returns>
|
||||
public virtual bool IsTargetValid(T? target)
|
||||
{
|
||||
return target != null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The method used to get the target object.
|
||||
/// The method used to get the target <typeparamref name="T"/>.
|
||||
/// </summary>
|
||||
/// <returns>The target object or null if it isn't found.</returns>
|
||||
/// <returns>The target <typeparamref name="T"/> or <see langword="null"/> if it isn't found.</returns>
|
||||
public abstract T? GetTarget();
|
||||
|
||||
/// <summary>
|
||||
/// Sets the outline of the target object.
|
||||
/// Sets the outline of the target <typeparamref name="T"/>.
|
||||
/// </summary>
|
||||
/// <param name="active">Should the outline be active.</param>
|
||||
public abstract void SetOutline(bool active);
|
||||
|
||||
@@ -4,17 +4,16 @@ using System.Collections.ObjectModel;
|
||||
using System.Reflection;
|
||||
using MiraAPI.Events.Mira;
|
||||
using MiraAPI.PluginLoading;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Hud;
|
||||
|
||||
/// <summary>
|
||||
/// Custom button manager for handling custom buttons.
|
||||
/// Custom button manager for handling <see cref="CustomActionButton"/>s.
|
||||
/// </summary>
|
||||
public static class CustomButtonManager
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets a list of all registered custom buttons.
|
||||
/// Gets a list of all registered custom <see cref="CustomActionButton"/>s.
|
||||
/// </summary>
|
||||
public static ReadOnlyCollection<CustomActionButton> Buttons { get; internal set; } = new([]);
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@ using System.Linq;
|
||||
namespace MiraAPI.Hud;
|
||||
|
||||
/// <summary>
|
||||
/// A utility class to get the instance of a custom action button.
|
||||
/// A utility class to get the instance of a <see cref="CustomActionButton"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the button you are trying to access.</typeparam>
|
||||
public static class CustomButtonSingleton<T> where T : CustomActionButton
|
||||
@@ -12,7 +12,7 @@ public static class CustomButtonSingleton<T> where T : CustomActionButton
|
||||
private static T? _instance;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the instance of the button.
|
||||
/// Gets the instance of the <typeparamref name="T"/> button.
|
||||
/// </summary>
|
||||
[SuppressMessage("Design", "CA1000:Do not declare static members on generic types", Justification = "This is a utility class to get the instance of a custom action button.")]
|
||||
public static T Instance => _instance ??= CustomButtonManager.CustomButtons.OfType<T>().Single();
|
||||
|
||||
@@ -15,9 +15,9 @@ using UnityEngine.Events;
|
||||
namespace MiraAPI.Hud;
|
||||
|
||||
/// <summary>
|
||||
/// Custom Player Menu using the ShapeshifterPanel as a base.
|
||||
/// Custom Player Menu using the <see cref="ShapeshifterPanel"/> as a base.
|
||||
/// </summary>
|
||||
/// <param name="il2CppPtr">Used by Il2Cpp. Do not use constructor, this is a MonoBehaviour.</param>
|
||||
/// <param name="il2CppPtr">Used by Il2Cpp. Do not use constructor, this is a <see cref="MonoBehaviour"/>.</param>
|
||||
[RegisterInIl2Cpp]
|
||||
[SuppressMessage("Design", "CA1051:Do not declare visible instance fields", Justification = "Unity Convention")]
|
||||
[SuppressMessage("StyleCop.CSharp.NamingRules", "SA1307:Accessible fields should begin with upper-case letter", Justification = "Unity Convention")]
|
||||
@@ -34,9 +34,9 @@ public class CustomPlayerMenu(IntPtr il2CppPtr) : Minigame(il2CppPtr)
|
||||
public List<ShapeshifterPanel> potentialVictims;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a CustomPlayerMenu.
|
||||
/// Creates a <see cref="CustomPlayerMenu"/>.
|
||||
/// </summary>
|
||||
/// <returns>New CustomPlayerMenu object.</returns>
|
||||
/// <returns>New <see cref="CustomPlayerMenu"/> object.</returns>
|
||||
public static CustomPlayerMenu Create()
|
||||
{
|
||||
var shapeShifterRole = RoleManager.Instance.GetRole(RoleTypes.Shapeshifter);
|
||||
@@ -84,7 +84,7 @@ public class CustomPlayerMenu(IntPtr il2CppPtr) : Minigame(il2CppPtr)
|
||||
/// Begins/opens the custom player menu.
|
||||
/// </summary>
|
||||
/// <param name="playerMatch">Function to determine if player should show in the custom menu.</param>
|
||||
/// <param name="onClick">Onclick action for player.</param>
|
||||
/// <param name="onClick"><see cref="PassiveButton.OnClick"/> action for player.</param>
|
||||
[HideFromIl2Cpp]
|
||||
public void Begin(Func<PlayerControl, bool> playerMatch, Action<PlayerControl?> onClick)
|
||||
{
|
||||
@@ -96,7 +96,7 @@ public class CustomPlayerMenu(IntPtr il2CppPtr) : Minigame(il2CppPtr)
|
||||
onClick(null);
|
||||
}));
|
||||
|
||||
DestroyableSingleton<DebugAnalytics>.Instance.Analytics.MinigameOpened(PlayerControl.LocalPlayer.Data, TaskType);
|
||||
DebugAnalytics.Instance.Analytics.MinigameOpened(PlayerControl.LocalPlayer.Data, TaskType);
|
||||
var list = PlayerControl.AllPlayerControls.ToArray().Where(playerMatch).ToList();
|
||||
potentialVictims = [];
|
||||
var list2 = new Il2CppSystem.Collections.Generic.List<UiElement>();
|
||||
|
||||
@@ -1,12 +1,11 @@
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Hud;
|
||||
|
||||
/// <summary>
|
||||
/// Custom action button that has multiple target objects.
|
||||
/// <see cref="CustomActionButton"/> that has multiple target objects.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the target objects.</typeparam>
|
||||
public abstract class MultiTargetButton<T> : CustomActionButton where T : MonoBehaviour
|
||||
@@ -36,8 +35,11 @@ public abstract class MultiTargetButton<T> : CustomActionButton where T : MonoBe
|
||||
/// <returns>The list of target objects.</returns>
|
||||
public abstract T[] GetTargets();
|
||||
|
||||
/// <inheritdoc cref="CustomActionButton{T}.SetOutline"/>
|
||||
/// <param name="target">The target object to set the oultine.</param>
|
||||
/// <summary>
|
||||
/// Sets the outline of the target <typeparamref name="T"/>.
|
||||
/// </summary>
|
||||
/// <param name="target">The target <typeparamref name="T"/> to set the oultine.</param>
|
||||
/// <param name="active">Should the outline be active.</param>
|
||||
public abstract void SetOutline(T target, bool active);
|
||||
|
||||
/// <inheritdoc cref="CustomActionButton{T}.CanUse"/>
|
||||
|
||||
@@ -14,7 +14,7 @@ public class BaseKeybind
|
||||
public InputAction? RewiredInputAction { get; internal set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the unique identifier for this keybind. Used in Rewired.
|
||||
/// Gets or sets the unique identifier for this keybind. Used in Rewired.
|
||||
/// </summary>
|
||||
public string Id { get; protected set; }
|
||||
|
||||
|
||||
@@ -3,18 +3,17 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities;
|
||||
using Rewired;
|
||||
|
||||
namespace MiraAPI.Keybinds;
|
||||
|
||||
/// <summary>
|
||||
/// Lets you register and manage mod keybinds with conflict checks and rebinding support.
|
||||
/// Lets you register and manage mod <see cref="MiraKeybind"/>s with conflict checks and rebinding support.
|
||||
/// </summary>
|
||||
public static class KeybindManager
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets a list of all registered keybinds.
|
||||
/// Gets a list of all registered <see cref="MiraKeybind"/>s.
|
||||
/// </summary>
|
||||
public static List<MiraKeybind> Keybinds { get; } = new();
|
||||
|
||||
@@ -49,7 +48,7 @@ public static class KeybindManager
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns all conflicts where keybinds use the same key.
|
||||
/// Returns all conflicts where <see cref="MiraKeybind"/>s use the same key.
|
||||
/// </summary>
|
||||
/// <returns>A list of pairs of keybinds that conflict.</returns>
|
||||
public static Dictionary<KeyboardKeyCode, List<MiraKeybind>> GetConflicts()
|
||||
@@ -77,11 +76,11 @@ public static class KeybindManager
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns all keybinds for a specified keycode.
|
||||
/// Returns all <see cref="MiraKeybind"/>s for a specified keycode.
|
||||
/// </summary>
|
||||
/// <param name="keyCode">The key to look for.</param>
|
||||
/// /// <param name="exclusiveCheck">Should only exlusive keybinds be present.</param>
|
||||
/// <returns>The list of keybinds.</returns>
|
||||
/// <returns>The list of <see cref="MiraKeybind"/>s.</returns>
|
||||
public static MiraKeybind[] GetKeybindsForKey(KeyboardKeyCode keyCode, bool exclusiveCheck = false)
|
||||
{
|
||||
var all = new List<MiraKeybind>();
|
||||
|
||||
@@ -14,9 +14,9 @@ public static class KeybindUtils
|
||||
public static InputManager_Base? RewiredInputManager { get; internal set; }
|
||||
|
||||
/// <summary>
|
||||
/// Returns the currently assigned keycode of a keybind.
|
||||
/// Returns the currently assigned keycode of a <see cref="BaseKeybind"/>.
|
||||
/// </summary>
|
||||
/// <param name="keybind">The keybind to get the keycode from.</param>
|
||||
/// <param name="keybind">The <see cref="BaseKeybind"/> to get the keycode from.</param>
|
||||
/// <returns>The currently assigned keycode.</returns>
|
||||
public static KeyboardKeyCode GetKeycodeByKeybind(BaseKeybind keybind)
|
||||
{
|
||||
@@ -29,7 +29,7 @@ public static class KeybindUtils
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the keycode for an action with ReInput.
|
||||
/// Gets the keycode for an action with <see cref="ReInput"/>.
|
||||
/// </summary>
|
||||
/// <param name="actionId">The action ID.</param>
|
||||
/// <returns>The keyboard keycode.</returns>
|
||||
@@ -39,7 +39,7 @@ public static class KeybindUtils
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a <see cref="ActionElementMap"/> by id with ReInput.
|
||||
/// Gets a <see cref="ActionElementMap"/> by id with <see cref="ReInput"/>.
|
||||
/// </summary>
|
||||
/// <param name="actionId">The action ID.</param>
|
||||
/// <returns>The keyboard keycode.</returns>
|
||||
@@ -65,7 +65,7 @@ public static class KeybindUtils
|
||||
/// <param name="exclude">The KeyCode to skip during the search.</param>
|
||||
/// <returns>
|
||||
/// The first available KeyCode not currently used by any registered keybind,
|
||||
/// or KeyCode.None if none are available.
|
||||
/// or <see cref="KeyboardKeyCode.None"/> if none are available.
|
||||
/// </returns>
|
||||
public static KeyboardKeyCode FindAvailableKey(KeyboardKeyCode exclude)
|
||||
{
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace MiraAPI.Keybinds;
|
||||
|
||||
/// <summary>
|
||||
/// Class containing all default keybinds.
|
||||
/// Class containing all default <see cref="MiraKeybind"/>s.
|
||||
/// Recommended for cross-mod compatibility.
|
||||
/// </summary>
|
||||
[RegisterCustomKeybinds]
|
||||
|
||||
@@ -19,8 +19,8 @@ public class MiraKeybind : BaseKeybind
|
||||
public KeyboardKeyCode DefaultKey { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the modifier keys assigned to this keybind.
|
||||
/// Due to Rewired limitations, there can only be 3 modifier keys.
|
||||
/// Gets the <see cref="ModifierKey"/>s assigned to this keybind.
|
||||
/// Due to Rewired limitations, there can only be 3 <see cref="ModifierKey"/>s.
|
||||
/// </summary>
|
||||
public ModifierKey[] ModifierKeys { get; }
|
||||
|
||||
@@ -36,7 +36,7 @@ public class MiraKeybind : BaseKeybind
|
||||
/// </summary>
|
||||
/// <param name="name">The name of the keybind.</param>
|
||||
/// <param name="defaultKeycode">The default keycode.</param>
|
||||
/// <param name="modifierKeys">Up to 3 optional modifier keys.</param>
|
||||
/// <param name="modifierKeys">Up to 3 optional <see cref="ModifierKey"/>s.</param>
|
||||
/// <param name="exclusive">Is exclusive.</param>
|
||||
public MiraKeybind(
|
||||
string name,
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
namespace MiraAPI.Keybinds;
|
||||
|
||||
/// <summary>
|
||||
/// Used to mark a class for custom keybinds registration.
|
||||
/// Used to mark a class for <see cref="MiraKeybind"/>s registration.
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class RegisterCustomKeybindsAttribute : Attribute;
|
||||
@@ -1,4 +1,4 @@
|
||||
using Rewired;
|
||||
using System.Globalization;
|
||||
|
||||
namespace MiraAPI.Keybinds;
|
||||
|
||||
@@ -19,6 +19,6 @@ public class VanillaKeybind : BaseKeybind
|
||||
public VanillaKeybind(int id)
|
||||
{
|
||||
RewiredInputAction = KeybindUtils.GetInputActionById(id);
|
||||
Id = RewiredInputAction != null ? RewiredInputAction.name : id.ToString();
|
||||
Id = RewiredInputAction != null ? RewiredInputAction.name : id.ToString(CultureInfo.InvariantCulture);
|
||||
}
|
||||
}
|
||||
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