mirror of
https://github.com/All-Of-Us-Mods/MiraAPI.git
synced 2026-10-19 15:51:48 +00:00
game mode stuff, missing implementation of 4 methods coming soon™️
This commit is contained in:
1 parent
bc756d5c1b
commit
dbacd044eb
18 files changed
+216
-165
No files matched your search
+1
-1
@@ -2,7 +2,7 @@
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Reactor" Version="2.3.1" />
|
||||
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.697" Private="false" ExcludeAssets="runtime;native" />
|
||||
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2024.9.4" PrivateAssets="all" />
|
||||
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2024.10.29" PrivateAssets="all" />
|
||||
|
||||
<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
|
||||
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.0.1" PrivateAssets="all" ExcludeAssets="runtime" />
|
||||
|
||||
@@ -1,11 +1,12 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.GameModes;
|
||||
|
||||
/// <summary>
|
||||
/// Base class for custom gamemodes.
|
||||
/// </summary>
|
||||
public abstract class CustomGameMode
|
||||
public abstract class AbstractGameMode
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the game mode name.
|
||||
@@ -18,9 +19,14 @@ public abstract class CustomGameMode
|
||||
public abstract string Description { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the game mode ID.
|
||||
/// Gets the game mode description.
|
||||
/// </summary>
|
||||
public abstract int Id { get; }
|
||||
public virtual Color Color { get; } = Color.white;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the game mode id.
|
||||
/// </summary>
|
||||
public uint ID { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Called when Intro Cutscene is destroyed.
|
||||
@@ -1,7 +1,9 @@
|
||||
using Reactor.Utilities;
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Il2CppSystem.Threading.Tasks;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.PluginLoading;
|
||||
using Reactor.Utilities;
|
||||
|
||||
namespace MiraAPI.GameModes;
|
||||
|
||||
@@ -10,62 +12,84 @@ namespace MiraAPI.GameModes;
|
||||
/// </summary>
|
||||
public static class CustomGameModeManager
|
||||
{
|
||||
/// <summary>
|
||||
/// List of registered gamemodes.
|
||||
/// </summary>
|
||||
internal static readonly Dictionary<int, CustomGameMode> GameModes = [];
|
||||
private static readonly Dictionary<uint, AbstractGameMode> IdToModeMap = [];
|
||||
|
||||
public static bool IsDefault()
|
||||
private static uint _nextId;
|
||||
|
||||
private static uint GetNextId()
|
||||
{
|
||||
return ActiveMode?.Id == 0;
|
||||
_nextId++;
|
||||
return _nextId;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Current gamemode.
|
||||
/// </summary>
|
||||
public static CustomGameMode? ActiveMode { get; internal set; } = new DefaultMode();
|
||||
|
||||
/// <summary>
|
||||
/// Set current gamemode.
|
||||
/// </summary>
|
||||
/// <param name="id">gamemode ID.</param>
|
||||
public static void SetGameMode(int id)
|
||||
{
|
||||
if (GameModes.TryGetValue(id, out var gameMode))
|
||||
{
|
||||
ActiveMode = gameMode;
|
||||
return;
|
||||
}
|
||||
|
||||
Logger<MiraApiPlugin>.Error($"No gamemode with id {id} found!");
|
||||
}
|
||||
internal static uint LastId => _nextId;
|
||||
|
||||
/// <summary>
|
||||
/// Register gamemode from type.
|
||||
/// </summary>
|
||||
/// <param name="gameModeType">Type of gamemode class, should inherit from <see cref="CustomGameMode"/>.</param>
|
||||
internal static void RegisterGameMode(Type gameModeType)
|
||||
/// <param name="gameModeType">Type of gamemode class, should inherit from <see cref="AbstractGameMode"/>.</param>
|
||||
/// <param name="pluginInfo">The custom plugin info of the mod.</param>
|
||||
internal static void RegisterGameMode(Type gameModeType, MiraPluginInfo pluginInfo)
|
||||
{
|
||||
if (!typeof(CustomGameMode).IsAssignableFrom(gameModeType))
|
||||
if (!typeof(AbstractGameMode).IsAssignableFrom(gameModeType))
|
||||
{
|
||||
Logger<MiraApiPlugin>.Warning($"{gameModeType.Name} does not inherit CustomGameMode!");
|
||||
return;
|
||||
}
|
||||
|
||||
var modeObj = Activator.CreateInstance(gameModeType);
|
||||
var instance = Activator.CreateInstance(gameModeType);
|
||||
|
||||
if (modeObj is not CustomGameMode gameMode)
|
||||
if (instance is not AbstractGameMode mode)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Failed to create instance of {gameModeType.Name}");
|
||||
return;
|
||||
}
|
||||
|
||||
if (GameModes.Any(x => x.Key == gameMode.Id))
|
||||
IdToModeMap.Add(GetNextId(), mode);
|
||||
pluginInfo.GameModes.Add(_nextId, mode);
|
||||
|
||||
mode.ID = _nextId;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks to see if the default game mode is on.
|
||||
/// </summary>
|
||||
/// <returns>True if the default mode is one.</returns>
|
||||
public static bool IsDefault() => (uint)OptionGroupSingleton<GameModeOption>.Instance.CurrentMode.Value == 0;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current gamemode.
|
||||
/// </summary>
|
||||
public static AbstractGameMode? ActiveMode { get; internal set; }
|
||||
|
||||
internal static void RegisterDefaultMode()
|
||||
{
|
||||
var defaultMode = new DefaultMode();
|
||||
IdToModeMap.Add(0, defaultMode);
|
||||
defaultMode.ID = 0;
|
||||
}
|
||||
|
||||
internal static void SetGameMode(uint id)
|
||||
{
|
||||
if (IdToModeMap.TryGetValue(id, out var mode))
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"ID for gamemode {gameMode.Name} already exists!");
|
||||
ActiveMode = mode;
|
||||
return;
|
||||
}
|
||||
|
||||
GameModes.Add(gameMode.Id, gameMode);
|
||||
ActiveMode = IdToModeMap[0];
|
||||
Logger<MiraApiPlugin>.Warning($"Unable to find game mode of id {id}!");
|
||||
}
|
||||
|
||||
internal static void GetAndSetGameMode()
|
||||
{
|
||||
var id = (uint)OptionGroupSingleton<GameModeOption>.Instance.CurrentMode.Value;
|
||||
|
||||
if (IdToModeMap.TryGetValue(id, out var mode))
|
||||
{
|
||||
ActiveMode = mode;
|
||||
return;
|
||||
}
|
||||
|
||||
ActiveMode = IdToModeMap[0];
|
||||
Logger<MiraApiPlugin>.Warning($"Unable to find game mode of id {id}!");
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,13 @@
|
||||
namespace MiraAPI.GameModes;
|
||||
|
||||
[RegisterGameMode]
|
||||
public class DefaultMode : CustomGameMode
|
||||
/// <summary>
|
||||
/// The default game mode.
|
||||
/// </summary>
|
||||
public class DefaultMode : AbstractGameMode
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override string Name => "Default";
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override string Description => "Default Among Us GameMode";
|
||||
public override int Id => 0;
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.OptionTypes;
|
||||
|
||||
namespace MiraAPI.GameModes;
|
||||
|
||||
/// <summary>
|
||||
/// The game mode option.
|
||||
/// </summary>
|
||||
public class GameModeOption : AbstractOptionGroup
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override string GroupName => "Game Mode";
|
||||
|
||||
public ModdedNumberOption CurrentMode { get; set; } = new("Current Game Mode", 0, 0, CustomGameModeManager.LastId, 1, Utilities.MiraNumberSuffixes.None)
|
||||
{
|
||||
ChangedEvent = x => CustomGameModeManager.SetGameMode((uint)x),
|
||||
};
|
||||
}
|
||||
@@ -1,28 +1,9 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
|
||||
namespace MiraAPI.GameModes;
|
||||
|
||||
/// <summary>
|
||||
/// Registers a game mode to MiraAPI.
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class RegisterGameModeAttribute : Attribute
|
||||
{
|
||||
private static readonly HashSet<Assembly> RegisteredAssemblies = [];
|
||||
|
||||
internal static void Register(Assembly assembly)
|
||||
{
|
||||
if (!RegisteredAssemblies.Add(assembly))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var type in assembly.GetTypes())
|
||||
{
|
||||
var attribute = type.GetCustomAttribute<RegisterGameModeAttribute>();
|
||||
if (attribute != null)
|
||||
{
|
||||
CustomGameModeManager.RegisterGameMode(type);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
public class RegisterGameModeAttribute : Attribute;
|
||||
@@ -1,4 +1,5 @@
|
||||
using BepInEx;
|
||||
using BepInEx.Configuration;
|
||||
using BepInEx.Unity.IL2CPP;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.PluginLoading;
|
||||
@@ -14,15 +15,22 @@ namespace MiraAPI;
|
||||
[BepInProcess("Among Us.exe")]
|
||||
[BepInDependency(ReactorPlugin.Id)]
|
||||
[ReactorModFlags(ModFlags.RequireOnAllClients)]
|
||||
public partial class MiraApiPlugin : BasePlugin
|
||||
public partial class MiraApiPlugin : BasePlugin, IMiraPlugin
|
||||
{
|
||||
private static MiraPluginManager? PluginManager { get; set; }
|
||||
|
||||
public Harmony Harmony { get; } = new(Id);
|
||||
|
||||
public static Color MiraColor { get; } = new Color32(238, 154, 112, 255);
|
||||
|
||||
public static MiraApiPlugin Instance { get; private set; }
|
||||
|
||||
public string OptionsTitleText => "Mira API";
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
Instance = this;
|
||||
|
||||
Harmony.PatchAll();
|
||||
|
||||
ReactorCredits.Register("Mira API", Version, true, ReactorCredits.AlwaysShow);
|
||||
@@ -30,4 +38,6 @@ public partial class MiraApiPlugin : BasePlugin
|
||||
PluginManager = new MiraPluginManager();
|
||||
PluginManager.Initialize();
|
||||
}
|
||||
|
||||
public ConfigFile GetConfigFile() => Config;
|
||||
}
|
||||
@@ -1,14 +1,16 @@
|
||||
/*
|
||||
using HarmonyLib;
|
||||
using InnerNet;
|
||||
using MiraAPI.GameModes;
|
||||
|
||||
[HarmonyPatch]
|
||||
public static class ConsolePatches
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(Console), nameof(Console.CanUse))]
|
||||
[HarmonyPrefix, HarmonyPatch(typeof(Console), nameof(Console.CanUse))]
|
||||
public static bool CanUsePatch(Console __instance, [HarmonyArgument(0)] NetworkedPlayerInfo pc, [HarmonyArgument(1)] out bool canUse, [HarmonyArgument(2)] out bool couldUse)
|
||||
{
|
||||
if (AmongUsClient.Instance.GameState == InnerNetClient.GameStates.Started && ShipStatus.Instance)
|
||||
{
|
||||
if (CustomGameModeManager.ActiveMode != null && CustomGameModeManager.ActiveMode.CanUseConsole(__instance))
|
||||
if (CustomGameModeManager.ActiveMode != null && CustomGameModeManager.ActiveMode.CanUseTasks(__instance))
|
||||
{
|
||||
var task = __instance.FindTask(pc.Object);
|
||||
|
||||
@@ -31,8 +33,7 @@ public static class ConsolePatches
|
||||
return true;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(SystemConsole), nameof(SystemConsole.CanUse))]
|
||||
[HarmonyPrefix, HarmonyPatch(typeof(SystemConsole), nameof(SystemConsole.CanUse))]
|
||||
public static bool SystemCanUsePatch(SystemConsole __instance, [HarmonyArgument(0)] NetworkedPlayerInfo pc, [HarmonyArgument(1)] out bool canUse, [HarmonyArgument(2)] out bool couldUse)
|
||||
{
|
||||
if (AmongUsClient.Instance.GameState == InnerNetClient.GameStates.Started && ShipStatus.Instance)
|
||||
@@ -50,8 +51,7 @@ public static class ConsolePatches
|
||||
return true;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(MapConsole), nameof(MapConsole.CanUse))]
|
||||
[HarmonyPrefix, HarmonyPatch(typeof(MapConsole), nameof(MapConsole.CanUse))]
|
||||
public static bool MapCanUsePatch(MapConsole __instance, [HarmonyArgument(0)] NetworkedPlayerInfo pc, [HarmonyArgument(1)] out bool canUse, [HarmonyArgument(2)] out bool couldUse)
|
||||
{
|
||||
if (AmongUsClient.Instance.GameState == InnerNetClient.GameStates.Started && ShipStatus.Instance)
|
||||
@@ -68,4 +68,4 @@ public static class ConsolePatches
|
||||
canUse = couldUse = true;
|
||||
return true;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
@@ -1,11 +1,12 @@
|
||||
/*
|
||||
using HarmonyLib;
|
||||
using MiraAPI.GameModes;
|
||||
|
||||
[HarmonyPatch(typeof(DeadBody))]
|
||||
public static class DeadBodyPatch
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(DeadBody.OnClick))]
|
||||
[HarmonyPrefix, HarmonyPatch(nameof(DeadBody.OnClick))]
|
||||
public static bool OnClickPatch(DeadBody __instance)
|
||||
{
|
||||
return CustomGameModeManager.ActiveMode == null || CustomGameModeManager.ActiveMode.CanReport(__instance);
|
||||
return CustomGameModeManager.ActiveMode?.CanReport(__instance) == true;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
@@ -1,4 +1,6 @@
|
||||
/*
|
||||
using HarmonyLib;
|
||||
using MiraAPI.GameModes;
|
||||
|
||||
[HarmonyPatch]
|
||||
public static class GameLogicPatches
|
||||
{
|
||||
@@ -17,4 +19,4 @@ public static class GameLogicPatches
|
||||
CustomGameModeManager.ActiveMode?.AssignRoles(out runOriginal, __instance);
|
||||
return runOriginal;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.GameModes;
|
||||
|
||||
[HarmonyPatch]
|
||||
public static class HudPatches
|
||||
{
|
||||
[HarmonyPostfix, HarmonyPatch(typeof(HudManager), nameof(HudManager.Start))]
|
||||
public static void HudStartPatch(HudManager __instance) => CustomGameModeManager.ActiveMode?.HudStart(__instance);
|
||||
|
||||
[HarmonyPostfix, HarmonyPatch(typeof(HudManager), nameof(HudManager.Update))]
|
||||
public static void HudUpdatePatch(HudManager __instance) => CustomGameModeManager.ActiveMode?.HudUpdate(__instance);
|
||||
}
|
||||
@@ -1,4 +1,6 @@
|
||||
/*
|
||||
using HarmonyLib;
|
||||
using MiraAPI.GameModes;
|
||||
|
||||
/// <summary>
|
||||
/// Allow Impostors to kill each other if can kill is enabled in gamemode or friendly fire is toggled on
|
||||
/// </summary>
|
||||
@@ -16,9 +18,8 @@ public static class ImpostorTargetPatch
|
||||
}
|
||||
|
||||
__result = target is { Disconnected: false, IsDead: false } &&
|
||||
target.PlayerId != __instance.Player.PlayerId && !(target.Role == null) &&
|
||||
!(target.Object == null) && !target.Object.inVent && !target.Object.inMovingPlat;
|
||||
target.PlayerId != __instance.Player.PlayerId && target.Role != null &&
|
||||
target.Object != null && !target.Object.inVent && !target.Object.inMovingPlat;
|
||||
return false;
|
||||
|
||||
}
|
||||
}*/
|
||||
}
|
||||
@@ -1,9 +1,10 @@
|
||||
/*
|
||||
using HarmonyLib;
|
||||
using MiraAPI.GameModes;
|
||||
|
||||
[HarmonyPatch(typeof(MapBehaviour))]
|
||||
public static class MapBehaviourPatch
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(MapBehaviour.ShowSabotageMap))]
|
||||
[HarmonyPrefix, HarmonyPatch(nameof(MapBehaviour.ShowSabotageMap))]
|
||||
public static bool ShowSabotagePatch(MapBehaviour __instance)
|
||||
{
|
||||
var shouldShow = CustomGameModeManager.ActiveMode?.ShouldShowSabotageMap(__instance);
|
||||
@@ -15,4 +16,4 @@ public static class MapBehaviourPatch
|
||||
|
||||
return true;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
@@ -1,11 +1,12 @@
|
||||
/*
|
||||
using HarmonyLib;
|
||||
using MiraAPI.GameModes;
|
||||
|
||||
[HarmonyPatch(typeof(KillAnimation))]
|
||||
public static class OnDeathPatch
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(KillAnimation.CoPerformKill))]
|
||||
[HarmonyPostfix, HarmonyPatch(nameof(KillAnimation.CoPerformKill))]
|
||||
public static void OnDeathPostfix([HarmonyArgument(0)] PlayerControl source, [HarmonyArgument(1)] PlayerControl target)
|
||||
{
|
||||
CustomGameModeManager.ActiveMode?.OnDeath(target);
|
||||
}
|
||||
}*/
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
/*
|
||||
[HarmonyPatch(typeof(Vent))]
|
||||
public static class VentPatches
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(Vent.CanUse))]
|
||||
public static bool CanUseVentPatch(Vent __instance, ref float __result, [HarmonyArgument(0)] NetworkedPlayerInfo pc, [HarmonyArgument(1)] ref bool canUse, [HarmonyArgument(2)] ref bool couldUse)
|
||||
{
|
||||
if (CustomGameModeManager.ActiveMode?.CanVent(__instance, pc) == false)
|
||||
{
|
||||
return couldUse = canUse = false;
|
||||
}
|
||||
|
||||
if (pc.Role is not ICustomRole role)
|
||||
{
|
||||
return couldUse = canUse = true;
|
||||
}
|
||||
|
||||
var num = float.MaxValue;
|
||||
var @object = pc.Object;
|
||||
var customRoleUsable = role.CanUseVent;
|
||||
|
||||
canUse = couldUse = customRoleUsable && !pc.IsDead && (@object.CanMove || @object.inVent);
|
||||
if (canUse)
|
||||
{
|
||||
var center = @object.Collider.bounds.center;
|
||||
var position = __instance.transform.position;
|
||||
num = Vector2.Distance(center, position);
|
||||
canUse &= num <= __instance.UsableDistance && !PhysicsHelpers.AnythingBetween(@object.Collider, center, position, Constants.ShipOnlyMask, false);
|
||||
}
|
||||
__result = num;
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(Vent.SetOutline))]
|
||||
public static bool SetOutlinePatch(Vent __instance, [HarmonyArgument(0)] bool on, [HarmonyArgument(1)] bool mainTarget)
|
||||
{
|
||||
var color = PlayerControl.LocalPlayer.Data.Role is ICustomRole role
|
||||
? role.RoleColor : PlayerControl.LocalPlayer.Data.Role.IsImpostor ? Palette.ImpostorRed : Palette.CrewmateBlue;
|
||||
__instance.myRend.material.SetFloat(ShaderID.Outline, on ? 1 : 0);
|
||||
__instance.myRend.material.SetColor(ShaderID.OutlineColor, color);
|
||||
__instance.myRend.material.SetColor(ShaderID.AddColor, mainTarget ? color : Color.clear);
|
||||
|
||||
return false;
|
||||
}
|
||||
}*/
|
||||
@@ -16,17 +16,6 @@ public static class HudManagerPatches
|
||||
// Custom buttons parent.
|
||||
private static GameObject? _bottomLeft;
|
||||
|
||||
/*
|
||||
/// <summary>
|
||||
/// Trigger hudstart on current custom gamemode
|
||||
/// </summary>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(HudManager.OnGameStart))]
|
||||
public static void GameStartPatch(HudManager __instance)
|
||||
{
|
||||
CustomGameModeManager.ActiveMode?.HudStart(__instance);
|
||||
}*/
|
||||
|
||||
/// <summary>
|
||||
/// Create custom buttons and arrange them on the hud.
|
||||
/// </summary>
|
||||
|
||||
@@ -3,12 +3,8 @@ using BepInEx.Configuration;
|
||||
using MiraAPI.GameModes;
|
||||
using MiraAPI.GameOptions;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using MiraAPI.GameOptions.OptionTypes;
|
||||
using MiraAPI.Hud;
|
||||
using MiraAPI.Roles;
|
||||
|
||||
namespace MiraAPI.PluginLoading;
|
||||
|
||||
@@ -52,6 +48,15 @@ public class MiraPluginInfo
|
||||
return new ReadOnlyDictionary<ushort, RoleBehaviour>(CustomRoles);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a read only dictionary of Game Mode IDs and the AbstractGameMode object they are associated with.
|
||||
/// </summary>
|
||||
/// <returns>Read only dictionary of IDs and Game Modes.</returns>
|
||||
public ReadOnlyDictionary<uint, AbstractGameMode> GetModes()
|
||||
{
|
||||
return new ReadOnlyDictionary<uint, AbstractGameMode>(GameModes);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a read only collection of this plugin's custom buttons.
|
||||
/// </summary>
|
||||
@@ -67,7 +72,7 @@ public class MiraPluginInfo
|
||||
|
||||
internal Dictionary<ushort, RoleBehaviour> CustomRoles { get; } = [];
|
||||
|
||||
internal Dictionary<int, CustomGameMode> GameModes { get; } = [];
|
||||
internal Dictionary<uint, AbstractGameMode> GameModes { get; } = [];
|
||||
|
||||
internal List<CustomActionButton> Buttons { get; } = [];
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@ using System.Linq;
|
||||
using System.Reflection;
|
||||
using BepInEx.Unity.IL2CPP;
|
||||
using MiraAPI.Colors;
|
||||
using MiraAPI.GameModes;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.Attributes;
|
||||
using MiraAPI.Hud;
|
||||
@@ -29,6 +30,7 @@ public sealed class MiraPluginManager
|
||||
internal void Initialize()
|
||||
{
|
||||
Instance = this;
|
||||
|
||||
IL2CPPChainloader.Instance.PluginLoad += (pluginInfo, assembly, plugin) =>
|
||||
{
|
||||
if (plugin is not IMiraPlugin miraPlugin)
|
||||
@@ -46,21 +48,49 @@ public sealed class MiraPluginManager
|
||||
|
||||
RegisterColorClasses(assembly);
|
||||
|
||||
RegisterGameModeAttribute(assembly, info);
|
||||
|
||||
_registeredPlugins.Add(assembly, info);
|
||||
|
||||
Logger<MiraApiPlugin>.Info($"Registering mod {pluginInfo.Metadata.GUID} with Mira API.");
|
||||
};
|
||||
IL2CPPChainloader.Instance.Finished += PaletteManager.RegisterAllColors;
|
||||
IL2CPPChainloader.Instance.Finished += FinishInitialisation;
|
||||
}
|
||||
|
||||
private void FinishInitialisation()
|
||||
{
|
||||
var plugin = IL2CPPChainloader.Instance.Plugins["mira.api"];
|
||||
var info = new MiraPluginInfo(MiraApiPlugin.Instance, plugin);
|
||||
var assembly = typeof(MiraPluginManager).Assembly;
|
||||
|
||||
RegisterModifierAttribute(assembly);
|
||||
RegisterAllOptions(assembly, info);
|
||||
|
||||
RegisterRoleAttribute(assembly, info);
|
||||
RegisterButtonAttribute(assembly, info);
|
||||
|
||||
RegisterColorClasses(assembly);
|
||||
|
||||
RegisterGameModeAttribute(assembly, info);
|
||||
|
||||
_registeredPlugins.Add(assembly, info);
|
||||
|
||||
PaletteManager.RegisterAllColors();
|
||||
CustomGameModeManager.RegisterDefaultMode();
|
||||
|
||||
CustomGameModeManager.GetAndSetGameMode();
|
||||
|
||||
Logger<MiraApiPlugin>.Info("Initialised mira stuff");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a mira plugin by its GUID.
|
||||
/// </summary>
|
||||
/// <param name="guid">The plugin GUID.</param>
|
||||
/// <param name="pluginGUID">The plugin GUID.</param>
|
||||
/// <returns>A MiraPluginInfo.</returns>
|
||||
public static MiraPluginInfo GetPluginByGuid(string guid)
|
||||
public static MiraPluginInfo GetPluginByGuid(string pluginGUID)
|
||||
{
|
||||
return Instance._registeredPlugins.Values.First(plugin => plugin.PluginId == guid);
|
||||
return Instance._registeredPlugins.Values.First(plugin => plugin.PluginId == pluginGUID);
|
||||
}
|
||||
|
||||
private static void RegisterAllOptions(Assembly assembly, MiraPluginInfo pluginInfo)
|
||||
@@ -180,4 +210,17 @@ public sealed class MiraPluginManager
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void RegisterGameModeAttribute(Assembly assembly, MiraPluginInfo pluginInfo)
|
||||
{
|
||||
foreach (var type in assembly.GetTypes())
|
||||
{
|
||||
var attribute = type.GetCustomAttribute<RegisterGameModeAttribute>();
|
||||
|
||||
if (attribute != null)
|
||||
{
|
||||
CustomGameModeManager.RegisterGameMode(type, pluginInfo);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user