add back some fixes

This commit is contained in:
Atony committed 2026-08-05 18:58:25 -05:00
1 parent bd58fca7bd
commit 83751a25a9
3 files changed
+4 -4

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+1 -1
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@@ -75,7 +75,7 @@ public static class GameModeOption
[HarmonyPostfix]
private static void CreateSettingsPatch(GameOptionsMenu __instance)
{
if (GameSettingMenuPatches.SelectedModIdx != 0 || GameManager.Instance.IsHideAndSeek() || CustomGameModeManager.ActiveMode == null)
if (MenuState.Instance.CurrentModIdx != 0 || GameManager.Instance.IsHideAndSeek() || CustomGameModeManager.ActiveMode == null)
{
return;
}
+1 -1
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@@ -33,7 +33,7 @@ public partial class MiraApiPlugin : BasePlugin, IMiraPlugin
public string OptionsTitleText => "MiraAPI";
/// <inheritdoc />
public bool ShowInSettings => false;
public bool DisplayOnOptionsMenu => false;
/// <summary>
/// Gets a value indicating whether the current device is running Starlight (on mobile).
@@ -5,6 +5,7 @@ using System.Linq;
using AmongUs.GameOptions;
using BepInEx.Unity.IL2CPP.Utils.Collections;
using HarmonyLib;
using MiraAPI.GameModes;
using MiraAPI.GameOptions;
using MiraAPI.Networking;
using MiraAPI.Roles;
@@ -175,8 +176,7 @@ public static class RoleSettingMenuPatches
foreach (var grouping in sortedRoleGroups)
{
if (!grouping.Any() ||
grouping.All(x => x.Configuration.HideSettings || !x.VisibleInSettings()))
if (!grouping.Any() || grouping.All(x=> x.Configuration.HideSettings || !x.VisibleInSettings() || x.Configuration.AssociatedGameMode != CustomGameModeManager.ActiveMode?.GetType()))
{
continue;
}