From 83751a25a972f74a489eec57d4d9a41cf26192ca Mon Sep 17 00:00:00 2001 From: Atony <75191600+AtonyGit@users.noreply.github.com> Date: Wed, 5 Aug 2026 18:58:25 -0500 Subject: [PATCH] add back some fixes --- MiraAPI/GameModes/GameModeOption.cs | 2 +- MiraAPI/MiraApiPlugin.cs | 2 +- MiraAPI/Patches/Options/RoleSettingMenuPatches.cs | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/MiraAPI/GameModes/GameModeOption.cs b/MiraAPI/GameModes/GameModeOption.cs index 0bc596a..a181e5b 100644 --- a/MiraAPI/GameModes/GameModeOption.cs +++ b/MiraAPI/GameModes/GameModeOption.cs @@ -75,7 +75,7 @@ public static class GameModeOption [HarmonyPostfix] private static void CreateSettingsPatch(GameOptionsMenu __instance) { - if (GameSettingMenuPatches.SelectedModIdx != 0 || GameManager.Instance.IsHideAndSeek() || CustomGameModeManager.ActiveMode == null) + if (MenuState.Instance.CurrentModIdx != 0 || GameManager.Instance.IsHideAndSeek() || CustomGameModeManager.ActiveMode == null) { return; } diff --git a/MiraAPI/MiraApiPlugin.cs b/MiraAPI/MiraApiPlugin.cs index 88af5e7..661a30a 100644 --- a/MiraAPI/MiraApiPlugin.cs +++ b/MiraAPI/MiraApiPlugin.cs @@ -33,7 +33,7 @@ public partial class MiraApiPlugin : BasePlugin, IMiraPlugin public string OptionsTitleText => "MiraAPI"; /// - public bool ShowInSettings => false; + public bool DisplayOnOptionsMenu => false; /// /// Gets a value indicating whether the current device is running Starlight (on mobile). diff --git a/MiraAPI/Patches/Options/RoleSettingMenuPatches.cs b/MiraAPI/Patches/Options/RoleSettingMenuPatches.cs index 0dc8721..5e00ddc 100644 --- a/MiraAPI/Patches/Options/RoleSettingMenuPatches.cs +++ b/MiraAPI/Patches/Options/RoleSettingMenuPatches.cs @@ -5,6 +5,7 @@ using System.Linq; using AmongUs.GameOptions; using BepInEx.Unity.IL2CPP.Utils.Collections; using HarmonyLib; +using MiraAPI.GameModes; using MiraAPI.GameOptions; using MiraAPI.Networking; using MiraAPI.Roles; @@ -175,8 +176,7 @@ public static class RoleSettingMenuPatches foreach (var grouping in sortedRoleGroups) { - if (!grouping.Any() || - grouping.All(x => x.Configuration.HideSettings || !x.VisibleInSettings())) + if (!grouping.Any() || grouping.All(x=> x.Configuration.HideSettings || !x.VisibleInSettings() || x.Configuration.AssociatedGameMode != CustomGameModeManager.ActiveMode?.GetType())) { continue; }