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https://github.com/All-Of-Us-Mods/MiraAPI.git
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Add tmp sprite scaling support
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2eecba2e51
commit
ff30d5fdd6
1 file changed
+6
-6
@@ -9,11 +9,11 @@ public static class TmpSpriteUtils
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private static Shader _spriteShader;
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private static Dictionary<string, TMP_SpriteAsset> LoadedSprites = [];
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public static TMP_SpriteAsset AssetHolder;
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public static TMP_SpriteAsset CreateSpriteAsset(Sprite sprite, string assetName)
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public static TMP_SpriteAsset CreateSpriteAsset(Sprite sprite, string assetName, float scale = 1)
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{
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return CreateSpriteAsset(sprite.texture, sprite.rect, assetName);
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return CreateSpriteAsset(sprite.texture, sprite.rect, assetName, scale);
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}
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public static TMP_SpriteAsset CreateSpriteAsset(Texture2D sourceTexture, Rect rect, string assetName)
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public static TMP_SpriteAsset CreateSpriteAsset(Texture2D sourceTexture, Rect rect, string assetName, float scale = 1)
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{
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if (LoadedSprites.TryGetValue(assetName, out var existingAsset))
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{
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@@ -50,7 +50,7 @@ public static class TmpSpriteUtils
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spriteAsset.spriteInfoList = new Il2CppSystem.Collections.Generic.List<TMP_Sprite>();
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AddSpriteToAsset(spriteAsset, rect, assetName);
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AddSpriteToAsset(spriteAsset, rect, assetName, scale);
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spriteAsset.DontUnload().DontDestroy();
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spriteAsset.UpdateLookupTables();
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@@ -62,7 +62,7 @@ public static class TmpSpriteUtils
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return spriteAsset;
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}
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private static void AddSpriteToAsset(TMP_SpriteAsset spriteAsset, Rect rect, string spriteName)
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private static void AddSpriteToAsset(TMP_SpriteAsset spriteAsset, Rect rect, string spriteName, float scale)
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{
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TMP_Sprite newSprite = new TMP_Sprite
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{
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@@ -75,7 +75,7 @@ public static class TmpSpriteUtils
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xOffset = -(rect.width / 3),
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yOffset = rect.height / 1.25f,
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xAdvance = rect.width,
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scale = 1,
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scale = scale,
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};
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spriteAsset.spriteInfoList.Add(newSprite);
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