mirror of
https://github.com/All-Of-Us-Mods/MiraAPI.git
synced 2026-10-20 01:46:15 +00:00
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No files matched your search
+1
-2
@@ -1,2 +1 @@
|
||||
[*.{cs,vb}]
|
||||
dotnet_diagnostic.CA1707.severity = none
|
||||
[*.{cs,vb}]
|
||||
@@ -3,6 +3,7 @@
|
||||
.vs/
|
||||
obj/
|
||||
bin/
|
||||
.qodo/
|
||||
|
||||
*.user
|
||||
*.lock.json
|
||||
+3
-3
@@ -1,11 +1,11 @@
|
||||
<Project>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Reactor" Version="2.3.1" />
|
||||
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.697" Private="false" ExcludeAssets="runtime;native" />
|
||||
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2024.10.29" PrivateAssets="all" />
|
||||
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.735" Private="false" ExcludeAssets="runtime;native" />
|
||||
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2025.4.15" PrivateAssets="all" />
|
||||
|
||||
<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
|
||||
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.0.1" PrivateAssets="all" ExcludeAssets="runtime" />
|
||||
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.1.0-rc.1" PrivateAssets="all" ExcludeAssets="runtime" />
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="Copy" AfterTargets="Build" Condition="'$(AmongUs)' != ''">
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
<PackageReference Include="StyleCop.Analyzers" Version="1.2.0-beta.556" PrivateAssets="all" />
|
||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)\stylecop.json" Link="stylecop.json" Visible="false" />
|
||||
|
||||
<PackageReference Include="SonarAnalyzer.CSharp" Version="9.32.0.97167">
|
||||
<PackageReference Include="SonarAnalyzer.CSharp" Version="10.7.0.110445">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
|
||||
</PackageReference>
|
||||
|
||||
+6
-3
@@ -1,17 +1,20 @@
|
||||
using MiraAPI.Example.GameOver;
|
||||
using MiraAPI.Example.Roles;
|
||||
using MiraAPI.Example.Extension.GameOver;
|
||||
using MiraAPI.Example.Extension.Roles;
|
||||
using MiraAPI.GameEnd;
|
||||
using MiraAPI.Hud;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.Buttons;
|
||||
namespace MiraAPI.Example.Extension.Buttons;
|
||||
|
||||
public class NeutralKillerButton : CustomActionButton
|
||||
{
|
||||
public override string Name => "Win Game";
|
||||
|
||||
public override float Cooldown => 0f;
|
||||
|
||||
public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
|
||||
|
||||
protected override void OnClick()
|
||||
{
|
||||
CustomGameOver.Trigger<NeutralKillerGameOver>([PlayerControl.LocalPlayer.Data]);
|
||||
@@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using BepInEx;
|
||||
using BepInEx.Unity.IL2CPP;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.PluginLoading;
|
||||
using Reactor;
|
||||
using Reactor.Networking;
|
||||
using Reactor.Networking.Attributes;
|
||||
|
||||
namespace MiraAPI.Example.Extension;
|
||||
|
||||
[BepInAutoPlugin("mira.example.extension", "MiraExampleExtensionMod")]
|
||||
[BepInProcess("Among Us.exe")]
|
||||
[BepInDependency(ReactorPlugin.Id)]
|
||||
[BepInDependency(MiraApiPlugin.Id)]
|
||||
[BepInDependency(ExamplePlugin.Id)]
|
||||
[ReactorModFlags(ModFlags.RequireOnAllClients)]
|
||||
public partial class ExampleExtensionPlugin : BasePlugin, IMiraExtension
|
||||
{
|
||||
public Harmony Harmony { get; } = new(Id);
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
Harmony.PatchAll();
|
||||
}
|
||||
|
||||
public Type GetBasePluginType()
|
||||
{
|
||||
return typeof(ExamplePlugin);
|
||||
}
|
||||
}
|
||||
+2
-2
@@ -1,9 +1,9 @@
|
||||
using MiraAPI.Example.Roles;
|
||||
using MiraAPI.Example.Extension.Roles;
|
||||
using MiraAPI.GameEnd;
|
||||
using MiraAPI.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.GameOver;
|
||||
namespace MiraAPI.Example.Extension.GameOver;
|
||||
|
||||
public class NeutralKillerGameOver : CustomGameOver
|
||||
{
|
||||
@@ -0,0 +1,14 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<Version>1.0.0</Version>
|
||||
<Description>Example extension for Mira API</Description>
|
||||
<Authors>Angxl, XtraCube</Authors>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\MiraAPI\MiraAPI.csproj" />
|
||||
<ProjectReference Include="..\MiraAPI.Example\MiraAPI.Example.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<Import Project="..\AmongUs.props" />
|
||||
</Project>
|
||||
@@ -0,0 +1,16 @@
|
||||
using MiraAPI.Example.Extension.Options;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.Modifiers.Types;
|
||||
|
||||
namespace MiraAPI.Example.Extension.Modifiers;
|
||||
|
||||
public class ExtensionModifier : GameModifier
|
||||
{
|
||||
public override string ModifierName => "Extension Modifier";
|
||||
|
||||
public override string GetDescription() => "This is from the extension mod!";
|
||||
|
||||
public override int GetAssignmentChance() => (int)OptionGroupSingleton<ExtensionModifierOptions>.Instance.ModifierChance;
|
||||
|
||||
public override int GetAmountPerGame() => (int)OptionGroupSingleton<ExtensionModifierOptions>.Instance.ModifierLimit;
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
using MiraAPI.Example.Roles;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.Attributes;
|
||||
|
||||
namespace MiraAPI.Example.Extension.Options;
|
||||
|
||||
public class ExtendedFreezerOptions : AbstractOptionGroup<FreezerRole>
|
||||
{
|
||||
public override string GroupName => "Extended Freezer Role Options";
|
||||
|
||||
[ModdedNumberOption("Freeze Uses", 1, 5)]
|
||||
public float FreezeUses { get; set; } = 1;
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
using MiraAPI.Example.Extension.Modifiers;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.Attributes;
|
||||
using MiraAPI.Utilities;
|
||||
|
||||
namespace MiraAPI.Example.Extension.Options;
|
||||
|
||||
public class ExtensionModifierOptions : AbstractOptionGroup<ExtensionModifier>
|
||||
{
|
||||
public override string GroupName => "Extension Modifier Options";
|
||||
|
||||
[ModdedNumberOption("Modifier Chance", 0, 100, 10, MiraNumberSuffixes.Percent)]
|
||||
public float ModifierChance { get; set; } = 100f;
|
||||
|
||||
[ModdedNumberOption("Modifier Limit", 0, 10)]
|
||||
public float ModifierLimit { get; set; } = 0;
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Example.Buttons.Freezer;
|
||||
using MiraAPI.Example.Extension.Options;
|
||||
using MiraAPI.GameOptions;
|
||||
|
||||
namespace MiraAPI.Example.Extension.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(FreezeButton), nameof(FreezeButton.MaxUses), MethodType.Getter)]
|
||||
public static class FreezeButtonPatch
|
||||
{
|
||||
public static void Postfix(ref int __result)
|
||||
{
|
||||
__result = (int)OptionGroupSingleton<ExtendedFreezerOptions>.Instance.FreezeUses;
|
||||
}
|
||||
}
|
||||
+7
-3
@@ -1,16 +1,20 @@
|
||||
using MiraAPI.Example.GameOver;
|
||||
using MiraAPI.Example.Extension.GameOver;
|
||||
using MiraAPI.GameEnd;
|
||||
using MiraAPI.Roles;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.Roles;
|
||||
namespace MiraAPI.Example.Extension.Roles;
|
||||
|
||||
public class NeutralKillerRole : ImpostorRole, ICustomRole
|
||||
{
|
||||
public string RoleName => "Outcast Killer";
|
||||
|
||||
public string RoleDescription => "Outcast who can kill.";
|
||||
public string RoleLongDescription => RoleDescription;
|
||||
|
||||
public string RoleLongDescription => this.RoleDescription;
|
||||
|
||||
public Color RoleColor => Color.magenta;
|
||||
|
||||
public ModdedRoleTeams Team => ModdedRoleTeams.Custom;
|
||||
|
||||
public CustomRoleConfiguration Configuration => new(this)
|
||||
@@ -16,7 +16,7 @@ public class FreezeButton : CustomActionButton<PlayerControl>
|
||||
|
||||
public override float Cooldown => OptionGroupSingleton<FreezerRoleSettings>.Instance.FreezeDuration;
|
||||
|
||||
public override int MaxUses => (int)OptionGroupSingleton<FreezerRoleSettings>.Instance.FreezeUses;
|
||||
public override int MaxUses => 1;
|
||||
|
||||
public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
|
||||
|
||||
|
||||
@@ -6,7 +6,10 @@ namespace MiraAPI.Example;
|
||||
[RegisterCustomColors]
|
||||
public static class ExampleColors
|
||||
{
|
||||
public static CustomColor Cerulean { get; } = new("Cerulean", new Color(0.0f, 0.48f, 0.65f));
|
||||
public static CustomColor Cerulean { get; } = new("Cerulean", new Color(0.0f, 0.48f, 0.65f))
|
||||
{
|
||||
ColorBrightness = CustomColorBrightness.Lighter,
|
||||
};
|
||||
|
||||
public static CustomColor Rose { get; } = new("Rose", new Color(0.98f, 0.26f, 0.62f));
|
||||
|
||||
|
||||
@@ -9,10 +9,7 @@ using MiraAPI.Events.Vanilla.Player;
|
||||
using MiraAPI.Example.Buttons.Freezer;
|
||||
using MiraAPI.Example.Roles;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example;
|
||||
|
||||
@@ -21,7 +18,7 @@ public static class ExampleEventHandlers
|
||||
public static void Initialize()
|
||||
{
|
||||
// You can register event handlers with the MiraEventManager class.
|
||||
MiraEventManager.RegisterEventHandler<BeforeMurderEvent>(@event =>
|
||||
var handle = MiraEventManager.RegisterEventHandler<BeforeMurderEvent>(@event =>
|
||||
{
|
||||
Logger<ExamplePlugin>.Info($"{@event.Source.Data.PlayerName} is about to kill {@event.Target.Data.PlayerName}");
|
||||
});
|
||||
@@ -35,6 +32,9 @@ public static class ExampleEventHandlers
|
||||
{
|
||||
Logger<ExamplePlugin>.Info($"{@event.Player.Data.PlayerName} completed {@event.Task.TaskType.ToString()}");
|
||||
});
|
||||
|
||||
// You can also unregister event handlers using the handle returned from RegisterEventHandler.
|
||||
MiraEventManager.UnregisterEventHandler(handle);
|
||||
}
|
||||
|
||||
// If you want to add extra votes to a player, do something like this.
|
||||
@@ -51,7 +51,7 @@ public static class ExampleEventHandlers
|
||||
[RegisterEvent(15)]
|
||||
public static void HandleVoteEvent(HandleVoteEvent @event)
|
||||
{
|
||||
if (@event.VoteData.Owner.Data.Role is not NeutralKillerRole) return;
|
||||
if (@event.VoteData.Owner.Data.Role is not FreezerRole) return;
|
||||
|
||||
@event.VoteData.SetRemainingVotes(0);
|
||||
|
||||
|
||||
@@ -1,12 +1,9 @@
|
||||
using Il2CppSystem.Collections.Generic;
|
||||
using MiraAPI.Example.Options.Modifiers;
|
||||
using MiraAPI.Example.Options.Modifiers;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.Modifiers.Types;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using UnityEngine;
|
||||
using Random = System.Random;
|
||||
|
||||
namespace MiraAPI.Example.Modifiers;
|
||||
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
using MiraAPI.Modifiers.Types;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.Modifiers;
|
||||
|
||||
|
||||
@@ -10,6 +10,8 @@ public class ExampleOptions2 : AbstractOptionGroup
|
||||
|
||||
public override uint GroupPriority => 0; // This group will be displayed first. The default value is uint.MaxValue.
|
||||
|
||||
public ModdedPlayerOption PlayerOption2 { get; } = new("YOU MUST CHOSE A PLAYER", false);
|
||||
public ModdedPlayerOption PlayerOption { get; } = new("Eh whatever");
|
||||
public ModdedToggleOption ToggleOpt1 { get; } = new("Toggle Option 1", false);
|
||||
|
||||
public ModdedToggleOption ToggleOpt2 { get; } = new("Toggle Option 2", false)
|
||||
|
||||
@@ -11,7 +11,4 @@ public class FreezerRoleSettings : AbstractOptionGroup<FreezerRole>
|
||||
|
||||
[ModdedNumberOption("Freeze Duration", 1, 15, 1, MiraNumberSuffixes.Seconds)]
|
||||
public float FreezeDuration { get; set; } = 5;
|
||||
|
||||
[ModdedNumberOption("Freeze Uses", 1, 5)]
|
||||
public float FreezeUses { get; set; } = 1;
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
using AmongUs.GameOptions;
|
||||
using MiraAPI.Patches.Stubs;
|
||||
using MiraAPI.Roles;
|
||||
using Reactor.Utilities;
|
||||
using TMPro;
|
||||
@@ -14,6 +15,8 @@ public class ChameloenRole : CrewmateRole, ICustomRole
|
||||
public Color RoleColor => Palette.AcceptedGreen;
|
||||
public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
|
||||
|
||||
private bool _shouldHide;
|
||||
|
||||
public CustomRoleConfiguration Configuration => new(this)
|
||||
{
|
||||
OptionsScreenshot = ExampleAssets.Banner,
|
||||
@@ -22,35 +25,54 @@ public class ChameloenRole : CrewmateRole, ICustomRole
|
||||
|
||||
public override void Initialize(PlayerControl player)
|
||||
{
|
||||
Player = player;
|
||||
Logger<ExamplePlugin>.Error("Initializing ChamelonRole for player: " + player.PlayerId);
|
||||
Logger<ExamplePlugin>.Info("Initializing ChamelonRole for player: " + player.PlayerId);
|
||||
RoleBehaviourStubs.Initialize(this, player);
|
||||
_shouldHide = true;
|
||||
}
|
||||
|
||||
public void PlayerControlFixedUpdate(PlayerControl playerControl)
|
||||
public void FixedUpdate()
|
||||
{
|
||||
if (playerControl.MyPhysics.Velocity.magnitude > 0)
|
||||
if (!Player || !_shouldHide)
|
||||
{
|
||||
SpriteRenderer rend = playerControl.cosmetics.currentBodySprite.BodySprite;
|
||||
TextMeshPro tmp = playerControl.cosmetics.nameText;
|
||||
return;
|
||||
}
|
||||
|
||||
if (Player.MyPhysics.Velocity.magnitude > 0)
|
||||
{
|
||||
var rend = Player.cosmetics.currentBodySprite.BodySprite;
|
||||
var tmp = Player.cosmetics.nameText;
|
||||
tmp.color = Color.Lerp(tmp.color, new Color(tmp.color.r, tmp.color.g, tmp.color.b, 1), Time.deltaTime * 4f);
|
||||
rend.color = Color.Lerp(rend.color, new Color(1, 1, 1, 1), Time.deltaTime * 4f);
|
||||
|
||||
foreach (var cosmetic in playerControl.cosmetics.transform.GetComponentsInChildren<SpriteRenderer>())
|
||||
foreach (var cosmetic in Player.cosmetics.transform.GetComponentsInChildren<SpriteRenderer>())
|
||||
{
|
||||
cosmetic.color = Color.Lerp(cosmetic.color, new Color(1, 1, 1, 1), Time.deltaTime * 4f);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SpriteRenderer rend = playerControl.cosmetics.currentBodySprite.BodySprite;
|
||||
TextMeshPro tmp = playerControl.cosmetics.nameText;
|
||||
tmp.color = Color.Lerp(tmp.color, new Color(tmp.color.r, tmp.color.g, tmp.color.b, playerControl.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
|
||||
rend.color = Color.Lerp(rend.color, new Color(1, 1, 1, playerControl.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
|
||||
SpriteRenderer rend = Player.cosmetics.currentBodySprite.BodySprite;
|
||||
TextMeshPro tmp = Player.cosmetics.nameText;
|
||||
tmp.color = Color.Lerp(tmp.color, new Color(tmp.color.r, tmp.color.g, tmp.color.b, Player.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
|
||||
rend.color = Color.Lerp(rend.color, new Color(1, 1, 1, Player.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
|
||||
|
||||
foreach (var cosmetic in playerControl.cosmetics.transform.GetComponentsInChildren<SpriteRenderer>())
|
||||
foreach (var cosmetic in Player.cosmetics.transform.GetComponentsInChildren<SpriteRenderer>())
|
||||
{
|
||||
cosmetic.color = Color.Lerp(cosmetic.color, new Color(1, 1, 1, playerControl.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
|
||||
cosmetic.color = Color.Lerp(cosmetic.color, new Color(1, 1, 1, Player.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Deinitialize(PlayerControl targetPlayer)
|
||||
{
|
||||
Logger<ExamplePlugin>.Info("Deinitializing ChamelonRole for player: " + targetPlayer.PlayerId);
|
||||
RoleBehaviourStubs.Deinitialize(this, targetPlayer);
|
||||
_shouldHide = false;
|
||||
foreach (var cosmetic in Player.cosmetics.transform.GetComponentsInChildren<SpriteRenderer>(true))
|
||||
{
|
||||
cosmetic.color = Color.white;
|
||||
}
|
||||
Player.cosmetics.currentBodySprite.BodySprite.color = Color.white;
|
||||
Player.cosmetics.nameText.color = Color.white;
|
||||
}
|
||||
}
|
||||
@@ -7,6 +7,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MiraAPI", "MiraAPI\MiraAPI.
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MiraAPI.Example", "MiraAPI.Example\MiraAPI.Example.csproj", "{19B76855-16CC-43CC-A0A6-5A7FFB43F077}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MiraAPI.Example.Extension", "MiraAPI.Example.Extension\MiraAPI.Example.Extension.csproj", "{526FF017-80E1-4094-804D-741AF35AA226}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@@ -21,6 +23,10 @@ Global
|
||||
{19B76855-16CC-43CC-A0A6-5A7FFB43F077}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{19B76855-16CC-43CC-A0A6-5A7FFB43F077}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{19B76855-16CC-43CC-A0A6-5A7FFB43F077}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{526FF017-80E1-4094-804D-741AF35AA226}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{526FF017-80E1-4094-804D-741AF35AA226}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{526FF017-80E1-4094-804D-741AF35AA226}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{526FF017-80E1-4094-804D-741AF35AA226}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
@@ -13,19 +13,24 @@ namespace MiraAPI.Colors;
|
||||
public sealed class CustomColor(StringNames name, Color32 mainColor, Color32 shadowColor)
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the main color.
|
||||
/// Gets or sets the main color.
|
||||
/// </summary>
|
||||
public Color32 MainColor { get; } = mainColor;
|
||||
public Color32 MainColor { get; set; } = mainColor;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the shadow color.
|
||||
/// Gets or sets the shadow color.
|
||||
/// </summary>
|
||||
public Color32 ShadowColor { get; } = shadowColor;
|
||||
public Color32 ShadowColor { get; set; } = shadowColor;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the name of the color.
|
||||
/// Gets or sets the name of the color.
|
||||
/// </summary>
|
||||
public StringNames Name { get; } = name;
|
||||
public StringNames Name { get; set; } = name;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets whether the color is lighter or darker. Can be used to help with colorblind stuff.
|
||||
/// </summary>
|
||||
public CustomColorBrightness ColorBrightness { get; set; } = CustomColorBrightness.Darker;
|
||||
|
||||
/// <inheritdoc />
|
||||
public CustomColor(StringNames name, Color32 mainColor) : this(name, mainColor, mainColor.GetShadowColor(60))
|
||||
@@ -42,3 +47,19 @@ public sealed class CustomColor(StringNames name, Color32 mainColor, Color32 sha
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Can be used to help with colorblind stuff.
|
||||
/// </summary>
|
||||
public enum CustomColorBrightness
|
||||
{
|
||||
/// <summary>
|
||||
/// A lighter color.
|
||||
/// </summary>
|
||||
Lighter,
|
||||
|
||||
/// <summary>
|
||||
/// A darker color.
|
||||
/// </summary>
|
||||
Darker,
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
|
||||
namespace MiraAPI.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Event handle to use when unregistering an event.
|
||||
/// </summary>
|
||||
public class MiraEventHandle
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the type of event.
|
||||
/// </summary>
|
||||
public Type EventType { get; }
|
||||
|
||||
internal MiraEventWrapper EventWrapper { get; }
|
||||
|
||||
internal MiraEventHandle(Type type, MiraEventWrapper eventWrapper)
|
||||
{
|
||||
EventType = type;
|
||||
EventWrapper = eventWrapper;
|
||||
}
|
||||
}
|
||||
@@ -28,7 +28,14 @@ public static class MiraEventManager
|
||||
|
||||
foreach (var handler in handlers)
|
||||
{
|
||||
((Action<T>)handler.EventHandler).Invoke(eventInstance);
|
||||
try
|
||||
{
|
||||
((Action<T>)handler.EventHandler).Invoke(eventInstance);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Error invoking event handler for {typeof(T).Name}: {ex.ToString()}");
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -50,7 +57,14 @@ public static class MiraEventManager
|
||||
|
||||
foreach (var handler in handlers)
|
||||
{
|
||||
handler.EventHandler.DynamicInvoke(eventInstance);
|
||||
try
|
||||
{
|
||||
handler.EventHandler.DynamicInvoke(eventInstance);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Error invoking event handler for {type.Name}: {ex.ToString()}");
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -62,12 +76,12 @@ public static class MiraEventManager
|
||||
/// <param name="type">The type of event.</param>
|
||||
/// <param name="methodInfo">The MethodInfo of the event handler.</param>
|
||||
/// <param name="priority">The priority of the event handler. Lower values are called first.</param>
|
||||
public static void RegisterEventHandler(Type type, MethodInfo methodInfo, int priority = 0)
|
||||
/// <returns>An event handle to use when unregistering the event.</returns>
|
||||
public static MiraEventHandle RegisterEventHandler(Type type, MethodInfo methodInfo, int priority = 0)
|
||||
{
|
||||
if (!type.IsSubclassOf(typeof(MiraEvent)))
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Type must be a subclass of MiraEvent: {type.FullName}");
|
||||
return;
|
||||
throw new InvalidOperationException($"Type must be a subclass of MiraEvent: {type.FullName}");
|
||||
}
|
||||
|
||||
EventWrappers.TryAdd(type, []);
|
||||
@@ -84,6 +98,7 @@ public static class MiraEventManager
|
||||
}
|
||||
|
||||
handlers.Insert(index, eventWrapper);
|
||||
return new MiraEventHandle(type, eventWrapper);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -92,7 +107,8 @@ public static class MiraEventManager
|
||||
/// <param name="handler">The callback method/handler for the event.</param>
|
||||
/// <param name="priority">The priority of the event handler. Lower values are called first.</param>
|
||||
/// <typeparam name="T">Type of event.</typeparam>
|
||||
public static void RegisterEventHandler<T>(Action<T> handler, int priority = 0) where T : MiraEvent
|
||||
/// <returns>An event handle to use when unregistering the event.</returns>
|
||||
public static MiraEventHandle RegisterEventHandler<T>(Action<T> handler, int priority = 0) where T : MiraEvent
|
||||
{
|
||||
EventWrappers.TryAdd(typeof(T), []);
|
||||
|
||||
@@ -107,5 +123,30 @@ public static class MiraEventManager
|
||||
}
|
||||
|
||||
handlers.Insert(index, eventWrapper);
|
||||
return new MiraEventHandle(typeof(T), eventWrapper);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unregister an event using the event handle.
|
||||
/// </summary>
|
||||
/// <param name="eventHandle">A handle to the event.</param>
|
||||
/// <returns>True if the event was unregistered successfully, false otherwise.</returns>
|
||||
public static bool UnregisterEventHandler(MiraEventHandle eventHandle)
|
||||
{
|
||||
if (!EventWrappers.TryGetValue(eventHandle.EventType, out var handlers))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!handlers.Remove(eventHandle.EventWrapper))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (handlers.Count == 0)
|
||||
{
|
||||
EventWrappers.Remove(eventHandle.EventType);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -15,14 +15,21 @@ public class AfterMurderEvent : MiraEvent
|
||||
/// </summary>
|
||||
public PlayerControl Target { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player's body, if it exists.
|
||||
/// </summary>
|
||||
public DeadBody? DeadBody { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="AfterMurderEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="source">The killer.</param>
|
||||
/// <param name="target">The killed player.</param>
|
||||
public AfterMurderEvent(PlayerControl source, PlayerControl target)
|
||||
/// <param name="deadBody">The player's vody, if it exists.</param>
|
||||
public AfterMurderEvent(PlayerControl source, PlayerControl target, DeadBody? deadBody)
|
||||
{
|
||||
Source = source;
|
||||
Target = target;
|
||||
DeadBody = deadBody;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked before RpcEndGame is called, allowing cancellation of the game end entirely.
|
||||
/// </summary>
|
||||
public class BeforeGameEndEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the reason for the game end.
|
||||
/// </summary>
|
||||
public GameOverReason Reason { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="BeforeGameEndEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="reason">The reason for the game end.</param>
|
||||
public BeforeGameEndEvent(GameOverReason reason)
|
||||
{
|
||||
Reason = reason;
|
||||
}
|
||||
}
|
||||
@@ -24,6 +24,7 @@ public class UpdateSystemEvent : MiraCancelableEvent
|
||||
/// Initializes a new instance of the <see cref="UpdateSystemEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="systemType">The SystemType being updated.</param>
|
||||
/// <param name="player">The player that is updating the system.</param>
|
||||
/// <param name="amount">Amount to update System to.</param>
|
||||
public UpdateSystemEvent(SystemTypes systemType, PlayerControl player, byte amount)
|
||||
{
|
||||
|
||||
@@ -24,6 +24,11 @@ public class HandleVoteEvent : MiraCancelableEvent
|
||||
/// </summary>
|
||||
public byte TargetId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether to prevent the vote from commencing.
|
||||
/// </summary>
|
||||
public bool PreventVote { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player info of the target.
|
||||
/// </summary>
|
||||
@@ -39,6 +44,7 @@ public class HandleVoteEvent : MiraCancelableEvent
|
||||
VoteData = playerVoteData;
|
||||
Player = playerVoteData.Owner;
|
||||
TargetId = targetId;
|
||||
PreventVote = false;
|
||||
TargetPlayerInfo = GameData.Instance.GetPlayerById(targetId);
|
||||
}
|
||||
}
|
||||
@@ -15,14 +15,21 @@ public class PlayerDeathEvent : MiraEvent
|
||||
/// </summary>
|
||||
public DeathReason DeathReason { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the dead body associated with the player, if any.
|
||||
/// </summary>
|
||||
public DeadBody? DeadBody { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="PlayerDeathEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="player">The player who died.</param>
|
||||
/// <param name="reason">The reason the player died.</param>
|
||||
public PlayerDeathEvent(PlayerControl player, DeathReason reason)
|
||||
/// <param name="deadBody">The player's body, if it exists.</param>
|
||||
public PlayerDeathEvent(PlayerControl player, DeathReason reason, DeadBody? deadBody)
|
||||
{
|
||||
Player = player;
|
||||
DeathReason = reason;
|
||||
DeadBody = deadBody;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
[*.cs]
|
||||
dotnet_diagnostic.CS1591.severity = none
|
||||
@@ -21,7 +21,7 @@ public static class CustomGameModeManager
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Current gamemode.
|
||||
/// Gets the current gamemode.
|
||||
/// </summary>
|
||||
public static CustomGameMode? ActiveMode { get; internal set; } = new DefaultMode();
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.GameOptions;
|
||||
@@ -11,6 +12,11 @@ public abstract class AbstractOptionGroup
|
||||
{
|
||||
internal List<IModdedOption> Options { get; } = [];
|
||||
|
||||
/// <summary>
|
||||
/// Gets a list of the options which are a part of this group.
|
||||
/// </summary>
|
||||
public ReadOnlyCollection<IModdedOption> Children => new(Options);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the name of the group. Visible in options menu.
|
||||
/// </summary>
|
||||
|
||||
@@ -6,18 +6,101 @@ using UnityEngine;
|
||||
|
||||
namespace MiraAPI.GameOptions;
|
||||
|
||||
/// <summary>
|
||||
/// Interface for modded options.
|
||||
/// </summary>
|
||||
public interface IModdedOption
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the unique identifier for the option.
|
||||
/// </summary>
|
||||
uint Id { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the title of the option.
|
||||
/// </summary>
|
||||
string Title { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the StringName for the option, used for localization.
|
||||
/// </summary>
|
||||
StringNames StringName { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the MiraPlugin that created this option.
|
||||
/// </summary>
|
||||
IMiraPlugin? ParentMod { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the game setting data for the option.
|
||||
/// </summary>
|
||||
BaseGameSetting Data { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the OptionBehaviour object of the option.
|
||||
/// </summary>
|
||||
OptionBehaviour? OptionBehaviour { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the visibility function for the option.
|
||||
/// </summary>
|
||||
Func<bool> Visible { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether the option should be included with presets.
|
||||
/// </summary>
|
||||
bool IncludeInPreset { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the ConfigDefinition for the option, used for BepInEx configuration.
|
||||
/// </summary>
|
||||
ConfigDefinition? ConfigDefinition { get; set; }
|
||||
OptionBehaviour CreateOption(ToggleOption toggleOpt, NumberOption numberOpt, StringOption stringOpt, Transform container);
|
||||
|
||||
/// <summary>
|
||||
/// Creates the option behaviour for the modded option.
|
||||
/// </summary>
|
||||
/// <param name="toggleOpt">The ToggleOption template.</param>
|
||||
/// <param name="numberOpt">The NumberOption template.</param>
|
||||
/// <param name="stringOpt">The StringOption template.</param>
|
||||
/// <param name="playerOpt">The PlayerOption template.</param>
|
||||
/// <param name="container">>The Transform container for the option.</param>
|
||||
/// <returns>>The created OptionBehaviour object.</returns>
|
||||
OptionBehaviour CreateOption(ToggleOption toggleOpt, NumberOption numberOpt, StringOption stringOpt, PlayerOption playerOpt, Transform container);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the value as a float.
|
||||
/// </summary>
|
||||
/// <returns>>The value of the option as a float.</returns>
|
||||
float GetFloatData();
|
||||
|
||||
/// <summary>
|
||||
/// Gets the NetData for the option, used for network synchronization.
|
||||
/// </summary>
|
||||
/// <returns>>Returns the NetData object for the option.</returns>
|
||||
NetData GetNetData();
|
||||
|
||||
/// <summary>
|
||||
/// Handles incoming network data for the option.
|
||||
/// </summary>
|
||||
/// <param name="data">>The byte array representing the network data.</param>
|
||||
void HandleNetData(byte[] data);
|
||||
|
||||
/// <summary>
|
||||
/// Saves the option to a preset configuration file.
|
||||
/// </summary>
|
||||
/// <param name="presetConfig">The ConfigFile representing the preset configuration.</param>
|
||||
/// <param name="saveDefault">Indicates whether to save the default value instead of the current value.</param>
|
||||
void SaveToPreset(ConfigFile presetConfig, bool saveDefault = false);
|
||||
|
||||
/// <summary>
|
||||
/// Binds the option to a configuration file.
|
||||
/// </summary>
|
||||
/// <param name="config">The ConfigFile to bind the option to.</param>
|
||||
void Bind(ConfigFile config);
|
||||
|
||||
/// <summary>
|
||||
/// Loads the option from a preset configuration file, applying the values to the option's configuration.
|
||||
/// </summary>
|
||||
/// <param name="presetConfig">The ConfigFile representing the preset configuration.</param>
|
||||
void LoadFromPreset(ConfigFile presetConfig);
|
||||
}
|
||||
@@ -1,10 +1,12 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using BepInEx.Configuration;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.GameOptions.Attributes;
|
||||
using MiraAPI.GameOptions.OptionTypes;
|
||||
using MiraAPI.Networking;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Utilities;
|
||||
@@ -21,6 +23,7 @@ public static class ModdedOptionsManager
|
||||
private static readonly Dictionary<PropertyInfo, ModdedOptionAttribute> OptionAttributes = [];
|
||||
private static readonly Dictionary<Type, AbstractOptionGroup> TypeToGroup = [];
|
||||
|
||||
internal static readonly Dictionary<OptionBehaviour, ModdedPlayerOption> CreatedPlayerOptions = [];
|
||||
internal static readonly Dictionary<uint, IModdedOption> ModdedOptions = [];
|
||||
internal static readonly List<AbstractOptionGroup> Groups = [];
|
||||
|
||||
@@ -42,10 +45,12 @@ public static class ModdedOptionsManager
|
||||
|
||||
Groups.Add(group);
|
||||
TypeToGroup.Add(type, group);
|
||||
pluginInfo.OptionGroups.Add(group);
|
||||
pluginInfo.InternalOptionGroups.Add(group);
|
||||
|
||||
typeof(OptionGroupSingleton<>).MakeGenericType(type)
|
||||
#pragma warning disable S3011
|
||||
.GetField("_instance", BindingFlags.Static | BindingFlags.NonPublic)!
|
||||
#pragma warning restore S3011
|
||||
.SetValue(null, group);
|
||||
|
||||
return true;
|
||||
@@ -119,7 +124,7 @@ public static class ModdedOptionsManager
|
||||
option.ConfigDefinition = new ConfigDefinition(groupName, propertyName);
|
||||
|
||||
option.ParentMod = pluginInfo.MiraPlugin;
|
||||
pluginInfo.Options.Add(option);
|
||||
pluginInfo.InternalOptions.Add(option);
|
||||
ModdedOptions.Add(option.Id, option);
|
||||
group.Options.Add(option);
|
||||
}
|
||||
@@ -140,7 +145,7 @@ public static class ModdedOptionsManager
|
||||
// we dont know how other plugins handle their configs
|
||||
// this way, all the options are saved at once, instead of one by one
|
||||
var oldConfigSetting = new Dictionary<MiraPluginInfo, bool>();
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins())
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins)
|
||||
{
|
||||
oldConfigSetting.Add(plugin, plugin.PluginConfig.SaveOnConfigSet);
|
||||
plugin.PluginConfig.SaveOnConfigSet = false;
|
||||
@@ -156,7 +161,7 @@ public static class ModdedOptionsManager
|
||||
option.HandleNetData(netData.Data);
|
||||
}
|
||||
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins())
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins)
|
||||
{
|
||||
plugin.PluginConfig.Save();
|
||||
plugin.PluginConfig.SaveOnConfigSet = oldConfigSetting[plugin];
|
||||
@@ -173,7 +178,10 @@ public static class ModdedOptionsManager
|
||||
/// </summary>
|
||||
/// <param name="__originalMethod">The original setter method.</param>
|
||||
/// <param name="value">The new object value.</param>
|
||||
#pragma warning disable CA1707
|
||||
[SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Harmony naming convention")]
|
||||
public static void PropertySetterPatch(MethodBase __originalMethod, object value)
|
||||
#pragma warning restore CA1707
|
||||
{
|
||||
var attribute = OptionAttributes.First(pair => pair.Key.GetSetMethod() == __originalMethod).Value;
|
||||
attribute.SetValue(value);
|
||||
@@ -185,7 +193,10 @@ public static class ModdedOptionsManager
|
||||
/// <param name="__originalMethod">The original getter method.</param>
|
||||
/// <param name="__result">The result of the property getter.</param>
|
||||
/// <returns>False so the original getter gets skipped.</returns>
|
||||
#pragma warning disable CA1707
|
||||
[SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Harmony naming convention")]
|
||||
public static bool PropertyGetterPatch(MethodBase __originalMethod, ref object __result)
|
||||
#pragma warning restore CA1707
|
||||
{
|
||||
var attribute = OptionAttributes.First(pair => pair.Key.GetGetMethod() == __originalMethod).Value;
|
||||
__result = attribute.GetValue();
|
||||
|
||||
@@ -2,7 +2,9 @@
|
||||
|
||||
namespace MiraAPI.GameOptions;
|
||||
|
||||
#pragma warning disable CA1852
|
||||
internal class ModifierOptionGroup : AbstractOptionGroup
|
||||
#pragma warning restore CA1852
|
||||
{
|
||||
public override string GroupName { get; }
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@ public class ModdedEnumOption : ModdedOption<int>
|
||||
/// <summary>
|
||||
/// Gets the string values of the enum.
|
||||
/// </summary>
|
||||
public string[]? Values { get; }
|
||||
public string[] Values { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ModdedEnumOption"/> class.
|
||||
@@ -27,7 +27,8 @@ public class ModdedEnumOption : ModdedOption<int>
|
||||
/// <param name="defaultValue">The default value as an int.</param>
|
||||
/// <param name="enumType">The Enum type.</param>
|
||||
/// <param name="values">An option list of string values to use in place of the enum name.</param>
|
||||
public ModdedEnumOption(string title, int defaultValue, Type enumType, string[]? values = null) : base(title, defaultValue)
|
||||
/// <param name="includeInPreset">Whether to include this option in the preset or not.</param>
|
||||
public ModdedEnumOption(string title, int defaultValue, Type enumType, string[]? values = null, bool includeInPreset=true) : base(title, defaultValue, includeInPreset)
|
||||
{
|
||||
Values = values ?? Enum.GetNames(enumType);
|
||||
Data = ScriptableObject.CreateInstance<StringGameSetting>();
|
||||
@@ -37,13 +38,13 @@ public class ModdedEnumOption : ModdedOption<int>
|
||||
data.Type = global::OptionTypes.String;
|
||||
data.Values = values is null ?
|
||||
Enum.GetNames(enumType).Select(CustomStringName.CreateAndRegister).ToArray()
|
||||
: values.Select(CustomStringName.CreateAndRegister).ToArray();
|
||||
: [.. values.Select(CustomStringName.CreateAndRegister)];
|
||||
|
||||
data.Index = Value;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override OptionBehaviour CreateOption(ToggleOption toggleOpt, NumberOption numberOpt, StringOption stringOpt, Transform container)
|
||||
public override OptionBehaviour CreateOption(ToggleOption toggleOpt, NumberOption numberOpt, StringOption stringOpt, PlayerOption playerOpt, Transform container)
|
||||
{
|
||||
var stringOption = Object.Instantiate(stringOpt, container);
|
||||
|
||||
@@ -87,7 +88,7 @@ public class ModdedEnumOption : ModdedOption<int>
|
||||
/// <inheritdoc />
|
||||
protected override void OnValueChanged(int newValue)
|
||||
{
|
||||
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data?.GetValueString(newValue), false);
|
||||
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data.GetValueString(newValue), false);
|
||||
if (!OptionBehaviour)
|
||||
{
|
||||
return;
|
||||
@@ -109,7 +110,7 @@ public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
|
||||
/// <summary>
|
||||
/// Gets the string values of the enum.
|
||||
/// </summary>
|
||||
public string[]? Values { get; }
|
||||
public string[] Values { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ModdedEnumOption{T}"/> class.
|
||||
@@ -117,7 +118,8 @@ public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
|
||||
/// <param name="title">The title of the option.</param>
|
||||
/// <param name="defaultValue">The default value as an int.</param>
|
||||
/// <param name="values">An option list of string values to use in place of the enum name.</param>
|
||||
public ModdedEnumOption(string title, T defaultValue, string[]? values = null) : base(title, defaultValue)
|
||||
/// <param name="includeInPreset">Whether to include this option in the preset or not.</param>
|
||||
public ModdedEnumOption(string title, T defaultValue, string[]? values = null, bool includeInPreset=true) : base(title, defaultValue, includeInPreset)
|
||||
{
|
||||
Values = values ?? Enum.GetNames(typeof(T));
|
||||
Data = ScriptableObject.CreateInstance<StringGameSetting>();
|
||||
@@ -127,13 +129,13 @@ public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
|
||||
data.Type = global::OptionTypes.String;
|
||||
data.Values = values is null ?
|
||||
Enum.GetNames(typeof(T)).Select(CustomStringName.CreateAndRegister).ToArray()
|
||||
: values.Select(CustomStringName.CreateAndRegister).ToArray();
|
||||
: [.. values.Select(CustomStringName.CreateAndRegister)];
|
||||
|
||||
data.Index = Convert.ToInt32(Value);
|
||||
data.Index = Convert.ToInt32(Value, NumberFormatInfo.InvariantInfo);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override OptionBehaviour CreateOption(ToggleOption toggleOpt, NumberOption numberOpt, StringOption stringOpt, Transform container)
|
||||
public override OptionBehaviour CreateOption(ToggleOption toggleOpt, NumberOption numberOpt, StringOption stringOpt, PlayerOption playerOpt, Transform container)
|
||||
{
|
||||
var stringOption = Object.Instantiate(stringOpt, container);
|
||||
|
||||
|
||||
@@ -48,6 +48,7 @@ public class ModdedNumberOption : ModdedOption<float>
|
||||
/// <param name="suffixType">The suffix type.</param>
|
||||
/// <param name="formatString">Optional format string for the option screen.</param>
|
||||
/// <param name="zeroInfinity">Whether zero is infinity or not.</param>
|
||||
/// <param name="includeInPreset">Whether to include this option in the preset or not.</param>
|
||||
public ModdedNumberOption(
|
||||
string title,
|
||||
float defaultValue,
|
||||
@@ -56,7 +57,8 @@ public class ModdedNumberOption : ModdedOption<float>
|
||||
float increment,
|
||||
MiraNumberSuffixes suffixType,
|
||||
string? formatString = null,
|
||||
bool zeroInfinity = false) : base(title, defaultValue)
|
||||
bool zeroInfinity = false,
|
||||
bool includeInPreset = true) : base(title, defaultValue, includeInPreset)
|
||||
{
|
||||
Min = min;
|
||||
Max = max;
|
||||
@@ -91,6 +93,7 @@ public class ModdedNumberOption : ModdedOption<float>
|
||||
ToggleOption toggleOpt,
|
||||
NumberOption numberOpt,
|
||||
StringOption stringOpt,
|
||||
PlayerOption playerOpt,
|
||||
Transform container)
|
||||
{
|
||||
var numberOption = Object.Instantiate(numberOpt, Vector3.zero, Quaternion.identity, container);
|
||||
|
||||
@@ -4,6 +4,7 @@ using MiraAPI.Networking;
|
||||
using MiraAPI.PluginLoading;
|
||||
using Reactor.Localization.Utilities;
|
||||
using Reactor.Networking.Rpc;
|
||||
using Reactor.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.GameOptions.OptionTypes;
|
||||
@@ -16,29 +17,19 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
{
|
||||
private IMiraPlugin? _parentMod;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the unique identifier of the option.
|
||||
/// </summary>
|
||||
/// <inheritdoc />
|
||||
public uint Id { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the title of the option.
|
||||
/// </summary>
|
||||
/// <inheritdoc />
|
||||
public string Title { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the StringName object of the option.
|
||||
/// </summary>
|
||||
/// <inheritdoc />
|
||||
public StringNames StringName { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the BaseGameSetting data of the option.
|
||||
/// </summary>
|
||||
public BaseGameSetting Data { get; protected init; }
|
||||
/// <inheritdoc />
|
||||
public BaseGameSetting Data { get; protected set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the parent mod of the option.
|
||||
/// </summary>
|
||||
/// <inheritdoc />
|
||||
public IMiraPlugin? ParentMod
|
||||
{
|
||||
get => _parentMod;
|
||||
@@ -46,6 +37,7 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
{
|
||||
if (_parentMod != null || value == null) return;
|
||||
_parentMod = value;
|
||||
|
||||
var entry = _parentMod.GetConfigFile().Bind(ConfigDefinition, DefaultValue);
|
||||
Value = entry.Value;
|
||||
}
|
||||
@@ -66,19 +58,16 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
/// </summary>
|
||||
public Action<T>? ChangedEvent { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the visibility of the option.
|
||||
/// </summary>
|
||||
/// <inheritdoc />
|
||||
public Func<bool> Visible { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the option behaviour of the option.
|
||||
/// </summary>
|
||||
/// <inheritdoc />
|
||||
public bool IncludeInPreset { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public OptionBehaviour? OptionBehaviour { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the config definition of the option.
|
||||
/// </summary>
|
||||
/// <inheritdoc />
|
||||
public ConfigDefinition? ConfigDefinition { get; set; }
|
||||
|
||||
/// <summary>
|
||||
@@ -86,7 +75,8 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
/// </summary>
|
||||
/// <param name="title">The option title.</param>
|
||||
/// <param name="defaultValue">The default value.</param>
|
||||
protected ModdedOption(string title, T defaultValue)
|
||||
/// <param name="includeInPreset">Whether to include the option in the preset.</param>
|
||||
protected ModdedOption(string title, T defaultValue, bool includeInPreset = true)
|
||||
{
|
||||
Id = ModdedOptionsManager.NextId;
|
||||
Title = title;
|
||||
@@ -94,6 +84,7 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
Value = defaultValue;
|
||||
StringName = CustomStringName.CreateAndRegister(Title);
|
||||
Visible = () => true;
|
||||
IncludeInPreset = includeInPreset;
|
||||
}
|
||||
|
||||
internal void ValueChanged(OptionBehaviour optionBehaviour)
|
||||
@@ -105,7 +96,8 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
/// Sets the value of the option.
|
||||
/// </summary>
|
||||
/// <param name="newValue">The new value.</param>
|
||||
public void SetValue(T newValue)
|
||||
/// <param name="sendRpc">Whether to send the value to other players.</param>
|
||||
public void SetValue(T newValue, bool sendRpc = true)
|
||||
{
|
||||
var oldVal = Value;
|
||||
Value = newValue;
|
||||
@@ -115,7 +107,7 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
ChangedEvent?.Invoke(Value);
|
||||
}
|
||||
|
||||
if (AmongUsClient.Instance.AmHost)
|
||||
if (sendRpc && AmongUsClient.Instance.AmHost)
|
||||
{
|
||||
if (ParentMod?.GetConfigFile().TryGetEntry<T>(ConfigDefinition, out var entry) == true)
|
||||
{
|
||||
@@ -128,22 +120,44 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
OnValueChanged(newValue);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the float data of the option.
|
||||
/// </summary>
|
||||
/// <returns>A float object representing the option's value.</returns>
|
||||
/// <inheritdoc />
|
||||
public void SaveToPreset(ConfigFile presetConfig, bool saveDefault=false)
|
||||
{
|
||||
if (ConfigDefinition is null)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Attempted to save {Title} to preset, but ConfigDefinition is null.");
|
||||
return;
|
||||
}
|
||||
Bind(presetConfig);
|
||||
presetConfig[ConfigDefinition].BoxedValue = saveDefault ? DefaultValue : Value;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void Bind(ConfigFile config)
|
||||
{
|
||||
config.Bind(ConfigDefinition, DefaultValue);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void LoadFromPreset(ConfigFile presetConfig)
|
||||
{
|
||||
if (presetConfig.TryGetEntry(ConfigDefinition, out ConfigEntry<T> entry))
|
||||
{
|
||||
SetValue(entry.Value, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Attempted to load {Title} from preset, but ConfigDefinition is not found in preset.");
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public abstract float GetFloatData();
|
||||
|
||||
/// <summary>
|
||||
/// Gets the net data of the option.
|
||||
/// </summary>
|
||||
/// <returns>A NetData object representing this option's data.</returns>
|
||||
/// <inheritdoc />
|
||||
public abstract NetData GetNetData();
|
||||
|
||||
/// <summary>
|
||||
/// Handles incoming net data.
|
||||
/// </summary>
|
||||
/// <param name="data">The NetData's byte array.</param>
|
||||
/// <inheritdoc />
|
||||
public abstract void HandleNetData(byte[] data);
|
||||
|
||||
/// <summary>
|
||||
@@ -159,18 +173,12 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
/// <returns>The value.</returns>
|
||||
public abstract T GetValueFromOptionBehaviour(OptionBehaviour optionBehaviour);
|
||||
|
||||
/// <summary>
|
||||
/// Creates the option behaviour.
|
||||
/// </summary>
|
||||
/// <param name="toggleOpt">The ToggleOption prefab.</param>
|
||||
/// <param name="numberOpt">The NumberOption prefab.</param>
|
||||
/// <param name="stringOpt">The StringOption prefab.</param>
|
||||
/// <param name="container">The options container.</param>
|
||||
/// <returns>A new OptionBehaviour for this modded option.</returns>
|
||||
/// <inheritdoc />
|
||||
public abstract OptionBehaviour CreateOption(
|
||||
ToggleOption toggleOpt,
|
||||
NumberOption numberOpt,
|
||||
StringOption stringOpt,
|
||||
PlayerOption playerOpt,
|
||||
Transform container);
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -0,0 +1,138 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using Il2CppSystem.Collections.Generic;
|
||||
using MiraAPI.Networking;
|
||||
using MiraAPI.Utilities;
|
||||
using UnityEngine;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.GameOptions.OptionTypes;
|
||||
|
||||
/// <summary>
|
||||
/// An option for selecting an ingame player. It returns an index of the values list, NOT A PLAYER ID. To get a player out of this, index the Values list.
|
||||
/// </summary>
|
||||
public class ModdedPlayerOption : ModdedOption<int>
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the included players.
|
||||
/// </summary>
|
||||
public List<NetworkedPlayerInfo> Values { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a filter for the players included in the option.
|
||||
/// </summary>
|
||||
public Func<NetworkedPlayerInfo, bool>? PlayerFilter { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether the option includes a "None" option. If None is selected, value will return -1.
|
||||
/// </summary>
|
||||
public bool AllowNone { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ModdedPlayerOption"/> class.
|
||||
/// </summary>
|
||||
/// <param name="title">The title of the option.</param>
|
||||
/// <param name="allowNone">Whether the option includes a none option. If None is selected, value will return -1.</param>
|
||||
public ModdedPlayerOption(string title, bool allowNone = true) : base(title, allowNone ? -1 : 0, false)
|
||||
{
|
||||
Data = ScriptableObject.CreateInstance<PlayerSelectionGameSetting>();
|
||||
var data = (PlayerSelectionGameSetting)Data;
|
||||
|
||||
data.Title = StringName;
|
||||
data.Type = global::OptionTypes.Player;
|
||||
|
||||
Values = new List<NetworkedPlayerInfo>();
|
||||
AllowNone = allowNone;
|
||||
Value = DefaultValue;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override OptionBehaviour CreateOption(
|
||||
ToggleOption toggleOpt,
|
||||
NumberOption numberOpt,
|
||||
StringOption stringOpt,
|
||||
PlayerOption playerOpt,
|
||||
Transform container)
|
||||
{
|
||||
var playerOption = Object.Instantiate(playerOpt, container);
|
||||
|
||||
var filteredList = GetFilteredPlayers();
|
||||
Values = filteredList.ToIl2CppList();
|
||||
|
||||
playerOption.SetUpFromData(Data, 20);
|
||||
playerOption.OnValueChanged = (Il2CppSystem.Action<OptionBehaviour>)ValueChanged;
|
||||
|
||||
playerOption.Title = StringName;
|
||||
playerOption.TitleText.text = TranslationController.Instance.GetString(StringName);
|
||||
playerOption.Values = Values;
|
||||
playerOption.Value = Value;
|
||||
playerOption.playerIndex = filteredList.FindIndex(p => p.PlayerId == Value);
|
||||
|
||||
OptionBehaviour = playerOption;
|
||||
ModdedOptionsManager.CreatedPlayerOptions.TryAdd(playerOption, this);
|
||||
|
||||
playerOption.SetValueText();
|
||||
playerOption.AdjustButtonsActiveState();
|
||||
|
||||
return playerOption;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a player ran through the filter.
|
||||
/// </summary>
|
||||
/// <returns>A list of filtered players.</returns>
|
||||
public System.Collections.Generic.List<NetworkedPlayerInfo> GetFilteredPlayers()
|
||||
{
|
||||
return GameData.Instance.AllPlayers.ToArray()
|
||||
.Where(x => PlayerFilter?.Invoke(x) ?? true)
|
||||
.ToList();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a player from the value. If AllowNone is enabled and none is enabled this will return null.
|
||||
/// </summary>
|
||||
/// <returns>A player or null if chosen none.</returns>
|
||||
public NetworkedPlayerInfo? GetPlayerValue()
|
||||
{
|
||||
return Value < 0 ? null : Values[Value];
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override float GetFloatData()
|
||||
{
|
||||
return Value;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override NetData GetNetData()
|
||||
{
|
||||
return new NetData(Id, BitConverter.GetBytes(Value));
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void HandleNetData(byte[] data)
|
||||
{
|
||||
SetValue(BitConverter.ToInt32(data));
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetValueFromOptionBehaviour(OptionBehaviour optionBehaviour)
|
||||
{
|
||||
return optionBehaviour.GetInt();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void OnValueChanged(int newValue)
|
||||
{
|
||||
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data.GetValueString(newValue), false);
|
||||
if (!OptionBehaviour)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (OptionBehaviour is PlayerOption opt)
|
||||
{
|
||||
opt.Value = newValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -15,7 +15,8 @@ public class ModdedToggleOption : ModdedOption<bool>
|
||||
/// </summary>
|
||||
/// <param name="title">The option title.</param>
|
||||
/// <param name="defaultValue">The default value.</param>
|
||||
public ModdedToggleOption(string title, bool defaultValue) : base(title, defaultValue)
|
||||
/// <param name="includeInPreset">Whether to include this option in the preset or not.</param>
|
||||
public ModdedToggleOption(string title, bool defaultValue, bool includeInPreset=true) : base(title, defaultValue, includeInPreset)
|
||||
{
|
||||
Data = ScriptableObject.CreateInstance<CheckboxGameSetting>();
|
||||
|
||||
@@ -25,7 +26,7 @@ public class ModdedToggleOption : ModdedOption<bool>
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override OptionBehaviour CreateOption(ToggleOption toggleOpt, NumberOption numberOpt, StringOption stringOpt, Transform container)
|
||||
public override OptionBehaviour CreateOption(ToggleOption toggleOpt, NumberOption numberOpt, StringOption stringOpt, PlayerOption playerOpt, Transform container)
|
||||
{
|
||||
var toggleOption = Object.Instantiate(toggleOpt, Vector3.zero, Quaternion.identity, container);
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@ using System.Globalization;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Mira;
|
||||
using MiraAPI.Patches;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
@@ -36,6 +37,11 @@ public abstract class CustomActionButton
|
||||
/// </summary>
|
||||
public abstract LoadableAsset<Sprite> Sprite { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the format string for the cooldown timer.
|
||||
/// </summary>
|
||||
public virtual string CooldownTimerFormatString => "0";
|
||||
|
||||
/// <summary>
|
||||
/// Gets the button's effect duration in seconds. If the button has no effect, set to 0.
|
||||
/// </summary>
|
||||
@@ -178,9 +184,12 @@ public abstract class CustomActionButton
|
||||
|
||||
this.Location = location;
|
||||
|
||||
if (!moveButton) return;
|
||||
if (!moveButton)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (HudManagerPatches._bottomLeft == null || HudManagerPatches._bottomRight == null)
|
||||
if (HudManagerPatches.BottomLeft == null || HudManagerPatches.BottomRight == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -188,17 +197,17 @@ public abstract class CustomActionButton
|
||||
switch (location)
|
||||
{
|
||||
case ButtonLocation.BottomLeft:
|
||||
var gridArrange = HudManagerPatches._bottomLeft.GetComponent<GridArrange>();
|
||||
var aspectPosition = HudManagerPatches._bottomLeft.GetComponent<AspectPosition>();
|
||||
var gridArrange = HudManagerPatches.BottomLeft.GetComponent<GridArrange>();
|
||||
var aspectPosition = HudManagerPatches.BottomLeft.GetComponent<AspectPosition>();
|
||||
|
||||
Button.transform.SetParent(HudManagerPatches._bottomLeft.transform);
|
||||
Button.transform.SetParent(HudManagerPatches.BottomLeft.transform);
|
||||
|
||||
gridArrange.Start();
|
||||
gridArrange.ArrangeChilds();
|
||||
aspectPosition.AdjustPosition();
|
||||
break;
|
||||
case ButtonLocation.BottomRight:
|
||||
Button.transform.SetParent(HudManagerPatches._bottomRight);
|
||||
Button.transform.SetParent(HudManagerPatches.BottomRight);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -435,23 +444,23 @@ public abstract class CustomActionButton
|
||||
{
|
||||
if (CanUse())
|
||||
{
|
||||
Button.SetEnabled();
|
||||
Button!.SetEnabled();
|
||||
}
|
||||
else
|
||||
{
|
||||
Button.SetDisabled();
|
||||
Button!.SetDisabled();
|
||||
}
|
||||
|
||||
if (EffectActive)
|
||||
{
|
||||
Button.SetFillUp(Timer, EffectDuration);
|
||||
|
||||
Button.cooldownTimerText.text = Mathf.CeilToInt(Timer).ToString(NumberFormatInfo.InvariantInfo);
|
||||
Button.cooldownTimerText.text = Timer.ToString(CooldownTimerFormatString, NumberFormatInfo.InvariantInfo);
|
||||
Button.cooldownTimerText.gameObject.SetActive(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
Button.SetCoolDown(Timer, Cooldown);
|
||||
Button.SetCooldownFormat(Timer, Cooldown, CooldownTimerFormatString);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -29,9 +29,11 @@ public static class CustomButtonManager
|
||||
}
|
||||
|
||||
CustomButtons.Add(button);
|
||||
pluginInfo.Buttons.Add(button);
|
||||
pluginInfo.InternalButtons.Add(button);
|
||||
typeof(CustomButtonSingleton<>).MakeGenericType(buttonType)
|
||||
#pragma warning disable S3011
|
||||
.GetField("_instance", BindingFlags.Static | BindingFlags.NonPublic)!
|
||||
#pragma warning restore S3011
|
||||
.SetValue(null, button);
|
||||
|
||||
ButtonEventTypes.Add(buttonType, typeof(MiraButtonClickEvent<>).MakeGenericType(buttonType));
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Linq;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
|
||||
namespace MiraAPI.Hud;
|
||||
|
||||
@@ -13,7 +14,6 @@ public static class CustomButtonSingleton<T> where T : CustomActionButton
|
||||
/// <summary>
|
||||
/// Gets the instance of the button.
|
||||
/// </summary>
|
||||
#pragma warning disable CA1000
|
||||
[SuppressMessage("Design", "CA1000:Do not declare static members on generic types", Justification = "This is a utility class to get the instance of a custom action button.")]
|
||||
public static T Instance => _instance ??= CustomButtonManager.CustomButtons.OfType<T>().Single();
|
||||
#pragma warning restore CA1000
|
||||
}
|
||||
@@ -40,8 +40,8 @@ public abstract class BaseModifier : IOptionable
|
||||
/// Gets the parent mod of the modifier.
|
||||
/// </summary>
|
||||
public MiraPluginInfo ParentMod => Array.Find(
|
||||
MiraPluginManager.Instance.RegisteredPlugins(),
|
||||
x => x.Modifiers.Exists(y => y.TypeId == TypeId)
|
||||
MiraPluginManager.Instance.RegisteredPlugins,
|
||||
x => x.InternalModifiers.Exists(y => y.TypeId == TypeId)
|
||||
) ?? throw new InvalidOperationException("Modifier is not registered.");
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -3,14 +3,11 @@ using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using MiraAPI.Modifiers.ModifierDisplay;
|
||||
using MiraAPI.Modifiers.Types;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Attributes;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Modifiers;
|
||||
@@ -72,7 +69,15 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
foreach (var modifier in _toRemove.ToArray())
|
||||
{
|
||||
_toRemove.Remove(modifier);
|
||||
modifier.OnDeactivate();
|
||||
try
|
||||
{
|
||||
modifier.OnDeactivate();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Error while deactivating modifier {modifier.ModifierName}: {e.ToString()}");
|
||||
}
|
||||
|
||||
Modifiers.Remove(modifier);
|
||||
}
|
||||
|
||||
@@ -82,7 +87,14 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
_toAdd.Remove(modifier);
|
||||
Modifiers.Add(modifier);
|
||||
modifier.Initialized = true;
|
||||
modifier.OnActivate();
|
||||
try
|
||||
{
|
||||
modifier.OnActivate();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Error while activating modifier {modifier.ModifierName}: {e.ToString()}");
|
||||
}
|
||||
|
||||
if (modifier is TimedModifier { AutoStart: true } timer)
|
||||
{
|
||||
@@ -102,7 +114,14 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
|
||||
foreach (var modifier in ActiveModifiers)
|
||||
{
|
||||
modifier.FixedUpdate();
|
||||
try
|
||||
{
|
||||
modifier.FixedUpdate();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Error while (fixed) updating modifier {modifier.ModifierName}: {e.ToString()}");
|
||||
}
|
||||
}
|
||||
|
||||
if (_player.AmOwner && ModifierDisplay && HudManager.InstanceExists)
|
||||
@@ -115,7 +134,14 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
{
|
||||
foreach (var modifier in ActiveModifiers)
|
||||
{
|
||||
modifier.Update();
|
||||
try
|
||||
{
|
||||
modifier.Update();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Error while updating modifier {modifier.ModifierName}: {e.ToString()}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities.Attributes;
|
||||
@@ -16,18 +17,26 @@ namespace MiraAPI.Modifiers.ModifierDisplay;
|
||||
/// The code used to display Mira modifiers.
|
||||
/// </summary>
|
||||
[RegisterInIl2Cpp]
|
||||
public class ModifierDisplayComponent(nint ptr) : MonoBehaviour(ptr)
|
||||
public class ModifierDisplayComponent(nint cppPtr) : MonoBehaviour(cppPtr)
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the Modifier Display.
|
||||
/// </summary>
|
||||
public static ModifierDisplayComponent? Instance { get; private set; }
|
||||
|
||||
private GameObject _children = null!;
|
||||
private RectTransform _children = null!;
|
||||
private GameObject _modTemplate = null!;
|
||||
private PassiveButton _toggleButton = null!;
|
||||
private TextMeshPro _toggleBtnText = null!;
|
||||
|
||||
private RectTransform _pagination = null!;
|
||||
private TextMeshPro _pageText = null!;
|
||||
private PassiveButton _nextButton = null!;
|
||||
private PassiveButton _backButton = null!;
|
||||
|
||||
private int _currentPage;
|
||||
private const int ItemsPerPage = 3;
|
||||
|
||||
private readonly Dictionary<BaseModifier, ModifierUiComponent> _modifiers = [];
|
||||
|
||||
/// <summary>
|
||||
@@ -45,7 +54,7 @@ public class ModifierDisplayComponent(nint ptr) : MonoBehaviour(ptr)
|
||||
{
|
||||
Instance = this;
|
||||
|
||||
_children = transform.GetChild(0).gameObject;
|
||||
_children = transform.GetChild(0).GetComponent<RectTransform>();
|
||||
_modTemplate = transform.GetChild(2).gameObject;
|
||||
|
||||
_toggleButton = transform.GetChild(1).GetComponent<PassiveButton>();
|
||||
@@ -60,13 +69,59 @@ public class ModifierDisplayComponent(nint ptr) : MonoBehaviour(ptr)
|
||||
_toggleButton.HoverSound = HudManager.Instance.GameMenu.StreamerModeButton.GetComponent<PassiveButton>().HoverSound;
|
||||
_toggleButton.inactiveSprites = _toggleButton.transform.GetChild(1).gameObject;
|
||||
_toggleBtnText = _toggleButton.transform.GetChild(0).GetComponent<TextMeshPro>();
|
||||
_toggleBtnText.font = HudManager.Instance.TaskPanel.taskText.font;
|
||||
_toggleBtnText.fontMaterial = HudManager.Instance.TaskPanel.taskText.fontMaterial;
|
||||
|
||||
_pagination = _children.transform.GetChild(0).GetComponent<RectTransform>();
|
||||
_pageText = _pagination.transform.GetChild(0).GetComponent<TextMeshPro>();
|
||||
_nextButton = _pagination.transform.GetChild(1).GetComponent<PassiveButton>();
|
||||
_backButton = _pagination.transform.GetChild(2).GetComponent<PassiveButton>();
|
||||
|
||||
_toggleBtnText.font = _pageText.font = _nextButton.buttonText.font = _backButton.buttonText.font = HudManager.Instance.TaskPanel.taskText.font;
|
||||
_toggleBtnText.fontMaterial = _pageText.fontMaterial = _nextButton.buttonText.fontMaterial = _backButton.buttonText.fontMaterial = HudManager.Instance.TaskPanel.taskText.fontMaterial;
|
||||
|
||||
_nextButton.OnClick = new Button.ButtonClickedEvent();
|
||||
_nextButton.OnClick.AddListener((UnityAction)(() =>
|
||||
{
|
||||
_currentPage++;
|
||||
UpdatePage();
|
||||
}));
|
||||
|
||||
_backButton.OnClick = new Button.ButtonClickedEvent();
|
||||
_backButton.OnClick.AddListener((UnityAction)(() =>
|
||||
{
|
||||
_currentPage--;
|
||||
UpdatePage();
|
||||
}));
|
||||
|
||||
IsOpen = false;
|
||||
_children.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Use this to refresh the modifiers UI. Useful if you hide modifiers uis based on options.
|
||||
/// </summary>
|
||||
public void RefreshModifiers()
|
||||
{
|
||||
UpdateModifiersList([.. PlayerControl.LocalPlayer.GetModifierComponent().ActiveModifiers]);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Use this to toggle the visibility of the modifiers tab.
|
||||
/// </summary>
|
||||
public void ToggleTab()
|
||||
{
|
||||
IsOpen = !IsOpen;
|
||||
_children.gameObject.SetActive(IsOpen);
|
||||
RefreshModifiers();
|
||||
}
|
||||
|
||||
internal void DestroyComponent(ModifierUiComponent component)
|
||||
{
|
||||
_modifiers.Remove(component.Modifier!);
|
||||
component.gameObject.DestroyImmediate();
|
||||
|
||||
RefreshModifiers();
|
||||
}
|
||||
|
||||
[HideFromIl2Cpp]
|
||||
internal static ModifierDisplayComponent CreateDisplay()
|
||||
{
|
||||
@@ -82,20 +137,54 @@ public class ModifierDisplayComponent(nint ptr) : MonoBehaviour(ptr)
|
||||
newMod.transform.name = modifier.ModifierName;
|
||||
var comp = newMod.AddComponent<ModifierUiComponent>();
|
||||
comp.Modifier = modifier;
|
||||
newMod.gameObject.SetActive(true);
|
||||
return comp;
|
||||
}
|
||||
|
||||
private void UpdatePage()
|
||||
{
|
||||
var totalPages = Mathf.CeilToInt((float)_modifiers.Count / ItemsPerPage);
|
||||
_currentPage = Mathf.Clamp(_currentPage, 0, Mathf.Max(0, totalPages - 1));
|
||||
|
||||
if (_modifiers.Count <= ItemsPerPage)
|
||||
{
|
||||
_modifiers.Do(x => x.Value.gameObject.SetActive(true));
|
||||
_pagination.gameObject.SetActive(false);
|
||||
return;
|
||||
}
|
||||
|
||||
_pagination.gameObject.SetActive(true);
|
||||
if (_pageText != null)
|
||||
{
|
||||
_pageText.text = $"Page {_currentPage + 1}/{Mathf.Max(totalPages, 1)}";
|
||||
}
|
||||
|
||||
_nextButton.gameObject.SetActive(true);
|
||||
_backButton.gameObject.SetActive(true);
|
||||
|
||||
_modifiers.Do(x => x.Value.gameObject.SetActive(false));
|
||||
var start = _currentPage * ItemsPerPage;
|
||||
var end = Mathf.Min(start + ItemsPerPage, _modifiers.Count);
|
||||
var modifiers = _modifiers.ToArray();
|
||||
|
||||
for (var i = start; i < end; i++)
|
||||
{
|
||||
modifiers[i].Value.gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
_pagination.SetAsLastSibling();
|
||||
}
|
||||
|
||||
[HideFromIl2Cpp]
|
||||
internal void UpdateModifiersList(List<BaseModifier> modifiers)
|
||||
{
|
||||
var filteredModifiers = modifiers.Where(x => !x.HideOnUi && x.GetDescription() != string.Empty).ToList();
|
||||
var modifiersToAdd = filteredModifiers.ToList();
|
||||
|
||||
foreach (var mod in _modifiers.ToArray())
|
||||
{
|
||||
if (filteredModifiers.Contains(mod.Key))
|
||||
if (modifiersToAdd.Contains(mod.Key))
|
||||
{
|
||||
filteredModifiers.Remove(mod.Key);
|
||||
modifiersToAdd.Remove(mod.Key);
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -103,9 +192,9 @@ public class ModifierDisplayComponent(nint ptr) : MonoBehaviour(ptr)
|
||||
_modifiers.Remove(mod.Key);
|
||||
}
|
||||
|
||||
_toggleBtnText.text = $"Modifiers ({modifiers.Count})";
|
||||
_toggleBtnText.text = $"Modifiers ({filteredModifiers.Count})";
|
||||
|
||||
if (modifiers.Count == 0)
|
||||
if (filteredModifiers.Count == 0)
|
||||
{
|
||||
_toggleButton.gameObject.SetActive(false);
|
||||
return;
|
||||
@@ -113,9 +202,11 @@ public class ModifierDisplayComponent(nint ptr) : MonoBehaviour(ptr)
|
||||
|
||||
_toggleButton.gameObject.SetActive(true);
|
||||
|
||||
foreach (var mod in filteredModifiers)
|
||||
foreach (var mod in modifiersToAdd)
|
||||
{
|
||||
_modifiers.Add(mod, CreateForModifier(mod));
|
||||
}
|
||||
|
||||
UpdatePage();
|
||||
}
|
||||
}
|
||||
@@ -9,7 +9,7 @@ namespace MiraAPI.Modifiers.ModifierDisplay;
|
||||
/// The code placed on every Modifier HUD object. Used to handle updating.
|
||||
/// </summary>
|
||||
[RegisterInIl2Cpp]
|
||||
public class ModifierUiComponent(nint ptr) : MonoBehaviour(ptr)
|
||||
public class ModifierUiComponent(nint cppPtr) : MonoBehaviour(cppPtr)
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the modifier which this component is for.
|
||||
@@ -17,12 +17,13 @@ public class ModifierUiComponent(nint ptr) : MonoBehaviour(ptr)
|
||||
[HideFromIl2Cpp]
|
||||
public BaseModifier? Modifier { get; internal set; }
|
||||
|
||||
// ReSharper disable InconsistentNaming
|
||||
private SpriteRenderer modBg = null!;
|
||||
private TextMeshPro desc = null!;
|
||||
private SpriteRenderer icon = null!;
|
||||
private TextMeshPro nameText = null!;
|
||||
private RectTransform descRect = null!;
|
||||
|
||||
// ReSharper restore InconsistentNaming
|
||||
private void Awake()
|
||||
{
|
||||
if (Modifier == null) return;
|
||||
@@ -43,6 +44,12 @@ public class ModifierUiComponent(nint ptr) : MonoBehaviour(ptr)
|
||||
{
|
||||
if (Modifier == null || ModifierDisplayComponent.Instance == null || !ModifierDisplayComponent.Instance.IsOpen) return;
|
||||
|
||||
if (Modifier.HideOnUi || Modifier.GetDescription() == string.Empty)
|
||||
{
|
||||
ModifierDisplayComponent.Instance.DestroyComponent(this);
|
||||
return;
|
||||
}
|
||||
|
||||
nameText.text = Modifier.ModifierName;
|
||||
desc.text = Modifier.GetDescription();
|
||||
modBg.gameObject.SetActive(true);
|
||||
|
||||
@@ -30,7 +30,7 @@ public static class ModifierExtensions
|
||||
_ = ModifierManager.GetModifierType(typeId) ?? throw new InvalidOperationException(
|
||||
$"Modifier with ID {typeId} is not registered.");
|
||||
|
||||
Rpc<AddModifierRpc>.Instance.Send(target, new ModifierData(typeId, Guid.NewGuid(), args));
|
||||
Rpc<AddModifierRpc>.Instance.Send(target, new ModifierData(typeId, Guid.NewGuid(), args), true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -63,7 +63,7 @@ public static class ModifierExtensions
|
||||
/// </summary>
|
||||
/// <param name="target">The player to remove the modifier from.</param>
|
||||
/// <param name="uniqueId">The unique ID of the modifier.</param>
|
||||
[MethodRpc((uint)MiraRpc.RemoveModifier)]
|
||||
[MethodRpc((uint)MiraRpc.RemoveModifier, SendImmediately = true)]
|
||||
public static void RpcRemoveModifier(this PlayerControl target, Guid uniqueId)
|
||||
{
|
||||
target.RemoveModifier(uniqueId);
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Linq.Expressions;
|
||||
using MiraAPI.Utilities;
|
||||
@@ -11,7 +12,7 @@ namespace MiraAPI.Modifiers;
|
||||
/// </summary>
|
||||
public static class ModifierFactory
|
||||
{
|
||||
private static readonly Dictionary<(Type, Type[]), Func<object[], BaseModifier>> _constructorCache = [];
|
||||
private static readonly Dictionary<(Type, Type[]), Func<object[], BaseModifier>> ConstructorCache = [];
|
||||
|
||||
private static Func<object[], BaseModifier> CreateConstructor(Type type, params object[] args)
|
||||
{
|
||||
@@ -45,13 +46,13 @@ public static class ModifierFactory
|
||||
/// <returns>An instance of the modifier.</returns>
|
||||
public static BaseModifier CreateInstance(Type type, params object[] args)
|
||||
{
|
||||
var argTypes = args.Select(arg => arg?.GetType() ?? typeof(object)).ToArray();
|
||||
var argTypes = args.Select(arg => arg.GetType()).ToArray();
|
||||
var key = (type, argTypes);
|
||||
|
||||
if (!_constructorCache.TryGetValue(key, out var constructor))
|
||||
if (!ConstructorCache.TryGetValue(key, out var constructor))
|
||||
{
|
||||
constructor = CreateConstructor(type, args);
|
||||
_constructorCache[key] = constructor;
|
||||
ConstructorCache[key] = constructor;
|
||||
}
|
||||
|
||||
return constructor(args);
|
||||
@@ -95,6 +96,7 @@ public static class ModifierFactory<T> where T : BaseModifier
|
||||
/// </summary>
|
||||
/// <param name="args">Parameters for the constructor.</param>
|
||||
/// <returns>An instance of the modifier.</returns>
|
||||
[SuppressMessage("Design", "CA1000:Do not declare static members on generic types", Justification = "This is a factory class.")]
|
||||
public static T CreateInstance(params object[] args)
|
||||
{
|
||||
return Constructor(args);
|
||||
|
||||
@@ -5,7 +5,6 @@ using System.Runtime.Serialization;
|
||||
using MiraAPI.Modifiers.Types;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using Random = System.Random;
|
||||
@@ -17,6 +16,18 @@ namespace MiraAPI.Modifiers;
|
||||
/// </summary>
|
||||
public static class ModifierManager
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether modifiers should be assigned to players.
|
||||
/// </summary>
|
||||
public static bool MiraAssignsModifiers { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the list of all registered modifiers.
|
||||
/// </summary>
|
||||
public static IReadOnlyList<BaseModifier> Modifiers { get; internal set; } = [];
|
||||
|
||||
internal static List<BaseModifier> InternalModifiers { get; } = [];
|
||||
|
||||
private static readonly Dictionary<uint, Type> IdToTypeModifierMap = [];
|
||||
private static readonly Dictionary<Type, uint> TypeToIdModifierMap = [];
|
||||
private static readonly Dictionary<int, List<uint>> PrioritiesToIdsMap = [];
|
||||
@@ -75,7 +86,8 @@ public static class ModifierManager
|
||||
modifier = (BaseModifier)FormatterServices.GetUninitializedObject(modifierType);
|
||||
}
|
||||
|
||||
info.Modifiers.Add(modifier);
|
||||
info.InternalModifiers.Add(modifier);
|
||||
InternalModifiers.Add(modifier);
|
||||
|
||||
if (modifier is not GameModifier gameModifier)
|
||||
{
|
||||
@@ -99,7 +111,11 @@ public static class ModifierManager
|
||||
return true;
|
||||
}
|
||||
|
||||
internal static void AssignModifiers(List<PlayerControl> plrs)
|
||||
/// <summary>
|
||||
/// Assigns modifiers to players. ONLY CALL THIS METHOD IF YOU KNOW WHAT YOU ARE DOING.
|
||||
/// </summary>
|
||||
/// <param name="plrs">The players to assign modifiers to.</param>
|
||||
public static void AssignModifiers(List<PlayerControl> plrs)
|
||||
{
|
||||
var rand = new Random();
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Collections;
|
||||
using System.Linq;
|
||||
using AmongUs.Data;
|
||||
using AmongUs.GameOptions;
|
||||
using Assets.CoreScripts;
|
||||
using BepInEx.Unity.IL2CPP.Utils;
|
||||
@@ -96,7 +97,7 @@ public static class CustomMurderRpc
|
||||
var flag = PlayerControl.LocalPlayer.Data.Role.Role == RoleTypes.GuardianAngel;
|
||||
if (flag && PlayerControl.LocalPlayer.Data.PlayerId == target.protectedByGuardianId)
|
||||
{
|
||||
StatsManager.Instance.IncrementStat(StringNames.StatsGuardianAngelCrewmatesProtected);
|
||||
DataManager.Player.Stats.IncrementStat(StatID.Role_GuardianAngel_CrewmatesProtected);
|
||||
AchievementManager.Instance.OnProtectACrewmate();
|
||||
}
|
||||
|
||||
@@ -127,14 +128,14 @@ public static class CustomMurderRpc
|
||||
DebugAnalytics.Instance.Analytics.Kill(target.Data, source.Data);
|
||||
if (source.AmOwner)
|
||||
{
|
||||
StatsManager.Instance.IncrementStat(
|
||||
DataManager.Player.Stats.IncrementStat(
|
||||
GameManager.Instance.IsHideAndSeek()
|
||||
? StringNames.StatsImpostorKills_HideAndSeek
|
||||
: StringNames.StatsImpostorKills);
|
||||
? StatID.HideAndSeek_ImpostorKills
|
||||
: StatID.ImpostorKills);
|
||||
|
||||
if (source.CurrentOutfitType == PlayerOutfitType.Shapeshifted)
|
||||
{
|
||||
StatsManager.Instance.IncrementStat(StringNames.StatsShapeshifterShiftedKills);
|
||||
DataManager.Player.Stats.IncrementStat(StatID.Role_Shapeshifter_ShiftedKills);
|
||||
}
|
||||
|
||||
if (Constants.ShouldPlaySfx() && playKillSound)
|
||||
@@ -152,7 +153,7 @@ public static class CustomMurderRpc
|
||||
target.gameObject.layer = LayerMask.NameToLayer("Ghost");
|
||||
if (target.AmOwner)
|
||||
{
|
||||
StatsManager.Instance.IncrementStat(StringNames.StatsTimesMurdered);
|
||||
DataManager.Player.Stats.IncrementStat(StatID.TimesMurdered);
|
||||
if (Minigame.Instance)
|
||||
{
|
||||
try
|
||||
@@ -263,7 +264,7 @@ public static class CustomMurderRpc
|
||||
deadBody.enabled = true;
|
||||
}
|
||||
|
||||
var afterMurderEvent = new AfterMurderEvent(source, target);
|
||||
var afterMurderEvent = new AfterMurderEvent(source, target, deadBody);
|
||||
MiraEventManager.InvokeEvent(afterMurderEvent);
|
||||
|
||||
if (!isParticipant)
|
||||
|
||||
@@ -44,4 +44,9 @@ public enum MiraRpc : uint
|
||||
/// Custom RPC to undo a player's vote.
|
||||
/// </summary>
|
||||
RemoveVote,
|
||||
|
||||
/// <summary>
|
||||
/// Custom RPC to replace Among Us CastVote.
|
||||
/// </summary>
|
||||
CastVote,
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
[*.{cs,vb}]
|
||||
dotnet_diagnostic.CA1707.severity = none
|
||||
dotnet_diagnostic.CS1591.severity = none
|
||||
dotnet_diagnostic.SA1611.severity = none
|
||||
dotnet_diagnostic.SA1615.severity = none
|
||||
@@ -0,0 +1,33 @@
|
||||
using HarmonyLib;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Patches;
|
||||
|
||||
/// <summary>
|
||||
/// Allows players to paste text into chat.
|
||||
/// Source: https://github.com/CallOfCreator/NewMod/blob/main/NewMod/Patches/ClipboardPatch.cs
|
||||
/// </summary>
|
||||
[HarmonyPatch(typeof(ChatController), nameof(ChatController.Update))]
|
||||
public static class ChatControllerPatch
|
||||
{
|
||||
public static void Prefix(ChatController __instance)
|
||||
{
|
||||
if (!HudManager.Instance.Chat.IsOpenOrOpening) return;
|
||||
|
||||
var ctrlPressed = Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.RightControl);
|
||||
|
||||
if (!ctrlPressed || !Input.GetKeyDown(KeyCode.V)) return;
|
||||
|
||||
var clipboard = GUIUtility.systemCopyBuffer;
|
||||
|
||||
if (string.IsNullOrWhiteSpace(clipboard)) return;
|
||||
clipboard = clipboard.Replace("<", string.Empty)
|
||||
.Replace(">", string.Empty)
|
||||
.Replace("\r", string.Empty);
|
||||
|
||||
if (!Input.GetKey(KeyCode.LeftShift) && !Input.GetKey(KeyCode.RightShift))
|
||||
clipboard = clipboard.Replace("\n", string.Empty);
|
||||
|
||||
__instance.freeChatField.textArea.SetText(__instance.freeChatField.textArea.text + clipboard);
|
||||
}
|
||||
}
|
||||
@@ -5,29 +5,44 @@ using MiraAPI.GameEnd;
|
||||
|
||||
namespace MiraAPI.Patches.Events;
|
||||
|
||||
[HarmonyPatch(typeof(EndGameManager), nameof(EndGameManager.SetEverythingUp))]
|
||||
internal static class EndGamePatches
|
||||
{
|
||||
public static bool Prefix(EndGameManager __instance)
|
||||
[HarmonyPatch(typeof(GameManager), nameof(GameManager.RpcEndGame))]
|
||||
public static class GameManagerPatches
|
||||
{
|
||||
if (CustomGameOver.Instance is not { } gameOver)
|
||||
public static bool Prefix(GameOverReason endReason)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
var @event = new BeforeGameEndEvent(endReason);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
|
||||
var result = gameOver.BeforeEndGameSetup(__instance);
|
||||
return result;
|
||||
return !@event.IsCancelled;
|
||||
}
|
||||
}
|
||||
|
||||
public static void Postfix(EndGameManager __instance)
|
||||
[HarmonyPatch(typeof(EndGameManager), nameof(EndGameManager.SetEverythingUp))]
|
||||
public static class EndGameManagerPatches
|
||||
{
|
||||
if (CustomGameOver.Instance is { } gameOver)
|
||||
public static bool Prefix(EndGameManager __instance)
|
||||
{
|
||||
gameOver.AfterEndGameSetup(__instance);
|
||||
CustomGameOver.Instance = null;
|
||||
if (CustomGameOver.Instance is not { } gameOver)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var result = gameOver.BeforeEndGameSetup(__instance);
|
||||
return result;
|
||||
}
|
||||
|
||||
var @event = new GameEndEvent(__instance);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
public static void Postfix(EndGameManager __instance)
|
||||
{
|
||||
if (CustomGameOver.Instance is { } gameOver)
|
||||
{
|
||||
gameOver.AfterEndGameSetup(__instance);
|
||||
CustomGameOver.Instance = null;
|
||||
}
|
||||
|
||||
var @event = new GameEndEvent(__instance);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Gameplay;
|
||||
using MiraAPI.Utilities;
|
||||
|
||||
namespace MiraAPI.Patches.Events;
|
||||
|
||||
@@ -13,13 +14,17 @@ public static class KillAnimationPatches
|
||||
/// <summary>
|
||||
/// Used to trigger the <see cref="AfterMurderEvent"/>.
|
||||
/// </summary>
|
||||
/// <param name="source">The killer.</param>
|
||||
/// <param name="target">The target.</param>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(KillAnimation), nameof(KillAnimation.CoPerformKill))]
|
||||
public static void KillAnimPostfix(PlayerControl source, PlayerControl target)
|
||||
[HarmonyPatch(typeof(KillAnimation._CoPerformKill_d__2), nameof(KillAnimation._CoPerformKill_d__2.MoveNext))]
|
||||
public static void KillAnimPostfix(KillAnimation._CoPerformKill_d__2 __instance)
|
||||
{
|
||||
var afterMurderEvent = new AfterMurderEvent(source, target);
|
||||
// Checking if state is -1 to wait for the end of coroutine.
|
||||
if (__instance.__1__state != -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var afterMurderEvent = new AfterMurderEvent(__instance.source, __instance.target, Helpers.GetBodyById(__instance.target.PlayerId));
|
||||
MiraEventManager.InvokeEvent(afterMurderEvent);
|
||||
}
|
||||
}
|
||||
@@ -1,21 +1,52 @@
|
||||
using HarmonyLib;
|
||||
using AmongUs.InnerNet.GameDataMessages;
|
||||
using HarmonyLib;
|
||||
using InnerNet;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Meeting;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities;
|
||||
|
||||
namespace MiraAPI.Patches.Events;
|
||||
|
||||
[HarmonyPatch]
|
||||
public static class ReportBodyEventPatch
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.CmdReportDeadBody))]
|
||||
public static bool PlayerControlCmdReportDeadBodyPrefix(PlayerControl __instance, NetworkedPlayerInfo? target)
|
||||
private static bool ReportBodyEventHook(PlayerControl source, NetworkedPlayerInfo? target)
|
||||
{
|
||||
var body = target != null ? Helpers.GetBodyById(target.PlayerId) : null;
|
||||
|
||||
var @event = new ReportBodyEvent(__instance, target, body);
|
||||
var @event = new ReportBodyEvent(source, target, body);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
return !@event.IsCancelled;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.ReportDeadBody))]
|
||||
public static bool PlayerControlCmdReportDeadBodyPrefix(PlayerControl __instance, NetworkedPlayerInfo? target)
|
||||
{
|
||||
return ReportBodyEventHook(__instance, target);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(InnerNetClient), nameof(InnerNetClient.LateBroadcastReliableMessage))]
|
||||
public static bool LateBroadcastReliableMessagePrefix(IGameDataMessage rpcMessage)
|
||||
{
|
||||
var reportBodyMessage = rpcMessage.TryCast<RpcReportDeadBodyMessage>();
|
||||
|
||||
if (reportBodyMessage == null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var source = AmongUsClient.Instance.FindObjectByNetId<PlayerControl>(reportBodyMessage.rpcObjectNetId);
|
||||
if (source == null)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error("Failed to find source player for RpcReportDeadBodyMessage with NetId: " + reportBodyMessage.rpcObjectNetId);
|
||||
return true;
|
||||
}
|
||||
|
||||
var target = GameData.Instance.GetPlayerById(reportBodyMessage.targetPlayerId);
|
||||
|
||||
return ReportBodyEventHook(source, target);
|
||||
}
|
||||
}
|
||||
@@ -23,10 +23,10 @@ public static class VentEventPatches
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(PlayerPhysics), nameof(PlayerPhysics.RpcEnterVent))]
|
||||
public static bool PlayerPhysicsRpcEnterVentPrefix(PlayerPhysics __instance, int id)
|
||||
public static bool PlayerPhysicsRpcEnterVentPrefix(PlayerPhysics __instance, int ventId)
|
||||
{
|
||||
var pc = __instance.myPlayer;
|
||||
var vent = ShipStatus.Instance.AllVents.FirstOrDefault(v => v.Id == id);
|
||||
var vent = ShipStatus.Instance.AllVents.FirstOrDefault(v => v.Id == ventId);
|
||||
|
||||
var @event = new EnterVentEvent(pc, vent);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
@@ -40,10 +40,10 @@ public static class VentEventPatches
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(PlayerPhysics), nameof(PlayerPhysics.RpcExitVent))]
|
||||
public static bool PlayerPhysicsRpcExitVentPrefix(PlayerPhysics __instance, int id)
|
||||
public static bool PlayerPhysicsRpcExitVentPrefix(PlayerPhysics __instance, int ventId)
|
||||
{
|
||||
var pc = __instance.myPlayer;
|
||||
var vent = ShipStatus.Instance.AllVents.First(v => v.Id == id);
|
||||
var vent = ShipStatus.Instance.AllVents.First(v => v.Id == ventId);
|
||||
|
||||
var @event = new ExitVentEvent(pc, vent);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
|
||||
@@ -67,9 +67,9 @@ internal static class TaskAdderPatches
|
||||
modifiersFolder.FolderName = "Modifiers";
|
||||
modifiersFolder.name = "ModifiersFolder";
|
||||
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins())
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins)
|
||||
{
|
||||
if (plugin.CustomRoles.Any(x => x.Value is ICustomRole { Configuration.ShowInFreeplay: true }))
|
||||
if (plugin.InternalRoles.Any(x => x.Value is ICustomRole { Configuration.ShowInFreeplay: true }))
|
||||
{
|
||||
var newFolder = Object.Instantiate(__instance.RootFolderPrefab, _scroller.Inner);
|
||||
newFolder.name = plugin.PluginId+":Roles";
|
||||
@@ -78,7 +78,7 @@ internal static class TaskAdderPatches
|
||||
rolesFolder.SubFolders.Add(newFolder);
|
||||
}
|
||||
|
||||
if (plugin.Modifiers.Exists(x => x.ShowInFreeplay))
|
||||
if (plugin.InternalModifiers.Exists(x => x.ShowInFreeplay))
|
||||
{
|
||||
var newFolder = Object.Instantiate(__instance.RootFolderPrefab, _scroller.Inner);
|
||||
newFolder.name = plugin.PluginId+":Modifiers";
|
||||
@@ -317,9 +317,9 @@ internal static class TaskAdderPatches
|
||||
ref float num2,
|
||||
ref float num3)
|
||||
{
|
||||
for (var m = 0; m < plugin.Modifiers.Count; m++)
|
||||
for (var m = 0; m < plugin.InternalModifiers.Count; m++)
|
||||
{
|
||||
var modifier = plugin.Modifiers[m];
|
||||
var modifier = plugin.InternalModifiers[m];
|
||||
if (!modifier.ShowInFreeplay)
|
||||
{
|
||||
continue;
|
||||
@@ -368,9 +368,9 @@ internal static class TaskAdderPatches
|
||||
|
||||
private static void PluginRoles(TaskAdderGame instance, MiraPluginInfo plugin, ref float num, ref float num2, ref float num3)
|
||||
{
|
||||
for (var m = 0; m < plugin.CustomRoles.Count; m++)
|
||||
for (var m = 0; m < plugin.InternalRoles.Count; m++)
|
||||
{
|
||||
var roleBehaviour = plugin.CustomRoles.ElementAt(m).Value;
|
||||
var roleBehaviour = plugin.InternalRoles.ElementAt(m).Value;
|
||||
if (roleBehaviour.Role == RoleTypes.ImpostorGhost || roleBehaviour.Role == RoleTypes.CrewmateGhost ||
|
||||
roleBehaviour is ICustomRole { Configuration.ShowInFreeplay: false })
|
||||
{
|
||||
|
||||
@@ -0,0 +1,2 @@
|
||||
[*.cs]
|
||||
dotnet_diagnostic.S125.severity = none
|
||||
@@ -1,37 +1,25 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Hud;
|
||||
using Reactor.Utilities;
|
||||
|
||||
namespace MiraAPI.Patches.Hud;
|
||||
|
||||
/// <summary>
|
||||
/// Reset button patches
|
||||
/// </summary>
|
||||
[HarmonyPatch]
|
||||
[HarmonyPatch(typeof(MeetingHud), nameof(MeetingHud.Start))]
|
||||
[HarmonyPatch(typeof(ExileController), nameof(ExileController.ReEnableGameplay))]
|
||||
public static class ButtonResetPatches
|
||||
{
|
||||
/// <summary>
|
||||
/// Resets the cooldown and effect of all custom buttons when the meeting starts.
|
||||
/// </summary>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(MeetingHud), nameof(MeetingHud.Start))]
|
||||
public static void MeetingHudStartPostfix()
|
||||
public static void Postfix()
|
||||
{
|
||||
foreach (var customActionButton in CustomButtonManager.CustomButtons)
|
||||
{
|
||||
customActionButton.ResetCooldownAndOrEffect();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the cooldown and effect of all custom buttons after the exile screen is closed.
|
||||
/// </summary>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(ExileController), nameof(ExileController.ReEnableGameplay))]
|
||||
public static void ExileControllerReEnableGameplayPostfix()
|
||||
{
|
||||
foreach (var customActionButton in CustomButtonManager.CustomButtons)
|
||||
{
|
||||
customActionButton.ResetCooldownAndOrEffect();
|
||||
try
|
||||
{
|
||||
customActionButton.ResetCooldownAndOrEffect();
|
||||
}
|
||||
catch (System.Exception ex)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Error resetting cooldown and effect for button {customActionButton.GetType().Name}: {ex}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,6 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Hud;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using UnityEngine;
|
||||
using Object = UnityEngine.Object;
|
||||
@@ -13,9 +14,9 @@ namespace MiraAPI.Patches;
|
||||
public static class HudManagerPatches
|
||||
{
|
||||
// Custom buttons parent.
|
||||
internal static GameObject? _bottomLeft;
|
||||
internal static Transform? _bottomRight;
|
||||
internal static Transform? _buttons;
|
||||
public static GameObject? BottomLeft { get; private set; }
|
||||
public static Transform? BottomRight { get; private set; }
|
||||
public static Transform? Buttons { get; private set; }
|
||||
|
||||
/*
|
||||
/// <summary>
|
||||
@@ -36,30 +37,30 @@ public static class HudManagerPatches
|
||||
[HarmonyPatch(nameof(HudManager.Start))]
|
||||
public static void StartPostfix(HudManager __instance)
|
||||
{
|
||||
if (_buttons == null)
|
||||
if (Buttons == null)
|
||||
{
|
||||
_buttons = __instance.transform.Find("Buttons");
|
||||
Buttons = __instance.transform.Find("Buttons");
|
||||
}
|
||||
|
||||
if (_bottomRight == null)
|
||||
if (BottomRight == null)
|
||||
{
|
||||
_bottomRight = _buttons.Find("BottomRight");
|
||||
BottomRight = Buttons.Find("BottomRight");
|
||||
}
|
||||
|
||||
if (_bottomLeft == null)
|
||||
if (BottomLeft == null)
|
||||
{
|
||||
_bottomLeft = Object.Instantiate(_bottomRight.gameObject, _buttons);
|
||||
BottomLeft = Object.Instantiate(BottomRight.gameObject, Buttons);
|
||||
}
|
||||
|
||||
foreach (var t in _bottomLeft.GetComponentsInChildren<ActionButton>(true))
|
||||
foreach (var t in BottomLeft.GetComponentsInChildren<ActionButton>(true))
|
||||
{
|
||||
t.gameObject.Destroy();
|
||||
}
|
||||
|
||||
var gridArrange = _bottomLeft.GetComponent<GridArrange>();
|
||||
var aspectPosition = _bottomLeft.GetComponent<AspectPosition>();
|
||||
var gridArrange = BottomLeft.GetComponent<GridArrange>();
|
||||
var aspectPosition = BottomLeft.GetComponent<AspectPosition>();
|
||||
|
||||
_bottomLeft.name = "BottomLeft";
|
||||
BottomLeft.name = "BottomLeft";
|
||||
gridArrange.Alignment = GridArrange.StartAlign.Right;
|
||||
aspectPosition.Alignment = AspectPosition.EdgeAlignments.LeftBottom;
|
||||
|
||||
@@ -67,8 +68,8 @@ public static class HudManagerPatches
|
||||
{
|
||||
var location = button.Location switch
|
||||
{
|
||||
ButtonLocation.BottomLeft => _bottomLeft.transform,
|
||||
ButtonLocation.BottomRight => _bottomRight,
|
||||
ButtonLocation.BottomLeft => BottomLeft.transform,
|
||||
ButtonLocation.BottomRight => BottomRight,
|
||||
_ => null,
|
||||
};
|
||||
|
||||
@@ -77,7 +78,14 @@ public static class HudManagerPatches
|
||||
continue;
|
||||
}
|
||||
|
||||
button.CreateButton(location);
|
||||
try
|
||||
{
|
||||
button.CreateButton(location);
|
||||
}
|
||||
catch (System.Exception e)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Failed to create custom button {button.GetType().Name}: {e}");
|
||||
}
|
||||
}
|
||||
|
||||
gridArrange.Start();
|
||||
@@ -105,7 +113,14 @@ public static class HudManagerPatches
|
||||
|
||||
foreach (var button in CustomButtonManager.CustomButtons)
|
||||
{
|
||||
button.SetActive(isActive, role);
|
||||
try
|
||||
{
|
||||
button.SetActive(isActive, role);
|
||||
}
|
||||
catch (System.Exception e)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Failed to set custom button {button.GetType().Name} active: {e}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -114,7 +114,7 @@ public static class HatsTabPatches
|
||||
yield return null;
|
||||
}
|
||||
|
||||
__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIndex + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
|
||||
__instance.SetScrollerBounds();
|
||||
yield return new WaitForSeconds(0.01f);
|
||||
}
|
||||
__instance.currentHatIsEquipped = true;
|
||||
|
||||
@@ -91,7 +91,7 @@ public static class NameplatesTabPatches
|
||||
hatIndex += 1;
|
||||
}
|
||||
|
||||
__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIndex + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
|
||||
__instance.SetScrollerBounds();
|
||||
__instance.currentNameplateIsEquipped = true;
|
||||
}
|
||||
|
||||
@@ -108,7 +108,7 @@ public static class NameplatesTabPatches
|
||||
var x = (NamePlateViewData viewdata) =>
|
||||
{
|
||||
colorChip.transform.GetChild(1).GetComponent<SpriteRenderer>().sprite = viewdata?.Image;
|
||||
//(colorChip as NameplateChip).image.sprite = viewdata?.Image;
|
||||
// (colorChip as NameplateChip).image.sprite = viewdata?.Image;
|
||||
};
|
||||
__instance.StartCoroutine(AddressableAssetExtensions.CoLoadAssetAsync<NamePlateViewData>(__instance, namePlate.GetAssetReference(), x));
|
||||
colorChip.transform.localPosition = new Vector3(position.x, position.y, -1f);
|
||||
|
||||
@@ -94,7 +94,7 @@ public static class SkinsTabPatches
|
||||
hatIndex += 1;
|
||||
}
|
||||
|
||||
__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIndex + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
|
||||
__instance.SetScrollerBounds();
|
||||
__instance.currentSkinIsEquipped = true;
|
||||
}
|
||||
|
||||
|
||||
@@ -90,7 +90,7 @@ public static class VisorsTabPatches
|
||||
hatIndex += 1;
|
||||
}
|
||||
|
||||
__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIndex + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
|
||||
__instance.SetScrollerBounds();
|
||||
__instance.currentVisorIsEquipped = true;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
using HarmonyLib;
|
||||
|
||||
namespace MiraAPI.Patches;
|
||||
|
||||
/// <summary>
|
||||
/// Used to fix the Minigame crash errors (credits Submerged/PH Gaming for the fix).
|
||||
/// </summary>
|
||||
[HarmonyPatch]
|
||||
public static class MinigameBeginErrorPatch
|
||||
{
|
||||
private static readonly Logger _logger = new(Logger.Category.Gameplay, "Minigame");
|
||||
|
||||
[HarmonyPatch(typeof(Minigame), nameof(Minigame.Begin))]
|
||||
[HarmonyPrefix]
|
||||
public static void Prefix(Minigame __instance)
|
||||
{
|
||||
__instance.logger ??= _logger;
|
||||
}
|
||||
}
|
||||
@@ -14,18 +14,12 @@ using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.Patches.Options;
|
||||
|
||||
/// <summary>
|
||||
/// Patches the GameOptionsMenu to add custom options.
|
||||
/// </summary>
|
||||
[HarmonyPatch(typeof(GameOptionsMenu))]
|
||||
public static class GameOptionsMenuPatch
|
||||
internal static class GameOptionsMenuPatch
|
||||
{
|
||||
/// <summary>
|
||||
/// Update patch for the GameOptionsMenu.
|
||||
/// </summary>
|
||||
/// <param name="__instance">The GameOptionsMenu instance.</param>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(GameOptionsMenu.Update))]
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public static void UpdatePatch(GameOptionsMenu __instance)
|
||||
{
|
||||
if (GameSettingMenuPatches.SelectedModIdx == 0)
|
||||
@@ -41,7 +35,7 @@ public static class GameOptionsMenuPatch
|
||||
else
|
||||
{
|
||||
var filteredGroups =
|
||||
GameSettingMenuPatches.SelectedMod?.OptionGroups
|
||||
GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
|
||||
.Where(x => x.OptionableType == null && !x.ShowInModifiersMenu) ?? [];
|
||||
|
||||
foreach (var group in filteredGroups)
|
||||
@@ -107,7 +101,7 @@ public static class GameOptionsMenuPatch
|
||||
|
||||
private static void ModifiersUpdate(ref float num)
|
||||
{
|
||||
var groups = GameSettingMenuPatches.SelectedMod?.OptionGroups
|
||||
var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
|
||||
.Where(x => x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier))==true) ?? [];
|
||||
|
||||
foreach (var modGroup in groups)
|
||||
@@ -118,7 +112,7 @@ public static class GameOptionsMenuPatch
|
||||
|
||||
private static void ModifiersCreate(GameOptionsMenu menu)
|
||||
{
|
||||
var groups = GameSettingMenuPatches.SelectedMod?.OptionGroups
|
||||
var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
|
||||
.Where(x => x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier))==true) ?? [];
|
||||
foreach (var group in groups)
|
||||
{
|
||||
@@ -128,6 +122,7 @@ public static class GameOptionsMenuPatch
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(GameOptionsMenu.CreateSettings))]
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public static bool SettingsPatch(GameOptionsMenu __instance)
|
||||
{
|
||||
if (GameSettingMenuPatches.SelectedModIdx == 0)
|
||||
@@ -143,7 +138,7 @@ public static class GameOptionsMenuPatch
|
||||
return false;
|
||||
}
|
||||
|
||||
var filteredGroups = GameSettingMenuPatches.SelectedMod?.OptionGroups
|
||||
var filteredGroups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
|
||||
.Where(x => x.OptionableType == null && !x.ShowInModifiersMenu) ?? [];
|
||||
|
||||
foreach (var group in filteredGroups)
|
||||
@@ -156,6 +151,7 @@ public static class GameOptionsMenuPatch
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(GameOptionsMenu.Initialize))]
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public static bool InitPatch(GameOptionsMenu __instance)
|
||||
{
|
||||
if (__instance.Children != null && __instance.Children.Count != 0)
|
||||
@@ -224,6 +220,7 @@ public static class GameOptionsMenuPatch
|
||||
menu.checkboxOrigin,
|
||||
menu.numberOptionOrigin,
|
||||
menu.stringOptionOrigin,
|
||||
menu.playerOptionOrigin,
|
||||
menu.settingsContainer));
|
||||
|
||||
foreach (var newOpt in options)
|
||||
|
||||
@@ -0,0 +1,348 @@
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using BepInEx.Configuration;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Presets;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.UI;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.Patches.Options;
|
||||
|
||||
internal static class GamePresetsTabPatches
|
||||
{
|
||||
private static GameObject _saveButton = null!;
|
||||
private static GameObject _refreshButton = null!;
|
||||
private static GameObject _folderButton = null!;
|
||||
private static GameObject _newDivider = null!;
|
||||
private static GameObject _presetHolder = null!;
|
||||
private static GridArrange _arrange = null!;
|
||||
|
||||
private static readonly object Lock = new();
|
||||
|
||||
public static void DivideSize(GameObject obj, float amount)
|
||||
{
|
||||
foreach (var collider in obj.GetComponentsInChildren<Collider2D>(true))
|
||||
{
|
||||
if (collider.TryCast<BoxCollider2D>() is { } col)
|
||||
{
|
||||
col.size = new Vector2(col.size.x / amount, col.size.y);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var rend in obj.GetComponentsInChildren<SpriteRenderer>(true))
|
||||
{
|
||||
rend.size = new Vector2(rend.size.x / amount, rend.size.y);
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(GamePresetsTab), nameof(GamePresetsTab.OnEnable))]
|
||||
public static class GamePresetsOnEnablePatch
|
||||
{
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public static void Postfix(GamePresetsTab __instance)
|
||||
{
|
||||
if (!GameSettingMenu.Instance)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
CreatePresetMenu(__instance);
|
||||
|
||||
__instance.StandardPresetButton.gameObject.SetActive(GameSettingMenuPatches.SelectedModIdx == 0);
|
||||
__instance.SecondPresetButton.gameObject.SetActive(GameSettingMenuPatches.SelectedModIdx == 0);
|
||||
|
||||
if (GameSettingMenuPatches.SelectedModIdx != 0)
|
||||
{
|
||||
__instance.PresetDescriptionText.text = "Select or create an options preset for this mod";
|
||||
}
|
||||
else
|
||||
{
|
||||
__instance.SetSelectedText();
|
||||
}
|
||||
|
||||
// Show the save and refresh buttons
|
||||
if (_saveButton)
|
||||
{
|
||||
_saveButton.SetActive(GameSettingMenuPatches.SelectedModIdx != 0);
|
||||
}
|
||||
if (_refreshButton)
|
||||
{
|
||||
_refreshButton.SetActive(GameSettingMenuPatches.SelectedModIdx != 0);
|
||||
}
|
||||
if (_folderButton)
|
||||
{
|
||||
_folderButton.SetActive(GameSettingMenuPatches.SelectedModIdx != 0);
|
||||
}
|
||||
if (_newDivider)
|
||||
{
|
||||
_newDivider.SetActive(GameSettingMenuPatches.SelectedModIdx != 0);
|
||||
}
|
||||
|
||||
var prefab = GameSettingMenu.Instance.GameSettingsButton;
|
||||
|
||||
foreach (var preset in MiraPluginManager.Instance.RegisteredPlugins.SelectMany(x => x.InternalPresets))
|
||||
{
|
||||
var button = Object.Instantiate(prefab, _presetHolder.transform);
|
||||
button.buttonText.text = preset.Name;
|
||||
if (button.buttonText.TryGetComponent<TextTranslatorTMP>(out var tmp))
|
||||
{
|
||||
tmp.DestroyImmediate();
|
||||
}
|
||||
|
||||
button.buttonText.alignment = TextAlignmentOptions.Center;
|
||||
|
||||
button.OnClick = new Button.ButtonClickedEvent();
|
||||
button.OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
preset.LoadPreset();
|
||||
}));
|
||||
button.gameObject.SetActive(false);
|
||||
preset.PresetButton = button.gameObject;
|
||||
}
|
||||
|
||||
foreach (var mod in MiraPluginManager.Instance.RegisteredPlugins)
|
||||
{
|
||||
foreach (var button in mod.InternalPresets.Select(x => x.PresetButton))
|
||||
{
|
||||
if (button != null)
|
||||
{
|
||||
button.SetActive(mod == GameSettingMenuPatches.SelectedMod);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_arrange.Start();
|
||||
_arrange.ArrangeChilds();
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(GamePresetsTab), nameof(GamePresetsTab.OnDisable))]
|
||||
public static class GamePresetsOnDisablePatch
|
||||
{
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public static void Postfix()
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error("OnDisable called");
|
||||
|
||||
if (_saveButton)
|
||||
{
|
||||
_saveButton.SetActive(false);
|
||||
}
|
||||
if (_refreshButton)
|
||||
{
|
||||
_refreshButton.SetActive(false);
|
||||
}
|
||||
if (_folderButton)
|
||||
{
|
||||
_folderButton.SetActive(false);
|
||||
}
|
||||
|
||||
if (_newDivider)
|
||||
{
|
||||
_newDivider.SetActive(false);
|
||||
}
|
||||
|
||||
foreach (var mod in MiraPluginManager.Instance.RegisteredPlugins)
|
||||
{
|
||||
foreach (var button in mod.InternalPresets.Select(x => x.PresetButton))
|
||||
{
|
||||
if (button != null)
|
||||
{
|
||||
button.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void CreatePresetMenu(GamePresetsTab presetTab)
|
||||
{
|
||||
var prefab = GameSettingMenu.Instance.GameSettingsButton;
|
||||
if (prefab == null)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error("GameSettingsButton prefab is null");
|
||||
return;
|
||||
}
|
||||
|
||||
var tmpTranslator = presetTab.PresetDescriptionText.gameObject.GetComponent<TextTranslatorTMP>();
|
||||
if (tmpTranslator)
|
||||
{
|
||||
tmpTranslator.Destroy();
|
||||
}
|
||||
|
||||
if (!_newDivider)
|
||||
{
|
||||
var oldDiv = presetTab.transform.FindChild("DividerImage");
|
||||
_newDivider = Object.Instantiate(oldDiv.gameObject, oldDiv.transform.parent);
|
||||
_newDivider.transform.localPosition = new Vector3(1.85f, 0.13f, 0f);
|
||||
_newDivider.transform.localScale = new Vector3(1.13f, 1, 1);
|
||||
_newDivider.transform.localRotation = Quaternion.Euler(new Vector3(0, 0, 90));
|
||||
}
|
||||
|
||||
PassiveButton saveButton;
|
||||
if (!_saveButton)
|
||||
{
|
||||
saveButton = Object.Instantiate(prefab, presetTab.transform);
|
||||
_saveButton = saveButton.gameObject;
|
||||
_saveButton.gameObject.name = "SaveButton";
|
||||
_saveButton.transform.localPosition = new Vector3(3.2f, 1.7f, -2);
|
||||
|
||||
// set the button text and alignment
|
||||
var saveText = saveButton.buttonText;
|
||||
saveText.text = "Save";
|
||||
saveText.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
saveText.alignment = TextAlignmentOptions.Center;
|
||||
saveText.transform.parent.localPosition = new Vector3(
|
||||
-.525f,
|
||||
saveText.transform.parent.localPosition.y,
|
||||
saveText.transform.parent.localPosition.z);
|
||||
|
||||
DivideSize(saveButton.gameObject, 2f);
|
||||
|
||||
saveButton.OnClick = new Button.ButtonClickedEvent();
|
||||
saveButton.OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
if (GameSettingMenuPatches.SelectedModIdx == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
SavePresetPopup.CreatePopup(
|
||||
name =>
|
||||
{
|
||||
if (GameSettingMenuPatches.SelectedMod == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (name == string.Empty)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var presetFile = new ConfigFile(
|
||||
Path.Combine(
|
||||
PresetManager.PresetDirectory,
|
||||
GameSettingMenuPatches.SelectedMod.PluginId,
|
||||
$"{name}.cfg"),
|
||||
false)
|
||||
{
|
||||
SaveOnConfigSet = false,
|
||||
};
|
||||
|
||||
foreach (var option in GameSettingMenuPatches.SelectedMod.InternalOptions.Where(x => x.IncludeInPreset))
|
||||
{
|
||||
option.SaveToPreset(presetFile);
|
||||
}
|
||||
|
||||
foreach (var role in GameSettingMenuPatches.SelectedMod.InternalRoles.Values.OfType<ICustomRole>().Where(x=>!x.Configuration.HideSettings))
|
||||
{
|
||||
role.SaveToPreset(presetFile);
|
||||
}
|
||||
|
||||
presetFile.Save();
|
||||
Refresh();
|
||||
});
|
||||
}));
|
||||
}
|
||||
|
||||
saveButton = _saveButton.GetComponent<PassiveButton>();
|
||||
|
||||
PassiveButton refreshButton;
|
||||
if (!_refreshButton)
|
||||
{
|
||||
refreshButton = Object.Instantiate(saveButton, presetTab.transform);
|
||||
_refreshButton = refreshButton.gameObject;
|
||||
_refreshButton.name = "RefreshButton";
|
||||
_refreshButton.transform.localPosition = new Vector3(2.85f, 1.1f, -2);
|
||||
|
||||
var icon = new GameObject("Sprite");
|
||||
icon.transform.SetParent(refreshButton.transform);
|
||||
icon.transform.localPosition = new Vector3(-0.47f, -0.08f, -5f);
|
||||
icon.transform.localScale = new Vector3(0.5f, 0.5f, 1);
|
||||
icon.layer = refreshButton.gameObject.layer;
|
||||
|
||||
var iconSpriteRend = icon.AddComponent<SpriteRenderer>();
|
||||
iconSpriteRend.sprite = MiraAssets.RefreshIcon.LoadAsset();
|
||||
|
||||
DivideSize(refreshButton.gameObject, 2f);
|
||||
refreshButton.buttonText.gameObject.Destroy();
|
||||
|
||||
refreshButton.OnClick = new Button.ButtonClickedEvent();
|
||||
refreshButton.OnClick.AddListener((UnityAction)Refresh);
|
||||
}
|
||||
refreshButton = _refreshButton.GetComponent<PassiveButton>();
|
||||
|
||||
if (!_folderButton)
|
||||
{
|
||||
var openFolderButton = Object.Instantiate(refreshButton, presetTab.transform);
|
||||
_folderButton = openFolderButton.gameObject;
|
||||
_folderButton.name = "OpenFolderButton";
|
||||
_folderButton.transform.localPosition = new Vector3(3.55f, 1.1f, -2);
|
||||
|
||||
var folderRend = openFolderButton.transform.FindChild("Sprite").gameObject.GetComponent<SpriteRenderer>();
|
||||
folderRend.sprite = MiraAssets.FolderIcon.LoadAsset();
|
||||
folderRend.transform.localScale = new Vector3(0.4f, 0.4f, 1);
|
||||
|
||||
openFolderButton.OnClick = new Button.ButtonClickedEvent();
|
||||
openFolderButton.OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
var directory = Path.Combine(
|
||||
PresetManager.PresetDirectory,
|
||||
GameSettingMenuPatches.SelectedMod?.PluginId ?? string.Empty);
|
||||
Directory.CreateDirectory(directory);
|
||||
Process.Start(
|
||||
new ProcessStartInfo
|
||||
{
|
||||
FileName = directory,
|
||||
UseShellExecute = true,
|
||||
Verb = "open",
|
||||
});
|
||||
}));
|
||||
}
|
||||
|
||||
_saveButton.SetActive(false);
|
||||
_refreshButton.SetActive(false);
|
||||
_folderButton.SetActive(false);
|
||||
_newDivider.SetActive(false);
|
||||
|
||||
if (!_presetHolder)
|
||||
{
|
||||
_presetHolder = new GameObject("PresetHolder");
|
||||
_presetHolder.transform.SetParent(presetTab.transform, false);
|
||||
_presetHolder.transform.localScale = new Vector3(0.9f, 0.9f, 1);
|
||||
_presetHolder.transform.localPosition = new Vector3(-1.9f, 1.7f, 0);
|
||||
_arrange = _presetHolder.AddComponent<GridArrange>();
|
||||
_arrange.Alignment = GridArrange.StartAlign.Right;
|
||||
_arrange.CellSize = new Vector2(2.15f, -.55f);
|
||||
_arrange.MaxColumns = 2;
|
||||
}
|
||||
}
|
||||
|
||||
private static void Refresh()
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error("Refreshing presets");
|
||||
if (GameSettingMenuPatches.SelectedMod == null)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error("Selected mod is null, cannot refresh presets");
|
||||
return;
|
||||
}
|
||||
lock (Lock)
|
||||
{
|
||||
PresetManager.LoadPresets(GameSettingMenuPatches.SelectedMod);
|
||||
}
|
||||
GameSettingMenu.Instance.ChangeTab(0, false); // refresh the tab
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Presets;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
@@ -30,13 +32,39 @@ internal static class GameSettingMenuPatches
|
||||
private static PassiveButton? _modifiersButton;
|
||||
private static PassiveButton? _smallRolesButton;
|
||||
|
||||
private static Dictionary<int, Vector3> OptionsPositions { get; } = [];
|
||||
private static Dictionary<int, Vector3> ModifiersPositions { get; } = [];
|
||||
|
||||
private static void SaveScrollPositions(GameSettingMenu gameSettingMenu)
|
||||
{
|
||||
if (_modifiersTab)
|
||||
{
|
||||
ModifiersPositions[SelectedModIdx] = _modifiersTab!.scrollBar.Inner.localPosition;
|
||||
}
|
||||
|
||||
RoleSettingMenuPatches.RolePositions[SelectedModIdx] = gameSettingMenu.RoleSettingsTab.scrollBar.Inner.localPosition;
|
||||
OptionsPositions[SelectedModIdx] = gameSettingMenu.GameSettingsTab.scrollBar.Inner.localPosition;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(GameSettingMenu.ChangeTab))]
|
||||
|
||||
public static void ChangeTabPrefix(GameSettingMenu __instance)
|
||||
{
|
||||
SaveScrollPositions(__instance);
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(GameSettingMenu.ChangeTab))]
|
||||
public static void ChangeTabPostfix(GameSettingMenu __instance, int tabNum, bool previewOnly)
|
||||
{
|
||||
if ((previewOnly && Controller.currentTouchType == Controller.TouchType.Joystick) || !previewOnly)
|
||||
{
|
||||
if (_modifiersTab) _modifiersTab!.gameObject.SetActive(tabNum == 3);
|
||||
if (_modifiersTab)
|
||||
{
|
||||
_modifiersTab!.gameObject.SetActive(tabNum == 3);
|
||||
}
|
||||
|
||||
_modifiersButton?.SelectButton(tabNum == 3);
|
||||
_smallRolesButton?.SelectButton(tabNum == 2);
|
||||
if (tabNum == 3)
|
||||
@@ -60,7 +88,10 @@ internal static class GameSettingMenuPatches
|
||||
_modifiersButton?.SelectButton(tabNum == 3);
|
||||
_smallRolesButton?.SelectButton(tabNum == 2);
|
||||
|
||||
if (tabNum != 3) return;
|
||||
if (tabNum != 3)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (__instance.RoleSettingsButton.gameObject.active)
|
||||
{
|
||||
@@ -110,8 +141,9 @@ internal static class GameSettingMenuPatches
|
||||
passiveButton.OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
SaveScrollPositions(__instance);
|
||||
SelectedModIdx += 1;
|
||||
if (SelectedModIdx > MiraPluginManager.Instance.RegisteredPlugins().Length)
|
||||
if (SelectedModIdx > MiraPluginManager.Instance.RegisteredPlugins.Length)
|
||||
{
|
||||
SelectedModIdx = 0;
|
||||
}
|
||||
@@ -128,10 +160,11 @@ internal static class GameSettingMenuPatches
|
||||
backButton.gameObject.GetComponent<PassiveButton>().OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
SaveScrollPositions(__instance);
|
||||
SelectedModIdx -= 1;
|
||||
if (SelectedModIdx < 0)
|
||||
{
|
||||
SelectedModIdx = MiraPluginManager.Instance.RegisteredPlugins().Length;
|
||||
SelectedModIdx = MiraPluginManager.Instance.RegisteredPlugins.Length;
|
||||
}
|
||||
|
||||
UpdateText(__instance, __instance.GameSettingsTab, __instance.RoleSettingsTab);
|
||||
@@ -208,57 +241,64 @@ internal static class GameSettingMenuPatches
|
||||
|
||||
_modifierBtnOgPos = _modifiersButton.transform.localPosition;
|
||||
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins)
|
||||
{
|
||||
PresetManager.LoadPresets(plugin);
|
||||
}
|
||||
|
||||
UpdateText(__instance, __instance.GameSettingsTab, __instance.RoleSettingsTab);
|
||||
}
|
||||
|
||||
private static void ChangeRoleSettingButton(bool replace, GameSettingMenu __instance)
|
||||
private static void ChangeRoleSettingButton(bool replace, GameSettingMenu menu)
|
||||
{
|
||||
__instance.RoleSettingsButton.OnClick = new ButtonClickedEvent();
|
||||
__instance.RoleSettingsButton.OnMouseOver = new UnityEvent();
|
||||
menu.RoleSettingsButton.OnClick = new ButtonClickedEvent();
|
||||
menu.RoleSettingsButton.OnMouseOver = new UnityEvent();
|
||||
|
||||
if (replace)
|
||||
{
|
||||
__instance.RoleSettingsButton.buttonText.text = "Modifiers Settings";
|
||||
__instance.RoleSettingsButton.OnClick.AddListener(
|
||||
menu.RoleSettingsButton.buttonText.text = "Modifiers Settings";
|
||||
menu.RoleSettingsButton.OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
__instance.ChangeTab(3, false);
|
||||
menu.ChangeTab(3, false);
|
||||
}));
|
||||
__instance.RoleSettingsButton.OnMouseOver.AddListener(
|
||||
menu.RoleSettingsButton.OnMouseOver.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
__instance.ChangeTab(3, true);
|
||||
menu.ChangeTab(3, true);
|
||||
}));
|
||||
}
|
||||
else
|
||||
{
|
||||
__instance.RoleSettingsButton.buttonText.text = "Roles Settings";
|
||||
__instance.RoleSettingsButton.OnClick.AddListener(
|
||||
menu.RoleSettingsButton.buttonText.text = "Roles Settings";
|
||||
menu.RoleSettingsButton.OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
__instance.ChangeTab(2, false);
|
||||
menu.ChangeTab(2, false);
|
||||
}));
|
||||
__instance.RoleSettingsButton.OnMouseOver.AddListener(
|
||||
menu.RoleSettingsButton.OnMouseOver.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
__instance.ChangeTab(2, true);
|
||||
menu.ChangeTab(2, true);
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
private static void UpdateText(GameSettingMenu menu, GameOptionsMenu settings, RolesSettingsMenu roles)
|
||||
{
|
||||
if (_text is not null && SelectedModIdx == 0)
|
||||
{
|
||||
_text.text = "Default";
|
||||
_text.text = $"<size=40%>(Page 0/{MiraPluginManager.Instance.RegisteredPlugins.Length})</size>\nDefault";
|
||||
_text.fontSizeMax = 3.2f;
|
||||
SelectedMod = null;
|
||||
}
|
||||
else if (_text is not null)
|
||||
{
|
||||
_text.fontSizeMax = 2.3f;
|
||||
SelectedMod = MiraPluginManager.Instance.RegisteredPlugins()[SelectedModIdx - 1];
|
||||
SelectedMod = MiraPluginManager.Instance.RegisteredPlugins[SelectedModIdx - 1];
|
||||
|
||||
var name = SelectedMod.MiraPlugin.OptionsTitleText;
|
||||
_text.text = name[..Math.Min(name.Length, 25)];
|
||||
_text.text = $"<size=50%>(Page {SelectedModIdx}/{MiraPluginManager.Instance.RegisteredPlugins.Length})</size>\n" + name[..Math.Min(name.Length, 25)];
|
||||
}
|
||||
|
||||
bool replaceWithModifiers = true;
|
||||
@@ -268,9 +308,11 @@ internal static class GameSettingMenuPatches
|
||||
|
||||
if (SelectedModIdx != 0)
|
||||
{
|
||||
var modHasRoles = SelectedMod!.CustomRoles.Count != 0;
|
||||
var modHasModifiers = SelectedMod.OptionGroups.Exists(x => x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier)) == true);
|
||||
var modHasOptions = SelectedMod.OptionGroups.Exists(x => x.OptionableType == null && !x.ShowInModifiersMenu);
|
||||
var modHasRoles = SelectedMod!.InternalRoles.Count != 0;
|
||||
var modHasModifiers = SelectedMod.InternalOptionGroups.Exists(
|
||||
x => x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier)) == true);
|
||||
var modHasOptions =
|
||||
SelectedMod.InternalOptionGroups.Exists(x => x.OptionableType == null && !x.ShowInModifiersMenu);
|
||||
|
||||
_modifiersButton.gameObject.SetActive(true);
|
||||
_smallRolesButton.gameObject.SetActive(true);
|
||||
@@ -310,6 +352,7 @@ internal static class GameSettingMenuPatches
|
||||
{
|
||||
menu.ChangeTab(0, false);
|
||||
}
|
||||
|
||||
// If the mod has roles, we can enable the bigger role button and disable the small one.
|
||||
if (modHasRoles)
|
||||
{
|
||||
@@ -366,6 +409,11 @@ internal static class GameSettingMenuPatches
|
||||
ChangeRoleSettingButton(replaceWithModifiers, menu);
|
||||
}
|
||||
|
||||
if (menu.PresetsTab.gameObject.active)
|
||||
{
|
||||
menu.ChangeTab(0, false);
|
||||
}
|
||||
|
||||
CleanupTab(settings, roles);
|
||||
}
|
||||
|
||||
@@ -377,13 +425,30 @@ internal static class GameSettingMenuPatches
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
child.gameObject.DestroyImmediate();
|
||||
}
|
||||
|
||||
options.Clear();
|
||||
}
|
||||
|
||||
private static void CleanupTab(GameOptionsMenu settings, RolesSettingsMenu roles)
|
||||
{
|
||||
if (roles.roleChances != null)
|
||||
{
|
||||
CleanupRoleSettings(roles);
|
||||
}
|
||||
|
||||
if (settings.Children != null)
|
||||
{
|
||||
CleanupSettings(settings);
|
||||
}
|
||||
|
||||
if (_modifiersTab?.Children?.Count > 0)
|
||||
{
|
||||
CleanupSettings(_modifiersTab, true);
|
||||
}
|
||||
|
||||
void CleanupRoleSettings(RolesSettingsMenu rolesMenu)
|
||||
{
|
||||
if (rolesMenu.advancedSettingChildren != null)
|
||||
@@ -402,15 +467,24 @@ internal static class GameSettingMenuPatches
|
||||
{
|
||||
role.gameObject.DestroyImmediate();
|
||||
}
|
||||
|
||||
rolesMenu.roleChances?.Clear();
|
||||
|
||||
rolesMenu.AdvancedRolesSettings.gameObject.SetActive(false);
|
||||
rolesMenu.RoleChancesSettings.gameObject.SetActive(true);
|
||||
rolesMenu.SetQuotaTab();
|
||||
rolesMenu.scrollBar.ScrollToTop();
|
||||
if (RoleSettingMenuPatches.RolePositions.TryGetValue(SelectedModIdx, out var pos))
|
||||
{
|
||||
rolesMenu.scrollBar.Inner.localPosition = pos;
|
||||
rolesMenu.scrollBar.UpdateScrollBars();
|
||||
}
|
||||
else
|
||||
{
|
||||
rolesMenu.scrollBar.ScrollToTop();
|
||||
}
|
||||
}
|
||||
|
||||
void CleanupSettings(GameOptionsMenu gameOptMenu)
|
||||
void CleanupSettings(GameOptionsMenu gameOptMenu, bool modifiers = false)
|
||||
{
|
||||
ClearOptions(gameOptMenu.Children);
|
||||
gameOptMenu.Children = null;
|
||||
@@ -421,22 +495,16 @@ internal static class GameSettingMenuPatches
|
||||
.ForEach(header => header.gameObject.DestroyImmediate());
|
||||
|
||||
gameOptMenu.Initialize();
|
||||
gameOptMenu.scrollBar.ScrollToTop();
|
||||
}
|
||||
|
||||
if (roles.roleChances != null && SelectedMod?.CustomRoles.Count > 0)
|
||||
{
|
||||
CleanupRoleSettings(roles);
|
||||
}
|
||||
|
||||
if (settings.Children != null && SelectedMod?.OptionGroups.Count > 0)
|
||||
{
|
||||
CleanupSettings(settings);
|
||||
}
|
||||
|
||||
if (_modifiersTab?.Children?.Count > 0)
|
||||
{
|
||||
CleanupSettings(_modifiersTab);
|
||||
var positions = modifiers ? ModifiersPositions : OptionsPositions;
|
||||
if (positions.TryGetValue(SelectedModIdx, out var pos))
|
||||
{
|
||||
gameOptMenu.scrollBar.Inner.localPosition = pos;
|
||||
gameOptMenu.scrollBar.UpdateScrollBars();
|
||||
}
|
||||
else
|
||||
{
|
||||
gameOptMenu.scrollBar.ScrollToTop();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -24,7 +24,7 @@ public static class LobbyViewPanePatches
|
||||
|
||||
private static MiraPluginInfo? SelectedMod => SelectedModIdx == 0
|
||||
? null
|
||||
: MiraPluginManager.Instance.RegisteredPlugins()[SelectedModIdx - 1];
|
||||
: MiraPluginManager.Instance.RegisteredPlugins[SelectedModIdx - 1];
|
||||
|
||||
private static PassiveButton? ModifiersTabButton { get; set; }
|
||||
|
||||
@@ -74,7 +74,7 @@ public static class LobbyViewPanePatches
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
SelectedModIdx += 1;
|
||||
if (SelectedModIdx > MiraPluginManager.Instance.RegisteredPlugins().Length)
|
||||
if (SelectedModIdx > MiraPluginManager.Instance.RegisteredPlugins.Length)
|
||||
{
|
||||
SelectedModIdx = 0;
|
||||
}
|
||||
@@ -98,7 +98,7 @@ public static class LobbyViewPanePatches
|
||||
SelectedModIdx -= 1;
|
||||
if (SelectedModIdx < 0)
|
||||
{
|
||||
SelectedModIdx = MiraPluginManager.Instance.RegisteredPlugins().Length;
|
||||
SelectedModIdx = MiraPluginManager.Instance.RegisteredPlugins.Length;
|
||||
}
|
||||
|
||||
Refresh(__instance);
|
||||
@@ -113,24 +113,27 @@ public static class LobbyViewPanePatches
|
||||
menu.scrollBar.ScrollToTop();
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(LobbyViewSettingsPane.SetTab))]
|
||||
public static bool SetTabPatch(LobbyViewSettingsPane __instance)
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(LobbyViewSettingsPane.ChangeTab))]
|
||||
[HarmonyPatch(nameof(LobbyViewSettingsPane.RefreshTab))]
|
||||
// CHANGED BECAUSE OF INLINING
|
||||
public static void SetTabPatch(LobbyViewSettingsPane __instance)
|
||||
{
|
||||
if (__instance.currentTab != ModifiersTabName || SelectedMod == null)
|
||||
{
|
||||
ModifiersTabButton?.SelectButton(false);
|
||||
return true;
|
||||
return;
|
||||
}
|
||||
|
||||
__instance.taskTabButton.SelectButton(false);
|
||||
__instance.rolesTabButton.SelectButton(false);
|
||||
|
||||
ModifiersTabButton?.SelectButton(true);
|
||||
var filteredGroups = SelectedMod.OptionGroups
|
||||
.Where(x => x.GroupVisible() && (x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier))==true));
|
||||
|
||||
var filteredGroups = SelectedMod.InternalOptionGroups
|
||||
.Where(x => x.GroupVisible() && (x.ShowInModifiersMenu || (x.OptionableType != null && x.OptionableType.IsAssignableTo(typeof(BaseModifier)))));
|
||||
|
||||
DrawOptions(__instance, filteredGroups);
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
@@ -142,8 +145,14 @@ public static class LobbyViewPanePatches
|
||||
return true;
|
||||
}
|
||||
|
||||
var filteredGroups = SelectedMod.OptionGroups
|
||||
.Where(x => x.OptionableType == null && x.GroupVisible.Invoke());
|
||||
if (__instance.currentTab == ModifiersTabName)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var filteredGroups = SelectedMod.InternalOptionGroups
|
||||
.Where(x => x is { ShowInModifiersMenu: false, OptionableType: null } && x.GroupVisible());
|
||||
|
||||
DrawOptions(__instance, filteredGroups);
|
||||
return false;
|
||||
}
|
||||
@@ -157,6 +166,11 @@ public static class LobbyViewPanePatches
|
||||
return true;
|
||||
}
|
||||
|
||||
if (__instance.currentTab == ModifiersTabName)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
DrawRolesTab(__instance);
|
||||
return false;
|
||||
}
|
||||
@@ -165,12 +179,15 @@ public static class LobbyViewPanePatches
|
||||
{
|
||||
var num = 1.44f;
|
||||
|
||||
foreach (var group in groups)
|
||||
var groupArray = groups.Where(x => x.GroupVisible() && x.Options.Any(y => y.Visible())).ToArray();
|
||||
|
||||
foreach (var group in groupArray)
|
||||
{
|
||||
var categoryHeaderMasked = Object.Instantiate(
|
||||
menu.categoryHeaderOrigin,
|
||||
menu.settingsContainer,
|
||||
true);
|
||||
|
||||
categoryHeaderMasked.SetHeader(StringNames.Name, 61);
|
||||
categoryHeaderMasked.Title.text = group.GroupName;
|
||||
categoryHeaderMasked.transform.localScale = Vector3.one;
|
||||
@@ -182,7 +199,7 @@ public static class LobbyViewPanePatches
|
||||
|
||||
foreach (var option in group.Options)
|
||||
{
|
||||
if (!option.Visible.Invoke())
|
||||
if (!option.Visible())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
@@ -191,6 +208,7 @@ public static class LobbyViewPanePatches
|
||||
menu.infoPanelOrigin,
|
||||
menu.settingsContainer,
|
||||
true);
|
||||
|
||||
viewSettingsInfoPanel.transform.localScale = Vector3.one;
|
||||
float num2;
|
||||
if (i % 2 == 0)
|
||||
@@ -229,7 +247,7 @@ public static class LobbyViewPanePatches
|
||||
num -= 0.85f;
|
||||
}
|
||||
|
||||
menu.scrollBar.CalculateAndSetYBounds(menu.settingsInfo.Count + 10, 2f, 6f, 0.85f);
|
||||
menu.scrollBar.SetYBoundsMax(-num - 2);
|
||||
}
|
||||
|
||||
private static void DrawRolesTab(LobbyViewSettingsPane instance)
|
||||
@@ -250,7 +268,7 @@ public static class LobbyViewPanePatches
|
||||
|
||||
var list = new List<Type>();
|
||||
|
||||
var roleGroups = SelectedMod.CustomRoles.Values.OfType<ICustomRole>()
|
||||
var roleGroups = SelectedMod.InternalRoles.Values.OfType<ICustomRole>()
|
||||
.ToLookup(x => x.RoleOptionsGroup);
|
||||
|
||||
// sort the groups by priority
|
||||
@@ -291,6 +309,11 @@ public static class LobbyViewPanePatches
|
||||
|
||||
foreach (var customRole in grouping)
|
||||
{
|
||||
if (customRole.Configuration.HideSettings)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var roleBehaviour = customRole as RoleBehaviour;
|
||||
if (roleBehaviour == null)
|
||||
{
|
||||
@@ -310,7 +333,7 @@ public static class LobbyViewPanePatches
|
||||
viewSettingsInfoPanelRoleVariant.transform.localScale = Vector3.one;
|
||||
viewSettingsInfoPanelRoleVariant.transform.localPosition = new Vector3(num2, num, -2f);
|
||||
|
||||
var advancedRoleOptions = SelectedMod.OptionGroups
|
||||
var advancedRoleOptions = SelectedMod.InternalOptionGroups
|
||||
.Where(x => x.OptionableType == customRole.GetType())
|
||||
.SelectMany(x => x.Options)
|
||||
.ToList();
|
||||
@@ -397,7 +420,7 @@ public static class LobbyViewPanePatches
|
||||
return 0;
|
||||
}
|
||||
|
||||
var role = SelectedMod.CustomRoles.Values.FirstOrDefault(x => x.GetType() == roleType);
|
||||
var role = SelectedMod.InternalRoles.Values.FirstOrDefault(x => x.GetType() == roleType);
|
||||
|
||||
if (role == null)
|
||||
{
|
||||
@@ -420,7 +443,7 @@ public static class LobbyViewPanePatches
|
||||
var num = viewPanel.yPosStart;
|
||||
var num2 = 1.08f;
|
||||
|
||||
var filteredOptions = SelectedMod.OptionGroups
|
||||
var filteredOptions = SelectedMod.InternalOptionGroups
|
||||
.Where(x => x.OptionableType == roleType)
|
||||
.SelectMany(x=>x.Options)
|
||||
.ToList();
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
using HarmonyLib;
|
||||
using Il2CppSystem;
|
||||
using MiraAPI.Roles;
|
||||
using Object = Il2CppSystem.Object;
|
||||
|
||||
namespace MiraAPI.Patches.Options;
|
||||
|
||||
@@ -23,15 +24,13 @@ public static class NotificationPopperPatch
|
||||
return true;
|
||||
}
|
||||
|
||||
var text = teamType == RoleTeamTypes.Crewmate
|
||||
? Palette.CrewmateSettingChangeText.ToTextColor()
|
||||
: Palette.ImpostorRed.ToTextColor();
|
||||
var textColor = customRole.OptionsMenuColor.ToTextColor();
|
||||
|
||||
var item = TranslationController.Instance.GetString(
|
||||
StringNames.LobbyChangeSettingNotificationRole,
|
||||
string.Concat(
|
||||
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">",
|
||||
text,
|
||||
textColor,
|
||||
TranslationController.Instance.GetString(key, Array.Empty<Object>()),
|
||||
"</color></font>"
|
||||
),
|
||||
|
||||
@@ -1,12 +1,161 @@
|
||||
using HarmonyLib;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using Il2CppSystem;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.OptionTypes;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities;
|
||||
using UnityEngine;
|
||||
using Object = Il2CppSystem.Object;
|
||||
|
||||
namespace MiraAPI.Patches.Options;
|
||||
|
||||
[HarmonyPatch]
|
||||
public static class OptionsPatches
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(RoleOptionSetting), nameof(RoleOptionSetting.IncreaseChance))]
|
||||
public static bool RoleIncreaseChancePrefix(RoleOptionSetting __instance)
|
||||
{
|
||||
if (!__instance.Role.IsCustomRole())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (__instance.roleChance == 0)
|
||||
{
|
||||
__instance.roleMaxCount = 1;
|
||||
}
|
||||
|
||||
var increment = Input.GetKey(KeyCode.LeftShift) ? 5 : 10;
|
||||
__instance.roleChance += increment;
|
||||
|
||||
if (__instance.roleChance > 100)
|
||||
{
|
||||
__instance.roleChance = 0;
|
||||
}
|
||||
|
||||
__instance.OnValueChanged.Invoke(__instance);
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(RoleOptionSetting), nameof(RoleOptionSetting.DecreaseChance))]
|
||||
public static bool RoleDecreaseChancePrefix(RoleOptionSetting __instance)
|
||||
{
|
||||
if (!__instance.Role.IsCustomRole())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (__instance.roleChance == 0)
|
||||
{
|
||||
__instance.roleMaxCount = 1;
|
||||
}
|
||||
|
||||
var increment = Input.GetKey(KeyCode.LeftShift) ? 5 : 10;
|
||||
__instance.roleChance -= increment;
|
||||
|
||||
if (__instance.roleChance < 0)
|
||||
{
|
||||
__instance.roleChance = 100;
|
||||
}
|
||||
|
||||
__instance.OnValueChanged.Invoke(__instance);
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(RoleOptionSetting), nameof(RoleOptionSetting.IncreaseCount))]
|
||||
public static bool RoleIncreaseCountPrefix(RoleOptionSetting __instance)
|
||||
{
|
||||
if (!__instance.Role.IsCustomRole())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (__instance.roleMaxCount == 0)
|
||||
{
|
||||
__instance.roleChance = 50;
|
||||
}
|
||||
|
||||
__instance.roleMaxCount += 1;
|
||||
if (__instance.roleMaxCount > __instance.role.MaxCount)
|
||||
{
|
||||
__instance.roleMaxCount = 0;
|
||||
}
|
||||
|
||||
__instance.OnValueChanged.Invoke(__instance);
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(RoleOptionSetting), nameof(RoleOptionSetting.DecreaseCount))]
|
||||
public static bool RoleDecreaseCountPrefix(RoleOptionSetting __instance)
|
||||
{
|
||||
if (!__instance.Role.IsCustomRole())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (__instance.roleMaxCount == 0)
|
||||
{
|
||||
__instance.roleChance = 50;
|
||||
}
|
||||
|
||||
__instance.roleMaxCount -= 1;
|
||||
if (__instance.roleMaxCount < 0)
|
||||
{
|
||||
__instance.roleMaxCount = __instance.role.MaxCount;
|
||||
}
|
||||
|
||||
__instance.OnValueChanged.Invoke(__instance);
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(NumberOption), nameof(NumberOption.AdjustButtonsActiveState))]
|
||||
[HarmonyPatch(typeof(StringOption), nameof(StringOption.AdjustButtonsActiveState))]
|
||||
[HarmonyPatch(typeof(PlayerOption), nameof(PlayerOption.AdjustButtonsActiveState))]
|
||||
[HarmonyPatch(typeof(RoleOptionSetting), nameof(RoleOptionSetting.AdjustChanceButtonsActiveState))]
|
||||
[HarmonyPatch(typeof(RoleOptionSetting), nameof(RoleOptionSetting.AdjustCountButtonsActiveState))]
|
||||
public static bool AdjustButtonsPrefix(OptionBehaviour __instance)
|
||||
{
|
||||
if (__instance.IsCustom())
|
||||
{
|
||||
if (__instance.TryCast<NumberOption>() is { } numberOption)
|
||||
{
|
||||
numberOption.MinusBtn.SetInteractable(true);
|
||||
numberOption.PlusBtn.SetInteractable(true);
|
||||
}
|
||||
if (__instance.TryCast<StringOption>() is { } stringOption)
|
||||
{
|
||||
stringOption.MinusBtn.SetInteractable(true);
|
||||
stringOption.PlusBtn.SetInteractable(true);
|
||||
}
|
||||
if (__instance.TryCast<PlayerOption>() is { } playerOption)
|
||||
{
|
||||
playerOption.MinusBtn.SetInteractable(true);
|
||||
playerOption.PlusBtn.SetInteractable(true);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if (__instance.TryCast<RoleOptionSetting>() is { } roleOptionSetting && roleOptionSetting.Role.IsCustomRole())
|
||||
{
|
||||
roleOptionSetting.CountMinusBtn.SetInteractable(true);
|
||||
roleOptionSetting.CountPlusBtn.SetInteractable(true);
|
||||
roleOptionSetting.ChanceMinusBtn.SetInteractable(true);
|
||||
roleOptionSetting.ChancePlusBtn.SetInteractable(true);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ToggleOption), nameof(ToggleOption.Initialize))]
|
||||
public static bool ToggleInit(ToggleOption __instance)
|
||||
@@ -16,15 +165,31 @@ public static class OptionsPatches
|
||||
return true;
|
||||
}
|
||||
|
||||
__instance.TitleText.text =
|
||||
TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||
__instance.TitleText.text = TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ToggleOption), nameof(ToggleOption.UpdateValue))]
|
||||
[HarmonyPatch(typeof(ToggleOption), nameof(ToggleOption.Toggle))]
|
||||
// UpdateValue was inlined.
|
||||
public static bool ToggleUpdate(ToggleOption __instance)
|
||||
{
|
||||
if (!__instance.IsCustom())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
__instance.CheckMark.enabled = !__instance.CheckMark.enabled;
|
||||
__instance.OnValueChanged.Invoke(__instance);
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(StringOption), nameof(StringOption.UpdateValue))]
|
||||
[HarmonyPatch(typeof(NumberOption), nameof(NumberOption.UpdateValue))]
|
||||
[HarmonyPatch(typeof(PlayerOption), nameof(PlayerOption.UpdateValue))]
|
||||
public static bool UpdateValuePrefix(OptionBehaviour __instance)
|
||||
{
|
||||
return !__instance.IsCustom();
|
||||
}
|
||||
@@ -38,17 +203,84 @@ public static class OptionsPatches
|
||||
return true;
|
||||
}
|
||||
|
||||
__instance.TitleText.text =
|
||||
TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||
|
||||
__instance.TitleText.text = TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(NumberOption), nameof(NumberOption.UpdateValue))]
|
||||
public static bool NumberUpdate(NumberOption __instance)
|
||||
[HarmonyPatch(typeof(NumberOption), nameof(NumberOption.Increase))]
|
||||
public static bool NumberIncrease(NumberOption __instance)
|
||||
{
|
||||
return !__instance.IsCustom();
|
||||
if (!__instance.IsCustom())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
__instance.Value += __instance.Increment;
|
||||
if (__instance.Value > __instance.ValidRange.max)
|
||||
{
|
||||
__instance.Value = __instance.ValidRange.min;
|
||||
}
|
||||
__instance.OnValueChanged.Invoke(__instance);
|
||||
__instance.AdjustButtonsActiveState();
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(NumberOption), nameof(NumberOption.Decrease))]
|
||||
public static bool NumberDecrease(NumberOption __instance)
|
||||
{
|
||||
if (!__instance.IsCustom())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
__instance.Value -= __instance.Increment;
|
||||
if (__instance.Value < __instance.ValidRange.min)
|
||||
{
|
||||
__instance.Value = __instance.ValidRange.max;
|
||||
}
|
||||
__instance.OnValueChanged.Invoke(__instance);
|
||||
__instance.AdjustButtonsActiveState();
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(StringOption), nameof(StringOption.Increase))]
|
||||
public static bool StringOptionIncrease(StringOption __instance)
|
||||
{
|
||||
if (!__instance.IsCustom())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
__instance.Value += 1;
|
||||
if (__instance.Value >= __instance.Values.Length)
|
||||
{
|
||||
__instance.Value = 0;
|
||||
}
|
||||
__instance.OnValueChanged.Invoke(__instance);
|
||||
__instance.AdjustButtonsActiveState();
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(StringOption), nameof(StringOption.Decrease))]
|
||||
public static bool StringOptionDecrease(StringOption __instance)
|
||||
{
|
||||
if (!__instance.IsCustom())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
__instance.Value -= 1;
|
||||
if (__instance.Value < 0)
|
||||
{
|
||||
__instance.Value = __instance.Values.Length - 1;
|
||||
}
|
||||
__instance.OnValueChanged.Invoke(__instance);
|
||||
__instance.AdjustButtonsActiveState();
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
@@ -60,19 +292,9 @@ public static class OptionsPatches
|
||||
return true;
|
||||
}
|
||||
|
||||
__instance.TitleText.text =
|
||||
TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||
__instance.ValueText.text = TranslationController.Instance.GetString(
|
||||
__instance.Values[__instance.Value],
|
||||
Array.Empty<Object>());
|
||||
__instance.TitleText.text = TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||
__instance.ValueText.text = TranslationController.Instance.GetString(__instance.Values[__instance.Value], Array.Empty<Object>());
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(StringOption), nameof(StringOption.UpdateValue))]
|
||||
public static bool StringUpdate(StringOption __instance)
|
||||
{
|
||||
return !__instance.IsCustom();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,128 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.OptionTypes;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities;
|
||||
using UnityEngine;
|
||||
using Object = Il2CppSystem.Object;
|
||||
|
||||
namespace MiraAPI.Patches.Options;
|
||||
|
||||
[HarmonyPatch(typeof(PlayerOption))]
|
||||
public static class PlayerOptionPatches
|
||||
{
|
||||
// Updates the list of players according to the filter.
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(PlayerOption.FixedUpdate))]
|
||||
public static bool PlayerOptionUpdatePatch(PlayerOption __instance)
|
||||
{
|
||||
if (!__instance.IsCustom())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!ModdedOptionsManager.CreatedPlayerOptions.TryGetValue(__instance, out var moddedPlrOpt)) return false;
|
||||
|
||||
var filteredPlayers = moddedPlrOpt.GetFilteredPlayers();
|
||||
if (filteredPlayers.Count != __instance.Values.Count)
|
||||
{
|
||||
filteredPlayers.Sort((a, b) => a.PlayerId.CompareTo(b.PlayerId));
|
||||
|
||||
__instance.Values = filteredPlayers.ToIl2CppList();
|
||||
moddedPlrOpt.Values = __instance.Values;
|
||||
__instance.playerIndex = filteredPlayers.FindIndex(p => p.PlayerId == __instance.Value);
|
||||
__instance.SetValueText();
|
||||
}
|
||||
|
||||
__instance.CheckValueChanged();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// Disable going under 0 if you aren't allowed to choose None.
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(PlayerOption.UpdatePlayerIndex))]
|
||||
public static bool UpdatePlayerIndexPatch(PlayerOption __instance, int index)
|
||||
{
|
||||
if (!__instance.IsCustom() || ModdedOptionsManager.CreatedPlayerOptions[__instance].AllowNone)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var newIndex = Mathf.Clamp(index, 0, __instance.Values.Count - 1);
|
||||
__instance.playerIndex = newIndex;
|
||||
__instance.Value = __instance.Values[newIndex].PlayerId;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Replace "Round Robin" with "None" in the Host Options Menu.
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(PlayerOption.SetValueText))]
|
||||
public static void SetValueTextPatch(PlayerOption __instance)
|
||||
{
|
||||
if (__instance.playerIndex < 0)
|
||||
{
|
||||
__instance.ValueText.text = TranslationController.Instance.GetString(StringNames.FilterNone);
|
||||
}
|
||||
}
|
||||
|
||||
// Innersloth hardcode literally replaces the value with the HNS impostor option OnEnable, so I have to patch that out. Smh.
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(PlayerOption.OnEnable))]
|
||||
public static bool OnEnablePatch(PlayerOption __instance)
|
||||
{
|
||||
return !__instance.IsCustom();
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(PlayerOption.GetInt))]
|
||||
public static bool GetIntPatch(PlayerOption __instance, ref int __result)
|
||||
{
|
||||
if (!__instance.IsCustom())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
__result = __instance.Value;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Used to replace "Round Robin" with "None" for option notification & view pane.
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(PlayerSelectionGameSetting), nameof(PlayerSelectionGameSetting.GetValueString))]
|
||||
public static bool GetStringPatch(PlayerSelectionGameSetting __instance, float value, ref string __result)
|
||||
{
|
||||
var option = ModdedOptionsManager.ModdedOptions.FirstOrDefault(x => x.Value.Data == __instance).Value;
|
||||
if (option == null) return true;
|
||||
|
||||
var networkedPlayerInfo = GameData.Instance.AllPlayers.ToArray().FirstOrDefault(p => p.PlayerId == (int)value);
|
||||
if (networkedPlayerInfo != null)
|
||||
{
|
||||
__result = networkedPlayerInfo.PlayerName;
|
||||
return false;
|
||||
}
|
||||
|
||||
__result = TranslationController.Instance.GetString(StringNames.FilterNone);
|
||||
return false;
|
||||
}
|
||||
|
||||
// "UpdateValue" was inlined and I needed to replace it, so I just rewrote the method where it's called from.
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(PlayerOption.CheckValueChanged))]
|
||||
public static bool UpdateValuePatch(PlayerOption __instance)
|
||||
{
|
||||
if (!__instance.IsCustom())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (__instance.oldValue == __instance.Value) return false;
|
||||
|
||||
__instance.oldValue = __instance.Value;
|
||||
__instance.SetValueText();
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -3,6 +3,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using Il2CppInterop.Runtime.InteropTypes.Arrays;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.Networking;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities;
|
||||
@@ -22,20 +23,34 @@ namespace MiraAPI.Patches.Options;
|
||||
[HarmonyPatch(typeof(RolesSettingsMenu))]
|
||||
public static class RoleSettingMenuPatches
|
||||
{
|
||||
private static Dictionary<RoleOptionsGroup, bool> RoleGroupHidden { get; set; } = new();
|
||||
private static List<GameObject> Headers { get; set; } = new();
|
||||
private static List<RoleOptionSetting> RoleOptionSettings { get; set; } = new();
|
||||
public static Dictionary<int, Vector3> RolePositions { get; set; } = [];
|
||||
|
||||
private static Dictionary<RoleOptionsGroup, bool> RoleGroupHidden { get; set; } = [];
|
||||
private static List<GameObject> Headers { get; set; } = [];
|
||||
private static List<RoleOptionSetting> RoleOptionSettings { get; set; } = [];
|
||||
|
||||
private static float ScrollerNum { get; set; } = 0.522f;
|
||||
|
||||
private static RoleBehaviour? CurrentRole { get; set; }
|
||||
private static List<IModdedOption>? CurrentRoleOptions { get; set; }
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(RolesSettingsMenu.SetQuotaTab))]
|
||||
public static void SetQuotaTabPostfix(RolesSettingsMenu __instance)
|
||||
{
|
||||
__instance.scrollBar.SetScrollBounds(__instance);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(RolesSettingsMenu.SetQuotaTab))]
|
||||
public static bool PatchStart(RolesSettingsMenu __instance)
|
||||
public static bool SetQuotaTabPatch(RolesSettingsMenu __instance)
|
||||
{
|
||||
Headers.ForEach(Object.Destroy);
|
||||
RoleOptionSettings.ForEach(Object.Destroy);
|
||||
Headers.Clear();
|
||||
RoleOptionSettings.Clear();
|
||||
CurrentRole = null;
|
||||
CurrentRoleOptions = null;
|
||||
|
||||
__instance.roleChances = new Il2CppSystem.Collections.Generic.List<RoleOptionSetting>();
|
||||
__instance.advancedSettingChildren = new Il2CppSystem.Collections.Generic.List<OptionBehaviour>();
|
||||
@@ -67,7 +82,7 @@ public static class RoleSettingMenuPatches
|
||||
|
||||
var num3 = 0;
|
||||
|
||||
var roleGroups = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values.OfType<ICustomRole>()
|
||||
var roleGroups = GameSettingMenuPatches.SelectedMod?.InternalRoles.Values.OfType<ICustomRole>()
|
||||
.ToLookup(x => x.RoleOptionsGroup);
|
||||
|
||||
if (roleGroups is null)
|
||||
@@ -202,9 +217,10 @@ public static class RoleSettingMenuPatches
|
||||
headerBtn.OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
if (RoleGroupHidden.TryGetValue(group, out var value))
|
||||
RolePositions[GameSettingMenuPatches.SelectedModIdx] = __instance.scrollBar.Inner.localPosition;
|
||||
if (RoleGroupHidden.TryGetValue(group, out var groupHidden))
|
||||
{
|
||||
RoleGroupHidden[group] = !value;
|
||||
RoleGroupHidden[group] = !groupHidden;
|
||||
}
|
||||
foreach (var header in Headers)
|
||||
{
|
||||
@@ -225,33 +241,72 @@ public static class RoleSettingMenuPatches
|
||||
ScrollerNum -= 0.4f;
|
||||
}
|
||||
}
|
||||
__instance.scrollBar.SetScrollBounds();
|
||||
|
||||
__instance.scrollBar.SetScrollBounds(__instance);
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void SetScrollBounds(this Scroller scroller)
|
||||
private static void SetScrollBounds(this Scroller scroller, RolesSettingsMenu roleMenu)
|
||||
{
|
||||
scroller.CalculateAndSetYBounds(1 + 1.5f * Headers.Count + RoleOptionSettings.Count, 1f, 6f, 0.43f);
|
||||
if (GameSettingMenuPatches.SelectedModIdx == 0)
|
||||
{
|
||||
scroller.CalculateAndSetYBounds(roleMenu.roleChances.Count + 3, 1f, 6f, 0.43f);
|
||||
return;
|
||||
}
|
||||
|
||||
scroller.SetYBoundsMax(-ScrollerNum - 2);
|
||||
if (RolePositions.TryGetValue(GameSettingMenuPatches.SelectedModIdx, out var scroll))
|
||||
{
|
||||
scroller.Inner.localPosition = scroll;
|
||||
scroller.UpdateScrollBars();
|
||||
}
|
||||
else
|
||||
{
|
||||
scroller.ScrollToTop();
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(RolesSettingsMenu.Update))]
|
||||
public static bool UpdatePatch()
|
||||
public static bool UpdatePatch(RolesSettingsMenu __instance)
|
||||
{
|
||||
return GameSettingMenuPatches.SelectedModIdx == 0;
|
||||
if (GameSettingMenuPatches.SelectedModIdx == 0) return true;
|
||||
if (CurrentRole == null || CurrentRoleOptions == null) return false;
|
||||
|
||||
var hasImage = CurrentRole.RoleScreenshot != null;
|
||||
var num = hasImage ? -0.872f : -1;
|
||||
|
||||
foreach (var opt in CurrentRoleOptions)
|
||||
{
|
||||
if (opt.OptionBehaviour == null) continue;
|
||||
|
||||
if (!opt.Visible.Invoke())
|
||||
{
|
||||
opt.OptionBehaviour.gameObject.SetActive(false);
|
||||
continue;
|
||||
}
|
||||
|
||||
opt.OptionBehaviour.transform.localPosition = new Vector3(hasImage ? 2.17f : 1.1f, num, -2f);
|
||||
opt.OptionBehaviour.gameObject.SetActive(true);
|
||||
num += -0.45f;
|
||||
}
|
||||
|
||||
__instance.scrollBar.SetYBoundsMax(-num - 3);
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(RolesSettingsMenu.OpenChancesTab))]
|
||||
public static void OpenChancesTabPostfix(RolesSettingsMenu __instance)
|
||||
{
|
||||
if (GameSettingMenuPatches.SelectedModIdx == 0 || !__instance.scrollBar)
|
||||
if (!__instance.scrollBar)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
__instance.scrollBar.SetScrollBounds();
|
||||
__instance.scrollBar.ScrollToTop();
|
||||
CurrentRole = null;
|
||||
CurrentRoleOptions = null;
|
||||
__instance.scrollBar.SetScrollBounds(__instance);
|
||||
}
|
||||
|
||||
private static void ValueChanged(OptionBehaviour obj)
|
||||
@@ -303,26 +358,26 @@ public static class RoleSettingMenuPatches
|
||||
optBehaviour.gameObject.DestroyImmediate();
|
||||
}
|
||||
|
||||
CurrentRole = role;
|
||||
__instance.advancedSettingChildren.Clear();
|
||||
|
||||
var hasImage = role.RoleScreenshot != null;
|
||||
var num = hasImage ? -0.872f : -1;
|
||||
|
||||
// TODO: create sub groups under the role settings.
|
||||
var filteredOptions = GameSettingMenuPatches.SelectedMod?.OptionGroups
|
||||
.Where(x=> x.OptionableType == role.GetType())
|
||||
.SelectMany(x=>x.Options)
|
||||
var filteredOptions = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
|
||||
.Where(x => x.GroupVisible() && x.OptionableType == role.GetType())
|
||||
.SelectMany(x => x.Options)
|
||||
.ToList() ?? [];
|
||||
|
||||
CurrentRoleOptions = filteredOptions;
|
||||
|
||||
foreach (var option in filteredOptions)
|
||||
{
|
||||
var newOpt = option.CreateOption(
|
||||
__instance.checkboxOrigin,
|
||||
__instance.numberOptionOrigin,
|
||||
__instance.stringOptionOrigin,
|
||||
GameSettingMenu.Instance.GameSettingsTab.playerOptionOrigin,
|
||||
__instance.AdvancedRolesSettings.transform);
|
||||
|
||||
newOpt.transform.localPosition = new Vector3(hasImage ? 2.17f : 1.1f, num, -2f);
|
||||
newOpt.SetClickMask(__instance.ButtonClickMask);
|
||||
|
||||
SpriteRenderer[] componentsInChildren = newOpt.GetComponentsInChildren<SpriteRenderer>(true);
|
||||
@@ -340,11 +395,10 @@ public static class RoleSettingMenuPatches
|
||||
newOpt.LabelBackground.enabled = false;
|
||||
__instance.advancedSettingChildren.Add(newOpt);
|
||||
|
||||
num += -0.45f;
|
||||
newOpt.gameObject.SetActive(false);
|
||||
newOpt.Initialize();
|
||||
}
|
||||
|
||||
__instance.scrollBar.CalculateAndSetYBounds(__instance.advancedSettingChildren.Count + 3, 1f, 6f, 0.45f);
|
||||
__instance.scrollBar.ScrollToTop();
|
||||
}
|
||||
|
||||
@@ -356,6 +410,8 @@ public static class RoleSettingMenuPatches
|
||||
return;
|
||||
}
|
||||
|
||||
RolePositions[GameSettingMenuPatches.SelectedModIdx] = __instance.scrollBar.Inner.localPosition;
|
||||
|
||||
__instance.roleDescriptionText.text = customRole.RoleLongDescription;
|
||||
__instance.roleTitleText.text = TranslationController.Instance.GetString(
|
||||
role.StringName,
|
||||
@@ -466,6 +522,10 @@ public static class RoleSettingMenuPatches
|
||||
roleOptionSetting.labelSprite.color = customRole.OptionsMenuColor;
|
||||
roleOptionSetting.OnValueChanged = new Action<OptionBehaviour>(ValueChanged);
|
||||
roleOptionSetting.SetClickMask(__instance.ButtonClickMask);
|
||||
roleOptionSetting.ChanceMinusBtn.SetInteractable(true);
|
||||
roleOptionSetting.ChancePlusBtn.SetInteractable(true);
|
||||
roleOptionSetting.CountMinusBtn.SetInteractable(true);
|
||||
roleOptionSetting.CountPlusBtn.SetInteractable(true);
|
||||
__instance.roleChances.Add(roleOptionSetting);
|
||||
|
||||
roleOptionSetting.titleText.transform.localPosition = new Vector3(-0.5376f, -0.2923f, 0f);
|
||||
@@ -473,8 +533,8 @@ public static class RoleSettingMenuPatches
|
||||
roleOptionSetting.titleText.horizontalAlignment = HorizontalAlignmentOptions.Left;
|
||||
|
||||
if (GameSettingMenuPatches.SelectedMod is null ||
|
||||
GameSettingMenuPatches.SelectedMod.OptionGroups
|
||||
.Exists(x => x.OptionableType == role.GetType()))
|
||||
GameSettingMenuPatches.SelectedMod.InternalOptionGroups
|
||||
.Exists(x => x.GroupVisible() && x.OptionableType == role.GetType() && x.Options.Any(y => y.Visible())))
|
||||
{
|
||||
var newButton = Object.Instantiate(roleOptionSetting.buttons[0], roleOptionSetting.transform);
|
||||
newButton.name = "ConfigButton";
|
||||
@@ -505,7 +565,7 @@ public static class RoleSettingMenuPatches
|
||||
roleOptionSetting.ChancePlusBtn.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
if (index < GameSettingMenuPatches.SelectedMod?.CustomRoles.Count - 1)
|
||||
if (index < GameSettingMenuPatches.SelectedMod?.InternalRoles.Count - 1)
|
||||
{
|
||||
ScrollerNum -= 0.43f;
|
||||
}
|
||||
|
||||
@@ -5,8 +5,9 @@ using MiraAPI.Events.Vanilla.Gameplay;
|
||||
using MiraAPI.Events.Vanilla.Player;
|
||||
using MiraAPI.Hud;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Voting;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
|
||||
namespace MiraAPI.Patches;
|
||||
@@ -41,7 +42,7 @@ internal static class PlayerControlPatches
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public static void PlayerControlDiePostfix(PlayerControl __instance, DeathReason reason)
|
||||
{
|
||||
var deathEvent = new PlayerDeathEvent(__instance, reason);
|
||||
var deathEvent = new PlayerDeathEvent(__instance, reason, Helpers.GetBodyById(__instance.PlayerId));
|
||||
MiraEventManager.InvokeEvent(deathEvent);
|
||||
|
||||
var modifiersComponent = __instance.GetComponent<ModifierComponent>();
|
||||
@@ -68,6 +69,7 @@ internal static class PlayerControlPatches
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(PlayerControl.RpcMurderPlayer))]
|
||||
// ReSharper disable once InconsistentNaming
|
||||
// Note: This method is partially inlined in 2025.5.20 but we already use custom murder RPCs.
|
||||
public static void PlayerControlMurderPrefix(PlayerControl __instance, PlayerControl target, ref bool didSucceed)
|
||||
{
|
||||
var beforeMurderEvent = new BeforeMurderEvent(__instance, target);
|
||||
@@ -81,11 +83,6 @@ internal static class PlayerControlPatches
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public static void PlayerControlFixedUpdatePostfix(PlayerControl __instance)
|
||||
{
|
||||
if (__instance.Data?.Role is ICustomRole customRole)
|
||||
{
|
||||
customRole.PlayerControlFixedUpdate(__instance);
|
||||
}
|
||||
|
||||
if (!__instance.AmOwner)
|
||||
{
|
||||
return;
|
||||
@@ -98,12 +95,19 @@ internal static class PlayerControlPatches
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!button.Enabled(__instance.Data?.Role))
|
||||
try
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (!button.Enabled(__instance.Data?.Role))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
button.FixedUpdateHandler(__instance);
|
||||
button.FixedUpdateHandler(__instance);
|
||||
}
|
||||
catch (System.Exception e)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Failed to update custom button {button.GetType().Name}: {e}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,4 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using HarmonyLib;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Gameplay;
|
||||
using MiraAPI.Events.Vanilla.Meeting;
|
||||
|
||||
@@ -10,7 +10,7 @@ public static class GameStartupPatch
|
||||
private static bool _runOnce;
|
||||
|
||||
/// <summary>
|
||||
/// This is used for registering roles when the game opens, might be a janky solution, but it works
|
||||
/// This is used for registering roles when the game opens, might be a janky solution, but it works.
|
||||
/// </summary>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(MainMenuManager.Start))]
|
||||
@@ -23,7 +23,11 @@ public static class GameStartupPatch
|
||||
|
||||
_runOnce = true;
|
||||
|
||||
if (MiraPluginManager.Instance.QueuedRoleRegistrations.Count <= 0) return;
|
||||
if (MiraPluginManager.Instance.QueuedRoleRegistrations.Count <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var queue in MiraPluginManager.Instance.QueuedRoleRegistrations)
|
||||
{
|
||||
CustomRoleManager.RegisterRoleTypes(queue.Value, queue.Key);
|
||||
|
||||
@@ -7,7 +7,8 @@ namespace MiraAPI.Patches.Roles;
|
||||
/// <summary>
|
||||
/// Patches the haunt menu to show the actual role name rather then team.
|
||||
/// </summary>
|
||||
[HarmonyPatch(typeof(HauntMenuMinigame), nameof(HauntMenuMinigame.SetFilterText))]
|
||||
[HarmonyPatch(typeof(HauntMenuMinigame), nameof(HauntMenuMinigame.SetHauntTarget))]
|
||||
// SetFilterText was INLINED
|
||||
public static class HauntMenuMinigamePatch
|
||||
{
|
||||
public static void Postfix(HauntMenuMinigame __instance)
|
||||
@@ -24,4 +25,4 @@ public static class HauntMenuMinigamePatch
|
||||
__instance.FilterText.text = role.NiceName;
|
||||
__instance.FilterText.color = color;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -62,8 +62,6 @@ public static class HudManagerPatches
|
||||
|
||||
if (role is ICustomRole { Configuration.RoleHintType: RoleHintType.RoleTab } customRole)
|
||||
{
|
||||
customRole.HudUpdate(__instance);
|
||||
|
||||
if (_roleTab == null)
|
||||
{
|
||||
_roleTab = CustomRoleManager.CreateRoleTab(customRole);
|
||||
|
||||
@@ -14,6 +14,8 @@ public static class RoleManagerPatches
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(RoleManager.SetRole))]
|
||||
// NOTE: As of 2025.5.20 update, this is INLINED in ONE place: GameManager::ReviveEveryoneFreeplay(void).
|
||||
// Should not affect normal gameplay, but may cause issues in Freeplay.
|
||||
public static bool SetRolePatch(RoleManager __instance, PlayerControl targetPlayer, RoleTypes roleType)
|
||||
{
|
||||
if (!targetPlayer)
|
||||
@@ -63,7 +65,7 @@ public static class RoleManagerPatches
|
||||
[HarmonyPatch(nameof(RoleManager.SelectRoles))]
|
||||
public static void ModifierSelectionPatches(RoleManager __instance)
|
||||
{
|
||||
if (!AmongUsClient.Instance.AmHost)
|
||||
if (!AmongUsClient.Instance.AmHost || !ModifierManager.MiraAssignsModifiers)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using AmongUs.GameOptions;
|
||||
using HarmonyLib;
|
||||
using Il2CppSystem.Collections.Generic;
|
||||
using MiraAPI.Roles;
|
||||
using Reactor.Utilities;
|
||||
|
||||
@@ -8,15 +9,32 @@ namespace MiraAPI.Patches.Roles;
|
||||
/// <summary>
|
||||
/// Patches to return the correct role counts.
|
||||
/// </summary>
|
||||
[HarmonyPatch(typeof(RoleOptionsCollectionV08))]
|
||||
[HarmonyPatch(typeof(RoleOptionsCollectionV09))]
|
||||
public static class RoleOptionsCollectionPatch
|
||||
{
|
||||
/// <summary>
|
||||
/// Set the role chance for custom Launchpad roles based on config
|
||||
/// This patch fixes GetNumPerGame being inlined (2025.5.20) in the original code.
|
||||
/// </summary>
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(RoleOptionsCollectionV09.AnyRolesEnabled))]
|
||||
public static bool AnyRolesEnabledPrefix(RoleOptionsCollectionV09 __instance, ref bool __result)
|
||||
{
|
||||
foreach (KeyValuePair<RoleTypes, RoleDataV09> keyValuePair in __instance.roles)
|
||||
{
|
||||
if (__instance.GetNumPerGame(keyValuePair.Key) > 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set the role chance for custom Launchpad roles based on config.
|
||||
/// </summary>
|
||||
/// <returns>Return false to skip original method, true to not.</returns>
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(RoleOptionsCollectionV08.GetChancePerGame))]
|
||||
[HarmonyPatch(nameof(RoleOptionsCollectionV09.GetChancePerGame))]
|
||||
public static bool GetChancePrefix(RoleTypes role, ref int __result)
|
||||
{
|
||||
if (!CustomRoleManager.GetCustomRoleBehaviour(role, out var customRole) || customRole == null)
|
||||
@@ -42,11 +60,11 @@ public static class RoleOptionsCollectionPatch
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set the amount for custom Launchpad roles based on config
|
||||
/// Set the amount for custom Launchpad roles based on config.
|
||||
/// </summary>
|
||||
/// <returns>Return false to skip original method, true to not.</returns>
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(RoleOptionsCollectionV08.GetNumPerGame))]
|
||||
[HarmonyPatch(nameof(RoleOptionsCollectionV09.GetNumPerGame))]
|
||||
public static bool GetNumPrefix(RoleTypes role, ref int __result)
|
||||
{
|
||||
if (!CustomRoleManager.GetCustomRoleBehaviour(role, out var customRole) || customRole == null)
|
||||
|
||||
@@ -4,7 +4,7 @@ using MiraAPI.Roles;
|
||||
namespace MiraAPI.Patches.Roles;
|
||||
|
||||
[HarmonyPatch(typeof(SabotageButton))]
|
||||
public class SabotageButtonPatch
|
||||
public static class SabotageButtonPatch
|
||||
{
|
||||
/// <summary>
|
||||
/// Patches the Sabotage button to check if the player's custom role can use sabotage.
|
||||
|
||||
@@ -0,0 +1,52 @@
|
||||
using HarmonyLib;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
|
||||
namespace MiraAPI.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(ServerDropdown), nameof(ServerDropdown.FillServerOptions))]
|
||||
public static class ServerDropdownPatch
|
||||
{
|
||||
public static bool Prefix(ServerDropdown __instance)
|
||||
{
|
||||
var num = 0;
|
||||
__instance.background.size = new Vector2(8.4f, 4.8f);
|
||||
|
||||
foreach (var regionInfo in DestroyableSingleton<ServerManager>.Instance.AvailableRegions)
|
||||
{
|
||||
if (DestroyableSingleton<ServerManager>.Instance.CurrentRegion.Equals(regionInfo))
|
||||
{
|
||||
__instance.defaultButtonSelected = __instance.firstOption;
|
||||
__instance.firstOption.ChangeButtonText(
|
||||
DestroyableSingleton<TranslationController>.Instance.GetStringWithDefault(
|
||||
regionInfo.TranslateName,
|
||||
regionInfo.Name));
|
||||
}
|
||||
else
|
||||
{
|
||||
var region = regionInfo;
|
||||
var serverListButton = __instance.ButtonPool.Get<ServerListButton>();
|
||||
var x = num % 2 == 0 ? -2 : 2;
|
||||
var y = -0.55f * (num / 2);
|
||||
serverListButton.transform.localPosition = new Vector3(x, __instance.y_posButton + y, -1f);
|
||||
serverListButton.transform.localScale = Vector3.one;
|
||||
serverListButton.Text.text =
|
||||
DestroyableSingleton<TranslationController>.Instance.GetStringWithDefault(
|
||||
regionInfo.TranslateName,
|
||||
regionInfo.Name);
|
||||
serverListButton.Text.ForceMeshUpdate();
|
||||
serverListButton.Button.OnClick.RemoveAllListeners();
|
||||
serverListButton.Button.OnClick.AddListener((UnityAction)(() => { __instance.ChooseOption(region); }));
|
||||
__instance.controllerSelectable.Add(serverListButton.Button);
|
||||
__instance.background.transform.localPosition = new Vector3(
|
||||
0f,
|
||||
__instance.initialYPos + (-0.3f * (num / 2)),
|
||||
0f);
|
||||
__instance.background.size = new Vector2(__instance.background.size.x, 1.2f + (0.6f * (num / 2)));
|
||||
num++;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -33,15 +33,4 @@ public static class MinigameStubs
|
||||
{
|
||||
// nothing needed
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Fixes the error when creating custom minigames. Credit to Submerged for discovering this fix.
|
||||
/// </summary>
|
||||
/// <param name="__instance">The Minigame instance.</param>
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(Minigame), nameof(Minigame.Begin))]
|
||||
public static void MinigameErrorFixPatch(Minigame __instance)
|
||||
{
|
||||
__instance.logger ??= new Logger("Minigame", Logger.Level.Info, Logger.Category.Gameplay);
|
||||
}
|
||||
}
|
||||
@@ -140,84 +140,6 @@ internal static class MeetingHudPatches
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(MeetingHud.CastVote))]
|
||||
public static bool CastVotePatch(MeetingHud __instance, byte srcPlayerId, byte suspectPlayerId)
|
||||
{
|
||||
var plr = GameData.Instance.GetPlayerById(srcPlayerId);
|
||||
|
||||
if (plr == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var voteData = plr.Object.GetVoteData();
|
||||
if (voteData == null || voteData.VotesRemaining == 0 ||
|
||||
voteData.VotedFor(suspectPlayerId))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
VotingUtils.HandleVote(voteData, suspectPlayerId);
|
||||
|
||||
__instance.SetDirtyBit(1U);
|
||||
__instance.CheckForEndVoting();
|
||||
|
||||
if (voteData.VotesRemaining != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
__instance.playerStates.First(x => x.TargetPlayerId == srcPlayerId).SetVote(suspectPlayerId);
|
||||
PlayerControl.LocalPlayer.RpcSendChatNote(srcPlayerId, ChatNoteTypes.DidVote);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(MeetingHud.CmdCastVote))]
|
||||
public static void CmdCastVotePatch(MeetingHud __instance, byte playerId, byte suspectIdx)
|
||||
{
|
||||
var plr = GameData.Instance.GetPlayerById(playerId);
|
||||
var voteData = plr.Object.GetVoteData();
|
||||
|
||||
if (!AmongUsClient.Instance.AmHost)
|
||||
{
|
||||
if (voteData == null || voteData.VotesRemaining == 0 ||
|
||||
voteData.VotedFor(suspectIdx))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
VotingUtils.HandleVote(voteData, suspectIdx);
|
||||
|
||||
if (voteData.VotesRemaining == 0)
|
||||
{
|
||||
__instance.playerStates.First(x => x.TargetPlayerId == playerId).SetVote(suspectIdx);
|
||||
}
|
||||
}
|
||||
|
||||
if (PlayerControl.LocalPlayer.PlayerId != playerId)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
SoundManager.Instance.PlaySound(__instance.VoteLockinSound, false);
|
||||
|
||||
foreach (var playerVoteArea in __instance.playerStates)
|
||||
{
|
||||
playerVoteArea.ClearButtons();
|
||||
}
|
||||
|
||||
__instance.SkipVoteButton.ClearButtons();
|
||||
|
||||
var localVoteData = PlayerControl.LocalPlayer.GetVoteData();
|
||||
if (localVoteData == null || localVoteData.VotesRemaining != 0) return;
|
||||
|
||||
__instance.SkipVoteButton.voteComplete = true;
|
||||
__instance.SkipVoteButton.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(MeetingHud.CheckForEndVoting))]
|
||||
public static bool EndCheck(MeetingHud __instance)
|
||||
@@ -280,12 +202,21 @@ internal static class MeetingHudPatches
|
||||
return false;
|
||||
}
|
||||
|
||||
// TODO: figure out a way to do host-authorization since right now any player can send RpcCastVote
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(MeetingHud.CmdCastVote))]
|
||||
// Although this method is inlined in MeetingHud.Confirm, the next patch fixes that.
|
||||
public static bool CmdCastVoteOverridePatch(MeetingHud __instance, byte playerId, byte suspectIdx)
|
||||
{
|
||||
VotingUtils.RpcCastVote(PlayerControl.LocalPlayer, playerId, suspectIdx);
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(MeetingHud.Confirm))]
|
||||
public static bool ConfirmPatch(MeetingHud __instance, [HarmonyArgument(0)] byte suspect)
|
||||
{
|
||||
__instance.CmdCastVote(PlayerControl.LocalPlayer.PlayerId, suspect);
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
using System;
|
||||
|
||||
namespace MiraAPI.PluginLoading;
|
||||
|
||||
public interface IMiraExtension
|
||||
{
|
||||
public Type GetBasePluginType();
|
||||
}
|
||||
@@ -2,8 +2,19 @@
|
||||
|
||||
namespace MiraAPI.PluginLoading;
|
||||
|
||||
/// <summary>
|
||||
/// The interface that all Mira plugins must implement.
|
||||
/// </summary>
|
||||
public interface IMiraPlugin
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the name to display on the options menu.
|
||||
/// </summary>
|
||||
string OptionsTitleText { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the BepInEx configuration file for the plugin.
|
||||
/// </summary>
|
||||
/// <returns>The BepInEx configuration file for the plugin.</returns>
|
||||
public ConfigFile GetConfigFile();
|
||||
}
|
||||
@@ -6,7 +6,9 @@ using MiraAPI.GameModes;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.Hud;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.Presets;
|
||||
|
||||
// ReSharper disable UnusedAutoPropertyAccessor.Global
|
||||
namespace MiraAPI.PluginLoading;
|
||||
|
||||
/// <summary>
|
||||
@@ -23,61 +25,58 @@ public class MiraPluginInfo
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a read only collection of this plugin's modifiers. This is probably not safe because they are uninitialized.
|
||||
/// Gets a read only collection of this plugin's modifiers. This is not safe for modifiers with constructors.
|
||||
/// </summary>
|
||||
/// <returns>Readonly collection of modifiers.</returns>
|
||||
public IReadOnlyCollection<BaseModifier> GetModifiers()
|
||||
{
|
||||
return Modifiers.AsReadOnly();
|
||||
}
|
||||
public IReadOnlyCollection<BaseModifier> Modifiers { get; private set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Get a read only collection of this plugin's Option Groups.
|
||||
/// Gets a read only collection of this plugin's Option Groups.
|
||||
/// </summary>
|
||||
/// <returns>Readonly collection of option groups.</returns>
|
||||
public IReadOnlyCollection<AbstractOptionGroup> GetOptionGroups()
|
||||
{
|
||||
return OptionGroups.AsReadOnly();
|
||||
}
|
||||
public IReadOnlyCollection<AbstractOptionGroup> OptionGroups { get; private set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a read only collection of this plugin's options.
|
||||
/// </summary>
|
||||
/// <returns>Read only collection of options.</returns>
|
||||
public IReadOnlyCollection<IModdedOption> GetOptions()
|
||||
{
|
||||
return Options.AsReadOnly();
|
||||
}
|
||||
public IReadOnlyCollection<IModdedOption> Options { get; private set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a read only dictionary of Role IDs and the RoleBehaviour object they are associated with.
|
||||
/// </summary>
|
||||
/// <returns>Read only dictionary of IDs and Roles.</returns>
|
||||
public ReadOnlyDictionary<ushort, RoleBehaviour> GetRoles()
|
||||
{
|
||||
return new ReadOnlyDictionary<ushort, RoleBehaviour>(CustomRoles);
|
||||
}
|
||||
public ReadOnlyDictionary<ushort, RoleBehaviour> Roles { get; private set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a read only collection of this plugin's custom buttons.
|
||||
/// </summary>
|
||||
/// <returns>Read only collection of buttons.</returns>
|
||||
public IReadOnlyCollection<CustomActionButton> GetButtons()
|
||||
public IReadOnlyCollection<CustomActionButton> Buttons { get; private set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a read only dictionary of this plugin's custom game modes.
|
||||
/// </summary>
|
||||
public IReadOnlyCollection<OptionPreset> Presets { get; internal set; } = null!;
|
||||
|
||||
internal void SavePublicCollections()
|
||||
{
|
||||
return Buttons.AsReadOnly();
|
||||
Presets = [..InternalPresets];
|
||||
Modifiers = [..InternalModifiers];
|
||||
OptionGroups = [..InternalOptionGroups];
|
||||
Options = [..InternalOptions];
|
||||
Roles = new ReadOnlyDictionary<ushort, RoleBehaviour>(InternalRoles);
|
||||
Buttons = [..InternalButtons];
|
||||
}
|
||||
|
||||
internal List<AbstractOptionGroup> OptionGroups { get; } = [];
|
||||
internal List<OptionPreset> InternalPresets { get; } = [];
|
||||
|
||||
internal List<IModdedOption> Options { get; } = [];
|
||||
internal List<AbstractOptionGroup> InternalOptionGroups { get; } = [];
|
||||
|
||||
internal List<BaseModifier> Modifiers { get; } = [];
|
||||
internal List<IModdedOption> InternalOptions { get; } = [];
|
||||
|
||||
internal Dictionary<ushort, RoleBehaviour> CustomRoles { get; } = [];
|
||||
internal List<BaseModifier> InternalModifiers { get; } = [];
|
||||
|
||||
internal Dictionary<int, CustomGameMode> GameModes { get; } = [];
|
||||
internal Dictionary<ushort, RoleBehaviour> InternalRoles { get; } = [];
|
||||
|
||||
internal List<CustomActionButton> Buttons { get; } = [];
|
||||
internal Dictionary<int, CustomGameMode> InternalGameModes { get; } = [];
|
||||
|
||||
internal List<CustomActionButton> InternalButtons { get; } = [];
|
||||
|
||||
/// <summary>
|
||||
/// Gets the plugin's ID, as defined in the plugin's BepInEx metadata.
|
||||
|
||||
@@ -12,6 +12,7 @@ using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.Attributes;
|
||||
using MiraAPI.Hud;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.Presets;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Networking;
|
||||
@@ -26,8 +27,9 @@ public sealed class MiraPluginManager
|
||||
{
|
||||
private readonly Dictionary<Assembly, MiraPluginInfo> _registeredPlugins = [];
|
||||
|
||||
internal MiraPluginInfo[] RegisteredPlugins() => [.. _registeredPlugins.Values];
|
||||
internal Dictionary<MiraPluginInfo, List<Type>> QueuedRoleRegistrations { get; } = new();
|
||||
internal MiraPluginInfo[] RegisteredPlugins { get; private set; } = null!;
|
||||
|
||||
internal Dictionary<MiraPluginInfo, List<Type>> QueuedRoleRegistrations { get; } = [];
|
||||
internal static MiraPluginManager Instance { get; private set; } = new();
|
||||
|
||||
internal void Initialize()
|
||||
@@ -35,83 +37,31 @@ public sealed class MiraPluginManager
|
||||
Instance = this;
|
||||
IL2CPPChainloader.Instance.PluginLoad += (pluginInfo, assembly, plugin) =>
|
||||
{
|
||||
if (plugin is not IMiraPlugin miraPlugin)
|
||||
if (plugin is IMiraPlugin miraPlugin)
|
||||
{
|
||||
return;
|
||||
var miraInfo = new MiraPluginInfo(miraPlugin, pluginInfo);
|
||||
RegisterPlugin(miraInfo, assembly);
|
||||
_registeredPlugins.Add(assembly, miraInfo);
|
||||
}
|
||||
|
||||
var info = new MiraPluginInfo(miraPlugin, pluginInfo);
|
||||
var roles = new List<Type>();
|
||||
|
||||
var oldConfigSetting = info.PluginConfig.SaveOnConfigSet;
|
||||
info.PluginConfig.SaveOnConfigSet = false;
|
||||
|
||||
foreach (var type in assembly.GetTypes())
|
||||
else if (plugin is IMiraExtension miraExtension)
|
||||
{
|
||||
if (type.GetCustomAttribute<MiraIgnoreAttribute>() != null)
|
||||
var basePlugin = miraExtension.GetBasePluginType();
|
||||
var basePluginInfo = _registeredPlugins.Values.FirstOrDefault(x => x.MiraPlugin.GetType() == basePlugin);
|
||||
if (basePluginInfo == null)
|
||||
{
|
||||
continue;
|
||||
Logger<MiraApiPlugin>.Error($"Base plugin {basePlugin.Name} not found for extension {pluginInfo.Metadata.GUID}.");
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var method in type.GetMethods(BindingFlags.Static | BindingFlags.Public))
|
||||
{
|
||||
var eventAttribute = method.GetCustomAttribute<RegisterEventAttribute>();
|
||||
if (eventAttribute != null)
|
||||
{
|
||||
var parameters = method.GetParameters();
|
||||
if (parameters.Length != 1 || !parameters[0].ParameterType.IsSubclassOf(typeof(MiraEvent)))
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Invalid event registration method {method.Name} in {type.Name}");
|
||||
continue;
|
||||
}
|
||||
|
||||
var paramType = parameters[0].ParameterType;
|
||||
MiraEventManager.RegisterEventHandler(paramType, method, eventAttribute.Priority);
|
||||
}
|
||||
}
|
||||
|
||||
if (RegisterModifier(type, info))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (RegisterOptions(type, info))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (RegisterRoleAttribute(type, info, out var role))
|
||||
{
|
||||
roles.Add(role);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (RegisterButtonAttribute(type, info))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (RegisterGameOver(type))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
RegisterColorClasses(type);
|
||||
RegisterPlugin(basePluginInfo, assembly);
|
||||
}
|
||||
|
||||
info.PluginConfig.Save();
|
||||
info.PluginConfig.SaveOnConfigSet = oldConfigSetting;
|
||||
|
||||
info.OptionGroups.Sort((x, y) => x.GroupPriority.CompareTo(y.GroupPriority));
|
||||
QueuedRoleRegistrations.Add(info, roles);
|
||||
|
||||
_registeredPlugins.Add(assembly, info);
|
||||
Logger<MiraApiPlugin>.Info($"Registering mod {pluginInfo.Metadata.GUID} with Mira API.");
|
||||
};
|
||||
IL2CPPChainloader.Instance.Finished += PaletteManager.RegisterAllColors;
|
||||
IL2CPPChainloader.Instance.Finished += () =>
|
||||
{
|
||||
CustomButtonManager.Buttons = new ReadOnlyCollection<CustomActionButton>(CustomButtonManager.CustomButtons);
|
||||
RegisteredPlugins = [.. _registeredPlugins.Values];
|
||||
ModifierManager.Modifiers = new ReadOnlyCollection<BaseModifier>(ModifierManager.InternalModifiers);
|
||||
};
|
||||
}
|
||||
|
||||
@@ -125,6 +75,90 @@ public sealed class MiraPluginManager
|
||||
return Instance._registeredPlugins.Values.FirstOrDefault(plugin => plugin.PluginId == pluginId);
|
||||
}
|
||||
|
||||
private void RegisterPlugin(MiraPluginInfo info, Assembly assembly)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Info($"Registering plugin {info.PluginId} with Mira API.");
|
||||
|
||||
var roles = new List<Type>();
|
||||
|
||||
var oldConfigSetting = info.PluginConfig.SaveOnConfigSet;
|
||||
info.PluginConfig.SaveOnConfigSet = false;
|
||||
|
||||
foreach (var type in assembly.GetTypes())
|
||||
{
|
||||
if (type.GetCustomAttribute<MiraIgnoreAttribute>() != null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
foreach (var method in type.GetMethods())
|
||||
{
|
||||
var eventAttribute = method.GetCustomAttribute<RegisterEventAttribute>();
|
||||
if (eventAttribute == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!method.IsStatic)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Event method {method.Name} in {type.Name} must be static.");
|
||||
continue;
|
||||
}
|
||||
|
||||
var parameters = method.GetParameters();
|
||||
if (parameters.Length != 1 || !parameters[0].ParameterType.IsSubclassOf(typeof(MiraEvent)))
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Invalid event registration method {method.Name} in {type.Name}");
|
||||
continue;
|
||||
}
|
||||
|
||||
var paramType = parameters[0].ParameterType;
|
||||
MiraEventManager.RegisterEventHandler(paramType, method, eventAttribute.Priority);
|
||||
}
|
||||
|
||||
if (RegisterModifier(type, info))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (RegisterOptions(type, info))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (RegisterRole(type, info, out var role))
|
||||
{
|
||||
roles.Add(role);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (RegisterButton(type, info))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (RegisterGameOver(type))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
RegisterColorClasses(type);
|
||||
}
|
||||
|
||||
info.PluginConfig.Save();
|
||||
info.PluginConfig.SaveOnConfigSet = oldConfigSetting;
|
||||
|
||||
info.InternalOptionGroups.Sort((x, y) => x.GroupPriority.CompareTo(y.GroupPriority));
|
||||
|
||||
QueuedRoleRegistrations.TryAdd(info, []);
|
||||
QueuedRoleRegistrations[info].AddRange(roles);
|
||||
|
||||
info.SavePublicCollections();
|
||||
PresetManager.CreateDefaultPreset(info);
|
||||
PresetManager.LoadPresets(info);
|
||||
Logger<MiraApiPlugin>.Info($"{info.PluginId} finished registering.");
|
||||
}
|
||||
|
||||
private static bool RegisterGameOver(Type type)
|
||||
{
|
||||
try
|
||||
@@ -154,6 +188,12 @@ public sealed class MiraPluginManager
|
||||
|
||||
foreach (var property in type.GetProperties())
|
||||
{
|
||||
if (property.GetMethod?.IsStatic == true)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Option property {property.Name} in {type.Name} must not be static.");
|
||||
continue;
|
||||
}
|
||||
|
||||
if (property.PropertyType.IsAssignableTo(typeof(IModdedOption)))
|
||||
{
|
||||
ModdedOptionsManager.RegisterPropertyOption(type, property, pluginInfo);
|
||||
@@ -169,16 +209,21 @@ public sealed class MiraPluginManager
|
||||
ModdedOptionsManager.RegisterAttributeOption(type, attribute, property, pluginInfo);
|
||||
}
|
||||
|
||||
foreach (var field in type.GetFields().Where(f => f.FieldType.IsAssignableTo(typeof(IModdedOption))))
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"{field.Name} is a field, not a property. Use properties for options.");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Failed to register options for {type.Name}: {e}");
|
||||
Logger<MiraApiPlugin>.Error($"Failed to register options for {type.Name}: {e.ToString()}");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private static bool RegisterRoleAttribute(Type type, MiraPluginInfo pluginInfo, [NotNullWhen(true)] out Type? role)
|
||||
private static bool RegisterRole(Type type, MiraPluginInfo pluginInfo, [NotNullWhen(true)] out Type? role)
|
||||
{
|
||||
role = null;
|
||||
try
|
||||
@@ -234,6 +279,11 @@ public sealed class MiraPluginManager
|
||||
|
||||
PaletteManager.CustomColors.Add(color);
|
||||
}
|
||||
|
||||
foreach (var field in type.GetFields().Where(f => f.FieldType.IsAssignableTo(typeof(CustomColor))))
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"{field.Name} is a field, not a property. Use properties for colors.");
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@@ -254,7 +304,7 @@ public sealed class MiraPluginManager
|
||||
}
|
||||
}
|
||||
|
||||
private static bool RegisterButtonAttribute(Type type, MiraPluginInfo pluginInfo)
|
||||
private static bool RegisterButton(Type type, MiraPluginInfo pluginInfo)
|
||||
{
|
||||
try
|
||||
{
|
||||
|
||||
@@ -0,0 +1,74 @@
|
||||
using System.Linq;
|
||||
using BepInEx.Configuration;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Roles;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Presets;
|
||||
|
||||
/// <summary>
|
||||
/// Represents a preset of game options that can be applied to the game.
|
||||
/// </summary>
|
||||
public class OptionPreset
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the name of the preset.
|
||||
/// </summary>
|
||||
public string Name { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the plugin associated with the preset.
|
||||
/// </summary>
|
||||
public MiraPluginInfo Plugin { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the configuration file of the plugin associated with the preset.
|
||||
/// </summary>
|
||||
public ConfigFile PluginConfig { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the configuration file for the preset.
|
||||
/// </summary>
|
||||
public ConfigFile PresetConfig { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the button associated with the preset in the UI.
|
||||
/// </summary>
|
||||
public GameObject? PresetButton { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="OptionPreset"/> class with the specified name and configuration file.
|
||||
/// </summary>
|
||||
/// <param name="name">>The name of the preset.</param>
|
||||
/// <param name="plugin">The plugin associated with the preset.</param>
|
||||
/// <param name="presetConfig">>The configuration file for the preset.</param>
|
||||
public OptionPreset(string name, MiraPluginInfo plugin, ConfigFile presetConfig)
|
||||
{
|
||||
Name = name;
|
||||
Plugin = plugin;
|
||||
PluginConfig = plugin.PluginConfig;
|
||||
PresetConfig = presetConfig;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads the preset by applying the values from the preset configuration to the plugin configuration.
|
||||
/// </summary>
|
||||
public void LoadPreset()
|
||||
{
|
||||
PresetConfig.Reload();
|
||||
foreach (var option in Plugin.InternalOptions)
|
||||
{
|
||||
option.LoadFromPreset(PresetConfig);
|
||||
}
|
||||
|
||||
ModdedOptionsManager.SyncAllOptions();
|
||||
|
||||
foreach (var role in Plugin.InternalRoles.Values.OfType<ICustomRole>())
|
||||
{
|
||||
role.LoadFromPreset(PresetConfig);
|
||||
}
|
||||
|
||||
CustomRoleManager.SyncAllRoleSettings();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using BepInEx.Configuration;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Roles;
|
||||
using Reactor.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Presets;
|
||||
|
||||
/// <summary>
|
||||
/// Provides functionality to manage and load game option presets for plugins.
|
||||
/// </summary>
|
||||
public static class PresetManager
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the directory where the presets are stored.
|
||||
/// </summary>
|
||||
public static string PresetDirectory { get; } = Path.GetFullPath("mira_presets", Application.persistentDataPath);
|
||||
|
||||
internal static void CreateDefaultPreset(MiraPluginInfo plugin)
|
||||
{
|
||||
var presetPath = Path.Combine(PresetDirectory, plugin.PluginId);
|
||||
if (!Directory.Exists(presetPath))
|
||||
{
|
||||
Directory.CreateDirectory(presetPath);
|
||||
}
|
||||
|
||||
var presetConfig = new ConfigFile(Path.Combine(presetPath, "Default.cfg"), false);
|
||||
|
||||
foreach (var option in plugin.InternalOptions.Where(x => x.IncludeInPreset))
|
||||
{
|
||||
option.SaveToPreset(presetConfig, true);
|
||||
}
|
||||
|
||||
foreach (var role in plugin.InternalRoles.Values.OfType<ICustomRole>())
|
||||
{
|
||||
role.SaveToPreset(presetConfig);
|
||||
}
|
||||
|
||||
presetConfig.Save();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads the presets for the specified plugin by reading the configuration files from the preset directory.
|
||||
/// </summary>
|
||||
/// <param name="plugin">>The plugin for which the presets should be loaded.</param>
|
||||
public static void LoadPresets(MiraPluginInfo plugin)
|
||||
{
|
||||
foreach (var btn in plugin.InternalPresets.Select(x=>x.PresetButton))
|
||||
{
|
||||
if (btn != null)
|
||||
{
|
||||
Object.DestroyImmediate(btn);
|
||||
}
|
||||
}
|
||||
|
||||
plugin.InternalPresets.Clear();
|
||||
if (!Directory.Exists(PresetDirectory))
|
||||
{
|
||||
Directory.CreateDirectory(PresetDirectory);
|
||||
}
|
||||
|
||||
var pluginPresetPath = Path.Combine(PresetDirectory, plugin.PluginId);
|
||||
if (!Directory.Exists(pluginPresetPath))
|
||||
{
|
||||
Directory.CreateDirectory(pluginPresetPath);
|
||||
}
|
||||
|
||||
foreach (var file in Directory.GetFiles(pluginPresetPath, "*.cfg"))
|
||||
{
|
||||
var fileName = Path.GetFileName(file);
|
||||
Logger<MiraApiPlugin>.Info($"Loading preset file {fileName}");
|
||||
var presetName = Path.GetFileNameWithoutExtension(file);
|
||||
var presetConfig = new ConfigFile(file, false)
|
||||
{
|
||||
SaveOnConfigSet = false,
|
||||
};
|
||||
|
||||
foreach (var option in plugin.InternalOptions.Where(x=>x.IncludeInPreset))
|
||||
{
|
||||
option.Bind(presetConfig);
|
||||
}
|
||||
|
||||
foreach (var role in plugin.InternalRoles.Values.OfType<ICustomRole>().Where(x=>!x.Configuration.HideSettings))
|
||||
{
|
||||
role.BindConfig(presetConfig);
|
||||
}
|
||||
|
||||
presetConfig.Save();
|
||||
|
||||
plugin.InternalPresets.Add(new OptionPreset(presetName, plugin, presetConfig));
|
||||
}
|
||||
plugin.Presets = [..plugin.InternalPresets];
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,98 @@
|
||||
using System;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities.Attributes;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.UI;
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
[RegisterInIl2Cpp]
|
||||
#pragma warning disable S3903
|
||||
#pragma warning disable CA1050
|
||||
public class SavePresetPopup(nint cppPtr) : Minigame(cppPtr)
|
||||
#pragma warning restore CA1050
|
||||
#pragma warning restore S3903
|
||||
{
|
||||
#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring as nullable.
|
||||
private TextMeshPro textBoxText;
|
||||
private TextBoxTMP textBox;
|
||||
|
||||
private Action<string> onSave;
|
||||
#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring as nullable.
|
||||
|
||||
// Cleanup holder object
|
||||
public void OnDestroy()
|
||||
{
|
||||
transform.parent.gameObject.Destroy();
|
||||
}
|
||||
|
||||
public override void Close()
|
||||
{
|
||||
// no-op
|
||||
}
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
var textboxHolder = transform.GetChild(1).GetChild(1);
|
||||
var saveButton = transform.FindChild("SaveButton").GetComponent<PassiveButton>();
|
||||
var closeButton = transform.FindChild("CloseButton").GetComponent<PassiveButton>();
|
||||
textBox = textboxHolder.GetChild(0).GetComponent<TextBoxTMP>();
|
||||
textBoxText = textBox.transform.GetChild(0).GetComponent<TextMeshPro>();
|
||||
|
||||
saveButton.OnClick = new Button.ButtonClickedEvent();
|
||||
saveButton.OnClick.AddListener((UnityAction)(() =>
|
||||
{
|
||||
onSave.Invoke(textBoxText.text);
|
||||
this.BaseClose();
|
||||
}));
|
||||
|
||||
closeButton.OnClick = new Button.ButtonClickedEvent();
|
||||
closeButton.OnClick.AddListener((UnityAction)(() =>
|
||||
{
|
||||
this.BaseClose();
|
||||
}));
|
||||
|
||||
textBox.OnChange = new Button.ButtonClickedEvent();
|
||||
textBox.OnChange.AddListener((UnityAction)(() =>
|
||||
{
|
||||
textBoxText.text = textBoxText.text.Replace(" ", string.Empty);
|
||||
}));
|
||||
|
||||
textBox.GetComponent<PassiveButton>().OnClick.AddListener((UnityAction)(() =>
|
||||
{
|
||||
textBox.GiveFocus();
|
||||
}));
|
||||
|
||||
foreach (var tmp in gameObject.GetComponentsInChildren<TextMeshPro>())
|
||||
{
|
||||
if (tmp.gameObject.transform.parent.name == "Textbox")
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var text = tmp.text;
|
||||
tmp.text = $"<font=\"LiberationSans SDF\" material=\"LiberationSans SDF RadialMenu Material\">{text}</font>";
|
||||
}
|
||||
}
|
||||
|
||||
public static void CreatePopup(Action<string> saveAction)
|
||||
{
|
||||
// Because innerscuff doesnt account for Z value in Close animation
|
||||
var holder = new GameObject("PopupHolder")
|
||||
{
|
||||
transform =
|
||||
{
|
||||
parent = Camera.main!.transform,
|
||||
localPosition = new Vector3(0, -1f, -500),
|
||||
},
|
||||
};
|
||||
|
||||
var gameObject = Instantiate(MiraAssets.PresetSavePopup.LoadAsset(), holder.transform);
|
||||
var popup = gameObject.GetComponent<SavePresetPopup>();
|
||||
popup.onSave = saveAction;
|
||||
popup.Begin(null);
|
||||
}
|
||||
}
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 2.0 KiB |
Binary file not shown.
Binary file not shown.
@@ -35,6 +35,16 @@ public static class CustomRoleManager
|
||||
public static readonly LoadableAsset<AudioClip> ImpostorIntroSound =
|
||||
CustomRoleUtils.GetIntroSound(RoleTypes.Impostor)!;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the list of custom roles as RoleBehaviour objects.
|
||||
/// </summary>
|
||||
public static IReadOnlyList<RoleBehaviour> CustomRoleBehaviours { get; private set; } = [];
|
||||
|
||||
/// <summary>
|
||||
/// Gets the list of custom roles as ICustomRole objects.
|
||||
/// </summary>
|
||||
public static IReadOnlyList<ICustomRole> CustomMiraRoles { get; private set; } = [];
|
||||
|
||||
internal static readonly Dictionary<ushort, RoleBehaviour> CustomRoles = [];
|
||||
internal static readonly Dictionary<Type, ushort> RoleIds = [];
|
||||
|
||||
@@ -53,6 +63,9 @@ public static class CustomRoleManager
|
||||
{
|
||||
RoleManager.GhostRoles.Add(role.Role);
|
||||
}
|
||||
|
||||
CustomRoleBehaviours = CustomRoles.Values.ToList();
|
||||
CustomMiraRoles = CustomRoles.Values.OfType<ICustomRole>().ToList();
|
||||
}
|
||||
|
||||
internal static void RegisterRoleTypes(List<Type> roles, MiraPluginInfo pluginInfo)
|
||||
@@ -72,7 +85,7 @@ public static class CustomRoleManager
|
||||
continue;
|
||||
}
|
||||
|
||||
pluginInfo.CustomRoles.Add((ushort)role.Role, role);
|
||||
pluginInfo.InternalRoles.Add((ushort)role.Role, role);
|
||||
}
|
||||
|
||||
pluginInfo.PluginConfig.Save();
|
||||
@@ -161,7 +174,7 @@ public static class CustomRoleManager
|
||||
/// <returns>A MiraPluginInfo object representing the parent mod of the role.</returns>
|
||||
public static MiraPluginInfo FindParentMod(ICustomRole role)
|
||||
{
|
||||
return MiraPluginManager.Instance.RegisteredPlugins().First(plugin => plugin.CustomRoles.ContainsValue(role as RoleBehaviour ?? throw new InvalidOperationException()));
|
||||
return MiraPluginManager.Instance.RegisteredPlugins.First(plugin => plugin.InternalRoles.ContainsValue(role as RoleBehaviour ?? throw new InvalidOperationException()));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -236,7 +249,7 @@ public static class CustomRoleManager
|
||||
// we dont know how other plugins handle their configs
|
||||
// this way, all the options are saved at once, instead of one by one
|
||||
var oldConfigSetting = new Dictionary<MiraPluginInfo, bool>();
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins())
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins)
|
||||
{
|
||||
oldConfigSetting.Add(plugin, plugin.PluginConfig.SaveOnConfigSet);
|
||||
plugin.PluginConfig.SaveOnConfigSet = false;
|
||||
@@ -271,7 +284,7 @@ public static class CustomRoleManager
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins())
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins)
|
||||
{
|
||||
plugin.PluginConfig.Save();
|
||||
plugin.PluginConfig.SaveOnConfigSet = oldConfigSetting[plugin];
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Linq;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
|
||||
namespace MiraAPI.Roles;
|
||||
|
||||
@@ -8,12 +9,11 @@ namespace MiraAPI.Roles;
|
||||
/// <typeparam name="T">The role you are trying to access.</typeparam>
|
||||
public static class CustomRoleSingleton<T> where T : ICustomRole
|
||||
{
|
||||
private static ICustomRole? _instance;
|
||||
private static T? _instance;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the instance of the role.
|
||||
/// </summary>
|
||||
#pragma warning disable CA1000
|
||||
public static ICustomRole Instance => _instance ??= CustomRoleManager.CustomRoles.Values.OfType<T>().Single();
|
||||
#pragma warning restore CA1000
|
||||
[SuppressMessage("Design", "CA1000:Do not declare static members on generic types", Justification = "This is a utility class to get the instance of a custom role.")]
|
||||
public static T Instance => _instance ??= CustomRoleManager.CustomRoles.Values.OfType<T>().Single();
|
||||
}
|
||||
@@ -4,6 +4,7 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using AmongUs.GameOptions;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Roles;
|
||||
@@ -42,7 +43,7 @@ public static class CustomRoleUtils
|
||||
public static StringBuilder CreateForRole(ICustomRole role)
|
||||
{
|
||||
var taskStringBuilder = new StringBuilder();
|
||||
taskStringBuilder.AppendLine(CultureInfo.InvariantCulture, $"{role.RoleColor.ToTextColor()}You are a <b>{role.RoleName}.</b></color>");
|
||||
taskStringBuilder.AppendLine(CultureInfo.InvariantCulture, $"{role.RoleColor.ToTextColor()}Your role is <b>{role.RoleName}.</b></color>");
|
||||
taskStringBuilder.Append("<size=70%>");
|
||||
taskStringBuilder.AppendLine(CultureInfo.InvariantCulture, $"{role.RoleLongDescription}");
|
||||
return taskStringBuilder;
|
||||
@@ -56,7 +57,21 @@ public static class CustomRoleUtils
|
||||
public static LoadableAsset<AudioClip>? GetIntroSound(RoleTypes roleType)
|
||||
{
|
||||
var role = RoleManager.Instance.AllRoles.FirstOrDefault(role => role.Role == roleType);
|
||||
if (role is ICustomRole customRole) return customRole.Configuration.IntroSound;
|
||||
if (role is ICustomRole customRole)
|
||||
{
|
||||
return customRole.Configuration.IntroSound;
|
||||
}
|
||||
|
||||
return new PreloadedAsset<AudioClip>(role!.IntroSound);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines if a role is a custom role or not.
|
||||
/// </summary>
|
||||
/// <param name="role">The RoleBehaviour to check.</param>
|
||||
/// <returns>True if the role is a custom role, false otherwise.</returns>
|
||||
public static bool IsCustomRole(this RoleBehaviour role)
|
||||
{
|
||||
return CustomRoleManager.CustomRoles.ContainsKey((ushort)role.Role);
|
||||
}
|
||||
}
|
||||
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Reference in new issue
Block a user