Merge pull request #36 from All-Of-Us-Mods/2025.5.20

Update to 2025.5.20
This commit is contained in:
XtraCube authored and GitHub committed 2025-06-21 17:27:23 -04:00
commit 15a2cdcd5b
15 files changed
+105 -28

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+2 -2
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@@ -1,8 +1,8 @@
<Project>
<ItemGroup>
<PackageReference Include="Reactor" Version="2.3.1" />
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.697" Private="false" ExcludeAssets="runtime;native" />
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2025.3.25" PrivateAssets="all" />
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.735" Private="false" ExcludeAssets="runtime;native" />
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2025.4.15" PrivateAssets="all" />
<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.1.0-rc.1" PrivateAssets="all" ExcludeAssets="runtime" />
+1 -1
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@@ -63,7 +63,7 @@ public abstract class CustomGameOver
var reason = GameOverManager.GetGameOverId<T>();
var data = new GameOverData(reason, [.. winners]);
Rpc<CustomGameOverRpc>.Instance.Send(PlayerControl.LocalPlayer, data, true);
Rpc<CustomGameOverRpc>.Instance.Send(PlayerControl.LocalPlayer, data);
}
/// <summary>
@@ -122,7 +122,7 @@ public abstract class ModdedOption<T> : IModdedOption
entry.Value = Value;
}
Rpc<SyncOptionsRpc>.Instance.Send(PlayerControl.LocalPlayer, [GetNetData()], true);
Rpc<SyncOptionsRpc>.Instance.Send(PlayerControl.LocalPlayer, [GetNetData()]);
}
OnValueChanged(newValue);
+1 -1
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@@ -29,7 +29,7 @@ public static class CustomMurderRpc
/// <param name="teleportMurderer">Should the killer be snapped to the dead player.</param>
/// <param name="showKillAnim">Should the kill animation be shown.</param>
/// <param name="playKillSound">Should the kill sound be played.</param>
[MethodRpc((uint)MiraRpc.CustomMurder, LocalHandling = RpcLocalHandling.Before, SendImmediately = true)]
[MethodRpc((uint)MiraRpc.CustomMurder, LocalHandling = RpcLocalHandling.Before)]
public static void RpcCustomMurder(
this PlayerControl source,
PlayerControl target,
@@ -14,13 +14,17 @@ public static class KillAnimationPatches
/// <summary>
/// Used to trigger the <see cref="AfterMurderEvent"/>.
/// </summary>
/// <param name="source">The killer.</param>
/// <param name="target">The target.</param>
[HarmonyPostfix]
[HarmonyPatch(typeof(KillAnimation), nameof(KillAnimation.CoPerformKill))]
public static void KillAnimPostfix(PlayerControl source, PlayerControl target)
[HarmonyPatch(typeof(KillAnimation._CoPerformKill_d__2), nameof(KillAnimation._CoPerformKill_d__2.MoveNext))]
public static void KillAnimPostfix(KillAnimation._CoPerformKill_d__2 __instance)
{
var afterMurderEvent = new AfterMurderEvent(source, target, Helpers.GetBodyById(target.PlayerId));
// Checking if state is -1 to wait for the end of coroutine.
if (__instance.__1__state != -1)
{
return;
}
var afterMurderEvent = new AfterMurderEvent(__instance.source, __instance.target, Helpers.GetBodyById(__instance.target.PlayerId));
MiraEventManager.InvokeEvent(afterMurderEvent);
}
}
+36 -5
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@@ -1,21 +1,52 @@
using HarmonyLib;
using AmongUs.InnerNet.GameDataMessages;
using HarmonyLib;
using InnerNet;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Meeting;
using MiraAPI.Utilities;
using Reactor.Utilities;
namespace MiraAPI.Patches.Events;
[HarmonyPatch]
public static class ReportBodyEventPatch
{
[HarmonyPrefix]
[HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.CmdReportDeadBody))]
public static bool PlayerControlCmdReportDeadBodyPrefix(PlayerControl __instance, NetworkedPlayerInfo? target)
private static bool ReportBodyEventHook(PlayerControl source, NetworkedPlayerInfo? target)
{
var body = target != null ? Helpers.GetBodyById(target.PlayerId) : null;
var @event = new ReportBodyEvent(__instance, target, body);
var @event = new ReportBodyEvent(source, target, body);
MiraEventManager.InvokeEvent(@event);
return !@event.IsCancelled;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.ReportDeadBody))]
public static bool PlayerControlCmdReportDeadBodyPrefix(PlayerControl __instance, NetworkedPlayerInfo? target)
{
return ReportBodyEventHook(__instance, target);
}
[HarmonyPrefix]
[HarmonyPatch(typeof(InnerNetClient), nameof(InnerNetClient.LateBroadcastReliableMessage))]
public static bool LateBroadcastReliableMessagePrefix(IGameDataMessage rpcMessage)
{
var reportBodyMessage = rpcMessage.TryCast<RpcReportDeadBodyMessage>();
if (reportBodyMessage == null)
{
return true;
}
var source = AmongUsClient.Instance.FindObjectByNetId<PlayerControl>(reportBodyMessage.rpcObjectNetId);
if (source == null)
{
Logger<MiraApiPlugin>.Error("Failed to find source player for RpcReportDeadBodyMessage with NetId: " + reportBodyMessage.rpcObjectNetId);
return true;
}
var target = GameData.Instance.GetPlayerById(reportBodyMessage.targetPlayerId);
return ReportBodyEventHook(source, target);
}
}
+4 -4
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@@ -23,10 +23,10 @@ public static class VentEventPatches
[HarmonyPrefix]
[HarmonyPatch(typeof(PlayerPhysics), nameof(PlayerPhysics.RpcEnterVent))]
public static bool PlayerPhysicsRpcEnterVentPrefix(PlayerPhysics __instance, int id)
public static bool PlayerPhysicsRpcEnterVentPrefix(PlayerPhysics __instance, int ventId)
{
var pc = __instance.myPlayer;
var vent = ShipStatus.Instance.AllVents.FirstOrDefault(v => v.Id == id);
var vent = ShipStatus.Instance.AllVents.FirstOrDefault(v => v.Id == ventId);
var @event = new EnterVentEvent(pc, vent);
MiraEventManager.InvokeEvent(@event);
@@ -40,10 +40,10 @@ public static class VentEventPatches
[HarmonyPrefix]
[HarmonyPatch(typeof(PlayerPhysics), nameof(PlayerPhysics.RpcExitVent))]
public static bool PlayerPhysicsRpcExitVentPrefix(PlayerPhysics __instance, int id)
public static bool PlayerPhysicsRpcExitVentPrefix(PlayerPhysics __instance, int ventId)
{
var pc = __instance.myPlayer;
var vent = ShipStatus.Instance.AllVents.First(v => v.Id == id);
var vent = ShipStatus.Instance.AllVents.First(v => v.Id == ventId);
var @event = new ExitVentEvent(pc, vent);
MiraEventManager.InvokeEvent(@event);
@@ -113,14 +113,16 @@ public static class LobbyViewPanePatches
menu.scrollBar.ScrollToTop();
}
[HarmonyPrefix]
[HarmonyPatch(nameof(LobbyViewSettingsPane.SetTab))]
public static bool SetTabPatch(LobbyViewSettingsPane __instance)
[HarmonyPostfix]
[HarmonyPatch(nameof(LobbyViewSettingsPane.ChangeTab))]
[HarmonyPatch(nameof(LobbyViewSettingsPane.RefreshTab))]
// CHANGED BECAUSE OF INLINING
public static void SetTabPatch(LobbyViewSettingsPane __instance)
{
if (__instance.currentTab != ModifiersTabName || SelectedMod == null)
{
ModifiersTabButton?.SelectButton(false);
return true;
return;
}
__instance.taskTabButton.SelectButton(false);
@@ -130,7 +132,6 @@ public static class LobbyViewPanePatches
var filteredGroups = SelectedMod.OptionGroups
.Where(x => x.GroupVisible() && (x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier)) == true));
DrawOptions(__instance, filteredGroups);
return false;
}
[HarmonyPrefix]
@@ -142,6 +143,11 @@ public static class LobbyViewPanePatches
return true;
}
if (__instance.currentTab == ModifiersTabName)
{
return false;
}
var filteredGroups = SelectedMod.OptionGroups
.Where(x => x is { ShowInModifiersMenu: false, OptionableType: null } && x.GroupVisible.Invoke());
DrawOptions(__instance, filteredGroups);
@@ -157,6 +163,11 @@ public static class LobbyViewPanePatches
return true;
}
if (__instance.currentTab == ModifiersTabName)
{
return false;
}
DrawRolesTab(__instance);
return false;
}
+10 -2
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@@ -23,10 +23,18 @@ public static class OptionsPatches
}
[HarmonyPrefix]
[HarmonyPatch(typeof(ToggleOption), nameof(ToggleOption.UpdateValue))]
[HarmonyPatch(typeof(ToggleOption), nameof(ToggleOption.Toggle))]
// UpdateValue was inlined.
public static bool ToggleUpdate(ToggleOption __instance)
{
return !__instance.IsCustom();
if (!__instance.IsCustom())
{
return true;
}
__instance.CheckMark.enabled = !__instance.CheckMark.enabled;
__instance.OnValueChanged.Invoke(__instance);
return false;
}
[HarmonyPrefix]
@@ -300,7 +300,7 @@ public static class RoleSettingMenuPatches
if (AmongUsClient.Instance.AmHost)
{
Rpc<SyncRoleOptionsRpc>.Instance.Send(PlayerControl.LocalPlayer, [role.GetNetData()], true);
Rpc<SyncRoleOptionsRpc>.Instance.Send(PlayerControl.LocalPlayer, [role.GetNetData()]);
}
GameOptionsManager.Instance.GameHostOptions = GameOptionsManager.Instance.CurrentGameOptions;
+1
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@@ -68,6 +68,7 @@ internal static class PlayerControlPatches
[HarmonyPrefix]
[HarmonyPatch(nameof(PlayerControl.RpcMurderPlayer))]
// ReSharper disable once InconsistentNaming
// Note: This method is partially inlined in 2025.5.20 but we already use custom murder RPCs.
public static void PlayerControlMurderPrefix(PlayerControl __instance, PlayerControl target, ref bool didSucceed)
{
var beforeMurderEvent = new BeforeMurderEvent(__instance, target);
+2 -1
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@@ -7,7 +7,8 @@ namespace MiraAPI.Patches.Roles;
/// <summary>
/// Patches the haunt menu to show the actual role name rather then team.
/// </summary>
[HarmonyPatch(typeof(HauntMenuMinigame), nameof(HauntMenuMinigame.SetFilterText))]
[HarmonyPatch(typeof(HauntMenuMinigame), nameof(HauntMenuMinigame.SetHauntTarget))]
// SetFilterText was INLINED
public static class HauntMenuMinigamePatch
{
public static void Postfix(HauntMenuMinigame __instance)
@@ -14,6 +14,8 @@ public static class RoleManagerPatches
{
[HarmonyPrefix]
[HarmonyPatch(nameof(RoleManager.SetRole))]
// NOTE: As of 2025.5.20 update, this is INLINED in ONE place: GameManager::ReviveEveryoneFreeplay(void).
// Should not affect normal gameplay, but may cause issues in Freeplay.
public static bool SetRolePatch(RoleManager __instance, PlayerControl targetPlayer, RoleTypes roleType)
{
if (!targetPlayer)
@@ -1,5 +1,6 @@
using AmongUs.GameOptions;
using HarmonyLib;
using Il2CppSystem.Collections.Generic;
using MiraAPI.Roles;
using Reactor.Utilities;
@@ -11,6 +12,23 @@ namespace MiraAPI.Patches.Roles;
[HarmonyPatch(typeof(RoleOptionsCollectionV09))]
public static class RoleOptionsCollectionPatch
{
/// <summary>
/// This patch fixes GetNumPerGame being inlined (2025.5.20) in the original code.
/// </summary>
[HarmonyPrefix]
[HarmonyPatch(nameof(RoleOptionsCollectionV09.AnyRolesEnabled))]
public static bool AnyRolesEnabledPrefix(RoleOptionsCollectionV09 __instance, ref bool __result)
{
foreach (KeyValuePair<RoleTypes, RoleDataV09> keyValuePair in __instance.roles)
{
if (__instance.GetNumPerGame(keyValuePair.Key) > 0)
{
return true;
}
}
return false;
}
/// <summary>
/// Set the role chance for custom Launchpad roles based on config.
/// </summary>
@@ -205,6 +205,7 @@ internal static class MeetingHudPatches
// TODO: figure out a way to do host-authorization since right now any player can send RpcCastVote
[HarmonyPrefix]
[HarmonyPatch(nameof(MeetingHud.CmdCastVote))]
// Although this method is inlined in MeetingHud.Confirm, the next patch fixes that.
public static bool CmdCastVoteOverridePatch(MeetingHud __instance, byte playerId, byte suspectIdx)
{
VotingUtils.RpcCastVote(PlayerControl.LocalPlayer, playerId, suspectIdx);