cleanup warnings

This commit is contained in:
XtraCube committed 2025-05-18 09:32:33 -04:00
1 parent aa584a8f44
commit 8c67bbbd44
25 files changed
+77 -54

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+5 -1
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@@ -1,2 +1,6 @@
[*.{cs,vb}]
dotnet_diagnostic.CA1707.severity = none
dotnet_diagnostic.CA1707.severity = none
dotnet_diagnostic.CS1591.severity = none
dotnet_diagnostic.S125.severity = none
dotnet_diagnostic.SA1615.severity = none
dotnet_diagnostic.SA1611.severity = none
@@ -24,6 +24,7 @@ public class UpdateSystemEvent : MiraCancelableEvent
/// Initializes a new instance of the <see cref="UpdateSystemEvent"/> class.
/// </summary>
/// <param name="systemType">The SystemType being updated.</param>
/// <param name="player">The player that is updating the system.</param>
/// <param name="amount">Amount to update System to.</param>
public UpdateSystemEvent(SystemTypes systemType, PlayerControl player, byte amount)
{
+1 -1
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@@ -21,7 +21,7 @@ public static class CustomGameModeManager
}
/// <summary>
/// Current gamemode.
/// Gets the current gamemode.
/// </summary>
public static CustomGameMode? ActiveMode { get; internal set; } = new DefaultMode();
@@ -45,7 +45,9 @@ public static class ModdedOptionsManager
pluginInfo.OptionGroups.Add(group);
typeof(OptionGroupSingleton<>).MakeGenericType(type)
#pragma warning disable S3011
.GetField("_instance", BindingFlags.Static | BindingFlags.NonPublic)!
#pragma warning restore S3011
.SetValue(null, group);
return true;
@@ -2,7 +2,9 @@
namespace MiraAPI.GameOptions;
#pragma warning disable CA1852
internal class ModifierOptionGroup : AbstractOptionGroup
#pragma warning restore CA1852
{
public override string GroupName { get; }
@@ -129,7 +129,7 @@ public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
Enum.GetNames(typeof(T)).Select(CustomStringName.CreateAndRegister).ToArray()
: values.Select(CustomStringName.CreateAndRegister).ToArray();
data.Index = Convert.ToInt32(Value);
data.Index = Convert.ToInt32(Value, NumberFormatInfo.InvariantInfo);
}
/// <inheritdoc />
@@ -32,9 +32,9 @@ public abstract class ModdedOption<T> : IModdedOption
public StringNames StringName { get; }
/// <summary>
/// Gets the BaseGameSetting data of the option.
/// Gets or sets the BaseGameSetting data of the option.
/// </summary>
public BaseGameSetting Data { get; protected init; }
public BaseGameSetting Data { get; protected set; } = null!;
/// <summary>
/// Gets or sets the parent mod of the option.
+7 -7
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@@ -180,7 +180,7 @@ public abstract class CustomActionButton
if (!moveButton) return;
if (HudManagerPatches._bottomLeft == null || HudManagerPatches._bottomRight == null)
if (HudManagerPatches.BottomLeft == null || HudManagerPatches.BottomRight == null)
{
return;
}
@@ -188,17 +188,17 @@ public abstract class CustomActionButton
switch (location)
{
case ButtonLocation.BottomLeft:
var gridArrange = HudManagerPatches._bottomLeft.GetComponent<GridArrange>();
var aspectPosition = HudManagerPatches._bottomLeft.GetComponent<AspectPosition>();
var gridArrange = HudManagerPatches.BottomLeft.GetComponent<GridArrange>();
var aspectPosition = HudManagerPatches.BottomLeft.GetComponent<AspectPosition>();
Button.transform.SetParent(HudManagerPatches._bottomLeft.transform);
Button.transform.SetParent(HudManagerPatches.BottomLeft.transform);
gridArrange.Start();
gridArrange.ArrangeChilds();
aspectPosition.AdjustPosition();
break;
case ButtonLocation.BottomRight:
Button.transform.SetParent(HudManagerPatches._bottomRight);
Button.transform.SetParent(HudManagerPatches.BottomRight);
break;
}
}
@@ -435,11 +435,11 @@ public abstract class CustomActionButton
{
if (CanUse())
{
Button.SetEnabled();
Button!.SetEnabled();
}
else
{
Button.SetDisabled();
Button!.SetDisabled();
}
if (EffectActive)
+2
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@@ -31,7 +31,9 @@ public static class CustomButtonManager
CustomButtons.Add(button);
pluginInfo.Buttons.Add(button);
typeof(CustomButtonSingleton<>).MakeGenericType(buttonType)
#pragma warning disable S3011
.GetField("_instance", BindingFlags.Static | BindingFlags.NonPublic)!
#pragma warning restore S3011
.SetValue(null, button);
ButtonEventTypes.Add(buttonType, typeof(MiraButtonClickEvent<>).MakeGenericType(buttonType));
+3 -3
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@@ -1,4 +1,5 @@
using System.Linq;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
namespace MiraAPI.Hud;
@@ -13,7 +14,6 @@ public static class CustomButtonSingleton<T> where T : CustomActionButton
/// <summary>
/// Gets the instance of the button.
/// </summary>
#pragma warning disable CA1000
[SuppressMessage("Design", "CA1000:Do not declare static members on generic types", Justification = "This is a utility class to get the instance of a custom action button.")]
public static T Instance => _instance ??= CustomButtonManager.CustomButtons.OfType<T>().Single();
#pragma warning restore CA1000
}
@@ -17,7 +17,7 @@ namespace MiraAPI.Modifiers.ModifierDisplay;
/// The code used to display Mira modifiers.
/// </summary>
[RegisterInIl2Cpp]
public class ModifierDisplayComponent(nint ptr) : MonoBehaviour(ptr)
public class ModifierDisplayComponent(nint cppPtr) : MonoBehaviour(cppPtr)
{
/// <summary>
/// Gets the instance of the Modifier Display.
@@ -34,8 +34,8 @@ public class ModifierDisplayComponent(nint ptr) : MonoBehaviour(ptr)
private PassiveButton _nextButton = null!;
private PassiveButton _backButton = null!;
private int _currentPage = 0;
private const int _itemsPerPage = 3;
private int _currentPage;
private const int ItemsPerPage = 3;
private readonly Dictionary<BaseModifier, ModifierUiComponent> _modifiers = [];
@@ -142,10 +142,10 @@ public class ModifierDisplayComponent(nint ptr) : MonoBehaviour(ptr)
private void UpdatePage()
{
var totalPages = Mathf.CeilToInt((float)_modifiers.Count / _itemsPerPage);
var totalPages = Mathf.CeilToInt((float)_modifiers.Count / ItemsPerPage);
_currentPage = Mathf.Clamp(_currentPage, 0, Mathf.Max(0, totalPages - 1));
if (_modifiers.Count <= _itemsPerPage)
if (_modifiers.Count <= ItemsPerPage)
{
_modifiers.Do(x => x.Value.gameObject.SetActive(true));
_pagination.gameObject.SetActive(false);
@@ -162,8 +162,8 @@ public class ModifierDisplayComponent(nint ptr) : MonoBehaviour(ptr)
_backButton.gameObject.SetActive(true);
_modifiers.Do(x => x.Value.gameObject.SetActive(false));
var start = _currentPage * _itemsPerPage;
var end = Mathf.Min(start + _itemsPerPage, _modifiers.Count);
var start = _currentPage * ItemsPerPage;
var end = Mathf.Min(start + ItemsPerPage, _modifiers.Count);
var modifiers = _modifiers.ToArray();
for (var i = start; i < end; i++)
@@ -9,7 +9,7 @@ namespace MiraAPI.Modifiers.ModifierDisplay;
/// The code placed on every Modifier HUD object. Used to handle updating.
/// </summary>
[RegisterInIl2Cpp]
public class ModifierUiComponent(nint ptr) : MonoBehaviour(ptr)
public class ModifierUiComponent(nint cppPtr) : MonoBehaviour(cppPtr)
{
/// <summary>
/// Gets the modifier which this component is for.
@@ -17,12 +17,13 @@ public class ModifierUiComponent(nint ptr) : MonoBehaviour(ptr)
[HideFromIl2Cpp]
public BaseModifier? Modifier { get; internal set; }
// ReSharper disable InconsistentNaming
private SpriteRenderer modBg = null!;
private TextMeshPro desc = null!;
private SpriteRenderer icon = null!;
private TextMeshPro nameText = null!;
private RectTransform descRect = null!;
// ReSharper restore InconsistentNaming
private void Awake()
{
if (Modifier == null) return;
+6 -4
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@@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Linq.Expressions;
using MiraAPI.Utilities;
@@ -11,7 +12,7 @@ namespace MiraAPI.Modifiers;
/// </summary>
public static class ModifierFactory
{
private static readonly Dictionary<(Type, Type[]), Func<object[], BaseModifier>> _constructorCache = [];
private static readonly Dictionary<(Type, Type[]), Func<object[], BaseModifier>> ConstructorCache = [];
private static Func<object[], BaseModifier> CreateConstructor(Type type, params object[] args)
{
@@ -45,13 +46,13 @@ public static class ModifierFactory
/// <returns>An instance of the modifier.</returns>
public static BaseModifier CreateInstance(Type type, params object[] args)
{
var argTypes = args.Select(arg => arg?.GetType() ?? typeof(object)).ToArray();
var argTypes = args.Select(arg => arg.GetType()).ToArray();
var key = (type, argTypes);
if (!_constructorCache.TryGetValue(key, out var constructor))
if (!ConstructorCache.TryGetValue(key, out var constructor))
{
constructor = CreateConstructor(type, args);
_constructorCache[key] = constructor;
ConstructorCache[key] = constructor;
}
return constructor(args);
@@ -95,6 +96,7 @@ public static class ModifierFactory<T> where T : BaseModifier
/// </summary>
/// <param name="args">Parameters for the constructor.</param>
/// <returns>An instance of the modifier.</returns>
[SuppressMessage("Design", "CA1000:Do not declare static members on generic types", Justification = "This is a factory class.")]
public static T CreateInstance(params object[] args)
{
return Constructor(args);
+1 -1
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@@ -46,7 +46,7 @@ public enum MiraRpc : uint
RemoveVote,
/// <summary>
/// Custom RPC to replace Among Us CastVote
/// Custom RPC to replace Among Us CastVote.
/// </summary>
CastVote,
}
+1 -1
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@@ -4,7 +4,7 @@ using MiraAPI.Hud;
namespace MiraAPI.Patches.Hud;
/// <summary>
/// Reset button patches
/// Reset button patches.
/// </summary>
[HarmonyPatch]
public static class ButtonResetPatches
+15 -15
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@@ -13,9 +13,9 @@ namespace MiraAPI.Patches;
public static class HudManagerPatches
{
// Custom buttons parent.
internal static GameObject? _bottomLeft;
internal static Transform? _bottomRight;
internal static Transform? _buttons;
public static GameObject? BottomLeft { get; private set; }
public static Transform? BottomRight { get; private set; }
public static Transform? Buttons { get; private set; }
/*
/// <summary>
@@ -36,30 +36,30 @@ public static class HudManagerPatches
[HarmonyPatch(nameof(HudManager.Start))]
public static void StartPostfix(HudManager __instance)
{
if (_buttons == null)
if (Buttons == null)
{
_buttons = __instance.transform.Find("Buttons");
Buttons = __instance.transform.Find("Buttons");
}
if (_bottomRight == null)
if (BottomRight == null)
{
_bottomRight = _buttons.Find("BottomRight");
BottomRight = Buttons.Find("BottomRight");
}
if (_bottomLeft == null)
if (BottomLeft == null)
{
_bottomLeft = Object.Instantiate(_bottomRight.gameObject, _buttons);
BottomLeft = Object.Instantiate(BottomRight.gameObject, Buttons);
}
foreach (var t in _bottomLeft.GetComponentsInChildren<ActionButton>(true))
foreach (var t in BottomLeft.GetComponentsInChildren<ActionButton>(true))
{
t.gameObject.Destroy();
}
var gridArrange = _bottomLeft.GetComponent<GridArrange>();
var aspectPosition = _bottomLeft.GetComponent<AspectPosition>();
var gridArrange = BottomLeft.GetComponent<GridArrange>();
var aspectPosition = BottomLeft.GetComponent<AspectPosition>();
_bottomLeft.name = "BottomLeft";
BottomLeft.name = "BottomLeft";
gridArrange.Alignment = GridArrange.StartAlign.Right;
aspectPosition.Alignment = AspectPosition.EdgeAlignments.LeftBottom;
@@ -67,8 +67,8 @@ public static class HudManagerPatches
{
var location = button.Location switch
{
ButtonLocation.BottomLeft => _bottomLeft.transform,
ButtonLocation.BottomRight => _bottomRight,
ButtonLocation.BottomLeft => BottomLeft.transform,
ButtonLocation.BottomRight => BottomRight,
_ => null,
};
+1 -1
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@@ -108,7 +108,7 @@ public static class NameplatesTabPatches
var x = (NamePlateViewData viewdata) =>
{
colorChip.transform.GetChild(1).GetComponent<SpriteRenderer>().sprite = viewdata?.Image;
//(colorChip as NameplateChip).image.sprite = viewdata?.Image;
// (colorChip as NameplateChip).image.sprite = viewdata?.Image;
};
__instance.StartCoroutine(AddressableAssetExtensions.CoLoadAssetAsync<NamePlateViewData>(__instance, namePlate.GetAssetReference(), x));
colorChip.transform.localPosition = new Vector3(position.x, position.y, -1f);
+1 -1
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@@ -3,7 +3,7 @@
namespace MiraAPI.Patches;
/// <summary>
/// Used to fix the Minigame crash errors (credits Submerged/PH Gaming for the fix)
/// Used to fix the Minigame crash errors (credits Submerged/PH Gaming for the fix).
/// </summary>
[HarmonyPatch]
public static class MinigameBeginErrorPatch
+1 -1
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@@ -10,7 +10,7 @@ public static class GameStartupPatch
private static bool _runOnce;
/// <summary>
/// This is used for registering roles when the game opens, might be a janky solution, but it works
/// This is used for registering roles when the game opens, might be a janky solution, but it works.
/// </summary>
[HarmonyPostfix]
[HarmonyPatch(nameof(MainMenuManager.Start))]
+1 -1
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@@ -24,4 +24,4 @@ public static class HauntMenuMinigamePatch
__instance.FilterText.text = role.NiceName;
__instance.FilterText.color = color;
}
}
}
@@ -12,7 +12,7 @@ namespace MiraAPI.Patches.Roles;
public static class RoleOptionsCollectionPatch
{
/// <summary>
/// Set the role chance for custom Launchpad roles based on config
/// Set the role chance for custom Launchpad roles based on config.
/// </summary>
/// <returns>Return false to skip original method, true to not.</returns>
[HarmonyPrefix]
@@ -42,7 +42,7 @@ public static class RoleOptionsCollectionPatch
}
/// <summary>
/// Set the amount for custom Launchpad roles based on config
/// Set the amount for custom Launchpad roles based on config.
/// </summary>
/// <returns>Return false to skip original method, true to not.</returns>
[HarmonyPrefix]
+1 -1
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@@ -4,7 +4,7 @@ using MiraAPI.Roles;
namespace MiraAPI.Patches.Roles;
[HarmonyPatch(typeof(SabotageButton))]
public class SabotageButtonPatch
public static class SabotageButtonPatch
{
/// <summary>
/// Patches the Sabotage button to check if the player's custom role can use sabotage.
@@ -162,6 +162,12 @@ public sealed class MiraPluginManager
foreach (var property in type.GetProperties())
{
if (property.GetMethod?.IsStatic == true)
{
Logger<MiraApiPlugin>.Error($"Option property {property.Name} in {type.Name} must not be static.");
continue;
}
if (property.PropertyType.IsAssignableTo(typeof(IModdedOption)))
{
ModdedOptionsManager.RegisterPropertyOption(type, property, pluginInfo);
@@ -7,6 +7,7 @@ namespace MiraAPI.Utilities.Assets;
/// A utility class for loading assets from embedded resources.
/// </summary>
/// <param name="path">The path to the embedded resource.</param>
/// <param name="pixelsPerUnit">The pixels per unit for the loaded sprite.</param>
public class LoadableResourceAsset(string path, float pixelsPerUnit=100f) : LoadableAsset<Sprite>
{
private readonly Assembly _assembly = Assembly.GetCallingAssembly();
@@ -14,9 +15,9 @@ public class LoadableResourceAsset(string path, float pixelsPerUnit=100f) : Load
/// <inheritdoc />
public override Sprite LoadAsset()
{
if (LoadedAsset != null)
if (LoadedAsset)
{
return LoadedAsset;
return LoadedAsset!;
}
return LoadedAsset = SpriteTools.LoadSpriteFromPath(path, _assembly, pixelsPerUnit);
+2
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@@ -14,6 +14,8 @@ public static class SpriteTools
/// Load a sprite from a resource path.
/// </summary>
/// <param name="resourcePath">The path to the resource.</param>
/// <param name="assembly">The assembly containing the resource.</param>
/// <param name="pixelsPerUnit">The pixels per unit for the loaded sprite.</param>
/// <returns>A sprite made from the resource.</returns>
/// <exception cref="Exception">The resource cannot be found.</exception>
public static Sprite LoadSpriteFromPath(string resourcePath, Assembly assembly, float pixelsPerUnit)