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https://github.com/All-Of-Us-Mods/MiraAPI.git
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Bug fixes and chat pasting
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@@ -6,7 +6,10 @@ namespace MiraAPI.Example;
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[RegisterCustomColors]
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public static class ExampleColors
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{
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public static CustomColor Cerulean { get; } = new("Cerulean", new Color(0.0f, 0.48f, 0.65f));
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public static CustomColor Cerulean { get; } = new("Cerulean", new Color(0.0f, 0.48f, 0.65f))
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{
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ColorBrightness = CustomColorBrightness.Lighter,
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};
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public static CustomColor Rose { get; } = new("Rose", new Color(0.98f, 0.26f, 0.62f));
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@@ -13,19 +13,24 @@ namespace MiraAPI.Colors;
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public sealed class CustomColor(StringNames name, Color32 mainColor, Color32 shadowColor)
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{
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/// <summary>
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/// Gets the main color.
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/// Gets or sets the main color.
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/// </summary>
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public Color32 MainColor { get; } = mainColor;
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public Color32 MainColor { get; set; } = mainColor;
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/// <summary>
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/// Gets the shadow color.
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/// Gets or sets the shadow color.
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/// </summary>
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public Color32 ShadowColor { get; } = shadowColor;
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public Color32 ShadowColor { get; set; } = shadowColor;
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/// <summary>
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/// Gets the name of the color.
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/// Gets or sets the name of the color.
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/// </summary>
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public StringNames Name { get; } = name;
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public StringNames Name { get; set; } = name;
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/// <summary>
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/// Gets or sets whether the color is lighter or darker. Can be used to help with colorblind stuff.
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/// </summary>
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public CustomColorBrightness ColorBrightness { get; set; } = CustomColorBrightness.Darker;
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/// <inheritdoc />
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public CustomColor(StringNames name, Color32 mainColor) : this(name, mainColor, mainColor.GetShadowColor(60))
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@@ -42,3 +47,19 @@ public sealed class CustomColor(StringNames name, Color32 mainColor, Color32 sha
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{
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}
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}
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/// <summary>
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/// Can be used to help with colorblind stuff.
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/// </summary>
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public enum CustomColorBrightness
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{
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/// <summary>
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/// A lighter color.
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/// </summary>
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Lighter,
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/// <summary>
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/// A darker color.
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/// </summary>
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Darker,
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}
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@@ -0,0 +1,34 @@
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using HarmonyLib;
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using UnityEngine;
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namespace MiraAPI.Patches;
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/// <summary>
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/// Allows players to paste text into chat.
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/// Source: https://github.com/CallOfCreator/NewMod/blob/main/NewMod/Patches/ClipboardPatch.cs
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/// </summary>
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[HarmonyPatch(typeof(ChatController), nameof(ChatController.Update))]
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public static class ChatControllerPatch
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{
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public static void Prefix(ChatController __instance)
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{
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if (!HudManager.Instance.Chat.IsOpenOrOpening) return;
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var ctrlPressed = Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.RightControl);
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if (!ctrlPressed || !Input.GetKeyDown(KeyCode.V)) return;
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var clipboard = GUIUtility.systemCopyBuffer;
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if (string.IsNullOrWhiteSpace(clipboard)) return;
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clipboard = clipboard.Replace("<", string.Empty)
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.Replace(">", string.Empty)
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.Replace("\r", string.Empty);
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if (!Input.GetKey(KeyCode.LeftShift) && !Input.GetKey(KeyCode.RightShift))
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clipboard = clipboard.Replace("\n", string.Empty);
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__instance.freeChatField.textArea.SetText(__instance.freeChatField.textArea.text + clipboard);
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}
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}
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@@ -114,7 +114,7 @@ public static class HatsTabPatches
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yield return null;
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}
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__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIndex + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
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__instance.SetScrollerBounds();
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yield return new WaitForSeconds(0.01f);
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}
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__instance.currentHatIsEquipped = true;
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@@ -91,7 +91,7 @@ public static class NameplatesTabPatches
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hatIndex += 1;
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}
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__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIndex + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
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__instance.SetScrollerBounds();
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__instance.currentNameplateIsEquipped = true;
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}
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@@ -94,7 +94,7 @@ public static class SkinsTabPatches
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hatIndex += 1;
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}
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__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIndex + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
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__instance.SetScrollerBounds();
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__instance.currentSkinIsEquipped = true;
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}
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@@ -90,7 +90,7 @@ public static class VisorsTabPatches
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hatIndex += 1;
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}
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__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIndex + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
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__instance.SetScrollerBounds();
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__instance.currentVisorIsEquipped = true;
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}
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