mirror of
https://github.com/All-Of-Us-Mods/MiraAPI.git
synced 2026-10-20 01:46:15 +00:00
Merge branch 'dev' into 2025.3.25
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commit
a3fc847d07
15 files changed
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-133
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@@ -21,7 +21,7 @@ public static class MiraEventManager
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public static bool InvokeEvent<T>(T eventInstance) where T : MiraEvent
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{
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EventWrappers.TryGetValue(typeof(T), out var handlers);
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if (handlers == null)
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if (handlers == null || handlers.Count == 0)
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||||
{
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return false;
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||||
}
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@@ -43,7 +43,7 @@ public static class MiraEventManager
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public static bool InvokeEvent(MiraEvent eventInstance, Type type)
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{
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EventWrappers.TryGetValue(type, out var handlers);
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if (handlers == null)
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if (handlers == null || handlers.Count == 0)
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||||
{
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return false;
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}
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@@ -61,47 +61,51 @@ public static class MiraEventManager
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/// </summary>
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/// <param name="type">The type of event.</param>
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/// <param name="methodInfo">The MethodInfo of the event handler.</param>
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/// <param name="priority">The priority of the event handler. Higher values are called first.</param>
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/// <param name="priority">The priority of the event handler. Lower values are called first.</param>
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public static void RegisterEventHandler(Type type, MethodInfo methodInfo, int priority = 0)
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{
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if (!type.IsSubclassOf(typeof(MiraEvent)))
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{
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Logger<MiraApiPlugin>.Error($"Type must be a subclass of MiraEvent: {nameof(type)}");
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Logger<MiraApiPlugin>.Error($"Type must be a subclass of MiraEvent: {type.FullName}");
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return;
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}
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if (!EventWrappers.TryGetValue(type, out var handlers))
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{
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handlers = [];
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EventWrappers.Add(type, handlers);
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}
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EventWrappers.TryAdd(type, []);
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var handlers = EventWrappers[type];
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var @delegate = Delegate.CreateDelegate(typeof(Action<>).MakeGenericType(type), methodInfo);
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handlers.Add(new MiraEventWrapper(@delegate, priority));
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var eventWrapper = new MiraEventWrapper(@delegate, priority);
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var index = handlers.BinarySearch(eventWrapper, Comparer<MiraEventWrapper>.Create((a, b) => a.Priority.CompareTo(b.Priority)));
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if (index < 0)
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{
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index = ~index;
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}
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handlers.Insert(index, eventWrapper);
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}
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/// <summary>
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/// Register an event.
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/// </summary>
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/// <param name="handler">The callback method/handler for the event.</param>
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/// <param name="priority">The priority of the event handler. Higher values are called first.</param>
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/// <param name="priority">The priority of the event handler. Lower values are called first.</param>
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/// <typeparam name="T">Type of event.</typeparam>
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public static void RegisterEventHandler<T>(Action<T> handler, int priority = 0) where T : MiraEvent
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{
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if (!EventWrappers.ContainsKey(typeof(T)))
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{
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EventWrappers.Add(typeof(T), []);
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}
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EventWrappers.TryAdd(typeof(T), []);
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var handlers = EventWrappers[typeof(T)];
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handlers.Add(new MiraEventWrapper(handler, priority));
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}
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var eventWrapper = new MiraEventWrapper(handler, priority);
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internal static void SortAllHandlers()
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{
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foreach (var handlers in EventWrappers.Values)
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var index = handlers.BinarySearch(eventWrapper, Comparer<MiraEventWrapper>.Create((a, b) => a.Priority.CompareTo(b.Priority)));
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if (index < 0)
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{
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handlers.Sort((a, b) => a.Priority.CompareTo(b.Priority));
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index = ~index;
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}
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handlers.Insert(index, eventWrapper);
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}
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}
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@@ -13,7 +13,7 @@ public class MiraEventWrapper
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public Delegate EventHandler { get; }
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/// <summary>
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/// Gets the priority of the handler. Higher values are called first.
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/// Gets the priority of the handler. Lower values are called first.
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/// </summary>
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public int Priority { get; }
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|
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@@ -9,14 +9,14 @@ namespace MiraAPI.Events;
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public class RegisterEventAttribute : Attribute
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{
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/// <summary>
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/// Gets the priority of the event.
|
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/// Gets the priority of the event. Lower values are called first.
|
||||
/// </summary>
|
||||
public int Priority { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="RegisterEventAttribute"/> class.
|
||||
/// </summary>
|
||||
/// <param name="priority">The priority of the event.</param>
|
||||
/// <param name="priority">The priority of the event. Lower values are called first.</param>
|
||||
public RegisterEventAttribute(int priority = 0)
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{
|
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Priority = priority;
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@@ -417,9 +417,12 @@ public abstract class CustomActionButton
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/// <param name="playerControl">The local PlayerControl.</param>
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public virtual void FixedUpdateHandler(PlayerControl playerControl)
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{
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if (Timer >= 0 && !TimerPaused)
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if (Timer >= 0)
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{
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Timer -= Time.deltaTime;
|
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if (!TimerPaused)
|
||||
{
|
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Timer -= Time.deltaTime;
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||||
}
|
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}
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else if (HasEffect && EffectActive)
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{
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@@ -428,25 +431,28 @@ public abstract class CustomActionButton
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OnEffectEnd();
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}
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if (CanUse())
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if (Button)
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||||
{
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Button?.SetEnabled();
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||||
}
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||||
else
|
||||
{
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Button?.SetDisabled();
|
||||
}
|
||||
if (CanUse())
|
||||
{
|
||||
Button.SetEnabled();
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||||
}
|
||||
else
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||||
{
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Button.SetDisabled();
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}
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if (EffectActive)
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{
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Button?.SetFillUp(Timer, EffectDuration);
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if (EffectActive)
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{
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Button.SetFillUp(Timer, EffectDuration);
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Button!.cooldownTimerText.text = Mathf.CeilToInt(Timer).ToString(NumberFormatInfo.InvariantInfo);
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Button!.cooldownTimerText.gameObject.SetActive(true);
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}
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else
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{
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Button?.SetCoolDown(Timer, Cooldown);
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Button.cooldownTimerText.text = Mathf.CeilToInt(Timer).ToString(NumberFormatInfo.InvariantInfo);
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Button.cooldownTimerText.gameObject.SetActive(true);
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||||
}
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||||
else
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{
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Button.SetCoolDown(Timer, Cooldown);
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}
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}
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FixedUpdate(playerControl);
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@@ -1,4 +1,6 @@
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||||
using BepInEx.Unity.IL2CPP;
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using System.Diagnostics.CodeAnalysis;
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||||
using System.Reflection;
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using BepInEx.Unity.IL2CPP;
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namespace MiraAPI;
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@@ -13,7 +15,14 @@ public static class ModCompatibility
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public const string SubmergedId = "Submerged";
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/// <summary>
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/// Gets a value indicating whether the Submerged mod is loaded.
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/// Checks if the Submerged mod is loaded.
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||||
/// </summary>
|
||||
public static bool SubmergedLoaded => IL2CPPChainloader.Instance.Plugins.TryGetValue(SubmergedId, out _);
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/// <param name="submergedAssembly">Submerged mod assembly if loaded, null otherwise.</param>
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||||
/// <returns>True if the Submerged mod is loaded, false otherwise.</returns>
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||||
public static bool SubmergedLoaded([NotNullWhen(true)] out Assembly? submergedAssembly)
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{
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var result = IL2CPPChainloader.Instance.Plugins.TryGetValue(SubmergedId, out var plugin);
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||||
submergedAssembly = result ? plugin?.Instance.GetType().Assembly : null;
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return result;
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||||
}
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}
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@@ -67,14 +67,18 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
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private void FixedUpdate()
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{
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var removed = _toRemove.Count > 0;
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foreach (var modifier in _toRemove.ToArray())
|
||||
{
|
||||
_toRemove.Remove(modifier);
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modifier.OnDeactivate();
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Modifiers.Remove(modifier);
|
||||
}
|
||||
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||||
var added = _toAdd.Count > 0;
|
||||
foreach (var modifier in _toAdd.ToArray())
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||||
{
|
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_toAdd.Remove(modifier);
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Modifiers.Add(modifier);
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modifier.Initialized = true;
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modifier.OnActivate();
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@@ -85,14 +89,12 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
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}
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}
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||||
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if (_toAdd.Count > 0 || _toRemove.Count > 0)
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if (removed || added)
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{
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if (_player.AmOwner && HudManager.InstanceExists)
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{
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HudManager.Instance.SetHudActive(_player, _player.Data.Role, HudManager.Instance.TaskPanel.isActiveAndEnabled);
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}
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_toAdd.Clear();
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_toRemove.Clear();
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ActiveModifiers = Modifiers.ToImmutableList();
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}
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@@ -507,4 +509,61 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
{
|
||||
return ActiveModifiers.Exists(x => x.UniqueId == id);
|
||||
}
|
||||
|
||||
/// <summary>
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||||
/// Checks if a player has an active modifier by its type.
|
||||
/// </summary>
|
||||
/// <param name="checkInactive">Whether to check inactive modifiers (those pending to be added).</param>
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||||
/// <param name="predicate">The predicate to check the modifier.</param>
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||||
/// <typeparam name="T">The Type of the Modifier.</typeparam>
|
||||
/// <returns>True if the Modifier is present, false otherwise.</returns>
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||||
[HideFromIl2Cpp]
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||||
public bool HasModifier<T>(bool checkInactive, Func<T, bool>? predicate=null) where T : BaseModifier
|
||||
{
|
||||
return ActiveModifiers.Exists(MatchExpr) || (checkInactive && _toAdd.Exists(MatchExpr));
|
||||
bool MatchExpr(BaseModifier bm) => bm is T modifier && (predicate == null || predicate(modifier));
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||||
}
|
||||
|
||||
/// <summary>
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||||
/// Checks if a player has an active modifier by its type.
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||||
/// </summary>
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||||
/// <param name="type">The modifier type.</param>
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/// <param name="checkInactive">Whether to check inactive modifiers (those pending to be added).</param>
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/// <param name="predicate">The predicate to check the modifier.</param>
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/// <returns>True if the Modifier is present, false otherwise.</returns>
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[HideFromIl2Cpp]
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public bool HasModifier(Type type, bool checkInactive, Func<BaseModifier, bool>? predicate=null)
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{
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return ActiveModifiers.Exists(MatchExpr) || (checkInactive && _toAdd.Exists(MatchExpr));
|
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bool MatchExpr(BaseModifier bm) => bm.GetType() == type && (predicate == null || predicate(bm));
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}
|
||||
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/// <summary>
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/// Checks if a player has an active modifier by its type ID.
|
||||
/// </summary>
|
||||
/// <param name="id">The modifier's type ID.</param>
|
||||
/// <param name="checkInactive">Whether to check inactive modifiers (those pending to be added).</param>
|
||||
/// <param name="predicate">The predicate to check the modifier.</param>
|
||||
/// <returns>True if the modifier is present, false otherwise.</returns>
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||||
[HideFromIl2Cpp]
|
||||
public bool HasModifier(uint id, bool checkInactive, Func<BaseModifier, bool>? predicate=null)
|
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{
|
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var type = ModifierManager.GetModifierType(id) ?? throw new InvalidOperationException(
|
||||
$"Cannot get modifier with id {id} because it is not registered.");
|
||||
|
||||
return HasModifier(type, checkInactive, predicate);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a player has an active modifier by its unique ID.
|
||||
/// </summary>
|
||||
/// <param name="id">The modifier's guid.</param>
|
||||
/// <param name="checkInactive">Whether to check inactive modifiers (those pending to be added).</param>
|
||||
/// <returns>True if the modifier is present, false otherwise.</returns>
|
||||
[HideFromIl2Cpp]
|
||||
public bool HasModifier(Guid id, bool checkInactive)
|
||||
{
|
||||
return ActiveModifiers.Exists(MatchExpr) || (checkInactive && _toAdd.Exists(MatchExpr));
|
||||
bool MatchExpr(BaseModifier bm) => bm.UniqueId == id;
|
||||
}
|
||||
}
|
||||
@@ -180,6 +180,17 @@ public static class ModifierExtensions
|
||||
return player.GetModifierComponent().HasModifier(typeId, predicate);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the player has a specific modifier by its GUID.
|
||||
/// </summary>
|
||||
/// <param name="player">The PlayerControl instance.</param>
|
||||
/// <param name="uniqueId">The unique ID of the modifier.</param>
|
||||
/// <returns>True if the player has the modifier, false otherwise.</returns>
|
||||
public static bool HasModifier(this PlayerControl player, Guid uniqueId)
|
||||
{
|
||||
return player.GetModifierComponent().HasModifier(uniqueId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clears all modifiers from a player.
|
||||
/// </summary>
|
||||
@@ -204,17 +215,6 @@ public static class ModifierExtensions
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the player has a specific modifier by its GUID.
|
||||
/// </summary>
|
||||
/// <param name="player">The PlayerControl instance.</param>
|
||||
/// <param name="uniqueId">The unique ID of the modifier.</param>
|
||||
/// <returns>True if the player has the modifier, false otherwise.</returns>
|
||||
public static bool HasModifier(this PlayerControl player, Guid uniqueId)
|
||||
{
|
||||
return player.GetModifierComponent().HasModifier(uniqueId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tries to get a modifier by its type.
|
||||
/// </summary>
|
||||
|
||||
@@ -103,68 +103,57 @@ public static class ModifierManager
|
||||
{
|
||||
var rand = new Random();
|
||||
|
||||
foreach (var priority in PrioritiesToIdsMap.Keys.OrderByDescending(x => x))
|
||||
// Filter and sort modifiers by descending priority.
|
||||
var modifiers = IdToTypeModifierMap
|
||||
.Where(x=>x.Value.IsAssignableTo(typeof(GameModifier)))
|
||||
.Select(x => Activator.CreateInstance(x.Value) as GameModifier)
|
||||
.OfType<GameModifier>()
|
||||
.Where(x => x.GetAmountPerGame() > 0 && x.GetAssignmentChance() > 0)
|
||||
.OrderByDescending(x => x.Priority())
|
||||
.ToArray();
|
||||
|
||||
foreach (var modifier in modifiers)
|
||||
{
|
||||
var filteredModifiers = new List<uint>();
|
||||
var assignments = modifier.GetAmountPerGame();
|
||||
|
||||
foreach (var id in PrioritiesToIdsMap[priority])
|
||||
var validPlayers = plrs.Where(x => IsGameModifierValid(x, modifier, modifier.TypeId)).ToList();
|
||||
if (validPlayers.Count == 0)
|
||||
{
|
||||
var mod = Activator.CreateInstance(IdToTypeModifierMap[id]) as GameModifier;
|
||||
var chance = Math.Clamp(mod!.GetAssignmentChance(), 0, 100);
|
||||
var count = mod.GetAmountPerGame();
|
||||
|
||||
if (chance == 0 || count == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var maxCount = plrs.Count(x => IsGameModifierValid(x, mod, id));
|
||||
|
||||
if (maxCount == 0)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Warning($"No players are valid for {mod.ModifierName}");
|
||||
continue;
|
||||
}
|
||||
|
||||
var num = Math.Clamp(count, 0, maxCount);
|
||||
|
||||
for (var i = 0; i < num; i++)
|
||||
{
|
||||
var randomNum = rand.Next(100);
|
||||
|
||||
if (randomNum < chance)
|
||||
{
|
||||
filteredModifiers.Add(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (filteredModifiers.Count == 0)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Warning($"No filtered modifiers for priority {priority}");
|
||||
Logger<MiraApiPlugin>.Warning($"No valid players for modifier {modifier.ModifierName}");
|
||||
continue;
|
||||
}
|
||||
|
||||
var shuffledList = filteredModifiers.Randomize();
|
||||
assignments = Math.Min(assignments, validPlayers.Count);
|
||||
var availablePlayers = new List<PlayerControl>(validPlayers);
|
||||
|
||||
if (shuffledList.Count > plrs.Count)
|
||||
for (var i = 0; i < assignments; i++)
|
||||
{
|
||||
shuffledList = shuffledList.GetRange(0, plrs.Count);
|
||||
}
|
||||
|
||||
foreach (var id in shuffledList)
|
||||
{
|
||||
var mod = Activator.CreateInstance(IdToTypeModifierMap[id]) as GameModifier;
|
||||
var plr = plrs.Where(x => IsGameModifierValid(x, mod!, id)).Random();
|
||||
|
||||
if (!plr || plr == null)
|
||||
var chance = Math.Clamp(modifier.GetAssignmentChance(), 0, 100);
|
||||
if (rand.Next(100) >= chance)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Warning($"Somehow valid players for modifier {mod!.ModifierName} disappeared");
|
||||
continue;
|
||||
}
|
||||
else
|
||||
|
||||
var candidates = availablePlayers
|
||||
.Where(x => IsGameModifierValid(x, modifier, modifier.TypeId))
|
||||
.ToList();
|
||||
|
||||
if (candidates.Count == 0)
|
||||
{
|
||||
plr.RpcAddModifier(id);
|
||||
Logger<MiraApiPlugin>.Warning(
|
||||
$"No available players for modifier {modifier.ModifierName} at assignment {i + 1}");
|
||||
break;
|
||||
}
|
||||
|
||||
var plr = candidates.Random();
|
||||
if (plr == null)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Warning($"Valid player for modifier {modifier.ModifierName} disappeared");
|
||||
continue;
|
||||
}
|
||||
|
||||
plr.RpcAddModifier(modifier.TypeId);
|
||||
availablePlayers.Remove(plr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
namespace MiraAPI.Patches.Events;
|
||||
|
||||
[HarmonyPatch(typeof(SpawnInMinigame), nameof(SpawnInMinigame.Close))]
|
||||
internal static class SpawnInMinigamePatch
|
||||
{
|
||||
public static void Postfix()
|
||||
{
|
||||
var @event = new RoundStartEvent(false);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
namespace MiraAPI.Patches.Events;
|
||||
|
||||
[HarmonyPatch]
|
||||
internal static class SubmergedSpawnGamePatch
|
||||
{
|
||||
public static bool Prepare()
|
||||
{
|
||||
return ModCompatibility.SubmergedLoaded(out _);
|
||||
}
|
||||
|
||||
public static IEnumerable<MethodBase> TargetMethods()
|
||||
{
|
||||
if (ModCompatibility.SubmergedLoaded(out var subAss) &&
|
||||
subAss.GetType("Submerged.SpawnIn.SubmarineSelectSpawn") is { } selectSpawn)
|
||||
{
|
||||
yield return AccessTools.Method(selectSpawn, "OnDestroy");
|
||||
}
|
||||
}
|
||||
|
||||
public static void Postfix()
|
||||
{
|
||||
var @event = new RoundStartEvent(false);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
}
|
||||
}
|
||||
@@ -2,13 +2,15 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.Modifiers.Types;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities;
|
||||
|
||||
namespace MiraAPI.Patches.Modifiers;
|
||||
|
||||
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.CoEndGame))]
|
||||
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.OnGameEnd))]
|
||||
public static class EndGameDidWinPatch
|
||||
{
|
||||
public static void Prefix()
|
||||
public static void Postfix()
|
||||
{
|
||||
var gameOverReason = EndGameResult.CachedGameOverReason;
|
||||
EndGameResult.CachedWinners.Clear();
|
||||
@@ -17,18 +19,26 @@ public static class EndGameDidWinPatch
|
||||
for (var i = 0; i < GameData.Instance.PlayerCount; i++)
|
||||
{
|
||||
var networkedPlayerInfo = players[i];
|
||||
if (networkedPlayerInfo == null)
|
||||
if (!networkedPlayerInfo)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var didWin = networkedPlayerInfo.Role.DidWin(gameOverReason);
|
||||
|
||||
var modifierWin = networkedPlayerInfo.Object?.GetModifierComponent().GetModifiers<GameModifier>()
|
||||
.FirstOrDefault(x => x.DidWin(gameOverReason) != null)?.DidWin(gameOverReason);
|
||||
if (modifierWin != null)
|
||||
bool? modifierDidWin = null;
|
||||
foreach (var modifier in networkedPlayerInfo.Object.GetModifiers<GameModifier>().OrderByDescending(x => x.Priority()))
|
||||
{
|
||||
didWin = modifierWin.Value;
|
||||
var result = modifier.DidWin(gameOverReason);
|
||||
if (!result.HasValue) continue;
|
||||
|
||||
modifierDidWin = result.Value;
|
||||
break;
|
||||
}
|
||||
|
||||
if (modifierDidWin.HasValue)
|
||||
{
|
||||
didWin = modifierDidWin.Value;
|
||||
}
|
||||
|
||||
if (didWin)
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace MiraAPI.Patches.Roles;
|
||||
/// Patches for custom ejection messages.
|
||||
/// </summary>
|
||||
[HarmonyPatch(typeof(ExileController))]
|
||||
public static class EjectionPatches
|
||||
internal static class EjectionPatches
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(ExileController.Begin))]
|
||||
@@ -35,19 +35,9 @@ public static class EjectionPatches
|
||||
__instance.completeString = role.GetCustomEjectionMessage(__instance.initData.networkedPlayer);
|
||||
}
|
||||
|
||||
[HarmonyPatch]
|
||||
internal static class WrapUpPatch
|
||||
[HarmonyPatch(typeof(ExileController), nameof(ExileController.WrapUp))]
|
||||
public static class WrapUpPatch
|
||||
{
|
||||
public static IEnumerable<MethodBase> TargetMethods()
|
||||
{
|
||||
yield return AccessTools.Method(typeof(ExileController), nameof(ExileController.WrapUp));
|
||||
yield return AccessTools.Method(typeof(AirshipExileController), nameof(AirshipExileController.WrapUpAndSpawn));
|
||||
if (ModCompatibility.SubmergedLoaded && AccessTools.TypeByName("Submerged.ExileCutscene.SubmergedExileController") is { } type)
|
||||
{
|
||||
yield return AccessTools.Method(type, "WrapUpAndSpawn");
|
||||
}
|
||||
}
|
||||
|
||||
public static void Postfix()
|
||||
{
|
||||
var @event = new RoundStartEvent(false);
|
||||
|
||||
@@ -35,24 +35,56 @@ internal static class MeetingHudPatches
|
||||
modifier.OnMeetingStart();
|
||||
}
|
||||
}
|
||||
|
||||
var @event = new StartMeetingEvent(__instance);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(MeetingHud.OnDestroy))]
|
||||
public static void MeetingHudOnDestroyPatch(MeetingHud __instance)
|
||||
public static void OnDestroyPatch(MeetingHud __instance)
|
||||
{
|
||||
MiraEventManager.InvokeEvent(new EndMeetingEvent(__instance));
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(MeetingHud.VotingComplete))]
|
||||
public static void MeetingHudVotingCompletePatch(MeetingHud __instance)
|
||||
public static void VotingCompletePatch(MeetingHud __instance)
|
||||
{
|
||||
MiraEventManager.InvokeEvent(new VotingCompleteEvent(__instance));
|
||||
}
|
||||
|
||||
// this is necessary because the actual ForceSkipAll method is inlined.
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(MeetingHud.Update))]
|
||||
public static void ForceSkipPatch(MeetingHud __instance)
|
||||
{
|
||||
if (__instance.state is not (MeetingHud.VoteStates.NotVoted or MeetingHud.VoteStates.Voted))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var logicOptionsNormal = GameManager.Instance.LogicOptions.Cast<LogicOptionsNormal>();
|
||||
var votingTime = logicOptionsNormal.GetVotingTime();
|
||||
if (votingTime <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var num2 = __instance.discussionTimer - logicOptionsNormal.GetDiscussionTime();
|
||||
|
||||
if (!AmongUsClient.Instance.AmHost || num2 < votingTime)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var plr in PlayerControl.AllPlayerControls)
|
||||
{
|
||||
var voteData = plr.GetVoteData();
|
||||
voteData.SetRemainingVotes(0);
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(MeetingHud.Select))]
|
||||
public static bool SelectPatch(MeetingHud __instance, int suspectStateIdx)
|
||||
|
||||
@@ -109,7 +109,6 @@ public sealed class MiraPluginManager
|
||||
Logger<MiraApiPlugin>.Info($"Registering mod {pluginInfo.Metadata.GUID} with Mira API.");
|
||||
};
|
||||
IL2CPPChainloader.Instance.Finished += PaletteManager.RegisterAllColors;
|
||||
IL2CPPChainloader.Instance.Finished += MiraEventManager.SortAllHandlers;
|
||||
IL2CPPChainloader.Instance.Finished += () =>
|
||||
{
|
||||
CustomButtonManager.Buttons = new ReadOnlyCollection<CustomActionButton>(CustomButtonManager.CustomButtons);
|
||||
|
||||
@@ -19,7 +19,7 @@ public static class Helpers
|
||||
/// <returns>A list of alive players.</returns>
|
||||
public static List<PlayerControl> GetAlivePlayers()
|
||||
{
|
||||
return PlayerControl.AllPlayerControls.ToArray().Where(x => !x.Data.IsDead).ToList();
|
||||
return [.. GameData.Instance.AllPlayers.ToArray().Where(x => !x.IsDead && !x.Disconnected && x.Object).Select(x=>x.Object)];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
Reference in new issue
Block a user