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https://github.com/All-Of-Us-Mods/MiraAPI.git
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No files matched your search
@@ -8,7 +8,7 @@
|
||||
|
||||
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
|
||||
|
||||
<VersionPrefix>0.1.6</VersionPrefix>
|
||||
<VersionPrefix>0.1.9</VersionPrefix>
|
||||
<VersionSuffix>dev</VersionSuffix>
|
||||
|
||||
<Authors>All Of Us, XtraCube, Angxl</Authors>
|
||||
|
||||
@@ -21,7 +21,7 @@ public class MeetingButton : CustomActionButton
|
||||
|
||||
public override bool Enabled(RoleBehaviour? role)
|
||||
{
|
||||
return PlayerControl.LocalPlayer.HasModifier<CaptainModifier>();
|
||||
return PlayerControl.LocalPlayer != null && PlayerControl.LocalPlayer.HasModifier<CaptainModifier>();
|
||||
}
|
||||
|
||||
protected override void OnClick()
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
using MiraAPI.Example.Options.Roles;
|
||||
using System.Collections;
|
||||
using MiraAPI.Example.Options.Roles;
|
||||
using MiraAPI.Example.Roles;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.Hud;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.Buttons.Teleporter;
|
||||
@@ -40,7 +40,10 @@ public class TeleportButton : CustomActionButton
|
||||
{
|
||||
base.FixedUpdate(playerControl);
|
||||
|
||||
if (!EffectActive) return;
|
||||
if (!EffectActive)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (Input.GetKey(KeyCode.Mouse0))
|
||||
{
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
using System.Collections.Generic;
|
||||
using MiraAPI.Cosmetics;
|
||||
|
||||
namespace MiraAPI.Example.Cosmetics;
|
||||
public class ExampleCosmeticGroup : AbstractCosmeticsGroup
|
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{
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public override string GroupName => "Example";
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||||
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[RegisterCustomCosmetic()]
|
||||
public List<HatData> hats { get; set; } = new();
|
||||
[RegisterCustomCosmetic()]
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public List<NamePlateData> namePlates { get; set;} = new();
|
||||
[RegisterCustomCosmetic()]
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||||
public List<SkinData> skins { get; set; } = new();
|
||||
[RegisterCustomCosmetic()]
|
||||
public List<VisorData> visors { get; set; } = new();
|
||||
}
|
||||
@@ -2,7 +2,11 @@
|
||||
using BepInEx.Configuration;
|
||||
using BepInEx.Unity.IL2CPP;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Cosmetics;
|
||||
using MiraAPI.Example.Cosmetics;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using MiraAPI.Utilities.Assets.Addressable;
|
||||
using Reactor;
|
||||
using Reactor.Networking;
|
||||
using Reactor.Networking.Attributes;
|
||||
@@ -22,5 +26,12 @@ public partial class ExamplePlugin : BasePlugin, IMiraPlugin
|
||||
public override void Load()
|
||||
{
|
||||
Harmony.PatchAll();
|
||||
AddComponent<MiraDebugWindow>();
|
||||
|
||||
new Catalog("Output".ToLocalPath()).LoadCatalog();
|
||||
CosmeticGroupSingleton<ExampleCosmeticGroup>.Instance.hats = new LoadableAddressableGroupAsset<HatData>(CatalogTools.GetResourceLocation("hatdata")).LoadAsset();
|
||||
CosmeticGroupSingleton<ExampleCosmeticGroup>.Instance.namePlates = new LoadableAddressableGroupAsset<NamePlateData>(CatalogTools.GetResourceLocation("nameplatedata")).LoadAsset();
|
||||
CosmeticGroupSingleton<ExampleCosmeticGroup>.Instance.skins = new LoadableAddressableGroupAsset<SkinData>(CatalogTools.GetResourceLocation("skindata")).LoadAsset();
|
||||
CosmeticGroupSingleton<ExampleCosmeticGroup>.Instance.visors = new LoadableAddressableGroupAsset<VisorData>(CatalogTools.GetResourceLocation("visordata")).LoadAsset();
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
using MiraAPI.Example.Roles;
|
||||
using System;
|
||||
using MiraAPI.Example.Roles;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.Attributes;
|
||||
using System;
|
||||
using MiraAPI.Utilities;
|
||||
|
||||
namespace MiraAPI.Example.Options.Roles;
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.Roles;
|
||||
@@ -13,15 +11,18 @@ public class ChameloenRole : CrewmateRole, ICustomRole
|
||||
public string RoleDescription => RoleLongDescription;
|
||||
public Color RoleColor => Palette.AcceptedGreen;
|
||||
public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
|
||||
public LoadableAsset<Sprite> OptionsScreenshot => ExampleAssets.Banner;
|
||||
public int MaxPlayers => 2;
|
||||
|
||||
public CustomRoleConfiguration Configuration => new CustomRoleConfiguration(this)
|
||||
{
|
||||
OptionsScreenshot = ExampleAssets.Banner,
|
||||
};
|
||||
|
||||
public void PlayerControlFixedUpdate(PlayerControl playerControl)
|
||||
{
|
||||
if (playerControl.MyPhysics.Velocity.magnitude > 0)
|
||||
{
|
||||
SpriteRenderer rend = playerControl.cosmetics.currentBodySprite.BodySprite;
|
||||
TextMeshPro tmp = playerControl.cosmetics.nameText;
|
||||
var rend = playerControl.cosmetics.currentBodySprite.BodySprite;
|
||||
var tmp = playerControl.cosmetics.nameText;
|
||||
tmp.color = Color.Lerp(tmp.color, new Color(tmp.color.r, tmp.color.g, tmp.color.b, 1), Time.deltaTime * 4f);
|
||||
rend.color = Color.Lerp(rend.color, new Color(1, 1, 1, 1), Time.deltaTime * 4f);
|
||||
|
||||
@@ -32,8 +33,8 @@ public class ChameloenRole : CrewmateRole, ICustomRole
|
||||
}
|
||||
else
|
||||
{
|
||||
SpriteRenderer rend = playerControl.cosmetics.currentBodySprite.BodySprite;
|
||||
TextMeshPro tmp = playerControl.cosmetics.nameText;
|
||||
var rend = playerControl.cosmetics.currentBodySprite.BodySprite;
|
||||
var tmp = playerControl.cosmetics.nameText;
|
||||
tmp.color = Color.Lerp(tmp.color, new Color(tmp.color.r, tmp.color.g, tmp.color.b, playerControl.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
|
||||
rend.color = Color.Lerp(rend.color, new Color(1, 1, 1, playerControl.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
|
||||
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using MiraAPI.Roles;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.Roles;
|
||||
@@ -13,7 +11,10 @@ public class FreezerRole : ImpostorRole, ICustomRole
|
||||
public string RoleDescription => RoleLongDescription;
|
||||
public Color RoleColor => Palette.Blue;
|
||||
public ModdedRoleTeams Team => ModdedRoleTeams.Impostor;
|
||||
[HideFromIl2Cpp]
|
||||
public LoadableAsset<Sprite> OptionsScreenshot => ExampleAssets.Banner;
|
||||
public int MaxPlayers => 2;
|
||||
|
||||
public CustomRoleConfiguration Configuration => new CustomRoleConfiguration(this)
|
||||
{
|
||||
OptionsScreenshot = ExampleAssets.Banner,
|
||||
MaxRoleCount = 2,
|
||||
};
|
||||
}
|
||||
@@ -11,9 +11,13 @@ public class NeutralKillerRole : ImpostorRole, ICustomRole
|
||||
public string RoleLongDescription => RoleDescription;
|
||||
public Color RoleColor => Color.magenta;
|
||||
public ModdedRoleTeams Team => ModdedRoleTeams.Neutral;
|
||||
public bool UseVanillaKillButton => true;
|
||||
public bool CanGetKilled => true;
|
||||
public bool CanUseVent => true;
|
||||
|
||||
public CustomRoleConfiguration Configuration => new CustomRoleConfiguration(this)
|
||||
{
|
||||
UseVanillaKillButton = true,
|
||||
CanGetKilled = true,
|
||||
CanUseVent = true,
|
||||
};
|
||||
|
||||
public override void SpawnTaskHeader(PlayerControl playerControl)
|
||||
{
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using MiraAPI.Roles;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.Roles;
|
||||
@@ -13,6 +11,12 @@ public class TeleporterRole : CrewmateRole, ICustomRole
|
||||
public string RoleDescription => RoleLongDescription;
|
||||
public Color RoleColor => new Color32(221, 176, 152, 255);
|
||||
public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
|
||||
[HideFromIl2Cpp]
|
||||
public LoadableAsset<Sprite> OptionsScreenshot => ExampleAssets.Banner;
|
||||
|
||||
public CustomRoleConfiguration Configuration => new CustomRoleConfiguration(this)
|
||||
{
|
||||
OptionsScreenshot = ExampleAssets.Banner,
|
||||
CanModifyChance = false,
|
||||
DefaultChance = 73,
|
||||
DefaultRoleCount = 4,
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace MiraAPI.Cosmetics;
|
||||
public abstract class AbstractCosmeticsGroup
|
||||
{
|
||||
public List<HatData> Hats { get; } = [];
|
||||
public List<SkinData> Skins { get; } = [];
|
||||
public List<VisorData> Visors { get; } = [];
|
||||
public List<NamePlateData> Nameplates { get; } = [];
|
||||
|
||||
/// <summary>
|
||||
/// Gets the name of the group. Visible in options menu.
|
||||
/// </summary>
|
||||
public abstract string GroupName { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a function that determines whether the group should be visible or not.
|
||||
/// </summary>
|
||||
public virtual Func<bool> GroupVisible => () => true;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the sorting mode of individual hats within this group.
|
||||
/// </summary>
|
||||
public virtual SortingMode SortingMode => SortingMode.AlphabeticName;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the priority of a group for sorting groups.
|
||||
/// </summary>
|
||||
public virtual int SortingPriority { get; }
|
||||
}
|
||||
|
||||
public enum SortingMode
|
||||
{
|
||||
Priority,
|
||||
AlphabeticProductId,
|
||||
AlphabeticStoreName,
|
||||
AlphabeticName,
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace MiraAPI.Cosmetics;
|
||||
internal sealed class AbstractCosmeticsGroupComparer : Comparer<AbstractCosmeticsGroup>
|
||||
{
|
||||
public override int Compare(AbstractCosmeticsGroup? x, AbstractCosmeticsGroup? y)
|
||||
{
|
||||
switch (x)
|
||||
{
|
||||
case not null when y is null:
|
||||
return 1;
|
||||
case null when y is null:
|
||||
return 0;
|
||||
case null:
|
||||
return -1;
|
||||
}
|
||||
|
||||
var p = x.SortingPriority - y.SortingPriority;
|
||||
return p == 0 ? StringComparer.InvariantCultureIgnoreCase.Compare(x.GroupName, y.GroupName) : p;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace MiraAPI.Cosmetics;
|
||||
internal sealed class CosmeticComparer(AbstractCosmeticsGroup group) : Comparer<CosmeticData>
|
||||
{
|
||||
internal static readonly string[] NoCosmetics = ["hat_NoHat", "skin_None", "nameplate_NoPlate", "visor_EmptyVisor"];
|
||||
public override int Compare(CosmeticData? x, CosmeticData? y)
|
||||
{
|
||||
if (NoCosmetics.Contains(x?.ProdId))
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (NoCosmetics.Contains(y?.ProdId))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return group.SortingMode switch
|
||||
{
|
||||
SortingMode.AlphabeticProductId => StringComparer.InvariantCultureIgnoreCase.Compare(x?.ProductId, y?.ProductId),
|
||||
SortingMode.Priority => CustomCosmeticManager.CosmeticToPriority[x!] - CustomCosmeticManager.CosmeticToPriority[y!],
|
||||
SortingMode.AlphabeticStoreName => x switch
|
||||
{
|
||||
HatData h1 when y is HatData h2 => StringComparer.InvariantCultureIgnoreCase.Compare(
|
||||
h1.StoreName,
|
||||
h2.StoreName),
|
||||
SkinData s1 when y is SkinData s2 => StringComparer.InvariantCultureIgnoreCase.Compare(
|
||||
s1.StoreName,
|
||||
s2.StoreName),
|
||||
_ => StringComparer.InvariantCultureIgnoreCase.Compare(x?.GetItemName(), y?.GetItemName()),
|
||||
},
|
||||
_ => StringComparer.InvariantCultureIgnoreCase.Compare(x?.GetItemName(), y?.GetItemName()),
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
using System.Linq;
|
||||
|
||||
namespace MiraAPI.Cosmetics;
|
||||
|
||||
/// <summary>
|
||||
/// Used to get access to a CosmeticGroup.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type.</typeparam>
|
||||
public static class CosmeticGroupSingleton<T> where T : AbstractCosmeticsGroup
|
||||
{
|
||||
private static T? _instance;
|
||||
|
||||
/// <summary>
|
||||
/// Gets instance of the cosmetic group.
|
||||
/// </summary>
|
||||
#pragma warning disable CA1000
|
||||
public static T Instance => _instance ??= CustomCosmeticManager.Groups.OfType<T>().Single();
|
||||
#pragma warning restore CA1000
|
||||
}
|
||||
@@ -0,0 +1,127 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MonoMod.Utils;
|
||||
using Reactor.Utilities;
|
||||
|
||||
namespace MiraAPI.Cosmetics;
|
||||
public static class CustomCosmeticManager
|
||||
{
|
||||
private static readonly Dictionary<PropertyInfo, RegisterCustomCosmeticAttribute> OptionAttributes = [];
|
||||
private static readonly Dictionary<Type, AbstractCosmeticsGroup> TypeToGroup = [];
|
||||
internal static readonly Dictionary<CosmeticData, int> CosmeticToPriority = [];
|
||||
internal static readonly Dictionary<CosmeticData, AbstractCosmeticsGroup> CosmeticToGroup = [];
|
||||
|
||||
internal static readonly List<AbstractCosmeticsGroup> Groups = [];
|
||||
|
||||
internal static void RegisterVanilla()
|
||||
{
|
||||
if (Activator.CreateInstance(typeof(VanillaCosmeticsGroup)) is not AbstractCosmeticsGroup group)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Failed to create group from Vanilla");
|
||||
return;
|
||||
}
|
||||
if (TypeToGroup.ContainsKey(typeof(VanillaCosmeticsGroup)))
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Vanilla group already exists.");
|
||||
return;
|
||||
}
|
||||
|
||||
Groups.Add(group);
|
||||
TypeToGroup.Add(typeof(VanillaCosmeticsGroup), group);
|
||||
}
|
||||
|
||||
internal static bool RegisterGroup(Type type, MiraPluginInfo pluginInfo)
|
||||
{
|
||||
if (Activator.CreateInstance(type) is not AbstractCosmeticsGroup group)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Failed to create group from {type.Name}");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (TypeToGroup.ContainsKey(type))
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Group {type.Name} already exists.");
|
||||
return false;
|
||||
}
|
||||
|
||||
Groups.Add(group);
|
||||
TypeToGroup.Add(type, group);
|
||||
pluginInfo.CosmeticGroups.Add(group);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
internal static void RegisterAttributeOption(Type type, RegisterCustomCosmeticAttribute attribute, PropertyInfo property, MiraPluginInfo pluginInfo)
|
||||
{
|
||||
if (OptionAttributes.ContainsKey(property))
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Property {property.Name} already has an attribute registered.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!TypeToGroup.TryGetValue(type, out var group))
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Failed to get group for {type.Name}");
|
||||
return;
|
||||
}
|
||||
|
||||
OptionAttributes.Add(property, attribute);
|
||||
}
|
||||
|
||||
internal static void LoadCosmetic(PropertyInfo property, RegisterCustomCosmeticAttribute attribute)
|
||||
{
|
||||
if (!TypeToGroup.TryGetValue(property.DeclaringType, out var group))
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Failed to get group for {property.DeclaringType.Name}");
|
||||
return;
|
||||
}
|
||||
|
||||
if (property.PropertyType.IsAssignableTo(typeof(IEnumerable<HatData>)))
|
||||
{
|
||||
group.Hats.AddRange((IEnumerable<HatData>)property.GetValue(group));
|
||||
}
|
||||
else if (property.PropertyType.IsAssignableTo(typeof(IEnumerable<SkinData>)))
|
||||
{
|
||||
group.Skins.AddRange((IEnumerable<SkinData>)property.GetValue(group));
|
||||
}
|
||||
else if (property.PropertyType.IsAssignableTo(typeof(IEnumerable<VisorData>)))
|
||||
{
|
||||
group.Visors.AddRange((IEnumerable<VisorData>)property.GetValue(group));
|
||||
}
|
||||
else if (property.PropertyType.IsAssignableTo(typeof(IEnumerable<NamePlateData>)))
|
||||
{
|
||||
group.Nameplates.AddRange((IEnumerable<NamePlateData>)property.GetValue(group));
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Failed to get enumerable for {property.Name}");
|
||||
return;
|
||||
}
|
||||
|
||||
CosmeticToPriority.AddRange(((IEnumerable<CosmeticData>)property.GetValue(group)).ToDictionary(y => y, x => attribute.Priority));
|
||||
CosmeticToGroup.AddRange(((IEnumerable<CosmeticData>)property.GetValue(group)).ToDictionary(y => y, x => group));
|
||||
}
|
||||
|
||||
internal static bool Registered { get; set; }
|
||||
internal static void LoadAll()
|
||||
{
|
||||
CosmeticGroupSingleton<VanillaCosmeticsGroup>.Instance.runtimeRegister();
|
||||
if (Registered || !CosmeticGroupSingleton<VanillaCosmeticsGroup>.Instance.registered)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Registered = true;
|
||||
CosmeticToPriority.AddRange(CosmeticGroupSingleton<VanillaCosmeticsGroup>.Instance.Cosmetics.ToDictionary(y => y, x => 0));
|
||||
CosmeticToGroup.AddRange(CosmeticGroupSingleton<VanillaCosmeticsGroup>.Instance.Cosmetics.ToDictionary(y => y, x => CosmeticGroupSingleton<VanillaCosmeticsGroup>.Instance));
|
||||
OptionAttributes.Do(x => LoadCosmetic(x.Key, x.Value));
|
||||
DestroyableSingleton<HatManager>.Instance.allHats = CosmeticToGroup.Keys.OfType<HatData>().ToArray();
|
||||
DestroyableSingleton<HatManager>.Instance.allVisors = CosmeticToGroup.Keys.OfType<VisorData>().ToArray();
|
||||
DestroyableSingleton<HatManager>.Instance.allSkins = CosmeticToGroup.Keys.OfType<SkinData>().ToArray();
|
||||
DestroyableSingleton<HatManager>.Instance.allNamePlates = CosmeticToGroup.Keys.OfType<NamePlateData>().ToArray();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
using System;
|
||||
|
||||
namespace MiraAPI.Cosmetics;
|
||||
|
||||
[AttributeUsage(AttributeTargets.Property)]
|
||||
public class RegisterCustomCosmeticAttribute(int priority = 0) : Attribute
|
||||
{
|
||||
public int Priority { get; } = priority;
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace MiraAPI.Cosmetics;
|
||||
public class VanillaCosmeticsGroup : AbstractCosmeticsGroup
|
||||
{
|
||||
public override string GroupName => "Vanilla";
|
||||
internal static HatData[] VanillaHats => DestroyableSingleton<HatManager>.Instance.allHats;
|
||||
internal static VisorData[] VanillaVisors => DestroyableSingleton<HatManager>.Instance.allVisors;
|
||||
internal static SkinData[] VanillaSkins => DestroyableSingleton<HatManager>.Instance.allSkins;
|
||||
internal static NamePlateData[] VanillaNameplates => DestroyableSingleton<HatManager>.Instance.allNamePlates;
|
||||
|
||||
internal List<CosmeticData> Cosmetics { get; } = [];
|
||||
|
||||
internal bool registered { get; set; }
|
||||
internal bool runtimeRegister()
|
||||
{
|
||||
if (registered)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!DestroyableSingleton<HatManager>.InstanceExists || VanillaHats.Length == 0
|
||||
|| VanillaVisors.Length == 0 || VanillaSkins.Length == 0
|
||||
|| VanillaNameplates.Length == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
registered = true;
|
||||
Hats.AddRange(VanillaHats);
|
||||
Visors.AddRange(VanillaVisors);
|
||||
Skins.AddRange(VanillaSkins);
|
||||
Nameplates.AddRange(VanillaNameplates);
|
||||
Cosmetics.AddRange(Hats);
|
||||
Cosmetics.AddRange(Visors);
|
||||
Cosmetics.AddRange(Skins);
|
||||
Cosmetics.AddRange(Nameplates);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
using Reactor.Utilities;
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Reactor.Utilities;
|
||||
|
||||
namespace MiraAPI.GameModes;
|
||||
|
||||
@@ -21,7 +21,7 @@ public static class CustomGameModeManager
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Current gamemode.
|
||||
/// Gets current gamemode.
|
||||
/// </summary>
|
||||
public static CustomGameMode? ActiveMode { get; internal set; } = new DefaultMode();
|
||||
|
||||
@@ -29,7 +29,7 @@ public static class CustomGameModeManager
|
||||
/// Set current gamemode.
|
||||
/// </summary>
|
||||
/// <param name="id">gamemode ID.</param>
|
||||
public static void SetGameMode(int id)
|
||||
internal static void SetGameMode(int id)
|
||||
{
|
||||
if (GameModes.TryGetValue(id, out var gameMode))
|
||||
{
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using MiraAPI.GameOptions.OptionTypes;
|
||||
using System;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using MiraAPI.GameOptions.OptionTypes;
|
||||
|
||||
namespace MiraAPI.GameOptions.Attributes;
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using MiraAPI.GameOptions.OptionTypes;
|
||||
using MiraAPI.Utilities;
|
||||
using System;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using MiraAPI.GameOptions.OptionTypes;
|
||||
using MiraAPI.Utilities;
|
||||
|
||||
namespace MiraAPI.GameOptions.Attributes;
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using MiraAPI.GameOptions.OptionTypes;
|
||||
using System;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using MiraAPI.GameOptions.OptionTypes;
|
||||
|
||||
namespace MiraAPI.GameOptions.Attributes;
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@ using UnityEngine;
|
||||
|
||||
namespace MiraAPI.GameOptions;
|
||||
|
||||
internal interface IModdedOption
|
||||
public interface IModdedOption
|
||||
{
|
||||
uint Id { get; }
|
||||
string Title { get; }
|
||||
@@ -21,4 +21,5 @@ internal interface IModdedOption
|
||||
float GetFloatData();
|
||||
NetData GetNetData();
|
||||
void HandleNetData(byte[] data);
|
||||
void ResetToConfig();
|
||||
}
|
||||
@@ -45,6 +45,10 @@ public static class ModdedOptionsManager
|
||||
TypeToGroup.Add(type, group);
|
||||
pluginInfo.OptionGroups.Add(group);
|
||||
|
||||
typeof(OptionGroupSingleton<>).MakeGenericType(type)
|
||||
.GetField("_instance", BindingFlags.Static | BindingFlags.NonPublic)!
|
||||
.SetValue(null, group);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -138,7 +142,6 @@ public static class ModdedOptionsManager
|
||||
{
|
||||
// necessary to disable then re-enable this setting
|
||||
// we dont know how other plugins handle their configs
|
||||
// this way, all the options are saved at once, instead of one by one
|
||||
var oldConfigSetting = new Dictionary<MiraPluginInfo, bool>();
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins())
|
||||
{
|
||||
@@ -158,7 +161,6 @@ public static class ModdedOptionsManager
|
||||
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins())
|
||||
{
|
||||
plugin.PluginConfig.Save();
|
||||
plugin.PluginConfig.SaveOnConfigSet = oldConfigSetting[plugin];
|
||||
}
|
||||
|
||||
|
||||
@@ -86,7 +86,10 @@ public class ModdedEnumOption : ModdedOption<int>
|
||||
/// <inheritdoc />
|
||||
protected override void OnValueChanged(int newValue)
|
||||
{
|
||||
DestroyableSingleton<HudManager>.Instance.Notifier.AddSettingsChangeMessage(StringName, Data?.GetValueString(newValue), false);
|
||||
if (HudManager.InstanceExists)
|
||||
{
|
||||
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data.GetValueString(newValue), false);
|
||||
}
|
||||
if (!OptionBehaviour)
|
||||
{
|
||||
return;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using AmongUs.GameOptions;
|
||||
using System;
|
||||
using AmongUs.GameOptions;
|
||||
using MiraAPI.Networking;
|
||||
using MiraAPI.Utilities;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
@@ -134,10 +134,13 @@ public class ModdedNumberOption : ModdedOption<float>
|
||||
protected override void OnValueChanged(float newValue)
|
||||
{
|
||||
Value = Mathf.Clamp(newValue, Min, Max);
|
||||
DestroyableSingleton<HudManager>.Instance.Notifier.AddSettingsChangeMessage(
|
||||
StringName,
|
||||
Data?.GetValueString(Value),
|
||||
false);
|
||||
if (HudManager.InstanceExists)
|
||||
{
|
||||
HudManager.Instance.Notifier.AddSettingsChangeMessage(
|
||||
StringName,
|
||||
Data.GetValueString(Value),
|
||||
false);
|
||||
}
|
||||
|
||||
if (OptionBehaviour is NumberOption opt)
|
||||
{
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
using BepInEx.Configuration;
|
||||
using System;
|
||||
using BepInEx.Configuration;
|
||||
using MiraAPI.Networking;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Roles;
|
||||
using Reactor.Localization.Utilities;
|
||||
using Reactor.Networking.Rpc;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.GameOptions.OptionTypes;
|
||||
@@ -45,7 +45,11 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
get => _parentMod;
|
||||
set
|
||||
{
|
||||
if (_parentMod != null || value == null) return;
|
||||
if (_parentMod != null || value == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_parentMod = value;
|
||||
var entry = _parentMod.GetConfigFile().Bind(ConfigDefinition, DefaultValue);
|
||||
Value = entry.Value;
|
||||
@@ -85,17 +89,7 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
/// <summary>
|
||||
/// Gets or sets the config definition of the option.
|
||||
/// </summary>
|
||||
public ConfigDefinition? ConfigDefinition
|
||||
{
|
||||
get => _configDefinition;
|
||||
set
|
||||
{
|
||||
if (_configDefinition is not null) return;
|
||||
_configDefinition = value;
|
||||
}
|
||||
}
|
||||
|
||||
private ConfigDefinition? _configDefinition;
|
||||
public ConfigDefinition? ConfigDefinition { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ModdedOption{T}"/> class.
|
||||
@@ -168,6 +162,14 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
/// <param name="data">The NetData's byte array.</param>
|
||||
public abstract void HandleNetData(byte[] data);
|
||||
|
||||
public void ResetToConfig()
|
||||
{
|
||||
if (ParentMod?.GetConfigFile().TryGetEntry<T>(ConfigDefinition, out var entry) == true)
|
||||
{
|
||||
SetValue(entry.Value);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles the value changed event.
|
||||
/// </summary>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using MiraAPI.Networking;
|
||||
using System;
|
||||
using System;
|
||||
using MiraAPI.Networking;
|
||||
using UnityEngine;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
@@ -69,7 +69,10 @@ public class ModdedToggleOption : ModdedOption<bool>
|
||||
/// <inheritdoc />
|
||||
protected override void OnValueChanged(bool newValue)
|
||||
{
|
||||
DestroyableSingleton<HudManager>.Instance.Notifier.AddSettingsChangeMessage(StringName, newValue ? "On" : "Off", false);
|
||||
if (HudManager.InstanceExists)
|
||||
{
|
||||
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, newValue ? "On" : "Off", false);
|
||||
}
|
||||
if (!OptionBehaviour)
|
||||
{
|
||||
return;
|
||||
|
||||
@@ -167,6 +167,7 @@ public abstract class CustomActionButton
|
||||
public void SetUses(int amount)
|
||||
{
|
||||
UsesLeft = Mathf.Clamp(amount, 0, int.MaxValue);
|
||||
Button?.SetUsesRemaining(MaxUses);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -327,7 +328,7 @@ public abstract class CustomActionButton<T> : CustomActionButton where T : MonoB
|
||||
/// <returns>True if the target object is valid, false otherwise.</returns>
|
||||
public virtual bool IsTargetValid(T? target)
|
||||
{
|
||||
return target;
|
||||
return target != null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -354,6 +355,6 @@ public abstract class CustomActionButton<T> : CustomActionButton where T : MonoB
|
||||
Target = IsTargetValid(newTarget) ? newTarget : null;
|
||||
SetOutline(true);
|
||||
|
||||
return base.CanUse() && Target;
|
||||
return base.CanUse() && Target != null;
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using MiraAPI.PluginLoading;
|
||||
using Reactor.Utilities;
|
||||
|
||||
namespace MiraAPI.Hud;
|
||||
@@ -9,7 +10,7 @@ internal static class CustomButtonManager
|
||||
{
|
||||
internal static readonly List<CustomActionButton> CustomButtons = [];
|
||||
|
||||
internal static void RegisterButton(Type buttonType)
|
||||
internal static void RegisterButton(Type buttonType, MiraPluginInfo pluginInfo)
|
||||
{
|
||||
if (!typeof(CustomActionButton).IsAssignableFrom(buttonType))
|
||||
{
|
||||
@@ -24,6 +25,7 @@ internal static class CustomButtonManager
|
||||
}
|
||||
|
||||
CustomButtons.Add(button);
|
||||
pluginInfo.Buttons.Add(button);
|
||||
typeof(CustomButtonSingleton<>).MakeGenericType(buttonType)
|
||||
.GetField("_instance", BindingFlags.Static | BindingFlags.NonPublic)!
|
||||
.SetValue(null, button);
|
||||
|
||||
@@ -0,0 +1,111 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using AmongUs.GameOptions;
|
||||
using MiraAPI.Patches.Stubs;
|
||||
using Reactor.Utilities.Attributes;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
|
||||
namespace MiraAPI.Hud;
|
||||
|
||||
/// <summary>
|
||||
/// Custom Player Menu using the ShapeshifterPanel as a base.
|
||||
/// </summary>
|
||||
/// <param name="il2CppPtr">Used by Il2Cpp. Do not use constructor, this is a MonoBehaviour.</param>
|
||||
[RegisterInIl2Cpp]
|
||||
public class CustomPlayerMenu(IntPtr il2CppPtr) : Minigame(il2CppPtr)
|
||||
{
|
||||
public ShapeshifterPanel PanelPrefab;
|
||||
|
||||
public float XStart = -0.8f;
|
||||
|
||||
public float YStart = 2.15f;
|
||||
|
||||
public float XOffset = 1.95f;
|
||||
|
||||
public float YOffset = -0.65f;
|
||||
|
||||
public UiElement BackButton;
|
||||
|
||||
public UiElement DefaultButtonSelected;
|
||||
|
||||
public List<ShapeshifterPanel> potentialVictims;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a CustomPlayerMenu.
|
||||
/// </summary>
|
||||
/// <returns>New CustomPlayerMenu object.</returns>
|
||||
public static CustomPlayerMenu Create()
|
||||
{
|
||||
var shapeShifterRole = RoleManager.Instance.GetRole(RoleTypes.Shapeshifter);
|
||||
|
||||
var ogMenu = shapeShifterRole.TryCast<ShapeshifterRole>().ShapeshifterMenu;
|
||||
var newMenu = Instantiate(ogMenu);
|
||||
var customMenu = newMenu.gameObject.AddComponent<CustomPlayerMenu>();
|
||||
|
||||
customMenu.PanelPrefab = newMenu.PanelPrefab;
|
||||
customMenu.XStart = newMenu.XStart;
|
||||
customMenu.YStart = newMenu.YStart;
|
||||
customMenu.XOffset = newMenu.XOffset;
|
||||
customMenu.YOffset = newMenu.YOffset;
|
||||
customMenu.BackButton = newMenu.BackButton;
|
||||
var back = customMenu.BackButton.GetComponent<PassiveButton>();
|
||||
back.OnClick.RemoveAllListeners();
|
||||
back.OnClick.AddListener((UnityAction)(() =>
|
||||
{
|
||||
Instance.Close();
|
||||
}));
|
||||
|
||||
customMenu.CloseSound = newMenu.CloseSound;
|
||||
customMenu.logger = newMenu.logger;
|
||||
customMenu.OpenSound = newMenu.OpenSound;
|
||||
|
||||
newMenu.DestroyImmediate();
|
||||
|
||||
customMenu.transform.SetParent(Camera.main.transform, false);
|
||||
customMenu.transform.localPosition = new Vector3(0f, 0f, -50f);
|
||||
return customMenu;
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
ControllerManager.Instance.CloseOverlayMenu(name);
|
||||
}
|
||||
|
||||
public override void Begin(PlayerTask task)
|
||||
{
|
||||
throw new NotImplementedException("Use the other Begin method.");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Begins/opens the custom player menu.
|
||||
/// </summary>
|
||||
/// <param name="playerMatch">Function to determine if player should show in the custom menu.</param>
|
||||
/// <param name="onClick">Onclick action for player.</param>
|
||||
public void Begin(Func<PlayerControl, bool> playerMatch, Action<PlayerControl> onClick)
|
||||
{
|
||||
MinigameStubs.Begin(this, null);
|
||||
|
||||
DestroyableSingleton<DebugAnalytics>.Instance.Analytics.MinigameOpened(PlayerControl.LocalPlayer.Data, TaskType);
|
||||
var list = PlayerControl.AllPlayerControls.ToArray().Where(playerMatch).ToList();
|
||||
potentialVictims = [];
|
||||
var list2 = new Il2CppSystem.Collections.Generic.List<UiElement>();
|
||||
|
||||
for (var i = 0; i < list.Count; i++)
|
||||
{
|
||||
var player = list[i];
|
||||
var num = i % 3;
|
||||
var num2 = i / 3;
|
||||
var flag = PlayerControl.LocalPlayer.Data.Role.NameColor == player.Data.Role.NameColor;
|
||||
var shapeshifterPanel = Instantiate(PanelPrefab, transform);
|
||||
shapeshifterPanel.transform.localPosition = new Vector3(XStart + num * XOffset, YStart + num2 * YOffset, -1f);
|
||||
shapeshifterPanel.SetPlayer(i, player.Data, (Il2CppSystem.Action)(() => { onClick(player); }));
|
||||
shapeshifterPanel.NameText.color = flag ? player.Data.Role.NameColor : Color.white;
|
||||
potentialVictims.Add(shapeshifterPanel);
|
||||
list2.Add(shapeshifterPanel.Button);
|
||||
}
|
||||
ControllerManager.Instance.OpenOverlayMenu(name, BackButton, DefaultButtonSelected, list2);
|
||||
}
|
||||
}
|
||||
@@ -10,11 +10,10 @@
|
||||
<ItemGroup>
|
||||
<None Include="..\README.md" Pack="true" PackagePath="\" />
|
||||
</ItemGroup>
|
||||
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Resources\**\*.*" />
|
||||
</ItemGroup>
|
||||
|
||||
<Import Project="../AmongUs.props" />
|
||||
|
||||
<Import Project="../AmongUs.props" />
|
||||
</Project>
|
||||
@@ -75,6 +75,6 @@ public abstract class BaseModifier
|
||||
/// <summary>
|
||||
/// Determines whether the player can vent.
|
||||
/// </summary>
|
||||
/// <returns>True if the player can vent, false otherwise.</returns>
|
||||
public virtual bool CanVent() => Player?.Data.Role.CanVent == true;
|
||||
/// <returns>True if the player can vent, false otherwise. Null for no effect.</returns>
|
||||
public virtual bool? CanVent() => null;
|
||||
}
|
||||
@@ -1,14 +1,14 @@
|
||||
using System;
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using MiraAPI.Modifiers.Types;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Attributes;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using MiraAPI.Modifiers.Types;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Attributes;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
@@ -39,11 +39,6 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
|
||||
internal void ClearModifiers()
|
||||
{
|
||||
foreach (var modifier in Modifiers)
|
||||
{
|
||||
modifier.OnDeactivate();
|
||||
}
|
||||
|
||||
_toRemove.AddRange(Modifiers);
|
||||
}
|
||||
|
||||
@@ -74,7 +69,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
Modifiers.Add(modifier);
|
||||
modifier.OnActivate();
|
||||
|
||||
if (_player?.AmOwner == true && modifier is TimedModifier { AutoStart: true } timer)
|
||||
if (modifier is TimedModifier { AutoStart: true } timer)
|
||||
{
|
||||
timer.StartTimer();
|
||||
}
|
||||
@@ -84,7 +79,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
{
|
||||
if (_player?.AmOwner == true)
|
||||
{
|
||||
HudManager.Instance?.SetHudActive(true);
|
||||
HudManager.Instance?.SetHudActive(HudManager.Instance.TaskPanel.isActiveAndEnabled);
|
||||
}
|
||||
_toAdd.Clear();
|
||||
_toRemove.Clear();
|
||||
@@ -112,6 +107,10 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
|
||||
var baseModifiers = filteredModifiers as BaseModifier[] ?? filteredModifiers.ToArray();
|
||||
|
||||
var inMeeting = MeetingHud.Instance != null;
|
||||
|
||||
_modifierText!.gameObject.SetActive(!inMeeting);
|
||||
|
||||
if (baseModifiers.Length != 0)
|
||||
{
|
||||
var stringBuild = new StringBuilder();
|
||||
|
||||
@@ -23,4 +23,10 @@ public abstract class GameModifier : BaseModifier
|
||||
/// <param name="role">The role to be checked.</param>
|
||||
/// <returns>True if the modifier is valid on the role, otherwise false.</returns>
|
||||
public virtual bool IsModifierValidOn(RoleBehaviour role) => true;
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether the player won the game with this modifier.
|
||||
/// </summary>
|
||||
/// <returns>True if the player won, false if they lost. Return null to use the player's default win condition.</returns>
|
||||
public virtual bool? DidWin(GameOverReason reason) => null;
|
||||
}
|
||||
@@ -39,6 +39,9 @@ public abstract class TimedModifier : BaseModifier
|
||||
/// </summary>
|
||||
public float TimeRemaining { get; protected set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool HideOnUi => !TimerActive;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the HUD information for Timed Modifier, including the time remaining.
|
||||
/// </summary>
|
||||
@@ -53,25 +56,18 @@ public abstract class TimedModifier : BaseModifier
|
||||
/// </summary>
|
||||
public override void FixedUpdate()
|
||||
{
|
||||
if (Player?.AmOwner == false)
|
||||
if (!TimerActive)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (TimeRemaining > 0 && TimerActive)
|
||||
if (TimeRemaining > 0)
|
||||
{
|
||||
TimeRemaining -= Time.fixedDeltaTime;
|
||||
}
|
||||
else
|
||||
{
|
||||
TimerActive = false;
|
||||
TimeRemaining = Duration;
|
||||
OnTimerComplete();
|
||||
|
||||
if (RemoveOnComplete)
|
||||
{
|
||||
ModifierComponent?.RemoveModifier(ModifierId);
|
||||
}
|
||||
StopTimer();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -86,7 +82,52 @@ public abstract class TimedModifier : BaseModifier
|
||||
return;
|
||||
}
|
||||
|
||||
TimeRemaining = Duration;
|
||||
TimerActive = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stops the timer and calls OnTimerComplete().
|
||||
/// </summary>
|
||||
public void StopTimer()
|
||||
{
|
||||
if (!TimerActive)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
TimerActive = false;
|
||||
TimeRemaining = Duration;
|
||||
OnTimerComplete();
|
||||
|
||||
if (RemoveOnComplete)
|
||||
{
|
||||
ModifierComponent?.RemoveModifier(ModifierId);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the timer. Does not call OnTimerComplete().
|
||||
/// </summary>
|
||||
public void ResetTimer()
|
||||
{
|
||||
TimerActive = false;
|
||||
TimeRemaining = Duration;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Pauses the timer.
|
||||
/// </summary>
|
||||
public void PauseTimer()
|
||||
{
|
||||
TimerActive = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Pauses the timer.
|
||||
/// </summary>
|
||||
public void ResumeTimer()
|
||||
{
|
||||
TimerActive = true;
|
||||
}
|
||||
}
|
||||
@@ -4,6 +4,7 @@ using AmongUs.GameOptions;
|
||||
using Assets.CoreScripts;
|
||||
using BepInEx.Unity.IL2CPP.Utils;
|
||||
using Reactor.Networking.Attributes;
|
||||
using Reactor.Networking.Rpc;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using UnityEngine;
|
||||
@@ -26,7 +27,7 @@ public static class CustomMurderRpc
|
||||
/// <param name="teleportMurderer">Should the killer be snapped to the dead player.</param>
|
||||
/// <param name="showKillAnim">Should the kill animation be shown.</param>
|
||||
/// <param name="playKillSound">Should the kill sound be played.</param>
|
||||
[MethodRpc((uint)MiraRpc.CustomMurder)]
|
||||
[MethodRpc((uint)MiraRpc.CustomMurder, LocalHandling = RpcLocalHandling.Before, SendImmediately = true)]
|
||||
public static void RpcCustomMurder(
|
||||
this PlayerControl source,
|
||||
PlayerControl target,
|
||||
@@ -87,7 +88,7 @@ public static class CustomMurderRpc
|
||||
if (flag && PlayerControl.LocalPlayer.Data.PlayerId == target.protectedByGuardianId)
|
||||
{
|
||||
StatsManager.Instance.IncrementStat(StringNames.StatsGuardianAngelCrewmatesProtected);
|
||||
DestroyableSingleton<AchievementManager>.Instance.OnProtectACrewmate();
|
||||
AchievementManager.Instance.OnProtectACrewmate();
|
||||
}
|
||||
|
||||
if (source.AmOwner || flag)
|
||||
@@ -115,7 +116,7 @@ public static class CustomMurderRpc
|
||||
return;
|
||||
}
|
||||
|
||||
DestroyableSingleton<DebugAnalytics>.Instance.Analytics.Kill(target.Data, source.Data);
|
||||
DebugAnalytics.Instance.Analytics.Kill(target.Data, source.Data);
|
||||
if (source.AmOwner)
|
||||
{
|
||||
StatsManager.Instance.IncrementStat(
|
||||
@@ -139,7 +140,7 @@ public static class CustomMurderRpc
|
||||
}
|
||||
}
|
||||
|
||||
DestroyableSingleton<UnityTelemetry>.Instance.WriteMurder();
|
||||
UnityTelemetry.Instance.WriteMurder();
|
||||
target.gameObject.layer = LayerMask.NameToLayer("Ghost");
|
||||
if (target.AmOwner)
|
||||
{
|
||||
@@ -159,14 +160,14 @@ public static class CustomMurderRpc
|
||||
|
||||
if (showKillAnim)
|
||||
{
|
||||
DestroyableSingleton<HudManager>.Instance.KillOverlay.ShowKillAnimation(source.Data, data);
|
||||
HudManager.Instance.KillOverlay.ShowKillAnimation(source.Data, data);
|
||||
}
|
||||
|
||||
target.cosmetics.SetNameMask(false);
|
||||
target.RpcSetScanner(false);
|
||||
}
|
||||
|
||||
DestroyableSingleton<AchievementManager>.Instance.OnMurder(
|
||||
AchievementManager.Instance.OnMurder(
|
||||
source.AmOwner,
|
||||
target.AmOwner,
|
||||
source.CurrentOutfitType == PlayerOutfitType.Shapeshifted,
|
||||
|
||||
@@ -11,7 +11,7 @@ public static class ScrollingColorsPatch
|
||||
private static BoxCollider2D? _collider;
|
||||
|
||||
/// <summary>
|
||||
/// Add scrolling to the colors tab
|
||||
/// Add scrolling to the colors tab.
|
||||
/// </summary>
|
||||
[HarmonyPostfix, HarmonyPatch("OnEnable")]
|
||||
public static void AddScrollingToColorsTabPatch(PlayerTab __instance)
|
||||
|
||||
@@ -0,0 +1,76 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using AmongUs.Data;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Cosmetics;
|
||||
using MonoMod.Utils;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Patches.Cosmetics;
|
||||
|
||||
[HarmonyPatch(typeof(HatsTab), nameof(HatsTab.OnEnable))]
|
||||
public static class HatsTabPatch
|
||||
{
|
||||
public static bool Prefix(HatsTab __instance)
|
||||
{
|
||||
var hatGroups = new SortedList<AbstractCosmeticsGroup, List<HatData>>(
|
||||
new AbstractCosmeticsGroupComparer()
|
||||
);
|
||||
CustomCosmeticManager.Groups.Do(x => x.Hats.Sort(new CosmeticComparer(x)));
|
||||
var c = CustomCosmeticManager.Groups.Select(x => new KeyValuePair<AbstractCosmeticsGroup, List<HatData>>(x, x.Hats)).
|
||||
ToDictionary(x => x.Key, x => x.Value.Where(x=>x.Free || DataManager.Player.Purchases.GetPurchase(x.ProductId, x.BundleId)).ToList());
|
||||
hatGroups.AddRange<AbstractCosmeticsGroup, List<HatData>>(c);
|
||||
|
||||
foreach (var colorchip in __instance.ColorChips) colorchip.gameObject.Destroy();
|
||||
__instance.ColorChips.Clear();
|
||||
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
|
||||
var hatIdx = 0;
|
||||
|
||||
__instance.currentHat = DestroyableSingleton<HatManager>.Instance.GetHatById(DataManager.Player.Customization.Hat);
|
||||
|
||||
foreach (var (group, hats) in hatGroups.Where(x=>x.Key.GroupVisible() && x.Key.Hats.Count > 0))
|
||||
{
|
||||
var text = UnityEngine.Object.Instantiate(groupNameText, __instance.scroller.Inner);
|
||||
text.gameObject.transform.localScale = Vector3.one;
|
||||
text.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
text.text = group.GroupName;
|
||||
text.alignment = TextAlignmentOptions.Center;
|
||||
text.fontSize = 3f;
|
||||
text.fontSizeMax = 3f;
|
||||
text.fontSizeMin = 0f;
|
||||
|
||||
hatIdx = (hatIdx + 4) / 5 * 5;
|
||||
|
||||
var xLerp = __instance.XRange.Lerp(0.5f);
|
||||
var yLerp = __instance.YStart - (hatIdx / __instance.NumPerRow) * __instance.YOffset;
|
||||
text.transform.localPosition = new Vector3(xLerp, yLerp, -1f);
|
||||
hatIdx += 5;
|
||||
|
||||
foreach (var hat in hats)
|
||||
{
|
||||
var num = __instance.XRange.Lerp(hatIdx % __instance.NumPerRow / (__instance.NumPerRow - 1f));
|
||||
var num2 = __instance.YStart - hatIdx / __instance.NumPerRow * __instance.YOffset;
|
||||
var colorChip = UnityEngine.Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
|
||||
colorChip.transform.localPosition = new Vector3(num, num2, -1f);
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectHat(hat)));
|
||||
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
|
||||
colorChip.Inner.SetMaskType(PlayerMaterial.MaskType.SimpleUI);
|
||||
__instance.UpdateMaterials(colorChip.Inner.FrontLayer, hat);
|
||||
colorChip.Inner.SetHat(hat, __instance.HasLocalPlayer() ? PlayerControl.LocalPlayer.Data.DefaultOutfit.ColorId : DataManager.Player.Customization.Color);
|
||||
colorChip.Inner.transform.localPosition = hat.ChipOffset + new Vector2(0f, -0.3f);
|
||||
colorChip.Tag = hat;
|
||||
colorChip.SelectionHighlight.gameObject.SetActive(false);
|
||||
__instance.ColorChips.Add(colorChip);
|
||||
hatIdx += 1;
|
||||
}
|
||||
}
|
||||
|
||||
__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIdx + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
|
||||
__instance.currentHatIsEquipped = true;
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Cosmetics;
|
||||
|
||||
namespace MiraAPI.Patches.Cosmetics;
|
||||
|
||||
[HarmonyPatch(typeof(InventoryManager), nameof(InventoryManager.CheckUnlockedItems))]
|
||||
public static class InventoryManagerPatch
|
||||
{
|
||||
public static void Prefix()
|
||||
{
|
||||
CustomCosmeticManager.LoadAll();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,91 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using AmongUs.Data;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Cosmetics;
|
||||
using MiraAPI.Utilities.Assets.Addressable;
|
||||
using MonoMod.Utils;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.AddressableAssets;
|
||||
using UnityEngine.ResourceManagement.AsyncOperations;
|
||||
|
||||
namespace MiraAPI.Patches.Cosmetics;
|
||||
[HarmonyPatch(typeof(NameplatesTab), nameof(NameplatesTab.OnEnable))]
|
||||
public static class NameplatesTabPatch
|
||||
{
|
||||
public static bool Prefix(NameplatesTab __instance)
|
||||
{
|
||||
var groups = new SortedList<AbstractCosmeticsGroup, List<NamePlateData>>(
|
||||
new AbstractCosmeticsGroupComparer()
|
||||
);
|
||||
CustomCosmeticManager.Groups.Do(x => x.Nameplates.Sort(new CosmeticComparer(x)));
|
||||
var c = CustomCosmeticManager.Groups.Select(x => new KeyValuePair<AbstractCosmeticsGroup, List<NamePlateData>>(x, x.Nameplates)).
|
||||
ToDictionary(x => x.Key, x => x.Value.Where(x => x.Free || DataManager.Player.Purchases.GetPurchase(x.ProductId, x.BundleId)).ToList());
|
||||
groups.AddRange<AbstractCosmeticsGroup, List<NamePlateData>>(c);
|
||||
Logger<MiraApiPlugin>.Info($"{c.Count}");
|
||||
|
||||
foreach (var colorchip in __instance.ColorChips) colorchip.gameObject.Destroy();
|
||||
__instance.ColorChips.Clear();
|
||||
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
|
||||
var hatIdx = 0;
|
||||
|
||||
__instance.PlayerPreview.gameObject.SetActive(false);
|
||||
__instance.StartCoroutine(__instance.CoLoadNameplatePreview());
|
||||
|
||||
foreach (var (group, hats) in groups.Where(x => x.Key.GroupVisible() && x.Key.Nameplates.Count > 0))
|
||||
{
|
||||
var text = UnityEngine.Object.Instantiate(groupNameText, __instance.scroller.Inner);
|
||||
text.gameObject.transform.localScale = Vector3.one;
|
||||
text.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
text.text = group.GroupName;
|
||||
text.alignment = TextAlignmentOptions.Center;
|
||||
text.fontSize = 3f;
|
||||
text.fontSizeMax = 3f;
|
||||
text.fontSizeMin = 0f;
|
||||
|
||||
hatIdx = (hatIdx + 1) / 2 * 2;
|
||||
|
||||
var xLerp = __instance.XRange.Lerp(0.5f);
|
||||
var yLerp = __instance.YStart - (hatIdx / __instance.NumPerRow) * __instance.YOffset;
|
||||
text.transform.localPosition = new Vector3(xLerp, yLerp, -1f);
|
||||
hatIdx += 2;
|
||||
|
||||
foreach (var hat in hats)
|
||||
{
|
||||
var num = __instance.XRange.Lerp(hatIdx % __instance.NumPerRow / (__instance.NumPerRow - 1f));
|
||||
var num2 = __instance.YStart - hatIdx / __instance.NumPerRow * __instance.YOffset;
|
||||
|
||||
var colorChip = UnityEngine.Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
|
||||
colorChip.transform.localPosition = new Vector3(num, num2, -1f);
|
||||
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectNameplate(hat)));
|
||||
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
|
||||
|
||||
colorChip.ProductId = hat.ProductId;
|
||||
|
||||
var handle = Addressables.LoadAssetAsync<NamePlateViewData>(hat.ViewDataRef);
|
||||
Coroutines.Start(SetupColorChip(colorChip.TryCast<NameplateChip>(), handle));
|
||||
__instance.ColorChips.Add(colorChip);
|
||||
hatIdx += 1;
|
||||
}
|
||||
}
|
||||
|
||||
__instance.GetDefaultSelectable().PlayerEquippedForeground.SetActive(true);
|
||||
__instance.plateId = DataManager.Player.Customization.NamePlate;
|
||||
__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIdx + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
|
||||
__instance.currentNameplateIsEquipped = true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static IEnumerator SetupColorChip(NameplateChip colorChip, AsyncOperationHandle<NamePlateViewData> handle)
|
||||
{
|
||||
yield return new WaitForAsyncOperationHandleFinish(handle);
|
||||
colorChip.image.sprite = handle.Result?.Image;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using AmongUs.Data;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Cosmetics;
|
||||
using MiraAPI.Utilities.Assets.Addressable;
|
||||
using MonoMod.Utils;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.AddressableAssets;
|
||||
using UnityEngine.ResourceManagement.AsyncOperations;
|
||||
|
||||
namespace MiraAPI.Patches.Cosmetics;
|
||||
[HarmonyPatch(typeof(SkinsTab), nameof(SkinsTab.OnEnable))]
|
||||
public static class SkinsTabPatch
|
||||
{
|
||||
public static bool Prefix(SkinsTab __instance)
|
||||
{
|
||||
var groups = new SortedList<AbstractCosmeticsGroup, List<SkinData>>(
|
||||
new AbstractCosmeticsGroupComparer()
|
||||
);
|
||||
CustomCosmeticManager.Groups.Do(x => x.Skins.Sort(new CosmeticComparer(x)));
|
||||
var c = CustomCosmeticManager.Groups.Select(x => new KeyValuePair<AbstractCosmeticsGroup, List<SkinData>>(x, x.Skins)).
|
||||
ToDictionary(x => x.Key, x => x.Value.Where(x => x.Free || DataManager.Player.Purchases.GetPurchase(x.ProductId, x.BundleId)).ToList());
|
||||
groups.AddRange<AbstractCosmeticsGroup, List<SkinData>>(c);
|
||||
|
||||
foreach (var colorchip in __instance.ColorChips) colorchip.gameObject.Destroy();
|
||||
__instance.ColorChips.Clear();
|
||||
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
|
||||
var hatIdx = 0;
|
||||
|
||||
foreach (var (group, skins) in groups.Where(x => x.Key.GroupVisible() && x.Key.Skins.Count > 0))
|
||||
{
|
||||
var text = UnityEngine.Object.Instantiate(groupNameText, __instance.scroller.Inner);
|
||||
text.gameObject.transform.localScale = Vector3.one;
|
||||
text.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
text.text = group.GroupName;
|
||||
text.alignment = TextAlignmentOptions.Center;
|
||||
text.fontSize = 3f;
|
||||
text.fontSizeMax = 3f;
|
||||
text.fontSizeMin = 0f;
|
||||
|
||||
hatIdx = (hatIdx + 4) / 5 * 5;
|
||||
|
||||
var xLerp = __instance.XRange.Lerp(0.5f);
|
||||
var yLerp = __instance.YStart - (hatIdx / __instance.NumPerRow) * __instance.YOffset;
|
||||
text.transform.localPosition = new Vector3(xLerp, yLerp, -1f);
|
||||
hatIdx += 5;
|
||||
|
||||
foreach (var skin in skins)
|
||||
{
|
||||
var num = __instance.XRange.Lerp(hatIdx % __instance.NumPerRow / (__instance.NumPerRow - 1f));
|
||||
var num2 = __instance.YStart - hatIdx / __instance.NumPerRow * __instance.YOffset;
|
||||
var colorChip = UnityEngine.Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
|
||||
colorChip.transform.localPosition = new Vector3(num, num2, -1f);
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectSkin(skin)));
|
||||
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
|
||||
colorChip.ProductId = skin.ProductId;
|
||||
__instance.UpdateMaterials(colorChip.Inner.FrontLayer, skin);
|
||||
|
||||
var handle = Addressables.LoadAssetAsync<SkinViewData>(skin.ViewDataRef);
|
||||
Coroutines.Start(SetupColorChip(handle, __instance.HasLocalPlayer() ? PlayerControl.LocalPlayer.Data.DefaultOutfit.ColorId : DataManager.Player.Customization.Color, colorChip));
|
||||
colorChip.SelectionHighlight.gameObject.SetActive(false);
|
||||
__instance.ColorChips.Add(colorChip);
|
||||
hatIdx += 1;
|
||||
}
|
||||
}
|
||||
|
||||
__instance.skinId = DataManager.Player.Customization.Skin;
|
||||
__instance.currentSkinIsEquipped = true;
|
||||
__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIdx + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
internal static IEnumerator SetupColorChip(AsyncOperationHandle<SkinViewData> handle, int colorId, ColorChip colorChip)
|
||||
{
|
||||
yield return new WaitForAsyncOperationHandleFinish(handle);
|
||||
colorChip.Inner.FrontLayer.sprite = handle.Result?.IdleFrame;
|
||||
PlayerMaterial.SetColors(colorId, colorChip.Inner.FrontLayer);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using AmongUs.Data;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Cosmetics;
|
||||
using MiraAPI.Utilities.Assets.Addressable;
|
||||
using MonoMod.Utils;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.AddressableAssets;
|
||||
using UnityEngine.ResourceManagement.AsyncOperations;
|
||||
|
||||
namespace MiraAPI.Patches.Cosmetics;
|
||||
[HarmonyPatch(typeof(VisorsTab), nameof(VisorsTab.OnEnable))]
|
||||
public static class VisorsTabPatch
|
||||
{
|
||||
public static bool Prefix(VisorsTab __instance)
|
||||
{
|
||||
var groups = new SortedList<AbstractCosmeticsGroup, List<VisorData>>(
|
||||
new AbstractCosmeticsGroupComparer()
|
||||
);
|
||||
CustomCosmeticManager.Groups.Do(x => x.Visors.Sort(new CosmeticComparer(x)));
|
||||
var c = CustomCosmeticManager.Groups.Select(x => new KeyValuePair<AbstractCosmeticsGroup, List<VisorData>>(x, x.Visors)).
|
||||
ToDictionary(x => x.Key, x => x.Value.Where(x => x.Free || DataManager.Player.Purchases.GetPurchase(x.ProductId, x.BundleId)).ToList());
|
||||
groups.AddRange<AbstractCosmeticsGroup, List<VisorData>>(c);
|
||||
|
||||
foreach (var colorchip in __instance.ColorChips) colorchip.gameObject.Destroy();
|
||||
__instance.ColorChips.Clear();
|
||||
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
|
||||
var hatIdx = 0;
|
||||
|
||||
foreach (var (group, visors) in groups.Where(x => x.Key.GroupVisible() && x.Key.Visors.Count > 0))
|
||||
{
|
||||
var text = UnityEngine.Object.Instantiate(groupNameText, __instance.scroller.Inner);
|
||||
text.gameObject.transform.localScale = Vector3.one;
|
||||
text.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
text.text = group.GroupName;
|
||||
text.alignment = TextAlignmentOptions.Center;
|
||||
text.fontSize = 3f;
|
||||
text.fontSizeMax = 3f;
|
||||
text.fontSizeMin = 0f;
|
||||
|
||||
hatIdx = (hatIdx + 4) / 5 * 5;
|
||||
|
||||
var xLerp = __instance.XRange.Lerp(0.5f);
|
||||
var yLerp = __instance.YStart - (hatIdx / __instance.NumPerRow) * __instance.YOffset;
|
||||
text.transform.localPosition = new Vector3(xLerp, yLerp, -1f);
|
||||
hatIdx += 5;
|
||||
|
||||
foreach (var visor in visors)
|
||||
{
|
||||
var num = __instance.XRange.Lerp(hatIdx % __instance.NumPerRow / (__instance.NumPerRow - 1f));
|
||||
var num2 = __instance.YStart - hatIdx / __instance.NumPerRow * __instance.YOffset;
|
||||
var colorChip = UnityEngine.Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
|
||||
colorChip.transform.localPosition = new Vector3(num, num2, -1f);
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectVisor(visor)));
|
||||
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
|
||||
colorChip.ProductId = visor.ProductId;
|
||||
__instance.UpdateMaterials(colorChip.Inner.FrontLayer, visor);
|
||||
|
||||
var handle = Addressables.LoadAssetAsync<VisorViewData>(visor.ViewDataRef);
|
||||
Coroutines.Start(SetupColorChip(handle, __instance.HasLocalPlayer() ? PlayerControl.LocalPlayer.Data.DefaultOutfit.ColorId : DataManager.Player.Customization.Color, colorChip));
|
||||
colorChip.SelectionHighlight.gameObject.SetActive(false);
|
||||
__instance.ColorChips.Add(colorChip);
|
||||
hatIdx += 1;
|
||||
}
|
||||
}
|
||||
|
||||
__instance.visorId = DataManager.Player.Customization.Visor;
|
||||
__instance.currentVisorIsEquipped = true;
|
||||
__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIdx + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
internal static IEnumerator SetupColorChip(AsyncOperationHandle<VisorViewData> handle, int colorId, ColorChip colorChip)
|
||||
{
|
||||
yield return new WaitForAsyncOperationHandleFinish(handle);
|
||||
colorChip.Inner.FrontLayer.sprite = handle.Result?.IdleFrame;
|
||||
PlayerMaterial.SetColors(colorId, colorChip.Inner.FrontLayer);
|
||||
}
|
||||
}
|
||||
@@ -4,7 +4,7 @@ using MiraAPI.Hud;
|
||||
namespace MiraAPI.Patches.Hud;
|
||||
|
||||
/// <summary>
|
||||
/// Reset button patches
|
||||
/// Reset button patches.
|
||||
/// </summary>
|
||||
[HarmonyPatch]
|
||||
public static class ButtonResetPatches
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Hud;
|
||||
using MiraAPI.Roles;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using UnityEngine;
|
||||
using Object = UnityEngine.Object;
|
||||
@@ -89,7 +88,8 @@ public static class HudManagerPatches
|
||||
[HarmonyPatch(nameof(HudManager.SetHudActive), typeof(PlayerControl), typeof(RoleBehaviour), typeof(bool))]
|
||||
public static void SetHudActivePostfix(HudManager __instance, PlayerControl localPlayer, RoleBehaviour role, bool isActive)
|
||||
{
|
||||
if (!localPlayer.Data)
|
||||
__instance.AdminButton.ToggleVisible(isActive && role.IsImpostor && GameOptionsManager.Instance.CurrentGameOptions.GameMode == AmongUs.GameOptions.GameModes.HideNSeek);
|
||||
if (localPlayer.Data == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,40 @@
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Modifiers.Types;
|
||||
using MiraAPI.Utilities;
|
||||
|
||||
namespace MiraAPI.Patches.Modifiers;
|
||||
|
||||
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.CoEndGame))]
|
||||
public static class EndGameDidWinPatch
|
||||
{
|
||||
public static void Prefix()
|
||||
{
|
||||
var gameOverReason = EndGameResult.CachedGameOverReason;
|
||||
EndGameResult.CachedWinners.Clear();
|
||||
|
||||
var players = GameData.Instance.AllPlayers.ToArray();
|
||||
for (var i = 0; i < GameData.Instance.PlayerCount; i++)
|
||||
{
|
||||
var networkedPlayerInfo = players[i];
|
||||
if (networkedPlayerInfo == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var didWin = networkedPlayerInfo.Role.DidWin(gameOverReason);
|
||||
|
||||
var modifierWin = networkedPlayerInfo.Object?.GetModifierComponent()?.ActiveModifiers.OfType<GameModifier>()
|
||||
.FirstOrDefault(x => x.DidWin(gameOverReason) != null)?.DidWin(gameOverReason);
|
||||
if (modifierWin != null)
|
||||
{
|
||||
didWin = modifierWin.Value;
|
||||
}
|
||||
|
||||
if (didWin)
|
||||
{
|
||||
EndGameResult.CachedWinners.Add(new CachedPlayerData(networkedPlayerInfo));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,45 +0,0 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Patches.Modifiers;
|
||||
|
||||
[HarmonyPatch(typeof(Vent))]
|
||||
public static class VentPatches
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(Vent.CanUse))]
|
||||
public static void CanUseVentPatch(Vent __instance, ref float __result, [HarmonyArgument(0)] NetworkedPlayerInfo pc, [HarmonyArgument(1)] ref bool canUse, [HarmonyArgument(2)] ref bool couldUse)
|
||||
{
|
||||
var @object = pc.Object;
|
||||
var role = @object.Data.Role;
|
||||
|
||||
var modifiers = @object.GetModifierComponent()?.ActiveModifiers;
|
||||
if (modifiers is null || modifiers.Count <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
switch (role.CanVent)
|
||||
{
|
||||
case true when modifiers.Exists(x => !x.CanVent()):
|
||||
couldUse = canUse = false;
|
||||
return;
|
||||
case false when modifiers.Exists(x => x.CanVent()):
|
||||
couldUse = true;
|
||||
break;
|
||||
}
|
||||
|
||||
var num = float.MaxValue;
|
||||
|
||||
canUse = couldUse;
|
||||
if (canUse)
|
||||
{
|
||||
var center = @object.Collider.bounds.center;
|
||||
var position = __instance.transform.position;
|
||||
num = Vector2.Distance(center, position);
|
||||
canUse &= num <= __instance.UsableDistance && !PhysicsHelpers.AnythingBetween(@object.Collider, center, position, Constants.ShipOnlyMask, false);
|
||||
}
|
||||
__result = num;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.GameOptions;
|
||||
|
||||
namespace MiraAPI.Patches.Options;
|
||||
|
||||
[HarmonyPatch(typeof(CreateOptionsPicker), nameof(CreateOptionsPicker.Start))]
|
||||
public static class CreateOptionsPatch
|
||||
{
|
||||
public static void Postfix()
|
||||
{
|
||||
foreach (var (_, value) in ModdedOptionsManager.ModdedOptions)
|
||||
{
|
||||
value.ResetToConfig();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,9 @@
|
||||
using HarmonyLib;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Localization.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using System.Linq;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
@@ -32,16 +32,25 @@ public static class GameOptionsMenuPatch
|
||||
var num = 2.1f;
|
||||
var filteredGroups =
|
||||
GameSettingMenuPatches.SelectedMod?.OptionGroups.Where(
|
||||
x => x.GroupVisible.Invoke() && x.AdvancedRole is null) ?? [];
|
||||
x => x.AdvancedRole is null) ?? [];
|
||||
|
||||
foreach (var group in filteredGroups)
|
||||
{
|
||||
var filteredOpts = group.Options.Where(x => x.Visible.Invoke()).ToList();
|
||||
if (filteredOpts.Count == 0 || group.Header is null)
|
||||
if (group.Options.Count == 0 || group.Header is null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!group.GroupVisible.Invoke())
|
||||
{
|
||||
group.Header.gameObject.SetActive(false);
|
||||
foreach (var option in group.Options)
|
||||
{
|
||||
option.OptionBehaviour?.gameObject.SetActive(false);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
group.Header.gameObject.SetActive(true);
|
||||
group.Header.transform.localScale = Vector3.one * 0.63f;
|
||||
group.Header.transform.localPosition = new Vector3(-0.903f, num, -2f);
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
using HarmonyLib;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
|
||||
@@ -6,7 +6,6 @@ using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.UI;
|
||||
@@ -216,7 +215,7 @@ public static class LobbyViewPanePatches
|
||||
{
|
||||
var filteredRoles = SelectedMod.CustomRoles.Values
|
||||
.OfType<ICustomRole>()
|
||||
.Where(x => !x.HideSettings && x.Team == team).ToList();
|
||||
.Where(x => !x.Configuration.HideSettings && x.Team == team).ToList();
|
||||
|
||||
if (filteredRoles.Count == 0)
|
||||
{
|
||||
@@ -285,7 +284,7 @@ public static class LobbyViewPanePatches
|
||||
chancePerGame,
|
||||
61,
|
||||
customRole.RoleColor,
|
||||
customRole.Icon.LoadAsset(),
|
||||
customRole.Configuration.Icon.LoadAsset(),
|
||||
true);
|
||||
|
||||
viewSettingsInfoPanelRoleVariant.titleText.color =
|
||||
@@ -370,7 +369,7 @@ public static class LobbyViewPanePatches
|
||||
role.StringName,
|
||||
maskLayer,
|
||||
role.TeamType == RoleTeamTypes.Crewmate,
|
||||
customRole.Icon.LoadAsset());
|
||||
customRole.Configuration.Icon.LoadAsset());
|
||||
viewPanel.divider.material.SetInt(PlayerMaterial.MaskLayer, maskLayer);
|
||||
|
||||
var num = viewPanel.yPosStart;
|
||||
@@ -390,11 +389,6 @@ public static class LobbyViewPanePatches
|
||||
|
||||
var value = option.GetFloatData();
|
||||
|
||||
if (baseGameSetting == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (baseGameSetting.Type == OptionTypes.Checkbox)
|
||||
{
|
||||
viewSettingsInfoPanel.SetInfoCheckbox(baseGameSetting.Title, maskLayer, value > 0f);
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
using HarmonyLib;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using Il2CppSystem;
|
||||
using MiraAPI.Roles;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using Object = Il2CppSystem.Object;
|
||||
|
||||
namespace MiraAPI.Patches.Options;
|
||||
|
||||
@@ -23,16 +25,20 @@ public static class NotificationPopperPatch
|
||||
return true;
|
||||
}
|
||||
|
||||
var text = teamType == RoleTeamTypes.Crewmate
|
||||
? Palette.CrewmateSettingChangeText.ToTextColor()
|
||||
: Palette.ImpostorRed.ToTextColor();
|
||||
var text = customRole.Team switch
|
||||
{
|
||||
ModdedRoleTeams.Crewmate => Palette.CrewmateSettingChangeText.ToTextColor(),
|
||||
ModdedRoleTeams.Impostor => Palette.ImpostorRed.ToTextColor(),
|
||||
ModdedRoleTeams.Neutral => Palette.DisabledGrey.ToTextColor(),
|
||||
_ => Color.white.ToTextColor(),
|
||||
};
|
||||
|
||||
var item = DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||
var item = TranslationController.Instance.GetString(
|
||||
StringNames.LobbyChangeSettingNotificationRole,
|
||||
string.Concat(
|
||||
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">",
|
||||
text,
|
||||
DestroyableSingleton<TranslationController>.Instance.GetString(key, Array.Empty<Object>()),
|
||||
TranslationController.Instance.GetString(key, Array.Empty<Object>()),
|
||||
"</color></font>"
|
||||
),
|
||||
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">" + roleCount + "</font>",
|
||||
|
||||
@@ -17,7 +17,7 @@ public static class OptionsPatches
|
||||
}
|
||||
|
||||
__instance.TitleText.text =
|
||||
DestroyableSingleton<TranslationController>.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||
TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -39,7 +39,7 @@ public static class OptionsPatches
|
||||
}
|
||||
|
||||
__instance.TitleText.text =
|
||||
DestroyableSingleton<TranslationController>.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||
TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -61,8 +61,8 @@ public static class OptionsPatches
|
||||
}
|
||||
|
||||
__instance.TitleText.text =
|
||||
DestroyableSingleton<TranslationController>.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||
__instance.ValueText.text = DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||
TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||
__instance.ValueText.text = TranslationController.Instance.GetString(
|
||||
__instance.Values[__instance.Value],
|
||||
Array.Empty<Object>());
|
||||
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
using HarmonyLib;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using Il2CppInterop.Runtime.InteropTypes.Arrays;
|
||||
using MiraAPI.Networking;
|
||||
using MiraAPI.Roles;
|
||||
@@ -7,8 +9,6 @@ using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Networking.Rpc;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
@@ -56,7 +56,7 @@ public static class RoleSettingMenuPatches
|
||||
|
||||
var crewRoles = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values
|
||||
.OfType<ICustomRole>()
|
||||
.Where(role => role is { Team: ModdedRoleTeams.Crewmate, HideSettings: false })
|
||||
.Where(role => role is { Team: ModdedRoleTeams.Crewmate, Configuration.HideSettings: false })
|
||||
.ToList() ?? [];
|
||||
|
||||
if (crewRoles is { Count: > 0 })
|
||||
@@ -82,7 +82,7 @@ public static class RoleSettingMenuPatches
|
||||
|
||||
var impRoles = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values
|
||||
.OfType<ICustomRole>()
|
||||
.Where(role => role is { Team: ModdedRoleTeams.Impostor, HideSettings: false })
|
||||
.Where(role => role is { Team: ModdedRoleTeams.Impostor, Configuration.HideSettings: false })
|
||||
.ToList() ?? [];
|
||||
|
||||
if (impRoles is { Count: > 0 })
|
||||
@@ -109,7 +109,7 @@ public static class RoleSettingMenuPatches
|
||||
|
||||
var neutRoles = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values
|
||||
.OfType<ICustomRole>()
|
||||
.Where(role => role is { Team: ModdedRoleTeams.Neutral, HideSettings: false })
|
||||
.Where(role => role is { Team: ModdedRoleTeams.Neutral, Configuration.HideSettings: false })
|
||||
.ToList() ?? [];
|
||||
|
||||
if (neutRoles is { Count: > 0 })
|
||||
@@ -159,18 +159,22 @@ public static class RoleSettingMenuPatches
|
||||
{
|
||||
var roleSetting = obj.Cast<RoleOptionSetting>();
|
||||
var role = roleSetting.Role as ICustomRole;
|
||||
if (role is null or { HideSettings: true })
|
||||
if (role is null or { Configuration.HideSettings: true })
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
role.ParentMod.PluginConfig.TryGetEntry<int>(role.NumConfigDefinition, out var numEntry);
|
||||
numEntry.Value = roleSetting.RoleMaxCount;
|
||||
if (role.Configuration.MaxRoleCount != 0)
|
||||
{
|
||||
role.SetCount(roleSetting.RoleMaxCount);
|
||||
}
|
||||
|
||||
role.ParentMod.PluginConfig.TryGetEntry<int>(role.ChanceConfigDefinition, out var chanceEntry);
|
||||
chanceEntry.Value = roleSetting.RoleChance;
|
||||
if (role.Configuration.CanModifyChance)
|
||||
{
|
||||
role.SetChance(roleSetting.RoleChance);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@@ -178,7 +182,7 @@ public static class RoleSettingMenuPatches
|
||||
}
|
||||
|
||||
roleSetting.UpdateValuesAndText(GameOptionsManager.Instance.CurrentGameOptions.RoleOptions);
|
||||
DestroyableSingleton<HudManager>.Instance.Notifier.AddRoleSettingsChangeMessage(
|
||||
HudManager.Instance.Notifier.AddRoleSettingsChangeMessage(
|
||||
roleSetting.Role.StringName,
|
||||
roleSetting.RoleMaxCount,
|
||||
roleSetting.RoleChance,
|
||||
@@ -228,7 +232,7 @@ public static class RoleSettingMenuPatches
|
||||
renderer.material.SetInt(PlayerMaterial.MaskLayer, 20);
|
||||
}
|
||||
|
||||
foreach (var fontMat in newOpt.GetComponentsInChildren<TextMeshPro>(true).Select(x=>x.fontMaterial))
|
||||
foreach (var fontMat in newOpt.GetComponentsInChildren<TextMeshPro>(true).Select(x => x.fontMaterial))
|
||||
{
|
||||
fontMat.SetFloat(ShaderID.StencilComp, 3f);
|
||||
fontMat.SetFloat(ShaderID.Stencil, 20);
|
||||
@@ -254,11 +258,11 @@ public static class RoleSettingMenuPatches
|
||||
}
|
||||
|
||||
__instance.roleDescriptionText.text = customRole.RoleLongDescription;
|
||||
__instance.roleTitleText.text = DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||
__instance.roleTitleText.text = TranslationController.Instance.GetString(
|
||||
role.StringName,
|
||||
new Il2CppReferenceArray<Il2CppSystem.Object>(0));
|
||||
__instance.roleScreenshot.sprite = Sprite.Create(
|
||||
customRole.OptionsScreenshot.LoadAsset().texture,
|
||||
customRole.Configuration.OptionsScreenshot.LoadAsset().texture,
|
||||
new Rect(0, 0, 370, 230),
|
||||
Vector2.one / 2,
|
||||
100);
|
||||
@@ -305,6 +309,7 @@ public static class RoleSettingMenuPatches
|
||||
Quaternion.identity,
|
||||
__instance.RoleChancesSettings.transform);
|
||||
roleOptionSetting.transform.localPosition = new Vector3(-0.15f, yPos, -2f);
|
||||
|
||||
roleOptionSetting.SetRole(GameOptionsManager.Instance.CurrentGameOptions.RoleOptions, role, 20);
|
||||
roleOptionSetting.labelSprite.color = customRole.RoleColor;
|
||||
roleOptionSetting.OnValueChanged = new Action<OptionBehaviour>(ValueChanged);
|
||||
@@ -336,6 +341,18 @@ public static class RoleSettingMenuPatches
|
||||
passiveButton.OnClick.AddListener((UnityAction)(() => { ChangeTab(role, __instance); }));
|
||||
}
|
||||
|
||||
if (customRole.Configuration is { MaxRoleCount: 0 })
|
||||
{
|
||||
roleOptionSetting.CountMinusBtn.gameObject.SetActive(false);
|
||||
roleOptionSetting.CountPlusBtn.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
if (!customRole.Configuration.CanModifyChance)
|
||||
{
|
||||
roleOptionSetting.ChanceMinusBtn.gameObject.SetActive(false);
|
||||
roleOptionSetting.ChancePlusBtn.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
if (index < GameSettingMenuPatches.SelectedMod?.CustomRoles.Count - 1)
|
||||
{
|
||||
yPos += -0.43f;
|
||||
|
||||
@@ -39,7 +39,7 @@ public static class SettingPatches
|
||||
MiraNumberSuffixes.None => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo),
|
||||
MiraNumberSuffixes.Multiplier => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "x",
|
||||
MiraNumberSuffixes.Percent => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "%",
|
||||
_ => DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||
_ => TranslationController.Instance.GetString(
|
||||
StringNames.GameSecondsAbbrev,
|
||||
(Il2CppSystem.Object[])[value.ToString(__instance.FormatString, CultureInfo.InvariantCulture)]),
|
||||
};
|
||||
|
||||
@@ -15,6 +15,7 @@ public static class PlayerControlPatches
|
||||
/// <summary>
|
||||
/// Adds the modifier component to the player on start.
|
||||
/// </summary>
|
||||
/// <param name="__instance">PlayerControl instance.</param>
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(PlayerControl.Start))]
|
||||
public static void PlayerControlStartPostfix(PlayerControl __instance)
|
||||
@@ -30,6 +31,8 @@ public static class PlayerControlPatches
|
||||
/// <summary>
|
||||
/// Calls the OnDeath method for all active modifiers.
|
||||
/// </summary>
|
||||
/// <param name="__instance">PlayerControl instance.</param>
|
||||
/// <param name="reason">The death reason.</param>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(PlayerControl.Die))]
|
||||
public static void PlayerControlDiePostfix(PlayerControl __instance, DeathReason reason)
|
||||
@@ -45,6 +48,7 @@ public static class PlayerControlPatches
|
||||
/// <summary>
|
||||
/// FixedUpdate handler for custom roles and custom buttons.
|
||||
/// </summary>
|
||||
/// <param name="__instance">PlayerControl instance.</param>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(PlayerControl.FixedUpdate))]
|
||||
public static void PlayerControlFixedUpdatePostfix(PlayerControl __instance)
|
||||
@@ -74,4 +78,15 @@ public static class PlayerControlPatches
|
||||
button.FixedUpdateHandler(__instance);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clear from modifier component cache.
|
||||
/// </summary>
|
||||
/// <param name="__instance">PlayerControl instance.</param>
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(PlayerControl.OnDestroy))]
|
||||
public static void PlayerControlOnDestroyPrefix(PlayerControl __instance)
|
||||
{
|
||||
Utilities.Extensions.ModifierComponents.Remove(__instance);
|
||||
}
|
||||
}
|
||||
@@ -9,7 +9,7 @@ public static class GameStartupPatch
|
||||
private static bool _runOnce;
|
||||
|
||||
/// <summary>
|
||||
/// This is used for registering roles when the game opens, might be a janky solution, but it works
|
||||
/// This is used for registering roles when the game opens, might be a janky solution, but it works.
|
||||
/// </summary>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(MainMenuManager.Start))]
|
||||
|
||||
@@ -17,6 +17,10 @@ public static class HudManagerPatches
|
||||
/// <summary>
|
||||
/// Fixes Kill Button not showing for Neutral killing role.
|
||||
/// </summary>
|
||||
/// <param name="__instance">HudManager instance.</param>
|
||||
/// <param name="localPlayer">The local PlayerControl.</param>
|
||||
/// <param name="role">The player's RoleBehaviour.</param>
|
||||
/// <param name="isActive">Whether the Hud should be set active or not.</param>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(HudManager.SetHudActive), typeof(PlayerControl), typeof(RoleBehaviour), typeof(bool))]
|
||||
public static void SetHudActivePostfix(
|
||||
@@ -29,9 +33,9 @@ public static class HudManagerPatches
|
||||
|
||||
if (role is ICustomRole customRole)
|
||||
{
|
||||
__instance.KillButton.ToggleVisible(isActive && role.CanUseKillButton && !flag);
|
||||
__instance.ImpostorVentButton.ToggleVisible(isActive && role.CanVent && !flag);
|
||||
__instance.SabotageButton.gameObject.SetActive(isActive && customRole.CanUseSabotage);
|
||||
__instance.KillButton.ToggleVisible(isActive && customRole.Configuration.UseVanillaKillButton && !flag);
|
||||
__instance.ImpostorVentButton.ToggleVisible(isActive && customRole.Configuration.CanUseVent && !flag);
|
||||
__instance.SabotageButton.gameObject.SetActive(isActive && customRole.Configuration.CanUseSabotage);
|
||||
}
|
||||
|
||||
if (_roleTab)
|
||||
@@ -56,7 +60,7 @@ public static class HudManagerPatches
|
||||
|
||||
var role = local?.Data?.Role;
|
||||
|
||||
if (role is ICustomRole { RoleHintType: RoleHintType.RoleTab } customRole)
|
||||
if (role is ICustomRole { Configuration.RoleHintType: RoleHintType.RoleTab } customRole)
|
||||
{
|
||||
customRole.HudUpdate(__instance);
|
||||
|
||||
|
||||
@@ -36,7 +36,7 @@ public static class KillButtonPatches
|
||||
__instance.currentTarget = target;
|
||||
if (__instance.currentTarget)
|
||||
{
|
||||
__instance.currentTarget.cosmetics.SetOutline(true, new Nullable<Color>(customRole.KillButtonOutlineColor));
|
||||
__instance.currentTarget.cosmetics.SetOutline(true, new Nullable<Color>(customRole.Configuration.KillButtonOutlineColor));
|
||||
__instance.SetEnabled();
|
||||
return false;
|
||||
}
|
||||
@@ -52,11 +52,6 @@ public static class KillButtonPatches
|
||||
[HarmonyPatch(nameof(KillButton.DoClick))]
|
||||
public static bool DoClickPrefix(KillButton __instance)
|
||||
{
|
||||
if (PlayerControl.LocalPlayer.Data.Role is not ICustomRole)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!__instance.isActiveAndEnabled || !__instance.currentTarget || __instance.isCoolingDown ||
|
||||
PlayerControl.LocalPlayer.Data.IsDead || !PlayerControl.LocalPlayer.CanMove)
|
||||
{
|
||||
|
||||
@@ -4,7 +4,7 @@ using UnityEngine;
|
||||
namespace MiraAPI.Patches.Roles;
|
||||
|
||||
/// <summary>
|
||||
/// Set nametag color depending on option
|
||||
/// Set nametag color depending on option.
|
||||
/// </summary>
|
||||
[HarmonyPatch(typeof(PlayerNameColor))]
|
||||
public static class NameTagPatch
|
||||
|
||||
@@ -8,7 +8,7 @@ namespace MiraAPI.Patches.Roles;
|
||||
public static class RoleBehaviourPatches
|
||||
{
|
||||
/// <summary>
|
||||
/// Update TeamColor text for Launchpad roles
|
||||
/// Update TeamColor text for custom roles.
|
||||
/// </summary>
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(RoleBehaviour.TeamColor), MethodType.Getter)]
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
using AmongUs.GameOptions;
|
||||
using System.Linq;
|
||||
using AmongUs.GameOptions;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.Roles;
|
||||
using System.Linq;
|
||||
|
||||
namespace MiraAPI.Patches.Roles;
|
||||
|
||||
@@ -37,12 +37,12 @@ public static class RoleManagerPatches
|
||||
return true;
|
||||
}
|
||||
|
||||
if (role.GhostRole is RoleTypes.CrewmateGhost or RoleTypes.ImpostorGhost)
|
||||
if (role.Configuration.GhostRole is RoleTypes.CrewmateGhost or RoleTypes.ImpostorGhost)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
plr.RpcSetRole(role.GhostRole);
|
||||
plr.RpcSetRole(role.Configuration.GhostRole);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -1,55 +1,73 @@
|
||||
using AmongUs.GameOptions;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Roles;
|
||||
using Reactor.Utilities;
|
||||
|
||||
namespace MiraAPI.Patches.Roles;
|
||||
|
||||
/// <summary>
|
||||
/// Patches to return the correct role counts.
|
||||
/// </summary>
|
||||
[HarmonyPatch(typeof(RoleOptionsCollectionV08))]
|
||||
public static class RoleOptionsCollectionPatch
|
||||
{
|
||||
/// <summary>
|
||||
/// Set the role chance for custom Launchpad roles based on config
|
||||
/// Set the role chance for custom Launchpad roles based on config.
|
||||
/// </summary>
|
||||
/// <returns>Return false to skip original method, true to not.</returns>
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(RoleOptionsCollectionV08.GetChancePerGame))]
|
||||
public static bool GetChancePrefix([HarmonyArgument(0)] RoleTypes roleType, ref int __result)
|
||||
public static bool GetChancePrefix(RoleTypes role, ref int __result)
|
||||
{
|
||||
if (!CustomRoleManager.GetCustomRoleBehaviour(roleType, out var customRole) || customRole == null)
|
||||
if (!CustomRoleManager.GetCustomRoleBehaviour(role, out var customRole) || customRole == null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (customRole.HideSettings)
|
||||
if (customRole.Configuration.HideSettings)
|
||||
{
|
||||
__result = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
customRole.ParentMod.PluginConfig.TryGetEntry<int>(customRole.ChanceConfigDefinition, out var entry);
|
||||
__result = entry.Value;
|
||||
var chance = customRole.GetChance();
|
||||
if (chance == null)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Chance is null, defaulting to zero.");
|
||||
chance = 0;
|
||||
}
|
||||
|
||||
__result = chance.Value;
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set the amount for custom Launchpad roles based on config
|
||||
/// Set the amount for custom Launchpad roles based on config.
|
||||
/// </summary>
|
||||
/// <returns>Return false to skip original method, true to not.</returns>
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(RoleOptionsCollectionV08.GetNumPerGame))]
|
||||
public static bool GetNumPrefix([HarmonyArgument(0)] RoleTypes roleType, ref int __result)
|
||||
public static bool GetNumPrefix(RoleTypes role, ref int __result)
|
||||
{
|
||||
if (!CustomRoleManager.GetCustomRoleBehaviour(roleType, out var customRole) || customRole == null)
|
||||
if (!CustomRoleManager.GetCustomRoleBehaviour(role, out var customRole) || customRole == null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (customRole.HideSettings)
|
||||
if (customRole.Configuration.HideSettings)
|
||||
{
|
||||
__result = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
customRole.ParentMod.PluginConfig.TryGetEntry<int>(customRole.NumConfigDefinition, out var entry);
|
||||
__result = entry.Value;
|
||||
var count = customRole.GetCount();
|
||||
if (count == null)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Count is null, defaulting to zero.");
|
||||
count = 0;
|
||||
}
|
||||
|
||||
__result = count.Value;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -4,7 +4,7 @@ using MiraAPI.Roles;
|
||||
namespace MiraAPI.Patches.Roles;
|
||||
|
||||
[HarmonyPatch(typeof(SabotageButton))]
|
||||
public class SabotageButtonPatch
|
||||
public static class SabotageButtonPatch
|
||||
{
|
||||
/// <summary>
|
||||
/// Patches the Sabotage button to check if the player's custom role can use sabotage.
|
||||
@@ -20,12 +20,12 @@ public class SabotageButtonPatch
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!customRole.CanUseSabotage || PlayerControl.LocalPlayer.inVent || !GameManager.Instance.SabotagesEnabled())
|
||||
if (!customRole.Configuration.CanUseSabotage || PlayerControl.LocalPlayer.inVent || !GameManager.Instance.SabotagesEnabled())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
DestroyableSingleton<HudManager>.Instance.ToggleMapVisible(
|
||||
HudManager.Instance.ToggleMapVisible(
|
||||
new MapOptions
|
||||
{
|
||||
Mode = MapOptions.Modes.Sabotage,
|
||||
@@ -52,7 +52,7 @@ public class SabotageButtonPatch
|
||||
|
||||
if (player.inVent || !GameManager.Instance.SabotagesEnabled() || player.petting)
|
||||
{
|
||||
__instance.ToggleVisible(customRole.CanUseSabotage && GameManager.Instance.SabotagesEnabled());
|
||||
__instance.ToggleVisible(customRole.Configuration.CanUseSabotage && GameManager.Instance.SabotagesEnabled());
|
||||
__instance.SetDisabled();
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1,21 +1,24 @@
|
||||
using AmongUs.GameOptions;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using AmongUs.GameOptions;
|
||||
using HarmonyLib;
|
||||
using Il2CppSystem;
|
||||
using Il2CppSystem.Collections.Generic;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using System.Linq;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.Patches.Roles;
|
||||
|
||||
/// <summary>
|
||||
/// Patch TaskAdder for organizing Roles and adding scroller.
|
||||
/// </summary>
|
||||
[HarmonyPatch]
|
||||
public static class TaskAdderPatch
|
||||
{
|
||||
private static readonly System.Collections.Generic.Dictionary<string, string> ModsFolders = [];
|
||||
private static readonly Dictionary<string, string> ModsFolders = [];
|
||||
private static Scroller? _scroller;
|
||||
|
||||
[HarmonyPostfix]
|
||||
@@ -167,19 +170,14 @@ public static class TaskAdderPatch
|
||||
|
||||
ControllerManager.Instance.AddSelectableUiElement(taskFolder2.Button);
|
||||
if (!string.IsNullOrEmpty(__instance.restorePreviousSelectionByFolderName) &&
|
||||
taskFolder2.FolderName.Equals(__instance.restorePreviousSelectionByFolderName, System.StringComparison.Ordinal))
|
||||
taskFolder2.FolderName.Equals(__instance.restorePreviousSelectionByFolderName, StringComparison.Ordinal))
|
||||
{
|
||||
__instance.restorePreviousSelectionFound = taskFolder2.Button;
|
||||
}
|
||||
}
|
||||
|
||||
var flag = false;
|
||||
var list = new List<PlayerTask>();
|
||||
|
||||
foreach (var item in taskFolder.Children)
|
||||
{
|
||||
list.Add(item);
|
||||
}
|
||||
var list = taskFolder.Children.ToArray().OrderBy(t => t.TaskType).ToList();
|
||||
|
||||
for (var l = 0; l < list.Count; l++)
|
||||
{
|
||||
@@ -190,26 +188,24 @@ public static class TaskAdderPatch
|
||||
case TaskTypes.DivertPower:
|
||||
{
|
||||
var targetSystem = taskAddButton.MyTask.Cast<DivertPowerTask>().TargetSystem;
|
||||
taskAddButton.Text.text = DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||
taskAddButton.Text.text = TranslationController.Instance.GetString(
|
||||
StringNames.DivertPowerTo,
|
||||
DestroyableSingleton<TranslationController>.Instance.GetString(targetSystem));
|
||||
TranslationController.Instance.GetString(targetSystem));
|
||||
break;
|
||||
}
|
||||
case TaskTypes.FixWeatherNode:
|
||||
{
|
||||
var nodeId = ((WeatherNodeTask)taskAddButton.MyTask).NodeId;
|
||||
var nodeId = taskAddButton.MyTask.Cast<WeatherNodeTask>().NodeId;
|
||||
taskAddButton.Text.text =
|
||||
DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||
StringNames.FixWeatherNode,
|
||||
Array.Empty<Il2CppSystem.Object>()) + " " +
|
||||
DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||
WeatherSwitchGame.ControlNames[nodeId],
|
||||
Array.Empty<Il2CppSystem.Object>());
|
||||
TranslationController.Instance.GetString(
|
||||
StringNames.FixWeatherNode) + " " +
|
||||
TranslationController.Instance.GetString(
|
||||
WeatherSwitchGame.ControlNames[nodeId]);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
taskAddButton.Text.text =
|
||||
DestroyableSingleton<TranslationController>.Instance.GetString(taskAddButton.MyTask.TaskType);
|
||||
TranslationController.Instance.GetString(taskAddButton.MyTask.TaskType);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -238,9 +234,9 @@ public static class TaskAdderPatch
|
||||
|
||||
if (taskFolder.FolderName == "Roles")
|
||||
{
|
||||
for (var m = 0; m < DestroyableSingleton<RoleManager>.Instance.AllRoles.Length; m++)
|
||||
for (var m = 0; m < RoleManager.Instance.AllRoles.Length; m++)
|
||||
{
|
||||
var roleBehaviour = DestroyableSingleton<RoleManager>.Instance.AllRoles[m];
|
||||
var roleBehaviour = RoleManager.Instance.AllRoles[m];
|
||||
if (roleBehaviour.Role == RoleTypes.ImpostorGhost || roleBehaviour.Role == RoleTypes.CrewmateGhost ||
|
||||
CustomRoleManager.CustomRoles.ContainsKey((ushort)roleBehaviour.Role))
|
||||
{
|
||||
@@ -275,7 +271,7 @@ public static class TaskAdderPatch
|
||||
|
||||
if (ModsFolders.TryGetValue(taskFolder.FolderName, out var guid))
|
||||
{
|
||||
var plugin = MiraPluginManager.Instance.GetPluginByGuid(guid);
|
||||
var plugin = MiraPluginManager.GetPluginByGuid(guid);
|
||||
for (var m = 0; m < plugin.CustomRoles.Count; m++)
|
||||
{
|
||||
var roleBehaviour = plugin.CustomRoles.ElementAt(m).Value;
|
||||
|
||||
@@ -6,12 +6,17 @@ using UnityEngine;
|
||||
namespace MiraAPI.Patches.Roles;
|
||||
|
||||
/// <summary>
|
||||
/// Set vent outline color based on the player's role.
|
||||
/// Vent patches for Roles.
|
||||
/// </summary>
|
||||
[HarmonyPatch(typeof(Vent), nameof(Vent.SetOutline))]
|
||||
public static class VentOutlinePatch
|
||||
[HarmonyPatch(typeof(Vent))]
|
||||
public static class VentPatches
|
||||
{
|
||||
public static void Postfix(Vent __instance, bool on, bool mainTarget)
|
||||
/// <summary>
|
||||
/// Set outline to player's custom role color.
|
||||
/// </summary>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(Vent.SetOutline))]
|
||||
public static void SetOutlinePostfix(Vent __instance, bool on, bool mainTarget)
|
||||
{
|
||||
if (PlayerControl.LocalPlayer.Data.Role is not ICustomRole customRole)
|
||||
{
|
||||
@@ -0,0 +1,24 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
using HarmonyLib;
|
||||
|
||||
namespace MiraAPI.Patches.Stubs;
|
||||
|
||||
/// <summary>
|
||||
/// Reverse patches for Minigames.
|
||||
/// </summary>
|
||||
[HarmonyPatch]
|
||||
public static class MinigameStubs
|
||||
{
|
||||
/// <summary>
|
||||
/// Reverse patch for Minigame.Begin.
|
||||
/// </summary>
|
||||
/// <param name="instance">The Minigame instance.</param>
|
||||
/// <param name="task">Associated PlayerTask.</param>
|
||||
[HarmonyReversePatch]
|
||||
[HarmonyPatch(typeof(Minigame), nameof(Minigame.Begin))]
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
public static void Begin(Minigame instance, PlayerTask? task)
|
||||
{
|
||||
// nothing needed
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Patches;
|
||||
|
||||
/// <summary>
|
||||
/// Vent patches to make sure the player is able to use the vent.
|
||||
/// </summary>
|
||||
[HarmonyPatch(typeof(Vent))]
|
||||
public static class VentPatches
|
||||
{
|
||||
/// <summary>
|
||||
/// CanUse patch.
|
||||
/// </summary>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(Vent.CanUse))]
|
||||
public static void VentCanUsePostfix(Vent __instance, ref float __result, [HarmonyArgument(0)] NetworkedPlayerInfo pc, [HarmonyArgument(1)] ref bool canUse, [HarmonyArgument(2)] ref bool couldUse)
|
||||
{
|
||||
var @object = pc.Object;
|
||||
var role = @object.Data.Role;
|
||||
|
||||
var canVent = role is ICustomRole customRole ? customRole.Configuration.CanUseVent : role.CanVent;
|
||||
couldUse = canVent;
|
||||
|
||||
var modifiers = @object.GetModifierComponent()?.ActiveModifiers;
|
||||
if (modifiers is { Count: > 0 })
|
||||
{
|
||||
switch (canVent)
|
||||
{
|
||||
case true when modifiers.Exists(x => x.CanVent().HasValue && x.CanVent()==false):
|
||||
couldUse = canUse = false;
|
||||
return;
|
||||
case false when modifiers.Exists(x => x.CanVent().HasValue && x.CanVent()==true):
|
||||
couldUse = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
var num = float.MaxValue;
|
||||
|
||||
canUse = couldUse;
|
||||
if (canUse)
|
||||
{
|
||||
var center = @object.Collider.bounds.center;
|
||||
var position = __instance.transform.position;
|
||||
num = Vector2.Distance(center, position);
|
||||
canUse &= num <= __instance.UsableDistance && !PhysicsHelpers.AnythingBetween(@object.Collider, center, position, Constants.ShipOnlyMask, false);
|
||||
}
|
||||
__result = num;
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,10 @@
|
||||
using BepInEx;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using BepInEx;
|
||||
using BepInEx.Configuration;
|
||||
using MiraAPI.GameModes;
|
||||
using MiraAPI.GameOptions;
|
||||
using System.Collections.Generic;
|
||||
using MiraAPI.Hud;
|
||||
|
||||
namespace MiraAPI.PluginLoading;
|
||||
|
||||
@@ -19,14 +21,63 @@ public class MiraPluginInfo
|
||||
PluginId = info.Metadata.GUID;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a read only collection of this plugin's Option Groups.
|
||||
/// </summary>
|
||||
/// <returns>Readonly collection of option groups.</returns>
|
||||
public IReadOnlyCollection<AbstractOptionGroup> GetOptionGroups()
|
||||
{
|
||||
return OptionGroups.AsReadOnly();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a read only collection of this plugin's options.
|
||||
/// </summary>
|
||||
/// <returns>Read only collection of options.</returns>
|
||||
public IReadOnlyCollection<IModdedOption> GetOptions()
|
||||
{
|
||||
return Options.AsReadOnly();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a read only dictionary of Role IDs and the RoleBehaviour object they are associated with.
|
||||
/// </summary>
|
||||
/// <returns>Read only dictionary of IDs and Roles.</returns>
|
||||
public ReadOnlyDictionary<ushort, RoleBehaviour> GetRoles()
|
||||
{
|
||||
return new ReadOnlyDictionary<ushort, RoleBehaviour>(CustomRoles);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a read only collection of this plugin's custom buttons.
|
||||
/// </summary>
|
||||
/// <returns>Read only collection of buttons.</returns>
|
||||
public IReadOnlyCollection<CustomActionButton> GetButtons()
|
||||
{
|
||||
return Buttons.AsReadOnly();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a read only collection of this plugin's custom buttons.
|
||||
/// </summary>
|
||||
/// <returns>Read only collection of buttons.</returns>
|
||||
public IReadOnlyCollection<Cosmetics.AbstractCosmeticsGroup> GetCosmetics()
|
||||
{
|
||||
return CosmeticGroups.AsReadOnly();
|
||||
}
|
||||
|
||||
internal List<AbstractOptionGroup> OptionGroups { get; } = [];
|
||||
|
||||
internal List<IModdedOption> Options { get; } = [];
|
||||
|
||||
internal List<Cosmetics.AbstractCosmeticsGroup> CosmeticGroups { get; } = [];
|
||||
|
||||
internal Dictionary<ushort, RoleBehaviour> CustomRoles { get; } = [];
|
||||
|
||||
internal Dictionary<int, CustomGameMode> GameModes { get; } = [];
|
||||
|
||||
internal List<CustomActionButton> Buttons { get; } = [];
|
||||
|
||||
/// <summary>
|
||||
/// Gets the plugin's ID, as defined in the plugin's BepInEx metadata.
|
||||
/// </summary>
|
||||
|
||||
@@ -4,6 +4,7 @@ using System.Linq;
|
||||
using System.Reflection;
|
||||
using BepInEx.Unity.IL2CPP;
|
||||
using MiraAPI.Colors;
|
||||
using MiraAPI.Cosmetics;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.Attributes;
|
||||
using MiraAPI.Hud;
|
||||
@@ -15,17 +16,21 @@ using Reactor.Utilities;
|
||||
|
||||
namespace MiraAPI.PluginLoading;
|
||||
|
||||
internal sealed class MiraPluginManager
|
||||
/// <summary>
|
||||
/// Mira Plugin manager.
|
||||
/// </summary>
|
||||
public sealed class MiraPluginManager
|
||||
{
|
||||
private readonly Dictionary<Assembly, MiraPluginInfo> _registeredPlugins = [];
|
||||
|
||||
internal MiraPluginInfo[] RegisteredPlugins() => [.. _registeredPlugins.Values];
|
||||
|
||||
public static MiraPluginManager Instance { get; private set; } = new();
|
||||
internal static MiraPluginManager Instance { get; private set; } = new();
|
||||
|
||||
internal void Initialize()
|
||||
{
|
||||
Instance = this;
|
||||
CustomCosmeticManager.RegisterVanilla();
|
||||
IL2CPPChainloader.Instance.PluginLoad += (pluginInfo, assembly, plugin) =>
|
||||
{
|
||||
if (plugin is not IMiraPlugin miraPlugin)
|
||||
@@ -37,9 +42,10 @@ internal sealed class MiraPluginManager
|
||||
|
||||
RegisterModifierAttribute(assembly);
|
||||
RegisterAllOptions(assembly, info);
|
||||
RegisterAllCosmetics(assembly, info);
|
||||
|
||||
RegisterRoleAttribute(assembly, info);
|
||||
RegisterButtonAttribute(assembly);
|
||||
RegisterButtonAttribute(assembly, info);
|
||||
|
||||
RegisterColorClasses(assembly);
|
||||
|
||||
@@ -50,9 +56,14 @@ internal sealed class MiraPluginManager
|
||||
IL2CPPChainloader.Instance.Finished += PaletteManager.RegisterAllColors;
|
||||
}
|
||||
|
||||
public MiraPluginInfo GetPluginByGuid(string guid)
|
||||
/// <summary>
|
||||
/// Get a mira plugin by its GUID.
|
||||
/// </summary>
|
||||
/// <param name="uniqueId">The plugin GUID.</param>
|
||||
/// <returns>A MiraPluginInfo.</returns>
|
||||
public static MiraPluginInfo GetPluginByGuid(string uniqueId)
|
||||
{
|
||||
return _registeredPlugins.Values.First(plugin => plugin.PluginId == guid);
|
||||
return Instance._registeredPlugins.Values.First(plugin => plugin.PluginId == uniqueId);
|
||||
}
|
||||
|
||||
private static void RegisterAllOptions(Assembly assembly, MiraPluginInfo pluginInfo)
|
||||
@@ -87,6 +98,30 @@ internal sealed class MiraPluginManager
|
||||
pluginInfo.OptionGroups.Sort((x, y) => x.GroupPriority.CompareTo(y.GroupPriority));
|
||||
}
|
||||
|
||||
private static void RegisterAllCosmetics(Assembly assembly, MiraPluginInfo pluginInfo)
|
||||
{
|
||||
var filteredTypes = assembly.GetTypes().Where(type => type.IsAssignableTo(typeof(AbstractCosmeticsGroup)));
|
||||
|
||||
foreach (var type in filteredTypes)
|
||||
{
|
||||
if (!CustomCosmeticManager.RegisterGroup(type, pluginInfo))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
foreach (var property in type.GetProperties())
|
||||
{
|
||||
var attribute = property.GetCustomAttribute<RegisterCustomCosmeticAttribute>();
|
||||
if (attribute == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
CustomCosmeticManager.RegisterAttributeOption(type, attribute, property, pluginInfo);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void RegisterRoleAttribute(Assembly assembly, MiraPluginInfo pluginInfo)
|
||||
{
|
||||
List<Type> roles = [];
|
||||
@@ -161,14 +196,14 @@ internal sealed class MiraPluginManager
|
||||
}
|
||||
}
|
||||
|
||||
private static void RegisterButtonAttribute(Assembly assembly)
|
||||
private static void RegisterButtonAttribute(Assembly assembly, MiraPluginInfo pluginInfo)
|
||||
{
|
||||
foreach (var type in assembly.GetTypes())
|
||||
{
|
||||
var attribute = type.GetCustomAttribute<RegisterButtonAttribute>();
|
||||
if (attribute != null)
|
||||
{
|
||||
CustomButtonManager.RegisterButton(type);
|
||||
CustomButtonManager.RegisterButton(type, pluginInfo);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,130 @@
|
||||
using AmongUs.GameOptions;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Roles;
|
||||
|
||||
/// <summary>
|
||||
/// Used to configure the specific settings of a role.
|
||||
/// </summary>
|
||||
public struct CustomRoleConfiguration
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="CustomRoleConfiguration"/> struct.
|
||||
/// </summary>
|
||||
/// <param name="role">The role in which you are configuring.</param>
|
||||
public CustomRoleConfiguration(ICustomRole role)
|
||||
{
|
||||
MaxRoleCount = 15;
|
||||
DefaultRoleCount = 0;
|
||||
DefaultChance = 0;
|
||||
|
||||
OptionsScreenshot = Icon = MiraAssets.Empty;
|
||||
AffectedByLightOnAirship = role.Team == ModdedRoleTeams.Crewmate;
|
||||
KillButtonOutlineColor = role.Team switch
|
||||
{
|
||||
ModdedRoleTeams.Impostor => Palette.ImpostorRed,
|
||||
ModdedRoleTeams.Crewmate => Palette.CrewmateBlue,
|
||||
_ => role.RoleColor,
|
||||
};
|
||||
RoleHintType = RoleHintType.RoleTab;
|
||||
GhostRole = role.Team is ModdedRoleTeams.Impostor ? RoleTypes.ImpostorGhost : RoleTypes.CrewmateGhost;
|
||||
CanGetKilled = !IsGhostRole && role.Team is not ModdedRoleTeams.Impostor;
|
||||
UseVanillaKillButton = role.Team is ModdedRoleTeams.Impostor;
|
||||
CanUseVent = role.Team is ModdedRoleTeams.Impostor;
|
||||
CanUseSabotage = role.Team is ModdedRoleTeams.Impostor;
|
||||
TasksCountForProgress = role.Team is ModdedRoleTeams.Crewmate;
|
||||
IsGhostRole = false;
|
||||
HideSettings = IsGhostRole;
|
||||
CanModifyChance = true;
|
||||
}
|
||||
|
||||
#pragma warning disable S1104
|
||||
#pragma warning disable CA1051
|
||||
/// <summary>
|
||||
/// Gets the hard limit of players that can have this role. This property is used to set a limit in the Role Options menu. If set to 0, the role will not be assigned at start.
|
||||
/// </summary>
|
||||
public int MaxRoleCount;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the default role count.
|
||||
/// </summary>
|
||||
public int DefaultRoleCount;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the default role chance.
|
||||
/// </summary>
|
||||
public int DefaultChance;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the chance option can be changed or not.
|
||||
/// </summary>
|
||||
public bool CanModifyChance;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Sprite used for the Role Options menu screenshot.
|
||||
/// </summary>
|
||||
public LoadableAsset<Sprite> OptionsScreenshot;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Sprite used for the Role Icon.
|
||||
/// </summary>
|
||||
public LoadableAsset<Sprite> Icon;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the role is affected by light affectors on Airship.
|
||||
/// </summary>
|
||||
public bool AffectedByLightOnAirship;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the role can be killed by vanilla murder system.
|
||||
/// </summary>
|
||||
public bool CanGetKilled;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the role should use the vanilla kill button.
|
||||
/// </summary>
|
||||
public bool UseVanillaKillButton;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the role can use vents.
|
||||
/// </summary>
|
||||
public bool CanUseVent;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the role can use the sabotage button.
|
||||
/// </summary>
|
||||
public bool CanUseSabotage;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the role's tasks count towards task progress.
|
||||
/// </summary>
|
||||
public bool TasksCountForProgress;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the role is a Ghost.
|
||||
/// </summary>
|
||||
public bool IsGhostRole;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the role should show up in the Role Options menu.
|
||||
/// </summary>
|
||||
public bool HideSettings;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the outline color for the KillButton if <see cref="UseVanillaKillButton"/> is true.
|
||||
/// </summary>
|
||||
public Color KillButtonOutlineColor;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the role hint style. See <see cref="RoleHintType"/> enum for all options.
|
||||
/// </summary>
|
||||
public RoleHintType RoleHintType;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Ghost role that is applied when the player is killed.
|
||||
/// </summary>
|
||||
public RoleTypes GhostRole;
|
||||
#pragma warning restore S1104
|
||||
#pragma warning restore CA1051
|
||||
}
|
||||
@@ -1,4 +1,7 @@
|
||||
using AmongUs.GameOptions;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using AmongUs.GameOptions;
|
||||
using Il2CppInterop.Runtime;
|
||||
using Il2CppInterop.Runtime.Injection;
|
||||
using MiraAPI.Networking;
|
||||
@@ -8,9 +11,6 @@ using Reactor.Localization.Utilities;
|
||||
using Reactor.Networking.Rpc;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using Object = UnityEngine.Object;
|
||||
@@ -36,7 +36,7 @@ public static class CustomRoleManager
|
||||
{
|
||||
RoleManager.Instance.AllRoles = RoleManager.Instance.AllRoles.Concat(CustomRoles.Values).ToArray();
|
||||
|
||||
foreach (var role in CustomRoles.Values.Where(x=>x.IsDead))
|
||||
foreach (var role in CustomRoles.Values.Where(x => x.IsDead))
|
||||
{
|
||||
RoleManager.GhostRoles.Add(role.Role);
|
||||
}
|
||||
@@ -84,21 +84,21 @@ public static class CustomRoleManager
|
||||
roleBehaviour.StringName = CustomStringName.CreateAndRegister(customRole.RoleName);
|
||||
roleBehaviour.BlurbName = CustomStringName.CreateAndRegister(customRole.RoleDescription);
|
||||
roleBehaviour.BlurbNameLong = CustomStringName.CreateAndRegister(customRole.RoleLongDescription);
|
||||
roleBehaviour.AffectedByLightAffectors = customRole.AffectedByLightOnAirship;
|
||||
roleBehaviour.CanBeKilled = customRole.CanGetKilled;
|
||||
roleBehaviour.CanUseKillButton = customRole.UseVanillaKillButton;
|
||||
roleBehaviour.TasksCountTowardProgress = customRole.TasksCountForProgress;
|
||||
roleBehaviour.CanVent = customRole.CanUseVent;
|
||||
roleBehaviour.DefaultGhostRole = customRole.GhostRole;
|
||||
roleBehaviour.MaxCount = customRole.MaxPlayers;
|
||||
roleBehaviour.RoleScreenshot = customRole.OptionsScreenshot.LoadAsset();
|
||||
roleBehaviour.AffectedByLightAffectors = customRole.Configuration.AffectedByLightOnAirship;
|
||||
roleBehaviour.CanBeKilled = customRole.Configuration.CanGetKilled;
|
||||
roleBehaviour.CanUseKillButton = customRole.Configuration.UseVanillaKillButton;
|
||||
roleBehaviour.TasksCountTowardProgress = customRole.Configuration.TasksCountForProgress;
|
||||
roleBehaviour.CanVent = customRole.Configuration.CanUseVent;
|
||||
roleBehaviour.DefaultGhostRole = customRole.Configuration.GhostRole;
|
||||
roleBehaviour.MaxCount = customRole.Configuration.MaxRoleCount;
|
||||
roleBehaviour.RoleScreenshot = customRole.Configuration.OptionsScreenshot.LoadAsset();
|
||||
|
||||
if (customRole.IsGhostRole)
|
||||
if (customRole.Configuration.IsGhostRole)
|
||||
{
|
||||
RoleManager.GhostRoles.Add(roleBehaviour.Role);
|
||||
}
|
||||
|
||||
var useTaskHint = customRole.RoleHintType is RoleHintType.TaskHint;
|
||||
var useTaskHint = customRole.Configuration.RoleHintType is RoleHintType.TaskHint;
|
||||
var overridesTaskText = customRole.GetType().GetMethod("SpawnTaskHeader")?.DeclaringType == customRole.GetType();
|
||||
|
||||
if (useTaskHint && !overridesTaskText)
|
||||
@@ -108,14 +108,14 @@ public static class CustomRoleManager
|
||||
|
||||
CustomRoles.Add(roleId, roleBehaviour);
|
||||
|
||||
if (customRole.HideSettings)
|
||||
if (customRole.Configuration.HideSettings)
|
||||
{
|
||||
return roleBehaviour;
|
||||
}
|
||||
|
||||
var config = parentMod.PluginConfig;
|
||||
config.Bind(customRole.NumConfigDefinition, 1);
|
||||
config.Bind(customRole.ChanceConfigDefinition, 100);
|
||||
config.Bind(customRole.NumConfigDefinition, Mathf.Clamp(customRole.Configuration.DefaultRoleCount, 0, customRole.Configuration.MaxRoleCount));
|
||||
config.Bind(customRole.ChanceConfigDefinition, Mathf.Clamp(customRole.Configuration.DefaultChance, 0, 100));
|
||||
|
||||
return roleBehaviour;
|
||||
}
|
||||
@@ -186,7 +186,7 @@ public static class CustomRoleManager
|
||||
internal static void SyncAllRoleSettings(int targetId = -1)
|
||||
{
|
||||
var data = CustomRoles.Values
|
||||
.Where(x => x is ICustomRole { HideSettings: false })
|
||||
.Where(x => x is ICustomRole { Configuration.HideSettings: false })
|
||||
.Select(x => ((ICustomRole)x).GetNetData())
|
||||
.ChunkNetData(1000);
|
||||
|
||||
@@ -216,7 +216,7 @@ public static class CustomRoleManager
|
||||
}
|
||||
|
||||
var customRole = role as ICustomRole;
|
||||
if (customRole is null or { HideSettings: true })
|
||||
if (customRole is null or { Configuration.HideSettings: true })
|
||||
{
|
||||
continue;
|
||||
}
|
||||
@@ -224,19 +224,12 @@ public static class CustomRoleManager
|
||||
var num = BitConverter.ToInt32(netData.Data, 0);
|
||||
var chance = BitConverter.ToInt32(netData.Data, 4);
|
||||
|
||||
DestroyableSingleton<HudManager>.Instance.Notifier.AddRoleSettingsChangeMessage(role.StringName, num, chance, role.TeamType, false);
|
||||
HudManager.Instance.Notifier.AddRoleSettingsChangeMessage(role.StringName, num, chance, role.TeamType, false);
|
||||
|
||||
try
|
||||
{
|
||||
customRole.ParentMod.PluginConfig.TryGetEntry<int>(
|
||||
customRole.NumConfigDefinition,
|
||||
out var numEntry);
|
||||
customRole.ParentMod.PluginConfig.TryGetEntry<int>(
|
||||
customRole.ChanceConfigDefinition,
|
||||
out var chanceEntry);
|
||||
|
||||
numEntry.Value = num;
|
||||
chanceEntry.Value = chance;
|
||||
customRole.SetCount(num);
|
||||
customRole.SetChance(chance);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
using System.Linq;
|
||||
|
||||
namespace MiraAPI.Roles;
|
||||
|
||||
/// <summary>
|
||||
/// A utility class to get the instance of a custom role.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The role you are trying to access.</typeparam>
|
||||
public static class CustomRoleSingleton<T> where T : ICustomRole
|
||||
{
|
||||
private static T? _instance;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the instance of the role.
|
||||
/// </summary>
|
||||
#pragma warning disable CA1000
|
||||
public static ICustomRole Instance => _instance ??= CustomRoleManager.CustomRoles.Values.OfType<T>().Single();
|
||||
#pragma warning restore CA1000
|
||||
}
|
||||
@@ -1,11 +1,9 @@
|
||||
using System.Text;
|
||||
using AmongUs.GameOptions;
|
||||
using BepInEx.Configuration;
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Roles;
|
||||
@@ -41,91 +39,9 @@ public interface ICustomRole
|
||||
ModdedRoleTeams Team { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the hard limit of players that can have this role. This property is used to set a limit in the Role Options menu.
|
||||
/// Gets the advanced settings of the role.
|
||||
/// </summary>
|
||||
int MaxPlayers => 15;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Sprite used for the Role Options menu screenshot.
|
||||
/// </summary>
|
||||
[HideFromIl2Cpp]
|
||||
LoadableAsset<Sprite> OptionsScreenshot => MiraAssets.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Sprite used for the Role Icon.
|
||||
/// </summary>
|
||||
[HideFromIl2Cpp]
|
||||
LoadableAsset<Sprite> Icon => MiraAssets.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the role is affected by light affectors on Airship.
|
||||
/// </summary>
|
||||
bool AffectedByLightOnAirship => Team == ModdedRoleTeams.Crewmate;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the role can be killed by vanilla murder system.
|
||||
/// </summary>
|
||||
bool CanGetKilled => Team == ModdedRoleTeams.Crewmate;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the role should use the vanilla kill button.
|
||||
/// </summary>
|
||||
bool UseVanillaKillButton => Team == ModdedRoleTeams.Impostor;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the role can use vents.
|
||||
/// </summary>
|
||||
bool CanUseVent => Team == ModdedRoleTeams.Impostor;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the role can use the sabotage button.
|
||||
/// </summary>
|
||||
bool CanUseSabotage => Team == ModdedRoleTeams.Impostor;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the role's tasks count towards task progress.
|
||||
/// </summary>
|
||||
bool TasksCountForProgress => Team == ModdedRoleTeams.Crewmate;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the role is a Ghost.
|
||||
/// </summary>
|
||||
bool IsGhostRole => false;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the role should show up in the Role Options menu.
|
||||
/// </summary>
|
||||
bool HideSettings => IsGhostRole;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the outline color for the KillButton if <see cref="UseVanillaKillButton"/> is true.
|
||||
/// </summary>
|
||||
Color KillButtonOutlineColor => Team switch
|
||||
{
|
||||
ModdedRoleTeams.Impostor => Palette.ImpostorRed,
|
||||
ModdedRoleTeams.Crewmate => Palette.CrewmateBlue,
|
||||
_ => RoleColor,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Gets the role hint style. See <see cref="RoleHintType"/> enum for all options.
|
||||
/// </summary>
|
||||
RoleHintType RoleHintType => RoleHintType.RoleTab;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Ghost role that is applied when the player is killed.
|
||||
/// </summary>
|
||||
RoleTypes GhostRole => Team == ModdedRoleTeams.Impostor ? RoleTypes.ImpostorGhost : RoleTypes.CrewmateGhost;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the BepInEx ConfigDefinition for the amount of players that can have this role.
|
||||
/// </summary>
|
||||
ConfigDefinition NumConfigDefinition => new("Roles", $"Num {GetType().FullName}");
|
||||
|
||||
/// <summary>
|
||||
/// Gets the BepInEx ConfigDefinition for the chance of this role being selected.
|
||||
/// </summary>
|
||||
ConfigDefinition ChanceConfigDefinition => new("Roles", $"Chance {GetType().FullName}");
|
||||
CustomRoleConfiguration Configuration { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the parent mod of this role.
|
||||
@@ -140,6 +56,78 @@ public interface ICustomRole
|
||||
{
|
||||
}
|
||||
|
||||
internal ConfigDefinition NumConfigDefinition => new("Roles", $"Num {GetType().FullName}");
|
||||
internal ConfigDefinition ChanceConfigDefinition => new("Roles", $"Chance {GetType().FullName}");
|
||||
|
||||
/// <summary>
|
||||
/// Gets the role chance option.
|
||||
/// </summary>
|
||||
/// <returns>The role chance option.</returns>
|
||||
public int? GetChance()
|
||||
{
|
||||
if (!Configuration.CanModifyChance)
|
||||
{
|
||||
return Configuration.DefaultChance;
|
||||
}
|
||||
|
||||
if (ParentMod.PluginConfig.TryGetEntry(ChanceConfigDefinition, out ConfigEntry<int> entry))
|
||||
{
|
||||
return Mathf.Clamp(entry.Value, 0, 100);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the role count option.
|
||||
/// </summary>
|
||||
/// <returns>The role count option.</returns>
|
||||
public int? GetCount()
|
||||
{
|
||||
if (ParentMod.PluginConfig.TryGetEntry(NumConfigDefinition, out ConfigEntry<int> entry))
|
||||
{
|
||||
return Mathf.Clamp(entry.Value, 0, Configuration.MaxRoleCount);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the role chance option.
|
||||
/// </summary>
|
||||
/// <param name="chance">The chance between 0 and 100.</param>
|
||||
public void SetChance(int chance)
|
||||
{
|
||||
if (!Configuration.CanModifyChance)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Cannot modify chance for role: {RoleName}");
|
||||
return;
|
||||
}
|
||||
|
||||
if (ParentMod.PluginConfig.TryGetEntry(ChanceConfigDefinition, out ConfigEntry<int> entry))
|
||||
{
|
||||
entry.Value = Mathf.Clamp(chance, 0, 100);
|
||||
return;
|
||||
}
|
||||
|
||||
Logger<MiraApiPlugin>.Error($"Error getting chance configuration for role: {RoleName}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the role count option.
|
||||
/// </summary>
|
||||
/// <param name="count">The amount of this role between zero and its MaxRoleCount in the Configuration.</param>
|
||||
public void SetCount(int count)
|
||||
{
|
||||
if (ParentMod.PluginConfig.TryGetEntry(NumConfigDefinition, out ConfigEntry<int> entry))
|
||||
{
|
||||
entry.Value = Mathf.Clamp(count, 0, Configuration.MaxRoleCount);
|
||||
return;
|
||||
}
|
||||
|
||||
Logger<MiraApiPlugin>.Error($"Error getting count configuration for role: {RoleName}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This method runs on the HudManager.Update method ONLY when the LOCAL player has this role.
|
||||
/// </summary>
|
||||
|
||||
@@ -16,7 +16,7 @@ public enum RoleHintType
|
||||
TaskHint,
|
||||
|
||||
/// <summary>
|
||||
/// Use custom role tab.
|
||||
/// Use Mira's custom role tab.
|
||||
/// </summary>
|
||||
RoleTab,
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
using System.Collections;
|
||||
using BepInEx.Unity.IL2CPP.Utils.Collections;
|
||||
using Reactor.Utilities;
|
||||
using UnityEngine.AddressableAssets;
|
||||
using UnityEngine.AddressableAssets.ResourceLocators;
|
||||
using UnityEngine.ResourceManagement.AsyncOperations;
|
||||
|
||||
namespace MiraAPI.Utilities.Assets.Addressable;
|
||||
|
||||
/// <summary>
|
||||
/// Catalogs are a representation of resource locators for the Unity Addressables api.
|
||||
/// </summary>
|
||||
public class Catalog(string CatalogPath)
|
||||
{
|
||||
/// <summary>
|
||||
/// Loads the catalog asynchronously.
|
||||
/// </summary>
|
||||
public void LoadCatalogAsync()
|
||||
{
|
||||
Coroutines.Start(LoadCatalogAsynchronously());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads the catalog. This must be done before you can call any addressables.
|
||||
/// </summary>
|
||||
public void LoadCatalog()
|
||||
{
|
||||
Addressables.LoadContentCatalog(CatalogPath).WaitForCompletion();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the network catalogs.
|
||||
/// </summary>
|
||||
public void UpdateNetworkCatalog()
|
||||
{
|
||||
Coroutines.Start(UpdateCatalog());
|
||||
}
|
||||
protected IEnumerator LoadCatalogAsynchronously()
|
||||
{
|
||||
AsyncOperationHandle<IResourceLocator> handle = Addressables.LoadContentCatalogAsync(CatalogPath, true);
|
||||
yield return handle;
|
||||
}
|
||||
protected IEnumerator UpdateCatalog()
|
||||
{
|
||||
string[] toUpdate = { CatalogPath };
|
||||
var catalogs = toUpdate.WrapToIl2Cpp().Cast<Il2CppSystem.Collections.Generic.IEnumerable<string>>();
|
||||
var updateHandle = Addressables.UpdateCatalogs(catalogs);
|
||||
|
||||
yield return updateHandle;
|
||||
updateHandle.Release();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
using System.IO;
|
||||
using BepInEx.Unity.IL2CPP.Utils.Collections;
|
||||
using UnityEngine.AddressableAssets;
|
||||
|
||||
namespace MiraAPI.Utilities.Assets.Addressable;
|
||||
|
||||
/// <summary>
|
||||
/// A utility class for various catalog-related operations.
|
||||
/// </summary>
|
||||
public static class CatalogTools
|
||||
{
|
||||
/// <summary>
|
||||
/// Converts string filenames to catalog paths within the plugins folder.
|
||||
/// </summary>
|
||||
/// <param name="fileName">A string of the catalog file without the extension.</param>
|
||||
/// <returns>The path to the catalog file.</returns>
|
||||
public static string ToLocalPath(this string fileName)
|
||||
{
|
||||
return Path.GetDirectoryName(typeof(MiraApiPlugin).Assembly.Location) + $"\\{fileName}.catalog";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finds the resource locations of a specific label.
|
||||
/// </summary>
|
||||
/// <param name="label">The label of the addressables assets.</param>
|
||||
/// <returns>An IList of IResourceLocation.</returns>
|
||||
public static Il2CppSystem.Collections.Generic.IList<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation> GetResourceLocation(string label)
|
||||
{
|
||||
return Addressables.LoadResourceLocationsAsync(label).WaitForCompletion();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finds the resource locations of multiple specific labels.
|
||||
/// </summary>
|
||||
/// <param name="labels">The label of the addressables assets.</param>
|
||||
/// <returns>An IList of IResourceLocation.</returns>
|
||||
public static Il2CppSystem.Collections.Generic.IList<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation> GetResourceLocations(string[] labels)
|
||||
{
|
||||
var il2CPPLabels = new Il2CppSystem.Collections.Generic.IList<Il2CppSystem.Object>(labels.WrapToIl2Cpp().Pointer);
|
||||
return Addressables.LoadResourceLocationsAsync(il2CPPLabels, Addressables.MergeMode.Union).WaitForCompletion();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
using UnityEngine.ResourceManagement.AsyncOperations;
|
||||
|
||||
namespace MiraAPI.Utilities.Assets.Addressable;
|
||||
|
||||
/// <summary>
|
||||
/// An IEnumerator for awaiting an AsyncOperationHandle.
|
||||
/// </summary>.
|
||||
/// <param name="handle">The AsyncOperationHandle being awaited.</param>
|
||||
public class WaitForAsyncOperationHandleFinish(AsyncOperationHandle handle) : IEnumerator
|
||||
{
|
||||
public object Current => null;
|
||||
public bool MoveNext()
|
||||
{
|
||||
return !Mathf.Approximately(handle.PercentComplete, 1.0f) && !handle.IsDone;
|
||||
}
|
||||
public void Reset()
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
using System;
|
||||
using UnityEngine.AddressableAssets;
|
||||
|
||||
namespace MiraAPI.Utilities.Assets;
|
||||
|
||||
/// <summary>
|
||||
/// A utility class for loading assets from the addressables api.
|
||||
/// </summary>
|
||||
/// <param name="name">The name/identifier of the asset.</param>
|
||||
/// <typeparam name="T">The type of the asset to be loaded.</typeparam>
|
||||
public class LoadableAddressableAsset<T>(string name) : LoadableAsset<T> where T : UnityEngine.Object
|
||||
{
|
||||
/// <summary>
|
||||
/// Loads the asset from the addressables api.
|
||||
/// </summary>
|
||||
/// <returns>The asset.</returns>
|
||||
/// <exception cref="Exception">The asset did not load properly.</exception>
|
||||
public override T LoadAsset()
|
||||
{
|
||||
if (LoadedAsset != null)
|
||||
{
|
||||
return LoadedAsset;
|
||||
}
|
||||
|
||||
LoadedAsset = Addressables.LoadAssetAsync<T>(name).WaitForCompletion();
|
||||
|
||||
if (LoadedAsset == null)
|
||||
{
|
||||
throw new InvalidOperationException($"INVALID ASSET: {name}");
|
||||
}
|
||||
|
||||
return LoadedAsset;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine.AddressableAssets;
|
||||
|
||||
namespace MiraAPI.Utilities.Assets;
|
||||
|
||||
/// <summary>
|
||||
/// A utility class for loading multiple assets from the addressables api.
|
||||
/// </summary>
|
||||
/// <param name="locations">A list of IResourceLocations that locate the assets.</param>
|
||||
/// <typeparam name="T">The type of the assets to be loaded.</typeparam>
|
||||
public class LoadableAddressableGroupAsset<T>(Il2CppSystem.Collections.Generic.IList<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation> locations) where T : UnityEngine.Object
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets a reference to the loaded assets. Intended to be used for caching purposes.
|
||||
/// </summary>
|
||||
protected List<T> LoadedAsset { get; set; } = [];
|
||||
|
||||
/// <summary>
|
||||
/// Loads the assets from the addressables api.
|
||||
/// </summary>
|
||||
/// <returns>The assets.</returns>
|
||||
/// <exception cref="Exception">The asset did not load properly.</exception>
|
||||
public List<T> LoadAsset()
|
||||
{
|
||||
if (LoadedAsset.Count != 0)
|
||||
{
|
||||
return LoadedAsset;
|
||||
}
|
||||
|
||||
var assets = Addressables.LoadAssetsAsync<T>(locations, null, false).WaitForCompletion();
|
||||
var array = new Il2CppSystem.Collections.Generic.List<T>(assets.Pointer);
|
||||
LoadedAsset = [..array.ToArray()];
|
||||
|
||||
if (LoadedAsset is null || LoadedAsset.Count == 0)
|
||||
{
|
||||
throw new InvalidOperationException("INVALID ASSET LOCATION/s");
|
||||
}
|
||||
|
||||
return LoadedAsset;
|
||||
}
|
||||
}
|
||||
@@ -7,7 +7,7 @@ namespace MiraAPI.Utilities.Assets;
|
||||
/// A utility class for loading assets from embedded resources.
|
||||
/// </summary>
|
||||
/// <param name="path">The path to the embedded resource.</param>
|
||||
public class LoadableResourceAsset(string path) : LoadableAsset<Sprite>
|
||||
public class LoadableResourceAsset(string path, float pixelsPerUnit=100f) : LoadableAsset<Sprite>
|
||||
{
|
||||
private readonly Assembly _assembly = Assembly.GetCallingAssembly();
|
||||
|
||||
@@ -19,6 +19,6 @@ public class LoadableResourceAsset(string path) : LoadableAsset<Sprite>
|
||||
return LoadedAsset;
|
||||
}
|
||||
|
||||
return LoadedAsset = SpriteTools.LoadSpriteFromPath(path, _assembly);
|
||||
return LoadedAsset = SpriteTools.LoadSpriteFromPath(path, _assembly, pixelsPerUnit);
|
||||
}
|
||||
}
|
||||
@@ -39,7 +39,7 @@ public static class SpriteTools
|
||||
/// <param name="resourcePath">The path to the resource.</param>
|
||||
/// <returns>A sprite made from the resource.</returns>
|
||||
/// <exception cref="Exception">The resource cannot be found.</exception>
|
||||
public static Sprite LoadSpriteFromPath(string resourcePath, Assembly assembly)
|
||||
public static Sprite LoadSpriteFromPath(string resourcePath, Assembly assembly, float pixelsPerUnit)
|
||||
{
|
||||
var tex = new Texture2D(1, 1, TextureFormat.ARGB32, false);
|
||||
var myStream = assembly.GetManifestResourceStream(resourcePath);
|
||||
@@ -53,6 +53,6 @@ public static class SpriteTools
|
||||
Logger<MiraApiPlugin>.Error($"Resource not found: {resourcePath}\nReturning empty sprite!");
|
||||
}
|
||||
|
||||
return Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f));
|
||||
return Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f), pixelsPerUnit);
|
||||
}
|
||||
}
|
||||
@@ -19,10 +19,24 @@ public static class Extensions
|
||||
{
|
||||
internal static NetData GetNetData(this ICustomRole role)
|
||||
{
|
||||
role.ParentMod.PluginConfig.TryGetEntry<int>(role.NumConfigDefinition, out var numEntry);
|
||||
role.ParentMod.PluginConfig.TryGetEntry<int>(role.ChanceConfigDefinition, out var chanceEntry);
|
||||
var count = role.GetCount();
|
||||
var chance = role.GetChance();
|
||||
|
||||
return new NetData(RoleId.Get(role.GetType()), BitConverter.GetBytes(numEntry.Value).AddRangeToArray(BitConverter.GetBytes(chanceEntry.Value)));
|
||||
if (count == null)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error("Couldn't get role count for NetData, defaulting to zero.");
|
||||
count = 0;
|
||||
}
|
||||
|
||||
if (chance == null)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error("Couldn't get role chance for NetData, defaulting to zero.");
|
||||
chance = 0;
|
||||
}
|
||||
|
||||
return new NetData(
|
||||
RoleId.Get(role.GetType()),
|
||||
BitConverter.GetBytes(count.Value).AddRangeToArray(BitConverter.GetBytes(chance.Value)));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -112,10 +126,11 @@ public static class Extensions
|
||||
/// <returns>True if the OptionBehaviour is for a custom options, false otherwise.</returns>
|
||||
public static bool IsCustom(this OptionBehaviour optionBehaviour)
|
||||
{
|
||||
return ModdedOptionsManager.ModdedOptions.Values.Any(opt => opt.OptionBehaviour && opt.OptionBehaviour == optionBehaviour);
|
||||
return ModdedOptionsManager.ModdedOptions.Values.Any(
|
||||
opt => opt.OptionBehaviour && opt.OptionBehaviour == optionBehaviour);
|
||||
}
|
||||
|
||||
private static readonly Dictionary<PlayerControl, ModifierComponent> ModifierComponents = [];
|
||||
internal static Dictionary<PlayerControl, ModifierComponent> ModifierComponents { get; } = [];
|
||||
|
||||
/// <summary>
|
||||
/// Gets the ModifierComponent for a player.
|
||||
@@ -130,11 +145,12 @@ public static class Extensions
|
||||
}
|
||||
|
||||
component = player.GetComponent<ModifierComponent>();
|
||||
if (component)
|
||||
if (component == null)
|
||||
{
|
||||
ModifierComponents[player] = component;
|
||||
return null;
|
||||
}
|
||||
|
||||
ModifierComponents[player] = component;
|
||||
return component;
|
||||
}
|
||||
|
||||
@@ -154,6 +170,7 @@ public static class Extensions
|
||||
randomizedList.Add(list[index]);
|
||||
list.RemoveAt(index);
|
||||
}
|
||||
|
||||
return randomizedList;
|
||||
}
|
||||
|
||||
@@ -176,7 +193,8 @@ public static class Extensions
|
||||
/// <returns>True if the Modifier is present, false otherwise.</returns>
|
||||
public static bool HasModifier<T>(this PlayerControl? player) where T : BaseModifier
|
||||
{
|
||||
return player?.GetModifierComponent() != null && player.GetModifierComponent()!.ActiveModifiers.Exists(x => x is T);
|
||||
return player?.GetModifierComponent() != null &&
|
||||
player.GetModifierComponent()!.ActiveModifiers.Exists(x => x is T);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -187,7 +205,8 @@ public static class Extensions
|
||||
/// <returns>True if the Modifier is present, false otherwise.</returns>
|
||||
public static bool HasModifier(this PlayerControl? player, uint id)
|
||||
{
|
||||
return player?.GetModifierComponent() != null && player.GetModifierComponent()!.ActiveModifiers.Exists(x => x.ModifierId == id);
|
||||
return player?.GetModifierComponent() != null &&
|
||||
player.GetModifierComponent()!.ActiveModifiers.Exists(x => x.ModifierId == id);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -233,6 +252,7 @@ public static class Extensions
|
||||
Logger<MiraApiPlugin>.Error($"Cannot add modifier with id {modifierId} because it is not registered.");
|
||||
return;
|
||||
}
|
||||
|
||||
target.GetModifierComponent()?.AddModifier(type);
|
||||
}
|
||||
|
||||
@@ -304,7 +324,9 @@ public static class Extensions
|
||||
/// <returns>The dead body if it is found, or null there is none within the radius.</returns>
|
||||
public static DeadBody? GetNearestDeadBody(this PlayerControl playerControl, float radius)
|
||||
{
|
||||
return Helpers.GetNearestDeadBodies(playerControl.GetTruePosition(), radius).Find(component => component && !component.Reported);
|
||||
return Helpers
|
||||
.GetNearestDeadBodies(playerControl.GetTruePosition(), radius, Helpers.CreateFilter(Constants.NotShipMask))
|
||||
.Find(component => component && !component.Reported);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -312,29 +334,46 @@ public static class Extensions
|
||||
/// </summary>
|
||||
/// <param name="playerControl">The player object.</param>
|
||||
/// <param name="radius">The radius to search within.</param>
|
||||
/// <param name="filter">The contact filter.</param>
|
||||
/// <param name="colliderTag">An optional collider tag.</param>
|
||||
/// <param name="predicate">Optional predicate to test if the object is valid.</param>
|
||||
/// <typeparam name="T">The type of the object.</typeparam>
|
||||
/// <returns>The object if it was found, or null if there is none within the radius.</returns>
|
||||
public static T? GetNearestObjectOfType<T>(this PlayerControl playerControl, float radius, string? colliderTag = null, Predicate<T>? predicate = null) where T : Component
|
||||
public static T? GetNearestObjectOfType<T>(
|
||||
this PlayerControl playerControl,
|
||||
float radius,
|
||||
ContactFilter2D filter,
|
||||
string? colliderTag = null,
|
||||
Predicate<T>? predicate = null) where T : Component
|
||||
{
|
||||
return Helpers.GetNearestObjectsOfType<T>(playerControl.GetTruePosition(), radius, colliderTag).Find(predicate ?? (component => component));
|
||||
return Helpers.GetNearestObjectsOfType<T>(playerControl.GetTruePosition(), radius, filter, colliderTag)
|
||||
.Find(predicate ?? (component => component));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the nearest player to a player.
|
||||
/// Gets the closest player that matches the given criteria.
|
||||
/// </summary>
|
||||
/// <param name="playerControl">The player object.</param>
|
||||
/// <param name="includeImpostors">Whether impostors should be included in the search.</param>
|
||||
/// <param name="distance">The radius to search within.</param>
|
||||
/// <param name="ignoreColliders">Whether colliders should be ignored when searching.</param>
|
||||
/// <param name="predicate">Optional predicate to test if the object is valid.</param>
|
||||
/// <returns>The closest player if there is one, false otherwise.</returns>
|
||||
public static PlayerControl? GetClosestPlayer(this PlayerControl playerControl, bool includeImpostors, float distance, bool ignoreColliders = false)
|
||||
public static PlayerControl? GetClosestPlayer(
|
||||
this PlayerControl playerControl,
|
||||
bool includeImpostors,
|
||||
float distance,
|
||||
bool ignoreColliders = false,
|
||||
Predicate<PlayerControl>? predicate = null)
|
||||
{
|
||||
var filteredPlayers = Helpers.GetClosestPlayers(playerControl, distance, ignoreColliders)
|
||||
.Where(playerInfo => !playerInfo.Data.Disconnected && playerInfo.PlayerId != playerControl.PlayerId && !playerInfo.Data.IsDead &&
|
||||
(includeImpostors || !playerInfo.Data.Role.IsImpostor));
|
||||
.Where(
|
||||
playerInfo => !playerInfo.Data.Disconnected &&
|
||||
playerInfo.PlayerId != playerControl.PlayerId &&
|
||||
!playerInfo.Data.IsDead &&
|
||||
(includeImpostors || !playerInfo.Data.Role.IsImpostor))
|
||||
.ToList();
|
||||
|
||||
return filteredPlayers.FirstOrDefault();
|
||||
return predicate != null ? filteredPlayers.Find(predicate) : filteredPlayers.FirstOrDefault();
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
using MiraAPI.Roles;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using MiraAPI.Roles;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using Object = UnityEngine.Object;
|
||||
@@ -15,12 +15,14 @@ namespace MiraAPI.Utilities;
|
||||
public static class Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// NotShipMask filter for collisions.
|
||||
/// Creates a ContactFilter2D from a layer mask.
|
||||
/// </summary>
|
||||
public static readonly ContactFilter2D Filter = ContactFilter2D.CreateLegacyFilter(
|
||||
Constants.NotShipMask,
|
||||
float.MinValue,
|
||||
float.MaxValue);
|
||||
/// <param name="layerMask">The layer mask.</param>
|
||||
/// <returns>A new ContactFilter2D that represents the layer mask.</returns>
|
||||
public static ContactFilter2D CreateFilter(int layerMask)
|
||||
{
|
||||
return ContactFilter2D.CreateLegacyFilter(layerMask, float.MinValue, float.MaxValue);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the room at a specific position.
|
||||
@@ -37,11 +39,12 @@ public static class Helpers
|
||||
/// </summary>
|
||||
/// <param name="source">The source location.</param>
|
||||
/// <param name="radius">The radius to search in.</param>
|
||||
/// <param name="filter">The contact filter.</param>
|
||||
/// <returns>A list of dead bodies.</returns>
|
||||
public static List<DeadBody> GetNearestDeadBodies(Vector2 source, float radius)
|
||||
public static List<DeadBody> GetNearestDeadBodies(Vector2 source, float radius, ContactFilter2D filter)
|
||||
{
|
||||
var results = new Il2CppSystem.Collections.Generic.List<Collider2D>();
|
||||
Physics2D.OverlapCircle(source, radius, Filter, results);
|
||||
Physics2D.OverlapCircle(source, radius, filter, results);
|
||||
return results.ToArray()
|
||||
.Where(collider2D => collider2D.CompareTag("DeadBody"))
|
||||
.Select(collider2D => collider2D.GetComponent<DeadBody>()).ToList();
|
||||
@@ -52,14 +55,15 @@ public static class Helpers
|
||||
/// </summary>
|
||||
/// <param name="source">The source point.</param>
|
||||
/// <param name="radius">The radius to search in.</param>
|
||||
/// <param name="filter">The contact filter.</param>
|
||||
/// <param name="colliderTag">An optional collider tag.</param>
|
||||
/// <typeparam name="T">The type of the object.</typeparam>
|
||||
/// <returns>A list of objects of type T.</returns>
|
||||
public static List<T> GetNearestObjectsOfType<T>(Vector2 source, float radius, string? colliderTag = null)
|
||||
public static List<T> GetNearestObjectsOfType<T>(Vector2 source, float radius, ContactFilter2D filter, string? colliderTag = null)
|
||||
where T : Component
|
||||
{
|
||||
var results = new Il2CppSystem.Collections.Generic.List<Collider2D>();
|
||||
Physics2D.OverlapCircle(source, radius, Filter, results);
|
||||
Physics2D.OverlapCircle(source, radius, filter, results);
|
||||
return results.ToArray()
|
||||
.Where(collider2D => colliderTag == null || collider2D.CompareTag(colliderTag))
|
||||
.Select(collider2D => collider2D.GetComponent<T>()).ToList();
|
||||
@@ -77,7 +81,7 @@ public static class Helpers
|
||||
float radius,
|
||||
bool ignoreColliders = true)
|
||||
{
|
||||
var newList = GetNearestObjectsOfType<PlayerControl>(source, radius);
|
||||
var newList = GetNearestObjectsOfType<PlayerControl>(source, radius, CreateFilter(Constants.NotShipMask));
|
||||
|
||||
if (!ignoreColliders)
|
||||
{
|
||||
|
||||
Reference in new issue
Block a user