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@@ -10,8 +10,12 @@ using UnityEngine.Events;
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namespace MiraAPI.Hud;
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/// <summary>
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/// Custom Player Menu using the ShapeshifterPanel as a base.
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/// </summary>
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/// <param name="il2CppPtr">Used by Il2Cpp. Do not use constructor, this is a MonoBehaviour.</param>
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[RegisterInIl2Cpp]
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public class CustomPlayerMenu(IntPtr ptr) : Minigame(ptr)
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public class CustomPlayerMenu(IntPtr il2CppPtr) : Minigame(il2CppPtr)
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{
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public ShapeshifterPanel PanelPrefab;
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@@ -27,7 +31,7 @@ public class CustomPlayerMenu(IntPtr ptr) : Minigame(ptr)
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public UiElement DefaultButtonSelected;
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private List<ShapeshifterPanel> potentialVictims;
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public List<ShapeshifterPanel> potentialVictims;
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/// <summary>
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/// Creates a CustomPlayerMenu.
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