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Author SHA1 Message Date
XtraCube 2a3c8feeab fix erorr 2024-09-24 20:50:03 -04:00
ang-xd 833585f15f Make modifier text disappear meetings 2024-09-24 20:36:41 -04:00
XtraCube 66b4976619 mira host option thingy 2024-09-24 09:52:27 -04:00
XtraCube 9c0b874e34 Merge branch 'dev' into feat-addressables
# Conflicts:
#	MiraAPI/Roles/ICustomRole.cs
2024-09-23 16:22:01 -04:00
XtraCube ce0662f772 adjust 2024-09-23 06:52:23 -04:00
XtraCube c928eae183 modifier didwins 2024-09-22 20:38:41 -04:00
XtraCube 68afe58678 custom player menu in mira 2024-09-22 10:52:48 -04:00
XtraCube e3b2477cb8 fix rpc custom murder 2024-09-21 19:35:05 -04:00
XtraCube 2b568f933b fix role defaults 2024-09-21 16:20:28 -04:00
XtraCube a0701d582f only use custom murder 2024-09-19 23:19:49 -04:00
XtraCube c42782b157 fix custom buttons 2024-09-19 22:38:55 -04:00
XtraCube f932c4f3ff adjustment to role setting menu 2024-09-19 20:56:28 -04:00
XtraCube 2666aa171d fix patch error 2024-09-19 06:42:47 -04:00
XtraCube 9f99f6abb5 improvements to custom role (added SetChance and SetCount, improved GetChance and GetCount) 2024-09-19 06:40:51 -04:00
XtraCube aa53af112b Merge branch 'dev' into feat-addressables 2024-09-17 20:51:21 -04:00
XtraCube ff2f44fd64 code style stuff and merge 2024-09-17 20:49:15 -04:00
XtraCube d64972a574 Merge branch 'dev' into feat-addressables
# Conflicts:
#	MiraAPI.Example/ExamplePlugin.cs
#	MiraAPI/MiraAPI.csproj
#	MiraAPI/PluginLoading/MiraPluginInfo.cs
#	MiraAPI/PluginLoading/MiraPluginManager.cs
2024-09-17 20:00:09 -04:00
MyDragonBreath bb45bab198 Some cleanup 2024-09-14 18:50:34 +10:00
MyDragonBreath 1eb13d0513 Base Addressables 2024-09-12 23:26:57 +10:00
121 changed files with 1367 additions and 1945 deletions

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+6 -6
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@@ -6,11 +6,11 @@ jobs:
build:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v3
with:
submodules: true
- uses: actions/cache@v4
- uses: actions/cache@v3
with:
path: |
~/.nuget/packages
@@ -20,7 +20,7 @@ jobs:
${{ runner.os }}-nuget-
- name: Setup .NET
uses: actions/setup-dotnet@v4
uses: actions/setup-dotnet@v3
with:
dotnet-version: 8.0.x
@@ -29,17 +29,17 @@ jobs:
with:
verbosity: Diagnostic
- uses: actions/upload-artifact@v4
- uses: actions/upload-artifact@v3
with:
name: MiraAPI.dll
path: MiraAPI/bin/Release/net6.0/MiraAPI.dll
- uses: actions/upload-artifact@v4
- uses: actions/upload-artifact@v3
with:
name: AllOfUs.MiraAPI.nupkg
path: MiraAPI/bin/Release/AllOfUs.MiraAPI.*.nupkg
- uses: softprops/action-gh-release@v2
- uses: softprops/action-gh-release@v1
if: github.ref_type == 'tag'
with:
draft: true
+1 -1
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@@ -2,7 +2,7 @@
<ItemGroup>
<PackageReference Include="Reactor" Version="2.3.1" />
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.697" Private="false" ExcludeAssets="runtime;native" />
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2024.10.29" PrivateAssets="all" />
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2024.9.4" PrivateAssets="all" />
<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.0.1" PrivateAssets="all" ExcludeAssets="runtime" />
@@ -9,14 +9,13 @@ using UnityEngine;
namespace MiraAPI.Example.Buttons.Freezer;
[RegisterButton]
public class FreezeButton : CustomActionButton<PlayerControl>
{
public override string Name => "Freeze";
public override float Cooldown => OptionGroupSingleton<FreezerRoleSettings>.Instance.FreezeDuration;
public override float EffectDuration => 0f;
public override int MaxUses => (int)OptionGroupSingleton<FreezerRoleSettings>.Instance.FreezeUses;
public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
protected override void OnClick()
+3
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@@ -6,12 +6,15 @@ using UnityEngine;
namespace MiraAPI.Example.Buttons;
[RegisterButton]
public class MeetingButton : CustomActionButton
{
public override string Name => "Call Meeting";
public override float Cooldown => 15;
public override float EffectDuration => 0;
public override int MaxUses => 3;
public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
@@ -1,14 +1,14 @@
using MiraAPI.Example.Options.Roles;
using System.Collections;
using MiraAPI.Example.Options.Roles;
using MiraAPI.Example.Roles;
using MiraAPI.GameOptions;
using MiraAPI.Hud;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities;
using System.Collections;
using UnityEngine;
namespace MiraAPI.Example.Buttons.Teleporter;
[RegisterButton]
public class TeleportButton : CustomActionButton
{
public override string Name => "Teleport";
@@ -16,17 +16,16 @@ public class TeleportButton : CustomActionButton
public override float Cooldown => OptionGroupSingleton<TeleporterOptions>.Instance.TeleportCooldown.Value;
public override float EffectDuration => OptionGroupSingleton<TeleporterOptions>.Instance.TeleportDuration;
public override int MaxUses => 2;
public override int MaxUses => 0;
public override LoadableAsset<Sprite> Sprite => ExampleAssets.TeleportButton;
public static bool IsZoom { get; private set; }
public override bool Enabled(RoleBehaviour? role)
{
return role is TeleporterRole;
}
protected override void OnClick()
{
Coroutines.Start(ZoomOutCoroutine());
@@ -41,7 +40,10 @@ public class TeleportButton : CustomActionButton
{
base.FixedUpdate(playerControl);
if (!EffectActive) return;
if (!EffectActive)
{
return;
}
if (Input.GetKey(KeyCode.Mouse0))
{
@@ -0,0 +1,17 @@
using System.Collections.Generic;
using MiraAPI.Cosmetics;
namespace MiraAPI.Example.Cosmetics;
public class ExampleCosmeticGroup : AbstractCosmeticsGroup
{
public override string GroupName => "Example";
[RegisterCustomCosmetic()]
public List<HatData> hats { get; set; } = new();
[RegisterCustomCosmetic()]
public List<NamePlateData> namePlates { get; set;} = new();
[RegisterCustomCosmetic()]
public List<SkinData> skins { get; set; } = new();
[RegisterCustomCosmetic()]
public List<VisorData> visors { get; set; } = new();
}
-59
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@@ -1,59 +0,0 @@
using MiraAPI.Events;
using MiraAPI.Events.Mira;
using MiraAPI.Events.Vanilla.Gameplay;
using MiraAPI.Events.Vanilla.Map;
using MiraAPI.Events.Vanilla.Player;
using MiraAPI.Example.Buttons.Freezer;
using Reactor.Utilities;
namespace MiraAPI.Example;
public static class ExampleEventHandlers
{
public static void Initialize()
{
// Register event handlers here
MiraEventManager.RegisterEventHandler<MiraButtonClickEvent<FreezeButton>>(FreezeButtonClickHandler, 1);
MiraEventManager.RegisterEventHandler<MiraButtonCancelledEvent<FreezeButton>>(FreezeButtonCancelledHandler);
MiraEventManager.RegisterEventHandler<UpdateSystemEvent>(UpdateSystemEventHandler);
MiraEventManager.RegisterEventHandler<BeforeMurderEvent>(@event =>
{
Logger<ExamplePlugin>.Info($"{@event.Source.Data.PlayerName} is about to kill {@event.Target.Data.PlayerName}");
});
MiraEventManager.RegisterEventHandler<AfterMurderEvent>(@event =>
{
Logger<ExamplePlugin>.Info($"{@event.Source.Data.PlayerName} has killed {@event.Target.Data.PlayerName}");
});
MiraEventManager.RegisterEventHandler<CompleteTaskEvent>(@event =>
{
Logger<ExamplePlugin>.Info($"{@event.Player.Data.PlayerName} completed {@event.Task.TaskType.ToString()}");
});
}
public static void UpdateSystemEventHandler(UpdateSystemEvent @event)
{
Logger<ExamplePlugin>.Error(@event.SystemType.ToString());
}
// Example event handler
public static void FreezeButtonClickHandler(MiraButtonClickEvent<FreezeButton> @event)
{
Logger<ExamplePlugin>.Warning("Freeze button clicked!");
if (PlayerControl.LocalPlayer.Data.PlayerName == "stupid")
{
@event.Cancel();
@event.Button.SetTimer(15f);
}
}
// Example event handler
public static void FreezeButtonCancelledHandler(MiraButtonCancelledEvent<FreezeButton> @event)
{
Logger<ExamplePlugin>.Warning("Freeze button cancelled!");
@event.Button.OverrideName("Freeze Canceled");
}
}
+11 -1
View File
@@ -2,7 +2,11 @@
using BepInEx.Configuration;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using MiraAPI.Cosmetics;
using MiraAPI.Example.Cosmetics;
using MiraAPI.PluginLoading;
using MiraAPI.Utilities.Assets;
using MiraAPI.Utilities.Assets.Addressable;
using Reactor;
using Reactor.Networking;
using Reactor.Networking.Attributes;
@@ -21,7 +25,13 @@ public partial class ExamplePlugin : BasePlugin, IMiraPlugin
public ConfigFile GetConfigFile() => Config;
public override void Load()
{
ExampleEventHandlers.Initialize();
Harmony.PatchAll();
AddComponent<MiraDebugWindow>();
new Catalog("Output".ToLocalPath()).LoadCatalog();
CosmeticGroupSingleton<ExampleCosmeticGroup>.Instance.hats = new LoadableAddressableGroupAsset<HatData>(CatalogTools.GetResourceLocation("hatdata")).LoadAsset();
CosmeticGroupSingleton<ExampleCosmeticGroup>.Instance.namePlates = new LoadableAddressableGroupAsset<NamePlateData>(CatalogTools.GetResourceLocation("nameplatedata")).LoadAsset();
CosmeticGroupSingleton<ExampleCosmeticGroup>.Instance.skins = new LoadableAddressableGroupAsset<SkinData>(CatalogTools.GetResourceLocation("skindata")).LoadAsset();
CosmeticGroupSingleton<ExampleCosmeticGroup>.Instance.visors = new LoadableAddressableGroupAsset<VisorData>(CatalogTools.GetResourceLocation("visordata")).LoadAsset();
}
}
@@ -3,6 +3,7 @@ using MiraAPI.Modifiers.Types;
namespace MiraAPI.Example.Modifiers;
[RegisterModifier]
public class CaptainModifier : GameModifier
{
public override string ModifierName => "Captain";
@@ -6,6 +6,7 @@ using UnityEngine;
namespace MiraAPI.Example.Modifiers.Freezer;
[RegisterModifier]
public class FreezeModifier : TimedModifier
{
public override string ModifierName => "Freezed";
@@ -1,23 +0,0 @@
using MiraAPI.Modifiers;
using MiraAPI.Modifiers.Types;
namespace MiraAPI.Example.Modifiers;
public class HighPriorityModifier : GameModifier
{
public override string ModifierName => "High Priority";
public override int GetAssignmentChance()
{
return 100;
}
public override int GetAmountPerGame()
{
return 1;
}
public override int Priority()
{
return 100;
}
}
+3 -3
View File
@@ -14,16 +14,16 @@ public class ExampleOptions2 : AbstractOptionGroup
public ModdedToggleOption ToggleOpt2 { get; } = new("Toggle Option 2", false)
{
Visible = () => OptionGroupSingleton<ExampleOptions2>.Instance.ToggleOpt1, // implicit cast from ModdedToggleOption to bool
Visible = () => OptionGroupSingleton<ExampleOptions2>.Instance.ToggleOpt1.Value,
};
public ModdedEnumOption<TestingData> EnumOpt { get; } = new("Enum Opt", 0)
public ModdedEnumOption EnumOpt { get; } = new("Enum Opt", 0, typeof(TestingData))
{
ChangedEvent = x => Logger<ExamplePlugin>.Info($"changed Enum Opt to {x}"),
};
}
public enum TestingData : ulong
public enum TestingData
{
Happy,
Sad,
@@ -1,7 +1,7 @@
using MiraAPI.Example.Roles;
using System;
using MiraAPI.Example.Roles;
using MiraAPI.GameOptions;
using MiraAPI.GameOptions.Attributes;
using System;
using MiraAPI.Utilities;
namespace MiraAPI.Example.Options.Roles;
+5 -5
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@@ -1,9 +1,9 @@
using MiraAPI.Roles;
using TMPro;
using UnityEngine;
namespace MiraAPI.Example.Roles;
[RegisterCustomRole]
public class ChameloenRole : CrewmateRole, ICustomRole
{
public string RoleName => "Chamelon";
@@ -21,8 +21,8 @@ public class ChameloenRole : CrewmateRole, ICustomRole
{
if (playerControl.MyPhysics.Velocity.magnitude > 0)
{
SpriteRenderer rend = playerControl.cosmetics.currentBodySprite.BodySprite;
TextMeshPro tmp = playerControl.cosmetics.nameText;
var rend = playerControl.cosmetics.currentBodySprite.BodySprite;
var tmp = playerControl.cosmetics.nameText;
tmp.color = Color.Lerp(tmp.color, new Color(tmp.color.r, tmp.color.g, tmp.color.b, 1), Time.deltaTime * 4f);
rend.color = Color.Lerp(rend.color, new Color(1, 1, 1, 1), Time.deltaTime * 4f);
@@ -33,8 +33,8 @@ public class ChameloenRole : CrewmateRole, ICustomRole
}
else
{
SpriteRenderer rend = playerControl.cosmetics.currentBodySprite.BodySprite;
TextMeshPro tmp = playerControl.cosmetics.nameText;
var rend = playerControl.cosmetics.currentBodySprite.BodySprite;
var tmp = playerControl.cosmetics.nameText;
tmp.color = Color.Lerp(tmp.color, new Color(tmp.color.r, tmp.color.g, tmp.color.b, playerControl.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
rend.color = Color.Lerp(rend.color, new Color(1, 1, 1, playerControl.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
+1
View File
@@ -3,6 +3,7 @@ using UnityEngine;
namespace MiraAPI.Example.Roles;
[RegisterCustomRole]
public class FreezerRole : ImpostorRole, ICustomRole
{
public string RoleName => "Freezer";
@@ -3,6 +3,7 @@ using UnityEngine;
namespace MiraAPI.Example.Roles;
[RegisterCustomRole]
public class NeutralKillerRole : ImpostorRole, ICustomRole
{
public string RoleName => "Neutral Killer";
+1 -5
View File
@@ -3,6 +3,7 @@ using UnityEngine;
namespace MiraAPI.Example.Roles;
[RegisterCustomRole]
public class TeleporterRole : CrewmateRole, ICustomRole
{
public string RoleName => "Teleporter";
@@ -18,9 +19,4 @@ public class TeleporterRole : CrewmateRole, ICustomRole
DefaultChance = 73,
DefaultRoleCount = 4,
};
public bool CanLocalPlayerSeeRole(PlayerControl player)
{
return true;
}
}
@@ -0,0 +1,39 @@
using System;
using System.Collections.Generic;
namespace MiraAPI.Cosmetics;
public abstract class AbstractCosmeticsGroup
{
public List<HatData> Hats { get; } = [];
public List<SkinData> Skins { get; } = [];
public List<VisorData> Visors { get; } = [];
public List<NamePlateData> Nameplates { get; } = [];
/// <summary>
/// Gets the name of the group. Visible in options menu.
/// </summary>
public abstract string GroupName { get; }
/// <summary>
/// Gets a function that determines whether the group should be visible or not.
/// </summary>
public virtual Func<bool> GroupVisible => () => true;
/// <summary>
/// Gets the sorting mode of individual hats within this group.
/// </summary>
public virtual SortingMode SortingMode => SortingMode.AlphabeticName;
/// <summary>
/// Gets the priority of a group for sorting groups.
/// </summary>
public virtual int SortingPriority { get; }
}
public enum SortingMode
{
Priority,
AlphabeticProductId,
AlphabeticStoreName,
AlphabeticName,
}
@@ -0,0 +1,22 @@
using System;
using System.Collections.Generic;
namespace MiraAPI.Cosmetics;
internal sealed class AbstractCosmeticsGroupComparer : Comparer<AbstractCosmeticsGroup>
{
public override int Compare(AbstractCosmeticsGroup? x, AbstractCosmeticsGroup? y)
{
switch (x)
{
case not null when y is null:
return 1;
case null when y is null:
return 0;
case null:
return -1;
}
var p = x.SortingPriority - y.SortingPriority;
return p == 0 ? StringComparer.InvariantCultureIgnoreCase.Compare(x.GroupName, y.GroupName) : p;
}
}
+38
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@@ -0,0 +1,38 @@
using System;
using System.Collections.Generic;
using System.Linq;
namespace MiraAPI.Cosmetics;
internal sealed class CosmeticComparer(AbstractCosmeticsGroup group) : Comparer<CosmeticData>
{
internal static readonly string[] NoCosmetics = ["hat_NoHat", "skin_None", "nameplate_NoPlate", "visor_EmptyVisor"];
public override int Compare(CosmeticData? x, CosmeticData? y)
{
if (NoCosmetics.Contains(x?.ProdId))
{
return -1;
}
if (NoCosmetics.Contains(y?.ProdId))
{
return 1;
}
return group.SortingMode switch
{
SortingMode.AlphabeticProductId => StringComparer.InvariantCultureIgnoreCase.Compare(x?.ProductId, y?.ProductId),
SortingMode.Priority => CustomCosmeticManager.CosmeticToPriority[x!] - CustomCosmeticManager.CosmeticToPriority[y!],
SortingMode.AlphabeticStoreName => x switch
{
HatData h1 when y is HatData h2 => StringComparer.InvariantCultureIgnoreCase.Compare(
h1.StoreName,
h2.StoreName),
SkinData s1 when y is SkinData s2 => StringComparer.InvariantCultureIgnoreCase.Compare(
s1.StoreName,
s2.StoreName),
_ => StringComparer.InvariantCultureIgnoreCase.Compare(x?.GetItemName(), y?.GetItemName()),
},
_ => StringComparer.InvariantCultureIgnoreCase.Compare(x?.GetItemName(), y?.GetItemName()),
};
}
}
@@ -0,0 +1,19 @@
using System.Linq;
namespace MiraAPI.Cosmetics;
/// <summary>
/// Used to get access to a CosmeticGroup.
/// </summary>
/// <typeparam name="T">The type.</typeparam>
public static class CosmeticGroupSingleton<T> where T : AbstractCosmeticsGroup
{
private static T? _instance;
/// <summary>
/// Gets instance of the cosmetic group.
/// </summary>
#pragma warning disable CA1000
public static T Instance => _instance ??= CustomCosmeticManager.Groups.OfType<T>().Single();
#pragma warning restore CA1000
}
+127
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@@ -0,0 +1,127 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using HarmonyLib;
using MiraAPI.PluginLoading;
using MonoMod.Utils;
using Reactor.Utilities;
namespace MiraAPI.Cosmetics;
public static class CustomCosmeticManager
{
private static readonly Dictionary<PropertyInfo, RegisterCustomCosmeticAttribute> OptionAttributes = [];
private static readonly Dictionary<Type, AbstractCosmeticsGroup> TypeToGroup = [];
internal static readonly Dictionary<CosmeticData, int> CosmeticToPriority = [];
internal static readonly Dictionary<CosmeticData, AbstractCosmeticsGroup> CosmeticToGroup = [];
internal static readonly List<AbstractCosmeticsGroup> Groups = [];
internal static void RegisterVanilla()
{
if (Activator.CreateInstance(typeof(VanillaCosmeticsGroup)) is not AbstractCosmeticsGroup group)
{
Logger<MiraApiPlugin>.Error($"Failed to create group from Vanilla");
return;
}
if (TypeToGroup.ContainsKey(typeof(VanillaCosmeticsGroup)))
{
Logger<MiraApiPlugin>.Error($"Vanilla group already exists.");
return;
}
Groups.Add(group);
TypeToGroup.Add(typeof(VanillaCosmeticsGroup), group);
}
internal static bool RegisterGroup(Type type, MiraPluginInfo pluginInfo)
{
if (Activator.CreateInstance(type) is not AbstractCosmeticsGroup group)
{
Logger<MiraApiPlugin>.Error($"Failed to create group from {type.Name}");
return false;
}
if (TypeToGroup.ContainsKey(type))
{
Logger<MiraApiPlugin>.Error($"Group {type.Name} already exists.");
return false;
}
Groups.Add(group);
TypeToGroup.Add(type, group);
pluginInfo.CosmeticGroups.Add(group);
return true;
}
internal static void RegisterAttributeOption(Type type, RegisterCustomCosmeticAttribute attribute, PropertyInfo property, MiraPluginInfo pluginInfo)
{
if (OptionAttributes.ContainsKey(property))
{
Logger<MiraApiPlugin>.Error($"Property {property.Name} already has an attribute registered.");
return;
}
if (!TypeToGroup.TryGetValue(type, out var group))
{
Logger<MiraApiPlugin>.Error($"Failed to get group for {type.Name}");
return;
}
OptionAttributes.Add(property, attribute);
}
internal static void LoadCosmetic(PropertyInfo property, RegisterCustomCosmeticAttribute attribute)
{
if (!TypeToGroup.TryGetValue(property.DeclaringType, out var group))
{
Logger<MiraApiPlugin>.Error($"Failed to get group for {property.DeclaringType.Name}");
return;
}
if (property.PropertyType.IsAssignableTo(typeof(IEnumerable<HatData>)))
{
group.Hats.AddRange((IEnumerable<HatData>)property.GetValue(group));
}
else if (property.PropertyType.IsAssignableTo(typeof(IEnumerable<SkinData>)))
{
group.Skins.AddRange((IEnumerable<SkinData>)property.GetValue(group));
}
else if (property.PropertyType.IsAssignableTo(typeof(IEnumerable<VisorData>)))
{
group.Visors.AddRange((IEnumerable<VisorData>)property.GetValue(group));
}
else if (property.PropertyType.IsAssignableTo(typeof(IEnumerable<NamePlateData>)))
{
group.Nameplates.AddRange((IEnumerable<NamePlateData>)property.GetValue(group));
}
else
{
Logger<MiraApiPlugin>.Error($"Failed to get enumerable for {property.Name}");
return;
}
CosmeticToPriority.AddRange(((IEnumerable<CosmeticData>)property.GetValue(group)).ToDictionary(y => y, x => attribute.Priority));
CosmeticToGroup.AddRange(((IEnumerable<CosmeticData>)property.GetValue(group)).ToDictionary(y => y, x => group));
}
internal static bool Registered { get; set; }
internal static void LoadAll()
{
CosmeticGroupSingleton<VanillaCosmeticsGroup>.Instance.runtimeRegister();
if (Registered || !CosmeticGroupSingleton<VanillaCosmeticsGroup>.Instance.registered)
{
return;
}
Registered = true;
CosmeticToPriority.AddRange(CosmeticGroupSingleton<VanillaCosmeticsGroup>.Instance.Cosmetics.ToDictionary(y => y, x => 0));
CosmeticToGroup.AddRange(CosmeticGroupSingleton<VanillaCosmeticsGroup>.Instance.Cosmetics.ToDictionary(y => y, x => CosmeticGroupSingleton<VanillaCosmeticsGroup>.Instance));
OptionAttributes.Do(x => LoadCosmetic(x.Key, x.Value));
DestroyableSingleton<HatManager>.Instance.allHats = CosmeticToGroup.Keys.OfType<HatData>().ToArray();
DestroyableSingleton<HatManager>.Instance.allVisors = CosmeticToGroup.Keys.OfType<VisorData>().ToArray();
DestroyableSingleton<HatManager>.Instance.allSkins = CosmeticToGroup.Keys.OfType<SkinData>().ToArray();
DestroyableSingleton<HatManager>.Instance.allNamePlates = CosmeticToGroup.Keys.OfType<NamePlateData>().ToArray();
}
}
@@ -0,0 +1,9 @@
using System;
namespace MiraAPI.Cosmetics;
[AttributeUsage(AttributeTargets.Property)]
public class RegisterCustomCosmeticAttribute(int priority = 0) : Attribute
{
public int Priority { get; } = priority;
}
@@ -0,0 +1,40 @@
using System.Collections.Generic;
namespace MiraAPI.Cosmetics;
public class VanillaCosmeticsGroup : AbstractCosmeticsGroup
{
public override string GroupName => "Vanilla";
internal static HatData[] VanillaHats => DestroyableSingleton<HatManager>.Instance.allHats;
internal static VisorData[] VanillaVisors => DestroyableSingleton<HatManager>.Instance.allVisors;
internal static SkinData[] VanillaSkins => DestroyableSingleton<HatManager>.Instance.allSkins;
internal static NamePlateData[] VanillaNameplates => DestroyableSingleton<HatManager>.Instance.allNamePlates;
internal List<CosmeticData> Cosmetics { get; } = [];
internal bool registered { get; set; }
internal bool runtimeRegister()
{
if (registered)
{
return true;
}
if (!DestroyableSingleton<HatManager>.InstanceExists || VanillaHats.Length == 0
|| VanillaVisors.Length == 0 || VanillaSkins.Length == 0
|| VanillaNameplates.Length == 0)
{
return false;
}
registered = true;
Hats.AddRange(VanillaHats);
Visors.AddRange(VanillaVisors);
Skins.AddRange(VanillaSkins);
Nameplates.AddRange(VanillaNameplates);
Cosmetics.AddRange(Hats);
Cosmetics.AddRange(Visors);
Cosmetics.AddRange(Skins);
Cosmetics.AddRange(Nameplates);
return true;
}
}
@@ -1,44 +0,0 @@
using MiraAPI.Hud;
namespace MiraAPI.Events.Mira;
/// <summary>
/// Invoked when a Mira Button click is cancelled. Do not use for vanilla buttons.
/// </summary>
/// <typeparam name="T">The Mira Button type.</typeparam>
public sealed class MiraButtonCancelledEvent<T> : MiraEvent where T : CustomActionButton
{
/// <summary>
/// Gets Mira Button whose click was cancelled.
/// </summary>
public T Button { get; }
/// <summary>
/// Initializes a new instance of the <see cref="MiraButtonCancelledEvent{T}"/> class.
/// </summary>
/// <param name="button">The Mira Button whose click was cancelled.</param>
public MiraButtonCancelledEvent(T button)
{
Button = button;
}
}
/// <summary>
/// Invoked when a Mira Button click is cancelled. Do not use for vanilla buttons.
/// </summary>
public sealed class MiraButtonCancelledEvent : MiraEvent
{
/// <summary>
/// Gets Mira Button whose click was cancelled.
/// </summary>
public CustomActionButton Button { get; }
/// <summary>
/// Initializes a new instance of the <see cref="MiraButtonCancelledEvent"/> class.
/// </summary>
/// <param name="button">The Mira Button whose click was cancelled.</param>
public MiraButtonCancelledEvent(CustomActionButton button)
{
Button = button;
}
}
@@ -1,51 +0,0 @@
using MiraAPI.Hud;
namespace MiraAPI.Events.Mira;
/// <summary>
/// Button click event for Mira Buttons only. Do not use for vanilla buttons.
/// </summary>
/// <typeparam name="T">The Mira Button type.</typeparam>
public sealed class MiraButtonClickEvent<T> : MiraCancelableEvent where T : CustomActionButton
{
/// <summary>
/// Gets Mira Button that was clicked.
/// </summary>
public T Button { get; }
/// <summary>
/// Gets the generic click event that is invoked before this button-specific event.
/// </summary>
public MiraButtonClickEvent GenericClickEvent { get; }
/// <summary>
/// Initializes a new instance of the <see cref="MiraButtonClickEvent{T}"/> class.
/// </summary>
/// <param name="button">The Mira Button that was clicked.</param>
/// <param name="genericClickEvent">The generic click event invoked before button-specific events.</param>
public MiraButtonClickEvent(T button, MiraButtonClickEvent genericClickEvent)
{
GenericClickEvent = genericClickEvent;
Button = button;
}
}
/// <summary>
/// Button click event for Mira Buttons only. Do not use for vanilla buttons.
/// </summary>
public sealed class MiraButtonClickEvent : MiraCancelableEvent
{
/// <summary>
/// Gets Mira Button that was clicked.
/// </summary>
public CustomActionButton Button { get; }
/// <summary>
/// Initializes a new instance of the <see cref="MiraButtonClickEvent"/> class.
/// </summary>
/// <param name="button">The Mira Button that was clicked.</param>
public MiraButtonClickEvent(CustomActionButton button)
{
Button = button;
}
}
-28
View File
@@ -1,28 +0,0 @@
namespace MiraAPI.Events;
/// <summary>
/// Abstract class for Mira Events that can be cancelled.
/// </summary>
public abstract class MiraCancelableEvent : MiraEvent
{
/// <summary>
/// Gets a value indicating whether the event is cancelled.
/// </summary>
public bool IsCancelled { get; private set; }
/// <summary>
/// Cancels the event.
/// </summary>
public void Cancel()
{
IsCancelled = true;
}
/// <summary>
/// Uncancels the event.
/// </summary>
public void UnCancel()
{
IsCancelled = false;
}
}
-6
View File
@@ -1,6 +0,0 @@
namespace MiraAPI.Events;
/// <summary>
/// Abstract class for Mira Events.
/// </summary>
public abstract class MiraEvent;
-81
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@@ -1,81 +0,0 @@
using System;
using System.Collections.Generic;
namespace MiraAPI.Events;
/// <summary>
/// Mira Event manager.
/// </summary>
public static class MiraEventManager
{
private static readonly Dictionary<Type, List<MiraEventWrapper>> EventWrappers = [];
/// <summary>
/// Invoke an event.
/// </summary>
/// <param name="eventInstance">The event instance.</param>
/// <typeparam name="T">Type of Event.</typeparam>
/// <returns>If there was an event handler invoked for this event, return true. Otherwise, return false.</returns>
public static bool InvokeEvent<T>(T eventInstance) where T : MiraEvent
{
EventWrappers.TryGetValue(typeof(T), out var handlers);
if (handlers == null)
{
return false;
}
foreach (var handler in handlers)
{
((Action<T>)handler.EventHandler).Invoke(eventInstance);
}
return true;
}
/// <summary>
/// Invoke an event and use a specific type to find the handlers.
/// </summary>
/// <param name="eventInstance">The event instance.</param>
/// <param name="type">The type to use for handler lookup.</param>
/// <returns>If there was an event handler invoked for this event, return true. Otherwise, return false.</returns>
public static bool InvokeEvent(MiraEvent eventInstance, Type type)
{
EventWrappers.TryGetValue(type, out var handlers);
if (handlers == null)
{
return false;
}
foreach (var handler in handlers)
{
handler.EventHandler.DynamicInvoke(eventInstance);
}
return true;
}
/// <summary>
/// Register an event.
/// </summary>
/// <param name="handler">The callback method/handler for the event.</param>
/// <param name="priority">The priority of the event handler. Higher values are called first.</param>
/// <typeparam name="T">Type of event.</typeparam>
public static void RegisterEventHandler<T>(Action<T> handler, int priority = 0) where T : MiraEvent
{
if (!EventWrappers.ContainsKey(typeof(T)))
{
EventWrappers.Add(typeof(T), []);
}
var handlers = EventWrappers[typeof(T)];
handlers.Add(new MiraEventWrapper(handler, priority));
}
internal static void SortAllHandlers()
{
foreach (var handlers in EventWrappers.Values)
{
handlers.Sort((a, b) => a.Priority.CompareTo(b.Priority));
}
}
}
-30
View File
@@ -1,30 +0,0 @@
using System;
namespace MiraAPI.Events;
/// <summary>
/// Wrapper for event handlers.
/// </summary>
public class MiraEventWrapper
{
/// <summary>
/// Gets the event handler delegate.
/// </summary>
public Delegate EventHandler { get; }
/// <summary>
/// Gets the priority of the handler. Higher values are called first.
/// </summary>
public int Priority { get; }
/// <summary>
/// Initializes a new instance of the <see cref="MiraEventWrapper"/> class.
/// </summary>
/// <param name="eventHandler">The action for the event handler.</param>
/// <param name="priority">The priority of the handler.</param>
public MiraEventWrapper(Delegate eventHandler, int priority)
{
EventHandler = eventHandler;
Priority = priority;
}
}
@@ -1,28 +0,0 @@
namespace MiraAPI.Events.Vanilla.Gameplay;
/// <summary>
/// Event that is invoked after a player is murdered. Only called after a successful murder. This event is not cancelable.
/// </summary>
public class AfterMurderEvent : MiraEvent
{
/// <summary>
/// Gets the player that killed the target.
/// </summary>
public PlayerControl Source { get; }
/// <summary>
/// Gets the player that was killed.
/// </summary>
public PlayerControl Target { get; }
/// <summary>
/// Initializes a new instance of the <see cref="AfterMurderEvent"/> class.
/// </summary>
/// <param name="source">The killer.</param>
/// <param name="target">The killed player.</param>
public AfterMurderEvent(PlayerControl source, PlayerControl target)
{
Source = source;
Target = target;
}
}
@@ -1,28 +0,0 @@
namespace MiraAPI.Events.Vanilla.Gameplay;
/// <summary>
/// Event that is invoked before a player is murdered. This event is cancelable.
/// </summary>
public sealed class BeforeMurderEvent : MiraCancelableEvent
{
/// <summary>
/// Gets the player that is killing the target.
/// </summary>
public PlayerControl Source { get; }
/// <summary>
/// Gets the player that is being killed.
/// </summary>
public PlayerControl Target { get; }
/// <summary>
/// Initializes a new instance of the <see cref="BeforeMurderEvent"/> class.
/// </summary>
/// <param name="source">The player that is killing the target.</param>
/// <param name="target">The player that is being killed.</param>
public BeforeMurderEvent(PlayerControl source, PlayerControl target)
{
Source = source;
Target = target;
}
}
@@ -1,21 +0,0 @@
namespace MiraAPI.Events.Vanilla.Gameplay;
/// <summary>
/// The event that is invoked when the end game screen is shown. Non cancelable.
/// </summary>
public class GameEndEvent : MiraEvent
{
/// <summary>
/// Gets the instance of the EndGameManager.
/// </summary>
public EndGameManager EndGameManager { get; }
/// <summary>
/// Initializes a new instance of the <see cref="GameEndEvent"/> class.
/// </summary>
/// <param name="manager">The instance of the EndGameManager.</param>
public GameEndEvent(EndGameManager manager)
{
EndGameManager = manager;
}
}
@@ -1,21 +0,0 @@
namespace MiraAPI.Events.Vanilla.Gameplay;
/// <summary>
/// The event that is invoked when the intro cutscene is shown. Non cancelable.
/// </summary>
public class IntroBeginEvent : MiraEvent
{
/// <summary>
/// Gets the instance of the IntroCutscene.
/// </summary>
public IntroCutscene IntroCutscene { get; }
/// <summary>
/// Initializes a new instance of the <see cref="IntroBeginEvent"/> class.
/// </summary>
/// <param name="introCutscene">The intro cutscene.</param>
public IntroBeginEvent(IntroCutscene introCutscene)
{
IntroCutscene = introCutscene;
}
}
@@ -1,30 +0,0 @@
using AmongUs.GameOptions;
namespace MiraAPI.Events.Vanilla.Gameplay;
/// <summary>
/// Event that is invoked after a player's role is set. This event is not cancelable.
/// </summary>
public class SetRoleEvent : MiraEvent
{
/// <summary>
/// Gets the player whos role was changed.
/// </summary>
public PlayerControl Player { get; }
/// <summary>
/// Gets the role that the player was set to.
/// </summary>
public RoleTypes Role { get; }
/// <summary>
/// Initializes a new instance of the <see cref="SetRoleEvent"/> class.
/// </summary>
/// <param name="player">The player.</param>
/// <param name="role">The new role.</param>
public SetRoleEvent(PlayerControl player, RoleTypes role)
{
Player = player;
Role = role;
}
}
@@ -1,21 +0,0 @@
namespace MiraAPI.Events.Vanilla.Map;
/// <summary>
/// Event fired when a player closes the doors in a room.
/// </summary>
public class CloseDoorsEvent : MiraCancelableEvent
{
/// <summary>
/// Gets the room that the doors were closed in.
/// </summary>
public SystemTypes Room { get; }
/// <summary>
/// Initializes a new instance of the <see cref="CloseDoorsEvent"/> class.
/// </summary>
/// <param name="room">The room that was closed.</param>
public CloseDoorsEvent(SystemTypes room)
{
Room = room;
}
}
@@ -1,21 +0,0 @@
namespace MiraAPI.Events.Vanilla.Map;
/// <summary>
/// Sabotage from Vanilla Among Us.
/// </summary>
public class PlayerOpenSabotageEvent : MiraCancelableEvent
{
/// <summary>
/// Gets the MapBehaviour.
/// </summary>
public MapBehaviour MapBehaviour { get; }
/// <summary>
/// Initializes a new instance of the <see cref="PlayerOpenSabotageEvent"/> class.
/// </summary>
/// <param name="mapBehaviour">The MapBehaviour.</param>
public PlayerOpenSabotageEvent(MapBehaviour mapBehaviour)
{
MapBehaviour = mapBehaviour;
}
}
@@ -1,34 +0,0 @@
namespace MiraAPI.Events.Vanilla.Map;
/// <summary>
/// Cancelable event that is invoked before a system is updated. Usually used for sabotage events.
/// </summary>
public class UpdateSystemEvent : MiraCancelableEvent
{
/// <summary>
/// Gets the type of system that will be updated.
/// </summary>
public SystemTypes SystemType { get; }
/// <summary>
/// Gets the player that is updating the system.
/// </summary>
public PlayerControl Player { get; }
/// <summary>
/// Gets the byte amount the system is being updated by.
/// </summary>
public byte Amount { get; }
/// <summary>
/// Initializes a new instance of the <see cref="UpdateSystemEvent"/> class.
/// </summary>
/// <param name="systemType">The SystemType being updated.</param>
/// <param name="amount">Amount to update System to.</param>
public UpdateSystemEvent(SystemTypes systemType, PlayerControl player, byte amount)
{
SystemType = systemType;
Player = player;
Amount = amount;
}
}
@@ -1,21 +0,0 @@
namespace MiraAPI.Events.Vanilla.Meeting;
/// <summary>
/// The event that is invoked when a player is ejected. Non-cancelable.
/// </summary>
public class EjectionEvent : MiraEvent
{
/// <summary>
/// Gets the instance of the ExileController.
/// </summary>
public ExileController ExileController { get; }
/// <summary>
/// Initializes a new instance of the <see cref="EjectionEvent"/> class.
/// </summary>
/// <param name="controller">The exile controller.</param>
public EjectionEvent(ExileController controller)
{
ExileController = controller;
}
}
@@ -1,35 +0,0 @@
namespace MiraAPI.Events.Vanilla.Meeting;
/// <summary>
/// The event that is invoked when a meeting is called.
/// </summary>
public class StartMeetingEvent : MiraCancelableEvent
{
/// <summary>
/// Gets the player that is calling the meeting.
/// </summary>
public PlayerControl Reporter { get; }
/// <summary>
/// Gets the player that is being reported. Will be null for emergency meeting.
/// </summary>
public NetworkedPlayerInfo? Target { get; }
/// <summary>
/// Gets the body that is being reported. Will be null for emergency meeting.
/// </summary>
public DeadBody? Body { get; }
/// <summary>
/// Initializes a new instance of the <see cref="StartMeetingEvent"/> class.
/// </summary>
/// <param name="reporter">The player who reported the body.</param>
/// <param name="target">The player being reported.</param>
/// <param name="body">The body being reported.</param>
public StartMeetingEvent(PlayerControl reporter, NetworkedPlayerInfo? target, DeadBody? body)
{
Reporter = reporter;
Target = target;
Body = body;
}
}
@@ -1,28 +0,0 @@
namespace MiraAPI.Events.Vanilla.Player;
/// <summary>
/// The event that is invoked when a player completes a task. Non cancelable.
/// </summary>
public class CompleteTaskEvent : MiraEvent
{
/// <summary>
/// Gets the instance of the <see cref="PlayerControl"/>.
/// </summary>
public PlayerControl Player { get; }
/// <summary>
/// Gets the instance of the <see cref="PlayerTask"/> that the player completed.
/// </summary>
public PlayerTask Task { get; }
/// <summary>
/// Initializes a new instance of the <see cref="CompleteTaskEvent"/> class.
/// </summary>
/// <param name="player">The player who completed the task.</param>
/// <param name="task">The task that the player completed.</param>
public CompleteTaskEvent(PlayerControl player, PlayerTask task)
{
Player = player;
Task = task;
}
}
@@ -1,28 +0,0 @@
namespace MiraAPI.Events.Vanilla.Player;
/// <summary>
/// Event that is invoked when a player dies. Non cancelable.
/// </summary>
public class PlayerDeathEvent : MiraEvent
{
/// <summary>
/// Gets the player who died.
/// </summary>
public PlayerControl Player { get; }
/// <summary>
/// Gets the reason the player died.
/// </summary>
public DeathReason DeathReason { get; }
/// <summary>
/// Initializes a new instance of the <see cref="PlayerDeathEvent"/> class.
/// </summary>
/// <param name="player">The player who died.</param>
/// <param name="reason">The reason the player died.</param>
public PlayerDeathEvent(PlayerControl player, DeathReason reason)
{
Player = player;
DeathReason = reason;
}
}
@@ -1,23 +0,0 @@
using InnerNet;
namespace MiraAPI.Events.Vanilla.Player;
/// <summary>
/// Event that is invoked when a player joins the lobby. Non cancelable.
/// </summary>
public class PlayerJoinEvent : MiraEvent
{
/// <summary>
/// Gets the player who joined.
/// </summary>
public ClientData ClientData { get; }
/// <summary>
/// Initializes a new instance of the <see cref="PlayerJoinEvent"/> class.
/// </summary>
/// <param name="data">The data of the player who joined.</param>
public PlayerJoinEvent(ClientData data)
{
ClientData = data;
}
}
@@ -1,30 +0,0 @@
using InnerNet;
namespace MiraAPI.Events.Vanilla.Player;
/// <summary>
/// Event that is invoked when a player leaves the game. Non cancelable.
/// </summary>
public class PlayerLeaveEvent : MiraEvent
{
/// <summary>
/// Gets the player who left.
/// </summary>
public ClientData ClientData { get; }
/// <summary>
/// Gets the reason why the player left.
/// </summary>
public DisconnectReasons Reason { get; }
/// <summary>
/// Initializes a new instance of the <see cref="PlayerLeaveEvent"/> class.
/// </summary>
/// <param name="data">The data of the player who left.</param>
/// <param name="reason">The reason why the player left.</param>
public PlayerLeaveEvent(ClientData data, DisconnectReasons reason)
{
ClientData = data;
Reason = reason;
}
}
@@ -1,28 +0,0 @@
namespace MiraAPI.Events.Vanilla.Usables;
/// <summary>
/// Event that is invoked when a player enters a vent. This event is cancelable.
/// </summary>
public class EnterVentEvent : MiraCancelableEvent
{
/// <summary>
/// Gets the player that is entering the vent.
/// </summary>
public PlayerControl Player { get; }
/// <summary>
/// Gets the vent that the player is entering.
/// </summary>
public Vent? Vent { get; }
/// <summary>
/// Initializes a new instance of the <see cref="EnterVentEvent"/> class.
/// </summary>
/// <param name="player">The player that is entering the vent.</param>
/// <param name="vent">The vent being entered.</param>
public EnterVentEvent(PlayerControl player, Vent? vent)
{
Player = player;
Vent = vent;
}
}
@@ -1,28 +0,0 @@
namespace MiraAPI.Events.Vanilla.Usables;
/// <summary>
/// Event that is invoked when a player exits a vent. This event is cancelable.
/// </summary>
public class ExitVentEvent : MiraCancelableEvent
{
/// <summary>
/// Gets the player that is exiting the vent.
/// </summary>
public PlayerControl Player { get; }
/// <summary>
/// Gets the vent that the player is exiting.
/// </summary>
public Vent? Vent { get; }
/// <summary>
/// Initializes a new instance of the <see cref="ExitVentEvent"/> class.
/// </summary>
/// <param name="player">The player who is exiting the vent.</param>
/// <param name="vent">The vent being exited from.</param>
public ExitVentEvent(PlayerControl player, Vent? vent)
{
Player = player;
Vent = vent;
}
}
@@ -1,15 +0,0 @@
namespace MiraAPI.Events.Vanilla.Usables;
/// <summary>
/// Event for if a <see cref="PlayerControl"/> can use an <see cref="IUsable"/> from Vanilla Among Us. Will always be ran locally.
/// </summary>
public class PlayerCanUseEvent : PlayerUseEvent
{
/// <summary>
/// Initializes a new instance of the <see cref="PlayerCanUseEvent"/> class.
/// </summary>
/// <param name="usable">The IUsable.</param>
public PlayerCanUseEvent(IUsable usable) : base(usable)
{
}
}
@@ -1,34 +0,0 @@
namespace MiraAPI.Events.Vanilla;
/// <summary>
/// Event for <see cref="PlayerControl"/> using a <see cref="IUsable"/> from Vanilla Among Us. Will always be ran locally.
/// </summary>
public class PlayerUseEvent : MiraCancelableEvent
{
/// <summary>
/// Gets the instance of <see cref="IUsable"/> that was used.
/// </summary>
public IUsable Usable { get; }
/// <summary>
/// Gets a value indicating whether the IUsable is a <see cref="Console"/>, <see cref="MapConsole"/>, or <see cref="SystemConsole"/>.
/// </summary>
public bool IsPrimaryConsole { get; }
/// <summary>
/// Gets a value indicating whether the IUsable is a <see cref="Vent"/>.
/// </summary>
public bool IsVent { get; }
/// <summary>
/// Initializes a new instance of the <see cref="PlayerUseEvent"/> class.
/// </summary>
/// <param name="usable">The IUsable.</param>
public PlayerUseEvent(IUsable usable)
{
Usable = usable;
IsPrimaryConsole = usable.TryCast<Console>() || usable.TryCast<SystemConsole>() || usable.TryCast<MapConsole>();
IsVent = usable.TryCast<Vent>();
}
}
+4 -4
View File
@@ -1,7 +1,7 @@
using Reactor.Utilities;
using System;
using System;
using System.Collections.Generic;
using System.Linq;
using Reactor.Utilities;
namespace MiraAPI.GameModes;
@@ -21,7 +21,7 @@ public static class CustomGameModeManager
}
/// <summary>
/// Current gamemode.
/// Gets current gamemode.
/// </summary>
public static CustomGameMode? ActiveMode { get; internal set; } = new DefaultMode();
@@ -29,7 +29,7 @@ public static class CustomGameModeManager
/// Set current gamemode.
/// </summary>
/// <param name="id">gamemode ID.</param>
public static void SetGameMode(int id)
internal static void SetGameMode(int id)
{
if (GameModes.TryGetValue(id, out var gameMode))
{
+1
View File
@@ -1,5 +1,6 @@
namespace MiraAPI.GameModes;
[RegisterGameMode]
public class DefaultMode : CustomGameMode
{
public override string Name => "Default";
@@ -0,0 +1,28 @@
using System;
using System.Collections.Generic;
using System.Reflection;
namespace MiraAPI.GameModes;
[AttributeUsage(AttributeTargets.Class)]
public class RegisterGameModeAttribute : Attribute
{
private static readonly HashSet<Assembly> RegisteredAssemblies = [];
internal static void Register(Assembly assembly)
{
if (!RegisteredAssemblies.Add(assembly))
{
return;
}
foreach (var type in assembly.GetTypes())
{
var attribute = type.GetCustomAttribute<RegisterGameModeAttribute>();
if (attribute != null)
{
CustomGameModeManager.RegisterGameMode(type);
}
}
}
}
@@ -1,6 +1,6 @@
using MiraAPI.GameOptions.OptionTypes;
using System;
using System;
using System.Reflection;
using MiraAPI.GameOptions.OptionTypes;
namespace MiraAPI.GameOptions.Attributes;
@@ -27,8 +27,10 @@ public class ModdedEnumOptionAttribute(string title, Type enumType, string[]? va
/// <inheritdoc />
public override object GetValue()
{
return HolderOption is ModdedEnumOption opt
? Enum.ToObject(enumType, opt.Value)
: throw new InvalidOperationException($"HolderOption for option \"{Title}\" with EnumType ${enumType.FullName} is not a ModdedEnumOption");
if (HolderOption is ModdedEnumOption opt)
{
return Enum.ToObject(enumType, opt.Value);
}
throw new InvalidOperationException($"HolderOption for option \"{Title}\" with EnumType ${enumType.FullName} is not a ModdedEnumOption");
}
}
@@ -1,7 +1,7 @@
using MiraAPI.GameOptions.OptionTypes;
using MiraAPI.Utilities;
using System;
using System;
using System.Reflection;
using MiraAPI.GameOptions.OptionTypes;
using MiraAPI.Utilities;
namespace MiraAPI.GameOptions.Attributes;
@@ -1,6 +1,6 @@
using MiraAPI.GameOptions.OptionTypes;
using System;
using System;
using System.Reflection;
using MiraAPI.GameOptions.OptionTypes;
namespace MiraAPI.GameOptions.Attributes;
+1
View File
@@ -21,4 +21,5 @@ public interface IModdedOption
float GetFloatData();
NetData GetNetData();
void HandleNetData(byte[] data);
void ResetToConfig();
}
+1 -2
View File
@@ -31,6 +31,7 @@ public static class ModdedOptionsManager
{
if (Activator.CreateInstance(type) is not AbstractOptionGroup group)
{
Logger<MiraApiPlugin>.Error($"Failed to create group from {type.Name}");
return false;
}
@@ -141,7 +142,6 @@ public static class ModdedOptionsManager
{
// necessary to disable then re-enable this setting
// we dont know how other plugins handle their configs
// this way, all the options are saved at once, instead of one by one
var oldConfigSetting = new Dictionary<MiraPluginInfo, bool>();
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins())
{
@@ -161,7 +161,6 @@ public static class ModdedOptionsManager
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins())
{
plugin.PluginConfig.Save();
plugin.PluginConfig.SaveOnConfigSet = oldConfigSetting[plugin];
}
@@ -1,7 +1,5 @@
using System;
using System.Globalization;
using System.Linq;
using System.Text;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using MiraAPI.Networking;
using Reactor.Localization.Utilities;
@@ -88,7 +86,10 @@ public class ModdedEnumOption : ModdedOption<int>
/// <inheritdoc />
protected override void OnValueChanged(int newValue)
{
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data?.GetValueString(newValue), false);
if (HudManager.InstanceExists)
{
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data.GetValueString(newValue), false);
}
if (!OptionBehaviour)
{
return;
@@ -100,96 +101,3 @@ public class ModdedEnumOption : ModdedOption<int>
}
}
}
/// <summary>
/// An option for selecting an enum value.
/// </summary>
/// <typeparam name="T">The enum type.</typeparam>
public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
{
/// <summary>
/// Gets the string values of the enum.
/// </summary>
public string[]? Values { get; }
/// <summary>
/// Initializes a new instance of the <see cref="ModdedEnumOption{T}"/> class.
/// </summary>
/// <param name="title">The title of the option.</param>
/// <param name="defaultValue">The default value as an int.</param>
/// <param name="enumType">The Enum type.</param>
/// <param name="values">An option list of string values to use in place of the enum name.</param>
/// <param name="roleType">An optional role type to specify for a specific role.</param>
public ModdedEnumOption(string title, T defaultValue, string[]? values = null, Type? roleType = null) : base(title, defaultValue, roleType)
{
Values = values ?? Enum.GetNames(typeof(T));
Data = ScriptableObject.CreateInstance<StringGameSetting>();
var data = (StringGameSetting)Data;
data.Title = StringName;
data.Type = global::OptionTypes.String;
data.Values = values is null ?
Enum.GetNames(typeof(T)).Select(CustomStringName.CreateAndRegister).ToArray()
: values.Select(CustomStringName.CreateAndRegister).ToArray();
data.Index = Convert.ToInt32(Value);
}
/// <inheritdoc />
public override OptionBehaviour CreateOption(ToggleOption toggleOpt, NumberOption numberOpt, StringOption stringOpt, Transform container)
{
var stringOption = Object.Instantiate(stringOpt, container);
stringOption.SetUpFromData(Data, 20);
stringOption.OnValueChanged = (Il2CppSystem.Action<OptionBehaviour>)ValueChanged;
// SetUpFromData method doesnt work correctly so we must set the values manually
stringOption.Title = StringName;
stringOption.Values = (Data as StringGameSetting)?.Values ?? new Il2CppStructArray<StringNames>(0);
stringOption.Value = Convert.ToInt32(Value);
OptionBehaviour = stringOption;
return stringOption;
}
/// <inheritdoc />
public override float GetFloatData()
{
return Convert.ToSingle(Value);
}
/// <inheritdoc />
public override NetData GetNetData()
{
return new NetData(Id, Encoding.Unicode.GetBytes(Convert.ToString(Value)));
}
/// <inheritdoc />
public override void HandleNetData(byte[] data)
{
SetValue((T)Enum.Parse(typeof(T), Encoding.Unicode.GetString(data)));
}
/// <inheritdoc />
public override T GetValueFromOptionBehaviour(OptionBehaviour optionBehaviour)
{
return (T)Enum.Parse(typeof(T), optionBehaviour.GetInt().ToString());
}
/// <inheritdoc />
protected override void OnValueChanged(T newValue)
{
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data?.GetValueString(Convert.ToInt32(newValue)), false);
if (!OptionBehaviour)
{
return;
}
if (OptionBehaviour is StringOption opt)
{
opt.Value = Convert.ToInt32(newValue);
}
}
}
@@ -1,7 +1,7 @@
using AmongUs.GameOptions;
using System;
using AmongUs.GameOptions;
using MiraAPI.Networking;
using MiraAPI.Utilities;
using System;
using UnityEngine;
using Object = UnityEngine.Object;
@@ -134,24 +134,17 @@ public class ModdedNumberOption : ModdedOption<float>
protected override void OnValueChanged(float newValue)
{
Value = Mathf.Clamp(newValue, Min, Max);
HudManager.Instance.Notifier.AddSettingsChangeMessage(
StringName,
Data?.GetValueString(Value),
false);
if (HudManager.InstanceExists)
{
HudManager.Instance.Notifier.AddSettingsChangeMessage(
StringName,
Data.GetValueString(Value),
false);
}
if (OptionBehaviour is NumberOption opt)
{
opt.Value = Value;
}
}
/// <summary>
/// Implicitly converts the option to an int.
/// </summary>
/// <param name="option">The option.</param>
/// <returns>Integer value.</returns>
public static implicit operator int(ModdedNumberOption option)
{
return (int)option.Value;
}
}
+16 -24
View File
@@ -1,10 +1,10 @@
using BepInEx.Configuration;
using System;
using BepInEx.Configuration;
using MiraAPI.Networking;
using MiraAPI.PluginLoading;
using MiraAPI.Roles;
using Reactor.Localization.Utilities;
using Reactor.Networking.Rpc;
using System;
using UnityEngine;
namespace MiraAPI.GameOptions.OptionTypes;
@@ -45,7 +45,11 @@ public abstract class ModdedOption<T> : IModdedOption
get => _parentMod;
set
{
if (_parentMod != null || value == null) return;
if (_parentMod != null || value == null)
{
return;
}
_parentMod = value;
var entry = _parentMod.GetConfigFile().Bind(ConfigDefinition, DefaultValue);
Value = entry.Value;
@@ -85,17 +89,7 @@ public abstract class ModdedOption<T> : IModdedOption
/// <summary>
/// Gets or sets the config definition of the option.
/// </summary>
public ConfigDefinition? ConfigDefinition
{
get => _configDefinition;
set
{
if (_configDefinition is not null) return;
_configDefinition = value;
}
}
private ConfigDefinition? _configDefinition;
public ConfigDefinition? ConfigDefinition { get; set; }
/// <summary>
/// Initializes a new instance of the <see cref="ModdedOption{T}"/> class.
@@ -168,6 +162,14 @@ public abstract class ModdedOption<T> : IModdedOption
/// <param name="data">The NetData's byte array.</param>
public abstract void HandleNetData(byte[] data);
public void ResetToConfig()
{
if (ParentMod?.GetConfigFile().TryGetEntry<T>(ConfigDefinition, out var entry) == true)
{
SetValue(entry.Value);
}
}
/// <summary>
/// Handles the value changed event.
/// </summary>
@@ -194,14 +196,4 @@ public abstract class ModdedOption<T> : IModdedOption
NumberOption numberOpt,
StringOption stringOpt,
Transform container);
/// <summary>
/// Implicitly converts the option to type of <typeparamref name="T"/>.
/// </summary>
/// <param name="option">The option.</param>
/// <returns>Value of type <typeparamref name="T"/>.</returns>
public static implicit operator T(ModdedOption<T> option)
{
return option.Value;
}
}
@@ -1,5 +1,5 @@
using MiraAPI.Networking;
using System;
using System;
using MiraAPI.Networking;
using UnityEngine;
using Object = UnityEngine.Object;
@@ -69,7 +69,10 @@ public class ModdedToggleOption : ModdedOption<bool>
/// <inheritdoc />
protected override void OnValueChanged(bool newValue)
{
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, newValue ? "On" : "Off", false);
if (HudManager.InstanceExists)
{
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, newValue ? "On" : "Off", false);
}
if (!OptionBehaviour)
{
return;
+33 -176
View File
@@ -1,12 +1,7 @@
using MiraAPI.Events;
using MiraAPI.Events.Mira;
using MiraAPI.Patches;
using MiraAPI.Utilities.Assets;
using System;
using MiraAPI.Utilities.Assets;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
using Object = UnityEngine.Object;
namespace MiraAPI.Hud;
@@ -20,35 +15,30 @@ public abstract class CustomActionButton
/// </summary>
public abstract string Name { get; }
/// <summary>
/// Gets the initial cooldown duration in seconds.
/// </summary>
public virtual float InitialCooldown => Cooldown;
/// <summary>
/// Gets the button's cooldown duration in seconds.
/// </summary>
public abstract float Cooldown { get; }
/// <summary>
/// Gets the button's effect duration in seconds. If the button has no effect, set to 0.
/// </summary>
public abstract float EffectDuration { get; }
/// <summary>
/// Gets the maximum amount of uses the button has. If the button has infinite uses, set to 0.
/// </summary>
public abstract int MaxUses { get; }
/// <summary>
/// Gets the sprite of the button. Use <see cref="LoadableResourceAsset"/> to load a sprite from a resource path. Use <see cref="LoadableBundleAsset{T}"/> to load a sprite from an asset bundle.
/// </summary>
public abstract LoadableAsset<Sprite> Sprite { get; }
/// <summary>
/// Gets the button's effect duration in seconds. If the button has no effect, set to 0.
/// </summary>
public virtual float EffectDuration => 0;
/// <summary>
/// Gets the maximum amount of uses the button has. If the button has infinite uses, set to 0.
/// </summary>
public virtual int MaxUses => 0;
/// <summary>
/// Gets the location of the button on the screen.
/// </summary>
public virtual ButtonLocation Location { get; private set; } = ButtonLocation.BottomLeft;
public virtual ButtonLocation Location => ButtonLocation.BottomLeft;
/// <summary>
/// Gets a value indicating whether the button has an effect ability.
@@ -65,11 +55,6 @@ public abstract class CustomActionButton
/// </summary>
public bool EffectActive { get; protected set; }
/// <summary>
/// Gets or sets a value indicating whether the timer is currently active.
/// </summary>
public bool TimerPaused { get; protected set; }
/// <summary>
/// Gets or sets the amount of uses left.
/// </summary>
@@ -85,11 +70,7 @@ public abstract class CustomActionButton
/// </summary>
protected ActionButton? Button { get; private set; }
/// <summary>
/// The method used to create the button.
/// </summary>
/// <param name="parent">The parent of the button.</param>
public virtual void CreateButton(Transform parent)
internal void CreateButton(Transform parent)
{
if (Button)
{
@@ -97,9 +78,8 @@ public abstract class CustomActionButton
}
UsesLeft = MaxUses;
Timer = AmongUsClient.Instance?.NetworkMode == NetworkModes.FreePlay ? 0 : InitialCooldown;
Timer = Cooldown;
EffectActive = false;
TimerPaused = false;
Button = Object.Instantiate(HudManager.Instance.AbilityButton, parent);
Button.name = Name + "Button";
@@ -115,87 +95,13 @@ public abstract class CustomActionButton
var pb = Button.GetComponent<PassiveButton>();
pb.OnClick = new Button.ButtonClickedEvent();
pb.OnClick.AddListener((UnityAction)(() =>
{
// Invoke the generic button click event.
var genericEvent = new MiraButtonClickEvent(this);
MiraEventManager.InvokeEvent(genericEvent);
if (genericEvent.IsCancelled)
{
MiraEventManager.InvokeEvent(new MiraButtonCancelledEvent(this));
}
// Invoke the button click event for specific button.
var eventType = CustomButtonManager.ButtonEventTypes[GetType()];
var @event = (MiraCancelableEvent)Activator.CreateInstance(eventType, this, genericEvent)!;
var specificInvoked = MiraEventManager.InvokeEvent(@event, eventType);
if (@event.IsCancelled)
{
var cancelEventType = CustomButtonManager.ButtonCancelledEventTypes[GetType()];
var cancelEvent = (MiraEvent)Activator.CreateInstance(cancelEventType, this)!;
MiraEventManager.InvokeEvent(cancelEvent, cancelEventType);
}
if (specificInvoked)
{
if (!@event.IsCancelled)
{
ClickHandler();
}
}
else
{
if (!genericEvent.IsCancelled)
{
ClickHandler();
}
}
}));
}
/// <summary>
/// Allows you to change the button's location.
/// </summary>
/// <param name="location">The new location.</param>
/// <param name="moveButton">Whether the button's position should change ingame.</param>
public virtual void SetButtonLocation(ButtonLocation location, bool moveButton = true)
{
if (!HudManager.InstanceExists || Button == null)
{
return;
}
this.Location = location;
if (!moveButton) return;
if (HudManagerPatches._bottomLeft == null || HudManagerPatches._bottomRight == null)
{
return;
}
switch (location)
{
case ButtonLocation.BottomLeft:
var gridArrange = HudManagerPatches._bottomLeft.GetComponent<GridArrange>();
var aspectPosition = HudManagerPatches._bottomLeft.GetComponent<AspectPosition>();
Button.transform.SetParent(HudManagerPatches._bottomLeft.transform);
gridArrange.Start();
gridArrange.ArrangeChilds();
aspectPosition.AdjustPosition();
break;
case ButtonLocation.BottomRight:
Button.transform.SetParent(HudManagerPatches._bottomRight);
break;
}
pb.OnClick.AddListener((UnityAction)ClickHandler);
}
/// <summary>
/// A utility function to reset the cooldown and/or effect of the button.
/// </summary>
public virtual void ResetCooldownAndOrEffect()
public void ResetCooldownAndOrEffect()
{
Timer = Cooldown;
if (EffectActive)
@@ -210,7 +116,7 @@ public abstract class CustomActionButton
/// A utility function to override the sprite of the button.
/// </summary>
/// <param name="sprite">The new sprite to override with.</param>
public virtual void OverrideSprite(Sprite sprite)
public void OverrideSprite(Sprite sprite)
{
if (Button != null)
{
@@ -222,7 +128,7 @@ public abstract class CustomActionButton
/// A utility function to override the name of the button.
/// </summary>
/// <param name="name">The new name to override with.</param>
public virtual void OverrideName(string name)
public void OverrideName(string name)
{
Button?.OverrideText(name);
}
@@ -231,7 +137,7 @@ public abstract class CustomActionButton
/// Set the button's timer.
/// </summary>
/// <param name="time">The time you want to set to.</param>
public virtual void SetTimer(float time)
public void SetTimer(float time)
{
Timer = Mathf.Clamp(time, -1, float.MaxValue);
}
@@ -240,7 +146,7 @@ public abstract class CustomActionButton
/// Increase the button's timer.
/// </summary>
/// <param name="amount">The amount you want to increase by.</param>
public virtual void IncreaseTimer(float amount)
public void IncreaseTimer(float amount)
{
SetTimer(Timer + amount);
}
@@ -249,40 +155,26 @@ public abstract class CustomActionButton
/// Decrease the button's timer.
/// </summary>
/// <param name="amount">The amount you want to decrease by.</param>
public virtual void DecreaseTimer(float amount)
public void DecreaseTimer(float amount)
{
SetTimer(Timer - amount);
}
/// <summary>
/// Sets whether the timer is paused or not.
/// </summary>
/// <param name="val">Whether you want to pause/resume the timer.</param>
public virtual void SetTimerPaused(bool val)
{
TimerPaused = val;
}
/// <summary>
/// Set the amount of uses this button has left.
/// </summary>
/// <param name="amount">The amount you want to set to.</param>
public virtual void SetUses(int amount)
public void SetUses(int amount)
{
UsesLeft = Mathf.Clamp(amount, 0, int.MaxValue);
Button?.SetUsesRemaining(UsesLeft);
if (Button != null)
{
Button.usesRemainingSprite.color = UsesLeft == 0 ? Color.red : Color.white;
}
Button?.SetUsesRemaining(MaxUses);
}
/// <summary>
/// Increase the amount of uses this button has left.
/// </summary>
/// <param name="amount">The amount you want to increase by. Default: 1.</param>
public virtual void IncreaseUses(int amount = 1)
public void IncreaseUses(int amount = 1)
{
SetUses(UsesLeft + amount);
}
@@ -291,7 +183,7 @@ public abstract class CustomActionButton
/// Decrease the amount of uses this button has left.
/// </summary>
/// <param name="amount">The amount you want to decrease by. Default: 1.</param>
public virtual void DecreaseUses(int amount = 1)
public void DecreaseUses(int amount = 1)
{
SetUses(UsesLeft - amount);
}
@@ -326,24 +218,14 @@ public abstract class CustomActionButton
}
/// <summary>
/// When the button is usable, this method is called to determine if the button can be clicked.
/// When the button is enabled, this method is called to determine if the button can be used.
/// By default, it takes into account the timer, effect, and uses.
/// You can override it to change the behavior.
/// </summary>
/// <returns>A value that represents whether the button can be clicked or not.</returns>
public virtual bool CanClick()
{
return Timer <= 0 && !EffectActive && CanUse();
}
/// <summary>
/// Whether the button should light up or not. This is also the base for CanClick.
/// You can override it to change the behaviour. Do not include timer in here, that is for CanClick.
/// </summary>
/// <returns>A value that represents whether the button should light up or not.</returns>
/// <returns>A value that represents whether the button can be used or not.</returns>
public virtual bool CanUse()
{
return !LimitedUses || UsesLeft > 0;
return Timer <= 0 && !EffectActive && (!LimitedUses || UsesLeft > 0);
}
/// <summary>
@@ -363,9 +245,9 @@ public abstract class CustomActionButton
/// This method takes into account cooldowns, effects, and uses, before calling the <see cref="OnClick"/> method.
/// It can be overridden for custom behavior.
/// </summary>
public virtual void ClickHandler()
protected virtual void ClickHandler()
{
if (!CanClick())
if (!CanUse())
{
return;
}
@@ -377,7 +259,7 @@ public abstract class CustomActionButton
}
OnClick();
Button?.SetDisabled();
if (HasEffect)
{
EffectActive = true;
@@ -397,7 +279,7 @@ public abstract class CustomActionButton
/// <param name="playerControl">The local PlayerControl.</param>
public virtual void FixedUpdateHandler(PlayerControl playerControl)
{
if (Timer >= 0 && !TimerPaused)
if (Timer >= 0)
{
Timer -= Time.deltaTime;
}
@@ -417,17 +299,7 @@ public abstract class CustomActionButton
Button?.SetDisabled();
}
if (EffectActive)
{
Button?.SetFillUp(Timer, EffectDuration);
Button!.cooldownTimerText.text = Mathf.CeilToInt(Timer).ToString();
Button!.cooldownTimerText.gameObject.SetActive(true);
}
else
{
Button?.SetCoolDown(Timer, Cooldown);
}
Button?.SetCoolDown(Timer, EffectActive ? EffectDuration : Cooldown);
FixedUpdate(playerControl);
}
@@ -485,19 +357,4 @@ public abstract class CustomActionButton<T> : CustomActionButton where T : MonoB
return base.CanUse() && Target != null;
}
/// <inheritdoc />
public override bool CanClick()
{
return base.CanClick() && Target != null;
}
/// <summary>
/// Use this to reset the button's target after used.
/// </summary>
public virtual void ResetTarget()
{
Target = null;
SetOutline(false);
}
}
+14 -23
View File
@@ -1,31 +1,27 @@
using MiraAPI.Events.Mira;
using MiraAPI.PluginLoading;
using System;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Reflection;
using MiraAPI.PluginLoading;
using Reactor.Utilities;
namespace MiraAPI.Hud;
/// <summary>
/// Custom button manager for handling custom buttons.
/// </summary>
public static class CustomButtonManager
internal static class CustomButtonManager
{
/// <summary>
/// Gets a list of all registered custom buttons.
/// </summary>
public static ReadOnlyCollection<CustomActionButton> Buttons { get; internal set; } = new([]);
internal static readonly List<CustomActionButton> CustomButtons = [];
internal static readonly Dictionary<Type, Type> ButtonEventTypes = [];
internal static readonly Dictionary<Type, Type> ButtonCancelledEventTypes = [];
internal static bool RegisterButton(Type buttonType, MiraPluginInfo pluginInfo)
internal static void RegisterButton(Type buttonType, MiraPluginInfo pluginInfo)
{
if (!buttonType.IsAssignableTo(typeof(CustomActionButton)) || Activator.CreateInstance(buttonType) is not CustomActionButton button)
if (!typeof(CustomActionButton).IsAssignableFrom(buttonType))
{
return false;
Logger<MiraApiPlugin>.Error($"{buttonType?.Name} does not inherit from CustomActionButton.");
return;
}
if (Activator.CreateInstance(buttonType) is not CustomActionButton button)
{
Logger<MiraApiPlugin>.Error($"Failed to create button from {buttonType.Name}");
return;
}
CustomButtons.Add(button);
@@ -33,10 +29,5 @@ public static class CustomButtonManager
typeof(CustomButtonSingleton<>).MakeGenericType(buttonType)
.GetField("_instance", BindingFlags.Static | BindingFlags.NonPublic)!
.SetValue(null, button);
ButtonEventTypes.Add(buttonType, typeof(MiraButtonClickEvent<>).MakeGenericType(buttonType));
ButtonCancelledEventTypes.Add(buttonType, typeof(MiraButtonCancelledEvent<>).MakeGenericType(buttonType));
return true;
}
}
+5 -13
View File
@@ -1,11 +1,10 @@
using AmongUs.GameOptions;
using Il2CppInterop.Runtime.Attributes;
using System;
using System.Collections.Generic;
using System.Linq;
using AmongUs.GameOptions;
using MiraAPI.Patches.Stubs;
using Reactor.Utilities.Attributes;
using Reactor.Utilities.Extensions;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.Events;
@@ -85,17 +84,10 @@ public class CustomPlayerMenu(IntPtr il2CppPtr) : Minigame(il2CppPtr)
/// </summary>
/// <param name="playerMatch">Function to determine if player should show in the custom menu.</param>
/// <param name="onClick">Onclick action for player.</param>
[HideFromIl2Cpp]
public void Begin(Func<PlayerControl, bool> playerMatch, Action<PlayerControl?> onClick)
public void Begin(Func<PlayerControl, bool> playerMatch, Action<PlayerControl> onClick)
{
MinigameStubs.Begin(this, null);
var back = BackButton.GetComponent<PassiveButton>();
back.OnClick.AddListener((UnityAction)(() =>
{
onClick(null);
}));
DestroyableSingleton<DebugAnalytics>.Instance.Analytics.MinigameOpened(PlayerControl.LocalPlayer.Data, TaskType);
var list = PlayerControl.AllPlayerControls.ToArray().Where(playerMatch).ToList();
potentialVictims = [];
+9
View File
@@ -0,0 +1,9 @@
using System;
namespace MiraAPI.Hud;
/// <summary>
/// Attribute to register a button in the HUD. Necessary for the button to be recognized by Mira.
/// </summary>
[AttributeUsage(AttributeTargets.Class)]
public class RegisterButtonAttribute : Attribute;
+2 -3
View File
@@ -10,11 +10,10 @@
<ItemGroup>
<None Include="..\README.md" Pack="true" PackagePath="\" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\**\*.*" />
</ItemGroup>
<Import Project="../AmongUs.props" />
<Import Project="../AmongUs.props" />
</Project>
+6 -22
View File
@@ -79,7 +79,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
{
if (_player?.AmOwner == true)
{
HudManager.Instance?.SetHudActive(_player, _player.Data.Role, HudManager.Instance.TaskPanel.isActiveAndEnabled);
HudManager.Instance?.SetHudActive(HudManager.Instance.TaskPanel.isActiveAndEnabled);
}
_toAdd.Clear();
_toRemove.Clear();
@@ -107,7 +107,11 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
var baseModifiers = filteredModifiers as BaseModifier[] ?? filteredModifiers.ToArray();
if (baseModifiers.Length != 0 && !MeetingHud.Instance)
var inMeeting = MeetingHud.Instance != null;
_modifierText!.gameObject.SetActive(!inMeeting);
if (baseModifiers.Length != 0)
{
var stringBuild = new StringBuilder();
foreach (var mod in baseModifiers)
@@ -255,24 +259,4 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
{
return AddModifier(typeof(T)) as T;
}
/// <summary>
/// Checks if a player has an active or queued modifier by its ID.
/// </summary>
/// <param name="id">The Modifier ID.</param>
/// <returns>True if the Modifier is present, false otherwise.</returns>
public bool HasModifier(uint id)
{
return ActiveModifiers.Exists(x => x.ModifierId == id) || _toAdd.Exists(x => x.ModifierId == id);
}
/// <summary>
/// Checks if a player has an active or queued modifier by its type.
/// </summary>
/// <typeparam name="T">The Type of the Modifier.</typeparam>
/// <returns>True if the Modifier is present, false otherwise.</returns>
public bool HasModifier<T>()
{
return ActiveModifiers.Exists(x => x is T) || _toAdd.Exists(x => x is T);
}
}
+53 -70
View File
@@ -19,7 +19,6 @@ public static class ModifierManager
{
private static readonly Dictionary<uint, Type> IdToTypeModifierMap = [];
private static readonly Dictionary<Type, uint> TypeToIdModifierMap = [];
private static readonly Dictionary<int, List<uint>> PrioritiesToIdsMap = [];
private static uint _nextId;
@@ -49,101 +48,85 @@ public static class ModifierManager
return TypeToIdModifierMap.GetValueOrDefault(type);
}
internal static bool RegisterModifier(Type modifierType)
internal static void RegisterModifier(Type modifierType)
{
if (!typeof(BaseModifier).IsAssignableFrom(modifierType))
{
return false;
return;
}
IdToTypeModifierMap.Add(GetNextId(), modifierType);
TypeToIdModifierMap.Add(modifierType, _nextId);
if (!typeof(GameModifier).IsAssignableFrom(modifierType))
{
return true;
}
var mod = Activator.CreateInstance(modifierType) as GameModifier;
var priority = mod!.Priority();
if (!PrioritiesToIdsMap.TryGetValue(priority, out var list))
{
PrioritiesToIdsMap[priority] = list = [];
}
list.Add(_nextId);
return true;
}
internal static void AssignModifiers(List<PlayerControl> plrs)
{
var rand = new Random();
foreach (var priority in PrioritiesToIdsMap.Keys.OrderByDescending(x => x))
List<uint> filteredModifiers = [];
foreach (var modifier in IdToTypeModifierMap.Where(pair => pair.Value.IsAssignableTo(typeof(GameModifier))))
{
var filteredModifiers = new List<uint>();
foreach (var id in PrioritiesToIdsMap[priority])
if (Activator.CreateInstance(modifier.Value) is not GameModifier mod)
{
var mod = Activator.CreateInstance(IdToTypeModifierMap[id]) as GameModifier;
var chance = Math.Clamp(mod!.GetAssignmentChance(), 0, 100);
var count = mod.GetAmountPerGame();
if (chance == 0 || count == 0)
{
continue;
}
var maxCount = plrs.Count(x => IsGameModifierValid(x, mod, id));
if (maxCount == 0)
{
Logger<MiraApiPlugin>.Warning($"No players are valid for {mod.ModifierName}");
continue;
}
var num = Math.Clamp(count, 0, maxCount);
for (var i = 0; i < num; i++)
{
var randomNum = rand.Next(100);
if (randomNum < chance)
{
filteredModifiers.Add(id);
}
}
}
if (filteredModifiers.Count == 0)
{
Logger<MiraApiPlugin>.Warning($"No filtered modifiers for priority {priority}");
Logger<MiraApiPlugin>.Error($"Failed to create instance of {modifier.Value.Name}");
continue;
}
var shuffledList = filteredModifiers.Randomize();
if (shuffledList.Count > plrs.Count)
if (!plrs.Exists(x => IsGameModifierValid(x, mod, modifier.Key)))
{
shuffledList = shuffledList.GetRange(0, plrs.Count);
Logger<MiraApiPlugin>.Warning("No players are valid for modifier: " + mod.ModifierName);
continue;
}
foreach (var id in shuffledList)
{
var mod = Activator.CreateInstance(IdToTypeModifierMap[id]) as GameModifier;
var plr = plrs.Where(x => IsGameModifierValid(x, mod!, id)).Random();
var maxCount = plrs.Count(x => IsGameModifierValid(x, mod, modifier.Key));
if (plr == null)
var num = Math.Clamp(mod.GetAmountPerGame(), 0, maxCount);
var chance = mod.GetAssignmentChance();
for (var i = 0; i < num; i++)
{
var randomNum = rand.Next(100);
if (randomNum < Math.Clamp(chance, 0, 100))
{
Logger<MiraApiPlugin>.Warning($"Somehow valid players for modifier {mod!.ModifierName} disappeared");
}
else
{
plr.RpcAddModifier(id);
filteredModifiers.Add(TypeToIdModifierMap[modifier.Value]);
}
}
}
var shuffledModifiers = filteredModifiers.Randomize();
if (shuffledModifiers.Count > plrs.Count)
{
shuffledModifiers = shuffledModifiers.GetRange(0, plrs.Count);
}
while (shuffledModifiers.Count > 0)
{
var id = shuffledModifiers[0];
if (Activator.CreateInstance(IdToTypeModifierMap[id]) is not GameModifier mod)
{
Logger<MiraApiPlugin>.Error($"Failed to create instance of {IdToTypeModifierMap[id].Name}");
continue;
}
if (!plrs.Exists(x => IsGameModifierValid(x, mod, id)))
{
shuffledModifiers.RemoveAt(0);
continue;
}
var plr = plrs.Random();
if (plr == null || !IsGameModifierValid(plr, mod, id))
{
continue;
}
shuffledModifiers.RemoveAt(0);
plr.RpcAddModifier(id);
}
}
private static bool IsGameModifierValid(PlayerControl player, GameModifier modifier, uint modifierId)
@@ -0,0 +1,9 @@
using System;
namespace MiraAPI.Modifiers;
/// <summary>
/// Marks a class as a modifier that can be registered with the <see cref="ModifierManager"/>.
/// </summary>
[AttributeUsage(AttributeTargets.Class)]
public class RegisterModifierAttribute : Attribute;
-7
View File
@@ -17,12 +17,6 @@ public abstract class GameModifier : BaseModifier
/// <returns>An int value greater than or equal to zero.</returns>
public abstract int GetAmountPerGame();
/// <summary>
/// Gets the priority at which the modifier will spawn. The higher the value, the higher up on the assignment list.
/// </summary>
/// <returns>An int value greater than or equal to -1.</returns>
public virtual int Priority() => -1;
/// <summary>
/// Determines whether the modifier is valid on a role.
/// </summary>
@@ -33,7 +27,6 @@ public abstract class GameModifier : BaseModifier
/// <summary>
/// Determines whether the player won the game with this modifier.
/// </summary>
/// <param name="reason">The reason why the game ended.</param>
/// <returns>True if the player won, false if they lost. Return null to use the player's default win condition.</returns>
public virtual bool? DidWin(GameOverReason reason) => null;
}
+9 -19
View File
@@ -1,13 +1,12 @@
using AmongUs.GameOptions;
using System.Collections;
using System.Linq;
using AmongUs.GameOptions;
using Assets.CoreScripts;
using BepInEx.Unity.IL2CPP.Utils;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay;
using Reactor.Networking.Attributes;
using Reactor.Networking.Rpc;
using Reactor.Utilities;
using Reactor.Utilities.Extensions;
using System.Collections;
using System.Linq;
using UnityEngine;
namespace MiraAPI.Networking;
@@ -40,15 +39,6 @@ public static class CustomMurderRpc
bool playKillSound = true)
{
var murderResultFlags = didSucceed ? MurderResultFlags.Succeeded : MurderResultFlags.FailedError;
var beforeMurderEvent = new BeforeMurderEvent(source, target);
MiraEventManager.InvokeEvent(beforeMurderEvent);
if (beforeMurderEvent.IsCancelled)
{
murderResultFlags = MurderResultFlags.FailedError;
}
var murderResultFlags2 = MurderResultFlags.DecisionByHost | murderResultFlags;
source.CustomMurder(
@@ -83,6 +73,7 @@ public static class CustomMurderRpc
bool playKillSound = true)
{
source.isKilling = false;
Logger<MiraApiPlugin>.Error($"{source.PlayerId} trying to murder {target.PlayerId}");
var data = target.Data;
if (resultFlags.HasFlag(MurderResultFlags.FailedError))
{
@@ -115,6 +106,7 @@ public static class CustomMurderRpc
target.RemoveProtection();
}
Logger<MiraApiPlugin>.Error($"{source.PlayerId} failed to murder {target.PlayerId} due to guardian angel protection");
return;
}
@@ -182,6 +174,7 @@ public static class CustomMurderRpc
source.shapeshiftTargetPlayerId,
target.PlayerId);
source.MyPhysics.StartCoroutine(source.KillAnimations.Random()?.CoPerformCustomKill(source, target, createDeadBody, teleportMurderer));
Logger<MiraApiPlugin>.Error($"{source.PlayerId} succeeded in murdering {target.PlayerId}");
}
/// <summary>
@@ -247,11 +240,11 @@ public static class CustomMurderRpc
}
target.Die(DeathReason.Kill, true);
yield return source.MyPhysics.Animations.CoPlayCustomAnimation(anim.BlurAnim);
sourcePhys.Animations.PlayIdleAnimation();
if (teleportMurderer)
{
yield return source.MyPhysics.Animations.CoPlayCustomAnimation(anim.BlurAnim);
sourcePhys.Animations.PlayIdleAnimation();
source.NetTransform.SnapTo(target.transform.position);
KillAnimation.SetMovement(source, true);
}
@@ -275,8 +268,5 @@ public static class CustomMurderRpc
PlayerControl.LocalPlayer.isKilling = false;
source.isKilling = false;
var afterMurderEvent = new AfterMurderEvent(source, target);
MiraEventManager.InvokeEvent(afterMurderEvent);
}
}
+2 -17
View File
@@ -1,7 +1,5 @@
using HarmonyLib;
using InnerNet;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Player;
using MiraAPI.GameOptions;
using MiraAPI.Modifiers;
using MiraAPI.Roles;
@@ -11,16 +9,11 @@ namespace MiraAPI.Patches;
/// <summary>
/// Sync all options, role settings, and modifiers to the player when they join the game.
/// </summary>
[HarmonyPatch(typeof(AmongUsClient))]
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.CreatePlayer))]
public static class AmongUsClientSyncPatch
{
[HarmonyPostfix]
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.CreatePlayer))]
public static void CreatePlayerPatch(ClientData clientData)
public static void Postfix(ClientData clientData)
{
var joinEvent = new PlayerJoinEvent(clientData);
MiraEventManager.InvokeEvent(joinEvent);
if (!AmongUsClient.Instance.AmHost)
{
return;
@@ -35,12 +28,4 @@ public static class AmongUsClientSyncPatch
CustomRoleManager.SyncAllRoleSettings(clientData.Id);
ModifierManager.SyncAllModifiers(clientData.Id);
}
[HarmonyPostfix]
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.OnPlayerLeft))]
public static void PlayerLeftPatch(ClientData data, DisconnectReasons reason)
{
var leftEvent = new PlayerLeaveEvent(data, reason);
MiraEventManager.InvokeEvent(leftEvent);
}
}
@@ -11,7 +11,7 @@ public static class ScrollingColorsPatch
private static BoxCollider2D? _collider;
/// <summary>
/// Add scrolling to the colors tab
/// Add scrolling to the colors tab.
/// </summary>
[HarmonyPostfix, HarmonyPatch("OnEnable")]
public static void AddScrollingToColorsTabPatch(PlayerTab __instance)
+76
View File
@@ -0,0 +1,76 @@
using System;
using System.Collections.Generic;
using System.Linq;
using AmongUs.Data;
using HarmonyLib;
using MiraAPI.Cosmetics;
using MonoMod.Utils;
using Reactor.Utilities.Extensions;
using TMPro;
using UnityEngine;
namespace MiraAPI.Patches.Cosmetics;
[HarmonyPatch(typeof(HatsTab), nameof(HatsTab.OnEnable))]
public static class HatsTabPatch
{
public static bool Prefix(HatsTab __instance)
{
var hatGroups = new SortedList<AbstractCosmeticsGroup, List<HatData>>(
new AbstractCosmeticsGroupComparer()
);
CustomCosmeticManager.Groups.Do(x => x.Hats.Sort(new CosmeticComparer(x)));
var c = CustomCosmeticManager.Groups.Select(x => new KeyValuePair<AbstractCosmeticsGroup, List<HatData>>(x, x.Hats)).
ToDictionary(x => x.Key, x => x.Value.Where(x=>x.Free || DataManager.Player.Purchases.GetPurchase(x.ProductId, x.BundleId)).ToList());
hatGroups.AddRange<AbstractCosmeticsGroup, List<HatData>>(c);
foreach (var colorchip in __instance.ColorChips) colorchip.gameObject.Destroy();
__instance.ColorChips.Clear();
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
var hatIdx = 0;
__instance.currentHat = DestroyableSingleton<HatManager>.Instance.GetHatById(DataManager.Player.Customization.Hat);
foreach (var (group, hats) in hatGroups.Where(x=>x.Key.GroupVisible() && x.Key.Hats.Count > 0))
{
var text = UnityEngine.Object.Instantiate(groupNameText, __instance.scroller.Inner);
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.text = group.GroupName;
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSizeMin = 0f;
hatIdx = (hatIdx + 4) / 5 * 5;
var xLerp = __instance.XRange.Lerp(0.5f);
var yLerp = __instance.YStart - (hatIdx / __instance.NumPerRow) * __instance.YOffset;
text.transform.localPosition = new Vector3(xLerp, yLerp, -1f);
hatIdx += 5;
foreach (var hat in hats)
{
var num = __instance.XRange.Lerp(hatIdx % __instance.NumPerRow / (__instance.NumPerRow - 1f));
var num2 = __instance.YStart - hatIdx / __instance.NumPerRow * __instance.YOffset;
var colorChip = UnityEngine.Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.transform.localPosition = new Vector3(num, num2, -1f);
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectHat(hat)));
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.Inner.SetMaskType(PlayerMaterial.MaskType.SimpleUI);
__instance.UpdateMaterials(colorChip.Inner.FrontLayer, hat);
colorChip.Inner.SetHat(hat, __instance.HasLocalPlayer() ? PlayerControl.LocalPlayer.Data.DefaultOutfit.ColorId : DataManager.Player.Customization.Color);
colorChip.Inner.transform.localPosition = hat.ChipOffset + new Vector2(0f, -0.3f);
colorChip.Tag = hat;
colorChip.SelectionHighlight.gameObject.SetActive(false);
__instance.ColorChips.Add(colorChip);
hatIdx += 1;
}
}
__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIdx + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
__instance.currentHatIsEquipped = true;
return false;
}
}
@@ -0,0 +1,13 @@
using HarmonyLib;
using MiraAPI.Cosmetics;
namespace MiraAPI.Patches.Cosmetics;
[HarmonyPatch(typeof(InventoryManager), nameof(InventoryManager.CheckUnlockedItems))]
public static class InventoryManagerPatch
{
public static void Prefix()
{
CustomCosmeticManager.LoadAll();
}
}
@@ -0,0 +1,91 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using AmongUs.Data;
using HarmonyLib;
using MiraAPI.Cosmetics;
using MiraAPI.Utilities.Assets.Addressable;
using MonoMod.Utils;
using Reactor.Utilities;
using Reactor.Utilities.Extensions;
using TMPro;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;
namespace MiraAPI.Patches.Cosmetics;
[HarmonyPatch(typeof(NameplatesTab), nameof(NameplatesTab.OnEnable))]
public static class NameplatesTabPatch
{
public static bool Prefix(NameplatesTab __instance)
{
var groups = new SortedList<AbstractCosmeticsGroup, List<NamePlateData>>(
new AbstractCosmeticsGroupComparer()
);
CustomCosmeticManager.Groups.Do(x => x.Nameplates.Sort(new CosmeticComparer(x)));
var c = CustomCosmeticManager.Groups.Select(x => new KeyValuePair<AbstractCosmeticsGroup, List<NamePlateData>>(x, x.Nameplates)).
ToDictionary(x => x.Key, x => x.Value.Where(x => x.Free || DataManager.Player.Purchases.GetPurchase(x.ProductId, x.BundleId)).ToList());
groups.AddRange<AbstractCosmeticsGroup, List<NamePlateData>>(c);
Logger<MiraApiPlugin>.Info($"{c.Count}");
foreach (var colorchip in __instance.ColorChips) colorchip.gameObject.Destroy();
__instance.ColorChips.Clear();
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
var hatIdx = 0;
__instance.PlayerPreview.gameObject.SetActive(false);
__instance.StartCoroutine(__instance.CoLoadNameplatePreview());
foreach (var (group, hats) in groups.Where(x => x.Key.GroupVisible() && x.Key.Nameplates.Count > 0))
{
var text = UnityEngine.Object.Instantiate(groupNameText, __instance.scroller.Inner);
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.text = group.GroupName;
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSizeMin = 0f;
hatIdx = (hatIdx + 1) / 2 * 2;
var xLerp = __instance.XRange.Lerp(0.5f);
var yLerp = __instance.YStart - (hatIdx / __instance.NumPerRow) * __instance.YOffset;
text.transform.localPosition = new Vector3(xLerp, yLerp, -1f);
hatIdx += 2;
foreach (var hat in hats)
{
var num = __instance.XRange.Lerp(hatIdx % __instance.NumPerRow / (__instance.NumPerRow - 1f));
var num2 = __instance.YStart - hatIdx / __instance.NumPerRow * __instance.YOffset;
var colorChip = UnityEngine.Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.transform.localPosition = new Vector3(num, num2, -1f);
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectNameplate(hat)));
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.ProductId = hat.ProductId;
var handle = Addressables.LoadAssetAsync<NamePlateViewData>(hat.ViewDataRef);
Coroutines.Start(SetupColorChip(colorChip.TryCast<NameplateChip>(), handle));
__instance.ColorChips.Add(colorChip);
hatIdx += 1;
}
}
__instance.GetDefaultSelectable().PlayerEquippedForeground.SetActive(true);
__instance.plateId = DataManager.Player.Customization.NamePlate;
__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIdx + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
__instance.currentNameplateIsEquipped = true;
return false;
}
private static IEnumerator SetupColorChip(NameplateChip colorChip, AsyncOperationHandle<NamePlateViewData> handle)
{
yield return new WaitForAsyncOperationHandleFinish(handle);
colorChip.image.sprite = handle.Result?.Image;
}
}
@@ -0,0 +1,86 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using AmongUs.Data;
using HarmonyLib;
using MiraAPI.Cosmetics;
using MiraAPI.Utilities.Assets.Addressable;
using MonoMod.Utils;
using Reactor.Utilities;
using Reactor.Utilities.Extensions;
using TMPro;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;
namespace MiraAPI.Patches.Cosmetics;
[HarmonyPatch(typeof(SkinsTab), nameof(SkinsTab.OnEnable))]
public static class SkinsTabPatch
{
public static bool Prefix(SkinsTab __instance)
{
var groups = new SortedList<AbstractCosmeticsGroup, List<SkinData>>(
new AbstractCosmeticsGroupComparer()
);
CustomCosmeticManager.Groups.Do(x => x.Skins.Sort(new CosmeticComparer(x)));
var c = CustomCosmeticManager.Groups.Select(x => new KeyValuePair<AbstractCosmeticsGroup, List<SkinData>>(x, x.Skins)).
ToDictionary(x => x.Key, x => x.Value.Where(x => x.Free || DataManager.Player.Purchases.GetPurchase(x.ProductId, x.BundleId)).ToList());
groups.AddRange<AbstractCosmeticsGroup, List<SkinData>>(c);
foreach (var colorchip in __instance.ColorChips) colorchip.gameObject.Destroy();
__instance.ColorChips.Clear();
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
var hatIdx = 0;
foreach (var (group, skins) in groups.Where(x => x.Key.GroupVisible() && x.Key.Skins.Count > 0))
{
var text = UnityEngine.Object.Instantiate(groupNameText, __instance.scroller.Inner);
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.text = group.GroupName;
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSizeMin = 0f;
hatIdx = (hatIdx + 4) / 5 * 5;
var xLerp = __instance.XRange.Lerp(0.5f);
var yLerp = __instance.YStart - (hatIdx / __instance.NumPerRow) * __instance.YOffset;
text.transform.localPosition = new Vector3(xLerp, yLerp, -1f);
hatIdx += 5;
foreach (var skin in skins)
{
var num = __instance.XRange.Lerp(hatIdx % __instance.NumPerRow / (__instance.NumPerRow - 1f));
var num2 = __instance.YStart - hatIdx / __instance.NumPerRow * __instance.YOffset;
var colorChip = UnityEngine.Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.transform.localPosition = new Vector3(num, num2, -1f);
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectSkin(skin)));
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.ProductId = skin.ProductId;
__instance.UpdateMaterials(colorChip.Inner.FrontLayer, skin);
var handle = Addressables.LoadAssetAsync<SkinViewData>(skin.ViewDataRef);
Coroutines.Start(SetupColorChip(handle, __instance.HasLocalPlayer() ? PlayerControl.LocalPlayer.Data.DefaultOutfit.ColorId : DataManager.Player.Customization.Color, colorChip));
colorChip.SelectionHighlight.gameObject.SetActive(false);
__instance.ColorChips.Add(colorChip);
hatIdx += 1;
}
}
__instance.skinId = DataManager.Player.Customization.Skin;
__instance.currentSkinIsEquipped = true;
__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIdx + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
return false;
}
internal static IEnumerator SetupColorChip(AsyncOperationHandle<SkinViewData> handle, int colorId, ColorChip colorChip)
{
yield return new WaitForAsyncOperationHandleFinish(handle);
colorChip.Inner.FrontLayer.sprite = handle.Result?.IdleFrame;
PlayerMaterial.SetColors(colorId, colorChip.Inner.FrontLayer);
}
}
@@ -0,0 +1,86 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using AmongUs.Data;
using HarmonyLib;
using MiraAPI.Cosmetics;
using MiraAPI.Utilities.Assets.Addressable;
using MonoMod.Utils;
using Reactor.Utilities;
using Reactor.Utilities.Extensions;
using TMPro;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;
namespace MiraAPI.Patches.Cosmetics;
[HarmonyPatch(typeof(VisorsTab), nameof(VisorsTab.OnEnable))]
public static class VisorsTabPatch
{
public static bool Prefix(VisorsTab __instance)
{
var groups = new SortedList<AbstractCosmeticsGroup, List<VisorData>>(
new AbstractCosmeticsGroupComparer()
);
CustomCosmeticManager.Groups.Do(x => x.Visors.Sort(new CosmeticComparer(x)));
var c = CustomCosmeticManager.Groups.Select(x => new KeyValuePair<AbstractCosmeticsGroup, List<VisorData>>(x, x.Visors)).
ToDictionary(x => x.Key, x => x.Value.Where(x => x.Free || DataManager.Player.Purchases.GetPurchase(x.ProductId, x.BundleId)).ToList());
groups.AddRange<AbstractCosmeticsGroup, List<VisorData>>(c);
foreach (var colorchip in __instance.ColorChips) colorchip.gameObject.Destroy();
__instance.ColorChips.Clear();
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
var hatIdx = 0;
foreach (var (group, visors) in groups.Where(x => x.Key.GroupVisible() && x.Key.Visors.Count > 0))
{
var text = UnityEngine.Object.Instantiate(groupNameText, __instance.scroller.Inner);
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.text = group.GroupName;
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSizeMin = 0f;
hatIdx = (hatIdx + 4) / 5 * 5;
var xLerp = __instance.XRange.Lerp(0.5f);
var yLerp = __instance.YStart - (hatIdx / __instance.NumPerRow) * __instance.YOffset;
text.transform.localPosition = new Vector3(xLerp, yLerp, -1f);
hatIdx += 5;
foreach (var visor in visors)
{
var num = __instance.XRange.Lerp(hatIdx % __instance.NumPerRow / (__instance.NumPerRow - 1f));
var num2 = __instance.YStart - hatIdx / __instance.NumPerRow * __instance.YOffset;
var colorChip = UnityEngine.Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.transform.localPosition = new Vector3(num, num2, -1f);
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectVisor(visor)));
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.ProductId = visor.ProductId;
__instance.UpdateMaterials(colorChip.Inner.FrontLayer, visor);
var handle = Addressables.LoadAssetAsync<VisorViewData>(visor.ViewDataRef);
Coroutines.Start(SetupColorChip(handle, __instance.HasLocalPlayer() ? PlayerControl.LocalPlayer.Data.DefaultOutfit.ColorId : DataManager.Player.Customization.Color, colorChip));
colorChip.SelectionHighlight.gameObject.SetActive(false);
__instance.ColorChips.Add(colorChip);
hatIdx += 1;
}
}
__instance.visorId = DataManager.Player.Customization.Visor;
__instance.currentVisorIsEquipped = true;
__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIdx + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
return false;
}
internal static IEnumerator SetupColorChip(AsyncOperationHandle<VisorViewData> handle, int colorId, ColorChip colorChip)
{
yield return new WaitForAsyncOperationHandleFinish(handle);
colorChip.Inner.FrontLayer.sprite = handle.Result?.IdleFrame;
PlayerMaterial.SetColors(colorId, colorChip.Inner.FrontLayer);
}
}
-42
View File
@@ -1,42 +0,0 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Usables;
using System.Collections.Generic;
using System.Reflection;
namespace MiraAPI.Patches.Events;
[HarmonyPatch]
public static class CanUsePatches
{
public static IEnumerable<MethodBase> TargetMethods()
{
yield return AccessTools.Method(typeof(Console), nameof(Console.CanUse));
yield return AccessTools.Method(typeof(MapConsole), nameof(MapConsole.CanUse));
yield return AccessTools.Method(typeof(SystemConsole), nameof(SystemConsole.CanUse));
yield return AccessTools.Method(typeof(Ladder), nameof(Ladder.CanUse));
yield return AccessTools.Method(typeof(PlatformConsole), nameof(PlatformConsole.CanUse));
yield return AccessTools.Method(typeof(OpenDoorConsole), nameof(OpenDoorConsole.CanUse));
yield return AccessTools.Method(typeof(DoorConsole), nameof(DoorConsole.CanUse));
yield return AccessTools.Method(typeof(OptionsConsole), nameof(OptionsConsole.CanUse));
yield return AccessTools.Method(typeof(ZiplineConsole), nameof(ZiplineConsole.CanUse));
}
[HarmonyPriority(Priority.Last)]
[HarmonyPrefix]
public static bool CanUsePatch(Il2CppSystem.Object __instance, [HarmonyArgument(0)] NetworkedPlayerInfo pc, [HarmonyArgument(1)] out bool canUse, [HarmonyArgument(2)] out bool couldUse)
{
canUse = couldUse = false;
IUsable usable = __instance.Cast<IUsable>();
if (usable != null)
{
var @event = new PlayerCanUseEvent(__instance.Cast<IUsable>());
MiraEventManager.InvokeEvent(@event);
return !@event.IsCancelled;
}
return true;
}
}
-20
View File
@@ -1,20 +0,0 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay;
namespace MiraAPI.Patches.Events;
/// <summary>
/// Patch for trigging the GameEndEvent.
/// </summary>
[HarmonyPatch]
public static class EndGamePatches
{
[HarmonyPostfix]
[HarmonyPatch(typeof(EndGameManager), nameof(EndGameManager.SetEverythingUp))]
public static void SetEverythingUpPatch(EndGameManager __instance)
{
var @event = new GameEndEvent(__instance);
MiraEventManager.InvokeEvent(@event);
}
}
@@ -1,25 +0,0 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay;
namespace MiraAPI.Patches;
/// <summary>
/// General patches for the KillAnimation class.
/// </summary>
[HarmonyPatch]
public static class KillAnimationPatches
{
/// <summary>
/// Used to trigger the <see cref="AfterMurderEvent"/>.
/// </summary>
/// <param name="source">The killer.</param>
/// <param name="target">The target.</param>
[HarmonyPostfix]
[HarmonyPatch(typeof(KillAnimation), nameof(KillAnimation.CoPerformKill))]
public static void KillAnimPostfix(PlayerControl source, PlayerControl target)
{
var afterMurderEvent = new AfterMurderEvent(source, target);
MiraEventManager.InvokeEvent(afterMurderEvent);
}
}
@@ -1,21 +0,0 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Map;
namespace MiraAPI.Patches.Events;
/// <summary>
/// Patch for map related MiraEvents.
/// </summary>
[HarmonyPatch]
public static class MapBehaviourPatches
{
[HarmonyPrefix]
[HarmonyPatch(typeof(MapBehaviour), nameof(MapBehaviour.ShowSabotageMap))]
public static bool MapShowSabotagePatch(MapBehaviour __instance)
{
var @event = new PlayerOpenSabotageEvent(__instance);
MiraEventManager.InvokeEvent(@event);
return !@event.IsCancelled;
}
}
@@ -1,30 +0,0 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Map;
namespace MiraAPI.Patches.Events;
/// <summary>
/// Used for patching sabotage/system related MiraEvents.
/// </summary>
[HarmonyPatch]
public static class SabotageEventPatches
{
[HarmonyPrefix]
[HarmonyPatch(typeof(ShipStatus), nameof(ShipStatus.RpcUpdateSystem), typeof(SystemTypes), typeof(byte))]
public static bool ShipStatusUpdateSystemPrefix(ShipStatus __instance, SystemTypes systemType, byte amount)
{
var @event = new UpdateSystemEvent(systemType, PlayerControl.LocalPlayer, amount);
MiraEventManager.InvokeEvent(@event);
return !@event.IsCancelled;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(ShipStatus), nameof(ShipStatus.RpcCloseDoorsOfType))]
public static bool ShipStatusCloseDoorsOfTypePrefix(ShipStatus __instance, SystemTypes type)
{
var @event = new CloseDoorsEvent(type);
MiraEventManager.InvokeEvent(@event);
return !@event.IsCancelled;
}
}
@@ -1,21 +0,0 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Meeting;
using MiraAPI.Utilities;
namespace MiraAPI.Patches.Events;
[HarmonyPatch]
public static class StartMeetingEventPatch
{
[HarmonyPrefix]
[HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.CmdReportDeadBody))]
public static bool PlayerControlCmdReportDeadBodyPrefix(PlayerControl __instance, NetworkedPlayerInfo? target)
{
var body = target != null ? Helpers.GetBodyById(target.PlayerId) : null;
var @event = new StartMeetingEvent(__instance, target, body);
MiraEventManager.InvokeEvent(@event);
return !@event.IsCancelled;
}
}
-35
View File
@@ -1,35 +0,0 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla;
using System.Collections.Generic;
using System.Reflection;
namespace MiraAPI.Patches.Events;
[HarmonyPatch]
public static class UsePatches
{
public static IEnumerable<MethodBase> TargetMethods()
{
yield return AccessTools.Method(typeof(Console), nameof(Console.Use));
yield return AccessTools.Method(typeof(MapConsole), nameof(MapConsole.Use));
yield return AccessTools.Method(typeof(SystemConsole), nameof(SystemConsole.Use));
yield return AccessTools.Method(typeof(Vent), nameof(Vent.Use));
yield return AccessTools.Method(typeof(Ladder), nameof(Ladder.Use));
yield return AccessTools.Method(typeof(PlatformConsole), nameof(PlatformConsole.Use));
yield return AccessTools.Method(typeof(OpenDoorConsole), nameof(OpenDoorConsole.Use));
yield return AccessTools.Method(typeof(DoorConsole), nameof(DoorConsole.Use));
yield return AccessTools.Method(typeof(OptionsConsole), nameof(OptionsConsole.Use));
yield return AccessTools.Method(typeof(ZiplineConsole), nameof(ZiplineConsole.Use));
}
[HarmonyPriority(Priority.Last)]
[HarmonyPrefix]
public static bool UsePatch(Il2CppSystem.Object __instance)
{
var @event = new PlayerUseEvent(__instance.Cast<IUsable>());
MiraEventManager.InvokeEvent(@event);
return !@event.IsCancelled;
}
}
@@ -1,57 +0,0 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Usables;
using System.Linq;
namespace MiraAPI.Patches.Events;
/// <summary>
/// Patches to invoke vent related MiraEvents.
/// </summary>
[HarmonyPatch]
public static class VentEventPatches
{
// necessary because Vent.Use is inlined in il2cpp.
private static bool _showButtons;
[HarmonyPostfix]
[HarmonyPatch(typeof(VentButton), nameof(VentButton.DoClick))]
public static void VentUsePostfix(VentButton __instance)
{
__instance.currentTarget?.SetButtons(_showButtons);
}
[HarmonyPrefix]
[HarmonyPatch(typeof(PlayerPhysics), nameof(PlayerPhysics.RpcEnterVent))]
public static bool PlayerPhysicsRpcEnterVentPrefix(PlayerPhysics __instance, int id)
{
var pc = __instance.myPlayer;
var vent = ShipStatus.Instance.AllVents.FirstOrDefault(v => v.Id == id);
var @event = new EnterVentEvent(pc, vent);
MiraEventManager.InvokeEvent(@event);
if (pc.AmOwner)
{
_showButtons = !@event.IsCancelled;
}
return !@event.IsCancelled;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(PlayerPhysics), nameof(PlayerPhysics.RpcExitVent))]
public static bool PlayerPhysicsRpcExitVentPrefix(PlayerPhysics __instance, int id)
{
var pc = __instance.myPlayer;
var vent = ShipStatus.Instance.AllVents.First(v => v.Id == id);
var @event = new ExitVentEvent(pc, vent);
MiraEventManager.InvokeEvent(@event);
if (pc.AmOwner)
{
_showButtons = @event.IsCancelled;
}
return !@event.IsCancelled;
}
}
+1 -1
View File
@@ -4,7 +4,7 @@ using MiraAPI.Hud;
namespace MiraAPI.Patches.Hud;
/// <summary>
/// Reset button patches
/// Reset button patches.
/// </summary>
[HarmonyPatch]
public static class ButtonResetPatches
+5 -14
View File
@@ -13,9 +13,7 @@ namespace MiraAPI.Patches;
public static class HudManagerPatches
{
// Custom buttons parent.
internal static GameObject? _bottomLeft;
internal static Transform? _bottomRight;
internal static Transform? _buttons;
private static GameObject? _bottomLeft;
/*
/// <summary>
@@ -36,19 +34,12 @@ public static class HudManagerPatches
[HarmonyPatch(nameof(HudManager.Start))]
public static void StartPostfix(HudManager __instance)
{
if (_buttons == null)
{
_buttons = __instance.transform.Find("Buttons");
}
if (_bottomRight == null)
{
_bottomRight = _buttons.Find("BottomRight");
}
var buttons = __instance.transform.Find("Buttons");
var bottomRight = buttons.Find("BottomRight");
if (_bottomLeft == null)
{
_bottomLeft = Object.Instantiate(_bottomRight.gameObject, _buttons);
_bottomLeft = Object.Instantiate(bottomRight.gameObject, buttons);
}
foreach (var t in _bottomLeft.GetComponentsInChildren<ActionButton>(true))
@@ -68,7 +59,7 @@ public static class HudManagerPatches
var location = button.Location switch
{
ButtonLocation.BottomLeft => _bottomLeft.transform,
ButtonLocation.BottomRight => _bottomRight,
ButtonLocation.BottomRight => bottomRight,
_ => null,
};
-10
View File
@@ -1,6 +1,4 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using UnityEngine;
@@ -22,14 +20,6 @@ public static class IntroCutscenePatches
}
}*/
[HarmonyPostfix]
[HarmonyPatch(nameof(IntroCutscene.CoBegin))]
public static void IntroBeginPatch(IntroCutscene __instance)
{
var @event = new IntroBeginEvent(__instance);
MiraEventManager.InvokeEvent(@event);
}
[HarmonyPrefix]
[HarmonyPatch(nameof(IntroCutscene.BeginCrewmate))]
public static bool BeginCrewmatePatch(IntroCutscene __instance)
@@ -0,0 +1,16 @@
using HarmonyLib;
using MiraAPI.GameOptions;
namespace MiraAPI.Patches.Options;
[HarmonyPatch(typeof(CreateOptionsPicker), nameof(CreateOptionsPicker.Start))]
public static class CreateOptionsPatch
{
public static void Postfix()
{
foreach (var (_, value) in ModdedOptionsManager.ModdedOptions)
{
value.ResetToConfig();
}
}
}
@@ -1,9 +1,9 @@
using HarmonyLib;
using System.Linq;
using HarmonyLib;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using Reactor.Localization.Utilities;
using Reactor.Utilities.Extensions;
using System.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
@@ -1,9 +1,9 @@
using HarmonyLib;
using System;
using System.Linq;
using HarmonyLib;
using MiraAPI.PluginLoading;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities.Extensions;
using System;
using System.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
@@ -1,11 +1,11 @@
using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using HarmonyLib;
using MiraAPI.PluginLoading;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
@@ -1,7 +1,9 @@
using HarmonyLib;
using System.Linq;
using HarmonyLib;
using Il2CppSystem;
using MiraAPI.Roles;
using System.Linq;
using UnityEngine;
using Object = Il2CppSystem.Object;
namespace MiraAPI.Patches.Options;
@@ -23,9 +25,13 @@ public static class NotificationPopperPatch
return true;
}
var text = teamType == RoleTeamTypes.Crewmate
? Palette.CrewmateSettingChangeText.ToTextColor()
: Palette.ImpostorRed.ToTextColor();
var text = customRole.Team switch
{
ModdedRoleTeams.Crewmate => Palette.CrewmateSettingChangeText.ToTextColor(),
ModdedRoleTeams.Impostor => Palette.ImpostorRed.ToTextColor(),
ModdedRoleTeams.Neutral => Palette.DisabledGrey.ToTextColor(),
_ => Color.white.ToTextColor(),
};
var item = TranslationController.Instance.GetString(
StringNames.LobbyChangeSettingNotificationRole,
@@ -1,4 +1,6 @@
using HarmonyLib;
using System;
using System.Linq;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using MiraAPI.Networking;
using MiraAPI.Roles;
@@ -7,8 +9,6 @@ using MiraAPI.Utilities.Assets;
using Reactor.Networking.Rpc;
using Reactor.Utilities;
using Reactor.Utilities.Extensions;
using System;
using System.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
+3 -42
View File
@@ -1,12 +1,8 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay;
using MiraAPI.Events.Vanilla.Player;
using MiraAPI.Hud;
using MiraAPI.Modifiers;
using MiraAPI.Roles;
using Reactor.Utilities.Extensions;
using System.Linq;
namespace MiraAPI.Patches;
@@ -20,7 +16,7 @@ public static class PlayerControlPatches
/// Adds the modifier component to the player on start.
/// </summary>
/// <param name="__instance">PlayerControl instance.</param>
[HarmonyPostfix]
[HarmonyPrefix]
[HarmonyPatch(nameof(PlayerControl.Start))]
public static void PlayerControlStartPostfix(PlayerControl __instance)
{
@@ -36,54 +32,19 @@ public static class PlayerControlPatches
/// Calls the OnDeath method for all active modifiers.
/// </summary>
/// <param name="__instance">PlayerControl instance.</param>
/// <param name="reason">The death reason.</param>
[HarmonyPostfix]
[HarmonyPatch(nameof(PlayerControl.Die))]
public static void PlayerControlDiePostfix(PlayerControl __instance, DeathReason reason)
{
var deathEvent = new PlayerDeathEvent(__instance, reason);
MiraEventManager.InvokeEvent(deathEvent);
var modifiersComponent = __instance.GetComponent<ModifierComponent>();
if (modifiersComponent)
{
modifiersComponent.ActiveModifiers.ForEach(x => x.OnDeath(reason));
modifiersComponent.ActiveModifiers.ForEach(x=>x.OnDeath(reason));
}
}
/// <summary>
/// Used to trigger the <see cref="CompleteTaskEvent"/>.
/// </summary>
/// <param name="__instance">PlayerControl instance.</param>
/// <param name="idx">The task id.</param>
[HarmonyPostfix]
[HarmonyPatch(nameof(PlayerControl.CompleteTask))]
public static void PlayerCompleteTaskPostfix(PlayerControl __instance, uint idx)
{
var playerTask = __instance.myTasks.ToArray().First(playerTask => playerTask.Id == idx);
if (playerTask != null)
{
var completeTaskEvent = new CompleteTaskEvent(__instance, playerTask);
MiraEventManager.InvokeEvent(completeTaskEvent);
}
}
/// <summary>
/// Used to trigger the <see cref="BeforeMurderEvent"/>.
/// </summary>
/// <param name="__instance">The source player.</param>
/// <param name="target">The target.</param>
/// <param name="didSucceed">Whether the kill succeeded.</param>
[HarmonyPrefix]
[HarmonyPatch(nameof(PlayerControl.RpcMurderPlayer))]
public static void PlayerControlMurderPrefix(PlayerControl __instance, PlayerControl target, ref bool didSucceed)
{
var beforeMurderEvent = new BeforeMurderEvent(__instance, target);
MiraEventManager.InvokeEvent(beforeMurderEvent);
didSucceed = beforeMurderEvent.IsCancelled;
}
/// <summary>
/// FixedUpdate handler for custom roles and custom buttons.
/// </summary>
-5
View File
@@ -1,6 +1,4 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Meeting;
using MiraAPI.Roles;
namespace MiraAPI.Patches.Roles;
@@ -15,9 +13,6 @@ public static class EjectionPatches
[HarmonyPatch(nameof(ExileController.Begin))]
public static void BeginPostfix(ExileController __instance)
{
var @event = new EjectionEvent(__instance);
MiraEventManager.InvokeEvent(@event);
if (!__instance.initData.networkedPlayer || !__instance.initData.networkedPlayer.Role ||
__instance.initData.networkedPlayer.Role is not ICustomRole role)
{
+1 -1
View File
@@ -9,7 +9,7 @@ public static class GameStartupPatch
private static bool _runOnce;
/// <summary>
/// This is used for registering roles when the game opens, might be a janky solution, but it works
/// This is used for registering roles when the game opens, might be a janky solution, but it works.
/// </summary>
[HarmonyPostfix]
[HarmonyPatch(nameof(MainMenuManager.Start))]
-27
View File
@@ -1,27 +0,0 @@
using HarmonyLib;
using MiraAPI.Roles;
using UnityEngine;
namespace MiraAPI.Patches.Roles;
/// <summary>
/// Patches the haunt menu to show the actual role name rather then team.
/// </summary>
[HarmonyPatch(typeof(HauntMenuMinigame), nameof(HauntMenuMinigame.SetFilterText))]
public static class HauntMenuMinigamePatch
{
public static void Postfix(HauntMenuMinigame __instance)
{
if (__instance.HauntTarget.Data.IsDead)
{
__instance.FilterText.color = Color.white;
return;
}
var role = __instance.HauntTarget.Data.Role;
var color = role is ICustomRole custom ? custom.RoleColor : role.TeamColor;
__instance.FilterText.text = role.NiceName;
__instance.FilterText.color = color;
}
}
+1 -8
View File
@@ -1,11 +1,10 @@
using HarmonyLib;
using MiraAPI.Roles;
using UnityEngine;
namespace MiraAPI.Patches.Roles;
/// <summary>
/// Set nametag color depending on visibility.
/// Set nametag color depending on option.
/// </summary>
[HarmonyPatch(typeof(PlayerNameColor))]
public static class NameTagPatch
@@ -14,12 +13,6 @@ public static class NameTagPatch
[HarmonyPatch(nameof(PlayerNameColor.Get), typeof(RoleBehaviour))]
public static bool GetPatch([HarmonyArgument(0)] RoleBehaviour otherPlayerRole, ref Color __result)
{
if (otherPlayerRole is ICustomRole customRole && customRole.CanLocalPlayerSeeRole(otherPlayerRole.Player))
{
__result = customRole.RoleColor;
return false;
}
if (PlayerControl.LocalPlayer.Data.Role.IsImpostor && otherPlayerRole.IsImpostor)
{
return true;
@@ -5,10 +5,10 @@ using UnityEngine;
namespace MiraAPI.Patches.Roles;
[HarmonyPatch(typeof(RoleBehaviour))]
public static class RoleBehaviourPatch
public static class RoleBehaviourPatches
{
/// <summary>
/// Update TeamColor text for Mira roles.
/// Update TeamColor text for custom roles.
/// </summary>
[HarmonyPrefix]
[HarmonyPatch(nameof(RoleBehaviour.TeamColor), MethodType.Getter)]
@@ -22,4 +22,4 @@ public static class RoleBehaviourPatch
__result = behaviour.RoleColor;
return false;
}
}
}
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