Make modifier text disappear meetings

This commit is contained in:
ang-xd committed 2024-09-24 20:36:41 -04:00
1 parent 66b4976619
commit 833585f15f
1 file changed
+10 -6
+10 -6
View File
@@ -1,14 +1,14 @@
using System;
using Il2CppInterop.Runtime.Attributes;
using MiraAPI.Modifiers.Types;
using MiraAPI.Utilities;
using Reactor.Utilities;
using Reactor.Utilities.Attributes;
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Globalization;
using System.Linq;
using System.Text;
using Il2CppInterop.Runtime.Attributes;
using MiraAPI.Modifiers.Types;
using MiraAPI.Utilities;
using Reactor.Utilities;
using Reactor.Utilities.Attributes;
using TMPro;
using UnityEngine;
@@ -107,6 +107,10 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
var baseModifiers = filteredModifiers as BaseModifier[] ?? filteredModifiers.ToArray();
var inMeeting = MeetingHud.Instance != null;
_modifierText!.gameObject.SetActive(!inMeeting);
if (baseModifiers.Length != 0)
{
var stringBuild = new StringBuilder();