mirror of
https://github.com/All-Of-Us-Mods/MiraAPI.git
synced 2026-10-20 11:39:45 +00:00
Compare commits
164
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0.1.4
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0.1.9-ci.226
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No files matched your search
@@ -0,0 +1,2 @@
|
||||
[*.{cs,vb}]
|
||||
dotnet_diagnostic.CA1707.severity = none
|
||||
@@ -6,11 +6,11 @@ jobs:
|
||||
build:
|
||||
runs-on: ubuntu-22.04
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: true
|
||||
|
||||
- uses: actions/cache@v3
|
||||
- uses: actions/cache@v4
|
||||
with:
|
||||
path: |
|
||||
~/.nuget/packages
|
||||
@@ -20,7 +20,7 @@ jobs:
|
||||
${{ runner.os }}-nuget-
|
||||
|
||||
- name: Setup .NET
|
||||
uses: actions/setup-dotnet@v3
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
dotnet-version: 8.0.x
|
||||
|
||||
@@ -29,17 +29,17 @@ jobs:
|
||||
with:
|
||||
verbosity: Diagnostic
|
||||
|
||||
- uses: actions/upload-artifact@v3
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: MiraAPI.dll
|
||||
path: MiraAPI/bin/Release/net6.0/MiraAPI.dll
|
||||
|
||||
- uses: actions/upload-artifact@v3
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: AllOfUs.MiraAPI.nupkg
|
||||
path: MiraAPI/bin/Release/AllOfUs.MiraAPI.*.nupkg
|
||||
|
||||
- uses: softprops/action-gh-release@v1
|
||||
- uses: softprops/action-gh-release@v2
|
||||
if: github.ref_type == 'tag'
|
||||
with:
|
||||
draft: true
|
||||
|
||||
+1
-1
@@ -2,7 +2,7 @@
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Reactor" Version="2.3.1" />
|
||||
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.697" Private="false" ExcludeAssets="runtime;native" />
|
||||
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2024.8.13" PrivateAssets="all" />
|
||||
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2024.10.29" PrivateAssets="all" />
|
||||
|
||||
<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
|
||||
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.0.1" PrivateAssets="all" ExcludeAssets="runtime" />
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
|
||||
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
|
||||
|
||||
<VersionPrefix>0.1.4</VersionPrefix>
|
||||
<VersionPrefix>0.1.9</VersionPrefix>
|
||||
<VersionSuffix>dev</VersionSuffix>
|
||||
|
||||
<Authors>All Of Us, XtraCube, Angxl</Authors>
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
using MiraAPI.Example.Modifiers.Freezer;
|
||||
using MiraAPI.Example.Options.Roles;
|
||||
using MiraAPI.Example.Roles;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.Hud;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
@@ -7,13 +9,14 @@ using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.Buttons.Freezer;
|
||||
|
||||
[RegisterButton]
|
||||
public class FreezeButton : CustomActionButton<PlayerControl>
|
||||
{
|
||||
public override string Name => "Freeze";
|
||||
public override float Cooldown => 5f;
|
||||
public override float EffectDuration => 0f;
|
||||
public override int MaxUses => 0;
|
||||
|
||||
public override float Cooldown => OptionGroupSingleton<FreezerRoleSettings>.Instance.FreezeDuration;
|
||||
|
||||
public override int MaxUses => (int)OptionGroupSingleton<FreezerRoleSettings>.Instance.FreezeUses;
|
||||
|
||||
public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
|
||||
|
||||
protected override void OnClick()
|
||||
@@ -23,7 +26,7 @@ public class FreezeButton : CustomActionButton<PlayerControl>
|
||||
|
||||
public override PlayerControl? GetTarget()
|
||||
{
|
||||
return PlayerControl.LocalPlayer.GetClosestPlayer(true, Distance, false);
|
||||
return PlayerControl.LocalPlayer.GetClosestPlayer(true, Distance);
|
||||
}
|
||||
|
||||
public override void SetOutline(bool active)
|
||||
|
||||
@@ -6,22 +6,19 @@ using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.Buttons;
|
||||
|
||||
[RegisterButton]
|
||||
public class MeetingButton : CustomActionButton
|
||||
{
|
||||
public override string Name => "Call Meeting";
|
||||
|
||||
public override float Cooldown => 15;
|
||||
|
||||
public override float EffectDuration => 0;
|
||||
|
||||
public override int MaxUses => 3;
|
||||
|
||||
public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
|
||||
|
||||
public override bool Enabled(RoleBehaviour? role)
|
||||
{
|
||||
return PlayerControl.LocalPlayer.HasModifier<CaptainModifier>();
|
||||
return PlayerControl.LocalPlayer != null && PlayerControl.LocalPlayer.HasModifier<CaptainModifier>();
|
||||
}
|
||||
|
||||
protected override void OnClick()
|
||||
|
||||
@@ -8,24 +8,25 @@ using System.Collections;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.Buttons.Teleporter;
|
||||
[RegisterButton]
|
||||
|
||||
public class TeleportButton : CustomActionButton
|
||||
{
|
||||
public override string Name => "Teleport";
|
||||
|
||||
public override float Cooldown => OptionGroupSingleton<TeleporterOptions>.Instance.TeleportCooldown;
|
||||
public override float Cooldown => OptionGroupSingleton<TeleporterOptions>.Instance.TeleportCooldown.Value;
|
||||
|
||||
public override float EffectDuration => OptionGroupSingleton<TeleporterOptions>.Instance.TeleportDuration;
|
||||
|
||||
public override int MaxUses => 0;
|
||||
public override int MaxUses => 2;
|
||||
|
||||
public override LoadableAsset<Sprite> Sprite => ExampleAssets.TeleportButton;
|
||||
|
||||
public static bool IsZoom { get; private set; }
|
||||
|
||||
public override bool Enabled(RoleBehaviour role)
|
||||
public override bool Enabled(RoleBehaviour? role)
|
||||
{
|
||||
return role is TeleporterRole;
|
||||
}
|
||||
|
||||
protected override void OnClick()
|
||||
{
|
||||
Coroutines.Start(ZoomOutCoroutine());
|
||||
|
||||
@@ -6,7 +6,7 @@ public static class ExampleAssets
|
||||
{
|
||||
public static LoadableResourceAsset ExampleButton { get; } = new("MiraAPI.Example.Resources.ExampleButton.png");
|
||||
|
||||
// Credit to EpicHorrors for the teleport button asset.
|
||||
// Credit to EpicHorrors for the teleport button asset.
|
||||
public static LoadableResourceAsset TeleportButton { get; } = new("MiraAPI.Example.Resources.TeleportButton.png");
|
||||
public static LoadableResourceAsset Banner { get; } = new("MiraAPI.Example.Resources.FortniteBanner.jpeg");
|
||||
}
|
||||
}
|
||||
@@ -6,9 +6,9 @@ namespace MiraAPI.Example;
|
||||
[RegisterCustomColors]
|
||||
public static class ExampleColors
|
||||
{
|
||||
public static CustomColor Cerulean { get; } = new("Cerulean", new Color(0.0f, 0.48f, 0.65f));
|
||||
public static CustomColor Cerulean { get; } = new("Cerulean", new Color(0.0f, 0.48f, 0.65f));
|
||||
|
||||
public static CustomColor Rose { get; } = new("Rose", new Color(0.98f, 0.26f, 0.62f));
|
||||
|
||||
|
||||
public static CustomColor Gold { get; } = new("Gold", new Color(1.0f, 0.84f, 0.0f));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Mira;
|
||||
using MiraAPI.Events.Vanilla.Gameplay;
|
||||
using MiraAPI.Events.Vanilla.Map;
|
||||
using MiraAPI.Events.Vanilla.Player;
|
||||
using MiraAPI.Example.Buttons.Freezer;
|
||||
using Reactor.Utilities;
|
||||
|
||||
namespace MiraAPI.Example;
|
||||
|
||||
public static class ExampleEventHandlers
|
||||
{
|
||||
public static void Initialize()
|
||||
{
|
||||
// Register event handlers here
|
||||
MiraEventManager.RegisterEventHandler<MiraButtonClickEvent<FreezeButton>>(FreezeButtonClickHandler, 1);
|
||||
MiraEventManager.RegisterEventHandler<MiraButtonCancelledEvent<FreezeButton>>(FreezeButtonCancelledHandler);
|
||||
MiraEventManager.RegisterEventHandler<UpdateSystemEvent>(UpdateSystemEventHandler);
|
||||
|
||||
MiraEventManager.RegisterEventHandler<BeforeMurderEvent>(@event =>
|
||||
{
|
||||
Logger<ExamplePlugin>.Info($"{@event.Source.Data.PlayerName} is about to kill {@event.Target.Data.PlayerName}");
|
||||
});
|
||||
|
||||
MiraEventManager.RegisterEventHandler<AfterMurderEvent>(@event =>
|
||||
{
|
||||
Logger<ExamplePlugin>.Info($"{@event.Source.Data.PlayerName} has killed {@event.Target.Data.PlayerName}");
|
||||
});
|
||||
|
||||
MiraEventManager.RegisterEventHandler<CompleteTaskEvent>(@event =>
|
||||
{
|
||||
Logger<ExamplePlugin>.Info($"{@event.Player.Data.PlayerName} completed {@event.Task.TaskType.ToString()}");
|
||||
});
|
||||
}
|
||||
|
||||
public static void UpdateSystemEventHandler(UpdateSystemEvent @event)
|
||||
{
|
||||
Logger<ExamplePlugin>.Error(@event.SystemType.ToString());
|
||||
}
|
||||
|
||||
// Example event handler
|
||||
public static void FreezeButtonClickHandler(MiraButtonClickEvent<FreezeButton> @event)
|
||||
{
|
||||
Logger<ExamplePlugin>.Warning("Freeze button clicked!");
|
||||
|
||||
if (PlayerControl.LocalPlayer.Data.PlayerName == "stupid")
|
||||
{
|
||||
@event.Cancel();
|
||||
@event.Button.SetTimer(15f);
|
||||
}
|
||||
}
|
||||
|
||||
// Example event handler
|
||||
public static void FreezeButtonCancelledHandler(MiraButtonCancelledEvent<FreezeButton> @event)
|
||||
{
|
||||
Logger<ExamplePlugin>.Warning("Freeze button cancelled!");
|
||||
@event.Button.OverrideName("Freeze Canceled");
|
||||
}
|
||||
}
|
||||
@@ -21,6 +21,7 @@ public partial class ExamplePlugin : BasePlugin, IMiraPlugin
|
||||
public ConfigFile GetConfigFile() => Config;
|
||||
public override void Load()
|
||||
{
|
||||
ExampleEventHandlers.Initialize();
|
||||
Harmony.PatchAll();
|
||||
}
|
||||
}
|
||||
@@ -1,23 +1,21 @@
|
||||
using Reactor.Utilities.Attributes;
|
||||
using System;
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using Reactor.Utilities.Attributes;
|
||||
using Reactor.Utilities.ImGui;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example;
|
||||
|
||||
[RegisterInIl2Cpp]
|
||||
public class MiraDebugWindow(IntPtr ptr) : MonoBehaviour(ptr)
|
||||
public class MiraDebugWindow(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
{
|
||||
public readonly DragWindow DebuggingWindow = new(new Rect(10, 10, 0, 0), "MIRA API DEBUGGING", () =>
|
||||
{
|
||||
if (GUILayout.Button("Test modifier"))
|
||||
[HideFromIl2Cpp]
|
||||
public DragWindow DebuggingWindow { get; } = new(
|
||||
new Rect(10, 10, 0, 0),
|
||||
"MIRA API DEBUGGING",
|
||||
() =>
|
||||
{
|
||||
//PlayerControl.LocalPlayer.AddModifier<ModifierTimerExample>();
|
||||
}
|
||||
if (GUILayout.Button("Remove modifier"))
|
||||
{
|
||||
//PlayerControl.LocalPlayer.RemoveModifier<ModifierTimerExample>();
|
||||
}
|
||||
})
|
||||
})
|
||||
{
|
||||
Enabled = true,
|
||||
};
|
||||
|
||||
@@ -3,7 +3,6 @@ using MiraAPI.Modifiers.Types;
|
||||
|
||||
namespace MiraAPI.Example.Modifiers;
|
||||
|
||||
[RegisterModifier]
|
||||
public class CaptainModifier : GameModifier
|
||||
{
|
||||
public override string ModifierName => "Captain";
|
||||
|
||||
@@ -6,7 +6,6 @@ using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.Modifiers.Freezer;
|
||||
|
||||
[RegisterModifier]
|
||||
public class FreezeModifier : TimedModifier
|
||||
{
|
||||
public override string ModifierName => "Freezed";
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.Modifiers.Types;
|
||||
|
||||
namespace MiraAPI.Example.Modifiers;
|
||||
|
||||
public class HighPriorityModifier : GameModifier
|
||||
{
|
||||
public override string ModifierName => "High Priority";
|
||||
public override int GetAssignmentChance()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
public override int GetAmountPerGame()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
public override int Priority()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
}
|
||||
@@ -8,20 +8,22 @@ public class ExampleOptions2 : AbstractOptionGroup
|
||||
{
|
||||
public override string GroupName => "Example Options 2";
|
||||
|
||||
public override uint GroupPriority => 0; // This group will be displayed first. The default value is uint.MaxValue.
|
||||
|
||||
public ModdedToggleOption ToggleOpt1 { get; } = new("Toggle Option 1", false);
|
||||
|
||||
public ModdedToggleOption ToggleOpt2 { get; } = new("Toggle Option 2", false)
|
||||
{
|
||||
Visible = () => OptionGroupSingleton<ExampleOptions2>.Instance.ToggleOpt1.Value,
|
||||
Visible = () => OptionGroupSingleton<ExampleOptions2>.Instance.ToggleOpt1, // implicit cast from ModdedToggleOption to bool
|
||||
};
|
||||
|
||||
public ModdedEnumOption EnumOpt { get; } = new("Enum Opt", 0, typeof(TestingData))
|
||||
public ModdedEnumOption<TestingData> EnumOpt { get; } = new("Enum Opt", 0)
|
||||
{
|
||||
ChangedEvent = x => Logger<ExamplePlugin>.Info($"changed Enum Opt to {x}"),
|
||||
};
|
||||
}
|
||||
|
||||
public enum TestingData
|
||||
public enum TestingData : ulong
|
||||
{
|
||||
Happy,
|
||||
Sad,
|
||||
|
||||
@@ -1,16 +0,0 @@
|
||||
using MiraAPI.Example.Roles;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.Attributes;
|
||||
using System;
|
||||
|
||||
namespace MiraAPI.Example.Options.Roles;
|
||||
|
||||
public class CustomRole2Settings : AbstractOptionGroup
|
||||
{
|
||||
public override string GroupName => "Custom Role";
|
||||
|
||||
public override Type AdvancedRole => typeof(FreezerRole);
|
||||
|
||||
[ModdedToggleOption("Teleportation ability")] public bool Teleport { get; set; } = true;
|
||||
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
using MiraAPI.Example.Roles;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.Attributes;
|
||||
using System;
|
||||
using MiraAPI.Utilities;
|
||||
|
||||
namespace MiraAPI.Example.Options.Roles;
|
||||
|
||||
public class FreezerRoleSettings : AbstractOptionGroup
|
||||
{
|
||||
public override string GroupName => "Custom Role";
|
||||
|
||||
public override Type AdvancedRole => typeof(FreezerRole);
|
||||
|
||||
[ModdedNumberOption("Freeze Duration", 1, 15, 1, MiraNumberSuffixes.Seconds)]
|
||||
public float FreezeDuration { get; set; } = 5;
|
||||
|
||||
[ModdedNumberOption("Freeze Uses", 1, 5)]
|
||||
public float FreezeUses { get; set; } = 1;
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
using MiraAPI.Example.Roles;
|
||||
using System;
|
||||
using MiraAPI.Example.Roles;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.Attributes;
|
||||
using MiraAPI.GameOptions.OptionTypes;
|
||||
using MiraAPI.Utilities;
|
||||
using System;
|
||||
|
||||
namespace MiraAPI.Example.Options.Roles;
|
||||
|
||||
@@ -12,8 +13,7 @@ public class TeleporterOptions : AbstractOptionGroup
|
||||
|
||||
public override Type AdvancedRole => typeof(TeleporterRole);
|
||||
|
||||
[ModdedNumberOption("Teleport Cooldown", 5, 60, 2.5f, MiraNumberSuffixes.Seconds)]
|
||||
public float TeleportCooldown { get; set; } = 5;
|
||||
public ModdedNumberOption TeleportCooldown { get; set; } = new("Teleport Cooldown", 10, 5, 60, 2.5f, MiraNumberSuffixes.Seconds);
|
||||
|
||||
[ModdedNumberOption("Teleport Duration", 5, 25, 1, MiraNumberSuffixes.Seconds)]
|
||||
public float TeleportDuration { get; set; } = 10;
|
||||
|
||||
@@ -0,0 +1,47 @@
|
||||
using MiraAPI.Roles;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.Roles;
|
||||
|
||||
public class ChameloenRole : CrewmateRole, ICustomRole
|
||||
{
|
||||
public string RoleName => "Chamelon";
|
||||
public string RoleLongDescription => "Stay invisible while not moving.";
|
||||
public string RoleDescription => RoleLongDescription;
|
||||
public Color RoleColor => Palette.AcceptedGreen;
|
||||
public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
|
||||
|
||||
public CustomRoleConfiguration Configuration => new CustomRoleConfiguration(this)
|
||||
{
|
||||
OptionsScreenshot = ExampleAssets.Banner,
|
||||
};
|
||||
|
||||
public void PlayerControlFixedUpdate(PlayerControl playerControl)
|
||||
{
|
||||
if (playerControl.MyPhysics.Velocity.magnitude > 0)
|
||||
{
|
||||
SpriteRenderer rend = playerControl.cosmetics.currentBodySprite.BodySprite;
|
||||
TextMeshPro tmp = playerControl.cosmetics.nameText;
|
||||
tmp.color = Color.Lerp(tmp.color, new Color(tmp.color.r, tmp.color.g, tmp.color.b, 1), Time.deltaTime * 4f);
|
||||
rend.color = Color.Lerp(rend.color, new Color(1, 1, 1, 1), Time.deltaTime * 4f);
|
||||
|
||||
foreach (var cosmetic in playerControl.cosmetics.transform.GetComponentsInChildren<SpriteRenderer>())
|
||||
{
|
||||
cosmetic.color = Color.Lerp(cosmetic.color, new Color(1, 1, 1, 1), Time.deltaTime * 4f);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SpriteRenderer rend = playerControl.cosmetics.currentBodySprite.BodySprite;
|
||||
TextMeshPro tmp = playerControl.cosmetics.nameText;
|
||||
tmp.color = Color.Lerp(tmp.color, new Color(tmp.color.r, tmp.color.g, tmp.color.b, playerControl.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
|
||||
rend.color = Color.Lerp(rend.color, new Color(1, 1, 1, playerControl.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
|
||||
|
||||
foreach (var cosmetic in playerControl.cosmetics.transform.GetComponentsInChildren<SpriteRenderer>())
|
||||
{
|
||||
cosmetic.color = Color.Lerp(cosmetic.color, new Color(1, 1, 1, playerControl.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,8 @@
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using MiraAPI.Roles;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.Roles;
|
||||
|
||||
[RegisterCustomRole]
|
||||
public class FreezerRole : ImpostorRole, ICustomRole
|
||||
{
|
||||
public string RoleName => "Freezer";
|
||||
@@ -13,7 +10,10 @@ public class FreezerRole : ImpostorRole, ICustomRole
|
||||
public string RoleDescription => RoleLongDescription;
|
||||
public Color RoleColor => Palette.Blue;
|
||||
public ModdedRoleTeams Team => ModdedRoleTeams.Impostor;
|
||||
[HideFromIl2Cpp]
|
||||
public LoadableAsset<Sprite> OptionsScreenshot => ExampleAssets.Banner;
|
||||
public int MaxPlayers => 2;
|
||||
|
||||
public CustomRoleConfiguration Configuration => new CustomRoleConfiguration(this)
|
||||
{
|
||||
OptionsScreenshot = ExampleAssets.Banner,
|
||||
MaxRoleCount = 2,
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
using MiraAPI.Roles;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.Roles;
|
||||
|
||||
public class NeutralKillerRole : ImpostorRole, ICustomRole
|
||||
{
|
||||
public string RoleName => "Outcast Killer";
|
||||
public string RoleDescription => "Outcast who can kill.";
|
||||
public string RoleLongDescription => RoleDescription;
|
||||
public Color RoleColor => Color.magenta;
|
||||
public ModdedRoleTeams Team => ModdedRoleTeams.Custom;
|
||||
|
||||
public CustomRoleConfiguration Configuration => new(this)
|
||||
{
|
||||
UseVanillaKillButton = true,
|
||||
CanGetKilled = true,
|
||||
CanUseVent = true,
|
||||
};
|
||||
|
||||
public RoleOptionsGroup RoleOptionsGroup { get; } = new("Outcast", Color.gray);
|
||||
|
||||
public TeamIntroConfiguration? IntroConfiguration { get; } = new(
|
||||
Color.gray,
|
||||
"NEUTRAL",
|
||||
"You are an Outcast. You do not have a team.");
|
||||
|
||||
public override void SpawnTaskHeader(PlayerControl playerControl)
|
||||
{
|
||||
// remove existing task header.
|
||||
}
|
||||
|
||||
public override bool DidWin(GameOverReason gameOverReason)
|
||||
{
|
||||
return GameManager.Instance.DidHumansWin(gameOverReason);
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,8 @@
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using MiraAPI.Roles;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Example.Roles;
|
||||
|
||||
[RegisterCustomRole]
|
||||
public class TeleporterRole : CrewmateRole, ICustomRole
|
||||
{
|
||||
public string RoleName => "Teleporter";
|
||||
@@ -13,6 +10,17 @@ public class TeleporterRole : CrewmateRole, ICustomRole
|
||||
public string RoleDescription => RoleLongDescription;
|
||||
public Color RoleColor => new Color32(221, 176, 152, 255);
|
||||
public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
|
||||
[HideFromIl2Cpp]
|
||||
public LoadableAsset<Sprite> OptionsScreenshot => ExampleAssets.Banner;
|
||||
|
||||
public CustomRoleConfiguration Configuration => new CustomRoleConfiguration(this)
|
||||
{
|
||||
OptionsScreenshot = ExampleAssets.Banner,
|
||||
CanModifyChance = false,
|
||||
DefaultChance = 73,
|
||||
DefaultRoleCount = 4,
|
||||
};
|
||||
|
||||
public bool CanLocalPlayerSeeRole(PlayerControl player)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
using MiraAPI.Hud;
|
||||
|
||||
namespace MiraAPI.Events.Mira;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a Mira Button click is cancelled. Do not use for vanilla buttons.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The Mira Button type.</typeparam>
|
||||
public sealed class MiraButtonCancelledEvent<T> : MiraEvent where T : CustomActionButton
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Mira Button whose click was cancelled.
|
||||
/// </summary>
|
||||
public T Button { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="MiraButtonCancelledEvent{T}"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Mira Button whose click was cancelled.</param>
|
||||
public MiraButtonCancelledEvent(T button)
|
||||
{
|
||||
Button = button;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a Mira Button click is cancelled. Do not use for vanilla buttons.
|
||||
/// </summary>
|
||||
public sealed class MiraButtonCancelledEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Mira Button whose click was cancelled.
|
||||
/// </summary>
|
||||
public CustomActionButton Button { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="MiraButtonCancelledEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Mira Button whose click was cancelled.</param>
|
||||
public MiraButtonCancelledEvent(CustomActionButton button)
|
||||
{
|
||||
Button = button;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
using MiraAPI.Hud;
|
||||
|
||||
namespace MiraAPI.Events.Mira;
|
||||
|
||||
/// <summary>
|
||||
/// Button click event for Mira Buttons only. Do not use for vanilla buttons.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The Mira Button type.</typeparam>
|
||||
public sealed class MiraButtonClickEvent<T> : MiraCancelableEvent where T : CustomActionButton
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Mira Button that was clicked.
|
||||
/// </summary>
|
||||
public T Button { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the generic click event that is invoked before this button-specific event.
|
||||
/// </summary>
|
||||
public MiraButtonClickEvent GenericClickEvent { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="MiraButtonClickEvent{T}"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Mira Button that was clicked.</param>
|
||||
/// <param name="genericClickEvent">The generic click event invoked before button-specific events.</param>
|
||||
public MiraButtonClickEvent(T button, MiraButtonClickEvent genericClickEvent)
|
||||
{
|
||||
GenericClickEvent = genericClickEvent;
|
||||
Button = button;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Button click event for Mira Buttons only. Do not use for vanilla buttons.
|
||||
/// </summary>
|
||||
public sealed class MiraButtonClickEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets Mira Button that was clicked.
|
||||
/// </summary>
|
||||
public CustomActionButton Button { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="MiraButtonClickEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="button">The Mira Button that was clicked.</param>
|
||||
public MiraButtonClickEvent(CustomActionButton button)
|
||||
{
|
||||
Button = button;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
namespace MiraAPI.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Abstract class for Mira Events that can be cancelled.
|
||||
/// </summary>
|
||||
public abstract class MiraCancelableEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the event is cancelled.
|
||||
/// </summary>
|
||||
public bool IsCancelled { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Cancels the event.
|
||||
/// </summary>
|
||||
public void Cancel()
|
||||
{
|
||||
IsCancelled = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Uncancels the event.
|
||||
/// </summary>
|
||||
public void UnCancel()
|
||||
{
|
||||
IsCancelled = false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
namespace MiraAPI.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Abstract class for Mira Events.
|
||||
/// </summary>
|
||||
public abstract class MiraEvent;
|
||||
@@ -0,0 +1,81 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace MiraAPI.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Mira Event manager.
|
||||
/// </summary>
|
||||
public static class MiraEventManager
|
||||
{
|
||||
private static readonly Dictionary<Type, List<MiraEventWrapper>> EventWrappers = [];
|
||||
|
||||
/// <summary>
|
||||
/// Invoke an event.
|
||||
/// </summary>
|
||||
/// <param name="eventInstance">The event instance.</param>
|
||||
/// <typeparam name="T">Type of Event.</typeparam>
|
||||
/// <returns>If there was an event handler invoked for this event, return true. Otherwise, return false.</returns>
|
||||
public static bool InvokeEvent<T>(T eventInstance) where T : MiraEvent
|
||||
{
|
||||
EventWrappers.TryGetValue(typeof(T), out var handlers);
|
||||
if (handlers == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
foreach (var handler in handlers)
|
||||
{
|
||||
((Action<T>)handler.EventHandler).Invoke(eventInstance);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoke an event and use a specific type to find the handlers.
|
||||
/// </summary>
|
||||
/// <param name="eventInstance">The event instance.</param>
|
||||
/// <param name="type">The type to use for handler lookup.</param>
|
||||
/// <returns>If there was an event handler invoked for this event, return true. Otherwise, return false.</returns>
|
||||
public static bool InvokeEvent(MiraEvent eventInstance, Type type)
|
||||
{
|
||||
EventWrappers.TryGetValue(type, out var handlers);
|
||||
if (handlers == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
foreach (var handler in handlers)
|
||||
{
|
||||
handler.EventHandler.DynamicInvoke(eventInstance);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Register an event.
|
||||
/// </summary>
|
||||
/// <param name="handler">The callback method/handler for the event.</param>
|
||||
/// <param name="priority">The priority of the event handler. Higher values are called first.</param>
|
||||
/// <typeparam name="T">Type of event.</typeparam>
|
||||
public static void RegisterEventHandler<T>(Action<T> handler, int priority = 0) where T : MiraEvent
|
||||
{
|
||||
if (!EventWrappers.ContainsKey(typeof(T)))
|
||||
{
|
||||
EventWrappers.Add(typeof(T), []);
|
||||
}
|
||||
|
||||
var handlers = EventWrappers[typeof(T)];
|
||||
handlers.Add(new MiraEventWrapper(handler, priority));
|
||||
}
|
||||
|
||||
internal static void SortAllHandlers()
|
||||
{
|
||||
foreach (var handlers in EventWrappers.Values)
|
||||
{
|
||||
handlers.Sort((a, b) => a.Priority.CompareTo(b.Priority));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
using System;
|
||||
|
||||
namespace MiraAPI.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Wrapper for event handlers.
|
||||
/// </summary>
|
||||
public class MiraEventWrapper
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the event handler delegate.
|
||||
/// </summary>
|
||||
public Delegate EventHandler { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the priority of the handler. Higher values are called first.
|
||||
/// </summary>
|
||||
public int Priority { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="MiraEventWrapper"/> class.
|
||||
/// </summary>
|
||||
/// <param name="eventHandler">The action for the event handler.</param>
|
||||
/// <param name="priority">The priority of the handler.</param>
|
||||
public MiraEventWrapper(Delegate eventHandler, int priority)
|
||||
{
|
||||
EventHandler = eventHandler;
|
||||
Priority = priority;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
/// <summary>
|
||||
/// Event that is invoked after a player is murdered. Only called after a successful murder. This event is not cancelable.
|
||||
/// </summary>
|
||||
public class AfterMurderEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player that killed the target.
|
||||
/// </summary>
|
||||
public PlayerControl Source { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player that was killed.
|
||||
/// </summary>
|
||||
public PlayerControl Target { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="AfterMurderEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="source">The killer.</param>
|
||||
/// <param name="target">The killed player.</param>
|
||||
public AfterMurderEvent(PlayerControl source, PlayerControl target)
|
||||
{
|
||||
Source = source;
|
||||
Target = target;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
/// <summary>
|
||||
/// Event that is invoked before a player is murdered. This event is cancelable.
|
||||
/// </summary>
|
||||
public sealed class BeforeMurderEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player that is killing the target.
|
||||
/// </summary>
|
||||
public PlayerControl Source { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player that is being killed.
|
||||
/// </summary>
|
||||
public PlayerControl Target { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="BeforeMurderEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="source">The player that is killing the target.</param>
|
||||
/// <param name="target">The player that is being killed.</param>
|
||||
public BeforeMurderEvent(PlayerControl source, PlayerControl target)
|
||||
{
|
||||
Source = source;
|
||||
Target = target;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
/// <summary>
|
||||
/// The event that is invoked when the end game screen is shown. Non cancelable.
|
||||
/// </summary>
|
||||
public class GameEndEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the EndGameManager.
|
||||
/// </summary>
|
||||
public EndGameManager EndGameManager { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="GameEndEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="manager">The instance of the EndGameManager.</param>
|
||||
public GameEndEvent(EndGameManager manager)
|
||||
{
|
||||
EndGameManager = manager;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
/// <summary>
|
||||
/// The event that is invoked when the intro cutscene is shown. Non cancelable.
|
||||
/// </summary>
|
||||
public class IntroBeginEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the IntroCutscene.
|
||||
/// </summary>
|
||||
public IntroCutscene IntroCutscene { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="IntroBeginEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="introCutscene">The intro cutscene.</param>
|
||||
public IntroBeginEvent(IntroCutscene introCutscene)
|
||||
{
|
||||
IntroCutscene = introCutscene;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
using AmongUs.GameOptions;
|
||||
|
||||
namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
/// <summary>
|
||||
/// Event that is invoked after a player's role is set. This event is not cancelable.
|
||||
/// </summary>
|
||||
public class SetRoleEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player whos role was changed.
|
||||
/// </summary>
|
||||
public PlayerControl Player { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the role that the player was set to.
|
||||
/// </summary>
|
||||
public RoleTypes Role { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="SetRoleEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="player">The player.</param>
|
||||
/// <param name="role">The new role.</param>
|
||||
public SetRoleEvent(PlayerControl player, RoleTypes role)
|
||||
{
|
||||
Player = player;
|
||||
Role = role;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
namespace MiraAPI.Events.Vanilla.Map;
|
||||
|
||||
/// <summary>
|
||||
/// Event fired when a player closes the doors in a room.
|
||||
/// </summary>
|
||||
public class CloseDoorsEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the room that the doors were closed in.
|
||||
/// </summary>
|
||||
public SystemTypes Room { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="CloseDoorsEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="room">The room that was closed.</param>
|
||||
public CloseDoorsEvent(SystemTypes room)
|
||||
{
|
||||
Room = room;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
namespace MiraAPI.Events.Vanilla.Map;
|
||||
|
||||
/// <summary>
|
||||
/// Sabotage from Vanilla Among Us.
|
||||
/// </summary>
|
||||
public class PlayerOpenSabotageEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the MapBehaviour.
|
||||
/// </summary>
|
||||
public MapBehaviour MapBehaviour { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="PlayerOpenSabotageEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="mapBehaviour">The MapBehaviour.</param>
|
||||
public PlayerOpenSabotageEvent(MapBehaviour mapBehaviour)
|
||||
{
|
||||
MapBehaviour = mapBehaviour;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
namespace MiraAPI.Events.Vanilla.Map;
|
||||
|
||||
/// <summary>
|
||||
/// Cancelable event that is invoked before a system is updated. Usually used for sabotage events.
|
||||
/// </summary>
|
||||
public class UpdateSystemEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the type of system that will be updated.
|
||||
/// </summary>
|
||||
public SystemTypes SystemType { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player that is updating the system.
|
||||
/// </summary>
|
||||
public PlayerControl Player { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the byte amount the system is being updated by.
|
||||
/// </summary>
|
||||
public byte Amount { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="UpdateSystemEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="systemType">The SystemType being updated.</param>
|
||||
/// <param name="amount">Amount to update System to.</param>
|
||||
public UpdateSystemEvent(SystemTypes systemType, PlayerControl player, byte amount)
|
||||
{
|
||||
SystemType = systemType;
|
||||
Player = player;
|
||||
Amount = amount;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
namespace MiraAPI.Events.Vanilla.Meeting;
|
||||
|
||||
/// <summary>
|
||||
/// The event that is invoked when a player is ejected. Non-cancelable.
|
||||
/// </summary>
|
||||
public class EjectionEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the ExileController.
|
||||
/// </summary>
|
||||
public ExileController ExileController { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="EjectionEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="controller">The exile controller.</param>
|
||||
public EjectionEvent(ExileController controller)
|
||||
{
|
||||
ExileController = controller;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
namespace MiraAPI.Events.Vanilla.Meeting;
|
||||
|
||||
/// <summary>
|
||||
/// The event that is invoked when a meeting is called.
|
||||
/// </summary>
|
||||
public class StartMeetingEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player that is calling the meeting.
|
||||
/// </summary>
|
||||
public PlayerControl Reporter { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the player that is being reported. Will be null for emergency meeting.
|
||||
/// </summary>
|
||||
public NetworkedPlayerInfo? Target { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the body that is being reported. Will be null for emergency meeting.
|
||||
/// </summary>
|
||||
public DeadBody? Body { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="StartMeetingEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="reporter">The player who reported the body.</param>
|
||||
/// <param name="target">The player being reported.</param>
|
||||
/// <param name="body">The body being reported.</param>
|
||||
public StartMeetingEvent(PlayerControl reporter, NetworkedPlayerInfo? target, DeadBody? body)
|
||||
{
|
||||
Reporter = reporter;
|
||||
Target = target;
|
||||
Body = body;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
namespace MiraAPI.Events.Vanilla.Player;
|
||||
|
||||
/// <summary>
|
||||
/// The event that is invoked when a player completes a task. Non cancelable.
|
||||
/// </summary>
|
||||
public class CompleteTaskEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of the <see cref="PlayerControl"/>.
|
||||
/// </summary>
|
||||
public PlayerControl Player { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the instance of the <see cref="PlayerTask"/> that the player completed.
|
||||
/// </summary>
|
||||
public PlayerTask Task { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="CompleteTaskEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="player">The player who completed the task.</param>
|
||||
/// <param name="task">The task that the player completed.</param>
|
||||
public CompleteTaskEvent(PlayerControl player, PlayerTask task)
|
||||
{
|
||||
Player = player;
|
||||
Task = task;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
namespace MiraAPI.Events.Vanilla.Player;
|
||||
|
||||
/// <summary>
|
||||
/// Event that is invoked when a player dies. Non cancelable.
|
||||
/// </summary>
|
||||
public class PlayerDeathEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player who died.
|
||||
/// </summary>
|
||||
public PlayerControl Player { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the reason the player died.
|
||||
/// </summary>
|
||||
public DeathReason DeathReason { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="PlayerDeathEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="player">The player who died.</param>
|
||||
/// <param name="reason">The reason the player died.</param>
|
||||
public PlayerDeathEvent(PlayerControl player, DeathReason reason)
|
||||
{
|
||||
Player = player;
|
||||
DeathReason = reason;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
using InnerNet;
|
||||
|
||||
namespace MiraAPI.Events.Vanilla.Player;
|
||||
|
||||
/// <summary>
|
||||
/// Event that is invoked when a player joins the lobby. Non cancelable.
|
||||
/// </summary>
|
||||
public class PlayerJoinEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player who joined.
|
||||
/// </summary>
|
||||
public ClientData ClientData { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="PlayerJoinEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="data">The data of the player who joined.</param>
|
||||
public PlayerJoinEvent(ClientData data)
|
||||
{
|
||||
ClientData = data;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
using InnerNet;
|
||||
|
||||
namespace MiraAPI.Events.Vanilla.Player;
|
||||
|
||||
/// <summary>
|
||||
/// Event that is invoked when a player leaves the game. Non cancelable.
|
||||
/// </summary>
|
||||
public class PlayerLeaveEvent : MiraEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player who left.
|
||||
/// </summary>
|
||||
public ClientData ClientData { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the reason why the player left.
|
||||
/// </summary>
|
||||
public DisconnectReasons Reason { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="PlayerLeaveEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="data">The data of the player who left.</param>
|
||||
/// <param name="reason">The reason why the player left.</param>
|
||||
public PlayerLeaveEvent(ClientData data, DisconnectReasons reason)
|
||||
{
|
||||
ClientData = data;
|
||||
Reason = reason;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
namespace MiraAPI.Events.Vanilla.Usables;
|
||||
|
||||
/// <summary>
|
||||
/// Event that is invoked when a player enters a vent. This event is cancelable.
|
||||
/// </summary>
|
||||
public class EnterVentEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player that is entering the vent.
|
||||
/// </summary>
|
||||
public PlayerControl Player { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the vent that the player is entering.
|
||||
/// </summary>
|
||||
public Vent? Vent { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="EnterVentEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="player">The player that is entering the vent.</param>
|
||||
/// <param name="vent">The vent being entered.</param>
|
||||
public EnterVentEvent(PlayerControl player, Vent? vent)
|
||||
{
|
||||
Player = player;
|
||||
Vent = vent;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
namespace MiraAPI.Events.Vanilla.Usables;
|
||||
|
||||
/// <summary>
|
||||
/// Event that is invoked when a player exits a vent. This event is cancelable.
|
||||
/// </summary>
|
||||
public class ExitVentEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player that is exiting the vent.
|
||||
/// </summary>
|
||||
public PlayerControl Player { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the vent that the player is exiting.
|
||||
/// </summary>
|
||||
public Vent? Vent { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ExitVentEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="player">The player who is exiting the vent.</param>
|
||||
/// <param name="vent">The vent being exited from.</param>
|
||||
public ExitVentEvent(PlayerControl player, Vent? vent)
|
||||
{
|
||||
Player = player;
|
||||
Vent = vent;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
namespace MiraAPI.Events.Vanilla.Usables;
|
||||
|
||||
/// <summary>
|
||||
/// Event for if a <see cref="PlayerControl"/> can use an <see cref="IUsable"/> from Vanilla Among Us. Will always be ran locally.
|
||||
/// </summary>
|
||||
public class PlayerCanUseEvent : PlayerUseEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="PlayerCanUseEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="usable">The IUsable.</param>
|
||||
public PlayerCanUseEvent(IUsable usable) : base(usable)
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
namespace MiraAPI.Events.Vanilla;
|
||||
|
||||
/// <summary>
|
||||
/// Event for <see cref="PlayerControl"/> using a <see cref="IUsable"/> from Vanilla Among Us. Will always be ran locally.
|
||||
/// </summary>
|
||||
public class PlayerUseEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the instance of <see cref="IUsable"/> that was used.
|
||||
/// </summary>
|
||||
public IUsable Usable { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the IUsable is a <see cref="Console"/>, <see cref="MapConsole"/>, or <see cref="SystemConsole"/>.
|
||||
/// </summary>
|
||||
public bool IsPrimaryConsole { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the IUsable is a <see cref="Vent"/>.
|
||||
/// </summary>
|
||||
public bool IsVent { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="PlayerUseEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="usable">The IUsable.</param>
|
||||
public PlayerUseEvent(IUsable usable)
|
||||
{
|
||||
Usable = usable;
|
||||
|
||||
IsPrimaryConsole = usable.TryCast<Console>() || usable.TryCast<SystemConsole>() || usable.TryCast<MapConsole>();
|
||||
IsVent = usable.TryCast<Vent>();
|
||||
}
|
||||
}
|
||||
@@ -6,12 +6,12 @@ using System.Linq;
|
||||
namespace MiraAPI.GameModes;
|
||||
|
||||
/// <summary>
|
||||
/// Manages custom gamemodes
|
||||
/// Manages custom gamemodes.
|
||||
/// </summary>
|
||||
public static class CustomGameModeManager
|
||||
{
|
||||
/// <summary>
|
||||
/// List of registered gamemodes
|
||||
/// List of registered gamemodes.
|
||||
/// </summary>
|
||||
internal static readonly Dictionary<int, CustomGameMode> GameModes = [];
|
||||
|
||||
@@ -21,14 +21,14 @@ public static class CustomGameModeManager
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Current gamemode
|
||||
/// Current gamemode.
|
||||
/// </summary>
|
||||
public static CustomGameMode? ActiveMode { get; internal set; } = new DefaultMode();
|
||||
|
||||
/// <summary>
|
||||
/// Set current gamemode
|
||||
/// Set current gamemode.
|
||||
/// </summary>
|
||||
/// <param name="id">gamemode ID</param>
|
||||
/// <param name="id">gamemode ID.</param>
|
||||
public static void SetGameMode(int id)
|
||||
{
|
||||
if (GameModes.TryGetValue(id, out var gameMode))
|
||||
@@ -41,9 +41,9 @@ public static class CustomGameModeManager
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Register gamemode from type
|
||||
/// Register gamemode from type.
|
||||
/// </summary>
|
||||
/// <param name="gameModeType">Type of gamemode class, should inherit from <see cref="CustomGameMode"/></param>
|
||||
/// <param name="gameModeType">Type of gamemode class, should inherit from <see cref="CustomGameMode"/>.</param>
|
||||
internal static void RegisterGameMode(Type gameModeType)
|
||||
{
|
||||
if (!typeof(CustomGameMode).IsAssignableFrom(gameModeType))
|
||||
@@ -59,7 +59,7 @@ public static class CustomGameModeManager
|
||||
Logger<MiraApiPlugin>.Error($"Failed to create instance of {gameModeType.Name}");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (GameModes.Any(x => x.Key == gameMode.Id))
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"ID for gamemode {gameMode.Name} already exists!");
|
||||
@@ -68,4 +68,4 @@ public static class CustomGameModeManager
|
||||
|
||||
GameModes.Add(gameMode.Id, gameMode);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,8 @@
|
||||
namespace MiraAPI.GameModes;
|
||||
|
||||
[RegisterGameMode]
|
||||
public class DefaultMode : CustomGameMode
|
||||
{
|
||||
public override string Name => "Default";
|
||||
public override string Description => "Default Among Us GameMode";
|
||||
public override int Id => 0;
|
||||
}
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
|
||||
namespace MiraAPI.GameModes;
|
||||
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class RegisterGameModeAttribute : Attribute
|
||||
{
|
||||
private static readonly HashSet<Assembly> RegisteredAssemblies = [];
|
||||
|
||||
internal static void Register(Assembly assembly)
|
||||
{
|
||||
if (!RegisteredAssemblies.Add(assembly))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var type in assembly.GetTypes())
|
||||
{
|
||||
var attribute = type.GetCustomAttribute<RegisterGameModeAttribute>();
|
||||
if (attribute != null)
|
||||
{
|
||||
CustomGameModeManager.RegisterGameMode(type);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -26,6 +26,12 @@ public abstract class AbstractOptionGroup
|
||||
/// </summary>
|
||||
public virtual Color GroupColor => Color.clear;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the group priority. This is used to determine the order in which groups are displayed in the options menu.
|
||||
/// Zero is the highest priority, and the default value is the max uint value.
|
||||
/// </summary>
|
||||
public virtual uint GroupPriority => uint.MaxValue;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the role the group is associated with. This is used for the advanced role options menu.
|
||||
/// </summary>
|
||||
|
||||
@@ -27,10 +27,8 @@ public class ModdedEnumOptionAttribute(string title, Type enumType, string[]? va
|
||||
/// <inheritdoc />
|
||||
public override object GetValue()
|
||||
{
|
||||
if (HolderOption is ModdedEnumOption opt)
|
||||
{
|
||||
return Enum.ToObject(enumType, opt.Value);
|
||||
}
|
||||
throw new InvalidOperationException($"HolderOption for option \"{Title}\" with EnumType ${enumType.FullName} is not a ModdedEnumOption");
|
||||
return HolderOption is ModdedEnumOption opt
|
||||
? Enum.ToObject(enumType, opt.Value)
|
||||
: throw new InvalidOperationException($"HolderOption for option \"{Title}\" with EnumType ${enumType.FullName} is not a ModdedEnumOption");
|
||||
}
|
||||
}
|
||||
@@ -6,18 +6,18 @@ using UnityEngine;
|
||||
|
||||
namespace MiraAPI.GameOptions;
|
||||
|
||||
internal interface IModdedOption
|
||||
public interface IModdedOption
|
||||
{
|
||||
uint Id { get; }
|
||||
string Title { get; }
|
||||
StringNames StringName { get; }
|
||||
IMiraPlugin? ParentMod { get; set; }
|
||||
BaseGameSetting? Data { get; }
|
||||
BaseGameSetting Data { get; }
|
||||
Type? AdvancedRole { get; set; }
|
||||
OptionBehaviour? OptionBehaviour { get; }
|
||||
Func<bool> Visible { get; set; }
|
||||
ConfigDefinition? ConfigDefinition { get; set; }
|
||||
OptionBehaviour? CreateOption(ToggleOption toggleOpt, NumberOption numberOpt, StringOption stringOpt, Transform container);
|
||||
OptionBehaviour CreateOption(ToggleOption toggleOpt, NumberOption numberOpt, StringOption stringOpt, Transform container);
|
||||
float GetFloatData();
|
||||
NetData GetNetData();
|
||||
void HandleNetData(byte[] data);
|
||||
|
||||
@@ -18,10 +18,10 @@ namespace MiraAPI.GameOptions;
|
||||
/// </summary>
|
||||
public static class ModdedOptionsManager
|
||||
{
|
||||
private static readonly Dictionary<PropertyInfo, ModdedOptionAttribute> OptionAttributes = new();
|
||||
private static readonly Dictionary<Type, AbstractOptionGroup> TypeToGroup = new();
|
||||
private static readonly Dictionary<PropertyInfo, ModdedOptionAttribute> OptionAttributes = [];
|
||||
private static readonly Dictionary<Type, AbstractOptionGroup> TypeToGroup = [];
|
||||
|
||||
internal static readonly Dictionary<uint, IModdedOption> ModdedOptions = new();
|
||||
internal static readonly Dictionary<uint, IModdedOption> ModdedOptions = [];
|
||||
internal static readonly List<AbstractOptionGroup> Groups = [];
|
||||
|
||||
internal static uint NextId => _nextId++;
|
||||
@@ -31,7 +31,6 @@ public static class ModdedOptionsManager
|
||||
{
|
||||
if (Activator.CreateInstance(type) is not AbstractOptionGroup group)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Failed to create group from {type.Name}");
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -45,6 +44,10 @@ public static class ModdedOptionsManager
|
||||
TypeToGroup.Add(type, group);
|
||||
pluginInfo.OptionGroups.Add(group);
|
||||
|
||||
typeof(OptionGroupSingleton<>).MakeGenericType(type)
|
||||
.GetField("_instance", BindingFlags.Static | BindingFlags.NonPublic)!
|
||||
.SetValue(null, group);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Linq;
|
||||
|
||||
namespace MiraAPI.GameOptions;
|
||||
|
||||
@@ -7,13 +6,14 @@ namespace MiraAPI.GameOptions;
|
||||
/// Singleton for option groups.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The option group type.</typeparam>
|
||||
public class OptionGroupSingleton<T> where T : AbstractOptionGroup
|
||||
public static class OptionGroupSingleton<T> where T : AbstractOptionGroup
|
||||
{
|
||||
private static T? _instance;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the instance of the option group.
|
||||
/// </summary>
|
||||
/// <exception cref="InvalidOperationException">Can't</exception>
|
||||
#pragma warning disable CA1000
|
||||
public static T Instance => _instance ??= ModdedOptionsManager.Groups.OfType<T>().Single();
|
||||
#pragma warning restore CA1000
|
||||
}
|
||||
@@ -1,8 +1,10 @@
|
||||
using MiraAPI.Networking;
|
||||
using Reactor.Localization.Utilities;
|
||||
using System;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Il2CppInterop.Runtime.InteropTypes.Arrays;
|
||||
using MiraAPI.Networking;
|
||||
using Reactor.Localization.Utilities;
|
||||
using UnityEngine;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
@@ -86,7 +88,7 @@ public class ModdedEnumOption : ModdedOption<int>
|
||||
/// <inheritdoc />
|
||||
protected override void OnValueChanged(int newValue)
|
||||
{
|
||||
DestroyableSingleton<HudManager>.Instance.Notifier.AddSettingsChangeMessage(StringName, Data?.GetValueString(newValue), false);
|
||||
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data?.GetValueString(newValue), false);
|
||||
if (!OptionBehaviour)
|
||||
{
|
||||
return;
|
||||
@@ -98,3 +100,96 @@ public class ModdedEnumOption : ModdedOption<int>
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// An option for selecting an enum value.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The enum type.</typeparam>
|
||||
public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the string values of the enum.
|
||||
/// </summary>
|
||||
public string[]? Values { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ModdedEnumOption{T}"/> class.
|
||||
/// </summary>
|
||||
/// <param name="title">The title of the option.</param>
|
||||
/// <param name="defaultValue">The default value as an int.</param>
|
||||
/// <param name="enumType">The Enum type.</param>
|
||||
/// <param name="values">An option list of string values to use in place of the enum name.</param>
|
||||
/// <param name="roleType">An optional role type to specify for a specific role.</param>
|
||||
public ModdedEnumOption(string title, T defaultValue, string[]? values = null, Type? roleType = null) : base(title, defaultValue, roleType)
|
||||
{
|
||||
Values = values ?? Enum.GetNames(typeof(T));
|
||||
Data = ScriptableObject.CreateInstance<StringGameSetting>();
|
||||
var data = (StringGameSetting)Data;
|
||||
|
||||
data.Title = StringName;
|
||||
data.Type = global::OptionTypes.String;
|
||||
data.Values = values is null ?
|
||||
Enum.GetNames(typeof(T)).Select(CustomStringName.CreateAndRegister).ToArray()
|
||||
: values.Select(CustomStringName.CreateAndRegister).ToArray();
|
||||
|
||||
data.Index = Convert.ToInt32(Value);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override OptionBehaviour CreateOption(ToggleOption toggleOpt, NumberOption numberOpt, StringOption stringOpt, Transform container)
|
||||
{
|
||||
var stringOption = Object.Instantiate(stringOpt, container);
|
||||
|
||||
stringOption.SetUpFromData(Data, 20);
|
||||
stringOption.OnValueChanged = (Il2CppSystem.Action<OptionBehaviour>)ValueChanged;
|
||||
|
||||
// SetUpFromData method doesnt work correctly so we must set the values manually
|
||||
stringOption.Title = StringName;
|
||||
stringOption.Values = (Data as StringGameSetting)?.Values ?? new Il2CppStructArray<StringNames>(0);
|
||||
stringOption.Value = Convert.ToInt32(Value);
|
||||
|
||||
OptionBehaviour = stringOption;
|
||||
|
||||
return stringOption;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override float GetFloatData()
|
||||
{
|
||||
return Convert.ToSingle(Value);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override NetData GetNetData()
|
||||
{
|
||||
return new NetData(Id, Encoding.Unicode.GetBytes(Convert.ToString(Value)));
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void HandleNetData(byte[] data)
|
||||
{
|
||||
SetValue((T)Enum.Parse(typeof(T), Encoding.Unicode.GetString(data)));
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override T GetValueFromOptionBehaviour(OptionBehaviour optionBehaviour)
|
||||
{
|
||||
return (T)Enum.Parse(typeof(T), optionBehaviour.GetInt().ToString());
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void OnValueChanged(T newValue)
|
||||
{
|
||||
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data?.GetValueString(Convert.ToInt32(newValue)), false);
|
||||
if (!OptionBehaviour)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (OptionBehaviour is StringOption opt)
|
||||
{
|
||||
opt.Value = Convert.ToInt32(newValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -134,7 +134,7 @@ public class ModdedNumberOption : ModdedOption<float>
|
||||
protected override void OnValueChanged(float newValue)
|
||||
{
|
||||
Value = Mathf.Clamp(newValue, Min, Max);
|
||||
DestroyableSingleton<HudManager>.Instance.Notifier.AddSettingsChangeMessage(
|
||||
HudManager.Instance.Notifier.AddSettingsChangeMessage(
|
||||
StringName,
|
||||
Data?.GetValueString(Value),
|
||||
false);
|
||||
@@ -144,4 +144,14 @@ public class ModdedNumberOption : ModdedOption<float>
|
||||
opt.Value = Value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Implicitly converts the option to an int.
|
||||
/// </summary>
|
||||
/// <param name="option">The option.</param>
|
||||
/// <returns>Integer value.</returns>
|
||||
public static implicit operator int(ModdedNumberOption option)
|
||||
{
|
||||
return (int)option.Value;
|
||||
}
|
||||
}
|
||||
@@ -35,7 +35,7 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
/// <summary>
|
||||
/// Gets the BaseGameSetting data of the option.
|
||||
/// </summary>
|
||||
public BaseGameSetting? Data { get; protected init; }
|
||||
public BaseGameSetting Data { get; protected init; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the parent mod of the option.
|
||||
@@ -194,4 +194,14 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
NumberOption numberOpt,
|
||||
StringOption stringOpt,
|
||||
Transform container);
|
||||
|
||||
/// <summary>
|
||||
/// Implicitly converts the option to type of <typeparamref name="T"/>.
|
||||
/// </summary>
|
||||
/// <param name="option">The option.</param>
|
||||
/// <returns>Value of type <typeparamref name="T"/>.</returns>
|
||||
public static implicit operator T(ModdedOption<T> option)
|
||||
{
|
||||
return option.Value;
|
||||
}
|
||||
}
|
||||
@@ -69,7 +69,7 @@ public class ModdedToggleOption : ModdedOption<bool>
|
||||
/// <inheritdoc />
|
||||
protected override void OnValueChanged(bool newValue)
|
||||
{
|
||||
DestroyableSingleton<HudManager>.Instance.Notifier.AddSettingsChangeMessage(StringName, newValue ? "On" : "Off", false);
|
||||
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, newValue ? "On" : "Off", false);
|
||||
if (!OptionBehaviour)
|
||||
{
|
||||
return;
|
||||
|
||||
@@ -1,7 +1,12 @@
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Mira;
|
||||
using MiraAPI.Patches;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.UI;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.Hud;
|
||||
|
||||
@@ -15,30 +20,35 @@ public abstract class CustomActionButton
|
||||
/// </summary>
|
||||
public abstract string Name { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the initial cooldown duration in seconds.
|
||||
/// </summary>
|
||||
public virtual float InitialCooldown => Cooldown;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the button's cooldown duration in seconds.
|
||||
/// </summary>
|
||||
public abstract float Cooldown { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the button's effect duration in seconds. If the button has no effect, set to 0.
|
||||
/// </summary>
|
||||
public abstract float EffectDuration { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the maximum amount of uses the button has. If the button has infinite uses, set to 0.
|
||||
/// </summary>
|
||||
public abstract int MaxUses { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the sprite of the button. Use <see cref="LoadableResourceAsset"/> to load a sprite from a resource path. Use <see cref="LoadableBundleAsset{T}"/> to load a sprite from an asset bundle.
|
||||
/// </summary>
|
||||
public abstract LoadableAsset<Sprite> Sprite { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the button's effect duration in seconds. If the button has no effect, set to 0.
|
||||
/// </summary>
|
||||
public virtual float EffectDuration => 0;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the maximum amount of uses the button has. If the button has infinite uses, set to 0.
|
||||
/// </summary>
|
||||
public virtual int MaxUses => 0;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the location of the button on the screen.
|
||||
/// </summary>
|
||||
public virtual ButtonLocation Location => ButtonLocation.BottomLeft;
|
||||
public virtual ButtonLocation Location { get; private set; } = ButtonLocation.BottomLeft;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the button has an effect ability.
|
||||
@@ -55,6 +65,11 @@ public abstract class CustomActionButton
|
||||
/// </summary>
|
||||
public bool EffectActive { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether the timer is currently active.
|
||||
/// </summary>
|
||||
public bool TimerPaused { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the amount of uses left.
|
||||
/// </summary>
|
||||
@@ -70,7 +85,11 @@ public abstract class CustomActionButton
|
||||
/// </summary>
|
||||
protected ActionButton? Button { get; private set; }
|
||||
|
||||
internal void CreateButton(Transform parent)
|
||||
/// <summary>
|
||||
/// The method used to create the button.
|
||||
/// </summary>
|
||||
/// <param name="parent">The parent of the button.</param>
|
||||
public virtual void CreateButton(Transform parent)
|
||||
{
|
||||
if (Button)
|
||||
{
|
||||
@@ -78,8 +97,9 @@ public abstract class CustomActionButton
|
||||
}
|
||||
|
||||
UsesLeft = MaxUses;
|
||||
Timer = Cooldown;
|
||||
Timer = AmongUsClient.Instance?.NetworkMode == NetworkModes.FreePlay ? 0 : InitialCooldown;
|
||||
EffectActive = false;
|
||||
TimerPaused = false;
|
||||
|
||||
Button = Object.Instantiate(HudManager.Instance.AbilityButton, parent);
|
||||
Button.name = Name + "Button";
|
||||
@@ -95,13 +115,87 @@ public abstract class CustomActionButton
|
||||
|
||||
var pb = Button.GetComponent<PassiveButton>();
|
||||
pb.OnClick = new Button.ButtonClickedEvent();
|
||||
pb.OnClick.AddListener((UnityAction)ClickHandler);
|
||||
pb.OnClick.AddListener((UnityAction)(() =>
|
||||
{
|
||||
// Invoke the generic button click event.
|
||||
var genericEvent = new MiraButtonClickEvent(this);
|
||||
MiraEventManager.InvokeEvent(genericEvent);
|
||||
if (genericEvent.IsCancelled)
|
||||
{
|
||||
MiraEventManager.InvokeEvent(new MiraButtonCancelledEvent(this));
|
||||
}
|
||||
|
||||
// Invoke the button click event for specific button.
|
||||
var eventType = CustomButtonManager.ButtonEventTypes[GetType()];
|
||||
var @event = (MiraCancelableEvent)Activator.CreateInstance(eventType, this, genericEvent)!;
|
||||
var specificInvoked = MiraEventManager.InvokeEvent(@event, eventType);
|
||||
if (@event.IsCancelled)
|
||||
{
|
||||
var cancelEventType = CustomButtonManager.ButtonCancelledEventTypes[GetType()];
|
||||
var cancelEvent = (MiraEvent)Activator.CreateInstance(cancelEventType, this)!;
|
||||
MiraEventManager.InvokeEvent(cancelEvent, cancelEventType);
|
||||
}
|
||||
|
||||
if (specificInvoked)
|
||||
{
|
||||
if (!@event.IsCancelled)
|
||||
{
|
||||
ClickHandler();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!genericEvent.IsCancelled)
|
||||
{
|
||||
ClickHandler();
|
||||
}
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Allows you to change the button's location.
|
||||
/// </summary>
|
||||
/// <param name="location">The new location.</param>
|
||||
/// <param name="moveButton">Whether the button's position should change ingame.</param>
|
||||
public virtual void SetButtonLocation(ButtonLocation location, bool moveButton = true)
|
||||
{
|
||||
if (!HudManager.InstanceExists || Button == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
this.Location = location;
|
||||
|
||||
if (!moveButton) return;
|
||||
|
||||
if (HudManagerPatches._bottomLeft == null || HudManagerPatches._bottomRight == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
switch (location)
|
||||
{
|
||||
case ButtonLocation.BottomLeft:
|
||||
var gridArrange = HudManagerPatches._bottomLeft.GetComponent<GridArrange>();
|
||||
var aspectPosition = HudManagerPatches._bottomLeft.GetComponent<AspectPosition>();
|
||||
|
||||
Button.transform.SetParent(HudManagerPatches._bottomLeft.transform);
|
||||
|
||||
gridArrange.Start();
|
||||
gridArrange.ArrangeChilds();
|
||||
aspectPosition.AdjustPosition();
|
||||
break;
|
||||
case ButtonLocation.BottomRight:
|
||||
Button.transform.SetParent(HudManagerPatches._bottomRight);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A utility function to reset the cooldown and/or effect of the button.
|
||||
/// </summary>
|
||||
public void ResetCooldownAndOrEffect()
|
||||
public virtual void ResetCooldownAndOrEffect()
|
||||
{
|
||||
Timer = Cooldown;
|
||||
if (EffectActive)
|
||||
@@ -116,7 +210,7 @@ public abstract class CustomActionButton
|
||||
/// A utility function to override the sprite of the button.
|
||||
/// </summary>
|
||||
/// <param name="sprite">The new sprite to override with.</param>
|
||||
public void OverrideSprite(Sprite sprite)
|
||||
public virtual void OverrideSprite(Sprite sprite)
|
||||
{
|
||||
if (Button != null)
|
||||
{
|
||||
@@ -128,7 +222,7 @@ public abstract class CustomActionButton
|
||||
/// A utility function to override the name of the button.
|
||||
/// </summary>
|
||||
/// <param name="name">The new name to override with.</param>
|
||||
public void OverrideName(string name)
|
||||
public virtual void OverrideName(string name)
|
||||
{
|
||||
Button?.OverrideText(name);
|
||||
}
|
||||
@@ -137,7 +231,7 @@ public abstract class CustomActionButton
|
||||
/// Set the button's timer.
|
||||
/// </summary>
|
||||
/// <param name="time">The time you want to set to.</param>
|
||||
public void SetTimer(float time)
|
||||
public virtual void SetTimer(float time)
|
||||
{
|
||||
Timer = Mathf.Clamp(time, -1, float.MaxValue);
|
||||
}
|
||||
@@ -146,7 +240,7 @@ public abstract class CustomActionButton
|
||||
/// Increase the button's timer.
|
||||
/// </summary>
|
||||
/// <param name="amount">The amount you want to increase by.</param>
|
||||
public void IncreaseTimer(float amount)
|
||||
public virtual void IncreaseTimer(float amount)
|
||||
{
|
||||
SetTimer(Timer + amount);
|
||||
}
|
||||
@@ -155,25 +249,40 @@ public abstract class CustomActionButton
|
||||
/// Decrease the button's timer.
|
||||
/// </summary>
|
||||
/// <param name="amount">The amount you want to decrease by.</param>
|
||||
public void DecreaseTimer(float amount)
|
||||
public virtual void DecreaseTimer(float amount)
|
||||
{
|
||||
SetTimer(Timer - amount);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets whether the timer is paused or not.
|
||||
/// </summary>
|
||||
/// <param name="val">Whether you want to pause/resume the timer.</param>
|
||||
public virtual void SetTimerPaused(bool val)
|
||||
{
|
||||
TimerPaused = val;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set the amount of uses this button has left.
|
||||
/// </summary>
|
||||
/// <param name="amount">The amount you want to set to.</param>
|
||||
public void SetUses(int amount)
|
||||
public virtual void SetUses(int amount)
|
||||
{
|
||||
UsesLeft = Mathf.Clamp(amount, 0, int.MaxValue);
|
||||
Button?.SetUsesRemaining(UsesLeft);
|
||||
|
||||
if (Button != null)
|
||||
{
|
||||
Button.usesRemainingSprite.color = UsesLeft == 0 ? Color.red : Color.white;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Increase the amount of uses this button has left.
|
||||
/// </summary>
|
||||
/// <param name="amount">The amount you want to increase by. Default: 1.</param>
|
||||
public void IncreaseUses(int amount = 1)
|
||||
public virtual void IncreaseUses(int amount = 1)
|
||||
{
|
||||
SetUses(UsesLeft + amount);
|
||||
}
|
||||
@@ -182,7 +291,7 @@ public abstract class CustomActionButton
|
||||
/// Decrease the amount of uses this button has left.
|
||||
/// </summary>
|
||||
/// <param name="amount">The amount you want to decrease by. Default: 1.</param>
|
||||
public void DecreaseUses(int amount = 1)
|
||||
public virtual void DecreaseUses(int amount = 1)
|
||||
{
|
||||
SetUses(UsesLeft - amount);
|
||||
}
|
||||
@@ -217,14 +326,24 @@ public abstract class CustomActionButton
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// When the button is enabled, this method is called to determine if the button can be used.
|
||||
/// When the button is usable, this method is called to determine if the button can be clicked.
|
||||
/// By default, it takes into account the timer, effect, and uses.
|
||||
/// You can override it to change the behavior.
|
||||
/// </summary>
|
||||
/// <returns>A value that represents whether the button can be used or not.</returns>
|
||||
/// <returns>A value that represents whether the button can be clicked or not.</returns>
|
||||
public virtual bool CanClick()
|
||||
{
|
||||
return Timer <= 0 && !EffectActive && CanUse();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether the button should light up or not. This is also the base for CanClick.
|
||||
/// You can override it to change the behaviour. Do not include timer in here, that is for CanClick.
|
||||
/// </summary>
|
||||
/// <returns>A value that represents whether the button should light up or not.</returns>
|
||||
public virtual bool CanUse()
|
||||
{
|
||||
return Timer <= 0 && !EffectActive && (!LimitedUses || UsesLeft > 0);
|
||||
return !LimitedUses || UsesLeft > 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -244,9 +363,9 @@ public abstract class CustomActionButton
|
||||
/// This method takes into account cooldowns, effects, and uses, before calling the <see cref="OnClick"/> method.
|
||||
/// It can be overridden for custom behavior.
|
||||
/// </summary>
|
||||
protected virtual void ClickHandler()
|
||||
public virtual void ClickHandler()
|
||||
{
|
||||
if (!CanUse())
|
||||
if (!CanClick())
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -258,7 +377,7 @@ public abstract class CustomActionButton
|
||||
}
|
||||
|
||||
OnClick();
|
||||
Button?.SetDisabled();
|
||||
|
||||
if (HasEffect)
|
||||
{
|
||||
EffectActive = true;
|
||||
@@ -278,7 +397,7 @@ public abstract class CustomActionButton
|
||||
/// <param name="playerControl">The local PlayerControl.</param>
|
||||
public virtual void FixedUpdateHandler(PlayerControl playerControl)
|
||||
{
|
||||
if (Timer >= 0)
|
||||
if (Timer >= 0 && !TimerPaused)
|
||||
{
|
||||
Timer -= Time.deltaTime;
|
||||
}
|
||||
@@ -298,7 +417,17 @@ public abstract class CustomActionButton
|
||||
Button?.SetDisabled();
|
||||
}
|
||||
|
||||
Button?.SetCoolDown(Timer, EffectActive ? EffectDuration : Cooldown);
|
||||
if (EffectActive)
|
||||
{
|
||||
Button?.SetFillUp(Timer, EffectDuration);
|
||||
|
||||
Button!.cooldownTimerText.text = Mathf.CeilToInt(Timer).ToString();
|
||||
Button!.cooldownTimerText.gameObject.SetActive(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
Button?.SetCoolDown(Timer, Cooldown);
|
||||
}
|
||||
|
||||
FixedUpdate(playerControl);
|
||||
}
|
||||
@@ -327,7 +456,7 @@ public abstract class CustomActionButton<T> : CustomActionButton where T : MonoB
|
||||
/// <returns>True if the target object is valid, false otherwise.</returns>
|
||||
public virtual bool IsTargetValid(T? target)
|
||||
{
|
||||
return target;
|
||||
return target != null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -354,6 +483,21 @@ public abstract class CustomActionButton<T> : CustomActionButton where T : MonoB
|
||||
Target = IsTargetValid(newTarget) ? newTarget : null;
|
||||
SetOutline(true);
|
||||
|
||||
return base.CanUse() && Target;
|
||||
return base.CanUse() && Target != null;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool CanClick()
|
||||
{
|
||||
return base.CanClick() && Target != null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Use this to reset the button's target after used.
|
||||
/// </summary>
|
||||
public virtual void ResetTarget()
|
||||
{
|
||||
Target = null;
|
||||
SetOutline(false);
|
||||
}
|
||||
}
|
||||
@@ -1,31 +1,42 @@
|
||||
using System;
|
||||
using MiraAPI.Events.Mira;
|
||||
using MiraAPI.PluginLoading;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Reflection;
|
||||
using Reactor.Utilities;
|
||||
|
||||
namespace MiraAPI.Hud;
|
||||
|
||||
internal static class CustomButtonManager
|
||||
/// <summary>
|
||||
/// Custom button manager for handling custom buttons.
|
||||
/// </summary>
|
||||
public static class CustomButtonManager
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets a list of all registered custom buttons.
|
||||
/// </summary>
|
||||
public static ReadOnlyCollection<CustomActionButton> Buttons { get; internal set; } = new([]);
|
||||
|
||||
internal static readonly List<CustomActionButton> CustomButtons = [];
|
||||
internal static readonly Dictionary<Type, Type> ButtonEventTypes = [];
|
||||
internal static readonly Dictionary<Type, Type> ButtonCancelledEventTypes = [];
|
||||
|
||||
internal static void RegisterButton(Type buttonType)
|
||||
internal static bool RegisterButton(Type buttonType, MiraPluginInfo pluginInfo)
|
||||
{
|
||||
if (!typeof(CustomActionButton).IsAssignableFrom(buttonType))
|
||||
if (!buttonType.IsAssignableTo(typeof(CustomActionButton)) || Activator.CreateInstance(buttonType) is not CustomActionButton button)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"{buttonType?.Name} does not inherit from CustomActionButton.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (Activator.CreateInstance(buttonType) is not CustomActionButton button)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Failed to create button from {buttonType.Name}");
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
|
||||
CustomButtons.Add(button);
|
||||
pluginInfo.Buttons.Add(button);
|
||||
typeof(CustomButtonSingleton<>).MakeGenericType(buttonType)
|
||||
.GetField("_instance", BindingFlags.Static | BindingFlags.NonPublic)!
|
||||
.SetValue(null, button);
|
||||
|
||||
ButtonEventTypes.Add(buttonType, typeof(MiraButtonClickEvent<>).MakeGenericType(buttonType));
|
||||
ButtonCancelledEventTypes.Add(buttonType, typeof(MiraButtonCancelledEvent<>).MakeGenericType(buttonType));
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -13,5 +13,7 @@ public static class CustomButtonSingleton<T> where T : CustomActionButton
|
||||
/// <summary>
|
||||
/// Gets the instance of the button.
|
||||
/// </summary>
|
||||
#pragma warning disable CA1000
|
||||
public static T Instance => _instance ??= CustomButtonManager.CustomButtons.OfType<T>().Single();
|
||||
#pragma warning restore CA1000
|
||||
}
|
||||
@@ -0,0 +1,119 @@
|
||||
using AmongUs.GameOptions;
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using MiraAPI.Patches.Stubs;
|
||||
using Reactor.Utilities.Attributes;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
|
||||
namespace MiraAPI.Hud;
|
||||
|
||||
/// <summary>
|
||||
/// Custom Player Menu using the ShapeshifterPanel as a base.
|
||||
/// </summary>
|
||||
/// <param name="il2CppPtr">Used by Il2Cpp. Do not use constructor, this is a MonoBehaviour.</param>
|
||||
[RegisterInIl2Cpp]
|
||||
public class CustomPlayerMenu(IntPtr il2CppPtr) : Minigame(il2CppPtr)
|
||||
{
|
||||
public ShapeshifterPanel PanelPrefab;
|
||||
|
||||
public float XStart = -0.8f;
|
||||
|
||||
public float YStart = 2.15f;
|
||||
|
||||
public float XOffset = 1.95f;
|
||||
|
||||
public float YOffset = -0.65f;
|
||||
|
||||
public UiElement BackButton;
|
||||
|
||||
public UiElement DefaultButtonSelected;
|
||||
|
||||
public List<ShapeshifterPanel> potentialVictims;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a CustomPlayerMenu.
|
||||
/// </summary>
|
||||
/// <returns>New CustomPlayerMenu object.</returns>
|
||||
public static CustomPlayerMenu Create()
|
||||
{
|
||||
var shapeShifterRole = RoleManager.Instance.GetRole(RoleTypes.Shapeshifter);
|
||||
|
||||
var ogMenu = shapeShifterRole.TryCast<ShapeshifterRole>().ShapeshifterMenu;
|
||||
var newMenu = Instantiate(ogMenu);
|
||||
var customMenu = newMenu.gameObject.AddComponent<CustomPlayerMenu>();
|
||||
|
||||
customMenu.PanelPrefab = newMenu.PanelPrefab;
|
||||
customMenu.XStart = newMenu.XStart;
|
||||
customMenu.YStart = newMenu.YStart;
|
||||
customMenu.XOffset = newMenu.XOffset;
|
||||
customMenu.YOffset = newMenu.YOffset;
|
||||
customMenu.BackButton = newMenu.BackButton;
|
||||
var back = customMenu.BackButton.GetComponent<PassiveButton>();
|
||||
back.OnClick.RemoveAllListeners();
|
||||
back.OnClick.AddListener((UnityAction)(() =>
|
||||
{
|
||||
Instance.Close();
|
||||
}));
|
||||
|
||||
customMenu.CloseSound = newMenu.CloseSound;
|
||||
customMenu.logger = newMenu.logger;
|
||||
customMenu.OpenSound = newMenu.OpenSound;
|
||||
|
||||
newMenu.DestroyImmediate();
|
||||
|
||||
customMenu.transform.SetParent(Camera.main.transform, false);
|
||||
customMenu.transform.localPosition = new Vector3(0f, 0f, -50f);
|
||||
return customMenu;
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
ControllerManager.Instance.CloseOverlayMenu(name);
|
||||
}
|
||||
|
||||
public override void Begin(PlayerTask task)
|
||||
{
|
||||
throw new NotImplementedException("Use the other Begin method.");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Begins/opens the custom player menu.
|
||||
/// </summary>
|
||||
/// <param name="playerMatch">Function to determine if player should show in the custom menu.</param>
|
||||
/// <param name="onClick">Onclick action for player.</param>
|
||||
[HideFromIl2Cpp]
|
||||
public void Begin(Func<PlayerControl, bool> playerMatch, Action<PlayerControl?> onClick)
|
||||
{
|
||||
MinigameStubs.Begin(this, null);
|
||||
|
||||
var back = BackButton.GetComponent<PassiveButton>();
|
||||
back.OnClick.AddListener((UnityAction)(() =>
|
||||
{
|
||||
onClick(null);
|
||||
}));
|
||||
|
||||
DestroyableSingleton<DebugAnalytics>.Instance.Analytics.MinigameOpened(PlayerControl.LocalPlayer.Data, TaskType);
|
||||
var list = PlayerControl.AllPlayerControls.ToArray().Where(playerMatch).ToList();
|
||||
potentialVictims = [];
|
||||
var list2 = new Il2CppSystem.Collections.Generic.List<UiElement>();
|
||||
|
||||
for (var i = 0; i < list.Count; i++)
|
||||
{
|
||||
var player = list[i];
|
||||
var num = i % 3;
|
||||
var num2 = i / 3;
|
||||
var flag = PlayerControl.LocalPlayer.Data.Role.NameColor == player.Data.Role.NameColor;
|
||||
var shapeshifterPanel = Instantiate(PanelPrefab, transform);
|
||||
shapeshifterPanel.transform.localPosition = new Vector3(XStart + num * XOffset, YStart + num2 * YOffset, -1f);
|
||||
shapeshifterPanel.SetPlayer(i, player.Data, (Il2CppSystem.Action)(() => { onClick(player); }));
|
||||
shapeshifterPanel.NameText.color = flag ? player.Data.Role.NameColor : Color.white;
|
||||
potentialVictims.Add(shapeshifterPanel);
|
||||
list2.Add(shapeshifterPanel.Button);
|
||||
}
|
||||
ControllerManager.Instance.OpenOverlayMenu(name, BackButton, DefaultButtonSelected, list2);
|
||||
}
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace MiraAPI.Hud;
|
||||
|
||||
/// <summary>
|
||||
/// Attribute to register a button in the HUD. Necessary for the button to be recognized by Mira.
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class RegisterButtonAttribute : Attribute;
|
||||
@@ -16,10 +16,10 @@ namespace MiraAPI;
|
||||
[ReactorModFlags(ModFlags.RequireOnAllClients)]
|
||||
public partial class MiraApiPlugin : BasePlugin
|
||||
{
|
||||
public Harmony Harmony { get; } = new(Id);
|
||||
private static MiraPluginManager PluginManager { get; set; }
|
||||
private static MiraPluginManager? PluginManager { get; set; }
|
||||
|
||||
public static Color MiraColor = new Color32(238, 154, 112, 255);
|
||||
public Harmony Harmony { get; } = new(Id);
|
||||
public static Color MiraColor { get; } = new Color32(238, 154, 112, 255);
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
|
||||
@@ -10,6 +10,11 @@ public abstract class BaseModifier
|
||||
/// </summary>
|
||||
public PlayerControl? Player { get; internal set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the modifier component that the modifier is attached to.
|
||||
/// </summary>
|
||||
public ModifierComponent? ModifierComponent { get; internal set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the modifier id.
|
||||
/// </summary>
|
||||
@@ -62,13 +67,14 @@ public abstract class BaseModifier
|
||||
/// <summary>
|
||||
/// Called when the player dies.
|
||||
/// </summary>
|
||||
public virtual void OnDeath()
|
||||
/// <param name="reason">The Death Reason.</param>
|
||||
public virtual void OnDeath(DeathReason reason)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether the player can vent.
|
||||
/// </summary>
|
||||
/// <returns>True if the player can vent, false otherwise.</returns>
|
||||
public virtual bool CanVent() => Player?.Data.Role.CanVent == true;
|
||||
/// <returns>True if the player can vent, false otherwise. Null for no effect.</returns>
|
||||
public virtual bool? CanVent() => null;
|
||||
}
|
||||
@@ -1,14 +1,14 @@
|
||||
using System;
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using MiraAPI.Modifiers.Types;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Attributes;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using MiraAPI.Modifiers.Types;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Attributes;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
@@ -18,7 +18,7 @@ namespace MiraAPI.Modifiers;
|
||||
/// The component for handling modifiers.
|
||||
/// </summary>
|
||||
[RegisterInIl2Cpp]
|
||||
public class ModifierComponent(IntPtr ptr) : MonoBehaviour(ptr)
|
||||
public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the active modifiers on the player.
|
||||
@@ -39,11 +39,6 @@ public class ModifierComponent(IntPtr ptr) : MonoBehaviour(ptr)
|
||||
|
||||
internal void ClearModifiers()
|
||||
{
|
||||
foreach (var modifier in Modifiers)
|
||||
{
|
||||
modifier.OnDeactivate();
|
||||
}
|
||||
|
||||
_toRemove.AddRange(Modifiers);
|
||||
}
|
||||
|
||||
@@ -74,7 +69,7 @@ public class ModifierComponent(IntPtr ptr) : MonoBehaviour(ptr)
|
||||
Modifiers.Add(modifier);
|
||||
modifier.OnActivate();
|
||||
|
||||
if (_player?.AmOwner == true && modifier is TimedModifier { AutoStart: true } timer)
|
||||
if (modifier is TimedModifier { AutoStart: true } timer)
|
||||
{
|
||||
timer.StartTimer();
|
||||
}
|
||||
@@ -84,7 +79,7 @@ public class ModifierComponent(IntPtr ptr) : MonoBehaviour(ptr)
|
||||
{
|
||||
if (_player?.AmOwner == true)
|
||||
{
|
||||
HudManager.Instance?.SetHudActive(true);
|
||||
HudManager.Instance?.SetHudActive(_player, _player.Data.Role, HudManager.Instance.TaskPanel.isActiveAndEnabled);
|
||||
}
|
||||
_toAdd.Clear();
|
||||
_toRemove.Clear();
|
||||
@@ -112,7 +107,7 @@ public class ModifierComponent(IntPtr ptr) : MonoBehaviour(ptr)
|
||||
|
||||
var baseModifiers = filteredModifiers as BaseModifier[] ?? filteredModifiers.ToArray();
|
||||
|
||||
if (baseModifiers.Length != 0)
|
||||
if (baseModifiers.Length != 0 && !MeetingHud.Instance)
|
||||
{
|
||||
var stringBuild = new StringBuilder();
|
||||
foreach (var mod in baseModifiers)
|
||||
@@ -213,6 +208,7 @@ public class ModifierComponent(IntPtr ptr) : MonoBehaviour(ptr)
|
||||
|
||||
_toAdd.Add(modifier);
|
||||
modifier.Player = _player;
|
||||
modifier.ModifierComponent = this;
|
||||
modifier.ModifierId = modifierId.Value;
|
||||
return modifier;
|
||||
}
|
||||
@@ -259,4 +255,24 @@ public class ModifierComponent(IntPtr ptr) : MonoBehaviour(ptr)
|
||||
{
|
||||
return AddModifier(typeof(T)) as T;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a player has an active or queued modifier by its ID.
|
||||
/// </summary>
|
||||
/// <param name="id">The Modifier ID.</param>
|
||||
/// <returns>True if the Modifier is present, false otherwise.</returns>
|
||||
public bool HasModifier(uint id)
|
||||
{
|
||||
return ActiveModifiers.Exists(x => x.ModifierId == id) || _toAdd.Exists(x => x.ModifierId == id);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a player has an active or queued modifier by its type.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The Type of the Modifier.</typeparam>
|
||||
/// <returns>True if the Modifier is present, false otherwise.</returns>
|
||||
public bool HasModifier<T>()
|
||||
{
|
||||
return ActiveModifiers.Exists(x => x is T) || _toAdd.Exists(x => x is T);
|
||||
}
|
||||
}
|
||||
@@ -19,6 +19,7 @@ public static class ModifierManager
|
||||
{
|
||||
private static readonly Dictionary<uint, Type> IdToTypeModifierMap = [];
|
||||
private static readonly Dictionary<Type, uint> TypeToIdModifierMap = [];
|
||||
private static readonly Dictionary<int, List<uint>> PrioritiesToIdsMap = [];
|
||||
|
||||
private static uint _nextId;
|
||||
|
||||
@@ -48,84 +49,100 @@ public static class ModifierManager
|
||||
return TypeToIdModifierMap.GetValueOrDefault(type);
|
||||
}
|
||||
|
||||
internal static void RegisterModifier(Type modifierType)
|
||||
internal static bool RegisterModifier(Type modifierType)
|
||||
{
|
||||
if (!typeof(BaseModifier).IsAssignableFrom(modifierType))
|
||||
{
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
|
||||
IdToTypeModifierMap.Add(GetNextId(), modifierType);
|
||||
TypeToIdModifierMap.Add(modifierType, _nextId);
|
||||
|
||||
if (!typeof(GameModifier).IsAssignableFrom(modifierType))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var mod = Activator.CreateInstance(modifierType) as GameModifier;
|
||||
var priority = mod!.Priority();
|
||||
|
||||
if (!PrioritiesToIdsMap.TryGetValue(priority, out var list))
|
||||
{
|
||||
PrioritiesToIdsMap[priority] = list = [];
|
||||
}
|
||||
|
||||
list.Add(_nextId);
|
||||
return true;
|
||||
}
|
||||
|
||||
internal static void AssignModifiers(List<PlayerControl> plrs)
|
||||
{
|
||||
var rand = new Random();
|
||||
|
||||
List<uint> filteredModifiers = [];
|
||||
|
||||
foreach (var modifier in IdToTypeModifierMap.Where(pair => pair.Value.IsAssignableTo(typeof(GameModifier))))
|
||||
foreach (var priority in PrioritiesToIdsMap.Keys.OrderByDescending(x => x))
|
||||
{
|
||||
if (Activator.CreateInstance(modifier.Value) is not GameModifier mod)
|
||||
var filteredModifiers = new List<uint>();
|
||||
|
||||
foreach (var id in PrioritiesToIdsMap[priority])
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Failed to create instance of {modifier.Value.Name}");
|
||||
continue;
|
||||
}
|
||||
var mod = Activator.CreateInstance(IdToTypeModifierMap[id]) as GameModifier;
|
||||
var chance = Math.Clamp(mod!.GetAssignmentChance(), 0, 100);
|
||||
var count = mod.GetAmountPerGame();
|
||||
|
||||
if (!plrs.Exists(x => IsGameModifierValid(x, mod, modifier.Key)))
|
||||
{
|
||||
Logger<MiraApiPlugin>.Warning("No players are valid for modifier: " + mod.ModifierName);
|
||||
continue;
|
||||
}
|
||||
|
||||
var maxCount = plrs.Count(x => IsGameModifierValid(x, mod, modifier.Key));
|
||||
|
||||
var num = Math.Clamp(mod.GetAmountPerGame(), 0, maxCount);
|
||||
var chance = mod.GetAssignmentChance();
|
||||
|
||||
for (var i = 0; i < num; i++)
|
||||
{
|
||||
var randomNum = rand.Next(100);
|
||||
|
||||
if (randomNum < Math.Clamp(chance, 0, 100))
|
||||
if (chance == 0 || count == 0)
|
||||
{
|
||||
filteredModifiers.Add(TypeToIdModifierMap[modifier.Value]);
|
||||
continue;
|
||||
}
|
||||
|
||||
var maxCount = plrs.Count(x => IsGameModifierValid(x, mod, id));
|
||||
|
||||
if (maxCount == 0)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Warning($"No players are valid for {mod.ModifierName}");
|
||||
continue;
|
||||
}
|
||||
|
||||
var num = Math.Clamp(count, 0, maxCount);
|
||||
|
||||
for (var i = 0; i < num; i++)
|
||||
{
|
||||
var randomNum = rand.Next(100);
|
||||
|
||||
if (randomNum < chance)
|
||||
{
|
||||
filteredModifiers.Add(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var shuffledModifiers = filteredModifiers.Randomize();
|
||||
if (shuffledModifiers.Count > plrs.Count)
|
||||
{
|
||||
shuffledModifiers = shuffledModifiers.GetRange(0, plrs.Count);
|
||||
}
|
||||
|
||||
while (shuffledModifiers.Count > 0)
|
||||
{
|
||||
var id = shuffledModifiers[0];
|
||||
|
||||
if (Activator.CreateInstance(IdToTypeModifierMap[id]) is not GameModifier mod)
|
||||
if (filteredModifiers.Count == 0)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Failed to create instance of {IdToTypeModifierMap[id].Name}");
|
||||
Logger<MiraApiPlugin>.Warning($"No filtered modifiers for priority {priority}");
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!plrs.Exists(x => IsGameModifierValid(x, mod, id)))
|
||||
var shuffledList = filteredModifiers.Randomize();
|
||||
|
||||
if (shuffledList.Count > plrs.Count)
|
||||
{
|
||||
shuffledModifiers.RemoveAt(0);
|
||||
continue;
|
||||
shuffledList = shuffledList.GetRange(0, plrs.Count);
|
||||
}
|
||||
|
||||
var plr = plrs.Random();
|
||||
|
||||
if (plr == null || !IsGameModifierValid(plr, mod, id))
|
||||
foreach (var id in shuffledList)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
var mod = Activator.CreateInstance(IdToTypeModifierMap[id]) as GameModifier;
|
||||
var plr = plrs.Where(x => IsGameModifierValid(x, mod!, id)).Random();
|
||||
|
||||
shuffledModifiers.RemoveAt(0);
|
||||
plr.RpcAddModifier(id);
|
||||
if (plr == null)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Warning($"Somehow valid players for modifier {mod!.ModifierName} disappeared");
|
||||
}
|
||||
else
|
||||
{
|
||||
plr.RpcAddModifier(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace MiraAPI.Modifiers;
|
||||
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class RegisterModifierAttribute : Attribute;
|
||||
@@ -17,10 +17,23 @@ public abstract class GameModifier : BaseModifier
|
||||
/// <returns>An int value greater than or equal to zero.</returns>
|
||||
public abstract int GetAmountPerGame();
|
||||
|
||||
/// <summary>
|
||||
/// Gets the priority at which the modifier will spawn. The higher the value, the higher up on the assignment list.
|
||||
/// </summary>
|
||||
/// <returns>An int value greater than or equal to -1.</returns>
|
||||
public virtual int Priority() => -1;
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether the modifier is valid on a role.
|
||||
/// </summary>
|
||||
/// <param name="role">The role to be checked.</param>
|
||||
/// <returns>True if the modifier is valid on the role, otherwise false.</returns>
|
||||
public virtual bool IsModifierValidOn(RoleBehaviour role) => true;
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether the player won the game with this modifier.
|
||||
/// </summary>
|
||||
/// <param name="reason">The reason why the game ended.</param>
|
||||
/// <returns>True if the player won, false if they lost. Return null to use the player's default win condition.</returns>
|
||||
public virtual bool? DidWin(GameOverReason reason) => null;
|
||||
}
|
||||
@@ -1,5 +1,4 @@
|
||||
using System;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
@@ -40,6 +39,9 @@ public abstract class TimedModifier : BaseModifier
|
||||
/// </summary>
|
||||
public float TimeRemaining { get; protected set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool HideOnUi => !TimerActive;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the HUD information for Timed Modifier, including the time remaining.
|
||||
/// </summary>
|
||||
@@ -54,25 +56,18 @@ public abstract class TimedModifier : BaseModifier
|
||||
/// </summary>
|
||||
public override void FixedUpdate()
|
||||
{
|
||||
if (Player?.AmOwner == false)
|
||||
if (!TimerActive)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (TimeRemaining > 0 && TimerActive)
|
||||
if (TimeRemaining > 0)
|
||||
{
|
||||
TimeRemaining -= Time.fixedDeltaTime;
|
||||
}
|
||||
else
|
||||
{
|
||||
TimerActive = false;
|
||||
TimeRemaining = Duration;
|
||||
OnTimerComplete();
|
||||
|
||||
if (RemoveOnComplete)
|
||||
{
|
||||
Player?.RpcRemoveModifier(ModifierId);
|
||||
}
|
||||
StopTimer();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -87,7 +82,52 @@ public abstract class TimedModifier : BaseModifier
|
||||
return;
|
||||
}
|
||||
|
||||
TimeRemaining = Duration;
|
||||
TimerActive = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stops the timer and calls OnTimerComplete().
|
||||
/// </summary>
|
||||
public void StopTimer()
|
||||
{
|
||||
if (!TimerActive)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
TimerActive = false;
|
||||
TimeRemaining = Duration;
|
||||
OnTimerComplete();
|
||||
|
||||
if (RemoveOnComplete)
|
||||
{
|
||||
ModifierComponent?.RemoveModifier(ModifierId);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the timer. Does not call OnTimerComplete().
|
||||
/// </summary>
|
||||
public void ResetTimer()
|
||||
{
|
||||
TimerActive = false;
|
||||
TimeRemaining = Duration;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Pauses the timer.
|
||||
/// </summary>
|
||||
public void PauseTimer()
|
||||
{
|
||||
TimerActive = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Pauses the timer.
|
||||
/// </summary>
|
||||
public void ResumeTimer()
|
||||
{
|
||||
TimerActive = true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,282 @@
|
||||
using AmongUs.GameOptions;
|
||||
using Assets.CoreScripts;
|
||||
using BepInEx.Unity.IL2CPP.Utils;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Gameplay;
|
||||
using Reactor.Networking.Attributes;
|
||||
using Reactor.Networking.Rpc;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using System.Collections;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Networking;
|
||||
|
||||
/// <summary>
|
||||
/// Custom murder RPCs to fix issues with default ones.
|
||||
/// </summary>
|
||||
public static class CustomMurderRpc
|
||||
{
|
||||
/// <summary>
|
||||
/// Networked Custom Murder method.
|
||||
/// </summary>
|
||||
/// <param name="source">The killer.</param>
|
||||
/// <param name="target">The player to murder.</param>
|
||||
/// <param name="didSucceed">Whether the murder was successful or not.</param>
|
||||
/// <param name="resetKillTimer">Should the kill timer be reset.</param>
|
||||
/// <param name="createDeadBody">Should a dead body be created.</param>
|
||||
/// <param name="teleportMurderer">Should the killer be snapped to the dead player.</param>
|
||||
/// <param name="showKillAnim">Should the kill animation be shown.</param>
|
||||
/// <param name="playKillSound">Should the kill sound be played.</param>
|
||||
[MethodRpc((uint)MiraRpc.CustomMurder, LocalHandling = RpcLocalHandling.Before, SendImmediately = true)]
|
||||
public static void RpcCustomMurder(
|
||||
this PlayerControl source,
|
||||
PlayerControl target,
|
||||
bool didSucceed = true,
|
||||
bool resetKillTimer = true,
|
||||
bool createDeadBody = true,
|
||||
bool teleportMurderer = true,
|
||||
bool showKillAnim = true,
|
||||
bool playKillSound = true)
|
||||
{
|
||||
var murderResultFlags = didSucceed ? MurderResultFlags.Succeeded : MurderResultFlags.FailedError;
|
||||
|
||||
var beforeMurderEvent = new BeforeMurderEvent(source, target);
|
||||
MiraEventManager.InvokeEvent(beforeMurderEvent);
|
||||
|
||||
if (beforeMurderEvent.IsCancelled)
|
||||
{
|
||||
murderResultFlags = MurderResultFlags.FailedError;
|
||||
}
|
||||
|
||||
var murderResultFlags2 = MurderResultFlags.DecisionByHost | murderResultFlags;
|
||||
|
||||
source.CustomMurder(
|
||||
target,
|
||||
murderResultFlags2,
|
||||
resetKillTimer,
|
||||
createDeadBody,
|
||||
teleportMurderer,
|
||||
showKillAnim,
|
||||
playKillSound);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Custom Murder method without networking. If you need a networked version, use <see cref="RpcCustomMurder"/>.
|
||||
/// </summary>
|
||||
/// <param name="source">The killer.</param>
|
||||
/// <param name="target">The player to murder.</param>
|
||||
/// <param name="resultFlags">Murder result flags.</param>
|
||||
/// <param name="resetKillTimer">Should the kill timer be reset.</param>
|
||||
/// <param name="createDeadBody">Should a dead body be created.</param>
|
||||
/// <param name="teleportMurderer">Should the killer be snapped to the dead player.</param>
|
||||
/// <param name="showKillAnim">Should the kill animation be shown.</param>
|
||||
/// <param name="playKillSound">Should the kill sound be played.</param>
|
||||
public static void CustomMurder(
|
||||
this PlayerControl source,
|
||||
PlayerControl target,
|
||||
MurderResultFlags resultFlags,
|
||||
bool resetKillTimer = true,
|
||||
bool createDeadBody = true,
|
||||
bool teleportMurderer = true,
|
||||
bool showKillAnim = true,
|
||||
bool playKillSound = true)
|
||||
{
|
||||
source.isKilling = false;
|
||||
var data = target.Data;
|
||||
if (resultFlags.HasFlag(MurderResultFlags.FailedError))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (resultFlags.HasFlag(MurderResultFlags.FailedProtected) ||
|
||||
(resultFlags.HasFlag(MurderResultFlags.DecisionByHost) && target.protectedByGuardianId > -1))
|
||||
{
|
||||
target.protectedByGuardianThisRound = true;
|
||||
var flag = PlayerControl.LocalPlayer.Data.Role.Role == RoleTypes.GuardianAngel;
|
||||
if (flag && PlayerControl.LocalPlayer.Data.PlayerId == target.protectedByGuardianId)
|
||||
{
|
||||
StatsManager.Instance.IncrementStat(StringNames.StatsGuardianAngelCrewmatesProtected);
|
||||
AchievementManager.Instance.OnProtectACrewmate();
|
||||
}
|
||||
|
||||
if (source.AmOwner || flag)
|
||||
{
|
||||
target.ShowFailedMurder();
|
||||
|
||||
if (resetKillTimer)
|
||||
{
|
||||
source.SetKillTimer(
|
||||
GameOptionsManager.Instance.CurrentGameOptions.GetFloat(FloatOptionNames.KillCooldown) / 2f);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
target.RemoveProtection();
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (!resultFlags.HasFlag(MurderResultFlags.Succeeded) &&
|
||||
!resultFlags.HasFlag(MurderResultFlags.DecisionByHost))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
DebugAnalytics.Instance.Analytics.Kill(target.Data, source.Data);
|
||||
if (source.AmOwner)
|
||||
{
|
||||
StatsManager.Instance.IncrementStat(
|
||||
GameManager.Instance.IsHideAndSeek()
|
||||
? StringNames.StatsImpostorKills_HideAndSeek
|
||||
: StringNames.StatsImpostorKills);
|
||||
|
||||
if (source.CurrentOutfitType == PlayerOutfitType.Shapeshifted)
|
||||
{
|
||||
StatsManager.Instance.IncrementStat(StringNames.StatsShapeshifterShiftedKills);
|
||||
}
|
||||
|
||||
if (Constants.ShouldPlaySfx() && playKillSound)
|
||||
{
|
||||
SoundManager.Instance.PlaySound(source.KillSfx, false, 0.8f);
|
||||
}
|
||||
|
||||
if (resetKillTimer)
|
||||
{
|
||||
source.SetKillTimer(GameOptionsManager.Instance.CurrentGameOptions.GetFloat(FloatOptionNames.KillCooldown));
|
||||
}
|
||||
}
|
||||
|
||||
UnityTelemetry.Instance.WriteMurder();
|
||||
target.gameObject.layer = LayerMask.NameToLayer("Ghost");
|
||||
if (target.AmOwner)
|
||||
{
|
||||
StatsManager.Instance.IncrementStat(StringNames.StatsTimesMurdered);
|
||||
if (Minigame.Instance)
|
||||
{
|
||||
try
|
||||
{
|
||||
Minigame.Instance.Close();
|
||||
Minigame.Instance.Close();
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
}
|
||||
|
||||
if (showKillAnim)
|
||||
{
|
||||
HudManager.Instance.KillOverlay.ShowKillAnimation(source.Data, data);
|
||||
}
|
||||
|
||||
target.cosmetics.SetNameMask(false);
|
||||
target.RpcSetScanner(false);
|
||||
}
|
||||
|
||||
AchievementManager.Instance.OnMurder(
|
||||
source.AmOwner,
|
||||
target.AmOwner,
|
||||
source.CurrentOutfitType == PlayerOutfitType.Shapeshifted,
|
||||
source.shapeshiftTargetPlayerId,
|
||||
target.PlayerId);
|
||||
source.MyPhysics.StartCoroutine(source.KillAnimations.Random()?.CoPerformCustomKill(source, target, createDeadBody, teleportMurderer));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Perform a custom kill animation.
|
||||
/// </summary>
|
||||
/// <param name="anim">The kill animation.</param>
|
||||
/// <param name="source">The murderer.</param>
|
||||
/// <param name="target">The murdered player.</param>
|
||||
/// <param name="createDeadBody">Should a dead body be created.</param>
|
||||
/// <param name="teleportMurderer">Should the murder be teleported.</param>
|
||||
/// <returns>Coroutine.</returns>
|
||||
public static IEnumerator CoPerformCustomKill(
|
||||
this KillAnimation anim,
|
||||
PlayerControl source,
|
||||
PlayerControl target,
|
||||
bool createDeadBody = true,
|
||||
bool teleportMurderer = true)
|
||||
{
|
||||
var cam = Camera.main?.GetComponent<FollowerCamera>();
|
||||
var isParticipant = PlayerControl.LocalPlayer == source || PlayerControl.LocalPlayer == target;
|
||||
var sourcePhys = source.MyPhysics;
|
||||
|
||||
if (teleportMurderer)
|
||||
{
|
||||
KillAnimation.SetMovement(source, false);
|
||||
}
|
||||
|
||||
KillAnimation.SetMovement(target, false);
|
||||
|
||||
if (isParticipant)
|
||||
{
|
||||
PlayerControl.LocalPlayer.isKilling = true;
|
||||
source.isKilling = true;
|
||||
}
|
||||
|
||||
DeadBody? deadBody = null;
|
||||
|
||||
if (createDeadBody)
|
||||
{
|
||||
deadBody = Object.Instantiate(GameManager.Instance.DeadBodyPrefab);
|
||||
deadBody.enabled = false;
|
||||
deadBody.ParentId = target.PlayerId;
|
||||
deadBody.bodyRenderers.ToList().ForEach(target.SetPlayerMaterialColors);
|
||||
|
||||
target.SetPlayerMaterialColors(deadBody.bloodSplatter);
|
||||
var vector = target.transform.position + anim.BodyOffset;
|
||||
vector.z = vector.y / 1000f;
|
||||
deadBody.transform.position = vector;
|
||||
}
|
||||
|
||||
if (isParticipant)
|
||||
{
|
||||
if (cam != null)
|
||||
{
|
||||
cam.Locked = true;
|
||||
}
|
||||
|
||||
ConsoleJoystick.SetMode_Task();
|
||||
if (PlayerControl.LocalPlayer.AmOwner)
|
||||
{
|
||||
PlayerControl.LocalPlayer.MyPhysics.inputHandler.enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
target.Die(DeathReason.Kill, true);
|
||||
|
||||
if (teleportMurderer)
|
||||
{
|
||||
yield return source.MyPhysics.Animations.CoPlayCustomAnimation(anim.BlurAnim);
|
||||
sourcePhys.Animations.PlayIdleAnimation();
|
||||
source.NetTransform.SnapTo(target.transform.position);
|
||||
KillAnimation.SetMovement(source, true);
|
||||
}
|
||||
|
||||
KillAnimation.SetMovement(target, true);
|
||||
|
||||
if (deadBody != null)
|
||||
{
|
||||
deadBody.enabled = true;
|
||||
}
|
||||
|
||||
if (!isParticipant)
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
|
||||
if (cam != null)
|
||||
{
|
||||
cam.Locked = false;
|
||||
}
|
||||
|
||||
PlayerControl.LocalPlayer.isKilling = false;
|
||||
source.isKilling = false;
|
||||
|
||||
var afterMurderEvent = new AfterMurderEvent(source, target);
|
||||
MiraEventManager.InvokeEvent(afterMurderEvent);
|
||||
}
|
||||
}
|
||||
@@ -1,186 +0,0 @@
|
||||
using AmongUs.GameOptions;
|
||||
using Assets.CoreScripts;
|
||||
using Reactor.Networking.Attributes;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using System.Collections;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Networking;
|
||||
public static class CustomMurderRpcs
|
||||
{
|
||||
[MethodRpc((uint)MiraRpc.CustomMurder)]
|
||||
public static void RpcCustomMurder(this PlayerControl source, PlayerControl target, bool didSucceed = true,
|
||||
bool resetKillTimer = true, bool createDeadBody = true, bool teleportMurderer = true, bool showKillAnim = true, bool playKillSound = true)
|
||||
{
|
||||
var murderResultFlags = didSucceed ? MurderResultFlags.Succeeded : MurderResultFlags.FailedError;
|
||||
var murderResultFlags2 = MurderResultFlags.DecisionByHost | murderResultFlags;
|
||||
|
||||
source.CustomMurder(target, murderResultFlags2, resetKillTimer, createDeadBody, teleportMurderer, showKillAnim, playKillSound);
|
||||
}
|
||||
|
||||
public static void CustomMurder(this PlayerControl source, PlayerControl target, MurderResultFlags resultFlags,
|
||||
bool resetKillTimer = true, bool createDeadBody = true, bool teleportMurderer = true, bool showKillAnim = true, bool playKillSound = true)
|
||||
{
|
||||
source.isKilling = false;
|
||||
source.logger.Debug(string.Format("{0} trying to murder {1}", source.PlayerId, target.PlayerId), null);
|
||||
var data = target.Data;
|
||||
if (resultFlags.HasFlag(MurderResultFlags.FailedError))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (resultFlags.HasFlag(MurderResultFlags.FailedProtected) || (resultFlags.HasFlag(MurderResultFlags.DecisionByHost) && target.protectedByGuardianId > -1))
|
||||
{
|
||||
target.protectedByGuardianThisRound = true;
|
||||
var flag = PlayerControl.LocalPlayer.Data.Role.Role == RoleTypes.GuardianAngel;
|
||||
if (flag && PlayerControl.LocalPlayer.Data.PlayerId == target.protectedByGuardianId)
|
||||
{
|
||||
StatsManager.Instance.IncrementStat(StringNames.StatsGuardianAngelCrewmatesProtected);
|
||||
DestroyableSingleton<AchievementManager>.Instance.OnProtectACrewmate();
|
||||
}
|
||||
if (source.AmOwner || flag)
|
||||
{
|
||||
target.ShowFailedMurder();
|
||||
|
||||
if (resetKillTimer)
|
||||
{
|
||||
source.SetKillTimer(GameOptionsManager.Instance.CurrentGameOptions.GetFloat(FloatOptionNames.KillCooldown) / 2f);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
target.RemoveProtection();
|
||||
}
|
||||
source.logger.Debug(string.Format("{0} failed to murder {1} due to guardian angel protection", source.PlayerId, target.PlayerId), null);
|
||||
return;
|
||||
}
|
||||
if (resultFlags.HasFlag(MurderResultFlags.Succeeded) || resultFlags.HasFlag(MurderResultFlags.DecisionByHost))
|
||||
{
|
||||
DestroyableSingleton<DebugAnalytics>.Instance.Analytics.Kill(target.Data, source.Data);
|
||||
if (source.AmOwner)
|
||||
{
|
||||
if (GameManager.Instance.IsHideAndSeek())
|
||||
{
|
||||
StatsManager.Instance.IncrementStat(StringNames.StatsImpostorKills_HideAndSeek);
|
||||
}
|
||||
else
|
||||
{
|
||||
StatsManager.Instance.IncrementStat(StringNames.StatsImpostorKills);
|
||||
}
|
||||
if (source.CurrentOutfitType == PlayerOutfitType.Shapeshifted)
|
||||
{
|
||||
StatsManager.Instance.IncrementStat(StringNames.StatsShapeshifterShiftedKills);
|
||||
}
|
||||
if (Constants.ShouldPlaySfx() && playKillSound)
|
||||
{
|
||||
SoundManager.Instance.PlaySound(source.KillSfx, false, 0.8f, null);
|
||||
}
|
||||
|
||||
if (resetKillTimer)
|
||||
{
|
||||
source.SetKillTimer(GameOptionsManager.Instance.CurrentGameOptions.GetFloat(FloatOptionNames.KillCooldown));
|
||||
}
|
||||
}
|
||||
DestroyableSingleton<UnityTelemetry>.Instance.WriteMurder();
|
||||
target.gameObject.layer = LayerMask.NameToLayer("Ghost");
|
||||
if (target.AmOwner)
|
||||
{
|
||||
StatsManager.Instance.IncrementStat(StringNames.StatsTimesMurdered);
|
||||
if (Minigame.Instance)
|
||||
{
|
||||
try
|
||||
{
|
||||
Minigame.Instance.Close();
|
||||
Minigame.Instance.Close();
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
if (showKillAnim)
|
||||
{
|
||||
DestroyableSingleton<HudManager>.Instance.KillOverlay.ShowKillAnimation(source.Data, data);
|
||||
}
|
||||
|
||||
target.cosmetics.SetNameMask(false);
|
||||
target.RpcSetScanner(false);
|
||||
}
|
||||
DestroyableSingleton<AchievementManager>.Instance.OnMurder(source.AmOwner, target.AmOwner, source.CurrentOutfitType == PlayerOutfitType.Shapeshifted, source.shapeshiftTargetPlayerId, (int)target.PlayerId);
|
||||
Coroutines.Start(source.KillAnimations.Random().CoPerformCustomKill(source, target, createDeadBody, teleportMurderer));
|
||||
source.logger.Debug(string.Format("{0} succeeded in murdering {1}", source.PlayerId, target.PlayerId), null);
|
||||
}
|
||||
}
|
||||
|
||||
public static IEnumerator CoPerformCustomKill(this KillAnimation anim, PlayerControl source, PlayerControl target,
|
||||
bool createDeadBody = true, bool teleportMurderer = true)
|
||||
{
|
||||
var cam = Camera.main.GetComponent<FollowerCamera>();
|
||||
var isParticipant = PlayerControl.LocalPlayer == source || PlayerControl.LocalPlayer == target;
|
||||
var sourcePhys = source.MyPhysics;
|
||||
|
||||
if (teleportMurderer)
|
||||
{
|
||||
KillAnimation.SetMovement(source, false);
|
||||
}
|
||||
|
||||
KillAnimation.SetMovement(target, false);
|
||||
|
||||
if (isParticipant)
|
||||
{
|
||||
PlayerControl.LocalPlayer.isKilling = true;
|
||||
source.isKilling = true;
|
||||
}
|
||||
|
||||
DeadBody deadBody = null;
|
||||
|
||||
if (createDeadBody)
|
||||
{
|
||||
deadBody = Object.Instantiate(GameManager.Instance.DeadBodyPrefab);
|
||||
deadBody.enabled = false;
|
||||
deadBody.ParentId = target.PlayerId;
|
||||
deadBody.bodyRenderers.ToArray().ToList().ForEach(target.SetPlayerMaterialColors);
|
||||
|
||||
target.SetPlayerMaterialColors(deadBody.bloodSplatter);
|
||||
var vector = target.transform.position + anim.BodyOffset;
|
||||
vector.z = vector.y / 1000f;
|
||||
deadBody.transform.position = vector;
|
||||
}
|
||||
|
||||
if (isParticipant)
|
||||
{
|
||||
cam.Locked = true;
|
||||
ConsoleJoystick.SetMode_Task();
|
||||
if (PlayerControl.LocalPlayer.AmOwner)
|
||||
{
|
||||
PlayerControl.LocalPlayer.MyPhysics.inputHandler.enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
target.Die(DeathReason.Kill, true);
|
||||
yield return source.MyPhysics.Animations.CoPlayCustomAnimation(anim.BlurAnim);
|
||||
sourcePhys.Animations.PlayIdleAnimation();
|
||||
|
||||
if (teleportMurderer)
|
||||
{
|
||||
source.NetTransform.SnapTo(target.transform.position);
|
||||
KillAnimation.SetMovement(source, true);
|
||||
}
|
||||
KillAnimation.SetMovement(target, true);
|
||||
|
||||
if (deadBody)
|
||||
{
|
||||
deadBody.enabled = true;
|
||||
}
|
||||
|
||||
if (isParticipant)
|
||||
{
|
||||
cam.Locked = false;
|
||||
PlayerControl.LocalPlayer.isKilling = false;
|
||||
source.isKilling = false;
|
||||
}
|
||||
|
||||
yield break;
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,37 @@
|
||||
namespace MiraAPI.Networking;
|
||||
|
||||
/// <summary>
|
||||
/// Mira RPCs.
|
||||
/// </summary>
|
||||
public enum MiraRpc : uint
|
||||
{
|
||||
/// <summary>
|
||||
/// Syncs the game options.
|
||||
/// </summary>
|
||||
SyncGameOptions,
|
||||
|
||||
/// <summary>
|
||||
/// Syncs the role options.
|
||||
/// </summary>
|
||||
SyncRoleOptions,
|
||||
|
||||
/// <summary>
|
||||
/// Adds a modifier to a player.
|
||||
/// </summary>
|
||||
AddModifier,
|
||||
|
||||
/// <summary>
|
||||
/// Removes a modifier from a player.
|
||||
/// </summary>
|
||||
RemoveModifier,
|
||||
|
||||
/// <summary>
|
||||
/// Syncs all modifiers at once.
|
||||
/// </summary>
|
||||
SyncModifiers,
|
||||
|
||||
/// <summary>
|
||||
/// Custom Murder RPC.
|
||||
/// </summary>
|
||||
CustomMurder,
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,25 @@
|
||||
namespace MiraAPI.Networking;
|
||||
|
||||
/// <summary>
|
||||
/// Used to network data and mark it with an ID.
|
||||
/// </summary>
|
||||
/// <param name="id">The ID of the data.</param>
|
||||
/// <param name="data">The byte[] data.</param>
|
||||
public readonly struct NetData(uint id, byte[] data)
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the ID of the data.
|
||||
/// </summary>
|
||||
public uint Id { get; } = id;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the byte[] data.
|
||||
/// </summary>
|
||||
public byte[] Data { get; } = data;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the length of the data in bytes.
|
||||
/// </summary>
|
||||
/// <returns>An int representing the number of bytes this NetData takes up.</returns>
|
||||
public int GetLength() => 4 + Data.Length;
|
||||
}
|
||||
}
|
||||
@@ -6,12 +6,18 @@ using Reactor.Networking.Rpc;
|
||||
namespace MiraAPI.Networking;
|
||||
|
||||
[RegisterCustomRpc((uint)MiraRpc.SyncModifiers)]
|
||||
internal class SyncModifiersRpc(MiraApiPlugin plugin, uint id) : PlayerCustomRpc<MiraApiPlugin, NetData[]>(plugin, id)
|
||||
internal sealed class SyncModifiersRpc(MiraApiPlugin plugin, uint id) : PlayerCustomRpc<MiraApiPlugin, NetData[]>(plugin, id)
|
||||
{
|
||||
public override RpcLocalHandling LocalHandling => RpcLocalHandling.None;
|
||||
|
||||
public override void Write(MessageWriter writer, NetData[] data)
|
||||
public override void Write(MessageWriter writer, NetData[]? data)
|
||||
{
|
||||
if (data == null)
|
||||
{
|
||||
writer.WritePacked(0U);
|
||||
return;
|
||||
}
|
||||
|
||||
writer.WritePacked((uint)data.Length);
|
||||
foreach (var netData in data)
|
||||
{
|
||||
@@ -26,21 +32,21 @@ internal class SyncModifiersRpc(MiraApiPlugin plugin, uint id) : PlayerCustomRpc
|
||||
var data = new NetData[length];
|
||||
for (var i = 0; i < length; i++)
|
||||
{
|
||||
var id = reader.ReadPackedUInt32();
|
||||
var dataId = reader.ReadPackedUInt32();
|
||||
var bytes = reader.ReadBytesAndSize();
|
||||
data[i] = new NetData(id, bytes);
|
||||
data[i] = new NetData(dataId, bytes);
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
public override void Handle(PlayerControl playerControl, NetData[] data)
|
||||
public override void Handle(PlayerControl playerControl, NetData[]? data)
|
||||
{
|
||||
if (AmongUsClient.Instance.HostId != playerControl.OwnerId)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ModifierManager.HandleSyncModifiers(data);
|
||||
ModifierManager.HandleSyncModifiers(data ?? []);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,12 +7,18 @@ namespace MiraAPI.Networking;
|
||||
|
||||
// METHOD RPC DOESNT WORK WITH THE ARRAYS AND STUFF SO THIS IS HOW WE WILL DO IT FOR NOW
|
||||
[RegisterCustomRpc((uint)MiraRpc.SyncGameOptions)]
|
||||
internal class SyncOptionsRpc(MiraApiPlugin plugin, uint id) : PlayerCustomRpc<MiraApiPlugin, NetData[]>(plugin, id)
|
||||
internal sealed class SyncOptionsRpc(MiraApiPlugin plugin, uint id) : PlayerCustomRpc<MiraApiPlugin, NetData[]>(plugin, id)
|
||||
{
|
||||
public override RpcLocalHandling LocalHandling => RpcLocalHandling.None;
|
||||
|
||||
public override void Write(MessageWriter writer, NetData[] data)
|
||||
|
||||
public override void Write(MessageWriter writer, NetData[]? data)
|
||||
{
|
||||
if (data == null)
|
||||
{
|
||||
writer.WritePacked(0U);
|
||||
return;
|
||||
}
|
||||
|
||||
writer.WritePacked((uint)data.Length);
|
||||
foreach (var netData in data)
|
||||
{
|
||||
@@ -27,21 +33,21 @@ internal class SyncOptionsRpc(MiraApiPlugin plugin, uint id) : PlayerCustomRpc<M
|
||||
var data = new NetData[length];
|
||||
for (var i = 0; i < length; i++)
|
||||
{
|
||||
var id = reader.ReadPackedUInt32();
|
||||
var dataId = reader.ReadPackedUInt32();
|
||||
var bytes = reader.ReadBytesAndSize();
|
||||
data[i] = new NetData(id, bytes);
|
||||
data[i] = new NetData(dataId, bytes);
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
public override void Handle(PlayerControl playerControl, NetData[] data)
|
||||
public override void Handle(PlayerControl playerControl, NetData[]? data)
|
||||
{
|
||||
if (AmongUsClient.Instance.HostId != playerControl.OwnerId)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ModdedOptionsManager.HandleSyncOptions(data);
|
||||
ModdedOptionsManager.HandleSyncOptions(data ?? []);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -6,13 +6,18 @@ using Reactor.Networking.Rpc;
|
||||
namespace MiraAPI.Networking;
|
||||
|
||||
[RegisterCustomRpc((uint)MiraRpc.SyncRoleOptions)]
|
||||
internal class SyncRoleOptionsRpc(MiraApiPlugin plugin, uint id) : PlayerCustomRpc<MiraApiPlugin, NetData[]>(plugin, id)
|
||||
internal sealed class SyncRoleOptionsRpc(MiraApiPlugin plugin, uint id) : PlayerCustomRpc<MiraApiPlugin, NetData[]>(plugin, id)
|
||||
{
|
||||
|
||||
public override RpcLocalHandling LocalHandling => RpcLocalHandling.None;
|
||||
|
||||
public override void Write(MessageWriter writer, NetData[] data)
|
||||
public override void Write(MessageWriter writer, NetData[]? data)
|
||||
{
|
||||
if (data == null)
|
||||
{
|
||||
writer.WritePacked(0U);
|
||||
return;
|
||||
}
|
||||
|
||||
writer.WritePacked((uint)data.Length);
|
||||
foreach (var netData in data)
|
||||
{
|
||||
@@ -27,21 +32,21 @@ internal class SyncRoleOptionsRpc(MiraApiPlugin plugin, uint id) : PlayerCustomR
|
||||
var data = new NetData[length];
|
||||
for (var i = 0; i < length; i++)
|
||||
{
|
||||
var id = reader.ReadPackedUInt32();
|
||||
var dataId = reader.ReadPackedUInt32();
|
||||
var bytes = reader.ReadBytesAndSize();
|
||||
data[i] = new NetData(id, bytes);
|
||||
data[i] = new NetData(dataId, bytes);
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
public override void Handle(PlayerControl playerControl, NetData[] data)
|
||||
public override void Handle(PlayerControl playerControl, NetData[]? data)
|
||||
{
|
||||
if (AmongUsClient.Instance.HostId != playerControl.OwnerId)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
CustomRoleManager.HandleSyncRoleOptions(data);
|
||||
CustomRoleManager.HandleSyncRoleOptions(data ?? []);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,16 +1,26 @@
|
||||
using HarmonyLib;
|
||||
using InnerNet;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Player;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.Roles;
|
||||
|
||||
namespace MiraAPI.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.CreatePlayer))]
|
||||
/// <summary>
|
||||
/// Sync all options, role settings, and modifiers to the player when they join the game.
|
||||
/// </summary>
|
||||
[HarmonyPatch(typeof(AmongUsClient))]
|
||||
public static class AmongUsClientSyncPatch
|
||||
{
|
||||
public static void Postfix(ClientData clientData)
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.CreatePlayer))]
|
||||
public static void CreatePlayerPatch(ClientData clientData)
|
||||
{
|
||||
var joinEvent = new PlayerJoinEvent(clientData);
|
||||
MiraEventManager.InvokeEvent(joinEvent);
|
||||
|
||||
if (!AmongUsClient.Instance.AmHost)
|
||||
{
|
||||
return;
|
||||
@@ -25,4 +35,12 @@ public static class AmongUsClientSyncPatch
|
||||
CustomRoleManager.SyncAllRoleSettings(clientData.Id);
|
||||
ModifierManager.SyncAllModifiers(clientData.Id);
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.OnPlayerLeft))]
|
||||
public static void PlayerLeftPatch(ClientData data, DisconnectReasons reason)
|
||||
{
|
||||
var leftEvent = new PlayerLeaveEvent(data, reason);
|
||||
MiraEventManager.InvokeEvent(leftEvent);
|
||||
}
|
||||
}
|
||||
@@ -7,8 +7,8 @@ namespace MiraAPI.Patches.Colors;
|
||||
[HarmonyPatch(typeof(PlayerTab))]
|
||||
public static class ScrollingColorsPatch
|
||||
{
|
||||
/// Collider
|
||||
private static BoxCollider2D _collider;
|
||||
// Collider
|
||||
private static BoxCollider2D? _collider;
|
||||
|
||||
/// <summary>
|
||||
/// Add scrolling to the colors tab
|
||||
@@ -20,7 +20,7 @@ public static class ScrollingColorsPatch
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
var tab = PlayerCustomizationMenu.Instance.Tabs[1].Tab;
|
||||
|
||||
if (__instance.scroller == null)
|
||||
@@ -31,7 +31,7 @@ public static class ScrollingColorsPatch
|
||||
var maskObj = new GameObject
|
||||
{
|
||||
layer = 5,
|
||||
name = "SpriteMask"
|
||||
name = "SpriteMask",
|
||||
};
|
||||
maskObj.transform.SetParent(__instance.transform);
|
||||
maskObj.transform.localPosition = new Vector3(0, 0, 0);
|
||||
@@ -55,4 +55,4 @@ public static class ScrollingColorsPatch
|
||||
|
||||
__instance.SetScrollerBounds();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Usables;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
|
||||
namespace MiraAPI.Patches.Events;
|
||||
|
||||
[HarmonyPatch]
|
||||
public static class CanUsePatches
|
||||
{
|
||||
public static IEnumerable<MethodBase> TargetMethods()
|
||||
{
|
||||
yield return AccessTools.Method(typeof(Console), nameof(Console.CanUse));
|
||||
yield return AccessTools.Method(typeof(MapConsole), nameof(MapConsole.CanUse));
|
||||
yield return AccessTools.Method(typeof(SystemConsole), nameof(SystemConsole.CanUse));
|
||||
yield return AccessTools.Method(typeof(Ladder), nameof(Ladder.CanUse));
|
||||
yield return AccessTools.Method(typeof(PlatformConsole), nameof(PlatformConsole.CanUse));
|
||||
yield return AccessTools.Method(typeof(OpenDoorConsole), nameof(OpenDoorConsole.CanUse));
|
||||
yield return AccessTools.Method(typeof(DoorConsole), nameof(DoorConsole.CanUse));
|
||||
yield return AccessTools.Method(typeof(OptionsConsole), nameof(OptionsConsole.CanUse));
|
||||
yield return AccessTools.Method(typeof(ZiplineConsole), nameof(ZiplineConsole.CanUse));
|
||||
}
|
||||
|
||||
[HarmonyPriority(Priority.Last)]
|
||||
[HarmonyPrefix]
|
||||
public static bool CanUsePatch(Il2CppSystem.Object __instance, [HarmonyArgument(0)] NetworkedPlayerInfo pc, [HarmonyArgument(1)] out bool canUse, [HarmonyArgument(2)] out bool couldUse)
|
||||
{
|
||||
canUse = couldUse = false;
|
||||
|
||||
IUsable usable = __instance.Cast<IUsable>();
|
||||
if (usable != null)
|
||||
{
|
||||
var @event = new PlayerCanUseEvent(__instance.Cast<IUsable>());
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
|
||||
return !@event.IsCancelled;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
namespace MiraAPI.Patches.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Patch for trigging the GameEndEvent.
|
||||
/// </summary>
|
||||
[HarmonyPatch]
|
||||
public static class EndGamePatches
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(EndGameManager), nameof(EndGameManager.SetEverythingUp))]
|
||||
public static void SetEverythingUpPatch(EndGameManager __instance)
|
||||
{
|
||||
var @event = new GameEndEvent(__instance);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
namespace MiraAPI.Patches;
|
||||
|
||||
/// <summary>
|
||||
/// General patches for the KillAnimation class.
|
||||
/// </summary>
|
||||
[HarmonyPatch]
|
||||
public static class KillAnimationPatches
|
||||
{
|
||||
/// <summary>
|
||||
/// Used to trigger the <see cref="AfterMurderEvent"/>.
|
||||
/// </summary>
|
||||
/// <param name="source">The killer.</param>
|
||||
/// <param name="target">The target.</param>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(KillAnimation), nameof(KillAnimation.CoPerformKill))]
|
||||
public static void KillAnimPostfix(PlayerControl source, PlayerControl target)
|
||||
{
|
||||
var afterMurderEvent = new AfterMurderEvent(source, target);
|
||||
MiraEventManager.InvokeEvent(afterMurderEvent);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Map;
|
||||
|
||||
namespace MiraAPI.Patches.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Patch for map related MiraEvents.
|
||||
/// </summary>
|
||||
[HarmonyPatch]
|
||||
public static class MapBehaviourPatches
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(MapBehaviour), nameof(MapBehaviour.ShowSabotageMap))]
|
||||
public static bool MapShowSabotagePatch(MapBehaviour __instance)
|
||||
{
|
||||
var @event = new PlayerOpenSabotageEvent(__instance);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
return !@event.IsCancelled;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Map;
|
||||
|
||||
namespace MiraAPI.Patches.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Used for patching sabotage/system related MiraEvents.
|
||||
/// </summary>
|
||||
[HarmonyPatch]
|
||||
public static class SabotageEventPatches
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ShipStatus), nameof(ShipStatus.RpcUpdateSystem), typeof(SystemTypes), typeof(byte))]
|
||||
public static bool ShipStatusUpdateSystemPrefix(ShipStatus __instance, SystemTypes systemType, byte amount)
|
||||
{
|
||||
var @event = new UpdateSystemEvent(systemType, PlayerControl.LocalPlayer, amount);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
return !@event.IsCancelled;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ShipStatus), nameof(ShipStatus.RpcCloseDoorsOfType))]
|
||||
public static bool ShipStatusCloseDoorsOfTypePrefix(ShipStatus __instance, SystemTypes type)
|
||||
{
|
||||
var @event = new CloseDoorsEvent(type);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
return !@event.IsCancelled;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Meeting;
|
||||
using MiraAPI.Utilities;
|
||||
|
||||
namespace MiraAPI.Patches.Events;
|
||||
|
||||
[HarmonyPatch]
|
||||
public static class StartMeetingEventPatch
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.CmdReportDeadBody))]
|
||||
public static bool PlayerControlCmdReportDeadBodyPrefix(PlayerControl __instance, NetworkedPlayerInfo? target)
|
||||
{
|
||||
var body = target != null ? Helpers.GetBodyById(target.PlayerId) : null;
|
||||
|
||||
var @event = new StartMeetingEvent(__instance, target, body);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
return !@event.IsCancelled;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
|
||||
namespace MiraAPI.Patches.Events;
|
||||
|
||||
[HarmonyPatch]
|
||||
public static class UsePatches
|
||||
{
|
||||
public static IEnumerable<MethodBase> TargetMethods()
|
||||
{
|
||||
yield return AccessTools.Method(typeof(Console), nameof(Console.Use));
|
||||
yield return AccessTools.Method(typeof(MapConsole), nameof(MapConsole.Use));
|
||||
yield return AccessTools.Method(typeof(SystemConsole), nameof(SystemConsole.Use));
|
||||
yield return AccessTools.Method(typeof(Vent), nameof(Vent.Use));
|
||||
yield return AccessTools.Method(typeof(Ladder), nameof(Ladder.Use));
|
||||
yield return AccessTools.Method(typeof(PlatformConsole), nameof(PlatformConsole.Use));
|
||||
yield return AccessTools.Method(typeof(OpenDoorConsole), nameof(OpenDoorConsole.Use));
|
||||
yield return AccessTools.Method(typeof(DoorConsole), nameof(DoorConsole.Use));
|
||||
yield return AccessTools.Method(typeof(OptionsConsole), nameof(OptionsConsole.Use));
|
||||
yield return AccessTools.Method(typeof(ZiplineConsole), nameof(ZiplineConsole.Use));
|
||||
}
|
||||
|
||||
[HarmonyPriority(Priority.Last)]
|
||||
[HarmonyPrefix]
|
||||
public static bool UsePatch(Il2CppSystem.Object __instance)
|
||||
{
|
||||
var @event = new PlayerUseEvent(__instance.Cast<IUsable>());
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
|
||||
return !@event.IsCancelled;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,57 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Usables;
|
||||
using System.Linq;
|
||||
|
||||
namespace MiraAPI.Patches.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Patches to invoke vent related MiraEvents.
|
||||
/// </summary>
|
||||
[HarmonyPatch]
|
||||
public static class VentEventPatches
|
||||
{
|
||||
// necessary because Vent.Use is inlined in il2cpp.
|
||||
private static bool _showButtons;
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(VentButton), nameof(VentButton.DoClick))]
|
||||
public static void VentUsePostfix(VentButton __instance)
|
||||
{
|
||||
__instance.currentTarget?.SetButtons(_showButtons);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(PlayerPhysics), nameof(PlayerPhysics.RpcEnterVent))]
|
||||
public static bool PlayerPhysicsRpcEnterVentPrefix(PlayerPhysics __instance, int id)
|
||||
{
|
||||
var pc = __instance.myPlayer;
|
||||
var vent = ShipStatus.Instance.AllVents.FirstOrDefault(v => v.Id == id);
|
||||
|
||||
var @event = new EnterVentEvent(pc, vent);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
|
||||
if (pc.AmOwner)
|
||||
{
|
||||
_showButtons = !@event.IsCancelled;
|
||||
}
|
||||
return !@event.IsCancelled;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(PlayerPhysics), nameof(PlayerPhysics.RpcExitVent))]
|
||||
public static bool PlayerPhysicsRpcExitVentPrefix(PlayerPhysics __instance, int id)
|
||||
{
|
||||
var pc = __instance.myPlayer;
|
||||
var vent = ShipStatus.Instance.AllVents.First(v => v.Id == id);
|
||||
|
||||
var @event = new ExitVentEvent(pc, vent);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
|
||||
if (pc.AmOwner)
|
||||
{
|
||||
_showButtons = @event.IsCancelled;
|
||||
}
|
||||
return !@event.IsCancelled;
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,4 @@
|
||||
|
||||
/*
|
||||
/*
|
||||
[HarmonyPatch]
|
||||
public static class ConsolePatches
|
||||
{
|
||||
@@ -69,4 +68,4 @@ public static class ConsolePatches
|
||||
canUse = couldUse = true;
|
||||
return true;
|
||||
}
|
||||
}*/
|
||||
}*/
|
||||
@@ -1,6 +1,4 @@
|
||||
|
||||
|
||||
/*
|
||||
/*
|
||||
[HarmonyPatch(typeof(DeadBody))]
|
||||
public static class DeadBodyPatch
|
||||
{
|
||||
@@ -10,4 +8,4 @@ public static class DeadBodyPatch
|
||||
{
|
||||
return CustomGameModeManager.ActiveMode == null || CustomGameModeManager.ActiveMode.CanReport(__instance);
|
||||
}
|
||||
}*/
|
||||
}*/
|
||||
@@ -1,6 +1,4 @@
|
||||
|
||||
|
||||
/*
|
||||
/*
|
||||
[HarmonyPatch]
|
||||
public static class GameLogicPatches
|
||||
{
|
||||
@@ -19,4 +17,4 @@ public static class GameLogicPatches
|
||||
CustomGameModeManager.ActiveMode?.AssignRoles(out runOriginal, __instance);
|
||||
return runOriginal;
|
||||
}
|
||||
}*/
|
||||
}*/
|
||||
@@ -1,6 +1,4 @@
|
||||
|
||||
|
||||
/*
|
||||
/*
|
||||
/// <summary>
|
||||
/// Allow Impostors to kill each other if can kill is enabled in gamemode or friendly fire is toggled on
|
||||
/// </summary>
|
||||
@@ -16,11 +14,11 @@ public static class ImpostorTargetPatch
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
__result = target is { Disconnected: false, IsDead: false } &&
|
||||
target.PlayerId != __instance.Player.PlayerId && !(target.Role == null) &&
|
||||
!(target.Object == null) && !target.Object.inVent && !target.Object.inMovingPlat;
|
||||
return false;
|
||||
|
||||
}
|
||||
}*/
|
||||
}*/
|
||||
@@ -1,6 +1,4 @@
|
||||
|
||||
|
||||
/*
|
||||
/*
|
||||
[HarmonyPatch(typeof(MapBehaviour))]
|
||||
public static class MapBehaviourPatch
|
||||
{
|
||||
@@ -17,4 +15,4 @@ public static class MapBehaviourPatch
|
||||
|
||||
return true;
|
||||
}
|
||||
}*/
|
||||
}*/
|
||||
@@ -1,6 +1,4 @@
|
||||
|
||||
|
||||
/*
|
||||
/*
|
||||
[HarmonyPatch(typeof(KillAnimation))]
|
||||
public static class OnDeathPatch
|
||||
{
|
||||
@@ -10,4 +8,4 @@ public static class OnDeathPatch
|
||||
{
|
||||
CustomGameModeManager.ActiveMode?.OnDeath(target);
|
||||
}
|
||||
}*/
|
||||
}*/
|
||||
@@ -1,10 +1,7 @@
|
||||
|
||||
|
||||
/*
|
||||
/*
|
||||
[HarmonyPatch(typeof(Vent))]
|
||||
public static class VentPatches
|
||||
{
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(Vent.CanUse))]
|
||||
public static bool CanUseVentPatch(Vent __instance, ref float __result, [HarmonyArgument(0)] NetworkedPlayerInfo pc, [HarmonyArgument(1)] ref bool canUse, [HarmonyArgument(2)] ref bool couldUse)
|
||||
@@ -47,5 +44,4 @@ public static class VentPatches
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
}*/
|
||||
}*/
|
||||
@@ -1,20 +1,20 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Hud;
|
||||
|
||||
namespace MiraAPI.Patches;
|
||||
namespace MiraAPI.Patches.Hud;
|
||||
|
||||
/// <summary>
|
||||
/// Harmony patches for the MeetingHud class.
|
||||
/// Reset button patches
|
||||
/// </summary>
|
||||
[HarmonyPatch(typeof(MeetingHud))]
|
||||
public static class MeetingHudPatches
|
||||
[HarmonyPatch]
|
||||
public static class ButtonResetPatches
|
||||
{
|
||||
/// <summary>
|
||||
/// Resets the cooldown and effect of all custom buttons when the meeting starts.
|
||||
/// </summary>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(MeetingHud.Start))]
|
||||
public static void StartPostfix()
|
||||
[HarmonyPatch(typeof(MeetingHud), nameof(MeetingHud.Start))]
|
||||
public static void MeetingHudStartPostfix()
|
||||
{
|
||||
foreach (var customActionButton in CustomButtonManager.CustomButtons)
|
||||
{
|
||||
@@ -23,11 +23,11 @@ public static class MeetingHudPatches
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the cooldown and effect of all custom buttons when the voting is complete.
|
||||
/// Resets the cooldown and effect of all custom buttons after the exile screen is closed.
|
||||
/// </summary>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(MeetingHud.VotingComplete))]
|
||||
public static void VotingCompletePostfix()
|
||||
[HarmonyPatch(typeof(ExileController), nameof(ExileController.ReEnableGameplay))]
|
||||
public static void ExileControllerReEnableGameplayPostfix()
|
||||
{
|
||||
foreach (var customActionButton in CustomButtonManager.CustomButtons)
|
||||
{
|
||||
@@ -1,7 +1,5 @@
|
||||
using HarmonyLib;
|
||||
using InnerNet;
|
||||
using MiraAPI.Hud;
|
||||
using MiraAPI.Roles;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using UnityEngine;
|
||||
using Object = UnityEngine.Object;
|
||||
@@ -15,63 +13,9 @@ namespace MiraAPI.Patches;
|
||||
public static class HudManagerPatches
|
||||
{
|
||||
// Custom buttons parent.
|
||||
private static GameObject? _bottomLeft;
|
||||
|
||||
// Custom role tab.
|
||||
private static TaskPanelBehaviour? _roleTab;
|
||||
|
||||
/// <summary>
|
||||
/// Update custom role tab and custom role hud elements.
|
||||
/// </summary>
|
||||
/// <param name="__instance">The HudManager instance.</param>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(HudManager.Update))]
|
||||
public static void UpdatePostfix(HudManager __instance)
|
||||
{
|
||||
var local = PlayerControl.LocalPlayer;
|
||||
|
||||
if (AmongUsClient.Instance.GameState != InnerNetClient.GameStates.Started && !ShipStatus.Instance)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// CustomGameModeManager.ActiveMode?.HudUpdate(__instance);
|
||||
|
||||
switch (local?.Data?.Role)
|
||||
{
|
||||
case null:
|
||||
return;
|
||||
|
||||
case ICustomRole customRole:
|
||||
{
|
||||
customRole.HudUpdate(__instance);
|
||||
|
||||
if (customRole.RoleHintType != RoleHintType.RoleTab)
|
||||
{
|
||||
_roleTab?.gameObject.Destroy();
|
||||
return;
|
||||
}
|
||||
|
||||
if (_roleTab == null)
|
||||
{
|
||||
_roleTab = CustomRoleManager.CreateRoleTab(customRole);
|
||||
}
|
||||
else
|
||||
{
|
||||
CustomRoleManager.UpdateRoleTab(_roleTab, customRole);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
if (_roleTab != null)
|
||||
{
|
||||
_roleTab.gameObject.Destroy();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
internal static GameObject? _bottomLeft;
|
||||
internal static Transform? _bottomRight;
|
||||
internal static Transform? _buttons;
|
||||
|
||||
/*
|
||||
/// <summary>
|
||||
@@ -92,12 +36,19 @@ public static class HudManagerPatches
|
||||
[HarmonyPatch(nameof(HudManager.Start))]
|
||||
public static void StartPostfix(HudManager __instance)
|
||||
{
|
||||
var buttons = __instance.transform.Find("Buttons");
|
||||
var bottomRight = buttons.Find("BottomRight");
|
||||
if (_buttons == null)
|
||||
{
|
||||
_buttons = __instance.transform.Find("Buttons");
|
||||
}
|
||||
|
||||
if (_bottomRight == null)
|
||||
{
|
||||
_bottomRight = _buttons.Find("BottomRight");
|
||||
}
|
||||
|
||||
if (_bottomLeft == null)
|
||||
{
|
||||
_bottomLeft = Object.Instantiate(bottomRight.gameObject, buttons);
|
||||
_bottomLeft = Object.Instantiate(_bottomRight.gameObject, _buttons);
|
||||
}
|
||||
|
||||
foreach (var t in _bottomLeft.GetComponentsInChildren<ActionButton>(true))
|
||||
@@ -117,7 +68,7 @@ public static class HudManagerPatches
|
||||
var location = button.Location switch
|
||||
{
|
||||
ButtonLocation.BottomLeft => _bottomLeft.transform,
|
||||
ButtonLocation.BottomRight => bottomRight,
|
||||
ButtonLocation.BottomRight => _bottomRight,
|
||||
_ => null,
|
||||
};
|
||||
|
||||
@@ -136,7 +87,7 @@ public static class HudManagerPatches
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set the custom role tab and custom buttons active when the hud is active.
|
||||
/// Set the custom buttons active when the hud is active.
|
||||
/// </summary>
|
||||
/// <param name="__instance">HudManager instance.</param>
|
||||
/// <param name="localPlayer">The local PlayerControl.</param>
|
||||
@@ -146,24 +97,15 @@ public static class HudManagerPatches
|
||||
[HarmonyPatch(nameof(HudManager.SetHudActive), typeof(PlayerControl), typeof(RoleBehaviour), typeof(bool))]
|
||||
public static void SetHudActivePostfix(HudManager __instance, PlayerControl localPlayer, RoleBehaviour role, bool isActive)
|
||||
{
|
||||
if (!localPlayer.Data)
|
||||
__instance.AdminButton.ToggleVisible(isActive && role.IsImpostor && GameOptionsManager.Instance.CurrentGameOptions.GameMode == AmongUs.GameOptions.GameModes.HideNSeek);
|
||||
if (localPlayer.Data == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_roleTab)
|
||||
{
|
||||
_roleTab?.gameObject.SetActive(isActive);
|
||||
}
|
||||
|
||||
foreach (var button in CustomButtonManager.CustomButtons)
|
||||
{
|
||||
button.SetActive(isActive, role);
|
||||
}
|
||||
|
||||
if (role is ICustomRole customRole)
|
||||
{
|
||||
__instance.ImpostorVentButton.gameObject.SetActive(isActive && customRole.CanUseVent);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,6 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Gameplay;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities;
|
||||
using UnityEngine;
|
||||
@@ -19,33 +21,68 @@ public static class IntroCutscenePatches
|
||||
__instance.TeamTitle.text = $"<size=70%>{mode.Name}</size>\n<size=20%>{mode.Description}</size>";
|
||||
}
|
||||
}*/
|
||||
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(IntroCutscene.CoBegin))]
|
||||
public static void IntroBeginPatch(IntroCutscene __instance)
|
||||
{
|
||||
var @event = new IntroBeginEvent(__instance);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(IntroCutscene.BeginImpostor))]
|
||||
public static void BeginImpostorPatch(IntroCutscene __instance)
|
||||
{
|
||||
if (PlayerControl.LocalPlayer.Data.Role is not ICustomRole customRole)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (customRole.IntroConfiguration is { } introConfig)
|
||||
{
|
||||
__instance.BackgroundBar.material.SetColor(ShaderID.Color, introConfig.IntroTeamColor);
|
||||
__instance.TeamTitle.color = introConfig.IntroTeamColor;
|
||||
__instance.TeamTitle.text = introConfig.IntroTeamTitle;
|
||||
__instance.ImpostorText.text = introConfig.IntroTeamDescription;
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(IntroCutscene.BeginCrewmate))]
|
||||
public static bool BeginCrewmatePatch(IntroCutscene __instance)
|
||||
{
|
||||
if (PlayerControl.LocalPlayer.Data.Role is ICustomRole customRole)
|
||||
if (PlayerControl.LocalPlayer.Data.Role is not ICustomRole customRole)
|
||||
{
|
||||
if (customRole.Team is not ModdedRoleTeams.Neutral)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var barTransform = __instance.BackgroundBar.transform;
|
||||
var position = barTransform.position;
|
||||
position.y -= 0.25f;
|
||||
barTransform.position = position;
|
||||
|
||||
__instance.BackgroundBar.material.SetColor(ShaderID.Color, Color.gray);
|
||||
__instance.TeamTitle.text = "OUTCAST";
|
||||
__instance.impostorScale = 1f;
|
||||
__instance.ImpostorText.text = "You are an Outcast. You do not have a team.";
|
||||
__instance.TeamTitle.color = Color.gray;
|
||||
|
||||
__instance.ourCrewmate = __instance.CreatePlayer(0, Mathf.CeilToInt(7.5f), PlayerControl.LocalPlayer.Data, false);
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
|
||||
if (customRole.IntroConfiguration is { } introConfig)
|
||||
{
|
||||
__instance.BackgroundBar.material.SetColor(ShaderID.Color, introConfig.IntroTeamColor);
|
||||
__instance.TeamTitle.color = introConfig.IntroTeamColor;
|
||||
__instance.TeamTitle.text = introConfig.IntroTeamTitle;
|
||||
__instance.ImpostorText.text = introConfig.IntroTeamDescription;
|
||||
}
|
||||
|
||||
if (customRole.Team is not ModdedRoleTeams.Custom)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var barTransform = __instance.BackgroundBar.transform;
|
||||
var position = barTransform.position;
|
||||
position.y -= 0.25f;
|
||||
barTransform.position = position;
|
||||
|
||||
__instance.impostorScale = 1f;
|
||||
|
||||
__instance.ourCrewmate = __instance.CreatePlayer(
|
||||
0,
|
||||
Mathf.CeilToInt(7.5f),
|
||||
PlayerControl.LocalPlayer.Data,
|
||||
false);
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -55,4 +92,4 @@ public static class IntroCutscenePatches
|
||||
{
|
||||
CustomGameModeManager.ActiveMode?.Initialize();
|
||||
}*/
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Modifiers.Types;
|
||||
using MiraAPI.Utilities;
|
||||
|
||||
namespace MiraAPI.Patches.Modifiers;
|
||||
|
||||
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.CoEndGame))]
|
||||
public static class EndGameDidWinPatch
|
||||
{
|
||||
public static void Prefix()
|
||||
{
|
||||
var gameOverReason = EndGameResult.CachedGameOverReason;
|
||||
EndGameResult.CachedWinners.Clear();
|
||||
|
||||
var players = GameData.Instance.AllPlayers.ToArray();
|
||||
for (var i = 0; i < GameData.Instance.PlayerCount; i++)
|
||||
{
|
||||
var networkedPlayerInfo = players[i];
|
||||
if (networkedPlayerInfo == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var didWin = networkedPlayerInfo.Role.DidWin(gameOverReason);
|
||||
|
||||
var modifierWin = networkedPlayerInfo.Object?.GetModifierComponent()?.ActiveModifiers.OfType<GameModifier>()
|
||||
.FirstOrDefault(x => x.DidWin(gameOverReason) != null)?.DidWin(gameOverReason);
|
||||
if (modifierWin != null)
|
||||
{
|
||||
didWin = modifierWin.Value;
|
||||
}
|
||||
|
||||
if (didWin)
|
||||
{
|
||||
EndGameResult.CachedWinners.Add(new CachedPlayerData(networkedPlayerInfo));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Utilities;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Patches.Modifiers;
|
||||
|
||||
[HarmonyPatch(typeof(Vent))]
|
||||
public static class VentPatches
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(Vent.CanUse))]
|
||||
public static void CanUseVentPatch(Vent __instance, ref float __result, [HarmonyArgument(0)] NetworkedPlayerInfo pc, [HarmonyArgument(1)] ref bool canUse, [HarmonyArgument(2)] ref bool couldUse)
|
||||
{
|
||||
var @object = pc.Object;
|
||||
var role = @object.Data.Role;
|
||||
|
||||
var modifiers = @object.GetModifierComponent()?.ActiveModifiers;
|
||||
if (modifiers is null || modifiers.Count <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
switch (role.CanVent)
|
||||
{
|
||||
case true when modifiers.Any(x => !x.CanVent()):
|
||||
couldUse = canUse = false;
|
||||
return;
|
||||
case false when modifiers.Any(x => x.CanVent()):
|
||||
couldUse = true;
|
||||
break;
|
||||
}
|
||||
|
||||
var num = float.MaxValue;
|
||||
|
||||
canUse = couldUse;
|
||||
if (canUse)
|
||||
{
|
||||
var center = @object.Collider.bounds.center;
|
||||
var position = __instance.transform.position;
|
||||
num = Vector2.Distance(center, position);
|
||||
canUse &= num <= __instance.UsableDistance && !PhysicsHelpers.AnythingBetween(@object.Collider, center, position, Constants.ShipOnlyMask, false);
|
||||
}
|
||||
__result = num;
|
||||
}
|
||||
}
|
||||
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Show more
Reference in new issue
Block a user