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Create ChameleonRole.cs
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using MiraAPI.Roles;
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using MiraAPI.Utilities.Assets;
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using TMPro;
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using UnityEngine;
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namespace MiraAPI.Example.Roles;
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[RegisterCustomRole]
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public class ChameloenRole : CrewmateRole, ICustomRole
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{
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public string RoleName => "Chamelon";
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public string RoleLongDescription => "Stay invisible while not moving.";
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public string RoleDescription => RoleLongDescription;
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public Color RoleColor => Palette.AcceptedGreen;
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public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
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public LoadableAsset<Sprite> OptionsScreenshot => ExampleAssets.Banner;
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public int MaxPlayers => 2;
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public void PlayerControlFixedUpdate(PlayerControl playerControl)
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{
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if (playerControl.MyPhysics.Velocity.magnitude > 0)
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{
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SpriteRenderer rend = playerControl.cosmetics.currentBodySprite.BodySprite;
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TextMeshPro tmp = playerControl.cosmetics.nameText;
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tmp.color = Color.Lerp(tmp.color, new Color(tmp.color.r, tmp.color.g, tmp.color.b, 1), Time.deltaTime * 4f);
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rend.color = Color.Lerp(rend.color, new Color(1, 1, 1, 1), Time.deltaTime * 4f);
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foreach (var cosmetic in playerControl.cosmetics.transform.GetComponentsInChildren<SpriteRenderer>())
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{
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cosmetic.color = Color.Lerp(cosmetic.color, new Color(1, 1, 1, 1), Time.deltaTime * 4f);
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}
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}
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else
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{
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SpriteRenderer rend = playerControl.cosmetics.currentBodySprite.BodySprite;
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TextMeshPro tmp = playerControl.cosmetics.nameText;
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tmp.color = Color.Lerp(tmp.color, new Color(tmp.color.r, tmp.color.g, tmp.color.b, playerControl.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
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rend.color = Color.Lerp(rend.color, new Color(1, 1, 1, playerControl.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
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foreach (var cosmetic in playerControl.cosmetics.transform.GetComponentsInChildren<SpriteRenderer>())
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{
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cosmetic.color = Color.Lerp(cosmetic.color, new Color(1, 1, 1, playerControl.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
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}
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}
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}
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}
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