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Author SHA1 Message Date
Atony f9096b6160 Merge pull request #69 from All-Of-Us-Mods/dev
MiraAPI v0.3.1
2025-09-28 13:17:06 -05:00
Atony 8bf101534f Bump version 2025-09-28 13:13:21 -05:00
Atony 479323acdd Merge pull request #68 from yanpla/dev
Fix DetectiveNotesMinigame
2025-09-28 13:06:21 -05:00
Atony 50c5899f4d Merge branch 'dev' into dev 2025-09-28 13:06:12 -05:00
XtraCube fd719ae42f Merge remote-tracking branch 'origin/dev' into dev 2025-09-26 12:18:18 -04:00
XtraCube e050b043cb use reflection for intro cutscene patches 2025-09-26 12:18:13 -04:00
XtraCube e78c456636 match android 2025-09-25 13:47:54 -04:00
XtraCube 7e8d07672c fix mira asset 2025-09-25 12:27:26 -04:00
XtraCube 77ae01c66a improve player customization tabs 2025-09-25 12:25:12 -04:00
XtraCube ce824f05fa fix selection problem on android 2025-09-25 11:36:34 -04:00
yanpla b5fe3c7afd Remove custom roles from DetectiveNotesMinigame 2025-09-24 19:53:24 +02:00
XtraCube 1750cd3db9 Merge pull request #67 from All-Of-Us-Mods/dev
0.3.0
2025-09-24 08:54:52 -04:00
XtraCube 4dd2554b38 bump version 2025-09-24 08:53:09 -04:00
XtraCube e5cfd8a2fc fix game never ending 2025-09-24 08:24:14 -04:00
XtraCube 6d387cae96 fix round start events for airship 2025-09-24 07:35:50 -04:00
XtraCube 59f3058685 update comment 2025-09-24 07:21:31 -04:00
XtraCube 9dfb40d7bf add new role stubs 2025-09-24 07:12:34 -04:00
XtraCube ffca13e6e6 Merge remote-tracking branch 'origin/dev' into dev 2025-09-21 16:57:06 -04:00
XtraCube c1d2868e77 fix server dropdown 2025-09-21 16:57:00 -04:00
Atony 18c52e0138 Expose certain local option overrides and tabs 2025-09-20 22:17:51 -05:00
XtraCube b64bf7c9de bump version 2025-09-20 22:14:07 -04:00
XtraCube e98c16b9f5 fix role settings tab 2025-09-20 22:12:51 -04:00
xChipseq e166efa666 ignore custom roles in vanilla role options 2025-09-20 23:47:36 +02:00
xChipseq 8da80be027 add HideIconOnHover for local settings 2025-09-20 21:58:30 +02:00
XtraCube af75cc3606 revert un-inline 2025-09-20 11:16:56 -04:00
XtraCube 0f1962394a un-inline rpcendgame 2025-09-19 21:07:22 -04:00
XtraCube 36991f34ee fix index of task adder patch 2025-09-19 20:52:01 -04:00
Atony ae5f3783b4 Add locale to task adder 2025-09-18 05:07:05 -05:00
Atony 12a1908c3e Merge branch 'dev' of https://github.com/All-Of-Us-Mods/MiraAPI into dev 2025-09-18 04:47:11 -05:00
xChipseq 8246e05da6 Merge remote-tracking branch 'origin/dev' into dev 2025-09-17 21:04:24 +02:00
xChipseq c75e039141 fixes 2025-09-17 21:04:05 +02:00
Atony ac66e0d62b Clear up warnings 2025-09-17 12:23:40 -05:00
xChipseq c4cbf0b18d use the old system instead of role children 2025-09-17 19:19:47 +02:00
Pietro420 f3175990d3 ACTUALLY fix Viper 2025-09-14 20:07:17 -03:00
XtraCube 790d868759 fix viper 2025-09-14 15:26:58 -04:00
XtraCube 9f11874189 fix role settings 2025-09-14 15:15:06 -04:00
xChipseq 1b6a2c4eb3 part 1 of trying to fix the task adder 2025-09-12 23:49:24 +02:00
xChipseq 81887c34d9 fix misaligned settings (again) 2025-09-12 23:23:10 +02:00
xChipseq 810fd54e10 i love useless using thingies 2025-09-12 22:33:05 +02:00
xChipseq 5492c2b3cc fix how to play role tutorial 2025-09-12 22:02:21 +02:00
XtraCube f7a515882a Merge pull request #65 from All-Of-Us-Mods/2025.9.9
2025.9.9 Support
2025-09-11 21:00:00 -04:00
Atony 89eb774501 Merge pull request #66 from WanderingPix/fix-roleicons
Fix role icons now appearing if there are no settings for the role.
2025-09-11 05:26:17 -05:00
WanderingPixel 5fd57633ff Update RoleSettingMenuPatches.cs 2025-09-11 11:01:35 +01:00
xChipseq 834d1d878e fix 2025-09-10 22:45:48 +02:00
xChipseq 790b37e8d3 cool role file icons 2025-09-10 22:40:09 +02:00
xChipseq dfa8b29710 update task adder (and improvements) 2025-09-10 22:07:47 +02:00
xChipseq 2c0042e6a8 bump to 2025.9.9 2025-09-09 22:58:18 +02:00
xChipseq 70f63f8b16 custom role fixes 2025-09-09 22:58:02 +02:00
xChipseq 03a3733966 fix body prefab 2025-09-09 22:57:19 +02:00
46 changed files with 1111 additions and 422 deletions

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+2 -2
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@@ -2,12 +2,12 @@
<ItemGroup>
<PackageReference Include="Reactor" Version="2.3.1" />
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.735" Private="false" ExcludeAssets="runtime;native" />
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2025.4.15" PrivateAssets="all" />
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2025.9.9" PrivateAssets="all" />
<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.1.0-rc.1" PrivateAssets="all" ExcludeAssets="runtime" />
</ItemGroup>
<Target Name="Copy" AfterTargets="Build" Condition="'$(AmongUs)' != ''">
<Copy SourceFiles="$(TargetPath)" DestinationFolder="$(AmongUs)/BepInEx/plugins/" UseSymboliclinksIfPossible="true" />
</Target>
+1 -1
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@@ -8,7 +8,7 @@
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
<VersionPrefix>0.2.1</VersionPrefix>
<VersionPrefix>0.3.1</VersionPrefix>
<VersionSuffix>dev</VersionSuffix>
<Authors>All Of Us, XtraCube, Angxl</Authors>
+3 -1
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@@ -1,4 +1,5 @@
using MiraAPI.Example.GameOver;
using Il2CppInterop.Runtime.Attributes;
using MiraAPI.Example.GameOver;
using MiraAPI.GameEnd;
using MiraAPI.Roles;
using UnityEngine;
@@ -22,6 +23,7 @@ public class NeutralKillerRole : ImpostorRole, ICustomRole
public RoleOptionsGroup RoleOptionsGroup { get; } = new("Outcast", Color.gray);
[HideFromIl2Cpp]
public TeamIntroConfiguration? IntroConfiguration { get; } = new(
Color.gray,
"OUTCAST",
@@ -20,7 +20,7 @@ public class LocalEnumSettingAttribute(
private readonly string? _description = description;
/// <inheritdoc/>
internal override LocalEnumSetting CreateSetting(Type tab, ConfigEntryBase configEntryBase)
public override LocalEnumSetting CreateSetting(Type tab, ConfigEntryBase configEntryBase)
{
return new LocalEnumSetting(tab, configEntryBase, configEntryBase.SettingType, _name, _description, names);
}
@@ -29,7 +29,7 @@ public class LocalNumberSettingAttribute(
private readonly string? _description = description;
/// <inheritdoc/>
internal override LocalNumberSetting CreateSetting(Type tab, ConfigEntryBase configEntryBase)
public override LocalNumberSetting CreateSetting(Type tab, ConfigEntryBase configEntryBase)
{
return new LocalNumberSetting(tab, configEntryBase, _name, _description, new FloatRange(min, max), increment, suffixType, formatString);
}
@@ -20,5 +20,5 @@ public abstract class LocalSettingAttribute(
/// <param name="tab">Gets the tab where the setting is located.</param>
/// <param name="configEntryBase">Gets the config entry the setting is attached to.</param>
/// <returns>The created class.</returns>
internal abstract ILocalSetting CreateSetting(Type tab, ConfigEntryBase configEntryBase);
public abstract ILocalSetting CreateSetting(Type tab, ConfigEntryBase configEntryBase);
}
@@ -29,7 +29,7 @@ public class LocalSliderSettingAttribute(
private readonly string? _description = description;
/// <inheritdoc/>
internal override LocalSliderSetting CreateSetting(Type tab, ConfigEntryBase configEntryBase)
public override LocalSliderSetting CreateSetting(Type tab, ConfigEntryBase configEntryBase)
{
return new LocalSliderSetting(tab, configEntryBase, _name, _description, new FloatRange(min, max), displayValue, suffixType, formatString, roundValue);
}
@@ -18,7 +18,7 @@ public class LocalToggleSettingAttribute(
private readonly string? _description = description;
/// <inheritdoc/>
internal override LocalToggleSetting CreateSetting(Type tab, ConfigEntryBase configEntryBase)
public override LocalToggleSetting CreateSetting(Type tab, ConfigEntryBase configEntryBase)
{
return new LocalToggleSetting(tab, configEntryBase, _name, _description);
}
@@ -128,6 +128,7 @@ public abstract class LocalSettingsTab(ConfigFile config)
{
CreateLabel(generalLabel, Scroller.Inner, pair.Key, ref contentOffset);
contentOrder = 1;
contentIndex = 1;
}
foreach (var setting in pair.Value)
@@ -245,6 +246,7 @@ public abstract class LocalSettingsTab(ConfigFile config)
tabButtonText.maxVisibleCharacters = int.MaxValue;
tabButtonText.text = TabName;
tabButtonText.alignment = TextAlignmentOptions.Left;
tabButtonRend?.gameObject.SetActive(!TabAppearance.HideIconOnHover);
}));
tabButton.OnMouseOut.AddListener((UnityAction)(() =>
{
@@ -4,7 +4,7 @@ using UnityEngine;
namespace MiraAPI.LocalSettings;
/// <summary>
/// Struct for modyfing tab apparance.
/// Struct for modifying tab appearance.
/// Defines how the settings look.
/// </summary>
public record struct LocalSettingTabAppearance()
@@ -24,6 +24,11 @@ public record struct LocalSettingTabAppearance()
/// </summary>
public Color TabButtonColor { get; set; } = Color.white;
/// <summary>
/// Gets or sets a value indicating whether the icon should be hidden when tab button is hovered.
/// </summary>
public bool HideIconOnHover { get; set; } = true;
/// <summary>
/// Gets or sets hover color of the tab button.
/// </summary>
@@ -78,7 +83,7 @@ public record struct LocalSettingTabAppearance()
/// Gets or sets hover color of enum buttons.
/// </summary>
public Color EnumHoverColor { get; set; } = Palette.AcceptedGreen;
/// <summary>
/// Gets or sets color of buttons.
/// </summary>
@@ -20,7 +20,10 @@ public abstract class LocalSettingBase<T> : ILocalSetting
/// <inheritdoc />
public ConfigEntryBase ConfigEntry { get; }
internal LocalSettingsTab? Tab => LocalSettingsManager.Tabs.FirstOrDefault(x => x.Settings.Contains(this));
/// <summary>
/// Gets the tab of the local setting.
/// </summary>
public LocalSettingsTab? Tab => LocalSettingsManager.Tabs.FirstOrDefault(x => x.Settings.Contains(this));
/// <summary>
/// Initializes a new instance of the <see cref="LocalSettingBase{T}"/> class.
@@ -53,7 +56,7 @@ public abstract class LocalSettingBase<T> : ILocalSetting
}
/// <summary>
/// Gets the value of the config entry, casted to the setting type.
/// Gets the value of the config entry, cast to the setting type.
/// </summary>
/// <returns>The value.</returns>
public virtual T GetValue()
+7 -19
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@@ -1,7 +1,6 @@
using BepInEx.Configuration;
using MiraAPI.LocalSettings;
using MiraAPI.LocalSettings.Attributes;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
namespace MiraAPI;
@@ -19,6 +18,7 @@ public class MiraApiSettings(ConfigFile config) : LocalSettingsTab(config)
{
TabButtonHoverColor = MiraApiPlugin.MiraColor,
TabIcon = MiraAssets.SettingsIcon,
HideIconOnHover = false,
};
/// <summary>
@@ -27,26 +27,14 @@ public class MiraApiSettings(ConfigFile config) : LocalSettingsTab(config)
[LocalToggleSetting]
public ConfigEntry<bool> ModifiersHudLeftSide { get; private set; } = config.Bind("Displays", "Show Modifiers HUD on Left Side", false);
/// <summary>
/// Gets whether vents and their connections appear on the map.
/// </summary>
[LocalToggleSetting]
public ConfigEntry<bool> ShowVentsOnMap { get; private set; } = config.Bind("Displays", "Show Vent Layout on Map", true);
/// <summary>
/// Gets whether cooldowns for buttons below 10 seconds appear with decimals.
/// </summary>
[LocalToggleSetting]
public ConfigEntry<bool> PreciseCooldowns { get; private set; } = config.Bind("Buttons", "Precise Button Cooldowns Under 10s", false);
/// <summary>
/// Gets the size of ability buttons in-game.
/// </summary>
[LocalSliderSetting(min: 0.5f, max: 1.5f, displayValue: true, formatString: "0.00", suffixType: MiraNumberSuffixes.Multiplier)]
public ConfigEntry<float> ButtonUiScale { get; private set; } = config.Bind("Buttons", "Button Scale Factor", 0.8f);
/// <summary>
/// Gets whether to show keybinds in the control mapper.
/// </summary>
public ConfigEntry<bool> ShowKeybinds { get; private set; } = config.Bind("Keybinds", "Show Keybinds in Control Mapper", true);
/// <summary>
/// Gets whether to apply cosmetic changes to the TaskAdder.
/// </summary>
[LocalToggleSetting]
public ConfigEntry<bool> PrettyTaskAdder { get; private set; } = config.Bind("Freeplay", "Pretty Task Laptop", true);
}
+1 -1
View File
@@ -222,7 +222,7 @@ public static class CustomMurderRpc
if (createDeadBody)
{
deadBody = Object.Instantiate(GameManager.Instance.DeadBodyPrefab);
deadBody = Object.Instantiate(GameManager.Instance.deadBodyPrefab[0]);
deadBody.enabled = false;
deadBody.ParentId = target.PlayerId;
deadBody.bodyRenderers.ToList().ForEach(target.SetPlayerMaterialColors);
@@ -0,0 +1,44 @@
using System.Linq;
using AmongUs.GameOptions;
using HarmonyLib;
using Il2CppSystem.Collections.Generic;
using MiraAPI.Roles;
using UnityEngine;
namespace MiraAPI.Patches;
[HarmonyPatch(typeof(DetectiveNotesMinigame), nameof(DetectiveNotesMinigame.OpenBodyPopup))]
public static class DetectiveNotesMinigamePatch
{
public static void Prefix(DetectiveNotesMinigame __instance, bool active)
{
__instance.impostorTypePopup.SetActive(active);
if (!active)
{
ControllerManager.Instance.CloseOverlayMenu(__instance.ImpostorOverlay);
ControllerManager.Instance.SetUpSelectables(ControllerManager.Instance.CurrentUiState, __instance.ControllerSelectable[0], __instance.ControllerSelectable);
ControllerManager.Instance.SetCurrentSelected(__instance.ControllerSelectable[2]);
return;
}
if (__instance.impostorButton != null)
{
ControllerManager.Instance.OpenOverlayMenu(__instance.ImpostorOverlay, null, __instance.ImpostorIconControllerSelectables[0], __instance.ImpostorIconControllerSelectables, false);
return;
}
__instance.impostorButton = new List<GameObject>();
int num = 0;
var allRoles = DestroyableSingleton<RoleManager>.Instance.AllRoles;
var customRoles = CustomRoleManager.CustomRoleBehaviours;
foreach (var role in allRoles)
{
if (role.TeamType != RoleTeamTypes.Impostor || role.Role == RoleTypes.ImpostorGhost || customRoles.Contains(role) )
continue;
GameObject gameObject = Object.Instantiate<GameObject>(__instance.impostorTypePrefab, __instance.impostorTypeParent);
__instance.impostorButton.Add(gameObject);
gameObject.GetComponent<DetectiveImpostorType>().Initialize(__instance, role);
num++;
__instance.ImpostorIconControllerSelectables.Add(gameObject.GetComponent<PassiveButton>());
}
ControllerManager.Instance.OpenOverlayMenu(__instance.ImpostorOverlay, null, __instance.ImpostorIconControllerSelectables[0], __instance.ImpostorIconControllerSelectables, false);
}
}
+10 -1
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@@ -7,8 +7,17 @@ namespace MiraAPI.Patches.Events;
internal static class EndGamePatches
{
[HarmonyPatch(typeof(GameManager), nameof(GameManager.Awake))]
public static class GameManagerAwakePatch
{
public static void Postfix(GameManager __instance)
{
__instance.enabled = true;
}
}
[HarmonyPatch(typeof(GameManager), nameof(GameManager.RpcEndGame))]
public static class GameManagerPatches
public static class GameManagerRpcEndGamePatch
{
public static bool Prefix(GameOverReason endReason)
{
@@ -1,7 +1,5 @@
using HarmonyLib;
using MiraAPI.Modifiers;
using MiraAPI.Roles;
using UnityEngine;
namespace MiraAPI.Patches.Freeplay;
+344 -266
View File
@@ -1,15 +1,18 @@
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using AmongUs.GameOptions;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using MiraAPI.LocalSettings;
using MiraAPI.Modifiers;
using MiraAPI.Modifiers.Types;
using MiraAPI.PluginLoading;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using TMPro;
using Reactor.Utilities.Extensions;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
@@ -21,6 +24,8 @@ namespace MiraAPI.Patches.Freeplay;
internal static class TaskAdderPatches
{
private static Scroller _scroller = null!;
private static Dictionary<string, TaskFolder> folders = new();
[HarmonyPostfix]
[HarmonyPatch(nameof(TaskAdderGame.Begin))]
public static void AddRolesFolder(TaskAdderGame __instance)
@@ -60,46 +65,168 @@ internal static class TaskAdderPatches
__instance.RoleButton.GetComponent<PassiveButton>().ClickMask = collider;
__instance.RootFolderPrefab.GetComponent<PassiveButton>().ClickMask = collider;
__instance.RootFolderPrefab.gameObject.SetActive(false);
__instance.TaskParent = inner.transform;
var crewLocale = TranslationController.Instance.GetString(StringNames.Crewmate);
var impLocale = TranslationController.Instance.GetString(StringNames.Impostor);
var rolesFolder = Object.Instantiate(__instance.RootFolderPrefab, _scroller.Inner);
rolesFolder.gameObject.SetActive(false);
rolesFolder.FolderName = "Roles";
rolesFolder.name = "RolesFolder";
var crewmateFolder = __instance.Root.SubFolders.ToArray().FirstOrDefault(x => x.FolderName == crewLocale)!;
var impostorFolder = __instance.Root.SubFolders.ToArray().FirstOrDefault(x => x.FolderName == impLocale)!;
//var neutralFolder = __instance.CreateFolder("Neutral", __instance.Root, 2, Color.gray);
var modifiersFolder = __instance.CreateFolder("Modifiers", __instance.Root, 0, Color.blue);
var modifiersFolder = Object.Instantiate(__instance.RootFolderPrefab, _scroller.Inner);
modifiersFolder.gameObject.SetActive(false);
modifiersFolder.FolderName = "Modifiers";
modifiersFolder.name = "ModifiersFolder";
folders.Clear();
folders.Add(crewmateFolder.FolderName, crewmateFolder);
folders.Add(impostorFolder.FolderName, impostorFolder);
//folders.Add("Neutrals", neutralFolder);
folders.Add("Modifiers", modifiersFolder);
int folderIdx = 2;
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins)
{
if (plugin.InternalRoles.Any(x => x.Value is ICustomRole { Configuration.ShowInFreeplay: true }))
var pluginFolders = new Dictionary<string, TaskFolder>();
foreach (var role in plugin.InternalRoles
.Where(x => x.Value is ICustomRole { Configuration.ShowInFreeplay: true })
.Select(x => x.Value))
{
var newFolder = Object.Instantiate(__instance.RootFolderPrefab, _scroller.Inner);
newFolder.name = plugin.PluginId+":Roles";
newFolder.FolderName = plugin.PluginInfo.Metadata.Name;
newFolder.gameObject.SetActive(false);
rolesFolder.SubFolders.Add(newFolder);
var customRole = role as ICustomRole;
var folderName = customRole!.Configuration.FreeplayFolder;
if (!folders.TryGetValue(folderName, out var teamFolder))
{
teamFolder = __instance.CreateFolder(folderName, __instance.Root, folderIdx++, customRole.IntroConfiguration?.IntroTeamColor ?? Color.gray);
folders.Add(folderName, teamFolder);
}
if (!pluginFolders.TryGetValue(folderName, out var pluginFolder))
{
pluginFolder = __instance.CreateFolder(plugin.PluginInfo.Metadata.Name, teamFolder);
pluginFolder.name = $"Roles:{folderName}:{plugin.PluginId}";
pluginFolders.Add(folderName, teamFolder);
}
}
if (plugin.InternalModifiers.Exists(x => x.ShowInFreeplay))
{
var newFolder = Object.Instantiate(__instance.RootFolderPrefab, _scroller.Inner);
newFolder.name = plugin.PluginId+":Modifiers";
newFolder.FolderName = plugin.PluginInfo.Metadata.Name;
newFolder.gameObject.SetActive(false);
modifiersFolder.SubFolders.Add(newFolder);
__instance.CreateFolder(plugin.PluginInfo.Metadata.Name, modifiersFolder)
.gameObject.name = plugin.PluginId;
}
}
__instance.Root.SubFolders.Add(rolesFolder);
__instance.Root.SubFolders.Add(modifiersFolder);
// Modifier folder at the end
__instance.Root.SubFolders.Insert(folderIdx, modifiersFolder);
__instance.GoToRoot();
}
[HarmonyPrefix]
[HarmonyPatch(nameof(TaskAdderGame.PopulateRoot))]
private static bool PopulateRootPrefix(TaskAdderGame __instance, TaskAdderGame.FolderType folderType, TaskFolder rootFolder, Il2CppSystem.Collections.Generic.Dictionary<string, TaskFolder> folders, Il2CppReferenceArray<NormalPlayerTask> taskList)
{
if (folderType != TaskAdderGame.FolderType.Tasks)
{
if (folderType != TaskAdderGame.FolderType.Roles)
{
return false;
}
TaskFolder crewFolder = folders["Crewmates"] =
Object.Instantiate(__instance.RootFolderPrefab, __instance.transform);
crewFolder.gameObject.SetActive(false);
crewFolder.SetFolderColor(TaskFolder.FolderColor.Blue);
TaskFolder impFolder = folders["Impostors"] =
Object.Instantiate(__instance.RootFolderPrefab, __instance.transform);
impFolder.gameObject.SetActive(false);
impFolder.SetFolderColor(TaskFolder.FolderColor.Red);
crewFolder.FolderName = TranslationController.Instance.GetString(StringNames.Crewmate);
impFolder.FolderName = TranslationController.Instance.GetString(StringNames.Impostor);
rootFolder.SubFolders.Insert(0, crewFolder);
rootFolder.SubFolders.Insert(0, impFolder);
Il2CppSystem.Collections.Generic.List<RoleBehaviour> impRoles = new();
Il2CppSystem.Collections.Generic.List<RoleBehaviour> crewRoles = new();
foreach (var role in RoleManager.Instance.AllRoles)
{
if (role.Role != RoleTypes.ImpostorGhost && role.Role != RoleTypes.CrewmateGhost && !role.IsCustomRole())
{
if (role.TeamType == RoleTeamTypes.Crewmate)
{
crewRoles.Add(role);
}
else
{
impRoles.Add(role);
}
}
}
crewFolder.RoleChildren = crewRoles;
impFolder.RoleChildren = impRoles;
return false;
}
if (taskList == null)
{
return false;
}
foreach (NormalPlayerTask normalPlayerTask in taskList)
{
SystemTypes systemTypes = normalPlayerTask.StartAt;
if (normalPlayerTask is DivertPowerTask task)
{
systemTypes = task.TargetSystem;
}
if (systemTypes == SystemTypes.LowerEngine)
{
systemTypes = SystemTypes.UpperEngine;
}
if (!folders.TryGetValue(systemTypes.ToString(), out var taskFolder3))
{
taskFolder3 = folders[systemTypes.ToString()] = Object.Instantiate(__instance.RootFolderPrefab, __instance.transform);
taskFolder3.SetFolderColor(TaskFolder.FolderColor.Tan);
taskFolder3.gameObject.SetActive(false);
if (systemTypes == SystemTypes.UpperEngine)
{
taskFolder3.FolderName = TranslationController.Instance.GetString(StringNames.Engines);
}
else
{
taskFolder3.FolderName = TranslationController.Instance.GetString(systemTypes);
}
rootFolder.SubFolders.Add(taskFolder3);
}
taskFolder3.TaskChildren.Add(normalPlayerTask);
}
return false;
}
private static TaskFolder CreateFolder(this TaskAdderGame instance, string name, TaskFolder parent, int idx = -1, Color? color = null)
{
var folder = Object.Instantiate(instance.RootFolderPrefab, instance.transform);
folder.gameObject.SetActive(false);
folder.FolderName = name;
folder.SetCustomColor(color ?? new Color(0.937f, 0.811f, 0.592f));
folder.name = name + "Folder";
if (idx == -1)
parent.SubFolders.Add(folder);
else if (idx > 0)
parent.SubFolders.Insert(idx, folder);
return folder;
}
private static void SetCustomColor(this TaskFolder folder, Color color)
{
folder.currentFolderColor = color;
folder.folderSpriteRenderer.color = color;
folder.buttonRolloverHandler.OutColor = color;
folder.buttonRolloverHandler.UnselectedColor = color;
}
private static void AddFileAsChildCustom(
this TaskAdderGame instance,
TaskAddButton item,
@@ -122,40 +249,46 @@ internal static class TaskAdderPatches
instance.ActiveItems.Add(item.transform);
}
private static bool IsChildOf(this TaskFolder child, TaskFolder parent) => parent.SubFolders
.ToArray()
.Any(x => x.FolderName == child.FolderName);
// yes it might be crazy patching the entire method, but i tried so many other methods and only this works :cry:
// true -chip
[HarmonyPrefix]
[HarmonyPatch(nameof(TaskAdderGame.ShowFolder))]
public static bool ShowPatch(TaskAdderGame __instance, TaskFolder taskFolder)
{
var stringBuilder = new Il2CppSystem.Text.StringBuilder(64);
StringBuilder stringBuilder = new StringBuilder(64);
__instance.Hierarchy.Add(taskFolder);
for (var i = 0; i < __instance.Hierarchy.Count; i++)
foreach (var t in __instance.Hierarchy)
{
stringBuilder.Append(__instance.Hierarchy.ToArray()[i].FolderName);
stringBuilder.Append("\\");
stringBuilder.Append(t.FolderName);
stringBuilder.Append('\\');
}
__instance.PathText.text = stringBuilder.ToString();
for (var j = 0; j < __instance.ActiveItems.Count; j++)
var prettyEnabled = LocalSettingsTabSingleton<MiraApiSettings>.Instance.PrettyTaskAdder.Value;
if (prettyEnabled)
{
Object.Destroy(__instance.ActiveItems.ToArray()[j].gameObject);
__instance.PathText.fontSizeMin = 3;
__instance.PathText.fontSizeMax = 3;
__instance.transform.FindChild("TitleText_TMP")?.gameObject.DestroyImmediate();
}
__instance.ActiveItems.ToArray().Do(x => x.gameObject.Destroy());
__instance.ActiveItems.Clear();
var num = 0f;
var num2 = 0f;
var num3 = 0f;
for (var k = 0; k < taskFolder.SubFolders.Count; k++)
{
var taskFolder2 = Object.Instantiate(taskFolder.SubFolders.ToArray()[k], __instance.TaskParent);
var folderTransform = taskFolder2.transform;
float num = 0f;
float num2 = 0f;
float num3 = 0f;
foreach (var t in taskFolder.SubFolders)
{
TaskFolder taskFolder2 = Object.Instantiate(t, __instance.TaskParent);
taskFolder2.gameObject.SetActive(true);
taskFolder2.Parent = __instance;
folderTransform.localPosition = new Vector3(num, num2, 0f);
folderTransform.localScale = Vector3.one;
num3 = Mathf.Max(num3, taskFolder2.Text.bounds.size.y + 1.3f);
taskFolder2.transform.localPosition = new Vector3(num, num2, 0f);
taskFolder2.transform.localScale = Vector3.one;
num3 = Mathf.Max(num3, taskFolder2.Text.bounds.size.y + 1.1f);
num += __instance.folderWidth;
if (num > __instance.lineWidth)
{
@@ -164,139 +297,202 @@ internal static class TaskAdderPatches
num3 = 0f;
}
__instance.ActiveItems.Add(folderTransform);
if (!taskFolder2 || !taskFolder2.Button)
__instance.ActiveItems.Add(taskFolder2.transform);
if (taskFolder2 != null && taskFolder2.Button != null)
{
continue;
}
ControllerManager.Instance.AddSelectableUiElement(taskFolder2.Button);
if (!string.IsNullOrEmpty(__instance.restorePreviousSelectionByFolderName) &&
taskFolder2.FolderName.Equals(__instance.restorePreviousSelectionByFolderName, StringComparison.Ordinal))
{
__instance.restorePreviousSelectionFound = taskFolder2.Button;
ControllerManager.Instance.AddSelectableUiElement(taskFolder2.Button);
}
}
var flag = false;
var list = taskFolder.Children.ToArray().OrderBy(t => t.TaskType).ToList();
for (var l = 0; l < list.Count; l++)
var list = taskFolder.TaskChildren
.ToArray()
.OrderBy(x => x.TaskType)
.ToArray();
foreach (var task in list)
{
var taskAddButton = Object.Instantiate(__instance.TaskPrefab);
taskAddButton.MyTask = list.ToArray()[l];
switch (taskAddButton.MyTask.TaskType)
TaskAddButton taskAddButton = Object.Instantiate(__instance.TaskPrefab);
taskAddButton.MyTask = task;
switch (task.TaskType)
{
case TaskTypes.DivertPower:
{
var targetSystem = taskAddButton.MyTask.Cast<DivertPowerTask>().TargetSystem;
taskAddButton.Text.text = TranslationController.Instance.GetString(
StringNames.DivertPowerTo,
TranslationController.Instance.GetString(targetSystem));
break;
}
{
var targetSystem = task.Cast<DivertPowerTask>().TargetSystem;
taskAddButton.Text.text = TranslationController.Instance.GetString(
StringNames.DivertPowerTo,
TranslationController.Instance.GetString(targetSystem));
break;
}
case TaskTypes.FixWeatherNode:
{
var nodeId = taskAddButton.MyTask.Cast<WeatherNodeTask>().NodeId;
taskAddButton.Text.text =
TranslationController.Instance.GetString(
StringNames.FixWeatherNode) + " " +
TranslationController.Instance.GetString(
WeatherSwitchGame.ControlNames[nodeId]);
break;
}
{
var nodeId = task.Cast<WeatherNodeTask>().NodeId;
taskAddButton.Text.text =
TranslationController.Instance.GetString(
StringNames.FixWeatherNode) + " " +
TranslationController.Instance.GetString(
WeatherSwitchGame.ControlNames[nodeId]);
break;
}
default:
taskAddButton.Text.text =
TranslationController.Instance.GetString(taskAddButton.MyTask.TaskType);
TranslationController.Instance.GetString(task.TaskType);
break;
}
__instance.AddFileAsChildCustom(taskAddButton, ref num, ref num2, ref num3);
if (taskAddButton.Button == null)
if (taskAddButton != null && taskAddButton.Button != null)
{
continue;
}
ControllerManager.Instance.AddSelectableUiElement(taskAddButton.Button);
if (__instance.Hierarchy.Count == 1 || flag)
{
continue;
}
var component =
ControllerManager.Instance.CurrentUiState.CurrentSelection.GetComponent<TaskFolder>();
if (component != null)
{
__instance.restorePreviousSelectionByFolderName = component.FolderName;
}
ControllerManager.Instance.SetDefaultSelection(taskAddButton.Button);
flag = true;
}
if (taskFolder.FolderName == "Roles")
{
for (var m = 0; m < RoleManager.Instance.AllRoles.Length; m++)
{
var roleBehaviour = RoleManager.Instance.AllRoles[m];
if (roleBehaviour.Role == RoleTypes.ImpostorGhost || roleBehaviour.Role == RoleTypes.CrewmateGhost ||
CustomRoleManager.CustomRoles.ContainsKey((ushort)roleBehaviour.Role))
{
continue;
}
var taskAddButton2 = Object.Instantiate(__instance.RoleButton);
taskAddButton2.SafePositionWorld = __instance.SafePositionWorld;
taskAddButton2.Text.text = "Be_" + roleBehaviour.NiceName + ".exe";
__instance.AddFileAsChildCustom(taskAddButton2, ref num, ref num2, ref num3);
taskAddButton2.Role = roleBehaviour;
if (taskAddButton2.Button == null)
{
continue;
}
ControllerManager.Instance.AddSelectableUiElement(taskAddButton2.Button);
switch (m)
{
case 0 when __instance.restorePreviousSelectionFound != null:
ControllerManager.Instance.SetDefaultSelection(__instance.restorePreviousSelectionFound);
__instance.restorePreviousSelectionByFolderName = string.Empty;
__instance.restorePreviousSelectionFound = null;
break;
case 0:
ControllerManager.Instance.SetDefaultSelection(taskAddButton2.Button);
break;
}
ControllerManager.Instance.AddSelectableUiElement(taskAddButton.Button, false);
}
}
if (taskFolder)
var roleChildren = taskFolder.RoleChildren
.ToArray()
.Where(x => x is not ICustomRole)
.ToArray();
foreach (var role in roleChildren)
{
var split = taskFolder.name.Split(':');
if (split.Length == 2)
TaskAddButton roleAddButton = Object.Instantiate(__instance.RoleButton);
roleAddButton.SafePositionWorld = __instance.SafePositionWorld;
roleAddButton.Text.text = prettyEnabled ? role.GetRoleName() : "Be_" + role.GetRoleName() + ".exe";
roleAddButton.Role = role;
if (prettyEnabled)
{
var pluginId = split[0];
var folderName = split[1];
roleAddButton.Text.fontSizeMin = 1;
roleAddButton.FileImage.sprite = role.IsImpostor
? MiraAssets.ImpostorFile.LoadAsset()
: MiraAssets.CrewmateFile.LoadAsset();
}
if (MiraPluginManager.GetPluginByGuid(pluginId) is { } plugin)
__instance.AddFileAsChildCustom(roleAddButton, ref num, ref num2, ref num3);
if (roleAddButton != null && roleAddButton.Button != null)
{
ControllerManager.Instance.AddSelectableUiElement(roleAddButton.Button);
}
}
string[] split = [];
try
{
split = taskFolder.name.Replace("(Clone)", string.Empty).Split(':');
}
catch
{
// I hate you
}
if (split is ["Roles", _, _] && folders.Any(x => taskFolder.IsChildOf(x.Value)))
{
var plugin = MiraPluginManager.GetPluginByGuid(split[2]);
if (plugin != null)
{
foreach (var role in plugin.InternalRoles)
{
if (folderName == "Roles(Clone)")
var roleBehaviour = role.Value;
if (roleBehaviour.Role == RoleTypes.ImpostorGhost || roleBehaviour.Role == RoleTypes.CrewmateGhost ||
roleBehaviour is ICustomRole { Configuration.ShowInFreeplay: false })
{
PluginRoles(__instance, plugin, ref num, ref num2, ref num3);
continue;
}
else if (folderName == "Modifiers(Clone)")
var crewLocale = TranslationController.Instance.GetString(StringNames.Crewmate);
var impLocale = TranslationController.Instance.GetString(StringNames.Impostor);
var teamFolder = roleBehaviour.IsImpostor ? impLocale : crewLocale;
if (roleBehaviour is ICustomRole cs)
{
PluginModifiers(__instance, plugin, ref num, ref num2, ref num3);
teamFolder = cs.Configuration.FreeplayFolder;
}
if (split[1] != teamFolder)
{
continue;
}
var roleAddButton = Object.Instantiate(__instance.RoleButton);
roleAddButton.MyTask = null;
roleAddButton.SafePositionWorld = __instance.SafePositionWorld;
roleAddButton.Text.text = prettyEnabled ? roleBehaviour.GetRoleName() : "Be_" + roleBehaviour.GetRoleName() + ".exe";
roleAddButton.Text.EnableMasking();
roleAddButton.role = roleBehaviour;
if (prettyEnabled)
{
roleAddButton.Text.fontSizeMin = 1;
roleAddButton.FileImage.sprite = roleBehaviour.IsImpostor
? MiraAssets.ImpostorFile.LoadAsset()
: MiraAssets.CrewmateFile.LoadAsset();
}
if (roleBehaviour is ICustomRole custom)
{
if (prettyEnabled && custom.Team == ModdedRoleTeams.Custom) roleAddButton.FileImage.sprite = MiraAssets.CustomTeamFile.LoadAsset();
var customColor = custom.IntroConfiguration?.IntroTeamColor ?? Color.gray;
if (custom.Team is ModdedRoleTeams.Crewmate)
{
customColor = Palette.CrewmateBlue;
}
else if (custom.Team is ModdedRoleTeams.Impostor)
{
customColor = Palette.ImpostorRed;
}
roleAddButton.FileImage.color = customColor;
roleAddButton.RolloverHandler.OutColor = customColor;
}
__instance.AddFileAsChildCustom(roleAddButton, ref num, ref num2, ref num3);
ControllerManager.Instance.AddSelectableUiElement(roleAddButton.Button);
}
}
}
foreach (var chip in __instance.ActiveItems)
if (folders.TryGetValue("Modifiers", out var modifiersFolder) && taskFolder.IsChildOf(modifiersFolder))
{
chip.GetComponentInChildren<TextMeshPro>().EnableStencilMasking();
chip.GetComponent<SpriteRenderer>().maskInteraction = SpriteMaskInteraction.VisibleInsideMask;
var plugin = MiraPluginManager.GetPluginByGuid(taskFolder.name.Replace("(Clone)", string.Empty));
if (plugin != null)
{
foreach (var modifier in plugin.InternalModifiers)
{
if (!modifier.ShowInFreeplay)
{
continue;
}
var taskAddButton = Object.Instantiate(__instance.RoleButton);
taskAddButton.name = modifier.TypeId.ToString(NumberFormatInfo.InvariantInfo);
taskAddButton.role = null;
taskAddButton.MyTask = null;
taskAddButton.SafePositionWorld = __instance.SafePositionWorld;
taskAddButton.Text.text = modifier.ModifierName;
taskAddButton.Text.fontSizeMin = 1;
taskAddButton.Text.EnableMasking();
taskAddButton.FileImage.color = modifier.FreeplayFileColor;
taskAddButton.RolloverHandler.OutColor = modifier.FreeplayFileColor;
if (modifier is TimedModifier timed)
{
taskAddButton.FileImage.sprite = MiraAssets.TimedModifierFile.LoadAsset();
taskAddButton.Text.text += $" ({timed.Duration}s)";
}
else
{
taskAddButton.FileImage.sprite = MiraAssets.ModifierFile.LoadAsset();
}
taskAddButton.Button.OnClick = new Button.ButtonClickedEvent();
var m = modifier;
taskAddButton.Button.OnClick.AddListener((UnityAction)(() =>
{
var id = m.TypeId;
if (PlayerControl.LocalPlayer.HasModifier(id))
{
PlayerControl.LocalPlayer.RemoveModifier(id);
taskAddButton.Overlay.enabled = false;
}
else
{
PlayerControl.LocalPlayer.AddModifier(id);
taskAddButton.Overlay.enabled = true;
}
}));
__instance.AddFileAsChildCustom(taskAddButton, ref num, ref num2, ref num3);
ControllerManager.Instance.AddSelectableUiElement(taskAddButton.Button);
}
}
}
if (_scroller)
@@ -306,129 +502,11 @@ internal static class TaskAdderPatches
_scroller.ScrollToTop();
}
if (__instance.Hierarchy.Count == 1)
{
ControllerManager.Instance.SetBackButton(__instance.BackButton);
return false;
}
ControllerManager.Instance.SetBackButton(__instance.Hierarchy.Count == 1
? __instance.BackButton
: __instance.FolderBackButton);
ControllerManager.Instance.SetBackButton(__instance.FolderBackButton);
__instance.SetPreviousControllerSelection(taskFolder.FolderName);
return false;
}
private static void PluginModifiers(
TaskAdderGame instance,
MiraPluginInfo plugin,
ref float num,
ref float num2,
ref float num3)
{
for (var m = 0; m < plugin.InternalModifiers.Count; m++)
{
var modifier = plugin.InternalModifiers[m];
if (!modifier.ShowInFreeplay)
{
continue;
}
var taskAddButton = Object.Instantiate(instance.RoleButton);
taskAddButton.name = modifier.TypeId.ToString(NumberFormatInfo.InvariantInfo);
taskAddButton.role = null;
taskAddButton.MyTask = null;
taskAddButton.SafePositionWorld = instance.SafePositionWorld;
taskAddButton.Text.text = modifier.ModifierName;
taskAddButton.Text.fontSizeMin = 1;
taskAddButton.Text.EnableMasking();
taskAddButton.FileImage.color = modifier.FreeplayFileColor;
taskAddButton.RolloverHandler.OutColor = modifier.FreeplayFileColor;
taskAddButton.Button.OnClick = new Button.ButtonClickedEvent();
taskAddButton.Button.OnClick.AddListener((UnityEngine.Events.UnityAction)(() =>
{
var id = modifier.TypeId;
if (PlayerControl.LocalPlayer.HasModifier(id))
{
PlayerControl.LocalPlayer.RemoveModifier(id);
taskAddButton.Overlay.enabled = false;
}
else
{
PlayerControl.LocalPlayer.AddModifier(id);
taskAddButton.Overlay.enabled = true;
}
}));
if (modifier is TimedModifier timed)
{
taskAddButton.FileImage.sprite = MiraAssets.TimedModifierFile.LoadAsset();
taskAddButton.Text.text += $"({timed.Duration}s)";
}
instance.AddFileAsChildCustom(taskAddButton, ref num, ref num2, ref num3);
ControllerManager.Instance.AddSelectableUiElement(taskAddButton.Button);
switch (m)
{
case 0 when instance.restorePreviousSelectionFound != null:
ControllerManager.Instance.SetDefaultSelection(instance.restorePreviousSelectionFound);
instance.restorePreviousSelectionByFolderName = string.Empty;
instance.restorePreviousSelectionFound = null;
break;
case 0:
ControllerManager.Instance.SetDefaultSelection(taskAddButton.Button);
break;
}
}
}
private static void PluginRoles(TaskAdderGame instance, MiraPluginInfo plugin, ref float num, ref float num2, ref float num3)
{
for (var m = 0; m < plugin.InternalRoles.Count; m++)
{
var roleBehaviour = plugin.InternalRoles.ElementAt(m).Value;
if (roleBehaviour.Role == RoleTypes.ImpostorGhost || roleBehaviour.Role == RoleTypes.CrewmateGhost ||
roleBehaviour is ICustomRole { Configuration.ShowInFreeplay: false })
{
continue;
}
var taskAddButton2 = Object.Instantiate(instance.RoleButton);
taskAddButton2.SafePositionWorld = instance.SafePositionWorld;
taskAddButton2.Text.text = "Be_" + roleBehaviour.NiceName + ".exe";
taskAddButton2.Text.EnableMasking();
instance.AddFileAsChildCustom(taskAddButton2, ref num, ref num2, ref num3);
taskAddButton2.Role = roleBehaviour;
if (roleBehaviour is ICustomRole custom)
{
var customColor = custom.IntroConfiguration?.IntroTeamColor ?? Color.gray;
if (custom.Team is ModdedRoleTeams.Crewmate)
{
customColor = Palette.CrewmateBlue;
}
else if (custom.Team is ModdedRoleTeams.Impostor)
{
customColor = Palette.ImpostorRed;
}
taskAddButton2.FileImage.color = customColor;
taskAddButton2.RolloverHandler.OutColor = customColor;
}
if (taskAddButton2.Button == null)
{
continue;
}
ControllerManager.Instance.AddSelectableUiElement(taskAddButton2.Button);
switch (m)
{
case 0 when instance.restorePreviousSelectionFound != null:
ControllerManager.Instance.SetDefaultSelection(instance.restorePreviousSelectionFound);
instance.restorePreviousSelectionByFolderName = string.Empty;
instance.restorePreviousSelectionFound = null;
break;
case 0:
ControllerManager.Instance.SetDefaultSelection(taskAddButton2.Button);
break;
}
}
}
}
+3 -5
View File
@@ -182,12 +182,10 @@ public static class HudManagerPatches
entry.Invoke();
}
}
foreach (var entry in KeybindManager.VanillaKeybinds.Values)
foreach (var entry in KeybindManager.VanillaKeybinds.Values.Where(x => player.GetButtonDown(x.Id)))
{
if (player.GetButtonDown(entry.Id))
{
entry.Invoke();
}
entry.Invoke();
}
}
}
+73 -16
View File
@@ -1,8 +1,12 @@
using HarmonyLib;
using System.Linq;
using System.Reflection;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using Reactor.Utilities;
namespace MiraAPI.Patches;
@@ -29,14 +33,29 @@ public static class IntroCutscenePatches
MiraEventManager.InvokeEvent(@event);
}
[HarmonyPostfix]
[HarmonyPatch(typeof(IntroCutscene._ShowRole_d__41), nameof(IntroCutscene._ShowRole_d__41.MoveNext))]
[HarmonyPriority(Priority.Last)]
public static void ShowRolePatch(IntroCutscene._ShowRole_d__41 __instance)
[HarmonyPatch]
public static class IntroCutsceneShowRolePatch
{
var realInstance = __instance.__4__this;
var @event = new IntroRoleRevealEvent(realInstance);
MiraEventManager.InvokeEvent(@event);
public static MethodBase TargetMethod()
{
return Helpers.GetStateMachineMoveNext<IntroCutscene>("ShowRole")!;
}
public static void Postfix(Il2CppObjectBase __instance)
{
var wrapper = new StateMachineWrapper<IntroCutscene>(__instance);
// run before the first yield
if (wrapper.GetState() != 1)
{
return;
}
var introCutscene = wrapper.Instance;
Logger<MiraApiPlugin>.Info("IntroCutscene ShowRole reached");
var @event = new IntroRoleRevealEvent(introCutscene);
MiraEventManager.InvokeEvent(@event);
}
}
[HarmonyPrefix]
@@ -66,16 +85,54 @@ public static class IntroCutscenePatches
}
}
[HarmonyPostfix]
[HarmonyPatch(nameof(IntroCutscene.OnDestroy))]
public static void GameBeginPatch(IntroCutscene __instance)
[HarmonyPatch]
public static class IntroCutsceneDestroyPatch
{
MiraEventManager.InvokeEvent(new IntroEndEvent(__instance));
private static bool _usedFallback;
var @event = new BeforeRoundStartEvent(true);
MiraEventManager.InvokeEvent(@event);
public static MethodBase TargetMethod()
{
var onDestroy = AccessTools.Method(typeof(IntroCutscene), "OnDestroy");
if (onDestroy != null)
{
_usedFallback = false;
Logger<MiraApiPlugin>.Info("Using OnDestroy for IntroCutsceneDestroyPatch");
return onDestroy;
}
if (@event.IsCancelled) return;
MiraEventManager.InvokeEvent(new RoundStartEvent(true));
_usedFallback = true;
return Helpers.GetStateMachineMoveNext<IntroCutscene>("CoBegin")!;
}
public static void Postfix(Il2CppObjectBase __instance)
{
IntroCutscene introCutscene;
if (_usedFallback)
{
var wrapper = new StateMachineWrapper<IntroCutscene>(__instance);
// run after the final yield
if (wrapper.GetState() != -1)
{
return;
}
introCutscene = wrapper.Instance;
}
else
{
introCutscene = __instance.Cast<IntroCutscene>();
}
Logger<MiraApiPlugin>.Info("IntroCutscene ended");
MiraEventManager.InvokeEvent(new IntroEndEvent(introCutscene));
var @event = new BeforeRoundStartEvent(true);
MiraEventManager.InvokeEvent(@event);
if (@event.IsCancelled) return;
MiraEventManager.InvokeEvent(new RoundStartEvent(true));
}
}
}
@@ -22,7 +22,7 @@ public static class OptionsMenuPatches
private static Dictionary<int, List<GameObject>> tabButtons = new();
/// <summary>
/// Creates the tabs and their content
/// Creates the tabs and their content.
/// </summary>
[HarmonyPostfix]
[HarmonyPatch(nameof(OptionsMenuBehaviour.Start))]
@@ -8,7 +8,7 @@ public static class ToggleBehaviourPatch
{
/// <summary>
/// ResetText was inlined ofc.
/// Skill issue
/// Skill issue.
/// </summary>
[HarmonyPrefix]
[HarmonyPatch(nameof(ToggleButtonBehaviour.UpdateText))]
+35 -13
View File
@@ -6,10 +6,13 @@ using System.Linq;
using AmongUs.Data;
using HarmonyLib;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities;
using Reactor.Utilities.Extensions;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Menu;
@@ -20,6 +23,20 @@ public static class HatsTabPatches
private static SortedList<string, List<HatData>> sortedHats = [];
private static int currentPage;
private static void PreviousPage(HatsTab hatsTab)
{
currentPage--;
currentPage = currentPage < 0 ? sortedHats.Count - 1 : currentPage;
GenerateHats(hatsTab, currentPage);
}
private static void NextPage(HatsTab hatsTab)
{
currentPage++;
currentPage = currentPage > sortedHats.Count - 1 ? 0 : currentPage;
GenerateHats(hatsTab, currentPage);
}
[HarmonyPatch(nameof(HatsTab.OnEnable))]
[HarmonyPrefix]
public static bool OnEnablePrefix(HatsTab __instance)
@@ -38,6 +55,8 @@ public static class HatsTabPatches
}
}
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
GenerateHats(__instance, currentPage);
return false;
@@ -45,22 +64,17 @@ public static class HatsTabPatches
[HarmonyPatch(typeof(HatsTab), nameof(HatsTab.Update))]
[HarmonyPrefix]
public static void UpdatePrefix(HatsTab __instance)
{
if (sortedHats.Count == 0) return;
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
currentPage--;
currentPage = currentPage < 0 ? sortedHats.Count - 1 : currentPage;
GenerateHats(__instance, currentPage);
PreviousPage(__instance);
}
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
{
currentPage++;
currentPage = currentPage > sortedHats.Count - 1 ? 0 : currentPage;
GenerateHats(__instance, currentPage);
NextPage(__instance);
}
}
@@ -84,10 +98,10 @@ public static class HatsTabPatches
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.EnableStencilMasking();
text.text = $"{groupName} ({currentPage + 1}/{sortedHats.Count})\nPress Ctrl or Tab to cycle pages";
text.text = $"{groupName} ({currentPage + 1}/{sortedHats.Count})";
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSize = 5f;
text.fontSizeMax = 5f;
text.fontSizeMin = 0f;
var xLerp = __instance.XRange.Lerp(0.5f);
var yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
@@ -125,9 +139,17 @@ public static class HatsTabPatches
{
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.gameObject.name = hat.ProductId;
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectHat(hat)));
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectHat(HatManager.Instance.GetHatById(DataManager.Player.Customization.Hat))));
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
{
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectHat(hat)));
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectHat(HatManager.Instance.GetHatById(DataManager.Player.Customization.Hat))));
}
else
{
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectHat(hat)));
}
colorChip.Inner.SetHat(hat, __instance.HasLocalPlayer() ? PlayerControl.LocalPlayer.Data.DefaultOutfit.ColorId : DataManager.Player.Customization.Color);
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.SelectionHighlight.gameObject.SetActive(false);
+54
View File
@@ -0,0 +1,54 @@
using System;
using MiraAPI.Utilities.Assets;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Menu;
public static class InventoryUtility
{
public static void CreateNextBackButtons<T>(T tab, Action<T> previousPage, Action<T> nextPage) where T : InventoryTab
{
var title = tab.transform.FindChild("Text");
title.localPosition = new Vector3(.9123f, -.23f, -55);
title.GetComponent<TextMeshPro>().alignment = TextAlignmentOptions.Center;
tab.scroller.Hitbox.transform.localScale -= new Vector3(0, 0.1f, 0);
tab.scroller.Hitbox.transform.localPosition -= new Vector3(0, 0.1f, 0);
var leftButtonElement = Object.Instantiate(PlayerCustomizationMenu.Instance.BackButton.gameObject, tab.transform);
var leftSpriteRenderer = leftButtonElement.GetComponent<SpriteRenderer>();
var leftButton = leftButtonElement.GetComponent<PassiveButton>();
leftButtonElement.transform.localPosition = new Vector3(-1.1f, -0.2f, -55);
leftSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset();
leftSpriteRenderer.flipX = true;
leftButton.OnMouseOver = new UnityEvent();
leftButton.OnMouseOver.AddListener((Action)(() => leftSpriteRenderer.sprite = MiraAssets.NextButtonActive.LoadAsset()));
leftButton.OnMouseOut = new UnityEvent();
leftButton.OnMouseOut.AddListener((Action)(() => leftSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset()));
leftButton.OnClick = new Button.ButtonClickedEvent();
leftButton.OnClick.AddListener((Action)(() => previousPage(tab)));
var rightButtonElement = Object.Instantiate(leftButtonElement, tab.transform);
var rightSpriteRenderer = rightButtonElement.GetComponent<SpriteRenderer>();
var rightButton = rightButtonElement.GetComponent<PassiveButton>();
rightButtonElement.transform.localPosition = new Vector3(2.8f, -0.2f, -55);
rightSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset();
rightSpriteRenderer.flipX = false;
rightButton.OnMouseOver = new UnityEvent();
rightButton.OnMouseOver.AddListener((Action)(() => rightSpriteRenderer.sprite = MiraAssets.NextButtonActive.LoadAsset()));
rightButton.OnMouseOut = new UnityEvent();
rightButton.OnMouseOut.AddListener((Action)(() => rightSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset()));
rightButton.OnClick = new Button.ButtonClickedEvent();
rightButton.OnClick.AddListener((Action)(() => nextPage(tab)));
}
}
+36 -12
View File
@@ -26,6 +26,20 @@ public static class NameplatesTabPatches
}
}
private static void PreviousPage(NameplatesTab tab)
{
currentPage--;
currentPage = currentPage < 0 ? SortedNameplates.Count - 1 : currentPage;
GenerateHats(tab, currentPage);
}
private static void NextPage(NameplatesTab tab)
{
currentPage++;
currentPage = currentPage > SortedNameplates.Count - 1 ? 0 : currentPage;
GenerateHats(tab, currentPage);
}
[HarmonyPatch(nameof(NameplatesTab.OnEnable))]
[HarmonyPrefix]
public static bool OnEnablePrefix(NameplatesTab __instance)
@@ -33,6 +47,9 @@ public static class NameplatesTabPatches
__instance.plateId = HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.namePlate).ProdId;
if (!SortedNameplates.ContainsKey("Vanilla")) AddRange(DestroyableSingleton<HatManager>.Instance.GetUnlockedNamePlates().Select(x => ("Vanilla", x)));
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
GenerateHats(__instance, currentPage);
return false;
@@ -45,15 +62,11 @@ public static class NameplatesTabPatches
{
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
currentPage--;
currentPage = currentPage < 0 ? SortedNameplates.Count - 1 : currentPage;
GenerateHats(__instance, currentPage);
PreviousPage(__instance);
}
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
{
currentPage++;
currentPage = currentPage > SortedNameplates.Count - 1 ? 0 : currentPage;
GenerateHats(__instance, currentPage);
NextPage(__instance);
}
}
@@ -73,10 +86,10 @@ public static class NameplatesTabPatches
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.EnableStencilMasking();
text.text = $"{groupName} ({currentPage + 1}/{SortedNameplates.Count})\nPress Ctrl or Tab to cycle pages";
text.text = $"{groupName} ({currentPage + 1}/{SortedNameplates.Count})";
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSize = 5f;
text.fontSizeMax = 5f;
text.fontSizeMin = 0f;
float xLerp = __instance.XRange.Lerp(0.5f);
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
@@ -99,9 +112,20 @@ public static class NameplatesTabPatches
{
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.gameObject.name = namePlate.ProductId;
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectNameplate(HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.NamePlate))));
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
{
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
colorChip.Button.OnMouseOut.AddListener(
(Action)(() => __instance.SelectNameplate(
HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.NamePlate))));
}
else
{
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
}
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.ProductId = namePlate.ProdId;
+33 -12
View File
@@ -18,6 +18,20 @@ public static class SkinsTabPatches
private static SortedList<string, List<SkinData>> sortedSkins = [];
private static int currentPage;
private static void PreviousPage(SkinsTab tab)
{
currentPage--;
currentPage = currentPage < 0 ? sortedSkins.Count - 1 : currentPage;
GenerateHats(tab, currentPage);
}
private static void NextPage(SkinsTab tab)
{
currentPage++;
currentPage = currentPage > sortedSkins.Count - 1 ? 0 : currentPage;
GenerateHats(tab, currentPage);
}
[HarmonyPatch(nameof(SkinsTab.OnEnable))]
[HarmonyPrefix]
public static bool OnEnablePrefix(SkinsTab __instance)
@@ -36,6 +50,8 @@ public static class SkinsTabPatches
}
}
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
GenerateHats(__instance, currentPage);
return false;
@@ -48,15 +64,11 @@ public static class SkinsTabPatches
{
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
currentPage--;
currentPage = currentPage < 0 ? sortedSkins.Count - 1 : currentPage;
GenerateHats(__instance, currentPage);
PreviousPage(__instance);
}
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
{
currentPage++;
currentPage = currentPage > sortedSkins.Count - 1 ? 0 : currentPage;
GenerateHats(__instance, currentPage);
NextPage(__instance);
}
}
@@ -76,10 +88,10 @@ public static class SkinsTabPatches
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.EnableStencilMasking();
text.text = $"{groupName} ({currentPage + 1}/{sortedSkins.Count})\nPress Ctrl or Tab to cycle pages";
text.text = $"{groupName} ({currentPage + 1}/{sortedSkins.Count})";
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSize = 5f;
text.fontSizeMax = 5f;
text.fontSizeMin = 0f;
float xLerp = __instance.XRange.Lerp(0.5f);
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
@@ -102,9 +114,18 @@ public static class SkinsTabPatches
{
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.gameObject.name = skin.ProductId;
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectSkin(skin)));
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectSkin(HatManager.Instance.GetSkinById(DataManager.Player.Customization.Skin))));
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
{
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectSkin(skin)));
colorChip.Button.OnMouseOut.AddListener(
(Action)(() =>
__instance.SelectSkin(HatManager.Instance.GetSkinById(DataManager.Player.Customization.Skin))));
}
else
{
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectSkin(skin)));
}
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.ProductId = skin.ProductId;
colorChip.SelectionHighlight.gameObject.SetActive(false);
+37 -12
View File
@@ -25,6 +25,21 @@ public static class VisorsTabPatches
}
}
private static void PreviousPage(VisorsTab tab)
{
currentPage--;
currentPage = currentPage < 0 ? SortedVisors.Count - 1 : currentPage;
GenerateHats(tab, currentPage);
}
private static void NextPage(VisorsTab tab)
{
currentPage++;
currentPage = currentPage > SortedVisors.Count - 1 ? 0 : currentPage;
GenerateHats(tab, currentPage);
}
[HarmonyPatch(nameof(VisorsTab.OnEnable))]
[HarmonyPrefix]
public static bool OnEnablePrefix(VisorsTab __instance)
@@ -32,6 +47,9 @@ public static class VisorsTabPatches
__instance.visorId = HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor).ProdId;
if (!SortedVisors.ContainsKey("Vanilla")) AddRange(DestroyableSingleton<HatManager>.Instance.GetUnlockedVisors().Select(x => ("Vanilla", x)));
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
GenerateHats(__instance, currentPage);
return false;
@@ -44,15 +62,11 @@ public static class VisorsTabPatches
{
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
currentPage--;
currentPage = currentPage < 0 ? SortedVisors.Count - 1 : currentPage;
GenerateHats(__instance, currentPage);
PreviousPage(__instance);
}
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
{
currentPage++;
currentPage = currentPage > SortedVisors.Count - 1 ? 0 : currentPage;
GenerateHats(__instance, currentPage);
NextPage(__instance);
}
}
@@ -72,10 +86,10 @@ public static class VisorsTabPatches
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.EnableStencilMasking();
text.text = $"{groupName} ({currentPage + 1}/{SortedVisors.Count})\nPress Ctrl or Tab to cycle pages";
text.text = $"{groupName} ({currentPage + 1}/{SortedVisors.Count})";
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSize = 5f;
text.fontSizeMax = 5f;
text.fontSizeMin = 0f;
float xLerp = __instance.XRange.Lerp(0.5f);
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
@@ -98,9 +112,20 @@ public static class VisorsTabPatches
{
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.gameObject.name = visor.ProductId;
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectVisor(visor)));
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectVisor(HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor))));
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
{
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectVisor(visor)));
colorChip.Button.OnMouseOut.AddListener(
(Action)(() =>
__instance.SelectVisor(HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor))));
}
else
{
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectVisor(visor)));
}
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.ProductId = visor.ProductId;
colorChip.SelectionHighlight.gameObject.SetActive(false);
@@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using AmongUs.GameOptions;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using MiraAPI.GameOptions;
@@ -57,6 +58,7 @@ public static class RoleSettingMenuPatches
var maskBg = __instance.scrollBar.transform.FindChild("MaskBg");
var hitbox = __instance.scrollBar.transform.FindChild("Hitbox");
var dividerImage = __instance.transform.FindChild("HeaderButtons/DividerImage");
if (GameSettingMenuPatches.SelectedModIdx == 0)
{
@@ -67,7 +69,64 @@ public static class RoleSettingMenuPatches
maskBg.localScale = new Vector3(6.6811f, 3.3563f, 0.5598f);
hitbox.localPosition = new Vector3(0.3297f, -.2333f, 4f);
hitbox.localScale = new Vector3(1, 1, 1);
return true;
dividerImage.gameObject.SetActive(true);
var num = 0.662f;
var list = CustomRoleManager.AllRoles.Where(
r => !r.IsCustomRole() && r.TeamType == RoleTeamTypes.Crewmate && r.Role != RoleTypes.Crewmate &&
r.Role != RoleTypes.CrewmateGhost).ToList();
var list2 = CustomRoleManager.AllRoles.Where(
r => !r.IsCustomRole() && r.TeamType == RoleTeamTypes.Impostor && r.Role != RoleTypes.Impostor &&
r.Role != RoleTypes.ImpostorGhost).ToList();
if (__instance.roleTabs == null || __instance.roleTabs.Count == 0)
{
var num2 = -1.928f;
__instance.roleTabs = new();
__instance.roleTabs.Add(__instance.AllButton);
foreach (var t in list)
{
__instance.AddRoleTab(t, ref num2);
}
foreach (var t in list2)
{
__instance.AddRoleTab(t, ref num2);
}
}
var categoryHeaderEditRole = Object.Instantiate(
__instance.categoryHeaderEditRoleOrigin,
Vector3.zero,
Quaternion.identity,
__instance.RoleChancesSettings.transform);
categoryHeaderEditRole.SetHeader(StringNames.CrewmateRolesHeader, 20);
categoryHeaderEditRole.transform.localPosition = new Vector3(4.986f, num, -2f);
num -= 0.522f;
var num3 = 0;
foreach (var t in list)
{
__instance.CreateQuotaOption(t, ref num, num3);
num3++;
}
num -= 0.22f;
var categoryHeaderEditRole2 = Object.Instantiate(
__instance.categoryHeaderEditRoleOrigin,
Vector3.zero,
Quaternion.identity,
__instance.RoleChancesSettings.transform);
categoryHeaderEditRole2.SetHeader(StringNames.ImpostorRolesHeader, 20);
categoryHeaderEditRole2.transform.localPosition = new Vector3(4.986f, num, -2f);
num -= 0.522f;
foreach (var t in list2)
{
__instance.CreateQuotaOption(t, ref num, num3);
num3++;
}
return false;
}
ScrollerNum = 0.522f;
@@ -79,15 +138,16 @@ public static class RoleSettingMenuPatches
maskBg.localScale = new Vector3(6.6811f, 4.1563f, 0.5598f);
hitbox.localPosition = new Vector3(0.3297f, -.6333f, 4f);
hitbox.localScale = new Vector3(1, 1.2f, 1);
dividerImage.gameObject.SetActive(false);
var num3 = 0;
var num4 = 0;
var roleGroups = GameSettingMenuPatches.SelectedMod?.InternalRoles.Values.OfType<ICustomRole>()
.ToLookup(x => x.RoleOptionsGroup);
if (roleGroups is null)
{
return true;
return false;
}
// sort the groups by priority
@@ -197,11 +257,11 @@ public static class RoleSettingMenuPatches
continue;
}
var option = CreateQuotaOption(__instance, roleBehaviour, num3);
var option = CreateQuotaOption(__instance, roleBehaviour, num4);
if (option is not null)
{
RoleOptionSettings.Add(option);
num3++;
num4++;
}
}
}
@@ -532,6 +592,19 @@ public static class RoleSettingMenuPatches
roleOptionSetting.titleText.color = customRole.OptionsMenuColor.FindAlternateColor();
roleOptionSetting.titleText.horizontalAlignment = HorizontalAlignmentOptions.Left;
if (customRole.Configuration.Icon != null)
{
var roleIcon = new GameObject("RoleIcon");
roleIcon.transform.parent = roleOptionSetting.transform;
roleIcon.transform.localScale = new(.25f, .25f, 1);
roleIcon.layer = LayerMask.NameToLayer("UI");
roleIcon.transform.localPosition = new Vector3(-1.3f, -0.3f, -2f);
var rend = roleIcon.AddComponent<SpriteRenderer>();
rend.sprite = customRole.Configuration.Icon.LoadAsset();
rend.maskInteraction = SpriteMaskInteraction.VisibleInsideMask;
}
if (GameSettingMenuPatches.SelectedMod is null ||
GameSettingMenuPatches.SelectedMod.InternalOptionGroups
.Exists(x => x.GroupVisible() && x.OptionableType == role.GetType() && x.Options.Any(y => y.Visible())))
@@ -551,18 +624,6 @@ public static class RoleSettingMenuPatches
passiveButton.interactableHoveredColor = Color.white;
passiveButton.OnClick.AddListener((UnityAction)(() => { ChangeTab(role, __instance); }));
if (customRole.Configuration.Icon != null)
{
var roleIcon = new GameObject("RoleIcon");
roleIcon.transform.parent = roleOptionSetting.transform;
roleIcon.transform.localScale = new(.25f, .25f, 1);
roleIcon.layer = LayerMask.NameToLayer("UI");
roleIcon.transform.localPosition = new Vector3(-1.3f, -0.3f, -2f);
var rend = roleIcon.AddComponent<SpriteRenderer>();
rend.sprite = customRole.Configuration.Icon.LoadAsset();
rend.maskInteraction = SpriteMaskInteraction.VisibleInsideMask;
}
}
if (customRole.Configuration is { MaxRoleCount: 0 })
+45 -6
View File
@@ -1,4 +1,5 @@
using System.Linq;
using System.Globalization;
using System.Linq;
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay;
@@ -67,15 +68,53 @@ internal static class PlayerControlPatches
}
[HarmonyPrefix]
[HarmonyPatch(nameof(PlayerControl.RpcMurderPlayer))]
// ReSharper disable once InconsistentNaming
// Note: This method is partially inlined in 2025.5.20 but we already use custom murder RPCs.
public static void PlayerControlMurderPrefix(PlayerControl __instance, PlayerControl target, ref bool didSucceed)
[HarmonyPatch(nameof(PlayerControl.CheckMurder))]
public static void PlayerControlCheckMurderPrefix(PlayerControl __instance, PlayerControl target, ref bool __runOriginal)
{
__runOriginal = false;
__instance.logger.Debug($"Checking if {__instance.PlayerId} murdered {(target == null ? "null player" : target.PlayerId.ToString(NumberFormatInfo.InvariantInfo))}");
__instance.isKilling = false;
if (AmongUsClient.Instance.IsGameOver || !AmongUsClient.Instance.AmHost)
{
return;
}
if (!target || __instance.Data.IsDead || !__instance.Data.Role.IsImpostor || __instance.Data.Disconnected)
{
int num = target ? target!.PlayerId : -1;
__instance.logger.Warning($"Bad kill from {__instance.PlayerId} to {num}");
__instance.RpcMurderPlayer(target, false);
return;
}
NetworkedPlayerInfo data = target!.Data;
if (data == null || data.IsDead || target.inVent || target.MyPhysics.Animations.IsPlayingEnterVentAnimation() ||
target.MyPhysics.Animations.IsPlayingAnyLadderAnimation() || target.inMovingPlat)
{
__instance.logger.Warning("Invalid target data for kill");
__instance.RpcMurderPlayer(target, false);
return;
}
if (MeetingHud.Instance)
{
__instance.logger.Warning("Tried to kill while a meeting was starting");
__instance.RpcMurderPlayer(target, false);
return;
}
var beforeMurderEvent = new BeforeMurderEvent(__instance, target);
MiraEventManager.InvokeEvent(beforeMurderEvent);
didSucceed = beforeMurderEvent.IsCancelled;
if (beforeMurderEvent.IsCancelled)
{
return;
}
__instance.isKilling = true;
__instance.RpcMurderPlayer(target, true);
}
[HarmonyPostfix]
+2 -2
View File
@@ -33,8 +33,8 @@ internal static class EjectionPatches
__instance.completeString = role.GetCustomEjectionMessage(__instance.initData.networkedPlayer);
}
[HarmonyPatch(typeof(ExileController), nameof(ExileController.WrapUp))]
public static class WrapUpPatch
[HarmonyPatch(typeof(ExileController), nameof(ExileController.ReEnableGameplay))]
public static class ReEnableGameplayPatch
{
public static void Postfix()
{
+49
View File
@@ -0,0 +1,49 @@
using System.Collections.Generic;
using System.Linq;
using AmongUs.GameOptions;
using HarmonyLib;
using MiraAPI.Roles;
using UnityEngine;
namespace MiraAPI.Patches.Roles;
[HarmonyPatch(typeof(HowToPlayScene), nameof(HowToPlayScene.OpenRolesSelectionMenu))]
internal static class HowToPlayPatch
{
// yes i patched the entire method
private static void Prefix(HowToPlayScene __instance)
{
__instance.sceneIndex = 0;
__instance.category = HowToPlayScene.HowToPlayCategory.RolesSelection;
__instance.startPage.SetActive(false);
if (__instance.roleButtonsParent.childCount == 0)
{
using (IEnumerator<RoleBehaviour> enumerator = RoleManager.Instance.AllRoles.ToArray().Where(x => !x.IsCustomRole()).GetEnumerator())
{
while (enumerator.MoveNext())
{
RoleBehaviour role = enumerator.Current;
if (!role.IsSimpleRole && role.Role != RoleTypes.CrewmateGhost && role.Role != RoleTypes.ImpostorGhost)
{
HowToPlayRoleButton component = Object.Instantiate(__instance.roleButtonPrefab, __instance.roleButtonsParent).GetComponent<HowToPlayRoleButton>();
Sprite roleIcon = __instance.rolesScenes.ToArray().First(r => r.role == role.Role).roleIcon;
component.SetRoleInfo(role, roleIcon);
component.SetButtonAction((Il2CppSystem.Action)(() =>
{
__instance.OpenRolePage(role.Role);
}));
__instance.controllerSelectables.Add(component.GetComponent<PassiveButton>());
}
}
}
foreach (UiElement uiElement in __instance.controllerSelectables)
{
uiElement.ReceiveMouseOut();
}
ControllerManager.Instance.NewScene(__instance.name, __instance.closeButton, __instance.defaultButtonSelected, __instance.controllerSelectables, false);
}
__instance.DisableAllScenes();
__instance.roleSelectionScene.SetActive(true);
ControllerManager.Instance.SetDefaultSelection(__instance.defaultButtonSelected, null);
}
}
@@ -58,6 +58,11 @@ public static class KillButtonPatches
return false;
}
if (PlayerControl.LocalPlayer.Data.Role is not ICustomRole)
{
return true;
}
PlayerControl.LocalPlayer.RpcCustomMurder(__instance.currentTarget);
__instance.SetTarget(null);
+1 -1
View File
@@ -33,7 +33,7 @@ public static class RoleManagerPatches
data.Role.Deinitialize(targetPlayer);
Object.Destroy(data.Role.gameObject);
}
var roleBehaviour = Object.Instantiate<RoleBehaviour>(__instance.AllRoles.First(r => r.Role == roleType), data.gameObject.transform);
var roleBehaviour = Object.Instantiate<RoleBehaviour>(__instance.AllRoles.ToArray().First(r => r.Role == roleType), data.gameObject.transform);
roleBehaviour.Initialize(targetPlayer);
targetPlayer.Data.Role = roleBehaviour;
targetPlayer.Data.RoleType = roleType;
@@ -9,17 +9,17 @@ namespace MiraAPI.Patches.Roles;
/// <summary>
/// Patches to return the correct role counts.
/// </summary>
[HarmonyPatch(typeof(RoleOptionsCollectionV09))]
[HarmonyPatch(typeof(RoleOptionsCollectionV10))]
public static class RoleOptionsCollectionPatch
{
/// <summary>
/// This patch fixes GetNumPerGame being inlined (2025.5.20) in the original code.
/// This patch fixes GetNumPerGame being inlined (2025.9.9) in the original code.
/// </summary>
[HarmonyPrefix]
[HarmonyPatch(nameof(RoleOptionsCollectionV09.AnyRolesEnabled))]
public static bool AnyRolesEnabledPrefix(RoleOptionsCollectionV09 __instance, ref bool __result)
[HarmonyPatch(nameof(RoleOptionsCollectionV10.AnyRolesEnabled))]
public static bool AnyRolesEnabledPrefix(RoleOptionsCollectionV10 __instance, ref bool __result)
{
foreach (KeyValuePair<RoleTypes, RoleDataV09> keyValuePair in __instance.roles)
foreach (KeyValuePair<RoleTypes, RoleDataV10> keyValuePair in __instance.roles)
{
if (__instance.GetNumPerGame(keyValuePair.Key) > 0)
{
@@ -34,7 +34,7 @@ public static class RoleOptionsCollectionPatch
/// </summary>
/// <returns>Return false to skip original method, true to not.</returns>
[HarmonyPrefix]
[HarmonyPatch(nameof(RoleOptionsCollectionV09.GetChancePerGame))]
[HarmonyPatch(nameof(RoleOptionsCollectionV10.GetChancePerGame))]
public static bool GetChancePrefix(RoleTypes role, ref int __result)
{
if (!CustomRoleManager.GetCustomRoleBehaviour(role, out var customRole) || customRole == null)
@@ -64,7 +64,7 @@ public static class RoleOptionsCollectionPatch
/// </summary>
/// <returns>Return false to skip original method, true to not.</returns>
[HarmonyPrefix]
[HarmonyPatch(nameof(RoleOptionsCollectionV09.GetNumPerGame))]
[HarmonyPatch(nameof(RoleOptionsCollectionV10.GetNumPerGame))]
public static bool GetNumPrefix(RoleTypes role, ref int __result)
{
if (!CustomRoleManager.GetCustomRoleBehaviour(role, out var customRole) || customRole == null)
+19 -8
View File
@@ -1,4 +1,6 @@
using HarmonyLib;
using System.Linq;
using HarmonyLib;
using Reactor.Utilities;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.SceneManagement;
@@ -8,20 +10,29 @@ namespace MiraAPI.Patches;
[HarmonyPatch(typeof(ServerDropdown), nameof(ServerDropdown.FillServerOptions))]
public static class ServerDropdownPatch
{
public static bool RegionEquals(this IRegionInfo region, IRegionInfo other)
{
return region.Name == other.Name &&
region.TranslateName == other.TranslateName &&
region.PingServer == other.PingServer &&
region.TargetServer == other.TargetServer &&
region.Servers.All(s=>other.Servers.Any(x=>x.Equals(s)));
}
public static bool Prefix(ServerDropdown __instance)
{
var num = 0;
__instance.background.size = new Vector2(8.4f, 4.8f);
foreach (var regionInfo in DestroyableSingleton<ServerManager>.Instance.AvailableRegions)
foreach (var regionInfo in ServerManager.Instance.AvailableRegions)
{
var findingGame = SceneManager.GetActiveScene().name is "FindAGame";
if (DestroyableSingleton<ServerManager>.Instance.CurrentRegion.Equals(regionInfo))
if (ServerManager.Instance.CurrentRegion.RegionEquals(regionInfo))
{
__instance.defaultButtonSelected = __instance.firstOption;
__instance.firstOption.ChangeButtonText(
DestroyableSingleton<TranslationController>.Instance.GetStringWithDefault(
TranslationController.Instance.GetStringWithDefault(
regionInfo.TranslateName,
regionInfo.Name));
}
@@ -34,11 +45,11 @@ public static class ServerDropdownPatch
{
x += 2;
}
var y = -0.55f * (num / 2);
var y = -0.55f * (num / 2f);
serverListButton.transform.localPosition = new Vector3(x, __instance.y_posButton + y, -1f);
serverListButton.transform.localScale = Vector3.one;
serverListButton.Text.text =
DestroyableSingleton<TranslationController>.Instance.GetStringWithDefault(
TranslationController.Instance.GetStringWithDefault(
regionInfo.TranslateName,
regionInfo.Name);
serverListButton.Text.ForceMeshUpdate();
@@ -47,9 +58,9 @@ public static class ServerDropdownPatch
__instance.controllerSelectable.Add(serverListButton.Button);
__instance.background.transform.localPosition = new Vector3(
findingGame ? 2f : 0f,
__instance.initialYPos + (-0.3f * (num / 2)),
__instance.initialYPos + -0.3f * (num / 2f),
0f);
__instance.background.size = new Vector2(__instance.background.size.x, 1.2f + (0.6f * (num / 2)));
__instance.background.size = new Vector2(__instance.background.size.x, 1.2f + 0.6f * (num / 2f));
num++;
}
}
@@ -1,5 +1,6 @@
using System.Runtime.CompilerServices;
using HarmonyLib;
using Hazel;
using Il2CppSystem.Text;
namespace MiraAPI.Patches.Stubs;
@@ -229,4 +230,76 @@ public static class RoleBehaviourStubs
{
// nothing needed
}
/// <summary>
/// Stub method for RoleBehaviour.UseSecondaryAbility.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.UseSecondaryAbility))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void UseSecondaryAbility(RoleBehaviour instance)
{
// nothing needed
}
/// <summary>
/// Stub method for RoleBehaviour.OnRoleSet.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.OnRoleSet))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void OnRoleSet(RoleBehaviour instance)
{
// nothing needed
}
/// <summary>
/// Stub method for RoleBehaviour.InitializeMeetingAbilityButton.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.InitializeMeetingAbilityButton))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void InitializeMeetingAbilityButton(RoleBehaviour instance)
{
// nothing needed
}
/// <summary>
/// Stub method for RoleBehaviour.FindClosestBody.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.FindClosestBody))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static DeadBody FindClosestBody(RoleBehaviour instance)
{
return null!;
}
/// <summary>
/// Stub method for RoleBehaviour.HandleRoleRpc.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.HandleRoleRpc))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void HandleRoleRpc(RoleBehaviour instance, byte callId, MessageReader reader)
{
// nothing needed
}
/// <summary>
/// Stub method for RoleBehaviour.KillAnimSpecialSetup.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.KillAnimSpecialSetup))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void KillAnimSpecialSetup(RoleBehaviour instance, DeadBody deadBody, PlayerControl killer, PlayerControl victim)
{
// nothing needed
}
}
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+11
View File
@@ -32,6 +32,12 @@ public record struct CustomRoleConfiguration
TasksCountForProgress = role.Team is ModdedRoleTeams.Crewmate;
HideSettings = roleBehaviour?.IsDead == true;
ShowInFreeplay = roleBehaviour?.IsDead == false;
FreeplayFolder = role.Team switch
{
ModdedRoleTeams.Crewmate => TranslationController.Instance.GetString(StringNames.Crewmate),
ModdedRoleTeams.Impostor => TranslationController.Instance.GetString(StringNames.Impostor),
_ => "Neutral",
};
IntroSound = role.Team is ModdedRoleTeams.Crewmate
? CustomRoleManager.CrewmateIntroSound
: CustomRoleManager.ImpostorIntroSound;
@@ -112,6 +118,11 @@ public record struct CustomRoleConfiguration
/// </summary>
public bool ShowInFreeplay { get; set; }
/// <summary>
/// Gets or sets a freeplay folder this role belongs to. Defaults to team folder.
/// </summary>
public string FreeplayFolder { get; set; }
/// <summary>
/// Gets or sets the outline color for the KillButton if <see cref="UseVanillaKillButton"/> is true.
/// </summary>
+9 -1
View File
@@ -35,6 +35,11 @@ public static class CustomRoleManager
public static readonly LoadableAsset<AudioClip> ImpostorIntroSound =
CustomRoleUtils.GetIntroSound(RoleTypes.Impostor)!;
/// <summary>
/// Gets the list of all roles from vanilla RoleManager.
/// </summary>
public static RoleBehaviour[] AllRoles => RoleManager.Instance.AllRoles.ToArray();
/// <summary>
/// Gets the list of custom roles as RoleBehaviour objects.
/// </summary>
@@ -57,7 +62,10 @@ public static class CustomRoleManager
internal static void RegisterInRoleManager()
{
RoleManager.Instance.AllRoles = RoleManager.Instance.AllRoles.Concat(CustomRoles.Values).ToArray();
foreach (var role in CustomRoles.Values)
{
RoleManager.Instance.AllRoles.Add(role);
}
foreach (var role in CustomRoles.Values.Where(x => x.IsDead))
{
+1 -2
View File
@@ -4,7 +4,6 @@ using System.Linq;
using System.Text;
using AmongUs.GameOptions;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities;
using UnityEngine;
namespace MiraAPI.Roles;
@@ -56,7 +55,7 @@ public static class CustomRoleUtils
/// <returns>The intro sound.</returns>
public static LoadableAsset<AudioClip>? GetIntroSound(RoleTypes roleType)
{
var role = RoleManager.Instance.AllRoles.FirstOrDefault(role => role.Role == roleType);
var role = CustomRoleManager.AllRoles.FirstOrDefault(role => role.Role == roleType);
if (role is ICustomRole customRole)
{
return customRole.Configuration.IntroSound;
+21 -1
View File
@@ -12,7 +12,7 @@ public static class MiraAssets
{
var boxTex = SpriteTools.LoadTextureFromResourcePath(
"MiraAPI.Resources.RoundedBox.png",
System.Reflection.Assembly.GetCallingAssembly());
System.Reflection.Assembly.GetExecutingAssembly());
var boxSprite = Sprite.Create(
boxTex,
new Rect(0, 0, boxTex.width, boxTex.height),
@@ -105,6 +105,26 @@ public static class MiraAssets
/// </summary>
public static LoadableResourceAsset KeybindButton { get; } = new("MiraAPI.Resources.KeybindButton.png");
/// <summary>
/// Gets the sprite used for crewmate role files in TaskAdderGame.
/// </summary>
public static LoadableResourceAsset CrewmateFile { get; } = new("MiraAPI.Resources.CrewmateFile.png");
/// <summary>
/// Gets the sprite used for impostor role files in TaskAdderGame.
/// </summary>
public static LoadableResourceAsset ImpostorFile { get; } = new("MiraAPI.Resources.ImpostorFile.png");
/// <summary>
/// Gets the sprite used for custom team role files in TaskAdderGame.
/// </summary>
public static LoadableResourceAsset CustomTeamFile { get; } = new("MiraAPI.Resources.CustomFile.png");
/// <summary>
/// Gets the sprite used for modifier file in TaskAdderGame.
/// </summary>
public static LoadableResourceAsset ModifierFile { get; } = new("MiraAPI.Resources.ModifierFile.png");
/// <summary>
/// Gets the sprite used for timed modifier file in TaskAdderGame.
/// </summary>
+44 -3
View File
@@ -1,14 +1,16 @@
using System;
using System.Collections;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using MiraAPI.Keybinds;
using MiraAPI.Roles;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities;
using Rewired;
using TMPro;
using UnityEngine;
using MethodBase = System.Reflection.MethodBase;
using Object = UnityEngine.Object;
namespace MiraAPI.Utilities;
@@ -37,6 +39,31 @@ public static class Helpers
return keybindIcon;
}
public static MethodBase? GetStateMachineMoveNext<T>(string methodName)
{
var typeName = typeof(T).FullName;
var showRoleStateMachine =
typeof(T)
.GetNestedTypes()
.FirstOrDefault(x=>x.Name.Contains(methodName));
if (showRoleStateMachine == null)
{
Logger<MiraApiPlugin>.Error($"Failed to find {methodName} state machine for {typeName}");
return null;
}
var moveNext = AccessTools.Method(showRoleStateMachine, "MoveNext");
if (moveNext == null)
{
Logger<MiraApiPlugin>.Error($"Failed to find MoveNext method for {typeName}.{methodName}");
return null;
}
Logger<MiraApiPlugin>.Info($"Found {methodName}.MoveNext");
return moveNext;
}
/// <summary>
/// Creates a draggable scroller. Add items into the scroller.Inner transform. This does not automatically position children.
/// </summary>
@@ -495,4 +522,18 @@ public static class Helpers
(Il2CppSystem.Object[])[value.ToString(formatString, CultureInfo.InvariantCulture)]),
};
}
/// <summary>
/// Returns the string of a role.
/// </summary>
/// <param name="role">The role to find.</param>
/// <returns>The role name.</returns>
public static string GetRoleName(this RoleBehaviour role)
{
if (role is ICustomRole custom)
{
return custom.RoleName;
}
return role.NiceName;
}
}
+42
View File
@@ -0,0 +1,42 @@
using System.Reflection;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes;
namespace MiraAPI.Utilities;
/// <summary>
/// A wrapper for state machine objects to access their parent instance and state.
/// </summary>
/// <typeparam name="T">The type of the parent class that owns the state machine.</typeparam>
public class StateMachineWrapper<T> where T : Il2CppObjectBase
{
private readonly Il2CppObjectBase _stateMachine;
private readonly PropertyInfo _thisProperty;
private readonly PropertyInfo _stateProperty;
private T? _parentInstance;
/// <summary>
/// Gets the instance of the parent class that owns the state machine.
/// </summary>
public T Instance => _parentInstance ??= (T)_thisProperty.GetValue(_stateMachine)!;
/// <summary>
/// Initializes a new instance of the <see cref="StateMachineWrapper{T}"/> class.
/// </summary>
/// <param name="stateMachine">The state machine instance to wrap.</param>
public StateMachineWrapper(Il2CppObjectBase stateMachine)
{
_stateMachine = stateMachine;
var type = _stateMachine.GetType();
_thisProperty = AccessTools.Property(type, "__4__this");
_stateProperty = AccessTools.Property(type, "__1__state");
}
/// <summary>
/// Gets the current state of the state machine.
/// </summary>
/// <returns>The current state as an integer.</returns>
public int GetState() => (int)_stateProperty.GetValue(_stateMachine)!;
}