add new role stubs

This commit is contained in:
XtraCube committed 2025-09-24 07:12:34 -04:00
1 parent ffca13e6e6
commit 9dfb40d7bf
1 file changed
+73
@@ -1,5 +1,6 @@
using System.Runtime.CompilerServices;
using HarmonyLib;
using Hazel;
using Il2CppSystem.Text;
namespace MiraAPI.Patches.Stubs;
@@ -229,4 +230,76 @@ public static class RoleBehaviourStubs
{
// nothing needed
}
/// <summary>
/// Stub method for RoleBehaviour.UseSecondaryAbility.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.UseSecondaryAbility))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void UseSecondaryAbility(RoleBehaviour instance)
{
// nothing needed
}
/// <summary>
/// Stub method for RoleBehaviour.OnRoleSet.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.OnRoleSet))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void OnRoleSet(RoleBehaviour instance)
{
// nothing needed
}
/// <summary>
/// Stub method for RoleBehaviour.InitializeMeetingAbilityButton.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.InitializeMeetingAbilityButton))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void InitializeMeetingAbilityButton(RoleBehaviour instance)
{
// nothing needed
}
/// <summary>
/// Stub method for RoleBehaviour.FindClosestBody.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.FindClosestBody))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static DeadBody FindClosestBody(RoleBehaviour instance)
{
return null!;
}
/// <summary>
/// Stub method for RoleBehaviour.HandleRoleRpc.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.HandleRoleRpc))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void HandleRoleRpc(RoleBehaviour instance, byte callId, MessageReader reader)
{
// nothing needed
}
/// <summary>
/// Stub method for RoleBehaviour.KillAnimSpecialSetup.
/// </summary>
/// <param name="instance">The RoleBehaviour object.</param>
[HarmonyReversePatch]
[HarmonyPatch(typeof(RoleBehaviour), nameof(RoleBehaviour.KillAnimSpecialSetup))]
[MethodImpl(MethodImplOptions.NoInlining)]
public static void KillAnimSpecialSetup(RoleBehaviour instance, DeadBody deadBody, PlayerControl killer, PlayerControl victim)
{
// nothing needed
}
}