fix body prefab

This commit is contained in:
xChipseq committed 2025-09-09 22:57:19 +02:00
1 parent 4b7fa906b9
commit 03a3733966
1 file changed
+1 -1
+1 -1
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@@ -222,7 +222,7 @@ public static class CustomMurderRpc
if (createDeadBody)
{
deadBody = Object.Instantiate(GameManager.Instance.DeadBodyPrefab);
deadBody = Object.Instantiate(GameManager.Instance.deadBodyPrefab[0]);
deadBody.enabled = false;
deadBody.ParentId = target.PlayerId;
deadBody.bodyRenderers.ToList().ForEach(target.SetPlayerMaterialColors);