mirror of
https://github.com/All-Of-Us-Mods/MiraAPI.git
synced 2026-10-20 01:46:15 +00:00
Merge branch 'dev' into dev
This commit is contained in:
10 files changed
+343
-70
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@@ -1,4 +1,5 @@
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using MiraAPI.Example.GameOver;
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using Il2CppInterop.Runtime.Attributes;
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using MiraAPI.Example.GameOver;
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using MiraAPI.GameEnd;
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using MiraAPI.Roles;
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using UnityEngine;
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@@ -22,6 +23,7 @@ public class NeutralKillerRole : ImpostorRole, ICustomRole
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public RoleOptionsGroup RoleOptionsGroup { get; } = new("Outcast", Color.gray);
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[HideFromIl2Cpp]
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public TeamIntroConfiguration? IntroConfiguration { get; } = new(
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Color.gray,
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"OUTCAST",
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@@ -1,8 +1,12 @@
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using HarmonyLib;
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using System.Linq;
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using System.Reflection;
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using HarmonyLib;
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using Il2CppInterop.Runtime.InteropTypes;
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using MiraAPI.Events;
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using MiraAPI.Events.Vanilla.Gameplay;
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using MiraAPI.Roles;
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using MiraAPI.Utilities;
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using Reactor.Utilities;
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namespace MiraAPI.Patches;
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@@ -29,14 +33,29 @@ public static class IntroCutscenePatches
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MiraEventManager.InvokeEvent(@event);
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}
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[HarmonyPostfix]
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[HarmonyPatch(typeof(IntroCutscene._ShowRole_d__41), nameof(IntroCutscene._ShowRole_d__41.MoveNext))]
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[HarmonyPriority(Priority.Last)]
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public static void ShowRolePatch(IntroCutscene._ShowRole_d__41 __instance)
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[HarmonyPatch]
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public static class IntroCutsceneShowRolePatch
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{
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var realInstance = __instance.__4__this;
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var @event = new IntroRoleRevealEvent(realInstance);
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MiraEventManager.InvokeEvent(@event);
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public static MethodBase TargetMethod()
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{
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return Helpers.GetStateMachineMoveNext<IntroCutscene>("ShowRole")!;
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}
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public static void Postfix(Il2CppObjectBase __instance)
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{
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var wrapper = new StateMachineWrapper<IntroCutscene>(__instance);
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// run before the first yield
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if (wrapper.GetState() != 1)
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{
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return;
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}
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var introCutscene = wrapper.Instance;
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Logger<MiraApiPlugin>.Info("IntroCutscene ShowRole reached");
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var @event = new IntroRoleRevealEvent(introCutscene);
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MiraEventManager.InvokeEvent(@event);
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}
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}
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[HarmonyPrefix]
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@@ -66,16 +85,54 @@ public static class IntroCutscenePatches
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}
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}
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[HarmonyPostfix]
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[HarmonyPatch(nameof(IntroCutscene.OnDestroy))]
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public static void GameBeginPatch(IntroCutscene __instance)
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[HarmonyPatch]
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public static class IntroCutsceneDestroyPatch
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{
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MiraEventManager.InvokeEvent(new IntroEndEvent(__instance));
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private static bool _usedFallback;
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var @event = new BeforeRoundStartEvent(true);
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MiraEventManager.InvokeEvent(@event);
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public static MethodBase TargetMethod()
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{
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var onDestroy = AccessTools.Method(typeof(IntroCutscene), "OnDestroy");
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if (onDestroy != null)
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{
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_usedFallback = false;
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Logger<MiraApiPlugin>.Info("Using OnDestroy for IntroCutsceneDestroyPatch");
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return onDestroy;
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}
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if (@event.IsCancelled) return;
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MiraEventManager.InvokeEvent(new RoundStartEvent(true));
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_usedFallback = true;
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return Helpers.GetStateMachineMoveNext<IntroCutscene>("CoBegin")!;
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}
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public static void Postfix(Il2CppObjectBase __instance)
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{
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IntroCutscene introCutscene;
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if (_usedFallback)
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{
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var wrapper = new StateMachineWrapper<IntroCutscene>(__instance);
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// run after the final yield
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if (wrapper.GetState() != -1)
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{
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return;
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}
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introCutscene = wrapper.Instance;
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}
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else
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{
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introCutscene = __instance.Cast<IntroCutscene>();
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}
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Logger<MiraApiPlugin>.Info("IntroCutscene ended");
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MiraEventManager.InvokeEvent(new IntroEndEvent(introCutscene));
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var @event = new BeforeRoundStartEvent(true);
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MiraEventManager.InvokeEvent(@event);
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if (@event.IsCancelled) return;
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MiraEventManager.InvokeEvent(new RoundStartEvent(true));
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}
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}
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}
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@@ -6,10 +6,13 @@ using System.Linq;
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using AmongUs.Data;
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using HarmonyLib;
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using MiraAPI.Utilities;
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using MiraAPI.Utilities.Assets;
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using Reactor.Utilities;
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using Reactor.Utilities.Extensions;
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using TMPro;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.UI;
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using Object = UnityEngine.Object;
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namespace MiraAPI.Patches.Menu;
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@@ -20,6 +23,20 @@ public static class HatsTabPatches
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private static SortedList<string, List<HatData>> sortedHats = [];
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private static int currentPage;
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private static void PreviousPage(HatsTab hatsTab)
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{
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currentPage--;
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currentPage = currentPage < 0 ? sortedHats.Count - 1 : currentPage;
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GenerateHats(hatsTab, currentPage);
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}
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private static void NextPage(HatsTab hatsTab)
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{
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currentPage++;
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currentPage = currentPage > sortedHats.Count - 1 ? 0 : currentPage;
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GenerateHats(hatsTab, currentPage);
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}
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[HarmonyPatch(nameof(HatsTab.OnEnable))]
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[HarmonyPrefix]
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public static bool OnEnablePrefix(HatsTab __instance)
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@@ -38,6 +55,8 @@ public static class HatsTabPatches
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}
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}
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InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
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GenerateHats(__instance, currentPage);
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return false;
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@@ -45,22 +64,17 @@ public static class HatsTabPatches
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[HarmonyPatch(typeof(HatsTab), nameof(HatsTab.Update))]
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[HarmonyPrefix]
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public static void UpdatePrefix(HatsTab __instance)
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{
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if (sortedHats.Count == 0) return;
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if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
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{
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currentPage--;
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currentPage = currentPage < 0 ? sortedHats.Count - 1 : currentPage;
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GenerateHats(__instance, currentPage);
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PreviousPage(__instance);
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}
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else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
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{
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currentPage++;
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currentPage = currentPage > sortedHats.Count - 1 ? 0 : currentPage;
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GenerateHats(__instance, currentPage);
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NextPage(__instance);
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}
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}
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@@ -84,10 +98,10 @@ public static class HatsTabPatches
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text.gameObject.transform.localScale = Vector3.one;
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text.GetComponent<TextTranslatorTMP>().Destroy();
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text.EnableStencilMasking();
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text.text = $"{groupName} ({currentPage + 1}/{sortedHats.Count})\nPress Ctrl or Tab to cycle pages";
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text.text = $"{groupName} ({currentPage + 1}/{sortedHats.Count})";
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text.alignment = TextAlignmentOptions.Center;
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text.fontSize = 3f;
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text.fontSizeMax = 3f;
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text.fontSize = 5f;
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text.fontSizeMax = 5f;
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text.fontSizeMin = 0f;
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var xLerp = __instance.XRange.Lerp(0.5f);
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var yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
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@@ -125,9 +139,17 @@ public static class HatsTabPatches
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{
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var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
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colorChip.gameObject.name = hat.ProductId;
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colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
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colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectHat(hat)));
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colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectHat(HatManager.Instance.GetHatById(DataManager.Player.Customization.Hat))));
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if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
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{
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colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
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colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectHat(hat)));
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colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectHat(HatManager.Instance.GetHatById(DataManager.Player.Customization.Hat))));
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}
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else
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{
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colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectHat(hat)));
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}
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colorChip.Inner.SetHat(hat, __instance.HasLocalPlayer() ? PlayerControl.LocalPlayer.Data.DefaultOutfit.ColorId : DataManager.Player.Customization.Color);
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colorChip.Button.ClickMask = __instance.scroller.Hitbox;
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colorChip.SelectionHighlight.gameObject.SetActive(false);
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@@ -0,0 +1,54 @@
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using System;
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using MiraAPI.Utilities.Assets;
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using TMPro;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.UI;
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using Object = UnityEngine.Object;
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namespace MiraAPI.Patches.Menu;
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public static class InventoryUtility
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{
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public static void CreateNextBackButtons<T>(T tab, Action<T> previousPage, Action<T> nextPage) where T : InventoryTab
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{
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var title = tab.transform.FindChild("Text");
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title.localPosition = new Vector3(.9123f, -.23f, -55);
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title.GetComponent<TextMeshPro>().alignment = TextAlignmentOptions.Center;
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tab.scroller.Hitbox.transform.localScale -= new Vector3(0, 0.1f, 0);
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tab.scroller.Hitbox.transform.localPosition -= new Vector3(0, 0.1f, 0);
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var leftButtonElement = Object.Instantiate(PlayerCustomizationMenu.Instance.BackButton.gameObject, tab.transform);
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var leftSpriteRenderer = leftButtonElement.GetComponent<SpriteRenderer>();
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var leftButton = leftButtonElement.GetComponent<PassiveButton>();
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leftButtonElement.transform.localPosition = new Vector3(-1.1f, -0.2f, -55);
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leftSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset();
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leftSpriteRenderer.flipX = true;
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leftButton.OnMouseOver = new UnityEvent();
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leftButton.OnMouseOver.AddListener((Action)(() => leftSpriteRenderer.sprite = MiraAssets.NextButtonActive.LoadAsset()));
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leftButton.OnMouseOut = new UnityEvent();
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leftButton.OnMouseOut.AddListener((Action)(() => leftSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset()));
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leftButton.OnClick = new Button.ButtonClickedEvent();
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leftButton.OnClick.AddListener((Action)(() => previousPage(tab)));
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var rightButtonElement = Object.Instantiate(leftButtonElement, tab.transform);
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var rightSpriteRenderer = rightButtonElement.GetComponent<SpriteRenderer>();
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var rightButton = rightButtonElement.GetComponent<PassiveButton>();
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rightButtonElement.transform.localPosition = new Vector3(2.8f, -0.2f, -55);
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rightSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset();
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rightSpriteRenderer.flipX = false;
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rightButton.OnMouseOver = new UnityEvent();
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rightButton.OnMouseOver.AddListener((Action)(() => rightSpriteRenderer.sprite = MiraAssets.NextButtonActive.LoadAsset()));
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rightButton.OnMouseOut = new UnityEvent();
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rightButton.OnMouseOut.AddListener((Action)(() => rightSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset()));
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rightButton.OnClick = new Button.ButtonClickedEvent();
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rightButton.OnClick.AddListener((Action)(() => nextPage(tab)));
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}
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}
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@@ -26,6 +26,20 @@ public static class NameplatesTabPatches
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}
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}
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private static void PreviousPage(NameplatesTab tab)
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{
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currentPage--;
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currentPage = currentPage < 0 ? SortedNameplates.Count - 1 : currentPage;
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GenerateHats(tab, currentPage);
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}
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|
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private static void NextPage(NameplatesTab tab)
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{
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currentPage++;
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currentPage = currentPage > SortedNameplates.Count - 1 ? 0 : currentPage;
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GenerateHats(tab, currentPage);
|
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}
|
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|
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[HarmonyPatch(nameof(NameplatesTab.OnEnable))]
|
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[HarmonyPrefix]
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public static bool OnEnablePrefix(NameplatesTab __instance)
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@@ -33,6 +47,9 @@ public static class NameplatesTabPatches
|
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__instance.plateId = HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.namePlate).ProdId;
|
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|
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if (!SortedNameplates.ContainsKey("Vanilla")) AddRange(DestroyableSingleton<HatManager>.Instance.GetUnlockedNamePlates().Select(x => ("Vanilla", x)));
|
||||
|
||||
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
|
||||
|
||||
GenerateHats(__instance, currentPage);
|
||||
|
||||
return false;
|
||||
@@ -45,15 +62,11 @@ public static class NameplatesTabPatches
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
|
||||
{
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? SortedNameplates.Count - 1 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
PreviousPage(__instance);
|
||||
}
|
||||
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
|
||||
{
|
||||
currentPage++;
|
||||
currentPage = currentPage > SortedNameplates.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
NextPage(__instance);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -73,10 +86,10 @@ public static class NameplatesTabPatches
|
||||
text.gameObject.transform.localScale = Vector3.one;
|
||||
text.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
text.EnableStencilMasking();
|
||||
text.text = $"{groupName} ({currentPage + 1}/{SortedNameplates.Count})\nPress Ctrl or Tab to cycle pages";
|
||||
text.text = $"{groupName} ({currentPage + 1}/{SortedNameplates.Count})";
|
||||
text.alignment = TextAlignmentOptions.Center;
|
||||
text.fontSize = 3f;
|
||||
text.fontSizeMax = 3f;
|
||||
text.fontSize = 5f;
|
||||
text.fontSizeMax = 5f;
|
||||
text.fontSizeMin = 0f;
|
||||
float xLerp = __instance.XRange.Lerp(0.5f);
|
||||
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
|
||||
@@ -99,9 +112,20 @@ public static class NameplatesTabPatches
|
||||
{
|
||||
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
|
||||
colorChip.gameObject.name = namePlate.ProductId;
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
|
||||
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectNameplate(HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.NamePlate))));
|
||||
|
||||
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
|
||||
colorChip.Button.OnMouseOut.AddListener(
|
||||
(Action)(() => __instance.SelectNameplate(
|
||||
HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.NamePlate))));
|
||||
}
|
||||
else
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
|
||||
}
|
||||
|
||||
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
|
||||
colorChip.ProductId = namePlate.ProdId;
|
||||
|
||||
|
||||
@@ -18,6 +18,20 @@ public static class SkinsTabPatches
|
||||
private static SortedList<string, List<SkinData>> sortedSkins = [];
|
||||
private static int currentPage;
|
||||
|
||||
private static void PreviousPage(SkinsTab tab)
|
||||
{
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? sortedSkins.Count - 1 : currentPage;
|
||||
GenerateHats(tab, currentPage);
|
||||
}
|
||||
|
||||
private static void NextPage(SkinsTab tab)
|
||||
{
|
||||
currentPage++;
|
||||
currentPage = currentPage > sortedSkins.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(tab, currentPage);
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(SkinsTab.OnEnable))]
|
||||
[HarmonyPrefix]
|
||||
public static bool OnEnablePrefix(SkinsTab __instance)
|
||||
@@ -36,6 +50,8 @@ public static class SkinsTabPatches
|
||||
}
|
||||
}
|
||||
|
||||
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
|
||||
|
||||
GenerateHats(__instance, currentPage);
|
||||
|
||||
return false;
|
||||
@@ -48,15 +64,11 @@ public static class SkinsTabPatches
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
|
||||
{
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? sortedSkins.Count - 1 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
PreviousPage(__instance);
|
||||
}
|
||||
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
|
||||
{
|
||||
currentPage++;
|
||||
currentPage = currentPage > sortedSkins.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
NextPage(__instance);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -76,10 +88,10 @@ public static class SkinsTabPatches
|
||||
text.gameObject.transform.localScale = Vector3.one;
|
||||
text.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
text.EnableStencilMasking();
|
||||
text.text = $"{groupName} ({currentPage + 1}/{sortedSkins.Count})\nPress Ctrl or Tab to cycle pages";
|
||||
text.text = $"{groupName} ({currentPage + 1}/{sortedSkins.Count})";
|
||||
text.alignment = TextAlignmentOptions.Center;
|
||||
text.fontSize = 3f;
|
||||
text.fontSizeMax = 3f;
|
||||
text.fontSize = 5f;
|
||||
text.fontSizeMax = 5f;
|
||||
text.fontSizeMin = 0f;
|
||||
float xLerp = __instance.XRange.Lerp(0.5f);
|
||||
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
|
||||
@@ -102,9 +114,18 @@ public static class SkinsTabPatches
|
||||
{
|
||||
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
|
||||
colorChip.gameObject.name = skin.ProductId;
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectSkin(skin)));
|
||||
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectSkin(HatManager.Instance.GetSkinById(DataManager.Player.Customization.Skin))));
|
||||
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectSkin(skin)));
|
||||
colorChip.Button.OnMouseOut.AddListener(
|
||||
(Action)(() =>
|
||||
__instance.SelectSkin(HatManager.Instance.GetSkinById(DataManager.Player.Customization.Skin))));
|
||||
}
|
||||
else
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectSkin(skin)));
|
||||
}
|
||||
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
|
||||
colorChip.ProductId = skin.ProductId;
|
||||
colorChip.SelectionHighlight.gameObject.SetActive(false);
|
||||
|
||||
@@ -25,6 +25,21 @@ public static class VisorsTabPatches
|
||||
}
|
||||
}
|
||||
|
||||
private static void PreviousPage(VisorsTab tab)
|
||||
{
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? SortedVisors.Count - 1 : currentPage;
|
||||
GenerateHats(tab, currentPage);
|
||||
}
|
||||
|
||||
private static void NextPage(VisorsTab tab)
|
||||
{
|
||||
currentPage++;
|
||||
currentPage = currentPage > SortedVisors.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(tab, currentPage);
|
||||
}
|
||||
|
||||
|
||||
[HarmonyPatch(nameof(VisorsTab.OnEnable))]
|
||||
[HarmonyPrefix]
|
||||
public static bool OnEnablePrefix(VisorsTab __instance)
|
||||
@@ -32,6 +47,9 @@ public static class VisorsTabPatches
|
||||
__instance.visorId = HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor).ProdId;
|
||||
|
||||
if (!SortedVisors.ContainsKey("Vanilla")) AddRange(DestroyableSingleton<HatManager>.Instance.GetUnlockedVisors().Select(x => ("Vanilla", x)));
|
||||
|
||||
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
|
||||
|
||||
GenerateHats(__instance, currentPage);
|
||||
|
||||
return false;
|
||||
@@ -44,15 +62,11 @@ public static class VisorsTabPatches
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
|
||||
{
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? SortedVisors.Count - 1 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
PreviousPage(__instance);
|
||||
}
|
||||
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
|
||||
{
|
||||
currentPage++;
|
||||
currentPage = currentPage > SortedVisors.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
NextPage(__instance);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -72,10 +86,10 @@ public static class VisorsTabPatches
|
||||
text.gameObject.transform.localScale = Vector3.one;
|
||||
text.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
text.EnableStencilMasking();
|
||||
text.text = $"{groupName} ({currentPage + 1}/{SortedVisors.Count})\nPress Ctrl or Tab to cycle pages";
|
||||
text.text = $"{groupName} ({currentPage + 1}/{SortedVisors.Count})";
|
||||
text.alignment = TextAlignmentOptions.Center;
|
||||
text.fontSize = 3f;
|
||||
text.fontSizeMax = 3f;
|
||||
text.fontSize = 5f;
|
||||
text.fontSizeMax = 5f;
|
||||
text.fontSizeMin = 0f;
|
||||
float xLerp = __instance.XRange.Lerp(0.5f);
|
||||
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
|
||||
@@ -98,9 +112,20 @@ public static class VisorsTabPatches
|
||||
{
|
||||
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
|
||||
colorChip.gameObject.name = visor.ProductId;
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectVisor(visor)));
|
||||
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectVisor(HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor))));
|
||||
|
||||
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectVisor(visor)));
|
||||
colorChip.Button.OnMouseOut.AddListener(
|
||||
(Action)(() =>
|
||||
__instance.SelectVisor(HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor))));
|
||||
}
|
||||
else
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectVisor(visor)));
|
||||
}
|
||||
|
||||
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
|
||||
colorChip.ProductId = visor.ProductId;
|
||||
colorChip.SelectionHighlight.gameObject.SetActive(false);
|
||||
|
||||
@@ -12,7 +12,7 @@ public static class MiraAssets
|
||||
{
|
||||
var boxTex = SpriteTools.LoadTextureFromResourcePath(
|
||||
"MiraAPI.Resources.RoundedBox.png",
|
||||
System.Reflection.Assembly.GetCallingAssembly());
|
||||
System.Reflection.Assembly.GetExecutingAssembly());
|
||||
var boxSprite = Sprite.Create(
|
||||
boxTex,
|
||||
new Rect(0, 0, boxTex.width, boxTex.height),
|
||||
|
||||
@@ -1,15 +1,16 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using Il2CppInterop.Runtime.InteropTypes.Arrays;
|
||||
using MiraAPI.Keybinds;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
using Rewired;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using MethodBase = System.Reflection.MethodBase;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.Utilities;
|
||||
@@ -38,6 +39,31 @@ public static class Helpers
|
||||
return keybindIcon;
|
||||
}
|
||||
|
||||
public static MethodBase? GetStateMachineMoveNext<T>(string methodName)
|
||||
{
|
||||
var typeName = typeof(T).FullName;
|
||||
var showRoleStateMachine =
|
||||
typeof(T)
|
||||
.GetNestedTypes()
|
||||
.FirstOrDefault(x=>x.Name.Contains(methodName));
|
||||
|
||||
if (showRoleStateMachine == null)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Failed to find {methodName} state machine for {typeName}");
|
||||
return null;
|
||||
}
|
||||
|
||||
var moveNext = AccessTools.Method(showRoleStateMachine, "MoveNext");
|
||||
if (moveNext == null)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Failed to find MoveNext method for {typeName}.{methodName}");
|
||||
return null;
|
||||
}
|
||||
|
||||
Logger<MiraApiPlugin>.Info($"Found {methodName}.MoveNext");
|
||||
return moveNext;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a draggable scroller. Add items into the scroller.Inner transform. This does not automatically position children.
|
||||
/// </summary>
|
||||
|
||||
@@ -0,0 +1,42 @@
|
||||
using System.Reflection;
|
||||
using HarmonyLib;
|
||||
using Il2CppInterop.Runtime.InteropTypes;
|
||||
|
||||
namespace MiraAPI.Utilities;
|
||||
|
||||
/// <summary>
|
||||
/// A wrapper for state machine objects to access their parent instance and state.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the parent class that owns the state machine.</typeparam>
|
||||
public class StateMachineWrapper<T> where T : Il2CppObjectBase
|
||||
{
|
||||
private readonly Il2CppObjectBase _stateMachine;
|
||||
private readonly PropertyInfo _thisProperty;
|
||||
private readonly PropertyInfo _stateProperty;
|
||||
|
||||
private T? _parentInstance;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the instance of the parent class that owns the state machine.
|
||||
/// </summary>
|
||||
public T Instance => _parentInstance ??= (T)_thisProperty.GetValue(_stateMachine)!;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="StateMachineWrapper{T}"/> class.
|
||||
/// </summary>
|
||||
/// <param name="stateMachine">The state machine instance to wrap.</param>
|
||||
public StateMachineWrapper(Il2CppObjectBase stateMachine)
|
||||
{
|
||||
_stateMachine = stateMachine;
|
||||
|
||||
var type = _stateMachine.GetType();
|
||||
_thisProperty = AccessTools.Property(type, "__4__this");
|
||||
_stateProperty = AccessTools.Property(type, "__1__state");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current state of the state machine.
|
||||
/// </summary>
|
||||
/// <returns>The current state as an integer.</returns>
|
||||
public int GetState() => (int)_stateProperty.GetValue(_stateMachine)!;
|
||||
}
|
||||
Reference in new issue
Block a user