Merge branch 'dev' into dev

This commit is contained in:
Atony authored and GitHub committed 2025-09-28 13:06:12 -05:00
commit 50c5899f4d
10 files changed
+343 -70

No files matched your search

+3 -1
View File
@@ -1,4 +1,5 @@
using MiraAPI.Example.GameOver;
using Il2CppInterop.Runtime.Attributes;
using MiraAPI.Example.GameOver;
using MiraAPI.GameEnd;
using MiraAPI.Roles;
using UnityEngine;
@@ -22,6 +23,7 @@ public class NeutralKillerRole : ImpostorRole, ICustomRole
public RoleOptionsGroup RoleOptionsGroup { get; } = new("Outcast", Color.gray);
[HideFromIl2Cpp]
public TeamIntroConfiguration? IntroConfiguration { get; } = new(
Color.gray,
"OUTCAST",
+73 -16
View File
@@ -1,8 +1,12 @@
using HarmonyLib;
using System.Linq;
using System.Reflection;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using Reactor.Utilities;
namespace MiraAPI.Patches;
@@ -29,14 +33,29 @@ public static class IntroCutscenePatches
MiraEventManager.InvokeEvent(@event);
}
[HarmonyPostfix]
[HarmonyPatch(typeof(IntroCutscene._ShowRole_d__41), nameof(IntroCutscene._ShowRole_d__41.MoveNext))]
[HarmonyPriority(Priority.Last)]
public static void ShowRolePatch(IntroCutscene._ShowRole_d__41 __instance)
[HarmonyPatch]
public static class IntroCutsceneShowRolePatch
{
var realInstance = __instance.__4__this;
var @event = new IntroRoleRevealEvent(realInstance);
MiraEventManager.InvokeEvent(@event);
public static MethodBase TargetMethod()
{
return Helpers.GetStateMachineMoveNext<IntroCutscene>("ShowRole")!;
}
public static void Postfix(Il2CppObjectBase __instance)
{
var wrapper = new StateMachineWrapper<IntroCutscene>(__instance);
// run before the first yield
if (wrapper.GetState() != 1)
{
return;
}
var introCutscene = wrapper.Instance;
Logger<MiraApiPlugin>.Info("IntroCutscene ShowRole reached");
var @event = new IntroRoleRevealEvent(introCutscene);
MiraEventManager.InvokeEvent(@event);
}
}
[HarmonyPrefix]
@@ -66,16 +85,54 @@ public static class IntroCutscenePatches
}
}
[HarmonyPostfix]
[HarmonyPatch(nameof(IntroCutscene.OnDestroy))]
public static void GameBeginPatch(IntroCutscene __instance)
[HarmonyPatch]
public static class IntroCutsceneDestroyPatch
{
MiraEventManager.InvokeEvent(new IntroEndEvent(__instance));
private static bool _usedFallback;
var @event = new BeforeRoundStartEvent(true);
MiraEventManager.InvokeEvent(@event);
public static MethodBase TargetMethod()
{
var onDestroy = AccessTools.Method(typeof(IntroCutscene), "OnDestroy");
if (onDestroy != null)
{
_usedFallback = false;
Logger<MiraApiPlugin>.Info("Using OnDestroy for IntroCutsceneDestroyPatch");
return onDestroy;
}
if (@event.IsCancelled) return;
MiraEventManager.InvokeEvent(new RoundStartEvent(true));
_usedFallback = true;
return Helpers.GetStateMachineMoveNext<IntroCutscene>("CoBegin")!;
}
public static void Postfix(Il2CppObjectBase __instance)
{
IntroCutscene introCutscene;
if (_usedFallback)
{
var wrapper = new StateMachineWrapper<IntroCutscene>(__instance);
// run after the final yield
if (wrapper.GetState() != -1)
{
return;
}
introCutscene = wrapper.Instance;
}
else
{
introCutscene = __instance.Cast<IntroCutscene>();
}
Logger<MiraApiPlugin>.Info("IntroCutscene ended");
MiraEventManager.InvokeEvent(new IntroEndEvent(introCutscene));
var @event = new BeforeRoundStartEvent(true);
MiraEventManager.InvokeEvent(@event);
if (@event.IsCancelled) return;
MiraEventManager.InvokeEvent(new RoundStartEvent(true));
}
}
}
+35 -13
View File
@@ -6,10 +6,13 @@ using System.Linq;
using AmongUs.Data;
using HarmonyLib;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities;
using Reactor.Utilities.Extensions;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Menu;
@@ -20,6 +23,20 @@ public static class HatsTabPatches
private static SortedList<string, List<HatData>> sortedHats = [];
private static int currentPage;
private static void PreviousPage(HatsTab hatsTab)
{
currentPage--;
currentPage = currentPage < 0 ? sortedHats.Count - 1 : currentPage;
GenerateHats(hatsTab, currentPage);
}
private static void NextPage(HatsTab hatsTab)
{
currentPage++;
currentPage = currentPage > sortedHats.Count - 1 ? 0 : currentPage;
GenerateHats(hatsTab, currentPage);
}
[HarmonyPatch(nameof(HatsTab.OnEnable))]
[HarmonyPrefix]
public static bool OnEnablePrefix(HatsTab __instance)
@@ -38,6 +55,8 @@ public static class HatsTabPatches
}
}
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
GenerateHats(__instance, currentPage);
return false;
@@ -45,22 +64,17 @@ public static class HatsTabPatches
[HarmonyPatch(typeof(HatsTab), nameof(HatsTab.Update))]
[HarmonyPrefix]
public static void UpdatePrefix(HatsTab __instance)
{
if (sortedHats.Count == 0) return;
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
currentPage--;
currentPage = currentPage < 0 ? sortedHats.Count - 1 : currentPage;
GenerateHats(__instance, currentPage);
PreviousPage(__instance);
}
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
{
currentPage++;
currentPage = currentPage > sortedHats.Count - 1 ? 0 : currentPage;
GenerateHats(__instance, currentPage);
NextPage(__instance);
}
}
@@ -84,10 +98,10 @@ public static class HatsTabPatches
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.EnableStencilMasking();
text.text = $"{groupName} ({currentPage + 1}/{sortedHats.Count})\nPress Ctrl or Tab to cycle pages";
text.text = $"{groupName} ({currentPage + 1}/{sortedHats.Count})";
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSize = 5f;
text.fontSizeMax = 5f;
text.fontSizeMin = 0f;
var xLerp = __instance.XRange.Lerp(0.5f);
var yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
@@ -125,9 +139,17 @@ public static class HatsTabPatches
{
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.gameObject.name = hat.ProductId;
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectHat(hat)));
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectHat(HatManager.Instance.GetHatById(DataManager.Player.Customization.Hat))));
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
{
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectHat(hat)));
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectHat(HatManager.Instance.GetHatById(DataManager.Player.Customization.Hat))));
}
else
{
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectHat(hat)));
}
colorChip.Inner.SetHat(hat, __instance.HasLocalPlayer() ? PlayerControl.LocalPlayer.Data.DefaultOutfit.ColorId : DataManager.Player.Customization.Color);
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.SelectionHighlight.gameObject.SetActive(false);
+54
View File
@@ -0,0 +1,54 @@
using System;
using MiraAPI.Utilities.Assets;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Menu;
public static class InventoryUtility
{
public static void CreateNextBackButtons<T>(T tab, Action<T> previousPage, Action<T> nextPage) where T : InventoryTab
{
var title = tab.transform.FindChild("Text");
title.localPosition = new Vector3(.9123f, -.23f, -55);
title.GetComponent<TextMeshPro>().alignment = TextAlignmentOptions.Center;
tab.scroller.Hitbox.transform.localScale -= new Vector3(0, 0.1f, 0);
tab.scroller.Hitbox.transform.localPosition -= new Vector3(0, 0.1f, 0);
var leftButtonElement = Object.Instantiate(PlayerCustomizationMenu.Instance.BackButton.gameObject, tab.transform);
var leftSpriteRenderer = leftButtonElement.GetComponent<SpriteRenderer>();
var leftButton = leftButtonElement.GetComponent<PassiveButton>();
leftButtonElement.transform.localPosition = new Vector3(-1.1f, -0.2f, -55);
leftSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset();
leftSpriteRenderer.flipX = true;
leftButton.OnMouseOver = new UnityEvent();
leftButton.OnMouseOver.AddListener((Action)(() => leftSpriteRenderer.sprite = MiraAssets.NextButtonActive.LoadAsset()));
leftButton.OnMouseOut = new UnityEvent();
leftButton.OnMouseOut.AddListener((Action)(() => leftSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset()));
leftButton.OnClick = new Button.ButtonClickedEvent();
leftButton.OnClick.AddListener((Action)(() => previousPage(tab)));
var rightButtonElement = Object.Instantiate(leftButtonElement, tab.transform);
var rightSpriteRenderer = rightButtonElement.GetComponent<SpriteRenderer>();
var rightButton = rightButtonElement.GetComponent<PassiveButton>();
rightButtonElement.transform.localPosition = new Vector3(2.8f, -0.2f, -55);
rightSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset();
rightSpriteRenderer.flipX = false;
rightButton.OnMouseOver = new UnityEvent();
rightButton.OnMouseOver.AddListener((Action)(() => rightSpriteRenderer.sprite = MiraAssets.NextButtonActive.LoadAsset()));
rightButton.OnMouseOut = new UnityEvent();
rightButton.OnMouseOut.AddListener((Action)(() => rightSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset()));
rightButton.OnClick = new Button.ButtonClickedEvent();
rightButton.OnClick.AddListener((Action)(() => nextPage(tab)));
}
}
+36 -12
View File
@@ -26,6 +26,20 @@ public static class NameplatesTabPatches
}
}
private static void PreviousPage(NameplatesTab tab)
{
currentPage--;
currentPage = currentPage < 0 ? SortedNameplates.Count - 1 : currentPage;
GenerateHats(tab, currentPage);
}
private static void NextPage(NameplatesTab tab)
{
currentPage++;
currentPage = currentPage > SortedNameplates.Count - 1 ? 0 : currentPage;
GenerateHats(tab, currentPage);
}
[HarmonyPatch(nameof(NameplatesTab.OnEnable))]
[HarmonyPrefix]
public static bool OnEnablePrefix(NameplatesTab __instance)
@@ -33,6 +47,9 @@ public static class NameplatesTabPatches
__instance.plateId = HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.namePlate).ProdId;
if (!SortedNameplates.ContainsKey("Vanilla")) AddRange(DestroyableSingleton<HatManager>.Instance.GetUnlockedNamePlates().Select(x => ("Vanilla", x)));
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
GenerateHats(__instance, currentPage);
return false;
@@ -45,15 +62,11 @@ public static class NameplatesTabPatches
{
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
currentPage--;
currentPage = currentPage < 0 ? SortedNameplates.Count - 1 : currentPage;
GenerateHats(__instance, currentPage);
PreviousPage(__instance);
}
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
{
currentPage++;
currentPage = currentPage > SortedNameplates.Count - 1 ? 0 : currentPage;
GenerateHats(__instance, currentPage);
NextPage(__instance);
}
}
@@ -73,10 +86,10 @@ public static class NameplatesTabPatches
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.EnableStencilMasking();
text.text = $"{groupName} ({currentPage + 1}/{SortedNameplates.Count})\nPress Ctrl or Tab to cycle pages";
text.text = $"{groupName} ({currentPage + 1}/{SortedNameplates.Count})";
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSize = 5f;
text.fontSizeMax = 5f;
text.fontSizeMin = 0f;
float xLerp = __instance.XRange.Lerp(0.5f);
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
@@ -99,9 +112,20 @@ public static class NameplatesTabPatches
{
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.gameObject.name = namePlate.ProductId;
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectNameplate(HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.NamePlate))));
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
{
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
colorChip.Button.OnMouseOut.AddListener(
(Action)(() => __instance.SelectNameplate(
HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.NamePlate))));
}
else
{
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
}
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.ProductId = namePlate.ProdId;
+33 -12
View File
@@ -18,6 +18,20 @@ public static class SkinsTabPatches
private static SortedList<string, List<SkinData>> sortedSkins = [];
private static int currentPage;
private static void PreviousPage(SkinsTab tab)
{
currentPage--;
currentPage = currentPage < 0 ? sortedSkins.Count - 1 : currentPage;
GenerateHats(tab, currentPage);
}
private static void NextPage(SkinsTab tab)
{
currentPage++;
currentPage = currentPage > sortedSkins.Count - 1 ? 0 : currentPage;
GenerateHats(tab, currentPage);
}
[HarmonyPatch(nameof(SkinsTab.OnEnable))]
[HarmonyPrefix]
public static bool OnEnablePrefix(SkinsTab __instance)
@@ -36,6 +50,8 @@ public static class SkinsTabPatches
}
}
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
GenerateHats(__instance, currentPage);
return false;
@@ -48,15 +64,11 @@ public static class SkinsTabPatches
{
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
currentPage--;
currentPage = currentPage < 0 ? sortedSkins.Count - 1 : currentPage;
GenerateHats(__instance, currentPage);
PreviousPage(__instance);
}
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
{
currentPage++;
currentPage = currentPage > sortedSkins.Count - 1 ? 0 : currentPage;
GenerateHats(__instance, currentPage);
NextPage(__instance);
}
}
@@ -76,10 +88,10 @@ public static class SkinsTabPatches
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.EnableStencilMasking();
text.text = $"{groupName} ({currentPage + 1}/{sortedSkins.Count})\nPress Ctrl or Tab to cycle pages";
text.text = $"{groupName} ({currentPage + 1}/{sortedSkins.Count})";
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSize = 5f;
text.fontSizeMax = 5f;
text.fontSizeMin = 0f;
float xLerp = __instance.XRange.Lerp(0.5f);
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
@@ -102,9 +114,18 @@ public static class SkinsTabPatches
{
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.gameObject.name = skin.ProductId;
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectSkin(skin)));
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectSkin(HatManager.Instance.GetSkinById(DataManager.Player.Customization.Skin))));
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
{
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectSkin(skin)));
colorChip.Button.OnMouseOut.AddListener(
(Action)(() =>
__instance.SelectSkin(HatManager.Instance.GetSkinById(DataManager.Player.Customization.Skin))));
}
else
{
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectSkin(skin)));
}
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.ProductId = skin.ProductId;
colorChip.SelectionHighlight.gameObject.SetActive(false);
+37 -12
View File
@@ -25,6 +25,21 @@ public static class VisorsTabPatches
}
}
private static void PreviousPage(VisorsTab tab)
{
currentPage--;
currentPage = currentPage < 0 ? SortedVisors.Count - 1 : currentPage;
GenerateHats(tab, currentPage);
}
private static void NextPage(VisorsTab tab)
{
currentPage++;
currentPage = currentPage > SortedVisors.Count - 1 ? 0 : currentPage;
GenerateHats(tab, currentPage);
}
[HarmonyPatch(nameof(VisorsTab.OnEnable))]
[HarmonyPrefix]
public static bool OnEnablePrefix(VisorsTab __instance)
@@ -32,6 +47,9 @@ public static class VisorsTabPatches
__instance.visorId = HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor).ProdId;
if (!SortedVisors.ContainsKey("Vanilla")) AddRange(DestroyableSingleton<HatManager>.Instance.GetUnlockedVisors().Select(x => ("Vanilla", x)));
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
GenerateHats(__instance, currentPage);
return false;
@@ -44,15 +62,11 @@ public static class VisorsTabPatches
{
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
currentPage--;
currentPage = currentPage < 0 ? SortedVisors.Count - 1 : currentPage;
GenerateHats(__instance, currentPage);
PreviousPage(__instance);
}
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
{
currentPage++;
currentPage = currentPage > SortedVisors.Count - 1 ? 0 : currentPage;
GenerateHats(__instance, currentPage);
NextPage(__instance);
}
}
@@ -72,10 +86,10 @@ public static class VisorsTabPatches
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.EnableStencilMasking();
text.text = $"{groupName} ({currentPage + 1}/{SortedVisors.Count})\nPress Ctrl or Tab to cycle pages";
text.text = $"{groupName} ({currentPage + 1}/{SortedVisors.Count})";
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSize = 5f;
text.fontSizeMax = 5f;
text.fontSizeMin = 0f;
float xLerp = __instance.XRange.Lerp(0.5f);
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
@@ -98,9 +112,20 @@ public static class VisorsTabPatches
{
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.gameObject.name = visor.ProductId;
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectVisor(visor)));
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectVisor(HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor))));
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
{
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectVisor(visor)));
colorChip.Button.OnMouseOut.AddListener(
(Action)(() =>
__instance.SelectVisor(HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor))));
}
else
{
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectVisor(visor)));
}
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.ProductId = visor.ProductId;
colorChip.SelectionHighlight.gameObject.SetActive(false);
+1 -1
View File
@@ -12,7 +12,7 @@ public static class MiraAssets
{
var boxTex = SpriteTools.LoadTextureFromResourcePath(
"MiraAPI.Resources.RoundedBox.png",
System.Reflection.Assembly.GetCallingAssembly());
System.Reflection.Assembly.GetExecutingAssembly());
var boxSprite = Sprite.Create(
boxTex,
new Rect(0, 0, boxTex.width, boxTex.height),
+29 -3
View File
@@ -1,15 +1,16 @@
using System;
using System.Collections;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using MiraAPI.Keybinds;
using MiraAPI.Roles;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities;
using Rewired;
using TMPro;
using UnityEngine;
using MethodBase = System.Reflection.MethodBase;
using Object = UnityEngine.Object;
namespace MiraAPI.Utilities;
@@ -38,6 +39,31 @@ public static class Helpers
return keybindIcon;
}
public static MethodBase? GetStateMachineMoveNext<T>(string methodName)
{
var typeName = typeof(T).FullName;
var showRoleStateMachine =
typeof(T)
.GetNestedTypes()
.FirstOrDefault(x=>x.Name.Contains(methodName));
if (showRoleStateMachine == null)
{
Logger<MiraApiPlugin>.Error($"Failed to find {methodName} state machine for {typeName}");
return null;
}
var moveNext = AccessTools.Method(showRoleStateMachine, "MoveNext");
if (moveNext == null)
{
Logger<MiraApiPlugin>.Error($"Failed to find MoveNext method for {typeName}.{methodName}");
return null;
}
Logger<MiraApiPlugin>.Info($"Found {methodName}.MoveNext");
return moveNext;
}
/// <summary>
/// Creates a draggable scroller. Add items into the scroller.Inner transform. This does not automatically position children.
/// </summary>
+42
View File
@@ -0,0 +1,42 @@
using System.Reflection;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes;
namespace MiraAPI.Utilities;
/// <summary>
/// A wrapper for state machine objects to access their parent instance and state.
/// </summary>
/// <typeparam name="T">The type of the parent class that owns the state machine.</typeparam>
public class StateMachineWrapper<T> where T : Il2CppObjectBase
{
private readonly Il2CppObjectBase _stateMachine;
private readonly PropertyInfo _thisProperty;
private readonly PropertyInfo _stateProperty;
private T? _parentInstance;
/// <summary>
/// Gets the instance of the parent class that owns the state machine.
/// </summary>
public T Instance => _parentInstance ??= (T)_thisProperty.GetValue(_stateMachine)!;
/// <summary>
/// Initializes a new instance of the <see cref="StateMachineWrapper{T}"/> class.
/// </summary>
/// <param name="stateMachine">The state machine instance to wrap.</param>
public StateMachineWrapper(Il2CppObjectBase stateMachine)
{
_stateMachine = stateMachine;
var type = _stateMachine.GetType();
_thisProperty = AccessTools.Property(type, "__4__this");
_stateProperty = AccessTools.Property(type, "__1__state");
}
/// <summary>
/// Gets the current state of the state machine.
/// </summary>
/// <returns>The current state as an integer.</returns>
public int GetState() => (int)_stateProperty.GetValue(_stateMachine)!;
}