mirror of
https://github.com/Impostor/Impostor.git
synced 2026-10-21 21:43:21 +00:00
Compare commits
459
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
3e857ed555 | ||
|
|
9d31752bf0 | ||
|
|
ced530b83a | ||
|
|
8f1cba8429 | ||
|
|
9009bac883 | ||
|
|
f3460f05bc | ||
|
|
a13fee108f | ||
|
|
adc0e6fe9b | ||
|
|
ce62815dc5 | ||
|
|
b1a0adaa28 | ||
|
|
fe697b1b63 | ||
|
|
55e6d38f9f | ||
|
|
b73a46ff56 | ||
|
|
901deeff59 | ||
|
|
f2126fd4c6 | ||
|
|
9aa6109b3a | ||
|
|
e1a6fdda98 | ||
|
|
283f59b51f | ||
|
|
d47343df08 | ||
|
|
0bb5442a3a | ||
|
|
7ac6c32b5d | ||
|
|
fbd9f12f9e | ||
|
|
f43577b745 | ||
|
|
a56eed2680 | ||
|
|
f0434f071c | ||
|
|
8d27016cb7 | ||
|
|
e941796a4c | ||
|
|
1d66f07906 | ||
|
|
7764987f91 | ||
|
|
bfba4385fd | ||
|
|
f03e72206e | ||
|
|
304b4bb7bf | ||
|
|
970f826dc8 | ||
|
|
0a30fe5a3e | ||
|
|
4866a350f8 | ||
|
|
13bddeb7bd | ||
|
|
225b56e71f | ||
|
|
60bf6b5f58 | ||
|
|
b5cee48242 | ||
|
|
c750c65481 | ||
|
|
d801a36af8 | ||
|
|
441d9c300c | ||
|
|
7fd68e31e6 | ||
|
|
47aebe7b7b | ||
|
|
66c2434320 | ||
|
|
c01062ed65 | ||
|
|
d5ae007d1c | ||
|
|
16a2b0aac6 | ||
|
|
4c1bd4a578 | ||
|
|
d311150967 | ||
|
|
92e3506f51 | ||
|
|
a63fc40099 | ||
|
|
4f53d3f4e6 | ||
|
|
a39fae3325 | ||
|
|
7c34836d50 | ||
|
|
989b06d04c | ||
|
|
11e87e51db | ||
|
|
b90e5b2c88 | ||
|
|
a0627bbc87 | ||
|
|
40a41f3573 | ||
|
|
8621f09761 | ||
|
|
3321e3049f | ||
|
|
a90bbebab9 | ||
|
|
f4dc0cd403 | ||
|
|
fbed06bf81 | ||
|
|
ef5320c820 | ||
|
|
bc85ef6810 | ||
|
|
e90ba734ab | ||
|
|
0f6bfb3597 | ||
|
|
dc759b1d57 | ||
|
|
be332e21d1 | ||
|
|
fe7a641bad | ||
|
|
e0041e89d8 | ||
|
|
f04bacf0de | ||
|
|
7e16b5595a | ||
|
|
a1c59363a1 | ||
|
|
ea1085406a | ||
|
|
e359f0a15d | ||
|
|
72f1e81c5f | ||
|
|
443168ef71 | ||
|
|
20d5284a7a | ||
|
|
9915f8b0cf | ||
|
|
0901be56f5 | ||
|
|
3090cea768 | ||
|
|
1059a4da16 | ||
|
|
acd2a56898 | ||
|
|
575ad25fb6 | ||
|
|
781ba34e1b | ||
|
|
9bd43b4629 | ||
|
|
e769b874c8 | ||
|
|
be19b1524b | ||
|
|
020a1b6447 | ||
|
|
bbbf368a6f | ||
|
|
d4bffd20ad | ||
|
|
87a062c1b3 | ||
|
|
f2d6531063 | ||
|
|
2ebd804d28 | ||
|
|
72c923f266 | ||
|
|
d9c9dcd533 | ||
|
|
7edd7dfecc | ||
|
|
35fab473ca | ||
|
|
e8f51f6b68 | ||
|
|
a136c67671 | ||
|
|
a653fe57fd | ||
|
|
d847b5c708 | ||
|
|
ccedd77162 | ||
|
|
703db71858 | ||
|
|
8f9ed83678 | ||
|
|
c74b6e83ba | ||
|
|
4461ab2066 | ||
|
|
4ebba13076 | ||
|
|
d590da0d27 | ||
|
|
ad0408d0de | ||
|
|
7bb4d88e76 | ||
|
|
7ec5bc1fdc | ||
|
|
024d49e739 | ||
|
|
dd2d749993 | ||
|
|
312fa43bac | ||
|
|
d6c5f1bdd4 | ||
|
|
266738705b | ||
|
|
15de342cc5 | ||
|
|
2d78e008ac | ||
|
|
cef3605c56 | ||
|
|
a6ca856859 | ||
|
|
8afb4aa3a6 | ||
|
|
62aa0ff832 | ||
|
|
2ea270d577 | ||
|
|
03b0dd4da5 | ||
|
|
bbc48e0df2 | ||
|
|
b4380bc07a | ||
|
|
502da518cb | ||
|
|
58efba6435 | ||
|
|
32bfabddd0 | ||
|
|
b7c9a03ca2 | ||
|
|
9da5b42c1f | ||
|
|
2b0459e209 | ||
|
|
d6c620ea7c | ||
|
|
b3fa60f798 | ||
|
|
57cce72df5 | ||
|
|
bde577db75 | ||
|
|
c1c6311c87 | ||
|
|
dc2304c92c | ||
|
|
b7bbcfdc2c | ||
|
|
0cd558b98c | ||
|
|
6a65b77c4b | ||
|
|
9f364cc082 | ||
|
|
fbe996b0c3 | ||
|
|
f73d7d37a2 | ||
|
|
587b0bf3b7 | ||
|
|
e694b6fac9 | ||
|
|
6bd7186074 | ||
|
|
130978577e | ||
|
|
2f9fd239dc | ||
|
|
4fb95fd85b | ||
|
|
272230e4ff | ||
|
|
ed05574954 | ||
|
|
c15b638bcd | ||
|
|
ca9cd5d818 | ||
|
|
ed2de507ad | ||
|
|
14fc2bc503 | ||
|
|
e8c18f2cab | ||
|
|
f33a184d10 | ||
|
|
cef7064d5f | ||
|
|
ea14a417b9 | ||
|
|
b783e6bcb3 | ||
|
|
e5ae03eb0d | ||
|
|
f1fecfd258 | ||
|
|
66ec384712 | ||
|
|
fccb542631 | ||
|
|
3faf1ebe13 | ||
|
|
c788118901 | ||
|
|
4d220a0cf7 | ||
|
|
32a829a975 | ||
|
|
65ea903c93 | ||
|
|
1fcd479bc1 | ||
|
|
454f486f29 | ||
|
|
e308b7e3e6 | ||
|
|
dcc4da25de | ||
|
|
8526ce43b2 | ||
|
|
b670800c54 | ||
|
|
d399207d57 | ||
|
|
9e55a9738b | ||
|
|
39bfc139f8 | ||
|
|
bc3a45d818 | ||
|
|
1a53f9e710 | ||
|
|
5229bb3681 | ||
|
|
dc6a8fcfc3 | ||
|
|
9d520bf9a3 | ||
|
|
19cfad8132 | ||
|
|
961bd90ef6 | ||
|
|
d1daf1623a | ||
|
|
c749a84910 | ||
|
|
e2ae918596 | ||
|
|
c6b5390844 | ||
|
|
b527c251bd | ||
|
|
89e2d2e172 | ||
|
|
5c0ce03c57 | ||
|
|
93394e7e77 | ||
|
|
a6b3cd10f4 | ||
|
|
80c68c1a94 | ||
|
|
4d87bfb11e | ||
|
|
4c3d822fb7 | ||
|
|
6c18531f62 | ||
|
|
bbf1aa851e | ||
|
|
57f8aa0772 | ||
|
|
61e33564d9 | ||
|
|
8577692364 | ||
|
|
45fcc03fbd | ||
|
|
37a3a56f9b | ||
|
|
9702de6478 | ||
|
|
a879061921 | ||
|
|
222ea1fe81 | ||
|
|
e188972770 | ||
|
|
55f513c071 | ||
|
|
49284a587c | ||
|
|
b8d1c6bac5 | ||
|
|
d504f1e87f | ||
|
|
9b32dc2629 | ||
|
|
27d4dad383 | ||
|
|
71596d4430 | ||
|
|
110af2b88f | ||
|
|
0887bad5d8 | ||
|
|
49269c33c9 | ||
|
|
57c1978212 | ||
|
|
7ecd7f4ec8 | ||
|
|
055366fed8 | ||
|
|
ec64b0148c | ||
|
|
6340177f30 | ||
|
|
94f19a38c5 | ||
|
|
58d00dc657 | ||
|
|
f5e454856a | ||
|
|
9b5249cbb3 | ||
|
|
a36396fb48 | ||
|
|
150dbdefaa | ||
|
|
173f6d088d | ||
|
|
2ff01c599a | ||
|
|
880826bc20 | ||
|
|
c33da59c5e | ||
|
|
198cd7911b | ||
|
|
e0481833d4 | ||
|
|
61eeb3b5c0 | ||
|
|
b55d09de71 | ||
|
|
96c2647193 | ||
|
|
6fc0fbb074 | ||
|
|
1cb7077772 | ||
|
|
ab0858a2c9 | ||
|
|
7d803e76f4 | ||
|
|
4dc12ceff5 | ||
|
|
553c8b9b1b | ||
|
|
8aaa4f8b3b | ||
|
|
67e302798f | ||
|
|
fcd54e0c63 | ||
|
|
ee707a502c | ||
|
|
923d9b7766 | ||
|
|
dcb903b272 | ||
|
|
7c946525fc | ||
|
|
a5cf97e85a | ||
|
|
1b776bfce9 | ||
|
|
35792a1641 | ||
|
|
9e1292ce1f | ||
|
|
fd41caff0b | ||
|
|
fe3bd658a1 | ||
|
|
dc7ba92fd5 | ||
|
|
be5a876113 | ||
|
|
93230823b4 | ||
|
|
579eacc521 | ||
|
|
e78329b9b1 | ||
|
|
574b7e23b4 | ||
|
|
9e76535a37 | ||
|
|
22703588e7 | ||
|
|
8100eff301 | ||
|
|
602fe821f2 | ||
|
|
b56a55ae1a | ||
|
|
3827b6a627 | ||
|
|
8ff4e7708b | ||
|
|
f2a31655a3 | ||
|
|
77e7581272 | ||
|
|
678ea36ccd | ||
|
|
7a210393ee | ||
|
|
647672c40e | ||
|
|
d6eb6bc54a | ||
|
|
3b873d8209 | ||
|
|
7e01a20fed | ||
|
|
f145746772 | ||
|
|
eb0434fd01 | ||
|
|
ef4d548bda | ||
|
|
f906b010db | ||
|
|
503cd221d5 | ||
|
|
e630863e72 | ||
|
|
61f50c6d41 | ||
|
|
f31d0b0772 | ||
|
|
4be31d8708 | ||
|
|
988cdfb480 | ||
|
|
dc63d7fa25 | ||
|
|
d44224a91c | ||
|
|
93b3b06e54 | ||
|
|
852badb48e | ||
|
|
1517a4a6be | ||
|
|
0acc2f3bc5 | ||
|
|
588af7fc3e | ||
|
|
00a9e2fde7 | ||
|
|
cbf905c4ba | ||
|
|
ee220d326c | ||
|
|
64f043767a | ||
|
|
6c075a4827 | ||
|
|
daae9b9e4e | ||
|
|
c3a2d6ecfd | ||
|
|
5f922f5f83 | ||
|
|
8392fe4237 | ||
|
|
33519a1ead | ||
|
|
078fb026ad | ||
|
|
7a033a1900 | ||
|
|
7946399e7b | ||
|
|
ab6cbb8ee9 | ||
|
|
299bb3915a | ||
|
|
cb0866dbe5 | ||
|
|
8e0c43d386 | ||
|
|
e624f69176 | ||
|
|
057fe87739 | ||
|
|
4f3365ee60 | ||
|
|
5f0ba88afa | ||
|
|
ec6ccfaf4e | ||
|
|
94b1d38b9c | ||
|
|
d65e40e863 | ||
|
|
7d083c7757 | ||
|
|
2cd63a95bc | ||
|
|
4e15d1e596 | ||
|
|
790e563d08 | ||
|
|
0c6d3e4f4a | ||
|
|
58eb0ebfa5 | ||
|
|
35313a1cd2 | ||
|
|
a6f895cc14 | ||
|
|
2dc24a5027 | ||
|
|
c5f3c63421 | ||
|
|
9d88b5b440 | ||
|
|
484e0176aa | ||
|
|
b11abc066d | ||
|
|
a33798d220 | ||
|
|
e6ad6aeb23 | ||
|
|
eca347cd5e | ||
|
|
a8a933769d | ||
|
|
f25d1308fe | ||
|
|
870384a84e | ||
|
|
7027ba0e7e | ||
|
|
4a91e532e8 | ||
|
|
a4da76e910 | ||
|
|
281341cad2 | ||
|
|
41cdc1de69 | ||
|
|
0427cf78e8 | ||
|
|
bf99198682 | ||
|
|
ef21cf0445 | ||
|
|
565c42cef8 | ||
|
|
bef7f6b587 | ||
|
|
cdf8ea870a | ||
|
|
9714318878 | ||
|
|
1f71144611 | ||
|
|
eb40fdfd66 | ||
|
|
d91c9d33b6 | ||
|
|
7de9b71b92 | ||
|
|
99b49cf741 | ||
|
|
67f74f7d1a | ||
|
|
4932584315 | ||
|
|
c856da1621 | ||
|
|
7db311fdff | ||
|
|
21e7aca353 | ||
|
|
47e2e3a06a | ||
|
|
3d74e0e93f | ||
|
|
1705ac3d87 | ||
|
|
dc0fbd7e07 | ||
|
|
e45ae2c42a | ||
|
|
fc79c15b0f | ||
|
|
dfc2deff04 | ||
|
|
b1726c501a | ||
|
|
9eaf0feaea | ||
|
|
f51a57995a | ||
|
|
1cc6b5f31f | ||
|
|
f34216b51b | ||
|
|
7e11820363 | ||
|
|
f56c0d2a24 | ||
|
|
51e7faf196 | ||
|
|
68e3deb682 | ||
|
|
5c8adb8e4f | ||
|
|
0f44001a30 | ||
|
|
2daf0cc243 | ||
|
|
89da149697 | ||
|
|
96549af414 | ||
|
|
5350191d40 | ||
|
|
72be33ddcd | ||
|
|
5caf72898d | ||
|
|
d7da885a8f | ||
|
|
c00ca2a3d6 | ||
|
|
357039ea4c | ||
|
|
8c69469e32 | ||
|
|
11f8207cf1 | ||
|
|
ebdbbe0e3e | ||
|
|
3be4088844 | ||
|
|
5f631a5a36 | ||
|
|
175757805f | ||
|
|
f5fea3962d | ||
|
|
cc99ad4ed9 | ||
|
|
192a390dbc | ||
|
|
23e0a1ed5e | ||
|
|
b884d5a669 | ||
|
|
daa1f8ee02 | ||
|
|
7fbdbf7362 | ||
|
|
95d8e0f0fb | ||
|
|
4c5b5f361e | ||
|
|
16241457ab | ||
|
|
2f58fc0671 | ||
|
|
5284f0c2fe | ||
|
|
e428383ebe | ||
|
|
cf19e7fcc5 | ||
|
|
55a40ec2e4 | ||
|
|
1dfebfaa60 | ||
|
|
427319282b | ||
|
|
cd26a7284a | ||
|
|
287c13f117 | ||
|
|
fb33b5b5b3 | ||
|
|
ec7b56e2d5 | ||
|
|
b5d06d0f37 | ||
|
|
38435c9add | ||
|
|
3c4c69cb19 | ||
|
|
f2a23d5bbb | ||
|
|
7b6c55c78e | ||
|
|
3a29778740 | ||
|
|
7974e333d2 | ||
|
|
7276e5692f | ||
|
|
27062c9281 | ||
|
|
3f3f545760 | ||
|
|
642af7eaa4 | ||
|
|
f0e838be72 | ||
|
|
c1458c0943 | ||
|
|
ed2af5c0d2 | ||
|
|
418ff08923 | ||
|
|
7926368fb9 | ||
|
|
61c47d8ddc | ||
|
|
a1b5ba2819 | ||
|
|
d1c65bc4c3 | ||
|
|
67eac80d79 | ||
|
|
c133b65e72 | ||
|
|
04c0a028e8 | ||
|
|
6e1b04105c | ||
|
|
af47decfe8 | ||
|
|
a5e80690a3 | ||
|
|
8392381306 | ||
|
|
4a5af45dba | ||
|
|
af3687a213 | ||
|
|
7b45698d39 | ||
|
|
2ba8e1e8a4 | ||
|
|
a2e3e8aeee | ||
|
|
2a0cc28143 | ||
|
|
f5dc13f775 | ||
|
|
0f30e00f1d | ||
|
|
fff9fc459a | ||
|
|
665dd192d6 | ||
|
|
5db481e039 | ||
|
|
bc028b421c | ||
|
|
b65326a4a8 | ||
|
|
78f02840a1 |
No files matched your search
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"version": 1,
|
||||
"isRoot": true,
|
||||
"tools": {
|
||||
"cake.tool": {
|
||||
"version": "1.1.0",
|
||||
"commands": [
|
||||
"dotnet-cake"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
.dockerignore
|
||||
.env
|
||||
.gitignore
|
||||
.vs
|
||||
.vscode
|
||||
**/.git
|
||||
**/.idea
|
||||
**/bin
|
||||
**/obj
|
||||
@@ -0,0 +1,35 @@
|
||||
---
|
||||
name: 1. Bug reporting
|
||||
about: Bugs within Impostor
|
||||
title: ''
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
# Bug Report
|
||||
|
||||
## Base Information
|
||||
- Operating System
|
||||
- Impostor Version
|
||||
- Among Us Version
|
||||
|
||||
## I confirm:
|
||||
- [ ] that I have searched for an existing bug report for this issue.
|
||||
|
||||
|
||||
## Symptoms
|
||||
|
||||
<!--
|
||||
Write symptoms here.
|
||||
-->
|
||||
|
||||
Enter Symptoms on this line.
|
||||
|
||||
## Reproduction
|
||||
|
||||
<!--
|
||||
How do you reproduce the bug you have here.
|
||||
-->
|
||||
|
||||
Enter reproductions steps here.
|
||||
@@ -0,0 +1,19 @@
|
||||
---
|
||||
name: 2. Feature request
|
||||
about: To ask and request new features with Impostor
|
||||
title: ''
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
# Feature Request
|
||||
|
||||
## Feature Information:
|
||||
<!--
|
||||
- One issue per post! Do not try and bring up multiple requests in a single post.
|
||||
- What should it do?
|
||||
-->
|
||||
|
||||
## I confirm:
|
||||
- [ ] that I have searched for an existing feature request matching the description.
|
||||
@@ -0,0 +1,20 @@
|
||||
---
|
||||
name: 3. Api suggestion
|
||||
about: To make suggestions for the plugin api
|
||||
title: ''
|
||||
labels: api
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
# Api Suggestion
|
||||
|
||||
## Suggestion
|
||||
<!--
|
||||
Describe your suggestion as detailed as possible.
|
||||
-->
|
||||
|
||||
## Use case
|
||||
<!--
|
||||
Describe what you need it for.
|
||||
-->
|
||||
@@ -0,0 +1,25 @@
|
||||
---
|
||||
name: 4. Api invalid data
|
||||
about: To let us know about invalid data in the api
|
||||
title: ''
|
||||
labels: api
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
# Api missing data
|
||||
|
||||
## Data
|
||||
<!--
|
||||
Describe about the missing data that you need.
|
||||
-->
|
||||
|
||||
## Expectations
|
||||
<!--
|
||||
Describe what the api gave you and what you expected.
|
||||
-->
|
||||
|
||||
## Reproduce
|
||||
<!--
|
||||
Describe how to reproduce the issue.
|
||||
-->
|
||||
@@ -0,0 +1,20 @@
|
||||
---
|
||||
name: 5. Api unavailable data
|
||||
about: To let us know about unavailable data from the api that you would like to use
|
||||
title: ''
|
||||
labels: api
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
# Api missing data
|
||||
|
||||
## Data
|
||||
<!--
|
||||
Describe about the unavailable data that you need.
|
||||
-->
|
||||
|
||||
## Use-case
|
||||
<!--
|
||||
Describe what you need it for.
|
||||
-->
|
||||
@@ -0,0 +1,10 @@
|
||||
---
|
||||
name: 6. Api other
|
||||
about: For anything about the api that does not fit in the other issues
|
||||
title: ''
|
||||
labels: api
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
blank_issues_enabled: true
|
||||
@@ -0,0 +1,16 @@
|
||||
### Description
|
||||
|
||||
|
||||
<!--
|
||||
|
||||
If your pull request closes any issues, add them below with the `closes` keyword before them
|
||||
|
||||
Example: closes #101
|
||||
|
||||
See the following article for more information: https://docs.github.com/en/free-pro-team@latest/github/managing-your-work-on-github/linking-a-pull-request-to-an-issue#linking-a-pull-request-to-an-issue-using-a-keyword
|
||||
|
||||
-->
|
||||
|
||||
### Closes issues
|
||||
|
||||
- closes #
|
||||
@@ -1,18 +0,0 @@
|
||||
on:
|
||||
push:
|
||||
pull_request:
|
||||
|
||||
jobs:
|
||||
format:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: pnpm/action-setup@v2
|
||||
- uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 20
|
||||
cache: pnpm
|
||||
- run: pnpm install --frozen-lockfile
|
||||
- run: |
|
||||
pnpm biome ci .
|
||||
pnpm tsc --noEmit
|
||||
@@ -0,0 +1,74 @@
|
||||
name: Docker
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: master
|
||||
paths:
|
||||
- 'src/Impostor.Server/**'
|
||||
- 'src/Impostor.Shared/**'
|
||||
- '.gitmodules'
|
||||
- '.github/workflows/docker.yml'
|
||||
- 'Dockerfile'
|
||||
tags:
|
||||
- 'v*.*.*'
|
||||
pull_request:
|
||||
paths:
|
||||
- 'src/Impostor.Server/**'
|
||||
- 'src/Impostor.Shared/**'
|
||||
- '.gitmodules'
|
||||
- '.github/workflows/docker.yml'
|
||||
- 'Dockerfile'
|
||||
|
||||
jobs:
|
||||
push_to_registry:
|
||||
name: Push Docker image
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: true
|
||||
- name: Prepare
|
||||
id: prep
|
||||
run: |
|
||||
DOCKER_IMAGE=aeonlucid/impostor
|
||||
VERSION=noop
|
||||
VERSIONSUFFIX=docker
|
||||
if [[ $GITHUB_REF == refs/tags/* ]]; then
|
||||
VERSION=${GITHUB_REF#refs/tags/}
|
||||
VERSIONSUFFIX=none
|
||||
elif [[ $GITHUB_REF == refs/heads/* ]]; then
|
||||
VERSION=nightly
|
||||
VERSIONSUFFIX=docker.${{ github.run_number }}
|
||||
elif [[ $GITHUB_REF == refs/pull/* ]]; then
|
||||
VERSION=pr-${{ github.event.number }}
|
||||
VERSIONSUFFIX=pr.${{ github.event.number }}
|
||||
fi
|
||||
TAGS="${DOCKER_IMAGE}:${VERSION}"
|
||||
if [[ $VERSION =~ ^v[0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3}$ ]]; then
|
||||
TAGS="$TAGS,${DOCKER_IMAGE}:latest"
|
||||
fi
|
||||
echo ::set-output name=version::${VERSION}
|
||||
echo ::set-output name=tags::${TAGS}
|
||||
echo ::set-output name=versionsuffix::${VERSIONSUFFIX}
|
||||
echo ::set-output name=created::$(date -u +'%Y-%m-%dT%H:%M:%SZ')
|
||||
- name: Set up QEMU
|
||||
uses: docker/setup-qemu-action@v1
|
||||
- name: Set up Docker Buildx
|
||||
uses: docker/setup-buildx-action@v1
|
||||
- name: Login to DockerHub
|
||||
if: github.event_name != 'pull_request'
|
||||
uses: docker/login-action@v1
|
||||
with:
|
||||
username: ${{ secrets.DOCKERHUB_USERNAME }}
|
||||
password: ${{ secrets.DOCKERHUB_TOKEN }}
|
||||
- name: Build and push
|
||||
uses: docker/build-push-action@v2
|
||||
with:
|
||||
context: .
|
||||
file: ./Dockerfile
|
||||
platforms: linux/amd64,linux/arm/v7,linux/arm64
|
||||
push: ${{ github.event_name != 'pull_request' }}
|
||||
tags: ${{ steps.prep.outputs.tags }}
|
||||
build-args: |
|
||||
VERSIONSUFFIX=${{ steps.prep.outputs.versionsuffix }}
|
||||
+6
-12
@@ -1,13 +1,7 @@
|
||||
.DS_Store
|
||||
.idea
|
||||
*.log
|
||||
tmp/
|
||||
/.vscode
|
||||
/build
|
||||
/.vs
|
||||
/src/Impostor.Plugins.Debugger/Properties/launchSettings.json
|
||||
/tools
|
||||
|
||||
*.tern-port
|
||||
node_modules/
|
||||
npm-debug.log*
|
||||
yarn-debug.log*
|
||||
yarn-error.log*
|
||||
*.tsbuildinfo
|
||||
.npm
|
||||
.eslintcache
|
||||
.local/
|
||||
@@ -0,0 +1,3 @@
|
||||
[submodule "src/Impostor.Hazel"]
|
||||
path = src/Impostor.Hazel
|
||||
url = https://github.com/Impostor/Impostor.Hazel
|
||||
Binary file not shown.
@@ -0,0 +1,22 @@
|
||||
# Contribute guidelines
|
||||
|
||||
We are always looking for people to help improve Impostor.
|
||||
|
||||
## Code
|
||||
|
||||
- If you are implementing or fixing an issue, please comment on the issue so work is not duplicated.
|
||||
- If you want to implementing a new feature, create an issue first describing the issue so we know about it. We are always open for discussion or questions on [Discord](https://discord.gg/Mk3w6Tb).
|
||||
- Don't commit unnecessary changes to the codebase or debugging code.
|
||||
- Write meaningful commits or squash them.
|
||||
- Please try to follow the code style of the rest of the codebase. An `.editorconfig` file has been provided to keep consistency.
|
||||
|
||||
## Pull requests
|
||||
|
||||
- Only make pull requests to the `dev` branch.
|
||||
- Only implement one feature per pull request to keep it easy to understand.
|
||||
- Expect comments or questions on your pull request from the project maintainers. We try to keep the code as consistent and maintainable as possible.
|
||||
- Each pull request should come from a new branch in your fork, it should have a meaningful name.
|
||||
- We try to respond to pull requests as fast as possible. If you think we might have missed it, let us know on [Discord](https://discord.gg/Mk3w6Tb).
|
||||
|
||||
|
||||
If you have any questions, let us know.
|
||||
+42
@@ -0,0 +1,42 @@
|
||||
FROM --platform=$BUILDPLATFORM mcr.microsoft.com/dotnet/sdk:5.0 AS build
|
||||
|
||||
# See for all possible platforms
|
||||
# https://github.com/containerd/containerd/blob/master/platforms/platforms.go#L17
|
||||
ARG TARGETARCH
|
||||
|
||||
ARG VERSIONSUFFIX="docker"
|
||||
|
||||
WORKDIR /source
|
||||
|
||||
# Copy csproj and restore.
|
||||
COPY src/Impostor.Server/Impostor.Server.csproj ./src/Impostor.Server/Impostor.Server.csproj
|
||||
COPY src/Impostor.Api/Impostor.Api.csproj ./src/Impostor.Api/Impostor.Api.csproj
|
||||
COPY src/Impostor.Hazel/Hazel/Hazel.csproj ./src/Impostor.Hazel/Hazel/Hazel.csproj
|
||||
|
||||
RUN case "$TARGETARCH" in \
|
||||
amd64) NETCORE_PLATFORM='linux-x64';; \
|
||||
arm64) NETCORE_PLATFORM='linux-arm64';; \
|
||||
arm) NETCORE_PLATFORM='linux-arm';; \
|
||||
*) echo "unsupported architecture"; exit 1 ;; \
|
||||
esac && \
|
||||
dotnet restore -r "$NETCORE_PLATFORM" ./src/Impostor.Server/Impostor.Server.csproj && \
|
||||
dotnet restore -r "$NETCORE_PLATFORM" ./src/Impostor.Api/Impostor.Api.csproj && \
|
||||
dotnet restore -r "$NETCORE_PLATFORM" ./src/Impostor.Hazel/Hazel/Hazel.csproj
|
||||
|
||||
# Copy everything else.
|
||||
COPY src/. ./src/
|
||||
RUN case "$TARGETARCH" in \
|
||||
amd64) NETCORE_PLATFORM='linux-x64';; \
|
||||
arm64) NETCORE_PLATFORM='linux-arm64';; \
|
||||
arm) NETCORE_PLATFORM='linux-arm';; \
|
||||
*) echo "unsupported architecture"; exit 1 ;; \
|
||||
esac && \
|
||||
[[ $VERSIONSUFFIX = "none" ]] && VERSIONSUFFIX=; \
|
||||
dotnet publish -c release -o /app -r "$NETCORE_PLATFORM" -p:VersionSuffix="$VERSIONSUFFIX" --no-restore ./src/Impostor.Server/Impostor.Server.csproj
|
||||
|
||||
# Final image.
|
||||
FROM --platform=$TARGETPLATFORM mcr.microsoft.com/dotnet/runtime:5.0
|
||||
WORKDIR /app
|
||||
COPY --from=build /app ./
|
||||
EXPOSE 22023/udp
|
||||
ENTRYPOINT ["./Impostor.Server"]
|
||||
@@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
@@ -0,0 +1,72 @@
|
||||
# Impostor
|
||||
|
||||
[](https://discord.gg/Mk3w6Tb)
|
||||
[](https://ci.appveyor.com/project/Impostor/Impostor/branch/master)
|
||||
|
||||
Impostor is one of the first **Among Us** private servers, written in C#.
|
||||
|
||||
| Impostor version | Among Us version | Experimental | Download |
|
||||
|-|-|-|-|
|
||||
| 1.1.0 | 2020.09.07 - 2020.09.22 | No | [](https://github.com/Impostor/Impostor/releases/tag/v1.1.0) |
|
||||
| 1.2.2 | 2020.09.22 - 2020.11.17 | No | [](https://github.com/Impostor/Impostor/releases/tag/v1.2.2) |
|
||||
| 1.3.0 | 2021.3.5 | No | [](https://github.com/Impostor/Impostor/releases/tag/v1.3.0) |
|
||||
| 1.4.0 | 2021.3.31 - 2021.4.2 | Yes | [](https://ci.appveyor.com/project/Impostor/Impostor/branch/master/artifacts) |
|
||||
|
||||
## Features
|
||||
|
||||
- All Among Us features are implemented. It is a full replacement for the official server.
|
||||
- Plugin support.
|
||||
- Server-sided anticheat.
|
||||
|
||||
## Installation
|
||||
|
||||
### Client
|
||||
|
||||
If you just want to play on a server hosted by someone else, you need to follow these instructions.
|
||||
|
||||
#### Windows
|
||||
|
||||
1. Find the [latest release](https://github.com/AeonLucid/Impostor/releases/latest).
|
||||
2. Download `Impostor-Patcher-win-x64.zip`.
|
||||
3. Extract the zip.
|
||||
4. Run `Impostor.Patcher.exe`.
|
||||
5. Follow the instructions inside the application.
|
||||
|
||||

|
||||
|
||||
If you do not wish to execute any programs. Follow the instructions in [this website](https://impostor.github.io/Impostor)
|
||||
|
||||
#### Android
|
||||
|
||||
##### Android 10 and below.
|
||||
1. Go to [this website](https://impostor.github.io/Impostor) **(ON YOUR MOBILE DEVICE)**
|
||||
2. Follow the instructions listed there.
|
||||
|
||||
##### Android 11.
|
||||
1. Connect your phone to a computer. Go to [this website](https://impostor.github.io/Impostor) on the computer and follow the steps 1 and 2 to generate a `regionInfo.dat` file.
|
||||
2. Instead of following the next steps, open the phone's internal storage on your computer and navigate to `/sdcard/Android/data/com.innersloth.spacemafia/files`.
|
||||
3. Copy the generated `regionInfo.dat` file into the `files` folder you just navigated to.
|
||||
|
||||
#### iOS
|
||||
|
||||
iOS devices need to be jailbroken in order to connect to Impostor servers.
|
||||
|
||||
### Server
|
||||
|
||||
See the [docs](docs/Running-the-server.md) for instructions on how to set it up.
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
See [TROUBLESHOOTING](docs/TROUBLESHOOTING.md) to solve issues the Impostor client or the server.
|
||||
|
||||
## Contributing
|
||||
|
||||
See [CONTRIBUTING](CONTRIBUTING.md).
|
||||
|
||||
## License
|
||||
|
||||
This software is distributed under the **GNU GPLv3** License.
|
||||
|
||||
## Credits
|
||||
|
||||
- [willardf/Hazel-Networking](https://github.com/willardf/Hazel-Networking)
|
||||
@@ -0,0 +1,50 @@
|
||||
version: '{build}'
|
||||
|
||||
environment:
|
||||
DOTNET_CLI_TELEMETRY_OPTOUT: 1
|
||||
|
||||
branches:
|
||||
except:
|
||||
- gh-pages
|
||||
|
||||
pull_requests:
|
||||
do_not_increment_build_number: true
|
||||
|
||||
assembly_info:
|
||||
patch: false
|
||||
|
||||
dotnet_csproj:
|
||||
patch: false
|
||||
|
||||
image: Ubuntu2004
|
||||
|
||||
install:
|
||||
- git submodule update --init --recursive
|
||||
- ps: dotnet tool restore
|
||||
|
||||
build_script:
|
||||
- ps: dotnet cake build.cake --bootstrap
|
||||
- ps: dotnet cake build.cake --pack
|
||||
|
||||
test: off
|
||||
|
||||
artifacts:
|
||||
- path: ./build/*.zip
|
||||
- path: ./build/*.tar.gz
|
||||
- path: ./build/*.nupkg
|
||||
- path: ./build/*.snupkg
|
||||
|
||||
# deploy:
|
||||
# - provider: NuGet
|
||||
# artifact: /.*(\.|\.s)nupkg/
|
||||
# on:
|
||||
# branch: dev
|
||||
# api_key:
|
||||
# secure: 4OHXl+m1KVi60hB1j54MpdP8tVv0UNfkdF4rVP+2AhAjN4a2MVT+Bl90gJZ96xHF
|
||||
|
||||
only_commits:
|
||||
files:
|
||||
- appveyor.yml
|
||||
- build.cake
|
||||
- src/**/*
|
||||
- .gitmodules
|
||||
-18
@@ -1,18 +0,0 @@
|
||||
{
|
||||
"$schema": "https://biomejs.dev/schemas/1.5.2/schema.json",
|
||||
"organizeImports": {
|
||||
"enabled": true
|
||||
},
|
||||
"linter": {
|
||||
"enabled": true,
|
||||
"rules": {
|
||||
"recommended": true
|
||||
}
|
||||
},
|
||||
"formatter": {
|
||||
"enabled": true,
|
||||
"indentWidth": 4,
|
||||
"indentStyle": "space",
|
||||
"lineWidth": 120
|
||||
}
|
||||
}
|
||||
+161
@@ -0,0 +1,161 @@
|
||||
#addin "nuget:?package=SharpZipLib&Version=1.3.1"
|
||||
#addin "nuget:?package=Cake.Compression&Version=0.2.6"
|
||||
#addin "nuget:?package=Cake.FileHelpers&Version=4.0.1"
|
||||
|
||||
var buildId = EnvironmentVariable("GITHUB_RUN_NUMBER") ?? EnvironmentVariable("APPVEYOR_BUILD_VERSION");
|
||||
var buildRelease = EnvironmentVariable("APPVEYOR_REPO_TAG") == "true";
|
||||
var buildVersion = FindRegexMatchGroupInFile("./src/Directory.Build.props", @"\<VersionPrefix\>(.*?)\<\/VersionPrefix\>", 1, System.Text.RegularExpressions.RegexOptions.None).Value;
|
||||
var buildDir = MakeAbsolute(Directory("./build"));
|
||||
|
||||
var target = Argument("target", "Deploy");
|
||||
var configuration = Argument("configuration", "Release");
|
||||
|
||||
var msbuildSettings = new DotNetCoreMSBuildSettings();
|
||||
|
||||
if (buildRelease)
|
||||
{
|
||||
msbuildSettings.Properties["Version"] = new[] { buildVersion };
|
||||
}
|
||||
else if (buildId != null)
|
||||
{
|
||||
msbuildSettings.Properties["VersionSuffix"] = new[] { "ci." + buildId };
|
||||
buildVersion += "-ci." + buildId;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
// UTILS
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Remove unnecessary files for packaging.
|
||||
private void ImpostorPublish(string name, string project, string runtime, bool isServer = false) {
|
||||
var projBuildDir = buildDir.Combine(name + "_" + runtime);
|
||||
var projBuildName = name + "_" + buildVersion + "_" + runtime;
|
||||
|
||||
DotNetCorePublish(project, new DotNetCorePublishSettings {
|
||||
Configuration = configuration,
|
||||
NoRestore = true,
|
||||
Framework = "net5.0",
|
||||
Runtime = runtime,
|
||||
SelfContained = false,
|
||||
PublishSingleFile = true,
|
||||
PublishTrimmed = false,
|
||||
OutputDirectory = projBuildDir,
|
||||
MSBuildSettings = msbuildSettings
|
||||
});
|
||||
|
||||
if (isServer) {
|
||||
CreateDirectory(projBuildDir.Combine("plugins"));
|
||||
CreateDirectory(projBuildDir.Combine("libraries"));
|
||||
|
||||
if (runtime == "win-x64") {
|
||||
FileWriteText(projBuildDir.CombineWithFilePath("run.bat"), "@echo off\r\nImpostor.Server.exe\r\npause");
|
||||
}
|
||||
}
|
||||
|
||||
if (runtime == "win-x64") {
|
||||
Zip(projBuildDir, buildDir.CombineWithFilePath(projBuildName + ".zip"));
|
||||
} else {
|
||||
GZipCompress(projBuildDir, buildDir.CombineWithFilePath(projBuildName + ".tar.gz"));
|
||||
}
|
||||
}
|
||||
|
||||
private void ImpostorPublishNF(string name, string project) {
|
||||
var runtime = "win-x64";
|
||||
var projBuildDir = buildDir.Combine(name + "_" + runtime);
|
||||
var projBuildZip = buildDir.CombineWithFilePath(name + "_" + buildVersion + "_" + runtime + ".zip");
|
||||
|
||||
DotNetCorePublish(project, new DotNetCorePublishSettings {
|
||||
Configuration = configuration,
|
||||
NoRestore = true,
|
||||
Framework = "net472",
|
||||
OutputDirectory = projBuildDir,
|
||||
MSBuildSettings = msbuildSettings
|
||||
});
|
||||
|
||||
Zip(projBuildDir, projBuildZip);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
// TASKS
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
Task("Clean")
|
||||
.Does(() => {
|
||||
if (DirectoryExists(buildDir)) {
|
||||
DeleteDirectory(buildDir, new DeleteDirectorySettings {
|
||||
Recursive = true
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
Task("Restore")
|
||||
.Does(() => {
|
||||
DotNetCoreRestore("./src/Impostor.sln");
|
||||
});
|
||||
|
||||
Task("Replay")
|
||||
.Does(() => {
|
||||
// D:\Projects\GitHub\Impostor\Impostor\src\Impostor.Tools.ServerReplay\sessions
|
||||
DotNetCoreRun(
|
||||
"./src/Impostor.Tools.ServerReplay/Impostor.Tools.ServerReplay.csproj",
|
||||
"./src/Impostor.Tools.ServerReplay/sessions", new DotNetCoreRunSettings {
|
||||
Configuration = configuration,
|
||||
NoRestore = true,
|
||||
Framework = "net5.0"
|
||||
});
|
||||
});
|
||||
|
||||
Task("Build")
|
||||
.IsDependentOn("Clean")
|
||||
.IsDependentOn("Restore")
|
||||
.IsDependentOn("Replay")
|
||||
.Does(() => {
|
||||
// Tests.
|
||||
DotNetCoreBuild("./src/Impostor.Tests/Impostor.Tests.csproj", new DotNetCoreBuildSettings {
|
||||
Configuration = configuration,
|
||||
});
|
||||
|
||||
// Client.
|
||||
ImpostorPublishNF("Impostor-Patcher", "./src/Impostor.Patcher/Impostor.Patcher.WinForms/Impostor.Patcher.WinForms.csproj");
|
||||
|
||||
ImpostorPublish("Impostor-Patcher-Cli", "./src/Impostor.Patcher/Impostor.Patcher.Cli/Impostor.Patcher.Cli.csproj", "win-x64");
|
||||
ImpostorPublish("Impostor-Patcher-Cli", "./src/Impostor.Patcher/Impostor.Patcher.Cli/Impostor.Patcher.Cli.csproj", "osx-x64");
|
||||
ImpostorPublish("Impostor-Patcher-Cli", "./src/Impostor.Patcher/Impostor.Patcher.Cli/Impostor.Patcher.Cli.csproj", "linux-x64");
|
||||
|
||||
// Server.
|
||||
ImpostorPublish("Impostor-Server", "./src/Impostor.Server/Impostor.Server.csproj", "win-x64", true);
|
||||
ImpostorPublish("Impostor-Server", "./src/Impostor.Server/Impostor.Server.csproj", "osx-x64", true);
|
||||
ImpostorPublish("Impostor-Server", "./src/Impostor.Server/Impostor.Server.csproj", "linux-x64", true);
|
||||
ImpostorPublish("Impostor-Server", "./src/Impostor.Server/Impostor.Server.csproj", "linux-arm", true);
|
||||
ImpostorPublish("Impostor-Server", "./src/Impostor.Server/Impostor.Server.csproj", "linux-arm64", true);
|
||||
|
||||
// API.
|
||||
DotNetCorePack("./src/Impostor.Api/Impostor.Api.csproj", new DotNetCorePackSettings {
|
||||
Configuration = configuration,
|
||||
OutputDirectory = buildDir,
|
||||
IncludeSource = true,
|
||||
IncludeSymbols = true,
|
||||
MSBuildSettings = msbuildSettings
|
||||
});
|
||||
});
|
||||
|
||||
Task("Test")
|
||||
.IsDependentOn("Build")
|
||||
.Does(() => {
|
||||
DotNetCoreTest("./src/Impostor.Tests/Impostor.Tests.csproj", new DotNetCoreTestSettings {
|
||||
Configuration = configuration,
|
||||
NoBuild = true
|
||||
});
|
||||
});
|
||||
|
||||
Task("Deploy")
|
||||
.IsDependentOn("Test")
|
||||
.Does(() => {
|
||||
Information("Finished.");
|
||||
});
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
// EXECUTION
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
RunTarget(target);
|
||||
@@ -0,0 +1,36 @@
|
||||
# Building from source
|
||||
|
||||
The solution contains two main projects, the Impostor server and patcher. The server is built using [.NET 5](https://dotnet.microsoft.com/download/dotnet/5.0) and the winforms patcher is with [.NET Framework 4.7.2](https://dotnet.microsoft.com/download/dotnet-framework/net472).
|
||||
|
||||
## Cloning Impostor
|
||||
|
||||
You need to clone Impostor using git.
|
||||
|
||||
```bash
|
||||
git clone https://github.com/AeonLucid/Impostor.git
|
||||
```
|
||||
|
||||
## Building the server
|
||||
|
||||
### Dependencies
|
||||
- [.NET 5 SDK](https://dotnet.microsoft.com/download/dotnet/5.0)
|
||||
- [Rider](https://www.jetbrains.com/rider/) or [Visual Studio](https://visualstudio.microsoft.com/vs/) (Optional, only if you want the full IDE experience)
|
||||
|
||||
### Build using the CLI
|
||||
|
||||
```bash
|
||||
cd src/Impostor.Server/
|
||||
dotnet build
|
||||
```
|
||||
To setup the server, please look at [Running the server](Running-the-server.md).
|
||||
|
||||
## Building the winforms patcher
|
||||
|
||||
### Dependencies
|
||||
* [.NET Framework 4.7.2 Developer Pack](https://dotnet.microsoft.com/download/dotnet-framework/thank-you/net472-developer-pack-offline-installer) or [Mono](https://www.mono-project.com/download/)
|
||||
|
||||
### Build using the CLI
|
||||
```bash
|
||||
cd src/Impostor.Patcher/Impostor.Patcher.WinForms
|
||||
dotnet build
|
||||
```
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
# Frequently Answered Questions
|
||||
|
||||
## What is this?
|
||||
The Impostor project is a reverse engineered and open sourced server for the game Among Us. The game itself is developed by [InnerSloth](http://www.innersloth.com/) while this project is maintained by the community. This project was built out of frustration for the lack of server availability in certain regions and the inability for the core developer, [AeonLucid](https://github.com/AeonLucid), to join a public game. As of this time, it has not been officially endorsed by the studio.
|
||||
|
||||
## Can this be used with the mobile version of the game?
|
||||
Yes, Impostor can be used with both the Android and iOS\* versions of the game.
|
||||
###### \* In order to play on an Impostor server with iOS, you _must_ have a jailbroken device.
|
||||
|
||||
## How can I get started?
|
||||
See [Setting up your Server](Running-the-server.md) for more information on running the server and [Client Setup](https://impostor.github.io/Impostor/) for helping your friends join in!
|
||||
@@ -0,0 +1,7 @@
|
||||
# Impostor Documentation
|
||||
|
||||
1. [Running the server](Running-the-server.md)
|
||||
2. [Server configuration](Server-configuration.md)
|
||||
3. [Building from source](Building-from-source.md)
|
||||
4. [Writing a plugin](Writing-a-plugin.md)
|
||||
5. [Frequently answered questions](FAQ.md)
|
||||
@@ -0,0 +1,101 @@
|
||||
# Running the server
|
||||
|
||||
There are currently two modes to run the Impostor server in. The first way is the simplest one and is the one you should probably use. The other way will distribute players across other servers and is a more advanced configuration.
|
||||
|
||||
## Single server
|
||||
|
||||
### Without docker
|
||||
1. Install the **.NET 5.0 runtime**.
|
||||
- [Windows x64](https://dotnet.microsoft.com/download/dotnet/thank-you/runtime-5.0.0-windows-x64-installer)
|
||||
- [Linux x64](https://docs.microsoft.com/en-us/dotnet/core/install/linux)
|
||||
- [macOS x64](https://dotnet.microsoft.com/download/dotnet/thank-you/runtime-5.0.0-macos-x64-installer)
|
||||
2. Find the [latest master release](https://ci.appveyor.com/project/Impostor/Impostor/branch/master/artifacts).
|
||||
3. Download either the Windows or the Linux version.
|
||||
4. Extract the zip.
|
||||
5. Modify `config.json` to your liking. Documentation can be found [here](Server-configuration.md) *(this step is mandatory if you want to expose this server to other devices)*
|
||||
6. Run `Impostor.Server.exe` (Windows) / `Impostor.Server` (Linux)
|
||||
|
||||
### Using docker
|
||||
|
||||
[](https://hub.docker.com/repository/docker/aeonlucid/impostor)
|
||||
[](https://hub.docker.com/repository/docker/aeonlucid/impostor)
|
||||
|
||||
```
|
||||
docker run -p 22023:22023/udp aeonlucid/impostor:nightly
|
||||
```
|
||||
|
||||
### Using docker-compose
|
||||
```
|
||||
version: '3.4'
|
||||
|
||||
services:
|
||||
impostor:
|
||||
image: aeonlucid/impostor:nightly
|
||||
container_name: impostor
|
||||
ports:
|
||||
- 22023:22023/udp
|
||||
volumes:
|
||||
- /path/to/local/config.json:/app/config.json # For easy editing of the config
|
||||
- /path/to/local/plugins:/app/plugins # Only needed if using plugins
|
||||
- /path/to/local/libraries:/app/libraries # Only needed if using external libraries
|
||||
```
|
||||
|
||||
## Multiple servers
|
||||
|
||||
Follow the steps from the single server on two or more servers.
|
||||
|
||||
### Master server
|
||||
|
||||
The master server will accept client connections and redirect them to the other servers listed in the configuration. It will not host any games itself.
|
||||
|
||||
Example configuration:
|
||||
|
||||
```json
|
||||
{
|
||||
"Server": {
|
||||
"PublicIp": "127.0.0.1",
|
||||
"PublicPort": 22023,
|
||||
"ListenIp": "0.0.0.0",
|
||||
"ListenPort": 22023
|
||||
},
|
||||
"ServerRedirector": {
|
||||
"Enabled": true,
|
||||
"Master": true,
|
||||
"Locator": {
|
||||
"Redis": "",
|
||||
"UdpMasterEndpoint": "127.0.0.1:22024"
|
||||
},
|
||||
"Nodes": [
|
||||
{
|
||||
"Ip": "127.0.0.1",
|
||||
"Port": 22025
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Node servers
|
||||
|
||||
The node server should have `ServerRedirector` enabled too, but `Master` **must be disabled**. Nodes do not need to be aware of each other.
|
||||
|
||||
Example configuration:
|
||||
|
||||
```json
|
||||
{
|
||||
"Server": {
|
||||
"PublicIp": "127.0.0.1",
|
||||
"PublicPort": 22025,
|
||||
"ListenIp": "0.0.0.0",
|
||||
"ListenPort": 22025
|
||||
},
|
||||
"ServerRedirector": {
|
||||
"Enabled": true,
|
||||
"Master": false,
|
||||
"Locator": {
|
||||
"Redis": "",
|
||||
"UdpMasterEndpoint": "127.0.0.1:22024"
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,80 @@
|
||||
# Server configuration
|
||||
|
||||
Some information about all the possible configurations. Click [here](https://github.com/AeonLucid/Impostor/blob/master/src/Impostor.Server/config.full.json) to see all the possible config options.
|
||||
|
||||
## Options
|
||||
|
||||
### Required Server Configuration
|
||||
|
||||
| Key | Default | Description |
|
||||
|-|-|-|
|
||||
| **PublicIp** | `127.0.0.1` | This needs to the public IPv4 address of the server which you give to others to connect. You can find your IPv4 address [on this website](http://whatismyip.host/). Unless you are only planning to use Impostor privately, on your local network, you should change this to your public ip. It is also possible to use hostnames instead of IPv4 addresses, which will be resolved to IPv4 addresses. |
|
||||
| **PublicPort** | `22023` | The public port of the server which you give to others to connect. (**This is the external port you configure on your router when port forwarding.**) Usually `22023`. |
|
||||
| **ListenIp** | `0.0.0.0` | The network interface to listen on. If you do not know what to put here, use `0.0.0.0`. Since 1.2.2 it is also possible to use hostnames instead of IPv4 addresses, these must resolve to a valid IPv4 address. |
|
||||
| **ListenPort** | `22023` | The listen port of the server, usually `22023`. |
|
||||
|
||||
### AntiCheat
|
||||
|
||||
| Key | Default | Value |
|
||||
|-|-|-|
|
||||
| **Enabled** | `true` | Whether the anticheat should be enabled. |
|
||||
| **BanIpFromGame** | `true` | When a player is caught hacking, they will be kicked from the server. If this value is set to `true`, the player will be banned instead and will not be able to rejoin that specific game. **(Setting this to false does not disable the anti-cheat!)** |
|
||||
|
||||
### ServerRedirector
|
||||
In a multi-node setup these need to be specified.
|
||||
| Key | Default | Value |
|
||||
|-|-|-|
|
||||
| **Enabled** | `false` | Whether the server runs in multi-node setup. If this is `false`, all other options in this section do not have any effect. |
|
||||
| **Master** | `false` | Whether the current server is a master. A master is responsible for redirecting clients to nodes |
|
||||
| **Locator** | | Fill in either `Redis` or `UdpMasterEndpoint` to choose which method to use for locating other nodes. This must be the same across all servers. |
|
||||
| **>Redis** | | Format `127.0.0.1.6379`, you can also use a password like so: `127.0.0.1.6379,password=value`. |
|
||||
| **>UdpMasterEndpoint** | | On the master, this value acts as a listen ip and port. On a node, this should be the public ip and port of the master. Format `127.0.0.1:32320`. |
|
||||
| **Nodes** | | An array containing public ips and ports of nodes. Only needs to be set on the master. See above for an example. |
|
||||
|
||||
## Config providers
|
||||
|
||||
### File
|
||||
|
||||
The simplest option to configure is by using the `config.json` file next to the server executable. For all possible options see the [config-full.json](https://github.com/Impostor/Impostor/blob/dev/src/Impostor.Server/config-full.json) file.
|
||||
|
||||
### Command line arguments
|
||||
|
||||
TODO
|
||||
|
||||
```
|
||||
Server:PublicIp=127.0.0.1
|
||||
Server:PublicPort=22023
|
||||
Server:ListenIp=0.0.0.0
|
||||
Server:ListenPort=22023
|
||||
AntiCheat:Enabled=true
|
||||
AntiCheat:BanIpFromGame=true
|
||||
ServerRedirector:Enabled=false
|
||||
ServerRedirector:Master=true
|
||||
ServerRedirector:Locator:Redis=127.0.0.1.6379
|
||||
ServerRedirector:Locator:UdpMasterEndpoint=127.0.0.1:32320
|
||||
ServerRedirector:Nodes:0:Ip=127.0.0.1
|
||||
ServerRedirector:Nodes:0:Port=22024
|
||||
ServerRedirector:Nodes:1:Ip=127.0.0.1
|
||||
ServerRedirector:Nodes:1:Port=22025
|
||||
```
|
||||
|
||||
### Environment variables
|
||||
|
||||
TODO
|
||||
|
||||
```
|
||||
IMPOSTOR_Server__PublicIp=127.0.0.1
|
||||
IMPOSTOR_Server__PublicPort=22023
|
||||
IMPOSTOR_Server__ListenIp=0.0.0.0
|
||||
IMPOSTOR_Server__ListenPort=22023
|
||||
IMPOSTOR_AntiCheat__Enabled=true
|
||||
IMPOSTOR_AntiCheat__BanIpFromGame=true
|
||||
IMPOSTOR_ServerRedirector__Enabled=false
|
||||
IMPOSTOR_ServerRedirector__Master=true
|
||||
IMPOSTOR_ServerRedirector__Locator__Redis=127.0.0.1.6379
|
||||
IMPOSTOR_ServerRedirector__Locator__UdpMasterEndpoint=127.0.0.1:32320
|
||||
IMPOSTOR_ServerRedirector__Nodes__0__Ip=127.0.0.1
|
||||
IMPOSTOR_ServerRedirector__Nodes__0__Port=22024
|
||||
IMPOSTOR_ServerRedirector__Nodes__1__Ip=127.0.0.1
|
||||
IMPOSTOR_ServerRedirector__Nodes__1__Port=22025
|
||||
```
|
||||
@@ -0,0 +1,28 @@
|
||||
# Troubleshooting
|
||||
If you're reading this, something went wrong.
|
||||
Don't worry though, as this is the most thorough guide to help you!
|
||||
|
||||
## `./Impostor.Server: line 1: ELF: not found` (plus other errors)
|
||||
No idea where you got that system. But we clearly do **NOT** support it.
|
||||
|
||||
## `cannot execute binary file: Exec format error`
|
||||
Please check that you have downloaded the right version of Impostor, as we mantain two CPU architectures (x64 and ARM).
|
||||
Unless you are running Impostor on a SBC (Single-Board Computer), like the Raspberry Pi, you most likely want to use the x64 version.
|
||||
|
||||
## `./Impostor.Server: Permission denied`
|
||||
This is an error related to Linux file permissions.
|
||||
Some files do not hold their executable bit (the permission that allows them to run) during a download.
|
||||
You can solve this by doing: `chmod +x Impostor.Server`
|
||||
|
||||
## `You are using an older version of the game`
|
||||
You are using an older version of Impostor. The game does not really check who is outdated and blames it on the user.
|
||||
Make sure you got the latest working version of Impostor (probably in AppVeyor, not Github).
|
||||
|
||||
## `You disconnected from the server. Reliable Packet 1 ...`
|
||||
Please double-check that you have followed the [Server Configuration](Server-configuration.md) correctly.
|
||||
**NOTE: Your public ip does not start with `127` nor `192`**
|
||||
Also check if the port Impostor (ListenPort) is listening on is correctly port-forwarded for UDP (or TCP/UDP).
|
||||
|
||||
## `Could not load file or assembly...`
|
||||
Please check that you only have **working** plugins in the `plugins` folder.
|
||||
This error can be caused by non-plugin files or plugins that are not working correctly.
|
||||
@@ -0,0 +1,343 @@
|
||||
# Writing a plugin
|
||||
|
||||
Impostor has support for plugins. This document will help you to setup a development environment for writing a plugin.
|
||||
|
||||
- [1. Install .NET Core SDK](#1-install-net-core-sdk)
|
||||
- [2. Create a C# project](#2-create-a-c-project)
|
||||
- [3. Add the Impostor.Api library](#3-add-the-impostorapi-library)
|
||||
- [Quick](#quick)
|
||||
- [Visual Studio](#visual-studio)
|
||||
- [4. The plugin class](#4-the-plugin-class)
|
||||
- [5. Adding an event listener](#5-adding-an-event-listener)
|
||||
- [6. Registering the event listener](#6-registering-the-event-listener)
|
||||
- [7. Build and run your plugin](#7-build-and-run-your-plugin)
|
||||
- [8. Extra](#8-extra)
|
||||
- [Event listeners](#event-listeners)
|
||||
- [Dependency injection](#dependency-injection)
|
||||
- [Server configuration](#server-configuration)
|
||||
- [Using other libraries](#using-other-libraries)
|
||||
- [Impostor versions](#impostor-versions)
|
||||
- [9. Missing/invalid data or want more functions?](#9-missinginvalid-data-or-want-more-functions)
|
||||
|
||||
## 1. Install .NET Core SDK
|
||||
|
||||
Download and install the latest .NET Core SDK.
|
||||
|
||||
https://dotnet.microsoft.com/download
|
||||
|
||||
## 2. Create a C# project
|
||||
|
||||
The first step is creating a new C# project, it must be a **Class Library (.NET Standard)**. The target framework can be any of those compatible with .NET 5, which includes:
|
||||
|
||||
- .NET Standard 2.0
|
||||
- .NET Standard 2.1
|
||||
- .NET Core 3.1
|
||||
- .NET 5
|
||||
|
||||
For more information about compatibility, see https://docs.microsoft.com/en-us/dotnet/standard/net-standard.
|
||||
|
||||
> At the moment of writing this document, I recommend you to use **.NET Standard 2.1** until .NET 5 is released officially. This should give you enough functionality. If not, upgrade to .NET Core 3.1.
|
||||
|
||||
When the project has been created, you should have `Class.cs` and `Project.csproj` files. Your `Project.csproj` should look something like this.
|
||||
|
||||
```xml
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
```
|
||||
|
||||
## 3. Add the Impostor.Api library
|
||||
|
||||
You only have to follow the instructions of one below.
|
||||
|
||||
### Quick
|
||||
|
||||
Install the `Impostor.Api` NuGet package.
|
||||
Make sure to get a prerelease if you are writing a plugin for a dev release of the server.
|
||||
|
||||
### Visual Studio
|
||||
|
||||
1. Right click your project.
|
||||
2. Click `Manage NuGet Packages`.
|
||||
3. Click `Browse`.
|
||||
4. Next to the search bar, enable `Include prerelease`.
|
||||
5. Search for `Impostor.Api`.
|
||||
6. Click the `Impostor.Api` result and press install on the right side.
|
||||
|
||||
### Dotnet CLI
|
||||
|
||||
> Make sure to grab the latest (pre-)release version from NuGet [here](https://www.nuget.org/packages/Impostor.Api).
|
||||
|
||||
1. Open your project folder in command prompt / bash.
|
||||
2. Run `dotnet add package Impostor.Api -v "1.2.0-ci.58"`.
|
||||
|
||||
## 4. The plugin class
|
||||
|
||||
Now the `Impostor.Api` is installed, you need to create a class for your plugin. A plugin **must** contain exactly one. See the code below for an example.
|
||||
|
||||
```csharp
|
||||
using System.Threading.Tasks;
|
||||
using Impostor.Api.Events.Managers;
|
||||
using Impostor.Api.Plugins;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace Impostor.Plugins.Example
|
||||
{
|
||||
/// <summary>
|
||||
/// The metadata information of your plugin, this is required.
|
||||
/// </summary>
|
||||
[ImpostorPlugin(
|
||||
package: "gg.impostor.example",
|
||||
name: "Example",
|
||||
author: "AeonLucid",
|
||||
version: "1.0.0")]
|
||||
public class ExamplePlugin : PluginBase // This is also required ": PluginBase".
|
||||
{
|
||||
/// <summary>
|
||||
/// A logger that works seamlessly with the server.
|
||||
/// </summary>
|
||||
private readonly ILogger<ExamplePlugin> _logger;
|
||||
|
||||
/// <summary>
|
||||
/// The constructor of the plugin. There are a few parameters you can add here and they
|
||||
/// will be injected automatically by the server, two examples are used here.
|
||||
///
|
||||
/// They are not necessary but very recommended.
|
||||
/// </summary>
|
||||
/// <param name="logger">
|
||||
/// A logger to write messages in the console.
|
||||
/// </param>
|
||||
/// <param name="eventManager">
|
||||
/// An event manager to register event listeners.
|
||||
/// Useful if you want your plugin to interact with the game.
|
||||
/// </param>
|
||||
public ExamplePlugin(ILogger<ExamplePlugin> logger, IEventManager eventManager)
|
||||
{
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This is called when your plugin is enabled by the server.
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public override ValueTask EnableAsync()
|
||||
{
|
||||
_logger.LogInformation("Example is being enabled.");
|
||||
return default;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This is called when your plugin is disabled by the server.
|
||||
/// Most likely because it is shutting down, this is the place to clean up any managed resources.
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public override ValueTask DisableAsync()
|
||||
{
|
||||
_logger.LogInformation("Example is being disabled.");
|
||||
return default;
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## 5. Adding an event listener
|
||||
|
||||
Currently you should have a plugin that loads and does nothing. In order to get some actual functionality, you need to add an event listener.
|
||||
|
||||
Create a new class called `GameEventListener`. Example code:
|
||||
|
||||
```csharp
|
||||
using Impostor.Api.Events;
|
||||
using Impostor.Api.Events.Player;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace Impostor.Plugins.Example.Handlers
|
||||
{
|
||||
/// <summary>
|
||||
/// A class that listens for two events.
|
||||
/// It may be more but this is just an example.
|
||||
///
|
||||
/// Make sure your class implements <see cref="IEventListener"/>.
|
||||
/// </summary>
|
||||
public class GameEventListener : IEventListener
|
||||
{
|
||||
private readonly ILogger<ExamplePlugin> _logger;
|
||||
|
||||
public GameEventListener(ILogger<ExamplePlugin> logger)
|
||||
{
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// An example event listener.
|
||||
/// </summary>
|
||||
/// <param name="e">
|
||||
/// The event you want to listen for.
|
||||
/// </param>
|
||||
[EventListener]
|
||||
public void OnGameStarted(IGameStartedEvent e)
|
||||
{
|
||||
_logger.LogInformation($"Game is starting.");
|
||||
|
||||
// This prints out for all players if they are impostor or crewmate.
|
||||
foreach (var player in e.Game.Players)
|
||||
{
|
||||
var info = player.Character.PlayerInfo;
|
||||
var isImpostor = info.IsImpostor;
|
||||
if (isImpostor)
|
||||
{
|
||||
_logger.LogInformation($"- {info.PlayerName} is an impostor.");
|
||||
}
|
||||
else
|
||||
{
|
||||
_logger.LogInformation($"- {info.PlayerName} is a crewmate.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[EventListener]
|
||||
public void OnGameEnded(IGameEndedEvent e)
|
||||
{
|
||||
_logger.LogInformation($"Game has ended.");
|
||||
}
|
||||
|
||||
[EventListener]
|
||||
public void OnPlayerChat(IPlayerChatEvent e)
|
||||
{
|
||||
_logger.LogInformation($"{e.PlayerControl.PlayerInfo.PlayerName} said {e.Message}");
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## 6. Registering the event listener
|
||||
|
||||
The last step to get your plugin working is to register the event listener, so the server knows about it. Go back to your plugin class and modify it as below.
|
||||
|
||||
```csharp
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using Impostor.Api.Events.Managers;
|
||||
using Impostor.Api.Plugins;
|
||||
using Impostor.Plugins.Example.Handlers;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace Impostor.Plugins.Example
|
||||
{
|
||||
[ImpostorPlugin(
|
||||
package: "gg.impostor.example",
|
||||
name: "Example",
|
||||
author: "AeonLucid",
|
||||
version: "1.0.0")]
|
||||
public class ExamplePlugin : PluginBase
|
||||
{
|
||||
private readonly ILogger<ExamplePlugin> _logger;
|
||||
// Add the line below!
|
||||
private readonly IEventManager _eventManager;
|
||||
// Add the line below!
|
||||
private IDisposable _unregister;
|
||||
|
||||
public ExamplePlugin(ILogger<ExamplePlugin> logger, IEventManager eventManager)
|
||||
{
|
||||
_logger = logger;
|
||||
// Add the line below!
|
||||
_eventManager = eventManager;
|
||||
}
|
||||
|
||||
public override ValueTask EnableAsync()
|
||||
{
|
||||
_logger.LogInformation("Example is being enabled.");
|
||||
// Add the line below!
|
||||
_unregister = _eventManager.RegisterListener(new GameEventListener(_logger));
|
||||
return default;
|
||||
}
|
||||
|
||||
public override ValueTask DisableAsync()
|
||||
{
|
||||
_logger.LogInformation("Example is being disabled.");
|
||||
// Add the line below!
|
||||
_unregister.Dispose();
|
||||
return default;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
## 7. Build and run your plugin
|
||||
|
||||
Now your plugin is ready to be tested.
|
||||
|
||||
1. Right click your project and press `Build`.
|
||||
2. Right click your project and press `Open Folder in File Explorer`.
|
||||
3. Go to `bin/Debug/netstandard2.1/`.
|
||||
4. In this directory, you should find your plugin named `Project.dll`.
|
||||
5. Copy the `Project.dll` to the `plugins` directory in your Impostor server directory.
|
||||
6. (Re)start your Impostor server.
|
||||
7. Open Among Us, create a game and send a chat message. In the console you should see your plugin being loaded and the messages from the example.
|
||||
|
||||
## 8. Extra
|
||||
|
||||
Some extra information that might be useful for those developing plugins.
|
||||
|
||||
### Event listeners
|
||||
|
||||
- You can have multiple event listener on the same event.
|
||||
- An event listener can be given a priority `[EventListener(EventPriority.Normal)]` and is called in order.
|
||||
- It is not recommended to block for a long time inside `EventListener` because the events are called from inside the packet handlers. Blocking too long causes the client to time out. You should create a new `Task` for operations that will take a lot of time.
|
||||
|
||||
### Dependency injection
|
||||
|
||||
- The main plugin class is constructed by the `IServiceProvider` of the server and can inject everything the server uses. A few examples are:
|
||||
- `ILogger<T>`
|
||||
- `IEventManager`
|
||||
- `IClientManager`
|
||||
- `IOptions<ServerConfig>`
|
||||
- `IOptions<ServerRedirectorConfig>`
|
||||
- You can add your own classes and `EventListener` implementation to the `IServiceProvider` by creating a new class and implementing `IPluginStartup`. Make sure to register them as a singleton `services.AddSingleton<IEventListener, GameEventListener>();`.
|
||||
|
||||
### Server configuration
|
||||
|
||||
Constantly copying the plugin dll to your server directory can be pretty annoying. Luckily we have a solution for that. In your Impostor server open the `config.json` and add the `PluginLoader` from the example below, replace the path with the build destination of your plugin.
|
||||
|
||||
```json
|
||||
{
|
||||
"Server": {
|
||||
"PublicIp": "127.0.0.1",
|
||||
"PublicPort": 22023,
|
||||
"ListenIp": "0.0.0.0",
|
||||
"ListenPort": 22023
|
||||
},
|
||||
"PluginLoader": {
|
||||
"Paths": [
|
||||
"D:\\Projects\\Impostor\\src\\Impostor.Plugins.Example\\bin\\Debug\\netstandard2.1"
|
||||
],
|
||||
"LibraryPaths": []
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Using other libraries
|
||||
|
||||
Sometimes you need to use libraries that the original Impostor server does not provide. The dll files of these libraries must be placed in the `libraries` folder next to the server executable. You could also provide them by modifying the `PluginLoader.LibraryPaths` option in the `config.json`, similarly to the `PluginLoader.Paths` option.
|
||||
|
||||
### Impostor versions
|
||||
|
||||
It is important to use the correct versions when working with `Impostor.Api` prereleases and the `Impostor` dev builds to reduce the chances of mismatching assemblies.
|
||||
|
||||
**Example**
|
||||
|
||||
The prerelease `Impostor.Api` package `1.2.0-ci.54` belongs to build `54` on AppVeyor, which can be found here https://ci.appveyor.com/project/Impostor/Impostor/build/54. Notice the `54` on the end of the url.
|
||||
|
||||
## 9. Missing/invalid data or want more functions?
|
||||
|
||||
The `Impostor.Api` is currently in beta. There are a lot of things still missing and we would like to hear from you what you need to develop a plugin.
|
||||
|
||||
Create an issue:
|
||||
|
||||
- [Suggest a function](https://github.com/Impostor/Impostor/issues/new?template=3--api-suggestion.md)
|
||||
- [Data is invalid](https://github.com/Impostor/Impostor/issues/new?template=4--api-invalid.md)
|
||||
- [Data is unavailable](https://github.com/Impostor/Impostor/issues/new?template=5--api-missing.md)
|
||||
- [Other](https://github.com/Impostor/Impostor/issues/new?template=6--api-other.md)
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 50 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 63 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 6.9 KiB |
-98
@@ -1,98 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>Impostor | Among Us Private Server</title>
|
||||
|
||||
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@4.6.2/dist/css/bootstrap.min.css" integrity="sha384-xOolHFLEh07PJGoPkLv1IbcEPTNtaed2xpHsD9ESMhqIYd0nLMwNLD69Npy4HI+N" crossorigin="anonymous">
|
||||
<link rel="stylesheet" href="style.css">
|
||||
</head>
|
||||
|
||||
<body class="row flex-column justify-content-center align-items-center p-0 m-0">
|
||||
<div class="container text-light d-flex flex-column justify-content-center p-4 p-md-3" style="flex: 1;">
|
||||
<section class="container mb-4">
|
||||
<div class="row justify-content-center">
|
||||
<h1 class="site-title text-center">Impostor</h1>
|
||||
</div>
|
||||
<div class="row justify-content-center">
|
||||
<h2 class="site-subtitle text-center">Among Us Private Server</h2>
|
||||
</div>
|
||||
</section>
|
||||
|
||||
<section class="container">
|
||||
<div class="mb-4 mb-md-3">
|
||||
<h3 class="text-center mb-4 mb-md-3 w-100">Connect to a Server</h3>
|
||||
</div>
|
||||
<form id="serverFileForm" class="container p-0" onsubmit="return false;">
|
||||
<div class="form-row justify-content-center mb-4 mx-md-5">
|
||||
<select name="serverProtocol" id="protocol" class="col custom-select text-light" style="height: unset;" onchange="onProtocolChange()">
|
||||
<option value="http" selected>http://</option>
|
||||
<option value="https">https://</option>
|
||||
</select>
|
||||
<input class="col-6 col-md-8 mx-1 mx-md-2 form-control form-control-lg bg-transparent text-light text-center"
|
||||
type="text" placeholder="Server address" id="address" name="address" required>
|
||||
<input class="col form-control form-control-lg bg-transparent text-light" style="max-width: 110px"
|
||||
type="number" placeholder="Port" id="port" name="port" min="1" max="65535" required>
|
||||
</div>
|
||||
|
||||
<div class="row justify-content-center mb-4">
|
||||
<div class="row justify-content-center flex-nowrap">
|
||||
<input class="form-control form-control-lg bg-transparent text-light text-center mr-2"
|
||||
type="text" placeholder="Server name" id="name" name="name">
|
||||
</div>
|
||||
</div>
|
||||
<div class="row justify-content-center">
|
||||
<button class="col-md-4 btn btn-primary btn-lg support-text desktop-support" onclick="downloadAsync()">Download server file</button>
|
||||
<button class="col-md-4 btn btn-primary btn-lg support-text android-support ios-support" onclick="openApp()">Open in Among Us</button>
|
||||
<button class="col-md-4 offset-md-1 mt-1 mt-md-0 btn btn-secondary btn-lg" onclick="setLocationHash()">Create sharable link</button>
|
||||
</div>
|
||||
</form>
|
||||
<div class="mt-4">
|
||||
<h3>
|
||||
Instructions
|
||||
<i id="desktop" class="platform fab fa-windows" onclick="setPlatform('desktop');"></i>
|
||||
<i id="android" class="platform fab fa-android" onclick="setPlatform('android');"></i>
|
||||
<i id="ios" class="platform fab fa-apple" onclick="setPlatform('ios');"></i>
|
||||
</h3>
|
||||
|
||||
<div class="support-text desktop-support">
|
||||
To play on a private server follow the following steps:
|
||||
<ol>
|
||||
<li>Type the server IP and download click the button "Download server file".</li>
|
||||
<li>Make sure that the file is named <code>regionInfo.json</code> and doesn't have additional numbers (e.g. <code>regionInfo (1).json</code>) because you downloaded it multiple times.</li>
|
||||
<li>
|
||||
Press <kbd class="key"><i class="fab fa-windows"></i></kbd> + <kbd class="key">R</kbd> on your keyboard and paste the following:<br/>
|
||||
<div class="text-center my-2">
|
||||
<code>%APPDATA%\..\LocalLow\Innersloth\Among Us</code>
|
||||
</div>
|
||||
</li>
|
||||
<li>Press <span class="key">Enter</span> or click "OK".</li>
|
||||
<li>Copy the downloaded file and paste it in the opened folder.</li>
|
||||
<li>You can now play on your server by opening Among Us and clicking "Online".</li>
|
||||
</ol>
|
||||
To switch back to the original servers, change the region in the bottom right corner.<br/>
|
||||
</div>
|
||||
|
||||
<div class="support-text android-support ios-support">
|
||||
<p class="text-justify text-sm-center text-md-left">
|
||||
To play on a private server, fill in the form, then click "Open in Among Us". You can then switch to your server using the Region Selection menu in the bottom right corner.<br/>
|
||||
You may get a confirmation prompt from your browser to confirm that you want to open Among Us, which you should accept.
|
||||
If the region doesn't show up, keep the game running in the background and click the button again.
|
||||
Note for server admins: to support mobile phones, you need to support connecting over HTTPS
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</section>
|
||||
|
||||
</div>
|
||||
|
||||
<footer class="container text-light text-center">
|
||||
<p>To create a server, see the instructions in <a href="https://github.com/Impostor/Impostor">Github</a> project page.</p>
|
||||
<p>Having issues? Ask for help on <a href="https://discord.gg/Mk3w6Tb">our Discord server</a> and try to fix your problem.</p>
|
||||
</footer>
|
||||
|
||||
<script src="https://kit.fontawesome.com/1a00236538.js" crossorigin="anonymous"></script>
|
||||
<script src="script.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,7 +0,0 @@
|
||||
{
|
||||
"devDependencies": {
|
||||
"@biomejs/biome": "^1",
|
||||
"typescript": "^5"
|
||||
},
|
||||
"packageManager": "pnpm@8.14.1"
|
||||
}
|
||||
Generated
-109
@@ -1,109 +0,0 @@
|
||||
lockfileVersion: '6.0'
|
||||
|
||||
settings:
|
||||
autoInstallPeers: true
|
||||
excludeLinksFromLockfile: false
|
||||
|
||||
devDependencies:
|
||||
'@biomejs/biome':
|
||||
specifier: ^1
|
||||
version: 1.5.2
|
||||
typescript:
|
||||
specifier: ^5
|
||||
version: 5.3.3
|
||||
|
||||
packages:
|
||||
|
||||
/@biomejs/biome@1.5.2:
|
||||
resolution: {integrity: sha512-LhycxGQBQLmfv6M3e4tMfn/XKcUWyduDYOlCEBrHXJ2mMth2qzYt1JWypkWp+XmU/7Hl2dKvrP4mZ5W44+nWZw==}
|
||||
engines: {node: '>=14.*'}
|
||||
hasBin: true
|
||||
requiresBuild: true
|
||||
optionalDependencies:
|
||||
'@biomejs/cli-darwin-arm64': 1.5.2
|
||||
'@biomejs/cli-darwin-x64': 1.5.2
|
||||
'@biomejs/cli-linux-arm64': 1.5.2
|
||||
'@biomejs/cli-linux-arm64-musl': 1.5.2
|
||||
'@biomejs/cli-linux-x64': 1.5.2
|
||||
'@biomejs/cli-linux-x64-musl': 1.5.2
|
||||
'@biomejs/cli-win32-arm64': 1.5.2
|
||||
'@biomejs/cli-win32-x64': 1.5.2
|
||||
dev: true
|
||||
|
||||
/@biomejs/cli-darwin-arm64@1.5.2:
|
||||
resolution: {integrity: sha512-3JVl08aHKsPyf0XL9SEj1lssIMmzOMAn2t1zwZKBiy/mcZdb0vuyMSTM5haMQ/90wEmrkYN7zux777PHEGrGiw==}
|
||||
engines: {node: '>=14.*'}
|
||||
cpu: [arm64]
|
||||
os: [darwin]
|
||||
requiresBuild: true
|
||||
dev: true
|
||||
optional: true
|
||||
|
||||
/@biomejs/cli-darwin-x64@1.5.2:
|
||||
resolution: {integrity: sha512-QAPW9rZb/AgucUx+ogMg+9eJNipQDqvabktC5Tx4Aqb/mFzS6eDqNP7O0SbGz3DtC5Y2LATEj6o6zKIQ4ZT+3w==}
|
||||
engines: {node: '>=14.*'}
|
||||
cpu: [x64]
|
||||
os: [darwin]
|
||||
requiresBuild: true
|
||||
dev: true
|
||||
optional: true
|
||||
|
||||
/@biomejs/cli-linux-arm64-musl@1.5.2:
|
||||
resolution: {integrity: sha512-Z29SjaOyO4QfajplNXSjLx17S79oPN42D094zjE24z7C7p3NxvLhKLygtSP9emgaXkcoESe2chOzF4IrGy/rlg==}
|
||||
engines: {node: '>=14.*'}
|
||||
cpu: [arm64]
|
||||
os: [linux]
|
||||
requiresBuild: true
|
||||
dev: true
|
||||
optional: true
|
||||
|
||||
/@biomejs/cli-linux-arm64@1.5.2:
|
||||
resolution: {integrity: sha512-fVLrUgIlo05rO4cNu+Py5EwwmXnXhWH+8KrNlWkr2weMYjq85SihUsuWWKpmqU+bUVR+m5gwfcIXZVWYVCJMHw==}
|
||||
engines: {node: '>=14.*'}
|
||||
cpu: [arm64]
|
||||
os: [linux]
|
||||
requiresBuild: true
|
||||
dev: true
|
||||
optional: true
|
||||
|
||||
/@biomejs/cli-linux-x64-musl@1.5.2:
|
||||
resolution: {integrity: sha512-ZolquPEjWYUmGeERS8svHOOT7OXEeoriPnV8qptgWJmYF9EO9HUGRn1UtCvdVziDYK+u1A7PxjOdkY1B00ty5A==}
|
||||
engines: {node: '>=14.*'}
|
||||
cpu: [x64]
|
||||
os: [linux]
|
||||
requiresBuild: true
|
||||
dev: true
|
||||
optional: true
|
||||
|
||||
/@biomejs/cli-linux-x64@1.5.2:
|
||||
resolution: {integrity: sha512-ixqJtUHtF0ho1+1DTZQLAEwHGSqvmvHhAAFXZQoaSdABn+IcITYExlFVA3bGvASy/xtPjRhTx42hVwPtLwMHwg==}
|
||||
engines: {node: '>=14.*'}
|
||||
cpu: [x64]
|
||||
os: [linux]
|
||||
requiresBuild: true
|
||||
dev: true
|
||||
optional: true
|
||||
|
||||
/@biomejs/cli-win32-arm64@1.5.2:
|
||||
resolution: {integrity: sha512-DN4cXSAoFTdjOoh7f+JITj1uQgQSXt+1pVea9bFrpbgip+ZwkONqQq+jUcmFMMehbp9LuiVtNXFz/ReHn6FY7A==}
|
||||
engines: {node: '>=14.*'}
|
||||
cpu: [arm64]
|
||||
os: [win32]
|
||||
requiresBuild: true
|
||||
dev: true
|
||||
optional: true
|
||||
|
||||
/@biomejs/cli-win32-x64@1.5.2:
|
||||
resolution: {integrity: sha512-YvWWXZmk936FdrXqc2jcP6rfsXsNBIs9MKBQQoVXIihwNNRiAaBD9Iwa/ouU1b7Zxq2zETgeuRewVJickFuVOw==}
|
||||
engines: {node: '>=14.*'}
|
||||
cpu: [x64]
|
||||
os: [win32]
|
||||
requiresBuild: true
|
||||
dev: true
|
||||
optional: true
|
||||
|
||||
/typescript@5.3.3:
|
||||
resolution: {integrity: sha512-pXWcraxM0uxAS+tN0AG/BF2TyqmHO014Z070UsJ+pFvYuRSq8KH8DmWpnbXe0pEPDHXZV3FcAbJkijJ5oNEnWw==}
|
||||
engines: {node: '>=14.17'}
|
||||
hasBin: true
|
||||
dev: true
|
||||
@@ -1,230 +0,0 @@
|
||||
const DEFAULT_PORT_HTTP = 22023;
|
||||
const DEFAULT_PORT_HTTPS = 443;
|
||||
|
||||
/**
|
||||
* @template {HTMLElement} T
|
||||
* @param {string} elementId
|
||||
* @returns {T}
|
||||
*/
|
||||
function getElementByIdOrThrow(elementId) {
|
||||
const element = document.getElementById(elementId);
|
||||
if (element === null) throw new Error(`Couldn't find the element with id ${elementId}`);
|
||||
return /** @type {T} */ (element);
|
||||
}
|
||||
|
||||
const addressInput = /** @type {HTMLInputElement} */ (getElementByIdOrThrow("address"));
|
||||
const portInput = /** @type {HTMLInputElement} */ (getElementByIdOrThrow("port"));
|
||||
const nameInput = /** @type {HTMLInputElement} */ (getElementByIdOrThrow("name"));
|
||||
const protocolSelect =
|
||||
/** @type {Omit<HTMLSelectElement, "value"> & { value: Protocol; }} */
|
||||
(getElementByIdOrThrow("protocol"));
|
||||
|
||||
/**
|
||||
* @typedef {{ protocol: Protocol, address: string, port: number, name: string, url: string }} ServerInfo
|
||||
* @typedef {"desktop" | "android" | "ios"} Platform
|
||||
* @typedef {"https" | "http"} Protocol
|
||||
*/
|
||||
|
||||
/**
|
||||
* @returns {ServerInfo}
|
||||
*/
|
||||
function parseForm() {
|
||||
const protocol = protocolSelect.value;
|
||||
const address = addressInput.value.trim();
|
||||
const port = parseInt(portInput.value) || (protocol === "http" ? DEFAULT_PORT_HTTP : DEFAULT_PORT_HTTPS);
|
||||
const name = nameInput.value || "Impostor";
|
||||
|
||||
return { protocol, address, port, name, url: `${protocol}://${address}` };
|
||||
}
|
||||
|
||||
function downloadAsync() {
|
||||
const serverInfo = parseForm();
|
||||
if (!serverInfo.address) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const json = generateRegionInfo(serverInfo);
|
||||
|
||||
console.log(`Saving ${json}`);
|
||||
|
||||
const blob = new Blob([json], { type: "text/plain" });
|
||||
saveFile(blob, "regionInfo.json");
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
function openApp() {
|
||||
const serverInfo = parseForm();
|
||||
if (!serverInfo.address) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const params = new URLSearchParams({
|
||||
servername: serverInfo.name,
|
||||
serverport: serverInfo.port.toString(),
|
||||
serverip: serverInfo.url,
|
||||
usedtls: false.toString(),
|
||||
});
|
||||
|
||||
const url = `amongus://init?${params.toString()}`;
|
||||
|
||||
console.log(`Opening ${url}`);
|
||||
window.location.href = url;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/** @type {Record<Platform, HTMLAnchorElement>} */
|
||||
const platformButtons = {
|
||||
desktop: getElementByIdOrThrow("desktop"),
|
||||
android: getElementByIdOrThrow("android"),
|
||||
ios: getElementByIdOrThrow("ios"),
|
||||
};
|
||||
|
||||
/** @type {?Platform} */
|
||||
let currentPlatform = null;
|
||||
let httpsSetExplicitly = false;
|
||||
|
||||
/**
|
||||
* @param {Platform} platform
|
||||
* @param {boolean} value
|
||||
*/
|
||||
function setEnabled(platform, value) {
|
||||
for (const e of /** @type {NodeListOf<HTMLElement>} */ (document.querySelectorAll(`.${platform}-support`))) {
|
||||
e.style.display = value ? "block" : "none";
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {Platform} platform
|
||||
*/
|
||||
function setPlatform(platform) {
|
||||
if (currentPlatform === platform) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (currentPlatform) {
|
||||
setEnabled(currentPlatform, false);
|
||||
platformButtons[currentPlatform].classList.remove("text-primary");
|
||||
}
|
||||
|
||||
// HTTPS is mandatory on ios/android
|
||||
if (platform === "android" || platform === "ios") {
|
||||
httpsSetExplicitly = protocolSelect.value === "https";
|
||||
protocolSelect.value = "https";
|
||||
protocolSelect.disabled = true;
|
||||
setPortIfDefault("https");
|
||||
} else {
|
||||
protocolSelect.disabled = false;
|
||||
if (!httpsSetExplicitly) {
|
||||
protocolSelect.value = "http";
|
||||
setPortIfDefault("http");
|
||||
}
|
||||
}
|
||||
|
||||
setEnabled(platform, true);
|
||||
platformButtons[platform].classList.add("text-primary");
|
||||
|
||||
currentPlatform = platform;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {Protocol} protocol
|
||||
*/
|
||||
function setPortIfDefault(protocol) {
|
||||
const oldPort = protocol === "http" ? DEFAULT_PORT_HTTPS : DEFAULT_PORT_HTTP;
|
||||
const newPort = protocol === "http" ? DEFAULT_PORT_HTTP : DEFAULT_PORT_HTTPS;
|
||||
if (!portInput.value || portInput.value === oldPort.toString()) {
|
||||
portInput.value = newPort.toString();
|
||||
}
|
||||
}
|
||||
|
||||
function onProtocolChange() {
|
||||
setPortIfDefault(protocolSelect.value);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {ServerInfo} serverInfo
|
||||
* @returns {string}
|
||||
*/
|
||||
function generateRegionInfo(serverInfo) {
|
||||
const regions = [
|
||||
{
|
||||
$type: "StaticHttpRegionInfo, Assembly-CSharp",
|
||||
Name: serverInfo.name,
|
||||
PingServer: serverInfo.address,
|
||||
Servers: [
|
||||
{
|
||||
Name: "http-1",
|
||||
Ip: serverInfo.url,
|
||||
Port: serverInfo.port,
|
||||
UseDtls: false, // As no custom key can be specified, we need to disable DTLS on custom servers.
|
||||
},
|
||||
],
|
||||
TranslateName: 1003, // StringNames.NoTranslation
|
||||
},
|
||||
];
|
||||
|
||||
const jsonServerData = {
|
||||
CurrentRegionIdx: 3,
|
||||
Regions: regions,
|
||||
};
|
||||
|
||||
return JSON.stringify(jsonServerData, null, 4);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {Blob} blob
|
||||
* @param {string} fileName
|
||||
*/
|
||||
function saveFile(blob, fileName) {
|
||||
const url = URL.createObjectURL(blob);
|
||||
|
||||
const a = document.createElement("a");
|
||||
document.body.appendChild(a);
|
||||
a.style.display = "none";
|
||||
a.href = url;
|
||||
a.download = fileName;
|
||||
a.click();
|
||||
|
||||
URL.revokeObjectURL(url);
|
||||
}
|
||||
|
||||
function fillFromLocationHash() {
|
||||
const urlServerAddress = document.location.hash.substring(1).split(":");
|
||||
const serverAddress = urlServerAddress.length > 0 ? urlServerAddress[0] : null;
|
||||
const serverPort = urlServerAddress.length > 1 ? urlServerAddress[1] : null;
|
||||
const protocol = urlServerAddress.length > 2 ? urlServerAddress[2] : null;
|
||||
const serverName = urlServerAddress.length > 3 ? urlServerAddress[3] : null;
|
||||
|
||||
if (serverAddress) {
|
||||
addressInput.value = serverAddress;
|
||||
}
|
||||
|
||||
if (serverPort && !Number.isNaN(parseInt(serverPort))) {
|
||||
portInput.value = serverPort;
|
||||
}
|
||||
|
||||
if (protocol === "http" || protocol === "https") {
|
||||
protocolSelect.value = protocol;
|
||||
}
|
||||
|
||||
if (serverName) {
|
||||
nameInput.value = serverName;
|
||||
}
|
||||
}
|
||||
|
||||
function setLocationHash() {
|
||||
const serverInfo = parseForm();
|
||||
document.location.hash = [serverInfo.address, serverInfo.port, serverInfo.protocol, serverInfo.name].join(":");
|
||||
}
|
||||
|
||||
fillFromLocationHash();
|
||||
|
||||
if (["iPhone", "iPad", "iPod"].indexOf(window.navigator.platform) !== -1) {
|
||||
setPlatform("ios");
|
||||
} else if (/Android/.test(window.navigator.userAgent)) {
|
||||
setPlatform("android");
|
||||
} else {
|
||||
setPlatform("desktop");
|
||||
}
|
||||
@@ -0,0 +1,233 @@
|
||||
# top-most EditorConfig file
|
||||
root = true
|
||||
|
||||
# Don't use tabs for indentation.
|
||||
[*]
|
||||
charset = utf-8
|
||||
end_of_line = lf
|
||||
insert_final_newline = true
|
||||
indent_style = space
|
||||
|
||||
# Code files
|
||||
[*.{cs,csx,vb,vbx}]
|
||||
indent_size = 4
|
||||
insert_final_newline = true
|
||||
|
||||
# XML project files
|
||||
[*.{csproj,vbproj,vcxproj,vcxproj.filters,proj,projitems,shproj}]
|
||||
indent_size = 2
|
||||
|
||||
# XML config files
|
||||
[*.{props,targets,ruleset,config,nuspec,resx,vsixmanifest,vsct}]
|
||||
indent_size = 2
|
||||
|
||||
# JSON files
|
||||
[*.json]
|
||||
indent_size = 2
|
||||
|
||||
# Dotnet code style settings:
|
||||
[*.{cs,vb}]
|
||||
|
||||
# Sort using and Import directives with System.* appearing first
|
||||
dotnet_sort_system_directives_first = true
|
||||
dotnet_separate_import_directive_groups = false
|
||||
# Avoid "this." and "Me." if not necessary
|
||||
dotnet_style_qualification_for_field = false:refactoring
|
||||
dotnet_style_qualification_for_property = false:refactoring
|
||||
dotnet_style_qualification_for_method = false:refactoring
|
||||
dotnet_style_qualification_for_event = false:refactoring
|
||||
|
||||
# Use language keywords instead of framework type names for type references
|
||||
dotnet_style_predefined_type_for_locals_parameters_members = true:suggestion
|
||||
dotnet_style_predefined_type_for_member_access = true:suggestion
|
||||
|
||||
# Suggest more modern language features when available
|
||||
dotnet_style_object_initializer = true:suggestion
|
||||
dotnet_style_collection_initializer = true:suggestion
|
||||
dotnet_style_coalesce_expression = true:suggestion
|
||||
dotnet_style_null_propagation = true:suggestion
|
||||
dotnet_style_explicit_tuple_names = true:suggestion
|
||||
|
||||
# Non-private static fields are PascalCase
|
||||
dotnet_naming_rule.non_private_static_fields_should_be_pascal_case.severity = suggestion
|
||||
dotnet_naming_rule.non_private_static_fields_should_be_pascal_case.symbols = non_private_static_fields
|
||||
dotnet_naming_rule.non_private_static_fields_should_be_pascal_case.style = non_private_static_field_style
|
||||
|
||||
dotnet_naming_symbols.non_private_static_fields.applicable_kinds = field
|
||||
dotnet_naming_symbols.non_private_static_fields.applicable_accessibilities = public, protected, internal, protected_internal, private_protected
|
||||
dotnet_naming_symbols.non_private_static_fields.required_modifiers = static
|
||||
|
||||
dotnet_naming_style.non_private_static_field_style.capitalization = pascal_case
|
||||
|
||||
# Non-private readonly fields are PascalCase
|
||||
dotnet_naming_rule.non_private_readonly_fields_should_be_pascal_case.severity = suggestion
|
||||
dotnet_naming_rule.non_private_readonly_fields_should_be_pascal_case.symbols = non_private_readonly_fields
|
||||
dotnet_naming_rule.non_private_readonly_fields_should_be_pascal_case.style = non_private_readonly_field_style
|
||||
|
||||
dotnet_naming_symbols.non_private_readonly_fields.applicable_kinds = field
|
||||
dotnet_naming_symbols.non_private_readonly_fields.applicable_accessibilities = public, protected, internal, protected_internal, private_protected
|
||||
dotnet_naming_symbols.non_private_readonly_fields.required_modifiers = readonly
|
||||
|
||||
dotnet_naming_style.non_private_readonly_field_style.capitalization = pascal_case
|
||||
|
||||
# Constants are PascalCase
|
||||
dotnet_naming_rule.constants_should_be_pascal_case.severity = suggestion
|
||||
dotnet_naming_rule.constants_should_be_pascal_case.symbols = constants
|
||||
dotnet_naming_rule.constants_should_be_pascal_case.style = constant_style
|
||||
|
||||
dotnet_naming_symbols.constants.applicable_kinds = field, local
|
||||
dotnet_naming_symbols.constants.required_modifiers = const
|
||||
|
||||
dotnet_naming_style.constant_style.capitalization = pascal_case
|
||||
|
||||
# Static readonly fields are PascalCase
|
||||
dotnet_naming_rule.static_fields_should_be_camel_case.severity = suggestion
|
||||
dotnet_naming_rule.static_fields_should_be_camel_case.symbols = static_fields
|
||||
dotnet_naming_rule.static_fields_should_be_camel_case.style = static_field_style
|
||||
|
||||
dotnet_naming_symbols.static_fields.applicable_kinds = field
|
||||
dotnet_naming_symbols.static_fields.required_modifiers = static, readonly
|
||||
|
||||
dotnet_naming_style.static_field_style.capitalization = pascal_case
|
||||
|
||||
# Instance fields are camelCase and start with _
|
||||
dotnet_naming_rule.instance_fields_should_be_camel_case.severity = suggestion
|
||||
dotnet_naming_rule.instance_fields_should_be_camel_case.symbols = instance_fields
|
||||
dotnet_naming_rule.instance_fields_should_be_camel_case.style = instance_field_style
|
||||
|
||||
dotnet_naming_symbols.instance_fields.applicable_kinds = field
|
||||
|
||||
dotnet_naming_style.instance_field_style.capitalization = camel_case
|
||||
dotnet_naming_style.instance_field_style.required_prefix = _
|
||||
|
||||
# Locals and parameters are camelCase
|
||||
dotnet_naming_rule.locals_should_be_camel_case.severity = suggestion
|
||||
dotnet_naming_rule.locals_should_be_camel_case.symbols = locals_and_parameters
|
||||
dotnet_naming_rule.locals_should_be_camel_case.style = camel_case_style
|
||||
|
||||
dotnet_naming_symbols.locals_and_parameters.applicable_kinds = parameter, local
|
||||
|
||||
dotnet_naming_style.camel_case_style.capitalization = camel_case
|
||||
|
||||
# Local functions are PascalCase
|
||||
dotnet_naming_rule.local_functions_should_be_pascal_case.severity = suggestion
|
||||
dotnet_naming_rule.local_functions_should_be_pascal_case.symbols = local_functions
|
||||
dotnet_naming_rule.local_functions_should_be_pascal_case.style = local_function_style
|
||||
|
||||
dotnet_naming_symbols.local_functions.applicable_kinds = local_function
|
||||
|
||||
dotnet_naming_style.local_function_style.capitalization = pascal_case
|
||||
|
||||
# By default, name items with PascalCase
|
||||
dotnet_naming_rule.members_should_be_pascal_case.severity = suggestion
|
||||
dotnet_naming_rule.members_should_be_pascal_case.symbols = all_members
|
||||
dotnet_naming_rule.members_should_be_pascal_case.style = pascal_case_style
|
||||
|
||||
dotnet_naming_symbols.all_members.applicable_kinds = *
|
||||
|
||||
dotnet_naming_style.pascal_case_style.capitalization = pascal_case
|
||||
|
||||
# Async methods should have "Async" suffix
|
||||
dotnet_naming_rule.async_methods_end_in_async.symbols = any_async_methods
|
||||
dotnet_naming_rule.async_methods_end_in_async.style = end_in_async
|
||||
dotnet_naming_rule.async_methods_end_in_async.severity = warning
|
||||
|
||||
dotnet_naming_symbols.any_async_methods.applicable_kinds = method
|
||||
dotnet_naming_symbols.any_async_methods.applicable_accessibilities = *
|
||||
dotnet_naming_symbols.any_async_methods.required_modifiers = async
|
||||
|
||||
dotnet_naming_style.end_in_async.required_prefix =
|
||||
dotnet_naming_style.end_in_async.required_suffix = Async
|
||||
dotnet_naming_style.end_in_async.capitalization = pascal_case
|
||||
dotnet_naming_style.end_in_async.word_separator =
|
||||
|
||||
# error RS2008: Enable analyzer release tracking for the analyzer project containing rule '{0}'
|
||||
dotnet_diagnostic.RS2008.severity = none
|
||||
|
||||
# IDE0035: Remove unreachable code
|
||||
dotnet_diagnostic.IDE0035.severity = warning
|
||||
|
||||
# IDE0036: Order modifiers
|
||||
dotnet_diagnostic.IDE0036.severity = warning
|
||||
|
||||
# IDE0043: Format string contains invalid placeholder
|
||||
dotnet_diagnostic.IDE0043.severity = warning
|
||||
|
||||
# IDE0044: Make field readonly
|
||||
dotnet_diagnostic.IDE0044.severity = warning
|
||||
|
||||
# CSharp code style settings:
|
||||
[*.cs]
|
||||
# Newline settings
|
||||
csharp_new_line_before_open_brace = all
|
||||
csharp_new_line_before_else = true
|
||||
csharp_new_line_before_catch = true
|
||||
csharp_new_line_before_finally = true
|
||||
# csharp_new_line_before_members_in_object_initializers = true TODO seems like Rider/ReSharper has the value inverted, uncomment when its fixed
|
||||
csharp_new_line_before_members_in_anonymous_types = true
|
||||
csharp_new_line_between_query_expression_clauses = true
|
||||
|
||||
# Indentation preferences
|
||||
csharp_indent_block_contents = true
|
||||
csharp_indent_braces = false
|
||||
csharp_indent_case_contents = true
|
||||
csharp_indent_case_contents_when_block = false
|
||||
csharp_indent_switch_labels = true
|
||||
csharp_indent_labels = flush_left
|
||||
|
||||
# Prefer "var" everywhere
|
||||
csharp_style_var_for_built_in_types = true:suggestion
|
||||
csharp_style_var_when_type_is_apparent = true:suggestion
|
||||
csharp_style_var_elsewhere = true:suggestion
|
||||
|
||||
# Prefer method-like constructs to have a block body
|
||||
csharp_style_expression_bodied_methods = false:none
|
||||
csharp_style_expression_bodied_constructors = false:none
|
||||
csharp_style_expression_bodied_operators = false:none
|
||||
|
||||
# Prefer property-like constructs to have an expression-body
|
||||
csharp_style_expression_bodied_properties = true:none
|
||||
csharp_style_expression_bodied_indexers = true:none
|
||||
csharp_style_expression_bodied_accessors = true:none
|
||||
|
||||
# Suggest more modern language features when available
|
||||
csharp_style_pattern_matching_over_is_with_cast_check = true:suggestion
|
||||
csharp_style_pattern_matching_over_as_with_null_check = true:suggestion
|
||||
csharp_style_inlined_variable_declaration = true:suggestion
|
||||
csharp_style_throw_expression = true:suggestion
|
||||
csharp_style_conditional_delegate_call = true:suggestion
|
||||
|
||||
# Space preferences
|
||||
csharp_space_after_cast = false
|
||||
csharp_space_after_colon_in_inheritance_clause = true
|
||||
csharp_space_after_comma = true
|
||||
csharp_space_after_dot = false
|
||||
csharp_space_after_keywords_in_control_flow_statements = true
|
||||
csharp_space_after_semicolon_in_for_statement = true
|
||||
csharp_space_around_binary_operators = before_and_after
|
||||
csharp_space_around_declaration_statements = do_not_ignore
|
||||
csharp_space_before_colon_in_inheritance_clause = true
|
||||
csharp_space_before_comma = false
|
||||
csharp_space_before_dot = false
|
||||
csharp_space_before_open_square_brackets = false
|
||||
csharp_space_before_semicolon_in_for_statement = false
|
||||
csharp_space_between_empty_square_brackets = false
|
||||
csharp_space_between_method_call_empty_parameter_list_parentheses = false
|
||||
csharp_space_between_method_call_name_and_opening_parenthesis = false
|
||||
csharp_space_between_method_call_parameter_list_parentheses = false
|
||||
csharp_space_between_method_declaration_empty_parameter_list_parentheses = false
|
||||
csharp_space_between_method_declaration_name_and_open_parenthesis = false
|
||||
csharp_space_between_method_declaration_parameter_list_parentheses = false
|
||||
csharp_space_between_parentheses = false
|
||||
csharp_space_between_square_brackets = false
|
||||
|
||||
# Blocks are allowed
|
||||
csharp_prefer_braces = true:silent
|
||||
csharp_preserve_single_line_blocks = true
|
||||
csharp_preserve_single_line_statements = true
|
||||
|
||||
# warning RS0037: PublicAPI.txt is missing '#nullable enable'
|
||||
dotnet_diagnostic.RS0037.severity = none
|
||||
|
||||
# ReSharper properties
|
||||
resharper_trailing_comma_in_multiline_lists = true
|
||||
@@ -0,0 +1,63 @@
|
||||
###############################################################################
|
||||
# Set default behavior to automatically normalize line endings.
|
||||
###############################################################################
|
||||
* text=auto
|
||||
|
||||
###############################################################################
|
||||
# Set default behavior for command prompt diff.
|
||||
#
|
||||
# This is need for earlier builds of msysgit that does not have it on by
|
||||
# default for csharp files.
|
||||
# Note: This is only used by command line
|
||||
###############################################################################
|
||||
#*.cs diff=csharp
|
||||
|
||||
###############################################################################
|
||||
# Set the merge driver for project and solution files
|
||||
#
|
||||
# Merging from the command prompt will add diff markers to the files if there
|
||||
# are conflicts (Merging from VS is not affected by the settings below, in VS
|
||||
# the diff markers are never inserted). Diff markers may cause the following
|
||||
# file extensions to fail to load in VS. An alternative would be to treat
|
||||
# these files as binary and thus will always conflict and require user
|
||||
# intervention with every merge. To do so, just uncomment the entries below
|
||||
###############################################################################
|
||||
#*.sln merge=binary
|
||||
#*.csproj merge=binary
|
||||
#*.vbproj merge=binary
|
||||
#*.vcxproj merge=binary
|
||||
#*.vcproj merge=binary
|
||||
#*.dbproj merge=binary
|
||||
#*.fsproj merge=binary
|
||||
#*.lsproj merge=binary
|
||||
#*.wixproj merge=binary
|
||||
#*.modelproj merge=binary
|
||||
#*.sqlproj merge=binary
|
||||
#*.wwaproj merge=binary
|
||||
|
||||
###############################################################################
|
||||
# behavior for image files
|
||||
#
|
||||
# image files are treated as binary by default.
|
||||
###############################################################################
|
||||
#*.jpg binary
|
||||
#*.png binary
|
||||
#*.gif binary
|
||||
|
||||
###############################################################################
|
||||
# diff behavior for common document formats
|
||||
#
|
||||
# Convert binary document formats to text before diffing them. This feature
|
||||
# is only available from the command line. Turn it on by uncommenting the
|
||||
# entries below.
|
||||
###############################################################################
|
||||
#*.doc diff=astextplain
|
||||
#*.DOC diff=astextplain
|
||||
#*.docx diff=astextplain
|
||||
#*.DOCX diff=astextplain
|
||||
#*.dot diff=astextplain
|
||||
#*.DOT diff=astextplain
|
||||
#*.pdf diff=astextplain
|
||||
#*.PDF diff=astextplain
|
||||
#*.rtf diff=astextplain
|
||||
#*.RTF diff=astextplain
|
||||
+114
@@ -0,0 +1,114 @@
|
||||
config.*.json
|
||||
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
|
||||
# User-specific files
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
|
||||
# Visual Studio 2015 cache/options directory
|
||||
.vs/
|
||||
|
||||
# DNX
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_i.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# JustCode is a .NET coding add-in
|
||||
.JustCode
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
node_modules/
|
||||
orleans.codegen.cs
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
|
||||
# JetBrains Rider
|
||||
.idea/
|
||||
*.sln.iml
|
||||
@@ -0,0 +1,11 @@
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<VersionPrefix>1.4.0</VersionPrefix>
|
||||
<VersionSuffix>dev</VersionSuffix>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)stylecop.json" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
using Impostor.Api.Net.Inner;
|
||||
|
||||
namespace Impostor.Api
|
||||
{
|
||||
public class CheatContext
|
||||
{
|
||||
public CheatContext(string name)
|
||||
{
|
||||
Name = name;
|
||||
}
|
||||
|
||||
public static CheatContext Deserialize { get; } = new CheatContext(nameof(Deserialize));
|
||||
|
||||
public static CheatContext Serialize { get; } = new CheatContext(nameof(Serialize));
|
||||
|
||||
public string Name { get; }
|
||||
|
||||
public static implicit operator CheatContext(RpcCalls rpcCalls) => new CheatContext(rpcCalls.ToString());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
using Impostor.Api.Innersloth;
|
||||
|
||||
namespace Impostor.Api.Events.Announcements
|
||||
{
|
||||
/// <summary>
|
||||
/// Event fired after client requests a announcement.
|
||||
/// </summary>
|
||||
public interface IAnnouncementRequestEvent : IEvent
|
||||
{
|
||||
public interface IResponse
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets FreeWeekendState, currently unused by the client.
|
||||
/// </summary>
|
||||
public FreeWeekendState FreeWeekendState { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether announcement should be loaded from client's cache, can save some bytes.
|
||||
/// </summary>
|
||||
public bool UseCached { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets announcement, should be null when <see cref="UseCached" /> is set to true.
|
||||
/// </summary>
|
||||
public Announcement? Announcement { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets client's last announcement id.
|
||||
/// </summary>
|
||||
public int Id { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets client's language.
|
||||
/// </summary>
|
||||
public Language Language { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets plugin made response.
|
||||
/// </summary>
|
||||
public IResponse Response { get; set; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
using System;
|
||||
|
||||
namespace Impostor.Api.Events
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Method, AllowMultiple = true)]
|
||||
public class EventListenerAttribute : Attribute
|
||||
{
|
||||
public EventListenerAttribute(EventPriority priority = EventPriority.Normal)
|
||||
{
|
||||
Priority = priority;
|
||||
}
|
||||
|
||||
public EventListenerAttribute(Type @event, EventPriority priority = EventPriority.Normal)
|
||||
{
|
||||
Priority = priority;
|
||||
Event = @event;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the priority of the event listener.
|
||||
/// </summary>
|
||||
public EventPriority Priority { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the event that the listener is listening to.
|
||||
/// </summary>
|
||||
public Type? Event { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether the listener will be called regardless of the <see cref="IEventCancelable.IsCancelled" />.
|
||||
/// </summary>
|
||||
public bool IgnoreCancelled { get; set; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
using Impostor.Api.Net;
|
||||
|
||||
namespace Impostor.Api.Events.Client
|
||||
{
|
||||
/// <summary>
|
||||
/// Called just after a <see cref="IClient"/> is created and connected.
|
||||
/// </summary>
|
||||
public interface IClientConnectedEvent : IClientEvent
|
||||
{
|
||||
IClient Client { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
using Impostor.Api.Net;
|
||||
using Impostor.Api.Net.Messages;
|
||||
|
||||
namespace Impostor.Api.Events.Client
|
||||
{
|
||||
/// <summary>
|
||||
/// Called just before a <see cref="IHazelConnection"/> is registered.
|
||||
/// </summary>
|
||||
public interface IClientConnectionEvent : IClientEvent
|
||||
{
|
||||
IMessageReader HandshakeData { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
using Impostor.Api.Net;
|
||||
|
||||
namespace Impostor.Api.Events.Client
|
||||
{
|
||||
public interface IClientEvent : IEvent
|
||||
{
|
||||
IHazelConnection Connection { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
namespace Impostor.Api.Events
|
||||
{
|
||||
public enum EventPriority
|
||||
{
|
||||
Lowest = 0,
|
||||
Low = 1,
|
||||
Normal = 2,
|
||||
High = 3,
|
||||
Highest = 4,
|
||||
Monitor = 5,
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
namespace Impostor.Api.Events
|
||||
{
|
||||
public interface IGameAlterEvent : IGameEvent
|
||||
{
|
||||
bool IsPublic { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
using Impostor.Api.Games;
|
||||
|
||||
namespace Impostor.Api.Events
|
||||
{
|
||||
/// <summary>
|
||||
/// Called whenever a new <see cref="IGame" /> is created.
|
||||
/// </summary>
|
||||
public interface IGameCreatedEvent : IGameEvent
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
using Impostor.Api.Games;
|
||||
using Impostor.Api.Net;
|
||||
|
||||
namespace Impostor.Api.Events
|
||||
{
|
||||
/// <summary>
|
||||
/// Called just before a new <see cref="IGame"/> is created.
|
||||
/// </summary>
|
||||
public interface IGameCreationEvent : IEventCancelable
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the client that requested creation of the game.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Will be null if game creation was requested by a plugin.
|
||||
/// </remarks>
|
||||
IClient? Client { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the desired <see cref="Games.GameCode"/>.
|
||||
/// </summary>
|
||||
/// <exception cref="ImpostorException">If the GameCode is invalid or already used in another game.</exception>
|
||||
GameCode? GameCode { get; set; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
using Impostor.Api.Games;
|
||||
|
||||
namespace Impostor.Api.Events
|
||||
{
|
||||
/// <summary>
|
||||
/// Called whenever a new <see cref="IGame" /> is destroyed.
|
||||
/// </summary>
|
||||
public interface IGameDestroyedEvent : IGameEvent
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
using Impostor.Api.Innersloth;
|
||||
|
||||
namespace Impostor.Api.Events
|
||||
{
|
||||
public interface IGameEndedEvent : IGameEvent
|
||||
{
|
||||
public GameOverReason GameOverReason { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
using Impostor.Api.Games;
|
||||
|
||||
namespace Impostor.Api.Events
|
||||
{
|
||||
public interface IGameEvent : IEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the <see cref="IGame" /> this event belongs to.
|
||||
/// </summary>
|
||||
IGame Game { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
using Impostor.Api.Net;
|
||||
|
||||
namespace Impostor.Api.Events
|
||||
{
|
||||
public interface IGameHostChangedEvent : IGameEvent
|
||||
{
|
||||
IClientPlayer PreviousHost { get; }
|
||||
|
||||
IClientPlayer? NewHost { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
using Impostor.Api.Net;
|
||||
|
||||
namespace Impostor.Api.Events
|
||||
{
|
||||
public interface IGamePlayerJoinedEvent : IGameEvent
|
||||
{
|
||||
IClientPlayer Player { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
using Impostor.Api.Games;
|
||||
using Impostor.Api.Net;
|
||||
|
||||
namespace Impostor.Api.Events
|
||||
{
|
||||
/// <summary>
|
||||
/// Called just before a <see cref="IClientPlayer"/> joins a game.
|
||||
/// </summary>
|
||||
public interface IGamePlayerJoiningEvent : IGameEvent
|
||||
{
|
||||
IClientPlayer Player { get; }
|
||||
|
||||
GameJoinResult? JoinResult { get; set; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
using Impostor.Api.Net;
|
||||
|
||||
namespace Impostor.Api.Events
|
||||
{
|
||||
public interface IGamePlayerLeftEvent : IGameEvent
|
||||
{
|
||||
IClientPlayer Player { get; }
|
||||
|
||||
bool IsBan { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
namespace Impostor.Api.Events
|
||||
{
|
||||
/// <summary>
|
||||
/// The game is started here and players have been initialized.
|
||||
/// </summary>
|
||||
public interface IGameStartedEvent : IGameEvent
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
namespace Impostor.Api.Events
|
||||
{
|
||||
/// <summary>
|
||||
/// Called when the game is going to start.
|
||||
/// When this is called, not all players are initialized properly yet.
|
||||
/// If you want to get correct player states, use <see cref="IGameStartedEvent" />.
|
||||
/// </summary>
|
||||
public interface IGameStartingEvent : IGameEvent
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
using Impostor.Api.Net.Inner.Objects;
|
||||
|
||||
namespace Impostor.Api.Events.Meeting
|
||||
{
|
||||
public interface IMeetingEndedEvent : IMeetingEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the exiled player.
|
||||
/// </summary>
|
||||
IInnerPlayerControl? Exiled { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether meeting result is a tie.
|
||||
/// </summary>
|
||||
bool IsTie { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
using Impostor.Api.Net.Inner.Objects;
|
||||
|
||||
namespace Impostor.Api.Events.Meeting
|
||||
{
|
||||
public interface IMeetingEvent : IGameEvent
|
||||
{
|
||||
IInnerMeetingHud MeetingHud { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
namespace Impostor.Api.Events.Meeting
|
||||
{
|
||||
public interface IMeetingStartedEvent : IMeetingEvent
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
namespace Impostor.Api.Events.Player
|
||||
{
|
||||
public interface IPlayerChatEvent : IPlayerEvent, IEventCancelable
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the message sent by the player.
|
||||
/// </summary>
|
||||
string Message { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
using Impostor.Api.Net.Inner.Objects;
|
||||
|
||||
namespace Impostor.Api.Events.Player
|
||||
{
|
||||
public interface IPlayerCompletedTaskEvent : IPlayerEvent
|
||||
{
|
||||
ITaskInfo Task { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
namespace Impostor.Api.Events.Player
|
||||
{
|
||||
public interface IPlayerDestroyedEvent : IPlayerEvent
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
using Impostor.Api.Innersloth;
|
||||
|
||||
namespace Impostor.Api.Events.Player
|
||||
{
|
||||
/// <summary>
|
||||
/// Called whenever a player enters a vent.
|
||||
/// </summary>
|
||||
public interface IPlayerEnterVentEvent : IPlayerEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the entered vent.
|
||||
/// </summary>
|
||||
public IVent Vent { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
using Impostor.Api.Net;
|
||||
using Impostor.Api.Net.Inner.Objects;
|
||||
|
||||
namespace Impostor.Api.Events.Player
|
||||
{
|
||||
public interface IPlayerEvent : IGameEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the <see cref="IClientPlayer" /> that triggered this <see cref="IPlayerEvent" />.
|
||||
/// </summary>
|
||||
IClientPlayer ClientPlayer { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the networked <see cref="IInnerPlayerControl" /> that triggered this <see cref="IPlayerEvent" />.
|
||||
/// This <see cref="IInnerPlayerControl" /> belongs to the <see cref="IClientPlayer" />.
|
||||
/// </summary>
|
||||
IInnerPlayerControl PlayerControl { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
namespace Impostor.Api.Events.Player
|
||||
{
|
||||
/// <summary>
|
||||
/// Called whenever a player gets exiled (voted out).
|
||||
/// </summary>
|
||||
public interface IPlayerExileEvent : IPlayerEvent
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
using Impostor.Api.Innersloth;
|
||||
|
||||
namespace Impostor.Api.Events.Player
|
||||
{
|
||||
/// <summary>
|
||||
/// Called whenever a player exits a vent.
|
||||
/// </summary>
|
||||
public interface IPlayerExitVentEvent : IPlayerEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the exited vent.
|
||||
/// </summary>
|
||||
public IVent Vent { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
namespace Impostor.Api.Events.Player
|
||||
{
|
||||
public interface IPlayerMovementEvent : IPlayerEvent
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
using Impostor.Api.Net.Inner.Objects;
|
||||
|
||||
namespace Impostor.Api.Events.Player
|
||||
{
|
||||
public interface IPlayerMurderEvent : IPlayerEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player who got murdered.
|
||||
/// </summary>
|
||||
IInnerPlayerControl Victim { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
namespace Impostor.Api.Events.Player
|
||||
{
|
||||
public interface IPlayerSetStartCounterEvent : IPlayerEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the current time of the start counter.
|
||||
/// </summary>
|
||||
byte SecondsLeft { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
namespace Impostor.Api.Events.Player
|
||||
{
|
||||
public interface IPlayerSpawnedEvent : IPlayerEvent
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
using Impostor.Api.Net.Inner.Objects;
|
||||
|
||||
namespace Impostor.Api.Events.Player
|
||||
{
|
||||
public interface IPlayerStartMeetingEvent : IPlayerEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player who's body got reported. Is null when the meeting started by Emergency call button.
|
||||
/// </summary>
|
||||
IInnerPlayerControl? Body { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
using Impostor.Api.Innersloth;
|
||||
|
||||
namespace Impostor.Api.Events.Player
|
||||
{
|
||||
/// <summary>
|
||||
/// Called whenever a player moves to another vent.
|
||||
/// </summary>
|
||||
public interface IPlayerVentEvent : IPlayerEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the vent player moved to.
|
||||
/// </summary>
|
||||
public IVent NewVent { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
using Impostor.Api.Net.Inner.Objects;
|
||||
|
||||
namespace Impostor.Api.Events.Player
|
||||
{
|
||||
public enum VoteType : sbyte
|
||||
{
|
||||
ForceSkip = -2,
|
||||
Skip = -1,
|
||||
Player = 0,
|
||||
}
|
||||
|
||||
public interface IPlayerVotedEvent : IPlayerEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the player he voted for.
|
||||
/// </summary>
|
||||
IInnerPlayerControl? VotedFor { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Vote type.
|
||||
/// </summary>
|
||||
VoteType VoteType { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
namespace Impostor.Api.Events
|
||||
{
|
||||
public interface IEvent
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
namespace Impostor.Api.Events
|
||||
{
|
||||
public interface IEventCancelable : IEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether the event was cancelled.
|
||||
/// </summary>
|
||||
bool IsCancelled { get; set; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
namespace Impostor.Api.Events
|
||||
{
|
||||
public interface IEventListener
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Impostor.Api.Events
|
||||
{
|
||||
public interface IManualEventListener : IEventListener
|
||||
{
|
||||
EventPriority Priority { get; set; }
|
||||
|
||||
public bool CanExecute<T>();
|
||||
|
||||
public ValueTask Execute(IEvent @event);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Impostor.Api.Events.Managers
|
||||
{
|
||||
public interface IEventManager
|
||||
{
|
||||
/// <summary>
|
||||
/// Register a temporary event listener.
|
||||
/// </summary>
|
||||
/// <param name="listener">Event listener.</param>
|
||||
/// <param name="invoker">Middleware between the events, which can be used to swap to the correct thread dispatcher.</param>
|
||||
/// <returns>Disposable that unregisters the callback from the event manager.</returns>
|
||||
/// <typeparam name="TListener">Type of the event listener.</typeparam>
|
||||
IDisposable RegisterListener<TListener>(TListener listener, Func<Func<Task>, Task>? invoker = null)
|
||||
where TListener : IEventListener;
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if an event with the type <typeparamref name="TEvent" /> is registered.
|
||||
/// </summary>
|
||||
/// <returns>True if the <typeparamref name="TEvent" /> is registered.</returns>
|
||||
/// <typeparam name="TEvent">Type of the event.</typeparam>
|
||||
bool IsRegistered<TEvent>()
|
||||
where TEvent : IEvent;
|
||||
|
||||
/// <summary>
|
||||
/// Call all the event listeners for the type <typeparamref name="TEvent" />.
|
||||
/// </summary>
|
||||
/// <param name="event">The event argument.</param>
|
||||
/// <typeparam name="TEvent">Type of the event.</typeparam>
|
||||
/// <returns>A <see cref="ValueTask" /> representing the asynchronous operation.</returns>
|
||||
ValueTask CallAsync<TEvent>(TEvent @event)
|
||||
where TEvent : IEvent;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Impostor.Api.Events
|
||||
{
|
||||
/// <summary>
|
||||
/// Disposes multiple <see cref="IDisposable" />.
|
||||
/// </summary>
|
||||
public class MultiDisposable : IDisposable
|
||||
{
|
||||
private readonly IEnumerable<IDisposable> _disposables;
|
||||
|
||||
public MultiDisposable(IEnumerable<IDisposable> disposables)
|
||||
{
|
||||
_disposables = disposables;
|
||||
}
|
||||
|
||||
public MultiDisposable(params IDisposable[] disposables) : this(disposables.AsEnumerable())
|
||||
{
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
foreach (var disposable in _disposables)
|
||||
{
|
||||
disposable?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
using System;
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace Impostor.Api
|
||||
{
|
||||
public class ImpostorConfigException : ImpostorException
|
||||
{
|
||||
public ImpostorConfigException()
|
||||
{
|
||||
}
|
||||
|
||||
public ImpostorConfigException(string? message) : base(message)
|
||||
{
|
||||
}
|
||||
|
||||
public ImpostorConfigException(string? message, Exception? innerException) : base(message, innerException)
|
||||
{
|
||||
}
|
||||
|
||||
protected ImpostorConfigException(SerializationInfo info, StreamingContext context) : base(info, context)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
using System;
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace Impostor.Api
|
||||
{
|
||||
public class ImpostorException : Exception
|
||||
{
|
||||
public ImpostorException()
|
||||
{
|
||||
}
|
||||
|
||||
public ImpostorException(string? message) : base(message)
|
||||
{
|
||||
}
|
||||
|
||||
public ImpostorException(string? message, Exception? innerException) : base(message, innerException)
|
||||
{
|
||||
}
|
||||
|
||||
protected ImpostorException(SerializationInfo info, StreamingContext context) : base(info, context)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
using System;
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace Impostor.Api
|
||||
{
|
||||
public class ImpostorProtocolException : ImpostorException
|
||||
{
|
||||
public ImpostorProtocolException()
|
||||
{
|
||||
}
|
||||
|
||||
public ImpostorProtocolException(string? message) : base(message)
|
||||
{
|
||||
}
|
||||
|
||||
public ImpostorProtocolException(string? message, Exception? innerException) : base(message, innerException)
|
||||
{
|
||||
}
|
||||
|
||||
protected ImpostorProtocolException(SerializationInfo info, StreamingContext context) : base(info, context)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
|
||||
namespace Impostor.Api
|
||||
{
|
||||
public static class DictionaryExtensions
|
||||
{
|
||||
/// <summary>Returns a read-only <see cref="ReadOnlyDictionary{TKey,TValue}" /> wrapper for the dictionary.</summary>
|
||||
/// <param name="dictionary">An <see cref="IDictionary{TKey,TValue}" /> to create a <see cref="ReadOnlyDictionary{TKey,TValue}" /> from.</param>
|
||||
/// <typeparam name="TKey">The type of the keys of <paramref name="dictionary" />.</typeparam>
|
||||
/// <typeparam name="TValue">The type of the values of <paramref name="dictionary" />.</typeparam>
|
||||
/// <returns>An object that acts as a read-only wrapper around the <see cref="IDictionary{TKey,TValue}" />.</returns>
|
||||
public static ReadOnlyDictionary<TKey, TValue> AsReadOnly<TKey, TValue>(this IDictionary<TKey, TValue> dictionary)
|
||||
where TKey : notnull
|
||||
{
|
||||
return new ReadOnlyDictionary<TKey, TValue>(dictionary);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,62 @@
|
||||
using System;
|
||||
using System.Buffers.Binary;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Impostor.Api
|
||||
{
|
||||
/// <summary>
|
||||
/// Priovides a StreamReader-like api throught extensions.
|
||||
/// </summary>
|
||||
public static class SpanReaderExtensions
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static byte ReadByte(this ref ReadOnlySpan<byte> input)
|
||||
{
|
||||
var original = Advance<byte>(ref input);
|
||||
return original[0];
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static int ReadInt32(this ref ReadOnlySpan<byte> input)
|
||||
{
|
||||
var original = Advance<int>(ref input);
|
||||
return BinaryPrimitives.ReadInt32LittleEndian(original);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static uint ReadUInt32(this ref ReadOnlySpan<byte> input)
|
||||
{
|
||||
var original = Advance<uint>(ref input);
|
||||
return BinaryPrimitives.ReadUInt32LittleEndian(original);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float ReadSingle(this ref ReadOnlySpan<byte> input)
|
||||
{
|
||||
var original = Advance<float>(ref input);
|
||||
|
||||
return BitConverter.Int32BitsToSingle(BinaryPrimitives.ReadInt32LittleEndian(original));
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool ReadBoolean(this ref ReadOnlySpan<byte> input)
|
||||
{
|
||||
return input.ReadByte() != 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Advances the position of <paramref name="input" /> by the size of <typeparamref name="T" />.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type that will be read.</typeparam>
|
||||
/// <param name="input">input "stream"/span.</param>
|
||||
/// <returns>The original input.</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static unsafe ReadOnlySpan<byte> Advance<T>(ref ReadOnlySpan<byte> input)
|
||||
where T : unmanaged
|
||||
{
|
||||
var original = input;
|
||||
input = input.Slice(sizeof(T));
|
||||
return original;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
using Impostor.Api.Innersloth;
|
||||
|
||||
namespace Impostor.Api
|
||||
{
|
||||
public static class SystemTypesExtensions
|
||||
{
|
||||
public static string GetFriendlyName(this SystemTypes type)
|
||||
{
|
||||
return SystemTypeHelpers.Names[(int)type];
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using Impostor.Api.Net;
|
||||
using Impostor.Api.Net.Messages;
|
||||
|
||||
namespace Impostor.Api.Games
|
||||
{
|
||||
public static class GameExtensions
|
||||
{
|
||||
public static ValueTask SendToAllExceptAsync(this IGame game, IMessageWriter writer, LimboStates states, int? id)
|
||||
{
|
||||
return id.HasValue
|
||||
? game.SendToAllExceptAsync(writer, id.Value, states)
|
||||
: game.SendToAllAsync(writer, states);
|
||||
}
|
||||
|
||||
public static ValueTask SendToAllExceptAsync(this IGame game, IMessageWriter writer, LimboStates states, IClient client)
|
||||
{
|
||||
if (client == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(client));
|
||||
}
|
||||
|
||||
return game.SendToAllExceptAsync(writer, client.Id, states);
|
||||
}
|
||||
|
||||
public static ValueTask SendToAsync(this IGame game, IMessageWriter writer, IClient client)
|
||||
{
|
||||
if (client == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(client));
|
||||
}
|
||||
|
||||
return game.SendToAsync(writer, client.Id);
|
||||
}
|
||||
|
||||
public static ValueTask SendToAsync(this IGame game, IMessageWriter writer, IClientPlayer player)
|
||||
{
|
||||
return game.SendToAsync(writer, player.Client);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
using System.Linq;
|
||||
using Impostor.Api.Games.Managers;
|
||||
using Impostor.Api.Innersloth;
|
||||
|
||||
namespace Impostor.Api.Games
|
||||
{
|
||||
public static class GameManagerExtensions
|
||||
{
|
||||
public static int GetGameCount(this IGameManager manager, MapFlags map)
|
||||
{
|
||||
return manager.Games.Count(game => map.HasFlag((MapFlags)(1 << (byte)game.Options.Map)));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
using System;
|
||||
using Impostor.Api.Innersloth;
|
||||
|
||||
namespace Impostor.Api.Games
|
||||
{
|
||||
public readonly struct GameCode : IEquatable<GameCode>
|
||||
{
|
||||
public GameCode(int value)
|
||||
{
|
||||
Value = value;
|
||||
Code = GameCodeParser.IntToGameName(value);
|
||||
}
|
||||
|
||||
public GameCode(string code)
|
||||
{
|
||||
Value = GameCodeParser.GameNameToInt(code);
|
||||
Code = code.ToUpperInvariant();
|
||||
}
|
||||
|
||||
public string Code { get; }
|
||||
|
||||
public int Value { get; }
|
||||
|
||||
public bool IsInvalid => Value == -1;
|
||||
|
||||
public static implicit operator string(GameCode code) => code.Code;
|
||||
|
||||
public static implicit operator int(GameCode code) => code.Value;
|
||||
|
||||
public static implicit operator GameCode(string code) => From(code);
|
||||
|
||||
public static implicit operator GameCode(int value) => From(value);
|
||||
|
||||
public static bool operator ==(GameCode left, GameCode right)
|
||||
{
|
||||
return left.Equals(right);
|
||||
}
|
||||
|
||||
public static bool operator !=(GameCode left, GameCode right)
|
||||
{
|
||||
return !left.Equals(right);
|
||||
}
|
||||
|
||||
public static GameCode Create()
|
||||
{
|
||||
return new GameCode(GameCodeParser.GenerateCode(6));
|
||||
}
|
||||
|
||||
public static GameCode From(int value) => new GameCode(value);
|
||||
|
||||
public static GameCode From(string value) => new GameCode(value);
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(GameCode other)
|
||||
{
|
||||
return Code == other.Code && Value == other.Value;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object? obj)
|
||||
{
|
||||
return obj is GameCode other && Equals(other);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(Code, Value);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Code;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
namespace Impostor.Api.Games
|
||||
{
|
||||
public enum GameJoinError
|
||||
{
|
||||
/// <summary>
|
||||
/// No error occured while joining the game.
|
||||
/// </summary>
|
||||
None,
|
||||
|
||||
/// <summary>
|
||||
/// The client is not registered in the client manager.
|
||||
/// </summary>
|
||||
InvalidClient,
|
||||
|
||||
/// <summary>
|
||||
/// The client has been banned from the game.
|
||||
/// </summary>
|
||||
Banned,
|
||||
|
||||
/// <summary>
|
||||
/// The game is full.
|
||||
/// </summary>
|
||||
GameFull,
|
||||
|
||||
/// <summary>
|
||||
/// The limbo state of the player is incorrect.
|
||||
/// </summary>
|
||||
InvalidLimbo,
|
||||
|
||||
/// <summary>
|
||||
/// The game is already started.
|
||||
/// </summary>
|
||||
GameStarted,
|
||||
|
||||
/// <summary>
|
||||
/// The game has been destroyed.
|
||||
/// </summary>
|
||||
GameDestroyed,
|
||||
|
||||
/// <summary>
|
||||
/// Custom error by a plugin.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// A custom message can be set in <see cref="GameJoinResult.Message" />.
|
||||
/// </remarks>
|
||||
Custom,
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
using System;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Impostor.Api.Net;
|
||||
|
||||
namespace Impostor.Api.Games
|
||||
{
|
||||
public readonly struct GameJoinResult
|
||||
{
|
||||
private GameJoinResult(GameJoinError error, string? message = null, IClientPlayer? player = null)
|
||||
{
|
||||
Error = error;
|
||||
Message = message;
|
||||
Player = player;
|
||||
}
|
||||
|
||||
public GameJoinError Error { get; }
|
||||
|
||||
public bool IsSuccess => Error == GameJoinError.None;
|
||||
|
||||
public bool IsCustomError => Error == GameJoinError.Custom;
|
||||
|
||||
[MemberNotNullWhen(true, nameof(IsCustomError))]
|
||||
public string? Message { get; }
|
||||
|
||||
[MemberNotNullWhen(true, nameof(IsSuccess))]
|
||||
public IClientPlayer? Player { get; }
|
||||
|
||||
public static GameJoinResult CreateCustomError(string message)
|
||||
{
|
||||
return new GameJoinResult(GameJoinError.Custom, message);
|
||||
}
|
||||
|
||||
public static GameJoinResult CreateSuccess(IClientPlayer player)
|
||||
{
|
||||
return new GameJoinResult(GameJoinError.None, player: player);
|
||||
}
|
||||
|
||||
public static GameJoinResult FromError(GameJoinError error)
|
||||
{
|
||||
if (error == GameJoinError.Custom)
|
||||
{
|
||||
throw new InvalidOperationException($"Custom errors should provide a message, use {nameof(CreateCustomError)} instead.");
|
||||
}
|
||||
|
||||
return new GameJoinResult(error);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,113 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using System.Threading.Tasks;
|
||||
using Impostor.Api.Innersloth;
|
||||
using Impostor.Api.Net;
|
||||
using Impostor.Api.Net.Inner;
|
||||
using Impostor.Api.Net.Messages;
|
||||
|
||||
namespace Impostor.Api.Games
|
||||
{
|
||||
public interface IGame
|
||||
{
|
||||
GameOptionsData Options { get; }
|
||||
|
||||
GameCode Code { get; }
|
||||
|
||||
GameStates GameState { get; }
|
||||
|
||||
IGameNet GameNet { get; }
|
||||
|
||||
IEnumerable<IClientPlayer> Players { get; }
|
||||
|
||||
IPEndPoint PublicIp { get; }
|
||||
|
||||
int PlayerCount { get; }
|
||||
|
||||
IClientPlayer? Host { get; }
|
||||
|
||||
bool IsPublic { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets display name on game list.
|
||||
/// </summary>
|
||||
string? DisplayName { get; set; }
|
||||
|
||||
IDictionary<object, object> Items { get; }
|
||||
|
||||
int HostId { get; }
|
||||
|
||||
IClientPlayer? GetClientPlayer(int clientId);
|
||||
|
||||
T? FindObjectByNetId<T>(uint netId)
|
||||
where T : IInnerNetObject;
|
||||
|
||||
/// <summary>
|
||||
/// Adds an <see cref="IPAddress" /> to the ban list of this game.
|
||||
/// Prevents all future joins from this <see cref="IPAddress" />.
|
||||
/// This does not kick the player with that <see cref="IPAddress" /> from the lobby.
|
||||
/// </summary>
|
||||
/// <param name="ipAddress">
|
||||
/// The <see cref="IPAddress" /> to ban.
|
||||
/// </param>
|
||||
void BanIp(IPAddress ipAddress);
|
||||
|
||||
/// <summary>
|
||||
/// Syncs the internal <see cref="GameOptionsData" /> to all players.
|
||||
/// Necessary to do if you modified it, otherwise it won't be used.
|
||||
/// </summary>
|
||||
/// <returns>A <see cref="ValueTask" /> representing the asynchronous operation.</returns>
|
||||
ValueTask SyncSettingsAsync();
|
||||
|
||||
/// <summary>
|
||||
/// Sets game's privacy.
|
||||
/// </summary>
|
||||
/// <param name="isPublic">Privacy to set.</param>
|
||||
/// <returns>A <see cref="ValueTask" /> representing the asynchronous operation.</returns>
|
||||
ValueTask SetPrivacyAsync(bool isPublic);
|
||||
|
||||
/// <summary>
|
||||
/// Send the message to all players.
|
||||
/// </summary>
|
||||
/// <param name="writer">Message to send.</param>
|
||||
/// <param name="states">Required limbo state of the player.</param>
|
||||
/// <returns>A <see cref="ValueTask" /> representing the asynchronous operation.</returns>
|
||||
ValueTask SendToAllAsync(IMessageWriter writer, LimboStates states = LimboStates.NotLimbo);
|
||||
|
||||
/// <summary>
|
||||
/// Send the message to all players except one.
|
||||
/// </summary>
|
||||
/// <param name="writer">Message to send.</param>
|
||||
/// <param name="senderId">The player to exclude from sending the message.</param>
|
||||
/// <param name="states">Required limbo state of the player.</param>
|
||||
/// <returns>A <see cref="ValueTask" /> representing the asynchronous operation.</returns>
|
||||
ValueTask SendToAllExceptAsync(IMessageWriter writer, int senderId, LimboStates states = LimboStates.NotLimbo);
|
||||
|
||||
/// <summary>
|
||||
/// Send a message to a specific player.
|
||||
/// </summary>
|
||||
/// <param name="writer">Message to send.</param>
|
||||
/// <param name="id">ID of the client.</param>
|
||||
/// <returns>A <see cref="ValueTask" /> representing the asynchronous operation.</returns>
|
||||
ValueTask SendToAsync(IMessageWriter writer, int id);
|
||||
|
||||
/// <summary>
|
||||
/// Creates a MessageWriter with GameData header.
|
||||
/// </summary>
|
||||
/// <remarks>Use with caution, recommended only for advanced developers.</remarks>
|
||||
/// <param name="targetNetId">Net id of the InnerNetObject.</param>
|
||||
/// <param name="callId">Rpc id of the message.</param>
|
||||
/// <param name="targetClientId">Client id of GameDataTo's target.</param>
|
||||
/// <param name="type">Message type of the message.</param>
|
||||
/// <returns>A <see cref="IMessageWriter" /> that you can fill with rpc data and send using <see cref="FinishRpcAsync"/>.</returns>
|
||||
IMessageWriter StartRpc(uint targetNetId, RpcCalls callId, int? targetClientId, MessageType type = MessageType.Reliable);
|
||||
|
||||
/// <summary>
|
||||
/// Finishes rpc message and sends it to the target.
|
||||
/// </summary>
|
||||
/// <param name="writer">Message writer of the rpc.</param>
|
||||
/// <param name="targetClientId">Id of the receiving client.</param>
|
||||
/// <returns>A <see cref="ValueTask" /> representing the asynchronous operation.</returns>
|
||||
ValueTask FinishRpcAsync(IMessageWriter writer, int? targetClientId = null);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
namespace Impostor.Api.Games
|
||||
{
|
||||
public interface IGameCodeFactory
|
||||
{
|
||||
GameCode Create();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using Impostor.Api.Innersloth;
|
||||
|
||||
namespace Impostor.Api.Games.Managers
|
||||
{
|
||||
public interface IGameManager
|
||||
{
|
||||
IEnumerable<IGame> Games { get; }
|
||||
|
||||
IGame? Find(GameCode code);
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new game.
|
||||
/// </summary>
|
||||
/// <param name="options">Game options.</param>
|
||||
/// <returns>Created game or null if creation was cancelled by a plugin.</returns>
|
||||
/// <exception cref="ImpostorException">Thrown when game creation failed.</exception>
|
||||
ValueTask<IGame?> CreateAsync(GameOptionsData options);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<CodeAnalysisRuleSet>../ProjectRules.ruleset</CodeAnalysisRuleSet>
|
||||
<LangVersion>9</LangVersion>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Nullable>enable</Nullable>
|
||||
<IncludeSymbols>true</IncludeSymbols>
|
||||
<SymbolPackageFormat>snupkg</SymbolPackageFormat>
|
||||
<AssemblyName>Impostor.Api</AssemblyName>
|
||||
<AssemblyTitle>Impostor.Api</AssemblyTitle>
|
||||
<Authors>AeonLucid</Authors>
|
||||
<Description>An api library for Impostor, an Among Us private server. You need this package to write plugins for Impostor.</Description>
|
||||
<PackageId>Impostor.Api</PackageId>
|
||||
<PackageTags>Among Us;Impostor;Impostor Plugin</PackageTags>
|
||||
<PackageIconUrl>https://raw.githubusercontent.com/Impostor/Impostor/dev/docs/images/logo_64.png</PackageIconUrl>
|
||||
<PackageIcon>logo_64.png</PackageIcon>
|
||||
<PackageProjectUrl>https://github.com/Impostor/Impostor</PackageProjectUrl>
|
||||
<RepositoryType>git</RepositoryType>
|
||||
<RepositoryUrl>https://github.com/Impostor/Impostor</RepositoryUrl>
|
||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Include="../../docs/images/logo_64.png" Pack="true" PackagePath="\" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.Extensions.Logging.Abstractions" Version="5.0.0" />
|
||||
<PackageReference Include="Microsoft.Extensions.Hosting.Abstractions" Version="5.0.0" />
|
||||
<PackageReference Include="Nullable" Version="1.3.0">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="StyleCop.Analyzers" Version="1.1.118">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -0,0 +1,8 @@
|
||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=attributes/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=events_005Cattributes/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=events_005Cgame/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=exceptions/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=extensions/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=games_005Cextensions/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=net_005Cextensions/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
||||
@@ -0,0 +1,7 @@
|
||||
namespace Impostor.Api.Innersloth
|
||||
{
|
||||
public enum AlterGameTags : byte
|
||||
{
|
||||
ChangePrivacy = 1,
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
namespace Impostor.Api.Innersloth
|
||||
{
|
||||
public readonly struct Announcement
|
||||
{
|
||||
public readonly int Id;
|
||||
public readonly string Message;
|
||||
|
||||
public Announcement(int id, string message)
|
||||
{
|
||||
Id = id;
|
||||
Message = message;
|
||||
}
|
||||
}
|
||||
}
|
||||
Loaded 100 of 470 files, more files were not shown because too many files have changed in this diff.
Show more
Reference in new issue
Block a user