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31 Commits
Author SHA1 Message Date
XtraCube 1fa30485b0 bump version 2024-09-13 22:10:45 -04:00
XtraCube faed84d0f6 fix issue with example mod 2024-09-13 22:00:45 -04:00
XtraCube 2f7b0692f3 fix error in Polus Outside tasks in TaskAdder 2024-09-13 21:57:03 -04:00
XtraCube 8123381e1e add some more utility methods to timed modifier 2024-09-13 20:43:45 -04:00
XtraCube 4d36c13c5b use .Instance instead of DestroyableSingleton<>.Instance 2024-09-13 20:35:35 -04:00
XtraCube 91b7901528 generic type thingy :) 2024-09-13 20:33:50 -04:00
XtraCube 9a27a0c3d8 slight modification to caching modifier componenets 2024-09-13 20:24:38 -04:00
XtraCube cda441ee56 vent patch improvements 2024-09-13 20:03:46 -04:00
XtraCube 6ee83f8c7d better canvent stuff 2024-09-13 19:52:55 -04:00
XtraCube 8712a2b4e7 add predicate for selecting players in GetClosestPlayer extension method 2024-09-13 19:45:57 -04:00
XtraCube 30d2edfd9c Merge branch 'master' into dev 2024-09-10 09:46:44 -04:00
XtraCube 76cb2a6a59 adjustment to vent patches 2024-09-08 21:52:03 -04:00
XtraCube f20e7459a4 fix issue with hiding/showing options 2024-09-08 12:25:19 -04:00
XtraCube f462a116d7 fix contactfilter thingy 2024-09-08 12:06:01 -04:00
XtraCube 6f771821c8 update nearestobjectsoftype to specify layermask/contactfilter 2024-09-08 12:03:00 -04:00
XtraCube 754b8ef684 Merge branch 'refs/heads/master' into dev 2024-09-07 18:49:37 -04:00
XtraCube d8eb671b49 add pixels per unit to LoadableResourceAsset.cs 2024-09-07 18:46:32 -04:00
XtraCube 24ebee2743 make timers run on all players 2024-09-07 17:13:24 -04:00
XtraCube 878cf15a20 fix timed modifier auto removing if AutoStart is false 2024-09-07 16:47:52 -04:00
XtraCube 2f7cf4d664 fix double deactivation of modifiers when using ClearModifiers 2024-09-07 16:12:20 -04:00
XtraCube 4fcfb2a9ee fix LobbyViewPanePatches.cs AGAIN 2024-09-07 10:38:37 -04:00
XtraCube 41bedd3e16 bump version 2024-09-07 10:24:18 -04:00
XtraCube d27bf67f65 fix lobby view pane issues 2024-09-07 10:23:59 -04:00
XtraCube 76ddfa4126 Merge branch 'dev' 2024-09-05 18:10:04 -04:00
XtraCube 400ad535a4 bump version 2024-09-05 18:09:50 -04:00
XtraCube eaf5890f67 Merge pull request #13 from CallOfCreator/dev 2024-09-05 08:08:52 -04:00
XtraCube b2651adcab adjustments 2024-09-05 07:18:20 -04:00
XtraCube c8c6ab1f61 Update README.md 2024-09-04 18:49:24 -04:00
XtraCube 7f65f2d5bb remove warning from example build 2024-09-04 18:34:45 -04:00
XtraCube 17da594207 fix notif popper issue 2024-09-04 18:34:36 -04:00
CallOfCreator 75dd5e8a35 Add CanUseSabotage support in ICustomRole 2024-09-04 16:27:57 +00:00
41 changed files with 302 additions and 348 deletions

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+1 -1
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@@ -2,7 +2,7 @@
<ItemGroup>
<PackageReference Include="Reactor" Version="2.3.1" />
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.697" Private="false" ExcludeAssets="runtime;native" />
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2024.8.13" PrivateAssets="all" />
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2024.9.4" PrivateAssets="all" />
<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.0.1" PrivateAssets="all" ExcludeAssets="runtime" />
+1 -1
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@@ -8,7 +8,7 @@
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
<VersionPrefix>0.1.4</VersionPrefix>
<VersionPrefix>0.1.8</VersionPrefix>
<VersionSuffix>dev</VersionSuffix>
<Authors>All Of Us, XtraCube, Angxl</Authors>
+1 -1
View File
@@ -21,7 +21,7 @@ public class MeetingButton : CustomActionButton
public override bool Enabled(RoleBehaviour? role)
{
return PlayerControl.LocalPlayer.HasModifier<CaptainModifier>();
return PlayerControl.LocalPlayer != null && PlayerControl.LocalPlayer.HasModifier<CaptainModifier>();
}
protected override void OnClick()
+1 -1
View File
@@ -43,4 +43,4 @@ public class ChameloenRole : CrewmateRole, ICustomRole
}
}
}
}
}
@@ -1,46 +0,0 @@
using MiraAPI.Animations;
using System;
using System.Collections.Generic;
namespace MiraAPI.Modifiers;
/// <summary>
/// The manager for handling modifiers.
/// </summary>
public static class AnimationPresetManager
{
private static uint _nextId;
/// <summary>
/// Gets registered Animation Presets.
/// </summary>
public static List<CustomAnimationPreset> Presets { get; internal set; } = new List<CustomAnimationPreset>();
private static uint GetNextId()
{
_nextId++;
return _nextId;
}
/// <summary>
/// Get Animation Preset by ID.
/// </summary>
/// <param name="id">The id of the preset you want to find.</param>
/// <returns>The animation preset.</returns>
public static CustomAnimationPreset? GetPresetById(uint id)
{
return Presets.Find(p => p.Id == id);
}
internal static void RegisterPreset(Type modifierType)
{
if (!typeof(CustomAnimationPreset).IsAssignableFrom(modifierType))
{
return;
}
CustomAnimationPreset preset = (CustomAnimationPreset)Activator.CreateInstance(modifierType);
preset.Id = GetNextId();
Presets.Add(preset);
}
}
@@ -1,24 +0,0 @@
using UnityEngine;
namespace MiraAPI.Animations;
/// <summary>
/// Configure an animation's settings using presets.
/// </summary>
/// <param name="clip">The animation clip the preset will use.</param>
public abstract class CustomAnimationPreset(AnimationClip clip)
{
internal uint Id;
internal void PlayAnimation(PlayerControl source)
{
}
/// <summary>
/// Check whether the local player should be able to see this animation.
/// </summary>
/// <param name="source">The player who the animation is being triggered upon.</param>
/// <returns>Whether the local player can see the animation or not.</returns>
public abstract bool AnimationVisible(PlayerControl source);
}
-38
View File
@@ -1,38 +0,0 @@
using MiraAPI.Animations.Presets;
using MiraAPI.Modifiers;
using MiraAPI.Networking;
using MiraAPI.Utilities;
using Reactor.Networking.Attributes;
using Reactor.Utilities.Attributes;
using System;
using UnityEngine;
namespace MiraAPI.Animations;
[RegisterInIl2Cpp]
public class CustomAnimator(IntPtr cppPtr) : MonoBehaviour(cppPtr)
{
private PlayerControl _player;
private void Start()
{
_player = gameObject.GetComponent<PlayerControl>();
_player.GetCustomAnimator()?.TriggerCustomAnimation(new LocalAnimationPreset(new AnimationClip()));
}
public void TriggerCustomAnimation(CustomAnimationPreset preset) => RpcTriggerCustomAnimation(_player, preset.Id);
[MethodRpc((uint)MiraRpc.TriggerAnimation)]
internal static void RpcTriggerCustomAnimation(PlayerControl source, uint presetId)
{
CustomAnimationPreset preset = AnimationPresetManager.GetPresetById(presetId);
if (preset is null) return;
if (preset.AnimationVisible(source))
{
preset.PlayAnimation(source);
}
}
}
@@ -1,11 +0,0 @@
using UnityEngine;
namespace MiraAPI.Animations.Presets;
public class LocalAnimationPreset(AnimationClip clip) : CustomAnimationPreset(clip)
{
/// <inheritdoc/>
public override bool AnimationVisible(PlayerControl source)
{
return source.AmOwner;
}
}
@@ -1,6 +0,0 @@
using System;
namespace MiraAPI.Animations;
[AttributeUsage(AttributeTargets.Class)]
public class RegisterAnimationPresetAttribute : Attribute;
+1 -1
View File
@@ -12,7 +12,7 @@ internal interface IModdedOption
string Title { get; }
StringNames StringName { get; }
IMiraPlugin? ParentMod { get; set; }
BaseGameSetting? Data { get; }
BaseGameSetting Data { get; }
Type? AdvancedRole { get; set; }
OptionBehaviour? OptionBehaviour { get; }
Func<bool> Visible { get; set; }
@@ -45,6 +45,10 @@ public static class ModdedOptionsManager
TypeToGroup.Add(type, group);
pluginInfo.OptionGroups.Add(group);
typeof(OptionGroupSingleton<>).MakeGenericType(type)
.GetField("_instance", BindingFlags.Static | BindingFlags.NonPublic)!
.SetValue(null, group);
return true;
}
@@ -86,7 +86,7 @@ public class ModdedEnumOption : ModdedOption<int>
/// <inheritdoc />
protected override void OnValueChanged(int newValue)
{
DestroyableSingleton<HudManager>.Instance.Notifier.AddSettingsChangeMessage(StringName, Data?.GetValueString(newValue), false);
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data?.GetValueString(newValue), false);
if (!OptionBehaviour)
{
return;
@@ -134,7 +134,7 @@ public class ModdedNumberOption : ModdedOption<float>
protected override void OnValueChanged(float newValue)
{
Value = Mathf.Clamp(newValue, Min, Max);
DestroyableSingleton<HudManager>.Instance.Notifier.AddSettingsChangeMessage(
HudManager.Instance.Notifier.AddSettingsChangeMessage(
StringName,
Data?.GetValueString(Value),
false);
@@ -35,7 +35,7 @@ public abstract class ModdedOption<T> : IModdedOption
/// <summary>
/// Gets the BaseGameSetting data of the option.
/// </summary>
public BaseGameSetting? Data { get; protected init; }
public BaseGameSetting Data { get; protected init; }
/// <summary>
/// Gets or sets the parent mod of the option.
@@ -69,7 +69,7 @@ public class ModdedToggleOption : ModdedOption<bool>
/// <inheritdoc />
protected override void OnValueChanged(bool newValue)
{
DestroyableSingleton<HudManager>.Instance.Notifier.AddSettingsChangeMessage(StringName, newValue ? "On" : "Off", false);
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, newValue ? "On" : "Off", false);
if (!OptionBehaviour)
{
return;
+1 -6
View File
@@ -39,11 +39,6 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
internal void ClearModifiers()
{
foreach (var modifier in Modifiers)
{
modifier.OnDeactivate();
}
_toRemove.AddRange(Modifiers);
}
@@ -74,7 +69,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
Modifiers.Add(modifier);
modifier.OnActivate();
if (_player?.AmOwner == true && modifier is TimedModifier { AutoStart: true } timer)
if (modifier is TimedModifier { AutoStart: true } timer)
{
timer.StartTimer();
}
+51 -10
View File
@@ -39,6 +39,9 @@ public abstract class TimedModifier : BaseModifier
/// </summary>
public float TimeRemaining { get; protected set; }
/// <inheritdoc />
public override bool HideOnUi => !TimerActive;
/// <summary>
/// Gets the HUD information for Timed Modifier, including the time remaining.
/// </summary>
@@ -53,25 +56,18 @@ public abstract class TimedModifier : BaseModifier
/// </summary>
public override void FixedUpdate()
{
if (Player?.AmOwner == false)
if (!TimerActive)
{
return;
}
if (TimeRemaining > 0 && TimerActive)
if (TimeRemaining > 0)
{
TimeRemaining -= Time.fixedDeltaTime;
}
else
{
TimerActive = false;
TimeRemaining = Duration;
OnTimerComplete();
if (RemoveOnComplete)
{
ModifierComponent?.RemoveModifier(ModifierId);
}
StopTimer();
}
}
@@ -86,7 +82,52 @@ public abstract class TimedModifier : BaseModifier
return;
}
TimeRemaining = Duration;
TimerActive = true;
}
/// <summary>
/// Stops the timer and calls OnTimerComplete().
/// </summary>
public void StopTimer()
{
if (!TimerActive)
{
return;
}
TimerActive = false;
TimeRemaining = Duration;
OnTimerComplete();
if (RemoveOnComplete)
{
ModifierComponent?.RemoveModifier(ModifierId);
}
}
/// <summary>
/// Resets the timer. Does not call OnTimerComplete().
/// </summary>
public void ResetTimer()
{
TimerActive = false;
TimeRemaining = Duration;
}
/// <summary>
/// Pauses the timer.
/// </summary>
public void PauseTimer()
{
TimerActive = false;
}
/// <summary>
/// Pauses the timer.
/// </summary>
public void ResumeTimer()
{
TimerActive = true;
}
}
+5 -5
View File
@@ -87,7 +87,7 @@ public static class CustomMurderRpc
if (flag && PlayerControl.LocalPlayer.Data.PlayerId == target.protectedByGuardianId)
{
StatsManager.Instance.IncrementStat(StringNames.StatsGuardianAngelCrewmatesProtected);
DestroyableSingleton<AchievementManager>.Instance.OnProtectACrewmate();
AchievementManager.Instance.OnProtectACrewmate();
}
if (source.AmOwner || flag)
@@ -115,7 +115,7 @@ public static class CustomMurderRpc
return;
}
DestroyableSingleton<DebugAnalytics>.Instance.Analytics.Kill(target.Data, source.Data);
DebugAnalytics.Instance.Analytics.Kill(target.Data, source.Data);
if (source.AmOwner)
{
StatsManager.Instance.IncrementStat(
@@ -139,7 +139,7 @@ public static class CustomMurderRpc
}
}
DestroyableSingleton<UnityTelemetry>.Instance.WriteMurder();
UnityTelemetry.Instance.WriteMurder();
target.gameObject.layer = LayerMask.NameToLayer("Ghost");
if (target.AmOwner)
{
@@ -159,14 +159,14 @@ public static class CustomMurderRpc
if (showKillAnim)
{
DestroyableSingleton<HudManager>.Instance.KillOverlay.ShowKillAnimation(source.Data, data);
HudManager.Instance.KillOverlay.ShowKillAnimation(source.Data, data);
}
target.cosmetics.SetNameMask(false);
target.RpcSetScanner(false);
}
DestroyableSingleton<AchievementManager>.Instance.OnMurder(
AchievementManager.Instance.OnMurder(
source.AmOwner,
target.AmOwner,
source.CurrentOutfitType == PlayerOutfitType.Shapeshifted,
-5
View File
@@ -34,9 +34,4 @@ public enum MiraRpc : uint
/// Custom Murder RPC.
/// </summary>
CustomMurder,
/// <summary>
/// Trigger Animation using CustomAnimator.
/// </summary>
TriggerAnimation,
}
+1
View File
@@ -1,5 +1,6 @@
using HarmonyLib;
using MiraAPI.Hud;
using MiraAPI.Roles;
using Reactor.Utilities.Extensions;
using UnityEngine;
using Object = UnityEngine.Object;
@@ -32,16 +32,25 @@ public static class GameOptionsMenuPatch
var num = 2.1f;
var filteredGroups =
GameSettingMenuPatches.SelectedMod?.OptionGroups.Where(
x => x.GroupVisible.Invoke() && x.AdvancedRole is null) ?? [];
x => x.AdvancedRole is null) ?? [];
foreach (var group in filteredGroups)
{
var filteredOpts = group.Options.Where(x => x.Visible.Invoke()).ToList();
if (filteredOpts.Count == 0 || group.Header is null)
if (group.Options.Count == 0 || group.Header is null)
{
continue;
}
if (!group.GroupVisible.Invoke())
{
group.Header.gameObject.SetActive(false);
foreach (var option in group.Options)
{
option.OptionBehaviour?.gameObject.SetActive(false);
}
continue;
}
group.Header.gameObject.SetActive(true);
group.Header.transform.localScale = Vector3.one * 0.63f;
group.Header.transform.localPosition = new Vector3(-0.903f, num, -2f);
@@ -6,6 +6,7 @@ using MiraAPI.PluginLoading;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
@@ -128,11 +129,6 @@ public static class LobbyViewPanePatches
foreach (var group in filteredGroups)
{
if (group.Options.Count == 0)
{
continue;
}
var categoryHeaderMasked = Object.Instantiate(
instance.categoryHeaderOrigin,
instance.settingsContainer,
@@ -176,11 +172,6 @@ public static class LobbyViewPanePatches
var data = option.Data;
if (data == null)
{
continue;
}
if (data.Type == OptionTypes.Checkbox)
{
viewSettingsInfoPanel.SetInfoCheckbox(
@@ -399,11 +390,6 @@ public static class LobbyViewPanePatches
var value = option.GetFloatData();
if (baseGameSetting == null)
{
continue;
}
if (baseGameSetting.Type == OptionTypes.Checkbox)
{
viewSettingsInfoPanel.SetInfoCheckbox(baseGameSetting.Title, maskLayer, value > 0f);
@@ -18,7 +18,7 @@ public static class NotificationPopperPatch
[HarmonyArgument(3)] RoleTeamTypes teamType,
[HarmonyArgument(4)] bool playSound)
{
if (CustomRoleManager.CustomRoles.Values.All(role => role.StringName != key))
if (CustomRoleManager.CustomRoles.Values.FirstOrDefault(x=>x.StringName==key) is not ICustomRole customRole)
{
return true;
}
@@ -27,12 +27,14 @@ public static class NotificationPopperPatch
? Palette.CrewmateSettingChangeText.ToTextColor()
: Palette.ImpostorRed.ToTextColor();
var item = DestroyableSingleton<TranslationController>.Instance.GetString(
var item = TranslationController.Instance.GetString(
StringNames.LobbyChangeSettingNotificationRole,
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">",
text,
DestroyableSingleton<TranslationController>.Instance.GetString(key, Array.Empty<Object>()),
"</color></font>",
string.Concat(
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">",
text,
TranslationController.Instance.GetString(key, Array.Empty<Object>()),
"</color></font>"
),
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">" + roleCount + "</font>",
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">" + roleChance + "%"
);
+4 -4
View File
@@ -17,7 +17,7 @@ public static class OptionsPatches
}
__instance.TitleText.text =
DestroyableSingleton<TranslationController>.Instance.GetString(__instance.Title, Array.Empty<Object>());
TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>());
return false;
}
@@ -39,7 +39,7 @@ public static class OptionsPatches
}
__instance.TitleText.text =
DestroyableSingleton<TranslationController>.Instance.GetString(__instance.Title, Array.Empty<Object>());
TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>());
return false;
}
@@ -61,8 +61,8 @@ public static class OptionsPatches
}
__instance.TitleText.text =
DestroyableSingleton<TranslationController>.Instance.GetString(__instance.Title, Array.Empty<Object>());
__instance.ValueText.text = DestroyableSingleton<TranslationController>.Instance.GetString(
TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>());
__instance.ValueText.text = TranslationController.Instance.GetString(
__instance.Values[__instance.Value],
Array.Empty<Object>());
@@ -178,7 +178,7 @@ public static class RoleSettingMenuPatches
}
roleSetting.UpdateValuesAndText(GameOptionsManager.Instance.CurrentGameOptions.RoleOptions);
DestroyableSingleton<HudManager>.Instance.Notifier.AddRoleSettingsChangeMessage(
HudManager.Instance.Notifier.AddRoleSettingsChangeMessage(
roleSetting.Role.StringName,
roleSetting.RoleMaxCount,
roleSetting.RoleChance,
@@ -254,7 +254,7 @@ public static class RoleSettingMenuPatches
}
__instance.roleDescriptionText.text = customRole.RoleLongDescription;
__instance.roleTitleText.text = DestroyableSingleton<TranslationController>.Instance.GetString(
__instance.roleTitleText.text = TranslationController.Instance.GetString(
role.StringName,
new Il2CppReferenceArray<Il2CppSystem.Object>(0));
__instance.roleScreenshot.sprite = Sprite.Create(
+2 -2
View File
@@ -39,9 +39,9 @@ public static class SettingPatches
MiraNumberSuffixes.None => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo),
MiraNumberSuffixes.Multiplier => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "x",
MiraNumberSuffixes.Percent => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "%",
_ => DestroyableSingleton<TranslationController>.Instance.GetString(
_ => TranslationController.Instance.GetString(
StringNames.GameSecondsAbbrev,
(Il2CppSystem.Object[]) [value.ToString(__instance.FormatString, CultureInfo.InvariantCulture)]),
(Il2CppSystem.Object[])[value.ToString(__instance.FormatString, CultureInfo.InvariantCulture)]),
};
}
+16 -13
View File
@@ -1,5 +1,4 @@
using HarmonyLib;
using MiraAPI.Animations;
using MiraAPI.Hud;
using MiraAPI.Modifiers;
using MiraAPI.Roles;
@@ -14,9 +13,9 @@ namespace MiraAPI.Patches;
public static class PlayerControlPatches
{
/// <summary>
/// Adds the modifier and animator component to the player on start.
/// Adds the modifier component to the player on start.
/// </summary>
/// <param name="__instance">The player which will be given the components.</param>
/// <param name="__instance">PlayerControl instance.</param>
[HarmonyPrefix]
[HarmonyPatch(nameof(PlayerControl.Start))]
public static void PlayerControlStartPostfix(PlayerControl __instance)
@@ -26,20 +25,13 @@ public static class PlayerControlPatches
comp.DestroyImmediate();
}
if (__instance.gameObject.TryGetComponent<CustomAnimator>(out var anim))
{
anim.DestroyImmediate();
}
__instance.gameObject.AddComponent<CustomAnimator>();
__instance.gameObject.AddComponent<ModifierComponent>();
}
/// <summary>
/// Calls the OnDeath method for all active modifiers.
/// </summary>
/// <param name="__instance">The player who died.</param>
/// <param name="reason">The reason of the death.</param>
/// <param name="__instance">PlayerControl instance.</param>
[HarmonyPostfix]
[HarmonyPatch(nameof(PlayerControl.Die))]
public static void PlayerControlDiePostfix(PlayerControl __instance, DeathReason reason)
@@ -48,14 +40,14 @@ public static class PlayerControlPatches
if (modifiersComponent)
{
modifiersComponent.ActiveModifiers.ForEach(x => x.OnDeath(reason));
modifiersComponent.ActiveModifiers.ForEach(x=>x.OnDeath(reason));
}
}
/// <summary>
/// FixedUpdate handler for custom roles and custom buttons.
/// </summary>
/// <param name="__instance">The player who's fixed update is being called.</param>
/// <param name="__instance">PlayerControl instance.</param>
[HarmonyPostfix]
[HarmonyPatch(nameof(PlayerControl.FixedUpdate))]
public static void PlayerControlFixedUpdatePostfix(PlayerControl __instance)
@@ -85,4 +77,15 @@ public static class PlayerControlPatches
button.FixedUpdateHandler(__instance);
}
}
/// <summary>
/// Clear from modifier component cache.
/// </summary>
/// <param name="__instance">PlayerControl instance.</param>
[HarmonyPrefix]
[HarmonyPatch(nameof(PlayerControl.OnDestroy))]
public static void PlayerControlOnDestroyPrefix(PlayerControl __instance)
{
Utilities.Extensions.ModifierComponents.Remove(__instance);
}
}
+4 -3
View File
@@ -27,10 +27,11 @@ public static class HudManagerPatches
{
var flag = localPlayer.Data != null && localPlayer.Data.IsDead;
if (role is ICustomRole)
if (role is ICustomRole customRole)
{
__instance.KillButton.ToggleVisible(isActive && role.CanUseKillButton && !flag);
__instance.ImpostorVentButton.ToggleVisible(isActive && role.CanVent && !flag);
__instance.KillButton.ToggleVisible(isActive && customRole.UseVanillaKillButton && !flag);
__instance.ImpostorVentButton.ToggleVisible(isActive && customRole.CanUseVent && !flag);
__instance.SabotageButton.gameObject.SetActive(isActive && customRole.CanUseSabotage);
}
if (_roleTab)
@@ -0,0 +1,62 @@
using HarmonyLib;
using MiraAPI.Roles;
namespace MiraAPI.Patches.Roles;
[HarmonyPatch(typeof(SabotageButton))]
public class SabotageButtonPatch
{
/// <summary>
/// Patches the Sabotage button to check if the player's custom role can use sabotage.
/// </summary>
[HarmonyPatch(nameof(SabotageButton.DoClick))]
[HarmonyPrefix]
public static bool DoClickPrefix(SabotageButton __instance)
{
var player = PlayerControl.LocalPlayer;
if (player.Data.Role is not ICustomRole customRole)
{
return true;
}
if (!customRole.CanUseSabotage || PlayerControl.LocalPlayer.inVent || !GameManager.Instance.SabotagesEnabled())
{
return false;
}
HudManager.Instance.ToggleMapVisible(
new MapOptions
{
Mode = MapOptions.Modes.Sabotage,
});
return false;
}
[HarmonyPrefix]
[HarmonyPatch(nameof(SabotageButton.Refresh))]
public static bool RefreshPrefix(SabotageButton __instance)
{
var player = PlayerControl.LocalPlayer;
if (GameManager.Instance == null || player == null)
{
__instance.ToggleVisible(false);
__instance.SetDisabled();
return false;
}
if (player.Data.Role is not ICustomRole customRole)
{
return true;
}
if (player.inVent || !GameManager.Instance.SabotagesEnabled() || player.petting)
{
__instance.ToggleVisible(customRole.CanUseSabotage && GameManager.Instance.SabotagesEnabled());
__instance.SetDisabled();
return false;
}
__instance.SetEnabled();
return false;
}
}
+18 -22
View File
@@ -1,7 +1,7 @@
using AmongUs.GameOptions;
using HarmonyLib;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;
using System;
using System.Collections.Generic;
using MiraAPI.PluginLoading;
using MiraAPI.Roles;
using MiraAPI.Utilities.Assets;
@@ -12,10 +12,13 @@ using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Roles;
/// <summary>
/// Patch TaskAdder for organizing Roles and adding scroller.
/// </summary>
[HarmonyPatch]
public static class TaskAdderPatch
{
private static readonly System.Collections.Generic.Dictionary<string, string> ModsFolders = [];
private static readonly Dictionary<string, string> ModsFolders = [];
private static Scroller? _scroller;
[HarmonyPostfix]
@@ -167,19 +170,14 @@ public static class TaskAdderPatch
ControllerManager.Instance.AddSelectableUiElement(taskFolder2.Button);
if (!string.IsNullOrEmpty(__instance.restorePreviousSelectionByFolderName) &&
taskFolder2.FolderName.Equals(__instance.restorePreviousSelectionByFolderName, System.StringComparison.Ordinal))
taskFolder2.FolderName.Equals(__instance.restorePreviousSelectionByFolderName, StringComparison.Ordinal))
{
__instance.restorePreviousSelectionFound = taskFolder2.Button;
}
}
var flag = false;
var list = new List<PlayerTask>();
foreach (var item in taskFolder.Children)
{
list.Add(item);
}
var list = taskFolder.Children.ToArray().OrderBy(t => t.TaskType).ToList();
for (var l = 0; l < list.Count; l++)
{
@@ -190,26 +188,24 @@ public static class TaskAdderPatch
case TaskTypes.DivertPower:
{
var targetSystem = taskAddButton.MyTask.Cast<DivertPowerTask>().TargetSystem;
taskAddButton.Text.text = DestroyableSingleton<TranslationController>.Instance.GetString(
taskAddButton.Text.text = TranslationController.Instance.GetString(
StringNames.DivertPowerTo,
DestroyableSingleton<TranslationController>.Instance.GetString(targetSystem));
TranslationController.Instance.GetString(targetSystem));
break;
}
case TaskTypes.FixWeatherNode:
{
var nodeId = ((WeatherNodeTask)taskAddButton.MyTask).NodeId;
var nodeId = taskAddButton.MyTask.Cast<WeatherNodeTask>().NodeId;
taskAddButton.Text.text =
DestroyableSingleton<TranslationController>.Instance.GetString(
StringNames.FixWeatherNode,
Array.Empty<Il2CppSystem.Object>()) + " " +
DestroyableSingleton<TranslationController>.Instance.GetString(
WeatherSwitchGame.ControlNames[nodeId],
Array.Empty<Il2CppSystem.Object>());
TranslationController.Instance.GetString(
StringNames.FixWeatherNode) + " " +
TranslationController.Instance.GetString(
WeatherSwitchGame.ControlNames[nodeId]);
break;
}
default:
taskAddButton.Text.text =
DestroyableSingleton<TranslationController>.Instance.GetString(taskAddButton.MyTask.TaskType);
TranslationController.Instance.GetString(taskAddButton.MyTask.TaskType);
break;
}
@@ -238,9 +234,9 @@ public static class TaskAdderPatch
if (taskFolder.FolderName == "Roles")
{
for (var m = 0; m < DestroyableSingleton<RoleManager>.Instance.AllRoles.Length; m++)
for (var m = 0; m < RoleManager.Instance.AllRoles.Length; m++)
{
var roleBehaviour = DestroyableSingleton<RoleManager>.Instance.AllRoles[m];
var roleBehaviour = RoleManager.Instance.AllRoles[m];
if (roleBehaviour.Role == RoleTypes.ImpostorGhost || roleBehaviour.Role == RoleTypes.CrewmateGhost ||
CustomRoleManager.CustomRoles.ContainsKey((ushort)roleBehaviour.Role))
{
@@ -6,12 +6,17 @@ using UnityEngine;
namespace MiraAPI.Patches.Roles;
/// <summary>
/// Set vent outline color based on the player's role.
/// Vent patches for Roles.
/// </summary>
[HarmonyPatch(typeof(Vent), nameof(Vent.SetOutline))]
public static class VentOutlinePatch
[HarmonyPatch(typeof(Vent))]
public static class VentPatches
{
public static void Postfix(Vent __instance, bool on, bool mainTarget)
/// <summary>
/// Set outline to player's custom role color.
/// </summary>
[HarmonyPostfix]
[HarmonyPatch(nameof(Vent.SetOutline))]
public static void SetOutlinePostfix(Vent __instance, bool on, bool mainTarget)
{
if (PlayerControl.LocalPlayer.Data.Role is not ICustomRole customRole)
{
@@ -1,26 +1,35 @@
using HarmonyLib;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using UnityEngine;
namespace MiraAPI.Patches.Modifiers;
namespace MiraAPI.Patches;
/// <summary>
/// Vent patches to make sure the player is able to use the vent.
/// </summary>
[HarmonyPatch(typeof(Vent))]
public static class VentPatches
{
/// <summary>
/// CanUse patch.
/// </summary>
[HarmonyPostfix]
[HarmonyPatch(nameof(Vent.CanUse))]
public static void CanUseVentPatch(Vent __instance, ref float __result, [HarmonyArgument(0)] NetworkedPlayerInfo pc, [HarmonyArgument(1)] ref bool canUse, [HarmonyArgument(2)] ref bool couldUse)
public static void VentCanUsePostfix(Vent __instance, ref float __result, [HarmonyArgument(0)] NetworkedPlayerInfo pc, [HarmonyArgument(1)] ref bool canUse, [HarmonyArgument(2)] ref bool couldUse)
{
var @object = pc.Object;
var role = @object.Data.Role;
var canVent = role is ICustomRole customRole ? customRole.CanUseVent : role.CanVent;
var modifiers = @object.GetModifierComponent()?.ActiveModifiers;
if (modifiers is null || modifiers.Count <= 0)
{
return;
}
switch (role.CanVent)
switch (canVent)
{
case true when modifiers.Exists(x => !x.CanVent()):
couldUse = canUse = false;
+6 -28
View File
@@ -1,5 +1,8 @@
using BepInEx.Unity.IL2CPP;
using MiraAPI.Animations;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using BepInEx.Unity.IL2CPP;
using MiraAPI.Colors;
using MiraAPI.GameOptions;
using MiraAPI.GameOptions.Attributes;
@@ -7,28 +10,16 @@ using MiraAPI.Hud;
using MiraAPI.Modifiers;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using Reactor.Networking;
using Reactor.Utilities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
namespace MiraAPI.PluginLoading;
internal sealed class MiraPluginManager
{
private readonly Dictionary<Assembly, MiraPluginInfo> _registeredPlugins = [];
internal MiraPluginInfo[] RegisteredPlugins() => [.. _registeredPlugins.Values];
public List<LoadableBundleAsset<UnityEngine.Object>> BundleAssets = new();
internal uint NextAssetId { get; private set; }
internal uint GetNextAssetId()
{
NextAssetId++;
return NextAssetId;
}
internal MiraPluginInfo[] RegisteredPlugins() => [.. _registeredPlugins.Values];
public static MiraPluginManager Instance { get; private set; } = new();
@@ -45,7 +36,6 @@ internal sealed class MiraPluginManager
var info = new MiraPluginInfo(miraPlugin, pluginInfo);
RegisterModifierAttribute(assembly);
RegisterAnimPresetAttribute(assembly);
RegisterAllOptions(assembly, info);
RegisterRoleAttribute(assembly, info);
@@ -171,18 +161,6 @@ internal sealed class MiraPluginManager
}
}
private static void RegisterAnimPresetAttribute(Assembly assembly)
{
foreach (var type in assembly.GetTypes())
{
var attribute = type.GetCustomAttribute<RegisterAnimationPresetAttribute>();
if (attribute != null)
{
AnimationPresetManager.RegisterPreset(type);
}
}
}
private static void RegisterButtonAttribute(Assembly assembly)
{
foreach (var type in assembly.GetTypes())
+1 -1
View File
@@ -224,7 +224,7 @@ public static class CustomRoleManager
var num = BitConverter.ToInt32(netData.Data, 0);
var chance = BitConverter.ToInt32(netData.Data, 4);
DestroyableSingleton<HudManager>.Instance.Notifier.AddRoleSettingsChangeMessage(role.StringName, num, chance, role.TeamType, false);
HudManager.Instance.Notifier.AddRoleSettingsChangeMessage(role.StringName, num, chance, role.TeamType, false);
try
{
+5
View File
@@ -77,6 +77,11 @@ public interface ICustomRole
/// </summary>
bool CanUseVent => Team == ModdedRoleTeams.Impostor;
/// <summary>
/// Gets a value indicating whether the role can use the sabotage button.
/// </summary>
bool CanUseSabotage => Team == ModdedRoleTeams.Impostor;
/// <summary>
/// Gets a value indicating whether the role's tasks count towards task progress.
/// </summary>
@@ -1,6 +1,5 @@
using MiraAPI.PluginLoading;
using System;
using Reactor.Utilities.Extensions;
using System;
using UnityEngine;
namespace MiraAPI.Utilities.Assets;
@@ -11,30 +10,8 @@ namespace MiraAPI.Utilities.Assets;
/// <param name="name">The name of the asset.</param>
/// <param name="bundle">The AssetBundle that contains the asset.</param>
/// <typeparam name="T">The type of the asset to be loaded.</typeparam>
public class LoadableBundleAsset<T> : LoadableAsset<T> where T : UnityEngine.Object
public class LoadableBundleAsset<T>(string name, AssetBundle bundle) : LoadableAsset<T> where T : UnityEngine.Object
{
/// <summary>
/// Gets the ID of this asset. Used for networking.
/// </summary>
public uint AssetId { get; internal set; }
private string _name { get; }
private AssetBundle _bundle { get; }
/// <summary>
/// Initializes a new instance of the <see cref="LoadableBundleAsset{T}"/> class.
/// </summary>
/// <param name="name">Name of the bundle.</param>
/// <param name="bundle">Asset bundle.</param>
public LoadableBundleAsset(string name, AssetBundle bundle)
{
AssetId = MiraPluginManager.Instance.GetNextAssetId();
//MiraPluginManager.Instance.BundleAssets.Add((LoadableBundleAsset<Object>)this);
_name = name;
_bundle = bundle;
}
/// <summary>
/// Loads the asset from the asset bundle.
/// </summary>
@@ -47,11 +24,11 @@ public class LoadableBundleAsset<T> : LoadableAsset<T> where T : UnityEngine.Obj
return LoadedAsset;
}
LoadedAsset = _bundle.LoadAsset<T>(_name);
LoadedAsset = bundle.LoadAsset<T>(name);
if (LoadedAsset == null)
{
throw new InvalidOperationException($"INVALID ASSET: {_name}");
throw new InvalidOperationException($"INVALID ASSET: {name}");
}
return LoadedAsset;
@@ -7,7 +7,7 @@ namespace MiraAPI.Utilities.Assets;
/// A utility class for loading assets from embedded resources.
/// </summary>
/// <param name="path">The path to the embedded resource.</param>
public class LoadableResourceAsset(string path) : LoadableAsset<Sprite>
public class LoadableResourceAsset(string path, float pixelsPerUnit=100f) : LoadableAsset<Sprite>
{
private readonly Assembly _assembly = Assembly.GetCallingAssembly();
@@ -19,6 +19,6 @@ public class LoadableResourceAsset(string path) : LoadableAsset<Sprite>
return LoadedAsset;
}
return LoadedAsset = SpriteTools.LoadSpriteFromPath(path, _assembly);
return LoadedAsset = SpriteTools.LoadSpriteFromPath(path, _assembly, pixelsPerUnit);
}
}
+2 -2
View File
@@ -39,7 +39,7 @@ public static class SpriteTools
/// <param name="resourcePath">The path to the resource.</param>
/// <returns>A sprite made from the resource.</returns>
/// <exception cref="Exception">The resource cannot be found.</exception>
public static Sprite LoadSpriteFromPath(string resourcePath, Assembly assembly)
public static Sprite LoadSpriteFromPath(string resourcePath, Assembly assembly, float pixelsPerUnit)
{
var tex = new Texture2D(1, 1, TextureFormat.ARGB32, false);
var myStream = assembly.GetManifestResourceStream(resourcePath);
@@ -53,6 +53,6 @@ public static class SpriteTools
Logger<MiraApiPlugin>.Error($"Resource not found: {resourcePath}\nReturning empty sprite!");
}
return Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f));
return Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f), pixelsPerUnit);
}
}
+45 -41
View File
@@ -1,14 +1,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using HarmonyLib;
using MiraAPI.Animations;
using MiraAPI.GameOptions;
using MiraAPI.Modifiers;
using MiraAPI.Networking;
using MiraAPI.Roles;
using Reactor.Networking.Attributes;
using Reactor.Utilities;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace MiraAPI.Utilities;
@@ -23,7 +22,9 @@ public static class Extensions
role.ParentMod.PluginConfig.TryGetEntry<int>(role.NumConfigDefinition, out var numEntry);
role.ParentMod.PluginConfig.TryGetEntry<int>(role.ChanceConfigDefinition, out var chanceEntry);
return new NetData(RoleId.Get(role.GetType()), BitConverter.GetBytes(numEntry.Value).AddRangeToArray(BitConverter.GetBytes(chanceEntry.Value)));
return new NetData(
RoleId.Get(role.GetType()),
BitConverter.GetBytes(numEntry.Value).AddRangeToArray(BitConverter.GetBytes(chanceEntry.Value)));
}
/// <summary>
@@ -113,11 +114,11 @@ public static class Extensions
/// <returns>True if the OptionBehaviour is for a custom options, false otherwise.</returns>
public static bool IsCustom(this OptionBehaviour optionBehaviour)
{
return ModdedOptionsManager.ModdedOptions.Values.Any(opt => opt.OptionBehaviour && opt.OptionBehaviour == optionBehaviour);
return ModdedOptionsManager.ModdedOptions.Values.Any(
opt => opt.OptionBehaviour && opt.OptionBehaviour == optionBehaviour);
}
private static readonly Dictionary<PlayerControl, ModifierComponent> ModifierComponents = [];
private static readonly Dictionary<PlayerControl, CustomAnimator> AnimatorComponents = [];
internal static Dictionary<PlayerControl, ModifierComponent> ModifierComponents { get; } = [];
/// <summary>
/// Gets the ModifierComponent for a player.
@@ -132,32 +133,12 @@ public static class Extensions
}
component = player.GetComponent<ModifierComponent>();
if (component)
if (component == null)
{
ModifierComponents[player] = component;
}
return component;
}
/// <summary>
/// Gets the CustomAnimator for a player.
/// </summary>
/// <param name="player">The PlayerControl object.</param>
/// <returns>A CustomAnimator if there is one, null otherwise.</returns>
public static CustomAnimator? GetCustomAnimator(this PlayerControl player)
{
if (AnimatorComponents.TryGetValue(player, out var component))
{
return component;
}
component = player.GetComponent<CustomAnimator>();
if (component)
{
AnimatorComponents[player] = component;
return null;
}
ModifierComponents[player] = component;
return component;
}
@@ -177,6 +158,7 @@ public static class Extensions
randomizedList.Add(list[index]);
list.RemoveAt(index);
}
return randomizedList;
}
@@ -199,7 +181,8 @@ public static class Extensions
/// <returns>True if the Modifier is present, false otherwise.</returns>
public static bool HasModifier<T>(this PlayerControl? player) where T : BaseModifier
{
return player?.GetModifierComponent() != null && player.GetModifierComponent()!.ActiveModifiers.Exists(x => x is T);
return player?.GetModifierComponent() != null &&
player.GetModifierComponent()!.ActiveModifiers.Exists(x => x is T);
}
/// <summary>
@@ -210,7 +193,8 @@ public static class Extensions
/// <returns>True if the Modifier is present, false otherwise.</returns>
public static bool HasModifier(this PlayerControl? player, uint id)
{
return player?.GetModifierComponent() != null && player.GetModifierComponent()!.ActiveModifiers.Exists(x => x.ModifierId == id);
return player?.GetModifierComponent() != null &&
player.GetModifierComponent()!.ActiveModifiers.Exists(x => x.ModifierId == id);
}
/// <summary>
@@ -256,6 +240,7 @@ public static class Extensions
Logger<MiraApiPlugin>.Error($"Cannot add modifier with id {modifierId} because it is not registered.");
return;
}
target.GetModifierComponent()?.AddModifier(type);
}
@@ -327,7 +312,9 @@ public static class Extensions
/// <returns>The dead body if it is found, or null there is none within the radius.</returns>
public static DeadBody? GetNearestDeadBody(this PlayerControl playerControl, float radius)
{
return Helpers.GetNearestDeadBodies(playerControl.GetTruePosition(), radius).Find(component => component && !component.Reported);
return Helpers
.GetNearestDeadBodies(playerControl.GetTruePosition(), radius, Helpers.CreateFilter(Constants.NotShipMask))
.Find(component => component && !component.Reported);
}
/// <summary>
@@ -335,29 +322,46 @@ public static class Extensions
/// </summary>
/// <param name="playerControl">The player object.</param>
/// <param name="radius">The radius to search within.</param>
/// <param name="filter">The contact filter.</param>
/// <param name="colliderTag">An optional collider tag.</param>
/// <param name="predicate">Optional predicate to test if the object is valid.</param>
/// <typeparam name="T">The type of the object.</typeparam>
/// <returns>The object if it was found, or null if there is none within the radius.</returns>
public static T? GetNearestObjectOfType<T>(this PlayerControl playerControl, float radius, string? colliderTag = null, Predicate<T>? predicate = null) where T : Component
public static T? GetNearestObjectOfType<T>(
this PlayerControl playerControl,
float radius,
ContactFilter2D filter,
string? colliderTag = null,
Predicate<T>? predicate = null) where T : Component
{
return Helpers.GetNearestObjectsOfType<T>(playerControl.GetTruePosition(), radius, colliderTag).Find(predicate ?? (component => component));
return Helpers.GetNearestObjectsOfType<T>(playerControl.GetTruePosition(), radius, filter, colliderTag)
.Find(predicate ?? (component => component));
}
/// <summary>
/// Gets the nearest player to a player.
/// Gets the closest player that matches the given criteria.
/// </summary>
/// <param name="playerControl">The player object.</param>
/// <param name="includeImpostors">Whether impostors should be included in the search.</param>
/// <param name="distance">The radius to search within.</param>
/// <param name="ignoreColliders">Whether colliders should be ignored when searching.</param>
/// <param name="predicate">Optional predicate to test if the object is valid.</param>
/// <returns>The closest player if there is one, false otherwise.</returns>
public static PlayerControl? GetClosestPlayer(this PlayerControl playerControl, bool includeImpostors, float distance, bool ignoreColliders = false)
public static PlayerControl? GetClosestPlayer(
this PlayerControl playerControl,
bool includeImpostors,
float distance,
bool ignoreColliders = false,
Predicate<PlayerControl>? predicate = null)
{
var filteredPlayers = Helpers.GetClosestPlayers(playerControl, distance, ignoreColliders)
.Where(playerInfo => !playerInfo.Data.Disconnected && playerInfo.PlayerId != playerControl.PlayerId && !playerInfo.Data.IsDead &&
(includeImpostors || !playerInfo.Data.Role.IsImpostor));
.Where(
playerInfo => !playerInfo.Data.Disconnected &&
playerInfo.PlayerId != playerControl.PlayerId &&
!playerInfo.Data.IsDead &&
(includeImpostors || !playerInfo.Data.Role.IsImpostor))
.ToList();
return filteredPlayers.FirstOrDefault();
return predicate != null ? filteredPlayers.Find(predicate) : filteredPlayers.FirstOrDefault();
}
}
+14 -10
View File
@@ -15,12 +15,14 @@ namespace MiraAPI.Utilities;
public static class Helpers
{
/// <summary>
/// NotShipMask filter for collisions.
/// Creates a ContactFilter2D from a layer mask.
/// </summary>
public static readonly ContactFilter2D Filter = ContactFilter2D.CreateLegacyFilter(
Constants.NotShipMask,
float.MinValue,
float.MaxValue);
/// <param name="layerMask">The layer mask.</param>
/// <returns>A new ContactFilter2D that represents the layer mask.</returns>
public static ContactFilter2D CreateFilter(int layerMask)
{
return ContactFilter2D.CreateLegacyFilter(layerMask, float.MinValue, float.MaxValue);
}
/// <summary>
/// Get the room at a specific position.
@@ -37,11 +39,12 @@ public static class Helpers
/// </summary>
/// <param name="source">The source location.</param>
/// <param name="radius">The radius to search in.</param>
/// <param name="filter">The contact filter.</param>
/// <returns>A list of dead bodies.</returns>
public static List<DeadBody> GetNearestDeadBodies(Vector2 source, float radius)
public static List<DeadBody> GetNearestDeadBodies(Vector2 source, float radius, ContactFilter2D filter)
{
var results = new Il2CppSystem.Collections.Generic.List<Collider2D>();
Physics2D.OverlapCircle(source, radius, Filter, results);
Physics2D.OverlapCircle(source, radius, filter, results);
return results.ToArray()
.Where(collider2D => collider2D.CompareTag("DeadBody"))
.Select(collider2D => collider2D.GetComponent<DeadBody>()).ToList();
@@ -52,14 +55,15 @@ public static class Helpers
/// </summary>
/// <param name="source">The source point.</param>
/// <param name="radius">The radius to search in.</param>
/// <param name="filter">The contact filter.</param>
/// <param name="colliderTag">An optional collider tag.</param>
/// <typeparam name="T">The type of the object.</typeparam>
/// <returns>A list of objects of type T.</returns>
public static List<T> GetNearestObjectsOfType<T>(Vector2 source, float radius, string? colliderTag = null)
public static List<T> GetNearestObjectsOfType<T>(Vector2 source, float radius, ContactFilter2D filter, string? colliderTag = null)
where T : Component
{
var results = new Il2CppSystem.Collections.Generic.List<Collider2D>();
Physics2D.OverlapCircle(source, radius, Filter, results);
Physics2D.OverlapCircle(source, radius, filter, results);
return results.ToArray()
.Where(collider2D => colliderTag == null || collider2D.CompareTag(colliderTag))
.Select(collider2D => collider2D.GetComponent<T>()).ToList();
@@ -77,7 +81,7 @@ public static class Helpers
float radius,
bool ignoreColliders = true)
{
var newList = GetNearestObjectsOfType<PlayerControl>(source, radius);
var newList = GetNearestObjectsOfType<PlayerControl>(source, radius, CreateFilter(Constants.NotShipMask));
if (!ignoreColliders)
{
+2
View File
@@ -23,6 +23,8 @@ To start using Mira API, you need to:
2. Add a BepInDependency on your plugin class like this: `[BepInDependency(MiraApiPlugin.Id)]`
3. Implement the IMiraPlugin interface on your plugin class.
Mira API also depends on [Reactor](https://github.com/NuclearPowered/Reactor) in order to function properly! Do not forget to include it as a reference and `BepInDependency`!
For a full example, see [this file](https://github.com/All-Of-Us-Mods/MiraAPI/blob/master/MiraAPI.Example/ExamplePlugin.cs).
## Recommended Project Structure