mirror of
https://github.com/All-Of-Us-Mods/MiraAPI.git
synced 2026-10-21 13:37:54 +00:00
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No files matched your search
@@ -8,7 +8,7 @@
|
||||
|
||||
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
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||||
<VersionPrefix>0.1.7</VersionPrefix>
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<VersionPrefix>0.1.8</VersionPrefix>
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<VersionSuffix>dev</VersionSuffix>
|
||||
|
||||
<Authors>All Of Us, XtraCube, Angxl</Authors>
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||||
|
||||
@@ -21,7 +21,7 @@ public class MeetingButton : CustomActionButton
|
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|
||||
public override bool Enabled(RoleBehaviour? role)
|
||||
{
|
||||
return PlayerControl.LocalPlayer.HasModifier<CaptainModifier>();
|
||||
return PlayerControl.LocalPlayer != null && PlayerControl.LocalPlayer.HasModifier<CaptainModifier>();
|
||||
}
|
||||
|
||||
protected override void OnClick()
|
||||
|
||||
@@ -45,6 +45,10 @@ public static class ModdedOptionsManager
|
||||
TypeToGroup.Add(type, group);
|
||||
pluginInfo.OptionGroups.Add(group);
|
||||
|
||||
typeof(OptionGroupSingleton<>).MakeGenericType(type)
|
||||
.GetField("_instance", BindingFlags.Static | BindingFlags.NonPublic)!
|
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.SetValue(null, group);
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||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -86,7 +86,7 @@ public class ModdedEnumOption : ModdedOption<int>
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/// <inheritdoc />
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||||
protected override void OnValueChanged(int newValue)
|
||||
{
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||||
DestroyableSingleton<HudManager>.Instance.Notifier.AddSettingsChangeMessage(StringName, Data?.GetValueString(newValue), false);
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HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data?.GetValueString(newValue), false);
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if (!OptionBehaviour)
|
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{
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||||
return;
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||||
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@@ -134,7 +134,7 @@ public class ModdedNumberOption : ModdedOption<float>
|
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protected override void OnValueChanged(float newValue)
|
||||
{
|
||||
Value = Mathf.Clamp(newValue, Min, Max);
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DestroyableSingleton<HudManager>.Instance.Notifier.AddSettingsChangeMessage(
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HudManager.Instance.Notifier.AddSettingsChangeMessage(
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||||
StringName,
|
||||
Data?.GetValueString(Value),
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false);
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||||
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||||
@@ -69,7 +69,7 @@ public class ModdedToggleOption : ModdedOption<bool>
|
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/// <inheritdoc />
|
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protected override void OnValueChanged(bool newValue)
|
||||
{
|
||||
DestroyableSingleton<HudManager>.Instance.Notifier.AddSettingsChangeMessage(StringName, newValue ? "On" : "Off", false);
|
||||
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, newValue ? "On" : "Off", false);
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if (!OptionBehaviour)
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||||
{
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return;
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||||
|
||||
@@ -39,11 +39,6 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
|
||||
internal void ClearModifiers()
|
||||
{
|
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foreach (var modifier in Modifiers)
|
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{
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modifier.OnDeactivate();
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}
|
||||
|
||||
_toRemove.AddRange(Modifiers);
|
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}
|
||||
|
||||
@@ -74,7 +69,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
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Modifiers.Add(modifier);
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modifier.OnActivate();
|
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|
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if (_player?.AmOwner == true && modifier is TimedModifier { AutoStart: true } timer)
|
||||
if (modifier is TimedModifier { AutoStart: true } timer)
|
||||
{
|
||||
timer.StartTimer();
|
||||
}
|
||||
|
||||
@@ -39,6 +39,9 @@ public abstract class TimedModifier : BaseModifier
|
||||
/// </summary>
|
||||
public float TimeRemaining { get; protected set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool HideOnUi => !TimerActive;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the HUD information for Timed Modifier, including the time remaining.
|
||||
/// </summary>
|
||||
@@ -53,25 +56,18 @@ public abstract class TimedModifier : BaseModifier
|
||||
/// </summary>
|
||||
public override void FixedUpdate()
|
||||
{
|
||||
if (Player?.AmOwner == false)
|
||||
if (!TimerActive)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (TimeRemaining > 0 && TimerActive)
|
||||
if (TimeRemaining > 0)
|
||||
{
|
||||
TimeRemaining -= Time.fixedDeltaTime;
|
||||
}
|
||||
else
|
||||
{
|
||||
TimerActive = false;
|
||||
TimeRemaining = Duration;
|
||||
OnTimerComplete();
|
||||
|
||||
if (RemoveOnComplete)
|
||||
{
|
||||
ModifierComponent?.RemoveModifier(ModifierId);
|
||||
}
|
||||
StopTimer();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -86,7 +82,52 @@ public abstract class TimedModifier : BaseModifier
|
||||
return;
|
||||
}
|
||||
|
||||
TimeRemaining = Duration;
|
||||
TimerActive = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stops the timer and calls OnTimerComplete().
|
||||
/// </summary>
|
||||
public void StopTimer()
|
||||
{
|
||||
if (!TimerActive)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
TimerActive = false;
|
||||
TimeRemaining = Duration;
|
||||
OnTimerComplete();
|
||||
|
||||
if (RemoveOnComplete)
|
||||
{
|
||||
ModifierComponent?.RemoveModifier(ModifierId);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the timer. Does not call OnTimerComplete().
|
||||
/// </summary>
|
||||
public void ResetTimer()
|
||||
{
|
||||
TimerActive = false;
|
||||
TimeRemaining = Duration;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Pauses the timer.
|
||||
/// </summary>
|
||||
public void PauseTimer()
|
||||
{
|
||||
TimerActive = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Pauses the timer.
|
||||
/// </summary>
|
||||
public void ResumeTimer()
|
||||
{
|
||||
TimerActive = true;
|
||||
}
|
||||
}
|
||||
@@ -87,7 +87,7 @@ public static class CustomMurderRpc
|
||||
if (flag && PlayerControl.LocalPlayer.Data.PlayerId == target.protectedByGuardianId)
|
||||
{
|
||||
StatsManager.Instance.IncrementStat(StringNames.StatsGuardianAngelCrewmatesProtected);
|
||||
DestroyableSingleton<AchievementManager>.Instance.OnProtectACrewmate();
|
||||
AchievementManager.Instance.OnProtectACrewmate();
|
||||
}
|
||||
|
||||
if (source.AmOwner || flag)
|
||||
@@ -115,7 +115,7 @@ public static class CustomMurderRpc
|
||||
return;
|
||||
}
|
||||
|
||||
DestroyableSingleton<DebugAnalytics>.Instance.Analytics.Kill(target.Data, source.Data);
|
||||
DebugAnalytics.Instance.Analytics.Kill(target.Data, source.Data);
|
||||
if (source.AmOwner)
|
||||
{
|
||||
StatsManager.Instance.IncrementStat(
|
||||
@@ -139,7 +139,7 @@ public static class CustomMurderRpc
|
||||
}
|
||||
}
|
||||
|
||||
DestroyableSingleton<UnityTelemetry>.Instance.WriteMurder();
|
||||
UnityTelemetry.Instance.WriteMurder();
|
||||
target.gameObject.layer = LayerMask.NameToLayer("Ghost");
|
||||
if (target.AmOwner)
|
||||
{
|
||||
@@ -159,14 +159,14 @@ public static class CustomMurderRpc
|
||||
|
||||
if (showKillAnim)
|
||||
{
|
||||
DestroyableSingleton<HudManager>.Instance.KillOverlay.ShowKillAnimation(source.Data, data);
|
||||
HudManager.Instance.KillOverlay.ShowKillAnimation(source.Data, data);
|
||||
}
|
||||
|
||||
target.cosmetics.SetNameMask(false);
|
||||
target.RpcSetScanner(false);
|
||||
}
|
||||
|
||||
DestroyableSingleton<AchievementManager>.Instance.OnMurder(
|
||||
AchievementManager.Instance.OnMurder(
|
||||
source.AmOwner,
|
||||
target.AmOwner,
|
||||
source.CurrentOutfitType == PlayerOutfitType.Shapeshifted,
|
||||
|
||||
@@ -32,16 +32,25 @@ public static class GameOptionsMenuPatch
|
||||
var num = 2.1f;
|
||||
var filteredGroups =
|
||||
GameSettingMenuPatches.SelectedMod?.OptionGroups.Where(
|
||||
x => x.GroupVisible.Invoke() && x.AdvancedRole is null) ?? [];
|
||||
x => x.AdvancedRole is null) ?? [];
|
||||
|
||||
foreach (var group in filteredGroups)
|
||||
{
|
||||
var filteredOpts = group.Options.Where(x => x.Visible.Invoke()).ToList();
|
||||
if (filteredOpts.Count == 0 || group.Header is null)
|
||||
if (group.Options.Count == 0 || group.Header is null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!group.GroupVisible.Invoke())
|
||||
{
|
||||
group.Header.gameObject.SetActive(false);
|
||||
foreach (var option in group.Options)
|
||||
{
|
||||
option.OptionBehaviour?.gameObject.SetActive(false);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
group.Header.gameObject.SetActive(true);
|
||||
group.Header.transform.localScale = Vector3.one * 0.63f;
|
||||
group.Header.transform.localPosition = new Vector3(-0.903f, num, -2f);
|
||||
|
||||
@@ -27,12 +27,12 @@ public static class NotificationPopperPatch
|
||||
? Palette.CrewmateSettingChangeText.ToTextColor()
|
||||
: Palette.ImpostorRed.ToTextColor();
|
||||
|
||||
var item = DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||
var item = TranslationController.Instance.GetString(
|
||||
StringNames.LobbyChangeSettingNotificationRole,
|
||||
string.Concat(
|
||||
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">",
|
||||
text,
|
||||
DestroyableSingleton<TranslationController>.Instance.GetString(key, Array.Empty<Object>()),
|
||||
TranslationController.Instance.GetString(key, Array.Empty<Object>()),
|
||||
"</color></font>"
|
||||
),
|
||||
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">" + roleCount + "</font>",
|
||||
|
||||
@@ -17,7 +17,7 @@ public static class OptionsPatches
|
||||
}
|
||||
|
||||
__instance.TitleText.text =
|
||||
DestroyableSingleton<TranslationController>.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||
TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -39,7 +39,7 @@ public static class OptionsPatches
|
||||
}
|
||||
|
||||
__instance.TitleText.text =
|
||||
DestroyableSingleton<TranslationController>.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||
TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -61,8 +61,8 @@ public static class OptionsPatches
|
||||
}
|
||||
|
||||
__instance.TitleText.text =
|
||||
DestroyableSingleton<TranslationController>.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||
__instance.ValueText.text = DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||
TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||
__instance.ValueText.text = TranslationController.Instance.GetString(
|
||||
__instance.Values[__instance.Value],
|
||||
Array.Empty<Object>());
|
||||
|
||||
|
||||
@@ -178,7 +178,7 @@ public static class RoleSettingMenuPatches
|
||||
}
|
||||
|
||||
roleSetting.UpdateValuesAndText(GameOptionsManager.Instance.CurrentGameOptions.RoleOptions);
|
||||
DestroyableSingleton<HudManager>.Instance.Notifier.AddRoleSettingsChangeMessage(
|
||||
HudManager.Instance.Notifier.AddRoleSettingsChangeMessage(
|
||||
roleSetting.Role.StringName,
|
||||
roleSetting.RoleMaxCount,
|
||||
roleSetting.RoleChance,
|
||||
@@ -254,7 +254,7 @@ public static class RoleSettingMenuPatches
|
||||
}
|
||||
|
||||
__instance.roleDescriptionText.text = customRole.RoleLongDescription;
|
||||
__instance.roleTitleText.text = DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||
__instance.roleTitleText.text = TranslationController.Instance.GetString(
|
||||
role.StringName,
|
||||
new Il2CppReferenceArray<Il2CppSystem.Object>(0));
|
||||
__instance.roleScreenshot.sprite = Sprite.Create(
|
||||
|
||||
@@ -39,7 +39,7 @@ public static class SettingPatches
|
||||
MiraNumberSuffixes.None => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo),
|
||||
MiraNumberSuffixes.Multiplier => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "x",
|
||||
MiraNumberSuffixes.Percent => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "%",
|
||||
_ => DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||
_ => TranslationController.Instance.GetString(
|
||||
StringNames.GameSecondsAbbrev,
|
||||
(Il2CppSystem.Object[])[value.ToString(__instance.FormatString, CultureInfo.InvariantCulture)]),
|
||||
};
|
||||
|
||||
@@ -15,6 +15,7 @@ public static class PlayerControlPatches
|
||||
/// <summary>
|
||||
/// Adds the modifier component to the player on start.
|
||||
/// </summary>
|
||||
/// <param name="__instance">PlayerControl instance.</param>
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(PlayerControl.Start))]
|
||||
public static void PlayerControlStartPostfix(PlayerControl __instance)
|
||||
@@ -30,6 +31,7 @@ public static class PlayerControlPatches
|
||||
/// <summary>
|
||||
/// Calls the OnDeath method for all active modifiers.
|
||||
/// </summary>
|
||||
/// <param name="__instance">PlayerControl instance.</param>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(PlayerControl.Die))]
|
||||
public static void PlayerControlDiePostfix(PlayerControl __instance, DeathReason reason)
|
||||
@@ -45,6 +47,7 @@ public static class PlayerControlPatches
|
||||
/// <summary>
|
||||
/// FixedUpdate handler for custom roles and custom buttons.
|
||||
/// </summary>
|
||||
/// <param name="__instance">PlayerControl instance.</param>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(PlayerControl.FixedUpdate))]
|
||||
public static void PlayerControlFixedUpdatePostfix(PlayerControl __instance)
|
||||
@@ -74,4 +77,15 @@ public static class PlayerControlPatches
|
||||
button.FixedUpdateHandler(__instance);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clear from modifier component cache.
|
||||
/// </summary>
|
||||
/// <param name="__instance">PlayerControl instance.</param>
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(PlayerControl.OnDestroy))]
|
||||
public static void PlayerControlOnDestroyPrefix(PlayerControl __instance)
|
||||
{
|
||||
Utilities.Extensions.ModifierComponents.Remove(__instance);
|
||||
}
|
||||
}
|
||||
@@ -29,8 +29,8 @@ public static class HudManagerPatches
|
||||
|
||||
if (role is ICustomRole customRole)
|
||||
{
|
||||
__instance.KillButton.ToggleVisible(isActive && role.CanUseKillButton && !flag);
|
||||
__instance.ImpostorVentButton.ToggleVisible(isActive && role.CanVent && !flag);
|
||||
__instance.KillButton.ToggleVisible(isActive && customRole.UseVanillaKillButton && !flag);
|
||||
__instance.ImpostorVentButton.ToggleVisible(isActive && customRole.CanUseVent && !flag);
|
||||
__instance.SabotageButton.gameObject.SetActive(isActive && customRole.CanUseSabotage);
|
||||
}
|
||||
|
||||
|
||||
@@ -25,7 +25,7 @@ public class SabotageButtonPatch
|
||||
return false;
|
||||
}
|
||||
|
||||
DestroyableSingleton<HudManager>.Instance.ToggleMapVisible(
|
||||
HudManager.Instance.ToggleMapVisible(
|
||||
new MapOptions
|
||||
{
|
||||
Mode = MapOptions.Modes.Sabotage,
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using AmongUs.GameOptions;
|
||||
using HarmonyLib;
|
||||
using Il2CppSystem;
|
||||
using Il2CppSystem.Collections.Generic;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
@@ -12,10 +12,13 @@ using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.Patches.Roles;
|
||||
|
||||
/// <summary>
|
||||
/// Patch TaskAdder for organizing Roles and adding scroller.
|
||||
/// </summary>
|
||||
[HarmonyPatch]
|
||||
public static class TaskAdderPatch
|
||||
{
|
||||
private static readonly System.Collections.Generic.Dictionary<string, string> ModsFolders = [];
|
||||
private static readonly Dictionary<string, string> ModsFolders = [];
|
||||
private static Scroller? _scroller;
|
||||
|
||||
[HarmonyPostfix]
|
||||
@@ -167,19 +170,14 @@ public static class TaskAdderPatch
|
||||
|
||||
ControllerManager.Instance.AddSelectableUiElement(taskFolder2.Button);
|
||||
if (!string.IsNullOrEmpty(__instance.restorePreviousSelectionByFolderName) &&
|
||||
taskFolder2.FolderName.Equals(__instance.restorePreviousSelectionByFolderName, System.StringComparison.Ordinal))
|
||||
taskFolder2.FolderName.Equals(__instance.restorePreviousSelectionByFolderName, StringComparison.Ordinal))
|
||||
{
|
||||
__instance.restorePreviousSelectionFound = taskFolder2.Button;
|
||||
}
|
||||
}
|
||||
|
||||
var flag = false;
|
||||
var list = new List<PlayerTask>();
|
||||
|
||||
foreach (var item in taskFolder.Children)
|
||||
{
|
||||
list.Add(item);
|
||||
}
|
||||
var list = taskFolder.Children.ToArray().OrderBy(t => t.TaskType).ToList();
|
||||
|
||||
for (var l = 0; l < list.Count; l++)
|
||||
{
|
||||
@@ -190,26 +188,24 @@ public static class TaskAdderPatch
|
||||
case TaskTypes.DivertPower:
|
||||
{
|
||||
var targetSystem = taskAddButton.MyTask.Cast<DivertPowerTask>().TargetSystem;
|
||||
taskAddButton.Text.text = DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||
taskAddButton.Text.text = TranslationController.Instance.GetString(
|
||||
StringNames.DivertPowerTo,
|
||||
DestroyableSingleton<TranslationController>.Instance.GetString(targetSystem));
|
||||
TranslationController.Instance.GetString(targetSystem));
|
||||
break;
|
||||
}
|
||||
case TaskTypes.FixWeatherNode:
|
||||
{
|
||||
var nodeId = ((WeatherNodeTask)taskAddButton.MyTask).NodeId;
|
||||
var nodeId = taskAddButton.MyTask.Cast<WeatherNodeTask>().NodeId;
|
||||
taskAddButton.Text.text =
|
||||
DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||
StringNames.FixWeatherNode,
|
||||
Array.Empty<Il2CppSystem.Object>()) + " " +
|
||||
DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||
WeatherSwitchGame.ControlNames[nodeId],
|
||||
Array.Empty<Il2CppSystem.Object>());
|
||||
TranslationController.Instance.GetString(
|
||||
StringNames.FixWeatherNode) + " " +
|
||||
TranslationController.Instance.GetString(
|
||||
WeatherSwitchGame.ControlNames[nodeId]);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
taskAddButton.Text.text =
|
||||
DestroyableSingleton<TranslationController>.Instance.GetString(taskAddButton.MyTask.TaskType);
|
||||
TranslationController.Instance.GetString(taskAddButton.MyTask.TaskType);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -238,9 +234,9 @@ public static class TaskAdderPatch
|
||||
|
||||
if (taskFolder.FolderName == "Roles")
|
||||
{
|
||||
for (var m = 0; m < DestroyableSingleton<RoleManager>.Instance.AllRoles.Length; m++)
|
||||
for (var m = 0; m < RoleManager.Instance.AllRoles.Length; m++)
|
||||
{
|
||||
var roleBehaviour = DestroyableSingleton<RoleManager>.Instance.AllRoles[m];
|
||||
var roleBehaviour = RoleManager.Instance.AllRoles[m];
|
||||
if (roleBehaviour.Role == RoleTypes.ImpostorGhost || roleBehaviour.Role == RoleTypes.CrewmateGhost ||
|
||||
CustomRoleManager.CustomRoles.ContainsKey((ushort)roleBehaviour.Role))
|
||||
{
|
||||
|
||||
@@ -6,12 +6,17 @@ using UnityEngine;
|
||||
namespace MiraAPI.Patches.Roles;
|
||||
|
||||
/// <summary>
|
||||
/// Set vent outline color based on the player's role.
|
||||
/// Vent patches for Roles.
|
||||
/// </summary>
|
||||
[HarmonyPatch(typeof(Vent), nameof(Vent.SetOutline))]
|
||||
public static class VentOutlinePatch
|
||||
[HarmonyPatch(typeof(Vent))]
|
||||
public static class VentPatches
|
||||
{
|
||||
public static void Postfix(Vent __instance, bool on, bool mainTarget)
|
||||
/// <summary>
|
||||
/// Set outline to player's custom role color.
|
||||
/// </summary>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(Vent.SetOutline))]
|
||||
public static void SetOutlinePostfix(Vent __instance, bool on, bool mainTarget)
|
||||
{
|
||||
if (PlayerControl.LocalPlayer.Data.Role is not ICustomRole customRole)
|
||||
{
|
||||
@@ -1,26 +1,35 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Patches.Modifiers;
|
||||
namespace MiraAPI.Patches;
|
||||
|
||||
/// <summary>
|
||||
/// Vent patches to make sure the player is able to use the vent.
|
||||
/// </summary>
|
||||
[HarmonyPatch(typeof(Vent))]
|
||||
public static class VentPatches
|
||||
{
|
||||
/// <summary>
|
||||
/// CanUse patch.
|
||||
/// </summary>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(Vent.CanUse))]
|
||||
public static void CanUseVentPatch(Vent __instance, ref float __result, [HarmonyArgument(0)] NetworkedPlayerInfo pc, [HarmonyArgument(1)] ref bool canUse, [HarmonyArgument(2)] ref bool couldUse)
|
||||
public static void VentCanUsePostfix(Vent __instance, ref float __result, [HarmonyArgument(0)] NetworkedPlayerInfo pc, [HarmonyArgument(1)] ref bool canUse, [HarmonyArgument(2)] ref bool couldUse)
|
||||
{
|
||||
var @object = pc.Object;
|
||||
var role = @object.Data.Role;
|
||||
|
||||
var canVent = role is ICustomRole customRole ? customRole.CanUseVent : role.CanVent;
|
||||
|
||||
var modifiers = @object.GetModifierComponent()?.ActiveModifiers;
|
||||
if (modifiers is null || modifiers.Count <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
switch (role.CanVent)
|
||||
switch (canVent)
|
||||
{
|
||||
case true when modifiers.Exists(x => !x.CanVent()):
|
||||
couldUse = canUse = false;
|
||||
@@ -224,7 +224,7 @@ public static class CustomRoleManager
|
||||
var num = BitConverter.ToInt32(netData.Data, 0);
|
||||
var chance = BitConverter.ToInt32(netData.Data, 4);
|
||||
|
||||
DestroyableSingleton<HudManager>.Instance.Notifier.AddRoleSettingsChangeMessage(role.StringName, num, chance, role.TeamType, false);
|
||||
HudManager.Instance.Notifier.AddRoleSettingsChangeMessage(role.StringName, num, chance, role.TeamType, false);
|
||||
|
||||
try
|
||||
{
|
||||
|
||||
@@ -7,7 +7,7 @@ namespace MiraAPI.Utilities.Assets;
|
||||
/// A utility class for loading assets from embedded resources.
|
||||
/// </summary>
|
||||
/// <param name="path">The path to the embedded resource.</param>
|
||||
public class LoadableResourceAsset(string path) : LoadableAsset<Sprite>
|
||||
public class LoadableResourceAsset(string path, float pixelsPerUnit=100f) : LoadableAsset<Sprite>
|
||||
{
|
||||
private readonly Assembly _assembly = Assembly.GetCallingAssembly();
|
||||
|
||||
@@ -19,6 +19,6 @@ public class LoadableResourceAsset(string path) : LoadableAsset<Sprite>
|
||||
return LoadedAsset;
|
||||
}
|
||||
|
||||
return LoadedAsset = SpriteTools.LoadSpriteFromPath(path, _assembly);
|
||||
return LoadedAsset = SpriteTools.LoadSpriteFromPath(path, _assembly, pixelsPerUnit);
|
||||
}
|
||||
}
|
||||
@@ -39,7 +39,7 @@ public static class SpriteTools
|
||||
/// <param name="resourcePath">The path to the resource.</param>
|
||||
/// <returns>A sprite made from the resource.</returns>
|
||||
/// <exception cref="Exception">The resource cannot be found.</exception>
|
||||
public static Sprite LoadSpriteFromPath(string resourcePath, Assembly assembly)
|
||||
public static Sprite LoadSpriteFromPath(string resourcePath, Assembly assembly, float pixelsPerUnit)
|
||||
{
|
||||
var tex = new Texture2D(1, 1, TextureFormat.ARGB32, false);
|
||||
var myStream = assembly.GetManifestResourceStream(resourcePath);
|
||||
@@ -53,6 +53,6 @@ public static class SpriteTools
|
||||
Logger<MiraApiPlugin>.Error($"Resource not found: {resourcePath}\nReturning empty sprite!");
|
||||
}
|
||||
|
||||
return Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f));
|
||||
return Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f), pixelsPerUnit);
|
||||
}
|
||||
}
|
||||
@@ -22,7 +22,9 @@ public static class Extensions
|
||||
role.ParentMod.PluginConfig.TryGetEntry<int>(role.NumConfigDefinition, out var numEntry);
|
||||
role.ParentMod.PluginConfig.TryGetEntry<int>(role.ChanceConfigDefinition, out var chanceEntry);
|
||||
|
||||
return new NetData(RoleId.Get(role.GetType()), BitConverter.GetBytes(numEntry.Value).AddRangeToArray(BitConverter.GetBytes(chanceEntry.Value)));
|
||||
return new NetData(
|
||||
RoleId.Get(role.GetType()),
|
||||
BitConverter.GetBytes(numEntry.Value).AddRangeToArray(BitConverter.GetBytes(chanceEntry.Value)));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -112,10 +114,11 @@ public static class Extensions
|
||||
/// <returns>True if the OptionBehaviour is for a custom options, false otherwise.</returns>
|
||||
public static bool IsCustom(this OptionBehaviour optionBehaviour)
|
||||
{
|
||||
return ModdedOptionsManager.ModdedOptions.Values.Any(opt => opt.OptionBehaviour && opt.OptionBehaviour == optionBehaviour);
|
||||
return ModdedOptionsManager.ModdedOptions.Values.Any(
|
||||
opt => opt.OptionBehaviour && opt.OptionBehaviour == optionBehaviour);
|
||||
}
|
||||
|
||||
private static readonly Dictionary<PlayerControl, ModifierComponent> ModifierComponents = [];
|
||||
internal static Dictionary<PlayerControl, ModifierComponent> ModifierComponents { get; } = [];
|
||||
|
||||
/// <summary>
|
||||
/// Gets the ModifierComponent for a player.
|
||||
@@ -130,11 +133,12 @@ public static class Extensions
|
||||
}
|
||||
|
||||
component = player.GetComponent<ModifierComponent>();
|
||||
if (component)
|
||||
if (component == null)
|
||||
{
|
||||
ModifierComponents[player] = component;
|
||||
return null;
|
||||
}
|
||||
|
||||
ModifierComponents[player] = component;
|
||||
return component;
|
||||
}
|
||||
|
||||
@@ -154,6 +158,7 @@ public static class Extensions
|
||||
randomizedList.Add(list[index]);
|
||||
list.RemoveAt(index);
|
||||
}
|
||||
|
||||
return randomizedList;
|
||||
}
|
||||
|
||||
@@ -176,7 +181,8 @@ public static class Extensions
|
||||
/// <returns>True if the Modifier is present, false otherwise.</returns>
|
||||
public static bool HasModifier<T>(this PlayerControl? player) where T : BaseModifier
|
||||
{
|
||||
return player?.GetModifierComponent() != null && player.GetModifierComponent()!.ActiveModifiers.Exists(x => x is T);
|
||||
return player?.GetModifierComponent() != null &&
|
||||
player.GetModifierComponent()!.ActiveModifiers.Exists(x => x is T);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -187,7 +193,8 @@ public static class Extensions
|
||||
/// <returns>True if the Modifier is present, false otherwise.</returns>
|
||||
public static bool HasModifier(this PlayerControl? player, uint id)
|
||||
{
|
||||
return player?.GetModifierComponent() != null && player.GetModifierComponent()!.ActiveModifiers.Exists(x => x.ModifierId == id);
|
||||
return player?.GetModifierComponent() != null &&
|
||||
player.GetModifierComponent()!.ActiveModifiers.Exists(x => x.ModifierId == id);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -233,6 +240,7 @@ public static class Extensions
|
||||
Logger<MiraApiPlugin>.Error($"Cannot add modifier with id {modifierId} because it is not registered.");
|
||||
return;
|
||||
}
|
||||
|
||||
target.GetModifierComponent()?.AddModifier(type);
|
||||
}
|
||||
|
||||
@@ -304,7 +312,9 @@ public static class Extensions
|
||||
/// <returns>The dead body if it is found, or null there is none within the radius.</returns>
|
||||
public static DeadBody? GetNearestDeadBody(this PlayerControl playerControl, float radius)
|
||||
{
|
||||
return Helpers.GetNearestDeadBodies(playerControl.GetTruePosition(), radius).Find(component => component && !component.Reported);
|
||||
return Helpers
|
||||
.GetNearestDeadBodies(playerControl.GetTruePosition(), radius, Helpers.CreateFilter(Constants.NotShipMask))
|
||||
.Find(component => component && !component.Reported);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -312,29 +322,46 @@ public static class Extensions
|
||||
/// </summary>
|
||||
/// <param name="playerControl">The player object.</param>
|
||||
/// <param name="radius">The radius to search within.</param>
|
||||
/// <param name="filter">The contact filter.</param>
|
||||
/// <param name="colliderTag">An optional collider tag.</param>
|
||||
/// <param name="predicate">Optional predicate to test if the object is valid.</param>
|
||||
/// <typeparam name="T">The type of the object.</typeparam>
|
||||
/// <returns>The object if it was found, or null if there is none within the radius.</returns>
|
||||
public static T? GetNearestObjectOfType<T>(this PlayerControl playerControl, float radius, string? colliderTag = null, Predicate<T>? predicate = null) where T : Component
|
||||
public static T? GetNearestObjectOfType<T>(
|
||||
this PlayerControl playerControl,
|
||||
float radius,
|
||||
ContactFilter2D filter,
|
||||
string? colliderTag = null,
|
||||
Predicate<T>? predicate = null) where T : Component
|
||||
{
|
||||
return Helpers.GetNearestObjectsOfType<T>(playerControl.GetTruePosition(), radius, colliderTag).Find(predicate ?? (component => component));
|
||||
return Helpers.GetNearestObjectsOfType<T>(playerControl.GetTruePosition(), radius, filter, colliderTag)
|
||||
.Find(predicate ?? (component => component));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the nearest player to a player.
|
||||
/// Gets the closest player that matches the given criteria.
|
||||
/// </summary>
|
||||
/// <param name="playerControl">The player object.</param>
|
||||
/// <param name="includeImpostors">Whether impostors should be included in the search.</param>
|
||||
/// <param name="distance">The radius to search within.</param>
|
||||
/// <param name="ignoreColliders">Whether colliders should be ignored when searching.</param>
|
||||
/// <param name="predicate">Optional predicate to test if the object is valid.</param>
|
||||
/// <returns>The closest player if there is one, false otherwise.</returns>
|
||||
public static PlayerControl? GetClosestPlayer(this PlayerControl playerControl, bool includeImpostors, float distance, bool ignoreColliders = false)
|
||||
public static PlayerControl? GetClosestPlayer(
|
||||
this PlayerControl playerControl,
|
||||
bool includeImpostors,
|
||||
float distance,
|
||||
bool ignoreColliders = false,
|
||||
Predicate<PlayerControl>? predicate = null)
|
||||
{
|
||||
var filteredPlayers = Helpers.GetClosestPlayers(playerControl, distance, ignoreColliders)
|
||||
.Where(playerInfo => !playerInfo.Data.Disconnected && playerInfo.PlayerId != playerControl.PlayerId && !playerInfo.Data.IsDead &&
|
||||
(includeImpostors || !playerInfo.Data.Role.IsImpostor));
|
||||
.Where(
|
||||
playerInfo => !playerInfo.Data.Disconnected &&
|
||||
playerInfo.PlayerId != playerControl.PlayerId &&
|
||||
!playerInfo.Data.IsDead &&
|
||||
(includeImpostors || !playerInfo.Data.Role.IsImpostor))
|
||||
.ToList();
|
||||
|
||||
return filteredPlayers.FirstOrDefault();
|
||||
return predicate != null ? filteredPlayers.Find(predicate) : filteredPlayers.FirstOrDefault();
|
||||
}
|
||||
}
|
||||
@@ -15,12 +15,14 @@ namespace MiraAPI.Utilities;
|
||||
public static class Helpers
|
||||
{
|
||||
/// <summary>
|
||||
/// NotShipMask filter for collisions.
|
||||
/// Creates a ContactFilter2D from a layer mask.
|
||||
/// </summary>
|
||||
public static readonly ContactFilter2D Filter = ContactFilter2D.CreateLegacyFilter(
|
||||
Constants.NotShipMask,
|
||||
float.MinValue,
|
||||
float.MaxValue);
|
||||
/// <param name="layerMask">The layer mask.</param>
|
||||
/// <returns>A new ContactFilter2D that represents the layer mask.</returns>
|
||||
public static ContactFilter2D CreateFilter(int layerMask)
|
||||
{
|
||||
return ContactFilter2D.CreateLegacyFilter(layerMask, float.MinValue, float.MaxValue);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the room at a specific position.
|
||||
@@ -37,11 +39,12 @@ public static class Helpers
|
||||
/// </summary>
|
||||
/// <param name="source">The source location.</param>
|
||||
/// <param name="radius">The radius to search in.</param>
|
||||
/// <param name="filter">The contact filter.</param>
|
||||
/// <returns>A list of dead bodies.</returns>
|
||||
public static List<DeadBody> GetNearestDeadBodies(Vector2 source, float radius)
|
||||
public static List<DeadBody> GetNearestDeadBodies(Vector2 source, float radius, ContactFilter2D filter)
|
||||
{
|
||||
var results = new Il2CppSystem.Collections.Generic.List<Collider2D>();
|
||||
Physics2D.OverlapCircle(source, radius, Filter, results);
|
||||
Physics2D.OverlapCircle(source, radius, filter, results);
|
||||
return results.ToArray()
|
||||
.Where(collider2D => collider2D.CompareTag("DeadBody"))
|
||||
.Select(collider2D => collider2D.GetComponent<DeadBody>()).ToList();
|
||||
@@ -52,14 +55,15 @@ public static class Helpers
|
||||
/// </summary>
|
||||
/// <param name="source">The source point.</param>
|
||||
/// <param name="radius">The radius to search in.</param>
|
||||
/// <param name="filter">The contact filter.</param>
|
||||
/// <param name="colliderTag">An optional collider tag.</param>
|
||||
/// <typeparam name="T">The type of the object.</typeparam>
|
||||
/// <returns>A list of objects of type T.</returns>
|
||||
public static List<T> GetNearestObjectsOfType<T>(Vector2 source, float radius, string? colliderTag = null)
|
||||
public static List<T> GetNearestObjectsOfType<T>(Vector2 source, float radius, ContactFilter2D filter, string? colliderTag = null)
|
||||
where T : Component
|
||||
{
|
||||
var results = new Il2CppSystem.Collections.Generic.List<Collider2D>();
|
||||
Physics2D.OverlapCircle(source, radius, Filter, results);
|
||||
Physics2D.OverlapCircle(source, radius, filter, results);
|
||||
return results.ToArray()
|
||||
.Where(collider2D => colliderTag == null || collider2D.CompareTag(colliderTag))
|
||||
.Select(collider2D => collider2D.GetComponent<T>()).ToList();
|
||||
@@ -77,7 +81,7 @@ public static class Helpers
|
||||
float radius,
|
||||
bool ignoreColliders = true)
|
||||
{
|
||||
var newList = GetNearestObjectsOfType<PlayerControl>(source, radius);
|
||||
var newList = GetNearestObjectsOfType<PlayerControl>(source, radius, CreateFilter(Constants.NotShipMask));
|
||||
|
||||
if (!ignoreColliders)
|
||||
{
|
||||
|
||||
Reference in new issue
Block a user