mirror of
https://github.com/All-Of-Us-Mods/MiraAPI.git
synced 2026-10-21 05:37:32 +00:00
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| Author | SHA1 | Date | |
|---|---|---|---|
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34b89c5c46 |
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+1
-1
@@ -2,7 +2,7 @@
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Reactor" Version="2.3.1" />
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<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.697" Private="false" ExcludeAssets="runtime;native" />
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<PackageReference Include="AmongUs.GameLibs.Steam" Version="2024.9.4" PrivateAssets="all" />
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||||
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2024.8.13" PrivateAssets="all" />
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||||
|
||||
<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
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<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.0.1" PrivateAssets="all" ExcludeAssets="runtime" />
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@@ -8,7 +8,7 @@
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<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
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<VersionPrefix>0.1.7</VersionPrefix>
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<VersionPrefix>0.1.4</VersionPrefix>
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<VersionSuffix>dev</VersionSuffix>
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<Authors>All Of Us, XtraCube, Angxl</Authors>
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@@ -43,4 +43,4 @@ public class ChameloenRole : CrewmateRole, ICustomRole
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}
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}
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}
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}
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}
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@@ -0,0 +1,46 @@
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using MiraAPI.Animations;
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using System;
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using System.Collections.Generic;
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namespace MiraAPI.Modifiers;
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/// <summary>
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/// The manager for handling modifiers.
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/// </summary>
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public static class AnimationPresetManager
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{
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private static uint _nextId;
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/// <summary>
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/// Gets registered Animation Presets.
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/// </summary>
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public static List<CustomAnimationPreset> Presets { get; internal set; } = new List<CustomAnimationPreset>();
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private static uint GetNextId()
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{
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_nextId++;
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return _nextId;
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}
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/// <summary>
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/// Get Animation Preset by ID.
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/// </summary>
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/// <param name="id">The id of the preset you want to find.</param>
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/// <returns>The animation preset.</returns>
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public static CustomAnimationPreset? GetPresetById(uint id)
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{
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return Presets.Find(p => p.Id == id);
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}
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internal static void RegisterPreset(Type modifierType)
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{
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if (!typeof(CustomAnimationPreset).IsAssignableFrom(modifierType))
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{
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return;
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}
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CustomAnimationPreset preset = (CustomAnimationPreset)Activator.CreateInstance(modifierType);
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preset.Id = GetNextId();
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Presets.Add(preset);
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}
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}
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@@ -0,0 +1,24 @@
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using UnityEngine;
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namespace MiraAPI.Animations;
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/// <summary>
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/// Configure an animation's settings using presets.
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/// </summary>
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/// <param name="clip">The animation clip the preset will use.</param>
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public abstract class CustomAnimationPreset(AnimationClip clip)
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{
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internal uint Id;
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internal void PlayAnimation(PlayerControl source)
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{
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}
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/// <summary>
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/// Check whether the local player should be able to see this animation.
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/// </summary>
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/// <param name="source">The player who the animation is being triggered upon.</param>
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/// <returns>Whether the local player can see the animation or not.</returns>
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public abstract bool AnimationVisible(PlayerControl source);
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}
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@@ -0,0 +1,38 @@
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using MiraAPI.Animations.Presets;
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using MiraAPI.Modifiers;
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using MiraAPI.Networking;
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using MiraAPI.Utilities;
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using Reactor.Networking.Attributes;
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using Reactor.Utilities.Attributes;
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using System;
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using UnityEngine;
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namespace MiraAPI.Animations;
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[RegisterInIl2Cpp]
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public class CustomAnimator(IntPtr cppPtr) : MonoBehaviour(cppPtr)
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{
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private PlayerControl _player;
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private void Start()
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{
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_player = gameObject.GetComponent<PlayerControl>();
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_player.GetCustomAnimator()?.TriggerCustomAnimation(new LocalAnimationPreset(new AnimationClip()));
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}
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public void TriggerCustomAnimation(CustomAnimationPreset preset) => RpcTriggerCustomAnimation(_player, preset.Id);
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[MethodRpc((uint)MiraRpc.TriggerAnimation)]
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internal static void RpcTriggerCustomAnimation(PlayerControl source, uint presetId)
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{
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CustomAnimationPreset preset = AnimationPresetManager.GetPresetById(presetId);
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if (preset is null) return;
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if (preset.AnimationVisible(source))
|
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{
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preset.PlayAnimation(source);
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}
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}
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}
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@@ -0,0 +1,11 @@
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using UnityEngine;
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namespace MiraAPI.Animations.Presets;
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public class LocalAnimationPreset(AnimationClip clip) : CustomAnimationPreset(clip)
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{
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/// <inheritdoc/>
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public override bool AnimationVisible(PlayerControl source)
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{
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return source.AmOwner;
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}
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}
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@@ -0,0 +1,6 @@
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using System;
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namespace MiraAPI.Animations;
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[AttributeUsage(AttributeTargets.Class)]
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public class RegisterAnimationPresetAttribute : Attribute;
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@@ -12,7 +12,7 @@ internal interface IModdedOption
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string Title { get; }
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StringNames StringName { get; }
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IMiraPlugin? ParentMod { get; set; }
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BaseGameSetting Data { get; }
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BaseGameSetting? Data { get; }
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Type? AdvancedRole { get; set; }
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OptionBehaviour? OptionBehaviour { get; }
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Func<bool> Visible { get; set; }
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@@ -35,7 +35,7 @@ public abstract class ModdedOption<T> : IModdedOption
|
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/// <summary>
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/// Gets the BaseGameSetting data of the option.
|
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/// </summary>
|
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public BaseGameSetting Data { get; protected init; }
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public BaseGameSetting? Data { get; protected init; }
|
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|
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/// <summary>
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/// Gets or sets the parent mod of the option.
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|
||||
@@ -34,4 +34,9 @@ public enum MiraRpc : uint
|
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/// Custom Murder RPC.
|
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/// </summary>
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CustomMurder,
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|
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/// <summary>
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/// Trigger Animation using CustomAnimator.
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||||
/// </summary>
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TriggerAnimation,
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||||
}
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@@ -1,6 +1,5 @@
|
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using HarmonyLib;
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using MiraAPI.Hud;
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using MiraAPI.Roles;
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||||
using Reactor.Utilities.Extensions;
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using UnityEngine;
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using Object = UnityEngine.Object;
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@@ -6,7 +6,6 @@ using MiraAPI.PluginLoading;
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||||
using MiraAPI.Roles;
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using MiraAPI.Utilities;
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using MiraAPI.Utilities.Assets;
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using Reactor.Utilities;
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||||
using UnityEngine;
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using UnityEngine.Events;
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||||
using UnityEngine.UI;
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||||
@@ -129,6 +128,11 @@ public static class LobbyViewPanePatches
|
||||
|
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foreach (var group in filteredGroups)
|
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{
|
||||
if (group.Options.Count == 0)
|
||||
{
|
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continue;
|
||||
}
|
||||
|
||||
var categoryHeaderMasked = Object.Instantiate(
|
||||
instance.categoryHeaderOrigin,
|
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instance.settingsContainer,
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@@ -172,6 +176,11 @@ public static class LobbyViewPanePatches
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|
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var data = option.Data;
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||||
|
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if (data == null)
|
||||
{
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continue;
|
||||
}
|
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|
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if (data.Type == OptionTypes.Checkbox)
|
||||
{
|
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viewSettingsInfoPanel.SetInfoCheckbox(
|
||||
@@ -390,6 +399,11 @@ public static class LobbyViewPanePatches
|
||||
|
||||
var value = option.GetFloatData();
|
||||
|
||||
if (baseGameSetting == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
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if (baseGameSetting.Type == OptionTypes.Checkbox)
|
||||
{
|
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viewSettingsInfoPanel.SetInfoCheckbox(baseGameSetting.Title, maskLayer, value > 0f);
|
||||
|
||||
@@ -18,7 +18,7 @@ public static class NotificationPopperPatch
|
||||
[HarmonyArgument(3)] RoleTeamTypes teamType,
|
||||
[HarmonyArgument(4)] bool playSound)
|
||||
{
|
||||
if (CustomRoleManager.CustomRoles.Values.FirstOrDefault(x=>x.StringName==key) is not ICustomRole customRole)
|
||||
if (CustomRoleManager.CustomRoles.Values.All(role => role.StringName != key))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@@ -29,12 +29,10 @@ public static class NotificationPopperPatch
|
||||
|
||||
var item = DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||
StringNames.LobbyChangeSettingNotificationRole,
|
||||
string.Concat(
|
||||
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">",
|
||||
text,
|
||||
DestroyableSingleton<TranslationController>.Instance.GetString(key, Array.Empty<Object>()),
|
||||
"</color></font>"
|
||||
),
|
||||
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">",
|
||||
text,
|
||||
DestroyableSingleton<TranslationController>.Instance.GetString(key, Array.Empty<Object>()),
|
||||
"</color></font>",
|
||||
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">" + roleCount + "</font>",
|
||||
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">" + roleChance + "%"
|
||||
);
|
||||
|
||||
@@ -41,7 +41,7 @@ public static class SettingPatches
|
||||
MiraNumberSuffixes.Percent => value.ToString(__instance.FormatString, NumberFormatInfo.InvariantInfo) + "%",
|
||||
_ => DestroyableSingleton<TranslationController>.Instance.GetString(
|
||||
StringNames.GameSecondsAbbrev,
|
||||
(Il2CppSystem.Object[])[value.ToString(__instance.FormatString, CultureInfo.InvariantCulture)]),
|
||||
(Il2CppSystem.Object[]) [value.ToString(__instance.FormatString, CultureInfo.InvariantCulture)]),
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Animations;
|
||||
using MiraAPI.Hud;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.Roles;
|
||||
@@ -13,8 +14,9 @@ namespace MiraAPI.Patches;
|
||||
public static class PlayerControlPatches
|
||||
{
|
||||
/// <summary>
|
||||
/// Adds the modifier component to the player on start.
|
||||
/// Adds the modifier and animator component to the player on start.
|
||||
/// </summary>
|
||||
/// <param name="__instance">The player which will be given the components.</param>
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(PlayerControl.Start))]
|
||||
public static void PlayerControlStartPostfix(PlayerControl __instance)
|
||||
@@ -24,12 +26,20 @@ public static class PlayerControlPatches
|
||||
comp.DestroyImmediate();
|
||||
}
|
||||
|
||||
if (__instance.gameObject.TryGetComponent<CustomAnimator>(out var anim))
|
||||
{
|
||||
anim.DestroyImmediate();
|
||||
}
|
||||
|
||||
__instance.gameObject.AddComponent<CustomAnimator>();
|
||||
__instance.gameObject.AddComponent<ModifierComponent>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calls the OnDeath method for all active modifiers.
|
||||
/// </summary>
|
||||
/// <param name="__instance">The player who died.</param>
|
||||
/// <param name="reason">The reason of the death.</param>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(PlayerControl.Die))]
|
||||
public static void PlayerControlDiePostfix(PlayerControl __instance, DeathReason reason)
|
||||
@@ -38,13 +48,14 @@ public static class PlayerControlPatches
|
||||
|
||||
if (modifiersComponent)
|
||||
{
|
||||
modifiersComponent.ActiveModifiers.ForEach(x=>x.OnDeath(reason));
|
||||
modifiersComponent.ActiveModifiers.ForEach(x => x.OnDeath(reason));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// FixedUpdate handler for custom roles and custom buttons.
|
||||
/// </summary>
|
||||
/// <param name="__instance">The player who's fixed update is being called.</param>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(PlayerControl.FixedUpdate))]
|
||||
public static void PlayerControlFixedUpdatePostfix(PlayerControl __instance)
|
||||
|
||||
@@ -27,11 +27,10 @@ public static class HudManagerPatches
|
||||
{
|
||||
var flag = localPlayer.Data != null && localPlayer.Data.IsDead;
|
||||
|
||||
if (role is ICustomRole customRole)
|
||||
if (role is ICustomRole)
|
||||
{
|
||||
__instance.KillButton.ToggleVisible(isActive && role.CanUseKillButton && !flag);
|
||||
__instance.ImpostorVentButton.ToggleVisible(isActive && role.CanVent && !flag);
|
||||
__instance.SabotageButton.gameObject.SetActive(isActive && customRole.CanUseSabotage);
|
||||
}
|
||||
|
||||
if (_roleTab)
|
||||
|
||||
@@ -1,62 +0,0 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Roles;
|
||||
|
||||
namespace MiraAPI.Patches.Roles;
|
||||
|
||||
[HarmonyPatch(typeof(SabotageButton))]
|
||||
public class SabotageButtonPatch
|
||||
{
|
||||
/// <summary>
|
||||
/// Patches the Sabotage button to check if the player's custom role can use sabotage.
|
||||
/// </summary>
|
||||
[HarmonyPatch(nameof(SabotageButton.DoClick))]
|
||||
[HarmonyPrefix]
|
||||
public static bool DoClickPrefix(SabotageButton __instance)
|
||||
{
|
||||
var player = PlayerControl.LocalPlayer;
|
||||
|
||||
if (player.Data.Role is not ICustomRole customRole)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!customRole.CanUseSabotage || PlayerControl.LocalPlayer.inVent || !GameManager.Instance.SabotagesEnabled())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
DestroyableSingleton<HudManager>.Instance.ToggleMapVisible(
|
||||
new MapOptions
|
||||
{
|
||||
Mode = MapOptions.Modes.Sabotage,
|
||||
});
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(SabotageButton.Refresh))]
|
||||
public static bool RefreshPrefix(SabotageButton __instance)
|
||||
{
|
||||
var player = PlayerControl.LocalPlayer;
|
||||
if (GameManager.Instance == null || player == null)
|
||||
{
|
||||
__instance.ToggleVisible(false);
|
||||
__instance.SetDisabled();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (player.Data.Role is not ICustomRole customRole)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (player.inVent || !GameManager.Instance.SabotagesEnabled() || player.petting)
|
||||
{
|
||||
__instance.ToggleVisible(customRole.CanUseSabotage && GameManager.Instance.SabotagesEnabled());
|
||||
__instance.SetDisabled();
|
||||
return false;
|
||||
}
|
||||
__instance.SetEnabled();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,5 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using BepInEx.Unity.IL2CPP;
|
||||
using BepInEx.Unity.IL2CPP;
|
||||
using MiraAPI.Animations;
|
||||
using MiraAPI.Colors;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.Attributes;
|
||||
@@ -10,17 +7,29 @@ using MiraAPI.Hud;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Networking;
|
||||
using Reactor.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
|
||||
namespace MiraAPI.PluginLoading;
|
||||
|
||||
internal sealed class MiraPluginManager
|
||||
{
|
||||
private readonly Dictionary<Assembly, MiraPluginInfo> _registeredPlugins = [];
|
||||
|
||||
internal MiraPluginInfo[] RegisteredPlugins() => [.. _registeredPlugins.Values];
|
||||
|
||||
public List<LoadableBundleAsset<UnityEngine.Object>> BundleAssets = new();
|
||||
internal uint NextAssetId { get; private set; }
|
||||
internal uint GetNextAssetId()
|
||||
{
|
||||
NextAssetId++;
|
||||
return NextAssetId;
|
||||
}
|
||||
|
||||
public static MiraPluginManager Instance { get; private set; } = new();
|
||||
|
||||
internal void Initialize()
|
||||
@@ -36,6 +45,7 @@ internal sealed class MiraPluginManager
|
||||
var info = new MiraPluginInfo(miraPlugin, pluginInfo);
|
||||
|
||||
RegisterModifierAttribute(assembly);
|
||||
RegisterAnimPresetAttribute(assembly);
|
||||
RegisterAllOptions(assembly, info);
|
||||
|
||||
RegisterRoleAttribute(assembly, info);
|
||||
@@ -161,6 +171,18 @@ internal sealed class MiraPluginManager
|
||||
}
|
||||
}
|
||||
|
||||
private static void RegisterAnimPresetAttribute(Assembly assembly)
|
||||
{
|
||||
foreach (var type in assembly.GetTypes())
|
||||
{
|
||||
var attribute = type.GetCustomAttribute<RegisterAnimationPresetAttribute>();
|
||||
if (attribute != null)
|
||||
{
|
||||
AnimationPresetManager.RegisterPreset(type);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void RegisterButtonAttribute(Assembly assembly)
|
||||
{
|
||||
foreach (var type in assembly.GetTypes())
|
||||
|
||||
@@ -77,11 +77,6 @@ public interface ICustomRole
|
||||
/// </summary>
|
||||
bool CanUseVent => Team == ModdedRoleTeams.Impostor;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the role can use the sabotage button.
|
||||
/// </summary>
|
||||
bool CanUseSabotage => Team == ModdedRoleTeams.Impostor;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the role's tasks count towards task progress.
|
||||
/// </summary>
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using MiraAPI.PluginLoading;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Utilities.Assets;
|
||||
@@ -10,8 +11,30 @@ namespace MiraAPI.Utilities.Assets;
|
||||
/// <param name="name">The name of the asset.</param>
|
||||
/// <param name="bundle">The AssetBundle that contains the asset.</param>
|
||||
/// <typeparam name="T">The type of the asset to be loaded.</typeparam>
|
||||
public class LoadableBundleAsset<T>(string name, AssetBundle bundle) : LoadableAsset<T> where T : UnityEngine.Object
|
||||
public class LoadableBundleAsset<T> : LoadableAsset<T> where T : UnityEngine.Object
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Gets the ID of this asset. Used for networking.
|
||||
/// </summary>
|
||||
public uint AssetId { get; internal set; }
|
||||
private string _name { get; }
|
||||
private AssetBundle _bundle { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="LoadableBundleAsset{T}"/> class.
|
||||
/// </summary>
|
||||
/// <param name="name">Name of the bundle.</param>
|
||||
/// <param name="bundle">Asset bundle.</param>
|
||||
public LoadableBundleAsset(string name, AssetBundle bundle)
|
||||
{
|
||||
AssetId = MiraPluginManager.Instance.GetNextAssetId();
|
||||
//MiraPluginManager.Instance.BundleAssets.Add((LoadableBundleAsset<Object>)this);
|
||||
|
||||
_name = name;
|
||||
_bundle = bundle;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads the asset from the asset bundle.
|
||||
/// </summary>
|
||||
@@ -24,11 +47,11 @@ public class LoadableBundleAsset<T>(string name, AssetBundle bundle) : LoadableA
|
||||
return LoadedAsset;
|
||||
}
|
||||
|
||||
LoadedAsset = bundle.LoadAsset<T>(name);
|
||||
LoadedAsset = _bundle.LoadAsset<T>(_name);
|
||||
|
||||
if (LoadedAsset == null)
|
||||
{
|
||||
throw new InvalidOperationException($"INVALID ASSET: {name}");
|
||||
throw new InvalidOperationException($"INVALID ASSET: {_name}");
|
||||
}
|
||||
|
||||
return LoadedAsset;
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Animations;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.Networking;
|
||||
using MiraAPI.Roles;
|
||||
using Reactor.Networking.Attributes;
|
||||
using Reactor.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Utilities;
|
||||
@@ -116,6 +117,7 @@ public static class Extensions
|
||||
}
|
||||
|
||||
private static readonly Dictionary<PlayerControl, ModifierComponent> ModifierComponents = [];
|
||||
private static readonly Dictionary<PlayerControl, CustomAnimator> AnimatorComponents = [];
|
||||
|
||||
/// <summary>
|
||||
/// Gets the ModifierComponent for a player.
|
||||
@@ -138,6 +140,27 @@ public static class Extensions
|
||||
return component;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the CustomAnimator for a player.
|
||||
/// </summary>
|
||||
/// <param name="player">The PlayerControl object.</param>
|
||||
/// <returns>A CustomAnimator if there is one, null otherwise.</returns>
|
||||
public static CustomAnimator? GetCustomAnimator(this PlayerControl player)
|
||||
{
|
||||
if (AnimatorComponents.TryGetValue(player, out var component))
|
||||
{
|
||||
return component;
|
||||
}
|
||||
|
||||
component = player.GetComponent<CustomAnimator>();
|
||||
if (component)
|
||||
{
|
||||
AnimatorComponents[player] = component;
|
||||
}
|
||||
|
||||
return component;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Randomizes a list.
|
||||
/// </summary>
|
||||
|
||||
@@ -23,8 +23,6 @@ To start using Mira API, you need to:
|
||||
2. Add a BepInDependency on your plugin class like this: `[BepInDependency(MiraApiPlugin.Id)]`
|
||||
3. Implement the IMiraPlugin interface on your plugin class.
|
||||
|
||||
Mira API also depends on [Reactor](https://github.com/NuclearPowered/Reactor) in order to function properly! Do not forget to include it as a reference and `BepInDependency`!
|
||||
|
||||
For a full example, see [this file](https://github.com/All-Of-Us-Mods/MiraAPI/blob/master/MiraAPI.Example/ExamplePlugin.cs).
|
||||
|
||||
## Recommended Project Structure
|
||||
|
||||
Reference in new issue
Block a user