Files
MiraAPI/MiraAPI/Modifiers/ModifierComponent.cs
T

259 lines
7.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Globalization;
using System.Linq;
using System.Text;
using Il2CppInterop.Runtime.Attributes;
using MiraAPI.Modifiers.Types;
using MiraAPI.Utilities;
using Reactor.Utilities;
using Reactor.Utilities.Attributes;
using TMPro;
using UnityEngine;
namespace MiraAPI.Modifiers;
/// <summary>
/// The component for handling modifiers.
/// </summary>
[RegisterInIl2Cpp]
public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
{
/// <summary>
/// Gets the active modifiers on the player.
/// </summary>
[HideFromIl2Cpp]
public ImmutableList<BaseModifier> ActiveModifiers => Modifiers.ToImmutableList();
[HideFromIl2Cpp]
private List<BaseModifier> Modifiers { get; set; } = [];
private PlayerControl? _player;
private TextMeshPro? _modifierText;
private readonly List<BaseModifier> _toRemove = [];
private readonly List<BaseModifier> _toAdd = [];
internal void ClearModifiers()
{
_toRemove.AddRange(Modifiers);
}
private void Start()
{
_player = GetComponent<PlayerControl>();
Modifiers = [];
if (!_player.AmOwner)
{
return;
}
_modifierText = Helpers.CreateTextLabel("ModifierText", HudManager.Instance.transform, AspectPosition.EdgeAlignments.RightTop, new Vector3(10.1f, 3.5f, 0), textAlignment: TextAlignmentOptions.Right);
_modifierText.verticalAlignment = VerticalAlignmentOptions.Top;
}
private void FixedUpdate()
{
foreach (var modifier in _toRemove)
{
modifier.OnDeactivate();
Modifiers.Remove(modifier);
}
foreach (var modifier in _toAdd)
{
Modifiers.Add(modifier);
modifier.OnActivate();
if (modifier is TimedModifier { AutoStart: true } timer)
{
timer.StartTimer();
}
}
if (_toAdd.Count > 0 || _toRemove.Count > 0)
{
if (_player?.AmOwner == true)
{
HudManager.Instance?.SetHudActive(true);
}
_toAdd.Clear();
_toRemove.Clear();
}
foreach (var modifier in Modifiers)
{
modifier.FixedUpdate();
}
}
private void Update()
{
foreach (var modifier in Modifiers)
{
modifier.Update();
}
if (!_modifierText || _player?.AmOwner == false)
{
return;
}
var filteredModifiers = Modifiers.Where(mod => !mod.HideOnUi);
var baseModifiers = filteredModifiers as BaseModifier[] ?? filteredModifiers.ToArray();
if (baseModifiers.Length != 0)
{
var stringBuild = new StringBuilder();
foreach (var mod in baseModifiers)
{
stringBuild.Append(CultureInfo.InvariantCulture, $"\n{mod.GetHudString()}");
}
_modifierText!.text = $"<b><size=130%>Modifiers:</b></size>{stringBuild}";
}
else if (_modifierText!.text != string.Empty)
{
_modifierText.text = string.Empty;
}
}
/// <summary>
/// Removes a modifier from the player.
/// </summary>
/// <param name="type">The modifier type.</param>
[HideFromIl2Cpp]
public void RemoveModifier(Type type)
{
var modifier = Modifiers.Find(x => x.GetType() == type);
if (modifier is null)
{
Logger<MiraApiPlugin>.Error($"Cannot remove modifier {type.Name} because it is not active.");
return;
}
RemoveModifier(modifier);
}
/// <summary>
/// Removes a modifier from the player.
/// </summary>
/// <typeparam name="T">The modifier type.</typeparam>
[HideFromIl2Cpp]
public void RemoveModifier<T>() where T : BaseModifier
{
RemoveModifier(typeof(T));
}
/// <summary>
/// Removes a modifier from the player.
/// </summary>
/// <param name="modifierId">The modifier ID.</param>
[HideFromIl2Cpp]
public void RemoveModifier(uint modifierId)
{
var modifier = Modifiers.Find(x => x.ModifierId == modifierId);
if (modifier is null)
{
Logger<MiraApiPlugin>.Error($"Cannot remove modifier with id {modifierId} because it is not active.");
return;
}
RemoveModifier(modifier);
}
/// <summary>
/// Removes a modifier from the player.
/// </summary>
/// <param name="modifier">The modifier object.</param>
[HideFromIl2Cpp]
public void RemoveModifier(BaseModifier modifier)
{
if (!Modifiers.Contains(modifier))
{
Logger<MiraApiPlugin>.Error($"Cannot remove modifier {modifier.ModifierName} because it is not active on this player.");
return;
}
_toRemove.Add(modifier);
}
/// <summary>
/// Adds a modifier to the player.
/// </summary>
/// <param name="modifier">The modifier to add.</param>
/// <returns>The modifier that was added.</returns>
[HideFromIl2Cpp]
public BaseModifier? AddModifier(BaseModifier modifier)
{
if (Modifiers.Contains(modifier))
{
Logger<MiraApiPlugin>.Error($"Player already has modifier with id {modifier.ModifierId}!");
return null;
}
var modifierId = ModifierManager.GetModifierId(modifier.GetType());
if (modifierId == null)
{
Logger<MiraApiPlugin>.Error($"Cannot add modifier {modifier.GetType().Name} because it has no ID!");
return null;
}
_toAdd.Add(modifier);
modifier.Player = _player;
modifier.ModifierComponent = this;
modifier.ModifierId = modifierId.Value;
return modifier;
}
/// <summary>
/// Adds a modifier to the player.
/// </summary>
/// <param name="type">The modifier type.</param>
/// <returns>The modifier that was added.</returns>
[HideFromIl2Cpp]
public BaseModifier? AddModifier(Type type)
{
var modifierId = ModifierManager.GetModifierId(type);
if (modifierId == null)
{
Logger<MiraApiPlugin>.Error($"Cannot add modifier {type.Name} because it is not registered.");
return null;
}
if (Modifiers.Find(x => x.ModifierId == modifierId) != null)
{
Logger<MiraApiPlugin>.Error($"Player already has modifier with id {modifierId}!");
return null;
}
if (Activator.CreateInstance(type) is not BaseModifier modifier)
{
Logger<MiraApiPlugin>.Error($"Cannot add modifier {type.Name} because it is null.");
return null;
}
AddModifier(modifier);
return modifier;
}
/// <summary>
/// Adds a modifier to the player.
/// </summary>
/// <typeparam name="T">The Type of the modifier.</typeparam>
/// <returns>The new modifier.</returns>
[HideFromIl2Cpp]
public T? AddModifier<T>() where T : BaseModifier
{
return AddModifier(typeof(T)) as T;
}
}