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https://github.com/All-Of-Us-Mods/MiraAPI.git
synced 2026-10-20 01:46:15 +00:00
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No files matched your search
+1
-1
@@ -2,7 +2,7 @@
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Reactor" Version="2.3.1" />
|
||||
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.735" Private="false" ExcludeAssets="runtime;native" />
|
||||
<PackageReference Include="AmongUs.GameLibs.Android" Version="2025.4.20" PrivateAssets="all" />
|
||||
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2025.4.15" PrivateAssets="all" />
|
||||
|
||||
<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
|
||||
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.1.0-rc.1" PrivateAssets="all" ExcludeAssets="runtime" />
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
namespace MiraAPI.Events.Vanilla.Gameplay;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked before RpcEndGame is called, allowing cancellation of the game end entirely.
|
||||
/// </summary>
|
||||
public class BeforeGameEndEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the reason for the game end.
|
||||
/// </summary>
|
||||
public GameOverReason Reason { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="BeforeGameEndEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="reason">The reason for the game end.</param>
|
||||
public BeforeGameEndEvent(GameOverReason reason)
|
||||
{
|
||||
Reason = reason;
|
||||
}
|
||||
}
|
||||
@@ -63,7 +63,7 @@ public abstract class CustomGameOver
|
||||
var reason = GameOverManager.GetGameOverId<T>();
|
||||
var data = new GameOverData(reason, [.. winners]);
|
||||
|
||||
Rpc<CustomGameOverRpc>.Instance.Send(PlayerControl.LocalPlayer, data);
|
||||
Rpc<CustomGameOverRpc>.Instance.Send(PlayerControl.LocalPlayer, data, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -46,6 +46,11 @@ public interface IModdedOption
|
||||
/// </summary>
|
||||
Func<bool> Visible { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether the option should be included with presets.
|
||||
/// </summary>
|
||||
bool IncludeInPreset { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the ConfigDefinition for the option, used for BepInEx configuration.
|
||||
/// </summary>
|
||||
@@ -78,4 +83,23 @@ public interface IModdedOption
|
||||
/// </summary>
|
||||
/// <param name="data">>The byte array representing the network data.</param>
|
||||
void HandleNetData(byte[] data);
|
||||
|
||||
/// <summary>
|
||||
/// Saves the option to a preset configuration file.
|
||||
/// </summary>
|
||||
/// <param name="presetConfig">The ConfigFile representing the preset configuration.</param>
|
||||
/// <param name="saveDefault">Indicates whether to save the default value instead of the current value.</param>
|
||||
void SaveToPreset(ConfigFile presetConfig, bool saveDefault = false);
|
||||
|
||||
/// <summary>
|
||||
/// Binds the option to a configuration file.
|
||||
/// </summary>
|
||||
/// <param name="config">The ConfigFile to bind the option to.</param>
|
||||
void Bind(ConfigFile config);
|
||||
|
||||
/// <summary>
|
||||
/// Loads the option from a preset configuration file, applying the values to the option's configuration.
|
||||
/// </summary>
|
||||
/// <param name="presetConfig">The ConfigFile representing the preset configuration.</param>
|
||||
void LoadFromPreset(ConfigFile presetConfig);
|
||||
}
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using BepInEx.Configuration;
|
||||
@@ -42,7 +43,7 @@ public static class ModdedOptionsManager
|
||||
|
||||
Groups.Add(group);
|
||||
TypeToGroup.Add(type, group);
|
||||
pluginInfo.OptionGroups.Add(group);
|
||||
pluginInfo.InternalOptionGroups.Add(group);
|
||||
|
||||
typeof(OptionGroupSingleton<>).MakeGenericType(type)
|
||||
#pragma warning disable S3011
|
||||
@@ -121,7 +122,7 @@ public static class ModdedOptionsManager
|
||||
option.ConfigDefinition = new ConfigDefinition(groupName, propertyName);
|
||||
|
||||
option.ParentMod = pluginInfo.MiraPlugin;
|
||||
pluginInfo.Options.Add(option);
|
||||
pluginInfo.InternalOptions.Add(option);
|
||||
ModdedOptions.Add(option.Id, option);
|
||||
group.Options.Add(option);
|
||||
}
|
||||
@@ -142,7 +143,7 @@ public static class ModdedOptionsManager
|
||||
// we dont know how other plugins handle their configs
|
||||
// this way, all the options are saved at once, instead of one by one
|
||||
var oldConfigSetting = new Dictionary<MiraPluginInfo, bool>();
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins())
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins)
|
||||
{
|
||||
oldConfigSetting.Add(plugin, plugin.PluginConfig.SaveOnConfigSet);
|
||||
plugin.PluginConfig.SaveOnConfigSet = false;
|
||||
@@ -158,7 +159,7 @@ public static class ModdedOptionsManager
|
||||
option.HandleNetData(netData.Data);
|
||||
}
|
||||
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins())
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins)
|
||||
{
|
||||
plugin.PluginConfig.Save();
|
||||
plugin.PluginConfig.SaveOnConfigSet = oldConfigSetting[plugin];
|
||||
@@ -175,7 +176,10 @@ public static class ModdedOptionsManager
|
||||
/// </summary>
|
||||
/// <param name="__originalMethod">The original setter method.</param>
|
||||
/// <param name="value">The new object value.</param>
|
||||
#pragma warning disable CA1707
|
||||
[SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Harmony naming convention")]
|
||||
public static void PropertySetterPatch(MethodBase __originalMethod, object value)
|
||||
#pragma warning restore CA1707
|
||||
{
|
||||
var attribute = OptionAttributes.First(pair => pair.Key.GetSetMethod() == __originalMethod).Value;
|
||||
attribute.SetValue(value);
|
||||
@@ -187,7 +191,10 @@ public static class ModdedOptionsManager
|
||||
/// <param name="__originalMethod">The original getter method.</param>
|
||||
/// <param name="__result">The result of the property getter.</param>
|
||||
/// <returns>False so the original getter gets skipped.</returns>
|
||||
#pragma warning disable CA1707
|
||||
[SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Harmony naming convention")]
|
||||
public static bool PropertyGetterPatch(MethodBase __originalMethod, ref object __result)
|
||||
#pragma warning restore CA1707
|
||||
{
|
||||
var attribute = OptionAttributes.First(pair => pair.Key.GetGetMethod() == __originalMethod).Value;
|
||||
__result = attribute.GetValue();
|
||||
|
||||
@@ -18,7 +18,7 @@ public class ModdedEnumOption : ModdedOption<int>
|
||||
/// <summary>
|
||||
/// Gets the string values of the enum.
|
||||
/// </summary>
|
||||
public string[]? Values { get; }
|
||||
public string[] Values { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ModdedEnumOption"/> class.
|
||||
@@ -27,7 +27,8 @@ public class ModdedEnumOption : ModdedOption<int>
|
||||
/// <param name="defaultValue">The default value as an int.</param>
|
||||
/// <param name="enumType">The Enum type.</param>
|
||||
/// <param name="values">An option list of string values to use in place of the enum name.</param>
|
||||
public ModdedEnumOption(string title, int defaultValue, Type enumType, string[]? values = null) : base(title, defaultValue)
|
||||
/// <param name="includeInPreset">Whether to include this option in the preset or not.</param>
|
||||
public ModdedEnumOption(string title, int defaultValue, Type enumType, string[]? values = null, bool includeInPreset=true) : base(title, defaultValue, includeInPreset)
|
||||
{
|
||||
Values = values ?? Enum.GetNames(enumType);
|
||||
Data = ScriptableObject.CreateInstance<StringGameSetting>();
|
||||
@@ -37,7 +38,7 @@ public class ModdedEnumOption : ModdedOption<int>
|
||||
data.Type = global::OptionTypes.String;
|
||||
data.Values = values is null ?
|
||||
Enum.GetNames(enumType).Select(CustomStringName.CreateAndRegister).ToArray()
|
||||
: values.Select(CustomStringName.CreateAndRegister).ToArray();
|
||||
: [.. values.Select(CustomStringName.CreateAndRegister)];
|
||||
|
||||
data.Index = Value;
|
||||
}
|
||||
@@ -87,7 +88,7 @@ public class ModdedEnumOption : ModdedOption<int>
|
||||
/// <inheritdoc />
|
||||
protected override void OnValueChanged(int newValue)
|
||||
{
|
||||
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data?.GetValueString(newValue), false);
|
||||
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data.GetValueString(newValue), false);
|
||||
if (!OptionBehaviour)
|
||||
{
|
||||
return;
|
||||
@@ -109,7 +110,7 @@ public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
|
||||
/// <summary>
|
||||
/// Gets the string values of the enum.
|
||||
/// </summary>
|
||||
public string[]? Values { get; }
|
||||
public string[] Values { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ModdedEnumOption{T}"/> class.
|
||||
@@ -117,7 +118,8 @@ public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
|
||||
/// <param name="title">The title of the option.</param>
|
||||
/// <param name="defaultValue">The default value as an int.</param>
|
||||
/// <param name="values">An option list of string values to use in place of the enum name.</param>
|
||||
public ModdedEnumOption(string title, T defaultValue, string[]? values = null) : base(title, defaultValue)
|
||||
/// <param name="includeInPreset">Whether to include this option in the preset or not.</param>
|
||||
public ModdedEnumOption(string title, T defaultValue, string[]? values = null, bool includeInPreset=true) : base(title, defaultValue, includeInPreset)
|
||||
{
|
||||
Values = values ?? Enum.GetNames(typeof(T));
|
||||
Data = ScriptableObject.CreateInstance<StringGameSetting>();
|
||||
@@ -127,7 +129,7 @@ public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
|
||||
data.Type = global::OptionTypes.String;
|
||||
data.Values = values is null ?
|
||||
Enum.GetNames(typeof(T)).Select(CustomStringName.CreateAndRegister).ToArray()
|
||||
: values.Select(CustomStringName.CreateAndRegister).ToArray();
|
||||
: [.. values.Select(CustomStringName.CreateAndRegister)];
|
||||
|
||||
data.Index = Convert.ToInt32(Value, NumberFormatInfo.InvariantInfo);
|
||||
}
|
||||
|
||||
@@ -48,6 +48,7 @@ public class ModdedNumberOption : ModdedOption<float>
|
||||
/// <param name="suffixType">The suffix type.</param>
|
||||
/// <param name="formatString">Optional format string for the option screen.</param>
|
||||
/// <param name="zeroInfinity">Whether zero is infinity or not.</param>
|
||||
/// <param name="includeInPreset">Whether to include this option in the preset or not.</param>
|
||||
public ModdedNumberOption(
|
||||
string title,
|
||||
float defaultValue,
|
||||
@@ -56,7 +57,8 @@ public class ModdedNumberOption : ModdedOption<float>
|
||||
float increment,
|
||||
MiraNumberSuffixes suffixType,
|
||||
string? formatString = null,
|
||||
bool zeroInfinity = false) : base(title, defaultValue)
|
||||
bool zeroInfinity = false,
|
||||
bool includeInPreset = true) : base(title, defaultValue, includeInPreset)
|
||||
{
|
||||
Min = min;
|
||||
Max = max;
|
||||
|
||||
@@ -4,6 +4,7 @@ using MiraAPI.Networking;
|
||||
using MiraAPI.PluginLoading;
|
||||
using Reactor.Localization.Utilities;
|
||||
using Reactor.Networking.Rpc;
|
||||
using Reactor.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.GameOptions.OptionTypes;
|
||||
@@ -16,29 +17,19 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
{
|
||||
private IMiraPlugin? _parentMod;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the unique identifier of the option.
|
||||
/// </summary>
|
||||
/// <inheritdoc />
|
||||
public uint Id { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the title of the option.
|
||||
/// </summary>
|
||||
/// <inheritdoc />
|
||||
public string Title { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the StringName object of the option.
|
||||
/// </summary>
|
||||
/// <inheritdoc />
|
||||
public StringNames StringName { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the BaseGameSetting data of the option.
|
||||
/// </summary>
|
||||
/// <inheritdoc />
|
||||
public BaseGameSetting Data { get; protected set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the parent mod of the option.
|
||||
/// </summary>
|
||||
/// <inheritdoc />
|
||||
public IMiraPlugin? ParentMod
|
||||
{
|
||||
get => _parentMod;
|
||||
@@ -66,19 +57,16 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
/// </summary>
|
||||
public Action<T>? ChangedEvent { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the visibility of the option.
|
||||
/// </summary>
|
||||
/// <inheritdoc />
|
||||
public Func<bool> Visible { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the option behaviour of the option.
|
||||
/// </summary>
|
||||
/// <inheritdoc />
|
||||
public bool IncludeInPreset { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public OptionBehaviour? OptionBehaviour { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the config definition of the option.
|
||||
/// </summary>
|
||||
/// <inheritdoc />
|
||||
public ConfigDefinition? ConfigDefinition { get; set; }
|
||||
|
||||
/// <summary>
|
||||
@@ -86,7 +74,8 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
/// </summary>
|
||||
/// <param name="title">The option title.</param>
|
||||
/// <param name="defaultValue">The default value.</param>
|
||||
protected ModdedOption(string title, T defaultValue)
|
||||
/// <param name="includeInPreset">Whether to include the option in the preset.</param>
|
||||
protected ModdedOption(string title, T defaultValue, bool includeInPreset = true)
|
||||
{
|
||||
Id = ModdedOptionsManager.NextId;
|
||||
Title = title;
|
||||
@@ -94,6 +83,7 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
Value = defaultValue;
|
||||
StringName = CustomStringName.CreateAndRegister(Title);
|
||||
Visible = () => true;
|
||||
IncludeInPreset = includeInPreset;
|
||||
}
|
||||
|
||||
internal void ValueChanged(OptionBehaviour optionBehaviour)
|
||||
@@ -105,7 +95,8 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
/// Sets the value of the option.
|
||||
/// </summary>
|
||||
/// <param name="newValue">The new value.</param>
|
||||
public void SetValue(T newValue)
|
||||
/// <param name="sendRpc">Whether to send the value to other players.</param>
|
||||
public void SetValue(T newValue, bool sendRpc = true)
|
||||
{
|
||||
var oldVal = Value;
|
||||
Value = newValue;
|
||||
@@ -115,35 +106,57 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
ChangedEvent?.Invoke(Value);
|
||||
}
|
||||
|
||||
if (AmongUsClient.Instance.AmHost)
|
||||
if (sendRpc && AmongUsClient.Instance.AmHost)
|
||||
{
|
||||
if (ParentMod?.GetConfigFile().TryGetEntry<T>(ConfigDefinition, out var entry) == true)
|
||||
{
|
||||
entry.Value = Value;
|
||||
}
|
||||
|
||||
Rpc<SyncOptionsRpc>.Instance.Send(PlayerControl.LocalPlayer, [GetNetData()]);
|
||||
Rpc<SyncOptionsRpc>.Instance.Send(PlayerControl.LocalPlayer, [GetNetData()], true);
|
||||
}
|
||||
|
||||
OnValueChanged(newValue);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the float data of the option.
|
||||
/// </summary>
|
||||
/// <returns>A float object representing the option's value.</returns>
|
||||
/// <inheritdoc />
|
||||
public void SaveToPreset(ConfigFile presetConfig, bool saveDefault=false)
|
||||
{
|
||||
if (ConfigDefinition is null)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Attempted to save {Title} to preset, but ConfigDefinition is null.");
|
||||
return;
|
||||
}
|
||||
Bind(presetConfig);
|
||||
presetConfig[ConfigDefinition].BoxedValue = saveDefault ? DefaultValue : Value;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void Bind(ConfigFile config)
|
||||
{
|
||||
config.Bind(ConfigDefinition, DefaultValue);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void LoadFromPreset(ConfigFile presetConfig)
|
||||
{
|
||||
if (presetConfig.TryGetEntry(ConfigDefinition, out ConfigEntry<T> entry))
|
||||
{
|
||||
SetValue(entry.Value, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Attempted to load {Title} from preset, but ConfigDefinition is not found in preset.");
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public abstract float GetFloatData();
|
||||
|
||||
/// <summary>
|
||||
/// Gets the net data of the option.
|
||||
/// </summary>
|
||||
/// <returns>A NetData object representing this option's data.</returns>
|
||||
/// <inheritdoc />
|
||||
public abstract NetData GetNetData();
|
||||
|
||||
/// <summary>
|
||||
/// Handles incoming net data.
|
||||
/// </summary>
|
||||
/// <param name="data">The NetData's byte array.</param>
|
||||
/// <inheritdoc />
|
||||
public abstract void HandleNetData(byte[] data);
|
||||
|
||||
/// <summary>
|
||||
@@ -159,14 +172,7 @@ public abstract class ModdedOption<T> : IModdedOption
|
||||
/// <returns>The value.</returns>
|
||||
public abstract T GetValueFromOptionBehaviour(OptionBehaviour optionBehaviour);
|
||||
|
||||
/// <summary>
|
||||
/// Creates the option behaviour.
|
||||
/// </summary>
|
||||
/// <param name="toggleOpt">The ToggleOption prefab.</param>
|
||||
/// <param name="numberOpt">The NumberOption prefab.</param>
|
||||
/// <param name="stringOpt">The StringOption prefab.</param>
|
||||
/// <param name="container">The options container.</param>
|
||||
/// <returns>A new OptionBehaviour for this modded option.</returns>
|
||||
/// <inheritdoc />
|
||||
public abstract OptionBehaviour CreateOption(
|
||||
ToggleOption toggleOpt,
|
||||
NumberOption numberOpt,
|
||||
|
||||
@@ -15,7 +15,8 @@ public class ModdedToggleOption : ModdedOption<bool>
|
||||
/// </summary>
|
||||
/// <param name="title">The option title.</param>
|
||||
/// <param name="defaultValue">The default value.</param>
|
||||
public ModdedToggleOption(string title, bool defaultValue) : base(title, defaultValue)
|
||||
/// <param name="includeInPreset">Whether to include this option in the preset or not.</param>
|
||||
public ModdedToggleOption(string title, bool defaultValue, bool includeInPreset=true) : base(title, defaultValue, includeInPreset)
|
||||
{
|
||||
Data = ScriptableObject.CreateInstance<CheckboxGameSetting>();
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@ using System.Globalization;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Mira;
|
||||
using MiraAPI.Patches;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
@@ -36,6 +37,11 @@ public abstract class CustomActionButton
|
||||
/// </summary>
|
||||
public abstract LoadableAsset<Sprite> Sprite { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the format string for the cooldown timer.
|
||||
/// </summary>
|
||||
public virtual string CooldownTimerFormatString => "0";
|
||||
|
||||
/// <summary>
|
||||
/// Gets the button's effect duration in seconds. If the button has no effect, set to 0.
|
||||
/// </summary>
|
||||
@@ -446,12 +452,12 @@ public abstract class CustomActionButton
|
||||
{
|
||||
Button.SetFillUp(Timer, EffectDuration);
|
||||
|
||||
Button.cooldownTimerText.text = Mathf.CeilToInt(Timer).ToString(NumberFormatInfo.InvariantInfo);
|
||||
Button.cooldownTimerText.text = Timer.ToString(CooldownTimerFormatString, NumberFormatInfo.InvariantInfo);
|
||||
Button.cooldownTimerText.gameObject.SetActive(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
Button.SetCoolDown(Timer, Cooldown);
|
||||
Button.SetCooldownFormat(Timer, Cooldown, CooldownTimerFormatString);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@ public static class CustomButtonManager
|
||||
}
|
||||
|
||||
CustomButtons.Add(button);
|
||||
pluginInfo.Buttons.Add(button);
|
||||
pluginInfo.InternalButtons.Add(button);
|
||||
typeof(CustomButtonSingleton<>).MakeGenericType(buttonType)
|
||||
#pragma warning disable S3011
|
||||
.GetField("_instance", BindingFlags.Static | BindingFlags.NonPublic)!
|
||||
|
||||
@@ -0,0 +1,114 @@
|
||||
using System;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities.Attributes;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace MiraAPI.Hud;
|
||||
|
||||
/// <summary>
|
||||
/// Simple input box for user input.
|
||||
/// </summary>
|
||||
[RegisterInIl2Cpp]
|
||||
public class InputBox : MonoBehaviour
|
||||
{
|
||||
public InputField inputField = null!;
|
||||
|
||||
public void CreateDialog(string title, string placeholder, string submitText, Action<string> onSubmit)
|
||||
{
|
||||
var canvasObj = new GameObject("DialogCanvas");
|
||||
canvasObj.transform.SetParent(transform);
|
||||
canvasObj.layer = LayerMask.NameToLayer("UI");
|
||||
|
||||
var canvas = canvasObj.AddComponent<Canvas>();
|
||||
canvas.renderMode = RenderMode.ScreenSpaceOverlay;
|
||||
canvas.overrideSorting = true;
|
||||
canvas.sortingOrder = 1000; // Ensure the canvas is on top of other UI elements
|
||||
|
||||
canvasObj.AddComponent<CanvasScaler>().uiScaleMode = CanvasScaler.ScaleMode.ScaleWithScreenSize;
|
||||
canvasObj.AddComponent<GraphicRaycaster>();
|
||||
|
||||
var panelObj = new GameObject("DialogPanel");
|
||||
panelObj.transform.SetParent(canvasObj.transform);
|
||||
var panelRect = panelObj.AddComponent<RectTransform>();
|
||||
var img = panelObj.AddComponent<Image>();
|
||||
|
||||
img.color = new Color(1, 1, 1, 0.9f);
|
||||
img.raycastTarget = true;
|
||||
img.sprite = MiraAssets.RoundedBox.LoadAsset();
|
||||
img.type = Image.Type.Sliced;
|
||||
|
||||
panelRect.sizeDelta = new Vector2(300, 200);
|
||||
panelRect.anchoredPosition = Vector2.zero;
|
||||
|
||||
var titleText = CreateText(panelObj, title);
|
||||
titleText.alignment = TextAnchor.MiddleCenter;
|
||||
titleText.fontSize = 26;
|
||||
titleText.fontStyle = FontStyle.Bold;
|
||||
titleText.color = Color.white;
|
||||
|
||||
var titleRect = titleText.GetComponent<RectTransform>();
|
||||
titleRect.sizeDelta = new Vector2(280, 50);
|
||||
titleRect.anchoredPosition = new Vector2(0, 70);
|
||||
|
||||
var inputObj = new GameObject("InputField");
|
||||
inputObj.transform.SetParent(panelObj.transform);
|
||||
var inputRect = inputObj.AddComponent<RectTransform>();
|
||||
inputRect.sizeDelta = new Vector2(220, 40);
|
||||
inputRect.anchoredPosition = new Vector2(0, 20);
|
||||
|
||||
var inputBg = inputObj.AddComponent<Image>();
|
||||
inputBg.color = new Color(1, 1, 1, 0.8f);
|
||||
|
||||
inputField = inputObj.AddComponent<InputField>();
|
||||
inputField.textComponent = CreateText(inputObj, string.Empty, 18, Color.black);
|
||||
inputField.placeholder = CreateText(inputObj, placeholder, 18, new Color(0.5f, 0.5f, 0.5f));
|
||||
|
||||
var buttonObj = new GameObject("SubmitButton");
|
||||
buttonObj.transform.SetParent(panelObj.transform);
|
||||
var button = buttonObj.AddComponent<Button>();
|
||||
var buttonRect = buttonObj.AddComponent<RectTransform>();
|
||||
buttonRect.sizeDelta = new Vector2(150, 50);
|
||||
buttonRect.anchoredPosition = new Vector2(0, -50);
|
||||
|
||||
var buttonImg = buttonObj.AddComponent<Image>();
|
||||
buttonImg.color = new Color(1f, 1f, 1f, 1f);
|
||||
buttonImg.sprite = MiraAssets.RoundedBox.LoadAsset();
|
||||
buttonImg.type = Image.Type.Sliced;
|
||||
|
||||
var buttonText = CreateText(buttonObj, submitText, 20, Color.white);
|
||||
buttonText.alignment = TextAnchor.MiddleCenter;
|
||||
|
||||
var colors = button.colors;
|
||||
colors.highlightedColor = Color.green;
|
||||
colors.pressedColor = MiraAssets.AcceptedTeal;
|
||||
button.colors = colors;
|
||||
|
||||
button.onClick.AddListener((UnityAction)(() =>
|
||||
{
|
||||
onSubmit(inputField.text);
|
||||
DestroyImmediate(canvasObj);
|
||||
}));
|
||||
|
||||
inputField.ActivateInputField();
|
||||
}
|
||||
|
||||
private static Text CreateText(GameObject parent, string textContent = "", int fontSize = 20, Color? textColor = null, Font? font = null)
|
||||
{
|
||||
var textObj = new GameObject("Text");
|
||||
textObj.transform.SetParent(parent.transform);
|
||||
|
||||
var text = textObj.AddComponent<Text>();
|
||||
text.font = font ?? Resources.GetBuiltinResource<Font>("Arial.ttf");
|
||||
text.text = textContent;
|
||||
text.color = textColor ?? Color.white;
|
||||
text.fontSize = fontSize;
|
||||
text.alignment = TextAnchor.MiddleCenter;
|
||||
|
||||
var rect = textObj.GetComponent<RectTransform>();
|
||||
rect.sizeDelta = new Vector2(200, 40);
|
||||
rect.anchoredPosition = Vector2.zero;
|
||||
return text;
|
||||
}
|
||||
}
|
||||
@@ -40,8 +40,8 @@ public abstract class BaseModifier : IOptionable
|
||||
/// Gets the parent mod of the modifier.
|
||||
/// </summary>
|
||||
public MiraPluginInfo ParentMod => Array.Find(
|
||||
MiraPluginManager.Instance.RegisteredPlugins(),
|
||||
x => x.Modifiers.Exists(y => y.TypeId == TypeId)
|
||||
MiraPluginManager.Instance.RegisteredPlugins,
|
||||
x => x.InternalModifiers.Exists(y => y.TypeId == TypeId)
|
||||
) ?? throw new InvalidOperationException("Modifier is not registered.");
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -30,7 +30,7 @@ public static class ModifierExtensions
|
||||
_ = ModifierManager.GetModifierType(typeId) ?? throw new InvalidOperationException(
|
||||
$"Modifier with ID {typeId} is not registered.");
|
||||
|
||||
Rpc<AddModifierRpc>.Instance.Send(target, new ModifierData(typeId, Guid.NewGuid(), args));
|
||||
Rpc<AddModifierRpc>.Instance.Send(target, new ModifierData(typeId, Guid.NewGuid(), args), true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -63,7 +63,7 @@ public static class ModifierExtensions
|
||||
/// </summary>
|
||||
/// <param name="target">The player to remove the modifier from.</param>
|
||||
/// <param name="uniqueId">The unique ID of the modifier.</param>
|
||||
[MethodRpc((uint)MiraRpc.RemoveModifier)]
|
||||
[MethodRpc((uint)MiraRpc.RemoveModifier, SendImmediately = true)]
|
||||
public static void RpcRemoveModifier(this PlayerControl target, Guid uniqueId)
|
||||
{
|
||||
target.RemoveModifier(uniqueId);
|
||||
|
||||
@@ -74,7 +74,7 @@ public static class ModifierManager
|
||||
modifier = (BaseModifier)FormatterServices.GetUninitializedObject(modifierType);
|
||||
}
|
||||
|
||||
info.Modifiers.Add(modifier);
|
||||
info.InternalModifiers.Add(modifier);
|
||||
|
||||
if (modifier is not GameModifier gameModifier)
|
||||
{
|
||||
|
||||
@@ -29,7 +29,7 @@ public static class CustomMurderRpc
|
||||
/// <param name="teleportMurderer">Should the killer be snapped to the dead player.</param>
|
||||
/// <param name="showKillAnim">Should the kill animation be shown.</param>
|
||||
/// <param name="playKillSound">Should the kill sound be played.</param>
|
||||
[MethodRpc((uint)MiraRpc.CustomMurder, LocalHandling = RpcLocalHandling.Before)]
|
||||
[MethodRpc((uint)MiraRpc.CustomMurder, LocalHandling = RpcLocalHandling.Before, SendImmediately = true)]
|
||||
public static void RpcCustomMurder(
|
||||
this PlayerControl source,
|
||||
PlayerControl target,
|
||||
|
||||
@@ -5,29 +5,44 @@ using MiraAPI.GameEnd;
|
||||
|
||||
namespace MiraAPI.Patches.Events;
|
||||
|
||||
[HarmonyPatch(typeof(EndGameManager), nameof(EndGameManager.SetEverythingUp))]
|
||||
internal static class EndGamePatches
|
||||
{
|
||||
public static bool Prefix(EndGameManager __instance)
|
||||
[HarmonyPatch(typeof(GameManager), nameof(GameManager.RpcEndGame))]
|
||||
public static class GameManagerPatches
|
||||
{
|
||||
if (CustomGameOver.Instance is not { } gameOver)
|
||||
public static bool Prefix(GameOverReason endReason)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
var @event = new BeforeGameEndEvent(endReason);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
|
||||
var result = gameOver.BeforeEndGameSetup(__instance);
|
||||
return result;
|
||||
return !@event.IsCancelled;
|
||||
}
|
||||
}
|
||||
|
||||
public static void Postfix(EndGameManager __instance)
|
||||
[HarmonyPatch(typeof(EndGameManager), nameof(EndGameManager.SetEverythingUp))]
|
||||
public static class EndGameManagerPatches
|
||||
{
|
||||
if (CustomGameOver.Instance is { } gameOver)
|
||||
public static bool Prefix(EndGameManager __instance)
|
||||
{
|
||||
gameOver.AfterEndGameSetup(__instance);
|
||||
CustomGameOver.Instance = null;
|
||||
if (CustomGameOver.Instance is not { } gameOver)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var result = gameOver.BeforeEndGameSetup(__instance);
|
||||
return result;
|
||||
}
|
||||
|
||||
var @event = new GameEndEvent(__instance);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
public static void Postfix(EndGameManager __instance)
|
||||
{
|
||||
if (CustomGameOver.Instance is { } gameOver)
|
||||
{
|
||||
gameOver.AfterEndGameSetup(__instance);
|
||||
CustomGameOver.Instance = null;
|
||||
}
|
||||
|
||||
var @event = new GameEndEvent(__instance);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -14,13 +14,17 @@ public static class KillAnimationPatches
|
||||
/// <summary>
|
||||
/// Used to trigger the <see cref="AfterMurderEvent"/>.
|
||||
/// </summary>
|
||||
/// <param name="source">The killer.</param>
|
||||
/// <param name="target">The target.</param>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(KillAnimation), nameof(KillAnimation.CoPerformKill))]
|
||||
public static void KillAnimPostfix(PlayerControl source, PlayerControl target)
|
||||
[HarmonyPatch(typeof(KillAnimation._CoPerformKill_d__2), nameof(KillAnimation._CoPerformKill_d__2.MoveNext))]
|
||||
public static void KillAnimPostfix(KillAnimation._CoPerformKill_d__2 __instance)
|
||||
{
|
||||
var afterMurderEvent = new AfterMurderEvent(source, target, Helpers.GetBodyById(target.PlayerId));
|
||||
// Checking if state is -1 to wait for the end of coroutine.
|
||||
if (__instance.__1__state != -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var afterMurderEvent = new AfterMurderEvent(__instance.source, __instance.target, Helpers.GetBodyById(__instance.target.PlayerId));
|
||||
MiraEventManager.InvokeEvent(afterMurderEvent);
|
||||
}
|
||||
}
|
||||
@@ -1,21 +1,52 @@
|
||||
using HarmonyLib;
|
||||
using AmongUs.InnerNet.GameDataMessages;
|
||||
using HarmonyLib;
|
||||
using InnerNet;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Meeting;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities;
|
||||
|
||||
namespace MiraAPI.Patches.Events;
|
||||
|
||||
[HarmonyPatch]
|
||||
public static class ReportBodyEventPatch
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.CmdReportDeadBody))]
|
||||
public static bool PlayerControlCmdReportDeadBodyPrefix(PlayerControl __instance, NetworkedPlayerInfo? target)
|
||||
private static bool ReportBodyEventHook(PlayerControl source, NetworkedPlayerInfo? target)
|
||||
{
|
||||
var body = target != null ? Helpers.GetBodyById(target.PlayerId) : null;
|
||||
|
||||
var @event = new ReportBodyEvent(__instance, target, body);
|
||||
var @event = new ReportBodyEvent(source, target, body);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
return !@event.IsCancelled;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.ReportDeadBody))]
|
||||
public static bool PlayerControlCmdReportDeadBodyPrefix(PlayerControl __instance, NetworkedPlayerInfo? target)
|
||||
{
|
||||
return ReportBodyEventHook(__instance, target);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(InnerNetClient), nameof(InnerNetClient.LateBroadcastReliableMessage))]
|
||||
public static bool LateBroadcastReliableMessagePrefix(IGameDataMessage rpcMessage)
|
||||
{
|
||||
var reportBodyMessage = rpcMessage.TryCast<RpcReportDeadBodyMessage>();
|
||||
|
||||
if (reportBodyMessage == null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var source = AmongUsClient.Instance.FindObjectByNetId<PlayerControl>(reportBodyMessage.rpcObjectNetId);
|
||||
if (source == null)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error("Failed to find source player for RpcReportDeadBodyMessage with NetId: " + reportBodyMessage.rpcObjectNetId);
|
||||
return true;
|
||||
}
|
||||
|
||||
var target = GameData.Instance.GetPlayerById(reportBodyMessage.targetPlayerId);
|
||||
|
||||
return ReportBodyEventHook(source, target);
|
||||
}
|
||||
}
|
||||
@@ -67,9 +67,9 @@ internal static class TaskAdderPatches
|
||||
modifiersFolder.FolderName = "Modifiers";
|
||||
modifiersFolder.name = "ModifiersFolder";
|
||||
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins())
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins)
|
||||
{
|
||||
if (plugin.CustomRoles.Any(x => x.Value is ICustomRole { Configuration.ShowInFreeplay: true }))
|
||||
if (plugin.InternalRoles.Any(x => x.Value is ICustomRole { Configuration.ShowInFreeplay: true }))
|
||||
{
|
||||
var newFolder = Object.Instantiate(__instance.RootFolderPrefab, _scroller.Inner);
|
||||
newFolder.name = plugin.PluginId+":Roles";
|
||||
@@ -78,7 +78,7 @@ internal static class TaskAdderPatches
|
||||
rolesFolder.SubFolders.Add(newFolder);
|
||||
}
|
||||
|
||||
if (plugin.Modifiers.Exists(x => x.ShowInFreeplay))
|
||||
if (plugin.InternalModifiers.Exists(x => x.ShowInFreeplay))
|
||||
{
|
||||
var newFolder = Object.Instantiate(__instance.RootFolderPrefab, _scroller.Inner);
|
||||
newFolder.name = plugin.PluginId+":Modifiers";
|
||||
@@ -317,9 +317,9 @@ internal static class TaskAdderPatches
|
||||
ref float num2,
|
||||
ref float num3)
|
||||
{
|
||||
for (var m = 0; m < plugin.Modifiers.Count; m++)
|
||||
for (var m = 0; m < plugin.InternalModifiers.Count; m++)
|
||||
{
|
||||
var modifier = plugin.Modifiers[m];
|
||||
var modifier = plugin.InternalModifiers[m];
|
||||
if (!modifier.ShowInFreeplay)
|
||||
{
|
||||
continue;
|
||||
@@ -368,9 +368,9 @@ internal static class TaskAdderPatches
|
||||
|
||||
private static void PluginRoles(TaskAdderGame instance, MiraPluginInfo plugin, ref float num, ref float num2, ref float num3)
|
||||
{
|
||||
for (var m = 0; m < plugin.CustomRoles.Count; m++)
|
||||
for (var m = 0; m < plugin.InternalRoles.Count; m++)
|
||||
{
|
||||
var roleBehaviour = plugin.CustomRoles.ElementAt(m).Value;
|
||||
var roleBehaviour = plugin.InternalRoles.ElementAt(m).Value;
|
||||
if (roleBehaviour.Role == RoleTypes.ImpostorGhost || roleBehaviour.Role == RoleTypes.CrewmateGhost ||
|
||||
roleBehaviour is ICustomRole { Configuration.ShowInFreeplay: false })
|
||||
{
|
||||
|
||||
@@ -63,18 +63,6 @@ public static class HudManagerPatches
|
||||
gridArrange.Alignment = GridArrange.StartAlign.Right;
|
||||
aspectPosition.Alignment = AspectPosition.EdgeAlignments.LeftBottom;
|
||||
|
||||
var fakeButton = Object.Instantiate(__instance.AbilityButton, BottomLeft.transform);
|
||||
foreach (var renderer in fakeButton.GetComponentsInChildren<Renderer>())
|
||||
{
|
||||
renderer.enabled = false;
|
||||
}
|
||||
fakeButton.buttonLabelText.Destroy();
|
||||
fakeButton.cooldownTimerText.Destroy();
|
||||
fakeButton.usesRemainingText.Destroy();
|
||||
fakeButton.GetComponent<PassiveButton>().Destroy();
|
||||
fakeButton.ToggleVisible(true);
|
||||
fakeButton.Destroy();
|
||||
|
||||
foreach (var button in CustomButtonManager.CustomButtons)
|
||||
{
|
||||
var location = button.Location switch
|
||||
|
||||
@@ -57,15 +57,10 @@ public static class IntroCutscenePatches
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(IntroCutscene._CoBegin_d__34), nameof(IntroCutscene._CoBegin_d__34.MoveNext))]
|
||||
public static void GameBeginPatch(IntroCutscene._CoBegin_d__34 __instance)
|
||||
[HarmonyPatch(nameof(IntroCutscene.OnDestroy))]
|
||||
public static void GameBeginPatch(IntroCutscene __instance)
|
||||
{
|
||||
if (__instance.__1__state != -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
MiraEventManager.InvokeEvent(new IntroEndEvent(__instance.__4__this));
|
||||
MiraEventManager.InvokeEvent(new IntroEndEvent(__instance));
|
||||
MiraEventManager.InvokeEvent(new RoundStartEvent(true));
|
||||
}
|
||||
}
|
||||
@@ -14,18 +14,12 @@ using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.Patches.Options;
|
||||
|
||||
/// <summary>
|
||||
/// Patches the GameOptionsMenu to add custom options.
|
||||
/// </summary>
|
||||
[HarmonyPatch(typeof(GameOptionsMenu))]
|
||||
public static class GameOptionsMenuPatch
|
||||
internal static class GameOptionsMenuPatch
|
||||
{
|
||||
/// <summary>
|
||||
/// Update patch for the GameOptionsMenu.
|
||||
/// </summary>
|
||||
/// <param name="__instance">The GameOptionsMenu instance.</param>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(GameOptionsMenu.Update))]
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public static void UpdatePatch(GameOptionsMenu __instance)
|
||||
{
|
||||
if (GameSettingMenuPatches.SelectedModIdx == 0)
|
||||
@@ -41,7 +35,7 @@ public static class GameOptionsMenuPatch
|
||||
else
|
||||
{
|
||||
var filteredGroups =
|
||||
GameSettingMenuPatches.SelectedMod?.OptionGroups
|
||||
GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
|
||||
.Where(x => x.OptionableType == null && !x.ShowInModifiersMenu) ?? [];
|
||||
|
||||
foreach (var group in filteredGroups)
|
||||
@@ -107,7 +101,7 @@ public static class GameOptionsMenuPatch
|
||||
|
||||
private static void ModifiersUpdate(ref float num)
|
||||
{
|
||||
var groups = GameSettingMenuPatches.SelectedMod?.OptionGroups
|
||||
var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
|
||||
.Where(x => x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier))==true) ?? [];
|
||||
|
||||
foreach (var modGroup in groups)
|
||||
@@ -118,7 +112,7 @@ public static class GameOptionsMenuPatch
|
||||
|
||||
private static void ModifiersCreate(GameOptionsMenu menu)
|
||||
{
|
||||
var groups = GameSettingMenuPatches.SelectedMod?.OptionGroups
|
||||
var groups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
|
||||
.Where(x => x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier))==true) ?? [];
|
||||
foreach (var group in groups)
|
||||
{
|
||||
@@ -128,6 +122,7 @@ public static class GameOptionsMenuPatch
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(GameOptionsMenu.CreateSettings))]
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public static bool SettingsPatch(GameOptionsMenu __instance)
|
||||
{
|
||||
if (GameSettingMenuPatches.SelectedModIdx == 0)
|
||||
@@ -143,7 +138,7 @@ public static class GameOptionsMenuPatch
|
||||
return false;
|
||||
}
|
||||
|
||||
var filteredGroups = GameSettingMenuPatches.SelectedMod?.OptionGroups
|
||||
var filteredGroups = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
|
||||
.Where(x => x.OptionableType == null && !x.ShowInModifiersMenu) ?? [];
|
||||
|
||||
foreach (var group in filteredGroups)
|
||||
@@ -156,6 +151,7 @@ public static class GameOptionsMenuPatch
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(GameOptionsMenu.Initialize))]
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public static bool InitPatch(GameOptionsMenu __instance)
|
||||
{
|
||||
if (__instance.Children != null && __instance.Children.Count != 0)
|
||||
|
||||
@@ -0,0 +1,348 @@
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using BepInEx.Configuration;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Presets;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.UI;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.Patches.Options;
|
||||
|
||||
internal static class GamePresetsTabPatches
|
||||
{
|
||||
private static GameObject _saveButton = null!;
|
||||
private static GameObject _refreshButton = null!;
|
||||
private static GameObject _folderButton = null!;
|
||||
private static GameObject _newDivider = null!;
|
||||
private static GameObject _presetHolder = null!;
|
||||
private static GridArrange _arrange = null!;
|
||||
|
||||
private static readonly object Lock = new();
|
||||
|
||||
public static void DivideSize(GameObject obj, float amount)
|
||||
{
|
||||
foreach (var collider in obj.GetComponentsInChildren<Collider2D>(true))
|
||||
{
|
||||
if (collider.TryCast<BoxCollider2D>() is { } col)
|
||||
{
|
||||
col.size = new Vector2(col.size.x / amount, col.size.y);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var rend in obj.GetComponentsInChildren<SpriteRenderer>(true))
|
||||
{
|
||||
rend.size = new Vector2(rend.size.x / amount, rend.size.y);
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(GamePresetsTab), nameof(GamePresetsTab.OnEnable))]
|
||||
public static class GamePresetsOnEnablePatch
|
||||
{
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public static void Postfix(GamePresetsTab __instance)
|
||||
{
|
||||
if (!GameSettingMenu.Instance)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
CreatePresetMenu(__instance);
|
||||
|
||||
__instance.StandardPresetButton.gameObject.SetActive(GameSettingMenuPatches.SelectedModIdx == 0);
|
||||
__instance.SecondPresetButton.gameObject.SetActive(GameSettingMenuPatches.SelectedModIdx == 0);
|
||||
|
||||
if (GameSettingMenuPatches.SelectedModIdx != 0)
|
||||
{
|
||||
__instance.PresetDescriptionText.text = "Select or create an options preset for this mod";
|
||||
}
|
||||
else
|
||||
{
|
||||
__instance.SetSelectedText();
|
||||
}
|
||||
|
||||
// Show the save and refresh buttons
|
||||
if (_saveButton)
|
||||
{
|
||||
_saveButton.SetActive(GameSettingMenuPatches.SelectedModIdx != 0);
|
||||
}
|
||||
if (_refreshButton)
|
||||
{
|
||||
_refreshButton.SetActive(GameSettingMenuPatches.SelectedModIdx != 0);
|
||||
}
|
||||
if (_folderButton)
|
||||
{
|
||||
_folderButton.SetActive(GameSettingMenuPatches.SelectedModIdx != 0);
|
||||
}
|
||||
if (_newDivider)
|
||||
{
|
||||
_newDivider.SetActive(GameSettingMenuPatches.SelectedModIdx != 0);
|
||||
}
|
||||
|
||||
var prefab = GameSettingMenu.Instance.GameSettingsButton;
|
||||
|
||||
foreach (var preset in MiraPluginManager.Instance.RegisteredPlugins.SelectMany(x => x.Presets))
|
||||
{
|
||||
var button = Object.Instantiate(prefab, _presetHolder.transform);
|
||||
button.buttonText.text = preset.Name;
|
||||
if (button.buttonText.TryGetComponent<TextTranslatorTMP>(out var tmp))
|
||||
{
|
||||
tmp.DestroyImmediate();
|
||||
}
|
||||
|
||||
button.buttonText.alignment = TextAlignmentOptions.Center;
|
||||
|
||||
button.OnClick = new Button.ButtonClickedEvent();
|
||||
button.OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
preset.LoadPreset();
|
||||
}));
|
||||
button.gameObject.SetActive(false);
|
||||
preset.PresetButton = button.gameObject;
|
||||
}
|
||||
|
||||
foreach (var mod in MiraPluginManager.Instance.RegisteredPlugins)
|
||||
{
|
||||
foreach (var button in mod.Presets.Select(x => x.PresetButton))
|
||||
{
|
||||
if (button != null)
|
||||
{
|
||||
button.SetActive(mod == GameSettingMenuPatches.SelectedMod);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_arrange.Start();
|
||||
_arrange.ArrangeChilds();
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(GamePresetsTab), nameof(GamePresetsTab.OnDisable))]
|
||||
public static class GamePresetsOnDisablePatch
|
||||
{
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public static void Postfix()
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error("OnDisable called");
|
||||
|
||||
if (_saveButton)
|
||||
{
|
||||
_saveButton.SetActive(false);
|
||||
}
|
||||
if (_refreshButton)
|
||||
{
|
||||
_refreshButton.SetActive(false);
|
||||
}
|
||||
if (_folderButton)
|
||||
{
|
||||
_folderButton.SetActive(false);
|
||||
}
|
||||
|
||||
if (_newDivider)
|
||||
{
|
||||
_newDivider.SetActive(false);
|
||||
}
|
||||
|
||||
foreach (var mod in MiraPluginManager.Instance.RegisteredPlugins)
|
||||
{
|
||||
foreach (var button in mod.Presets.Select(x => x.PresetButton))
|
||||
{
|
||||
if (button != null)
|
||||
{
|
||||
button.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void CreatePresetMenu(GamePresetsTab presetTab)
|
||||
{
|
||||
var prefab = GameSettingMenu.Instance.GameSettingsButton;
|
||||
if (prefab == null)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error("GameSettingsButton prefab is null");
|
||||
return;
|
||||
}
|
||||
|
||||
var tmpTranslator = presetTab.PresetDescriptionText.gameObject.GetComponent<TextTranslatorTMP>();
|
||||
if (tmpTranslator)
|
||||
{
|
||||
tmpTranslator.Destroy();
|
||||
}
|
||||
|
||||
if (!_newDivider)
|
||||
{
|
||||
var oldDiv = presetTab.transform.FindChild("DividerImage");
|
||||
_newDivider = Object.Instantiate(oldDiv.gameObject, oldDiv.transform.parent);
|
||||
_newDivider.transform.localPosition = new Vector3(1.85f, 0.13f, 0f);
|
||||
_newDivider.transform.localScale = new Vector3(1.13f, 1, 1);
|
||||
_newDivider.transform.localRotation = Quaternion.Euler(new Vector3(0, 0, 90));
|
||||
}
|
||||
|
||||
PassiveButton saveButton;
|
||||
if (!_saveButton)
|
||||
{
|
||||
saveButton = Object.Instantiate(prefab, presetTab.transform);
|
||||
_saveButton = saveButton.gameObject;
|
||||
_saveButton.gameObject.name = "SaveButton";
|
||||
_saveButton.transform.localPosition = new Vector3(3.2f, 1.7f, -2);
|
||||
|
||||
// set the button text and alignment
|
||||
var saveText = saveButton.buttonText;
|
||||
saveText.text = "Save";
|
||||
saveText.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
saveText.alignment = TextAlignmentOptions.Center;
|
||||
saveText.transform.parent.localPosition = new Vector3(
|
||||
-.525f,
|
||||
saveText.transform.parent.localPosition.y,
|
||||
saveText.transform.parent.localPosition.z);
|
||||
|
||||
DivideSize(saveButton.gameObject, 2f);
|
||||
|
||||
saveButton.OnClick = new Button.ButtonClickedEvent();
|
||||
saveButton.OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
if (GameSettingMenuPatches.SelectedModIdx == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
SavePresetPopup.CreatePopup(
|
||||
name =>
|
||||
{
|
||||
if (GameSettingMenuPatches.SelectedMod == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (name == string.Empty)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var presetFile = new ConfigFile(
|
||||
Path.Combine(
|
||||
PresetManager.PresetDirectory,
|
||||
GameSettingMenuPatches.SelectedMod.PluginId,
|
||||
$"{name}.cfg"),
|
||||
false)
|
||||
{
|
||||
SaveOnConfigSet = false,
|
||||
};
|
||||
|
||||
foreach (var option in GameSettingMenuPatches.SelectedMod.InternalOptions.Where(x => x.IncludeInPreset))
|
||||
{
|
||||
option.SaveToPreset(presetFile);
|
||||
}
|
||||
|
||||
foreach (var role in GameSettingMenuPatches.SelectedMod.InternalRoles.Values.OfType<ICustomRole>().Where(x=>!x.Configuration.HideSettings))
|
||||
{
|
||||
role.SaveToPreset(presetFile);
|
||||
}
|
||||
|
||||
presetFile.Save();
|
||||
Refresh();
|
||||
});
|
||||
}));
|
||||
}
|
||||
|
||||
saveButton = _saveButton.GetComponent<PassiveButton>();
|
||||
|
||||
PassiveButton refreshButton;
|
||||
if (!_refreshButton)
|
||||
{
|
||||
refreshButton = Object.Instantiate(saveButton, presetTab.transform);
|
||||
_refreshButton = refreshButton.gameObject;
|
||||
_refreshButton.name = "RefreshButton";
|
||||
_refreshButton.transform.localPosition = new Vector3(2.85f, 1.1f, -2);
|
||||
|
||||
var icon = new GameObject("Sprite");
|
||||
icon.transform.SetParent(refreshButton.transform);
|
||||
icon.transform.localPosition = new Vector3(-0.47f, -0.08f, -5f);
|
||||
icon.transform.localScale = new Vector3(0.5f, 0.5f, 1);
|
||||
icon.layer = refreshButton.gameObject.layer;
|
||||
|
||||
var iconSpriteRend = icon.AddComponent<SpriteRenderer>();
|
||||
iconSpriteRend.sprite = MiraAssets.RefreshIcon.LoadAsset();
|
||||
|
||||
DivideSize(refreshButton.gameObject, 2f);
|
||||
refreshButton.buttonText.gameObject.Destroy();
|
||||
|
||||
refreshButton.OnClick = new Button.ButtonClickedEvent();
|
||||
refreshButton.OnClick.AddListener((UnityAction)Refresh);
|
||||
}
|
||||
refreshButton = _refreshButton.GetComponent<PassiveButton>();
|
||||
|
||||
if (!_folderButton)
|
||||
{
|
||||
var openFolderButton = Object.Instantiate(refreshButton, presetTab.transform);
|
||||
_folderButton = openFolderButton.gameObject;
|
||||
_folderButton.name = "OpenFolderButton";
|
||||
_folderButton.transform.localPosition = new Vector3(3.55f, 1.1f, -2);
|
||||
|
||||
var folderRend = openFolderButton.transform.FindChild("Sprite").gameObject.GetComponent<SpriteRenderer>();
|
||||
folderRend.sprite = MiraAssets.FolderIcon.LoadAsset();
|
||||
folderRend.transform.localScale = new Vector3(0.4f, 0.4f, 1);
|
||||
|
||||
openFolderButton.OnClick = new Button.ButtonClickedEvent();
|
||||
openFolderButton.OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
var directory = Path.Combine(
|
||||
PresetManager.PresetDirectory,
|
||||
GameSettingMenuPatches.SelectedMod?.PluginId ?? string.Empty);
|
||||
Directory.CreateDirectory(directory);
|
||||
Process.Start(
|
||||
new ProcessStartInfo
|
||||
{
|
||||
FileName = directory,
|
||||
UseShellExecute = true,
|
||||
Verb = "open",
|
||||
});
|
||||
}));
|
||||
}
|
||||
|
||||
_saveButton.SetActive(false);
|
||||
_refreshButton.SetActive(false);
|
||||
_folderButton.SetActive(false);
|
||||
_newDivider.SetActive(false);
|
||||
|
||||
if (!_presetHolder)
|
||||
{
|
||||
_presetHolder = new GameObject("PresetHolder");
|
||||
_presetHolder.transform.SetParent(presetTab.transform, false);
|
||||
_presetHolder.transform.localScale = new Vector3(0.9f, 0.9f, 1);
|
||||
_presetHolder.transform.localPosition = new Vector3(-1.9f, 1.7f, 0);
|
||||
_arrange = _presetHolder.AddComponent<GridArrange>();
|
||||
_arrange.Alignment = GridArrange.StartAlign.Right;
|
||||
_arrange.CellSize = new Vector2(2.15f, -.55f);
|
||||
_arrange.MaxColumns = 2;
|
||||
}
|
||||
}
|
||||
|
||||
private static void Refresh()
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error("Refreshing presets");
|
||||
if (GameSettingMenuPatches.SelectedMod == null)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error("Selected mod is null, cannot refresh presets");
|
||||
return;
|
||||
}
|
||||
lock (Lock)
|
||||
{
|
||||
PresetManager.LoadPresets(GameSettingMenuPatches.SelectedMod);
|
||||
}
|
||||
GameSettingMenu.Instance.ChangeTab(0, false); // refresh the tab
|
||||
}
|
||||
}
|
||||
@@ -4,6 +4,7 @@ using System.Linq;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Presets;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
@@ -32,6 +33,26 @@ internal static class GameSettingMenuPatches
|
||||
private static PassiveButton? _smallRolesButton;
|
||||
|
||||
private static Dictionary<int, Vector3> OptionsPositions { get; } = [];
|
||||
private static Dictionary<int, Vector3> ModifiersPositions { get; } = [];
|
||||
|
||||
private static void SaveScrollPositions(GameSettingMenu gameSettingMenu)
|
||||
{
|
||||
if (_modifiersTab)
|
||||
{
|
||||
ModifiersPositions[SelectedModIdx] = _modifiersTab!.scrollBar.Inner.localPosition;
|
||||
}
|
||||
|
||||
RoleSettingMenuPatches.RolePositions[SelectedModIdx] = gameSettingMenu.RoleSettingsTab.scrollBar.Inner.localPosition;
|
||||
OptionsPositions[SelectedModIdx] = gameSettingMenu.GameSettingsTab.scrollBar.Inner.localPosition;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(GameSettingMenu.ChangeTab))]
|
||||
|
||||
public static void ChangeTabPrefix(GameSettingMenu __instance)
|
||||
{
|
||||
SaveScrollPositions(__instance);
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(GameSettingMenu.ChangeTab))]
|
||||
@@ -39,7 +60,11 @@ internal static class GameSettingMenuPatches
|
||||
{
|
||||
if ((previewOnly && Controller.currentTouchType == Controller.TouchType.Joystick) || !previewOnly)
|
||||
{
|
||||
if (_modifiersTab) _modifiersTab!.gameObject.SetActive(tabNum == 3);
|
||||
if (_modifiersTab)
|
||||
{
|
||||
_modifiersTab!.gameObject.SetActive(tabNum == 3);
|
||||
}
|
||||
|
||||
_modifiersButton?.SelectButton(tabNum == 3);
|
||||
_smallRolesButton?.SelectButton(tabNum == 2);
|
||||
if (tabNum == 3)
|
||||
@@ -63,7 +88,10 @@ internal static class GameSettingMenuPatches
|
||||
_modifiersButton?.SelectButton(tabNum == 3);
|
||||
_smallRolesButton?.SelectButton(tabNum == 2);
|
||||
|
||||
if (tabNum != 3) return;
|
||||
if (tabNum != 3)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (__instance.RoleSettingsButton.gameObject.active)
|
||||
{
|
||||
@@ -113,13 +141,9 @@ internal static class GameSettingMenuPatches
|
||||
passiveButton.OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
if (!__instance.RoleSettingsTab.AdvancedRolesSettings.active)
|
||||
{
|
||||
RoleSettingMenuPatches.RolePositions[SelectedModIdx] = __instance.RoleSettingsTab.scrollBar.Inner.localPosition;
|
||||
}
|
||||
OptionsPositions[SelectedModIdx] = __instance.GameSettingsTab.scrollBar.Inner.localPosition;
|
||||
SaveScrollPositions(__instance);
|
||||
SelectedModIdx += 1;
|
||||
if (SelectedModIdx > MiraPluginManager.Instance.RegisteredPlugins().Length)
|
||||
if (SelectedModIdx > MiraPluginManager.Instance.RegisteredPlugins.Length)
|
||||
{
|
||||
SelectedModIdx = 0;
|
||||
}
|
||||
@@ -136,15 +160,11 @@ internal static class GameSettingMenuPatches
|
||||
backButton.gameObject.GetComponent<PassiveButton>().OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
if (!__instance.RoleSettingsTab.AdvancedRolesSettings.active)
|
||||
{
|
||||
RoleSettingMenuPatches.RolePositions[SelectedModIdx] = __instance.RoleSettingsTab.scrollBar.Inner.localPosition;
|
||||
}
|
||||
OptionsPositions[SelectedModIdx] = __instance.GameSettingsTab.scrollBar.Inner.localPosition;
|
||||
SaveScrollPositions(__instance);
|
||||
SelectedModIdx -= 1;
|
||||
if (SelectedModIdx < 0)
|
||||
{
|
||||
SelectedModIdx = MiraPluginManager.Instance.RegisteredPlugins().Length;
|
||||
SelectedModIdx = MiraPluginManager.Instance.RegisteredPlugins.Length;
|
||||
}
|
||||
|
||||
UpdateText(__instance, __instance.GameSettingsTab, __instance.RoleSettingsTab);
|
||||
@@ -221,54 +241,61 @@ internal static class GameSettingMenuPatches
|
||||
|
||||
_modifierBtnOgPos = _modifiersButton.transform.localPosition;
|
||||
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins)
|
||||
{
|
||||
PresetManager.LoadPresets(plugin);
|
||||
}
|
||||
|
||||
UpdateText(__instance, __instance.GameSettingsTab, __instance.RoleSettingsTab);
|
||||
}
|
||||
|
||||
private static void ChangeRoleSettingButton(bool replace, GameSettingMenu __instance)
|
||||
private static void ChangeRoleSettingButton(bool replace, GameSettingMenu menu)
|
||||
{
|
||||
__instance.RoleSettingsButton.OnClick = new ButtonClickedEvent();
|
||||
__instance.RoleSettingsButton.OnMouseOver = new UnityEvent();
|
||||
menu.RoleSettingsButton.OnClick = new ButtonClickedEvent();
|
||||
menu.RoleSettingsButton.OnMouseOver = new UnityEvent();
|
||||
|
||||
if (replace)
|
||||
{
|
||||
__instance.RoleSettingsButton.buttonText.text = "Modifiers Settings";
|
||||
__instance.RoleSettingsButton.OnClick.AddListener(
|
||||
menu.RoleSettingsButton.buttonText.text = "Modifiers Settings";
|
||||
menu.RoleSettingsButton.OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
__instance.ChangeTab(3, false);
|
||||
menu.ChangeTab(3, false);
|
||||
}));
|
||||
__instance.RoleSettingsButton.OnMouseOver.AddListener(
|
||||
menu.RoleSettingsButton.OnMouseOver.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
__instance.ChangeTab(3, true);
|
||||
menu.ChangeTab(3, true);
|
||||
}));
|
||||
}
|
||||
else
|
||||
{
|
||||
__instance.RoleSettingsButton.buttonText.text = "Roles Settings";
|
||||
__instance.RoleSettingsButton.OnClick.AddListener(
|
||||
menu.RoleSettingsButton.buttonText.text = "Roles Settings";
|
||||
menu.RoleSettingsButton.OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
__instance.ChangeTab(2, false);
|
||||
menu.ChangeTab(2, false);
|
||||
}));
|
||||
__instance.RoleSettingsButton.OnMouseOver.AddListener(
|
||||
menu.RoleSettingsButton.OnMouseOver.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
__instance.ChangeTab(2, true);
|
||||
menu.ChangeTab(2, true);
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
private static void UpdateText(GameSettingMenu menu, GameOptionsMenu settings, RolesSettingsMenu roles)
|
||||
{
|
||||
if (_text is not null && SelectedModIdx == 0)
|
||||
{
|
||||
_text.text = "Default";
|
||||
_text.fontSizeMax = 3.2f;
|
||||
SelectedMod = null;
|
||||
}
|
||||
else if (_text is not null)
|
||||
{
|
||||
_text.fontSizeMax = 2.3f;
|
||||
SelectedMod = MiraPluginManager.Instance.RegisteredPlugins()[SelectedModIdx - 1];
|
||||
SelectedMod = MiraPluginManager.Instance.RegisteredPlugins[SelectedModIdx - 1];
|
||||
|
||||
var name = SelectedMod.MiraPlugin.OptionsTitleText;
|
||||
_text.text = name[..Math.Min(name.Length, 25)];
|
||||
@@ -281,9 +308,11 @@ internal static class GameSettingMenuPatches
|
||||
|
||||
if (SelectedModIdx != 0)
|
||||
{
|
||||
var modHasRoles = SelectedMod!.CustomRoles.Count != 0;
|
||||
var modHasModifiers = SelectedMod.OptionGroups.Exists(x => x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier)) == true);
|
||||
var modHasOptions = SelectedMod.OptionGroups.Exists(x => x.OptionableType == null && !x.ShowInModifiersMenu);
|
||||
var modHasRoles = SelectedMod!.InternalRoles.Count != 0;
|
||||
var modHasModifiers = SelectedMod.InternalOptionGroups.Exists(
|
||||
x => x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier)) == true);
|
||||
var modHasOptions =
|
||||
SelectedMod.InternalOptionGroups.Exists(x => x.OptionableType == null && !x.ShowInModifiersMenu);
|
||||
|
||||
_modifiersButton.gameObject.SetActive(true);
|
||||
_smallRolesButton.gameObject.SetActive(true);
|
||||
@@ -323,6 +352,7 @@ internal static class GameSettingMenuPatches
|
||||
{
|
||||
menu.ChangeTab(0, false);
|
||||
}
|
||||
|
||||
// If the mod has roles, we can enable the bigger role button and disable the small one.
|
||||
if (modHasRoles)
|
||||
{
|
||||
@@ -379,6 +409,11 @@ internal static class GameSettingMenuPatches
|
||||
ChangeRoleSettingButton(replaceWithModifiers, menu);
|
||||
}
|
||||
|
||||
if (menu.PresetsTab.gameObject.active)
|
||||
{
|
||||
menu.ChangeTab(0, false);
|
||||
}
|
||||
|
||||
CleanupTab(settings, roles);
|
||||
}
|
||||
|
||||
@@ -390,8 +425,10 @@ internal static class GameSettingMenuPatches
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
child.gameObject.DestroyImmediate();
|
||||
}
|
||||
|
||||
options.Clear();
|
||||
}
|
||||
|
||||
@@ -409,7 +446,7 @@ internal static class GameSettingMenuPatches
|
||||
|
||||
if (_modifiersTab?.Children?.Count > 0)
|
||||
{
|
||||
CleanupSettings(_modifiersTab);
|
||||
CleanupSettings(_modifiersTab, true);
|
||||
}
|
||||
|
||||
void CleanupRoleSettings(RolesSettingsMenu rolesMenu)
|
||||
@@ -430,6 +467,7 @@ internal static class GameSettingMenuPatches
|
||||
{
|
||||
role.gameObject.DestroyImmediate();
|
||||
}
|
||||
|
||||
rolesMenu.roleChances?.Clear();
|
||||
|
||||
rolesMenu.AdvancedRolesSettings.gameObject.SetActive(false);
|
||||
@@ -446,7 +484,7 @@ internal static class GameSettingMenuPatches
|
||||
}
|
||||
}
|
||||
|
||||
void CleanupSettings(GameOptionsMenu gameOptMenu)
|
||||
void CleanupSettings(GameOptionsMenu gameOptMenu, bool modifiers = false)
|
||||
{
|
||||
ClearOptions(gameOptMenu.Children);
|
||||
gameOptMenu.Children = null;
|
||||
@@ -457,7 +495,9 @@ internal static class GameSettingMenuPatches
|
||||
.ForEach(header => header.gameObject.DestroyImmediate());
|
||||
|
||||
gameOptMenu.Initialize();
|
||||
if (OptionsPositions.TryGetValue(SelectedModIdx, out var pos))
|
||||
|
||||
var positions = modifiers ? ModifiersPositions : OptionsPositions;
|
||||
if (positions.TryGetValue(SelectedModIdx, out var pos))
|
||||
{
|
||||
gameOptMenu.scrollBar.Inner.localPosition = pos;
|
||||
gameOptMenu.scrollBar.UpdateScrollBars();
|
||||
|
||||
@@ -24,7 +24,7 @@ public static class LobbyViewPanePatches
|
||||
|
||||
private static MiraPluginInfo? SelectedMod => SelectedModIdx == 0
|
||||
? null
|
||||
: MiraPluginManager.Instance.RegisteredPlugins()[SelectedModIdx - 1];
|
||||
: MiraPluginManager.Instance.RegisteredPlugins[SelectedModIdx - 1];
|
||||
|
||||
private static PassiveButton? ModifiersTabButton { get; set; }
|
||||
|
||||
@@ -74,7 +74,7 @@ public static class LobbyViewPanePatches
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
SelectedModIdx += 1;
|
||||
if (SelectedModIdx > MiraPluginManager.Instance.RegisteredPlugins().Length)
|
||||
if (SelectedModIdx > MiraPluginManager.Instance.RegisteredPlugins.Length)
|
||||
{
|
||||
SelectedModIdx = 0;
|
||||
}
|
||||
@@ -98,7 +98,7 @@ public static class LobbyViewPanePatches
|
||||
SelectedModIdx -= 1;
|
||||
if (SelectedModIdx < 0)
|
||||
{
|
||||
SelectedModIdx = MiraPluginManager.Instance.RegisteredPlugins().Length;
|
||||
SelectedModIdx = MiraPluginManager.Instance.RegisteredPlugins.Length;
|
||||
}
|
||||
|
||||
Refresh(__instance);
|
||||
@@ -113,24 +113,25 @@ public static class LobbyViewPanePatches
|
||||
menu.scrollBar.ScrollToTop();
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(LobbyViewSettingsPane.SetTab))]
|
||||
public static bool SetTabPatch(LobbyViewSettingsPane __instance)
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(LobbyViewSettingsPane.ChangeTab))]
|
||||
[HarmonyPatch(nameof(LobbyViewSettingsPane.RefreshTab))]
|
||||
// CHANGED BECAUSE OF INLINING
|
||||
public static void SetTabPatch(LobbyViewSettingsPane __instance)
|
||||
{
|
||||
if (__instance.currentTab != ModifiersTabName || SelectedMod == null)
|
||||
{
|
||||
ModifiersTabButton?.SelectButton(false);
|
||||
return true;
|
||||
return;
|
||||
}
|
||||
|
||||
__instance.taskTabButton.SelectButton(false);
|
||||
__instance.rolesTabButton.SelectButton(false);
|
||||
|
||||
ModifiersTabButton?.SelectButton(true);
|
||||
var filteredGroups = SelectedMod.OptionGroups
|
||||
.Where(x => x.GroupVisible() && (x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier)) == true));
|
||||
var filteredGroups = SelectedMod.InternalOptionGroups
|
||||
.Where(x => x.GroupVisible() && (x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier))==true));
|
||||
DrawOptions(__instance, filteredGroups);
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
@@ -142,8 +143,13 @@ public static class LobbyViewPanePatches
|
||||
return true;
|
||||
}
|
||||
|
||||
var filteredGroups = SelectedMod.OptionGroups
|
||||
.Where(x => x is { ShowInModifiersMenu: false, OptionableType: null } && x.GroupVisible.Invoke());
|
||||
if (__instance.currentTab == ModifiersTabName)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var filteredGroups = SelectedMod.InternalOptionGroups
|
||||
.Where(x => x.OptionableType == null && x.GroupVisible.Invoke());
|
||||
DrawOptions(__instance, filteredGroups);
|
||||
return false;
|
||||
}
|
||||
@@ -157,6 +163,11 @@ public static class LobbyViewPanePatches
|
||||
return true;
|
||||
}
|
||||
|
||||
if (__instance.currentTab == ModifiersTabName)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
DrawRolesTab(__instance);
|
||||
return false;
|
||||
}
|
||||
@@ -250,7 +261,7 @@ public static class LobbyViewPanePatches
|
||||
|
||||
var list = new List<Type>();
|
||||
|
||||
var roleGroups = SelectedMod.CustomRoles.Values.OfType<ICustomRole>()
|
||||
var roleGroups = SelectedMod.InternalRoles.Values.OfType<ICustomRole>()
|
||||
.ToLookup(x => x.RoleOptionsGroup);
|
||||
|
||||
// sort the groups by priority
|
||||
@@ -315,7 +326,7 @@ public static class LobbyViewPanePatches
|
||||
viewSettingsInfoPanelRoleVariant.transform.localScale = Vector3.one;
|
||||
viewSettingsInfoPanelRoleVariant.transform.localPosition = new Vector3(num2, num, -2f);
|
||||
|
||||
var advancedRoleOptions = SelectedMod.OptionGroups
|
||||
var advancedRoleOptions = SelectedMod.InternalOptionGroups
|
||||
.Where(x => x.OptionableType == customRole.GetType())
|
||||
.SelectMany(x => x.Options)
|
||||
.ToList();
|
||||
@@ -402,7 +413,7 @@ public static class LobbyViewPanePatches
|
||||
return 0;
|
||||
}
|
||||
|
||||
var role = SelectedMod.CustomRoles.Values.FirstOrDefault(x => x.GetType() == roleType);
|
||||
var role = SelectedMod.InternalRoles.Values.FirstOrDefault(x => x.GetType() == roleType);
|
||||
|
||||
if (role == null)
|
||||
{
|
||||
@@ -425,7 +436,7 @@ public static class LobbyViewPanePatches
|
||||
var num = viewPanel.yPosStart;
|
||||
var num2 = 1.08f;
|
||||
|
||||
var filteredOptions = SelectedMod.OptionGroups
|
||||
var filteredOptions = SelectedMod.InternalOptionGroups
|
||||
.Where(x => x.OptionableType == roleType)
|
||||
.SelectMany(x=>x.Options)
|
||||
.ToList();
|
||||
|
||||
@@ -23,8 +23,32 @@ public static class OptionsPatches
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ToggleOption), nameof(ToggleOption.UpdateValue))]
|
||||
[HarmonyPatch(typeof(ToggleOption), nameof(ToggleOption.Toggle))]
|
||||
// UpdateValue was inlined.
|
||||
public static bool ToggleUpdate(ToggleOption __instance)
|
||||
{
|
||||
if (!__instance.IsCustom())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
__instance.CheckMark.enabled = !__instance.CheckMark.enabled;
|
||||
__instance.OnValueChanged.Invoke(__instance);
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(StringOption), nameof(StringOption.UpdateValue))]
|
||||
[HarmonyPatch(typeof(NumberOption), nameof(NumberOption.UpdateValue))]
|
||||
public static bool UpdateValuePrefix(OptionBehaviour __instance)
|
||||
{
|
||||
return !__instance.IsCustom();
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(NumberOption), nameof(NumberOption.AdjustButtonsActiveState))]
|
||||
[HarmonyPatch(typeof(StringOption), nameof(StringOption.AdjustButtonsActiveState))]
|
||||
public static bool AdjustButtonsPrefix(OptionBehaviour __instance)
|
||||
{
|
||||
return !__instance.IsCustom();
|
||||
}
|
||||
@@ -38,17 +62,84 @@ public static class OptionsPatches
|
||||
return true;
|
||||
}
|
||||
|
||||
__instance.TitleText.text =
|
||||
TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||
|
||||
__instance.TitleText.text = TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(NumberOption), nameof(NumberOption.UpdateValue))]
|
||||
public static bool NumberUpdate(NumberOption __instance)
|
||||
[HarmonyPatch(typeof(NumberOption), nameof(NumberOption.Increase))]
|
||||
public static bool NumberIncrease(NumberOption __instance)
|
||||
{
|
||||
return !__instance.IsCustom();
|
||||
if (!__instance.IsCustom())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
__instance.Value += __instance.Increment;
|
||||
if (__instance.Value > __instance.ValidRange.max)
|
||||
{
|
||||
__instance.Value = __instance.ValidRange.min;
|
||||
}
|
||||
__instance.OnValueChanged.Invoke(__instance);
|
||||
__instance.AdjustButtonsActiveState();
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(NumberOption), nameof(NumberOption.Decrease))]
|
||||
public static bool NumberDecrease(NumberOption __instance)
|
||||
{
|
||||
if (!__instance.IsCustom())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
__instance.Value -= __instance.Increment;
|
||||
if (__instance.Value < __instance.ValidRange.min)
|
||||
{
|
||||
__instance.Value = __instance.ValidRange.max;
|
||||
}
|
||||
__instance.OnValueChanged.Invoke(__instance);
|
||||
__instance.AdjustButtonsActiveState();
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(StringOption), nameof(StringOption.Increase))]
|
||||
public static bool StringOptionIncrease(StringOption __instance)
|
||||
{
|
||||
if (!__instance.IsCustom())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
__instance.Value += 1;
|
||||
if (__instance.Value >= __instance.Values.Length)
|
||||
{
|
||||
__instance.Value = 0;
|
||||
}
|
||||
__instance.OnValueChanged.Invoke(__instance);
|
||||
__instance.AdjustButtonsActiveState();
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(StringOption), nameof(StringOption.Decrease))]
|
||||
public static bool StringOptionDecrease(StringOption __instance)
|
||||
{
|
||||
if (!__instance.IsCustom())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
__instance.Value -= 1;
|
||||
if (__instance.Value < 0)
|
||||
{
|
||||
__instance.Value = __instance.Values.Length - 1;
|
||||
}
|
||||
__instance.OnValueChanged.Invoke(__instance);
|
||||
__instance.AdjustButtonsActiveState();
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
@@ -60,19 +151,9 @@ public static class OptionsPatches
|
||||
return true;
|
||||
}
|
||||
|
||||
__instance.TitleText.text =
|
||||
TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||
__instance.ValueText.text = TranslationController.Instance.GetString(
|
||||
__instance.Values[__instance.Value],
|
||||
Array.Empty<Object>());
|
||||
__instance.TitleText.text = TranslationController.Instance.GetString(__instance.Title, Array.Empty<Object>());
|
||||
__instance.ValueText.text = TranslationController.Instance.GetString(__instance.Values[__instance.Value], Array.Empty<Object>());
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(StringOption), nameof(StringOption.UpdateValue))]
|
||||
public static bool StringUpdate(StringOption __instance)
|
||||
{
|
||||
return !__instance.IsCustom();
|
||||
}
|
||||
}
|
||||
@@ -30,9 +30,16 @@ public static class RoleSettingMenuPatches
|
||||
|
||||
private static float ScrollerNum { get; set; } = 0.522f;
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(RolesSettingsMenu.SetQuotaTab))]
|
||||
public static void SetQuotaTabPostfix(RolesSettingsMenu __instance)
|
||||
{
|
||||
__instance.scrollBar.SetScrollBounds(__instance);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(RolesSettingsMenu.SetQuotaTab))]
|
||||
public static bool PatchStart(RolesSettingsMenu __instance)
|
||||
public static bool SetQuotaTabPatch(RolesSettingsMenu __instance)
|
||||
{
|
||||
Headers.ForEach(Object.Destroy);
|
||||
RoleOptionSettings.ForEach(Object.Destroy);
|
||||
@@ -69,7 +76,7 @@ public static class RoleSettingMenuPatches
|
||||
|
||||
var num3 = 0;
|
||||
|
||||
var roleGroups = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values.OfType<ICustomRole>()
|
||||
var roleGroups = GameSettingMenuPatches.SelectedMod?.InternalRoles.Values.OfType<ICustomRole>()
|
||||
.ToLookup(x => x.RoleOptionsGroup);
|
||||
|
||||
if (roleGroups is null)
|
||||
@@ -227,13 +234,19 @@ public static class RoleSettingMenuPatches
|
||||
ScrollerNum -= 0.4f;
|
||||
}
|
||||
}
|
||||
__instance.scrollBar.SetScrollBounds();
|
||||
__instance.scrollBar.SetScrollBounds(__instance);
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void SetScrollBounds(this Scroller scroller)
|
||||
private static void SetScrollBounds(this Scroller scroller, RolesSettingsMenu roleMenu)
|
||||
{
|
||||
scroller.CalculateAndSetYBounds(1 + 1.5f * Headers.Count + RoleOptionSettings.Count, 1f, 6f, 0.43f);
|
||||
if (GameSettingMenuPatches.SelectedModIdx == 0)
|
||||
{
|
||||
scroller.CalculateAndSetYBounds(roleMenu.roleChances.Count + 3, 1f, 6f, 0.43f);
|
||||
return;
|
||||
}
|
||||
|
||||
scroller.CalculateAndSetYBounds(1.5f * Headers.Count + RoleOptionSettings.Count, 1f, 6f, 0.43f);
|
||||
if (RolePositions.TryGetValue(GameSettingMenuPatches.SelectedModIdx, out var scroll))
|
||||
{
|
||||
scroller.Inner.localPosition = scroll;
|
||||
@@ -256,12 +269,12 @@ public static class RoleSettingMenuPatches
|
||||
[HarmonyPatch(nameof(RolesSettingsMenu.OpenChancesTab))]
|
||||
public static void OpenChancesTabPostfix(RolesSettingsMenu __instance)
|
||||
{
|
||||
if (GameSettingMenuPatches.SelectedModIdx == 0 || !__instance.scrollBar)
|
||||
if (!__instance.scrollBar)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
__instance.scrollBar.SetScrollBounds();
|
||||
__instance.scrollBar.SetScrollBounds(__instance);
|
||||
}
|
||||
|
||||
private static void ValueChanged(OptionBehaviour obj)
|
||||
@@ -300,7 +313,7 @@ public static class RoleSettingMenuPatches
|
||||
|
||||
if (AmongUsClient.Instance.AmHost)
|
||||
{
|
||||
Rpc<SyncRoleOptionsRpc>.Instance.Send(PlayerControl.LocalPlayer, [role.GetNetData()]);
|
||||
Rpc<SyncRoleOptionsRpc>.Instance.Send(PlayerControl.LocalPlayer, [role.GetNetData()], true);
|
||||
}
|
||||
|
||||
GameOptionsManager.Instance.GameHostOptions = GameOptionsManager.Instance.CurrentGameOptions;
|
||||
@@ -319,7 +332,7 @@ public static class RoleSettingMenuPatches
|
||||
var num = hasImage ? -0.872f : -1;
|
||||
|
||||
// TODO: create sub groups under the role settings.
|
||||
var filteredOptions = GameSettingMenuPatches.SelectedMod?.OptionGroups
|
||||
var filteredOptions = GameSettingMenuPatches.SelectedMod?.InternalOptionGroups
|
||||
.Where(x=> x.OptionableType == role.GetType())
|
||||
.SelectMany(x=>x.Options)
|
||||
.ToList() ?? [];
|
||||
@@ -485,7 +498,7 @@ public static class RoleSettingMenuPatches
|
||||
roleOptionSetting.titleText.horizontalAlignment = HorizontalAlignmentOptions.Left;
|
||||
|
||||
if (GameSettingMenuPatches.SelectedMod is null ||
|
||||
GameSettingMenuPatches.SelectedMod.OptionGroups
|
||||
GameSettingMenuPatches.SelectedMod.InternalOptionGroups
|
||||
.Exists(x => x.OptionableType == role.GetType()))
|
||||
{
|
||||
var newButton = Object.Instantiate(roleOptionSetting.buttons[0], roleOptionSetting.transform);
|
||||
@@ -517,7 +530,7 @@ public static class RoleSettingMenuPatches
|
||||
roleOptionSetting.ChancePlusBtn.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
if (index < GameSettingMenuPatches.SelectedMod?.CustomRoles.Count - 1)
|
||||
if (index < GameSettingMenuPatches.SelectedMod?.InternalRoles.Count - 1)
|
||||
{
|
||||
ScrollerNum -= 0.43f;
|
||||
}
|
||||
|
||||
@@ -68,6 +68,7 @@ internal static class PlayerControlPatches
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(PlayerControl.RpcMurderPlayer))]
|
||||
// ReSharper disable once InconsistentNaming
|
||||
// Note: This method is partially inlined in 2025.5.20 but we already use custom murder RPCs.
|
||||
public static void PlayerControlMurderPrefix(PlayerControl __instance, PlayerControl target, ref bool didSucceed)
|
||||
{
|
||||
var beforeMurderEvent = new BeforeMurderEvent(__instance, target);
|
||||
|
||||
@@ -7,7 +7,8 @@ namespace MiraAPI.Patches.Roles;
|
||||
/// <summary>
|
||||
/// Patches the haunt menu to show the actual role name rather then team.
|
||||
/// </summary>
|
||||
[HarmonyPatch(typeof(HauntMenuMinigame), nameof(HauntMenuMinigame.SetFilterText))]
|
||||
[HarmonyPatch(typeof(HauntMenuMinigame), nameof(HauntMenuMinigame.SetHauntTarget))]
|
||||
// SetFilterText was INLINED
|
||||
public static class HauntMenuMinigamePatch
|
||||
{
|
||||
public static void Postfix(HauntMenuMinigame __instance)
|
||||
|
||||
@@ -14,6 +14,8 @@ public static class RoleManagerPatches
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(RoleManager.SetRole))]
|
||||
// NOTE: As of 2025.5.20 update, this is INLINED in ONE place: GameManager::ReviveEveryoneFreeplay(void).
|
||||
// Should not affect normal gameplay, but may cause issues in Freeplay.
|
||||
public static bool SetRolePatch(RoleManager __instance, PlayerControl targetPlayer, RoleTypes roleType)
|
||||
{
|
||||
if (!targetPlayer)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using AmongUs.GameOptions;
|
||||
using HarmonyLib;
|
||||
using Il2CppSystem.Collections.Generic;
|
||||
using MiraAPI.Roles;
|
||||
using Reactor.Utilities;
|
||||
|
||||
@@ -11,6 +12,23 @@ namespace MiraAPI.Patches.Roles;
|
||||
[HarmonyPatch(typeof(RoleOptionsCollectionV09))]
|
||||
public static class RoleOptionsCollectionPatch
|
||||
{
|
||||
/// <summary>
|
||||
/// This patch fixes GetNumPerGame being inlined (2025.5.20) in the original code.
|
||||
/// </summary>
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(RoleOptionsCollectionV09.AnyRolesEnabled))]
|
||||
public static bool AnyRolesEnabledPrefix(RoleOptionsCollectionV09 __instance, ref bool __result)
|
||||
{
|
||||
foreach (KeyValuePair<RoleTypes, RoleDataV09> keyValuePair in __instance.roles)
|
||||
{
|
||||
if (__instance.GetNumPerGame(keyValuePair.Key) > 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set the role chance for custom Launchpad roles based on config.
|
||||
/// </summary>
|
||||
|
||||
@@ -205,6 +205,7 @@ internal static class MeetingHudPatches
|
||||
// TODO: figure out a way to do host-authorization since right now any player can send RpcCastVote
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(MeetingHud.CmdCastVote))]
|
||||
// Although this method is inlined in MeetingHud.Confirm, the next patch fixes that.
|
||||
public static bool CmdCastVoteOverridePatch(MeetingHud __instance, byte playerId, byte suspectIdx)
|
||||
{
|
||||
VotingUtils.RpcCastVote(PlayerControl.LocalPlayer, playerId, suspectIdx);
|
||||
|
||||
@@ -6,7 +6,9 @@ using MiraAPI.GameModes;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.Hud;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.Presets;
|
||||
|
||||
// ReSharper disable UnusedAutoPropertyAccessor.Global
|
||||
namespace MiraAPI.PluginLoading;
|
||||
|
||||
/// <summary>
|
||||
@@ -23,61 +25,58 @@ public class MiraPluginInfo
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a read only collection of this plugin's modifiers. This is probably not safe because they are uninitialized.
|
||||
/// Gets a read only collection of this plugin's modifiers. This is not safe for modifiers with constructors.
|
||||
/// </summary>
|
||||
/// <returns>Readonly collection of modifiers.</returns>
|
||||
public IReadOnlyCollection<BaseModifier> GetModifiers()
|
||||
{
|
||||
return Modifiers.AsReadOnly();
|
||||
}
|
||||
public IReadOnlyCollection<BaseModifier> Modifiers { get; private set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Get a read only collection of this plugin's Option Groups.
|
||||
/// Gets a read only collection of this plugin's Option Groups.
|
||||
/// </summary>
|
||||
/// <returns>Readonly collection of option groups.</returns>
|
||||
public IReadOnlyCollection<AbstractOptionGroup> GetOptionGroups()
|
||||
{
|
||||
return OptionGroups.AsReadOnly();
|
||||
}
|
||||
public IReadOnlyCollection<AbstractOptionGroup> OptionGroups { get; private set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a read only collection of this plugin's options.
|
||||
/// </summary>
|
||||
/// <returns>Read only collection of options.</returns>
|
||||
public IReadOnlyCollection<IModdedOption> GetOptions()
|
||||
{
|
||||
return Options.AsReadOnly();
|
||||
}
|
||||
public IReadOnlyCollection<IModdedOption> Options { get; private set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a read only dictionary of Role IDs and the RoleBehaviour object they are associated with.
|
||||
/// </summary>
|
||||
/// <returns>Read only dictionary of IDs and Roles.</returns>
|
||||
public ReadOnlyDictionary<ushort, RoleBehaviour> GetRoles()
|
||||
{
|
||||
return new ReadOnlyDictionary<ushort, RoleBehaviour>(CustomRoles);
|
||||
}
|
||||
public ReadOnlyDictionary<ushort, RoleBehaviour> Roles { get; private set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a read only collection of this plugin's custom buttons.
|
||||
/// </summary>
|
||||
/// <returns>Read only collection of buttons.</returns>
|
||||
public IReadOnlyCollection<CustomActionButton> GetButtons()
|
||||
public IReadOnlyCollection<CustomActionButton> Buttons { get; private set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a read only dictionary of this plugin's custom game modes.
|
||||
/// </summary>
|
||||
public IReadOnlyCollection<OptionPreset> Presets { get; internal set; } = null!;
|
||||
|
||||
internal void SavePublicCollections()
|
||||
{
|
||||
return Buttons.AsReadOnly();
|
||||
Presets = [..InternalPresets];
|
||||
Modifiers = [..InternalModifiers];
|
||||
OptionGroups = [..InternalOptionGroups];
|
||||
Options = [..InternalOptions];
|
||||
Roles = new ReadOnlyDictionary<ushort, RoleBehaviour>(InternalRoles);
|
||||
Buttons = [..InternalButtons];
|
||||
}
|
||||
|
||||
internal List<AbstractOptionGroup> OptionGroups { get; } = [];
|
||||
internal List<OptionPreset> InternalPresets { get; } = [];
|
||||
|
||||
internal List<IModdedOption> Options { get; } = [];
|
||||
internal List<AbstractOptionGroup> InternalOptionGroups { get; } = [];
|
||||
|
||||
internal List<BaseModifier> Modifiers { get; } = [];
|
||||
internal List<IModdedOption> InternalOptions { get; } = [];
|
||||
|
||||
internal Dictionary<ushort, RoleBehaviour> CustomRoles { get; } = [];
|
||||
internal List<BaseModifier> InternalModifiers { get; } = [];
|
||||
|
||||
internal Dictionary<int, CustomGameMode> GameModes { get; } = [];
|
||||
internal Dictionary<ushort, RoleBehaviour> InternalRoles { get; } = [];
|
||||
|
||||
internal List<CustomActionButton> Buttons { get; } = [];
|
||||
internal Dictionary<int, CustomGameMode> InternalGameModes { get; } = [];
|
||||
|
||||
internal List<CustomActionButton> InternalButtons { get; } = [];
|
||||
|
||||
/// <summary>
|
||||
/// Gets the plugin's ID, as defined in the plugin's BepInEx metadata.
|
||||
|
||||
@@ -12,6 +12,7 @@ using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.Attributes;
|
||||
using MiraAPI.Hud;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.Presets;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Networking;
|
||||
@@ -26,8 +27,9 @@ public sealed class MiraPluginManager
|
||||
{
|
||||
private readonly Dictionary<Assembly, MiraPluginInfo> _registeredPlugins = [];
|
||||
|
||||
internal MiraPluginInfo[] RegisteredPlugins() => [.. _registeredPlugins.Values];
|
||||
internal Dictionary<MiraPluginInfo, List<Type>> QueuedRoleRegistrations { get; } = new();
|
||||
internal MiraPluginInfo[] RegisteredPlugins { get; private set; } = null!;
|
||||
|
||||
internal Dictionary<MiraPluginInfo, List<Type>> QueuedRoleRegistrations { get; } = [];
|
||||
internal static MiraPluginManager Instance { get; private set; } = new();
|
||||
|
||||
internal void Initialize()
|
||||
@@ -110,16 +112,24 @@ public sealed class MiraPluginManager
|
||||
info.PluginConfig.Save();
|
||||
info.PluginConfig.SaveOnConfigSet = oldConfigSetting;
|
||||
|
||||
info.OptionGroups.Sort((x, y) => x.GroupPriority.CompareTo(y.GroupPriority));
|
||||
info.InternalOptionGroups.Sort((x, y) => x.GroupPriority.CompareTo(y.GroupPriority));
|
||||
QueuedRoleRegistrations.Add(info, roles);
|
||||
|
||||
_registeredPlugins.Add(assembly, info);
|
||||
|
||||
info.SavePublicCollections();
|
||||
PresetManager.CreateDefaultPreset(info);
|
||||
PresetManager.LoadPresets(info);
|
||||
Logger<MiraApiPlugin>.Info($"Registering mod {pluginInfo.Metadata.GUID} with Mira API.");
|
||||
};
|
||||
IL2CPPChainloader.Instance.Finished += PaletteManager.RegisterAllColors;
|
||||
IL2CPPChainloader.Instance.Finished += () =>
|
||||
{
|
||||
// Save all buttons into a read-only collection for easy access
|
||||
CustomButtonManager.Buttons = new ReadOnlyCollection<CustomActionButton>(CustomButtonManager.CustomButtons);
|
||||
|
||||
// Cache all the registered plugins into an array for easy access
|
||||
RegisteredPlugins = [.._registeredPlugins.Values];
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,74 @@
|
||||
using System.Linq;
|
||||
using BepInEx.Configuration;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Roles;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Presets;
|
||||
|
||||
/// <summary>
|
||||
/// Represents a preset of game options that can be applied to the game.
|
||||
/// </summary>
|
||||
public class OptionPreset
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the name of the preset.
|
||||
/// </summary>
|
||||
public string Name { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the plugin associated with the preset.
|
||||
/// </summary>
|
||||
public MiraPluginInfo Plugin { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the configuration file of the plugin associated with the preset.
|
||||
/// </summary>
|
||||
public ConfigFile PluginConfig { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the configuration file for the preset.
|
||||
/// </summary>
|
||||
public ConfigFile PresetConfig { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the button associated with the preset in the UI.
|
||||
/// </summary>
|
||||
public GameObject? PresetButton { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="OptionPreset"/> class with the specified name and configuration file.
|
||||
/// </summary>
|
||||
/// <param name="name">>The name of the preset.</param>
|
||||
/// <param name="plugin">The plugin associated with the preset.</param>
|
||||
/// <param name="presetConfig">>The configuration file for the preset.</param>
|
||||
public OptionPreset(string name, MiraPluginInfo plugin, ConfigFile presetConfig)
|
||||
{
|
||||
Name = name;
|
||||
Plugin = plugin;
|
||||
PluginConfig = plugin.PluginConfig;
|
||||
PresetConfig = presetConfig;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads the preset by applying the values from the preset configuration to the plugin configuration.
|
||||
/// </summary>
|
||||
public void LoadPreset()
|
||||
{
|
||||
PresetConfig.Reload();
|
||||
foreach (var option in Plugin.InternalOptions)
|
||||
{
|
||||
option.LoadFromPreset(PresetConfig);
|
||||
}
|
||||
|
||||
ModdedOptionsManager.SyncAllOptions();
|
||||
|
||||
foreach (var role in Plugin.InternalRoles.Values.OfType<ICustomRole>())
|
||||
{
|
||||
role.LoadFromPreset(PresetConfig);
|
||||
}
|
||||
|
||||
CustomRoleManager.SyncAllRoleSettings();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,95 @@
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using BepInEx.Configuration;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Roles;
|
||||
using Reactor.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Presets;
|
||||
|
||||
/// <summary>
|
||||
/// Provides functionality to manage and load game option presets for plugins.
|
||||
/// </summary>
|
||||
public static class PresetManager
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the directory where the presets are stored.
|
||||
/// </summary>
|
||||
public static string PresetDirectory { get; } = Path.GetFullPath("mira_presets", Application.persistentDataPath);
|
||||
|
||||
internal static void CreateDefaultPreset(MiraPluginInfo plugin)
|
||||
{
|
||||
var presetPath = Path.Combine(PresetDirectory, plugin.PluginId);
|
||||
if (!Directory.Exists(presetPath))
|
||||
{
|
||||
Directory.CreateDirectory(presetPath);
|
||||
}
|
||||
|
||||
var presetConfig = new ConfigFile(Path.Combine(presetPath, "Default.cfg"), false);
|
||||
|
||||
foreach (var option in plugin.InternalOptions.Where(x => x.IncludeInPreset))
|
||||
{
|
||||
option.SaveToPreset(presetConfig, true);
|
||||
}
|
||||
|
||||
foreach (var role in plugin.InternalRoles.Values.OfType<ICustomRole>())
|
||||
{
|
||||
role.SaveToPreset(presetConfig);
|
||||
}
|
||||
|
||||
presetConfig.Save();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads the presets for the specified plugin by reading the configuration files from the preset directory.
|
||||
/// </summary>
|
||||
/// <param name="plugin">>The plugin for which the presets should be loaded.</param>
|
||||
public static void LoadPresets(MiraPluginInfo plugin)
|
||||
{
|
||||
foreach (var btn in plugin.InternalPresets.Select(x=>x.PresetButton))
|
||||
{
|
||||
if (btn != null)
|
||||
{
|
||||
Object.DestroyImmediate(btn);
|
||||
}
|
||||
}
|
||||
|
||||
plugin.InternalPresets.Clear();
|
||||
if (!Directory.Exists(PresetDirectory))
|
||||
{
|
||||
Directory.CreateDirectory(PresetDirectory);
|
||||
}
|
||||
|
||||
var pluginPresetPath = Path.Combine(PresetDirectory, plugin.PluginId);
|
||||
if (!Directory.Exists(pluginPresetPath))
|
||||
{
|
||||
Directory.CreateDirectory(pluginPresetPath);
|
||||
}
|
||||
|
||||
foreach (var file in Directory.GetFiles(pluginPresetPath, "*.cfg"))
|
||||
{
|
||||
Logger<MiraApiPlugin>.Info($"Loading preset file {file}");
|
||||
var presetName = Path.GetFileNameWithoutExtension(file);
|
||||
var presetConfig = new ConfigFile(file, false)
|
||||
{
|
||||
SaveOnConfigSet = false,
|
||||
};
|
||||
|
||||
foreach (var option in plugin.InternalOptions.Where(x=>x.IncludeInPreset))
|
||||
{
|
||||
option.Bind(presetConfig);
|
||||
}
|
||||
|
||||
foreach (var role in plugin.InternalRoles.Values.OfType<ICustomRole>().Where(x=>!x.Configuration.HideSettings))
|
||||
{
|
||||
role.BindConfig(presetConfig);
|
||||
}
|
||||
|
||||
presetConfig.Save();
|
||||
|
||||
plugin.InternalPresets.Add(new OptionPreset(presetName, plugin, presetConfig));
|
||||
}
|
||||
plugin.Presets = [.. plugin.InternalPresets];
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,91 @@
|
||||
using System;
|
||||
using Il2CppInterop.Runtime.InteropTypes.Fields;
|
||||
using MiraAPI.Modifiers.ModifierDisplay;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities.Attributes;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.UI;
|
||||
|
||||
[RegisterInIl2Cpp]
|
||||
public class SavePresetPopup(nint ptr) : Minigame(ptr)
|
||||
{
|
||||
private PassiveButton saveButton;
|
||||
private PassiveButton closeButton;
|
||||
private TextMeshPro textBoxText;
|
||||
private TextBoxTMP textBox;
|
||||
|
||||
private Action<string> onSave;
|
||||
|
||||
// Cleanup holder object
|
||||
public void OnDestroy()
|
||||
{
|
||||
transform.parent.gameObject.Destroy();
|
||||
}
|
||||
|
||||
public override void Close()
|
||||
{
|
||||
}
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
var textboxHolder = transform.GetChild(1).GetChild(1);
|
||||
saveButton = transform.FindChild("SaveButton").GetComponent<PassiveButton>();
|
||||
closeButton = transform.FindChild("CloseButton").GetComponent<PassiveButton>();
|
||||
textBox = textboxHolder.GetChild(0).GetComponent<TextBoxTMP>();
|
||||
textBoxText = textBox.transform.GetChild(0).GetComponent<TextMeshPro>();
|
||||
|
||||
saveButton.OnClick = new Button.ButtonClickedEvent();
|
||||
saveButton.OnClick.AddListener((UnityAction)(() =>
|
||||
{
|
||||
onSave.Invoke(textBoxText.text);
|
||||
this.BaseClose();
|
||||
}));
|
||||
|
||||
closeButton.OnClick = new Button.ButtonClickedEvent();
|
||||
closeButton.OnClick.AddListener((UnityAction)(() =>
|
||||
{
|
||||
this.BaseClose();
|
||||
}));
|
||||
|
||||
textBox.OnChange = new Button.ButtonClickedEvent();
|
||||
textBox.OnChange.AddListener((UnityAction)(() =>
|
||||
{
|
||||
textBoxText.text = textBoxText.text.Replace(" ", string.Empty);
|
||||
}));
|
||||
|
||||
textBox.GetComponent<PassiveButton>().OnClick.AddListener((UnityAction)(() =>
|
||||
{
|
||||
textBox.GiveFocus();
|
||||
}));
|
||||
|
||||
foreach (var tmp in gameObject.GetComponentsInChildren<TextMeshPro>())
|
||||
{
|
||||
if (tmp.gameObject.transform.parent.name == "Textbox") continue;
|
||||
var text = tmp.text;
|
||||
tmp.text = $"<font=\"LiberationSans SDF\" material=\"LiberationSans SDF RadialMenu Material\">{text}</font>";
|
||||
}
|
||||
}
|
||||
|
||||
public static void CreatePopup(Action<string> saveAction)
|
||||
{
|
||||
// Because innerscuff doesnt account for Z value in Close animation
|
||||
var holder = new GameObject("PopupHolder")
|
||||
{
|
||||
transform =
|
||||
{
|
||||
parent = Camera.main!.transform,
|
||||
},
|
||||
};
|
||||
holder.transform.localPosition = new Vector3(0, -1f, -500);
|
||||
|
||||
var gameObject = Instantiate(MiraAssets.PresetSavePopup.LoadAsset(), holder.transform);
|
||||
var popup = gameObject.GetComponent<SavePresetPopup>();
|
||||
popup.onSave = saveAction;
|
||||
popup.Begin(null);
|
||||
}
|
||||
}
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 2.0 KiB |
Binary file not shown.
Binary file not shown.
@@ -72,7 +72,7 @@ public static class CustomRoleManager
|
||||
continue;
|
||||
}
|
||||
|
||||
pluginInfo.CustomRoles.Add((ushort)role.Role, role);
|
||||
pluginInfo.InternalRoles.Add((ushort)role.Role, role);
|
||||
}
|
||||
|
||||
pluginInfo.PluginConfig.Save();
|
||||
@@ -161,7 +161,7 @@ public static class CustomRoleManager
|
||||
/// <returns>A MiraPluginInfo object representing the parent mod of the role.</returns>
|
||||
public static MiraPluginInfo FindParentMod(ICustomRole role)
|
||||
{
|
||||
return MiraPluginManager.Instance.RegisteredPlugins().First(plugin => plugin.CustomRoles.ContainsValue(role as RoleBehaviour ?? throw new InvalidOperationException()));
|
||||
return MiraPluginManager.Instance.RegisteredPlugins.First(plugin => plugin.InternalRoles.ContainsValue(role as RoleBehaviour ?? throw new InvalidOperationException()));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -236,7 +236,7 @@ public static class CustomRoleManager
|
||||
// we dont know how other plugins handle their configs
|
||||
// this way, all the options are saved at once, instead of one by one
|
||||
var oldConfigSetting = new Dictionary<MiraPluginInfo, bool>();
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins())
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins)
|
||||
{
|
||||
oldConfigSetting.Add(plugin, plugin.PluginConfig.SaveOnConfigSet);
|
||||
plugin.PluginConfig.SaveOnConfigSet = false;
|
||||
@@ -271,7 +271,7 @@ public static class CustomRoleManager
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins())
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins)
|
||||
{
|
||||
plugin.PluginConfig.Save();
|
||||
plugin.PluginConfig.SaveOnConfigSet = oldConfigSetting[plugin];
|
||||
|
||||
@@ -42,7 +42,7 @@ public static class CustomRoleUtils
|
||||
public static StringBuilder CreateForRole(ICustomRole role)
|
||||
{
|
||||
var taskStringBuilder = new StringBuilder();
|
||||
taskStringBuilder.AppendLine(CultureInfo.InvariantCulture, $"{role.RoleColor.ToTextColor()}You are a <b>{role.RoleName}.</b></color>");
|
||||
taskStringBuilder.AppendLine(CultureInfo.InvariantCulture, $"{role.RoleColor.ToTextColor()}Your role is <b>{role.RoleName}.</b></color>");
|
||||
taskStringBuilder.Append("<size=70%>");
|
||||
taskStringBuilder.AppendLine(CultureInfo.InvariantCulture, $"{role.RoleLongDescription}");
|
||||
return taskStringBuilder;
|
||||
|
||||
@@ -76,6 +76,45 @@ public interface ICustomRole : IOptionable
|
||||
internal ConfigDefinition NumConfigDefinition => new("Roles", $"Num {GetType().FullName}");
|
||||
internal ConfigDefinition ChanceConfigDefinition => new("Roles", $"Chance {GetType().FullName}");
|
||||
|
||||
/// <summary>
|
||||
/// Binds the configuration options for this role to the provided ConfigFile.
|
||||
/// </summary>
|
||||
/// <param name="config">The ConfigFile to bind the options to.</param>
|
||||
public virtual void BindConfig(ConfigFile config)
|
||||
{
|
||||
config.Bind(NumConfigDefinition, Configuration.DefaultRoleCount);
|
||||
config.Bind(ChanceConfigDefinition, Configuration.DefaultChance);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Saves the role's configuration to a preset ConfigFile.
|
||||
/// </summary>
|
||||
/// <param name="presetConfig">The ConfigFile to save the preset configuration to.</param>
|
||||
/// <param name="useDefault">Whether to use the default values for the configuration.</param>
|
||||
public virtual void SaveToPreset(ConfigFile presetConfig, bool useDefault=false)
|
||||
{
|
||||
BindConfig(presetConfig);
|
||||
presetConfig[NumConfigDefinition].BoxedValue = useDefault ? Configuration.DefaultRoleCount : GetCount();
|
||||
presetConfig[ChanceConfigDefinition].BoxedValue = useDefault ? Configuration.DefaultChance : GetChance();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads the role's configuration from a preset ConfigFile.
|
||||
/// </summary>
|
||||
/// <param name="presetConfig">The ConfigFile containing the preset configuration.</param>
|
||||
public virtual void LoadFromPreset(ConfigFile presetConfig)
|
||||
{
|
||||
if (presetConfig.TryGetEntry(NumConfigDefinition, out ConfigEntry<int> numEntry))
|
||||
{
|
||||
SetCount(numEntry.Value);
|
||||
}
|
||||
|
||||
if (presetConfig.TryGetEntry(ChanceConfigDefinition, out ConfigEntry<int> chanceEntry))
|
||||
{
|
||||
SetChance(chanceEntry.Value);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the role chance option.
|
||||
/// </summary>
|
||||
|
||||
@@ -0,0 +1,25 @@
|
||||
using Reactor.Utilities.Extensions;
|
||||
|
||||
namespace MiraAPI.Utilities.Assets;
|
||||
|
||||
/// <summary>
|
||||
/// Wrapper class to turn any UnityEngine.Object into a <see cref="LoadableAsset{T}"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the asset to be loaded. Must be a subclass of <see cref="UnityEngine.Object"/>.</typeparam>
|
||||
public class LoadableAssetWrapper<T> : LoadableAsset<T> where T : UnityEngine.Object
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="LoadableAssetWrapper{T}"/> class.
|
||||
/// </summary>
|
||||
/// <param name="asset">The asset to wrap. This should be a reference to a UnityEngine.Object.</param>
|
||||
public LoadableAssetWrapper(T asset)
|
||||
{
|
||||
LoadedAsset = asset.DontDestroy();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override T LoadAsset()
|
||||
{
|
||||
return LoadedAsset ?? throw new System.InvalidOperationException("The asset could not be loaded!");
|
||||
}
|
||||
}
|
||||
@@ -8,6 +8,23 @@ namespace MiraAPI.Utilities.Assets;
|
||||
/// </summary>
|
||||
public static class MiraAssets
|
||||
{
|
||||
static MiraAssets()
|
||||
{
|
||||
var boxTex = SpriteTools.LoadTextureFromResourcePath(
|
||||
"MiraAPI.Resources.RoundedBox.png",
|
||||
System.Reflection.Assembly.GetCallingAssembly());
|
||||
var boxSprite = Sprite.Create(
|
||||
boxTex,
|
||||
new Rect(0, 0, boxTex.width, boxTex.height),
|
||||
new Vector2(0.5f, 0.5f),
|
||||
100f,
|
||||
0U,
|
||||
SpriteMeshType.Tight,
|
||||
new Vector4(20, 20, 20, 20));
|
||||
|
||||
RoundedBox = new LoadableAssetWrapper<Sprite>(boxSprite);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the color used for teal highlighting in UI.
|
||||
/// </summary>
|
||||
@@ -23,11 +40,31 @@ public static class MiraAssets
|
||||
/// </summary>
|
||||
public static LoadableAsset<GameObject> ModifierDisplay { get; } = new LoadableBundleAsset<GameObject>("Modifiers", MiraAssetBundle);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Popup prefab for saving presets.
|
||||
/// </summary>
|
||||
public static LoadableAsset<GameObject> PresetSavePopup { get; } = new LoadableBundleAsset<GameObject>("PresetSavePopup", MiraAssetBundle);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Refresh Icon sprite.
|
||||
/// </summary>
|
||||
public static LoadableAsset<Sprite> RefreshIcon { get; } = new LoadableBundleAsset<Sprite>("refresh", MiraAssetBundle);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Folder Icon sprite.
|
||||
/// </summary>
|
||||
public static LoadableAsset<Sprite> FolderIcon { get; } = new LoadableBundleAsset<Sprite>("freePlay_folderTaskRoom", MiraAssetBundle);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the empty sprite asset.
|
||||
/// </summary>
|
||||
public static LoadableResourceAsset Empty { get; } = new("MiraAPI.Resources.Empty.png");
|
||||
|
||||
/// <summary>
|
||||
/// Gets the RoundedBox sprite, which is a rounded rectangle used for UI elements.
|
||||
/// </summary>
|
||||
public static LoadableAsset<Sprite> RoundedBox { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Next Button sprite.
|
||||
/// </summary>
|
||||
|
||||
@@ -11,14 +11,13 @@ namespace MiraAPI.Utilities.Assets;
|
||||
public static class SpriteTools
|
||||
{
|
||||
/// <summary>
|
||||
/// Load a sprite from a resource path.
|
||||
/// Loads and returns a texture from a resource path using the specified assembly.
|
||||
/// </summary>
|
||||
/// <param name="resourcePath">The path to the resource.</param>
|
||||
/// <param name="assembly">The assembly containing the resource.</param>
|
||||
/// <param name="pixelsPerUnit">The pixels per unit for the loaded sprite.</param>
|
||||
/// <returns>A sprite made from the resource.</returns>
|
||||
/// <exception cref="Exception">The resource cannot be found.</exception>
|
||||
public static Sprite LoadSpriteFromPath(string resourcePath, Assembly assembly, float pixelsPerUnit)
|
||||
/// <param name="resourcePath">The path to the resource within the assembly.</param>
|
||||
/// <param name="assembly">The assembly from which to load the resource.</param>
|
||||
/// <returns>A <see cref="Texture2D"/> object loaded from the specified resource path.</returns>
|
||||
/// <exception cref="ArgumentException">Thrown when the resource cannot be found in the specified assembly.</exception>
|
||||
public static Texture2D LoadTextureFromResourcePath(string resourcePath, Assembly assembly)
|
||||
{
|
||||
var tex = new Texture2D(1, 1, TextureFormat.ARGB32, false);
|
||||
var myStream = assembly.GetManifestResourceStream(resourcePath);
|
||||
@@ -33,6 +32,19 @@ public static class SpriteTools
|
||||
}
|
||||
|
||||
tex.name = resourcePath;
|
||||
return tex;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads and returns a <see cref="Sprite"/> from a resource path using the specified assembly.
|
||||
/// </summary>
|
||||
/// <param name="resourcePath">The path to the resource within the assembly.</param>
|
||||
/// <param name="assembly">The assembly from which to load the resource.</param>
|
||||
/// <param name="pixelsPerUnit">The number of pixels per unit for the sprite.</param>
|
||||
/// <returns>A <see cref="Sprite"/> object created from the texture loaded from the specified resource path.</returns>
|
||||
public static Sprite LoadSpriteFromPath(string resourcePath, Assembly assembly, float pixelsPerUnit)
|
||||
{
|
||||
var tex = LoadTextureFromResourcePath(resourcePath, assembly);
|
||||
var sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f), pixelsPerUnit);
|
||||
sprite.name = resourcePath;
|
||||
return sprite;
|
||||
|
||||
+101
-22
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text.RegularExpressions;
|
||||
@@ -41,6 +42,94 @@ public static class Extensions
|
||||
BitConverter.GetBytes(count.Value).AddRangeToArray(BitConverter.GetBytes(chance.Value)));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Used if you override Minigame.Close.
|
||||
/// </summary>
|
||||
/// <param name="self">The minigame.</param>
|
||||
public static void BaseClose(this Minigame self)
|
||||
{
|
||||
bool isComplete;
|
||||
if (self.amClosing == Minigame.CloseState.Closing)
|
||||
{
|
||||
UnityEngine.Object.Destroy(self.gameObject);
|
||||
return;
|
||||
}
|
||||
if (self.CloseSound && Constants.ShouldPlaySfx())
|
||||
{
|
||||
SoundManager.Instance.PlaySound(self.CloseSound, false, 1f, null);
|
||||
}
|
||||
if (PlayerControl.LocalPlayer.Data.Role.TeamType == RoleTeamTypes.Crewmate)
|
||||
{
|
||||
GameManager.Instance.LogicMinigame.OnMinigameClose();
|
||||
}
|
||||
if (PlayerControl.LocalPlayer)
|
||||
{
|
||||
PlayerControl.HideCursorTemporarily();
|
||||
}
|
||||
self.amClosing = Minigame.CloseState.Closing;
|
||||
self.logger.Info(string.Concat("Closing minigame ", self.GetType().Name));
|
||||
IAnalyticsReporter analytics = DestroyableSingleton<DebugAnalytics>.Instance.Analytics;
|
||||
NetworkedPlayerInfo data = PlayerControl.LocalPlayer.Data;
|
||||
TaskTypes taskType = self.TaskType;
|
||||
float realtimeSinceStartup = Time.realtimeSinceStartup - self.timeOpened;
|
||||
PlayerTask myTask = self.MyTask;
|
||||
if (myTask != null)
|
||||
{
|
||||
isComplete = myTask.IsComplete;
|
||||
}
|
||||
else
|
||||
{
|
||||
isComplete = false;
|
||||
}
|
||||
analytics.MinigameClosed(data, taskType, realtimeSinceStartup, isComplete);
|
||||
self.StartCoroutine(self.CoDestroySelf());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the cooldown of a button with a formatted string.
|
||||
/// </summary>
|
||||
/// <param name="button">The ActionButton to set the cooldown for.</param>
|
||||
/// <param name="timer">The current timer value.</param>
|
||||
/// <param name="maxTimer">The maximum timer value.</param>
|
||||
/// <param name="format">The format string to use for the timer text.</param>
|
||||
public static void SetCooldownFormat(this ActionButton button, float timer, float maxTimer, string format="0")
|
||||
{
|
||||
var num = Mathf.Clamp(timer / maxTimer, 0f, 1f);
|
||||
button.isCoolingDown = num > 0f;
|
||||
button.SetCooldownFill(num);
|
||||
if (button.isCoolingDown)
|
||||
{
|
||||
button.cooldownTimerText.text = timer.ToString(format, NumberFormatInfo.InvariantInfo);
|
||||
button.cooldownTimerText.gameObject.SetActive(true);
|
||||
return;
|
||||
}
|
||||
button.cooldownTimerText.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the fill-up variant of a cooldown button with a formatted string.
|
||||
/// </summary>
|
||||
/// <param name="button">The ActionButton to set the cooldown for.</param>
|
||||
/// <param name="timer">The current timer value.</param>
|
||||
/// <param name="maxTimer">The maximum timer value.</param>
|
||||
/// <param name="format">The format string to use for the timer text.</param>
|
||||
public static void SetFillUpFormat(this ActionButton button, float timer, float maxTimer, string format="0")
|
||||
{
|
||||
var num = Mathf.Clamp(timer / maxTimer, 0f, 1f);
|
||||
button.isCoolingDown = num > 0f;
|
||||
if (button.isCoolingDown && timer < 3f)
|
||||
{
|
||||
button.graphic.transform.localPosition = button.position + (Vector3)UnityEngine.Random.insideUnitCircle * 0.05f;
|
||||
button.cooldownTimerText.text = timer.ToString(format, NumberFormatInfo.InvariantInfo);
|
||||
button.cooldownTimerText.gameObject.SetActive(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
button.graphic.transform.localPosition = button.position;
|
||||
}
|
||||
button.SetCooldownFill(num);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a PlayerControl from their PlayerVoteArea in a meeting.
|
||||
/// </summary>
|
||||
@@ -102,6 +191,12 @@ public static class Extensions
|
||||
return component;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the maximum value from a dictionary of integers, returning the key and value.
|
||||
/// </summary>
|
||||
/// <param name="self">The dictionary to search.</param>
|
||||
/// <param name="tie">Whether there is a tie for the maximum value.</param>
|
||||
/// <returns>The key-value pair with the maximum value.</returns>
|
||||
public static KeyValuePair<byte, int> MaxPair(this Dictionary<byte, int> self, out bool tie)
|
||||
{
|
||||
tie = true;
|
||||
@@ -121,6 +216,12 @@ public static class Extensions
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the maximum value from a dictionary of floats, returning the key and value.
|
||||
/// </summary>
|
||||
/// <param name="self">The dictionary to search.</param>
|
||||
/// <param name="tie">Whether there is a tie for the maximum value.</param>
|
||||
/// <returns>The key-value pair with the maximum value.</returns>
|
||||
public static KeyValuePair<byte, float> MaxPair(this Dictionary<byte, float> self, out bool tie)
|
||||
{
|
||||
tie = true;
|
||||
@@ -342,18 +443,6 @@ public static class Extensions
|
||||
return new Color(color.r - amount, color.g - amount, color.b - amount);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets an alternate color based on the original color.
|
||||
/// </summary>
|
||||
/// <param name="color">The original color.</param>
|
||||
/// <param name="amount">The amount to darken or lighten the original color by between 0.0 and 1.0.</param>
|
||||
/// <returns>An alternate color that has been darkened or lightened.</returns>
|
||||
[Obsolete("Use FindAlternateColor for WACG compliance.")]
|
||||
public static Color GetAlternateColor(this Color color, float amount = 0.45f)
|
||||
{
|
||||
return color.IsColorDark() ? LightenColor(color, amount) : DarkenColor(color, amount);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Lightens a color by a specified amount.
|
||||
/// </summary>
|
||||
@@ -365,16 +454,6 @@ public static class Extensions
|
||||
return new Color(color.r + amount, color.g + amount, color.b + amount);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a color is dark.
|
||||
/// </summary>
|
||||
/// <param name="color">The color to check.</param>
|
||||
/// <returns>True if the color is dark, false otherwise.</returns>
|
||||
public static bool IsColorDark(this Color color)
|
||||
{
|
||||
return color.r < 0.5f && color is { g: < 0.5f, b: < 0.5f };
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the nearest dead body to a player.
|
||||
/// </summary>
|
||||
|
||||
@@ -71,7 +71,7 @@ public static class VotingUtils
|
||||
/// <param name="source">The player who is sending the RPC. Should be the host.</param>
|
||||
/// <param name="voterId">The player who voted.</param>
|
||||
/// <param name="votedFor">The player who the voter voted for.</param>
|
||||
[MethodRpc((uint)MiraRpc.RemoveVote)]
|
||||
[MethodRpc((uint)MiraRpc.RemoveVote, SendImmediately = true)]
|
||||
public static void RpcRemoveVote(PlayerControl source, byte voterId, byte votedFor)
|
||||
{
|
||||
if (!source.IsHost()) return;
|
||||
@@ -107,7 +107,7 @@ public static class VotingUtils
|
||||
/// <param name="source">The player who sent this RPC.</param>
|
||||
/// <param name="srcPlayerId">The id of the player who casted the vote.</param>
|
||||
/// <param name="suspectPlayerId">The voted player's id.</param>
|
||||
[MethodRpc((uint)MiraRpc.CastVote)]
|
||||
[MethodRpc((uint)MiraRpc.CastVote, SendImmediately = true)]
|
||||
public static void RpcCastVote(PlayerControl source, byte srcPlayerId, byte suspectPlayerId)
|
||||
{
|
||||
CustomCastVote(srcPlayerId, suspectPlayerId);
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[](https://discord.gg/all-of-us-launchpad-794950428756410429)
|
||||
[](https://discord.gg/AEfHJGwggC)
|
||||
|
||||
# Mira API
|
||||
|
||||
|
||||
@@ -6,6 +6,5 @@
|
||||
<add key="nuget.org" value="https://api.nuget.org/v3/index.json" protocolVersion="3" />
|
||||
<add key="Reactor" value="https://nuget.reactor.gg/v3/index.json" />
|
||||
<add key="Samboy063" value="https://nuget.samboy.dev/v3/index.json" />
|
||||
<add key="Local" value="packages/" />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
Binary file not shown.
Reference in new issue
Block a user