mirror of
https://github.com/All-Of-Us-Mods/MiraAPI.git
synced 2026-10-20 01:46:15 +00:00
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@@ -2,12 +2,12 @@
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<ItemGroup>
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<PackageReference Include="Reactor" Version="2.3.1" />
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<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.735" Private="false" ExcludeAssets="runtime;native" />
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<PackageReference Include="AmongUs.GameLibs.Steam" Version="2025.9.9" PrivateAssets="all" />
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<PackageReference Include="AmongUs.GameLibs.Android" Version="2025.9.9" PrivateAssets="all" />
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<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
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<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.1.0-rc.1" PrivateAssets="all" ExcludeAssets="runtime" />
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</ItemGroup>
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<Target Name="Copy" AfterTargets="Build" Condition="'$(AmongUs)' != ''">
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<Copy SourceFiles="$(TargetPath)" DestinationFolder="$(AmongUs)/BepInEx/plugins/" UseSymboliclinksIfPossible="true" />
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</Target>
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@@ -8,7 +8,7 @@
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<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
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<VersionPrefix>0.3.2</VersionPrefix>
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<VersionPrefix>0.3.1</VersionPrefix>
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<VersionSuffix>dev</VersionSuffix>
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<Authors>All Of Us, XtraCube, Angxl</Authors>
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@@ -1,5 +1,4 @@
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using System;
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using System.Collections;
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using System.Collections;
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using System.Linq;
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using AmongUs.Data;
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using AmongUs.GameOptions;
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@@ -9,10 +8,8 @@ using MiraAPI.Events;
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using MiraAPI.Events.Vanilla.Gameplay;
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using Reactor.Networking.Attributes;
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using Reactor.Networking.Rpc;
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using Reactor.Utilities;
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using Reactor.Utilities.Extensions;
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using UnityEngine;
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using Object = UnityEngine.Object;
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namespace MiraAPI.Networking;
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@@ -172,14 +169,7 @@ public static class CustomMurderRpc
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if (showKillAnim)
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{
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try
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{
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HudManager.Instance.KillOverlay.ShowKillAnimation(source.Data, data);
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}
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catch (Exception e)
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{
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Logger<MiraApiPlugin>.Error($"Error with kill animation: {e.ToString()}");
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}
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HudManager.Instance.KillOverlay.ShowKillAnimation(source.Data, data);
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}
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target.cosmetics.SetNameMask(false);
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@@ -212,7 +202,7 @@ public static class CustomMurderRpc
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bool teleportMurderer = true)
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{
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var cam = Camera.main?.GetComponent<FollowerCamera>();
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var isParticipant = source.AmOwner || target.AmOwner;
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var isParticipant = PlayerControl.LocalPlayer == source || PlayerControl.LocalPlayer == target;
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var sourcePhys = source.MyPhysics;
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if (teleportMurderer)
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@@ -232,7 +222,7 @@ public static class CustomMurderRpc
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if (createDeadBody)
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{
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deadBody = Object.Instantiate(GameManager.Instance.GetDeadBody(source.Data.Role));
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deadBody = Object.Instantiate(GameManager.Instance.deadBodyPrefab[0]);
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deadBody.enabled = false;
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deadBody.ParentId = target.PlayerId;
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deadBody.bodyRenderers.ToList().ForEach(target.SetPlayerMaterialColors);
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@@ -243,13 +233,6 @@ public static class CustomMurderRpc
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deadBody.transform.position = vector;
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}
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source.Data.Role.KillAnimSpecialSetup(deadBody, source, target);
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target.Data.Role.KillAnimSpecialSetup(deadBody, source, target);
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// no idea if this causes bugs, but innersloth is brain-dead
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// I HATE INNERSCUFF I HATE INNERSCUFF I HATE INNERSCUFF I HATE INNERSCUFF I HATE INNERSCUFF I HATE INNERSCUFF
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PlayerControl.LocalPlayer.Data.Role.KillAnimSpecialSetup(deadBody, source, target);
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if (isParticipant)
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{
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if (cam != null)
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@@ -7,6 +7,15 @@ namespace MiraAPI.Patches.Events;
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internal static class EndGamePatches
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{
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[HarmonyPatch(typeof(GameManager), nameof(GameManager.Awake))]
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public static class GameManagerAwakePatch
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{
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public static void Postfix(GameManager __instance)
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{
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__instance.enabled = true;
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}
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}
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[HarmonyPatch(typeof(GameManager), nameof(GameManager.RpcEndGame))]
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public static class GameManagerRpcEndGamePatch
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{
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@@ -73,21 +73,17 @@ public static class HudManagerPatches
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gridArrange.Alignment = GridArrange.StartAlign.Right;
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aspectPosition.Alignment = AspectPosition.EdgeAlignments.LeftBottom;
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if (Constants.GetPlatformType() is Platforms.Android or Platforms.IPhone)
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var fakeButton = Object.Instantiate(__instance.AbilityButton, BottomLeft.transform);
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foreach (var renderer in fakeButton.GetComponentsInChildren<Renderer>())
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{
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var fakeButton = Object.Instantiate(__instance.AbilityButton, BottomLeft.transform);
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foreach (var renderer in fakeButton.GetComponentsInChildren<Renderer>())
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{
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renderer.enabled = false;
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}
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fakeButton.buttonLabelText.Destroy();
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fakeButton.cooldownTimerText.Destroy();
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fakeButton.usesRemainingText.Destroy();
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fakeButton.GetComponent<PassiveButton>().Destroy();
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fakeButton.ToggleVisible(true);
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fakeButton.Destroy();
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renderer.enabled = false;
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}
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fakeButton.buttonLabelText.Destroy();
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fakeButton.cooldownTimerText.Destroy();
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fakeButton.usesRemainingText.Destroy();
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fakeButton.GetComponent<PassiveButton>().Destroy();
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fakeButton.ToggleVisible(true);
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fakeButton.Destroy();
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foreach (var button in CustomButtonManager.CustomButtons)
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{
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@@ -344,7 +344,7 @@ public static class LobbyViewPanePatches
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}
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viewSettingsInfoPanelRoleVariant.SetInfo(
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roleBehaviour.GetRoleName(),
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roleBehaviour.NiceName,
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numPerGame,
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chancePerGame,
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61,
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@@ -473,7 +473,9 @@ public static class RoleSettingMenuPatches
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RolePositions[GameSettingMenuPatches.SelectedModIdx] = __instance.scrollBar.Inner.localPosition;
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__instance.roleDescriptionText.text = customRole.RoleLongDescription;
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__instance.roleTitleText.text = role.GetRoleName();
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__instance.roleTitleText.text = TranslationController.Instance.GetString(
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role.StringName,
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new Il2CppReferenceArray<Il2CppSystem.Object>(0));
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var imgBg = __instance.AdvancedRolesSettings.transform.FindChild("Imagebackground");
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var labelBg = __instance.AdvancedRolesSettings.transform.FindChild("InfoLabelBackground");
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@@ -577,7 +579,6 @@ public static class RoleSettingMenuPatches
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roleOptionSetting.transform.localPosition = new Vector3(-0.1f, ScrollerNum, -2f);
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roleOptionSetting.SetRole(GameOptionsManager.Instance.CurrentGameOptions.RoleOptions, role, 20);
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roleOptionSetting.titleText.text = role.GetRoleName();
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roleOptionSetting.labelSprite.color = customRole.OptionsMenuColor;
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roleOptionSetting.OnValueChanged = new Action<OptionBehaviour>(ValueChanged);
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roleOptionSetting.SetClickMask(__instance.ButtonClickMask);
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@@ -1,12 +1,11 @@
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using HarmonyLib;
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using MiraAPI.Roles;
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using MiraAPI.Utilities;
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using UnityEngine;
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namespace MiraAPI.Patches.Roles;
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/// <summary>
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/// Patches the haunt menu to show the actual role name rather than team.
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/// Patches the haunt menu to show the actual role name rather then team.
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/// </summary>
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[HarmonyPatch(typeof(HauntMenuMinigame), nameof(HauntMenuMinigame.SetHauntTarget))]
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// SetFilterText was INLINED
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@@ -23,7 +22,7 @@ public static class HauntMenuMinigamePatch
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var role = __instance.HauntTarget.Data.Role;
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var color = role is ICustomRole custom ? custom.RoleColor : role.TeamColor;
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__instance.FilterText.text = role.GetRoleName();
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__instance.FilterText.text = role.NiceName;
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__instance.FilterText.color = color;
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}
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}
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@@ -4,7 +4,6 @@ using System.Linq;
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using AmongUs.GameOptions;
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using Il2CppInterop.Runtime;
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using Il2CppInterop.Runtime.Injection;
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using Il2CppInterop.Runtime.InteropTypes.Arrays;
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using MiraAPI.Networking;
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using MiraAPI.PluginLoading;
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using MiraAPI.Utilities;
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@@ -54,9 +53,6 @@ public static class CustomRoleManager
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internal static readonly Dictionary<ushort, RoleBehaviour> CustomRoles = [];
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internal static readonly Dictionary<Type, ushort> RoleIds = [];
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private static Il2CppSystem.Collections.Generic.List<BaseGameSetting>? _emptySettings;
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private static Il2CppReferenceArray<OverlayKillAnimation>? _emptyKillAnimations;
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private static ushort _roleId = 100;
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private static ushort GetNextRoleId()
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@@ -137,12 +133,6 @@ public static class CustomRoleManager
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roleBehaviour.MaxCount = customRole.Configuration.MaxRoleCount;
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roleBehaviour.RoleScreenshot = customRole.Configuration.OptionsScreenshot?.LoadAsset();
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_emptySettings ??= new(0);
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_emptyKillAnimations ??= new(0);
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roleBehaviour.AllGameSettings = _emptySettings;
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roleBehaviour.CustomKillAnimations = _emptyKillAnimations;
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if (customRole.Configuration.Icon != null)
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{
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var asset = customRole.Configuration.Icon.LoadAsset();
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@@ -19,10 +19,7 @@ public static class SpriteTools
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/// <exception cref="ArgumentException">Thrown when the resource cannot be found in the specified assembly.</exception>
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public static Texture2D LoadTextureFromResourcePath(string resourcePath, Assembly assembly)
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{
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var tex = new Texture2D(1, 1, TextureFormat.ARGB32, false)
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{
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wrapMode = TextureWrapMode.Clamp,
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};
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var tex = new Texture2D(1, 1, TextureFormat.ARGB32, false);
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var myStream = assembly.GetManifestResourceStream(resourcePath);
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if (myStream != null)
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{
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@@ -6,5 +6,6 @@
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<add key="nuget.org" value="https://api.nuget.org/v3/index.json" protocolVersion="3" />
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<add key="Reactor" value="https://nuget.reactor.gg/v3/index.json" />
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<add key="Samboy063" value="https://nuget.samboy.dev/v3/index.json" />
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<add key="Local" value="packages/" />
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</packageSources>
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</configuration>
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