Merge branch 'dev' into android
# Conflicts: # AmongUs.props
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@@ -3,10 +3,10 @@ using MiraAPI.Example.Options.Roles;
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using MiraAPI.Example.Roles;
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using MiraAPI.GameOptions;
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using MiraAPI.Hud;
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using MiraAPI.Keybinds;
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using MiraAPI.Modifiers;
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using MiraAPI.Utilities;
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using MiraAPI.Utilities.Assets;
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using Rewired;
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using UnityEngine;
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namespace MiraAPI.Example.Buttons.Freezer;
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@@ -16,12 +16,10 @@ public class FreezeButton : CustomActionButton<PlayerControl>
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public override string Name => "Freeze";
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public override float Cooldown => OptionGroupSingleton<FreezerRoleSettings>.Instance.FreezeDuration;
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public override int MaxUses => (int)OptionGroupSingleton<FreezerRoleSettings>.Instance.FreezeUses;
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public override bool PauseTimerInVent => true;
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public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
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public override KeyboardKeyCode Defaultkeybind => KeyboardKeyCode.T;
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public override ModifierKey Modifier1 => ModifierKey.Control;
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public override MiraKeybind? Keybind => MiraGlobalKeybinds.PrimaryAbility;
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protected override void OnClick()
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{
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@@ -1,8 +1,8 @@
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using MiraAPI.Example.Modifiers;
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using MiraAPI.Hud;
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using MiraAPI.Keybinds;
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using MiraAPI.Modifiers;
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using MiraAPI.Utilities.Assets;
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using Rewired;
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using UnityEngine;
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namespace MiraAPI.Example.Buttons;
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@@ -16,9 +16,7 @@ public class MeetingButton : CustomActionButton
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public override int MaxUses => 3;
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public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
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public override KeyboardKeyCode Defaultkeybind => KeyboardKeyCode.P;
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public override ModifierKey Modifier1 => ModifierKey.Control;
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public override ModifierKey Modifier2 => ModifierKey.Shift;
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public override MiraKeybind? Keybind => MiraGlobalKeybinds.ModifierPrimaryAbility;
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public override bool Enabled(RoleBehaviour? role)
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{
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@@ -2,8 +2,8 @@
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using MiraAPI.Example.Roles;
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using MiraAPI.GameEnd;
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using MiraAPI.Hud;
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using MiraAPI.Keybinds;
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using MiraAPI.Utilities.Assets;
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using Rewired;
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using UnityEngine;
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namespace MiraAPI.Example.Buttons;
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@@ -13,7 +13,8 @@ public class NeutralKillerButton : CustomActionButton
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public override string Name => "Win Game";
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public override float Cooldown => 0f;
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public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
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public override KeyboardKeyCode Defaultkeybind => KeyboardKeyCode.K;
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public override MiraKeybind Keybind => ExampleKeybinds.NeutralWinKeybind;
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protected override void OnClick()
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{
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CustomGameOver.Trigger<NeutralKillerGameOver>([PlayerControl.LocalPlayer.Data]);
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@@ -3,9 +3,9 @@ using MiraAPI.Example.Options.Roles;
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using MiraAPI.Example.Roles;
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using MiraAPI.GameOptions;
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using MiraAPI.Hud;
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using MiraAPI.Keybinds;
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using MiraAPI.Utilities.Assets;
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using Reactor.Utilities;
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using Rewired;
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using UnityEngine;
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namespace MiraAPI.Example.Buttons.Teleporter;
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@@ -22,7 +22,8 @@ public class TeleportButton : CustomActionButton
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public override LoadableAsset<Sprite> Sprite => ExampleAssets.TeleportButton;
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public override Color TextOutlineColor => new Color32(221, 176, 152, 255);
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public static bool IsZoom { get; private set; }
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public override KeyboardKeyCode Defaultkeybind => KeyboardKeyCode.M;
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public override MiraKeybind? Keybind => MiraGlobalKeybinds.PrimaryAbility;
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public override bool Enabled(RoleBehaviour? role)
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{
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return role is TeleporterRole;
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@@ -0,0 +1,35 @@
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using MiraAPI.Hud;
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using MiraAPI.Utilities.Assets;
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using UnityEngine;
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namespace MiraAPI.Example.Buttons;
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public class ThinkButton : CustomActionButton
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{
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public override string Name => "Think";
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public override float Cooldown => 15f;
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public override float EffectDuration => 10f;
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public override int MaxUses => 1;
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public override ButtonUsesMode UsesMode => ButtonUsesMode.PerRound;
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public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
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protected override void OnClick()
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{
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// This button does absolutely nothing besides changing its text
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Button!.OverrideText("Thinking...");
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}
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public override void OnEffectEnd()
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{
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Button!.OverrideText("Think");
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}
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public override bool IsEffectCancellable()
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{
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return true;
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}
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public override bool Enabled(RoleBehaviour? role)
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{
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return role != null && role.IsImpostor;
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}
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}
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@@ -0,0 +1,10 @@
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using MiraAPI.Keybinds;
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using Rewired;
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namespace MiraAPI.Example;
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[RegisterCustomKeybinds]
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public static class ExampleKeybinds
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{
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public static MiraKeybind NeutralWinKeybind { get; } = new("Neutral Win", KeyboardKeyCode.C, [ModifierKey.Shift]);
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}
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@@ -0,0 +1,53 @@
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using BepInEx.Configuration;
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using MiraAPI.LocalSettings;
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using MiraAPI.LocalSettings.Attributes;
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using MiraAPI.Utilities;
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using UnityEngine;
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namespace MiraAPI.Example;
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public class ExampleLocalSettings(ConfigFile config) : LocalSettingsTab(config)
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{
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public override string TabName => "Mira Example";
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protected override bool ShouldCreateLabels => false;
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public override LocalSettingTabAppearance TabAppearance => new()
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{
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ToggleActiveColor = Color.blue,
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ToggleInactiveColor = Color.red,
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};
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[LocalSettingsButton]
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public LocalSettingsButton ExampleButton { get; private set; } = new("Example Button", OnExampleButtonClick);
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[LocalToggleSetting]
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public ConfigEntry<bool> ExampleToggle { get; private set; } = config.Bind("General", "Example Bool", true);
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[LocalToggleSetting]
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public ConfigEntry<bool> ExampleToggle2 { get; private set; } = config.Bind("General", "Example Bool 2", false);
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[LocalSliderSetting(suffixType: MiraNumberSuffixes.Percent, formatString: "0", roundValue: true)]
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public ConfigEntry<float> ExampleSlider { get; private set; } = config.Bind("General", "Slider", 50f);
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[LocalNumberSetting]
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public ConfigEntry<float> ExampleNumber { get; private set; } = config.Bind("General", "Example Number", 4f);
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[LocalNumberSetting(min: 0.1f, max: 2.5f, increment: 0.1f, formatString: "0.0", suffixType: MiraNumberSuffixes.Multiplier)]
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public ConfigEntry<float> ExampleFloatNumber { get; private set; } = config.Bind("General", "Example Multplier", 1f);
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[LocalEnumSetting]
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public ConfigEntry<ExampleEnumSetting> ExampleEnum { get; private set; } = config.Bind("General", "Example Enum", ExampleEnumSetting.Fries);
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private static void OnExampleButtonClick()
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{
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LocalSettingsTabSingleton<MiraApiSettings>.Instance.Open();
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}
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}
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public enum ExampleEnumSetting
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{
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Cheeseburger,
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Sandwich,
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Fries,
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ChickenNuggets,
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}
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@@ -1,4 +1,5 @@
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using BepInEx;
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using System.Linq;
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using BepInEx;
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using BepInEx.Configuration;
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using BepInEx.Unity.IL2CPP;
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using HarmonyLib;
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@@ -0,0 +1,21 @@
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namespace MiraAPI.Events.Vanilla.Gameplay;
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/// <summary>
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/// The event that is invoked when the player's role is shown on the intro cutscene. Non cancelable.
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/// </summary>
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public class IntroRoleRevealEvent : MiraEvent
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{
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/// <summary>
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/// Gets the instance of the IntroCutscene.
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/// </summary>
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public IntroCutscene IntroCutscene { get; }
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/// <summary>
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/// Initializes a new instance of the <see cref="IntroRoleRevealEvent"/> class.
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/// </summary>
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/// <param name="introCutscene">The intro cutscene.</param>
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public IntroRoleRevealEvent(IntroCutscene introCutscene)
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{
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IntroCutscene = introCutscene;
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}
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}
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@@ -0,0 +1,30 @@
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using MiraAPI.Voting;
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namespace MiraAPI.Events.Vanilla.Meeting.Voting;
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/// <summary>
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/// Event that is invoked after the local player successfully votes a player or skips. This event is not cancelable.
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/// </summary>
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public class AfterVoteEvent : MiraEvent
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{
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/// <summary>
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/// Gets the instance of the voter's vote data.
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/// </summary>
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public PlayerVoteArea VoteArea { get; }
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/// <summary>
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/// Gets the player who voted.
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/// </summary>
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public PlayerControl Player { get; }
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/// <summary>
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/// Initializes a new instance of the <see cref="AfterVoteEvent"/> class.
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/// </summary>
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/// <param name="playerVoteArea">The player vote area that was voted on.</param>
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/// <param name="voter">The player who voted.</param>
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public AfterVoteEvent(PlayerVoteArea playerVoteArea, PlayerControl voter)
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{
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VoteArea = playerVoteArea;
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Player = voter;
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}
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}
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@@ -0,0 +1,30 @@
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using MiraAPI.Voting;
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namespace MiraAPI.Events.Vanilla.Meeting.Voting;
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/// <summary>
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/// Event that is invoked before the local player confirms a vote on a player or when skipping. This event is cancelable.
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/// </summary>
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public class BeforeVoteEvent : MiraCancelableEvent
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{
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/// <summary>
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/// Gets the instance of the voter's vote data.
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/// </summary>
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public PlayerVoteArea VoteArea { get; }
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/// <summary>
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/// Gets the player who voted.
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/// </summary>
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public PlayerControl Player { get; }
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/// <summary>
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/// Initializes a new instance of the <see cref="BeforeVoteEvent"/> class.
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/// </summary>
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/// <param name="playerVoteArea">The player vote area that was voted on.</param>
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/// <param name="voter">The player who voted.</param>
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public BeforeVoteEvent(PlayerVoteArea playerVoteArea, PlayerControl voter)
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{
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VoteArea = playerVoteArea;
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Player = voter;
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}
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}
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@@ -0,0 +1,17 @@
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namespace MiraAPI.Hud;
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/// <summary>
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/// The uses mode for custom buttons.
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/// </summary>
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public enum ButtonUsesMode
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{
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/// <summary>
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/// Uses per game.
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/// </summary>
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PerGame,
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/// <summary>
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/// Uses per round.
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/// </summary>
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PerRound,
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}
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@@ -2,10 +2,14 @@
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using System.Globalization;
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using MiraAPI.Events;
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using MiraAPI.Events.Mira;
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using MiraAPI.Keybinds;
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using MiraAPI.LocalSettings;
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using MiraAPI.Patches;
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using MiraAPI.Utilities;
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using MiraAPI.Utilities.Assets;
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using Reactor.Utilities;
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using Rewired;
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using TMPro;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.UI;
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@@ -33,6 +37,12 @@ public abstract class CustomActionButton
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/// </summary>
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public abstract float Cooldown { get; }
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/// <summary>
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/// Gets a value indicating whether the timer should stop decreasing when the player is venting.
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/// Note that both cooldown decrease and effect timer decrease is disabled.
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/// </summary>
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public virtual bool PauseTimerInVent => false;
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/// <summary>
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/// Gets the sprite of the button. Use <see cref="LoadableResourceAsset"/> to load a sprite from a resource path. Use <see cref="LoadableBundleAsset{T}"/> to load a sprite from an asset bundle.
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/// </summary>
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@@ -44,7 +54,12 @@ public abstract class CustomActionButton
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public virtual string CooldownTimerFormatString => "0";
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/// <summary>
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/// Gets the button's effect duration in seconds. If the button has no effect, set to 0.
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/// Gets a value indicating whether the button has an effect ability. By default true if <see cref="EffectDuration"/> is greater than 0.
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/// </summary>
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public virtual bool HasEffect => EffectDuration > 0;
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/// <summary>
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/// Gets the button's effect duration in seconds. If 0, the effect needs to be ended manually.
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/// </summary>
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public virtual float EffectDuration => 0;
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@@ -54,26 +69,14 @@ public abstract class CustomActionButton
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public virtual int MaxUses => 0;
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/// <summary>
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/// Gets or sets the current key binding for this button.
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/// Gets the value indicating uses mode.
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/// </summary>
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public abstract KeyboardKeyCode Defaultkeybind { get; }
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public virtual ButtonUsesMode UsesMode => ButtonUsesMode.PerGame;
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/// <summary>
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/// The first optional modifier key (e.g., Control, Shift, Alt) that must be held with the main key to activate the button.
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/// Gets the keybind for this button. If null, no keybind will be added.
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/// </summary>
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public virtual ModifierKey Modifier1 => ModifierKey.None;
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/// <summary>
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/// The second optional modifier key.
|
||||
/// Set to <see cref="ModifierKey.None"/> if unused.
|
||||
/// </summary>
|
||||
public virtual ModifierKey Modifier2 => ModifierKey.None;
|
||||
|
||||
/// <summary>
|
||||
/// The third optional modifier key.
|
||||
/// Set to <see cref="ModifierKey.None"/> if unused.
|
||||
/// </summary>
|
||||
public virtual ModifierKey Modifier3 => ModifierKey.None;
|
||||
public virtual BaseKeybind? Keybind => null;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the button's text outline color.
|
||||
@@ -85,11 +88,6 @@ public abstract class CustomActionButton
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||||
/// </summary>
|
||||
public virtual ButtonLocation Location { get; set; } = ButtonLocation.BottomLeft;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the button has an effect ability.
|
||||
/// </summary>
|
||||
public bool HasEffect => EffectDuration > 0;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the button has limited uses.
|
||||
/// </summary>
|
||||
@@ -120,6 +118,16 @@ public abstract class CustomActionButton
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||||
/// </summary>
|
||||
public ActionButton? Button { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the gameObject used for the keybind icon.
|
||||
/// </summary>
|
||||
public GameObject? KeybindIcon { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the keybind icon text.
|
||||
/// </summary>
|
||||
private TextMeshPro? KeybindText { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The method used to create the button.
|
||||
/// </summary>
|
||||
@@ -191,6 +199,26 @@ public abstract class CustomActionButton
|
||||
}
|
||||
}
|
||||
}));
|
||||
|
||||
if (Keybind != null)
|
||||
{
|
||||
Keybind.OnActivate(() =>
|
||||
{
|
||||
if (Enabled(PlayerControl.LocalPlayer.Data.Role))
|
||||
{
|
||||
ClickHandler();
|
||||
}
|
||||
});
|
||||
|
||||
KeybindIcon =
|
||||
Helpers.CreateKeybindIcon(
|
||||
Button.gameObject,
|
||||
Keybind.CurrentKey,
|
||||
new Vector3(MaxUses <= 0 ? -0.4f : 0.4f, 0.45f, -9f)
|
||||
);
|
||||
KeybindText = KeybindIcon.transform.GetChild(0).GetComponent<TextMeshPro>();
|
||||
Button.usesRemainingSprite.transform.localPosition = new(-0.341f, 0.45f, -0.1f);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -377,6 +405,13 @@ public abstract class CustomActionButton
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a value indicating whether the effect can be ended early by the player.
|
||||
/// Always false by default.
|
||||
/// </summary>
|
||||
/// <returns>Can the effect be canceled.</returns>
|
||||
public virtual bool IsEffectCancellable() => false;
|
||||
|
||||
/// <summary>
|
||||
/// When the button is usable, this method is called to determine if the button can be clicked.
|
||||
/// By default, it takes into account the timer, effect, and uses.
|
||||
@@ -385,7 +420,7 @@ public abstract class CustomActionButton
|
||||
/// <returns>A value that represents whether the button can be clicked or not.</returns>
|
||||
public virtual bool CanClick()
|
||||
{
|
||||
return Timer <= 0 && !EffectActive && CanUse();
|
||||
return (EffectActive ? IsEffectCancellable() : Timer <= 0) && CanUse();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -395,7 +430,8 @@ public abstract class CustomActionButton
|
||||
/// <returns>A value that represents whether the button should light up or not.</returns>
|
||||
public virtual bool CanUse()
|
||||
{
|
||||
return PlayerControl.LocalPlayer.moveable && (!LimitedUses || UsesLeft > 0);
|
||||
return PlayerControl.LocalPlayer.moveable &&
|
||||
((EffectActive && IsEffectCancellable()) || (!EffectActive && (!LimitedUses || UsesLeft > 0)));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -417,6 +453,12 @@ public abstract class CustomActionButton
|
||||
/// </summary>
|
||||
public virtual void ClickHandler()
|
||||
{
|
||||
if (EffectActive && IsEffectCancellable())
|
||||
{
|
||||
ResetCooldownAndOrEffect();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!CanClick())
|
||||
{
|
||||
return;
|
||||
@@ -449,14 +491,22 @@ public abstract class CustomActionButton
|
||||
/// <param name="playerControl">The local PlayerControl.</param>
|
||||
public virtual void FixedUpdateHandler(PlayerControl playerControl)
|
||||
{
|
||||
if (Keybind != null && KeybindText != null)
|
||||
{
|
||||
KeybindText.text = Keybind.CurrentKey.ToString();
|
||||
KeybindIcon?.SetActive(ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard &&
|
||||
LocalSettingsTabSingleton<MiraApiSettings>.Instance.ShowKeybinds.Value &&
|
||||
Keybind.CurrentKey != KeyboardKeyCode.None);
|
||||
}
|
||||
|
||||
if (Timer >= 0)
|
||||
{
|
||||
if (!TimerPaused)
|
||||
if (!TimerPaused && (!PauseTimerInVent || !playerControl.inVent))
|
||||
{
|
||||
Timer -= Time.deltaTime;
|
||||
}
|
||||
}
|
||||
else if (HasEffect && EffectActive)
|
||||
else if (HasEffect && EffectActive && EffectDuration > 0)
|
||||
{
|
||||
EffectActive = false;
|
||||
Timer = Cooldown;
|
||||
@@ -474,7 +524,7 @@ public abstract class CustomActionButton
|
||||
Button!.SetDisabled();
|
||||
}
|
||||
|
||||
if (EffectActive)
|
||||
if (EffectActive && EffectDuration > 0)
|
||||
{
|
||||
Button.SetFillUp(Timer, EffectDuration);
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@ using System.Collections.ObjectModel;
|
||||
using System.Reflection;
|
||||
using MiraAPI.Events.Mira;
|
||||
using MiraAPI.PluginLoading;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Hud;
|
||||
|
||||
|
||||
@@ -0,0 +1,78 @@
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Hud;
|
||||
|
||||
/// <summary>
|
||||
/// Custom action button that has multiple target objects.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the target objects.</typeparam>
|
||||
public abstract class MultiTargetButton<T> : CustomActionButton where T : MonoBehaviour
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the list of targets of the button.
|
||||
/// </summary>
|
||||
public T[] Targets { get; protected set; } = [];
|
||||
|
||||
/// <inheritdoc cref="CustomActionButton{T}.Distance"/>
|
||||
public virtual float Distance => PlayerControl.LocalPlayer.Data.Role.GetAbilityDistance();
|
||||
|
||||
/// <summary>
|
||||
/// Gets the maximum amount of targets the button can have.
|
||||
/// </summary>
|
||||
public virtual int MaxTargets { get; } = int.MaxValue;
|
||||
|
||||
/// <inheritdoc cref="CustomActionButton{T}.IsTargetValid"/>
|
||||
public virtual bool IsTargetValid(T target)
|
||||
{
|
||||
return target != null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The method used to get the target objects.
|
||||
/// </summary>
|
||||
/// <returns>The list of target objects.</returns>
|
||||
public abstract T[] GetTargets();
|
||||
|
||||
/// <inheritdoc cref="CustomActionButton{T}.SetOutline"/>
|
||||
/// <param name="target">The target object to set the oultine.</param>
|
||||
public abstract void SetOutline(T target, bool active);
|
||||
|
||||
/// <inheritdoc cref="CustomActionButton{T}.CanUse"/>
|
||||
public override bool CanUse()
|
||||
{
|
||||
var newTargets = GetTargets();
|
||||
foreach (var target in Targets)
|
||||
{
|
||||
if (!newTargets.Contains(target))
|
||||
{
|
||||
SetOutline(target, false);
|
||||
}
|
||||
}
|
||||
|
||||
Targets = newTargets
|
||||
.Where(IsTargetValid)
|
||||
.Take(MaxTargets)
|
||||
.ToArray();
|
||||
Targets.Do(t => SetOutline(t, true));
|
||||
|
||||
return base.CanUse() && Targets.Length > 0;
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="CustomActionButton{T}.CanClick"/>
|
||||
public override bool CanClick()
|
||||
{
|
||||
return base.CanClick() && Targets.Length > 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Use this to reset the button's targets after used.
|
||||
/// </summary>
|
||||
public virtual void ResetTarget()
|
||||
{
|
||||
Targets.Do(t => SetOutline(t, false));
|
||||
Targets = [];
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,72 @@
|
||||
using System;
|
||||
using Rewired;
|
||||
|
||||
namespace MiraAPI.Keybinds;
|
||||
|
||||
/// <summary>
|
||||
/// Base keybind class.
|
||||
/// </summary>
|
||||
public class BaseKeybind
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the Rewired <see cref="InputAction"/> assinged for this keybind.
|
||||
/// </summary>
|
||||
public InputAction? RewiredInputAction { get; internal set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the unique identifier for this keybind. Used in Rewired.
|
||||
/// </summary>
|
||||
public string Id { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the currently assigned keycode.
|
||||
/// </summary>
|
||||
public KeyboardKeyCode CurrentKey => KeybindUtils.GetKeycodeByKeybind(this);
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the handler of the keybind. Invoked when the keybind is activated.
|
||||
/// </summary>
|
||||
protected Action Handler { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="BaseKeybind"/> class.
|
||||
/// </summary>
|
||||
/// <param name="id">The unique identifier for this keybind.</param>
|
||||
public BaseKeybind(string id)
|
||||
{
|
||||
Id = id;
|
||||
Handler = () => { };
|
||||
}
|
||||
|
||||
public BaseKeybind()
|
||||
{
|
||||
Handler = () => { };
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Triggers the keybind, invoking its handler.
|
||||
/// </summary>
|
||||
public void Invoke()
|
||||
{
|
||||
Handler.Invoke();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds an <see cref="Action"/> that will be invoked when the keybind is used.
|
||||
/// </summary>
|
||||
/// <param name="action">The <see cref="Action"/> to add.</param>
|
||||
public void OnActivate(Action action)
|
||||
{
|
||||
Handler += action;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes an <see cref="Action"/> that would be invoked when the keybind is used.
|
||||
/// Not recommended to use - add checks in the method added in <see cref="OnActivate"/> itself rather than removing it from the keybind.
|
||||
/// </summary>
|
||||
/// <param name="action">The <see cref="Action"/> to remove.</param>
|
||||
public void RemoveOnActivate(Action action)
|
||||
{
|
||||
Handler -= action;
|
||||
}
|
||||
}
|
||||
@@ -1,116 +1,98 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities;
|
||||
using Rewired;
|
||||
|
||||
namespace MiraAPI.Keybinds
|
||||
namespace MiraAPI.Keybinds;
|
||||
|
||||
/// <summary>
|
||||
/// Lets you register and manage mod keybinds with conflict checks and rebinding support.
|
||||
/// </summary>
|
||||
public static class KeybindManager
|
||||
{
|
||||
/// <summary>
|
||||
/// Lets you register and manage mod keybinds with conflict checks and rebinding support.
|
||||
/// Gets a list of all registered keybinds.
|
||||
/// </summary>
|
||||
public static class KeybindManager
|
||||
public static List<MiraKeybind> Keybinds { get; } = new();
|
||||
|
||||
[HideFromIl2Cpp]
|
||||
internal static Dictionary<Type, VanillaKeybind> VanillaKeybinds { get; set; } = [];
|
||||
|
||||
internal static void RewiredInit()
|
||||
{
|
||||
/// <summary>
|
||||
/// Stores all info for a registered keybind.
|
||||
/// </summary>
|
||||
public class KeybindEntry
|
||||
try
|
||||
{
|
||||
/// <summary>Unique identifier for this keybind.</summary>
|
||||
public string Id;
|
||||
|
||||
/// <summary>Text shown in the Among Us rebinding menu to describe this keybind.</summary>
|
||||
public string Description;
|
||||
|
||||
/// <summary>
|
||||
/// The method that runs when this keybind is pressed.
|
||||
/// </summary>
|
||||
public Action Handler;
|
||||
|
||||
/// <summary>
|
||||
/// The key currently assigned to this keybind.
|
||||
/// </summary>
|
||||
public KeyboardKeyCode Key;
|
||||
|
||||
/// <summary>
|
||||
/// If true, this keybind will be checked for conflicts with other exclusive keybinds using the same key.
|
||||
/// </summary>
|
||||
public bool Exclusive;
|
||||
|
||||
/// <summary>
|
||||
/// The first optional modifier key (e.g., Control, Shift, Alt) that must be held with the main key.
|
||||
/// </summary>
|
||||
public ModifierKey Modifier1 = ModifierKey.None;
|
||||
|
||||
/// <summary>
|
||||
/// The second optional modifier key, if needed. Set to <c>ModifierKey.None</c> if unused.
|
||||
/// </summary>
|
||||
public ModifierKey Modifier2 = ModifierKey.None;
|
||||
|
||||
/// <summary>
|
||||
/// The third optional modifier key, if needed. Set to <c>ModifierKey.None</c> if unused.
|
||||
/// </summary>
|
||||
public ModifierKey Modifier3 = ModifierKey.None;
|
||||
}
|
||||
|
||||
private static readonly List<KeybindEntry> Registered = new();
|
||||
|
||||
/// <summary>
|
||||
/// Registers a new mod keybind.
|
||||
/// </summary>
|
||||
/// <param name="id">Unique identifier for the keybind.</param>
|
||||
/// <param name="description">Description to display in UI.</param>
|
||||
/// <param name="key">Default key to use if no rebind exists.</param>
|
||||
/// <param name="handler">Method to invoke when the keybind is pressed.</param>
|
||||
/// <param name="exclusive">If true, conflicts with other exclusive keybinds on the same key.</param>
|
||||
/// <param name="modifier1">Optional first modifier key (e.g., <c>Control</c>, <c>Shift</c>, <c>Alt</c>) that must be held with the main key.</param>
|
||||
/// <param name="modifier2">Optional second modifier key. Use <c>ModifierKey.None</c> if unused.</param>
|
||||
/// <param name="modifier3">Optional third modifier key. Use <c>ModifierKey.None</c> if unused.</param>
|
||||
/// <returns> Returns the key that was registered for this keybind. </returns>
|
||||
public static KeyboardKeyCode Register(string id, string description, KeyboardKeyCode key, Action handler, bool exclusive = true, ModifierKey modifier1 = ModifierKey.None, ModifierKey modifier2 = ModifierKey.None, ModifierKey modifier3 = ModifierKey.None)
|
||||
{
|
||||
Registered.Add(new KeybindEntry
|
||||
var instance = KeybindUtils.RewiredInputManager!;
|
||||
foreach (var keybind in KeybindManager.Keybinds)
|
||||
{
|
||||
Id = id,
|
||||
Description = description,
|
||||
Key = key,
|
||||
Handler = handler,
|
||||
Exclusive = exclusive,
|
||||
Modifier1 = modifier1,
|
||||
Modifier2 = modifier2,
|
||||
Modifier3 = modifier3,
|
||||
});
|
||||
|
||||
return key;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns all conflicts where exclusive keybinds use the same key.
|
||||
/// </summary>
|
||||
/// <returns>A list of pairs of keybinds that conflict.</returns>
|
||||
public static List<(KeybindEntry, KeybindEntry)> GetConflicts()
|
||||
{
|
||||
var conflicts = new List<(KeybindEntry, KeybindEntry)>();
|
||||
for (int i = 0; i < Registered.Count; i++)
|
||||
{
|
||||
for (int j = i + 1; j < Registered.Count; j++)
|
||||
if (instance.userData.actions.ToArray().Any(x => x.name == keybind.Id))
|
||||
{
|
||||
var a = Registered[i];
|
||||
var b = Registered[j];
|
||||
if (a.Key == b.Key && a.Exclusive && b.Exclusive)
|
||||
{
|
||||
conflicts.Add((a, b));
|
||||
}
|
||||
Logger<MiraApiPlugin>.Warning($"Keybind of id {keybind.Id} already exists. Skipping it");
|
||||
continue;
|
||||
}
|
||||
}
|
||||
return conflicts;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns all currently registered keybind entries.
|
||||
/// </summary>
|
||||
/// <returns>A list of all registered keybind entries.</returns>
|
||||
public static List<KeybindEntry> GetEntries()
|
||||
keybind.RewiredInputAction = instance.userData.RegisterModBind(
|
||||
keybind.Id,
|
||||
keybind.Name,
|
||||
keybind.SourcePluginName,
|
||||
keybind.DefaultKey,
|
||||
modifiers: keybind.ModifierKeys);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return Registered;
|
||||
Logger<MiraApiPlugin>.Error($"Error while registering keybinds in Rewired: {e}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns all conflicts where keybinds use the same key.
|
||||
/// </summary>
|
||||
/// <returns>A list of pairs of keybinds that conflict.</returns>
|
||||
public static Dictionary<KeyboardKeyCode, List<MiraKeybind>> GetConflicts()
|
||||
{
|
||||
var conflicts = new Dictionary<KeyboardKeyCode, List<MiraKeybind>>();
|
||||
foreach (var keybind in Keybinds)
|
||||
{
|
||||
var all = GetKeybindsForKey(keybind.CurrentKey, true);
|
||||
if (all.Length > 1)
|
||||
{
|
||||
if (!conflicts.TryGetValue(keybind.CurrentKey, out var group))
|
||||
{
|
||||
conflicts.Add(keybind.CurrentKey, new List<MiraKeybind>());
|
||||
group = conflicts[keybind.CurrentKey];
|
||||
}
|
||||
|
||||
if (!group.Contains(keybind))
|
||||
{
|
||||
group.Add(keybind);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return conflicts;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns all keybinds for a specified keycode.
|
||||
/// </summary>
|
||||
/// <param name="keyCode">The key to look for.</param>
|
||||
/// /// <param name="exclusiveCheck">Should only exlusive keybinds be present.</param>
|
||||
/// <returns>The list of keybinds.</returns>
|
||||
public static MiraKeybind[] GetKeybindsForKey(KeyboardKeyCode keyCode, bool exclusiveCheck = false)
|
||||
{
|
||||
var all = new List<MiraKeybind>();
|
||||
foreach (var keybind in Keybinds)
|
||||
{
|
||||
if (keybind.CurrentKey == keyCode && (keybind.Exclusive || !exclusiveCheck))
|
||||
{
|
||||
all.Add(keybind);
|
||||
}
|
||||
}
|
||||
|
||||
return all.ToArray();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,80 @@
|
||||
using System;
|
||||
using Rewired;
|
||||
|
||||
namespace MiraAPI.Keybinds;
|
||||
|
||||
/// <summary>
|
||||
/// Collection of keybind-related utility classes.
|
||||
/// </summary>
|
||||
public static class KeybindUtils
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the Rewired <see cref="InputManager_Base"/> instance.
|
||||
/// </summary>
|
||||
public static InputManager_Base? RewiredInputManager { get; internal set; }
|
||||
|
||||
/// <summary>
|
||||
/// Returns the currently assigned keycode of a keybind.
|
||||
/// </summary>
|
||||
/// <param name="keybind">The keybind to get the keycode from.</param>
|
||||
/// <returns>The currently assigned keycode.</returns>
|
||||
public static KeyboardKeyCode GetKeycodeByKeybind(BaseKeybind keybind)
|
||||
{
|
||||
if (keybind.RewiredInputAction == null)
|
||||
{
|
||||
return KeyboardKeyCode.None;
|
||||
}
|
||||
|
||||
return GetKeycodeByActionId(keybind.RewiredInputAction.id);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the keycode for an action with ReInput.
|
||||
/// </summary>
|
||||
/// <param name="actionId">The action ID.</param>
|
||||
/// <returns>The keyboard keycode.</returns>
|
||||
public static KeyboardKeyCode GetKeycodeByActionId(int actionId)
|
||||
{
|
||||
return GetActionElementMap(actionId)?.keyboardKeyCode ?? KeyboardKeyCode.None;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a <see cref="ActionElementMap"/> by id with ReInput.
|
||||
/// </summary>
|
||||
/// <param name="actionId">The action ID.</param>
|
||||
/// <returns>The keyboard keycode.</returns>
|
||||
public static ActionElementMap? GetActionElementMap(int actionId)
|
||||
{
|
||||
var player = ReInput.players.GetPlayer(0);
|
||||
return player.controllers.maps.GetFirstElementMapWithAction(ControllerType.Keyboard, actionId, false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets an <see cref="InputAction"/> by id.
|
||||
/// </summary>
|
||||
/// <param name="id">The action identifier name.</param>
|
||||
/// <returns>The keyboard keycode.</returns>
|
||||
public static InputAction? GetInputActionById(int id)
|
||||
{
|
||||
return RewiredInputManager?.userData?.GetActionById(id);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finds and returns an unused KeyCode that is not equal to the excluded key.
|
||||
/// </summary>
|
||||
/// <param name="exclude">The KeyCode to skip during the search.</param>
|
||||
/// <returns>
|
||||
/// The first available KeyCode not currently used by any registered keybind,
|
||||
/// or KeyCode.None if none are available.
|
||||
/// </returns>
|
||||
public static KeyboardKeyCode FindAvailableKey(KeyboardKeyCode exclude)
|
||||
{
|
||||
foreach (KeyboardKeyCode key in Enum.GetValues<KeyboardKeyCode>())
|
||||
{
|
||||
if (key == exclude) continue;
|
||||
bool used = KeybindManager.Keybinds.Exists(e => e.DefaultKey == key);
|
||||
if (!used) return key;
|
||||
}
|
||||
return KeyboardKeyCode.None;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
using Rewired;
|
||||
|
||||
namespace MiraAPI.Keybinds;
|
||||
|
||||
/// <summary>
|
||||
/// Class containing all default keybinds.
|
||||
/// Recommended for cross-mod compatibility.
|
||||
/// </summary>
|
||||
[RegisterCustomKeybinds]
|
||||
public static class MiraGlobalKeybinds
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the keybind for primary abilities.
|
||||
/// </summary>
|
||||
public static MiraKeybind PrimaryAbility { get; } = new("Primary Ability", KeyboardKeyCode.T);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the keybind for secondary abilities.
|
||||
/// </summary>
|
||||
public static MiraKeybind SecondaryAbility { get; } = new("Secondary Ability", KeyboardKeyCode.Y);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the keybind for Tetiary abilities.
|
||||
/// </summary>
|
||||
public static MiraKeybind TertiaryAbility { get; } = new("Tertiary Ability", KeyboardKeyCode.U);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the keybind for primary modifier abilities.
|
||||
/// </summary>
|
||||
public static MiraKeybind ModifierPrimaryAbility { get; } = new("Modifier Primary Ability", KeyboardKeyCode.I);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the keybind for secondary modifier abilities.
|
||||
/// </summary>
|
||||
public static MiraKeybind ModifierSecondaryAbility { get; } = new("Modifier Secondary Ability", KeyboardKeyCode.O);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the keybind for Tetiary modifier abilities.
|
||||
/// </summary>
|
||||
public static MiraKeybind ModifierTertiaryAbility { get; } = new("Modifier Tertiary Ability", KeyboardKeyCode.P);
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
using System.Globalization;
|
||||
using Rewired;
|
||||
|
||||
namespace MiraAPI.Keybinds;
|
||||
|
||||
/// <summary>
|
||||
/// Represents a registered keybind.
|
||||
/// </summary>
|
||||
public class MiraKeybind : BaseKeybind
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets name of the keybind
|
||||
/// </summary>
|
||||
public string Name { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the default keycode of this keybind.
|
||||
/// </summary>
|
||||
public KeyboardKeyCode DefaultKey { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the modifier keys assigned to this keybind.
|
||||
/// Due to Rewired limitations, there can only be 3 modifier keys.
|
||||
/// </summary>
|
||||
public ModifierKey[] ModifierKeys { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether this keybind should be checked for conflicts with other exclusive keybinds using the same key.
|
||||
/// </summary>
|
||||
public bool Exclusive { get; }
|
||||
|
||||
internal string? SourcePluginName { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="MiraKeybind"/> class.
|
||||
/// </summary>
|
||||
/// <param name="name">The name of the keybind.</param>
|
||||
/// <param name="defaultKeycode">The default keycode.</param>
|
||||
/// <param name="modifierKeys">Up to 3 optional modifier keys.</param>
|
||||
/// <param name="exclusive">Is exclusive.</param>
|
||||
public MiraKeybind(
|
||||
string name,
|
||||
KeyboardKeyCode? defaultKeycode,
|
||||
ModifierKey[]? modifierKeys = null,
|
||||
bool exclusive = true) : base(name.ToLower(CultureInfo.InvariantCulture).Replace(' ', '_'))
|
||||
{
|
||||
Name = name;
|
||||
DefaultKey = defaultKeycode ?? KeyboardKeyCode.None;
|
||||
ModifierKeys = modifierKeys ?? [];
|
||||
Exclusive = exclusive;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{Name} ({Id})";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
using System;
|
||||
|
||||
namespace MiraAPI.Keybinds;
|
||||
|
||||
/// <summary>
|
||||
/// Used to mark a class for custom keybinds registration.
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class RegisterCustomKeybindsAttribute : Attribute;
|
||||
@@ -0,0 +1,24 @@
|
||||
using Rewired;
|
||||
|
||||
namespace MiraAPI.Keybinds;
|
||||
|
||||
/// <summary>
|
||||
/// Represents a vanilla keybind.
|
||||
/// </summary>
|
||||
public class VanillaKeybind : BaseKeybind
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the <see cref="ActionButton"/> this keybind is binded to.
|
||||
/// </summary>
|
||||
public ActionButton? Button { get; internal set; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="VanillaKeybind"/> class.
|
||||
/// </summary>
|
||||
/// <param name="id">The keybind id.</param>
|
||||
public VanillaKeybind(int id)
|
||||
{
|
||||
RewiredInputAction = KeybindUtils.GetInputActionById(id);
|
||||
Id = RewiredInputAction?.name;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
namespace MiraAPI.Keybinds;
|
||||
|
||||
/// <summary>
|
||||
/// Singleton for getting a vanilla keybind by <see cref="ActionButton"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">ActionButton type.</typeparam>
|
||||
public static class VanillaKeybinding<T> where T : ActionButton
|
||||
{
|
||||
private static VanillaKeybind? _instance;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the instance of the option group.
|
||||
/// </summary>
|
||||
#pragma warning disable CA1000
|
||||
public static VanillaKeybind Instance => _instance ??= KeybindManager.VanillaKeybinds[typeof(T)];
|
||||
#pragma warning restore CA1000
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
using System;
|
||||
using BepInEx.Configuration;
|
||||
using MiraAPI.LocalSettings.SettingTypes;
|
||||
|
||||
namespace MiraAPI.LocalSettings.Attributes;
|
||||
|
||||
/// <summary>
|
||||
/// Creates an enum setting for the <see cref="ConfigEntry{T}"/>.
|
||||
/// </summary>
|
||||
/// <param name="names">Optional custom enum names.</param>
|
||||
/// <inheritdoc/>
|
||||
[AttributeUsage(AttributeTargets.Property)]
|
||||
public class LocalEnumSettingAttribute(
|
||||
string? name = null,
|
||||
string? description = null,
|
||||
string[]? names = null
|
||||
) : LocalSettingAttribute(name, description)
|
||||
{
|
||||
private readonly string? _name = name;
|
||||
private readonly string? _description = description;
|
||||
|
||||
/// <inheritdoc/>
|
||||
internal override LocalEnumSetting CreateSetting(Type tab, ConfigEntryBase configEntryBase)
|
||||
{
|
||||
return new LocalEnumSetting(tab, configEntryBase, configEntryBase.SettingType, _name, _description, names);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
using System;
|
||||
using BepInEx.Configuration;
|
||||
using MiraAPI.LocalSettings.SettingTypes;
|
||||
using MiraAPI.Utilities;
|
||||
|
||||
namespace MiraAPI.LocalSettings.Attributes;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a number setting for the <see cref="ConfigEntry{T}"/>.
|
||||
/// </summary>
|
||||
/// <param name="min">Minimum range.</param>
|
||||
/// <param name="max">Maximum range.</param>
|
||||
/// <param name="increment">Increment per use.</param>
|
||||
/// <param name="suffixType">Suffix for the value.</param>
|
||||
/// <param name="formatString">Format string used when formating.</param>
|
||||
/// <inheritdoc/>
|
||||
[AttributeUsage(AttributeTargets.Property)]
|
||||
public class LocalNumberSettingAttribute(
|
||||
string? name = null,
|
||||
string? description = null,
|
||||
float min = 1,
|
||||
float max = 5,
|
||||
float increment = 1,
|
||||
MiraNumberSuffixes suffixType = MiraNumberSuffixes.None,
|
||||
string? formatString = null
|
||||
) : LocalSettingAttribute(name, description)
|
||||
{
|
||||
private readonly string? _name = name;
|
||||
private readonly string? _description = description;
|
||||
|
||||
/// <inheritdoc/>
|
||||
internal override LocalNumberSetting CreateSetting(Type tab, ConfigEntryBase configEntryBase)
|
||||
{
|
||||
return new LocalNumberSetting(tab, configEntryBase, _name, _description, new FloatRange(min, max), increment, suffixType, formatString);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
using System;
|
||||
using BepInEx.Configuration;
|
||||
|
||||
namespace MiraAPI.LocalSettings.Attributes;
|
||||
|
||||
/// <summary>
|
||||
/// Base class for all local settings attributes.
|
||||
/// </summary>
|
||||
/// <param name="name">The name of the setting. Defaults to entry key.</param>
|
||||
/// <param name="description">The description of the setting. Defalts to entry description.</param>
|
||||
[AttributeUsage(AttributeTargets.Property)]
|
||||
public abstract class LocalSettingAttribute(
|
||||
string? name = null,
|
||||
string? description = null
|
||||
) : Attribute
|
||||
{
|
||||
/// <summary>
|
||||
/// Returns the created setting object.
|
||||
/// </summary>
|
||||
/// <param name="tab">Gets the tab where the setting is located.</param>
|
||||
/// <param name="configEntryBase">Gets the config entry the setting is attached to.</param>
|
||||
/// <returns>The created class.</returns>
|
||||
internal abstract ILocalSetting CreateSetting(Type tab, ConfigEntryBase configEntryBase);
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
using System;
|
||||
using BepInEx.Configuration;
|
||||
|
||||
namespace MiraAPI.LocalSettings.Attributes;
|
||||
|
||||
/// <summary>
|
||||
/// Attribute for local setting buttons.
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.Property)]
|
||||
public class LocalSettingsButtonAttribute : Attribute
|
||||
{
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
using System;
|
||||
using BepInEx.Configuration;
|
||||
using MiraAPI.LocalSettings.SettingTypes;
|
||||
using MiraAPI.Utilities;
|
||||
|
||||
namespace MiraAPI.LocalSettings.Attributes;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a slider setting for the <see cref="ConfigEntry{T}"/>.
|
||||
/// </summary>
|
||||
/// <inheritdoc/>
|
||||
/// <param name="min">Minimum range.</param>
|
||||
/// <param name="max">Maximum range.</param>
|
||||
/// <param name="roundValue">Should the value be rounded.</param>
|
||||
/// <param name="suffixType">Suffix for the value.</param>
|
||||
[AttributeUsage(AttributeTargets.Property)]
|
||||
public class LocalSliderSettingAttribute(
|
||||
string? name = null,
|
||||
float min = 0,
|
||||
float max = 100,
|
||||
string? description = null,
|
||||
bool displayValue = false,
|
||||
string? formatString = null,
|
||||
bool roundValue = false,
|
||||
MiraNumberSuffixes suffixType = MiraNumberSuffixes.None
|
||||
) : LocalSettingAttribute(name, description)
|
||||
{
|
||||
private readonly string? _name = name;
|
||||
private readonly string? _description = description;
|
||||
|
||||
/// <inheritdoc/>
|
||||
internal override LocalSliderSetting CreateSetting(Type tab, ConfigEntryBase configEntryBase)
|
||||
{
|
||||
return new LocalSliderSetting(tab, configEntryBase, _name, _description, new FloatRange(min, max), displayValue, suffixType, formatString, roundValue);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
using System;
|
||||
using BepInEx.Configuration;
|
||||
using MiraAPI.LocalSettings.SettingTypes;
|
||||
|
||||
namespace MiraAPI.LocalSettings.Attributes;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a toggle setting for the <see cref="ConfigEntry{T}"/>.
|
||||
/// </summary>
|
||||
/// <inheritdoc/>
|
||||
[AttributeUsage(AttributeTargets.Property)]
|
||||
public class LocalToggleSettingAttribute(
|
||||
string? name = null,
|
||||
string? description = null
|
||||
) : LocalSettingAttribute(name, description)
|
||||
{
|
||||
private readonly string? _name = name;
|
||||
private readonly string? _description = description;
|
||||
|
||||
/// <inheritdoc/>
|
||||
internal override LocalToggleSetting CreateSetting(Type tab, ConfigEntryBase configEntryBase)
|
||||
{
|
||||
return new LocalToggleSetting(tab, configEntryBase, _name, _description);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
using BepInEx.Configuration;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.LocalSettings;
|
||||
|
||||
/// <summary>
|
||||
/// Interface for all local settings.
|
||||
/// </summary>
|
||||
public interface ILocalSetting
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the preferred name of a setting.
|
||||
/// </summary>
|
||||
string Name { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the description of a setting.
|
||||
/// </summary>
|
||||
string Description { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the setting's gameobject.
|
||||
/// </summary>
|
||||
GameObject? Setting { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the setting's config entry.
|
||||
/// </summary>
|
||||
ConfigEntryBase ConfigEntry { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Used to create the setting.
|
||||
/// </summary>
|
||||
/// <param name="toggle">Toggle template.</param>
|
||||
/// <param name="slider">Slider template.</param>
|
||||
/// <param name="parent">The parent of the setting.</param>
|
||||
/// <param name="offset">The offset.</param>
|
||||
/// <param name="order">The order.</param>
|
||||
/// <param name="last">Whether it's the last on the row.</param>
|
||||
/// <returns>The created setting.</returns>
|
||||
GameObject? CreateOption(ToggleButtonBehaviour toggle, SlideBar slider, Transform parent, ref float offset, ref int order, bool last);
|
||||
}
|
||||
@@ -0,0 +1,78 @@
|
||||
using System;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Localization.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.LocalSettings;
|
||||
|
||||
/// <summary>
|
||||
/// Represents a local settings button.
|
||||
/// </summary>
|
||||
public class LocalSettingsButton(string text, Action onClick)
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the button text.
|
||||
/// </summary>
|
||||
public string Text { get; set; } = text;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the button on-click action.
|
||||
/// </summary>
|
||||
public Action OnClick { get; set; } = onClick;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the tab instance this button belongs to.
|
||||
/// </summary>
|
||||
public LocalSettingsTab? Tab { get; internal set; }
|
||||
|
||||
internal GameObject CreateButton(ToggleButtonBehaviour toggle, Transform parent, ref float offset, ref int order, bool last)
|
||||
{
|
||||
var button = Object.Instantiate(toggle, parent).GetComponent<PassiveButton>();
|
||||
var tmp = button.transform.FindChild("Text_TMP").GetComponent<TextMeshPro>();
|
||||
var rollover = button.GetComponent<ButtonRolloverHandler>();
|
||||
tmp.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
button.gameObject.SetActive(true);
|
||||
|
||||
var toggleComp = button.GetComponent<ToggleButtonBehaviour>();
|
||||
var background = toggleComp.Background;
|
||||
button.transform.FindChild("ButtonHighlight")?.gameObject.DestroyImmediate();
|
||||
toggleComp.Destroy();
|
||||
|
||||
if (last && order == 1)
|
||||
{
|
||||
// Button in the middle
|
||||
button.transform.localPosition = new Vector3(0, 1.85f - offset, -7);
|
||||
}
|
||||
else
|
||||
{
|
||||
button.transform.localPosition = new Vector3(order == 1 ? -1.185f : 1.185f, 1.85f - offset, -7);
|
||||
}
|
||||
|
||||
tmp.text = Text;
|
||||
button.name = Text;
|
||||
button.OnClick = new UnityEngine.UI.Button.ButtonClickedEvent();
|
||||
rollover.OutColor = Tab!.TabAppearance.ButtonColor;
|
||||
rollover.OverColor = Tab!.TabAppearance.ButtonHoverColor;
|
||||
rollover.Target = background;
|
||||
background.color = Tab!.TabAppearance.ButtonColor;
|
||||
button.OnClick.AddListener((UnityAction)OnClick);
|
||||
|
||||
background.transform.localScale = new Vector3(1, 1.25f, 1);
|
||||
Helpers.DivideSize(button.gameObject, 1.1f);
|
||||
|
||||
order++;
|
||||
if (order > 2 && !last)
|
||||
{
|
||||
offset += 0.5f;
|
||||
order = 1;
|
||||
}
|
||||
if (last)
|
||||
offset += 0.6f;
|
||||
|
||||
return button.gameObject;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using BepInEx.Unity.IL2CPP;
|
||||
using MiraAPI.GameOptions;
|
||||
using Reactor.Utilities;
|
||||
|
||||
namespace MiraAPI.LocalSettings;
|
||||
|
||||
/// <summary>
|
||||
/// Manages local settings.
|
||||
/// </summary>
|
||||
public static class LocalSettingsManager
|
||||
{
|
||||
internal static readonly Dictionary<Type, LocalSettingsTab> TypeToTab = [];
|
||||
internal static readonly List<LocalSettingsTab> Tabs = [];
|
||||
|
||||
internal static bool RegisterTab(Type type, BasePlugin pluginInfo)
|
||||
{
|
||||
if (Activator.CreateInstance(type, pluginInfo.Config) is not LocalSettingsTab tab)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (TypeToTab.ContainsKey(type))
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Local settings tab {type.Name} already exists.");
|
||||
return false;
|
||||
}
|
||||
|
||||
Tabs.Add(tab);
|
||||
TypeToTab.Add(type, tab);
|
||||
|
||||
typeof(LocalSettingsTabSingleton<>).MakeGenericType(type)
|
||||
#pragma warning disable S3011
|
||||
.GetField("_instance", BindingFlags.Static | BindingFlags.NonPublic)!
|
||||
#pragma warning restore S3011
|
||||
.SetValue(null, tab);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,298 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using BepInEx.Configuration;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Patches.LocalSettings;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.LocalSettings;
|
||||
|
||||
/// <summary>
|
||||
/// Represents a local settings tab. Gets a button by default.
|
||||
/// </summary>
|
||||
public abstract class LocalSettingsTab(ConfigFile config)
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the name of the tab.
|
||||
/// </summary>
|
||||
public abstract string TabName { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the tab appearance.
|
||||
/// </summary>
|
||||
public virtual LocalSettingTabAppearance TabAppearance { get; } = new();
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether a button should be created for the tab.
|
||||
/// </summary>
|
||||
public virtual bool ShouldCreateButton => true;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the tab should have category labels.
|
||||
/// </summary>
|
||||
protected virtual bool ShouldCreateLabels => true;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the mod's config file. Automatically found in the plugin loader.
|
||||
/// </summary>
|
||||
public ConfigFile Config { get; } = config ?? throw new ArgumentNullException(nameof(config));
|
||||
|
||||
/// <summary>
|
||||
/// Gets the tab button instance.
|
||||
/// </summary>
|
||||
public TabGroup? TabButton { get; internal set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the list of settings.
|
||||
/// </summary>
|
||||
public List<ILocalSetting> Settings { get; } = [];
|
||||
|
||||
/// <summary>
|
||||
/// Gets the list of buttons.
|
||||
/// </summary>
|
||||
public List<LocalSettingsButton> Buttons { get; } = [];
|
||||
|
||||
/// <summary>
|
||||
/// Gets the index of this tab.
|
||||
/// </summary>
|
||||
protected int TabIndex => LocalSettingsManager.Tabs.IndexOf(this) + 10;
|
||||
|
||||
private Scroller? Scroller { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when an option value is changed.
|
||||
/// </summary>
|
||||
/// <param name="configEntry">The config entry which was changed.</param>
|
||||
public virtual void OnOptionChanged(ConfigEntryBase configEntry)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attempts to open the tab.
|
||||
/// Override for custom behavior.
|
||||
/// </summary>
|
||||
public virtual void Open()
|
||||
{
|
||||
OptionsMenuPatches.Instance?.OpenTabGroup(TabIndex);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates the tab <see cref="GameObject"/> and it's content.
|
||||
/// </summary>
|
||||
/// <param name="instance">The <see cref="OptionsMenuBehaviour"/> instace.</param>
|
||||
/// <returns>The created tab <see cref="GameObject"/>.</returns>
|
||||
public virtual GameObject CreateTab(OptionsMenuBehaviour instance)
|
||||
{
|
||||
var tab = Object.Instantiate(instance.transform.FindChild("GeneralTab").gameObject, instance.transform);
|
||||
tab.name = $"{TabName}Tab";
|
||||
tab.transform.DestroyChildren();
|
||||
tab.gameObject.SetActive(false);
|
||||
|
||||
if (Scroller == null)
|
||||
{
|
||||
Scroller = Helpers.CreateScroller(tab.transform, OptionsMenuPatches.MaskCollider);
|
||||
}
|
||||
|
||||
if (TabButton != null)
|
||||
{
|
||||
TabButton.Content = tab.gameObject;
|
||||
}
|
||||
|
||||
var generalLabel = instance.transform.FindChild("GeneralTab").FindChild("ControlGroup")
|
||||
.FindChild("ControlText_TMP").gameObject;
|
||||
var toggle = instance.transform.FindChild("GeneralTab").FindChild("ChatGroup").FindChild("CensorChatButton").GetComponent<ToggleButtonBehaviour>();
|
||||
var slider = instance.transform.FindChild("GeneralTab").FindChild("SoundGroup").FindChild("SFXSlider").GetComponent<SlideBar>();
|
||||
|
||||
Dictionary<string, List<ILocalSetting>> entriesByGroup = new();
|
||||
foreach (var entry in Settings)
|
||||
{
|
||||
var group = entry.ConfigEntry.Definition.Section;
|
||||
if (!entriesByGroup.ContainsKey(group))
|
||||
entriesByGroup.Add(group, []);
|
||||
|
||||
entriesByGroup[group].Add(entry);
|
||||
}
|
||||
|
||||
float contentOffset = 0;
|
||||
var contentOrder = 1;
|
||||
var contentIndex = 1;
|
||||
|
||||
foreach (var pair in entriesByGroup)
|
||||
{
|
||||
if (ShouldCreateLabels)
|
||||
{
|
||||
CreateLabel(generalLabel, Scroller.Inner, pair.Key, ref contentOffset);
|
||||
contentOrder = 1;
|
||||
contentIndex = 1;
|
||||
}
|
||||
|
||||
foreach (var setting in pair.Value)
|
||||
{
|
||||
var obj = setting.CreateOption(
|
||||
toggle,
|
||||
slider,
|
||||
Scroller.Inner,
|
||||
ref contentOffset,
|
||||
ref contentOrder,
|
||||
contentIndex == pair.Value.Count);
|
||||
|
||||
obj!.GetComponentsInChildren<SpriteRenderer>(true).Do(x =>
|
||||
{
|
||||
x.maskInteraction = SpriteMaskInteraction.VisibleInsideMask;
|
||||
x.sortingOrder = 150;
|
||||
x.sortingLayerName = "Default";
|
||||
});
|
||||
|
||||
obj.GetComponentsInChildren<MeshRenderer>(true).Do(x =>
|
||||
{
|
||||
x.sortingOrder = 151;
|
||||
x.sortingLayerName = "Default";
|
||||
});
|
||||
|
||||
obj.GetComponentsInChildren<PassiveButton>().Do(x => { x.ClickMask = OptionsMenuPatches.MaskCollider; });
|
||||
|
||||
contentIndex++;
|
||||
}
|
||||
|
||||
contentOrder = 1;
|
||||
}
|
||||
|
||||
contentIndex = 1;
|
||||
contentOrder = 1;
|
||||
foreach (var button in Buttons)
|
||||
{
|
||||
var obj = button.CreateButton(
|
||||
toggle,
|
||||
Scroller.Inner,
|
||||
ref contentOffset,
|
||||
ref contentOrder,
|
||||
contentIndex == Buttons.Count);
|
||||
|
||||
obj!.GetComponentsInChildren<SpriteRenderer>(true).Do(x =>
|
||||
{
|
||||
x.maskInteraction = SpriteMaskInteraction.VisibleInsideMask;
|
||||
x.sortingOrder = 150;
|
||||
x.sortingLayerName = "Default";
|
||||
});
|
||||
|
||||
obj.GetComponentsInChildren<MeshRenderer>(true).Do(x =>
|
||||
{
|
||||
x.sortingOrder = 151;
|
||||
x.sortingLayerName = "Default";
|
||||
});
|
||||
|
||||
obj.GetComponentsInChildren<PassiveButton>().Do(x => { x.ClickMask = OptionsMenuPatches.MaskCollider; });
|
||||
|
||||
contentIndex++;
|
||||
}
|
||||
|
||||
Scroller.SetBounds(new FloatRange(0, (Settings.Count + Buttons.Count) * 0.5f - 5f), new FloatRange(0, 0));
|
||||
return tab;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates the tab button.
|
||||
/// </summary>
|
||||
/// <param name="instance">The <see cref="OptionsMenuBehaviour"/> instance.</param>
|
||||
/// <param name="tabIdx">The tab index.</param>
|
||||
/// <param name="offset">The current button offset.</param>
|
||||
/// <returns>The created button <see cref="GameObject"/>.</returns>
|
||||
public virtual GameObject CreateTabButton(OptionsMenuBehaviour instance, ref int tabIdx, ref float offset)
|
||||
{
|
||||
var tabButtonObject = Object.Instantiate(instance.Tabs[0], instance.transform);
|
||||
tabButtonObject.name = $"{TabName} Button";
|
||||
tabButtonObject.transform.localPosition = new Vector3(2.4f, 2.1f - offset, 5.5f);
|
||||
tabButtonObject.transform.localScale = new Vector3(1.25f, 1.25f, 1);
|
||||
tabButtonObject.Button.color = TabAppearance.TabButtonColor;
|
||||
TabButton = tabButtonObject;
|
||||
|
||||
var tabButtonText = tabButtonObject.transform.FindChild("Text_TMP").GetComponent<TextMeshPro>();
|
||||
tabButtonText.GetComponent<TextTranslatorTMP>().Destroy(); // i hate text translators
|
||||
tabButtonText.transform.localPosition = new Vector3(0.078f, 0, 0);
|
||||
tabButtonText.transform.localScale = new Vector3(0.9f, 0.9f);
|
||||
tabButtonText.alignment = TextAlignmentOptions.Right;
|
||||
tabButtonText.text = $"<b>{GetShortName(TabName)}</b>";
|
||||
|
||||
var tabButton = tabButtonObject.GetComponent<PassiveButton>();
|
||||
var rollover = tabButtonObject.Rollover;
|
||||
rollover.OverColor = TabAppearance.TabButtonHoverColor;
|
||||
rollover.OutColor = TabAppearance.TabButtonColor;
|
||||
|
||||
SpriteRenderer? tabButtonRend = null;
|
||||
if (TabAppearance.TabIcon != null)
|
||||
{
|
||||
tabButtonRend = new GameObject("sprite").AddComponent<SpriteRenderer>();
|
||||
tabButtonRend.gameObject.layer = 5; // ui layer
|
||||
tabButtonRend.transform.SetParent(tabButtonObject.transform);
|
||||
tabButtonRend.transform.localPosition = new Vector3(0.5f, 0, -2);
|
||||
tabButtonRend.transform.localScale = new Vector3(0.2f, 0.2f, 1);
|
||||
tabButtonRend.sprite = TabAppearance.TabIcon.LoadAsset();
|
||||
tabButtonText.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
var tabIndex = tabIdx; // Local copies of the tab variables so we can use them in the lambdas
|
||||
var tabOffset = offset;
|
||||
tabButton.OnClick.AddListener((UnityAction)(() => { instance.OpenTabGroup(tabIndex + 10); }));
|
||||
tabButton.OnMouseOver.AddListener((UnityAction)(() =>
|
||||
{
|
||||
tabButton.transform.localPosition = new Vector3(3.55f, 2.1f - tabOffset, 5.5f);
|
||||
tabButtonText.gameObject.SetActive(true);
|
||||
tabButtonText.transform.localPosition = new Vector3(-0.024f, 0, 0);
|
||||
tabButtonText.maxVisibleCharacters = int.MaxValue;
|
||||
tabButtonText.text = TabName;
|
||||
tabButtonText.alignment = TextAlignmentOptions.Left;
|
||||
}));
|
||||
tabButton.OnMouseOut.AddListener((UnityAction)(() =>
|
||||
{
|
||||
if (!tabButtonObject.Content.gameObject.activeSelf)
|
||||
{
|
||||
//tabButtonObject.Button.color = TabColor;
|
||||
//tabButtonObject.Rollover.OutColor = TabColor;
|
||||
}
|
||||
|
||||
tabButton.transform.localPosition = new Vector3(2.4f, 2.1f - tabOffset, 5.5f);
|
||||
tabButtonText.alignment = TextAlignmentOptions.Right;
|
||||
if (tabButtonRend != null)
|
||||
{
|
||||
tabButtonRend.gameObject.SetActive(true);
|
||||
tabButtonText.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
tabButtonText.transform.localPosition = new Vector3(0.1f, 0, 0);
|
||||
tabButtonText.maxVisibleCharacters = 4;
|
||||
tabButtonText.text = $"<b>{GetShortName(TabName)}</b>";
|
||||
}));
|
||||
|
||||
return tabButtonObject.gameObject;
|
||||
}
|
||||
|
||||
private static void CreateLabel(GameObject template, Transform parent, string text, ref float offset)
|
||||
{
|
||||
var label = Object.Instantiate(template, parent);
|
||||
label.transform.localPosition = new Vector3(0, 1.85f - offset);
|
||||
label.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
label.name = text;
|
||||
|
||||
var tmp = label.GetComponent<TextMeshPro>();
|
||||
tmp.text = $"<font=\"LiberationSans SDF\" material=\"LiberationSans SDF - Chat Message Masked\"><b>{text}</b></font>";
|
||||
tmp.alignment = TextAlignmentOptions.Center;
|
||||
|
||||
var meshRend = label.GetComponent<MeshRenderer>();
|
||||
meshRend.sortingLayerName = "Default";
|
||||
meshRend.sortingOrder = 151;
|
||||
|
||||
offset += 0.5f;
|
||||
}
|
||||
|
||||
private static string GetShortName(string name)
|
||||
{
|
||||
var shortName = string.Empty;
|
||||
name.Split(' ').Do(x => shortName += x[0]);
|
||||
return shortName;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,91 @@
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.LocalSettings;
|
||||
|
||||
/// <summary>
|
||||
/// Struct for modyfing tab apparance.
|
||||
/// Defines how the settings look.
|
||||
/// </summary>
|
||||
public record struct LocalSettingTabAppearance()
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets main color of the tab.
|
||||
/// </summary>
|
||||
public Color TabColor { get; set; } = Color.white;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets tab button icon. No icon by default.
|
||||
/// </summary>
|
||||
public LoadableAsset<Sprite>? TabIcon { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets color of the tab button.
|
||||
/// </summary>
|
||||
public Color TabButtonColor { get; set; } = Color.white;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets hover color of the tab button.
|
||||
/// </summary>
|
||||
public Color TabButtonHoverColor { get; set; } = Palette.AcceptedGreen;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets active color of the tab button.
|
||||
/// </summary>
|
||||
public Color TabButtonActiveColor { get; set; } = Palette.AcceptedGreen;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets hover color of toggles.
|
||||
/// </summary>
|
||||
public Color ToggleHoverColor { get; set; } = Palette.AcceptedGreen;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets active color of toggles.
|
||||
/// </summary>
|
||||
public Color ToggleActiveColor { get; set; } = Palette.AcceptedGreen;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets inactive color of toggles.
|
||||
/// </summary>
|
||||
public Color ToggleInactiveColor { get; set; } = Color.red;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets color of number buttons.
|
||||
/// </summary>
|
||||
public Color NumberColor { get; set; } = Color.white;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets hover color of number buttons.
|
||||
/// </summary>
|
||||
public Color NumberHoverColor { get; set; } = Palette.AcceptedGreen;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets color of sliders.
|
||||
/// </summary>
|
||||
public Color SliderColor { get; set; } = Color.white;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets hover color of sliders.
|
||||
/// </summary>
|
||||
public Color SliderHoverColor { get; set; } = Palette.AcceptedGreen;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets color of enum buttons.
|
||||
/// </summary>
|
||||
public Color EnumColor { get; set; } = Color.white;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets hover color of enum buttons.
|
||||
/// </summary>
|
||||
public Color EnumHoverColor { get; set; } = Palette.AcceptedGreen;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets color of buttons.
|
||||
/// </summary>
|
||||
public Color ButtonColor { get; set; } = Color.white;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets hover color of buttons.
|
||||
/// </summary>
|
||||
public Color ButtonHoverColor { get; set; } = Palette.AcceptedGreen;
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
using System.Linq;
|
||||
|
||||
namespace MiraAPI.LocalSettings;
|
||||
|
||||
/// <summary>
|
||||
/// Singleton for local settings tabs.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The settings tab type.</typeparam>
|
||||
public static class LocalSettingsTabSingleton<T> where T : LocalSettingsTab
|
||||
{
|
||||
private static T? _instance;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the instance of the setting tab.
|
||||
/// </summary>
|
||||
#pragma warning disable CA1000
|
||||
public static T Instance => _instance ??= LocalSettingsManager.Tabs.OfType<T>().Single();
|
||||
#pragma warning restore CA1000
|
||||
}
|
||||
@@ -0,0 +1,132 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using BepInEx.Configuration;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.LocalSettings.SettingTypes;
|
||||
|
||||
/// <summary>
|
||||
/// Local setting class for enums.
|
||||
/// </summary>
|
||||
public class LocalEnumSetting : LocalSettingBase<int>
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the enum type of the setting.
|
||||
/// </summary>
|
||||
public Type EnumType { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the enum values.
|
||||
/// </summary>
|
||||
public string[] Values { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="LocalEnumSetting"/> class.
|
||||
/// </summary>
|
||||
/// <inheritdoc/>
|
||||
/// <param name="enumType">The enum type.</param>
|
||||
/// <param name="values">The optional values array to replace the enum names.</param>
|
||||
public LocalEnumSetting(
|
||||
Type tab,
|
||||
ConfigEntryBase configEntry,
|
||||
Type enumType,
|
||||
string? name = null,
|
||||
string? description = null,
|
||||
string[]? values = null)
|
||||
: base(tab, configEntry, name, description)
|
||||
{
|
||||
EnumType = enumType;
|
||||
Values = values ?? Enum
|
||||
.GetValues(configEntry.SettingType)
|
||||
.Cast<Enum>()
|
||||
.Select(x => x.ToDisplayString())
|
||||
.ToArray();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override GameObject CreateOption(ToggleButtonBehaviour toggle, SlideBar slider, Transform parent, ref float offset, ref int order, bool last)
|
||||
{
|
||||
var button = Object.Instantiate(toggle, parent).GetComponent<PassiveButton>();
|
||||
var tmp = button.transform.FindChild("Text_TMP").GetComponent<TextMeshPro>();
|
||||
var rollover = button.GetComponent<ButtonRolloverHandler>();
|
||||
tmp.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
button.gameObject.SetActive(true);
|
||||
|
||||
var toggleComp = button.GetComponent<ToggleButtonBehaviour>();
|
||||
var background = toggleComp.Background;
|
||||
var highlight = button.transform.FindChild("ButtonHighlight")?.GetComponent<SpriteRenderer>();
|
||||
if (highlight != null)
|
||||
{
|
||||
highlight.color = Tab!.TabAppearance.EnumHoverColor;
|
||||
highlight.gameObject.SetActive(false);
|
||||
}
|
||||
toggleComp.Destroy();
|
||||
|
||||
if (last && order == 1)
|
||||
{
|
||||
// Button in the middle
|
||||
button.transform.localPosition = new Vector3(0, 1.85f - offset, -7);
|
||||
}
|
||||
else
|
||||
{
|
||||
button.transform.localPosition = new Vector3(order == 1 ? -1.185f : 1.185f, 1.85f - offset, -7);
|
||||
}
|
||||
|
||||
tmp.text = GetValueText();
|
||||
button.name = Name;
|
||||
button.OnClick = new UnityEngine.UI.Button.ButtonClickedEvent();
|
||||
rollover.OutColor = Tab!.TabAppearance.EnumColor;
|
||||
rollover.OverColor = Tab!.TabAppearance.EnumHoverColor;
|
||||
background.color = Tab!.TabAppearance.EnumColor;
|
||||
|
||||
button.OnClick.AddListener((UnityAction)(() =>
|
||||
{
|
||||
int value = GetValue();
|
||||
value++;
|
||||
if (value >= Values.Length)
|
||||
{
|
||||
value = 0;
|
||||
}
|
||||
|
||||
SetValue(value);
|
||||
tmp.text = GetValueText();
|
||||
}));
|
||||
button.OnMouseOver.AddListener((UnityAction)(() =>
|
||||
{
|
||||
if (!Description.IsNullOrWhiteSpace())
|
||||
{
|
||||
tmp.text = Description;
|
||||
}
|
||||
highlight?.gameObject.SetActive(true);
|
||||
}));
|
||||
button.OnMouseOut.AddListener((UnityAction)(() =>
|
||||
{
|
||||
tmp.text = GetValueText();
|
||||
highlight?.gameObject.SetActive(false);
|
||||
}));
|
||||
|
||||
Helpers.DivideSize(button.gameObject, 1.1f);
|
||||
|
||||
order++;
|
||||
if (order > 2 && !last)
|
||||
{
|
||||
offset += 0.5f;
|
||||
order = 1;
|
||||
}
|
||||
if (last)
|
||||
offset += 0.6f;
|
||||
|
||||
return button.gameObject;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
protected override string GetValueText()
|
||||
{
|
||||
return $"<font=\"LiberationSans SDF\" material=\"LiberationSans SDF - Chat Message Masked\">{Name}: <b>{Values[GetValue()]}</font></b>";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,145 @@
|
||||
using System;
|
||||
using BepInEx.Configuration;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.LocalSettings.SettingTypes;
|
||||
|
||||
/// <summary>
|
||||
/// Local setting class for numbers.
|
||||
/// </summary>
|
||||
public class LocalNumberSetting : LocalSettingBase<float>
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the range of the button.
|
||||
/// </summary>
|
||||
public FloatRange NumberRange { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the increment of the value when button is pressed.
|
||||
/// </summary>
|
||||
public float Increment { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a format for the text to use to format the number.
|
||||
/// </summary>
|
||||
public string FormatString { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the suffix for the number value.
|
||||
/// </summary>
|
||||
public MiraNumberSuffixes SuffixType { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="LocalNumberSetting"/> class.
|
||||
/// </summary>
|
||||
/// <inheritdoc/>
|
||||
/// <param name="numberRange">The value range.</param>
|
||||
/// <param name="increment">The increment per click.</param>
|
||||
/// <param name="suffixType">The suffix used for formating.</param>
|
||||
/// <param name="formatString">The format string used for formating.</param>
|
||||
public LocalNumberSetting(
|
||||
Type tab,
|
||||
ConfigEntryBase configEntry,
|
||||
string? name = null,
|
||||
string? description = null,
|
||||
FloatRange? numberRange = null,
|
||||
float? increment = null,
|
||||
MiraNumberSuffixes? suffixType = null,
|
||||
string? formatString = null)
|
||||
: base(tab, configEntry, name, description)
|
||||
{
|
||||
SuffixType = suffixType ?? MiraNumberSuffixes.None;
|
||||
NumberRange = numberRange ?? new FloatRange(1, 5);
|
||||
Increment = increment ?? 1;
|
||||
FormatString = formatString ?? "0";
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override GameObject CreateOption(ToggleButtonBehaviour toggle, SlideBar slider, Transform parent, ref float offset, ref int order, bool last)
|
||||
{
|
||||
var button = Object.Instantiate(toggle, parent).GetComponent<PassiveButton>();
|
||||
var tmp = button.transform.FindChild("Text_TMP").GetComponent<TextMeshPro>();
|
||||
var rollover = button.GetComponent<ButtonRolloverHandler>();
|
||||
tmp.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
button.gameObject.SetActive(true);
|
||||
|
||||
var toggleComp = button.GetComponent<ToggleButtonBehaviour>();
|
||||
var background = toggleComp.Background;
|
||||
var highlight = button.transform.FindChild("ButtonHighlight")?.GetComponent<SpriteRenderer>();
|
||||
if (highlight != null)
|
||||
{
|
||||
highlight.color = Tab!.TabAppearance.NumberHoverColor;
|
||||
highlight.gameObject.SetActive(false);
|
||||
}
|
||||
toggleComp.Destroy();
|
||||
|
||||
if (last && order == 1)
|
||||
{
|
||||
// Button in the middle
|
||||
button.transform.localPosition = new Vector3(0, 1.85f - offset, -7);
|
||||
}
|
||||
else
|
||||
{
|
||||
button.transform.localPosition = new Vector3(order == 1 ? -1.185f : 1.185f, 1.85f - offset, -7);
|
||||
}
|
||||
|
||||
tmp.text = GetValueText();
|
||||
button.name = Name;
|
||||
button.OnClick = new UnityEngine.UI.Button.ButtonClickedEvent();
|
||||
rollover.OutColor = Tab!.TabAppearance.NumberColor;
|
||||
rollover.OverColor = Tab!.TabAppearance.NumberHoverColor;
|
||||
background.color = Tab!.TabAppearance.NumberColor;
|
||||
|
||||
button.OnClick.AddListener((UnityAction)(() =>
|
||||
{
|
||||
float value = GetValue();
|
||||
value += Increment;
|
||||
if (value > NumberRange.max)
|
||||
{
|
||||
value = NumberRange.min;
|
||||
}
|
||||
|
||||
SetValue(value);
|
||||
tmp.text = GetValueText();
|
||||
}));
|
||||
button.OnMouseOver.AddListener((UnityAction)(() =>
|
||||
{
|
||||
if (!Description.IsNullOrWhiteSpace())
|
||||
{
|
||||
tmp.text = Description;
|
||||
}
|
||||
highlight?.gameObject.SetActive(true);
|
||||
}));
|
||||
button.OnMouseOut.AddListener((UnityAction)(() =>
|
||||
{
|
||||
tmp.text = GetValueText();
|
||||
highlight?.gameObject.SetActive(false);
|
||||
}));
|
||||
|
||||
Helpers.DivideSize(button.gameObject, 1.1f);
|
||||
|
||||
order++;
|
||||
if (order > 2 && !last)
|
||||
{
|
||||
offset += 0.5f;
|
||||
order = 1;
|
||||
}
|
||||
if (last)
|
||||
offset += 0.6f;
|
||||
|
||||
return button.gameObject;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
protected override string GetValueText()
|
||||
{
|
||||
var value = GetValue();
|
||||
var formated = Helpers.FormatValue(value, SuffixType, FormatString);
|
||||
return $"<font=\"LiberationSans SDF\" material=\"LiberationSans SDF - Chat Message Masked\">{Name}: <b>{formated}</font></b>";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using BepInEx.Configuration;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.LocalSettings.SettingTypes;
|
||||
|
||||
/// <inheritdoc />
|
||||
public abstract class LocalSettingBase<T> : ILocalSetting
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public string Name { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public string Description { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public GameObject? Setting { get; } = null!;
|
||||
|
||||
/// <inheritdoc />
|
||||
public ConfigEntryBase ConfigEntry { get; }
|
||||
|
||||
internal LocalSettingsTab? Tab => LocalSettingsManager.Tabs.FirstOrDefault(x => x.Settings.Contains(this));
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="LocalSettingBase{T}"/> class.
|
||||
/// </summary>
|
||||
/// <param name="tab">The tab to create the setting in.</param>
|
||||
/// <param name="configEntry">The config entry.</param>
|
||||
/// <param name="name">The name of the setting.</param>
|
||||
/// <param name="description">The description of the setting.</param>
|
||||
protected LocalSettingBase(Type tab, ConfigEntryBase configEntry, string? name = null, string? description = null)
|
||||
{
|
||||
ConfigEntry = configEntry;
|
||||
Name = name ?? ConfigEntry.Definition.Key;
|
||||
Description = description ?? ConfigEntry.Description.Description;
|
||||
LocalSettingsManager.TypeToTab[tab].Settings.Add(this);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates an instance of the setting.
|
||||
/// </summary>
|
||||
/// <returns>The created setting.</returns>
|
||||
public abstract GameObject CreateOption(ToggleButtonBehaviour toggle, SlideBar slider, Transform parent, ref float offset, ref int order, bool last);
|
||||
|
||||
/// <summary>
|
||||
/// Returns the formated string to use in the text of the setting.
|
||||
/// </summary>
|
||||
/// <returns>The value text.</returns>
|
||||
protected virtual string GetValueText()
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the value of the config entry, casted to the setting type.
|
||||
/// </summary>
|
||||
/// <returns>The value.</returns>
|
||||
public virtual T GetValue()
|
||||
{
|
||||
return (T)ConfigEntry.BoxedValue;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the value of the config entry.
|
||||
/// </summary>
|
||||
/// <param name="value">The value to set to.</param>
|
||||
public virtual void SetValue(T value)
|
||||
{
|
||||
ConfigEntry.BoxedValue = value;
|
||||
Tab?.OnOptionChanged(ConfigEntry);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,120 @@
|
||||
using System;
|
||||
using BepInEx.Configuration;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.LocalSettings.SettingTypes;
|
||||
|
||||
/// <summary>
|
||||
/// Local setting class for sliders.
|
||||
/// </summary>
|
||||
public class LocalSliderSetting : LocalSettingBase<float>
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the range of the slider.
|
||||
/// </summary>
|
||||
public FloatRange SliderRange { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the value should be displayed next to name.
|
||||
/// </summary>
|
||||
public bool DisplayValue { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a format for the text to use to format the number.
|
||||
/// </summary>
|
||||
public string FormatString { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the value should be rounded.
|
||||
/// </summary>
|
||||
public bool RoundValue { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the suffix for the number value.
|
||||
/// </summary>
|
||||
public MiraNumberSuffixes SuffixType { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="LocalSliderSetting"/> class.
|
||||
/// </summary>
|
||||
/// <inheritdoc/>
|
||||
/// <param name="sliderRange">The value range.</param>
|
||||
/// <param name="suffixType">The suffix used for formating.</param>
|
||||
/// <param name="formatString">The format string used for formating.</param>
|
||||
/// <param name="roundValue">Should the value be rounded.</param>
|
||||
public LocalSliderSetting(
|
||||
Type tab,
|
||||
ConfigEntryBase configEntry,
|
||||
string? name = null,
|
||||
string? description = null,
|
||||
FloatRange? sliderRange = null,
|
||||
bool displayValue = false,
|
||||
MiraNumberSuffixes? suffixType = null,
|
||||
string? formatString = null,
|
||||
bool roundValue = false)
|
||||
: base(tab, configEntry, name, description)
|
||||
{
|
||||
SliderRange = sliderRange ?? new FloatRange(0, 100);
|
||||
DisplayValue = displayValue;
|
||||
SuffixType = suffixType ?? MiraNumberSuffixes.None;
|
||||
FormatString = formatString ?? "0.0";
|
||||
RoundValue = roundValue;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override GameObject CreateOption(ToggleButtonBehaviour toggle, SlideBar slider, Transform parent, ref float offset, ref int order, bool last)
|
||||
{
|
||||
var newSlider = Object.Instantiate(slider, parent).GetComponent<SlideBar>();
|
||||
var rollover = newSlider.GetComponent<ButtonRolloverHandler>();
|
||||
newSlider.Title = newSlider.transform.FindChild("Text_TMP").GetComponent<TextMeshPro>(); // Why the hell slider has a title property that is not even assigned???
|
||||
newSlider.Title.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
newSlider.gameObject.SetActive(true);
|
||||
newSlider.Bar.color = Tab!.TabAppearance.SliderColor;
|
||||
|
||||
if (order == 2)
|
||||
offset += 0.5f;
|
||||
|
||||
newSlider.Bar.transform.localPosition = new Vector3(2.85f, 0, 0);
|
||||
newSlider.transform.localPosition = new Vector3(-2.12f, 1.85f - offset, -7);
|
||||
newSlider.name = Name;
|
||||
newSlider.Range = new FloatRange(-1.5f, 1.5f);
|
||||
newSlider.SetValue(Mathf.InverseLerp(SliderRange.min, SliderRange.max, GetValue()));
|
||||
rollover.OutColor = Tab!.TabAppearance.SliderColor;
|
||||
rollover.OverColor = Tab!.TabAppearance.SliderHoverColor;
|
||||
newSlider.Title.transform.localPosition = new Vector3(0.5f, 0, -1f);
|
||||
newSlider.Title.horizontalAlignment = DisplayValue ? HorizontalAlignmentOptions.Left : HorizontalAlignmentOptions.Center;
|
||||
newSlider.Title.text = GetValueText();
|
||||
|
||||
newSlider.OnValueChange.AddListener((UnityAction)(() =>
|
||||
{
|
||||
SetValue(RoundValue
|
||||
? Mathf.Round(Mathf.Lerp(SliderRange.min, SliderRange.max, newSlider.Value))
|
||||
: Mathf.Lerp(SliderRange.min, SliderRange.max, newSlider.Value));
|
||||
|
||||
newSlider.Title.text = GetValueText();
|
||||
}));
|
||||
|
||||
order = 1;
|
||||
offset += 0.5f;
|
||||
return newSlider.gameObject;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
protected override string GetValueText()
|
||||
{
|
||||
if (DisplayValue)
|
||||
{
|
||||
var value = GetValue();
|
||||
var formated = Helpers.FormatValue(value, SuffixType, FormatString);
|
||||
var maxFormated = Helpers.FormatValue(SliderRange.max, SuffixType, FormatString);
|
||||
return $"<font=\"LiberationSans SDF\" material=\"LiberationSans SDF - Chat Message Masked\">{Name}: <b>{formated} / {maxFormated}</font></b>";
|
||||
}
|
||||
|
||||
return $"<font=\"LiberationSans SDF\" material=\"LiberationSans SDF - Chat Message Masked\">{Name}</font></b>";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,88 @@
|
||||
using System;
|
||||
using BepInEx.Configuration;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Localization.Utilities;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.LocalSettings.SettingTypes;
|
||||
|
||||
/// <summary>
|
||||
/// Local setting class for toggles.
|
||||
/// </summary>
|
||||
public class LocalToggleSetting : LocalSettingBase<bool>
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="LocalToggleSetting"/> class.
|
||||
/// </summary>
|
||||
/// <inheritdoc/>
|
||||
public LocalToggleSetting(
|
||||
Type tab,
|
||||
ConfigEntryBase configEntry,
|
||||
string? name = null,
|
||||
string? description = null
|
||||
) : base(tab, configEntry, name, description)
|
||||
{
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override GameObject CreateOption(ToggleButtonBehaviour toggle, SlideBar slider, Transform parent, ref float offset, ref int order, bool last)
|
||||
{
|
||||
var toggleObject = Object.Instantiate(toggle, parent).GetComponent<ToggleButtonBehaviour>();
|
||||
var tmp = toggleObject.transform.FindChild("Text_TMP").GetComponent<TextMeshPro>();
|
||||
var passiveButton = toggleObject.GetComponent<PassiveButton>();
|
||||
var rollover = toggleObject.GetComponent<ButtonRolloverHandler>();
|
||||
toggleObject.gameObject.SetActive(true);
|
||||
|
||||
if (last && order == 1)
|
||||
{
|
||||
// Toggle in the middle
|
||||
toggleObject.transform.localPosition = new Vector3(0, 1.85f - offset, -7);
|
||||
}
|
||||
else
|
||||
{
|
||||
toggleObject.transform.localPosition = new Vector3(order == 1 ? -1.185f : 1.185f, 1.85f - offset, -7);
|
||||
}
|
||||
|
||||
toggleObject.BaseText = CustomStringName.CreateAndRegister(Name);
|
||||
toggleObject.UpdateText(GetValue());
|
||||
toggleObject.name = Name;
|
||||
toggleObject.Background.color = GetValue() ? Tab!.TabAppearance.ToggleActiveColor : Tab!.TabAppearance.ToggleInactiveColor;
|
||||
passiveButton.OnClick = new UnityEngine.UI.Button.ButtonClickedEvent();
|
||||
rollover.OverColor = Tab!.TabAppearance.ToggleHoverColor;
|
||||
|
||||
passiveButton.OnClick.AddListener((UnityAction)(() =>
|
||||
{
|
||||
SetValue(!GetValue());
|
||||
toggleObject.UpdateText(GetValue());
|
||||
toggleObject.Background.color = GetValue() ? Tab!.TabAppearance.ToggleActiveColor : Tab!.TabAppearance.ToggleInactiveColor;
|
||||
}));
|
||||
passiveButton.OnMouseOver.AddListener((UnityAction)(() =>
|
||||
{
|
||||
if (!Description.IsNullOrWhiteSpace())
|
||||
{
|
||||
tmp.text = Description;
|
||||
}
|
||||
}));
|
||||
passiveButton.OnMouseOut.AddListener((UnityAction)(() =>
|
||||
{
|
||||
toggleObject.UpdateText(GetValue());
|
||||
toggleObject.Background.color = GetValue() ? Tab!.TabAppearance.ToggleActiveColor : Tab!.TabAppearance.ToggleInactiveColor;
|
||||
}));
|
||||
|
||||
Helpers.DivideSize(toggleObject.gameObject, 1.1f);
|
||||
|
||||
order++;
|
||||
if (order > 2 && !last)
|
||||
{
|
||||
offset += 0.5f;
|
||||
order = 1;
|
||||
}
|
||||
if (last)
|
||||
offset += 0.6f;
|
||||
|
||||
return toggleObject.gameObject;
|
||||
}
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
using BepInEx;
|
||||
using BepInEx.Configuration;
|
||||
using BepInEx.Unity.IL2CPP;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.PluginLoading;
|
||||
using Reactor;
|
||||
using Reactor.Networking;
|
||||
using Reactor.Networking.Attributes;
|
||||
using Reactor.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI;
|
||||
|
||||
/// <summary>
|
||||
/// Mira API Config File Handler
|
||||
/// </summary>
|
||||
public class MiraApiConfig(ConfigFile config)
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets whether the modifiers hud should be on the left side of the screen (under roles/task tab). Recommended for streamers.
|
||||
/// </summary>
|
||||
public ConfigEntry<bool> ModifiersHudLeftSide { get; private set; } = config.Bind("Displays", "Show Modifiers HUD on Left Side", false);
|
||||
}
|
||||
@@ -30,10 +30,6 @@ public partial class MiraApiPlugin : BasePlugin
|
||||
/// </summary>
|
||||
public static Color DefaultHeaderColor { get; } = new Color32(77, 77, 77, 255);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Mira Api Config Handler.
|
||||
/// </summary>
|
||||
public MiraApiConfig? MiraConfig { get; private set; }
|
||||
private static MiraPluginManager? PluginManager { get; set; }
|
||||
internal Harmony Harmony { get; } = new(Id);
|
||||
|
||||
@@ -44,7 +40,6 @@ public partial class MiraApiPlugin : BasePlugin
|
||||
|
||||
ReactorCredits.Register("Mira API", Version, true, ReactorCredits.AlwaysShow);
|
||||
|
||||
MiraConfig = new MiraApiConfig(Config);
|
||||
PluginManager = new MiraPluginManager();
|
||||
PluginManager.Initialize();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
using BepInEx.Configuration;
|
||||
using MiraAPI.LocalSettings;
|
||||
using MiraAPI.LocalSettings.Attributes;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
|
||||
namespace MiraAPI;
|
||||
|
||||
/// <summary>
|
||||
/// Mira API Config File Handler
|
||||
/// </summary>
|
||||
public class MiraApiSettings(ConfigFile config) : LocalSettingsTab(config)
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public override string TabName => "Mira API";
|
||||
|
||||
/// <inheritdoc />
|
||||
public override LocalSettingTabAppearance TabAppearance => new()
|
||||
{
|
||||
TabButtonHoverColor = MiraApiPlugin.MiraColor,
|
||||
TabIcon = MiraAssets.SettingsIcon,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Gets whether the modifiers hud should be on the left side of the screen (under roles/task tab). Recommended for streamers.
|
||||
/// </summary>
|
||||
[LocalToggleSetting]
|
||||
public ConfigEntry<bool> ModifiersHudLeftSide { get; private set; } = config.Bind("Displays", "Show Modifiers HUD on Left Side", false);
|
||||
|
||||
/// <summary>
|
||||
/// Gets whether to show keybinds in the control mapper.
|
||||
/// </summary>
|
||||
public ConfigEntry<bool> ShowKeybinds { get; private set; } = config.Bind("Keybinds", "Show Keybinds in Control Mapper", true);
|
||||
|
||||
/// <summary>
|
||||
/// Gets whether to apply cosmetic changes to the TaskAdder.
|
||||
/// </summary>
|
||||
[LocalToggleSetting]
|
||||
public ConfigEntry<bool> PrettyTaskAdder { get; private set; } = config.Bind("Freeplay", "Pretty Task Laptop", true);
|
||||
}
|
||||
@@ -4,6 +4,7 @@ using System.Collections.Immutable;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using MiraAPI.LocalSettings;
|
||||
using MiraAPI.Modifiers.ModifierDisplay;
|
||||
using MiraAPI.Modifiers.Types;
|
||||
using MiraAPI.Patches.Roles;
|
||||
@@ -129,7 +130,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
{
|
||||
var taskPanelOpen = HudManager.Instance.TaskPanel.open;
|
||||
var roleTabOpen = HudManagerPatches.RoleTab != null && HudManagerPatches.RoleTab.open;
|
||||
var leftSideHud = PluginSingleton<MiraApiPlugin>.Instance.MiraConfig!.ModifiersHudLeftSide.Value;
|
||||
var leftSideHud = LocalSettingsTabSingleton<MiraApiSettings>.Instance.ModifiersHudLeftSide.Value;
|
||||
|
||||
if (leftSideHud && (taskPanelOpen || roleTabOpen))
|
||||
{
|
||||
|
||||
@@ -1,12 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using MiraAPI.Patches.Roles;
|
||||
using MiraAPI.LocalSettings;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Attributes;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
@@ -98,7 +96,7 @@ public class ModifierDisplayComponent(nint cppPtr) : MonoBehaviour(cppPtr)
|
||||
IsOpen = false;
|
||||
_children.gameObject.SetActive(false);
|
||||
|
||||
if (PluginSingleton<MiraApiPlugin>.Instance.MiraConfig!.ModifiersHudLeftSide.Value)
|
||||
if (LocalSettingsTabSingleton<MiraApiSettings>.Instance.ModifiersHudLeftSide.Value)
|
||||
{
|
||||
var aspect = GetComponent<AspectPosition>();
|
||||
_toggleButton.transform.localPosition = new Vector3(-1f, 2.7f, 0f);
|
||||
|
||||
@@ -63,7 +63,7 @@ public static class ModifierExtensions
|
||||
/// </summary>
|
||||
/// <param name="target">The player to remove the modifier from.</param>
|
||||
/// <param name="uniqueId">The unique ID of the modifier.</param>
|
||||
[MethodRpc((uint)MiraRpc.RemoveModifier, SendImmediately = true)]
|
||||
[MethodRpc((uint)MiraRpc.RemoveModifier)]
|
||||
public static void RpcRemoveModifier(this PlayerControl target, Guid uniqueId)
|
||||
{
|
||||
target.RemoveModifier(uniqueId);
|
||||
|
||||
@@ -29,7 +29,7 @@ public static class CustomMurderRpc
|
||||
/// <param name="teleportMurderer">Should the killer be snapped to the dead player.</param>
|
||||
/// <param name="showKillAnim">Should the kill animation be shown.</param>
|
||||
/// <param name="playKillSound">Should the kill sound be played.</param>
|
||||
[MethodRpc((uint)MiraRpc.CustomMurder, LocalHandling = RpcLocalHandling.Before, SendImmediately = true)]
|
||||
[MethodRpc((uint)MiraRpc.CustomMurder, LocalHandling = RpcLocalHandling.Before)]
|
||||
public static void RpcCustomMurder(
|
||||
this PlayerControl source,
|
||||
PlayerControl target,
|
||||
@@ -222,7 +222,7 @@ public static class CustomMurderRpc
|
||||
|
||||
if (createDeadBody)
|
||||
{
|
||||
deadBody = Object.Instantiate(GameManager.Instance.DeadBodyPrefab);
|
||||
deadBody = Object.Instantiate(GameManager.Instance.deadBodyPrefab[0]);
|
||||
deadBody.enabled = false;
|
||||
deadBody.ParentId = target.PlayerId;
|
||||
deadBody.bodyRenderers.ToList().ForEach(target.SetPlayerMaterialColors);
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.Roles;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Patches.Freeplay;
|
||||
|
||||
|
||||
@@ -1,14 +1,19 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using AmongUs.GameOptions;
|
||||
using BepInEx.Unity.IL2CPP.Utils.Collections;
|
||||
using HarmonyLib;
|
||||
using Il2CppInterop.Runtime.InteropTypes.Arrays;
|
||||
using Il2CppSystem;
|
||||
using MiraAPI.LocalSettings;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.Modifiers.Types;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using TMPro;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.UI;
|
||||
@@ -20,6 +25,8 @@ namespace MiraAPI.Patches.Freeplay;
|
||||
internal static class TaskAdderPatches
|
||||
{
|
||||
private static Scroller _scroller = null!;
|
||||
private static Dictionary<string, TaskFolder> folders = new();
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(TaskAdderGame.Begin))]
|
||||
public static void AddRolesFolder(TaskAdderGame __instance)
|
||||
@@ -59,46 +66,168 @@ internal static class TaskAdderPatches
|
||||
__instance.RoleButton.GetComponent<PassiveButton>().ClickMask = collider;
|
||||
__instance.RootFolderPrefab.GetComponent<PassiveButton>().ClickMask = collider;
|
||||
__instance.RootFolderPrefab.gameObject.SetActive(false);
|
||||
|
||||
__instance.TaskParent = inner.transform;
|
||||
|
||||
var rolesFolder = Object.Instantiate(__instance.RootFolderPrefab, _scroller.Inner);
|
||||
rolesFolder.gameObject.SetActive(false);
|
||||
rolesFolder.FolderName = "Roles";
|
||||
rolesFolder.name = "RolesFolder";
|
||||
var crewmateFolder = __instance.Root.SubFolders.ToArray().FirstOrDefault(x => x.FolderName == "Crewmate")!;
|
||||
var impostorFolder = __instance.Root.SubFolders.ToArray().FirstOrDefault(x => x.FolderName == "Impostor")!;
|
||||
var neutralFolder = __instance.CreateFolder("Neutral", __instance.Root, 2, Color.gray);
|
||||
var modifiersFolder = __instance.CreateFolder("Modifiers", __instance.Root, 0, Color.blue);
|
||||
|
||||
var modifiersFolder = Object.Instantiate(__instance.RootFolderPrefab, _scroller.Inner);
|
||||
modifiersFolder.gameObject.SetActive(false);
|
||||
modifiersFolder.FolderName = "Modifiers";
|
||||
modifiersFolder.name = "ModifiersFolder";
|
||||
folders.Clear();
|
||||
folders.Add("Crewmate", crewmateFolder);
|
||||
folders.Add("Impostor", impostorFolder);
|
||||
folders.Add("Neutral", neutralFolder);
|
||||
folders.Add("Modifiers", modifiersFolder);
|
||||
|
||||
int folderIdx = 3;
|
||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins)
|
||||
{
|
||||
if (plugin.InternalRoles.Any(x => x.Value is ICustomRole { Configuration.ShowInFreeplay: true }))
|
||||
var pluginFolders = new Dictionary<string, TaskFolder>();
|
||||
|
||||
foreach (var role in plugin.InternalRoles
|
||||
.Where(x => x.Value is ICustomRole { Configuration.ShowInFreeplay: true })
|
||||
.Select(x => x.Value))
|
||||
{
|
||||
var newFolder = Object.Instantiate(__instance.RootFolderPrefab, _scroller.Inner);
|
||||
newFolder.name = plugin.PluginId+":Roles";
|
||||
newFolder.FolderName = plugin.PluginInfo.Metadata.Name;
|
||||
newFolder.gameObject.SetActive(false);
|
||||
rolesFolder.SubFolders.Add(newFolder);
|
||||
var customRole = role as ICustomRole;
|
||||
var folderName = customRole!.Configuration.FreeplayFolder;
|
||||
if (!folders.TryGetValue(folderName, out var teamFolder))
|
||||
{
|
||||
teamFolder = __instance.CreateFolder(folderName, __instance.Root, folderIdx++, customRole.IntroConfiguration?.IntroTeamColor ?? Color.gray);
|
||||
folders.Add(folderName, teamFolder);
|
||||
}
|
||||
|
||||
if (!pluginFolders.TryGetValue(folderName, out var pluginFolder))
|
||||
{
|
||||
pluginFolder = __instance.CreateFolder(plugin.PluginInfo.Metadata.Name, teamFolder);
|
||||
pluginFolders.Add(folderName, teamFolder);
|
||||
}
|
||||
|
||||
pluginFolder.RoleChildren.Add(role);
|
||||
}
|
||||
|
||||
if (plugin.InternalModifiers.Exists(x => x.ShowInFreeplay))
|
||||
{
|
||||
var newFolder = Object.Instantiate(__instance.RootFolderPrefab, _scroller.Inner);
|
||||
newFolder.name = plugin.PluginId+":Modifiers";
|
||||
newFolder.FolderName = plugin.PluginInfo.Metadata.Name;
|
||||
newFolder.gameObject.SetActive(false);
|
||||
modifiersFolder.SubFolders.Add(newFolder);
|
||||
__instance.CreateFolder(plugin.PluginInfo.Metadata.Name, modifiersFolder)
|
||||
.gameObject.name = plugin.PluginId;
|
||||
}
|
||||
}
|
||||
|
||||
__instance.Root.SubFolders.Add(rolesFolder);
|
||||
__instance.Root.SubFolders.Add(modifiersFolder);
|
||||
// Modifier folder at the end
|
||||
__instance.Root.SubFolders.Insert(folderIdx, modifiersFolder);
|
||||
|
||||
__instance.GoToRoot();
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(TaskAdderGame.PopulateRoot))]
|
||||
private static bool PopulateRootPrefix(TaskAdderGame __instance, TaskAdderGame.FolderType folderType, TaskFolder rootFolder, Il2CppSystem.Collections.Generic.Dictionary<string, TaskFolder> folders, Il2CppReferenceArray<NormalPlayerTask> taskList)
|
||||
{
|
||||
if (folderType != TaskAdderGame.FolderType.Tasks)
|
||||
{
|
||||
if (folderType != TaskAdderGame.FolderType.Roles)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
TaskFolder crewFolder = folders["Crewmates"] =
|
||||
Object.Instantiate(__instance.RootFolderPrefab, __instance.transform);
|
||||
crewFolder.gameObject.SetActive(false);
|
||||
crewFolder.SetFolderColor(TaskFolder.FolderColor.Blue);
|
||||
TaskFolder impFolder = folders["Impostors"] =
|
||||
Object.Instantiate(__instance.RootFolderPrefab, __instance.transform);
|
||||
impFolder.gameObject.SetActive(false);
|
||||
impFolder.SetFolderColor(TaskFolder.FolderColor.Red);
|
||||
crewFolder.FolderName = TranslationController.Instance.GetString(StringNames.Crewmate);
|
||||
impFolder.FolderName = TranslationController.Instance.GetString(StringNames.Impostor);
|
||||
rootFolder.SubFolders.Insert(0, crewFolder);
|
||||
rootFolder.SubFolders.Insert(0, impFolder);
|
||||
Il2CppSystem.Collections.Generic.List<RoleBehaviour> impRoles = new();
|
||||
Il2CppSystem.Collections.Generic.List<RoleBehaviour> crewRoles = new();
|
||||
foreach (var role in RoleManager.Instance.AllRoles)
|
||||
{
|
||||
if (role.Role != RoleTypes.ImpostorGhost && role.Role != RoleTypes.CrewmateGhost &&
|
||||
!role.IsCustomRole())
|
||||
{
|
||||
if (role.TeamType == RoleTeamTypes.Crewmate)
|
||||
{
|
||||
crewRoles.Add(role);
|
||||
}
|
||||
else
|
||||
{
|
||||
impRoles.Add(role);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
crewFolder.RoleChildren = crewRoles;
|
||||
impFolder.RoleChildren = impRoles;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (taskList == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
foreach (NormalPlayerTask normalPlayerTask in taskList)
|
||||
{
|
||||
SystemTypes systemTypes = normalPlayerTask.StartAt;
|
||||
if (normalPlayerTask is DivertPowerTask task)
|
||||
{
|
||||
systemTypes = task.TargetSystem;
|
||||
}
|
||||
|
||||
if (systemTypes == SystemTypes.LowerEngine)
|
||||
{
|
||||
systemTypes = SystemTypes.UpperEngine;
|
||||
}
|
||||
|
||||
if (!folders.TryGetValue(systemTypes.ToString(), out var taskFolder3))
|
||||
{
|
||||
taskFolder3 = folders[systemTypes.ToString()] = Object.Instantiate(__instance.RootFolderPrefab, __instance.transform);
|
||||
taskFolder3.SetFolderColor(TaskFolder.FolderColor.Tan);
|
||||
taskFolder3.gameObject.SetActive(false);
|
||||
if (systemTypes == SystemTypes.UpperEngine)
|
||||
{
|
||||
taskFolder3.FolderName = TranslationController.Instance.GetString(StringNames.Engines);
|
||||
}
|
||||
else
|
||||
{
|
||||
taskFolder3.FolderName = TranslationController.Instance.GetString(systemTypes);
|
||||
}
|
||||
|
||||
rootFolder.SubFolders.Add(taskFolder3);
|
||||
}
|
||||
|
||||
taskFolder3.TaskChildren.Add(normalPlayerTask);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
private static TaskFolder CreateFolder(this TaskAdderGame instance, string name, TaskFolder parent, int idx = -1, Color? color = null)
|
||||
{
|
||||
var folder = Object.Instantiate(instance.RootFolderPrefab, instance.transform);
|
||||
folder.gameObject.SetActive(false);
|
||||
folder.FolderName = name;
|
||||
folder.SetCustomColor(color ?? new Color(0.937f, 0.811f, 0.592f));
|
||||
folder.name = name + "Folder";
|
||||
if (idx == -1)
|
||||
parent.SubFolders.Add(folder);
|
||||
else if (idx > 0)
|
||||
parent.SubFolders.Insert(idx, folder);
|
||||
return folder;
|
||||
}
|
||||
|
||||
private static void SetCustomColor(this TaskFolder folder, Color color)
|
||||
{
|
||||
folder.currentFolderColor = color;
|
||||
folder.folderSpriteRenderer.color = color;
|
||||
folder.buttonRolloverHandler.OutColor = color;
|
||||
folder.buttonRolloverHandler.UnselectedColor = color;
|
||||
}
|
||||
|
||||
private static void AddFileAsChildCustom(
|
||||
this TaskAdderGame instance,
|
||||
TaskAddButton item,
|
||||
@@ -121,40 +250,46 @@ internal static class TaskAdderPatches
|
||||
instance.ActiveItems.Add(item.transform);
|
||||
}
|
||||
|
||||
private static bool IsChildOf(this TaskFolder child, TaskFolder parent) => parent.SubFolders
|
||||
.ToArray()
|
||||
.Any(x => x.FolderName == child.FolderName);
|
||||
|
||||
// yes it might be crazy patching the entire method, but i tried so many other methods and only this works :cry:
|
||||
// true -chip
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(TaskAdderGame.ShowFolder))]
|
||||
public static bool ShowPatch(TaskAdderGame __instance, TaskFolder taskFolder)
|
||||
{
|
||||
var stringBuilder = new Il2CppSystem.Text.StringBuilder(64);
|
||||
StringBuilder stringBuilder = new StringBuilder(64);
|
||||
__instance.Hierarchy.Add(taskFolder);
|
||||
for (var i = 0; i < __instance.Hierarchy.Count; i++)
|
||||
foreach (var t in __instance.Hierarchy)
|
||||
{
|
||||
stringBuilder.Append(__instance.Hierarchy.ToArray()[i].FolderName);
|
||||
stringBuilder.Append("\\");
|
||||
stringBuilder.Append(t.FolderName);
|
||||
stringBuilder.Append('\\');
|
||||
}
|
||||
|
||||
__instance.PathText.text = stringBuilder.ToString();
|
||||
for (var j = 0; j < __instance.ActiveItems.Count; j++)
|
||||
var prettyEnabled = LocalSettingsTabSingleton<MiraApiSettings>.Instance.PrettyTaskAdder.Value;
|
||||
if (prettyEnabled)
|
||||
{
|
||||
Object.Destroy(__instance.ActiveItems.ToArray()[j].gameObject);
|
||||
__instance.PathText.fontSizeMin = 3;
|
||||
__instance.PathText.fontSizeMax = 3;
|
||||
__instance.transform.FindChild("TitleText_TMP")?.gameObject.DestroyImmediate();
|
||||
}
|
||||
|
||||
__instance.ActiveItems.ToArray().Do(x => x.gameObject.Destroy());
|
||||
__instance.ActiveItems.Clear();
|
||||
var num = 0f;
|
||||
var num2 = 0f;
|
||||
var num3 = 0f;
|
||||
for (var k = 0; k < taskFolder.SubFolders.Count; k++)
|
||||
{
|
||||
var taskFolder2 = Object.Instantiate(taskFolder.SubFolders.ToArray()[k], __instance.TaskParent);
|
||||
var folderTransform = taskFolder2.transform;
|
||||
|
||||
float num = 0f;
|
||||
float num2 = 0f;
|
||||
float num3 = 0f;
|
||||
foreach (var t in taskFolder.SubFolders)
|
||||
{
|
||||
TaskFolder taskFolder2 = Object.Instantiate(t, __instance.TaskParent);
|
||||
taskFolder2.gameObject.SetActive(true);
|
||||
taskFolder2.Parent = __instance;
|
||||
|
||||
folderTransform.localPosition = new Vector3(num, num2, 0f);
|
||||
folderTransform.localScale = Vector3.one;
|
||||
num3 = Mathf.Max(num3, taskFolder2.Text.bounds.size.y + 1.3f);
|
||||
taskFolder2.transform.localPosition = new Vector3(num, num2, 0f);
|
||||
taskFolder2.transform.localScale = Vector3.one;
|
||||
num3 = Mathf.Max(num3, taskFolder2.Text.bounds.size.y + 1.1f);
|
||||
num += __instance.folderWidth;
|
||||
if (num > __instance.lineWidth)
|
||||
{
|
||||
@@ -163,235 +298,74 @@ internal static class TaskAdderPatches
|
||||
num3 = 0f;
|
||||
}
|
||||
|
||||
__instance.ActiveItems.Add(folderTransform);
|
||||
if (!taskFolder2 || !taskFolder2.Button)
|
||||
__instance.ActiveItems.Add(taskFolder2.transform);
|
||||
if (taskFolder2 != null && taskFolder2.Button != null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
ControllerManager.Instance.AddSelectableUiElement(taskFolder2.Button);
|
||||
if (!string.IsNullOrEmpty(__instance.restorePreviousSelectionByFolderName) &&
|
||||
taskFolder2.FolderName.Equals(__instance.restorePreviousSelectionByFolderName, StringComparison.Ordinal))
|
||||
{
|
||||
__instance.restorePreviousSelectionFound = taskFolder2.Button;
|
||||
ControllerManager.Instance.AddSelectableUiElement(taskFolder2.Button);
|
||||
}
|
||||
}
|
||||
|
||||
var flag = false;
|
||||
var list = taskFolder.Children.ToArray().OrderBy(t => t.TaskType).ToList();
|
||||
|
||||
for (var l = 0; l < list.Count; l++)
|
||||
var list = taskFolder.TaskChildren
|
||||
.ToArray()
|
||||
.OrderBy(x => x.TaskType)
|
||||
.ToArray();
|
||||
foreach (var task in list)
|
||||
{
|
||||
var taskAddButton = Object.Instantiate(__instance.TaskPrefab);
|
||||
taskAddButton.MyTask = list.ToArray()[l];
|
||||
switch (taskAddButton.MyTask.TaskType)
|
||||
TaskAddButton taskAddButton = Object.Instantiate(__instance.TaskPrefab);
|
||||
taskAddButton.MyTask = task;
|
||||
switch (task.TaskType)
|
||||
{
|
||||
case TaskTypes.DivertPower:
|
||||
{
|
||||
var targetSystem = taskAddButton.MyTask.Cast<DivertPowerTask>().TargetSystem;
|
||||
taskAddButton.Text.text = TranslationController.Instance.GetString(
|
||||
StringNames.DivertPowerTo,
|
||||
TranslationController.Instance.GetString(targetSystem));
|
||||
break;
|
||||
}
|
||||
{
|
||||
var targetSystem = task.Cast<DivertPowerTask>().TargetSystem;
|
||||
taskAddButton.Text.text = TranslationController.Instance.GetString(
|
||||
StringNames.DivertPowerTo,
|
||||
TranslationController.Instance.GetString(targetSystem));
|
||||
break;
|
||||
}
|
||||
case TaskTypes.FixWeatherNode:
|
||||
{
|
||||
var nodeId = taskAddButton.MyTask.Cast<WeatherNodeTask>().NodeId;
|
||||
taskAddButton.Text.text =
|
||||
TranslationController.Instance.GetString(
|
||||
StringNames.FixWeatherNode) + " " +
|
||||
TranslationController.Instance.GetString(
|
||||
WeatherSwitchGame.ControlNames[nodeId]);
|
||||
break;
|
||||
}
|
||||
{
|
||||
var nodeId = task.Cast<WeatherNodeTask>().NodeId;
|
||||
taskAddButton.Text.text =
|
||||
TranslationController.Instance.GetString(
|
||||
StringNames.FixWeatherNode) + " " +
|
||||
TranslationController.Instance.GetString(
|
||||
WeatherSwitchGame.ControlNames[nodeId]);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
taskAddButton.Text.text =
|
||||
TranslationController.Instance.GetString(taskAddButton.MyTask.TaskType);
|
||||
TranslationController.Instance.GetString(task.TaskType);
|
||||
break;
|
||||
}
|
||||
|
||||
__instance.AddFileAsChildCustom(taskAddButton, ref num, ref num2, ref num3);
|
||||
if (taskAddButton.Button == null)
|
||||
if (taskAddButton != null && taskAddButton.Button != null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
ControllerManager.Instance.AddSelectableUiElement(taskAddButton.Button);
|
||||
if (__instance.Hierarchy.Count == 1 || flag)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var component =
|
||||
ControllerManager.Instance.CurrentUiState.CurrentSelection.GetComponent<TaskFolder>();
|
||||
if (component != null)
|
||||
{
|
||||
__instance.restorePreviousSelectionByFolderName = component.FolderName;
|
||||
}
|
||||
|
||||
ControllerManager.Instance.SetDefaultSelection(taskAddButton.Button);
|
||||
flag = true;
|
||||
}
|
||||
|
||||
if (taskFolder.FolderName == "Roles")
|
||||
{
|
||||
for (var m = 0; m < RoleManager.Instance.AllRoles.Length; m++)
|
||||
{
|
||||
var roleBehaviour = RoleManager.Instance.AllRoles[m];
|
||||
if (roleBehaviour.Role == RoleTypes.ImpostorGhost || roleBehaviour.Role == RoleTypes.CrewmateGhost ||
|
||||
CustomRoleManager.CustomRoles.ContainsKey((ushort)roleBehaviour.Role))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var taskAddButton2 = Object.Instantiate(__instance.RoleButton);
|
||||
taskAddButton2.SafePositionWorld = __instance.SafePositionWorld;
|
||||
taskAddButton2.Text.text = "Be_" + roleBehaviour.NiceName + ".exe";
|
||||
__instance.AddFileAsChildCustom(taskAddButton2, ref num, ref num2, ref num3);
|
||||
taskAddButton2.Role = roleBehaviour;
|
||||
|
||||
if (taskAddButton2.Button == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
ControllerManager.Instance.AddSelectableUiElement(taskAddButton2.Button);
|
||||
switch (m)
|
||||
{
|
||||
case 0 when __instance.restorePreviousSelectionFound != null:
|
||||
ControllerManager.Instance.SetDefaultSelection(__instance.restorePreviousSelectionFound);
|
||||
__instance.restorePreviousSelectionByFolderName = string.Empty;
|
||||
__instance.restorePreviousSelectionFound = null;
|
||||
break;
|
||||
case 0:
|
||||
ControllerManager.Instance.SetDefaultSelection(taskAddButton2.Button);
|
||||
break;
|
||||
}
|
||||
ControllerManager.Instance.AddSelectableUiElement(taskAddButton.Button, false);
|
||||
}
|
||||
}
|
||||
|
||||
if (taskFolder)
|
||||
var roleChildren = taskFolder.RoleChildren
|
||||
.ToArray()
|
||||
.Where(x => !(taskFolder.IsChildOf(__instance.Root) && x is ICustomRole))
|
||||
.ToArray();
|
||||
foreach (var role in roleChildren)
|
||||
{
|
||||
var split = taskFolder.name.Split(':');
|
||||
if (split.Length == 2)
|
||||
TaskAddButton roleAddButton = Object.Instantiate(__instance.RoleButton);
|
||||
roleAddButton.SafePositionWorld = __instance.SafePositionWorld;
|
||||
roleAddButton.Text.text = prettyEnabled ? role.NiceName : "Be_" + role.NiceName + ".exe";
|
||||
roleAddButton.Role = role;
|
||||
if (prettyEnabled)
|
||||
{
|
||||
var pluginId = split[0];
|
||||
var folderName = split[1];
|
||||
|
||||
if (MiraPluginManager.GetPluginByGuid(pluginId) is { } plugin)
|
||||
{
|
||||
if (folderName == "Roles(Clone)")
|
||||
{
|
||||
PluginRoles(__instance, plugin, ref num, ref num2, ref num3);
|
||||
}
|
||||
else if (folderName == "Modifiers(Clone)")
|
||||
{
|
||||
PluginModifiers(__instance, plugin, ref num, ref num2, ref num3);
|
||||
}
|
||||
}
|
||||
roleAddButton.Text.fontSizeMin = 1;
|
||||
roleAddButton.FileImage.sprite = role.IsImpostor
|
||||
? MiraAssets.ImpostorFile.LoadAsset()
|
||||
: MiraAssets.CrewmateFile.LoadAsset();
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var chip in __instance.ActiveItems)
|
||||
{
|
||||
chip.GetComponentInChildren<TextMeshPro>().EnableStencilMasking();
|
||||
chip.GetComponent<SpriteRenderer>().maskInteraction = SpriteMaskInteraction.VisibleInsideMask;
|
||||
}
|
||||
|
||||
if (_scroller)
|
||||
{
|
||||
_scroller.CalculateAndSetYBounds(__instance.ActiveItems.Count, 6, 4.5f, 1.65f);
|
||||
_scroller.SetYBoundsMin(0.0f);
|
||||
_scroller.ScrollToTop();
|
||||
}
|
||||
|
||||
if (__instance.Hierarchy.Count == 1)
|
||||
{
|
||||
ControllerManager.Instance.SetBackButton(__instance.BackButton);
|
||||
return false;
|
||||
}
|
||||
|
||||
ControllerManager.Instance.SetBackButton(__instance.FolderBackButton);
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void PluginModifiers(
|
||||
TaskAdderGame instance,
|
||||
MiraPluginInfo plugin,
|
||||
ref float num,
|
||||
ref float num2,
|
||||
ref float num3)
|
||||
{
|
||||
for (var m = 0; m < plugin.InternalModifiers.Count; m++)
|
||||
{
|
||||
var modifier = plugin.InternalModifiers[m];
|
||||
if (!modifier.ShowInFreeplay)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var taskAddButton = Object.Instantiate(instance.RoleButton);
|
||||
taskAddButton.name = modifier.TypeId.ToString(NumberFormatInfo.InvariantInfo);
|
||||
taskAddButton.role = null;
|
||||
taskAddButton.MyTask = null;
|
||||
taskAddButton.SafePositionWorld = instance.SafePositionWorld;
|
||||
taskAddButton.Text.text = modifier.ModifierName;
|
||||
taskAddButton.Text.EnableMasking();
|
||||
taskAddButton.FileImage.color = modifier.FreeplayFileColor;
|
||||
taskAddButton.RolloverHandler.OutColor = modifier.FreeplayFileColor;
|
||||
taskAddButton.Button.OnClick = new Button.ButtonClickedEvent();
|
||||
taskAddButton.Button.OnClick.AddListener((UnityEngine.Events.UnityAction)(() =>
|
||||
{
|
||||
var id = modifier.TypeId;
|
||||
if (PlayerControl.LocalPlayer.HasModifier(id))
|
||||
{
|
||||
PlayerControl.LocalPlayer.RemoveModifier(id);
|
||||
taskAddButton.Overlay.enabled = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
PlayerControl.LocalPlayer.AddModifier(id);
|
||||
taskAddButton.Overlay.enabled = true;
|
||||
}
|
||||
}));
|
||||
|
||||
instance.AddFileAsChildCustom(taskAddButton, ref num, ref num2, ref num3);
|
||||
|
||||
ControllerManager.Instance.AddSelectableUiElement(taskAddButton.Button);
|
||||
switch (m)
|
||||
{
|
||||
case 0 when instance.restorePreviousSelectionFound != null:
|
||||
ControllerManager.Instance.SetDefaultSelection(instance.restorePreviousSelectionFound);
|
||||
instance.restorePreviousSelectionByFolderName = string.Empty;
|
||||
instance.restorePreviousSelectionFound = null;
|
||||
break;
|
||||
case 0:
|
||||
ControllerManager.Instance.SetDefaultSelection(taskAddButton.Button);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void PluginRoles(TaskAdderGame instance, MiraPluginInfo plugin, ref float num, ref float num2, ref float num3)
|
||||
{
|
||||
for (var m = 0; m < plugin.InternalRoles.Count; m++)
|
||||
{
|
||||
var roleBehaviour = plugin.InternalRoles.ElementAt(m).Value;
|
||||
if (roleBehaviour.Role == RoleTypes.ImpostorGhost || roleBehaviour.Role == RoleTypes.CrewmateGhost ||
|
||||
roleBehaviour is ICustomRole { Configuration.ShowInFreeplay: false })
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var taskAddButton2 = Object.Instantiate(instance.RoleButton);
|
||||
taskAddButton2.SafePositionWorld = instance.SafePositionWorld;
|
||||
taskAddButton2.Text.text = "Be_" + roleBehaviour.NiceName + ".exe";
|
||||
taskAddButton2.Text.EnableMasking();
|
||||
|
||||
instance.AddFileAsChildCustom(taskAddButton2, ref num, ref num2, ref num3);
|
||||
taskAddButton2.Role = roleBehaviour;
|
||||
if (roleBehaviour is ICustomRole custom)
|
||||
if (role is ICustomRole custom)
|
||||
{
|
||||
if (prettyEnabled && custom.Team == ModdedRoleTeams.Custom) roleAddButton.FileImage.sprite = MiraAssets.CustomTeamFile.LoadAsset();
|
||||
var customColor = custom.IntroConfiguration?.IntroTeamColor ?? Color.gray;
|
||||
if (custom.Team is ModdedRoleTeams.Crewmate)
|
||||
{
|
||||
@@ -401,26 +375,84 @@ internal static class TaskAdderPatches
|
||||
{
|
||||
customColor = Palette.ImpostorRed;
|
||||
}
|
||||
taskAddButton2.FileImage.color = customColor;
|
||||
taskAddButton2.RolloverHandler.OutColor = customColor;
|
||||
roleAddButton.FileImage.color = customColor;
|
||||
roleAddButton.RolloverHandler.OutColor = customColor;
|
||||
}
|
||||
if (taskAddButton2.Button == null)
|
||||
__instance.AddFileAsChildCustom(roleAddButton, ref num, ref num2, ref num3);
|
||||
if (roleAddButton != null && roleAddButton.Button != null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
ControllerManager.Instance.AddSelectableUiElement(taskAddButton2.Button);
|
||||
switch (m)
|
||||
{
|
||||
case 0 when instance.restorePreviousSelectionFound != null:
|
||||
ControllerManager.Instance.SetDefaultSelection(instance.restorePreviousSelectionFound);
|
||||
instance.restorePreviousSelectionByFolderName = string.Empty;
|
||||
instance.restorePreviousSelectionFound = null;
|
||||
break;
|
||||
case 0:
|
||||
ControllerManager.Instance.SetDefaultSelection(taskAddButton2.Button);
|
||||
break;
|
||||
ControllerManager.Instance.AddSelectableUiElement(roleAddButton.Button);
|
||||
}
|
||||
}
|
||||
|
||||
if (folders.TryGetValue("Modifiers", out var modifiersFolder) && taskFolder.IsChildOf(modifiersFolder))
|
||||
{
|
||||
var plugin = MiraPluginManager.GetPluginByGuid(taskFolder.gameObject.name.Replace("(Clone)", string.Empty));
|
||||
if (plugin != null)
|
||||
{
|
||||
foreach (var modifier in plugin.InternalModifiers)
|
||||
{
|
||||
if (!modifier.ShowInFreeplay)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var taskAddButton = Object.Instantiate(__instance.RoleButton);
|
||||
taskAddButton.name = modifier.TypeId.ToString(NumberFormatInfo.InvariantInfo);
|
||||
taskAddButton.role = null;
|
||||
taskAddButton.MyTask = null;
|
||||
taskAddButton.SafePositionWorld = __instance.SafePositionWorld;
|
||||
taskAddButton.Text.text = modifier.ModifierName;
|
||||
taskAddButton.Text.fontSizeMin = 1;
|
||||
taskAddButton.Text.EnableMasking();
|
||||
taskAddButton.FileImage.color = modifier.FreeplayFileColor;
|
||||
taskAddButton.RolloverHandler.OutColor = modifier.FreeplayFileColor;
|
||||
if (modifier is TimedModifier timed)
|
||||
{
|
||||
taskAddButton.FileImage.sprite = MiraAssets.TimedModifierFile.LoadAsset();
|
||||
taskAddButton.Text.text += $" ({timed.Duration}s)";
|
||||
}
|
||||
else
|
||||
{
|
||||
taskAddButton.FileImage.sprite = MiraAssets.ModifierFile.LoadAsset();
|
||||
}
|
||||
|
||||
taskAddButton.Button.OnClick = new Button.ButtonClickedEvent();
|
||||
var m = modifier;
|
||||
taskAddButton.Button.OnClick.AddListener((UnityAction)(() =>
|
||||
{
|
||||
var id = m.TypeId;
|
||||
if (PlayerControl.LocalPlayer.HasModifier(id))
|
||||
{
|
||||
PlayerControl.LocalPlayer.RemoveModifier(id);
|
||||
taskAddButton.Overlay.enabled = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
PlayerControl.LocalPlayer.AddModifier(id);
|
||||
taskAddButton.Overlay.enabled = true;
|
||||
}
|
||||
}));
|
||||
|
||||
__instance.AddFileAsChildCustom(taskAddButton, ref num, ref num2, ref num3);
|
||||
|
||||
ControllerManager.Instance.AddSelectableUiElement(taskAddButton.Button);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (_scroller)
|
||||
{
|
||||
_scroller.CalculateAndSetYBounds(__instance.ActiveItems.Count, 6, 4.5f, 1.65f);
|
||||
_scroller.SetYBoundsMin(0.0f);
|
||||
_scroller.ScrollToTop();
|
||||
}
|
||||
|
||||
ControllerManager.Instance.SetBackButton(__instance.Hierarchy.Count == 1
|
||||
? __instance.BackButton
|
||||
: __instance.FolderBackButton);
|
||||
|
||||
__instance.SetPreviousControllerSelection(taskFolder.FolderName);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Keybinds;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Patches;
|
||||
|
||||
/// <summary>
|
||||
/// Checks keybind conflicts in the lobby and disables secondary ones.
|
||||
/// </summary>
|
||||
[HarmonyPatch(typeof(GameStartManager))]
|
||||
public static class GameStartManagerPatch
|
||||
{
|
||||
public static bool conflictShown = false;
|
||||
|
||||
[HarmonyPatch(nameof(GameStartManager.Start))]
|
||||
[HarmonyPostfix]
|
||||
public static void StartPostfix(GameStartManager __instance)
|
||||
{
|
||||
if (conflictShown) return;
|
||||
|
||||
var conflicts = KeybindManager.GetConflicts();
|
||||
if (conflicts.Count == 0) return;
|
||||
|
||||
conflictShown = true;
|
||||
|
||||
var message = "The following keybinds are disabled due to conflicts:\n\n";
|
||||
|
||||
foreach (var (a, b) in conflicts)
|
||||
{
|
||||
message += $"• <color=#FF5555>{b.Description}</color> (conflicts with {a.Description})\n";
|
||||
b.Handler = null;
|
||||
}
|
||||
|
||||
HudManager.Instance.ShowPopUp(message.TrimEnd());
|
||||
}
|
||||
}
|
||||
@@ -20,6 +20,11 @@ public static class ButtonResetPatches
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Error resetting cooldown and effect for button {customActionButton.GetType().Name}: {ex}");
|
||||
}
|
||||
|
||||
if (customActionButton.UsesMode == ButtonUsesMode.PerRound)
|
||||
{
|
||||
customActionButton.SetUses(customActionButton.MaxUses);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,14 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Hud;
|
||||
using MiraAPI.Keybinds;
|
||||
using MiraAPI.LocalSettings;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using Rewired;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
@@ -22,6 +25,8 @@ public static class HudManagerPatches
|
||||
public static Transform? BottomRight { get; private set; }
|
||||
public static Transform? Buttons { get; private set; }
|
||||
|
||||
private static Dictionary<TextMeshPro, int> vanillaKeybindIcons = new();
|
||||
|
||||
/*
|
||||
/// <summary>
|
||||
/// Trigger hudstart on current custom gamemode
|
||||
@@ -106,8 +111,35 @@ public static class HudManagerPatches
|
||||
|
||||
gridArrange.Start();
|
||||
gridArrange.ArrangeChilds();
|
||||
|
||||
aspectPosition.AdjustPosition();
|
||||
|
||||
vanillaKeybindIcons = [];
|
||||
var keybindIconPos = new Vector3(-0.4f, 0.4f, -9.5f);
|
||||
var vanillaButtons = new Dictionary<GameObject, int>
|
||||
{
|
||||
{ __instance.KillButton.gameObject, 8 },
|
||||
{ __instance.UseButton.gameObject, 6 },
|
||||
{ __instance.ReportButton.gameObject, 7 },
|
||||
{ __instance.ImpostorVentButton.gameObject, 50 },
|
||||
{ __instance.SabotageButton.gameObject, 4 },
|
||||
{ __instance.AbilityButton.gameObject, 49 },
|
||||
};
|
||||
|
||||
foreach (var kvp in vanillaButtons)
|
||||
{
|
||||
var buttonObj = kvp.Key;
|
||||
var actionId = kvp.Value;
|
||||
|
||||
var key = KeybindUtils.GetKeycodeByActionId(actionId);
|
||||
if (key == KeyboardKeyCode.None)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
var icon = Helpers.CreateKeybindIcon(buttonObj, key, keybindIconPos);
|
||||
vanillaKeybindIcons.Add(icon.transform.GetChild(0).GetComponent<TextMeshPro>(), actionId);
|
||||
var comp = buttonObj.GetComponent<ActionButton>();
|
||||
KeybindManager.VanillaKeybinds[comp.GetType()].Button = comp;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -142,22 +174,31 @@ public static class HudManagerPatches
|
||||
|
||||
[HarmonyPatch(nameof(HudManager.Update))]
|
||||
[HarmonyPostfix]
|
||||
public static void StartPostfix()
|
||||
public static void UpdatePostfix()
|
||||
{
|
||||
if (AmongUsClient.Instance.GameState != InnerNet.InnerNetClient.GameStates.Started) return;
|
||||
if (PlayerControl.LocalPlayer.Data.IsDead) return;
|
||||
|
||||
foreach (var entry in KeybindManager.GetEntries())
|
||||
foreach (var btnIcon in vanillaKeybindIcons)
|
||||
{
|
||||
var player = ReInput.players.GetPlayer(0);
|
||||
var keyboard = player.controllers.Keyboard;
|
||||
btnIcon.Key.text = KeybindUtils.GetKeycodeByActionId(btnIcon.Value).ToString();
|
||||
btnIcon.Key.transform.parent.gameObject.SetActive(ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard &&
|
||||
LocalSettingsTabSingleton<MiraApiSettings>.Instance.ShowKeybinds.Value);
|
||||
}
|
||||
|
||||
if (player.GetButtonDown(entry.Id) &&
|
||||
(entry.Modifier1 == ModifierKey.None || keyboard.GetModifierKey(entry.Modifier1)) &&
|
||||
(entry.Modifier2 == ModifierKey.None || keyboard.GetModifierKey(entry.Modifier2)) &&
|
||||
(entry.Modifier3 == ModifierKey.None || keyboard.GetModifierKey(entry.Modifier3)))
|
||||
var player = ReInput.players.GetPlayer(0);
|
||||
foreach (var entry in KeybindManager.Keybinds)
|
||||
{
|
||||
var keyboard = player.controllers.Keyboard;
|
||||
bool modifierKeysPressed = entry.ModifierKeys.All(k => keyboard.GetModifierKey(k)) ||
|
||||
entry.ModifierKeys.Length <= 0;
|
||||
if (player.GetButtonDown(entry.Id) && modifierKeysPressed)
|
||||
{
|
||||
entry.Handler?.Invoke();
|
||||
entry.Invoke();
|
||||
}
|
||||
}
|
||||
foreach (var entry in KeybindManager.VanillaKeybinds.Values)
|
||||
{
|
||||
if (player.GetButtonDown(entry.Id))
|
||||
{
|
||||
entry.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,6 +29,16 @@ public static class IntroCutscenePatches
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(IntroCutscene._ShowRole_d__41), nameof(IntroCutscene._ShowRole_d__41.MoveNext))]
|
||||
[HarmonyPriority(Priority.Last)]
|
||||
public static void ShowRolePatch(IntroCutscene._ShowRole_d__41 __instance)
|
||||
{
|
||||
var realInstance = __instance.__4__this;
|
||||
var @event = new IntroRoleRevealEvent(realInstance);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(IntroCutscene.BeginImpostor))]
|
||||
[HarmonyPatch(nameof(IntroCutscene.BeginCrewmate))]
|
||||
|
||||
@@ -0,0 +1,67 @@
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Keybinds;
|
||||
using MiraAPI.LocalSettings;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using Rewired.UI.ControlMapper;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace MiraAPI.Patches.Keybinds;
|
||||
|
||||
[HarmonyPatch(typeof(ControlMapper))]
|
||||
public static class ControlMapperPatches
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(ControlMapper.Start))]
|
||||
private static void StartPrefix(ControlMapper __instance)
|
||||
{
|
||||
var doneButton = GameObject.Find("DoneButton")?.GetComponent<CustomButton>();
|
||||
if (doneButton == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var toggle = Object.Instantiate(doneButton, doneButton.transform.parent);
|
||||
var text = toggle.GetComponentInChildren<TextMeshProUGUI>();
|
||||
var entry = LocalSettingsTabSingleton<MiraApiSettings>.Instance.ShowKeybinds;
|
||||
toggle.gameObject.name = "KeybindsVisibleToggle";
|
||||
text.text = $"Show Keybinds: {(entry.Value ? "On" : "Off")}";
|
||||
toggle.onClick.RemoveAllListeners();
|
||||
toggle.GetComponent<ButtonInfo>().identifier = "KeybindsVisibleToggle";
|
||||
toggle.onClick.AddListener((UnityAction)(() =>
|
||||
{
|
||||
entry.Value = !entry.Value;
|
||||
text.text = $"Show Keybinds: {(entry.Value ? "On" : "Off")}";
|
||||
}));
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(ControlMapper.Update))]
|
||||
private static void UpdatePrefix(ControlMapper __instance)
|
||||
{
|
||||
foreach (var element in __instance.themedElements)
|
||||
{
|
||||
var info = element.GetComponent<InputFieldInfo>();
|
||||
if (info == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var key = info.glyphOrText?.actionElementMap?.keyboardKeyCode;
|
||||
if (key == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var conflicts = KeybindManager.GetConflicts();
|
||||
if (conflicts.Any(x => x.Key.ToString() == key.ToString()))
|
||||
{
|
||||
element.GetComponent<Image>().color = Color.red;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,20 +1,36 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Keybinds;
|
||||
using MiraAPI.Utilities;
|
||||
using MonoMod.Utils;
|
||||
using Rewired;
|
||||
|
||||
namespace MiraAPI.Patches.Keybinds
|
||||
namespace MiraAPI.Patches.Keybinds;
|
||||
|
||||
[HarmonyPatch(typeof(InputManager_Base), nameof(InputManager_Base.Awake))]
|
||||
public static class KeybindMenuPatch
|
||||
{
|
||||
[HarmonyPatch(typeof(InputManager_Base), nameof(InputManager_Base.Awake))]
|
||||
public static class KeybindMenuPatch
|
||||
private static bool _registered;
|
||||
|
||||
[HarmonyPrefix]
|
||||
private static void AwakePrefix(InputManager_Base __instance)
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
private static void StartPrefix(InputManager_Base __instance)
|
||||
if (_registered)
|
||||
{
|
||||
foreach (var entry in KeybindManager.GetEntries())
|
||||
{
|
||||
__instance.userData.RegisterModBind(entry.Id, entry.Description, entry.Key, modifier1: entry.Modifier1, modifier2: entry.Modifier2, modifier3: entry.Modifier3);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
KeybindUtils.RewiredInputManager = __instance;
|
||||
KeybindManager.RewiredInit();
|
||||
_registered = true;
|
||||
|
||||
// Set these here right after input manager initializes
|
||||
KeybindManager.VanillaKeybinds = new()
|
||||
{
|
||||
{ typeof(KillButton), new VanillaKeybind(8) },
|
||||
{ typeof(UseButton), new VanillaKeybind(6) },
|
||||
{ typeof(ReportButton), new VanillaKeybind(7) },
|
||||
{ typeof(VentButton), new VanillaKeybind(50) },
|
||||
{ typeof(SabotageButton), new VanillaKeybind(4) },
|
||||
{ typeof(AbilityButton), new VanillaKeybind(49) },
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Keybinds;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Patches.Keybinds;
|
||||
|
||||
[HarmonyPatch(typeof(OptionsMenuBehaviour))]
|
||||
public static class OptionsMenuBehaviourPatch
|
||||
{
|
||||
private static ButtonRolloverHandler? _remap_rollover;
|
||||
private static SpriteRenderer? _remap_background;
|
||||
private static bool _conflicts => KeybindManager.GetConflicts().Count > 0;
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(OptionsMenuBehaviour.Open))]
|
||||
private static void OpenPostfix(OptionsMenuBehaviour __instance)
|
||||
{
|
||||
_remap_rollover = GameObject.Find("Remap Controls")?.GetComponent<ButtonRolloverHandler>()!;
|
||||
_remap_background = _remap_rollover.transform.FindChild("Background").GetComponent<SpriteRenderer>();
|
||||
_remap_background.color = _conflicts ? Color.red : Color.white;
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(OptionsMenuBehaviour.Update))]
|
||||
private static void UpdatePostfix(OptionsMenuBehaviour __instance)
|
||||
{
|
||||
if (_remap_rollover == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (_remap_background == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_remap_rollover.OutColor = _conflicts ? Color.red : Color.white;
|
||||
_remap_rollover.UnselectedColor = _conflicts ? Color.red : Color.white;
|
||||
_remap_rollover.OverColor = _conflicts ? new Color32(255, 55, 55, 255) : Palette.AcceptedGreen;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,232 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.LocalSettings;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace MiraAPI.Patches.LocalSettings;
|
||||
|
||||
[HarmonyPatch(typeof(OptionsMenuBehaviour))]
|
||||
public static class OptionsMenuPatches
|
||||
{
|
||||
internal static OptionsMenuBehaviour? Instance { get; private set; }
|
||||
internal static BoxCollider2D MaskCollider;
|
||||
private static SpriteRenderer? background;
|
||||
|
||||
private static int currentPage = 1;
|
||||
private static Dictionary<int, List<GameObject>> tabButtons = new();
|
||||
|
||||
/// <summary>
|
||||
/// Creates the tabs and their content
|
||||
/// </summary>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(OptionsMenuBehaviour.Start))]
|
||||
public static void StartPostfix(OptionsMenuBehaviour __instance)
|
||||
{
|
||||
Instance = __instance;
|
||||
// Fix for tabs not being clickable in the main menu
|
||||
if (!AmongUsClient.Instance.IsInGame)
|
||||
{
|
||||
__instance.Background.GetComponent<BoxCollider2D>().enabled = false;
|
||||
__instance.transform.FindChild("Tint").SetLocalZ(5.6f);
|
||||
}
|
||||
|
||||
background = __instance.Background;
|
||||
|
||||
var maskObj = new GameObject
|
||||
{
|
||||
layer = 5,
|
||||
name = "SpriteMask",
|
||||
};
|
||||
maskObj.transform.SetParent(__instance.transform);
|
||||
maskObj.transform.localPosition = new Vector3(0, -0.3f, 0);
|
||||
maskObj.transform.localScale = new Vector3(500, 120, 1);
|
||||
|
||||
var blank = Sprite.Create(
|
||||
Texture2D.whiteTexture,
|
||||
new Rect(0, 0, Texture2D.whiteTexture.width, Texture2D.whiteTexture.height),
|
||||
new Vector2(0.5f, 0.5f));
|
||||
|
||||
var mask = maskObj.AddComponent<SpriteMask>();
|
||||
mask.sprite = blank;
|
||||
mask.isCustomRangeActive = true;
|
||||
mask.sortingLayerName = "Default";
|
||||
mask.backSortingOrder = 100;
|
||||
mask.frontSortingOrder = 500;
|
||||
|
||||
MaskCollider = maskObj.AddComponent<BoxCollider2D>();
|
||||
MaskCollider.size = new Vector2(0.01f, 0.1f);
|
||||
MaskCollider.isTrigger = true;
|
||||
MaskCollider.enabled = true;
|
||||
|
||||
currentPage = 1;
|
||||
tabButtons.Clear();
|
||||
float yOffset = 0;
|
||||
int i = 0;
|
||||
int tabIdx = 0;
|
||||
int page = 1;
|
||||
foreach (var settings in LocalSettingsManager.Tabs)
|
||||
{
|
||||
var tab = settings.CreateTab(__instance);
|
||||
if (settings.ShouldCreateButton)
|
||||
{
|
||||
var button = settings.CreateTabButton(__instance, ref tabIdx, ref yOffset);
|
||||
button.GetComponent<TabGroup>().Content = tab;
|
||||
button.SetActive(page == currentPage);
|
||||
|
||||
if (!tabButtons.TryGetValue(page, out var list))
|
||||
{
|
||||
tabButtons.Add(page, new());
|
||||
list = tabButtons[page];
|
||||
}
|
||||
list.Add(button);
|
||||
yOffset += 0.6f;
|
||||
tabIdx++;
|
||||
i++;
|
||||
}
|
||||
if (i > 7)
|
||||
{
|
||||
i = 0;
|
||||
yOffset = 0;
|
||||
page++;
|
||||
}
|
||||
}
|
||||
|
||||
void ChangePage(int increase)
|
||||
{
|
||||
currentPage += increase;
|
||||
if (currentPage > tabButtons.Count)
|
||||
{
|
||||
currentPage = 1;
|
||||
}
|
||||
if (currentPage < 1)
|
||||
{
|
||||
currentPage = tabButtons.Count;
|
||||
}
|
||||
}
|
||||
|
||||
// Create page buttons
|
||||
// TODO: In-game menu has no close button. I tried making one from scratch but failed. Add one later plz
|
||||
if (tabButtons.Count <= 1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var nextButton = Object.Instantiate(__instance.BackButton, __instance.transform).GetComponent<PassiveButton>();
|
||||
nextButton.transform.localPosition = new Vector3(3.2f, 2.6f, -10);
|
||||
nextButton.transform.localScale = new Vector2(0.25f, 0.25f);
|
||||
var nextRend = nextButton.GetComponent<SpriteRenderer>();
|
||||
nextRend.sprite = MiraAssets.NextButton.LoadAsset();
|
||||
nextButton.gameObject.GetComponent<CloseButtonConsoleBehaviour>().DestroyImmediate();
|
||||
|
||||
var nextRollover = nextButton.gameObject.AddComponent<ButtonRolloverHandler>();
|
||||
nextRollover.Target = nextRend;
|
||||
nextRollover.OverColor = Palette.AcceptedGreen;
|
||||
|
||||
nextButton.OnClick = new Button.ButtonClickedEvent();
|
||||
nextButton.OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
ChangePage(1);
|
||||
UpdatePages();
|
||||
}));
|
||||
|
||||
var backButton = Object.Instantiate(__instance.BackButton, __instance.transform).GetComponent<PassiveButton>();
|
||||
backButton.transform.localPosition = new Vector3(2.9f, 2.6f, -10);
|
||||
backButton.transform.localScale = new Vector2(0.25f, 0.25f);
|
||||
var backRend = backButton.GetComponent<SpriteRenderer>();
|
||||
backRend.sprite = MiraAssets.NextButton.LoadAsset();
|
||||
backRend.flipX = true;
|
||||
backButton.gameObject.GetComponent<CloseButtonConsoleBehaviour>().DestroyImmediate();
|
||||
|
||||
var backRollover = backButton.gameObject.AddComponent<ButtonRolloverHandler>();
|
||||
backRollover.Target = backRend;
|
||||
backRollover.OverColor = Palette.AcceptedGreen;
|
||||
|
||||
backButton.OnClick = new Button.ButtonClickedEvent();
|
||||
backButton.OnClick.AddListener(
|
||||
(UnityAction)(() =>
|
||||
{
|
||||
ChangePage(-1);
|
||||
UpdatePages();
|
||||
}));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modifies how opening tabs is handled for the custom ones to work.
|
||||
/// </summary>
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(OptionsMenuBehaviour.OpenTabGroup))]
|
||||
public static bool OpenTabGroupPrefix(OptionsMenuBehaviour __instance, ref int index)
|
||||
{
|
||||
__instance.Tabs.ToList().ForEach(x => x.Close()); // Close all vanilla tabs
|
||||
LocalSettingsManager.Tabs.ForEach(CustomClose); // Close all mod tabs
|
||||
|
||||
// Tabs with index 10 and above are the mod settings tabs
|
||||
if (index >= 10)
|
||||
{
|
||||
CustomOpen(LocalSettingsManager.Tabs[index - 10]);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Makes the custom tabs close when opening the options menu and resets pages.
|
||||
/// </summary>
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(OptionsMenuBehaviour.Open))]
|
||||
public static void OpenPostfix(OptionsMenuBehaviour __instance)
|
||||
{
|
||||
LocalSettingsManager.Tabs.ForEach(CustomClose);
|
||||
currentPage = 1;
|
||||
UpdatePages();
|
||||
}
|
||||
|
||||
private static void UpdatePages()
|
||||
{
|
||||
foreach (var pages in tabButtons)
|
||||
{
|
||||
pages.Value?
|
||||
.Where(x => x != null)
|
||||
.Do(
|
||||
x => x?.SetActive(
|
||||
pages.Key == currentPage));
|
||||
}
|
||||
}
|
||||
|
||||
private static void CustomOpen(LocalSettingsTab tab)
|
||||
{
|
||||
if (tab.TabButton?.Button)
|
||||
tab.TabButton!.Button.color = tab.TabAppearance.TabButtonHoverColor;
|
||||
|
||||
if (tab.TabButton?.Rollover)
|
||||
tab.TabButton!.Rollover.OutColor = tab.TabAppearance.TabButtonHoverColor;
|
||||
|
||||
if (tab.TabButton?.Content)
|
||||
tab.TabButton!.Content.SetActive(true);
|
||||
|
||||
if (background != null)
|
||||
background.color = tab.TabAppearance.TabColor;
|
||||
}
|
||||
private static void CustomClose(LocalSettingsTab tab)
|
||||
{
|
||||
if (tab.TabButton?.Button)
|
||||
tab.TabButton!.Button.color = tab.TabAppearance.TabButtonColor;
|
||||
|
||||
if (tab.TabButton?.Rollover)
|
||||
tab.TabButton!.Rollover.OutColor = tab.TabAppearance.TabButtonColor;
|
||||
|
||||
if (tab.TabButton?.Content)
|
||||
tab.TabButton!.Content.SetActive(false);
|
||||
|
||||
if (background != null)
|
||||
background.color = Color.white;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
using HarmonyLib;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Patches.LocalSettings;
|
||||
|
||||
[HarmonyPatch(typeof(ToggleButtonBehaviour))]
|
||||
public static class ToggleBehaviourPatch
|
||||
{
|
||||
/// <summary>
|
||||
/// ResetText was inlined ofc.
|
||||
/// Skill issue
|
||||
/// </summary>
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(ToggleButtonBehaviour.UpdateText))]
|
||||
public static bool UpdateTextPrefix(ToggleButtonBehaviour __instance, bool on)
|
||||
{
|
||||
var color = on ? new Color(0f, 1f, 0.16470589f, 1f) : Color.white;
|
||||
__instance.onState = on;
|
||||
__instance.Background.color = color;
|
||||
|
||||
// Used to mask the text
|
||||
__instance.Text.richText = true;
|
||||
__instance.Text.text = $"<font=\"LiberationSans SDF\" material=\"LiberationSans SDF - Chat Message Masked\">" +
|
||||
$"{DestroyableSingleton<TranslationController>.Instance.GetString(__instance.BaseText)}: <b>" +
|
||||
$"{DestroyableSingleton<TranslationController>.Instance.GetString(__instance.onState ? StringNames.SettingsOn : StringNames.SettingsOff)}</b></font>";
|
||||
__instance.Text.sortingOrder = 151;
|
||||
__instance.Text.renderer.sortingLayerName = "Default";
|
||||
__instance.Text.renderer.sortingOrder = 151;
|
||||
|
||||
if (__instance.Rollover)
|
||||
{
|
||||
__instance.Rollover.ChangeOutColor(color);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -6,6 +6,7 @@ using HarmonyLib;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Presets;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
@@ -28,22 +29,6 @@ internal static class GamePresetsTabPatches
|
||||
|
||||
private static readonly object Lock = new();
|
||||
|
||||
public static void DivideSize(GameObject obj, float amount)
|
||||
{
|
||||
foreach (var collider in obj.GetComponentsInChildren<Collider2D>(true))
|
||||
{
|
||||
if (collider.TryCast<BoxCollider2D>() is { } col)
|
||||
{
|
||||
col.size = new Vector2(col.size.x / amount, col.size.y);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var rend in obj.GetComponentsInChildren<SpriteRenderer>(true))
|
||||
{
|
||||
rend.size = new Vector2(rend.size.x / amount, rend.size.y);
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(GamePresetsTab), nameof(GamePresetsTab.OnEnable))]
|
||||
public static class GamePresetsOnEnablePatch
|
||||
{
|
||||
@@ -207,7 +192,7 @@ internal static class GamePresetsTabPatches
|
||||
saveText.transform.parent.localPosition.y,
|
||||
saveText.transform.parent.localPosition.z);
|
||||
|
||||
DivideSize(saveButton.gameObject, 2f);
|
||||
Helpers.DivideSize(saveButton.gameObject, 2f);
|
||||
|
||||
saveButton.OnClick = new Button.ButtonClickedEvent();
|
||||
saveButton.OnClick.AddListener(
|
||||
@@ -276,7 +261,7 @@ internal static class GamePresetsTabPatches
|
||||
var iconSpriteRend = icon.AddComponent<SpriteRenderer>();
|
||||
iconSpriteRend.sprite = MiraAssets.RefreshIcon.LoadAsset();
|
||||
|
||||
DivideSize(refreshButton.gameObject, 2f);
|
||||
Helpers.DivideSize(refreshButton.gameObject, 2f);
|
||||
refreshButton.buttonText.gameObject.Destroy();
|
||||
|
||||
refreshButton.OnClick = new Button.ButtonClickedEvent();
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
@@ -528,10 +528,22 @@ public static class RoleSettingMenuPatches
|
||||
roleOptionSetting.CountPlusBtn.SetInteractable(true);
|
||||
__instance.roleChances.Add(roleOptionSetting);
|
||||
|
||||
roleOptionSetting.titleText.transform.localPosition = new Vector3(-0.5376f, -0.2923f, 0f);
|
||||
roleOptionSetting.titleText.transform.localPosition = new Vector3(-0.25f, -0.2923f, 0f);
|
||||
roleOptionSetting.titleText.color = customRole.OptionsMenuColor.FindAlternateColor();
|
||||
roleOptionSetting.titleText.horizontalAlignment = HorizontalAlignmentOptions.Left;
|
||||
|
||||
if (customRole.Configuration.Icon != null)
|
||||
{
|
||||
var roleIcon = new GameObject("RoleIcon");
|
||||
roleIcon.transform.parent = roleOptionSetting.transform;
|
||||
roleIcon.transform.localScale = new(.25f, .25f, 1);
|
||||
roleIcon.layer = LayerMask.NameToLayer("UI");
|
||||
roleIcon.transform.localPosition = new Vector3(-1.3f, -0.3f, -2f);
|
||||
var rend = roleIcon.AddComponent<SpriteRenderer>();
|
||||
rend.sprite = customRole.Configuration.Icon.LoadAsset();
|
||||
rend.maskInteraction = SpriteMaskInteraction.VisibleInsideMask;
|
||||
}
|
||||
|
||||
if (GameSettingMenuPatches.SelectedMod is null ||
|
||||
GameSettingMenuPatches.SelectedMod.InternalOptionGroups
|
||||
.Exists(x => x.GroupVisible() && x.OptionableType == role.GetType() && x.Options.Any(y => y.Visible())))
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using AmongUs.GameOptions;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Roles;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Patches.Roles;
|
||||
|
||||
[HarmonyPatch(typeof(HowToPlayScene), nameof(HowToPlayScene.OpenRolesSelectionMenu))]
|
||||
internal static class HowToPlayPatch
|
||||
{
|
||||
// yes i patched the entire method
|
||||
private static void Prefix(HowToPlayScene __instance)
|
||||
{
|
||||
__instance.sceneIndex = 0;
|
||||
__instance.category = HowToPlayScene.HowToPlayCategory.RolesSelection;
|
||||
__instance.startPage.SetActive(false);
|
||||
if (__instance.roleButtonsParent.childCount == 0)
|
||||
{
|
||||
using (IEnumerator<RoleBehaviour> enumerator = RoleManager.Instance.AllRoles.ToArray().Where(x => !x.IsCustomRole()).GetEnumerator())
|
||||
{
|
||||
while (enumerator.MoveNext())
|
||||
{
|
||||
RoleBehaviour role = enumerator.Current;
|
||||
if (!role.IsSimpleRole && role.Role != RoleTypes.CrewmateGhost && role.Role != RoleTypes.ImpostorGhost)
|
||||
{
|
||||
HowToPlayRoleButton component = Object.Instantiate(__instance.roleButtonPrefab, __instance.roleButtonsParent).GetComponent<HowToPlayRoleButton>();
|
||||
Sprite roleIcon = __instance.rolesScenes.ToArray().First(r => r.role == role.Role).roleIcon;
|
||||
component.SetRoleInfo(role, roleIcon);
|
||||
component.SetButtonAction((Il2CppSystem.Action)(() =>
|
||||
{
|
||||
__instance.OpenRolePage(role.Role);
|
||||
}));
|
||||
__instance.controllerSelectables.Add(component.GetComponent<PassiveButton>());
|
||||
}
|
||||
}
|
||||
}
|
||||
foreach (UiElement uiElement in __instance.controllerSelectables)
|
||||
{
|
||||
uiElement.ReceiveMouseOut();
|
||||
}
|
||||
ControllerManager.Instance.NewScene(__instance.name, __instance.closeButton, __instance.defaultButtonSelected, __instance.controllerSelectables, false);
|
||||
}
|
||||
__instance.DisableAllScenes();
|
||||
__instance.roleSelectionScene.SetActive(true);
|
||||
ControllerManager.Instance.SetDefaultSelection(__instance.defaultButtonSelected, null);
|
||||
}
|
||||
}
|
||||
@@ -33,7 +33,7 @@ public static class RoleManagerPatches
|
||||
data.Role.Deinitialize(targetPlayer);
|
||||
Object.Destroy(data.Role.gameObject);
|
||||
}
|
||||
var roleBehaviour = Object.Instantiate<RoleBehaviour>(__instance.AllRoles.First(r => r.Role == roleType), data.gameObject.transform);
|
||||
var roleBehaviour = Object.Instantiate<RoleBehaviour>(__instance.AllRoles.ToArray().First(r => r.Role == roleType), data.gameObject.transform);
|
||||
roleBehaviour.Initialize(targetPlayer);
|
||||
targetPlayer.Data.Role = roleBehaviour;
|
||||
targetPlayer.Data.RoleType = roleType;
|
||||
|
||||
@@ -40,7 +40,6 @@ internal static class DummyBehaviourPatches
|
||||
|
||||
private static IEnumerator CoDoVote(DummyBehaviour dummy)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Warning(dummy.voted);
|
||||
dummy.voted = true;
|
||||
yield return new WaitForSeconds(dummy.voteTime.Next());
|
||||
|
||||
|
||||
@@ -15,6 +15,24 @@ namespace MiraAPI.Patches.Voting;
|
||||
[SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Harmony Convention")]
|
||||
internal static class MeetingHudPatches
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(PlayerVoteArea), nameof(PlayerVoteArea.VoteForMe))]
|
||||
public static bool VotePatch(PlayerVoteArea __instance)
|
||||
{
|
||||
var beforeVoteEvent = new BeforeVoteEvent(__instance, PlayerControl.LocalPlayer);
|
||||
MiraEventManager.InvokeEvent(beforeVoteEvent);
|
||||
|
||||
if (beforeVoteEvent.IsCancelled)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var afterVoteEvent = new AfterVoteEvent(__instance, PlayerControl.LocalPlayer);
|
||||
MiraEventManager.InvokeEvent(afterVoteEvent);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(MeetingHud.Start))]
|
||||
public static void MeetingHudStartPatch(MeetingHud __instance)
|
||||
|
||||
@@ -5,6 +5,7 @@ using BepInEx.Configuration;
|
||||
using MiraAPI.GameModes;
|
||||
using MiraAPI.GameOptions;
|
||||
using MiraAPI.Hud;
|
||||
using MiraAPI.LocalSettings;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.Presets;
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@ using System.Collections.ObjectModel;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using BepInEx.Configuration;
|
||||
using BepInEx.Unity.IL2CPP;
|
||||
using MiraAPI.Colors;
|
||||
using MiraAPI.Events;
|
||||
@@ -12,13 +13,15 @@ using MiraAPI.GameOptions;
|
||||
using MiraAPI.GameOptions.Attributes;
|
||||
using MiraAPI.Hud;
|
||||
using MiraAPI.Keybinds;
|
||||
using MiraAPI.LocalSettings;
|
||||
using MiraAPI.LocalSettings.Attributes;
|
||||
using MiraAPI.Modifiers;
|
||||
using MiraAPI.Presets;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Networking;
|
||||
using Reactor.Utilities;
|
||||
using UnityEngine;
|
||||
using Rewired;
|
||||
|
||||
namespace MiraAPI.PluginLoading;
|
||||
|
||||
@@ -92,6 +95,11 @@ public sealed class MiraPluginManager
|
||||
continue;
|
||||
}
|
||||
|
||||
if (RegisterLocalTabs(type, plugin))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (RegisterRole(type, info, out var role))
|
||||
{
|
||||
roles.Add(role);
|
||||
@@ -109,6 +117,7 @@ public sealed class MiraPluginManager
|
||||
}
|
||||
|
||||
RegisterColorClasses(type);
|
||||
RegisterKeybinds(type, plugin);
|
||||
}
|
||||
|
||||
info.PluginConfig.Save();
|
||||
@@ -134,14 +143,10 @@ public sealed class MiraPluginManager
|
||||
RegisteredPlugins = [.. _registeredPlugins.Values];
|
||||
|
||||
ModifierManager.Modifiers = new ReadOnlyCollection<BaseModifier>(ModifierManager.InternalModifiers);
|
||||
|
||||
foreach (var button in CustomButtonManager.Buttons)
|
||||
{
|
||||
KeybindManager.Register($"{button.Name}_Keybind", $"Keybind for {button.Name}", button.Defaultkeybind, button.ClickHandler, modifier1: button.Modifier1, modifier2: button.Modifier2, modifier3: button.Modifier3);
|
||||
|
||||
Logger<MiraApiPlugin>.Info($"Registered keybind for button '{button.GetType().Name}' with default key {button.Defaultkeybind}.");
|
||||
}
|
||||
};
|
||||
|
||||
RegisterKeybinds(typeof(MiraGlobalKeybinds), PluginSingleton<MiraApiPlugin>.Instance);
|
||||
RegisterLocalTabs(typeof(MiraApiSettings), PluginSingleton<MiraApiPlugin>.Instance);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -312,4 +317,125 @@ public sealed class MiraPluginManager
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static bool RegisterLocalTabs(Type type, BasePlugin pluginInfo)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!type.IsAssignableTo(typeof(LocalSettingsTab)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!LocalSettingsManager.RegisterTab(type, pluginInfo))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
foreach (var property in type.GetProperties())
|
||||
{
|
||||
if (LocalSettingsManager.TypeToTab[type] is not { } tabInstance)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (property.GetCustomAttribute<LocalSettingsButtonAttribute>() != null &&
|
||||
property.PropertyType.IsAssignableTo(typeof(LocalSettingsButton)))
|
||||
{
|
||||
var button = property.GetValue(tabInstance) as LocalSettingsButton;
|
||||
button!.Tab = tabInstance;
|
||||
tabInstance.Buttons.Add(button);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!typeof(ConfigEntryBase).IsAssignableFrom(property.PropertyType))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (property.GetMethod?.IsStatic == true)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Option property {property.Name} in {type.Name} must not be static.");
|
||||
continue;
|
||||
}
|
||||
|
||||
if (property.GetValue(tabInstance) is not ConfigEntryBase configEntry)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Option property {property.Name} in {type.Name} has to be a config entry.");
|
||||
continue;
|
||||
}
|
||||
|
||||
var attribute = property.GetCustomAttribute<LocalSettingAttribute>();
|
||||
if (attribute == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
attribute.CreateSetting(type, configEntry);
|
||||
}
|
||||
|
||||
foreach (var field in type.GetFields().Where(f => f.FieldType.IsAssignableTo(typeof(ConfigEntryBase)) && f.GetCustomAttribute<LocalSettingAttribute>() != null))
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"{field.Name} is a field, not a property. Use properties for local settings.");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Failed to register options for {type.Name}: {e.ToString()}");
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void RegisterKeybinds(Type type, BasePlugin source)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (type.GetCustomAttribute<RegisterCustomKeybindsAttribute>() == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!type.IsStatic())
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Keybinds class {type.Name} must be static.");
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var property in type.GetProperties())
|
||||
{
|
||||
if (property.PropertyType != typeof(MiraKeybind))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (property.GetValue(null) is not MiraKeybind keybind)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Keybind property {property.Name} in {type.Name} is not a MiraKeybind.");
|
||||
continue;
|
||||
}
|
||||
|
||||
KeybindManager.Keybinds.Add(keybind);
|
||||
if (source is IMiraPlugin miraPlugin)
|
||||
{
|
||||
keybind.SourcePluginName = miraPlugin.OptionsTitleText;
|
||||
}
|
||||
else if (source is MiraApiPlugin)
|
||||
{
|
||||
keybind.SourcePluginName = "MiraAPI";
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var field in type.GetFields().Where(f => f.FieldType.IsAssignableTo(typeof(MiraKeybind))))
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"{field.Name} is a field, not a property. Use properties for keybinds.");
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Failed to register keybind class {type.Name}: {e}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 5.0 KiB |
|
After Width: | Height: | Size: 5.2 KiB |
|
After Width: | Height: | Size: 6.2 KiB |
|
After Width: | Height: | Size: 3.3 KiB |
|
After Width: | Height: | Size: 4.6 KiB |
|
After Width: | Height: | Size: 9.4 KiB |
|
After Width: | Height: | Size: 5.1 KiB |
@@ -32,6 +32,12 @@ public record struct CustomRoleConfiguration
|
||||
TasksCountForProgress = role.Team is ModdedRoleTeams.Crewmate;
|
||||
HideSettings = roleBehaviour?.IsDead == true;
|
||||
ShowInFreeplay = roleBehaviour?.IsDead == false;
|
||||
FreeplayFolder = role.Team switch
|
||||
{
|
||||
ModdedRoleTeams.Crewmate => "Crewmate",
|
||||
ModdedRoleTeams.Impostor => "Impostor",
|
||||
_ => "Neutral",
|
||||
};
|
||||
IntroSound = role.Team is ModdedRoleTeams.Crewmate
|
||||
? CustomRoleManager.CrewmateIntroSound
|
||||
: CustomRoleManager.ImpostorIntroSound;
|
||||
@@ -112,6 +118,11 @@ public record struct CustomRoleConfiguration
|
||||
/// </summary>
|
||||
public bool ShowInFreeplay { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a freeplay folder this role belongs to. Defaults to team folder.
|
||||
/// </summary>
|
||||
public string FreeplayFolder { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the outline color for the KillButton if <see cref="UseVanillaKillButton"/> is true.
|
||||
/// </summary>
|
||||
|
||||
@@ -35,6 +35,11 @@ public static class CustomRoleManager
|
||||
public static readonly LoadableAsset<AudioClip> ImpostorIntroSound =
|
||||
CustomRoleUtils.GetIntroSound(RoleTypes.Impostor)!;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the list of all roles from vanilla RoleManager.
|
||||
/// </summary>
|
||||
public static RoleBehaviour[] AllRoles => RoleManager.Instance.AllRoles.ToArray();
|
||||
|
||||
/// <summary>
|
||||
/// Gets the list of custom roles as RoleBehaviour objects.
|
||||
/// </summary>
|
||||
@@ -57,7 +62,10 @@ public static class CustomRoleManager
|
||||
|
||||
internal static void RegisterInRoleManager()
|
||||
{
|
||||
RoleManager.Instance.AllRoles = RoleManager.Instance.AllRoles.Concat(CustomRoles.Values).ToArray();
|
||||
foreach (var role in CustomRoles.Values)
|
||||
{
|
||||
RoleManager.Instance.AllRoles.Add(role);
|
||||
}
|
||||
|
||||
foreach (var role in CustomRoles.Values.Where(x => x.IsDead))
|
||||
{
|
||||
|
||||
@@ -4,7 +4,6 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using AmongUs.GameOptions;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Roles;
|
||||
@@ -56,7 +55,7 @@ public static class CustomRoleUtils
|
||||
/// <returns>The intro sound.</returns>
|
||||
public static LoadableAsset<AudioClip>? GetIntroSound(RoleTypes roleType)
|
||||
{
|
||||
var role = RoleManager.Instance.AllRoles.FirstOrDefault(role => role.Role == roleType);
|
||||
var role = CustomRoleManager.AllRoles.FirstOrDefault(role => role.Role == roleType);
|
||||
if (role is ICustomRole customRole)
|
||||
{
|
||||
return customRole.Configuration.IntroSound;
|
||||
|
||||
@@ -70,6 +70,11 @@ public static class MiraAssets
|
||||
/// </summary>
|
||||
public static LoadableResourceAsset NextButton { get; } = new("MiraAPI.Resources.NextButton.png");
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Mira settings icon..
|
||||
/// </summary>
|
||||
public static LoadableResourceAsset SettingsIcon { get; } = new("MiraAPI.Resources.Settings.png");
|
||||
|
||||
/// <summary>
|
||||
/// Gets the highlighted Next Button sprite.
|
||||
/// </summary>
|
||||
@@ -94,4 +99,34 @@ public static class MiraAssets
|
||||
/// Gets the white CategoryHeader used in the Settings Menu.
|
||||
/// </summary>
|
||||
public static LoadableResourceAsset CategoryHeader { get; } = new("MiraAPI.Resources.CategoryHeader.png");
|
||||
|
||||
/// <summary>
|
||||
/// Gets the sprite used for the Keybind icons.
|
||||
/// </summary>
|
||||
public static LoadableResourceAsset KeybindButton { get; } = new("MiraAPI.Resources.KeybindButton.png");
|
||||
|
||||
/// <summary>
|
||||
/// Gets the sprite used for crewmate role files in TaskAdderGame.
|
||||
/// </summary>
|
||||
public static LoadableResourceAsset CrewmateFile { get; } = new("MiraAPI.Resources.CrewmateFile.png");
|
||||
|
||||
/// <summary>
|
||||
/// Gets the sprite used for impostor role files in TaskAdderGame.
|
||||
/// </summary>
|
||||
public static LoadableResourceAsset ImpostorFile { get; } = new("MiraAPI.Resources.ImpostorFile.png");
|
||||
|
||||
/// <summary>
|
||||
/// Gets the sprite used for custom team role files in TaskAdderGame.
|
||||
/// </summary>
|
||||
public static LoadableResourceAsset CustomTeamFile { get; } = new("MiraAPI.Resources.CustomFile.png");
|
||||
|
||||
/// <summary>
|
||||
/// Gets the sprite used for modifier file in TaskAdderGame.
|
||||
/// </summary>
|
||||
public static LoadableResourceAsset ModifierFile { get; } = new("MiraAPI.Resources.ModifierFile.png");
|
||||
|
||||
/// <summary>
|
||||
/// Gets the sprite used for timed modifier file in TaskAdderGame.
|
||||
/// </summary>
|
||||
public static LoadableResourceAsset TimedModifierFile { get; } = new("MiraAPI.Resources.TimedModifierFile.png");
|
||||
}
|
||||
@@ -94,7 +94,7 @@ public static class Extensions
|
||||
/// <param name="timer">The current timer value.</param>
|
||||
/// <param name="maxTimer">The maximum timer value.</param>
|
||||
/// <param name="format">The format string to use for the timer text.</param>
|
||||
public static void SetCooldownFormat(this ActionButton button, float timer, float maxTimer, string format = "0")
|
||||
public static void SetCooldownFormat(this ActionButton? button, float timer, float maxTimer, string format = "0")
|
||||
{
|
||||
var num = Mathf.Clamp(timer / maxTimer, 0f, 1f);
|
||||
button.isCoolingDown = num > 0f;
|
||||
@@ -554,24 +554,24 @@ public static class Extensions
|
||||
/// Registers a new mod keybind as a user-assignable button action in Rewired.
|
||||
/// </summary>
|
||||
/// <param name="userData">The Rewired user data to add the action to.</param>
|
||||
/// <param name="actionName">The internal name of the action.</param>
|
||||
/// <param name="description">Text shown in the rebinding UI.</param>
|
||||
/// <param name="id">The internal name of the action.</param>
|
||||
/// <param name="name">Text shown in the rebinding UI.</param>
|
||||
/// /// <param name="group">Group shown above the label.</param>
|
||||
/// <param name="key">The default key to assign to this action.</param>
|
||||
/// <param name="category">Category ID to group actions in Rewired (default is 0).</param>
|
||||
/// <param name="elementIdentifierId">The element identifier ID (default is -1, meaning none specified).</param>
|
||||
/// <param name="type">The <see cref="InputActionType"/> for this action (default is Button).</param>
|
||||
/// <param name="modifier1">The first optional modifier key (e.g., <c>Control</c>, <c>Shift</c>, <c>Alt</c>) that must be held together with the main key.</param>
|
||||
/// <param name="modifier2">The second optional modifier key. Set to <see cref="ModifierKey.None"/> if not used.</param>
|
||||
/// <param name="modifier3">The third optional modifier key. Set to <see cref="ModifierKey.None"/> if not used.</param>
|
||||
/// <param name="modifiers">Optional modifier keys (e.g., <c>Control</c>, <c>Shift</c>, <c>Alt</c>) that must be held together with the main key.</param>
|
||||
/// <returns>The action ID of the newly registered action.</returns>
|
||||
public static int RegisterModBind(this UserData userData, string actionName, string description, KeyboardKeyCode key, int category = 0, int elementIdentifierId = -1, InputActionType type = InputActionType.Button, ModifierKey modifier1 = ModifierKey.None, ModifierKey modifier2 = ModifierKey.None, ModifierKey modifier3 = ModifierKey.None)
|
||||
public static InputAction RegisterModBind(this UserData userData, string id, string name, string? group, KeyboardKeyCode key, int category = 0, int elementIdentifierId = -1, InputActionType type = InputActionType.Button, ModifierKey[]? modifiers = null)
|
||||
{
|
||||
userData.AddAction(category);
|
||||
|
||||
var action = userData.GetAction(userData.actions.Count - 1)!;
|
||||
|
||||
action.name = actionName;
|
||||
action.descriptiveName = description;
|
||||
action.name = id;
|
||||
action.descriptiveName = group != null
|
||||
? $"<b><size=70%>{Palette.CrewmateRoleHeaderDarkBlue.ToTextColor()}{group.ReplaceLineEndings(" ")}</color></size></b>\n{name}"
|
||||
: name;
|
||||
action.categoryId = category;
|
||||
action.type = type;
|
||||
action.userAssignable = true;
|
||||
@@ -583,13 +583,17 @@ public static class Extensions
|
||||
_elementType = ControllerElementType.Button,
|
||||
_axisContribution = Pole.Positive,
|
||||
_keyboardKeyCode = key,
|
||||
_modifierKey1 = modifier1,
|
||||
_modifierKey2 = modifier2,
|
||||
_modifierKey3 = modifier3,
|
||||
};
|
||||
|
||||
if (modifiers != null)
|
||||
{
|
||||
if (modifiers.Length > 0) map._modifierKey1 = modifiers[0];
|
||||
if (modifiers.Length > 1) map._modifierKey2 = modifiers[1];
|
||||
if (modifiers.Length > 2) map._modifierKey3 = modifiers[2];
|
||||
}
|
||||
|
||||
userData.keyboardMaps[0].actionElementMaps.Add(map);
|
||||
userData.joystickMaps[0].actionElementMaps.Add(map);
|
||||
|
||||
return action.id;
|
||||
return action;
|
||||
}
|
||||
}
|
||||
@@ -3,8 +3,9 @@ using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using Il2CppSystem.IO;
|
||||
using Il2CppInterop.Runtime.InteropTypes.Arrays;
|
||||
using MiraAPI.Keybinds;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Rewired;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
@@ -26,6 +27,76 @@ public static class Helpers
|
||||
return [.. GameData.Instance.AllPlayers.ToArray().Where(x => !x.IsDead && !x.Disconnected && x.Object).Select(x => x.Object)];
|
||||
}
|
||||
|
||||
internal static GameObject CreateKeybindIcon(GameObject button, KeyboardKeyCode keyCode, Vector3 localPos)
|
||||
{
|
||||
var keybindIcon = Object.Instantiate(HudManager.Instance.AbilityButton.usesRemainingSprite.gameObject, button.transform);
|
||||
keybindIcon.GetComponent<SpriteRenderer>().sprite = MiraAssets.KeybindButton.LoadAsset();
|
||||
keybindIcon.transform.GetComponentInChildren<TextMeshPro>().text = keyCode.ToString();
|
||||
keybindIcon.name = "KeybindIcon";
|
||||
keybindIcon.transform.localPosition = localPos;
|
||||
return keybindIcon;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a draggable scroller. Add items into the scroller.Inner transform. This does not automatically position children.
|
||||
/// </summary>
|
||||
/// <param name="parent">Where the scroller should be parented to.</param>
|
||||
/// <param name="hitBoxCollider">The collider of the scroller. Used to drag.</param>
|
||||
/// <returns>The created scroller object.</returns>
|
||||
public static Scroller CreateScroller(Transform parent, BoxCollider2D hitBoxCollider)
|
||||
{
|
||||
var scrollObj = new GameObject("Scroller");
|
||||
scrollObj.transform.SetParent(parent);
|
||||
scrollObj.transform.localScale = new Vector3(1, 1, 1);
|
||||
|
||||
var inner = new GameObject("Inner");
|
||||
inner.transform.SetParent(scrollObj.transform);
|
||||
inner.transform.localScale = new Vector3(1, 1, 1);
|
||||
inner.transform.localPosition = new Vector3(0, 0, 2);
|
||||
|
||||
var scroller = scrollObj.AddComponent<Scroller>();
|
||||
scroller.allowX = false;
|
||||
scroller.allowY = true;
|
||||
scroller.DragScrollSpeed = 1f;
|
||||
scroller.Colliders = new Il2CppReferenceArray<Collider2D>([hitBoxCollider]);
|
||||
scroller.Inner = inner.transform;
|
||||
|
||||
return scroller;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Divides a button/etc by a certain amount by resizing colliders and renderer sizes.
|
||||
/// </summary>
|
||||
/// <param name="obj">The object you want to divide.</param>
|
||||
/// <param name="amount">How much you want to divide by.</param>
|
||||
public static void DivideSize(GameObject obj, float amount)
|
||||
{
|
||||
foreach (var collider in obj.GetComponentsInChildren<Collider2D>(true))
|
||||
{
|
||||
if (collider.TryCast<BoxCollider2D>() is { } col)
|
||||
{
|
||||
col.size = new Vector2(col.size.x / amount, col.size.y);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var rend in obj.GetComponentsInChildren<SpriteRenderer>(true))
|
||||
{
|
||||
rend.size = new Vector2(rend.size.x / amount, rend.size.y);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the keybind for an action with ReInput.
|
||||
/// </summary>
|
||||
/// <param name="actionId">The action ID.</param>
|
||||
/// <returns>The keyboard key code.</returns>
|
||||
public static KeyboardKeyCode GetKeybindByActionId(int actionId)
|
||||
{
|
||||
var player = ReInput.players.GetPlayer(0);
|
||||
return player.controllers.maps.GetFirstElementMapWithAction(ControllerType.Keyboard, actionId, false)
|
||||
.keyboardKeyCode;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether a given probability check succeeds.
|
||||
/// </summary>
|
||||
@@ -406,21 +477,22 @@ public static class Helpers
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finds and returns an unused KeyCode that is not equal to the excluded key.
|
||||
/// Returns the formated value using the specified suffix and format string.
|
||||
/// </summary>
|
||||
/// <param name="exclude">The KeyCode to skip during the search.</param>
|
||||
/// <returns>
|
||||
/// The first available KeyCode not currently used by any registered keybind,
|
||||
/// or KeyCode.None if none are available.
|
||||
/// </returns>
|
||||
public static KeyboardKeyCode FindAvailableKey(KeyboardKeyCode exclude)
|
||||
/// <param name="value">The value to format.</param>
|
||||
/// <param name="suffix">The suffix to add.</param>
|
||||
/// <param name="formatString">The format string to use to format.</param>
|
||||
/// <returns>The formated value.</returns>
|
||||
public static string FormatValue(float value, MiraNumberSuffixes suffix = MiraNumberSuffixes.None, string formatString = "0.0")
|
||||
{
|
||||
foreach (KeyboardKeyCode key in Enum.GetValues(typeof(KeyboardKeyCode)))
|
||||
return suffix switch
|
||||
{
|
||||
if (key == exclude) continue;
|
||||
bool used = KeybindManager.GetEntries().Exists(e => e.Key == key);
|
||||
if (!used) return key;
|
||||
}
|
||||
return KeyboardKeyCode.None;
|
||||
MiraNumberSuffixes.None => value.ToString(formatString, NumberFormatInfo.InvariantInfo),
|
||||
MiraNumberSuffixes.Multiplier => value.ToString(formatString, NumberFormatInfo.InvariantInfo) + "x",
|
||||
MiraNumberSuffixes.Percent => value.ToString(formatString, NumberFormatInfo.InvariantInfo) + "%",
|
||||
_ => TranslationController.Instance.GetString(
|
||||
StringNames.GameSecondsAbbrev,
|
||||
(Il2CppSystem.Object[])[value.ToString(formatString, CultureInfo.InvariantCulture)]),
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -71,7 +71,7 @@ public static class VotingUtils
|
||||
/// <param name="source">The player who is sending the RPC. Should be the host.</param>
|
||||
/// <param name="voterId">The player who voted.</param>
|
||||
/// <param name="votedFor">The player who the voter voted for.</param>
|
||||
[MethodRpc((uint)MiraRpc.RemoveVote, SendImmediately = true)]
|
||||
[MethodRpc((uint)MiraRpc.RemoveVote)]
|
||||
public static void RpcRemoveVote(PlayerControl source, byte voterId, byte votedFor)
|
||||
{
|
||||
if (!source.IsHost()) return;
|
||||
@@ -107,7 +107,7 @@ public static class VotingUtils
|
||||
/// <param name="source">The player who sent this RPC.</param>
|
||||
/// <param name="srcPlayerId">The id of the player who casted the vote.</param>
|
||||
/// <param name="suspectPlayerId">The voted player's id.</param>
|
||||
[MethodRpc((uint)MiraRpc.CastVote, SendImmediately = true)]
|
||||
[MethodRpc((uint)MiraRpc.CastVote)]
|
||||
public static void RpcCastVote(PlayerControl source, byte srcPlayerId, byte suspectPlayerId)
|
||||
{
|
||||
CustomCastVote(srcPlayerId, suspectPlayerId);
|
||||
|
||||