Merge branch 'dev' into android

This commit is contained in:
XtraCube committed 2025-09-25 12:25:31 -04:00
commit 5ddf48883c
5 files changed
+195 -49

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+35 -13
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@@ -6,10 +6,13 @@ using System.Linq;
using AmongUs.Data;
using HarmonyLib;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities;
using Reactor.Utilities.Extensions;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Menu;
@@ -20,6 +23,20 @@ public static class HatsTabPatches
private static SortedList<string, List<HatData>> sortedHats = [];
private static int currentPage;
private static void PreviousPage(HatsTab hatsTab)
{
currentPage--;
currentPage = currentPage < 0 ? sortedHats.Count - 1 : currentPage;
GenerateHats(hatsTab, currentPage);
}
private static void NextPage(HatsTab hatsTab)
{
currentPage++;
currentPage = currentPage > sortedHats.Count - 1 ? 0 : currentPage;
GenerateHats(hatsTab, currentPage);
}
[HarmonyPatch(nameof(HatsTab.OnEnable))]
[HarmonyPrefix]
public static bool OnEnablePrefix(HatsTab __instance)
@@ -38,6 +55,8 @@ public static class HatsTabPatches
}
}
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
GenerateHats(__instance, currentPage);
return false;
@@ -45,22 +64,17 @@ public static class HatsTabPatches
[HarmonyPatch(typeof(HatsTab), nameof(HatsTab.Update))]
[HarmonyPrefix]
public static void UpdatePrefix(HatsTab __instance)
{
if (sortedHats.Count == 0) return;
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
currentPage--;
currentPage = currentPage < 0 ? sortedHats.Count - 1 : currentPage;
GenerateHats(__instance, currentPage);
PreviousPage(__instance);
}
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
{
currentPage++;
currentPage = currentPage > sortedHats.Count - 1 ? 0 : currentPage;
GenerateHats(__instance, currentPage);
NextPage(__instance);
}
}
@@ -84,10 +98,10 @@ public static class HatsTabPatches
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.EnableStencilMasking();
text.text = $"{groupName} ({currentPage + 1}/{sortedHats.Count})\nPress Ctrl or Tab to cycle pages";
text.text = $"{groupName} ({currentPage + 1}/{sortedHats.Count})";
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSize = 5f;
text.fontSizeMax = 5f;
text.fontSizeMin = 0f;
var xLerp = __instance.XRange.Lerp(0.5f);
var yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
@@ -125,9 +139,17 @@ public static class HatsTabPatches
{
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.gameObject.name = hat.ProductId;
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectHat(hat)));
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectHat(HatManager.Instance.GetHatById(DataManager.Player.Customization.Hat))));
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
{
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectHat(hat)));
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectHat(HatManager.Instance.GetHatById(DataManager.Player.Customization.Hat))));
}
else
{
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectHat(hat)));
}
colorChip.Inner.SetHat(hat, __instance.HasLocalPlayer() ? PlayerControl.LocalPlayer.Data.DefaultOutfit.ColorId : DataManager.Player.Customization.Color);
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.SelectionHighlight.gameObject.SetActive(false);
+54
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@@ -0,0 +1,54 @@
using System;
using MiraAPI.Utilities.Assets;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Menu;
public static class InventoryUtility
{
public static void CreateNextBackButtons<T>(T tab, Action<T> previousPage, Action<T> nextPage) where T : InventoryTab
{
var title = tab.transform.FindChild("Text");
title.localPosition = new Vector3(.9123f, -.23f, -55);
title.GetComponent<TextMeshPro>().alignment = TextAlignmentOptions.Center;
tab.scroller.Hitbox.transform.localScale -= new Vector3(0, 0.1f, 0);
tab.scroller.Hitbox.transform.localPosition -= new Vector3(0, 0.1f, 0);
var leftButtonElement = Object.Instantiate(PlayerCustomizationMenu.Instance.BackButton.gameObject, tab.transform);
var leftSpriteRenderer = leftButtonElement.GetComponent<SpriteRenderer>();
var leftButton = leftButtonElement.GetComponent<PassiveButton>();
leftButtonElement.transform.localPosition = new Vector3(-1.1f, -0.2f, -55);
leftSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset();
leftSpriteRenderer.flipX = true;
leftButton.OnMouseOver = new UnityEvent();
leftButton.OnMouseOver.AddListener((Action)(() => leftSpriteRenderer.sprite = MiraAssets.NextButtonActive.LoadAsset()));
leftButton.OnMouseOut = new UnityEvent();
leftButton.OnMouseOut.AddListener((Action)(() => leftSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset()));
leftButton.OnClick = new Button.ButtonClickedEvent();
leftButton.OnClick.AddListener((Action)(() => previousPage(tab)));
var rightButtonElement = Object.Instantiate(leftButtonElement, tab.transform);
var rightSpriteRenderer = rightButtonElement.GetComponent<SpriteRenderer>();
var rightButton = rightButtonElement.GetComponent<PassiveButton>();
rightButtonElement.transform.localPosition = new Vector3(2.8f, -0.2f, -55);
rightSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset();
rightSpriteRenderer.flipX = false;
rightButton.OnMouseOver = new UnityEvent();
rightButton.OnMouseOver.AddListener((Action)(() => rightSpriteRenderer.sprite = MiraAssets.NextButtonActive.LoadAsset()));
rightButton.OnMouseOut = new UnityEvent();
rightButton.OnMouseOut.AddListener((Action)(() => rightSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset()));
rightButton.OnClick = new Button.ButtonClickedEvent();
rightButton.OnClick.AddListener((Action)(() => nextPage(tab)));
}
}
+36 -12
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@@ -26,6 +26,20 @@ public static class NameplatesTabPatches
}
}
private static void PreviousPage(NameplatesTab tab)
{
currentPage--;
currentPage = currentPage < 0 ? SortedNameplates.Count - 1 : currentPage;
GenerateHats(tab, currentPage);
}
private static void NextPage(NameplatesTab tab)
{
currentPage++;
currentPage = currentPage > SortedNameplates.Count - 1 ? 0 : currentPage;
GenerateHats(tab, currentPage);
}
[HarmonyPatch(nameof(NameplatesTab.OnEnable))]
[HarmonyPrefix]
public static bool OnEnablePrefix(NameplatesTab __instance)
@@ -33,6 +47,9 @@ public static class NameplatesTabPatches
__instance.plateId = HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.namePlate).ProdId;
if (!SortedNameplates.ContainsKey("Vanilla")) AddRange(DestroyableSingleton<HatManager>.Instance.GetUnlockedNamePlates().Select(x => ("Vanilla", x)));
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
GenerateHats(__instance, currentPage);
return false;
@@ -45,15 +62,11 @@ public static class NameplatesTabPatches
{
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
currentPage--;
currentPage = currentPage < 0 ? SortedNameplates.Count - 1 : currentPage;
GenerateHats(__instance, currentPage);
PreviousPage(__instance);
}
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
{
currentPage++;
currentPage = currentPage > SortedNameplates.Count - 1 ? 0 : currentPage;
GenerateHats(__instance, currentPage);
NextPage(__instance);
}
}
@@ -73,10 +86,10 @@ public static class NameplatesTabPatches
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.EnableStencilMasking();
text.text = $"{groupName} ({currentPage + 1}/{SortedNameplates.Count})\nPress Ctrl or Tab to cycle pages";
text.text = $"{groupName} ({currentPage + 1}/{SortedNameplates.Count})";
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSize = 5f;
text.fontSizeMax = 5f;
text.fontSizeMin = 0f;
float xLerp = __instance.XRange.Lerp(0.5f);
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
@@ -99,9 +112,20 @@ public static class NameplatesTabPatches
{
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.gameObject.name = namePlate.ProductId;
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectNameplate(HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.NamePlate))));
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
{
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
colorChip.Button.OnMouseOut.AddListener(
(Action)(() => __instance.SelectNameplate(
HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.NamePlate))));
}
else
{
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
}
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.ProductId = namePlate.ProdId;
+33 -12
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@@ -18,6 +18,20 @@ public static class SkinsTabPatches
private static SortedList<string, List<SkinData>> sortedSkins = [];
private static int currentPage;
private static void PreviousPage(SkinsTab tab)
{
currentPage--;
currentPage = currentPage < 0 ? sortedSkins.Count - 1 : currentPage;
GenerateHats(tab, currentPage);
}
private static void NextPage(SkinsTab tab)
{
currentPage++;
currentPage = currentPage > sortedSkins.Count - 1 ? 0 : currentPage;
GenerateHats(tab, currentPage);
}
[HarmonyPatch(nameof(SkinsTab.OnEnable))]
[HarmonyPrefix]
public static bool OnEnablePrefix(SkinsTab __instance)
@@ -36,6 +50,8 @@ public static class SkinsTabPatches
}
}
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
GenerateHats(__instance, currentPage);
return false;
@@ -48,15 +64,11 @@ public static class SkinsTabPatches
{
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
currentPage--;
currentPage = currentPage < 0 ? sortedSkins.Count - 1 : currentPage;
GenerateHats(__instance, currentPage);
PreviousPage(__instance);
}
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
{
currentPage++;
currentPage = currentPage > sortedSkins.Count - 1 ? 0 : currentPage;
GenerateHats(__instance, currentPage);
NextPage(__instance);
}
}
@@ -76,10 +88,10 @@ public static class SkinsTabPatches
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.EnableStencilMasking();
text.text = $"{groupName} ({currentPage + 1}/{sortedSkins.Count})\nPress Ctrl or Tab to cycle pages";
text.text = $"{groupName} ({currentPage + 1}/{sortedSkins.Count})";
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSize = 5f;
text.fontSizeMax = 5f;
text.fontSizeMin = 0f;
float xLerp = __instance.XRange.Lerp(0.5f);
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
@@ -102,9 +114,18 @@ public static class SkinsTabPatches
{
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.gameObject.name = skin.ProductId;
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectSkin(skin)));
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectSkin(HatManager.Instance.GetSkinById(DataManager.Player.Customization.Skin))));
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
{
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectSkin(skin)));
colorChip.Button.OnMouseOut.AddListener(
(Action)(() =>
__instance.SelectSkin(HatManager.Instance.GetSkinById(DataManager.Player.Customization.Skin))));
}
else
{
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectSkin(skin)));
}
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.ProductId = skin.ProductId;
colorChip.SelectionHighlight.gameObject.SetActive(false);
+37 -12
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@@ -25,6 +25,21 @@ public static class VisorsTabPatches
}
}
private static void PreviousPage(VisorsTab tab)
{
currentPage--;
currentPage = currentPage < 0 ? SortedVisors.Count - 1 : currentPage;
GenerateHats(tab, currentPage);
}
private static void NextPage(VisorsTab tab)
{
currentPage++;
currentPage = currentPage > SortedVisors.Count - 1 ? 0 : currentPage;
GenerateHats(tab, currentPage);
}
[HarmonyPatch(nameof(VisorsTab.OnEnable))]
[HarmonyPrefix]
public static bool OnEnablePrefix(VisorsTab __instance)
@@ -32,6 +47,9 @@ public static class VisorsTabPatches
__instance.visorId = HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor).ProdId;
if (!SortedVisors.ContainsKey("Vanilla")) AddRange(DestroyableSingleton<HatManager>.Instance.GetUnlockedVisors().Select(x => ("Vanilla", x)));
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
GenerateHats(__instance, currentPage);
return false;
@@ -44,15 +62,11 @@ public static class VisorsTabPatches
{
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
currentPage--;
currentPage = currentPage < 0 ? SortedVisors.Count - 1 : currentPage;
GenerateHats(__instance, currentPage);
PreviousPage(__instance);
}
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
{
currentPage++;
currentPage = currentPage > SortedVisors.Count - 1 ? 0 : currentPage;
GenerateHats(__instance, currentPage);
NextPage(__instance);
}
}
@@ -72,10 +86,10 @@ public static class VisorsTabPatches
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.EnableStencilMasking();
text.text = $"{groupName} ({currentPage + 1}/{SortedVisors.Count})\nPress Ctrl or Tab to cycle pages";
text.text = $"{groupName} ({currentPage + 1}/{SortedVisors.Count})";
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSize = 5f;
text.fontSizeMax = 5f;
text.fontSizeMin = 0f;
float xLerp = __instance.XRange.Lerp(0.5f);
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
@@ -98,9 +112,20 @@ public static class VisorsTabPatches
{
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.gameObject.name = visor.ProductId;
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectVisor(visor)));
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectVisor(HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor))));
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
{
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectVisor(visor)));
colorChip.Button.OnMouseOut.AddListener(
(Action)(() =>
__instance.SelectVisor(HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor))));
}
else
{
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectVisor(visor)));
}
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.ProductId = visor.ProductId;
colorChip.SelectionHighlight.gameObject.SetActive(false);