mirror of
https://github.com/All-Of-Us-Mods/MiraAPI.git
synced 2026-10-20 01:46:15 +00:00
Merge branch 'dev' into android
This commit is contained in:
commit
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5 files changed
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-49
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@@ -6,10 +6,13 @@ using System.Linq;
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using AmongUs.Data;
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using HarmonyLib;
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using MiraAPI.Utilities;
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using MiraAPI.Utilities.Assets;
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using Reactor.Utilities;
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using Reactor.Utilities.Extensions;
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using TMPro;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.UI;
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using Object = UnityEngine.Object;
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namespace MiraAPI.Patches.Menu;
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@@ -20,6 +23,20 @@ public static class HatsTabPatches
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private static SortedList<string, List<HatData>> sortedHats = [];
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private static int currentPage;
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private static void PreviousPage(HatsTab hatsTab)
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{
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currentPage--;
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currentPage = currentPage < 0 ? sortedHats.Count - 1 : currentPage;
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GenerateHats(hatsTab, currentPage);
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}
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private static void NextPage(HatsTab hatsTab)
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{
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currentPage++;
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currentPage = currentPage > sortedHats.Count - 1 ? 0 : currentPage;
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GenerateHats(hatsTab, currentPage);
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}
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[HarmonyPatch(nameof(HatsTab.OnEnable))]
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[HarmonyPrefix]
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public static bool OnEnablePrefix(HatsTab __instance)
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@@ -38,6 +55,8 @@ public static class HatsTabPatches
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}
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}
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InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
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GenerateHats(__instance, currentPage);
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return false;
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@@ -45,22 +64,17 @@ public static class HatsTabPatches
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[HarmonyPatch(typeof(HatsTab), nameof(HatsTab.Update))]
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[HarmonyPrefix]
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public static void UpdatePrefix(HatsTab __instance)
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{
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if (sortedHats.Count == 0) return;
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if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
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{
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currentPage--;
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currentPage = currentPage < 0 ? sortedHats.Count - 1 : currentPage;
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GenerateHats(__instance, currentPage);
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PreviousPage(__instance);
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}
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else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
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{
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currentPage++;
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currentPage = currentPage > sortedHats.Count - 1 ? 0 : currentPage;
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GenerateHats(__instance, currentPage);
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NextPage(__instance);
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}
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}
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@@ -84,10 +98,10 @@ public static class HatsTabPatches
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text.gameObject.transform.localScale = Vector3.one;
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text.GetComponent<TextTranslatorTMP>().Destroy();
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text.EnableStencilMasking();
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text.text = $"{groupName} ({currentPage + 1}/{sortedHats.Count})\nPress Ctrl or Tab to cycle pages";
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text.text = $"{groupName} ({currentPage + 1}/{sortedHats.Count})";
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text.alignment = TextAlignmentOptions.Center;
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text.fontSize = 3f;
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text.fontSizeMax = 3f;
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text.fontSize = 5f;
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text.fontSizeMax = 5f;
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text.fontSizeMin = 0f;
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var xLerp = __instance.XRange.Lerp(0.5f);
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var yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
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@@ -125,9 +139,17 @@ public static class HatsTabPatches
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{
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var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
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colorChip.gameObject.name = hat.ProductId;
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colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
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colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectHat(hat)));
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colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectHat(HatManager.Instance.GetHatById(DataManager.Player.Customization.Hat))));
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if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
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{
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colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
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colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectHat(hat)));
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colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectHat(HatManager.Instance.GetHatById(DataManager.Player.Customization.Hat))));
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}
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else
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{
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colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectHat(hat)));
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}
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colorChip.Inner.SetHat(hat, __instance.HasLocalPlayer() ? PlayerControl.LocalPlayer.Data.DefaultOutfit.ColorId : DataManager.Player.Customization.Color);
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colorChip.Button.ClickMask = __instance.scroller.Hitbox;
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colorChip.SelectionHighlight.gameObject.SetActive(false);
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@@ -0,0 +1,54 @@
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using System;
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using MiraAPI.Utilities.Assets;
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using TMPro;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.UI;
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using Object = UnityEngine.Object;
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namespace MiraAPI.Patches.Menu;
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public static class InventoryUtility
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{
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public static void CreateNextBackButtons<T>(T tab, Action<T> previousPage, Action<T> nextPage) where T : InventoryTab
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{
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var title = tab.transform.FindChild("Text");
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title.localPosition = new Vector3(.9123f, -.23f, -55);
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title.GetComponent<TextMeshPro>().alignment = TextAlignmentOptions.Center;
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tab.scroller.Hitbox.transform.localScale -= new Vector3(0, 0.1f, 0);
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tab.scroller.Hitbox.transform.localPosition -= new Vector3(0, 0.1f, 0);
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var leftButtonElement = Object.Instantiate(PlayerCustomizationMenu.Instance.BackButton.gameObject, tab.transform);
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var leftSpriteRenderer = leftButtonElement.GetComponent<SpriteRenderer>();
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var leftButton = leftButtonElement.GetComponent<PassiveButton>();
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leftButtonElement.transform.localPosition = new Vector3(-1.1f, -0.2f, -55);
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leftSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset();
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leftSpriteRenderer.flipX = true;
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leftButton.OnMouseOver = new UnityEvent();
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leftButton.OnMouseOver.AddListener((Action)(() => leftSpriteRenderer.sprite = MiraAssets.NextButtonActive.LoadAsset()));
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leftButton.OnMouseOut = new UnityEvent();
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leftButton.OnMouseOut.AddListener((Action)(() => leftSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset()));
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leftButton.OnClick = new Button.ButtonClickedEvent();
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leftButton.OnClick.AddListener((Action)(() => previousPage(tab)));
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var rightButtonElement = Object.Instantiate(leftButtonElement, tab.transform);
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var rightSpriteRenderer = rightButtonElement.GetComponent<SpriteRenderer>();
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var rightButton = rightButtonElement.GetComponent<PassiveButton>();
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rightButtonElement.transform.localPosition = new Vector3(2.8f, -0.2f, -55);
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rightSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset();
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rightSpriteRenderer.flipX = false;
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rightButton.OnMouseOver = new UnityEvent();
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rightButton.OnMouseOver.AddListener((Action)(() => rightSpriteRenderer.sprite = MiraAssets.NextButtonActive.LoadAsset()));
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rightButton.OnMouseOut = new UnityEvent();
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rightButton.OnMouseOut.AddListener((Action)(() => rightSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset()));
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rightButton.OnClick = new Button.ButtonClickedEvent();
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rightButton.OnClick.AddListener((Action)(() => nextPage(tab)));
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}
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}
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@@ -26,6 +26,20 @@ public static class NameplatesTabPatches
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}
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}
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private static void PreviousPage(NameplatesTab tab)
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{
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currentPage--;
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currentPage = currentPage < 0 ? SortedNameplates.Count - 1 : currentPage;
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GenerateHats(tab, currentPage);
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}
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private static void NextPage(NameplatesTab tab)
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{
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currentPage++;
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currentPage = currentPage > SortedNameplates.Count - 1 ? 0 : currentPage;
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GenerateHats(tab, currentPage);
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}
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[HarmonyPatch(nameof(NameplatesTab.OnEnable))]
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[HarmonyPrefix]
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public static bool OnEnablePrefix(NameplatesTab __instance)
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@@ -33,6 +47,9 @@ public static class NameplatesTabPatches
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__instance.plateId = HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.namePlate).ProdId;
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if (!SortedNameplates.ContainsKey("Vanilla")) AddRange(DestroyableSingleton<HatManager>.Instance.GetUnlockedNamePlates().Select(x => ("Vanilla", x)));
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InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
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GenerateHats(__instance, currentPage);
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return false;
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@@ -45,15 +62,11 @@ public static class NameplatesTabPatches
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{
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if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
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{
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currentPage--;
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currentPage = currentPage < 0 ? SortedNameplates.Count - 1 : currentPage;
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GenerateHats(__instance, currentPage);
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PreviousPage(__instance);
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}
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else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
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{
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currentPage++;
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currentPage = currentPage > SortedNameplates.Count - 1 ? 0 : currentPage;
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GenerateHats(__instance, currentPage);
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NextPage(__instance);
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}
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}
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@@ -73,10 +86,10 @@ public static class NameplatesTabPatches
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text.gameObject.transform.localScale = Vector3.one;
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text.GetComponent<TextTranslatorTMP>().Destroy();
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text.EnableStencilMasking();
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text.text = $"{groupName} ({currentPage + 1}/{SortedNameplates.Count})\nPress Ctrl or Tab to cycle pages";
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text.text = $"{groupName} ({currentPage + 1}/{SortedNameplates.Count})";
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text.alignment = TextAlignmentOptions.Center;
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text.fontSize = 3f;
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text.fontSizeMax = 3f;
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text.fontSize = 5f;
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text.fontSizeMax = 5f;
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text.fontSizeMin = 0f;
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float xLerp = __instance.XRange.Lerp(0.5f);
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float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
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@@ -99,9 +112,20 @@ public static class NameplatesTabPatches
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{
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var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
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colorChip.gameObject.name = namePlate.ProductId;
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colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
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colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
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colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectNameplate(HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.NamePlate))));
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if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
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{
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colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
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colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
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colorChip.Button.OnMouseOut.AddListener(
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(Action)(() => __instance.SelectNameplate(
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HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.NamePlate))));
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}
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else
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{
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colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
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}
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colorChip.Button.ClickMask = __instance.scroller.Hitbox;
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colorChip.ProductId = namePlate.ProdId;
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@@ -18,6 +18,20 @@ public static class SkinsTabPatches
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private static SortedList<string, List<SkinData>> sortedSkins = [];
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private static int currentPage;
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private static void PreviousPage(SkinsTab tab)
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{
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currentPage--;
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currentPage = currentPage < 0 ? sortedSkins.Count - 1 : currentPage;
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GenerateHats(tab, currentPage);
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}
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private static void NextPage(SkinsTab tab)
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{
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currentPage++;
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currentPage = currentPage > sortedSkins.Count - 1 ? 0 : currentPage;
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GenerateHats(tab, currentPage);
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}
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[HarmonyPatch(nameof(SkinsTab.OnEnable))]
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[HarmonyPrefix]
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public static bool OnEnablePrefix(SkinsTab __instance)
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@@ -36,6 +50,8 @@ public static class SkinsTabPatches
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}
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}
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InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
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GenerateHats(__instance, currentPage);
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return false;
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@@ -48,15 +64,11 @@ public static class SkinsTabPatches
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{
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if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
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{
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currentPage--;
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currentPage = currentPage < 0 ? sortedSkins.Count - 1 : currentPage;
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GenerateHats(__instance, currentPage);
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PreviousPage(__instance);
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}
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else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
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{
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currentPage++;
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currentPage = currentPage > sortedSkins.Count - 1 ? 0 : currentPage;
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GenerateHats(__instance, currentPage);
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NextPage(__instance);
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}
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}
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@@ -76,10 +88,10 @@ public static class SkinsTabPatches
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text.gameObject.transform.localScale = Vector3.one;
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text.GetComponent<TextTranslatorTMP>().Destroy();
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text.EnableStencilMasking();
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text.text = $"{groupName} ({currentPage + 1}/{sortedSkins.Count})\nPress Ctrl or Tab to cycle pages";
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text.text = $"{groupName} ({currentPage + 1}/{sortedSkins.Count})";
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text.alignment = TextAlignmentOptions.Center;
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text.fontSize = 3f;
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text.fontSizeMax = 3f;
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text.fontSize = 5f;
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text.fontSizeMax = 5f;
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text.fontSizeMin = 0f;
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float xLerp = __instance.XRange.Lerp(0.5f);
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float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
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@@ -102,9 +114,18 @@ public static class SkinsTabPatches
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{
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var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
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colorChip.gameObject.name = skin.ProductId;
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colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
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colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectSkin(skin)));
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colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectSkin(HatManager.Instance.GetSkinById(DataManager.Player.Customization.Skin))));
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if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
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{
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colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
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colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectSkin(skin)));
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colorChip.Button.OnMouseOut.AddListener(
|
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(Action)(() =>
|
||||
__instance.SelectSkin(HatManager.Instance.GetSkinById(DataManager.Player.Customization.Skin))));
|
||||
}
|
||||
else
|
||||
{
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colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectSkin(skin)));
|
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}
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colorChip.Button.ClickMask = __instance.scroller.Hitbox;
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colorChip.ProductId = skin.ProductId;
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colorChip.SelectionHighlight.gameObject.SetActive(false);
|
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@@ -25,6 +25,21 @@ public static class VisorsTabPatches
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}
|
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}
|
||||
|
||||
private static void PreviousPage(VisorsTab tab)
|
||||
{
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? SortedVisors.Count - 1 : currentPage;
|
||||
GenerateHats(tab, currentPage);
|
||||
}
|
||||
|
||||
private static void NextPage(VisorsTab tab)
|
||||
{
|
||||
currentPage++;
|
||||
currentPage = currentPage > SortedVisors.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(tab, currentPage);
|
||||
}
|
||||
|
||||
|
||||
[HarmonyPatch(nameof(VisorsTab.OnEnable))]
|
||||
[HarmonyPrefix]
|
||||
public static bool OnEnablePrefix(VisorsTab __instance)
|
||||
@@ -32,6 +47,9 @@ public static class VisorsTabPatches
|
||||
__instance.visorId = HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor).ProdId;
|
||||
|
||||
if (!SortedVisors.ContainsKey("Vanilla")) AddRange(DestroyableSingleton<HatManager>.Instance.GetUnlockedVisors().Select(x => ("Vanilla", x)));
|
||||
|
||||
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
|
||||
|
||||
GenerateHats(__instance, currentPage);
|
||||
|
||||
return false;
|
||||
@@ -44,15 +62,11 @@ public static class VisorsTabPatches
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
|
||||
{
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? SortedVisors.Count - 1 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
PreviousPage(__instance);
|
||||
}
|
||||
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
|
||||
{
|
||||
currentPage++;
|
||||
currentPage = currentPage > SortedVisors.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
NextPage(__instance);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -72,10 +86,10 @@ public static class VisorsTabPatches
|
||||
text.gameObject.transform.localScale = Vector3.one;
|
||||
text.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
text.EnableStencilMasking();
|
||||
text.text = $"{groupName} ({currentPage + 1}/{SortedVisors.Count})\nPress Ctrl or Tab to cycle pages";
|
||||
text.text = $"{groupName} ({currentPage + 1}/{SortedVisors.Count})";
|
||||
text.alignment = TextAlignmentOptions.Center;
|
||||
text.fontSize = 3f;
|
||||
text.fontSizeMax = 3f;
|
||||
text.fontSize = 5f;
|
||||
text.fontSizeMax = 5f;
|
||||
text.fontSizeMin = 0f;
|
||||
float xLerp = __instance.XRange.Lerp(0.5f);
|
||||
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
|
||||
@@ -98,9 +112,20 @@ public static class VisorsTabPatches
|
||||
{
|
||||
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
|
||||
colorChip.gameObject.name = visor.ProductId;
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectVisor(visor)));
|
||||
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectVisor(HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor))));
|
||||
|
||||
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectVisor(visor)));
|
||||
colorChip.Button.OnMouseOut.AddListener(
|
||||
(Action)(() =>
|
||||
__instance.SelectVisor(HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor))));
|
||||
}
|
||||
else
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectVisor(visor)));
|
||||
}
|
||||
|
||||
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
|
||||
colorChip.ProductId = visor.ProductId;
|
||||
colorChip.SelectionHighlight.gameObject.SetActive(false);
|
||||
|
||||
Reference in new issue
Block a user