Compare commits

..
20 Commits
Author SHA1 Message Date
Atony fc9e9740be Merge pull request #70 from All-Of-Us-Mods/dev
MiraAPI v0.3.2
2025-10-14 09:08:53 -05:00
Atony 3c51c88963 Bump version 2025-10-14 09:05:25 -05:00
Atony e42f5e6029 Log exception 2025-10-12 19:44:30 -05:00
Atony 61be7dda82 Maybe fix the issues with kill animations? 2025-10-12 18:33:45 -05:00
xChipseq 3220a4a820 change texture wrap mode to clamp 2025-10-11 00:46:35 +02:00
XtraCube 8fd142a92e fix custom murder dead body 2025-10-04 14:07:00 -04:00
XtraCube fcec6ad6e5 fix new role fields 2025-10-01 22:17:40 -04:00
XtraCube 10a7ffe886 add new role information to try and fix broken gamemanager 2025-10-01 20:59:44 -04:00
Atony 7e541733b7 More fixes for role names 2025-09-30 18:15:29 -05:00
Atony 99a275a97c Adjust edit pane for self-adjusting role names 2025-09-30 18:08:56 -05:00
XtraCube 67a5f0dd67 fixing inner scuff problems 2025-09-30 11:22:43 -04:00
XtraCube f13d46ec18 android support 2025-09-30 11:13:23 -04:00
Atony f9096b6160 Merge pull request #69 from All-Of-Us-Mods/dev
MiraAPI v0.3.1
2025-09-28 13:17:06 -05:00
Atony 8bf101534f Bump version 2025-09-28 13:13:21 -05:00
Atony 479323acdd Merge pull request #68 from yanpla/dev
Fix DetectiveNotesMinigame
2025-09-28 13:06:21 -05:00
Atony 50c5899f4d Merge branch 'dev' into dev 2025-09-28 13:06:12 -05:00
XtraCube fd719ae42f Merge remote-tracking branch 'origin/dev' into dev 2025-09-26 12:18:18 -04:00
XtraCube e050b043cb use reflection for intro cutscene patches 2025-09-26 12:18:13 -04:00
yanpla b5fe3c7afd Remove custom roles from DetectiveNotesMinigame 2025-09-24 19:53:24 +02:00
XtraCube 1750cd3db9 Merge pull request #67 from All-Of-Us-Mods/dev
0.3.0
2025-09-24 08:54:52 -04:00
14 changed files with 246 additions and 40 deletions

No files matched your search

+1 -1
View File
@@ -8,7 +8,7 @@
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
<VersionPrefix>0.3.0</VersionPrefix>
<VersionPrefix>0.3.2</VersionPrefix>
<VersionSuffix>dev</VersionSuffix>
<Authors>All Of Us, XtraCube, Angxl</Authors>
+21 -4
View File
@@ -1,4 +1,5 @@
using System.Collections;
using System;
using System.Collections;
using System.Linq;
using AmongUs.Data;
using AmongUs.GameOptions;
@@ -8,8 +9,10 @@ using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay;
using Reactor.Networking.Attributes;
using Reactor.Networking.Rpc;
using Reactor.Utilities;
using Reactor.Utilities.Extensions;
using UnityEngine;
using Object = UnityEngine.Object;
namespace MiraAPI.Networking;
@@ -169,7 +172,14 @@ public static class CustomMurderRpc
if (showKillAnim)
{
HudManager.Instance.KillOverlay.ShowKillAnimation(source.Data, data);
try
{
HudManager.Instance.KillOverlay.ShowKillAnimation(source.Data, data);
}
catch (Exception e)
{
Logger<MiraApiPlugin>.Error($"Error with kill animation: {e.ToString()}");
}
}
target.cosmetics.SetNameMask(false);
@@ -202,7 +212,7 @@ public static class CustomMurderRpc
bool teleportMurderer = true)
{
var cam = Camera.main?.GetComponent<FollowerCamera>();
var isParticipant = PlayerControl.LocalPlayer == source || PlayerControl.LocalPlayer == target;
var isParticipant = source.AmOwner || target.AmOwner;
var sourcePhys = source.MyPhysics;
if (teleportMurderer)
@@ -222,7 +232,7 @@ public static class CustomMurderRpc
if (createDeadBody)
{
deadBody = Object.Instantiate(GameManager.Instance.deadBodyPrefab[0]);
deadBody = Object.Instantiate(GameManager.Instance.GetDeadBody(source.Data.Role));
deadBody.enabled = false;
deadBody.ParentId = target.PlayerId;
deadBody.bodyRenderers.ToList().ForEach(target.SetPlayerMaterialColors);
@@ -233,6 +243,13 @@ public static class CustomMurderRpc
deadBody.transform.position = vector;
}
source.Data.Role.KillAnimSpecialSetup(deadBody, source, target);
target.Data.Role.KillAnimSpecialSetup(deadBody, source, target);
// no idea if this causes bugs, but innersloth is brain-dead
// I HATE INNERSCUFF I HATE INNERSCUFF I HATE INNERSCUFF I HATE INNERSCUFF I HATE INNERSCUFF I HATE INNERSCUFF
PlayerControl.LocalPlayer.Data.Role.KillAnimSpecialSetup(deadBody, source, target);
if (isParticipant)
{
if (cam != null)
@@ -0,0 +1,44 @@
using System.Linq;
using AmongUs.GameOptions;
using HarmonyLib;
using Il2CppSystem.Collections.Generic;
using MiraAPI.Roles;
using UnityEngine;
namespace MiraAPI.Patches;
[HarmonyPatch(typeof(DetectiveNotesMinigame), nameof(DetectiveNotesMinigame.OpenBodyPopup))]
public static class DetectiveNotesMinigamePatch
{
public static void Prefix(DetectiveNotesMinigame __instance, bool active)
{
__instance.impostorTypePopup.SetActive(active);
if (!active)
{
ControllerManager.Instance.CloseOverlayMenu(__instance.ImpostorOverlay);
ControllerManager.Instance.SetUpSelectables(ControllerManager.Instance.CurrentUiState, __instance.ControllerSelectable[0], __instance.ControllerSelectable);
ControllerManager.Instance.SetCurrentSelected(__instance.ControllerSelectable[2]);
return;
}
if (__instance.impostorButton != null)
{
ControllerManager.Instance.OpenOverlayMenu(__instance.ImpostorOverlay, null, __instance.ImpostorIconControllerSelectables[0], __instance.ImpostorIconControllerSelectables, false);
return;
}
__instance.impostorButton = new List<GameObject>();
int num = 0;
var allRoles = DestroyableSingleton<RoleManager>.Instance.AllRoles;
var customRoles = CustomRoleManager.CustomRoleBehaviours;
foreach (var role in allRoles)
{
if (role.TeamType != RoleTeamTypes.Impostor || role.Role == RoleTypes.ImpostorGhost || customRoles.Contains(role) )
continue;
GameObject gameObject = Object.Instantiate<GameObject>(__instance.impostorTypePrefab, __instance.impostorTypeParent);
__instance.impostorButton.Add(gameObject);
gameObject.GetComponent<DetectiveImpostorType>().Initialize(__instance, role);
num++;
__instance.ImpostorIconControllerSelectables.Add(gameObject.GetComponent<PassiveButton>());
}
ControllerManager.Instance.OpenOverlayMenu(__instance.ImpostorOverlay, null, __instance.ImpostorIconControllerSelectables[0], __instance.ImpostorIconControllerSelectables, false);
}
}
-9
View File
@@ -7,15 +7,6 @@ namespace MiraAPI.Patches.Events;
internal static class EndGamePatches
{
[HarmonyPatch(typeof(GameManager), nameof(GameManager.Awake))]
public static class GameManagerAwakePatch
{
public static void Postfix(GameManager __instance)
{
__instance.enabled = true;
}
}
[HarmonyPatch(typeof(GameManager), nameof(GameManager.RpcEndGame))]
public static class GameManagerRpcEndGamePatch
{
+16
View File
@@ -73,6 +73,22 @@ public static class HudManagerPatches
gridArrange.Alignment = GridArrange.StartAlign.Right;
aspectPosition.Alignment = AspectPosition.EdgeAlignments.LeftBottom;
if (Constants.GetPlatformType() is Platforms.Android or Platforms.IPhone)
{
var fakeButton = Object.Instantiate(__instance.AbilityButton, BottomLeft.transform);
foreach (var renderer in fakeButton.GetComponentsInChildren<Renderer>())
{
renderer.enabled = false;
}
fakeButton.buttonLabelText.Destroy();
fakeButton.cooldownTimerText.Destroy();
fakeButton.usesRemainingText.Destroy();
fakeButton.GetComponent<PassiveButton>().Destroy();
fakeButton.ToggleVisible(true);
fakeButton.Destroy();
}
foreach (var button in CustomButtonManager.CustomButtons)
{
var location = button.Location switch
+73 -16
View File
@@ -1,8 +1,12 @@
using HarmonyLib;
using System.Linq;
using System.Reflection;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using Reactor.Utilities;
namespace MiraAPI.Patches;
@@ -29,14 +33,29 @@ public static class IntroCutscenePatches
MiraEventManager.InvokeEvent(@event);
}
[HarmonyPostfix]
[HarmonyPatch(typeof(IntroCutscene._ShowRole_d__41), nameof(IntroCutscene._ShowRole_d__41.MoveNext))]
[HarmonyPriority(Priority.Last)]
public static void ShowRolePatch(IntroCutscene._ShowRole_d__41 __instance)
[HarmonyPatch]
public static class IntroCutsceneShowRolePatch
{
var realInstance = __instance.__4__this;
var @event = new IntroRoleRevealEvent(realInstance);
MiraEventManager.InvokeEvent(@event);
public static MethodBase TargetMethod()
{
return Helpers.GetStateMachineMoveNext<IntroCutscene>("ShowRole")!;
}
public static void Postfix(Il2CppObjectBase __instance)
{
var wrapper = new StateMachineWrapper<IntroCutscene>(__instance);
// run before the first yield
if (wrapper.GetState() != 1)
{
return;
}
var introCutscene = wrapper.Instance;
Logger<MiraApiPlugin>.Info("IntroCutscene ShowRole reached");
var @event = new IntroRoleRevealEvent(introCutscene);
MiraEventManager.InvokeEvent(@event);
}
}
[HarmonyPrefix]
@@ -66,16 +85,54 @@ public static class IntroCutscenePatches
}
}
[HarmonyPostfix]
[HarmonyPatch(nameof(IntroCutscene.OnDestroy))]
public static void GameBeginPatch(IntroCutscene __instance)
[HarmonyPatch]
public static class IntroCutsceneDestroyPatch
{
MiraEventManager.InvokeEvent(new IntroEndEvent(__instance));
private static bool _usedFallback;
var @event = new BeforeRoundStartEvent(true);
MiraEventManager.InvokeEvent(@event);
public static MethodBase TargetMethod()
{
var onDestroy = AccessTools.Method(typeof(IntroCutscene), "OnDestroy");
if (onDestroy != null)
{
_usedFallback = false;
Logger<MiraApiPlugin>.Info("Using OnDestroy for IntroCutsceneDestroyPatch");
return onDestroy;
}
if (@event.IsCancelled) return;
MiraEventManager.InvokeEvent(new RoundStartEvent(true));
_usedFallback = true;
return Helpers.GetStateMachineMoveNext<IntroCutscene>("CoBegin")!;
}
public static void Postfix(Il2CppObjectBase __instance)
{
IntroCutscene introCutscene;
if (_usedFallback)
{
var wrapper = new StateMachineWrapper<IntroCutscene>(__instance);
// run after the final yield
if (wrapper.GetState() != -1)
{
return;
}
introCutscene = wrapper.Instance;
}
else
{
introCutscene = __instance.Cast<IntroCutscene>();
}
Logger<MiraApiPlugin>.Info("IntroCutscene ended");
MiraEventManager.InvokeEvent(new IntroEndEvent(introCutscene));
var @event = new BeforeRoundStartEvent(true);
MiraEventManager.InvokeEvent(@event);
if (@event.IsCancelled) return;
MiraEventManager.InvokeEvent(new RoundStartEvent(true));
}
}
}
@@ -344,7 +344,7 @@ public static class LobbyViewPanePatches
}
viewSettingsInfoPanelRoleVariant.SetInfo(
roleBehaviour.NiceName,
roleBehaviour.GetRoleName(),
numPerGame,
chancePerGame,
61,
@@ -473,9 +473,7 @@ public static class RoleSettingMenuPatches
RolePositions[GameSettingMenuPatches.SelectedModIdx] = __instance.scrollBar.Inner.localPosition;
__instance.roleDescriptionText.text = customRole.RoleLongDescription;
__instance.roleTitleText.text = TranslationController.Instance.GetString(
role.StringName,
new Il2CppReferenceArray<Il2CppSystem.Object>(0));
__instance.roleTitleText.text = role.GetRoleName();
var imgBg = __instance.AdvancedRolesSettings.transform.FindChild("Imagebackground");
var labelBg = __instance.AdvancedRolesSettings.transform.FindChild("InfoLabelBackground");
@@ -579,6 +577,7 @@ public static class RoleSettingMenuPatches
roleOptionSetting.transform.localPosition = new Vector3(-0.1f, ScrollerNum, -2f);
roleOptionSetting.SetRole(GameOptionsManager.Instance.CurrentGameOptions.RoleOptions, role, 20);
roleOptionSetting.titleText.text = role.GetRoleName();
roleOptionSetting.labelSprite.color = customRole.OptionsMenuColor;
roleOptionSetting.OnValueChanged = new Action<OptionBehaviour>(ValueChanged);
roleOptionSetting.SetClickMask(__instance.ButtonClickMask);
+3 -2
View File
@@ -1,11 +1,12 @@
using HarmonyLib;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using UnityEngine;
namespace MiraAPI.Patches.Roles;
/// <summary>
/// Patches the haunt menu to show the actual role name rather then team.
/// Patches the haunt menu to show the actual role name rather than team.
/// </summary>
[HarmonyPatch(typeof(HauntMenuMinigame), nameof(HauntMenuMinigame.SetHauntTarget))]
// SetFilterText was INLINED
@@ -22,7 +23,7 @@ public static class HauntMenuMinigamePatch
var role = __instance.HauntTarget.Data.Role;
var color = role is ICustomRole custom ? custom.RoleColor : role.TeamColor;
__instance.FilterText.text = role.NiceName;
__instance.FilterText.text = role.GetRoleName();
__instance.FilterText.color = color;
}
}
Binary file not shown.
+10
View File
@@ -4,6 +4,7 @@ using System.Linq;
using AmongUs.GameOptions;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.Injection;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using MiraAPI.Networking;
using MiraAPI.PluginLoading;
using MiraAPI.Utilities;
@@ -53,6 +54,9 @@ public static class CustomRoleManager
internal static readonly Dictionary<ushort, RoleBehaviour> CustomRoles = [];
internal static readonly Dictionary<Type, ushort> RoleIds = [];
private static Il2CppSystem.Collections.Generic.List<BaseGameSetting>? _emptySettings;
private static Il2CppReferenceArray<OverlayKillAnimation>? _emptyKillAnimations;
private static ushort _roleId = 100;
private static ushort GetNextRoleId()
@@ -133,6 +137,12 @@ public static class CustomRoleManager
roleBehaviour.MaxCount = customRole.Configuration.MaxRoleCount;
roleBehaviour.RoleScreenshot = customRole.Configuration.OptionsScreenshot?.LoadAsset();
_emptySettings ??= new(0);
_emptyKillAnimations ??= new(0);
roleBehaviour.AllGameSettings = _emptySettings;
roleBehaviour.CustomKillAnimations = _emptyKillAnimations;
if (customRole.Configuration.Icon != null)
{
var asset = customRole.Configuration.Icon.LoadAsset();
+4 -1
View File
@@ -19,7 +19,10 @@ public static class SpriteTools
/// <exception cref="ArgumentException">Thrown when the resource cannot be found in the specified assembly.</exception>
public static Texture2D LoadTextureFromResourcePath(string resourcePath, Assembly assembly)
{
var tex = new Texture2D(1, 1, TextureFormat.ARGB32, false);
var tex = new Texture2D(1, 1, TextureFormat.ARGB32, false)
{
wrapMode = TextureWrapMode.Clamp,
};
var myStream = assembly.GetManifestResourceStream(resourcePath);
if (myStream != null)
{
+29 -3
View File
@@ -1,15 +1,16 @@
using System;
using System.Collections;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using MiraAPI.Keybinds;
using MiraAPI.Roles;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities;
using Rewired;
using TMPro;
using UnityEngine;
using MethodBase = System.Reflection.MethodBase;
using Object = UnityEngine.Object;
namespace MiraAPI.Utilities;
@@ -38,6 +39,31 @@ public static class Helpers
return keybindIcon;
}
public static MethodBase? GetStateMachineMoveNext<T>(string methodName)
{
var typeName = typeof(T).FullName;
var showRoleStateMachine =
typeof(T)
.GetNestedTypes()
.FirstOrDefault(x=>x.Name.Contains(methodName));
if (showRoleStateMachine == null)
{
Logger<MiraApiPlugin>.Error($"Failed to find {methodName} state machine for {typeName}");
return null;
}
var moveNext = AccessTools.Method(showRoleStateMachine, "MoveNext");
if (moveNext == null)
{
Logger<MiraApiPlugin>.Error($"Failed to find MoveNext method for {typeName}.{methodName}");
return null;
}
Logger<MiraApiPlugin>.Info($"Found {methodName}.MoveNext");
return moveNext;
}
/// <summary>
/// Creates a draggable scroller. Add items into the scroller.Inner transform. This does not automatically position children.
/// </summary>
+42
View File
@@ -0,0 +1,42 @@
using System.Reflection;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes;
namespace MiraAPI.Utilities;
/// <summary>
/// A wrapper for state machine objects to access their parent instance and state.
/// </summary>
/// <typeparam name="T">The type of the parent class that owns the state machine.</typeparam>
public class StateMachineWrapper<T> where T : Il2CppObjectBase
{
private readonly Il2CppObjectBase _stateMachine;
private readonly PropertyInfo _thisProperty;
private readonly PropertyInfo _stateProperty;
private T? _parentInstance;
/// <summary>
/// Gets the instance of the parent class that owns the state machine.
/// </summary>
public T Instance => _parentInstance ??= (T)_thisProperty.GetValue(_stateMachine)!;
/// <summary>
/// Initializes a new instance of the <see cref="StateMachineWrapper{T}"/> class.
/// </summary>
/// <param name="stateMachine">The state machine instance to wrap.</param>
public StateMachineWrapper(Il2CppObjectBase stateMachine)
{
_stateMachine = stateMachine;
var type = _stateMachine.GetType();
_thisProperty = AccessTools.Property(type, "__4__this");
_stateProperty = AccessTools.Property(type, "__1__state");
}
/// <summary>
/// Gets the current state of the state machine.
/// </summary>
/// <returns>The current state as an integer.</returns>
public int GetState() => (int)_stateProperty.GetValue(_stateMachine)!;
}