mirror of
https://github.com/All-Of-Us-Mods/MiraAPI.git
synced 2026-10-20 21:35:49 +00:00
Compare commits
1
Commits
0.3.1-rc.1
..
0.3.0
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
1750cd3db9 |
No files matched your search
@@ -1,5 +1,4 @@
|
||||
using Il2CppInterop.Runtime.Attributes;
|
||||
using MiraAPI.Example.GameOver;
|
||||
using MiraAPI.Example.GameOver;
|
||||
using MiraAPI.GameEnd;
|
||||
using MiraAPI.Roles;
|
||||
using UnityEngine;
|
||||
@@ -23,7 +22,6 @@ public class NeutralKillerRole : ImpostorRole, ICustomRole
|
||||
|
||||
public RoleOptionsGroup RoleOptionsGroup { get; } = new("Outcast", Color.gray);
|
||||
|
||||
[HideFromIl2Cpp]
|
||||
public TeamIntroConfiguration? IntroConfiguration { get; } = new(
|
||||
Color.gray,
|
||||
"OUTCAST",
|
||||
|
||||
@@ -6,13 +6,10 @@ using System.Linq;
|
||||
using AmongUs.Data;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.UI;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.Patches.Menu;
|
||||
@@ -23,20 +20,6 @@ public static class HatsTabPatches
|
||||
private static SortedList<string, List<HatData>> sortedHats = [];
|
||||
private static int currentPage;
|
||||
|
||||
private static void PreviousPage(HatsTab hatsTab)
|
||||
{
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? sortedHats.Count - 1 : currentPage;
|
||||
GenerateHats(hatsTab, currentPage);
|
||||
}
|
||||
|
||||
private static void NextPage(HatsTab hatsTab)
|
||||
{
|
||||
currentPage++;
|
||||
currentPage = currentPage > sortedHats.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(hatsTab, currentPage);
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(HatsTab.OnEnable))]
|
||||
[HarmonyPrefix]
|
||||
public static bool OnEnablePrefix(HatsTab __instance)
|
||||
@@ -55,8 +38,6 @@ public static class HatsTabPatches
|
||||
}
|
||||
}
|
||||
|
||||
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
|
||||
|
||||
GenerateHats(__instance, currentPage);
|
||||
|
||||
return false;
|
||||
@@ -64,17 +45,22 @@ public static class HatsTabPatches
|
||||
|
||||
[HarmonyPatch(typeof(HatsTab), nameof(HatsTab.Update))]
|
||||
[HarmonyPrefix]
|
||||
|
||||
public static void UpdatePrefix(HatsTab __instance)
|
||||
{
|
||||
if (sortedHats.Count == 0) return;
|
||||
|
||||
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
|
||||
{
|
||||
PreviousPage(__instance);
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? sortedHats.Count - 1 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
}
|
||||
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
|
||||
{
|
||||
NextPage(__instance);
|
||||
currentPage++;
|
||||
currentPage = currentPage > sortedHats.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -98,10 +84,10 @@ public static class HatsTabPatches
|
||||
text.gameObject.transform.localScale = Vector3.one;
|
||||
text.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
text.EnableStencilMasking();
|
||||
text.text = $"{groupName} ({currentPage + 1}/{sortedHats.Count})";
|
||||
text.text = $"{groupName} ({currentPage + 1}/{sortedHats.Count})\nPress Ctrl or Tab to cycle pages";
|
||||
text.alignment = TextAlignmentOptions.Center;
|
||||
text.fontSize = 5f;
|
||||
text.fontSizeMax = 5f;
|
||||
text.fontSize = 3f;
|
||||
text.fontSizeMax = 3f;
|
||||
text.fontSizeMin = 0f;
|
||||
var xLerp = __instance.XRange.Lerp(0.5f);
|
||||
var yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
|
||||
@@ -139,17 +125,9 @@ public static class HatsTabPatches
|
||||
{
|
||||
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
|
||||
colorChip.gameObject.name = hat.ProductId;
|
||||
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectHat(hat)));
|
||||
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectHat(HatManager.Instance.GetHatById(DataManager.Player.Customization.Hat))));
|
||||
}
|
||||
else
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectHat(hat)));
|
||||
}
|
||||
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectHat(hat)));
|
||||
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectHat(HatManager.Instance.GetHatById(DataManager.Player.Customization.Hat))));
|
||||
colorChip.Inner.SetHat(hat, __instance.HasLocalPlayer() ? PlayerControl.LocalPlayer.Data.DefaultOutfit.ColorId : DataManager.Player.Customization.Color);
|
||||
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
|
||||
colorChip.SelectionHighlight.gameObject.SetActive(false);
|
||||
|
||||
@@ -1,54 +0,0 @@
|
||||
using System;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.UI;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.Patches.Menu;
|
||||
|
||||
public static class InventoryUtility
|
||||
{
|
||||
public static void CreateNextBackButtons<T>(T tab, Action<T> previousPage, Action<T> nextPage) where T : InventoryTab
|
||||
{
|
||||
var title = tab.transform.FindChild("Text");
|
||||
title.localPosition = new Vector3(.9123f, -.23f, -55);
|
||||
title.GetComponent<TextMeshPro>().alignment = TextAlignmentOptions.Center;
|
||||
|
||||
tab.scroller.Hitbox.transform.localScale -= new Vector3(0, 0.1f, 0);
|
||||
tab.scroller.Hitbox.transform.localPosition -= new Vector3(0, 0.1f, 0);
|
||||
|
||||
var leftButtonElement = Object.Instantiate(PlayerCustomizationMenu.Instance.BackButton.gameObject, tab.transform);
|
||||
var leftSpriteRenderer = leftButtonElement.GetComponent<SpriteRenderer>();
|
||||
var leftButton = leftButtonElement.GetComponent<PassiveButton>();
|
||||
|
||||
leftButtonElement.transform.localPosition = new Vector3(-1.1f, -0.2f, -55);
|
||||
leftSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset();
|
||||
leftSpriteRenderer.flipX = true;
|
||||
|
||||
leftButton.OnMouseOver = new UnityEvent();
|
||||
leftButton.OnMouseOver.AddListener((Action)(() => leftSpriteRenderer.sprite = MiraAssets.NextButtonActive.LoadAsset()));
|
||||
leftButton.OnMouseOut = new UnityEvent();
|
||||
leftButton.OnMouseOut.AddListener((Action)(() => leftSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset()));
|
||||
|
||||
leftButton.OnClick = new Button.ButtonClickedEvent();
|
||||
leftButton.OnClick.AddListener((Action)(() => previousPage(tab)));
|
||||
|
||||
var rightButtonElement = Object.Instantiate(leftButtonElement, tab.transform);
|
||||
var rightSpriteRenderer = rightButtonElement.GetComponent<SpriteRenderer>();
|
||||
var rightButton = rightButtonElement.GetComponent<PassiveButton>();
|
||||
|
||||
rightButtonElement.transform.localPosition = new Vector3(2.8f, -0.2f, -55);
|
||||
rightSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset();
|
||||
rightSpriteRenderer.flipX = false;
|
||||
|
||||
rightButton.OnMouseOver = new UnityEvent();
|
||||
rightButton.OnMouseOver.AddListener((Action)(() => rightSpriteRenderer.sprite = MiraAssets.NextButtonActive.LoadAsset()));
|
||||
rightButton.OnMouseOut = new UnityEvent();
|
||||
rightButton.OnMouseOut.AddListener((Action)(() => rightSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset()));
|
||||
|
||||
rightButton.OnClick = new Button.ButtonClickedEvent();
|
||||
rightButton.OnClick.AddListener((Action)(() => nextPage(tab)));
|
||||
}
|
||||
}
|
||||
@@ -26,20 +26,6 @@ public static class NameplatesTabPatches
|
||||
}
|
||||
}
|
||||
|
||||
private static void PreviousPage(NameplatesTab tab)
|
||||
{
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? SortedNameplates.Count - 1 : currentPage;
|
||||
GenerateHats(tab, currentPage);
|
||||
}
|
||||
|
||||
private static void NextPage(NameplatesTab tab)
|
||||
{
|
||||
currentPage++;
|
||||
currentPage = currentPage > SortedNameplates.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(tab, currentPage);
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(NameplatesTab.OnEnable))]
|
||||
[HarmonyPrefix]
|
||||
public static bool OnEnablePrefix(NameplatesTab __instance)
|
||||
@@ -47,9 +33,6 @@ public static class NameplatesTabPatches
|
||||
__instance.plateId = HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.namePlate).ProdId;
|
||||
|
||||
if (!SortedNameplates.ContainsKey("Vanilla")) AddRange(DestroyableSingleton<HatManager>.Instance.GetUnlockedNamePlates().Select(x => ("Vanilla", x)));
|
||||
|
||||
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
|
||||
|
||||
GenerateHats(__instance, currentPage);
|
||||
|
||||
return false;
|
||||
@@ -62,11 +45,15 @@ public static class NameplatesTabPatches
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
|
||||
{
|
||||
PreviousPage(__instance);
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? SortedNameplates.Count - 1 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
}
|
||||
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
|
||||
{
|
||||
NextPage(__instance);
|
||||
currentPage++;
|
||||
currentPage = currentPage > SortedNameplates.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -86,10 +73,10 @@ public static class NameplatesTabPatches
|
||||
text.gameObject.transform.localScale = Vector3.one;
|
||||
text.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
text.EnableStencilMasking();
|
||||
text.text = $"{groupName} ({currentPage + 1}/{SortedNameplates.Count})";
|
||||
text.text = $"{groupName} ({currentPage + 1}/{SortedNameplates.Count})\nPress Ctrl or Tab to cycle pages";
|
||||
text.alignment = TextAlignmentOptions.Center;
|
||||
text.fontSize = 5f;
|
||||
text.fontSizeMax = 5f;
|
||||
text.fontSize = 3f;
|
||||
text.fontSizeMax = 3f;
|
||||
text.fontSizeMin = 0f;
|
||||
float xLerp = __instance.XRange.Lerp(0.5f);
|
||||
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
|
||||
@@ -112,20 +99,9 @@ public static class NameplatesTabPatches
|
||||
{
|
||||
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
|
||||
colorChip.gameObject.name = namePlate.ProductId;
|
||||
|
||||
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
|
||||
colorChip.Button.OnMouseOut.AddListener(
|
||||
(Action)(() => __instance.SelectNameplate(
|
||||
HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.NamePlate))));
|
||||
}
|
||||
else
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
|
||||
}
|
||||
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
|
||||
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectNameplate(HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.NamePlate))));
|
||||
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
|
||||
colorChip.ProductId = namePlate.ProdId;
|
||||
|
||||
|
||||
@@ -18,20 +18,6 @@ public static class SkinsTabPatches
|
||||
private static SortedList<string, List<SkinData>> sortedSkins = [];
|
||||
private static int currentPage;
|
||||
|
||||
private static void PreviousPage(SkinsTab tab)
|
||||
{
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? sortedSkins.Count - 1 : currentPage;
|
||||
GenerateHats(tab, currentPage);
|
||||
}
|
||||
|
||||
private static void NextPage(SkinsTab tab)
|
||||
{
|
||||
currentPage++;
|
||||
currentPage = currentPage > sortedSkins.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(tab, currentPage);
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(SkinsTab.OnEnable))]
|
||||
[HarmonyPrefix]
|
||||
public static bool OnEnablePrefix(SkinsTab __instance)
|
||||
@@ -50,8 +36,6 @@ public static class SkinsTabPatches
|
||||
}
|
||||
}
|
||||
|
||||
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
|
||||
|
||||
GenerateHats(__instance, currentPage);
|
||||
|
||||
return false;
|
||||
@@ -64,11 +48,15 @@ public static class SkinsTabPatches
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
|
||||
{
|
||||
PreviousPage(__instance);
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? sortedSkins.Count - 1 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
}
|
||||
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
|
||||
{
|
||||
NextPage(__instance);
|
||||
currentPage++;
|
||||
currentPage = currentPage > sortedSkins.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -88,10 +76,10 @@ public static class SkinsTabPatches
|
||||
text.gameObject.transform.localScale = Vector3.one;
|
||||
text.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
text.EnableStencilMasking();
|
||||
text.text = $"{groupName} ({currentPage + 1}/{sortedSkins.Count})";
|
||||
text.text = $"{groupName} ({currentPage + 1}/{sortedSkins.Count})\nPress Ctrl or Tab to cycle pages";
|
||||
text.alignment = TextAlignmentOptions.Center;
|
||||
text.fontSize = 5f;
|
||||
text.fontSizeMax = 5f;
|
||||
text.fontSize = 3f;
|
||||
text.fontSizeMax = 3f;
|
||||
text.fontSizeMin = 0f;
|
||||
float xLerp = __instance.XRange.Lerp(0.5f);
|
||||
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
|
||||
@@ -114,18 +102,9 @@ public static class SkinsTabPatches
|
||||
{
|
||||
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
|
||||
colorChip.gameObject.name = skin.ProductId;
|
||||
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectSkin(skin)));
|
||||
colorChip.Button.OnMouseOut.AddListener(
|
||||
(Action)(() =>
|
||||
__instance.SelectSkin(HatManager.Instance.GetSkinById(DataManager.Player.Customization.Skin))));
|
||||
}
|
||||
else
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectSkin(skin)));
|
||||
}
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectSkin(skin)));
|
||||
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectSkin(HatManager.Instance.GetSkinById(DataManager.Player.Customization.Skin))));
|
||||
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
|
||||
colorChip.ProductId = skin.ProductId;
|
||||
colorChip.SelectionHighlight.gameObject.SetActive(false);
|
||||
|
||||
@@ -25,21 +25,6 @@ public static class VisorsTabPatches
|
||||
}
|
||||
}
|
||||
|
||||
private static void PreviousPage(VisorsTab tab)
|
||||
{
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? SortedVisors.Count - 1 : currentPage;
|
||||
GenerateHats(tab, currentPage);
|
||||
}
|
||||
|
||||
private static void NextPage(VisorsTab tab)
|
||||
{
|
||||
currentPage++;
|
||||
currentPage = currentPage > SortedVisors.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(tab, currentPage);
|
||||
}
|
||||
|
||||
|
||||
[HarmonyPatch(nameof(VisorsTab.OnEnable))]
|
||||
[HarmonyPrefix]
|
||||
public static bool OnEnablePrefix(VisorsTab __instance)
|
||||
@@ -47,9 +32,6 @@ public static class VisorsTabPatches
|
||||
__instance.visorId = HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor).ProdId;
|
||||
|
||||
if (!SortedVisors.ContainsKey("Vanilla")) AddRange(DestroyableSingleton<HatManager>.Instance.GetUnlockedVisors().Select(x => ("Vanilla", x)));
|
||||
|
||||
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
|
||||
|
||||
GenerateHats(__instance, currentPage);
|
||||
|
||||
return false;
|
||||
@@ -62,11 +44,15 @@ public static class VisorsTabPatches
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
|
||||
{
|
||||
PreviousPage(__instance);
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? SortedVisors.Count - 1 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
}
|
||||
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
|
||||
{
|
||||
NextPage(__instance);
|
||||
currentPage++;
|
||||
currentPage = currentPage > SortedVisors.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -86,10 +72,10 @@ public static class VisorsTabPatches
|
||||
text.gameObject.transform.localScale = Vector3.one;
|
||||
text.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
text.EnableStencilMasking();
|
||||
text.text = $"{groupName} ({currentPage + 1}/{SortedVisors.Count})";
|
||||
text.text = $"{groupName} ({currentPage + 1}/{SortedVisors.Count})\nPress Ctrl or Tab to cycle pages";
|
||||
text.alignment = TextAlignmentOptions.Center;
|
||||
text.fontSize = 5f;
|
||||
text.fontSizeMax = 5f;
|
||||
text.fontSize = 3f;
|
||||
text.fontSizeMax = 3f;
|
||||
text.fontSizeMin = 0f;
|
||||
float xLerp = __instance.XRange.Lerp(0.5f);
|
||||
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
|
||||
@@ -112,20 +98,9 @@ public static class VisorsTabPatches
|
||||
{
|
||||
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
|
||||
colorChip.gameObject.name = visor.ProductId;
|
||||
|
||||
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectVisor(visor)));
|
||||
colorChip.Button.OnMouseOut.AddListener(
|
||||
(Action)(() =>
|
||||
__instance.SelectVisor(HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor))));
|
||||
}
|
||||
else
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectVisor(visor)));
|
||||
}
|
||||
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectVisor(visor)));
|
||||
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectVisor(HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor))));
|
||||
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
|
||||
colorChip.ProductId = visor.ProductId;
|
||||
colorChip.SelectionHighlight.gameObject.SetActive(false);
|
||||
|
||||
@@ -12,7 +12,7 @@ public static class MiraAssets
|
||||
{
|
||||
var boxTex = SpriteTools.LoadTextureFromResourcePath(
|
||||
"MiraAPI.Resources.RoundedBox.png",
|
||||
System.Reflection.Assembly.GetExecutingAssembly());
|
||||
System.Reflection.Assembly.GetCallingAssembly());
|
||||
var boxSprite = Sprite.Create(
|
||||
boxTex,
|
||||
new Rect(0, 0, boxTex.width, boxTex.height),
|
||||
|
||||
Reference in new issue
Block a user