mirror of
https://github.com/All-Of-Us-Mods/MiraAPI.git
synced 2026-10-20 21:35:49 +00:00
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No files matched your search
@@ -8,7 +8,7 @@
|
||||
|
||||
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
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||||
<VersionPrefix>0.3.0</VersionPrefix>
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<VersionPrefix>0.3.2</VersionPrefix>
|
||||
<VersionSuffix>dev</VersionSuffix>
|
||||
|
||||
<Authors>All Of Us, XtraCube, Angxl</Authors>
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|
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@@ -1,4 +1,5 @@
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||||
using MiraAPI.Example.GameOver;
|
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using Il2CppInterop.Runtime.Attributes;
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using MiraAPI.Example.GameOver;
|
||||
using MiraAPI.GameEnd;
|
||||
using MiraAPI.Roles;
|
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using UnityEngine;
|
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@@ -22,6 +23,7 @@ public class NeutralKillerRole : ImpostorRole, ICustomRole
|
||||
|
||||
public RoleOptionsGroup RoleOptionsGroup { get; } = new("Outcast", Color.gray);
|
||||
|
||||
[HideFromIl2Cpp]
|
||||
public TeamIntroConfiguration? IntroConfiguration { get; } = new(
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Color.gray,
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"OUTCAST",
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||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Collections;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Linq;
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||||
using AmongUs.Data;
|
||||
using AmongUs.GameOptions;
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||||
@@ -8,8 +9,10 @@ using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Gameplay;
|
||||
using Reactor.Networking.Attributes;
|
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using Reactor.Networking.Rpc;
|
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using Reactor.Utilities;
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||||
using Reactor.Utilities.Extensions;
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||||
using UnityEngine;
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using Object = UnityEngine.Object;
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namespace MiraAPI.Networking;
|
||||
|
||||
@@ -169,7 +172,14 @@ public static class CustomMurderRpc
|
||||
|
||||
if (showKillAnim)
|
||||
{
|
||||
HudManager.Instance.KillOverlay.ShowKillAnimation(source.Data, data);
|
||||
try
|
||||
{
|
||||
HudManager.Instance.KillOverlay.ShowKillAnimation(source.Data, data);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Error with kill animation: {e.ToString()}");
|
||||
}
|
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}
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|
||||
target.cosmetics.SetNameMask(false);
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||||
@@ -202,7 +212,7 @@ public static class CustomMurderRpc
|
||||
bool teleportMurderer = true)
|
||||
{
|
||||
var cam = Camera.main?.GetComponent<FollowerCamera>();
|
||||
var isParticipant = PlayerControl.LocalPlayer == source || PlayerControl.LocalPlayer == target;
|
||||
var isParticipant = source.AmOwner || target.AmOwner;
|
||||
var sourcePhys = source.MyPhysics;
|
||||
|
||||
if (teleportMurderer)
|
||||
@@ -222,7 +232,7 @@ public static class CustomMurderRpc
|
||||
|
||||
if (createDeadBody)
|
||||
{
|
||||
deadBody = Object.Instantiate(GameManager.Instance.deadBodyPrefab[0]);
|
||||
deadBody = Object.Instantiate(GameManager.Instance.GetDeadBody(source.Data.Role));
|
||||
deadBody.enabled = false;
|
||||
deadBody.ParentId = target.PlayerId;
|
||||
deadBody.bodyRenderers.ToList().ForEach(target.SetPlayerMaterialColors);
|
||||
@@ -233,6 +243,13 @@ public static class CustomMurderRpc
|
||||
deadBody.transform.position = vector;
|
||||
}
|
||||
|
||||
source.Data.Role.KillAnimSpecialSetup(deadBody, source, target);
|
||||
target.Data.Role.KillAnimSpecialSetup(deadBody, source, target);
|
||||
|
||||
// no idea if this causes bugs, but innersloth is brain-dead
|
||||
// I HATE INNERSCUFF I HATE INNERSCUFF I HATE INNERSCUFF I HATE INNERSCUFF I HATE INNERSCUFF I HATE INNERSCUFF
|
||||
PlayerControl.LocalPlayer.Data.Role.KillAnimSpecialSetup(deadBody, source, target);
|
||||
|
||||
if (isParticipant)
|
||||
{
|
||||
if (cam != null)
|
||||
|
||||
@@ -0,0 +1,44 @@
|
||||
using System.Linq;
|
||||
using AmongUs.GameOptions;
|
||||
using HarmonyLib;
|
||||
using Il2CppSystem.Collections.Generic;
|
||||
using MiraAPI.Roles;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Patches;
|
||||
|
||||
[HarmonyPatch(typeof(DetectiveNotesMinigame), nameof(DetectiveNotesMinigame.OpenBodyPopup))]
|
||||
public static class DetectiveNotesMinigamePatch
|
||||
{
|
||||
public static void Prefix(DetectiveNotesMinigame __instance, bool active)
|
||||
{
|
||||
__instance.impostorTypePopup.SetActive(active);
|
||||
if (!active)
|
||||
{
|
||||
ControllerManager.Instance.CloseOverlayMenu(__instance.ImpostorOverlay);
|
||||
ControllerManager.Instance.SetUpSelectables(ControllerManager.Instance.CurrentUiState, __instance.ControllerSelectable[0], __instance.ControllerSelectable);
|
||||
ControllerManager.Instance.SetCurrentSelected(__instance.ControllerSelectable[2]);
|
||||
return;
|
||||
}
|
||||
if (__instance.impostorButton != null)
|
||||
{
|
||||
ControllerManager.Instance.OpenOverlayMenu(__instance.ImpostorOverlay, null, __instance.ImpostorIconControllerSelectables[0], __instance.ImpostorIconControllerSelectables, false);
|
||||
return;
|
||||
}
|
||||
__instance.impostorButton = new List<GameObject>();
|
||||
int num = 0;
|
||||
var allRoles = DestroyableSingleton<RoleManager>.Instance.AllRoles;
|
||||
var customRoles = CustomRoleManager.CustomRoleBehaviours;
|
||||
foreach (var role in allRoles)
|
||||
{
|
||||
if (role.TeamType != RoleTeamTypes.Impostor || role.Role == RoleTypes.ImpostorGhost || customRoles.Contains(role) )
|
||||
continue;
|
||||
GameObject gameObject = Object.Instantiate<GameObject>(__instance.impostorTypePrefab, __instance.impostorTypeParent);
|
||||
__instance.impostorButton.Add(gameObject);
|
||||
gameObject.GetComponent<DetectiveImpostorType>().Initialize(__instance, role);
|
||||
num++;
|
||||
__instance.ImpostorIconControllerSelectables.Add(gameObject.GetComponent<PassiveButton>());
|
||||
}
|
||||
ControllerManager.Instance.OpenOverlayMenu(__instance.ImpostorOverlay, null, __instance.ImpostorIconControllerSelectables[0], __instance.ImpostorIconControllerSelectables, false);
|
||||
}
|
||||
}
|
||||
@@ -7,15 +7,6 @@ namespace MiraAPI.Patches.Events;
|
||||
|
||||
internal static class EndGamePatches
|
||||
{
|
||||
[HarmonyPatch(typeof(GameManager), nameof(GameManager.Awake))]
|
||||
public static class GameManagerAwakePatch
|
||||
{
|
||||
public static void Postfix(GameManager __instance)
|
||||
{
|
||||
__instance.enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(GameManager), nameof(GameManager.RpcEndGame))]
|
||||
public static class GameManagerRpcEndGamePatch
|
||||
{
|
||||
|
||||
@@ -73,6 +73,22 @@ public static class HudManagerPatches
|
||||
gridArrange.Alignment = GridArrange.StartAlign.Right;
|
||||
aspectPosition.Alignment = AspectPosition.EdgeAlignments.LeftBottom;
|
||||
|
||||
if (Constants.GetPlatformType() is Platforms.Android or Platforms.IPhone)
|
||||
{
|
||||
var fakeButton = Object.Instantiate(__instance.AbilityButton, BottomLeft.transform);
|
||||
foreach (var renderer in fakeButton.GetComponentsInChildren<Renderer>())
|
||||
{
|
||||
renderer.enabled = false;
|
||||
}
|
||||
|
||||
fakeButton.buttonLabelText.Destroy();
|
||||
fakeButton.cooldownTimerText.Destroy();
|
||||
fakeButton.usesRemainingText.Destroy();
|
||||
fakeButton.GetComponent<PassiveButton>().Destroy();
|
||||
fakeButton.ToggleVisible(true);
|
||||
fakeButton.Destroy();
|
||||
}
|
||||
|
||||
foreach (var button in CustomButtonManager.CustomButtons)
|
||||
{
|
||||
var location = button.Location switch
|
||||
|
||||
@@ -1,8 +1,12 @@
|
||||
using HarmonyLib;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using HarmonyLib;
|
||||
using Il2CppInterop.Runtime.InteropTypes;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Gameplay;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities;
|
||||
using Reactor.Utilities;
|
||||
|
||||
namespace MiraAPI.Patches;
|
||||
|
||||
@@ -29,14 +33,29 @@ public static class IntroCutscenePatches
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(IntroCutscene._ShowRole_d__41), nameof(IntroCutscene._ShowRole_d__41.MoveNext))]
|
||||
[HarmonyPriority(Priority.Last)]
|
||||
public static void ShowRolePatch(IntroCutscene._ShowRole_d__41 __instance)
|
||||
[HarmonyPatch]
|
||||
public static class IntroCutsceneShowRolePatch
|
||||
{
|
||||
var realInstance = __instance.__4__this;
|
||||
var @event = new IntroRoleRevealEvent(realInstance);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
public static MethodBase TargetMethod()
|
||||
{
|
||||
return Helpers.GetStateMachineMoveNext<IntroCutscene>("ShowRole")!;
|
||||
}
|
||||
|
||||
public static void Postfix(Il2CppObjectBase __instance)
|
||||
{
|
||||
var wrapper = new StateMachineWrapper<IntroCutscene>(__instance);
|
||||
// run before the first yield
|
||||
if (wrapper.GetState() != 1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var introCutscene = wrapper.Instance;
|
||||
|
||||
Logger<MiraApiPlugin>.Info("IntroCutscene ShowRole reached");
|
||||
var @event = new IntroRoleRevealEvent(introCutscene);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
@@ -66,16 +85,54 @@ public static class IntroCutscenePatches
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(IntroCutscene.OnDestroy))]
|
||||
public static void GameBeginPatch(IntroCutscene __instance)
|
||||
[HarmonyPatch]
|
||||
public static class IntroCutsceneDestroyPatch
|
||||
{
|
||||
MiraEventManager.InvokeEvent(new IntroEndEvent(__instance));
|
||||
private static bool _usedFallback;
|
||||
|
||||
var @event = new BeforeRoundStartEvent(true);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
public static MethodBase TargetMethod()
|
||||
{
|
||||
var onDestroy = AccessTools.Method(typeof(IntroCutscene), "OnDestroy");
|
||||
if (onDestroy != null)
|
||||
{
|
||||
_usedFallback = false;
|
||||
Logger<MiraApiPlugin>.Info("Using OnDestroy for IntroCutsceneDestroyPatch");
|
||||
return onDestroy;
|
||||
}
|
||||
|
||||
if (@event.IsCancelled) return;
|
||||
MiraEventManager.InvokeEvent(new RoundStartEvent(true));
|
||||
_usedFallback = true;
|
||||
return Helpers.GetStateMachineMoveNext<IntroCutscene>("CoBegin")!;
|
||||
}
|
||||
|
||||
public static void Postfix(Il2CppObjectBase __instance)
|
||||
{
|
||||
IntroCutscene introCutscene;
|
||||
|
||||
if (_usedFallback)
|
||||
{
|
||||
var wrapper = new StateMachineWrapper<IntroCutscene>(__instance);
|
||||
// run after the final yield
|
||||
if (wrapper.GetState() != -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
introCutscene = wrapper.Instance;
|
||||
}
|
||||
else
|
||||
{
|
||||
introCutscene = __instance.Cast<IntroCutscene>();
|
||||
}
|
||||
|
||||
|
||||
Logger<MiraApiPlugin>.Info("IntroCutscene ended");
|
||||
|
||||
MiraEventManager.InvokeEvent(new IntroEndEvent(introCutscene));
|
||||
|
||||
var @event = new BeforeRoundStartEvent(true);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
|
||||
if (@event.IsCancelled) return;
|
||||
MiraEventManager.InvokeEvent(new RoundStartEvent(true));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -6,10 +6,13 @@ using System.Linq;
|
||||
using AmongUs.Data;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Utilities;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.UI;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.Patches.Menu;
|
||||
@@ -20,6 +23,20 @@ public static class HatsTabPatches
|
||||
private static SortedList<string, List<HatData>> sortedHats = [];
|
||||
private static int currentPage;
|
||||
|
||||
private static void PreviousPage(HatsTab hatsTab)
|
||||
{
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? sortedHats.Count - 1 : currentPage;
|
||||
GenerateHats(hatsTab, currentPage);
|
||||
}
|
||||
|
||||
private static void NextPage(HatsTab hatsTab)
|
||||
{
|
||||
currentPage++;
|
||||
currentPage = currentPage > sortedHats.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(hatsTab, currentPage);
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(HatsTab.OnEnable))]
|
||||
[HarmonyPrefix]
|
||||
public static bool OnEnablePrefix(HatsTab __instance)
|
||||
@@ -38,6 +55,8 @@ public static class HatsTabPatches
|
||||
}
|
||||
}
|
||||
|
||||
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
|
||||
|
||||
GenerateHats(__instance, currentPage);
|
||||
|
||||
return false;
|
||||
@@ -45,22 +64,17 @@ public static class HatsTabPatches
|
||||
|
||||
[HarmonyPatch(typeof(HatsTab), nameof(HatsTab.Update))]
|
||||
[HarmonyPrefix]
|
||||
|
||||
public static void UpdatePrefix(HatsTab __instance)
|
||||
{
|
||||
if (sortedHats.Count == 0) return;
|
||||
|
||||
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
|
||||
{
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? sortedHats.Count - 1 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
PreviousPage(__instance);
|
||||
}
|
||||
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
|
||||
{
|
||||
currentPage++;
|
||||
currentPage = currentPage > sortedHats.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
NextPage(__instance);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -84,10 +98,10 @@ public static class HatsTabPatches
|
||||
text.gameObject.transform.localScale = Vector3.one;
|
||||
text.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
text.EnableStencilMasking();
|
||||
text.text = $"{groupName} ({currentPage + 1}/{sortedHats.Count})\nPress Ctrl or Tab to cycle pages";
|
||||
text.text = $"{groupName} ({currentPage + 1}/{sortedHats.Count})";
|
||||
text.alignment = TextAlignmentOptions.Center;
|
||||
text.fontSize = 3f;
|
||||
text.fontSizeMax = 3f;
|
||||
text.fontSize = 5f;
|
||||
text.fontSizeMax = 5f;
|
||||
text.fontSizeMin = 0f;
|
||||
var xLerp = __instance.XRange.Lerp(0.5f);
|
||||
var yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
|
||||
@@ -125,9 +139,17 @@ public static class HatsTabPatches
|
||||
{
|
||||
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
|
||||
colorChip.gameObject.name = hat.ProductId;
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectHat(hat)));
|
||||
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectHat(HatManager.Instance.GetHatById(DataManager.Player.Customization.Hat))));
|
||||
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectHat(hat)));
|
||||
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectHat(HatManager.Instance.GetHatById(DataManager.Player.Customization.Hat))));
|
||||
}
|
||||
else
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectHat(hat)));
|
||||
}
|
||||
|
||||
colorChip.Inner.SetHat(hat, __instance.HasLocalPlayer() ? PlayerControl.LocalPlayer.Data.DefaultOutfit.ColorId : DataManager.Player.Customization.Color);
|
||||
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
|
||||
colorChip.SelectionHighlight.gameObject.SetActive(false);
|
||||
|
||||
@@ -0,0 +1,54 @@
|
||||
using System;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.UI;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.Patches.Menu;
|
||||
|
||||
public static class InventoryUtility
|
||||
{
|
||||
public static void CreateNextBackButtons<T>(T tab, Action<T> previousPage, Action<T> nextPage) where T : InventoryTab
|
||||
{
|
||||
var title = tab.transform.FindChild("Text");
|
||||
title.localPosition = new Vector3(.9123f, -.23f, -55);
|
||||
title.GetComponent<TextMeshPro>().alignment = TextAlignmentOptions.Center;
|
||||
|
||||
tab.scroller.Hitbox.transform.localScale -= new Vector3(0, 0.1f, 0);
|
||||
tab.scroller.Hitbox.transform.localPosition -= new Vector3(0, 0.1f, 0);
|
||||
|
||||
var leftButtonElement = Object.Instantiate(PlayerCustomizationMenu.Instance.BackButton.gameObject, tab.transform);
|
||||
var leftSpriteRenderer = leftButtonElement.GetComponent<SpriteRenderer>();
|
||||
var leftButton = leftButtonElement.GetComponent<PassiveButton>();
|
||||
|
||||
leftButtonElement.transform.localPosition = new Vector3(-1.1f, -0.2f, -55);
|
||||
leftSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset();
|
||||
leftSpriteRenderer.flipX = true;
|
||||
|
||||
leftButton.OnMouseOver = new UnityEvent();
|
||||
leftButton.OnMouseOver.AddListener((Action)(() => leftSpriteRenderer.sprite = MiraAssets.NextButtonActive.LoadAsset()));
|
||||
leftButton.OnMouseOut = new UnityEvent();
|
||||
leftButton.OnMouseOut.AddListener((Action)(() => leftSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset()));
|
||||
|
||||
leftButton.OnClick = new Button.ButtonClickedEvent();
|
||||
leftButton.OnClick.AddListener((Action)(() => previousPage(tab)));
|
||||
|
||||
var rightButtonElement = Object.Instantiate(leftButtonElement, tab.transform);
|
||||
var rightSpriteRenderer = rightButtonElement.GetComponent<SpriteRenderer>();
|
||||
var rightButton = rightButtonElement.GetComponent<PassiveButton>();
|
||||
|
||||
rightButtonElement.transform.localPosition = new Vector3(2.8f, -0.2f, -55);
|
||||
rightSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset();
|
||||
rightSpriteRenderer.flipX = false;
|
||||
|
||||
rightButton.OnMouseOver = new UnityEvent();
|
||||
rightButton.OnMouseOver.AddListener((Action)(() => rightSpriteRenderer.sprite = MiraAssets.NextButtonActive.LoadAsset()));
|
||||
rightButton.OnMouseOut = new UnityEvent();
|
||||
rightButton.OnMouseOut.AddListener((Action)(() => rightSpriteRenderer.sprite = MiraAssets.NextButton.LoadAsset()));
|
||||
|
||||
rightButton.OnClick = new Button.ButtonClickedEvent();
|
||||
rightButton.OnClick.AddListener((Action)(() => nextPage(tab)));
|
||||
}
|
||||
}
|
||||
@@ -26,6 +26,20 @@ public static class NameplatesTabPatches
|
||||
}
|
||||
}
|
||||
|
||||
private static void PreviousPage(NameplatesTab tab)
|
||||
{
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? SortedNameplates.Count - 1 : currentPage;
|
||||
GenerateHats(tab, currentPage);
|
||||
}
|
||||
|
||||
private static void NextPage(NameplatesTab tab)
|
||||
{
|
||||
currentPage++;
|
||||
currentPage = currentPage > SortedNameplates.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(tab, currentPage);
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(NameplatesTab.OnEnable))]
|
||||
[HarmonyPrefix]
|
||||
public static bool OnEnablePrefix(NameplatesTab __instance)
|
||||
@@ -33,6 +47,9 @@ public static class NameplatesTabPatches
|
||||
__instance.plateId = HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.namePlate).ProdId;
|
||||
|
||||
if (!SortedNameplates.ContainsKey("Vanilla")) AddRange(DestroyableSingleton<HatManager>.Instance.GetUnlockedNamePlates().Select(x => ("Vanilla", x)));
|
||||
|
||||
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
|
||||
|
||||
GenerateHats(__instance, currentPage);
|
||||
|
||||
return false;
|
||||
@@ -45,15 +62,11 @@ public static class NameplatesTabPatches
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
|
||||
{
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? SortedNameplates.Count - 1 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
PreviousPage(__instance);
|
||||
}
|
||||
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
|
||||
{
|
||||
currentPage++;
|
||||
currentPage = currentPage > SortedNameplates.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
NextPage(__instance);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -73,10 +86,10 @@ public static class NameplatesTabPatches
|
||||
text.gameObject.transform.localScale = Vector3.one;
|
||||
text.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
text.EnableStencilMasking();
|
||||
text.text = $"{groupName} ({currentPage + 1}/{SortedNameplates.Count})\nPress Ctrl or Tab to cycle pages";
|
||||
text.text = $"{groupName} ({currentPage + 1}/{SortedNameplates.Count})";
|
||||
text.alignment = TextAlignmentOptions.Center;
|
||||
text.fontSize = 3f;
|
||||
text.fontSizeMax = 3f;
|
||||
text.fontSize = 5f;
|
||||
text.fontSizeMax = 5f;
|
||||
text.fontSizeMin = 0f;
|
||||
float xLerp = __instance.XRange.Lerp(0.5f);
|
||||
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
|
||||
@@ -99,9 +112,20 @@ public static class NameplatesTabPatches
|
||||
{
|
||||
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
|
||||
colorChip.gameObject.name = namePlate.ProductId;
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
|
||||
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectNameplate(HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.NamePlate))));
|
||||
|
||||
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
|
||||
colorChip.Button.OnMouseOut.AddListener(
|
||||
(Action)(() => __instance.SelectNameplate(
|
||||
HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.NamePlate))));
|
||||
}
|
||||
else
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
|
||||
}
|
||||
|
||||
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
|
||||
colorChip.ProductId = namePlate.ProdId;
|
||||
|
||||
|
||||
@@ -18,6 +18,20 @@ public static class SkinsTabPatches
|
||||
private static SortedList<string, List<SkinData>> sortedSkins = [];
|
||||
private static int currentPage;
|
||||
|
||||
private static void PreviousPage(SkinsTab tab)
|
||||
{
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? sortedSkins.Count - 1 : currentPage;
|
||||
GenerateHats(tab, currentPage);
|
||||
}
|
||||
|
||||
private static void NextPage(SkinsTab tab)
|
||||
{
|
||||
currentPage++;
|
||||
currentPage = currentPage > sortedSkins.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(tab, currentPage);
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(SkinsTab.OnEnable))]
|
||||
[HarmonyPrefix]
|
||||
public static bool OnEnablePrefix(SkinsTab __instance)
|
||||
@@ -36,6 +50,8 @@ public static class SkinsTabPatches
|
||||
}
|
||||
}
|
||||
|
||||
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
|
||||
|
||||
GenerateHats(__instance, currentPage);
|
||||
|
||||
return false;
|
||||
@@ -48,15 +64,11 @@ public static class SkinsTabPatches
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
|
||||
{
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? sortedSkins.Count - 1 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
PreviousPage(__instance);
|
||||
}
|
||||
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
|
||||
{
|
||||
currentPage++;
|
||||
currentPage = currentPage > sortedSkins.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
NextPage(__instance);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -76,10 +88,10 @@ public static class SkinsTabPatches
|
||||
text.gameObject.transform.localScale = Vector3.one;
|
||||
text.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
text.EnableStencilMasking();
|
||||
text.text = $"{groupName} ({currentPage + 1}/{sortedSkins.Count})\nPress Ctrl or Tab to cycle pages";
|
||||
text.text = $"{groupName} ({currentPage + 1}/{sortedSkins.Count})";
|
||||
text.alignment = TextAlignmentOptions.Center;
|
||||
text.fontSize = 3f;
|
||||
text.fontSizeMax = 3f;
|
||||
text.fontSize = 5f;
|
||||
text.fontSizeMax = 5f;
|
||||
text.fontSizeMin = 0f;
|
||||
float xLerp = __instance.XRange.Lerp(0.5f);
|
||||
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
|
||||
@@ -102,9 +114,18 @@ public static class SkinsTabPatches
|
||||
{
|
||||
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
|
||||
colorChip.gameObject.name = skin.ProductId;
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectSkin(skin)));
|
||||
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectSkin(HatManager.Instance.GetSkinById(DataManager.Player.Customization.Skin))));
|
||||
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectSkin(skin)));
|
||||
colorChip.Button.OnMouseOut.AddListener(
|
||||
(Action)(() =>
|
||||
__instance.SelectSkin(HatManager.Instance.GetSkinById(DataManager.Player.Customization.Skin))));
|
||||
}
|
||||
else
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectSkin(skin)));
|
||||
}
|
||||
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
|
||||
colorChip.ProductId = skin.ProductId;
|
||||
colorChip.SelectionHighlight.gameObject.SetActive(false);
|
||||
|
||||
@@ -25,6 +25,21 @@ public static class VisorsTabPatches
|
||||
}
|
||||
}
|
||||
|
||||
private static void PreviousPage(VisorsTab tab)
|
||||
{
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? SortedVisors.Count - 1 : currentPage;
|
||||
GenerateHats(tab, currentPage);
|
||||
}
|
||||
|
||||
private static void NextPage(VisorsTab tab)
|
||||
{
|
||||
currentPage++;
|
||||
currentPage = currentPage > SortedVisors.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(tab, currentPage);
|
||||
}
|
||||
|
||||
|
||||
[HarmonyPatch(nameof(VisorsTab.OnEnable))]
|
||||
[HarmonyPrefix]
|
||||
public static bool OnEnablePrefix(VisorsTab __instance)
|
||||
@@ -32,6 +47,9 @@ public static class VisorsTabPatches
|
||||
__instance.visorId = HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor).ProdId;
|
||||
|
||||
if (!SortedVisors.ContainsKey("Vanilla")) AddRange(DestroyableSingleton<HatManager>.Instance.GetUnlockedVisors().Select(x => ("Vanilla", x)));
|
||||
|
||||
InventoryUtility.CreateNextBackButtons(__instance, PreviousPage, NextPage);
|
||||
|
||||
GenerateHats(__instance, currentPage);
|
||||
|
||||
return false;
|
||||
@@ -44,15 +62,11 @@ public static class VisorsTabPatches
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
|
||||
{
|
||||
currentPage--;
|
||||
currentPage = currentPage < 0 ? SortedVisors.Count - 1 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
PreviousPage(__instance);
|
||||
}
|
||||
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
|
||||
{
|
||||
currentPage++;
|
||||
currentPage = currentPage > SortedVisors.Count - 1 ? 0 : currentPage;
|
||||
GenerateHats(__instance, currentPage);
|
||||
NextPage(__instance);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -72,10 +86,10 @@ public static class VisorsTabPatches
|
||||
text.gameObject.transform.localScale = Vector3.one;
|
||||
text.GetComponent<TextTranslatorTMP>().Destroy();
|
||||
text.EnableStencilMasking();
|
||||
text.text = $"{groupName} ({currentPage + 1}/{SortedVisors.Count})\nPress Ctrl or Tab to cycle pages";
|
||||
text.text = $"{groupName} ({currentPage + 1}/{SortedVisors.Count})";
|
||||
text.alignment = TextAlignmentOptions.Center;
|
||||
text.fontSize = 3f;
|
||||
text.fontSizeMax = 3f;
|
||||
text.fontSize = 5f;
|
||||
text.fontSizeMax = 5f;
|
||||
text.fontSizeMin = 0f;
|
||||
float xLerp = __instance.XRange.Lerp(0.5f);
|
||||
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
|
||||
@@ -98,9 +112,20 @@ public static class VisorsTabPatches
|
||||
{
|
||||
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
|
||||
colorChip.gameObject.name = visor.ProductId;
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectVisor(visor)));
|
||||
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectVisor(HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor))));
|
||||
|
||||
if (ActiveInputManager.currentControlType == ActiveInputManager.InputType.Keyboard)
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)__instance.ClickEquip);
|
||||
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectVisor(visor)));
|
||||
colorChip.Button.OnMouseOut.AddListener(
|
||||
(Action)(() =>
|
||||
__instance.SelectVisor(HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor))));
|
||||
}
|
||||
else
|
||||
{
|
||||
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectVisor(visor)));
|
||||
}
|
||||
|
||||
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
|
||||
colorChip.ProductId = visor.ProductId;
|
||||
colorChip.SelectionHighlight.gameObject.SetActive(false);
|
||||
|
||||
@@ -344,7 +344,7 @@ public static class LobbyViewPanePatches
|
||||
}
|
||||
|
||||
viewSettingsInfoPanelRoleVariant.SetInfo(
|
||||
roleBehaviour.NiceName,
|
||||
roleBehaviour.GetRoleName(),
|
||||
numPerGame,
|
||||
chancePerGame,
|
||||
61,
|
||||
|
||||
@@ -473,9 +473,7 @@ public static class RoleSettingMenuPatches
|
||||
RolePositions[GameSettingMenuPatches.SelectedModIdx] = __instance.scrollBar.Inner.localPosition;
|
||||
|
||||
__instance.roleDescriptionText.text = customRole.RoleLongDescription;
|
||||
__instance.roleTitleText.text = TranslationController.Instance.GetString(
|
||||
role.StringName,
|
||||
new Il2CppReferenceArray<Il2CppSystem.Object>(0));
|
||||
__instance.roleTitleText.text = role.GetRoleName();
|
||||
|
||||
var imgBg = __instance.AdvancedRolesSettings.transform.FindChild("Imagebackground");
|
||||
var labelBg = __instance.AdvancedRolesSettings.transform.FindChild("InfoLabelBackground");
|
||||
@@ -579,6 +577,7 @@ public static class RoleSettingMenuPatches
|
||||
roleOptionSetting.transform.localPosition = new Vector3(-0.1f, ScrollerNum, -2f);
|
||||
|
||||
roleOptionSetting.SetRole(GameOptionsManager.Instance.CurrentGameOptions.RoleOptions, role, 20);
|
||||
roleOptionSetting.titleText.text = role.GetRoleName();
|
||||
roleOptionSetting.labelSprite.color = customRole.OptionsMenuColor;
|
||||
roleOptionSetting.OnValueChanged = new Action<OptionBehaviour>(ValueChanged);
|
||||
roleOptionSetting.SetClickMask(__instance.ButtonClickMask);
|
||||
|
||||
@@ -1,11 +1,12 @@
|
||||
using HarmonyLib;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Patches.Roles;
|
||||
|
||||
/// <summary>
|
||||
/// Patches the haunt menu to show the actual role name rather then team.
|
||||
/// Patches the haunt menu to show the actual role name rather than team.
|
||||
/// </summary>
|
||||
[HarmonyPatch(typeof(HauntMenuMinigame), nameof(HauntMenuMinigame.SetHauntTarget))]
|
||||
// SetFilterText was INLINED
|
||||
@@ -22,7 +23,7 @@ public static class HauntMenuMinigamePatch
|
||||
var role = __instance.HauntTarget.Data.Role;
|
||||
var color = role is ICustomRole custom ? custom.RoleColor : role.TeamColor;
|
||||
|
||||
__instance.FilterText.text = role.NiceName;
|
||||
__instance.FilterText.text = role.GetRoleName();
|
||||
__instance.FilterText.color = color;
|
||||
}
|
||||
}
|
||||
Binary file not shown.
@@ -4,6 +4,7 @@ using System.Linq;
|
||||
using AmongUs.GameOptions;
|
||||
using Il2CppInterop.Runtime;
|
||||
using Il2CppInterop.Runtime.Injection;
|
||||
using Il2CppInterop.Runtime.InteropTypes.Arrays;
|
||||
using MiraAPI.Networking;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Utilities;
|
||||
@@ -53,6 +54,9 @@ public static class CustomRoleManager
|
||||
internal static readonly Dictionary<ushort, RoleBehaviour> CustomRoles = [];
|
||||
internal static readonly Dictionary<Type, ushort> RoleIds = [];
|
||||
|
||||
private static Il2CppSystem.Collections.Generic.List<BaseGameSetting>? _emptySettings;
|
||||
private static Il2CppReferenceArray<OverlayKillAnimation>? _emptyKillAnimations;
|
||||
|
||||
private static ushort _roleId = 100;
|
||||
|
||||
private static ushort GetNextRoleId()
|
||||
@@ -133,6 +137,12 @@ public static class CustomRoleManager
|
||||
roleBehaviour.MaxCount = customRole.Configuration.MaxRoleCount;
|
||||
roleBehaviour.RoleScreenshot = customRole.Configuration.OptionsScreenshot?.LoadAsset();
|
||||
|
||||
_emptySettings ??= new(0);
|
||||
_emptyKillAnimations ??= new(0);
|
||||
|
||||
roleBehaviour.AllGameSettings = _emptySettings;
|
||||
roleBehaviour.CustomKillAnimations = _emptyKillAnimations;
|
||||
|
||||
if (customRole.Configuration.Icon != null)
|
||||
{
|
||||
var asset = customRole.Configuration.Icon.LoadAsset();
|
||||
|
||||
@@ -12,7 +12,7 @@ public static class MiraAssets
|
||||
{
|
||||
var boxTex = SpriteTools.LoadTextureFromResourcePath(
|
||||
"MiraAPI.Resources.RoundedBox.png",
|
||||
System.Reflection.Assembly.GetCallingAssembly());
|
||||
System.Reflection.Assembly.GetExecutingAssembly());
|
||||
var boxSprite = Sprite.Create(
|
||||
boxTex,
|
||||
new Rect(0, 0, boxTex.width, boxTex.height),
|
||||
|
||||
@@ -19,7 +19,10 @@ public static class SpriteTools
|
||||
/// <exception cref="ArgumentException">Thrown when the resource cannot be found in the specified assembly.</exception>
|
||||
public static Texture2D LoadTextureFromResourcePath(string resourcePath, Assembly assembly)
|
||||
{
|
||||
var tex = new Texture2D(1, 1, TextureFormat.ARGB32, false);
|
||||
var tex = new Texture2D(1, 1, TextureFormat.ARGB32, false)
|
||||
{
|
||||
wrapMode = TextureWrapMode.Clamp,
|
||||
};
|
||||
var myStream = assembly.GetManifestResourceStream(resourcePath);
|
||||
if (myStream != null)
|
||||
{
|
||||
|
||||
@@ -1,15 +1,16 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using Il2CppInterop.Runtime.InteropTypes.Arrays;
|
||||
using MiraAPI.Keybinds;
|
||||
using MiraAPI.Roles;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
using Rewired;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using MethodBase = System.Reflection.MethodBase;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace MiraAPI.Utilities;
|
||||
@@ -38,6 +39,31 @@ public static class Helpers
|
||||
return keybindIcon;
|
||||
}
|
||||
|
||||
public static MethodBase? GetStateMachineMoveNext<T>(string methodName)
|
||||
{
|
||||
var typeName = typeof(T).FullName;
|
||||
var showRoleStateMachine =
|
||||
typeof(T)
|
||||
.GetNestedTypes()
|
||||
.FirstOrDefault(x=>x.Name.Contains(methodName));
|
||||
|
||||
if (showRoleStateMachine == null)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Failed to find {methodName} state machine for {typeName}");
|
||||
return null;
|
||||
}
|
||||
|
||||
var moveNext = AccessTools.Method(showRoleStateMachine, "MoveNext");
|
||||
if (moveNext == null)
|
||||
{
|
||||
Logger<MiraApiPlugin>.Error($"Failed to find MoveNext method for {typeName}.{methodName}");
|
||||
return null;
|
||||
}
|
||||
|
||||
Logger<MiraApiPlugin>.Info($"Found {methodName}.MoveNext");
|
||||
return moveNext;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a draggable scroller. Add items into the scroller.Inner transform. This does not automatically position children.
|
||||
/// </summary>
|
||||
|
||||
@@ -0,0 +1,42 @@
|
||||
using System.Reflection;
|
||||
using HarmonyLib;
|
||||
using Il2CppInterop.Runtime.InteropTypes;
|
||||
|
||||
namespace MiraAPI.Utilities;
|
||||
|
||||
/// <summary>
|
||||
/// A wrapper for state machine objects to access their parent instance and state.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the parent class that owns the state machine.</typeparam>
|
||||
public class StateMachineWrapper<T> where T : Il2CppObjectBase
|
||||
{
|
||||
private readonly Il2CppObjectBase _stateMachine;
|
||||
private readonly PropertyInfo _thisProperty;
|
||||
private readonly PropertyInfo _stateProperty;
|
||||
|
||||
private T? _parentInstance;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the instance of the parent class that owns the state machine.
|
||||
/// </summary>
|
||||
public T Instance => _parentInstance ??= (T)_thisProperty.GetValue(_stateMachine)!;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="StateMachineWrapper{T}"/> class.
|
||||
/// </summary>
|
||||
/// <param name="stateMachine">The state machine instance to wrap.</param>
|
||||
public StateMachineWrapper(Il2CppObjectBase stateMachine)
|
||||
{
|
||||
_stateMachine = stateMachine;
|
||||
|
||||
var type = _stateMachine.GetType();
|
||||
_thisProperty = AccessTools.Property(type, "__4__this");
|
||||
_stateProperty = AccessTools.Property(type, "__1__state");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current state of the state machine.
|
||||
/// </summary>
|
||||
/// <returns>The current state as an integer.</returns>
|
||||
public int GetState() => (int)_stateProperty.GetValue(_stateMachine)!;
|
||||
}
|
||||
Reference in new issue
Block a user