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136 Commits
Author SHA1 Message Date
XtraCube bc188191de Initial commit 2025-05-18 11:34:41 -04:00
XtraCube 1f3e21ce19 cleanup more warnings 2025-05-18 10:01:48 -04:00
XtraCube 15e441dd71 add documentation in mira assets 2025-05-18 09:37:27 -04:00
XtraCube 8c67bbbd44 cleanup warnings 2025-05-18 09:32:33 -04:00
XtraCube aa584a8f44 update role notifications to match custom role colors 2025-05-18 09:25:26 -04:00
XtraCube a8a584b61b Fix bug with CustomRoleSingleton.cs 2025-05-18 09:09:14 -04:00
XtraCube acc4b1c8dd Save scroll positions on options and roles pages 2025-05-17 23:27:25 -04:00
XtraCube f9600bc906 fix chameleon role again 2025-05-17 23:27:14 -04:00
XtraCube f3da06870f fix chameleon role errors 2025-05-17 23:20:26 -04:00
XtraCube 9180dec9e1 update example mod to fit new role update 2025-05-17 23:16:01 -04:00
XtraCube ef6dedbd55 add errors for incorrect usage of registrations 2025-05-17 22:40:02 -04:00
XtraCube 5d3c3ed319 Update example events and catch exceptions in events 2025-05-17 22:32:29 -04:00
XtraCube 5b22d667fd remove redundant ICustomRole methods 2025-05-17 22:31:34 -04:00
XtraCube fb894c9f2c add wrappers around modifiers to catch exceptions 2025-05-17 17:42:19 -04:00
XtraCube d0449f57b5 adjust naming in plugin manager 2025-05-17 17:40:05 -04:00
XtraCube 5ffd591258 add dead body to death and murder events 2025-05-17 17:34:04 -04:00
XtraCube cc0ac1b988 Merge remote-tracking branch 'origin/dev' into dev 2025-05-17 17:28:08 -04:00
XtraCube 00b96f6e61 Merge pull request #34 from All-Of-Us-Mods/2025.3.25
2025.3.25 (16.0.0) support
2025-05-17 17:28:06 -04:00
XtraCube 6cb7f9f145 add unregistration of events 2025-05-17 17:26:29 -04:00
XtraCube e7f9a3bb60 hide roles in lobby view pane 2025-05-16 19:27:12 -04:00
AlchlcDvl a9ded0b313 Modifier display improvement 2025-05-04 22:15:08 -04:00
ang-xd 7a7204b0e0 Fix minigame crashes 2025-04-22 18:14:45 -04:00
ang-xd e57e88c179 Update AbstractOptionGroup.cs 2025-04-19 13:35:03 -04:00
ang-xd 878eab25b8 Merge branch 'dev' into 2025.3.25 2025-04-16 20:11:51 -04:00
angxl wtf e4f15f2ed9 Merge pull request #33 from All-Of-Us-Mods/feat-addressables-2
Addressables Loading
2025-04-16 19:51:27 -04:00
ang-xd bdc9fa28ac oops 2025-04-15 18:20:24 -04:00
ang-xd 64604aff98 Fix bug if you change hideonui 2025-04-15 18:05:20 -04:00
ang-xd 3ba71d8f19 Add pagination 2025-04-12 16:22:55 -04:00
ang-xd 96a47d480a Add Modifiers HUD 2025-04-12 12:35:09 -04:00
XtraCube bb72d885cf Merge remote-tracking branch 'origin/feat-addressables-2' into feat-addressables-2 2025-04-09 22:06:37 -04:00
XtraCube e242975d75 fix modifier errors in end game win patch 2025-04-09 22:06:28 -04:00
ang-xd be6bc07a62 Merge branch 'dev' into feat-addressables-2 2025-04-06 19:53:32 -04:00
ang-xd a6d55ec90f Fix confirm ejects 2025-04-06 19:52:47 -04:00
ang-xd e5b6400eb8 Fix CastVote event issue 2025-04-06 14:50:29 -04:00
XtraCube 0d1d1891a8 Merge branch 'dev' into 2025.3.25 2025-04-05 16:30:17 -04:00
XtraCube 54d85a6996 Merge branch 'dev' into feat-addressables-2 2025-04-05 16:28:41 -04:00
XtraCube 531a799a24 fix double initialization of roles 2025-04-05 16:28:34 -04:00
XtraCube 3e6eb49d93 fix scroller in freeplay role menu 2025-04-05 15:00:51 -04:00
XtraCube 3fabe85a18 fix scroller in freeplay role menu 2025-04-05 15:00:35 -04:00
XtraCube a3fc847d07 Merge branch 'dev' into 2025.3.25 2025-04-05 14:32:26 -04:00
XtraCube ddfad0752d proper fix for meeting vote issue (I HATE IL2CPP) 2025-04-05 14:31:46 -04:00
ang-xd f1846375ca Fix end game stuff 2025-04-05 14:31:46 -04:00
XtraCube fcb693e899 fix modifier adding/removing AGAIN 2025-04-05 14:31:46 -04:00
XtraCube 21bec074fa improve GetAlivePlayers 2025-04-05 14:31:45 -04:00
ang-xd 30516104aa Merge branch 'feat-addressables-2' of https://github.com/All-Of-Us-Mods/MiraAPI into feat-addressables-2 2025-04-05 14:31:43 -04:00
ang-xd e7508e299b Faster loading of hats 2025-04-05 14:31:37 -04:00
XtraCube b0cd1d30b3 Merge remote-tracking branch 'origin/feat-addressables-2' into feat-addressables-2 2025-04-05 14:30:57 -04:00
XtraCube 9f3a40b48f proper fix for meeting vote issue (I HATE IL2CPP) 2025-04-05 14:30:52 -04:00
XtraCube 31ffe6274c fix silly mistake with settings 2025-04-05 14:19:52 -04:00
ang-xd 91c9a27df8 Fix end game stuff 2025-04-05 13:06:35 -04:00
MyDragonBreath 7484dd1a9f possible pagination... 2025-04-05 23:17:55 +11:00
XtraCube 9c9964eecf fix modifier adding/removing AGAIN 2025-04-04 18:26:16 -04:00
XtraCube 78fad65b97 improve GetAlivePlayers 2025-04-04 18:25:57 -04:00
XtraCube aef4d6daf1 actually fix meetinghud vote issue 2025-04-04 13:09:11 -04:00
XtraCube 87b94b1b6d actually fix meetinghud vote issue 2025-04-04 13:08:35 -04:00
XtraCube cf92b97e8b slight logic adjustment to fix inactive modifier checks 2025-04-04 12:42:24 -04:00
XtraCube bd0aa68cb8 slight logic adjustment to fix inactive modifier checks 2025-04-04 12:42:12 -04:00
XtraCube f43a542134 fix voting never ends bug 2025-04-04 12:35:26 -04:00
XtraCube efd176f7a4 fix timer bug related to effects 2025-04-04 12:35:26 -04:00
XtraCube b2fabdb139 add check inactive variants of hasmodifier 2025-04-04 12:35:26 -04:00
XtraCube a651099217 fix voting never ends bug 2025-04-04 12:34:41 -04:00
XtraCube e2f39c29a8 fix timer bug related to effects 2025-04-04 12:18:37 -04:00
XtraCube 140b697aaf add check inactive variants of hasmodifier 2025-04-04 09:33:59 -04:00
XtraCube a56b6d52ef rework modifier assignment 2025-04-03 21:05:44 -04:00
XtraCube 3a36acd131 rework modifier assignment 2025-04-03 20:37:09 -04:00
XtraCube 3adb7ef018 Merge branch 'dev' into feat-addressables-2 2025-04-01 21:22:41 -04:00
XtraCube 8c763e2a57 fix mira event priorities 2025-04-01 21:22:34 -04:00
XtraCube 2df50112eb Merge branch 'dev' into feat-addressables-2 2025-04-01 17:03:29 -04:00
XtraCube ce330325e4 fix broken submerged compat patch 2025-04-01 17:03:13 -04:00
XtraCube 516cc83170 Merge branch 'dev' into feat-addressables-2 2025-04-01 13:09:10 -04:00
XtraCube 89cd32d4a4 fix round start event 2025-04-01 13:09:00 -04:00
XtraCube f0e37daf0e Merge branch 'dev' into 2025.3.25 2025-04-01 12:25:59 -04:00
XtraCube 71e2f2e375 Merge branch 'dev' into feat-addressables-2 2025-03-31 22:16:38 -04:00
XtraCube a5ddec48c8 attempt at better config I/O during setup 2025-03-31 22:16:32 -04:00
XtraCube 9e6524817a Merge branch 'dev' into feat-addressables-2 2025-03-30 20:25:39 -04:00
XtraCube 5f4461f7e5 suppress il2cpp warnings 2025-03-30 16:26:22 -04:00
XtraCube 5e2ca191ba proper submerged compat 2025-03-30 16:19:52 -04:00
XtraCube 5af10b52a4 Merge branch 'dev' into feat-addressables-2 2025-03-30 15:44:47 -04:00
XtraCube a0d3afc7c7 add onmeeting event 2025-03-30 15:38:05 -04:00
XtraCube a8ac00d270 Merge branch 'dev' into feat-addressables-2 2025-03-29 22:07:24 -04:00
XtraCube 3cd7acbc70 fix ejection patch for submerged and airship 2025-03-29 22:07:12 -04:00
XtraCube ce583d11de Merge branch 'dev' into feat-addressables-2 2025-03-29 21:51:43 -04:00
XtraCube 31132e6e65 add RoundStartEvent.cs 2025-03-29 21:51:31 -04:00
XtraCube 1a53e2b045 add new meeting and intro events 2025-03-29 21:39:44 -04:00
XtraCube 32b368c1ef update other addressable related things 2025-03-29 17:58:05 -04:00
XtraCube 103c32f386 finish AddressablesLoader.cs 2025-03-29 17:56:50 -04:00
XtraCube 662b867dc5 Merge remote-tracking branch 'origin/feat-addressables-2' into feat-addressables-2 2025-03-29 17:40:17 -04:00
XtraCube adae0225e9 fix merge error 2025-03-29 17:40:00 -04:00
XtraCube 0d347b8b1b Merge branch 'dev' into feat-addressables-2
# Conflicts:
#	MiraAPI.Example/ExampleEventHandlers.cs
2025-03-29 17:39:46 -04:00
XtraCube 4fad586aa7 use new alternate color in lobby 2025-03-29 13:53:58 -04:00
XtraCube 6d51e6806a fix warning in role stubs 2025-03-29 13:37:06 -04:00
XtraCube b28a0a1253 cleanup CustomPlayerMenu.cs 2025-03-29 13:35:16 -04:00
XtraCube 51b54d4340 reorganize vent patch 2025-03-29 13:12:19 -04:00
XtraCube ea9bf162ea rework modifier component caching 2025-03-29 13:12:12 -04:00
XtraCube 57105f487b cleanup 2025-03-29 13:11:15 -04:00
XtraCube c5e424e8ff hide empty role groups in settings 2025-03-29 12:26:38 -04:00
MyDragonBreath d3b40aec5a remove tou and me specific example 2025-03-29 23:25:55 +11:00
XtraCube 521e5a12fd more accurate doc 2025-03-29 00:27:07 -04:00
XtraCube e6e4a86546 fix stupid innerscuff code 2025-03-28 15:20:31 -04:00
XtraCube be46ee7329 fix custom murder stats 2025-03-25 17:11:51 -04:00
XtraCube 75a15dc090 fix minigame patch 2025-03-25 17:09:16 -04:00
XtraCube cffb104392 update libs 2025-03-25 17:06:02 -04:00
XtraCube bb0b678747 fix VERY stupid issue with LobbyViewPanePatches.cs 2025-03-24 18:57:06 -04:00
XtraCube f48143610c fix incorrect chunking algorithm 2025-03-23 15:15:21 -04:00
XtraCube 2cfc5ac039 update example 2025-03-23 14:00:12 -04:00
MyDragonBreath 71b537dba9 final addressables 2025-03-23 22:59:11 +11:00
XtraCube e9beb3b423 fix weird behaviour 2025-03-21 15:24:48 -04:00
MyDragonBreath 23c0397afe an approach to addressables 2025-03-19 23:07:09 +11:00
ang-xd 7917d4b5d9 Make some changes to role registration for sounds 2025-03-16 19:05:12 -04:00
ang-xd bf795a2e36 Bug fixes with option screen & modifiers options 2025-03-15 23:47:05 -04:00
angxl wtf 144a95fa3b Merge pull request #31 from All-Of-Us-Mods/voting
Voting API
2025-03-15 21:10:19 -04:00
ang-xd e25b78705b Merge branch 'dev' into voting 2025-03-15 17:34:42 -04:00
ang-xd 19ba9da2c3 Remove debug method 2025-03-15 17:22:01 -04:00
ang-xd ce9864ae8b Lots of new Util methods, and fix opt header colors 2025-03-15 17:21:26 -04:00
XtraCube 8f76f21cb1 fix dummy voting in freeplay 2025-03-15 16:12:05 -04:00
ang-xd bc7b835dc8 Admit defeat to custom sprite assets 2025-03-15 15:04:57 -04:00
XtraCube f0b2f9ee2a fix bad naming 2025-03-14 17:39:27 -04:00
XtraCube 25eafe664b improve MeetingSelectEvent 2025-03-13 12:53:00 -04:00
XtraCube db327604c5 Remove PopulateResultsRpc and simplify. 2025-03-13 12:19:08 -04:00
XtraCube 1462061df9 fix REALLY stupid bug 2025-03-13 09:23:26 -04:00
XtraCube fb40664bd0 add CheckForEndVotingEvent.cs 2025-03-12 22:56:41 -04:00
XtraCube 3cba870980 add ProcessVotesEvent.cs and remove "weighting" 2025-03-12 22:30:54 -04:00
XtraCube ab2f03ee4d still broken 2025-03-12 20:13:20 -04:00
ang-xd 645d1dad1c Broken thing 2025-03-12 18:01:58 -04:00
XtraCube a04e0d28db WTF GIT FAIL! 2025-03-12 17:24:40 -04:00
XtraCube b04d9619b8 Merge branch 'dev' into voting
# Conflicts:
#	MiraAPI/Events/Vanilla/Meeting/ReportBodyEvent.cs
#	MiraAPI/Patches/Events/ReportBodyEventPatch.cs
#	MiraAPI/Utilities/Extensions.cs
2025-03-12 17:23:29 -04:00
XtraCube 33fd657eb3 add "OptionsMenuColor" to ICustomRole 2025-03-12 16:48:04 -04:00
XtraCube 529fc89fc5 add WCAG 2.1 compliant alternate color 2025-03-12 16:45:29 -04:00
XtraCube 6ab283d39c increase accessibility of properties in CustomActionButton.cs 2025-03-12 16:04:26 -04:00
XtraCube 08d8a48701 make Player not nullable in basemodifier (because it shouldnt ever be) 2025-03-12 16:02:15 -04:00
XtraCube 708534ed5c make Player not nullable in basemodifier (because it shouldnt ever be) 2025-03-12 16:01:34 -04:00
XtraCube 886ef0e31f fix ToAdd/ToRemove modifier bug 2025-03-12 15:26:24 -04:00
XtraCube 0b9e54eb50 voting API improvements 2025-03-10 22:29:33 -04:00
XtraCube bad6648f44 add weight to CustomVote 2025-03-10 21:52:16 -04:00
ang-xd 664f8cb2e8 Add PopulateResultsEvent.cs 2025-03-01 15:31:48 -05:00
ang-xd 989b511276 Voting "API" 2025-02-28 23:19:34 -05:00
127 changed files with 4125 additions and 659 deletions

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+1 -2
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@@ -1,2 +1 @@
[*.{cs,vb}]
dotnet_diagnostic.CA1707.severity = none
[*.{cs,vb}]
+1
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@@ -3,6 +3,7 @@
.vs/
obj/
bin/
.qodo/
*.user
*.lock.json
+2 -2
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@@ -2,10 +2,10 @@
<ItemGroup>
<PackageReference Include="Reactor" Version="2.3.1" />
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.697" Private="false" ExcludeAssets="runtime;native" />
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2024.10.29" PrivateAssets="all" />
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2025.3.25" PrivateAssets="all" />
<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.0.1" PrivateAssets="all" ExcludeAssets="runtime" />
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.1.0-rc.1" PrivateAssets="all" ExcludeAssets="runtime" />
</ItemGroup>
<Target Name="Copy" AfterTargets="Build" Condition="'$(AmongUs)' != ''">
+1 -1
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@@ -34,7 +34,7 @@
<PackageReference Include="StyleCop.Analyzers" Version="1.2.0-beta.556" PrivateAssets="all" />
<AdditionalFiles Include="$(MSBuildThisFileDirectory)\stylecop.json" Link="stylecop.json" Visible="false" />
<PackageReference Include="SonarAnalyzer.CSharp" Version="9.32.0.97167">
<PackageReference Include="SonarAnalyzer.CSharp" Version="10.7.0.110445">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>
@@ -1,17 +1,20 @@
using MiraAPI.Example.GameOver;
using MiraAPI.Example.Roles;
using MiraAPI.Example.Extension.GameOver;
using MiraAPI.Example.Extension.Roles;
using MiraAPI.GameEnd;
using MiraAPI.Hud;
using MiraAPI.Utilities.Assets;
using UnityEngine;
namespace MiraAPI.Example.Buttons;
namespace MiraAPI.Example.Extension.Buttons;
public class NeutralKillerButton : CustomActionButton
{
public override string Name => "Win Game";
public override float Cooldown => 0f;
public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
protected override void OnClick()
{
CustomGameOver.Trigger<NeutralKillerGameOver>([PlayerControl.LocalPlayer.Data]);
@@ -0,0 +1,31 @@
using System;
using BepInEx;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using MiraAPI.PluginLoading;
using Reactor;
using Reactor.Networking;
using Reactor.Networking.Attributes;
namespace MiraAPI.Example.Extension;
[BepInAutoPlugin("mira.example.extension", "MiraExampleExtensionMod")]
[BepInProcess("Among Us.exe")]
[BepInDependency(ReactorPlugin.Id)]
[BepInDependency(MiraApiPlugin.Id)]
[BepInDependency(ExamplePlugin.Id)]
[ReactorModFlags(ModFlags.RequireOnAllClients)]
public partial class ExampleExtensionPlugin : BasePlugin, IMiraExtension
{
public Harmony Harmony { get; } = new(Id);
public override void Load()
{
Harmony.PatchAll();
}
public Type GetBasePluginType()
{
return typeof(ExamplePlugin);
}
}
@@ -1,9 +1,9 @@
using MiraAPI.Example.Roles;
using MiraAPI.Example.Extension.Roles;
using MiraAPI.GameEnd;
using MiraAPI.Utilities;
using UnityEngine;
namespace MiraAPI.Example.GameOver;
namespace MiraAPI.Example.Extension.GameOver;
public class NeutralKillerGameOver : CustomGameOver
{
@@ -0,0 +1,14 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Version>1.0.0</Version>
<Description>Example extension for Mira API</Description>
<Authors>Angxl, XtraCube</Authors>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\MiraAPI\MiraAPI.csproj" />
<ProjectReference Include="..\MiraAPI.Example\MiraAPI.Example.csproj" />
</ItemGroup>
<Import Project="..\AmongUs.props" />
</Project>
@@ -0,0 +1,16 @@
using MiraAPI.Example.Extension.Options;
using MiraAPI.GameOptions;
using MiraAPI.Modifiers.Types;
namespace MiraAPI.Example.Extension.Modifiers;
public class ExtensionModifier : GameModifier
{
public override string ModifierName => "Extension Modifier";
public override string GetDescription() => "This is from the extension mod!";
public override int GetAssignmentChance() => (int)OptionGroupSingleton<ExtensionModifierOptions>.Instance.ModifierChance;
public override int GetAmountPerGame() => (int)OptionGroupSingleton<ExtensionModifierOptions>.Instance.ModifierLimit;
}
@@ -0,0 +1,13 @@
using MiraAPI.Example.Roles;
using MiraAPI.GameOptions;
using MiraAPI.GameOptions.Attributes;
namespace MiraAPI.Example.Extension.Options;
public class ExtendedFreezerOptions : AbstractOptionGroup<FreezerRole>
{
public override string GroupName => "Extended Freezer Role Options";
[ModdedNumberOption("Freeze Uses", 1, 5)]
public float FreezeUses { get; set; } = 1;
}
@@ -0,0 +1,17 @@
using MiraAPI.Example.Extension.Modifiers;
using MiraAPI.GameOptions;
using MiraAPI.GameOptions.Attributes;
using MiraAPI.Utilities;
namespace MiraAPI.Example.Extension.Options;
public class ExtensionModifierOptions : AbstractOptionGroup<ExtensionModifier>
{
public override string GroupName => "Extension Modifier Options";
[ModdedNumberOption("Modifier Chance", 0, 100, 10, MiraNumberSuffixes.Percent)]
public float ModifierChance { get; set; } = 100f;
[ModdedNumberOption("Modifier Limit", 0, 10)]
public float ModifierLimit { get; set; } = 0;
}
@@ -0,0 +1,15 @@
using HarmonyLib;
using MiraAPI.Example.Buttons.Freezer;
using MiraAPI.Example.Extension.Options;
using MiraAPI.GameOptions;
namespace MiraAPI.Example.Extension.Patches;
[HarmonyPatch(typeof(FreezeButton), nameof(FreezeButton.MaxUses), MethodType.Getter)]
public static class FreezeButtonPatch
{
public static void Postfix(ref int __result)
{
__result = (int)OptionGroupSingleton<ExtendedFreezerOptions>.Instance.FreezeUses;
}
}
@@ -1,16 +1,20 @@
using MiraAPI.Example.GameOver;
using MiraAPI.Example.Extension.GameOver;
using MiraAPI.GameEnd;
using MiraAPI.Roles;
using UnityEngine;
namespace MiraAPI.Example.Roles;
namespace MiraAPI.Example.Extension.Roles;
public class NeutralKillerRole : ImpostorRole, ICustomRole
{
public string RoleName => "Outcast Killer";
public string RoleDescription => "Outcast who can kill.";
public string RoleLongDescription => RoleDescription;
public string RoleLongDescription => this.RoleDescription;
public Color RoleColor => Color.magenta;
public ModdedRoleTeams Team => ModdedRoleTeams.Custom;
public CustomRoleConfiguration Configuration => new(this)
@@ -16,7 +16,7 @@ public class FreezeButton : CustomActionButton<PlayerControl>
public override float Cooldown => OptionGroupSingleton<FreezerRoleSettings>.Instance.FreezeDuration;
public override int MaxUses => (int)OptionGroupSingleton<FreezerRoleSettings>.Instance.FreezeUses;
public override int MaxUses => 1;
public override LoadableAsset<Sprite> Sprite => ExampleAssets.ExampleButton;
+1
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@@ -5,6 +5,7 @@ namespace MiraAPI.Example;
public static class ExampleAssets
{
public static LoadableResourceAsset ExampleButton { get; } = new("MiraAPI.Example.Resources.ExampleButton.png");
public static LoadableResourceAsset CallMeetingButton { get; } = new("MiraAPI.Example.Resources.CallMeeting.png");
// Credit to EpicHorrors for the teleport button asset.
public static LoadableResourceAsset TeleportButton { get; } = new("MiraAPI.Example.Resources.TeleportButton.png");
+46 -7
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@@ -1,9 +1,14 @@
using MiraAPI.Events;
using System.Linq;
using MiraAPI.Events;
using MiraAPI.Events.Mira;
using MiraAPI.Events.Vanilla.Gameplay;
using MiraAPI.Events.Vanilla.Map;
using MiraAPI.Events.Vanilla.Meeting;
using MiraAPI.Events.Vanilla.Meeting.Voting;
using MiraAPI.Events.Vanilla.Player;
using MiraAPI.Example.Buttons.Freezer;
using MiraAPI.Example.Roles;
using MiraAPI.Utilities;
using Reactor.Utilities;
namespace MiraAPI.Example;
@@ -13,7 +18,7 @@ public static class ExampleEventHandlers
public static void Initialize()
{
// You can register event handlers with the MiraEventManager class.
MiraEventManager.RegisterEventHandler<BeforeMurderEvent>(@event =>
var handle = MiraEventManager.RegisterEventHandler<BeforeMurderEvent>(@event =>
{
Logger<ExamplePlugin>.Info($"{@event.Source.Data.PlayerName} is about to kill {@event.Target.Data.PlayerName}");
});
@@ -27,6 +32,41 @@ public static class ExampleEventHandlers
{
Logger<ExamplePlugin>.Info($"{@event.Player.Data.PlayerName} completed {@event.Task.TaskType.ToString()}");
});
// You can also unregister event handlers using the handle returned from RegisterEventHandler.
MiraEventManager.UnregisterEventHandler(handle);
}
// If you want to add extra votes to a player, do something like this.
[RegisterEvent]
public static void StartMeetingEvent(StartMeetingEvent _)
{
foreach (var plr in PlayerControl.AllPlayerControls.ToArray().Where(player => player.Data.Role is MayorRole))
{
plr.GetVoteData().IncreaseRemainingVotes(1);
}
}
// Example of using the Voting API to make a role similar to the Prosecutor from Town of Us.
[RegisterEvent(15)]
public static void HandleVoteEvent(HandleVoteEvent @event)
{
if (@event.VoteData.Owner.Data.Role is not FreezerRole) return;
@event.VoteData.SetRemainingVotes(0);
for (var i = 0; i < 5; i++)
{
@event.VoteData.VoteForPlayer(@event.TargetId);
}
foreach (var plr in PlayerControl.AllPlayerControls.ToArray().Where(player => player != @event.VoteData.Owner))
{
plr.GetVoteData().Votes.Clear();
plr.GetVoteData().VotesRemaining = 0;
}
@event.Cancel();
}
// Events can be registered using an attribute as well.
@@ -42,11 +82,10 @@ public static class ExampleEventHandlers
{
Logger<ExamplePlugin>.Warning("Freeze button clicked!");
if (PlayerControl.LocalPlayer.Data.PlayerName == "stupid")
{
@event.Cancel();
@event.Button.SetTimer(15f);
}
if (PlayerControl.LocalPlayer.Data.PlayerName != "stupid") return;
@event.Cancel();
@event.Button.SetTimer(15f);
}
// Example event handler
+3 -5
View File
@@ -9,11 +9,9 @@
<ProjectReference Include="..\MiraAPI\MiraAPI.csproj" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\ExampleButton.png" />
<EmbeddedResource Include="Resources\FortniteBanner.jpeg" />
<EmbeddedResource Include="Resources\TeleportButton.png" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\**\*.*" />
</ItemGroup>
<Import Project="..\AmongUs.props" />
</Project>
@@ -1,12 +1,26 @@
using MiraAPI.Example.Options.Modifiers;
using MiraAPI.GameOptions;
using MiraAPI.Modifiers;
using MiraAPI.Modifiers.Types;
using MiraAPI.Utilities.Assets;
using UnityEngine;
namespace MiraAPI.Example.Modifiers;
public class CaptainModifier : GameModifier
{
public override string ModifierName => "Captain";
public override LoadableAsset<Sprite>? ModifierIcon => ExampleAssets.CallMeetingButton;
public override void OnDeath(DeathReason reason)
{
Player.RemoveModifier(this);
}
public override string GetDescription()
{
return $"You can call a meeting from anywhere on the map.";
}
public override int GetAssignmentChance()
{
@@ -15,7 +15,7 @@ public class FreezeModifier : TimedModifier
public override void OnActivate()
{
if (Player?.AmOwner == true)
if (Player.AmOwner)
{
Player.moveable = false;
}
@@ -25,15 +25,15 @@ public class FreezeModifier : TimedModifier
{
base.FixedUpdate();
if (Player?.AmOwner == true || PlayerControl.LocalPlayer.Data.Role is FreezerRole)
if (Player.AmOwner || PlayerControl.LocalPlayer.Data.Role is FreezerRole)
{
Player?.cosmetics.SetOutline(true, new Nullable<Color>(Palette.LightBlue));
Player.cosmetics.SetOutline(true, new Nullable<Color>(Palette.LightBlue));
}
}
public override void OnTimerComplete()
{
if (Player?.AmOwner == true)
if (Player.AmOwner)
{
Player.moveable = true;
}
@@ -6,6 +6,11 @@ public class HighPriorityModifier : GameModifier
{
public override string ModifierName => "High Priority";
public override string GetDescription()
{
return "You are high priority! Idrk what this means either tbh...";
}
public override int GetAssignmentChance()
{
return 100;
@@ -11,7 +11,4 @@ public class FreezerRoleSettings : AbstractOptionGroup<FreezerRole>
[ModdedNumberOption("Freeze Duration", 1, 15, 1, MiraNumberSuffixes.Seconds)]
public float FreezeDuration { get; set; } = 5;
[ModdedNumberOption("Freeze Uses", 1, 5)]
public float FreezeUses { get; set; } = 1;
}
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+44 -13
View File
@@ -1,4 +1,7 @@
using MiraAPI.Roles;
using AmongUs.GameOptions;
using MiraAPI.Patches.Stubs;
using MiraAPI.Roles;
using Reactor.Utilities;
using TMPro;
using UnityEngine;
@@ -12,36 +15,64 @@ public class ChameloenRole : CrewmateRole, ICustomRole
public Color RoleColor => Palette.AcceptedGreen;
public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
public CustomRoleConfiguration Configuration => new CustomRoleConfiguration(this)
private bool _shouldHide;
public CustomRoleConfiguration Configuration => new(this)
{
OptionsScreenshot = ExampleAssets.Banner,
IntroSound = CustomRoleUtils.GetIntroSound(RoleTypes.Shapeshifter),
};
public void PlayerControlFixedUpdate(PlayerControl playerControl)
public override void Initialize(PlayerControl player)
{
if (playerControl.MyPhysics.Velocity.magnitude > 0)
Logger<ExamplePlugin>.Info("Initializing ChamelonRole for player: " + player.PlayerId);
RoleBehaviourStubs.Initialize(this, player);
_shouldHide = true;
}
public void FixedUpdate()
{
if (!Player || !_shouldHide)
{
SpriteRenderer rend = playerControl.cosmetics.currentBodySprite.BodySprite;
TextMeshPro tmp = playerControl.cosmetics.nameText;
return;
}
if (Player.MyPhysics.Velocity.magnitude > 0)
{
var rend = Player.cosmetics.currentBodySprite.BodySprite;
var tmp = Player.cosmetics.nameText;
tmp.color = Color.Lerp(tmp.color, new Color(tmp.color.r, tmp.color.g, tmp.color.b, 1), Time.deltaTime * 4f);
rend.color = Color.Lerp(rend.color, new Color(1, 1, 1, 1), Time.deltaTime * 4f);
foreach (var cosmetic in playerControl.cosmetics.transform.GetComponentsInChildren<SpriteRenderer>())
foreach (var cosmetic in Player.cosmetics.transform.GetComponentsInChildren<SpriteRenderer>())
{
cosmetic.color = Color.Lerp(cosmetic.color, new Color(1, 1, 1, 1), Time.deltaTime * 4f);
}
}
else
{
SpriteRenderer rend = playerControl.cosmetics.currentBodySprite.BodySprite;
TextMeshPro tmp = playerControl.cosmetics.nameText;
tmp.color = Color.Lerp(tmp.color, new Color(tmp.color.r, tmp.color.g, tmp.color.b, playerControl.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
rend.color = Color.Lerp(rend.color, new Color(1, 1, 1, playerControl.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
SpriteRenderer rend = Player.cosmetics.currentBodySprite.BodySprite;
TextMeshPro tmp = Player.cosmetics.nameText;
tmp.color = Color.Lerp(tmp.color, new Color(tmp.color.r, tmp.color.g, tmp.color.b, Player.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
rend.color = Color.Lerp(rend.color, new Color(1, 1, 1, Player.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
foreach (var cosmetic in playerControl.cosmetics.transform.GetComponentsInChildren<SpriteRenderer>())
foreach (var cosmetic in Player.cosmetics.transform.GetComponentsInChildren<SpriteRenderer>())
{
cosmetic.color = Color.Lerp(cosmetic.color, new Color(1, 1, 1, playerControl.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
cosmetic.color = Color.Lerp(cosmetic.color, new Color(1, 1, 1, Player.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
}
}
}
public override void Deinitialize(PlayerControl targetPlayer)
{
Logger<ExamplePlugin>.Info("Deinitializing ChamelonRole for player: " + targetPlayer.PlayerId);
RoleBehaviourStubs.Deinitialize(this, targetPlayer);
_shouldHide = false;
foreach (var cosmetic in Player.cosmetics.transform.GetComponentsInChildren<SpriteRenderer>(true))
{
cosmetic.color = Color.white;
}
Player.cosmetics.currentBodySprite.BodySprite.color = Color.white;
Player.cosmetics.nameText.color = Color.white;
}
}
+14
View File
@@ -0,0 +1,14 @@
using MiraAPI.Roles;
using UnityEngine;
namespace MiraAPI.Example.Roles;
public class MayorRole : CrewmateRole, ICustomRole
{
public string RoleName => "Mayor";
public string RoleLongDescription => "You get extra votes!";
public string RoleDescription => RoleLongDescription;
public Color RoleColor => new Color32(221, 176, 152, 255);
public ModdedRoleTeams Team => ModdedRoleTeams.Crewmate;
public CustomRoleConfiguration Configuration => new(this);
}
+6
View File
@@ -7,6 +7,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MiraAPI", "MiraAPI\MiraAPI.
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MiraAPI.Example", "MiraAPI.Example\MiraAPI.Example.csproj", "{19B76855-16CC-43CC-A0A6-5A7FFB43F077}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MiraAPI.Example.Extension", "MiraAPI.Example.Extension\MiraAPI.Example.Extension.csproj", "{526FF017-80E1-4094-804D-741AF35AA226}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -21,6 +23,10 @@ Global
{19B76855-16CC-43CC-A0A6-5A7FFB43F077}.Debug|Any CPU.Build.0 = Debug|Any CPU
{19B76855-16CC-43CC-A0A6-5A7FFB43F077}.Release|Any CPU.ActiveCfg = Release|Any CPU
{19B76855-16CC-43CC-A0A6-5A7FFB43F077}.Release|Any CPU.Build.0 = Release|Any CPU
{526FF017-80E1-4094-804D-741AF35AA226}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{526FF017-80E1-4094-804D-741AF35AA226}.Debug|Any CPU.Build.0 = Debug|Any CPU
{526FF017-80E1-4094-804D-741AF35AA226}.Release|Any CPU.ActiveCfg = Release|Any CPU
{526FF017-80E1-4094-804D-741AF35AA226}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
+22
View File
@@ -0,0 +1,22 @@
using System;
namespace MiraAPI.Events;
/// <summary>
/// Event handle to use when unregistering an event.
/// </summary>
public class MiraEventHandle
{
/// <summary>
/// Gets the type of event.
/// </summary>
public Type EventType { get; }
internal MiraEventWrapper EventWrapper { get; }
internal MiraEventHandle(Type type, MiraEventWrapper eventWrapper)
{
EventType = type;
EventWrapper = eventWrapper;
}
}
+69 -24
View File
@@ -21,14 +21,21 @@ public static class MiraEventManager
public static bool InvokeEvent<T>(T eventInstance) where T : MiraEvent
{
EventWrappers.TryGetValue(typeof(T), out var handlers);
if (handlers == null)
if (handlers == null || handlers.Count == 0)
{
return false;
}
foreach (var handler in handlers)
{
((Action<T>)handler.EventHandler).Invoke(eventInstance);
try
{
((Action<T>)handler.EventHandler).Invoke(eventInstance);
}
catch (Exception ex)
{
Logger<MiraApiPlugin>.Error($"Error invoking event handler for {typeof(T).Name}: {ex.ToString()}");
}
}
return true;
@@ -43,14 +50,21 @@ public static class MiraEventManager
public static bool InvokeEvent(MiraEvent eventInstance, Type type)
{
EventWrappers.TryGetValue(type, out var handlers);
if (handlers == null)
if (handlers == null || handlers.Count == 0)
{
return false;
}
foreach (var handler in handlers)
{
handler.EventHandler.DynamicInvoke(eventInstance);
try
{
handler.EventHandler.DynamicInvoke(eventInstance);
}
catch (Exception ex)
{
Logger<MiraApiPlugin>.Error($"Error invoking event handler for {type.Name}: {ex.ToString()}");
}
}
return true;
@@ -61,47 +75,78 @@ public static class MiraEventManager
/// </summary>
/// <param name="type">The type of event.</param>
/// <param name="methodInfo">The MethodInfo of the event handler.</param>
/// <param name="priority">The priority of the event handler. Higher values are called first.</param>
public static void RegisterEventHandler(Type type, MethodInfo methodInfo, int priority = 0)
/// <param name="priority">The priority of the event handler. Lower values are called first.</param>
/// <returns>An event handle to use when unregistering the event.</returns>
public static MiraEventHandle RegisterEventHandler(Type type, MethodInfo methodInfo, int priority = 0)
{
if (!type.IsSubclassOf(typeof(MiraEvent)))
{
Logger<MiraApiPlugin>.Error($"Type must be a subclass of MiraEvent: {nameof(type)}");
return;
throw new InvalidOperationException($"Type must be a subclass of MiraEvent: {type.FullName}");
}
if (!EventWrappers.TryGetValue(type, out var handlers))
{
handlers = [];
EventWrappers.Add(type, handlers);
}
EventWrappers.TryAdd(type, []);
var handlers = EventWrappers[type];
var @delegate = Delegate.CreateDelegate(typeof(Action<>).MakeGenericType(type), methodInfo);
handlers.Add(new MiraEventWrapper(@delegate, priority));
var eventWrapper = new MiraEventWrapper(@delegate, priority);
var index = handlers.BinarySearch(eventWrapper, Comparer<MiraEventWrapper>.Create((a, b) => a.Priority.CompareTo(b.Priority)));
if (index < 0)
{
index = ~index;
}
handlers.Insert(index, eventWrapper);
return new MiraEventHandle(type, eventWrapper);
}
/// <summary>
/// Register an event.
/// </summary>
/// <param name="handler">The callback method/handler for the event.</param>
/// <param name="priority">The priority of the event handler. Higher values are called first.</param>
/// <param name="priority">The priority of the event handler. Lower values are called first.</param>
/// <typeparam name="T">Type of event.</typeparam>
public static void RegisterEventHandler<T>(Action<T> handler, int priority = 0) where T : MiraEvent
/// <returns>An event handle to use when unregistering the event.</returns>
public static MiraEventHandle RegisterEventHandler<T>(Action<T> handler, int priority = 0) where T : MiraEvent
{
if (!EventWrappers.ContainsKey(typeof(T)))
{
EventWrappers.Add(typeof(T), []);
}
EventWrappers.TryAdd(typeof(T), []);
var handlers = EventWrappers[typeof(T)];
handlers.Add(new MiraEventWrapper(handler, priority));
var eventWrapper = new MiraEventWrapper(handler, priority);
var index = handlers.BinarySearch(eventWrapper, Comparer<MiraEventWrapper>.Create((a, b) => a.Priority.CompareTo(b.Priority)));
if (index < 0)
{
index = ~index;
}
handlers.Insert(index, eventWrapper);
return new MiraEventHandle(typeof(T), eventWrapper);
}
internal static void SortAllHandlers()
/// <summary>
/// Unregister an event using the event handle.
/// </summary>
/// <param name="eventHandle">A handle to the event.</param>
/// <returns>True if the event was unregistered successfully, false otherwise.</returns>
public static bool UnregisterEventHandler(MiraEventHandle eventHandle)
{
foreach (var handlers in EventWrappers.Values)
if (!EventWrappers.TryGetValue(eventHandle.EventType, out var handlers))
{
handlers.Sort((a, b) => a.Priority.CompareTo(b.Priority));
return false;
}
if (!handlers.Remove(eventHandle.EventWrapper))
{
return false;
}
if (handlers.Count == 0)
{
EventWrappers.Remove(eventHandle.EventType);
}
return true;
}
}
+1 -1
View File
@@ -13,7 +13,7 @@ public class MiraEventWrapper
public Delegate EventHandler { get; }
/// <summary>
/// Gets the priority of the handler. Higher values are called first.
/// Gets the priority of the handler. Lower values are called first.
/// </summary>
public int Priority { get; }
+2 -2
View File
@@ -9,14 +9,14 @@ namespace MiraAPI.Events;
public class RegisterEventAttribute : Attribute
{
/// <summary>
/// Gets the priority of the event.
/// Gets the priority of the event. Lower values are called first.
/// </summary>
public int Priority { get; }
/// <summary>
/// Initializes a new instance of the <see cref="RegisterEventAttribute"/> class.
/// </summary>
/// <param name="priority">The priority of the event.</param>
/// <param name="priority">The priority of the event. Lower values are called first.</param>
public RegisterEventAttribute(int priority = 0)
{
Priority = priority;
@@ -15,14 +15,21 @@ public class AfterMurderEvent : MiraEvent
/// </summary>
public PlayerControl Target { get; }
/// <summary>
/// Gets the player's body, if it exists.
/// </summary>
public DeadBody? DeadBody { get; }
/// <summary>
/// Initializes a new instance of the <see cref="AfterMurderEvent"/> class.
/// </summary>
/// <param name="source">The killer.</param>
/// <param name="target">The killed player.</param>
public AfterMurderEvent(PlayerControl source, PlayerControl target)
/// <param name="deadBody">The player's vody, if it exists.</param>
public AfterMurderEvent(PlayerControl source, PlayerControl target, DeadBody? deadBody)
{
Source = source;
Target = target;
DeadBody = deadBody;
}
}
@@ -0,0 +1,12 @@
namespace MiraAPI.Events.Vanilla.Gameplay;
/// <summary>
/// The event that is invoked when the intro cutscene has finished playing.
/// </summary>
public class IntroEndEvent(IntroCutscene introCutscene) : MiraEvent
{
/// <summary>
/// Gets the instance of the IntroCutscene.
/// </summary>
public IntroCutscene IntroCutscene { get; } = introCutscene;
}
@@ -0,0 +1,21 @@
namespace MiraAPI.Events.Vanilla.Gameplay;
/// <summary>
/// Start Round event, invoked on IntroCutscene.OnDestroy and ExileController.WrapUp.
/// </summary>
public class RoundStartEvent : MiraEvent
{
/// <summary>
/// Gets a value indicating whether the event was triggered by the IntroCutscene or ExileController.
/// </summary>
public bool TriggeredByIntro { get; }
/// <summary>
/// Initializes a new instance of the <see cref="RoundStartEvent"/> class.
/// </summary>
/// <param name="triggeredByIntro">Whether the event was triggered by the intro or not.</param>
public RoundStartEvent(bool triggeredByIntro)
{
TriggeredByIntro = triggeredByIntro;
}
}
@@ -24,6 +24,7 @@ public class UpdateSystemEvent : MiraCancelableEvent
/// Initializes a new instance of the <see cref="UpdateSystemEvent"/> class.
/// </summary>
/// <param name="systemType">The SystemType being updated.</param>
/// <param name="player">The player that is updating the system.</param>
/// <param name="amount">Amount to update System to.</param>
public UpdateSystemEvent(SystemTypes systemType, PlayerControl player, byte amount)
{
@@ -0,0 +1,12 @@
namespace MiraAPI.Events.Vanilla.Meeting;
/// <summary>
/// The event that is invoked when the meeting has ended.
/// </summary>
public class EndMeetingEvent(MeetingHud meetingHud) : MiraEvent
{
/// <summary>
/// Gets the MeetingHud instance.
/// </summary>
public MeetingHud MeetingHud { get; } = meetingHud;
}
@@ -0,0 +1,26 @@
namespace MiraAPI.Events.Vanilla.Meeting.Voting;
/// <summary>
/// Checks if voting is complete. If canceled, the default end voting logic will be skipped.
/// </summary>
public class CheckForEndVotingEvent : MiraCancelableEvent
{
/// <summary>
/// Gets a value indicating whether default voting logic determines that voting is complete.
/// </summary>
public bool IsVotingComplete { get; }
/// <summary>
/// Gets or sets a value indicating whether the voting should be forced to end, regardless of the default logic.
/// </summary>
public bool ForceEndVoting { get; set; }
/// <summary>
/// Initializes a new instance of the <see cref="CheckForEndVotingEvent"/> class.
/// </summary>
/// <param name="isVotingComplete">>True if voting is complete, false otherwise.</param>
public CheckForEndVotingEvent(bool isVotingComplete)
{
IsVotingComplete = isVotingComplete;
}
}
@@ -0,0 +1,50 @@
using MiraAPI.Voting;
namespace MiraAPI.Events.Vanilla.Meeting.Voting;
/// <summary>
/// The event that is invoked when Mira handles a vote. This is invoked before Mira's behaviour, so be cautious.
/// If you intend on adding custom vote behaviour, cancel the event and do so.
/// If you are NOT canceling the event, keep in mind that Mira automatically removes a vote and adds the suspect to the VotedPlayers list after this event is invoked.
/// </summary>
public class HandleVoteEvent : MiraCancelableEvent
{
/// <summary>
/// Gets the instance of the voter's vote data.
/// </summary>
public PlayerVoteData VoteData { get; }
/// <summary>
/// Gets the player who voted.
/// </summary>
public PlayerControl Player { get; }
/// <summary>
/// Gets the player id of the target.
/// </summary>
public byte TargetId { get; }
/// <summary>
/// Gets a value indicating whether to prevent the vote from commencing.
/// </summary>
public bool PreventVote { get; }
/// <summary>
/// Gets the player info of the target.
/// </summary>
public NetworkedPlayerInfo TargetPlayerInfo { get; }
/// <summary>
/// Initializes a new instance of the <see cref="HandleVoteEvent"/> class.
/// </summary>
/// <param name="playerVoteData">The voter's data.</param>
/// <param name="targetId">The target's playerId.</param>
public HandleVoteEvent(PlayerVoteData playerVoteData, byte targetId)
{
VoteData = playerVoteData;
Player = playerVoteData.Owner;
TargetId = targetId;
PreventVote = false;
TargetPlayerInfo = GameData.Instance.GetPlayerById(targetId);
}
}
@@ -0,0 +1,43 @@
using MiraAPI.Voting;
namespace MiraAPI.Events.Vanilla.Meeting.Voting;
/// <summary>
/// The event that is invoked when the player tries to select another player to vote.
/// </summary>
public class MeetingSelectEvent : MiraEvent
{
/// <summary>
/// Gets the instance of the voter's vote data.
/// </summary>
public PlayerVoteData VoteData { get; }
/// <summary>
/// Gets the player id of the target.
/// </summary>
public int TargetId { get; }
/// <summary>
/// Gets the player info of the target.
/// </summary>
public NetworkedPlayerInfo TargetPlayerInfo { get; }
/// <summary>
/// Gets or sets a value indicating whether the player is allowed to select the target.
/// </summary>
public bool AllowSelect { get; set; }
/// <summary>
/// Initializes a new instance of the <see cref="MeetingSelectEvent"/> class.
/// </summary>
/// <param name="playerVoteData">The voter's data.</param>
/// <param name="targetId">The target's playerId.</param>
/// <param name="allowSelect">>Whether the player is allowed to select the target.</param>
public MeetingSelectEvent(PlayerVoteData playerVoteData, int targetId, bool allowSelect)
{
VoteData = playerVoteData;
TargetId = targetId;
TargetPlayerInfo = GameData.Instance.GetPlayerById((byte)targetId);
AllowSelect = allowSelect;
}
}
@@ -0,0 +1,25 @@
using System.Collections.Generic;
using MiraAPI.Voting;
namespace MiraAPI.Events.Vanilla.Meeting.Voting;
/// <summary>
/// Called in VotingUtils.HandlePopulateResults.
/// Cancelling is NOT advised but if you do plan on cancelling, please ensure you account for displaying ALL player's votes.
/// </summary>
public class PopulateResultsEvent : MiraCancelableEvent
{
/// <summary>
/// Gets a list of networked votes.
/// </summary>
public List<CustomVote> Votes { get; }
/// <summary>
/// Initializes a new instance of the <see cref="PopulateResultsEvent"/> class.
/// </summary>
/// <param name="votes">The list of votes.</param>
public PopulateResultsEvent(List<CustomVote> votes)
{
Votes = votes;
}
}
@@ -0,0 +1,48 @@
using System.Collections.Generic;
using System.Linq;
using MiraAPI.Voting;
namespace MiraAPI.Events.Vanilla.Meeting.Voting;
/// <summary>
/// Ran after calculating votes and before displaying the results. Only ran on the host.
/// </summary>
/// <remarks>
/// Initializes a new instance of the <see cref="ProcessVotesEvent"/> class.
/// </remarks>
/// <param name="votes">>The list of votes that are being processed.</param>
/// <param name="exiledPlayer">The player to be exiled. Will be null if no player is to be exiled.</param>
public class ProcessVotesEvent(List<CustomVote> votes, NetworkedPlayerInfo? exiledPlayer = null) : MiraEvent
{
private readonly List<CustomVote> _originalVotes = [.. votes];
private NetworkedPlayerInfo? _exiledPlayer = exiledPlayer;
/// <summary>
/// Gets a value indicating whether the exiled player has been modified by the event.
/// </summary>
public bool ExiledPlayerModified { get; private set; }
/// <summary>
/// Gets a value indicating whether the votes have been modified by the event.
/// </summary>
public bool VotesModified => !Votes.SequenceEqual(_originalVotes);
/// <summary>
/// Gets the list of votes that are being processed.
/// </summary>
public List<CustomVote> Votes { get; } = votes;
/// <summary>
/// Gets or sets the player to be exiled. Will be null if no player is to be exiled.
/// </summary>
public NetworkedPlayerInfo? ExiledPlayer
{
get => _exiledPlayer;
set
{
_exiledPlayer = value;
ExiledPlayerModified = true;
}
}
}
@@ -0,0 +1,13 @@
namespace MiraAPI.Events.Vanilla.Meeting.Voting;
/// <summary>
/// The event that is invoked when the voting phase of a meeting is complete.
/// </summary>
/// <param name="meetingHud">The MeetingHud instance.</param>
public class VotingCompleteEvent(MeetingHud meetingHud) : MiraEvent
{
/// <summary>
/// Gets the MeetingHud instance.
/// </summary>
public MeetingHud MeetingHud { get; } = meetingHud;
}
@@ -15,14 +15,21 @@ public class PlayerDeathEvent : MiraEvent
/// </summary>
public DeathReason DeathReason { get; }
/// <summary>
/// Gets the dead body associated with the player, if any.
/// </summary>
public DeadBody? DeadBody { get; }
/// <summary>
/// Initializes a new instance of the <see cref="PlayerDeathEvent"/> class.
/// </summary>
/// <param name="player">The player who died.</param>
/// <param name="reason">The reason the player died.</param>
public PlayerDeathEvent(PlayerControl player, DeathReason reason)
/// <param name="deadBody">The player's body, if it exists.</param>
public PlayerDeathEvent(PlayerControl player, DeathReason reason, DeadBody? deadBody)
{
Player = player;
DeathReason = reason;
DeadBody = deadBody;
}
}
+1 -1
View File
@@ -21,7 +21,7 @@ public static class CustomGameModeManager
}
/// <summary>
/// Current gamemode.
/// Gets the current gamemode.
/// </summary>
public static CustomGameMode? ActiveMode { get; internal set; } = new DefaultMode();
+7 -1
View File
@@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using UnityEngine;
namespace MiraAPI.GameOptions;
@@ -11,6 +12,11 @@ public abstract class AbstractOptionGroup
{
internal List<IModdedOption> Options { get; } = [];
/// <summary>
/// Gets a list of the options which are a part of this group.
/// </summary>
public ReadOnlyCollection<IModdedOption> Children => new(Options);
/// <summary>
/// Gets the name of the group. Visible in options menu.
/// </summary>
@@ -35,7 +41,7 @@ public abstract class AbstractOptionGroup
/// <summary>
/// Gets the group color. This is used to color the group in the options menu.
/// </summary>
public virtual Color GroupColor => Color.clear;
public virtual Color GroupColor => MiraApiPlugin.DefaultHeaderColor;
/// <summary>
/// Gets the group priority. This is used to determine the order in which groups are displayed in the options menu.
+58
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@@ -6,18 +6,76 @@ using UnityEngine;
namespace MiraAPI.GameOptions;
/// <summary>
/// Interface for modded options.
/// </summary>
public interface IModdedOption
{
/// <summary>
/// Gets the unique identifier for the option.
/// </summary>
uint Id { get; }
/// <summary>
/// Gets the title of the option.
/// </summary>
string Title { get; }
/// <summary>
/// Gets the StringName for the option, used for localization.
/// </summary>
StringNames StringName { get; }
/// <summary>
/// Gets or sets the MiraPlugin that created this option.
/// </summary>
IMiraPlugin? ParentMod { get; set; }
/// <summary>
/// Gets the game setting data for the option.
/// </summary>
BaseGameSetting Data { get; }
/// <summary>
/// Gets the OptionBehaviour object of the option.
/// </summary>
OptionBehaviour? OptionBehaviour { get; }
/// <summary>
/// Gets or sets the visibility function for the option.
/// </summary>
Func<bool> Visible { get; set; }
/// <summary>
/// Gets or sets the ConfigDefinition for the option, used for BepInEx configuration.
/// </summary>
ConfigDefinition? ConfigDefinition { get; set; }
/// <summary>
/// Creates the option behaviour for the modded option.
/// </summary>
/// <param name="toggleOpt">The ToggleOption template.</param>
/// <param name="numberOpt">The NumberOption template.</param>
/// <param name="stringOpt">The StringOption template.</param>
/// <param name="container">>The Transform container for the option.</param>
/// <returns>>The created OptionBehaviour object.</returns>
OptionBehaviour CreateOption(ToggleOption toggleOpt, NumberOption numberOpt, StringOption stringOpt, Transform container);
/// <summary>
/// Gets the value as a float.
/// </summary>
/// <returns>>The value of the option as a float.</returns>
float GetFloatData();
/// <summary>
/// Gets the NetData for the option, used for network synchronization.
/// </summary>
/// <returns>>Returns the NetData object for the option.</returns>
NetData GetNetData();
/// <summary>
/// Handles incoming network data for the option.
/// </summary>
/// <param name="data">>The byte array representing the network data.</param>
void HandleNetData(byte[] data);
}
@@ -45,7 +45,9 @@ public static class ModdedOptionsManager
pluginInfo.OptionGroups.Add(group);
typeof(OptionGroupSingleton<>).MakeGenericType(type)
#pragma warning disable S3011
.GetField("_instance", BindingFlags.Static | BindingFlags.NonPublic)!
#pragma warning restore S3011
.SetValue(null, group);
return true;
@@ -173,6 +175,7 @@ public static class ModdedOptionsManager
/// </summary>
/// <param name="__originalMethod">The original setter method.</param>
/// <param name="value">The new object value.</param>
// ReSharper disable InconsistentNaming
public static void PropertySetterPatch(MethodBase __originalMethod, object value)
{
var attribute = OptionAttributes.First(pair => pair.Key.GetSetMethod() == __originalMethod).Value;
@@ -186,6 +189,7 @@ public static class ModdedOptionsManager
/// <param name="__result">The result of the property getter.</param>
/// <returns>False so the original getter gets skipped.</returns>
public static bool PropertyGetterPatch(MethodBase __originalMethod, ref object __result)
// ReSharper restore InconsistentNaming
{
var attribute = OptionAttributes.First(pair => pair.Key.GetGetMethod() == __originalMethod).Value;
__result = attribute.GetValue();
@@ -2,7 +2,9 @@
namespace MiraAPI.GameOptions;
#pragma warning disable CA1852
internal class ModifierOptionGroup : AbstractOptionGroup
#pragma warning restore CA1852
{
public override string GroupName { get; }
@@ -129,7 +129,7 @@ public class ModdedEnumOption<T> : ModdedOption<T> where T : Enum
Enum.GetNames(typeof(T)).Select(CustomStringName.CreateAndRegister).ToArray()
: values.Select(CustomStringName.CreateAndRegister).ToArray();
data.Index = Convert.ToInt32(Value);
data.Index = Convert.ToInt32(Value, NumberFormatInfo.InvariantInfo);
}
/// <inheritdoc />
@@ -32,9 +32,9 @@ public abstract class ModdedOption<T> : IModdedOption
public StringNames StringName { get; }
/// <summary>
/// Gets the BaseGameSetting data of the option.
/// Gets or sets the BaseGameSetting data of the option.
/// </summary>
public BaseGameSetting Data { get; protected init; }
public BaseGameSetting Data { get; protected set; } = null!;
/// <summary>
/// Gets or sets the parent mod of the option.
@@ -79,17 +79,7 @@ public abstract class ModdedOption<T> : IModdedOption
/// <summary>
/// Gets or sets the config definition of the option.
/// </summary>
public ConfigDefinition? ConfigDefinition
{
get => _configDefinition;
set
{
if (_configDefinition is not null) return;
_configDefinition = value;
}
}
private ConfigDefinition? _configDefinition;
public ConfigDefinition? ConfigDefinition { get; set; }
/// <summary>
/// Initializes a new instance of the <see cref="ModdedOption{T}"/> class.
+40 -35
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@@ -52,9 +52,9 @@ public abstract class CustomActionButton
public virtual Color TextOutlineColor => Color.clear;
/// <summary>
/// Gets the location of the button on the screen.
/// Gets or sets the location of the button on the screen.
/// </summary>
public virtual ButtonLocation Location { get; private set; } = ButtonLocation.BottomLeft;
public virtual ButtonLocation Location { get; set; } = ButtonLocation.BottomLeft;
/// <summary>
/// Gets a value indicating whether the button has an effect ability.
@@ -69,27 +69,27 @@ public abstract class CustomActionButton
/// <summary>
/// Gets or sets a value indicating whether the effect is currently active, if there is one.
/// </summary>
public bool EffectActive { get; protected set; }
public bool EffectActive { get; set; }
/// <summary>
/// Gets or sets a value indicating whether the timer is currently active.
/// </summary>
public bool TimerPaused { get; protected set; }
public bool TimerPaused { get; set; }
/// <summary>
/// Gets or sets the amount of uses left.
/// </summary>
public int UsesLeft { get; protected set; }
public int UsesLeft { get; set; }
/// <summary>
/// Gets or sets the timer variable to measure cooldowns and effects.
/// </summary>
public float Timer { get; protected set; }
public float Timer { get; set; }
/// <summary>
/// Gets the button object in game. This is created by Mira API automatically.
/// Gets or sets the button object in game. This is created by Mira API automatically.
/// </summary>
protected ActionButton? Button { get; private set; }
public ActionButton? Button { get; set; }
/// <summary>
/// The method used to create the button.
@@ -168,7 +168,7 @@ public abstract class CustomActionButton
/// Allows you to change the button's location.
/// </summary>
/// <param name="location">The new location.</param>
/// <param name="moveButton">Whether the button's position should change ingame.</param>
/// <param name="moveButton">Whether the button's position should change in-game.</param>
public virtual void SetButtonLocation(ButtonLocation location, bool moveButton = true)
{
if (!HudManager.InstanceExists || Button == null)
@@ -180,7 +180,7 @@ public abstract class CustomActionButton
if (!moveButton) return;
if (HudManagerPatches._bottomLeft == null || HudManagerPatches._bottomRight == null)
if (HudManagerPatches.BottomLeft == null || HudManagerPatches.BottomRight == null)
{
return;
}
@@ -188,17 +188,17 @@ public abstract class CustomActionButton
switch (location)
{
case ButtonLocation.BottomLeft:
var gridArrange = HudManagerPatches._bottomLeft.GetComponent<GridArrange>();
var aspectPosition = HudManagerPatches._bottomLeft.GetComponent<AspectPosition>();
var gridArrange = HudManagerPatches.BottomLeft.GetComponent<GridArrange>();
var aspectPosition = HudManagerPatches.BottomLeft.GetComponent<AspectPosition>();
Button.transform.SetParent(HudManagerPatches._bottomLeft.transform);
Button.transform.SetParent(HudManagerPatches.BottomLeft.transform);
gridArrange.Start();
gridArrange.ArrangeChilds();
aspectPosition.AdjustPosition();
break;
case ButtonLocation.BottomRight:
Button.transform.SetParent(HudManagerPatches._bottomRight);
Button.transform.SetParent(HudManagerPatches.BottomRight);
break;
}
}
@@ -221,7 +221,6 @@ public abstract class CustomActionButton
/// A utility function to change the outline color of the button's text.
/// </summary>
/// <param name="color">The new color.</param>
/// <param name="thickness">The thickness of the outline. Set to 0 if you want to remove it.</param>
public virtual void SetTextOutline(Color color)
{
Button?.buttonLabelText.SetOutlineColor(color);
@@ -364,7 +363,7 @@ public abstract class CustomActionButton
/// <returns>A value that represents whether the button should light up or not.</returns>
public virtual bool CanUse()
{
return !LimitedUses || UsesLeft > 0;
return PlayerControl.LocalPlayer.moveable && (!LimitedUses || UsesLeft > 0);
}
/// <summary>
@@ -418,9 +417,12 @@ public abstract class CustomActionButton
/// <param name="playerControl">The local PlayerControl.</param>
public virtual void FixedUpdateHandler(PlayerControl playerControl)
{
if (Timer >= 0 && !TimerPaused)
if (Timer >= 0)
{
Timer -= Time.deltaTime;
if (!TimerPaused)
{
Timer -= Time.deltaTime;
}
}
else if (HasEffect && EffectActive)
{
@@ -429,25 +431,28 @@ public abstract class CustomActionButton
OnEffectEnd();
}
if (CanUse())
if (Button)
{
Button?.SetEnabled();
}
else
{
Button?.SetDisabled();
}
if (CanUse())
{
Button!.SetEnabled();
}
else
{
Button!.SetDisabled();
}
if (EffectActive)
{
Button?.SetFillUp(Timer, EffectDuration);
if (EffectActive)
{
Button.SetFillUp(Timer, EffectDuration);
Button!.cooldownTimerText.text = Mathf.CeilToInt(Timer).ToString(NumberFormatInfo.InvariantInfo);
Button!.cooldownTimerText.gameObject.SetActive(true);
}
else
{
Button?.SetCoolDown(Timer, Cooldown);
Button.cooldownTimerText.text = Mathf.CeilToInt(Timer).ToString(NumberFormatInfo.InvariantInfo);
Button.cooldownTimerText.gameObject.SetActive(true);
}
else
{
Button.SetCoolDown(Timer, Cooldown);
}
}
FixedUpdate(playerControl);
@@ -463,7 +468,7 @@ public abstract class CustomActionButton<T> : CustomActionButton where T : MonoB
/// <summary>
/// Gets or sets the target object of the button.
/// </summary>
public T? Target { get; protected set; }
public T? Target { get; set; }
/// <summary>
/// Gets the distance the player must be from the target object to use the button.
+2
View File
@@ -31,7 +31,9 @@ public static class CustomButtonManager
CustomButtons.Add(button);
pluginInfo.Buttons.Add(button);
typeof(CustomButtonSingleton<>).MakeGenericType(buttonType)
#pragma warning disable S3011
.GetField("_instance", BindingFlags.Static | BindingFlags.NonPublic)!
#pragma warning restore S3011
.SetValue(null, button);
ButtonEventTypes.Add(buttonType, typeof(MiraButtonClickEvent<>).MakeGenericType(buttonType));
+3 -3
View File
@@ -1,4 +1,5 @@
using System.Linq;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
namespace MiraAPI.Hud;
@@ -13,7 +14,6 @@ public static class CustomButtonSingleton<T> where T : CustomActionButton
/// <summary>
/// Gets the instance of the button.
/// </summary>
#pragma warning disable CA1000
[SuppressMessage("Design", "CA1000:Do not declare static members on generic types", Justification = "This is a utility class to get the instance of a custom action button.")]
public static T Instance => _instance ??= CustomButtonManager.CustomButtons.OfType<T>().Single();
#pragma warning restore CA1000
}
+27 -27
View File
@@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using AmongUs.GameOptions;
using Il2CppInterop.Runtime.Attributes;
@@ -8,6 +9,8 @@ using Reactor.Utilities.Attributes;
using Reactor.Utilities.Extensions;
using UnityEngine;
using UnityEngine.Events;
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring as nullable.
namespace MiraAPI.Hud;
@@ -16,22 +19,18 @@ namespace MiraAPI.Hud;
/// </summary>
/// <param name="il2CppPtr">Used by Il2Cpp. Do not use constructor, this is a MonoBehaviour.</param>
[RegisterInIl2Cpp]
[SuppressMessage("Design", "CA1051:Do not declare visible instance fields", Justification = "Unity Convention")]
[SuppressMessage("StyleCop.CSharp.NamingRules", "SA1307:Accessible fields should begin with upper-case letter", Justification = "Unity Convention")]
[SuppressMessage("StyleCop.CSharp.MaintainabilityRules", "SA1401:Fields should be private", Justification = "Unity Convention")]
public class CustomPlayerMenu(IntPtr il2CppPtr) : Minigame(il2CppPtr)
{
public ShapeshifterPanel PanelPrefab;
public float XStart = -0.8f;
public float YStart = 2.15f;
public float XOffset = 1.95f;
public float YOffset = -0.65f;
public UiElement BackButton;
public UiElement DefaultButtonSelected;
public ShapeshifterPanel panelPrefab;
public float xStart = -0.8f;
public float yStart = 2.15f;
public float xOffset = 1.95f;
public float yOffset = -0.65f;
public UiElement backButton;
public UiElement defaultButtonSelected;
public List<ShapeshifterPanel> potentialVictims;
/// <summary>
@@ -42,17 +41,17 @@ public class CustomPlayerMenu(IntPtr il2CppPtr) : Minigame(il2CppPtr)
{
var shapeShifterRole = RoleManager.Instance.GetRole(RoleTypes.Shapeshifter);
var ogMenu = shapeShifterRole.TryCast<ShapeshifterRole>().ShapeshifterMenu;
var ogMenu = shapeShifterRole.TryCast<ShapeshifterRole>()!.ShapeshifterMenu;
var newMenu = Instantiate(ogMenu);
var customMenu = newMenu.gameObject.AddComponent<CustomPlayerMenu>();
customMenu.PanelPrefab = newMenu.PanelPrefab;
customMenu.XStart = newMenu.XStart;
customMenu.YStart = newMenu.YStart;
customMenu.XOffset = newMenu.XOffset;
customMenu.YOffset = newMenu.YOffset;
customMenu.BackButton = newMenu.BackButton;
var back = customMenu.BackButton.GetComponent<PassiveButton>();
customMenu.panelPrefab = newMenu.PanelPrefab;
customMenu.xStart = newMenu.XStart;
customMenu.yStart = newMenu.YStart;
customMenu.xOffset = newMenu.XOffset;
customMenu.yOffset = newMenu.YOffset;
customMenu.backButton = newMenu.BackButton;
var back = customMenu.backButton.GetComponent<PassiveButton>();
back.OnClick.RemoveAllListeners();
back.OnClick.AddListener((UnityAction)(() =>
{
@@ -65,7 +64,7 @@ public class CustomPlayerMenu(IntPtr il2CppPtr) : Minigame(il2CppPtr)
newMenu.DestroyImmediate();
customMenu.transform.SetParent(Camera.main.transform, false);
customMenu.transform.SetParent(Camera.main!.transform, false);
customMenu.transform.localPosition = new Vector3(0f, 0f, -50f);
return customMenu;
}
@@ -75,6 +74,7 @@ public class CustomPlayerMenu(IntPtr il2CppPtr) : Minigame(il2CppPtr)
ControllerManager.Instance.CloseOverlayMenu(name);
}
/// <inheritdoc />
public override void Begin(PlayerTask task)
{
throw new NotImplementedException("Use the other Begin method.");
@@ -90,7 +90,7 @@ public class CustomPlayerMenu(IntPtr il2CppPtr) : Minigame(il2CppPtr)
{
MinigameStubs.Begin(this, null);
var back = BackButton.GetComponent<PassiveButton>();
var back = backButton.GetComponent<PassiveButton>();
back.OnClick.AddListener((UnityAction)(() =>
{
onClick(null);
@@ -107,13 +107,13 @@ public class CustomPlayerMenu(IntPtr il2CppPtr) : Minigame(il2CppPtr)
var num = i % 3;
var num2 = i / 3;
var flag = PlayerControl.LocalPlayer.Data.Role.NameColor == player.Data.Role.NameColor;
var shapeshifterPanel = Instantiate(PanelPrefab, transform);
shapeshifterPanel.transform.localPosition = new Vector3(XStart + num * XOffset, YStart + num2 * YOffset, -1f);
var shapeshifterPanel = Instantiate(panelPrefab, transform);
shapeshifterPanel.transform.localPosition = new Vector3(xStart + num * xOffset, yStart + num2 * yOffset, -1f);
shapeshifterPanel.SetPlayer(i, player.Data, (Il2CppSystem.Action)(() => { onClick(player); }));
shapeshifterPanel.NameText.color = flag ? player.Data.Role.NameColor : Color.white;
potentialVictims.Add(shapeshifterPanel);
list2.Add(shapeshifterPanel.Button);
}
ControllerManager.Instance.OpenOverlayMenu(name, BackButton, DefaultButtonSelected, list2);
ControllerManager.Instance.OpenOverlayMenu(name, backButton, defaultButtonSelected, list2);
}
}
+10
View File
@@ -16,10 +16,20 @@ namespace MiraAPI;
[BepInAutoPlugin("mira.api", "MiraAPI")]
[BepInProcess("Among Us.exe")]
[BepInDependency(ReactorPlugin.Id)]
[BepInDependency(ModCompatibility.SubmergedId, BepInDependency.DependencyFlags.SoftDependency)]
[ReactorModFlags(ModFlags.RequireOnAllClients)]
public partial class MiraApiPlugin : BasePlugin
{
/// <summary>
/// Gets the branding Mira API color.
/// </summary>
public static Color MiraColor { get; } = new Color32(238, 154, 112, 255);
/// <summary>
/// Gets the default color for headers in the options menu.
/// </summary>
public static Color DefaultHeaderColor { get; } = new Color32(77, 77, 77, 255);
private static MiraPluginManager? PluginManager { get; set; }
internal Harmony Harmony { get; } = new(Id);
+28
View File
@@ -0,0 +1,28 @@
using System.Diagnostics.CodeAnalysis;
using System.Reflection;
using BepInEx.Unity.IL2CPP;
namespace MiraAPI;
/// <summary>
/// Mod compatibility tools.
/// </summary>
public static class ModCompatibility
{
/// <summary>
/// The ID for the Submerged mod.
/// </summary>
public const string SubmergedId = "Submerged";
/// <summary>
/// Checks if the Submerged mod is loaded.
/// </summary>
/// <param name="submergedAssembly">Submerged mod assembly if loaded, null otherwise.</param>
/// <returns>True if the Submerged mod is loaded, false otherwise.</returns>
public static bool SubmergedLoaded([NotNullWhen(true)] out Assembly? submergedAssembly)
{
var result = IL2CPPChainloader.Instance.Plugins.TryGetValue(SubmergedId, out var plugin);
submergedAssembly = result ? plugin?.Instance.GetType().Assembly : null;
return result;
}
}
+20 -6
View File
@@ -1,6 +1,8 @@
using System;
using MiraAPI.GameOptions;
using MiraAPI.PluginLoading;
using MiraAPI.Utilities.Assets;
using UnityEngine;
namespace MiraAPI.Modifiers;
@@ -12,7 +14,7 @@ public abstract class BaseModifier : IOptionable
/// <summary>
/// Gets the player that the modifier is attached to.
/// </summary>
public PlayerControl? Player { get; internal set; }
public PlayerControl Player { get; internal set; } = null!;
/// <summary>
/// Gets the modifier component that the modifier is attached to.
@@ -48,9 +50,14 @@ public abstract class BaseModifier : IOptionable
public abstract string ModifierName { get; }
/// <summary>
/// Gets a value indicating whether the modifier is hidden on the UI.
/// Gets the modifier icon. Useless if HideOnUi is true.
/// </summary>
public virtual bool HideOnUi => false;
public virtual LoadableAsset<Sprite>? ModifierIcon => null;
/// <summary>
/// Gets a value indicating whether the modifier is hidden on the UI. Will be hidden either way if no description is provided.
/// </summary>
public virtual bool HideOnUi => GetDescription() == string.Empty;
/// <summary>
/// Gets a value indicating whether the modifier is shown in the freeplay menu.
@@ -63,10 +70,10 @@ public abstract class BaseModifier : IOptionable
public virtual bool Unique => true;
/// <summary>
/// Gets the HUD information for this modifier. Defaults to the modifier name. Does nothing if <see cref="HideOnUi"/> is true.
/// Gets the HUD description for this modifier. Does nothing if <see cref="HideOnUi"/> is true. Required to be visible on UI.
/// </summary>
/// <returns>The information string for the HUD.</returns>
public virtual string GetHudString() => ModifierName;
/// <returns>The description string for the HUD.</returns>
public virtual string GetDescription() => string.Empty;
/// <summary>
/// Called when the modifier is activated.
@@ -104,6 +111,13 @@ public abstract class BaseModifier : IOptionable
{
}
/// <summary>
/// Called when a meeting starts.
/// </summary>
public virtual void OnMeetingStart()
{
}
/// <summary>
/// Determines whether the player can vent.
/// </summary>
+139 -53
View File
@@ -2,15 +2,12 @@
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Text;
using Il2CppInterop.Runtime.Attributes;
using MiraAPI.Modifiers.ModifierDisplay;
using MiraAPI.Modifiers.Types;
using MiraAPI.Utilities;
using Reactor.Utilities;
using Reactor.Utilities.Attributes;
using TMPro;
using UnityEngine;
namespace MiraAPI.Modifiers;
@@ -25,14 +22,14 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
/// Gets the active modifiers on the player.
/// </summary>
[HideFromIl2Cpp]
public ImmutableList<BaseModifier> ActiveModifiers => Modifiers.ToImmutableList();
public ImmutableList<BaseModifier> ActiveModifiers { get; private set; } = ImmutableList<BaseModifier>.Empty;
private ModifierDisplayComponent? ModifierDisplay { get; set; }
[HideFromIl2Cpp]
private List<BaseModifier> Modifiers { get; set; } = [];
private PlayerControl? _player;
private TextMeshPro? _modifierText;
private PlayerControl _player = null!;
private readonly List<BaseModifier> _toRemove = [];
@@ -43,9 +40,18 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
_toRemove.AddRange(Modifiers);
}
private void Start()
private void Awake()
{
_player = GetComponent<PlayerControl>();
if (_player == null)
{
Logger<MiraApiPlugin>.Error("ModifierComponent could not find PlayerControl on the same GameObject.");
Destroy(this);
return;
}
ModifierExtensions.ModifierComponents.Add(_player, this);
Modifiers = [];
if (!_player.AmOwner)
@@ -53,23 +59,42 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
return;
}
_modifierText = Helpers.CreateTextLabel("ModifierText", HudManager.Instance.transform, AspectPosition.EdgeAlignments.RightTop, new Vector3(10.1f, 3.5f, 0), textAlignment: TextAlignmentOptions.Right);
_modifierText.verticalAlignment = VerticalAlignmentOptions.Top;
ModifierDisplay = ModifierDisplayComponent.CreateDisplay();
ModifierDisplay?.UpdateModifiersList(Modifiers);
}
private void FixedUpdate()
{
foreach (var modifier in _toRemove)
var removed = _toRemove.Count > 0;
foreach (var modifier in _toRemove.ToArray())
{
modifier.OnDeactivate();
_toRemove.Remove(modifier);
try
{
modifier.OnDeactivate();
}
catch (Exception e)
{
Logger<MiraApiPlugin>.Error($"Error while deactivating modifier {modifier.ModifierName}: {e.ToString()}");
}
Modifiers.Remove(modifier);
}
foreach (var modifier in _toAdd)
var added = _toAdd.Count > 0;
foreach (var modifier in _toAdd.ToArray())
{
_toAdd.Remove(modifier);
Modifiers.Add(modifier);
modifier.Initialized = true;
modifier.OnActivate();
try
{
modifier.OnActivate();
}
catch (Exception e)
{
Logger<MiraApiPlugin>.Error($"Error while activating modifier {modifier.ModifierName}: {e.ToString()}");
}
if (modifier is TimedModifier { AutoStart: true } timer)
{
@@ -77,51 +102,55 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
}
}
if (_toAdd.Count > 0 || _toRemove.Count > 0)
if (removed || added)
{
if (_player?.AmOwner == true)
if (_player.AmOwner && HudManager.InstanceExists)
{
HudManager.Instance?.SetHudActive(_player, _player.Data.Role, HudManager.Instance.TaskPanel.isActiveAndEnabled);
ModifierDisplay?.UpdateModifiersList(Modifiers);
}
_toAdd.Clear();
_toRemove.Clear();
ActiveModifiers = Modifiers.ToImmutableList();
}
foreach (var modifier in Modifiers)
foreach (var modifier in ActiveModifiers)
{
modifier.FixedUpdate();
try
{
modifier.FixedUpdate();
}
catch (Exception e)
{
Logger<MiraApiPlugin>.Error($"Error while (fixed) updating modifier {modifier.ModifierName}: {e.ToString()}");
}
}
if (_player.AmOwner && ModifierDisplay && HudManager.InstanceExists)
{
ModifierDisplay!.gameObject.SetActive(MeetingHud.Instance || HudManager.Instance.TaskPanel.isActiveAndEnabled);
}
}
private void Update()
{
foreach (var modifier in Modifiers)
foreach (var modifier in ActiveModifiers)
{
modifier.Update();
}
if (!_modifierText || _player?.AmOwner == false)
{
return;
}
var filteredModifiers = Modifiers.Where(mod => !mod.HideOnUi).ToArray();
if (filteredModifiers.Length != 0 && !MeetingHud.Instance)
{
var stringBuild = new StringBuilder();
foreach (var mod in filteredModifiers)
try
{
stringBuild.Append(CultureInfo.InvariantCulture, $"\n{mod.GetHudString()}");
modifier.Update();
}
catch (Exception e)
{
Logger<MiraApiPlugin>.Error($"Error while updating modifier {modifier.ModifierName}: {e.ToString()}");
}
_modifierText!.text = $"<b><size=130%>Modifiers:</b></size>{stringBuild}";
}
else if (_modifierText!.text != string.Empty)
{
_modifierText.text = string.Empty;
}
}
private void OnDestroy()
{
// Remove this component from the global list when destroyed
ModifierExtensions.ModifierComponents.Remove(_player);
}
/// <summary>
/// Gets a collection of modifiers by type.
/// </summary>
@@ -131,7 +160,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
[HideFromIl2Cpp]
public IEnumerable<T> GetModifiers<T>(Func<T, bool>? predicate=null) where T : BaseModifier
{
return Modifiers.OfType<T>().Where(x => predicate == null || predicate(x));
return ActiveModifiers.OfType<T>().Where(x => predicate == null || predicate(x));
}
/// <summary>
@@ -143,7 +172,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
[HideFromIl2Cpp]
public IEnumerable<BaseModifier> GetModifiers(Type type, Func<BaseModifier, bool>? predicate=null)
{
return Modifiers.Where(x => x.GetType() == type && (predicate == null || predicate(x)));
return ActiveModifiers.Where(x => x.GetType() == type && (predicate == null || predicate(x)));
}
/// <summary>
@@ -263,7 +292,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
[HideFromIl2Cpp]
public BaseModifier? GetModifier(Guid modifierGuid)
{
return Modifiers.Find(x => x.UniqueId == modifierGuid);
return ActiveModifiers.Find(x => x.UniqueId == modifierGuid);
}
/// <summary>
@@ -285,7 +314,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
[HideFromIl2Cpp]
public void RemoveModifier(Type type, Func<BaseModifier, bool>? predicate = null)
{
var modifiers = Modifiers.Where(x => x.GetType() == type && (predicate == null || predicate(x))).ToList();
var modifiers = ActiveModifiers.Where(x => x.GetType() == type && (predicate == null || predicate(x))).ToList();
if (modifiers.Count > 1)
{
throw new InvalidOperationException($"Cannot remove modifier {type.Name} because there are multiple instances of that modifier.");
@@ -308,7 +337,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
[HideFromIl2Cpp]
public void RemoveModifier(BaseModifier modifier)
{
if (!Modifiers.Contains(modifier))
if (!ActiveModifiers.Contains(modifier))
{
Logger<MiraApiPlugin>.Error($"Cannot remove modifier {modifier.ModifierName} because it is not active on this player.");
return;
@@ -374,13 +403,13 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
}
var id = modifier.TypeId;
if (modifier.Unique && Modifiers.Find(x => x.TypeId == id) != null)
if (modifier.Unique && ActiveModifiers.Find(x => x.TypeId == id) != null)
{
Logger<MiraApiPlugin>.Error($"Player already has modifier with id {id}!");
return null;
}
if (Modifiers.Contains(modifier))
if (ActiveModifiers.Contains(modifier))
{
Logger<MiraApiPlugin>.Error($"Player already has this modifier!");
return null;
@@ -446,7 +475,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
[HideFromIl2Cpp]
public bool HasModifier<T>(Func<T, bool>? predicate=null) where T : BaseModifier
{
return Modifiers.Exists(x => x is T modifier && (predicate == null || predicate(modifier)));
return ActiveModifiers.Exists(x => x is T modifier && (predicate == null || predicate(modifier)));
}
/// <summary>
@@ -458,7 +487,7 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
[HideFromIl2Cpp]
public bool HasModifier(Type type, Func<BaseModifier, bool>? predicate=null)
{
return Modifiers.Exists(x => x.GetType() == type && (predicate == null || predicate(x)));
return ActiveModifiers.Exists(x => x.GetType() == type && (predicate == null || predicate(x)));
}
/// <summary>
@@ -484,6 +513,63 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
[HideFromIl2Cpp]
public bool HasModifier(Guid id)
{
return Modifiers.Exists(x => x.UniqueId == id);
return ActiveModifiers.Exists(x => x.UniqueId == id);
}
/// <summary>
/// Checks if a player has an active modifier by its type.
/// </summary>
/// <param name="checkInactive">Whether to check inactive modifiers (those pending to be added).</param>
/// <param name="predicate">The predicate to check the modifier.</param>
/// <typeparam name="T">The Type of the Modifier.</typeparam>
/// <returns>True if the Modifier is present, false otherwise.</returns>
[HideFromIl2Cpp]
public bool HasModifier<T>(bool checkInactive, Func<T, bool>? predicate=null) where T : BaseModifier
{
return ActiveModifiers.Exists(MatchExpr) || (checkInactive && _toAdd.Exists(MatchExpr));
bool MatchExpr(BaseModifier bm) => bm is T modifier && (predicate == null || predicate(modifier));
}
/// <summary>
/// Checks if a player has an active modifier by its type.
/// </summary>
/// <param name="type">The modifier type.</param>
/// <param name="checkInactive">Whether to check inactive modifiers (those pending to be added).</param>
/// <param name="predicate">The predicate to check the modifier.</param>
/// <returns>True if the Modifier is present, false otherwise.</returns>
[HideFromIl2Cpp]
public bool HasModifier(Type type, bool checkInactive, Func<BaseModifier, bool>? predicate=null)
{
return ActiveModifiers.Exists(MatchExpr) || (checkInactive && _toAdd.Exists(MatchExpr));
bool MatchExpr(BaseModifier bm) => bm.GetType() == type && (predicate == null || predicate(bm));
}
/// <summary>
/// Checks if a player has an active modifier by its type ID.
/// </summary>
/// <param name="id">The modifier's type ID.</param>
/// <param name="checkInactive">Whether to check inactive modifiers (those pending to be added).</param>
/// <param name="predicate">The predicate to check the modifier.</param>
/// <returns>True if the modifier is present, false otherwise.</returns>
[HideFromIl2Cpp]
public bool HasModifier(uint id, bool checkInactive, Func<BaseModifier, bool>? predicate=null)
{
var type = ModifierManager.GetModifierType(id) ?? throw new InvalidOperationException(
$"Cannot get modifier with id {id} because it is not registered.");
return HasModifier(type, checkInactive, predicate);
}
/// <summary>
/// Checks if a player has an active modifier by its unique ID.
/// </summary>
/// <param name="id">The modifier's guid.</param>
/// <param name="checkInactive">Whether to check inactive modifiers (those pending to be added).</param>
/// <returns>True if the modifier is present, false otherwise.</returns>
[HideFromIl2Cpp]
public bool HasModifier(Guid id, bool checkInactive)
{
return ActiveModifiers.Exists(MatchExpr) || (checkInactive && _toAdd.Exists(MatchExpr));
bool MatchExpr(BaseModifier bm) => bm.UniqueId == id;
}
}
@@ -0,0 +1,212 @@
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using HarmonyLib;
using Il2CppInterop.Runtime.Attributes;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities.Attributes;
using Reactor.Utilities.Extensions;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
namespace MiraAPI.Modifiers.ModifierDisplay;
/// <summary>
/// The code used to display Mira modifiers.
/// </summary>
[RegisterInIl2Cpp]
public class ModifierDisplayComponent(nint cppPtr) : MonoBehaviour(cppPtr)
{
/// <summary>
/// Gets the instance of the Modifier Display.
/// </summary>
public static ModifierDisplayComponent? Instance { get; private set; }
private RectTransform _children = null!;
private GameObject _modTemplate = null!;
private PassiveButton _toggleButton = null!;
private TextMeshPro _toggleBtnText = null!;
private RectTransform _pagination = null!;
private TextMeshPro _pageText = null!;
private PassiveButton _nextButton = null!;
private PassiveButton _backButton = null!;
private int _currentPage;
private const int ItemsPerPage = 3;
private readonly Dictionary<BaseModifier, ModifierUiComponent> _modifiers = [];
/// <summary>
/// Gets a read only dictionary of the created modifier UI components.
/// </summary>
[HideFromIl2Cpp]
public ReadOnlyDictionary<BaseModifier, ModifierUiComponent> Modifiers => new(_modifiers);
/// <summary>
/// Gets a value indicating whether the modifier display hud is currently open.
/// </summary>
public bool IsOpen { get; private set; }
private void Awake()
{
Instance = this;
_children = transform.GetChild(0).GetComponent<RectTransform>();
_modTemplate = transform.GetChild(2).gameObject;
_toggleButton = transform.GetChild(1).GetComponent<PassiveButton>();
_toggleButton.OnClick = new Button.ButtonClickedEvent();
_toggleButton.OnClick.AddListener((UnityAction)(() =>
{
IsOpen = !IsOpen;
_children.gameObject.SetActive(!_children.gameObject.activeSelf);
}));
_toggleButton.ClickSound = HudManager.Instance.GameMenu.StreamerModeButton.GetComponent<PassiveButton>().ClickSound;
_toggleButton.HoverSound = HudManager.Instance.GameMenu.StreamerModeButton.GetComponent<PassiveButton>().HoverSound;
_toggleButton.inactiveSprites = _toggleButton.transform.GetChild(1).gameObject;
_toggleBtnText = _toggleButton.transform.GetChild(0).GetComponent<TextMeshPro>();
_pagination = _children.transform.GetChild(0).GetComponent<RectTransform>();
_pageText = _pagination.transform.GetChild(0).GetComponent<TextMeshPro>();
_nextButton = _pagination.transform.GetChild(1).GetComponent<PassiveButton>();
_backButton = _pagination.transform.GetChild(2).GetComponent<PassiveButton>();
_toggleBtnText.font = _pageText.font = _nextButton.buttonText.font = _backButton.buttonText.font = HudManager.Instance.TaskPanel.taskText.font;
_toggleBtnText.fontMaterial = _pageText.fontMaterial = _nextButton.buttonText.fontMaterial = _backButton.buttonText.fontMaterial = HudManager.Instance.TaskPanel.taskText.fontMaterial;
_nextButton.OnClick = new Button.ButtonClickedEvent();
_nextButton.OnClick.AddListener((UnityAction)(() =>
{
_currentPage++;
UpdatePage();
}));
_backButton.OnClick = new Button.ButtonClickedEvent();
_backButton.OnClick.AddListener((UnityAction)(() =>
{
_currentPage--;
UpdatePage();
}));
IsOpen = false;
_children.gameObject.SetActive(false);
}
/// <summary>
/// Use this to refresh the modifiers UI. Useful if you hide modifiers uis based on options.
/// </summary>
public void RefreshModifiers()
{
UpdateModifiersList([.. PlayerControl.LocalPlayer.GetModifierComponent().ActiveModifiers]);
}
/// <summary>
/// Use this to toggle the visibility of the modifiers tab.
/// </summary>
public void ToggleTab()
{
IsOpen = !IsOpen;
_children.gameObject.SetActive(IsOpen);
RefreshModifiers();
}
internal void DestroyComponent(ModifierUiComponent component)
{
_modifiers.Remove(component.Modifier!);
component.gameObject.DestroyImmediate();
RefreshModifiers();
}
[HideFromIl2Cpp]
internal static ModifierDisplayComponent CreateDisplay()
{
var gameObject = Instantiate(MiraAssets.ModifierDisplay.LoadAsset(), HudManager.Instance.transform);
var minigame = gameObject.AddComponent<ModifierDisplayComponent>();
return minigame;
}
[HideFromIl2Cpp]
private ModifierUiComponent CreateForModifier(BaseModifier modifier)
{
var newMod = Instantiate(_modTemplate, _children.transform);
newMod.transform.name = modifier.ModifierName;
var comp = newMod.AddComponent<ModifierUiComponent>();
comp.Modifier = modifier;
return comp;
}
private void UpdatePage()
{
var totalPages = Mathf.CeilToInt((float)_modifiers.Count / ItemsPerPage);
_currentPage = Mathf.Clamp(_currentPage, 0, Mathf.Max(0, totalPages - 1));
if (_modifiers.Count <= ItemsPerPage)
{
_modifiers.Do(x => x.Value.gameObject.SetActive(true));
_pagination.gameObject.SetActive(false);
return;
}
_pagination.gameObject.SetActive(true);
if (_pageText != null)
{
_pageText.text = $"Page {_currentPage + 1}/{Mathf.Max(totalPages, 1)}";
}
_nextButton.gameObject.SetActive(true);
_backButton.gameObject.SetActive(true);
_modifiers.Do(x => x.Value.gameObject.SetActive(false));
var start = _currentPage * ItemsPerPage;
var end = Mathf.Min(start + ItemsPerPage, _modifiers.Count);
var modifiers = _modifiers.ToArray();
for (var i = start; i < end; i++)
{
modifiers[i].Value.gameObject.SetActive(true);
}
_pagination.SetAsLastSibling();
}
[HideFromIl2Cpp]
internal void UpdateModifiersList(List<BaseModifier> modifiers)
{
var filteredModifiers = modifiers.Where(x => !x.HideOnUi && x.GetDescription() != string.Empty).ToList();
var modifiersToAdd = filteredModifiers.ToList();
foreach (var mod in _modifiers.ToArray())
{
if (modifiersToAdd.Contains(mod.Key))
{
modifiersToAdd.Remove(mod.Key);
continue;
}
mod.Value.gameObject.Destroy();
_modifiers.Remove(mod.Key);
}
_toggleBtnText.text = $"Modifiers ({filteredModifiers.Count})";
if (filteredModifiers.Count == 0)
{
_toggleButton.gameObject.SetActive(false);
return;
}
_toggleButton.gameObject.SetActive(true);
foreach (var mod in modifiersToAdd)
{
_modifiers.Add(mod, CreateForModifier(mod));
}
UpdatePage();
}
}
@@ -0,0 +1,72 @@
using Il2CppInterop.Runtime.Attributes;
using Reactor.Utilities.Attributes;
using TMPro;
using UnityEngine;
namespace MiraAPI.Modifiers.ModifierDisplay;
/// <summary>
/// The code placed on every Modifier HUD object. Used to handle updating.
/// </summary>
[RegisterInIl2Cpp]
public class ModifierUiComponent(nint cppPtr) : MonoBehaviour(cppPtr)
{
/// <summary>
/// Gets the modifier which this component is for.
/// </summary>
[HideFromIl2Cpp]
public BaseModifier? Modifier { get; internal set; }
// ReSharper disable InconsistentNaming
private SpriteRenderer modBg = null!;
private TextMeshPro desc = null!;
private SpriteRenderer icon = null!;
private TextMeshPro nameText = null!;
private RectTransform descRect = null!;
// ReSharper restore InconsistentNaming
private void Awake()
{
if (Modifier == null) return;
modBg = transform.GetChild(0).GetComponent<SpriteRenderer>();
desc = modBg.transform.GetChild(0).GetComponent<TextMeshPro>();
icon = modBg.transform.GetChild(1).GetComponent<SpriteRenderer>();
var nameBg = transform.GetChild(1);
nameText = nameBg.GetChild(0).GetComponent<TextMeshPro>();
descRect = desc.gameObject.GetComponent<RectTransform>();
nameText.font = desc.font = HudManager.Instance.TaskPanel.taskText.font;
nameText.fontMaterial = desc.fontMaterial = HudManager.Instance.TaskPanel.taskText.fontMaterial;
}
// Might not be the best solution, but used to update name/description/icon if updated in the modifier.
private void FixedUpdate()
{
if (Modifier == null || ModifierDisplayComponent.Instance == null || !ModifierDisplayComponent.Instance.IsOpen) return;
if (Modifier.HideOnUi || Modifier.GetDescription() == string.Empty)
{
ModifierDisplayComponent.Instance.DestroyComponent(this);
return;
}
nameText.text = Modifier.ModifierName;
desc.text = Modifier.GetDescription();
modBg.gameObject.SetActive(true);
icon.gameObject.SetActive(Modifier.ModifierIcon != null);
if (icon.gameObject && icon.gameObject.activeSelf && Modifier.ModifierIcon != null)
{
icon.sprite = Modifier.ModifierIcon?.LoadAsset();
icon.size = new Vector2(0.7f, 0.7f);
icon.tileMode = SpriteTileMode.Continuous;
descRect.localPosition = new Vector3(0.38f, -0.1f, -5);
descRect.sizeDelta = new Vector2(2.38f, 0.65f);
}
else
{
descRect.localPosition = new Vector3(0, -0.1f, -5);
descRect.sizeDelta = new Vector2(3.1f, 0.65f);
}
}
}
+24
View File
@@ -191,6 +191,30 @@ public static class ModifierExtensions
return player.GetModifierComponent().HasModifier(uniqueId);
}
/// <summary>
/// Clears all modifiers from a player.
/// </summary>
/// <param name="plr">The player you want to clear modifiers for.</param>
public static void ClearModifiers(this PlayerControl plr)
{
foreach (var mod in plr.GetModifierComponent().ActiveModifiers)
{
plr.RemoveModifier(mod);
}
}
/// <summary>
/// Clears all modifiers from a player.
/// </summary>
/// <param name="plr">The player you want to clear modifiers for.</param>
public static void RpcClearModifiers(this PlayerControl plr)
{
foreach (var mod in plr.GetModifierComponent().ActiveModifiers)
{
plr.RpcRemoveModifier(mod.UniqueId);
}
}
/// <summary>
/// Tries to get a modifier by its type.
/// </summary>
+6 -4
View File
@@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Linq.Expressions;
using MiraAPI.Utilities;
@@ -11,7 +12,7 @@ namespace MiraAPI.Modifiers;
/// </summary>
public static class ModifierFactory
{
private static readonly Dictionary<(Type, Type[]), Func<object[], BaseModifier>> _constructorCache = [];
private static readonly Dictionary<(Type, Type[]), Func<object[], BaseModifier>> ConstructorCache = [];
private static Func<object[], BaseModifier> CreateConstructor(Type type, params object[] args)
{
@@ -45,13 +46,13 @@ public static class ModifierFactory
/// <returns>An instance of the modifier.</returns>
public static BaseModifier CreateInstance(Type type, params object[] args)
{
var argTypes = args.Select(arg => arg?.GetType() ?? typeof(object)).ToArray();
var argTypes = args.Select(arg => arg.GetType()).ToArray();
var key = (type, argTypes);
if (!_constructorCache.TryGetValue(key, out var constructor))
if (!ConstructorCache.TryGetValue(key, out var constructor))
{
constructor = CreateConstructor(type, args);
_constructorCache[key] = constructor;
ConstructorCache[key] = constructor;
}
return constructor(args);
@@ -95,6 +96,7 @@ public static class ModifierFactory<T> where T : BaseModifier
/// </summary>
/// <param name="args">Parameters for the constructor.</param>
/// <returns>An instance of the modifier.</returns>
[SuppressMessage("Design", "CA1000:Do not declare static members on generic types", Justification = "This is a factory class.")]
public static T CreateInstance(params object[] args)
{
return Constructor(args);
+39 -51
View File
@@ -5,7 +5,6 @@ using System.Runtime.Serialization;
using MiraAPI.Modifiers.Types;
using MiraAPI.PluginLoading;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using Reactor.Utilities;
using Reactor.Utilities.Extensions;
using Random = System.Random;
@@ -103,68 +102,57 @@ public static class ModifierManager
{
var rand = new Random();
foreach (var priority in PrioritiesToIdsMap.Keys.OrderByDescending(x => x))
// Filter and sort modifiers by descending priority.
var modifiers = IdToTypeModifierMap
.Where(x=>x.Value.IsAssignableTo(typeof(GameModifier)))
.Select(x => Activator.CreateInstance(x.Value) as GameModifier)
.OfType<GameModifier>()
.Where(x => x.GetAmountPerGame() > 0 && x.GetAssignmentChance() > 0)
.OrderByDescending(x => x.Priority())
.ToArray();
foreach (var modifier in modifiers)
{
var filteredModifiers = new List<uint>();
var assignments = modifier.GetAmountPerGame();
foreach (var id in PrioritiesToIdsMap[priority])
var validPlayers = plrs.Where(x => IsGameModifierValid(x, modifier, modifier.TypeId)).ToList();
if (validPlayers.Count == 0)
{
var mod = Activator.CreateInstance(IdToTypeModifierMap[id]) as GameModifier;
var chance = Math.Clamp(mod!.GetAssignmentChance(), 0, 100);
var count = mod.GetAmountPerGame();
if (chance == 0 || count == 0)
{
continue;
}
var maxCount = plrs.Count(x => IsGameModifierValid(x, mod, id));
if (maxCount == 0)
{
Logger<MiraApiPlugin>.Warning($"No players are valid for {mod.ModifierName}");
continue;
}
var num = Math.Clamp(count, 0, maxCount);
for (var i = 0; i < num; i++)
{
var randomNum = rand.Next(100);
if (randomNum < chance)
{
filteredModifiers.Add(id);
}
}
}
if (filteredModifiers.Count == 0)
{
Logger<MiraApiPlugin>.Warning($"No filtered modifiers for priority {priority}");
Logger<MiraApiPlugin>.Warning($"No valid players for modifier {modifier.ModifierName}");
continue;
}
var shuffledList = filteredModifiers.Randomize();
assignments = Math.Min(assignments, validPlayers.Count);
var availablePlayers = new List<PlayerControl>(validPlayers);
if (shuffledList.Count > plrs.Count)
for (var i = 0; i < assignments; i++)
{
shuffledList = shuffledList.GetRange(0, plrs.Count);
}
foreach (var id in shuffledList)
{
var mod = Activator.CreateInstance(IdToTypeModifierMap[id]) as GameModifier;
var plr = plrs.Where(x => IsGameModifierValid(x, mod!, id)).Random();
if (!plr || plr == null)
var chance = Math.Clamp(modifier.GetAssignmentChance(), 0, 100);
if (rand.Next(100) >= chance)
{
Logger<MiraApiPlugin>.Warning($"Somehow valid players for modifier {mod!.ModifierName} disappeared");
continue;
}
else
var candidates = availablePlayers
.Where(x => IsGameModifierValid(x, modifier, modifier.TypeId))
.ToList();
if (candidates.Count == 0)
{
plr.RpcAddModifier(id);
Logger<MiraApiPlugin>.Warning(
$"No available players for modifier {modifier.ModifierName} at assignment {i + 1}");
break;
}
var plr = candidates.Random();
if (plr == null)
{
Logger<MiraApiPlugin>.Warning($"Valid player for modifier {modifier.ModifierName} disappeared");
continue;
}
plr.RpcAddModifier(modifier.TypeId);
availablePlayers.Remove(plr);
}
}
}
+33
View File
@@ -0,0 +1,33 @@
using System;
using System.Collections.Generic;
using System.Linq;
namespace MiraAPI.Modifiers;
/// <summary>
/// Utilities to make handling modifiers in-game easier.
/// </summary>
public static class ModifierUtils
{
/// <summary>
/// Gets a list of all active in-game modifiers.
/// </summary>
/// <param name="predicate">Select if modifier is valid to be added to list.</param>
/// <typeparam name="T">The modifier type.</typeparam>
/// <returns>A list of modifiers.</returns>
public static IEnumerable<T> GetActiveModifiers<T>(Func<T, bool>? predicate = null) where T : BaseModifier
{
return PlayerControl.AllPlayerControls.ToArray().SelectMany(x => x.GetModifiers<T>(predicate)).OfType<T>();
}
/// <summary>
/// Gets all players with a certain modifier.
/// </summary>
/// <param name="predicate">Select if modifier is valid.</param>
/// <typeparam name="T">The modifier type.</typeparam>
/// <returns>A list of players with that modifier.</returns>
public static IEnumerable<PlayerControl> GetPlayersWithModifier<T>(Func<T, bool>? predicate = null) where T : BaseModifier
{
return PlayerControl.AllPlayerControls.ToArray().Where(x => x.HasModifier<T>(predicate));
}
}
+1 -1
View File
@@ -34,7 +34,7 @@ public abstract class GameModifier : BaseModifier
public virtual bool IsModifierValidOn(RoleBehaviour role) => true;
/// <summary>
/// Determines whether the player won the game with this modifier.
/// Determines whether the player won the game with this modifier. The modifier with the highest priority will override other modifiers.
/// </summary>
/// <param name="reason">The reason why the game ended.</param>
/// <returns>True if the player won, false if they lost. Return null to use the player's default win condition.</returns>
+4 -4
View File
@@ -45,12 +45,12 @@ public abstract class TimedModifier : BaseModifier
public override bool HideOnUi => !TimerActive;
/// <summary>
/// Gets the HUD information for Timed Modifier, including the time remaining.
/// Gets the HUD description for Timed Modifier, including the time remaining.
/// </summary>
/// <returns>A string with the hud information + timer.</returns>
public override string GetHudString()
/// <returns>A string with the time remaining.</returns>
public override string GetDescription()
{
return base.GetHudString() + $" <size=70%>({Math.Round(Duration - TimeRemaining, 0)}s/{Duration}s)</size>";
return $"Remaining Time: {Math.Round(Duration - TimeRemaining, 0)}s/{Duration}s";
}
/// <summary>
+8 -7
View File
@@ -1,5 +1,6 @@
using System.Collections;
using System.Linq;
using AmongUs.Data;
using AmongUs.GameOptions;
using Assets.CoreScripts;
using BepInEx.Unity.IL2CPP.Utils;
@@ -96,7 +97,7 @@ public static class CustomMurderRpc
var flag = PlayerControl.LocalPlayer.Data.Role.Role == RoleTypes.GuardianAngel;
if (flag && PlayerControl.LocalPlayer.Data.PlayerId == target.protectedByGuardianId)
{
StatsManager.Instance.IncrementStat(StringNames.StatsGuardianAngelCrewmatesProtected);
DataManager.Player.Stats.IncrementStat(StatID.Role_GuardianAngel_CrewmatesProtected);
AchievementManager.Instance.OnProtectACrewmate();
}
@@ -127,14 +128,14 @@ public static class CustomMurderRpc
DebugAnalytics.Instance.Analytics.Kill(target.Data, source.Data);
if (source.AmOwner)
{
StatsManager.Instance.IncrementStat(
DataManager.Player.Stats.IncrementStat(
GameManager.Instance.IsHideAndSeek()
? StringNames.StatsImpostorKills_HideAndSeek
: StringNames.StatsImpostorKills);
? StatID.HideAndSeek_ImpostorKills
: StatID.ImpostorKills);
if (source.CurrentOutfitType == PlayerOutfitType.Shapeshifted)
{
StatsManager.Instance.IncrementStat(StringNames.StatsShapeshifterShiftedKills);
DataManager.Player.Stats.IncrementStat(StatID.Role_Shapeshifter_ShiftedKills);
}
if (Constants.ShouldPlaySfx() && playKillSound)
@@ -152,7 +153,7 @@ public static class CustomMurderRpc
target.gameObject.layer = LayerMask.NameToLayer("Ghost");
if (target.AmOwner)
{
StatsManager.Instance.IncrementStat(StringNames.StatsTimesMurdered);
DataManager.Player.Stats.IncrementStat(StatID.TimesMurdered);
if (Minigame.Instance)
{
try
@@ -263,7 +264,7 @@ public static class CustomMurderRpc
deadBody.enabled = true;
}
var afterMurderEvent = new AfterMurderEvent(source, target);
var afterMurderEvent = new AfterMurderEvent(source, target, deadBody);
MiraEventManager.InvokeEvent(afterMurderEvent);
if (!isParticipant)
+10
View File
@@ -39,4 +39,14 @@ public enum MiraRpc : uint
/// Custom Game Over RPC.
/// </summary>
CustomGameOver,
/// <summary>
/// Custom RPC to undo a player's vote.
/// </summary>
RemoveVote,
/// <summary>
/// Custom RPC to replace Among Us CastVote.
/// </summary>
CastVote,
}
+5
View File
@@ -0,0 +1,5 @@
[*.{cs,vb}]
dotnet_diagnostic.CA1707.severity = none
dotnet_diagnostic.CS1591.severity = none
dotnet_diagnostic.SA1611.severity = none
dotnet_diagnostic.SA1615.severity = none
@@ -1,6 +1,7 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay;
using MiraAPI.Utilities;
namespace MiraAPI.Patches.Events;
@@ -19,7 +20,7 @@ public static class KillAnimationPatches
[HarmonyPatch(typeof(KillAnimation), nameof(KillAnimation.CoPerformKill))]
public static void KillAnimPostfix(PlayerControl source, PlayerControl target)
{
var afterMurderEvent = new AfterMurderEvent(source, target);
var afterMurderEvent = new AfterMurderEvent(source, target, Helpers.GetBodyById(target.PlayerId));
MiraEventManager.InvokeEvent(afterMurderEvent);
}
}
@@ -5,10 +5,12 @@ using MiraAPI.Utilities;
namespace MiraAPI.Patches.Events;
[HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.CmdReportDeadBody))]
[HarmonyPatch]
public static class ReportBodyEventPatch
{
public static bool Prefix(PlayerControl __instance, NetworkedPlayerInfo? target)
[HarmonyPrefix]
[HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.CmdReportDeadBody))]
public static bool PlayerControlCmdReportDeadBodyPrefix(PlayerControl __instance, NetworkedPlayerInfo? target)
{
var body = target != null ? Helpers.GetBodyById(target.PlayerId) : null;
@@ -0,0 +1,15 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay;
namespace MiraAPI.Patches.Events;
[HarmonyPatch(typeof(SpawnInMinigame), nameof(SpawnInMinigame.Close))]
internal static class SpawnInMinigamePatch
{
public static void Postfix()
{
var @event = new RoundStartEvent(false);
MiraEventManager.InvokeEvent(@event);
}
}
@@ -1,15 +0,0 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Meeting;
namespace MiraAPI.Patches.Events;
[HarmonyPatch(typeof(MeetingHud), nameof(MeetingHud.Start))]
public static class StartMeetingEventPatch
{
public static void Postfix(MeetingHud __instance)
{
var @event = new StartMeetingEvent(__instance);
MiraEventManager.InvokeEvent(@event);
}
}
@@ -0,0 +1,31 @@
using System.Collections.Generic;
using System.Reflection;
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay;
namespace MiraAPI.Patches.Events;
[HarmonyPatch]
internal static class SubmergedSpawnGamePatch
{
public static bool Prepare()
{
return ModCompatibility.SubmergedLoaded(out _);
}
public static IEnumerable<MethodBase> TargetMethods()
{
if (ModCompatibility.SubmergedLoaded(out var subAss) &&
subAss.GetType("Submerged.SpawnIn.SubmarineSelectSpawn") is { } selectSpawn)
{
yield return AccessTools.Method(selectSpawn, "OnDestroy");
}
}
public static void Postfix()
{
var @event = new RoundStartEvent(false);
MiraEventManager.InvokeEvent(@event);
}
}
+3 -3
View File
@@ -18,7 +18,7 @@ namespace MiraAPI.Patches.Freeplay;
[HarmonyPatch(typeof(TaskAdderGame))]
internal static class TaskAdderPatches
{
private static Scroller? _scroller;
private static Scroller _scroller = null!;
[HarmonyPostfix]
[HarmonyPatch(nameof(TaskAdderGame.Begin))]
@@ -293,9 +293,9 @@ internal static class TaskAdderPatches
chip.GetComponent<SpriteRenderer>().maskInteraction = SpriteMaskInteraction.VisibleInsideMask;
}
if (_scroller && _scroller != null)
if (_scroller)
{
_scroller.CalculateAndSetYBounds(__instance.ActiveItems.Count, 6, 3, 1f);
_scroller.CalculateAndSetYBounds(__instance.ActiveItems.Count, 6, 5, 1.4f);
_scroller.SetYBoundsMin(0.0f);
_scroller.ScrollToTop();
}
+1 -1
View File
@@ -4,7 +4,7 @@ using MiraAPI.Hud;
namespace MiraAPI.Patches.Hud;
/// <summary>
/// Reset button patches
/// Reset button patches.
/// </summary>
[HarmonyPatch]
public static class ButtonResetPatches
+15 -15
View File
@@ -13,9 +13,9 @@ namespace MiraAPI.Patches;
public static class HudManagerPatches
{
// Custom buttons parent.
internal static GameObject? _bottomLeft;
internal static Transform? _bottomRight;
internal static Transform? _buttons;
public static GameObject? BottomLeft { get; private set; }
public static Transform? BottomRight { get; private set; }
public static Transform? Buttons { get; private set; }
/*
/// <summary>
@@ -36,30 +36,30 @@ public static class HudManagerPatches
[HarmonyPatch(nameof(HudManager.Start))]
public static void StartPostfix(HudManager __instance)
{
if (_buttons == null)
if (Buttons == null)
{
_buttons = __instance.transform.Find("Buttons");
Buttons = __instance.transform.Find("Buttons");
}
if (_bottomRight == null)
if (BottomRight == null)
{
_bottomRight = _buttons.Find("BottomRight");
BottomRight = Buttons.Find("BottomRight");
}
if (_bottomLeft == null)
if (BottomLeft == null)
{
_bottomLeft = Object.Instantiate(_bottomRight.gameObject, _buttons);
BottomLeft = Object.Instantiate(BottomRight.gameObject, Buttons);
}
foreach (var t in _bottomLeft.GetComponentsInChildren<ActionButton>(true))
foreach (var t in BottomLeft.GetComponentsInChildren<ActionButton>(true))
{
t.gameObject.Destroy();
}
var gridArrange = _bottomLeft.GetComponent<GridArrange>();
var aspectPosition = _bottomLeft.GetComponent<AspectPosition>();
var gridArrange = BottomLeft.GetComponent<GridArrange>();
var aspectPosition = BottomLeft.GetComponent<AspectPosition>();
_bottomLeft.name = "BottomLeft";
BottomLeft.name = "BottomLeft";
gridArrange.Alignment = GridArrange.StartAlign.Right;
aspectPosition.Alignment = AspectPosition.EdgeAlignments.LeftBottom;
@@ -67,8 +67,8 @@ public static class HudManagerPatches
{
var location = button.Location switch
{
ButtonLocation.BottomLeft => _bottomLeft.transform,
ButtonLocation.BottomRight => _bottomRight,
ButtonLocation.BottomLeft => BottomLeft.transform,
ButtonLocation.BottomRight => BottomRight,
_ => null,
};
+4 -4
View File
@@ -56,11 +56,11 @@ public static class IntroCutscenePatches
}
}
/*
[HarmonyPostfix]
[HarmonyPatch(nameof(IntroCutscene.OnDestroy))]
public static void GameBeginPatch()
public static void GameBeginPatch(IntroCutscene __instance)
{
CustomGameModeManager.ActiveMode?.Initialize();
}*/
MiraEventManager.InvokeEvent(new IntroEndEvent(__instance));
MiraEventManager.InvokeEvent(new RoundStartEvent(true));
}
}
+141
View File
@@ -0,0 +1,141 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using AmongUs.Data;
using HarmonyLib;
using MiraAPI.Utilities;
using Reactor.Utilities;
using Reactor.Utilities.Extensions;
using TMPro;
using UnityEngine;
using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Menu;
[HarmonyPatch(typeof(HatsTab))]
public static class HatsTabPatches
{
private static SortedList<string, List<HatData>> sortedHats = [];
private static int currentPage;
[HarmonyPatch(nameof(HatsTab.OnEnable))]
[HarmonyPrefix]
public static bool OnEnablePrefix(HatsTab __instance)
{
__instance.currentHat = HatManager.Instance.GetHatById(DataManager.Player.Customization.Hat);
var allHats = HatManager.Instance.GetUnlockedHats().ToImmutableList();
if (sortedHats.Count == 0)
{
var comparer = new ControllableComparer<string>(["vanilla"], [], StringComparer.InvariantCulture);
sortedHats = new SortedList<string, List<HatData>>(comparer);
foreach (var hat in allHats)
{
if (!sortedHats.ContainsKey(hat.StoreName)) sortedHats[hat.StoreName] = [];
sortedHats[hat.StoreName].Add(hat);
}
}
GenerateHats(__instance, currentPage);
return false;
}
[HarmonyPatch(typeof(HatsTab), nameof(HatsTab.Update))]
[HarmonyPrefix]
public static void UpdatePrefix(HatsTab __instance)
{
if (sortedHats.Count == 0) return;
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
currentPage--;
currentPage = currentPage < 0 ? sortedHats.Count - 1 : currentPage;
GenerateHats(__instance, currentPage);
}
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
{
currentPage++;
currentPage = currentPage > sortedHats.Count - 1 ? 0 : currentPage;
GenerateHats(__instance, currentPage);
}
}
private static IEnumerator? loadRoutine;
private static int hatIndex;
private static void GenerateHats(HatsTab __instance, int page)
{
if (loadRoutine != null) Coroutines.Stop(loadRoutine);
hatIndex = 0;
foreach (var instanceColorChip in __instance.ColorChips) instanceColorChip.gameObject.Destroy();
__instance.ColorChips.Clear();
__instance.scroller.Inner.GetComponentsInChildren<TextMeshPro>().Do(x => x.gameObject.Destroy());
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
var (groupName, hats) = sortedHats.ToArray()[page];
var text = Object.Instantiate(groupNameText, __instance.scroller.Inner);
text.enabled = true;
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.EnableStencilMasking();
text.text = $"{groupName}\nPress Ctrl or Tab to cycle pages";
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSizeMin = 0f;
var xLerp = __instance.XRange.Lerp(0.5f);
var yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
text.transform.localPosition = new Vector3(xLerp, yLerp, -1f);
hatIndex += 5;
loadRoutine = Coroutines.Start(CoGenerateChips(__instance, hats));
}
private static IEnumerator CoGenerateChips(HatsTab __instance, List<HatData> hats)
{
__instance.scroller.ScrollToTop();
var batchSize = 5;
for (var i = 0; i < hats.Count; i += batchSize)
{
var batch = hats.Skip(i).Take(batchSize).ToList();
foreach (var hat in batch.OrderBy(HatManager.Instance.allHats.IndexOf))
{
var hatXposition = __instance.XRange.Lerp(hatIndex % __instance.NumPerRow / (__instance.NumPerRow - 1f));
var hatYposition = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
GenerateColorChip(__instance, new Vector2(hatXposition, hatYposition), hat);
hatIndex += 1;
yield return null;
}
__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIndex + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
yield return new WaitForSeconds(0.01f);
}
__instance.currentHatIsEquipped = true;
loadRoutine = null;
}
private static void GenerateColorChip(HatsTab __instance, Vector2 position, HatData hat)
{
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.gameObject.name = hat.ProductId;
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectHat(hat)));
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectHat(HatManager.Instance.GetHatById(DataManager.Player.Customization.Hat))));
colorChip.Inner.SetHat(hat, __instance.HasLocalPlayer() ? PlayerControl.LocalPlayer.Data.DefaultOutfit.ColorId : DataManager.Player.Customization.Color);
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.SelectionHighlight.gameObject.SetActive(false);
__instance.UpdateMaterials(colorChip.Inner.FrontLayer, hat);
colorChip.Inner.SetMaskType(PlayerMaterial.MaskType.SimpleUI);
colorChip.transform.localPosition = new Vector3(position.x, position.y, -1f);
colorChip.Inner.transform.localPosition = hat.ChipOffset + new Vector2(0f, -0.3f);
colorChip.Tag = hat;
__instance.ColorChips.Add(colorChip);
}
}
@@ -0,0 +1,21 @@
using HarmonyLib;
using MiraAPI.Utilities.Assets;
namespace MiraAPI.Patches.Menu;
/// <summary>
/// General MainMenuManage patches.
/// </summary>
[HarmonyPatch(typeof(MainMenuManager))]
public static class MainMenuManagerPatches
{
/// <summary>
/// A postifix on Awake to load all the addressables registered.
/// </summary>
[HarmonyPatch(nameof(MainMenuManager.Awake))]
[HarmonyPostfix]
public static void AwakePostfix()
{
AddressablesLoader.LoadAll();
}
}
@@ -0,0 +1,118 @@
using AmongUs.Data;
using HarmonyLib;
using Innersloth.Assets;
using MiraAPI.Utilities;
using Reactor.Utilities.Extensions;
using System;
using System.Collections.Generic;
using System.Linq;
using TMPro;
using UnityEngine;
using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Menu;
[HarmonyPatch(typeof(NameplatesTab))]
public static class NameplatesTabPatches
{
private static readonly SortedList<string, List<NamePlateData>> SortedNameplates = new(new ControllableComparer<string>(["vanilla"], [], StringComparer.InvariantCulture));
private static int currentPage;
internal static void AddRange(IEnumerable<(string Key, NamePlateData Visor)> data)
{
foreach (var item in data)
{
if (!SortedNameplates.ContainsKey(item.Key)) SortedNameplates.Add(item.Key, []);
SortedNameplates[item.Key].Add(item.Visor);
}
}
[HarmonyPatch(nameof(NameplatesTab.OnEnable))]
[HarmonyPrefix]
public static bool OnEnablePrefix(NameplatesTab __instance)
{
__instance.plateId = HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.namePlate).ProdId;
if (!SortedNameplates.ContainsKey("Vanilla")) AddRange(DestroyableSingleton<HatManager>.Instance.GetUnlockedNamePlates().Select(x => ("Vanilla", x)));
GenerateHats(__instance, currentPage);
return false;
}
[HarmonyPatch(typeof(NameplatesTab), nameof(NameplatesTab.Update))]
[HarmonyPrefix]
public static void UpdatePrefix(NameplatesTab __instance)
{
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
currentPage--;
currentPage = currentPage < 0 ? SortedNameplates.Count - 1 : currentPage;
GenerateHats(__instance, currentPage);
}
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
{
currentPage++;
currentPage = currentPage > SortedNameplates.Count - 1 ? 0 : currentPage;
GenerateHats(__instance, currentPage);
}
}
private static void GenerateHats(NameplatesTab __instance, int page)
{
foreach (ColorChip instanceColorChip in __instance.ColorChips) instanceColorChip.gameObject.Destroy();
__instance.ColorChips.Clear();
__instance.scroller.Inner.GetComponentsInChildren<TextMeshPro>().Do(x => x.gameObject.Destroy());
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
int hatIndex = 0;
var (groupName, nameplates) = SortedNameplates.ToArray()[page];
var text = Object.Instantiate(groupNameText, __instance.scroller.Inner);
text.enabled = true;
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.EnableStencilMasking();
text.text = $"{groupName}\nPress Ctrl or Tab to cycle pages";
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSizeMin = 0f;
float xLerp = __instance.XRange.Lerp(0.5f);
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
text.transform.localPosition = new Vector3(xLerp, yLerp, -1f);
hatIndex += 2;
foreach (var visor in nameplates.OrderBy(HatManager.Instance.allNamePlates.IndexOf))
{
float hatXposition = __instance.XRange.Lerp(hatIndex % __instance.NumPerRow / (__instance.NumPerRow - 1f));
float hatYposition = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
GenerateColorChip(__instance, new Vector2(hatXposition, hatYposition), visor);
hatIndex += 1;
}
__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIndex + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
__instance.currentNameplateIsEquipped = true;
}
private static void GenerateColorChip(NameplatesTab __instance, Vector2 position, NamePlateData namePlate)
{
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.gameObject.name = namePlate.ProductId;
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectNameplate(namePlate)));
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectNameplate(HatManager.Instance.GetNamePlateById(DataManager.Player.Customization.NamePlate))));
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.ProductId = namePlate.ProdId;
var x = (NamePlateViewData viewdata) =>
{
colorChip.transform.GetChild(1).GetComponent<SpriteRenderer>().sprite = viewdata?.Image;
// (colorChip as NameplateChip).image.sprite = viewdata?.Image;
};
__instance.StartCoroutine(AddressableAssetExtensions.CoLoadAssetAsync<NamePlateViewData>(__instance, namePlate.GetAssetReference(), x));
colorChip.transform.localPosition = new Vector3(position.x, position.y, -1f);
colorChip.Tag = namePlate;
__instance.ColorChips.Add(colorChip);
}
}
+118
View File
@@ -0,0 +1,118 @@
using AmongUs.Data;
using HarmonyLib;
using MiraAPI.Utilities;
using Reactor.Utilities.Extensions;
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using TMPro;
using UnityEngine;
using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Menu;
[HarmonyPatch(typeof(SkinsTab))]
public static class SkinsTabPatches
{
private static SortedList<string, List<SkinData>> sortedSkins = [];
private static int currentPage;
[HarmonyPatch(nameof(SkinsTab.OnEnable))]
[HarmonyPrefix]
public static bool OnEnablePrefix(SkinsTab __instance)
{
__instance.skinId = HatManager.Instance.GetSkinById(DataManager.Player.Customization.Skin).ProdId;
var allSkins = HatManager.Instance.GetUnlockedSkins().ToImmutableList();
if (sortedSkins.Count == 0)
{
var comparer = new ControllableComparer<string>(["vanilla"], [], StringComparer.InvariantCulture);
sortedSkins = new SortedList<string, List<SkinData>>(comparer);
foreach (var skin in allSkins)
{
if (!sortedSkins.ContainsKey(skin.StoreName)) sortedSkins[skin.StoreName] = [];
sortedSkins[skin.StoreName].Add(skin);
}
}
GenerateHats(__instance, currentPage);
return false;
}
[HarmonyPatch(typeof(SkinsTab), nameof(SkinsTab.Update))]
[HarmonyPrefix]
public static void UpdatePrefix(SkinsTab __instance)
{
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
currentPage--;
currentPage = currentPage < 0 ? sortedSkins.Count - 1 : currentPage;
GenerateHats(__instance, currentPage);
}
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
{
currentPage++;
currentPage = currentPage > sortedSkins.Count - 1 ? 0 : currentPage;
GenerateHats(__instance, currentPage);
}
}
private static void GenerateHats(SkinsTab __instance, int page)
{
foreach (ColorChip instanceColorChip in __instance.ColorChips) instanceColorChip.gameObject.Destroy();
__instance.ColorChips.Clear();
__instance.scroller.Inner.GetComponentsInChildren<TextMeshPro>().Do(x => x.gameObject.Destroy());
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
int hatIndex = 0;
var (groupName, skins) = sortedSkins.ToArray()[page];
var text = Object.Instantiate(groupNameText, __instance.scroller.Inner);
text.enabled = true;
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.EnableStencilMasking();
text.text = $"{groupName}\nPress Ctrl or Tab to cycle pages";
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSizeMin = 0f;
float xLerp = __instance.XRange.Lerp(0.5f);
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
text.transform.localPosition = new Vector3(xLerp, yLerp, -1f);
hatIndex += 5;
foreach (var skin in skins.OrderBy(HatManager.Instance.allSkins.IndexOf))
{
float hatXposition = __instance.XRange.Lerp(hatIndex % __instance.NumPerRow / (__instance.NumPerRow - 1f));
float hatYposition = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
GenerateColorChip(__instance, new Vector2(hatXposition, hatYposition), skin);
hatIndex += 1;
}
__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIndex + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
__instance.currentSkinIsEquipped = true;
}
private static void GenerateColorChip(SkinsTab __instance, Vector2 position, SkinData skin)
{
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.gameObject.name = skin.ProductId;
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectSkin(skin)));
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectSkin(HatManager.Instance.GetSkinById(DataManager.Player.Customization.Skin))));
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.ProductId = skin.ProductId;
colorChip.SelectionHighlight.gameObject.SetActive(false);
__instance.UpdateMaterials(colorChip.Inner.FrontLayer, skin);
skin.SetPreview(colorChip.Inner.FrontLayer, __instance.HasLocalPlayer() ? PlayerControl.LocalPlayer.Data.DefaultOutfit.ColorId : DataManager.Player.Customization.Color);
colorChip.transform.localPosition = new Vector3(position.x, position.y, -1f);
colorChip.Inner.transform.localPosition = skin.ChipOffset + new Vector2(0f, -0.3f);
colorChip.Tag = skin;
__instance.ColorChips.Add(colorChip);
}
}
+114
View File
@@ -0,0 +1,114 @@
using AmongUs.Data;
using HarmonyLib;
using MiraAPI.Utilities;
using Reactor.Utilities.Extensions;
using System;
using System.Collections.Generic;
using System.Linq;
using TMPro;
using UnityEngine;
using Object = UnityEngine.Object;
namespace MiraAPI.Patches.Menu;
[HarmonyPatch(typeof(VisorsTab))]
public static class VisorsTabPatches
{
private static readonly SortedList<string, List<VisorData>> SortedVisors = new(new ControllableComparer<string>(["vanilla"], [], StringComparer.InvariantCulture));
private static int currentPage;
internal static void AddRange(IEnumerable<(string Key, VisorData Visor)> data)
{
foreach (var item in data)
{
if (!SortedVisors.ContainsKey(item.Key)) SortedVisors.Add(item.Key, []);
SortedVisors[item.Key].Add(item.Visor);
}
}
[HarmonyPatch(nameof(VisorsTab.OnEnable))]
[HarmonyPrefix]
public static bool OnEnablePrefix(VisorsTab __instance)
{
__instance.visorId = HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor).ProdId;
if (!SortedVisors.ContainsKey("Vanilla")) AddRange(DestroyableSingleton<HatManager>.Instance.GetUnlockedVisors().Select(x => ("Vanilla", x)));
GenerateHats(__instance, currentPage);
return false;
}
[HarmonyPatch(typeof(VisorsTab), nameof(VisorsTab.Update))]
[HarmonyPrefix]
public static void UpdatePrefix(VisorsTab __instance)
{
if (Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown(KeyCode.RightControl) || Input.GetKeyDown(KeyCode.LeftArrow))
{
currentPage--;
currentPage = currentPage < 0 ? SortedVisors.Count - 1 : currentPage;
GenerateHats(__instance, currentPage);
}
else if (Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.RightArrow))
{
currentPage++;
currentPage = currentPage > SortedVisors.Count - 1 ? 0 : currentPage;
GenerateHats(__instance, currentPage);
}
}
private static void GenerateHats(VisorsTab __instance, int page)
{
foreach (ColorChip instanceColorChip in __instance.ColorChips) instanceColorChip.gameObject.Destroy();
__instance.ColorChips.Clear();
__instance.scroller.Inner.GetComponentsInChildren<TextMeshPro>().Do(x => x.gameObject.Destroy());
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
int hatIndex = 0;
var (groupName, visors) = SortedVisors.ToArray()[page];
var text = Object.Instantiate(groupNameText, __instance.scroller.Inner);
text.enabled = true;
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.EnableStencilMasking();
text.text = $"{groupName}\nPress Ctrl or Tab to cycle pages";
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSizeMin = 0f;
float xLerp = __instance.XRange.Lerp(0.5f);
float yLerp = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
text.transform.localPosition = new Vector3(xLerp, yLerp, -1f);
hatIndex += 5;
foreach (var visor in visors.OrderBy(HatManager.Instance.allVisors.IndexOf))
{
float hatXposition = __instance.XRange.Lerp(hatIndex % __instance.NumPerRow / (__instance.NumPerRow - 1f));
float hatYposition = __instance.YStart - hatIndex / __instance.NumPerRow * __instance.YOffset;
GenerateColorChip(__instance, new Vector2(hatXposition, hatYposition), visor);
hatIndex += 1;
}
__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIndex + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
__instance.currentVisorIsEquipped = true;
}
private static void GenerateColorChip(VisorsTab __instance, Vector2 position, VisorData visor)
{
var colorChip = Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.gameObject.name = visor.ProductId;
colorChip.Button.OnClick.AddListener((Action)(() => __instance.ClickEquip()));
colorChip.Button.OnMouseOver.AddListener((Action)(() => __instance.SelectVisor(visor)));
colorChip.Button.OnMouseOut.AddListener((Action)(() => __instance.SelectVisor(HatManager.Instance.GetVisorById(DataManager.Player.Customization.Visor))));
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.ProductId = visor.ProductId;
colorChip.SelectionHighlight.gameObject.SetActive(false);
__instance.UpdateMaterials(colorChip.Inner.FrontLayer, visor);
visor.SetPreview(colorChip.Inner.FrontLayer, __instance.HasLocalPlayer() ? PlayerControl.LocalPlayer.Data.DefaultOutfit.ColorId : DataManager.Player.Customization.Color);
colorChip.transform.localPosition = new Vector3(position.x, position.y, -1f);
colorChip.Inner.transform.localPosition = visor.ChipOffset + new Vector2(0f, -0.3f);
colorChip.Tag = visor;
__instance.ColorChips.Add(colorChip);
}
}
@@ -0,0 +1,19 @@
using HarmonyLib;
namespace MiraAPI.Patches;
/// <summary>
/// Used to fix the Minigame crash errors (credits Submerged/PH Gaming for the fix).
/// </summary>
[HarmonyPatch]
public static class MinigameBeginErrorPatch
{
private static readonly Logger _logger = new(Logger.Category.Gameplay, "Minigame");
[HarmonyPatch(typeof(Minigame), nameof(Minigame.Begin))]
[HarmonyPrefix]
public static void Prefix(Minigame __instance)
{
__instance.logger ??= _logger;
}
}
+35 -12
View File
@@ -1,40 +1,63 @@
using System.Linq;
using System.Collections.Generic;
using System.Linq;
using HarmonyLib;
using MiraAPI.Modifiers;
using MiraAPI.Modifiers.Types;
namespace MiraAPI.Patches.Modifiers;
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.CoEndGame))]
public static class EndGameDidWinPatch
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.OnGameEnd))]
internal static class EndGameDidWinPatch
{
public static void Prefix()
private static List<CachedPlayerData> CachedWinners { get; set; } = [];
public static void Prefix(EndGameResult endGameResult)
{
var gameOverReason = EndGameResult.CachedGameOverReason;
EndGameResult.CachedWinners.Clear();
CachedWinners.Clear();
var gameOverReason = endGameResult.GameOverReason;
var players = GameData.Instance.AllPlayers.ToArray();
for (var i = 0; i < GameData.Instance.PlayerCount; i++)
{
var networkedPlayerInfo = players[i];
if (networkedPlayerInfo == null)
if (!networkedPlayerInfo)
{
continue;
}
var didWin = networkedPlayerInfo.Role.DidWin(gameOverReason);
var modifierWin = networkedPlayerInfo.Object?.GetModifierComponent().GetModifiers<GameModifier>()
.FirstOrDefault(x => x.DidWin(gameOverReason) != null)?.DidWin(gameOverReason);
if (modifierWin != null)
if (!networkedPlayerInfo.Object)
{
didWin = modifierWin.Value;
if (didWin)
{
CachedWinners.Add(new CachedPlayerData(networkedPlayerInfo));
}
continue;
}
foreach (var modifier in networkedPlayerInfo.Object.GetModifiers<GameModifier>().OrderByDescending(x => x.Priority()))
{
var result = modifier.DidWin(gameOverReason);
if (!result.HasValue) continue;
didWin = result.Value;
break;
}
if (didWin)
{
EndGameResult.CachedWinners.Add(new CachedPlayerData(networkedPlayerInfo));
CachedWinners.Add(new CachedPlayerData(networkedPlayerInfo));
}
}
}
public static void Postfix(EndGameResult endGameResult)
{
EndGameResult.CachedWinners.Clear();
foreach (var winner in CachedWinners)
{
EndGameResult.CachedWinners.Add(winner);
}
}
}
+17 -15
View File
@@ -42,7 +42,7 @@ public static class GameOptionsMenuPatch
{
var filteredGroups =
GameSettingMenuPatches.SelectedMod?.OptionGroups
.Where(x => x.OptionableType == null) ?? [];
.Where(x => x.OptionableType == null && !x.ShowInModifiersMenu) ?? [];
foreach (var group in filteredGroups)
{
@@ -144,7 +144,7 @@ public static class GameOptionsMenuPatch
}
var filteredGroups = GameSettingMenuPatches.SelectedMod?.OptionGroups
.Where(x => x.OptionableType == null) ?? [];
.Where(x => x.OptionableType == null && !x.ShowInModifiersMenu) ?? [];
foreach (var group in filteredGroups)
{
@@ -198,16 +198,19 @@ public static class GameOptionsMenuPatch
menu.settingsContainer);
categoryHeaderMasked.SetHeader(CustomStringName.CreateAndRegister(group.GroupName), 20);
if (group.GroupColor != Color.clear)
{
categoryHeaderMasked.Background.color = group.GroupColor;
categoryHeaderMasked.Divider.color = group.GroupColor;
categoryHeaderMasked.Title.color = group.GroupColor.GetAlternateColor();
}
categoryHeaderMasked.Background.color = group.GroupColor;
categoryHeaderMasked.Divider.color = group.GroupColor;
categoryHeaderMasked.Title.color = group.GroupColor.Equals(MiraApiPlugin.DefaultHeaderColor) ? Color.white : group.GroupColor.FindAlternateColor();
categoryHeaderMasked.Background.sprite = MiraAssets.CategoryHeader.LoadAsset();
categoryHeaderMasked.Background.sprite.texture.filterMode = FilterMode.Bilinear;
categoryHeaderMasked.Background.sprite.texture.wrapMode = TextureWrapMode.Clamp;
categoryHeaderMasked.Background.transform.localPosition = new Vector3(0.5f, -0.1833f, 0);
categoryHeaderMasked.Background.size = new Vector2(
categoryHeaderMasked.Background.size.x + 1.5f,
categoryHeaderMasked.Background.size.y);
categoryHeaderMasked.gameObject.SetActive(false);
group.Header = categoryHeaderMasked;
@@ -230,12 +233,12 @@ public static class GameOptionsMenuPatch
SpriteRenderer[] componentsInChildren = newOpt.GetComponentsInChildren<SpriteRenderer>(true);
foreach (var renderer in componentsInChildren)
{
if (group.GroupColor != Color.clear)
if (group.GroupColor != MiraApiPlugin.DefaultHeaderColor)
{
renderer.color = group.GroupColor.GetAlternateColor();
renderer.color = group.GroupColor.FindAlternateColor();
if (renderer.transform.parent.TryGetComponent<GameOptionButton>(out var btn))
{
btn.interactableColor = group.GroupColor.GetAlternateColor();
btn.interactableColor = group.GroupColor.FindAlternateColor();
btn.interactableHoveredColor = Color.white;
}
}
@@ -245,7 +248,7 @@ public static class GameOptionsMenuPatch
foreach (var textMeshPro in newOpt.GetComponentsInChildren<TextMeshPro>(true))
{
if (group.GroupColor != Color.clear)
if (group.GroupColor != MiraApiPlugin.DefaultHeaderColor)
{
textMeshPro.color = group.GroupColor;
}
@@ -257,12 +260,11 @@ public static class GameOptionsMenuPatch
if (newOpt is ToggleOption toggle)
{
toggle.CheckMark.sprite = MiraAssets.Checkmark.LoadAsset();
toggle.CheckMark.color =
group.GroupColor != Color.clear ? group.GroupColor : MiraAssets.AcceptedTeal;
toggle.CheckMark.color = group.GroupColor != MiraApiPlugin.DefaultHeaderColor ? group.GroupColor : MiraAssets.AcceptedTeal;
var rend = toggle.CheckMark.transform.parent.FindChild("ActiveSprite")
.GetComponent<SpriteRenderer>();
rend.sprite = MiraAssets.CheckmarkBox.LoadAsset();
rend.color = group.GroupColor != Color.clear ? group.GroupColor : MiraAssets.AcceptedTeal;
rend.color = group.GroupColor != MiraApiPlugin.DefaultHeaderColor ? group.GroupColor : MiraAssets.AcceptedTeal;
}
menu.Children.Add(newOpt);
+246 -77
View File
@@ -1,4 +1,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using HarmonyLib;
using MiraAPI.Modifiers;
using MiraAPI.PluginLoading;
@@ -22,20 +24,35 @@ internal static class GameSettingMenuPatches
private static TextMeshPro? _text;
private static Vector3 _roleBtnOgPos;
private static Vector3 _smallRoleBtnOgPos;
private static Vector3 _modifierBtnOgPos;
private static GameOptionsMenu? _modifiersTab;
private static PassiveButton? _modifiersButton;
private static PassiveButton? _smallRolesButton;
private static Dictionary<int, Vector3> OptionsPositions { get; } = [];
[HarmonyPostfix]
[HarmonyPatch(nameof(GameSettingMenu.ChangeTab))]
public static void ChangeTabPostfix(GameSettingMenu __instance, int tabNum, bool previewOnly)
{
if ((previewOnly && Controller.currentTouchType == Controller.TouchType.Joystick) || !previewOnly)
{
if (_modifiersTab) _modifiersTab?.gameObject.SetActive(tabNum == 3);
if (_modifiersTab) _modifiersTab!.gameObject.SetActive(tabNum == 3);
_modifiersButton?.SelectButton(tabNum == 3);
_smallRolesButton?.SelectButton(tabNum == 2);
if (tabNum == 3)
{
if (__instance.RoleSettingsButton.gameObject.active)
{
__instance.RoleSettingsButton.SelectButton(true);
}
else
{
_modifiersButton?.SelectButton(true);
}
}
}
if (previewOnly)
@@ -45,6 +62,17 @@ internal static class GameSettingMenuPatches
_modifiersButton?.SelectButton(tabNum == 3);
_smallRolesButton?.SelectButton(tabNum == 2);
if (tabNum != 3) return;
if (__instance.RoleSettingsButton.gameObject.active)
{
__instance.RoleSettingsButton.SelectButton(true);
}
else
{
_modifiersButton?.SelectButton(true);
}
}
/// <summary>
@@ -85,6 +113,11 @@ internal static class GameSettingMenuPatches
passiveButton.OnClick.AddListener(
(UnityAction)(() =>
{
if (!__instance.RoleSettingsTab.AdvancedRolesSettings.active)
{
RoleSettingMenuPatches.RolePositions[SelectedModIdx] = __instance.RoleSettingsTab.scrollBar.Inner.localPosition;
}
OptionsPositions[SelectedModIdx] = __instance.GameSettingsTab.scrollBar.Inner.localPosition;
SelectedModIdx += 1;
if (SelectedModIdx > MiraPluginManager.Instance.RegisteredPlugins().Length)
{
@@ -103,6 +136,11 @@ internal static class GameSettingMenuPatches
backButton.gameObject.GetComponent<PassiveButton>().OnClick.AddListener(
(UnityAction)(() =>
{
if (!__instance.RoleSettingsTab.AdvancedRolesSettings.active)
{
RoleSettingMenuPatches.RolePositions[SelectedModIdx] = __instance.RoleSettingsTab.scrollBar.Inner.localPosition;
}
OptionsPositions[SelectedModIdx] = __instance.GameSettingsTab.scrollBar.Inner.localPosition;
SelectedModIdx -= 1;
if (SelectedModIdx < 0)
{
@@ -117,6 +155,7 @@ internal static class GameSettingMenuPatches
_modifiersTab.name = "MODIFIERS TAB";
// create button for modifiers
__instance.RoleSettingsButton.buttonText.gameObject.GetComponent<TextTranslatorTMP>().Destroy();
__instance.RoleSettingsButton.gameObject.SetActive(false);
_smallRolesButton = Object.Instantiate(
__instance.RoleSettingsButton,
@@ -137,6 +176,8 @@ internal static class GameSettingMenuPatches
__instance.ChangeTab(2, true);
}));
_smallRoleBtnOgPos = _smallRolesButton.transform.localPosition;
var roleText = _smallRolesButton.buttonText;
roleText.text = "Roles";
roleText.GetComponent<TextTranslatorTMP>().Destroy();
@@ -178,9 +219,45 @@ internal static class GameSettingMenuPatches
_modifiersButton.transform.localPosition = pos;
_modifiersButton.name = "ModifiersButton";
_modifierBtnOgPos = _modifiersButton.transform.localPosition;
UpdateText(__instance, __instance.GameSettingsTab, __instance.RoleSettingsTab);
}
private static void ChangeRoleSettingButton(bool replace, GameSettingMenu __instance)
{
__instance.RoleSettingsButton.OnClick = new ButtonClickedEvent();
__instance.RoleSettingsButton.OnMouseOver = new UnityEvent();
if (replace)
{
__instance.RoleSettingsButton.buttonText.text = "Modifiers Settings";
__instance.RoleSettingsButton.OnClick.AddListener(
(UnityAction)(() =>
{
__instance.ChangeTab(3, false);
}));
__instance.RoleSettingsButton.OnMouseOver.AddListener(
(UnityAction)(() =>
{
__instance.ChangeTab(3, true);
}));
}
else
{
__instance.RoleSettingsButton.buttonText.text = "Roles Settings";
__instance.RoleSettingsButton.OnClick.AddListener(
(UnityAction)(() =>
{
__instance.ChangeTab(2, false);
}));
__instance.RoleSettingsButton.OnMouseOver.AddListener(
(UnityAction)(() =>
{
__instance.ChangeTab(2, true);
}));
}
}
private static void UpdateText(GameSettingMenu menu, GameOptionsMenu settings, RolesSettingsMenu roles)
{
if (_text is not null && SelectedModIdx == 0)
@@ -197,106 +274,198 @@ internal static class GameSettingMenuPatches
_text.text = name[..Math.Min(name.Length, 25)];
}
_modifiersButton.gameObject.SetActive(false);
_smallRolesButton.gameObject.SetActive(false);
menu.RoleSettingsButton.gameObject.SetActive(false);
if (SelectedModIdx != 0 &&
SelectedMod?.OptionGroups.Exists(x => x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier)) == true) == true)
bool replaceWithModifiers = true;
_smallRolesButton!.transform.localPosition = _smallRoleBtnOgPos;
_modifiersButton!.transform.localPosition = _modifierBtnOgPos;
menu.RoleSettingsButton.transform.localPosition = _roleBtnOgPos;
if (SelectedModIdx != 0)
{
var modHasRoles = SelectedMod!.CustomRoles.Count != 0;
var modHasModifiers = SelectedMod.OptionGroups.Exists(x => x.ShowInModifiersMenu || x.OptionableType?.IsAssignableTo(typeof(BaseModifier)) == true);
var modHasOptions = SelectedMod.OptionGroups.Exists(x => x.OptionableType == null && !x.ShowInModifiersMenu);
_modifiersButton.gameObject.SetActive(true);
_smallRolesButton.gameObject.SetActive(true);
menu.GameSettingsButton.gameObject.SetActive(true);
menu.RoleSettingsButton.gameObject.SetActive(false);
// If there are no registered custom roles in the selected mod, hide the button.
if (!modHasRoles)
{
_smallRolesButton.gameObject.SetActive(false);
if (roles.gameObject.active)
{
menu.ChangeTab(0, false);
}
// If the mod has modifiers, we can disable the smaller modifier button and enable the bigger one.
if (modHasModifiers)
{
_modifiersButton.gameObject.SetActive(false);
menu.RoleSettingsButton.gameObject.SetActive(true);
if (_modifiersTab!.gameObject.active)
{
menu.RoleSettingsButton.SelectButton(true);
}
}
}
// If there are no modifiers in the selected mod, hide the modifiers button.
if (!modHasModifiers)
{
replaceWithModifiers = false;
_modifiersButton.gameObject.SetActive(false);
if (_modifiersTab!.gameObject.active)
{
menu.ChangeTab(0, false);
}
// If the mod has roles, we can enable the bigger role button and disable the small one.
if (modHasRoles)
{
menu.RoleSettingsButton.gameObject.SetActive(true);
_smallRolesButton.gameObject.SetActive(false);
}
}
// If there are no custom game options registered (that aren't modifier options), hide game settings button.
if (!modHasOptions)
{
menu.GameSettingsButton.gameObject.SetActive(false);
if (settings.gameObject.active)
{
menu.ChangeTab(0, false);
}
// If the mod has roles and modifiers, we can move their buttons to the game settings button position, since nothing is there.
if (menu.RoleSettingsButton.gameObject.active)
{
menu.RoleSettingsButton.transform.localPosition = menu.GameSettingsButton.transform.localPosition;
}
else if (_modifiersButton.gameObject.active && _smallRolesButton.gameObject.active)
{
_modifiersButton.transform.localPosition = new Vector3(
_modifiersButton.transform.localPosition.x,
menu.GameSettingsButton.transform.localPosition.y,
_modifiersButton.transform.localPosition.z);
_smallRolesButton.transform.localPosition = new Vector3(
_smallRolesButton.transform.localPosition.x,
menu.GameSettingsButton.transform.localPosition.y,
_smallRolesButton.transform.localPosition.z);
}
}
}
else
{
_modifiersButton.gameObject.SetActive(false);
_smallRolesButton.gameObject.SetActive(false);
menu.RoleSettingsButton.gameObject.SetActive(true);
if (SelectedModIdx == 0 && _modifiersTab.gameObject.active)
menu.GameSettingsButton.gameObject.SetActive(true);
replaceWithModifiers = false;
if (_modifiersTab!.gameObject.active)
{
menu.ChangeTab(0, false);
}
}
//menu.RoleSettingsButton.transform.localPosition = _roleBtnOgPos;
//menu.GameSettingsButton.gameObject.SetActive(true);
//menu.RoleSettingsButton.gameObject.SetActive(true);
// TODO: reimplement this
/*
if (SelectedModIdx != 0)
if (menu.RoleSettingsButton.gameObject.active)
{
if (SelectedMod?.Options.Where(x=>x.AdvancedRole==null).ToList().Count == 0)
{
menu.GameSettingsButton.gameObject.SetActive(false);
}
if (SelectedMod?.CustomRoles.Count == 0)
{
menu.RoleSettingsButton.gameObject.SetActive(false);
}
if (!menu.GameSettingsButton.gameObject.active && menu.RoleSettingsButton.gameObject.active)
{
menu.RoleSettingsButton.transform.localPosition = menu.GameSettingsButton.transform.localPosition;
}
}*/
if (roles.roleChances != null && SelectedMod != null && SelectedMod.CustomRoles.Count != 0)
{
if (roles.advancedSettingChildren is not null)
{
foreach (var child in roles.advancedSettingChildren)
{
child.gameObject.DestroyImmediate();
}
roles.advancedSettingChildren.Clear();
roles.advancedSettingChildren = null;
}
foreach (var header in roles.RoleChancesSettings.transform
.GetComponentsInChildren<CategoryHeaderEditRole>())
{
header.gameObject.DestroyImmediate();
}
foreach (var roleChance in roles.roleChances)
{
roleChance.gameObject.DestroyImmediate();
}
roles.roleChances.Clear();
roles.AdvancedRolesSettings.gameObject.SetActive(false);
roles.RoleChancesSettings.gameObject.SetActive(true);
roles.SetQuotaTab();
roles.scrollBar.ScrollToTop();
ChangeRoleSettingButton(replaceWithModifiers, menu);
}
if (settings.Children != null && SelectedMod?.OptionGroups.Count != 0)
CleanupTab(settings, roles);
}
private static void ClearOptions(Il2CppSystem.Collections.Generic.List<OptionBehaviour> options)
{
foreach (var child in options)
{
foreach (var child in settings.Children)
if (child.TryCast<GameOptionsMapPicker>() || !child.gameObject)
{
if (child.TryCast<GameOptionsMapPicker>())
{
continue;
}
continue;
}
child.gameObject.DestroyImmediate();
}
options.Clear();
}
if (!child.gameObject)
{
continue;
}
child.gameObject.DestroyImmediate();
private static void CleanupTab(GameOptionsMenu settings, RolesSettingsMenu roles)
{
void CleanupRoleSettings(RolesSettingsMenu rolesMenu)
{
if (rolesMenu.advancedSettingChildren != null)
{
ClearOptions(rolesMenu.advancedSettingChildren);
rolesMenu.advancedSettingChildren = null;
}
foreach (var header in settings.settingsContainer.GetComponentsInChildren<CategoryHeaderMasked>())
rolesMenu.RoleChancesSettings
.transform
.GetComponentsInChildren<CategoryHeaderEditRole>()
.ToList()
.ForEach(header => header.gameObject.DestroyImmediate());
foreach (var role in rolesMenu.roleChances)
{
header.gameObject.DestroyImmediate();
role.gameObject.DestroyImmediate();
}
rolesMenu.roleChances?.Clear();
settings.Children.Clear();
settings.Children = null;
rolesMenu.AdvancedRolesSettings.gameObject.SetActive(false);
rolesMenu.RoleChancesSettings.gameObject.SetActive(true);
rolesMenu.SetQuotaTab();
if (RoleSettingMenuPatches.RolePositions.TryGetValue(SelectedModIdx, out var pos))
{
rolesMenu.scrollBar.Inner.localPosition = pos;
rolesMenu.scrollBar.UpdateScrollBars();
}
else
{
rolesMenu.scrollBar.ScrollToTop();
}
}
settings.Initialize();
settings.scrollBar.ScrollToTop();
void CleanupSettings(GameOptionsMenu gameOptMenu)
{
ClearOptions(gameOptMenu.Children);
gameOptMenu.Children = null;
gameOptMenu.settingsContainer
.GetComponentsInChildren<CategoryHeaderMasked>()
.ToList()
.ForEach(header => header.gameObject.DestroyImmediate());
gameOptMenu.Initialize();
if (OptionsPositions.TryGetValue(SelectedModIdx, out var pos))
{
gameOptMenu.scrollBar.Inner.localPosition = pos;
gameOptMenu.scrollBar.UpdateScrollBars();
}
else
{
gameOptMenu.scrollBar.ScrollToTop();
}
}
if (roles.roleChances != null && SelectedMod?.CustomRoles.Count > 0)
{
CleanupRoleSettings(roles);
}
if (settings.Children != null && SelectedMod?.OptionGroups.Count > 0)
{
CleanupSettings(settings);
}
if (_modifiersTab?.Children?.Count > 0)
{
CleanupSettings(_modifiersTab);
}
}
}
+10 -10
View File
@@ -250,14 +250,9 @@ public static class LobbyViewPanePatches
var list = new List<Type>();
var roleGroups = GameSettingMenuPatches.SelectedMod?.CustomRoles.Values.OfType<ICustomRole>()
var roleGroups = SelectedMod.CustomRoles.Values.OfType<ICustomRole>()
.ToLookup(x => x.RoleOptionsGroup);
if (roleGroups is null)
{
return;
}
// sort the groups by priority
var sortedRoleGroups = roleGroups
.OrderBy(x => x.Key.Priority)
@@ -265,7 +260,7 @@ public static class LobbyViewPanePatches
foreach (var grouping in sortedRoleGroups)
{
if (!grouping.Any())
if (!grouping.Any() || grouping.All(x => x.Configuration.HideSettings))
{
continue;
}
@@ -296,6 +291,11 @@ public static class LobbyViewPanePatches
foreach (var customRole in grouping)
{
if (customRole.Configuration.HideSettings)
{
continue;
}
var roleBehaviour = customRole as RoleBehaviour;
if (roleBehaviour == null)
{
@@ -331,7 +331,7 @@ public static class LobbyViewPanePatches
chancePerGame,
61,
customRole.RoleColor,
customRole.Configuration.Icon.LoadAsset(),
customRole.Configuration.Icon?.LoadAsset() ?? MiraAssets.Empty.LoadAsset(),
true);
viewSettingsInfoPanelRoleVariant.iconSprite.transform.localScale = new Vector3(0.365f, 0.365f, 1f);
viewSettingsInfoPanelRoleVariant.iconSprite.transform.localPosition = new Vector3(0.7144f, -0.028f, -2);
@@ -340,7 +340,7 @@ public static class LobbyViewPanePatches
viewSettingsInfoPanelRoleVariant.chanceTitle.color =
viewSettingsInfoPanelRoleVariant.chanceBackground.color =
viewSettingsInfoPanelRoleVariant.background.color =
customRole.RoleColor.GetAlternateColor();
customRole.RoleColor.FindAlternateColor();
instance.settingsInfo.Add(viewSettingsInfoPanelRoleVariant.gameObject);
num -= 0.664f;
}
@@ -418,7 +418,7 @@ public static class LobbyViewPanePatches
role.StringName,
maskLayer,
role.TeamType == RoleTeamTypes.Crewmate,
customRole.Configuration.Icon.LoadAsset());
customRole.Configuration.Icon != null ? customRole.Configuration.Icon.LoadAsset() : MiraAssets.Empty.LoadAsset());
viewPanel.header.icon.transform.localScale = new Vector3(0.465f, 0.465f, 1f);
viewPanel.divider.material.SetInt(PlayerMaterial.MaskLayer, maskLayer);
@@ -2,6 +2,8 @@
using HarmonyLib;
using Il2CppSystem;
using MiraAPI.Roles;
using UnityEngine;
using Object = Il2CppSystem.Object;
namespace MiraAPI.Patches.Options;
@@ -23,15 +25,13 @@ public static class NotificationPopperPatch
return true;
}
var text = teamType == RoleTeamTypes.Crewmate
? Palette.CrewmateSettingChangeText.ToTextColor()
: Palette.ImpostorRed.ToTextColor();
var textColor = customRole.OptionsMenuColor.ToTextColor();
var item = TranslationController.Instance.GetString(
StringNames.LobbyChangeSettingNotificationRole,
string.Concat(
"<font=\"Barlow-Black SDF\" material=\"Barlow-Black Outline\">",
text,
textColor,
TranslationController.Instance.GetString(key, Array.Empty<Object>()),
"</color></font>"
),
@@ -22,9 +22,11 @@ namespace MiraAPI.Patches.Options;
[HarmonyPatch(typeof(RolesSettingsMenu))]
public static class RoleSettingMenuPatches
{
private static Dictionary<RoleOptionsGroup, bool> RoleGroupHidden { get; set; } = new();
private static List<GameObject> Headers { get; set; } = new();
private static List<RoleOptionSetting> RoleOptionSettings { get; set; } = new();
public static Dictionary<int, Vector3> RolePositions { get; set; } = [];
private static Dictionary<RoleOptionsGroup, bool> RoleGroupHidden { get; set; } = [];
private static List<GameObject> Headers { get; set; } = [];
private static List<RoleOptionSetting> RoleOptionSettings { get; set; } = [];
private static float ScrollerNum { get; set; } = 0.522f;
@@ -83,10 +85,9 @@ public static class RoleSettingMenuPatches
var quotaThing = __instance.categoryHeaderEditRoleOrigin.transform.FindChild("QuotaHeader");
var template = __instance.transform.parent.parent.GetComponent<GameSettingMenu>().GameSettingsTab.categoryHeaderOrigin;
foreach (var grouping in sortedRoleGroups)
{
if (!grouping.Any())
if (!grouping.Any() || grouping.All(x=>x.Configuration.HideSettings))
{
continue;
}
@@ -127,32 +128,37 @@ public static class RoleSettingMenuPatches
chanceLabel.Destroy();
countLabel.Destroy();
if (name is StringNames.CrewmateRolesHeader)
{
categoryHeaderMasked.Title.color = Palette.CrewmateRoleHeaderTextBlue;
categoryHeaderMasked.Background.color = Palette.CrewmateRoleHeaderBlue;
}
else if (name is StringNames.ImpostorRolesHeader)
{
categoryHeaderMasked.Title.color = Palette.ImpostorRoleHeaderTextRed;
categoryHeaderMasked.Background.color = Palette.ImpostorRoleHeaderRed;
}
else
{
categoryHeaderMasked.Title.color = group.Color;
categoryHeaderMasked.Divider.color = group.Color;
categoryHeaderMasked.Background.color = group.Color;
}
categoryHeaderMasked.Background.sprite = MiraAssets.CategoryHeader.LoadAsset();
categoryHeaderMasked.Background.sprite.texture.filterMode = FilterMode.Bilinear;
categoryHeaderMasked.Background.sprite.texture.wrapMode = TextureWrapMode.Clamp;
categoryHeaderMasked.Title.color = categoryHeaderMasked.Title.color.IsColorDark() ?
categoryHeaderMasked.Title.color.LightenColor(0.3f) : categoryHeaderMasked.Title.color.LightenColor(0.1f);
categoryHeaderMasked.Background.transform.localPosition = new Vector3(0.5f, -0.1833f, 0);
switch (name)
{
case StringNames.CrewmateRolesHeader:
categoryHeaderMasked.Title.color = Palette.CrewmateRoleHeaderTextBlue;
categoryHeaderMasked.Background.color = Palette.CrewmateRoleHeaderBlue;
break;
case StringNames.ImpostorRolesHeader:
categoryHeaderMasked.Title.color = Palette.ImpostorRoleHeaderTextRed;
categoryHeaderMasked.Background.color = Palette.ImpostorRoleHeaderRed;
break;
default:
categoryHeaderMasked.Title.color = group.Color.Equals(MiraApiPlugin.DefaultHeaderColor) ? Color.white : group.Color.FindAlternateColor();
categoryHeaderMasked.Divider.color = group.Color;
categoryHeaderMasked.Background.color = group.Color;
break;
}
categoryHeaderMasked.Title.fontStyle = __instance.categoryHeaderEditRoleOrigin.Title.fontStyle;
categoryHeaderMasked.Title.font = __instance.categoryHeaderEditRoleOrigin.Title.font;
categoryHeaderMasked.Title.fontMaterial = __instance.categoryHeaderEditRoleOrigin.Title.fontMaterial;
categoryHeaderMasked.Divider.color = categoryHeaderMasked.Background.color;
categoryHeaderMasked.Background.transform.localPosition = new Vector3(0.55f, -0.1833f, 0);
categoryHeaderMasked.Background.size = new Vector2(categoryHeaderMasked.Background.size.x + 1.5f, categoryHeaderMasked.Background.size.y);
categoryHeaderMasked.transform.localScale = Vector3.one * 0.63f;
categoryHeaderMasked.transform.localPosition = new Vector3(-0.44f, ScrollerNum, -2f);
categoryHeaderMasked.gameObject.SetActive(true);
@@ -228,6 +234,15 @@ public static class RoleSettingMenuPatches
private static void SetScrollBounds(this Scroller scroller)
{
scroller.CalculateAndSetYBounds(1 + 1.5f * Headers.Count + RoleOptionSettings.Count, 1f, 6f, 0.43f);
if (RolePositions.TryGetValue(GameSettingMenuPatches.SelectedModIdx, out var scroll))
{
scroller.Inner.localPosition = scroll;
scroller.UpdateScrollBars();
}
else
{
scroller.ScrollToTop();
}
}
[HarmonyPrefix]
@@ -241,13 +256,12 @@ public static class RoleSettingMenuPatches
[HarmonyPatch(nameof(RolesSettingsMenu.OpenChancesTab))]
public static void OpenChancesTabPostfix(RolesSettingsMenu __instance)
{
if (GameSettingMenuPatches.SelectedModIdx == 0)
if (GameSettingMenuPatches.SelectedModIdx == 0 || !__instance.scrollBar)
{
return;
}
__instance.scrollBar.SetScrollBounds();
__instance.scrollBar.ScrollToTop();
}
private static void ValueChanged(OptionBehaviour obj)
@@ -352,6 +366,8 @@ public static class RoleSettingMenuPatches
return;
}
RolePositions[GameSettingMenuPatches.SelectedModIdx] = __instance.scrollBar.Inner.localPosition;
__instance.roleDescriptionText.text = customRole.RoleLongDescription;
__instance.roleTitleText.text = TranslationController.Instance.GetString(
role.StringName,
@@ -383,8 +399,8 @@ public static class RoleSettingMenuPatches
__instance.roleScreenshot.drawMode = SpriteDrawMode.Sliced;
}
__instance.roleHeaderSprite.color = customRole.RoleColor;
__instance.roleHeaderText.color = customRole.RoleColor.GetAlternateColor();
__instance.roleHeaderSprite.color = customRole.OptionsMenuColor;
__instance.roleHeaderText.color = customRole.OptionsMenuColor.FindAlternateColor();
var categoryHeaderMasked = __instance.AdvancedRolesSettings.transform.Find("CategoryHeaderMasked").GetComponent<CategoryHeaderMasked>();
@@ -459,13 +475,13 @@ public static class RoleSettingMenuPatches
roleOptionSetting.transform.localPosition = new Vector3(-0.1f, ScrollerNum, -2f);
roleOptionSetting.SetRole(GameOptionsManager.Instance.CurrentGameOptions.RoleOptions, role, 20);
roleOptionSetting.labelSprite.color = customRole.RoleColor;
roleOptionSetting.labelSprite.color = customRole.OptionsMenuColor;
roleOptionSetting.OnValueChanged = new Action<OptionBehaviour>(ValueChanged);
roleOptionSetting.SetClickMask(__instance.ButtonClickMask);
__instance.roleChances.Add(roleOptionSetting);
roleOptionSetting.titleText.transform.localPosition = new Vector3(-0.5376f, -0.2923f, 0f);
roleOptionSetting.titleText.color = customRole.RoleColor.GetAlternateColor();
roleOptionSetting.titleText.color = customRole.OptionsMenuColor.FindAlternateColor();
roleOptionSetting.titleText.horizontalAlignment = HorizontalAlignmentOptions.Left;
if (GameSettingMenuPatches.SelectedMod is null ||
@@ -483,7 +499,7 @@ public static class RoleSettingMenuPatches
var passiveButton = newButton.GetComponent<GameOptionButton>();
passiveButton.OnClick = new ButtonClickedEvent();
passiveButton.interactableColor = btnRend.color = customRole.RoleColor.GetAlternateColor();
passiveButton.interactableColor = btnRend.color = customRole.OptionsMenuColor.FindAlternateColor();
passiveButton.interactableHoveredColor = Color.white;
passiveButton.OnClick.AddListener((UnityAction)(() => { ChangeTab(role, __instance); }));
+17 -44
View File
@@ -5,7 +5,8 @@ using MiraAPI.Events.Vanilla.Gameplay;
using MiraAPI.Events.Vanilla.Player;
using MiraAPI.Hud;
using MiraAPI.Modifiers;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using MiraAPI.Voting;
using Reactor.Utilities.Extensions;
namespace MiraAPI.Patches;
@@ -14,33 +15,33 @@ namespace MiraAPI.Patches;
/// General patches for the PlayerControl class.
/// </summary>
[HarmonyPatch(typeof(PlayerControl))]
public static class PlayerControlPatches
internal static class PlayerControlPatches
{
/// <summary>
/// Adds the modifier component to the player on start.
/// </summary>
/// <param name="__instance">PlayerControl instance.</param>
[HarmonyPostfix]
[HarmonyPatch(nameof(PlayerControl.Start))]
// ReSharper disable once InconsistentNaming
public static void PlayerControlStartPostfix(PlayerControl __instance)
{
if (__instance.gameObject.TryGetComponent<ModifierComponent>(out var comp))
if (__instance.gameObject.TryGetComponent<ModifierComponent>(out var modifierComp))
{
comp.DestroyImmediate();
modifierComp.DestroyImmediate();
}
if (__instance.gameObject.TryGetComponent<PlayerVoteData>(out var voteComp))
{
voteComp.DestroyImmediate();
}
__instance.gameObject.AddComponent<ModifierComponent>();
__instance.gameObject.AddComponent<PlayerVoteData>();
}
/// <summary>
/// Calls the OnDeath method for all active modifiers.
/// </summary>
/// <param name="__instance">PlayerControl instance.</param>
[HarmonyPostfix]
[HarmonyPatch(nameof(PlayerControl.Die))]
// ReSharper disable once InconsistentNaming
public static void PlayerControlDiePostfix(PlayerControl __instance, DeathReason reason)
{
var deathEvent = new PlayerDeathEvent(__instance, reason);
var deathEvent = new PlayerDeathEvent(__instance, reason, Helpers.GetBodyById(__instance.PlayerId));
MiraEventManager.InvokeEvent(deathEvent);
var modifiersComponent = __instance.GetComponent<ModifierComponent>();
@@ -51,13 +52,9 @@ public static class PlayerControlPatches
}
}
/// <summary>
/// Used to trigger the <see cref="CompleteTaskEvent"/>.
/// </summary>
/// <param name="__instance">PlayerControl instance.</param>
/// <param name="idx">The task id.</param>
[HarmonyPostfix]
[HarmonyPatch(nameof(PlayerControl.CompleteTask))]
// ReSharper disable once InconsistentNaming
public static void PlayerCompleteTaskPostfix(PlayerControl __instance, uint idx)
{
var playerTask = __instance.myTasks.ToArray().First(playerTask => playerTask.Id == idx);
@@ -68,14 +65,9 @@ public static class PlayerControlPatches
}
}
/// <summary>
/// Used to trigger the <see cref="BeforeMurderEvent"/>.
/// </summary>
/// <param name="__instance">The source player.</param>
/// <param name="target">The target.</param>
/// <param name="didSucceed">Whether the kill succeeded.</param>
[HarmonyPrefix]
[HarmonyPatch(nameof(PlayerControl.RpcMurderPlayer))]
// ReSharper disable once InconsistentNaming
public static void PlayerControlMurderPrefix(PlayerControl __instance, PlayerControl target, ref bool didSucceed)
{
var beforeMurderEvent = new BeforeMurderEvent(__instance, target);
@@ -84,19 +76,11 @@ public static class PlayerControlPatches
didSucceed = beforeMurderEvent.IsCancelled;
}
/// <summary>
/// FixedUpdate handler for custom roles and custom buttons.
/// </summary>
/// <param name="__instance">PlayerControl instance.</param>
[HarmonyPostfix]
[HarmonyPatch(nameof(PlayerControl.FixedUpdate))]
// ReSharper disable once InconsistentNaming
public static void PlayerControlFixedUpdatePostfix(PlayerControl __instance)
{
if (__instance.Data?.Role is ICustomRole customRole)
{
customRole.PlayerControlFixedUpdate(__instance);
}
if (!__instance.AmOwner)
{
return;
@@ -117,15 +101,4 @@ public static class PlayerControlPatches
button.FixedUpdateHandler(__instance);
}
}
/// <summary>
/// Clear from modifier component cache.
/// </summary>
/// <param name="__instance">PlayerControl instance.</param>
[HarmonyPrefix]
[HarmonyPatch(nameof(PlayerControl.OnDestroy))]
public static void PlayerControlOnDestroyPrefix(PlayerControl __instance)
{
ModifierExtensions.ModifierComponents.Remove(__instance);
}
}
+13 -2
View File
@@ -1,5 +1,6 @@
using HarmonyLib;
using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay;
using MiraAPI.Events.Vanilla.Meeting;
using MiraAPI.Roles;
@@ -9,7 +10,7 @@ namespace MiraAPI.Patches.Roles;
/// Patches for custom ejection messages.
/// </summary>
[HarmonyPatch(typeof(ExileController))]
public static class EjectionPatches
internal static class EjectionPatches
{
[HarmonyPostfix]
[HarmonyPatch(nameof(ExileController.Begin))]
@@ -24,11 +25,21 @@ public static class EjectionPatches
return;
}
if (role.GetCustomEjectionMessage(__instance.initData.networkedPlayer) == null)
if (!GameManager.Instance.LogicOptions.GetConfirmImpostor() || role.GetCustomEjectionMessage(__instance.initData.networkedPlayer) == null)
{
return;
}
__instance.completeString = role.GetCustomEjectionMessage(__instance.initData.networkedPlayer);
}
[HarmonyPatch(typeof(ExileController), nameof(ExileController.WrapUp))]
public static class WrapUpPatch
{
public static void Postfix()
{
var @event = new RoundStartEvent(false);
MiraEventManager.InvokeEvent(@event);
}
}
}
+10 -1
View File
@@ -1,4 +1,5 @@
using HarmonyLib;
using MiraAPI.PluginLoading;
using MiraAPI.Roles;
namespace MiraAPI.Patches.Roles;
@@ -9,7 +10,7 @@ public static class GameStartupPatch
private static bool _runOnce;
/// <summary>
/// This is used for registering roles when the game opens, might be a janky solution, but it works
/// This is used for registering roles when the game opens, might be a janky solution, but it works.
/// </summary>
[HarmonyPostfix]
[HarmonyPatch(nameof(MainMenuManager.Start))]
@@ -21,6 +22,14 @@ public static class GameStartupPatch
}
_runOnce = true;
if (MiraPluginManager.Instance.QueuedRoleRegistrations.Count <= 0) return;
foreach (var queue in MiraPluginManager.Instance.QueuedRoleRegistrations)
{
CustomRoleManager.RegisterRoleTypes(queue.Value, queue.Key);
}
MiraPluginManager.Instance.QueuedRoleRegistrations.Clear();
CustomRoleManager.RegisterInRoleManager();
}
}
+1 -1
View File
@@ -24,4 +24,4 @@ public static class HauntMenuMinigamePatch
__instance.FilterText.text = role.NiceName;
__instance.FilterText.color = color;
}
}
}
@@ -62,8 +62,6 @@ public static class HudManagerPatches
if (role is ICustomRole { Configuration.RoleHintType: RoleHintType.RoleTab } customRole)
{
customRole.HudUpdate(__instance);
if (_roleTab == null)
{
_roleTab = CustomRoleManager.CreateRoleTab(customRole);
+1 -1
View File
@@ -22,4 +22,4 @@ public static class RoleBehaviourPatch
__result = behaviour.RoleColor;
return false;
}
}
}
+42 -2
View File
@@ -5,18 +5,58 @@ using MiraAPI.Events;
using MiraAPI.Events.Vanilla.Gameplay;
using MiraAPI.Modifiers;
using MiraAPI.Roles;
using UnityEngine;
namespace MiraAPI.Patches.Roles;
[HarmonyPatch(typeof(RoleManager))]
public static class RoleManagerPatches
{
[HarmonyPostfix]
[HarmonyPrefix]
[HarmonyPatch(nameof(RoleManager.SetRole))]
public static void SetRolePatch(RoleManager __instance, PlayerControl targetPlayer, RoleTypes roleType)
public static bool SetRolePatch(RoleManager __instance, PlayerControl targetPlayer, RoleTypes roleType)
{
if (!targetPlayer)
{
return false;
}
var data = targetPlayer.Data;
if (data == null)
{
Debug.LogError("It shouldn't be possible, but " + targetPlayer.name + " still doesn't have PlayerData during role selection.");
return false;
}
if (data.Role)
{
data.Role.Deinitialize(targetPlayer);
Object.Destroy(data.Role.gameObject);
}
var roleBehaviour = Object.Instantiate<RoleBehaviour>(__instance.AllRoles.First(r => r.Role == roleType), data.gameObject.transform);
roleBehaviour.Initialize(targetPlayer);
targetPlayer.Data.Role = roleBehaviour;
targetPlayer.Data.RoleType = roleType;
// basically everything is the same except this one if statement
// innersloth decided to check the roleType manually instead of the role behaviour.
if (!roleBehaviour.IsDead)
{
targetPlayer.Data.RoleWhenAlive = new Il2CppSystem.Nullable<RoleTypes>(roleType);
}
roleBehaviour.AdjustTasks(targetPlayer);
switch (roleBehaviour.IsDead)
{
case true when !targetPlayer.Data.IsDead:
targetPlayer.Die(DeathReason.Kill, false);
return false;
case false when targetPlayer.Data.IsDead:
targetPlayer.Revive();
break;
}
var @event = new SetRoleEvent(targetPlayer, roleType);
MiraEventManager.InvokeEvent(@event);
return false;
}
[HarmonyPostfix]
@@ -8,15 +8,15 @@ namespace MiraAPI.Patches.Roles;
/// <summary>
/// Patches to return the correct role counts.
/// </summary>
[HarmonyPatch(typeof(RoleOptionsCollectionV08))]
[HarmonyPatch(typeof(RoleOptionsCollectionV09))]
public static class RoleOptionsCollectionPatch
{
/// <summary>
/// Set the role chance for custom Launchpad roles based on config
/// Set the role chance for custom Launchpad roles based on config.
/// </summary>
/// <returns>Return false to skip original method, true to not.</returns>
[HarmonyPrefix]
[HarmonyPatch(nameof(RoleOptionsCollectionV08.GetChancePerGame))]
[HarmonyPatch(nameof(RoleOptionsCollectionV09.GetChancePerGame))]
public static bool GetChancePrefix(RoleTypes role, ref int __result)
{
if (!CustomRoleManager.GetCustomRoleBehaviour(role, out var customRole) || customRole == null)
@@ -42,11 +42,11 @@ public static class RoleOptionsCollectionPatch
}
/// <summary>
/// Set the amount for custom Launchpad roles based on config
/// Set the amount for custom Launchpad roles based on config.
/// </summary>
/// <returns>Return false to skip original method, true to not.</returns>
[HarmonyPrefix]
[HarmonyPatch(nameof(RoleOptionsCollectionV08.GetNumPerGame))]
[HarmonyPatch(nameof(RoleOptionsCollectionV09.GetNumPerGame))]
public static bool GetNumPrefix(RoleTypes role, ref int __result)
{
if (!CustomRoleManager.GetCustomRoleBehaviour(role, out var customRole) || customRole == null)
+1 -1
View File
@@ -4,7 +4,7 @@ using MiraAPI.Roles;
namespace MiraAPI.Patches.Roles;
[HarmonyPatch(typeof(SabotageButton))]
public class SabotageButtonPatch
public static class SabotageButtonPatch
{
/// <summary>
/// Patches the Sabotage button to check if the player's custom role can use sabotage.
+8 -5
View File
@@ -4,6 +4,9 @@ using Il2CppSystem.Text;
namespace MiraAPI.Patches.Stubs;
/// <summary>
/// Stub methods for the RoleBehaviour class. Needed because of Il2Cpp limitations on injected classes.
/// </summary>
[HarmonyPatch]
public static class RoleBehaviourStubs
{
@@ -57,7 +60,7 @@ public static class RoleBehaviourStubs
[MethodImpl(MethodImplOptions.NoInlining)]
public static bool CanUse(RoleBehaviour instance, IUsable console)
{
return default;
return false;
}
/// <summary>
@@ -84,7 +87,7 @@ public static class RoleBehaviourStubs
[MethodImpl(MethodImplOptions.NoInlining)]
public static bool DidWin(RoleBehaviour instance, GameOverReason gameOverReason)
{
return default;
return false;
}
/// <summary>
@@ -97,7 +100,7 @@ public static class RoleBehaviourStubs
[MethodImpl(MethodImplOptions.NoInlining)]
public static PlayerControl FindClosestTarget(RoleBehaviour instance)
{
return null;
return null!;
}
/// <summary>
@@ -110,7 +113,7 @@ public static class RoleBehaviourStubs
[MethodImpl(MethodImplOptions.NoInlining)]
public static float GetAbilityDistance(RoleBehaviour instance)
{
return default;
return 0;
}
/// <summary>
@@ -124,7 +127,7 @@ public static class RoleBehaviourStubs
[MethodImpl(MethodImplOptions.NoInlining)]
public static bool IsValidTarget(RoleBehaviour instance, NetworkedPlayerInfo target)
{
return default;
return false;
}
/// <summary>
@@ -8,17 +8,13 @@ using UnityEngine;
namespace MiraAPI.Patches;
/// <summary>
/// Vent patches to make sure the player is able to use the vent.
/// Used to change vent behaviour for the event system, custom roles, and modifiers.
/// </summary>
[HarmonyPatch(typeof(Vent))]
public static class VentPatches
[HarmonyPatch(typeof(Vent), nameof(Vent.CanUse))]
internal static class VentCanUsePatch
{
/// <summary>
/// CanUse patch.
/// </summary>
[HarmonyPostfix]
[HarmonyPatch(nameof(Vent.CanUse))]
public static void VentCanUsePostfix(Vent __instance, ref float __result, [HarmonyArgument(0)] NetworkedPlayerInfo pc, [HarmonyArgument(1)] ref bool canUse, [HarmonyArgument(2)] ref bool couldUse)
// ReSharper disable InconsistentNaming
public static void Postfix(Vent __instance, ref float __result, [HarmonyArgument(0)] NetworkedPlayerInfo pc, [HarmonyArgument(1)] ref bool canUse, [HarmonyArgument(2)] ref bool couldUse)
{
var @event = new PlayerCanUseEvent(__instance.Cast<IUsable>());
MiraEventManager.InvokeEvent(@event);
@@ -0,0 +1,16 @@
using HarmonyLib;
using MiraAPI.Utilities;
namespace MiraAPI.Patches.Voting;
[HarmonyPatch(typeof(DummyBehaviour), nameof(DummyBehaviour.Update))]
internal static class DummyBehaviourPatch
{
public static void Postfix(DummyBehaviour __instance)
{
if (MeetingHud.Instance && __instance.myPlayer.GetVoteData())
{
__instance.voted = __instance.myPlayer.GetVoteData().VotesRemaining == 0;
}
}
}
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