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19 Commits
Author SHA1 Message Date
Ape 7dafbcf479 Customize Sabotages, fixes, anticheat upgrades 2026-09-05 14:58:27 +02:00
Ape 2e9d32b50d I think this should work 2026-08-30 19:25:14 +02:00
Ape cde461c4a4 UI try not to be the dumbest thing ever (impossible challenge) 2026-08-26 14:33:04 +02:00
Ape 62d66e170b v2.0.3 II 2026-08-26 14:31:15 +02:00
Ape c201211afb v2.0.3 2026-08-26 14:26:42 +02:00
MV cc1950f543 Idiot can get GitHub working 2026-08-26 14:18:10 +02:00
MV 2764e073af Idiot can't get GitHub working 2026-08-26 14:14:59 +02:00
Ape 6f53cacb32 Fix hopefully 2026-08-26 14:09:54 +02:00
Ape f4d9d8101f Setting fallbacks, GitHub templates, GM fix 2026-08-26 14:02:31 +02:00
Ape f18dc3fa31 v2.0.2 2026-08-21 18:44:45 +02:00
Ape 0d55683088 v2.0.1 readme 2026-08-20 13:32:52 +02:00
Ape 9572c8ca53 v2.0.1 2026-08-20 13:32:10 +02:00
Ape 2e66fb54f9 v2.0.0 2026-08-18 21:00:42 +02:00
Ape f9c9e1a2b6 v1.9.5 2026-08-12 15:22:31 +02:00
Ape e5c1e183cd Merge branch 'main' of https://github.com/ApeMV/AmongUsRevamped 2026-08-11 22:48:47 +02:00
Ape 037c3ce902 Pray this works simulator (v1.9.4) 2026-08-11 22:48:45 +02:00
MV 37300e87d7 yes 2026-08-07 13:11:38 +02:00
Ape 69c13b2fba Merge branch 'main' of https://github.com/ApeMV/AmongUsRevamped 2026-08-05 21:41:35 +02:00
Ape 4404464459 Last thing I promise (I don't) 2026-08-05 21:41:23 +02:00
36 changed files with 2094 additions and 485 deletions

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+78
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@@ -0,0 +1,78 @@
name: Bug Report
description: Report a bug/crash for Among Us Revamped.
labels: ["type: bug"]
body:
- type: markdown
attributes:
value: |
**Attachments**
- Please upload logs to help diagnose the issue (retrieved using /dump command).
- If applicable, include screenshots or videos to provide more context.
- type: textarea
id: description
attributes:
label: Description
description: Describe the bug in detail.
placeholder: |
A clear and concise description of what the bug is.
validations:
required: true
- type: textarea
id: expected-behavior
attributes:
label: Expected Behavior
description: Describe what you expected to happen.
placeholder: |
A clear and concise description of what you expected to happen.
validations:
required: true
- type: textarea
id: steps-to-reproduce
attributes:
label: Steps to Reproduce
description: Provide a minimal set of steps to reproduce the issue.
placeholder: |
1. Step one
2. Step two
3. Step three
validations:
required: true
- type: dropdown
id: game-platform
attributes:
label: Game Platform
description: Select the platform you are using Among Us on.
options:
- Steam
- Itch.io
- Epic Games Store
- Microsoft Store
- Xbox App
validations:
required: true
- type: input
id: other-mods
attributes:
label: Other Mods
description: List any other Among Us mods you are using (e.g., AUnlocker v1.3.1).
validations:
required: false
- type: checkboxes
id: verification
attributes:
label: Verification
description: Make sure that you have checked the following before submitting your bug report
options:
- label: I confirm that this issue does not occur in the vanilla game (without Among Us Revamped or BepInEx installed).
required: true
- label: I confirm that I have searched existing issues and this is not a duplicate.
required: true
- label: I confirm that I am using the latest version of Among Us Revamped and Among Us.
required: true
+1
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@@ -0,0 +1 @@
blank_issues_enabled: false
+29
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@@ -0,0 +1,29 @@
name: Other
description: For anything outside the main categories
labels: ["type: other"]
body:
- type: markdown
attributes:
value: |
**Attachments**
- Please don't use this issue category to bypass requirements.
- type: textarea
id: otherdescription
attributes:
label: Description
description: Describe your issue in detail.
placeholder: |
A clear and concise description of your issue.
validations:
required: true
- type: checkboxes
id: otherverification
attributes:
label: Verification
description: Make sure that you have checked the following before submitting your issue
options:
- label: I confirm that this issue does not fall under any other categories.
required: true
+42
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@@ -0,0 +1,42 @@
name: Suggestion
description: Create a suggestion for Among Us Revamped
labels: ["type: suggestion"]
body:
- type: markdown
attributes:
value: |
**Note**
- Please share as much detail as you can.
- Please consider that Among Us Revamped is a Host-Only mod.
- type: textarea
id: suggestiondescription
attributes:
label: Description
description: Describe the suggestion in detail.
placeholder: |
A clear and concise description of what the suggestion is.
validations:
required: true
- type: textarea
id: suggestionrelevancy
attributes:
label: Reason
description: Describe what makes the suggestion relevant.
placeholder: |
A clear and concise description of what makes the suggestion relevant.
validations:
required: true
- type: checkboxes
id: suggestionverification
attributes:
label: Verification
description: Make sure that you have checked the following before submitting your suggestion
options:
- label: I confirm that this suggestion is not a previously denied duplicate.
required: true
- label: I confirm that this feature does not exist yet.
required: true
+32
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@@ -0,0 +1,32 @@
name: Support
description: Ask support for Among Us Revamped
labels: ["type: support"]
body:
- type: markdown
attributes:
value: |
**Attachments**
- Please join our Discord for support if possible, as giving it is easier there.
- Please only ask support related to Among Us Revamped.
- type: textarea
id: supportdescription
attributes:
label: Description
description: Describe the question in detail.
placeholder: |
A clear and concise description of what the question is.
validations:
required: true
- type: checkboxes
id: supportverification
attributes:
label: Verification
description: Make sure that you have checked the following before submitting your question
options:
- label: I confirm that my question isn't answered on the GitHub main page.
required: true
- label: I confirm that I have searched for answers before asking here.
required: true
@@ -0,0 +1,21 @@
<!--- Please provide a general summary of your changes in the Title above -->
### Requirements
<!--- Do not post a pull request if any requirement is not met. -->
* [ ] I confirm this PR was not generated by AI
* [ ] I confirm this PR has been tested and functions as intended
### Classification
<!--- Put an `x` in all the boxes that apply -->
* [ ] Bug Fix
* [ ] New Feature
* [ ] Refactor/Optimization
* [ ] Other
## Description
<!--- Describe your changes in detail. You can also include screenshots here. -->
+3 -3
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@@ -38,13 +38,13 @@ public partial class Main : BasePlugin
public static ConfigEntry<bool> DisableCommandHelper { get; private set; }
public static ConfigEntry<bool> DisableCompatibilityWarning { get; private set; }
public static NormalGameOptionsV10 NormalOptions => GameOptionsManager.Instance != null ? GameOptionsManager.Instance.currentNormalGameOptions : null;
public static HideNSeekGameOptionsV10 HideNSeekOptions => GameOptionsManager.Instance != null ? GameOptionsManager.Instance.currentHideNSeekGameOptions : null;
public static NormalGameOptionsV11 NormalOptions => GameOptionsManager.Instance != null ? GameOptionsManager.Instance.currentNormalGameOptions : null;
public static HideNSeekGameOptionsV11 HideNSeekOptions => GameOptionsManager.Instance != null ? GameOptionsManager.Instance.currentHideNSeekGameOptions : null;
public static MapNames CurrentMap => (MapNames)NormalOptions.MapId;
public static bool HasArgumentException;
public static string CredentialsText;
public const string ModVersion = "v1.9.3";
public const string ModVersion = "v2.0.4";
public static float GameTimer;
public static float AfkTimer;
+2 -2
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@@ -18,8 +18,8 @@
<ItemGroup>
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.735" ExcludeAssets="runtime;native" />
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2026.6.5" PrivateAssets="all" Condition="'$(Configuration)' == 'Release'"/>
<PackageReference Include="AmongUs.GameLibs.Android" Version="2025.10.14" PrivateAssets="all" Condition="'$(Configuration)' == 'Android'"/>
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2026.8.18" PrivateAssets="all" Condition="'$(Configuration)' == 'Release'"/>
<PackageReference Include="AmongUs.GameLibs.Android" Version="2026.8.18" PrivateAssets="all" Condition="'$(Configuration)' == 'Android'"/>
<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.1.0-rc.1" PrivateAssets="all" ExcludeAssets="runtime" />
+3 -11
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@@ -29,7 +29,6 @@ public static class BanManager
private static string TemplatePath = $"{DataPath}/AUR-DATA/Templates.txt";
private static string StartWordsPath = $"{DataPath}/AUR-DATA/Startwords.txt";
public static Dictionary<string, string> Templates = new();
public static List<string> TempBanWhiteList = [];
public static void Init()
{
try
@@ -81,7 +80,7 @@ public static class BanManager
public static void AddBanPlayer(ClientData player)
{
if (!AmongUsClient.Instance.AmHost || player == null) return;
if (!CheckBanList(player?.FriendCode, player?.GetHashedPuid()) && !TempBanWhiteList.Contains(player?.GetHashedPuid()))
if (!CheckBanList(player?.FriendCode, player?.GetHashedPuid()))
{
if (player?.GetHashedPuid() != "" && player?.GetHashedPuid() != null && player?.GetHashedPuid() != "e3b0cb855")
{
@@ -106,13 +105,6 @@ public static class BanManager
Logger.Info($"{player.PlayerName} was in the BanList and has been banned", "BanListBan");
return;
}
if (TempBanWhiteList.Contains(player?.GetHashedPuid()))
{
AmongUsClient.Instance.KickPlayer(player.Id, true);
//This should not happen
Logger.Info($"{player.PlayerName} was in the Temporary BanList", "TempBan");
return;
}
}
public static bool CheckBanList(string code, string hashedpuid = "")
{
@@ -225,12 +217,12 @@ public static class BanManager
if (Options.AutoKickStartAsBan.GetBool())
{
AmongUsClient.Instance.KickPlayer(clientId, true);
Logger.SendInGame(Translator.Get("startWordKick", player.Data.PlayerName, Options.AutoKickStartTimes.GetInt()));
Logger.SendInGame(Translator.Get("startWordBan", player.Data.PlayerName, Options.AutoKickStartTimes.GetInt()));
}
else
{
AmongUsClient.Instance.KickPlayer(clientId, false);
Logger.SendInGame(Translator.Get("startWordBan", player.Data.PlayerName, Options.AutoKickStartTimes.GetInt()));
Logger.SendInGame(Translator.Get("startWordKick", player.Data.PlayerName, Options.AutoKickStartTimes.GetInt()));
}
Logger.Info(Translator.Get("startWordKick", player.Data.PlayerName, Options.AutoKickStartTimes.GetInt()), "StartWordKick");
}
+10 -1
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@@ -26,6 +26,7 @@ internal static class CommandHelper
new Cmd { Name = new[] { "/sns" }, Prompt = "/sns", Description = Translator.Get("snsDesc"), HasVariable = false },
new Cmd { Name = new[] { "/shiftandseek" }, Prompt = "/shiftandseek", Description = Translator.Get("snsDesc"), HasVariable = false },
new Cmd { Name = new[] { "/sns2" }, Prompt = "/sns2", Description = Translator.Get("snsTwoDesc"), HasVariable = false },
new Cmd { Name = new[] { "/0kc" }, Prompt = "/0kc", Description = Translator.Get("0kcDesc"), HasVariable = false },
new Cmd { Name = new[] { "/0killcooldown" }, Prompt = "/0killcooldown", Description = Translator.Get("0kcDesc"), HasVariable = false },
@@ -33,6 +34,9 @@ internal static class CommandHelper
new Cmd { Name = new[] { "/sr" }, Prompt = "/sr", Description = Translator.Get("SrDesc"), HasVariable = false },
new Cmd { Name = new[] { "/speedrun" }, Prompt = "/speedrun", Description = Translator.Get("SrDesc"), HasVariable = false },
new Cmd { Name = new[] { "/pns" }, Prompt = "/pns", Description = Translator.Get("pnsDesc"), HasVariable = false },
new Cmd { Name = new[] { "/poofandseek" }, Prompt = "/poofandseek", Description = Translator.Get("pnsDesc"), HasVariable = false },
new Cmd { Name = new[] { "/eg" }, Prompt = "/eg", Description = Translator.Get("egDesc"), HasVariable = false },
new Cmd { Name = new[] { "/endgame" }, Prompt = "/endgame", Description = Translator.Get("egDesc"), HasVariable = false },
@@ -79,7 +83,11 @@ internal static class CommandHelper
new Cmd { Name = new[] { "/clearseeker" }, Prompt = "/clearseeker", Description = Translator.Get("clearSeekerDesc"), HasVariable = false },
new Cmd { Name = new[] { "/mapvote" }, Prompt = "/mapvote", Description = Translator.Get("mapVoteDesc"), HasVariable = false },
new Cmd { Name = new[] { "/allmapvote" }, Prompt = "/allmapvote", Description = Translator.Get("allMapVoteDesc"), HasVariable = false }
new Cmd { Name = new[] { "/allmapvote" }, Prompt = "/allmapvote", Description = Translator.Get("allMapVoteDesc"), HasVariable = false },
new Cmd { Name = new[] { "/gmvote" }, Prompt = "/gmvote", Description = Translator.Get("modeVoteDesc"), HasVariable = false },
new Cmd { Name = new[] { "/private" }, Prompt = "/private", Description = Translator.Get("privateDesc"), HasVariable = false },
new Cmd { Name = new[] { "/public" }, Prompt = "/public", Description = Translator.Get("publicDesc"), HasVariable = false }
};
[HarmonyPostfix]
@@ -100,6 +108,7 @@ internal static class CommandHelper
HelperText.color = new Color(0.7f, 0.7f, 0.7f, 0.7f);
HelperText.transform.localPosition = __instance.outputText.transform.localPosition;
HelperText.enabled = false;
HelperText.fontSharedMaterial = new Material(__instance.outputText.fontSharedMaterial);
}
string t = __instance.text;
+142 -27
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@@ -48,7 +48,7 @@ namespace AmongUsRevamped
public static readonly string[] gameModes =
{
"Standard", "Shift And Seek", "Speedrun"
"Standard", "Shift And Seek", "Speedrun", "Poof And Seek"
};
public static readonly string[] accessLevels =
@@ -104,6 +104,8 @@ namespace AmongUsRevamped
public static OptionItem TimeBeforeMapPoll;
public static OptionItem AutomaticAllMapPoll;
public static OptionItem TimeBeforeAllMapPoll;
public static OptionItem AutomaticModePoll;
public static OptionItem TimeBeforeModePoll;
public static OptionItem TabGroupAutostart;
public static OptionItem AutoStartTimer;
@@ -121,6 +123,7 @@ namespace AmongUsRevamped
public static OptionItem TabGroupMisc;
public static OptionItem MapVoteDuration;
public static OptionItem ModeVoteDuration;
public static OptionItem StartCountdown;
public static OptionItem ColorCommandLevel;
public static OptionItem AllowFortegreen;
@@ -148,9 +151,22 @@ namespace AmongUsRevamped
public static OptionItem DisableMushroomMixup;
public static OptionItem DisableCloseDoor;
public static OptionItem TabGroupGameplayGeneral;
public static OptionItem DisableAnnoyingMeetingCalls;
public static OptionItem TabGroupCustomizeSabotages;
public static OptionItem CustomizeSabotages;
public static OptionItem SabotageCooldown;
public static OptionItem SkeldReactorDuration;
public static OptionItem SkeldO2Duration;
public static OptionItem MiraReactorDuration;
public static OptionItem MiraO2Duration;
public static OptionItem PolusReactorDuration;
public static OptionItem AirshipReactorDuration;
public static OptionItem FungleReactorDuration;
public static OptionItem FungleMushroomMixupDuration;
public static OptionItem TabGroupGameplayGeneral;
public static OptionItem ShieldFirstDeath;
public static OptionItem ShieldFirstDeathDuration;
public static OptionItem DisableAnnoyingMeetingCalls;
public static OptionItem ChangeDecontaminationTime;
public static OptionItem DecontaminationTimeOnMiraHQ;
public static OptionItem DecontaminationDoorOpenTimeOnMiraHQ;
@@ -292,12 +308,11 @@ namespace AmongUsRevamped
public static OptionItem NumSeekers;
public static OptionItem TabGroupSNS;
public static OptionItem SNSSettingsOverride;
public static OptionItem SNSChatInGame;
public static OptionItem SNSChatInGameExtend;
public static OptionItem SNSChatInGameExtend2;
public static OptionItem SNSChatInGameFast;
public static OptionItem CrewAutoWinsGameAfter;
public static OptionItem CantKillTime;
public static OptionItem MisfiresToSuicide;
public static OptionItem SNSDisableSabotage;
public static OptionItem SNSDisableReactor;
public static OptionItem SNSDisableOxygen;
@@ -306,12 +321,28 @@ namespace AmongUsRevamped
public static OptionItem SNSDisableHeli;
public static OptionItem SNSDisableMushroomMixup;
public static OptionItem SNSDisableCloseDoor;
public static OptionItem SNSImpostorsCanVent;
public static OptionItem TabGroupSpeedrun;
public static OptionItem SpeedrunSettingsOverride;
public static OptionItem GameAutoEndsAfter;
public static OptionItem EngineerMode;
public static OptionItem TabGroupPNS;
public static OptionItem PNSChatInGame;
public static OptionItem PNSChatInGameExtend;
public static OptionItem PNSChatInGameFast;
public static OptionItem PNSCrewAutoWinsGameAfter;
public static OptionItem BadMoveTimeToSuicide;
public static OptionItem PNSDisableSabotage;
public static OptionItem PNSDisableReactor;
public static OptionItem PNSDisableOxygen;
public static OptionItem PNSDisableLights;
public static OptionItem PNSDisableComms;
public static OptionItem PNSDisableHeli;
public static OptionItem PNSDisableMushroomMixup;
public static OptionItem PNSDisableCloseDoor;
public static OptionItem PNSImpostorsCanVent;
public static bool IsLoaded = false;
public static void Load()
@@ -397,6 +428,10 @@ namespace AmongUsRevamped
TimeBeforeAllMapPoll = IntegerOptionItem.Create(60157, Translator.Get("timeBeforeMapPoll"), new(10, 300, 5), 10, TabGroup.SystemSettings, false)
.SetValueFormat(OptionFormat.Seconds)
.SetParent(AutomaticAllMapPoll);
AutomaticModePoll = BooleanOptionItem.Create(60158, Translator.Get("automaticModePoll"), false, TabGroup.SystemSettings, false);
TimeBeforeModePoll = IntegerOptionItem.Create(60159, Translator.Get("timeBeforeMapPoll"), new(10, 300, 5), 20, TabGroup.SystemSettings, false)
.SetValueFormat(OptionFormat.Seconds)
.SetParent(AutomaticModePoll);
TabGroupAutostart = TextOptionItem.Create(64425, Translator.Get("tabGroupAutostart"), TabGroup.SystemSettings)
.SetColor(Color.yellow);
@@ -425,7 +460,10 @@ namespace AmongUsRevamped
MapVoteDuration = IntegerOptionItem.Create(60379, Translator.Get("mapVoteDuration"), new(5, 60, 5), 20, TabGroup.SystemSettings, false)
.SetValueFormat(OptionFormat.Seconds)
.SetColor(Color.red);
StartCountdown = IntegerOptionItem.Create(60380, Translator.Get("startCountdown"), new(1, 5, 1), 5, TabGroup.SystemSettings, false)
ModeVoteDuration = IntegerOptionItem.Create(60380, Translator.Get("modeVoteDuration"), new(5, 60, 5), 20, TabGroup.SystemSettings, false)
.SetValueFormat(OptionFormat.Seconds)
.SetColor(Color.red);
StartCountdown = IntegerOptionItem.Create(60381, Translator.Get("startCountdown"), new(1, 5, 1), 5, TabGroup.SystemSettings, false)
.SetValueFormat(OptionFormat.Seconds)
.SetColor(Color.red);
AllowFortegreen = BooleanOptionItem.Create(60382, Translator.Get("allowFortegreen"), false, TabGroup.SystemSettings, false)
@@ -442,45 +480,80 @@ namespace AmongUsRevamped
TabGroupSNS = TextOptionItem.Create(70050, Translator.Get("tabGroupSNS"), TabGroup.GamemodeSettings)
.SetColor(Color.green);
SNSSettingsOverride = BooleanOptionItem.Create(70051, Translator.Get("snsSettingsOverride"), true, TabGroup.GamemodeSettings, false);
SNSChatInGame = BooleanOptionItem.Create(70063, Translator.Get("snsChatInGame"), false, TabGroup.GamemodeSettings, false);
SNSChatInGameExtend = BooleanOptionItem.Create(70064, Translator.Get("snsChatInGameExtend"), false, TabGroup.GamemodeSettings, false)
SNSChatInGame = BooleanOptionItem.Create(70051, Translator.Get("snsChatInGame"), false, TabGroup.GamemodeSettings, false);
SNSChatInGameExtend = BooleanOptionItem.Create(70052, Translator.Get("snsChatInGameExtend"), true, TabGroup.GamemodeSettings, false)
.SetParent(SNSChatInGame);
CantKillTime = IntegerOptionItem.Create(70053, Translator.Get("cantKillTime"), new(0, 60, 5), 20, TabGroup.GamemodeSettings, false)
SNSChatInGameExtend2 = BooleanOptionItem.Create(70053, Translator.Get("snsChatInGameExtendTwo"), true, TabGroup.GamemodeSettings, false)
.SetParent(SNSChatInGame);
SNSChatInGameFast = BooleanOptionItem.Create(70054, Translator.Get("snsChatInGameFast"), false, TabGroup.GamemodeSettings, false)
.SetParent(SNSChatInGame);
CrewAutoWinsGameAfter = IntegerOptionItem.Create(70056, Translator.Get("crewAutoWinsGameAfter"), new(60, 600, 10), 300, TabGroup.GamemodeSettings, false)
.SetValueFormat(OptionFormat.Seconds);
MisfiresToSuicide = IntegerOptionItem.Create(70052, Translator.Get("misfiresToSuicide"), new(1, 10, 1), 2, TabGroup.GamemodeSettings, false);
CrewAutoWinsGameAfter = IntegerOptionItem.Create(70054, Translator.Get("crewAutoWinsGameAfter"), new(0, 600, 10), 300, TabGroup.GamemodeSettings, false)
.SetValueFormat(OptionFormat.Seconds);
SNSDisableSabotage = BooleanOptionItem.Create(70055, Translator.Get("snsDisableSabotage"), true, TabGroup.GamemodeSettings, false)
SNSDisableSabotage = BooleanOptionItem.Create(70057, Translator.Get("snsDisableSabotage"), true, TabGroup.GamemodeSettings, false)
.SetColor(Color.red);
SNSDisableReactor = BooleanOptionItem.Create(70056, Translator.Get("snsDisableReactor"), true, TabGroup.GamemodeSettings, false)
SNSDisableReactor = BooleanOptionItem.Create(70058, Translator.Get("snsDisableReactor"), true, TabGroup.GamemodeSettings, false)
.SetParent(SNSDisableSabotage)
.SetColor(new Color32(255, 153, 153, byte.MaxValue));
SNSDisableOxygen = BooleanOptionItem.Create(70057, Translator.Get("snsDisableOxygen"), true, TabGroup.GamemodeSettings, false)
SNSDisableOxygen = BooleanOptionItem.Create(70059, Translator.Get("snsDisableOxygen"), true, TabGroup.GamemodeSettings, false)
.SetParent(SNSDisableSabotage)
.SetColor(new Color32(255, 153, 153, byte.MaxValue));
SNSDisableLights = BooleanOptionItem.Create(70058, Translator.Get("snsDisableLights"), true, TabGroup.GamemodeSettings, false)
SNSDisableLights = BooleanOptionItem.Create(70060, Translator.Get("snsDisableLights"), true, TabGroup.GamemodeSettings, false)
.SetParent(SNSDisableSabotage)
.SetColor(new Color32(255, 153, 153, byte.MaxValue));
SNSDisableComms = BooleanOptionItem.Create(70059, Translator.Get("snsDisableComms"), true, TabGroup.GamemodeSettings, false)
SNSDisableComms = BooleanOptionItem.Create(70061, Translator.Get("snsDisableComms"), true, TabGroup.GamemodeSettings, false)
.SetParent(SNSDisableSabotage)
.SetColor(new Color32(255, 153, 153, byte.MaxValue));
SNSDisableHeli = BooleanOptionItem.Create(70060, Translator.Get("snsDisableHeli"), true, TabGroup.GamemodeSettings, false)
SNSDisableHeli = BooleanOptionItem.Create(70062, Translator.Get("snsDisableHeli"), true, TabGroup.GamemodeSettings, false)
.SetParent(SNSDisableSabotage)
.SetColor(new Color32(255, 153, 153, byte.MaxValue));
SNSDisableMushroomMixup = BooleanOptionItem.Create(70061, Translator.Get("snsDisableMushroomMixup"), true, TabGroup.GamemodeSettings, false)
SNSDisableMushroomMixup = BooleanOptionItem.Create(70063, Translator.Get("snsDisableMushroomMixup"), true, TabGroup.GamemodeSettings, false)
.SetParent(SNSDisableSabotage)
.SetColor(new Color32(255, 153, 153, byte.MaxValue));
SNSDisableCloseDoor = BooleanOptionItem.Create(70062, Translator.Get("snsDisableCloseDoor"), true, TabGroup.GamemodeSettings, false)
SNSDisableCloseDoor = BooleanOptionItem.Create(70064, Translator.Get("snsDisableCloseDoor"), true, TabGroup.GamemodeSettings, false)
.SetColor(Color.red);
SNSImpostorsCanVent = BooleanOptionItem.Create(70065, Translator.Get("snsImpostorCanVent"), true, TabGroup.GamemodeSettings, false);
TabGroupSpeedrun = TextOptionItem.Create(70075, Translator.Get("tabGroupSpeedrun"), TabGroup.GamemodeSettings)
TabGroupSpeedrun = TextOptionItem.Create(70076, Translator.Get("tabGroupSpeedrun"), TabGroup.GamemodeSettings)
.SetColor(Color.green);
SpeedrunSettingsOverride = BooleanOptionItem.Create(70076, Translator.Get("speedrunSettingsOverride"), true, TabGroup.GamemodeSettings, false);
GameAutoEndsAfter = IntegerOptionItem.Create(70077, Translator.Get("gameAutoEndsAfter"), new(0, 600, 10), 300, TabGroup.GamemodeSettings, false)
.SetValueFormat(OptionFormat.Seconds);
EngineerMode = BooleanOptionItem.Create(70078, Translator.Get("engineerMode"), false, TabGroup.GamemodeSettings, false);
TabGroupPNS = TextOptionItem.Create(70100, Translator.Get("tabGroupPNS"), TabGroup.GamemodeSettings)
.SetColor(Color.green);
PNSChatInGame = BooleanOptionItem.Create(70101, Translator.Get("snsChatInGame"), false, TabGroup.GamemodeSettings, false);
PNSChatInGameExtend = BooleanOptionItem.Create(70102, Translator.Get("snsChatInGameExtend"), false, TabGroup.GamemodeSettings, false)
.SetParent(PNSChatInGame);
PNSChatInGameFast = BooleanOptionItem.Create(70103, Translator.Get("snsChatInGameFast"), false, TabGroup.GamemodeSettings, false)
.SetParent(PNSChatInGame);
BadMoveTimeToSuicide = IntegerOptionItem.Create(70104, Translator.Get("badMoveTimeToSuicide"), new(1, 30, 1), 3, TabGroup.GamemodeSettings, false)
.SetValueFormat(OptionFormat.Seconds);
PNSCrewAutoWinsGameAfter = IntegerOptionItem.Create(70105, Translator.Get("crewAutoWinsGameAfter"), new(60, 600, 10), 300, TabGroup.GamemodeSettings, false)
.SetValueFormat(OptionFormat.Seconds);
PNSDisableSabotage = BooleanOptionItem.Create(70106, Translator.Get("pnsDisableSabotage"), true, TabGroup.GamemodeSettings, false)
.SetColor(Color.red);
PNSDisableReactor = BooleanOptionItem.Create(70107, Translator.Get("snsDisableReactor"), true, TabGroup.GamemodeSettings, false)
.SetParent(PNSDisableSabotage)
.SetColor(new Color32(255, 153, 153, byte.MaxValue));
PNSDisableOxygen = BooleanOptionItem.Create(70108, Translator.Get("snsDisableOxygen"), true, TabGroup.GamemodeSettings, false)
.SetParent(PNSDisableSabotage)
.SetColor(new Color32(255, 153, 153, byte.MaxValue));
PNSDisableLights = BooleanOptionItem.Create(70109, Translator.Get("snsDisableLights"), true, TabGroup.GamemodeSettings, false)
.SetParent(PNSDisableSabotage)
.SetColor(new Color32(255, 153, 153, byte.MaxValue));
PNSDisableComms = BooleanOptionItem.Create(70110, Translator.Get("snsDisableComms"), true, TabGroup.GamemodeSettings, false)
.SetParent(PNSDisableSabotage)
.SetColor(new Color32(255, 153, 153, byte.MaxValue));
PNSDisableHeli = BooleanOptionItem.Create(70111, Translator.Get("snsDisableHeli"), true, TabGroup.GamemodeSettings, false)
.SetParent(PNSDisableSabotage)
.SetColor(new Color32(255, 153, 153, byte.MaxValue));
PNSDisableMushroomMixup = BooleanOptionItem.Create(70112, Translator.Get("snsDisableMushroomMixup"), true, TabGroup.GamemodeSettings, false)
.SetParent(PNSDisableSabotage)
.SetColor(new Color32(255, 153, 153, byte.MaxValue));
PNSDisableCloseDoor = BooleanOptionItem.Create(70113, Translator.Get("pnsDisableCloseDoor"), true, TabGroup.GamemodeSettings, false)
.SetColor(Color.red);
PNSImpostorsCanVent = BooleanOptionItem.Create(70114, Translator.Get("snsImpostorCanVent"), true, TabGroup.GamemodeSettings, false);
// Gameplay Settings
TabGroupSabotages = TextOptionItem.Create(60450, Translator.Get("tabGroupSabotages"), TabGroup.ModSettings)
.SetColor(Color.blue);
@@ -506,12 +579,54 @@ namespace AmongUsRevamped
DisableMushroomMixup = BooleanOptionItem.Create(60462, Translator.Get("disableMushroomMixup"), false, TabGroup.ModSettings, false)
.SetParent(DisableSabotage)
.SetColor(new Color32(255, 153, 153, byte.MaxValue));
DisableCloseDoor = BooleanOptionItem.Create(60566, Translator.Get("disableCloseDoor"), false, TabGroup.ModSettings, false)
DisableCloseDoor = BooleanOptionItem.Create(60463, Translator.Get("disableCloseDoor"), false, TabGroup.ModSettings, false)
.SetColor(Color.red);
TabGroupCustomizeSabotages = TextOptionItem.Create(60500, Translator.Get("tabGroupCustomizeSabotages"), TabGroup.ModSettings)
.SetColor(Color.blue);
CustomizeSabotages = BooleanOptionItem.Create(60501, Translator.Get("customizeSabotages"), false, TabGroup.ModSettings, false);
SabotageCooldown = IntegerOptionItem.Create(60502, Translator.Get("sabotageCooldown"), new(5, 60, 5), 30, TabGroup.ModSettings, false)
.SetValueFormat(OptionFormat.Seconds)
.SetParent(CustomizeSabotages);
SkeldReactorDuration = IntegerOptionItem.Create(60503, Translator.Get("skeldReactorDuration"), new(15, 60, 5), 30, TabGroup.ModSettings, false)
.SetValueFormat(OptionFormat.Seconds)
.SetParent(CustomizeSabotages);
SkeldO2Duration = IntegerOptionItem.Create(60504, Translator.Get("skeldO2Duration"), new(15, 60, 5), 30, TabGroup.ModSettings, false)
.SetValueFormat(OptionFormat.Seconds)
.SetParent(CustomizeSabotages);
MiraReactorDuration = IntegerOptionItem.Create(60505, Translator.Get("miraReactorDuration"), new(15, 90, 5), 45, TabGroup.ModSettings, false)
.SetValueFormat(OptionFormat.Seconds)
.SetParent(CustomizeSabotages);
MiraO2Duration = IntegerOptionItem.Create(60506, Translator.Get("miraO2Duration"), new(15, 90, 5), 45, TabGroup.ModSettings, false)
.SetValueFormat(OptionFormat.Seconds)
.SetParent(CustomizeSabotages);
PolusReactorDuration = IntegerOptionItem.Create(60507, Translator.Get("polusReactorDuration"), new(20, 90, 5), 60, TabGroup.ModSettings, false)
.SetValueFormat(OptionFormat.Seconds)
.SetParent(CustomizeSabotages);
AirshipReactorDuration = IntegerOptionItem.Create(60508, Translator.Get("airshipReactorDuration"), new(30, 90, 5), 90, TabGroup.ModSettings, false)
.SetValueFormat(OptionFormat.Seconds)
.SetParent(CustomizeSabotages);
FungleReactorDuration = IntegerOptionItem.Create(60509, Translator.Get("fungleReactorDuration"), new(15, 90, 5), 60, TabGroup.ModSettings, false)
.SetValueFormat(OptionFormat.Seconds)
.SetParent(CustomizeSabotages);
FungleMushroomMixupDuration = IntegerOptionItem.Create(60510, Translator.Get("fungleMushroomMixupDuration"), new(5, 30, 5), 10, TabGroup.ModSettings, false)
.SetValueFormat(OptionFormat.Seconds)
.SetParent(CustomizeSabotages);
TabGroupGameplayGeneral = TextOptionItem.Create(60564, Translator.Get("tabGroupGameplayGeneral"), TabGroup.ModSettings)
.SetColor(Color.blue);
DisableAnnoyingMeetingCalls = BooleanOptionItem.Create(60565, Translator.Get("disableAnnoyingMeetingCalls"), false, TabGroup.ModSettings, false);
ShieldFirstDeath = BooleanOptionItem.Create(60565, Translator.Get("shieldFirstDeath"), false, TabGroup.ModSettings, false);
ShieldFirstDeathDuration = IntegerOptionItem.Create(60566, Translator.Get("shieldFirstDeathDuration"), new(10, 120, 5), 30, TabGroup.ModSettings, false)
.SetParent(ShieldFirstDeath)
.SetValueFormat(OptionFormat.Seconds);
DisableAnnoyingMeetingCalls = BooleanOptionItem.Create(60567, Translator.Get("disableAnnoyingMeetingCalls"), false, TabGroup.ModSettings, false);
ChangeDecontaminationTime = BooleanOptionItem.Create(60550, Translator.Get("changeDecontaminationTime"), false, TabGroup.ModSettings, false);
DecontaminationTimeOnMiraHQ = FloatOptionItem.Create(60551, Translator.Get("decontaminationTimeOnMiraHQ"), new(0.5f, 10f, 0.25f), 3f, TabGroup.ModSettings, false)
+51 -2
View File
@@ -107,7 +107,42 @@ internal class EACR
return true;
}
break;
}
case 202: // SMC
try
{
AmongUsClient.Instance.KickPlayer(pc.Data.ClientId, true);
Logger.SendInGame($"{pc.Data.PlayerName} was banned for MMC CallId (cheating)");
Logger.Info($" {pc.Data.PlayerName} was banned for MMC CallId (cheating)", "EACR");
return true;
}
catch
{
}
break;
case 201:
try
{
var firstString = sr.ReadString();
var secondString = sr.ReadString();
sr.ReadInt32();
var flag = string.IsNullOrEmpty(firstString) && string.IsNullOrEmpty(secondString);
if (!flag)
{
AmongUsClient.Instance.KickPlayer(pc.Data.ClientId, true);
Logger.SendInGame($"{pc.Data.PlayerName} was banned for MMC chat CallId (cheating)");
Logger.Info($" {pc.Data.PlayerName} was banned for MMC chat CallId (cheating)", "EACR");
return true;
}
}
catch
{
}
break;
}
}
catch (Exception e)
{
@@ -184,7 +219,7 @@ internal class EACR
goto YesCheat;
}
if (Utils.IsMeeting && MeetingHud.Instance.state != MeetingHud.VoteStates.Animating)
if (Utils.IsMeeting && MeetingHud.Instance.state != MeetingHud.MeetingStates.Animating)
{
Logger.SendInGame($"{player.Data.PlayerName} might have called an invalid sabotage (cheating)");
Logger.Info($" {player.Data.PlayerName} might have called an invalid sabotage (cheating)", "EACR");
@@ -222,4 +257,18 @@ internal class EACR
Logger.SendInGame($"{player.Data.PlayerName} was banned for invalidly completing a task (cheating)");
Logger.Info($" {player.Data.PlayerName} was banned for invalidly completing a task", "EACR");
}
public static void MurderCheat(PlayerControl player)
{
AmongUsClient.Instance.KickPlayer(player.Data.ClientId, true);
Logger.SendInGame($"{player.Data.PlayerName} was banned for invalidly murdering a player (cheating)");
Logger.Info($" {player.Data.PlayerName} was banned for invalidly murdering a player", "EACR");
}
public static void MeetingCheat(PlayerControl player)
{
AmongUsClient.Instance.KickPlayer(player.Data.ClientId, true);
Logger.SendInGame($"{player.Data.PlayerName} was banned for invalidly calling a meeting (cheating)");
Logger.Info($" {player.Data.PlayerName} was banned for invalidly calling a meeting", "EACR");
}
}
+78 -8
View File
@@ -1,3 +1,4 @@
using AmongUs.GameOptions;
using Hazel;
using System;
using System.Runtime.CompilerServices;
@@ -9,6 +10,7 @@ namespace AmongUsRevamped;
[HarmonyPatch(typeof(InnerNetClient), nameof(InnerNetClient.FixedUpdate))]
public static class FixedUpdate
{
public static Dictionary<byte, float> BadMovementTimer = new Dictionary<byte, float>();
public static readonly Dictionary<string, Vector2> SpawnRange = new()
{
["Skeld"] = new(-0.8f, 1.2f),
@@ -55,7 +57,7 @@ public static class FixedUpdate
foreach (var p in PlayerControl.AllPlayerControls)
{
if (p.Data == null || p == PlayerControl.LocalPlayer) continue;
if (p.Data == null || p == PlayerControl.LocalPlayer || p.Data.IsDead) continue;
Vector2 newPos = p.GetTruePosition();
@@ -93,6 +95,43 @@ public static class FixedUpdate
Position[p.PlayerId] = p.GetTruePosition();
}
}
if (Options.Gamemode.GetValue() == 3 && !Utils.isHideNSeek)
{
foreach (var p in PlayerControl.AllPlayerControls)
{
if (p.Data.RoleType == RoleTypes.Phantom && !p.PhantomFadeActive && !p.Data.IsDead && p.MyPhysics.GetVelocity() != new Vector2(0, 0) && OnGameStartPatch.PastStartScreen)
{
if (!BadMovementTimer.ContainsKey(p.Data.PlayerId))
{
BadMovementTimer[p.Data.PlayerId] = 0f;
}
BadMovementTimer[p.Data.PlayerId] += Time.fixedDeltaTime;
if (BadMovementTimer[p.Data.PlayerId] > Options.BadMoveTimeToSuicide.GetInt())
{
p.RpcSetRole(RoleTypes.ImpostorGhost);
Logger.Info($" {p.Data.PlayerName} wrongfully moved for {Options.BadMoveTimeToSuicide.GetInt()}s and suicided", "SNSKillManager");
Logger.SendInGame($" {p.Data.PlayerName} wrongfully moved for {Options.BadMoveTimeToSuicide.GetInt()}s and suicided");
}
}
}
}
if (Options.Gamemode.GetValue() == 1 && !Utils.isHideNSeek && !Utils.IsLobby)
{
foreach (var p in PlayerControl.AllPlayerControls)
{
if (p.Data == null || p.Data.IsDead || p.Data.RoleType == RoleTypes.Shapeshifter) continue;
if (p.protectedByGuardianId == -1)
{
p.RpcProtectPlayer(p, p.cosmetics.ColorId);
}
p.Data.MarkDirty();
}
}
}
private static bool IsSpawn(Vector2 pos)
@@ -130,7 +169,7 @@ class FixedUpdateInGamePatch
public static void Postfix(PlayerControl __instance)
{
if (__instance == null || __instance.PlayerId == 255 || !AmongUsClient.Instance.AmHost) return;
t += Time.deltaTime;
if (t < 0.2f) return;
t = 0f;
@@ -159,22 +198,41 @@ class FixedUpdateInGamePatch
switch (gamemode)
{
case 0:
break;
case 1: // SnS
if (Main.NormalOptions.KillCooldown != 2.5f)
Main.NormalOptions.KillCooldown = 2.5f;
if (Options.SNSSettingsOverride.GetBool() && settingsLabel == null)
Main.NormalOptions.TaskBarMode = 0;
if (!Utils.InGame)
{
if (Main.NormalOptions.KillCooldown != 2.5f)
{
Main.NormalOptions.KillCooldown = 2.5f;
Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Shapeshifter, 3, 100);
Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Phantom, 0, 0);
Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Viper, 0, 0);
}
}
break;
case 2: // Speedrun
break;
case 3: // PnS
if (!Utils.InGame)
{
if (Main.NormalOptions.KillCooldown != 1f)
{
Main.NormalOptions.KillCooldown = 1f;
Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Shapeshifter, 0, 0);
Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Phantom, 3, 100);
Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Viper, 0, 0);
}
}
break;
}
if (Utils.InGame && !Utils.IsMeeting && !ExileController.Instance)
if (Utils.InGame && !Utils.IsMeeting && !ExileController.Instance && Main.GameTimer > 6)
{
// 1 = Shift and Seek
if (Options.Gamemode.GetValue() == 1 && !Utils.isHideNSeek && Options.CrewAutoWinsGameAfter.GetInt() != 0 && !Options.NoGameEnd.GetBool())
@@ -200,6 +258,18 @@ class FixedUpdateInGamePatch
NormalGameEndChecker.CheckWinnerText("NoOneWinsSpeedrun");
}
}
// 3 = Poof and Seek
if (Options.Gamemode.GetValue() == 3 && !Utils.isHideNSeek && !Options.NoGameEnd.GetBool())
{
if (Main.GameTimer > Options.PNSCrewAutoWinsGameAfter.GetInt())
{
Main.GameTimer = 0f;
Utils.ContinueEndGame((byte)GameOverReason.CrewmatesByVote);
Logger.Info($" Crewmates won because the game took longer than {Options.PNSCrewAutoWinsGameAfter.GetInt()}s", "PNSManager");
NormalGameEndChecker.CheckWinnerText("PnSTimer");
}
}
}
}
}
+48
View File
@@ -0,0 +1,48 @@
using AmongUs.GameOptions;
using Hazel;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using System;
namespace AmongUsRevamped;
public static class OptionManager
{
private static float OldKillCooldown;
public static void SyncGameOptions()
{
if (!AmongUsClient.Instance.AmHost) return;
var options = GameOptionsManager.Instance.CurrentGameOptions;
foreach (var component in GameManager.Instance.LogicComponents)
{
var logicOptions = component.TryCast<LogicOptions>();
if (logicOptions != null)
{
logicOptions.SetGameOptions(options);
}
}
}
public static void CacheOptions()
{
if (!AmongUsClient.Instance.AmHost) return;
OldKillCooldown = Main.NormalOptions.KillCooldown;
}
public static void RestoreOptions()
{
if (!AmongUsClient.Instance.AmHost) return;
if (Main.NormalOptions.KillCooldown != OldKillCooldown)
{
Main.NormalOptions.KillCooldown = OldKillCooldown;
Logger.Info("Force overrided Kill Cooldown back to original", "RestoreOptions");
}
SyncGameOptions();
}
}
+6
View File
@@ -13,6 +13,12 @@ namespace AmongUsRevamped
{
Logger.Info($" Disconnected due to {reason}/{stringReason}, ping:{__instance.Ping})", "DisconnectManager");
if (!EOSManager.Instance.loginFlowFinished || EOSManager.Instance.authExpiredCallbackTriggered)
{
Logger.Info("Attempted to log in using EOS", "DisconnectManager");
EOSManager.Instance.AdultPermissionsFlow();
}
if (!Options.Rehost.GetBool() || reason == DisconnectReasons.NewConnection || reason == DisconnectReasons.ConnectionLimit || reason == DisconnectReasons.ExitGame) return;
_ = new LateTask(() =>
+115 -3
View File
@@ -38,10 +38,10 @@ public static class Utils
public static bool IsFreePlay => AmongUsClient.Instance.NetworkMode == NetworkModes.FreePlay;
public static bool IsMeeting => InGame && (MeetingHud.Instance);
public static bool GamePastRoleSelection => Main.GameTimer > 10f;
public static bool HandlingGameEnd;
public static byte CustomGameOverReason;
public static bool CanCallMeetings;
public static bool HasMurdered;
public static string ColorString(Color32 color, string str) => $"<#{color.r:x2}{color.g:x2}{color.b:x2}{color.a:x2}>{str}</color>";
public static string ColorToHex(Color32 color) => $"#{color.r:x2}{color.g:x2}{color.b:x2}{color.a:x2}";
@@ -200,21 +200,24 @@ public static class Utils
public static void ClearLeftoverData()
{
Logger.Info(" Cleared Leftover Data", "Utils");
RpcSetTasksPatch.GlobalTaskIds = null;
HandlingGameEnd = false;
OnGameJoinedPatch.AutoStartCheck = false;
Main.GameTimer = 0f;
Main.AfkTimer = 0f;
FixedUpdate.Position.Clear();
NormalGameEndChecker.canUpdateWinnerText = true;
MurderPlayerPatch.misfireCount.Clear();
MurderPlayerPatch.killCount.Clear();
HasMurdered = false;
LateTask.Tasks.RemoveAll(x => x.name != "RehostManager");
NormalGameEndChecker.ImpCheckComplete = false;
CreateOptionsPickerPatch.SetDleks2 = false;
CanCallMeetings = true;
PlayerControlSetRolePatch.FirstAssign = true;
PlayerControlCompleteTaskPatch.playerTasksCompleted.Clear();
PlayerControlCompleteTaskPatch.tasksPerPlayer.Clear();
@@ -224,11 +227,30 @@ public static class Utils
OnPlayerJoinedPatch.JoinNum = 0;
PlayerControlSetRolePatch.ProcessedPlayers.Clear();
PlayerControlSetRolePatch.Seekers.Clear();
PlayerControlSetRolePatch.FirstAssign = true;
PlayerControlSetRolePatch.manualSeekers.Clear();
OnGameStartPatch.PastStartScreen = false;
FixedUpdate.BadMovementTimer.Clear();
skeldVotes = 0;
miraVotes = 0;
polusVotes = 0;
airshipVotes = 0;
fungleVotes = 0;
dleksVotes = 0;
HasVoted.Clear();
MapVoteActive = false;
standardVotes = 0;
noKillCooldownVotes = 0;
speedrunVotes = 0;
shiftAndSeekVotes = 0;
poofAndSeekVotes = 0;
ModeVoteActive = false;
}
public static PlayerControl[] AllAlivePlayerControls
@@ -587,7 +609,7 @@ public static class Utils
public static readonly List<byte> HasVoted = [];
public static void MapVote(bool dleks, bool moderator)
{
if (MapVoteActive) return;
if (MapVoteActive || ModeVoteActive) return;
DleksEnabled = dleks;
MapVoteActive = true;
@@ -665,4 +687,94 @@ public static class Utils
MapVoteActive = false;
}, Options.MapVoteDuration.GetInt(), "MapPoll");
}
public static int standardVotes;
public static int noKillCooldownVotes;
public static int speedrunVotes;
public static int shiftAndSeekVotes;
public static int poofAndSeekVotes;
public static bool ModeVoteActive;
public static readonly List<byte> HasModeVoted = [];
public static void ModeVote(bool moderator)
{
if (ModeVoteActive || MapVoteActive) return;
ModeVoteActive = true;
if (moderator) Utils.ModeratorChatCommand("A Gamemode vote is active!\n\nA: None\nB: No Kill Cooldown\nC: Speedrun\nD: SnS\nE: PnS\n\nType /vote 'letter' to vote.", "", false);
else Utils.ChatCommand(DestroyableSingleton<HudManager>.Instance.Chat, "A Gamemode vote is active!\n\nA: None\nB: No Kill Cooldown\nC: Speedrun\nD: SnS\nE: PnS\n\nType /vote 'letter' to vote.", "", false);
new LateTask(() =>
{
int highest = standardVotes;
string winner = "None";
byte modeId = 0;
bool tie = false;
void Check(int votes, string name, byte id)
{
if (votes > highest)
{
highest = votes;
winner = name;
modeId = id;
tie = false;
}
else if (votes == highest)
{
tie = true;
}
}
Check(noKillCooldownVotes, "0 Kill Cooldown", 0);
Check(speedrunVotes, "Speedrun", 2);
Check(shiftAndSeekVotes, "Shift and Seek", 1);
Check(poofAndSeekVotes, "Poof and Seek", 3);
string voteResults = $"Standard: {standardVotes}\n" + $"No Kill Cooldown: {noKillCooldownVotes}\n" + $"Speedrun: {speedrunVotes}\n" + $"Shift and Seek: {shiftAndSeekVotes}\n" + $"Poof and Seek: {poofAndSeekVotes}";
if (highest == 0)
{
ModeratorChatCommand("We have a winner! Just kidding. No one voted.", "", false);
}
else if (tie)
{
ModeratorChatCommand($"Gamemode vote tied. No new mode selected.\n\n{voteResults}", "", false);
}
else
{
ModeratorChatCommand(SendChatPatch.ConvertNum($"Winner: {winner} ({highest})\n\n{voteResults}"), "", false);
Options.Gamemode.SetValue(modeId);
if (winner == "0 Kill Cooldown")
{
Main.NormalOptions.KillCooldown = 0.01f;
}
}
standardVotes = 0;
noKillCooldownVotes = 0;
speedrunVotes = 0;
shiftAndSeekVotes = 0;
poofAndSeekVotes = 0;
HasVoted.Clear();
ModeVoteActive = false;
}, Options.ModeVoteDuration.GetInt(), "ModePoll");
}
// As of v2026.8.18, Innersloth bans the host for hacking if the start game button is pressed when any player is not Serialized (or something similar).
// CheckValidData serves as an emergency blockage to prevent this and stop host from being kicked.
public static bool CheckValidData()
{
if (!AmongUsClient.Instance.AmHost) return true;
foreach (var p in PlayerControl.AllPlayerControls)
{
if (p == null || !p.hasBeenSerialized)
{
return false;
}
}
return true;
}
}
+240 -50
View File
@@ -147,6 +147,24 @@ internal static class SendChatPatch
return false;
}
if (text == "/private")
{
__instance.freeChatField.textArea.Clear();
__instance.freeChatField.textArea.SetText(string.Empty);
if (Utils.InGame) return false;
AmongUsClient.Instance.ChangeGamePublic(false);
}
if (text == "/public")
{
__instance.freeChatField.textArea.Clear();
__instance.freeChatField.textArea.SetText(string.Empty);
if (Utils.InGame) return false;
AmongUsClient.Instance.ChangeGamePublic(true);
}
if (text.StartsWith("/vip "))
{
PlayerControl target = null;
@@ -420,12 +438,92 @@ internal static class SendChatPatch
}
}
if (text == "/vote a" && Utils.MapVoteActive && !Utils.HasVoted.Contains(PlayerControl.LocalPlayer.Data.PlayerId)) {Utils.skeldVotes++; Utils.HasVoted.Add(PlayerControl.LocalPlayer.Data.PlayerId);}
if (text == "/vote b" && Utils.MapVoteActive && !Utils.HasVoted.Contains(PlayerControl.LocalPlayer.Data.PlayerId)) {Utils.miraVotes++; Utils.HasVoted.Add(PlayerControl.LocalPlayer.Data.PlayerId);}
if (text == "/vote c" && Utils.MapVoteActive && !Utils.HasVoted.Contains(PlayerControl.LocalPlayer.Data.PlayerId)) {Utils.polusVotes++; Utils.HasVoted.Add(PlayerControl.LocalPlayer.Data.PlayerId);}
if (text == "/vote d" && Utils.MapVoteActive && !Utils.HasVoted.Contains(PlayerControl.LocalPlayer.Data.PlayerId)) {Utils.airshipVotes++; Utils.HasVoted.Add(PlayerControl.LocalPlayer.Data.PlayerId);}
if (text == "/vote e" && Utils.MapVoteActive && !Utils.HasVoted.Contains(PlayerControl.LocalPlayer.Data.PlayerId)) {Utils.fungleVotes++; Utils.HasVoted.Add(PlayerControl.LocalPlayer.Data.PlayerId);}
if (text == "/vote f" && Utils.MapVoteActive && !Utils.HasVoted.Contains(PlayerControl.LocalPlayer.Data.PlayerId) && Utils.DleksEnabled) {Utils.dleksVotes++; Utils.HasVoted.Add(PlayerControl.LocalPlayer.Data.PlayerId);}
if (text == "/gmvote")
{
if (Utils.IsLobby)
{
Utils.ModeVote(false);
__instance.freeChatField.textArea.Clear();
__instance.freeChatField.textArea.SetText(string.Empty);
return false;
}
}
if (text == "/vote a")
{
if (Utils.HasVoted.Contains(PlayerControl.LocalPlayer.Data.PlayerId)) return true;
if (Utils.MapVoteActive && !Utils.HasVoted.Contains(PlayerControl.LocalPlayer.Data.PlayerId))
{
Utils.skeldVotes++;
}
if (Utils.ModeVoteActive)
{
Utils.standardVotes++;
}
Utils.HasVoted.Add(PlayerControl.LocalPlayer.Data.PlayerId);
}
if (text == "/vote b")
{
if (Utils.HasVoted.Contains(PlayerControl.LocalPlayer.Data.PlayerId)) return true;
if (Utils.MapVoteActive)
{
Utils.miraVotes++;
}
if (Utils.ModeVoteActive)
{
Utils.noKillCooldownVotes++;
}
Utils.HasVoted.Add(PlayerControl.LocalPlayer.Data.PlayerId);
}
if (text == "/vote c")
{
if (Utils.HasVoted.Contains(PlayerControl.LocalPlayer.Data.PlayerId)) return true;
if (Utils.MapVoteActive)
{
Utils.polusVotes++;
}
if (Utils.ModeVoteActive)
{
Utils.speedrunVotes++;
}
Utils.HasVoted.Add(PlayerControl.LocalPlayer.Data.PlayerId);
}
if (text == "/vote d")
{
if (Utils.HasVoted.Contains(PlayerControl.LocalPlayer.Data.PlayerId)) return true;
if (Utils.MapVoteActive)
{
Utils.airshipVotes++;
}
if (Utils.ModeVoteActive)
{
Utils.shiftAndSeekVotes++;
}
Utils.HasVoted.Add(PlayerControl.LocalPlayer.Data.PlayerId);
}
if (text == "/vote e")
{
if (Utils.HasVoted.Contains(PlayerControl.LocalPlayer.Data.PlayerId)) return true;
if (Utils.MapVoteActive)
{
Utils.fungleVotes++;
}
if (Utils.ModeVoteActive)
{
Utils.poofAndSeekVotes++;
}
Utils.HasVoted.Add(PlayerControl.LocalPlayer.Data.PlayerId);
}
if (text == "/vote f")
{
if (Utils.HasVoted.Contains(PlayerControl.LocalPlayer.Data.PlayerId)) return true;
if (Utils.MapVoteActive && Utils.DleksEnabled)
{
Utils.dleksVotes++;
}
Utils.HasVoted.Add(PlayerControl.LocalPlayer.Data.PlayerId);
}
if (text == "/l" || text == "/lastgame")
{
@@ -445,20 +543,18 @@ internal static class SendChatPatch
if (text == "/0kc" || text == "/0killcooldown")
{
Utils.ChatCommand(__instance, "0 Kill Cooldown:\n\nImpostors have no kill cooldown, Crewmates have low tasks\nThink fast and pay attention!", "", false);
Utils.ChatCommand(__instance, "0 Kill Cooldown:\n\nImpostors have no kill cooldown, and can't kill after a game starts for 5 seconds", "", false);
return false;
}
if (text == "/sns" || text == "/shiftandseek")
{
if (Options.MisfiresToSuicide.GetInt() == 1 || Options.CantKillTime.GetInt() == 0)
{
Utils.ChatCommand(__instance, "Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nEmergency Meetings = Off", $"Crewmates win by doing tasks or surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing everyone\n{Options.MisfiresToSuicide.GetInt()} wrong kill(s) = suicide", true);
}
else
{
Utils.ChatCommand(__instance, "Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nEmergency Meetings = Off", ConvertNum($"Crew wins by tasks/surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImp wins by killing\nOne wrong kill = Can't kill for {Options.CantKillTime.GetInt()}s\n{Options.MisfiresToSuicide.GetInt()} wrong kills = suicide"), true);
}
Utils.ChatCommand(__instance, "Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nMeetings & Reports = Off", $"Crewmates win by tasks/surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing\nWrong kills are blocked. Kill animations are off", true);
return false;
}
if (text == "/sns2" || text == "/shiftandseek2")
{
Utils.ChatCommand(__instance, "Correctly killing a target will directly turn them into a ghost and leave no dead body", "", false);
return false;
}
@@ -468,6 +564,12 @@ internal static class SendChatPatch
return false;
}
if (text == "/pns" || text == "/poofandseek")
{
Utils.ChatCommand(__instance, $"Poof and Seek:\n\nImpostors can only move while vanished\n Meetings & Reports = Off\nVisibly moving {Options.BadMoveTimeToSuicide.GetInt()}s as Phantom = Suicide", $"Crewmates win by doing tasks or surviving {Options.PNSCrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing everyone", true);
return false;
}
if (text == "/r" || text == "/roles")
{
switch (Options.Gamemode.GetValue())
@@ -475,25 +577,21 @@ internal static class SendChatPatch
case 0:
if (GameOptionsManager.Instance.CurrentGameOptions.GetFloat(FloatOptionNames.KillCooldown) == 0.01f)
{
Utils.ChatCommand(__instance, "0 Kill Cooldown:\n\nImpostors have no kill cooldown, Crewmates have low tasks\nThink fast and pay attention!", "", false);
Utils.ChatCommand(__instance, "0 Kill Cooldown:\n\nImpostors have no kill cooldown, and can't kill after a game starts for 5 seconds", "", false);
}
break;
case 1:
if (Options.MisfiresToSuicide.GetInt() == 1 || Options.CantKillTime.GetInt() == 0)
{
Utils.ChatCommand(__instance, "Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nEmergency Meetings = Off", $"Crewmates win by doing tasks or surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing everyone\n{Options.MisfiresToSuicide.GetInt()} wrong kill(s) = suicide", true);
}
else
{
Utils.ChatCommand(__instance, "Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nEmergency Meetings = Off", ConvertNum($"Crew wins by tasks/surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImp wins by killing\nOne wrong kill = Can't kill for {Options.CantKillTime.GetInt()}s\n{Options.MisfiresToSuicide.GetInt()} wrong kills = suicide"), true);
}
Utils.ChatCommand(__instance, "Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nMeetings & Reports = Off", $"Crewmates win by tasks/surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing\nWrong kills are blocked. Kill animations are off", true);
break;
case 2:
Utils.ChatCommand(__instance, $"Speedrun:\n\nEveryone is a crewmate. The 1st player to finish tasks wins the game. Game auto ends after {Options.GameAutoEndsAfter.GetInt()}s", "", false);
break;
case 3:
Utils.ChatCommand(__instance, $"Poof and Seek:\n\nImpostors can only move while vanished\n Meetings & Reports = Off\nVisibly moving {Options.BadMoveTimeToSuicide.GetInt()}s as Phantom = Suicide", $"Crewmates win by doing tasks or surviving {Options.PNSCrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing everyone", true);
break;
}
__instance.timeSinceLastMessage = 0.8f;
__instance.freeChatField.textArea.Clear();
@@ -503,6 +601,8 @@ internal static class SendChatPatch
if (text.StartsWith("/t "))
{
BanManager.LoadTemplates();
string templateName = text[3..].Trim().ToLower();
if (BanManager.Templates.TryGetValue(templateName, out string templateMessage))
@@ -749,6 +849,18 @@ public static class RPCHandlerPatch
}
}
if (text == "/private")
{
if (Utils.CheckAccessLevel(__instance.Data.FriendCode) < Options.SlashStartAndEndGameCmd.GetValue() || Utils.InGame) return;
AmongUsClient.Instance.ChangeGamePublic(false);
}
if (text == "/public")
{
if (Utils.CheckAccessLevel(__instance.Data.FriendCode) < Options.SlashStartAndEndGameCmd.GetValue() || Utils.InGame) return;
AmongUsClient.Instance.ChangeGamePublic(true);
}
if (text == "/s" || text == "/start")
{
if (Utils.CheckAccessLevel(__instance.Data.FriendCode) < Options.SlashStartAndEndGameCmd.GetValue()) return;
@@ -774,13 +886,90 @@ public static class RPCHandlerPatch
Utils.MapVote(true, true);
}
}
if (text == "/gmvote")
{
if (Utils.IsLobby)
{
if (Utils.CheckAccessLevel(__instance.Data.FriendCode) < Options.SlashMapAndSeekerCmd.GetValue()) return;
Utils.ModeVote(true);
}
}
if (text == "/vote a" && Utils.MapVoteActive && !Utils.HasVoted.Contains(__instance.Data.PlayerId)) {Utils.skeldVotes++; Utils.HasVoted.Add(__instance.Data.PlayerId);}
if (text == "/vote b" && Utils.MapVoteActive && !Utils.HasVoted.Contains(__instance.Data.PlayerId)) {Utils.miraVotes++; Utils.HasVoted.Add(__instance.Data.PlayerId);}
if (text == "/vote c" && Utils.MapVoteActive && !Utils.HasVoted.Contains(__instance.Data.PlayerId)) {Utils.polusVotes++; Utils.HasVoted.Add(__instance.Data.PlayerId);}
if (text == "/vote d" && Utils.MapVoteActive && !Utils.HasVoted.Contains(__instance.Data.PlayerId)) {Utils.airshipVotes++; Utils.HasVoted.Add(__instance.Data.PlayerId);}
if (text == "/vote e" && Utils.MapVoteActive && !Utils.HasVoted.Contains(__instance.Data.PlayerId)) {Utils.fungleVotes++; Utils.HasVoted.Add(__instance.Data.PlayerId);}
if (text == "/vote f" && Utils.MapVoteActive && !Utils.HasVoted.Contains(__instance.Data.PlayerId) && Utils.DleksEnabled) {Utils.dleksVotes++; Utils.HasVoted.Add(__instance.Data.PlayerId);}
if (text == "/vote a")
{
if (Utils.HasVoted.Contains(__instance.Data.PlayerId)) return;
if (Utils.MapVoteActive)
{
Utils.skeldVotes++;
}
if (Utils.ModeVoteActive)
{
Utils.standardVotes++;
}
Utils.HasVoted.Add(__instance.Data.PlayerId);
}
if (text == "/vote b")
{
if (Utils.HasVoted.Contains(__instance.Data.PlayerId)) return;
if (Utils.MapVoteActive)
{
Utils.miraVotes++;
}
if (Utils.ModeVoteActive)
{
Utils.noKillCooldownVotes++;
}
Utils.HasVoted.Add(__instance.Data.PlayerId);
}
if (text == "/vote c")
{
if (Utils.HasVoted.Contains(__instance.Data.PlayerId)) return;
if (Utils.MapVoteActive)
{
Utils.polusVotes++;
}
if (Utils.ModeVoteActive)
{
Utils.speedrunVotes++;
}
Utils.HasVoted.Add(__instance.Data.PlayerId);
}
if (text == "/vote d")
{
if (Utils.HasVoted.Contains(__instance.Data.PlayerId)) return;
if (Utils.MapVoteActive)
{
Utils.airshipVotes++;
}
if (Utils.ModeVoteActive)
{
Utils.shiftAndSeekVotes++;
}
Utils.HasVoted.Add(__instance.Data.PlayerId);
}
if (text == "/vote e")
{
if (Utils.HasVoted.Contains(__instance.Data.PlayerId)) return;
if (Utils.MapVoteActive)
{
Utils.fungleVotes++;
}
if (Utils.ModeVoteActive)
{
Utils.poofAndSeekVotes++;
}
Utils.HasVoted.Add(__instance.Data.PlayerId);
}
if (text == "/vote f")
{
if (Utils.HasVoted.Contains(__instance.Data.PlayerId)) return;
if (Utils.MapVoteActive && Utils.DleksEnabled)
{
Utils.dleksVotes++;
}
Utils.HasVoted.Add(__instance.Data.PlayerId);
}
if (text == "/l" || text == "/lastgame")
{
@@ -798,21 +987,17 @@ public static class RPCHandlerPatch
if (text == "/0kc" || text == "/0killcooldown")
{
if (Utils.CheckAccessLevel(__instance.Data.FriendCode) < Options.SlashRolesAndGamemodeCmd.GetValue()) return;
Utils.ModeratorChatCommand("0 Kill Cooldown:\n\nImpostors have no kill cooldown, Crewmates have low tasks\nThink fast and pay attention!", "", false);
Utils.ModeratorChatCommand("0 Kill Cooldown:\n\nImpostors have no kill cooldown, and can't kill after a game starts for 5 seconds", "", false);
}
if (text == "/sns" || text == "/shiftandseek")
{
if (Utils.CheckAccessLevel(__instance.Data.FriendCode) < Options.SlashRolesAndGamemodeCmd.GetValue()) return;
if (Options.MisfiresToSuicide.GetInt() == 1 || Options.CantKillTime.GetInt() == 0)
{
Utils.ModeratorChatCommand("Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nEmergency Meetings = Off", $"Crewmates win by doing tasks or surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing everyone\n{Options.MisfiresToSuicide.GetInt()} wrong kill(s) = suicide", true);
}
else
{
Utils.ModeratorChatCommand("Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nEmergency Meetings = Off", SendChatPatch.ConvertNum($"Crew wins by tasks/surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImp wins by killing\nOne wrong kill = Can't kill for {Options.CantKillTime.GetInt()}s\n{Options.MisfiresToSuicide.GetInt()} wrong kills = suicide"), true);
}
Utils.ModeratorChatCommand("Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nMeetings & Reports = Off", $"Crewmates win by tasks/surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing\nWrong kills are blocked. Kill animations are off", true);
}
if (text == "/sns2" || text == "/shiftandseek2")
{
if (Utils.CheckAccessLevel(__instance.Data.FriendCode) < Options.SlashRolesAndGamemodeCmd.GetValue()) return;
Utils.ModeratorChatCommand("Correctly killing a target will directly turn them into a ghost and leave no dead body", "", false);
}
if (text == "/sr" || text == "/speedrun")
@@ -821,6 +1006,12 @@ public static class RPCHandlerPatch
Utils.ModeratorChatCommand($"Speedrun:\n\nEveryone is a crewmate. The 1st player to finish tasks wins the game. Game auto ends after {Options.GameAutoEndsAfter.GetInt()}s", "", false);
}
if (text == "/pns" || text == "/poofandseek")
{
if (Utils.CheckAccessLevel(__instance.Data.FriendCode) < Options.SlashRolesAndGamemodeCmd.GetValue()) return;
Utils.ModeratorChatCommand($"Poof and Seek:\n\nImpostors can only move while vanished\n Meetings & Reports = Off\nVisibly moving {Options.BadMoveTimeToSuicide.GetInt()}s as Phantom = Suicide", $"Crewmates win by doing tasks or surviving {Options.PNSCrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing everyone", true);
}
if (text == "/r" || text == "/roles")
{
if (Utils.CheckAccessLevel(__instance.Data.FriendCode) < Options.SlashRolesAndGamemodeCmd.GetValue()) return;
@@ -829,25 +1020,22 @@ public static class RPCHandlerPatch
case 0:
if (GameOptionsManager.Instance.CurrentGameOptions.GetFloat(FloatOptionNames.KillCooldown) == 0.01f)
{
Utils.ModeratorChatCommand("0 Kill Cooldown:\n\nImpostors have no kill cooldown, Crewmates have low tasks\nThink fast and pay attention!", "", false);
Utils.ModeratorChatCommand("0 Kill Cooldown:\n\nImpostors have no kill cooldown, and can't kill after a game starts for 5 seconds", "", false);
}
break;
case 1:
if (Options.MisfiresToSuicide.GetInt() == 1 || Options.CantKillTime.GetInt() == 0)
{
Utils.ModeratorChatCommand("Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nEmergency Meetings = Off", $"Crewmates win by doing tasks or surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing everyone\n{Options.MisfiresToSuicide.GetInt()} wrong kill(s) = suicide", true);
}
else
{
Utils.ModeratorChatCommand("Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nEmergency Meetings = Off", SendChatPatch.ConvertNum($"Crew wins by tasks/surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImp wins by killing\nOne wrong kill = Can't kill for {Options.CantKillTime.GetInt()}s\n{Options.MisfiresToSuicide.GetInt()} wrong kills = suicide"), true);
}
Utils.ModeratorChatCommand("Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nMeetings & Reports = Off", $"Crewmates win by tasks/surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing\nWrong kills are blocked. Kill animations are off", true);
break;
case 2:
Utils.ModeratorChatCommand($"Speedrun:\n\nEveryone is a crewmate. The 1st player to finish tasks wins the game. Game auto ends after {Options.GameAutoEndsAfter.GetInt()}s", "", false);
break;
case 3:
Utils.ModeratorChatCommand($"Poof and Seek:\n\nImpostors can only move while vanished\n Meetings & Reports = Off\nVisibly moving {Options.BadMoveTimeToSuicide.GetInt()}s as Phantom = Suicide", $"Crewmates win by doing tasks or surviving {Options.PNSCrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing everyone", true);
break;
}
}
@@ -855,6 +1043,8 @@ public static class RPCHandlerPatch
if (text.StartsWith("/t "))
{
BanManager.LoadTemplates();
string templateName = text[3..].Trim().ToLower();
if (BanManager.Templates.TryGetValue(templateName, out string templateMessage))
+1 -1
View File
@@ -49,7 +49,7 @@ internal static class DisableDevice
public static void FixedUpdate()
{
if (!AmongUsClient.Instance.AmHost || ShipStatus.Instance == null || !Utils.GamePastRoleSelection) return;
if (!AmongUsClient.Instance.AmHost || ShipStatus.Instance == null || !OnGameStartPatch.PastStartScreen) return;
frame = frame == 5 ? 0 : ++frame;
if (frame != 0) return;
+19 -8
View File
@@ -11,8 +11,10 @@ public static class EndGameManagerPatch
public static void Postfix(EndGameManager __instance)
{
Logger.Info(" -------- GAME ENDED --------", "EndGame");
Utils.ClearLeftoverData();
OptionManager.RestoreOptions();
EndGameNavigation navigation = __instance.Navigation;
if (!AmongUsClient.Instance.AmHost || __instance == null || navigation == null || !Options.AutoRejoinLobby.GetBool()) return;
navigation.NextGame();
@@ -25,10 +27,11 @@ class NormalGameEndChecker
public static bool ImpCheckComplete;
public static string LastWinReason = "";
public static List<PlayerControl> imps = new List<PlayerControl>();
public static string firstDeath;
public static string firstDeathString => firstDeath != "" ? $"\n\nFirst death: {firstDeath}" : "";
public static bool Prefix()
{
if (Options.NoGameEnd.GetBool() || Options.Gamemode.GetValue() == 2 || Utils.HandlingGameEnd) return false;
var allPlayers = PlayerControl.AllPlayerControls.ToArray();
@@ -47,13 +50,21 @@ class NormalGameEndChecker
public static string customRoles { get; set; }
public static void CheckWinnerText(string Winner)
{
var impostorList = string.Join(", ", imps.Select(p => p.Data.PlayerName));
string impostorList = string.Join(", ", imps.Select(p => p.Data.PlayerName));
string impostorString = impostorList != "" ? $"\n\n Impostors: {impostorList}" : "";
if (!canUpdateWinnerText) return;
if (Winner == "SnSTimer")
{
LastWinReason = $"Crewmates Win! (Survived {Options.CrewAutoWinsGameAfter.GetInt()}s)\n\n Impostors: " + impostorList;
LastWinReason = $"Crewmates Win! (Survived {Options.CrewAutoWinsGameAfter.GetInt()}s)" + impostorString + firstDeathString;
canUpdateWinnerText = false;
return;
}
if (Winner == "PnSTimer")
{
LastWinReason = $"Crewmates Win! (Survived {Options.CrewAutoWinsGameAfter.GetInt()}s)" + impostorString + firstDeathString;
canUpdateWinnerText = false;
return;
}
@@ -67,22 +78,22 @@ class NormalGameEndChecker
if ((Options.Gamemode.GetValue() != 2 && Utils.AliveImpostors == 0) || Winner == "Crewmate")
{
LastWinReason = "Crewmates Win!\n\nImpostors: " + impostorList;
LastWinReason = "Crewmates Win!" + impostorString + firstDeathString;
canUpdateWinnerText = false;
}
else if ((Options.Gamemode.GetValue() != 2 && Utils.AliveImpostors >= Utils.AliveCrewmates) || Winner == "Impostor")
{
LastWinReason = "Impostors Win!\n\nImpostors: " + impostorList;
LastWinReason = "Impostors Win!" + impostorString + firstDeathString;
canUpdateWinnerText = false;
}
else if (GameData.Instance != null && GameData.Instance.TotalTasks > 0 && GameData.Instance.CompletedTasks >= GameData.Instance.TotalTasks || Winner == "CrewmateTasks")
{
LastWinReason = $"Crewmates Win! ({Options.TaskPercentNeededToWin.GetInt()}% tasks completed)\n\nImpostors: " + impostorList;
LastWinReason = $"Crewmates Win! ({Options.TaskPercentNeededToWin.GetInt()}% tasks completed)" + impostorString + firstDeathString;
canUpdateWinnerText = false;
}
else if (Options.Gamemode.GetValue() < 1 || Winner == "ImpostorSabotage")
{
LastWinReason = "Impostors Win! (Sabotage)\n\n Impostors: " + impostorList;
LastWinReason = "Impostors Win! (Sabotage)" + impostorString + firstDeathString;
}
}
}
+22
View File
@@ -1,3 +1,4 @@
using AmongUs.GameOptions;
using System.Reflection;
using Il2CppInterop.Runtime.InteropTypes;
@@ -19,6 +20,27 @@ class ExileControllerWrapUpPatch
public static void AfterExile(NetworkedPlayerInfo ejectedPlayer)
{
if (!AmongUsClient.Instance.AmHost) return;
if ((Options.SNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 1) || (Options.PNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 3))
{
if (Main.GM.Value && !Utils.IsDead)
{
Logger.Info($" Game Master Successful", "StartGame");
PlayerControl.LocalPlayer.Exiled();
PlayerControl.LocalPlayer.RpcSetRole(RoleTypes.CrewmateGhost);
}
}
if (Options.Gamemode.GetValue() == 1)
{
foreach (var p in PlayerControl.AllPlayerControls)
{
if (p.Data == null || p.Data.IsDead || p.Data.RoleType == RoleTypes.Shapeshifter) continue;
p.RpcProtectPlayer(p, p.cosmetics.ColorId);
p.Data.MarkDirty();
}
}
if (ejectedPlayer == null) return;
PlayerControl pc = null;
+10
View File
@@ -20,12 +20,22 @@ public static class GameStartManagerUpdatePatch
__instance.MinPlayers = 1;
if (!Utils.CheckValidData())
{
__instance.StartButton.gameObject.SetActive(false);
}
else if (__instance.startState != GameStartManager.StartingStates.Countdown)
{
__instance.StartButton.gameObject.SetActive(true);
}
if (Main.AutoStart.Value && OnGameJoinedPatch.AutoStartCheck && GameStartManager.InstanceExists && __instance.startState != GameStartManager.StartingStates.Countdown && GameData.Instance?.PlayerCount >= Options.PlayerAutoStart.GetInt())
{
__instance.startState = GameStartManager.StartingStates.Countdown;
__instance.countDownTimer = Options.AutoStartTimer.GetFloat();
__instance.StartButton.gameObject.SetActive(false);
Autostarting = true;
return;
}
if (__instance.startState == GameStartManager.StartingStates.Countdown)
+94 -8
View File
@@ -14,9 +14,35 @@ internal static class CoShowIntroPatch
Logger.Info(" Intro initiated", "CoShowIntro");
if (!AmongUsClient.Instance.AmHost) return;
OptionManager.CacheOptions();
foreach (var p in PlayerControl.AllPlayerControls)
{
p.protectedByGuardianId = -1;
if (NormalGameEndChecker.firstDeath != null && NormalGameEndChecker.firstDeath == p.Data.PlayerName && Options.ShieldFirstDeath.GetBool() && Options.Gamemode.GetValue() != 1)
{
if (Main.NormalOptions.roleOptions.TryGetRoleOptions<GuardianAngelRoleOptionsV11>(RoleTypes.GuardianAngel, out var GuardianAngelOptions))
{
var oldGA = GuardianAngelOptions.ImpostorsCanSeeProtect;
var oldGAProt = GuardianAngelOptions.ProtectionDurationSeconds;
GuardianAngelOptions.ProtectionDurationSeconds = Options.ShieldFirstDeathDuration.GetFloat();
GuardianAngelOptions.ImpostorsCanSeeProtect = true;
_ = new LateTask(() =>
{ GuardianAngelOptions.ImpostorsCanSeeProtect = oldGA;
GuardianAngelOptions.ProtectionDurationSeconds = oldGAProt + 6;
OptionManager.SyncGameOptions();
}, Options.ShieldFirstDeathDuration.GetFloat(), "RevertGAProtTime");
}
OptionManager.SyncGameOptions();
p.RpcProtectPlayer(p, p.cosmetics.ColorId);
p.Data.MarkDirty();
Logger.Info($" {p.Data.PlayerName} has been granted a shield for {Options.ShieldFirstDeathDuration.GetInt()}s", "RoleInfo");
}
p.cosmetics.nameText.text = p.Data.PlayerName;
MurderPlayerPatch.killCount[p.PlayerId] = 0;
@@ -33,21 +59,81 @@ internal static class CoShowIntroPatch
_ = new LateTask(() =>
{
Utils.CanCallMeetings = true;
}, 33f, "MeetingEnabled");
}, 34f, "MeetingEnabled");
}
if (Options.Gamemode.GetValue() == 1 && Options.SNSChatInGameExtend.GetBool())
if (Options.Gamemode.GetValue() == 1 && !Utils.isHideNSeek)
{
if (Options.MisfiresToSuicide.GetInt() == 1 || Options.CantKillTime.GetInt() == 0)
if (Main.NormalOptions.roleOptions.TryGetRoleOptions<GuardianAngelRoleOptionsV11>(RoleTypes.GuardianAngel, out var GuardianAngelOptions))
{
Utils.ModeratorChatCommand("Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nEmergency Meetings = Off", $"Crewmates win by doing tasks or surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing everyone\n{Options.MisfiresToSuicide.GetInt()} wrong kill(s) = suicide", true);
GuardianAngelOptions.ProtectionDurationSeconds = 254f;
}
OptionManager.SyncGameOptions();
foreach (var p in PlayerControl.AllPlayerControls)
{
if (p.Data == null || p.Data.IsDead || p.Data.RoleType == RoleTypes.Shapeshifter) continue;
p.RpcProtectPlayer(p, p.cosmetics.ColorId);
p.Data.MarkDirty();
}
if (Options.SNSChatInGameExtend.GetBool())
{
Utils.ModeratorChatCommand("Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nMeetings & Reports = Off", $"Crewmates win by tasks/surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing\nWrong kills are blocked. Kill animations are off", true);
}
if (Options.SNSChatInGameExtend2.GetBool())
{
_ = new LateTask(() =>
{
Utils.ChatCommand(DestroyableSingleton<HudManager>.Instance.Chat, "Correctly killing a target will directly turn them into a ghost and leave no dead body", "", false);
}, 6.6f, "SNSChatInGameExtend2");
}
}
if ((GameOptionsManager.Instance.CurrentGameOptions.GetFloat(FloatOptionNames.KillCooldown) == 0.01f))
{
Main.NormalOptions.KillCooldown = 5f;
OptionManager.SyncGameOptions();
_ = new LateTask(() =>
{
Main.NormalOptions.KillCooldown = 0.01f;
OptionManager.SyncGameOptions();
}, 13f, "NoKcdEnabled");
}
if (Options.Gamemode.GetValue() == 3 && !Utils.isHideNSeek)
{
if (Options.PNSChatInGame.GetBool())
{
Main.NormalOptions.KillCooldown = 5f;
OptionManager.SyncGameOptions();
_ = new LateTask(() =>
{
Main.NormalOptions.KillCooldown = 0.01f;
OptionManager.SyncGameOptions();
}, 18f, "NoKcdEnabled");
}
else
{
Utils.ModeratorChatCommand("Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nEmergency Meetings = Off", SendChatPatch.ConvertNum($"Crew wins by tasks/surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImp wins by killing\nOne wrong kill = Can't kill for {Options.CantKillTime.GetInt()}s\n{Options.MisfiresToSuicide.GetInt()} wrong kills = suicide"), true);
}
Main.NormalOptions.KillCooldown = 8f;
OptionManager.SyncGameOptions();
_ = new LateTask(() =>
{
Main.NormalOptions.KillCooldown = 0.01f;
OptionManager.SyncGameOptions();
}, 13f, "NoKcdEnabled");
}
}
if (Options.Gamemode.GetValue() == 3 && Options.PNSChatInGameExtend.GetBool() && !Utils.isHideNSeek)
{
Utils.ModeratorChatCommand($"Poof and Seek:\n\nImpostors can only move while vanished\n Meetings & Reports = Off\nVisibly moving {Options.BadMoveTimeToSuicide.GetInt()}s as Phantom = Suicide", $"Crewmates win by doing tasks or surviving {Options.PNSCrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing everyone", true);
}
NormalGameEndChecker.firstDeath = "";
}
}
+46 -3
View File
@@ -14,7 +14,7 @@ internal static class OnGameJoinedPatch
public static bool AutoStartCheck;
public static void Postfix()
{
Logger.Info(" -------- JOINED GAME --------", "OnGameJoined");
Logger.Info(" -------- GAME JOINED --------", "OnGameJoined");
if (!AmongUsClient.Instance.AmHost) return;
@@ -60,6 +60,13 @@ internal static class OnGameJoinedPatch
Utils.MapVote(true, true);
}, Options.TimeBeforeAllMapPoll.GetInt(), "AutoMapPoll");
}
if (Options.AutomaticModePoll.GetBool())
{
new LateTask(() =>
{
Utils.ModeVote(true);
}, Options.TimeBeforeModePoll.GetInt(), "AutoModePoll");
}
if (Options.Public.GetBool() && DisconnectManager.Rehosting)
{
@@ -93,7 +100,6 @@ class OnPlayerJoinedPatch
return false;
}
static void Postfix([HarmonyArgument(0)] ClientData Client)
{
Logger.Info($" {Client.PlayerName} / {Client.FriendCode} / {Client.PlatformData.Platform}", "Joined The Game");
@@ -114,7 +120,6 @@ class OnPlayerJoinedPatch
}
else
{
if (!BanManager.TempBanWhiteList.Contains(Client.GetHashedPuid())) BanManager.TempBanWhiteList.Add(Client.GetHashedPuid());
AmongUsClient.Instance.KickPlayer(Client.Id, true);
Logger.Info(Translator.Get("invalidFriendCodeBan", Client.PlayerName), "BanInvalidFriendCode");
Logger.SendInGame(Translator.Get("invalidFriendCodeBan", Client.PlayerName));
@@ -124,6 +129,8 @@ class OnPlayerJoinedPatch
if (Options.EnableJoinMessages.GetBool())
{
JoinNum++;
BanManager.LoadTemplates();
BanManager.Templates.TryGetValue("welcome", out string msg);
if (JoinNum >= Options.MessagePerPlayerNum.GetInt())
@@ -203,6 +210,42 @@ public static class ShowLobbyTimer_GameStartManager_Start_Postfix
{
if (__instance == null || !GameData.Instance || !AmongUsClient.Instance || AmongUsClient.Instance.NetworkMode == NetworkModes.LocalGame || !AmongUsClient.Instance.AmHost) return;
// Toes who nose
//Main.NormalOptions.MaxPlayers = 100;
//OptionManager.SyncGameOptions();
HudManager.Instance.ShowLobbyTimer(600);
}
}
[HarmonyPatch(typeof(GameData), nameof(GameData.ShowNotification))]
public static class ShowNotificationPatch
{
static bool Prefix(string playerName, DisconnectReasons reason)
{
switch (reason)
{
case DisconnectReasons.ExitGame:
Logger.Info($" {playerName} left the game. ({reason})", "ShowNotificationPatch");
Logger.SendInGame($" {playerName} left the game. ({reason})");
return false;
case DisconnectReasons.Sanctions:
case DisconnectReasons.Hacking:
case DisconnectReasons.Banned:
Logger.Info($" {playerName} was banned from the game. ({reason})", "ShowNotificationPatch");
Logger.SendInGame($" {playerName} was banned from the game. ({reason})");
return false;
case DisconnectReasons.DuplicateConnectionDetected:
case DisconnectReasons.ClientTimeout:
case DisconnectReasons.Kicked:
Logger.Info($" {playerName} was kicked from the game. ({reason})", "ShowNotificationPatch");
Logger.SendInGame($" {playerName} was kicked from the game. ({reason})");
return false;
default:
Logger.Info($" {playerName} disconnected from the game. ({reason})", "ShowNotificationPatch");
return true;
}
}
}
+2 -2
View File
@@ -70,7 +70,7 @@ class MeetingHudStartPatch
PlayerControl player = null;
foreach (var pc in PlayerControl.AllPlayerControls)
{
if (pc.PlayerId == playerState.TargetPlayerId)
if (pc.PlayerId == playerState.PlayerId)
{
player = pc;
break;
@@ -89,7 +89,7 @@ class MeetingHudStartPatch
taskTextMeeting.text = taskText;
taskTextMeeting.gameObject.name = "TaskTextMeeting";
taskTextMeeting.enableWordWrapping = false;
taskTextMeeting.enabled = player.AmOwner || player.PlayerId == playerState.TargetPlayerId;
taskTextMeeting.enabled = player.AmOwner || player.PlayerId == playerState.PlayerId;
}
}
+5
View File
@@ -126,6 +126,11 @@ public static class NumberOption_Initialize
__instance.Increment = 0.05f;
break;
case StringNames.JudgeTaskRequirement:
__instance.Increment = 1f;
__instance.ValidRange = new FloatRange(0f, 100f);
break;
default:
__instance.Increment = 1f;
break;
+134 -14
View File
@@ -1,4 +1,5 @@
using AmongUs.GameOptions;
using BepInEx.Unity.IL2CPP.Utils.Collections;
using System;
using InnerNet;
using UnityEngine;
@@ -32,7 +33,7 @@ internal class CoStartGamePatch
class PlayerControlSetRolePatch
{
public static bool FirstAssign;
private static readonly HashSet<byte> ProcessedPlayers = new();
public static readonly HashSet<byte> ProcessedPlayers = new();
public static HashSet<byte> Seekers = new();
public static HashSet<byte> manualSeekers = new();
private static readonly System.Random rand = new System.Random();
@@ -83,7 +84,7 @@ class PlayerControlSetRolePatch
foreach (var p in candidates)
{
if (Seekers.Count >= seekersCount) break;
Seekers.Add(p.PlayerId);
}
}
@@ -100,16 +101,10 @@ class PlayerControlSetRolePatch
else roleType = RoleTypes.Crewmate;
}
if (Options.Gamemode.GetValue() == 1 && !Utils.isHideNSeek)
{
if (roleType == RoleTypes.Impostor || roleType == RoleTypes.Phantom || roleType == RoleTypes.Viper) roleType = RoleTypes.Shapeshifter;
}
if (ProcessedPlayers.Count >= PlayerControl.AllPlayerControls.Count)
{
Seekers.Clear();
ProcessedPlayers.Clear();
FirstAssign = false;
Logger.Info(" PCSRP successful", "RoleManaging");
}
@@ -123,17 +118,16 @@ internal static class OnGameStartPatch
public static bool PastStartScreen;
public static void Postfix()
{
if (AmongUsClient.Instance.AmHost && Options.Gamemode.GetValue() == 1 && Options.SNSChatInGame.GetBool())
if (AmongUsClient.Instance.AmHost && Options.Gamemode.GetValue() == 1 && Options.SNSChatInGame.GetBool() && !Utils.isHideNSeek)
{
PlayerControl.LocalPlayer.CmdReportDeadBody(null);
if (MeetingHud.Instance != null) MeetingHud.Instance.RpcClose();
}
if (Main.GM.Value)
if (AmongUsClient.Instance.AmHost && Options.Gamemode.GetValue() == 3 && Options.PNSChatInGame.GetBool() && !Utils.isHideNSeek)
{
Logger.Info($" Game Master Successful", "StartGame");
PlayerControl.LocalPlayer.Exiled();
PlayerControl.LocalPlayer.RpcSetRole(RoleTypes.CrewmateGhost);
PlayerControl.LocalPlayer.CmdReportDeadBody(null);
if (MeetingHud.Instance != null) MeetingHud.Instance.RpcClose();
}
foreach (var p in PlayerControl.AllPlayerControls)
@@ -142,5 +136,131 @@ internal static class OnGameStartPatch
}
PastStartScreen = true;
if (AmongUsClient.Instance.AmHost && Main.GM.Value)
{
if ((Options.SNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 1) || (Options.PNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 3)) return;
Logger.Info($" Game Master Successful", "StartGame");
PlayerControl.LocalPlayer.Exiled();
PlayerControl.LocalPlayer.RpcSetRole(RoleTypes.CrewmateGhost);
}
}
// All Patches below are for the speeded up Chat In Game.
// We force the complete intro to skip using 2 patches.
// Some PlayerData related things return null when you do this, so we have to set those all as well.
[HarmonyPatch(typeof(ShhhBehaviour), nameof(ShhhBehaviour.PlayAnimation))]
public static class ShhhBehaviourPlayAnimationPatch
{
static bool Prefix()
{
if (!AmongUsClient.Instance.AmHost) return true;
if ((Options.SNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 1) || (Options.PNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 3))
{
HudManager.Instance.shhhEmblem.gameObject.SetActive(false);
return false;
}
else return true;
}
}
[HarmonyPatch(typeof(IntroCutscene), nameof(IntroCutscene.CoBegin))]
public static class IntroCutsceneCoBeginPatch
{
public static void Postfix(IntroCutscene __instance, ref Il2CppSystem.Collections.IEnumerator __result)
{
if (!AmongUsClient.Instance.AmHost) return;
if ((Options.SNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 1) || (Options.PNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 3))
{
__result = SkipIntro(__instance, __result).WrapToIl2Cpp();
}
}
private static System.Collections.IEnumerator SkipIntro(IntroCutscene i, Il2CppSystem.Collections.IEnumerator k)
{
int steps = 0;
while (k.MoveNext() && steps++ < 1024) {}
if (steps >= 1024)
{
if (i != null && i.gameObject != null) i.gameObject.SetActive(false);
}
yield break;
}
}
private static NamePlateViewData meetingNameplate;
[HarmonyPatch(typeof(CosmeticsCache), nameof(CosmeticsCache.GetNameplate))]
public static class CosmeticsCacheGetNameplatePatch
{
public static bool Prefix(ref NamePlateViewData __result)
{
if (!AmongUsClient.Instance.AmHost) return true;
if ((Options.SNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 1) || (Options.PNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 3))
{
if (MeetingHud.Instance == null) return true;
if (meetingNameplate == null)
{
meetingNameplate = ScriptableObject.CreateInstance<NamePlateViewData>();
meetingNameplate.Image = null;
}
__result = meetingNameplate;
return false;
}
else return true;
}
}
[HarmonyPatch(typeof(CosmeticsCache), nameof(CosmeticsCache.Destroy))]
public static class CosmeticsCacheDestroyPatch
{
public static void Postfix()
{
if (!AmongUsClient.Instance.AmHost) return;
if ((Options.SNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 1) || (Options.PNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 3))
{
if (meetingNameplate != null) Object.Destroy(meetingNameplate);
meetingNameplate = null;
}
}
}
[HarmonyPatch(typeof(ShapeshifterPanel), nameof(ShapeshifterPanel.SetPlayer))]
public static class ShapeshifterPanelSetPlayerPatch
{
public static bool Prefix(ShapeshifterPanel __instance, int index, NetworkedPlayerInfo playerInfo, Il2CppSystem.Action onShift)
{
if (__instance == null || playerInfo == null || !AmongUsClient.Instance.AmHost) return true;
if ((Options.SNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 1) || (Options.PNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 3))
{
__instance.shapeshift = onShift;
__instance.PlayerIcon.SetFlipX(false);
__instance.PlayerIcon.ToggleName(false);
SpriteRenderer[] componentsInChildren = __instance.GetComponentsInChildren<SpriteRenderer>();
foreach (var spriteRenderer in componentsInChildren)
{
spriteRenderer.material.SetInt(PlayerMaterial.MaskLayer, index + 2);
}
__instance.PlayerIcon.SetMaskLayer(index + 2);
__instance.PlayerIcon.UpdateFromEitherPlayerDataOrCache(playerInfo, PlayerOutfitType.Default, PlayerMaterial.MaskType.ComplexUI, false, null);
__instance.NameText.text = playerInfo.PlayerName;
__instance.LevelNumberText.text = ProgressionManager.FormatVisualLevel(playerInfo.PlayerLevel);
return false;
}
else return true;
}
}
}
+61 -51
View File
@@ -23,9 +23,15 @@ class ReportDeadBodyPatch
return false;
}
if (!OnGameStartPatch.PastStartScreen && __instance != PlayerControl.LocalPlayer)
{
EACR.MeetingCheat(__instance);
return false;
}
// target == null means meeting
if (Options.Gamemode.GetValue() == 1 || Options.Gamemode.GetValue() == 2)
if (Options.Gamemode.GetValue() == 1 || Options.Gamemode.GetValue() == 2 || Options.Gamemode.GetValue() == 3)
{
if (target != null)
{
@@ -49,9 +55,9 @@ internal static class MurderPlayerPatch
public static readonly Dictionary<byte, int> misfireCount = new();
public static readonly Dictionary<byte, int> killCount = new();
public static void Postfix(PlayerControl __instance, [HarmonyArgument(0)] PlayerControl target, [HarmonyArgument(1)] MurderResultFlags resultFlags, ref bool __state)
public static void Prefix(PlayerControl __instance, [HarmonyArgument(0)] PlayerControl target, [HarmonyArgument(1)] MurderResultFlags resultFlags, ref bool __state)
{
if (!AmongUsClient.Instance.AmHost || !resultFlags.HasFlag(MurderResultFlags.Succeeded)) return;
if (!AmongUsClient.Instance.AmHost) return;
byte playerId = __instance.Data.PlayerId;
@@ -60,74 +66,77 @@ internal static class MurderPlayerPatch
killCount[playerId] = 0;
}
if (!__instance.isNew)
if (resultFlags.HasFlag(MurderResultFlags.Succeeded))
{
killCount[playerId]++;
Logger.Info($" {__instance.Data.PlayerName} killed {target.Data.PlayerName}", "MurderPlayer");
if ((target == PlayerControl.LocalPlayer || PlayerControl.LocalPlayer.Data.IsDead) && !Main.DisableInfoWhenDead.Value)
if (Options.Gamemode.GetValue() == 1 && !Utils.isHideNSeek)
{
foreach (var p in PlayerControl.AllPlayerControls)
if (target.Data.PlayerId == __instance.shapeshiftTargetPlayerId) return;
Logger.Info($" {__instance.Data.PlayerName} directly killed {target.Data.PlayerName} in SnS, forcing suicide. (Are they hacking?)", "MurderPlayer");
__instance.RpcSetRole(RoleTypes.ImpostorGhost);
}
else
{
killCount[playerId]++;
Logger.Info($" {__instance.Data.PlayerName} killed {target.Data.PlayerName}", "MurderPlayer");
if (string.IsNullOrEmpty(NormalGameEndChecker.firstDeath))
{
if (p.Data.Role.IsImpostor)
{
p.cosmetics.nameText.text = $"{p.Data.PlayerName}<color=red><size=90%>({killCount[p.Data.PlayerId]}†)</color> - {Utils.StoredRoleText[p.PlayerId]}";
}
else
{
p.cosmetics.nameText.text = $"{p.Data.PlayerName}<color=green><size=90%>({PlayerControlCompleteTaskPatch.playerTasksCompleted[p.PlayerId]}/{PlayerControlCompleteTaskPatch.tasksPerPlayer[p.PlayerId]})</color> - {Utils.StoredRoleText[p.PlayerId]}";
}
NormalGameEndChecker.firstDeath = target.Data.PlayerName;
Utils.HasMurdered = true;
}
}
if (target.Data.RoleType == RoleTypes.Impostor ||
target.Data.RoleType == RoleTypes.Shapeshifter ||
target.Data.RoleType == RoleTypes.Phantom ||
target.Data.RoleType == RoleTypes.Viper ||
target.Data.IsDead)
{
if (__instance != PlayerControl.LocalPlayer) return;
EACR.MurderCheat(__instance);
}
}
if ((target == PlayerControl.LocalPlayer || PlayerControl.LocalPlayer.Data.IsDead) && !Main.DisableInfoWhenDead.Value && resultFlags.HasFlag(MurderResultFlags.Succeeded))
{
foreach (var p in PlayerControl.AllPlayerControls)
{
if (p.Data.Role.IsImpostor)
{
p.cosmetics.nameText.text = $"{p.Data.PlayerName}<color=red><size=90%>({killCount[p.Data.PlayerId]}†)</color> - {Utils.StoredRoleText[p.PlayerId]}";
}
else
{
p.cosmetics.nameText.text = $"{p.Data.PlayerName}<color=green><size=90%>({PlayerControlCompleteTaskPatch.playerTasksCompleted[p.PlayerId]}/{PlayerControlCompleteTaskPatch.tasksPerPlayer[p.PlayerId]})</color> - {Utils.StoredRoleText[p.PlayerId]}";
}
}
}
//2 = Shift and Seek
if (Options.Gamemode.GetValue() == 1 && !Utils.isHideNSeek)
//1 = Shift and Seek
if (Options.Gamemode.GetValue() == 1 && !Utils.isHideNSeek && resultFlags.HasFlag(MurderResultFlags.FailedProtected))
{
if (!resultFlags.HasFlag(MurderResultFlags.Succeeded))
return;
if (target.Data.PlayerId == __instance.shapeshiftTargetPlayerId)
{
killCount[playerId]++;
Logger.Info($" {__instance.Data.PlayerName} correctly killed {target.Data.PlayerName} ", "SNSKillManager");
target.RpcSetRole(RoleTypes.CrewmateGhost);
if (string.IsNullOrEmpty(NormalGameEndChecker.firstDeath))
{
NormalGameEndChecker.firstDeath = target.Data.PlayerName;
Utils.HasMurdered = true;
}
}
else
{
if (!misfireCount.ContainsKey(playerId))
misfireCount[playerId] = 0;
misfireCount[playerId]++;
if (misfireCount[__instance.Data.PlayerId] < Options.MisfiresToSuicide.GetFloat())
{
__instance.RpcSetRole(RoleTypes.Crewmate);
__instance.isNew = true;
Logger.Info($" {__instance.Data.PlayerName} killed {target.Data.PlayerName} incorrectly and can't kill for {Options.CantKillTime.GetInt()}s", "SNSKillManager");
Logger.SendInGame($" {__instance.Data.PlayerName} killed {target.Data.PlayerName} incorrectly and can't kill for {Options.CantKillTime.GetInt()}s");
new LateTask(() =>
{
__instance.isNew = false;
if (!__instance.Data.IsDead && __instance != null) {__instance.RpcSetRole(RoleTypes.Shapeshifter, false);}
}, Options.CantKillTime.GetInt(), "SNSResetRole");
}
if (misfireCount[__instance.Data.PlayerId] >= Options.MisfiresToSuicide.GetFloat())
{
__instance.RpcSetRole(RoleTypes.ImpostorGhost);
Logger.Info($" {__instance.Data.PlayerName} misfired {misfireCount[playerId]} time(s) and suicided", "SNSKillManager");
Logger.SendInGame($" {__instance.Data.PlayerName} misfired {misfireCount[playerId]} time(s) and suicided");
}
Logger.Info($" {__instance.Data.PlayerName} misfired trying to kill {target.Data.PlayerName}. Blocking kill", "SNSKillManager");
}
}
}
}
/*
[HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.CheckShapeshift))]
internal static class CheckShapeshiftPatch
{
public static bool Prefix(PlayerControl __instance, [HarmonyArgument(0)] PlayerControl target)
{
if (!AmongUsClient.Instance.AmHost) return true;
@@ -142,6 +151,7 @@ internal static class CheckShapeshiftPatch
else return true;
}
}
*/
[HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.CompleteTask))]
class PlayerControlCompleteTaskPatch
@@ -156,7 +166,7 @@ class PlayerControlCompleteTaskPatch
public static void Postfix(PlayerControl __instance, uint idx)
{
if (!AmongUsClient.Instance.AmHost) return;
foreach (var p in PlayerControl.AllPlayerControls)
{
@@ -205,7 +215,7 @@ class PlayerControlCompleteTaskPatch
public static void CalculateTaskWin()
{
if (!Utils.GamePastRoleSelection || Utils.isHideNSeek || Options.NoGameEnd.GetBool() || !OnGameStartPatch.PastStartScreen) return;
if (!OnGameStartPatch.PastStartScreen || Utils.isHideNSeek || Options.NoGameEnd.GetBool() || !OnGameStartPatch.PastStartScreen) return;
//Logger.Info($" Checking if {GameData.Instance.CompletedTasks} - {ignoredCompletedTasks} >= ({GameData.Instance.TotalTasks} - {ignoredTasks}) * 0.01 * {Options.TaskPercentNeededToWin.GetInt()}", "TaskPatch");
+177 -1
View File
@@ -51,8 +51,33 @@ public static class SabotageSystemTypeRepairDamagePatch
}
return true;
}
if (Options.Gamemode.GetValue() == 3)
{
if (Sabo == SystemTypes.LifeSupp && Options.PNSDisableOxygen.GetBool() ||
Sabo == SystemTypes.Reactor && Options.PNSDisableReactor.GetBool() ||
Sabo == SystemTypes.Electrical && Options.PNSDisableLights.GetBool() ||
Sabo == SystemTypes.Comms && Options.PNSDisableComms.GetBool() ||
Sabo == SystemTypes.HeliSabotage && Options.PNSDisableHeli.GetBool() ||
Sabo == SystemTypes.MushroomMixupSabotage && Options.PNSDisableMushroomMixup.GetBool() ||
Sabo == SystemTypes.Laboratory && Options.PNSDisableReactor.GetBool() && msgReader != null ||
player.Data.IsDead && !Options.DeadImpostorsCanSabotage.GetBool())
{
Logger.Info($" Sabotage {Sabo} by: {player.Data.PlayerName} was blocked", "SnSSabotageCheck");
return false;
}
return true;
}
else return true;
}
public static void Postfix(SabotageSystemType __instance)
{
if (!Options.CustomizeSabotages.GetBool() || !AmongUsClient.Instance.AmHost) return;
__instance.Timer = Options.SabotageCooldown.GetInt();
__instance.IsDirty = true;
}
}
[HarmonyPatch(typeof(ShipStatus), nameof(ShipStatus.CloseDoorsOfType))]
@@ -64,7 +89,7 @@ class ShipStatusCloseDoorsPatch
Logger.Info($" Trying to close the door in: {room}", "DoorCheck");
if ((Options.DisableCloseDoor.GetBool() && Options.Gamemode.GetValue() == 0) || (Options.Gamemode.GetValue() == 1 && Options.SNSDisableCloseDoor.GetBool()))
if ((Options.DisableCloseDoor.GetBool() && Options.Gamemode.GetValue() == 0) || (Options.Gamemode.GetValue() == 1 && Options.SNSDisableCloseDoor.GetBool()) || (Options.Gamemode.GetValue() == 3 && Options.PNSDisableCloseDoor.GetBool()))
{
Logger.Info($" Door sabotage in: {room} was blocked", "DoorCheck");
return false;
@@ -96,4 +121,155 @@ public static class MessageReaderUpdateSystemPatch
}
else return true;
}
}
[HarmonyPatch(typeof(ReactorSystemType))]
public static class ReactorSystemTypePatch
{
private static bool SetDuration = true;
[HarmonyPatch(nameof(ReactorSystemType.Deteriorate))]
[HarmonyPrefix]
public static void Deteriorate_Prefix(ReactorSystemType __instance)
{
if (!AmongUsClient.Instance.AmHost || Main.NormalOptions.MapId == 4 || !Options.CustomizeSabotages.GetBool()) return;
if (!__instance.IsActive || !ShipStatus.Instance || !SetDuration)
{
if (!SetDuration && !__instance.IsActive) SetDuration = true;
return;
}
Logger.Info($" {ShipStatus.Instance.Type} - {SetDuration}", "ReactorSystemTypePatch");
SetDuration = false;
switch (ShipStatus.Instance.Type)
{
case ShipStatus.MapType.Ship:
__instance.Countdown = Options.SkeldReactorDuration.GetFloat();
return;
case ShipStatus.MapType.Hq:
__instance.Countdown = Options.MiraReactorDuration.GetFloat();
return;
case ShipStatus.MapType.Pb:
__instance.Countdown = Options.PolusReactorDuration.GetFloat();
return;
case ShipStatus.MapType.Fungle:
__instance.Countdown = Options.FungleReactorDuration.GetFloat();
return;
default:
return;
}
}
[HarmonyPatch(nameof(ReactorSystemType.Deteriorate))]
[HarmonyPostfix]
public static void Deteriorate_Postfix(ReactorSystemType __instance)
{
if (__instance.IsActive && __instance.Countdown <= 0 && !Utils.HandlingGameEnd)
{
Utils.ContinueEndGame((byte)GameOverReason.ImpostorsBySabotage);
NormalGameEndChecker.CheckWinnerText("ImpostorSabotage");
}
}
}
[HarmonyPatch(typeof(HeliSabotageSystem))]
public static class HeliSabotageSystemPatch
{
private static bool SetDuration = true;
[HarmonyPatch(nameof(HeliSabotageSystem.Deteriorate))]
[HarmonyPrefix]
public static void Deteriorate_Prefix(HeliSabotageSystem __instance)
{
if (!AmongUsClient.Instance.AmHost || Main.NormalOptions.MapId != 4 || !Options.CustomizeSabotages.GetBool()) return;
if (!__instance.IsActive || !ShipStatus.Instance || !SetDuration)
{
if (!SetDuration && !__instance.IsActive) SetDuration = true;
return;
}
Logger.Info($" {ShipStatus.Instance.Type} - {SetDuration}", "HeliSabotageSystemPatch");
SetDuration = false;
__instance.Countdown = Options.AirshipReactorDuration.GetFloat();
}
[HarmonyPatch(nameof(HeliSabotageSystem.Deteriorate))]
[HarmonyPostfix]
public static void Deteriorate_Postfix(HeliSabotageSystem __instance)
{
if (__instance.IsActive && __instance.Countdown <= 0 && !Utils.HandlingGameEnd)
{
Utils.ContinueEndGame((byte)GameOverReason.ImpostorsBySabotage);
NormalGameEndChecker.CheckWinnerText("ImpostorSabotage");
}
}
}
[HarmonyPatch(typeof(LifeSuppSystemType))]
public static class LifeSuppSystemTypePatch
{
private static bool SetDuration = true;
[HarmonyPatch(nameof(LifeSuppSystemType.Deteriorate))]
[HarmonyPrefix]
public static void Deteriorate_Prefix(LifeSuppSystemType __instance)
{
if (!AmongUsClient.Instance.AmHost || Main.NormalOptions.MapId == 2 || Main.NormalOptions.MapId == 4 || Main.NormalOptions.MapId == 5 || !Options.CustomizeSabotages.GetBool()) return;
if (!__instance.IsActive || !ShipStatus.Instance || !SetDuration)
{
if (!SetDuration && !__instance.IsActive) SetDuration = true;
return;
}
Logger.Info($" {ShipStatus.Instance.Type} - {SetDuration}", "LifeSuppSystemType");
SetDuration = false;
switch (ShipStatus.Instance.Type)
{
case ShipStatus.MapType.Ship:
__instance.Countdown = Options.SkeldO2Duration.GetFloat();
return;
case ShipStatus.MapType.Hq:
__instance.Countdown = Options.MiraO2Duration.GetFloat();
return;
default:
return;
}
}
[HarmonyPatch(nameof(LifeSuppSystemType.Deteriorate))]
[HarmonyPostfix]
public static void Deteriorate_Postfix(LifeSuppSystemType __instance)
{
if (__instance.IsActive && __instance.Countdown <= 0 && !Utils.HandlingGameEnd)
{
Utils.ContinueEndGame((byte)GameOverReason.ImpostorsBySabotage);
NormalGameEndChecker.CheckWinnerText("ImpostorSabotage");
}
}
}
[HarmonyPatch(typeof(MushroomMixupSabotageSystem), nameof(MushroomMixupSabotageSystem.Deteriorate))]
public static class MushroomMixupSabotageSystemPatch
{
private static bool SetDuration = true;
public static void Prefix(MushroomMixupSabotageSystem __instance, ref bool __state)
{
__state = __instance.IsActive;
if (!AmongUsClient.Instance.AmHost || Main.NormalOptions.MapId != 5 || !Options.CustomizeSabotages.GetBool()) return;
if (!__instance.IsActive || !ShipStatus.Instance || !SetDuration)
{
if (!SetDuration && !__instance.IsActive) SetDuration = true;
return;
}
Logger.Info($" {ShipStatus.Instance.Type} - {SetDuration}", "MushroomMixupSabotageSystem");
SetDuration = false;
__instance.currentSecondsUntilHeal = Options.FungleMushroomMixupDuration.GetFloat();
}
}
+11 -1
View File
@@ -7,7 +7,7 @@ class EnterVentPatch
{
public static void Postfix(Vent __instance, [HarmonyArgument(0)] PlayerControl pc)
{
if (!AmongUsClient.Instance.AmHost) return;
if (!AmongUsClient.Instance.AmHost || pc == null || __instance == null || pc.Data == null) return;
if (pc.Data.RoleType != RoleTypes.Impostor &&
pc.Data.RoleType != RoleTypes.Shapeshifter &&
@@ -23,5 +23,15 @@ class EnterVentPatch
{
EACR.VentCheat(pc, __instance);
}
if ((Options.Gamemode.GetValue() == 1 && !Options.SNSImpostorsCanVent.GetBool()) || (Options.Gamemode.GetValue() == 3 && !Options.PNSImpostorsCanVent.GetBool()))
{
if (pc.Data.RoleType == RoleTypes.Impostor || pc.Data.RoleType == RoleTypes.Shapeshifter || pc.Data.RoleType == RoleTypes.Phantom || pc.Data.RoleType == RoleTypes.Viper)
{
pc.MyPhysics.RpcBootFromVent(__instance.Id);
Logger.SendInGame($"{pc.Data.PlayerName} tried to vent as Impostor, but got blocked");
Logger.Info($" {pc.Data.PlayerName} tried to vent as Impostor, but got blocked", "VentManager");
}
}
}
}
+31 -27
View File
@@ -1,24 +1,23 @@
# Welcome to Among Us Revamped!
<h1 align="center">Welcome to Among Us Revamped!</h1>
<br>
</p>
<p align="center">
<a href="https://discord.gg/83Zhzhyhya" target="_blank">
<img src="https://img.shields.io/badge/Discord%20-%231DA1F2.svg?&style=for-the-badge&logo=discord&logoColor=white&color=5662f6"/>
</a>
<a href="https://ko-fi.com/apemv">
<img src="https://img.shields.io/badge/Donate%20on-Ko--fi-ff5f5f?style=for-the-badge&logo=ko-fi&logoColor=white">
</a>
</p>
<center>
<a href="https://discord.gg/83Zhzhyhya" target="_blank"><img src="https://img.shields.io/badge/Discord%20-%231DA1F2.svg?&style=for-the-badge&logo=discord&logoColor=white&color=5662f6"/></a>
<a href="https://github.com/apemv/AmongUsRevamped/releases/latest" target="_blank"><img src="https://img.shields.io/badge/Latest Version%20-%231DA1F2.svg?&style=for-the-badge&logo=github&logoColor=white&color=181717"/></a>
</center>
<a href="../../releases">
<img src="https://img.shields.io/github/downloads/ApeMV/AmongUsRevamped/total?style=for-the-badge&color=red">
</a>
<a href="../../releases/latest">
<img src="https://img.shields.io/github/downloads/ApeMV/AmongUsRevamped/latest/total?style=for-the-badge">
</a>
<p align="center">
<a href="https://github.com/ApeMV/AmongUsRevamped/releases">
<img src="https://img.shields.io/github/downloads/ApeMV/AmongUsRevamped/total?style=for-the-badge&color=red"/>
</a>
<a href="https://github.com/ApeMV/AmongUsRevamped/releases/latest">
<img src="https://img.shields.io/github/downloads/ApeMV/AmongUsRevamped/latest/total?style=for-the-badge"/>
</a>
</p>
# 💡 How To Install:
@@ -37,14 +36,15 @@
<img src="https://github.com/astra1dev/AUnlocker/assets/90265231/14226f03-a003-4efc-b27b-6df53fb394d6" width=410 height=240>****
‎
# 🎮 Features (v1.9.3):
# 🎮 Features (v2.0.4):
## <b>♠️ Client Side settings:</b>
- Game Master (Spectator)
- Show FPS
- Dark Theme
- Toggle Game Master (Spectator)
- Toggle Show FPS
- Toggle Dark Theme
- Toggle Lobby Music
- Show/Hide Info When Dead
- Toggle Info When Dead
- Toggle Command Helper
## <b>⚙️ Technical settings:</b>
- Advanced AFK Detection system
- Kick/Ban players under/above a certain level
@@ -53,7 +53,7 @@
- Banlist system
- Denyword and Denyname system
- Advanced Moderator system
- To add Admins, Moderators and VIP's, type the user's Friendcode in the designated files located in AUR-DATA
- To add Admins/Moderators/VIP's, type the user's Friendcode in the designated files located in AUR-DATA
- Enable No Game End
- Custom starting countdown
## <b>♻️ Automation settings:</b>
@@ -63,6 +63,7 @@
- Automatically Send Map Votes
- Enable (configurable) Welcome Messages from Templates.txt
## <b>🔧 Gameplay Settings:</b>
- Change sabotage cooldown and durations
- Dead impostors can sabotage
- Disable critical sabotages (invividual)
- Disable door sabotages
@@ -73,17 +74,20 @@
- % Tasks completed for Crewmates to win
- Enable/Disable any task
- All players have same tasks
- Shield player who died first
- Hide and Seek: Custom Seeker count
## <b>🏆 Custom Gamemodes:</b>
- 0 Kill Cooldown -> Set Kill Cooldown to 0.01
- Shift and Seek
- Poof and Seek
- Speedrun
## <b>👾 Custom Anticheat:</b>
- Detect invalid sabotages
- Detect malformed RPC's
- Detect invalid venting
- Detect Invalid animations
- Detect Invalid task completions
- Detect invalid animations
- Detect invalid task completions
- Detect invalid kills
- Detect immortality cheats
- Block attempted votekicks
- These are all enabled by default
@@ -91,18 +95,15 @@
- Lanuage support: English, Italian, Japanese, Russian, Simplified Chinese, Spanish
- Select a language in Language/YourLanguage.txt
- Preset system for mod settings
- Command Helper
- Creatable and customizable Templates
- Eht Dleks (Reverse Skeld) Map
- Ability to cancel starting countdown
- Improved main menu
- Faster startup time
- Zoom out in lobby or when dead
- See player kill/task count and Role when dead
- Higher and more accurate Option ranges
- Always visible lobby timer
- Access experimental animation test scene
- Manually set multiple Seekers in HnS
- <b>🎉 And this all works in public lobbies!</b>
### Hotkeys
@@ -141,6 +142,9 @@
| /clearseekers | Clears manual Seeker list in HnS |
| /mapvote | Starts a vote for the map. Default maps only |
| /allmapvote | Starts a vote for the map. Includes Eht Dleks |
| /gmvote | Starts a vote for the gamemode |
| /private | Sets lobby to private |
| /public | Sets lobby to public |
‎
**Credit to these mods and their developers for their code:**
+36 -6
View File
@@ -56,6 +56,7 @@
"allowFortegreen": "Allow Fortegreen Color",
"noGameEnd": "No Game End",
"mapVoteDuration": "Map Vote Duration",
"modeVoteDuration": "Gamemode Vote Duration",
"tabGroupDeniedWords": "Denied Words",
"enableDeniedWords": "Kick Players Who Say Denied Words",
@@ -64,11 +65,11 @@
"slashColorCmd": "Who Can Use /color",
"slashRolesAndGamemodeCmd": "Who Can Use /r & Templates",
"slashLastGameCmd": "Who Can Use /l & /aur",
"slashMapAndSeekerCmd": "Who Can Use /seeker & /mapvote",
"slashMapAndSeekerCmd": "Who Can Use /seeker & Create Votes",
"slashKickCmd": "Who Can Use /kick & /ckick",
"slashBanCmd": "Who Can Use /ban & /cban",
"slashEndMeetingCmd": "Who Can Use /endmeeting",
"slashStartAndEndGameCmd": "Who Can Use /startgame & /endgame",
"slashStartAndEndGameCmd": "Who Can Use /start & /endgame",
"tabGroupCrewmate": "Crewmate Roles",
"tabGroupNeutral": "Neutral Roles",
@@ -83,6 +84,8 @@
"tabGroupSNS": "Shift and Seek",
"snsChatInGame": "Chat during gameplay (experimental)",
"snsChatInGameExtend": "Send gamemode info after game start",
"snsChatInGameExtendTwo": "Send extended info after game start",
"snsChatInGameFast": "Faster Meeting (experimental+)",
"snsSettingsOverride": "Auto Update Settings",
"cantKillTime": "After Misfiring, Can't kill for",
"misfiresToSuicide": "Suicide After Amount Of Misfires",
@@ -95,12 +98,25 @@
"snsDisableHeli": "Disable Crash Course Sabotage",
"snsDisableMushroomMixup": "Disable Mushroom Mixup Sabotage",
"snsDisableCloseDoor": "Disable SnS Door Sabotages",
"tabGroupCustomizeSabotages": "Customize Sabotages",
"customizeSabotages": "Enable Sabotage Customizations",
"sabotageCooldown": "Critical Sabotage Cooldown",
"skeldReactorDuration": "Skeld Reactor Duration",
"skeldO2Duration": "Skeld O2 Duration",
"miraReactorDuration": "Mira Reactor Duration",
"miraO2Duration": "Mira O2 Duration",
"polusReactorDuration": "Polus Reactor Duration",
"airshipReactorDuration": "Airship Reactor Duration",
"fungleReactorDuration": "Fungle Reactor Duration",
"fungleMushroomMixupDuration": "Fungle Mixup Duration",
"tabGroupSpeedrun": "Speedrun",
"speedrunSettingsOverride": "Auto Update Settings",
"gameAutoEndsAfter": "Game automatically ends after",
"engineerMode": "Everyone Is Engineer",
"tabGroupSabotages": "Sabotages",
"tabGroupSabotages": "Disable Sabotages",
"deadImpostorsCanSabotage": "Dead Impostors Can Sabotage",
"disableSabotage": "Disable Critical Sabotages",
"disableReactor": "Disable Reactor Sabotage",
@@ -112,6 +128,8 @@
"disableCloseDoor": "Disable Door Sabotages",
"tabGroupGameplayGeneral": "General",
"shieldFirstDeath": "Shield Player Who Died First",
"shieldFirstDeathDuration": "Shield Duration",
"disableAnnoyingMeetingCalls": "Disable Meeting Calls First 30s",
"disableReport": "Disable Body Reports",
"changeDecontaminationTime": "Override Decontamination Time (Standard Only)",
@@ -234,7 +252,7 @@
"disableSubmitScan": "Disable Submit Scan",
"disableUploadData": "Disable Upload Data",
"allCommandsFull": "<b>ALL COMMANDS:</b>\n\n<b>/help</b>\nShow this message.\n<b>/aur, /socials</b>\nSend Among Us Revamped social links.\n\n<b>/r, /gm</b>\nSend current mode description.\n<b>/l, /lastgame</b>\nSend last winner info.\n\n<b>/0kc, /0killcooldown</b>\nSend 0 Kill Cooldown mode description.\n<b>/sns, /shiftandseek</b>\nSend Shift and Seek mode description.\n<b>/sp, /speedrun</b>\nSend Speedrun mode description.\n\n/<b>kick, /ban</b>\nKick or ban a player by name.\n<b>/ckick, /cban</b>\nKick or ban a player by color.\n\n<b>/vip /moderator /admin</b>\nAdd a player as VIP, Moderator, or Admin.\n<b>/removevip, /removemoderator, /removeadmin</b>\nRemove VIP, Moderator, or Admin from a player.\n\n<b>/eg, /endgame</b>\nEnd the current game.\n<b>/em, /endmeeting</b>\nEnd the current meeting.\n<b>/s, /start</b>\nBegin the game starting countdown.\n\n<b>/t {template}</b>\nSend a template from AUR-DATA/templates.txt.\n\n<b>/col, /color, /colour</b>\nSet your color, can be used to bypass limits.",
"allCommandsFull": "<b>ALL COMMANDS:</b>\n\n<b>/help</b>\nShow this message.\n<b>/aur, /socials</b>\nSend Among Us Revamped social links.\n\n<b>/r, /gm</b>\nSend current mode description.\n<b>/l, /lastgame</b>\nSend last winner info.\n\n<b>/0kc, /0killcooldown</b>\nSend 0 Kill Cooldown mode description.\n<b>/sns, /shiftandseek</b>\nSend Shift and Seek mode description.\n<b>/sns2</b>\nSend extended Shift and Seek mode description\n<b>/pns, /poofandseek</b>\nSend Poof and Seek mode description.\n<b>/sp, /speedrun</b>\nSend Speedrun mode description.\n\n/<b>kick, /ban</b>\nKick or ban a player by name.\n<b>/ckick, /cban</b>\nKick or ban a player by color.\n\n<b>/vip /moderator /admin</b>\nAdd a player as VIP, Moderator, or Admin.\n<b>/removevip, /removemoderator, /removeadmin</b>\nRemove VIP, Moderator, or Admin from a player.\n\n<b>/eg, /endgame</b>\nEnd the current game.\n<b>/em, /endmeeting</b>\nEnd the current meeting.\n<b>/s, /start</b>\nBegin the game starting countdown.\n\n<b>/t {template}</b>\nSend a template from AUR-DATA/templates.txt.\n\n<b>/col, /color, /colour</b>\nSet your color, can be used to bypass limits.\n\n<b>/seeker {name}</b>\nForce someone as Seeker in HnS.\n<b>/seekers</b>\nShow forced seeker list.\n<b>/clearseeker</b>\nClear forced seeker list.\n\n<b>/mapvote</b>\nStarts a map vote containing default maps.\n<b>/allmapvote</b>\nStarts a map vote that includes Eht Dleks.\n<b>/gmvote</b>\nStarts a gamemode vote.",
"translationReloaded": "Your file has successfully been reset.\nTo apply all changes, restart your game.",
@@ -262,8 +280,10 @@
"helpDesc": "Show all commands and what they do.",
"snsDesc": "Send Shift and Seek gamemode Description.",
"snsTwoDesc": "Send Shift and Seek extended Description.",
"0kcDesc": "Send 0 Kill Cooldown gamemode Description.",
"SrDesc": "Send Speedrun gamemode Description.",
"pnsDesc": "Send Poof and Seek gamemode Description.",
"egDesc": "End the current game.",
"emDesc": "End the current meeting.",
"aurDesc": "Send Among Us Revamped social links.",
@@ -290,6 +310,9 @@
"clearSeekerDesc": "Clears the manual Seeker list.",
"mapVoteDesc": "Starts a vote between the 5 core maps.",
"allMapVoteDesc": "Starts a vote between all 6 maps, including Eht Dleks.",
"modeVoteDesc": "Starts a vote between all gamemodes.",
"privateDesc": "Changes lobby visibility to private.",
"publicDesc": "Changes lobby visibility to public.",
"banWordKick": "{0} was kicked because they sent a word in DeniedWords.txt {1} time(s)",
"startWordKick": "{0} was kicked because they sent a word in StartWords.txt {1} time(s)",
@@ -330,10 +353,17 @@
"onlyDetectSpawn": "Only Detect Players At Spawn",
"afkNotify": "{0} has been AFK for {1}s",
"afkKick": "{0} has been AFK for {1s}, kicking user",
"afkKick": "{0} has been AFK for {1}s, kicking user",
"afkBan": "{0} has been AFK for {1}s, banning user",
"automaticMapPoll": "Automatic /mapvote After Rejoining",
"automaticAllMapPoll": "Automatic /allmapvote After Rejoining",
"timeBeforeMapPoll": "Time Before Poll Starts"
"timeBeforeMapPoll": "Time Before Vote Starts",
"automaticModePoll": "Automatic /gmvote After Rejoining",
"pnsDisableSabotage": "Disable PnS Critical Sabotages",
"pnsDisableCloseDoor": "Disable PnS Door Sabotages",
"tabGroupPNS": "Poof and Seek",
"badMoveTimeToSuicide": "Phantom Suicides After Visibly Moving For",
"snsImpostorCanVent": "Impostors Can Vent"
}
+307 -235
View File
@@ -3,284 +3,356 @@
"gameMaster": "Spettatore",
"showFPS": "Mostra FPS",
"autoStart": "Auto Start",
"enableDarkTheme": "Abilità Tema Scuro",
"enableLobbyMusic": "Musica Lobby",
"disableInfoWhenDead": "Nascondi Info da Morto",
"disableCommandHelper": "Disabilita Command Helper",
"disableCompatibilityWarning": "Disattiva avviso di compatibilità",
"autoStart": "Avvio Automatico",
"enableDarkTheme": "Abilita Tema Scuro",
"enableLobbyMusic": "Musica della Lobby",
"disableInfoWhenDead": "Nascondi Informazioni Dopo la Morte",
"disableCommandHelper": "Disabilita Aiutante Comandi",
"disableCompatibilityWarning": "Disabilita Avviso di Compatibilità",
"gameMasterWarning":"Assisterai alle partite come spettatore finché la modalità Spettatore non viene disattivata.AVVISO:I messaggi delle abilità non verranno inviati e l'assegnazione dei ruoli potrebbe non essere accurata se questa impostazione è attiva.",
"cancelStartCountdown": "Conto alla rovescia di inizio annullato",
"cancelStartCountdown": "Conto alla rovescia annullato",
"invalidFriendCodeKick": "{0} è stato espulso per avere un codice amico non valido",
"invalidFriendCodeBan": "{0} è stato bannato per avere un codice amico non valido",
"language": "Lingua (Richiede il riavvio)",
"gamemode": "Modalità di gioco",
"invalidFriendCodeKick": "{0} è stato kickato per un Codice Amico non valido",
"invalidFriendCodeBan": "{0} è stato bannato per un Codice Amico non valido",
"language": "Lingua (Richiede Riavvio)",
"gamemode": "Modalità",
"tabGroupMain": "Moderazione",
"kickLowLevelPlayer": "Espelli giocatori sotto il livello",
"tempBanLowLevelPlayer": "Banna invece di espellere",
"dontKickLevelOnes": "Non espellere i giocatori di livello 1 per lobby glitched",
"kickInvalidFriendCodes": "Espelli codici amico non validi (vuoti)",
"tempBanInvalidFriendCodes": "Banna invece di espellere",
"deniedWordsToKick": "Inviate parole proibite per espellere il giocatore",
"moderatorCanUseCommand": "I moderatori possono usare i comandi",
"autoKickStart": "Espelli i giocatori che dicono Start",
"autoKickStartAsBan": "Banna invece di espellere",
"autoKickStartTimes": "Messaggi di Start necessari per l'espulsione",
"kickLowLevelPlayer": "Kicka Giocatori Sotto il Livello",
"tempBanLowLevelPlayer": "Banna invece di kickare",
"dontKickLevelOnes": "Non kickare Giocatori Liv.1 Nelle Lobby Glitchate",
"kickInvalidFriendCodes": "Kicka Codici Amico Non Validi (Vuoti)",
"tempBanInvalidFriendCodes": "Banna invece di kickare",
"deniedWordsToKick": "Parole Vietate Inviate Per Kickare il Giocatore",
"moderatorCanUseCommand": "I Moderatori Possono Usare i Comandi",
"autoKickStart": "Kicka Giocatori Che Dicono Start",
"autoKickStartAsBan": "Banna invece di kickare",
"autoKickStartStrength": "Modalità di rilevamento rigorosa",
"tabGroupAutomation": "Automazione",
"autoSendGameInfo": "Invia automaticamente le informazioni sul vincitore",
"autoSendGameInfo": "Invia automaticamente informazioni sui vincitori",
"autoRejoinLobby": "Rientra automaticamente nella lobby",
"autoStartTimer": "Conto alla rovescia per l'Auto Start",
"waitAutoStart": "Auto Start dopo",
"playerAutoStart": "Giocatori necessari per l'Auto Start",
"enableJoinMessages": "Abilita i messaggi di benvenuto",
"messagePerPlayerNum": "Messaggio in base al numero di accessi",
"tabGroupMisc": "Varie",
"startCountdown": "Conto alla rovescia di inizio predefinito",
"colorCommandLevel": "Chi può usare i comandi colore",
"allowFortegreen": "Consenti il colore Verde Forte",
"noGameEnd": "Nessuna fine del gioco",
"autoStartTimer": "Conto alla rovescia Avvio Automatico",
"waitAutoStart": "Avvio Automatico Dopo",
"playerAutoStart": "Giocatori Necessari Per Avvio Automatico",
"enableJoinMessages": "Abilita Messaggio di Benvenuto",
"messagePerPlayerNum": "Messaggio Ogni # Ingressi",
"tabGroupMisc": "Sperimentale",
"startCountdown": "Conto alla rovescia Predefinito",
"colorCommandLevel": "Chi Può Usare i Comandi Colore",
"allowFortegreen": "Consenti Colore Fortegreen",
"noGameEnd": "Nessuna Fine Partita",
"tabGroupAccess": "Livelli di accesso",
"slashColorCmd": "Chi può usare /color",
"slashRolesAndGamemodeCmd": "Chi può usare /r e i template",
"slashLastGameCmd": "Chi può usare /l e /aur",
"slashKickCmd": "Chi può usare /kick e /ckick",
"slashBanCmd": "Chi può usare /ban e /cban",
"slashEndMeetingCmd": "Chi può usare /endmeeting",
"slashStartAndEndGameCmd": "Chi può usare /startgame e /endgame",
"tabGroupAccess": "Livelli di Accesso",
"slashColorCmd": "Chi Può Usare /color",
"slashRolesAndGamemodeCmd": "Chi Può Usare /r & Templates",
"slashLastGameCmd": "Chi Può Usare /l & /aur",
"slashKickCmd": "Chi Può Usare /kick & /ckick",
"slashBanCmd": "Chi Può Usare /ban & /cban",
"slashStartAndEndGameCmd": "Chi Può Usare /startgame & /endgame",
"tabGroupCrewmate": "Ruoli degli astronauti",
"tabGroupNeutral": "Ruoli dei neutrali",
"tabGroupImpostor": "Ruoli degli impostori",
"tabGroupCrewmate": "Ruoli Astronauti",
"tabGroupNeutral": "Ruoli Neutrali",
"tabGroupImpostor": "Ruoli Impostori",
"tabGroupStandard": "Standard",
"tabGroupHNS": "Nascondino",
"numSeekers": "# Cercatori",
"tabGroup0Kcd": "Ricarica uccisione a 0",
"noKcdSettingsOverride": "Aggiorna automaticamente le impostazioni",
"tabGroupSNS": "Mutaforma e cerca",
"snsChatInGame": "Chat durante il gioco (sperimentale)",
"snsSettingsOverride": "Aggiorna automaticamente le impostazioni",
"cantKillTime": "Dopo un errore, non può uccidere per",
"misfiresToSuicide": "Suicidio dopo un numero di errori",
"crewAutoWinsGameAfter": "Gli astronauti vincono automaticamente dopo",
"snsDisableSabotage": "Disabilita i sabotaggi critici SnS",
"snsDisableReactor": "Disabilita il sabotaggio del reattore",
"snsDisableOxygen": "Disabilita il sabotaggio dell'ossigeno",
"snsDisableLights": "Disabilita il sabotaggio delle luci",
"snsDisableComms": "Disabilita il sabotaggio delle comunicazioni",
"snsDisableHeli": "Disabilita il sabotaggio della rotta di collisione",
"snsDisableMushroomMixup": "Disabilita il sabotaggio della miscela di funghi",
"snsDisableCloseDoor": "Disabilita i sabotaggi delle porte SnS",
"tabGroup0Kcd": "0 Cooldown Uccisione",
"noKcdSettingsOverride": "Aggiorna Automaticamente Impostazioni",
"tabGroupSNS": "Clone",
"snsChatInGame": "Chat in gioco (sperimentale)",
"snsSettingsOverride": "Aggiorna Automaticamente Impostazioni",
"cantKillTime": "Dopo un Mancato Bersaglio Non Puoi Uccidere Per",
"misfiresToSuicide": "Suicidio Dopo Numero di Mancati Bersagli",
"crewAutoWinsGameAfter": "Gli Astronauti Vincono Automaticamente Dopo",
"snsDisableSabotage": "Disabilita Sabotaggi Critici in Modalità Clone",
"snsDisableReactor": "Disabilita Sabotaggio Reattore",
"snsDisableOxygen": "Disabilita Sabotaggio O2",
"snsDisableLights": "Disabilita Sabotaggio Luci",
"snsDisableComms": "Disabilita Sabotaggio Comunicazioni",
"snsDisableHeli": "Disabilita Sabotaggio Collisione",
"snsDisableMushroomMixup": "Disabilita Sabotaggio Caos dei Funghi",
"snsDisableCloseDoor": "Disabilita Sabotaggio Porte in Modalità Clone",
"tabGroupCustomizeSabotages": "Customize Sabotages",
"customizeSabotages": "Enable Sabotage Customizations",
"sabotageCooldown": "Critical Sabotage Cooldown",
"skeldReactorDuration": "Skeld Reactor Duration",
"skeldO2Duration": "Skeld O2 Duration",
"miraReactorDuration": "Mira Reactor Duration",
"miraO2Duration": "Mira O2 Duration",
"polusReactorDuration": "Polus Reactor Duration",
"airshipReactorDuration": "Airship Reactor Duration",
"fungleReactorDuration": "Fungle Reactor Duration",
"fungleMushroomMixupDuration": "Fungle Mixup Duration",
"tabGroupSpeedrun": "Speedrun",
"speedrunSettingsOverride": "Aggiorna automaticamente le impostazioni",
"gameAutoEndsAfter": "Il gioco termina automaticamente dopo",
"engineerMode": "Tutti sono ingegneri",
"speedrunSettingsOverride": "Aggiorna Automaticamente Impostazioni",
"gameAutoEndsAfter": "La partita finisce automaticamente dopo",
"engineerMode": "Tutti Ingegneri",
"tabGroupSabotages": "Sabotaggi",
"deadImpostorsCanSabotage": "Gli impostori morti possono sabotare",
"disableSabotage": "Disabilita i sabotaggi critici",
"disableReactor": "Disabilita il sabotaggio del reattore",
"disableOxygen": "Disabilita il sabotaggio dell'ossigeno",
"disableLights": "Disabilita il sabotaggio delle luci",
"disableComms": "Disabilita il sabotaggio delle comunicazioni",
"disableHeli": "Disabilita il sabotaggio della rotta di collisione",
"disableMushroomMixup": "Disabilita il sabotaggio della miscela di funghi",
"disableCloseDoor": "Disabilita i sabotaggi delle porte",
"deadImpostorsCanSabotage": "Gli Impostori Morti Possono Sabotare",
"disableSabotage": "Disabilita Sabotaggi Critici",
"disableReactor": "Disabilita Sabotaggio Reattore",
"disableOxygen": "Disabilita Sabotaggio O2",
"disableLights": "Disabilita Sabotaggio Luci",
"disableComms": "Disabilita Sabotaggio Comunicazioni",
"disableHeli": "Disabilita Sabotaggio Collisione",
"disableMushroomMixup": "Disabilita Sabotaggio Caos dei Funghi",
"disableCloseDoor": "Disabilita Sabotaggio Porte",
"tabGroupGameplayGeneral": "Generale",
"disableAnnoyingMeetingCalls": "Disabilita le chiamate di riunione nei primi 30s",
"disableReport": "Disabilita le segnalazioni dei corpi",
"changeDecontaminationTime": "Ignora il tempo di decontaminazione (Solo standard)",
"decontaminationTimeOnMiraHQ": "Durata decontaminazione Mira HQ",
"decontaminationDoorOpenTimeOnMiraHQ": "Durata apertura porte decontaminazione Mira HQ",
"decontaminationTimeOnPolus": "Durata decontaminazione Polus",
"decontaminationDoorOpenTimeOnPolus": "Durata apertura porte decontaminazione Polus",
"disableSporeTrigger": "Disabilita le spore su The Fungle",
"disableAnnoyingMeetingCalls": "Nei primi 30 secondi non si possono chiamare riunioni",
"disableReport": "Disabilita Report dei Cadaveri",
"changeDecontaminationTime": "Cambia Tempo di Decontaminazione (Solo Modalità Standard)",
"decontaminationTimeOnMiraHQ": "Tempo di decontaminazione su Mira HQ",
"decontaminationDoorOpenTimeOnMiraHQ": "Tempo di apertura porte su Mira HQ",
"decontaminationTimeOnPolus": "Tempo di decontaminazione su Polus",
"decontaminationDoorOpenTimeOnPolus": "Tempo di apertura porte su Polus",
"disableSporeTrigger": "Disabilita spore su Fungle",
"disableDevices": "Disabilita i dispositivi",
"disableSkeldDevices": "Disabilita i dispositivi di The Skeld",
"disableSkeldAdmin": "Disabilita l'amministrazione di The Skeld",
"disableSkeldCamera": "Disabilita le telecamere di The Skeld",
"disableMiraHQDevices": "Disabilita i dispositivi di Mira HQ",
"disableMiraHQAdmin": "Disabilita l'amministrazione di Mira HQ",
"disableMiraHQDoorLog": "Disabilita il registro delle porte di Mira HQ",
"disablePolusDevices": "Disabilita i dispositivi di Polus",
"disablePolusAdmin": "Disabilita l'amministrazione di Polus",
"disablePolusCamera": "Disabilita le telecamere di Polus",
"disablePolusVital": "Disabilita i parametri vitali di Polus",
"disableAirshipDevices": "Disabilita i dispositivi di Airship",
"disableAirshipCockpitAdmin": "Disabilita l'amministrazione della cabina di pilotaggio di Airship",
"disableAirshipRecordsAdmin": "Disabilita l'amministrazione degli archivi di Airship",
"disableAirshipCamera": "Disabilita le telecamere di Airship",
"disableAirshipVital": "Disabilita i parametri vitali di Airship",
"disableFungleDevices": "Disabilita i dispositivi di The Fungle",
"disableFungleVital": "Disabilita i parametri vitali di The Fungle",
"disableDevices": "Disabilita Dispositivi",
"disableSkeldDevices": "Disabilita Dispositivi su Skeld",
"disableSkeldAdmin": "Disabilita Admin su Skeld",
"disableSkeldCamera": "Disabilita Telecamere su Skeld",
"disableMiraHQDevices": "Disabilita Dispositivi su Mira HQ",
"disableMiraHQAdmin": "Disabilita Admin su Mira HQ",
"disableMiraHQDoorLog": "Disabilita Registri Porte su Mira HQ",
"disablePolusDevices": "Disabilita Dispositivi su Polus",
"disablePolusAdmin": "Disabilita Admin su Polus",
"disablePolusCamera": "Disabilita Telecamere su Polus",
"disablePolusVital": "Disabilita Segni Vitali su Polus",
"disableAirshipDevices": "Disabilita Dispositivi su Airship",
"disableAirshipCockpitAdmin": "Disabilita Admin nella Cabina su Airship",
"disableAirshipRecordsAdmin": "Disabilita Admin nell'Archivio su Airship",
"disableAirshipCamera": "Disabilita Telecamere su Airship",
"disableAirshipVital": "Disabilita Segni Vitali su Airship",
"disableFungleDevices": "Disabilita Dispositivi su Fungle",
"disableFungleVital": "Disabilita Segni Vitali su Fungle",
"tabGroupTasks": "Incarichi",
"allPlayersSameTasks": "Tutti hanno gli stessi incarichi",
"overrideTaskSettings": "Disabilita gli incarichi",
"taskPercentNeededToWin": "% Incarichi completati per la vittoria degli astronauti",
"allPlayersSameTasks": "Stessi incarichi per tutti",
"overrideTaskSettings": "Disabilita incarichi",
"taskPercentNeededToWin": "% di Incarichi completati per la vittoria degli astronauti",
"disableMiraTasks": "Disabilita gli incarichi di Mira HQ",
"disableBuyBeverage": "Disabilita Acquista bevanda",
"disableMeasureWeather": "Disabilita Misura il tempo",
"disableProcessData": "Disabilita Elabora dati",
"disableRunDiagnostics": "Disabilita Esegui diagnostica",
"disableSortSamples": "Disabilita Ordina i campioni",
"disableMiraTasks": "Disabilita Incarichi su Mira HQ",
"disableBuyBeverage": "Disabilita Compra Bevanda",
"disableMeasureWeather": "Disabilita Misura Condizioni Meteo",
"disableProcessData": "Disabilita Elabora Dati",
"disableRunDiagnostics": "Disabilita Esegui Diagnostica",
"disableSortSamples": "Disabilita Smista Campioni",
"disablePolusTasks": "Disabilita gli incarichi di Polus",
"disableActivateWeatherNodes": "Disabilita Attiva i nodi meteo",
"disableAlignTelescope": "Disabilita Allinea il telescopio",
"disableFillCanisters": "Disabilita Riempi le bombole",
"disableInsertKeys": "Disabilita Inserisci le chiavi",
"disableOpenWaterways": "Disabilita Apri i canali dell'acqua",
"disableRebootWifi": "Disabilita Riavvia il Wi-Fi",
"disableRepairDrill": "Disabilita Ripara il trapano",
"disableScanBoardingPass": "Disabilita Scansiona la carta d'imbarco",
"disablePolusTasks": "Disabilita Incarichi su Polus",
"disableActivateWeatherNodes": "Disabilita Ripara Nodo Atmosferico",
"disableAlignTelescope": "Disabilita Allinea Telescopio",
"disableFillCanisters": "Disabilita Riempi Bombole",
"disableInsertKeys": "Disabilita Inserisci Chiavi",
"disableOpenWaterways": "Disabilita Apri Condotti dell'Acqua",
"disableRebootWifi": "Disabilita Riavvia Wi-Fi",
"disableRepairDrill": "Disabilita Ripara Trivella",
"disableScanBoardingPass": "Disabilita Scansiona Carta d'Imbarco",
"disableAirshipTasks": "Disabilita gli incarichi di Airship",
"disableCleanToilet": "Disabilita Pulisci il bagno",
"disableAirshipTasks": "Disabilita Incarichi su Airship",
"disableCleanToilet": "Disabilita Pulisci Bagno",
"disableDecontaminate": "Disabilita Decontamina",
"disableDevelopPhotos": "Disabilita Sviluppa le foto",
"disableDressMannequin": "Disabilita Vesti il manichino",
"disableFixShower": "Disabilita Ripara la doccia",
"disableMakeBurger": "Disabilita Prepara un hamburger",
"disablePickUpTowels": "Disabilita Raccogli gli asciugamani",
"disablePolishRuby": "Disabilita Lucida il rubino",
"disablePutAwayPistols": "Disabilita Metti via le pistole",
"disablePutAwayRifles": "Disabilita Metti via i fucili",
"disableRewindTapes": "Disabilita Riavvolgi i nastri",
"disableResetBreaker": "Disabilita Ripristina gli interruttori",
"disableSortRecords": "Disabilita Ordina i record",
"disableStartFans": "Disabilita Avvia i ventilatori",
"disableUnlockSafe": "Disabilita Sblocca la cassaforte",
"disableDevelopPhotos": "Disabilita Sviluppa Foto",
"disableDressMannequin": "Disabilita Vesti Manichino",
"disableFixShower": "Disabilita Ripara Doccia",
"disableMakeBurger": "Disabilita Prepara Burger",
"disablePickUpTowels": "Disabilita Raccogli Asciugamani",
"disablePolishRuby": "Disabilita Lucida Rubino",
"disablePutAwayPistols": "Disabilita Metti a Posto Pistole",
"disablePutAwayRifles": "Disabilita Metti a Posto Fucili",
"disableRewindTapes": "Disabilita Riavvolgi Nastri",
"disableResetBreaker": "Disabilita Resetta Interruttore",
"disableSortRecords": "Disabilita Smista Documenti",
"disableStartFans": "Disabilita Avvia Ventilatori",
"disableUnlockSafe": "Disabilita Apri Cassaforte",
"disableFungleTasks": "Disabilita gli incarichi di The Fungle",
"disableBuildSandcastle": "Disabilita Costruisci il castello di sabbia",
"disableCatchFish": "Disabilita Pesca i pesci",
"disableCollectSamples": "Disabilita Raccogli i campioni",
"disableCollectShells": "Disabilita Raccogli le conchiglie",
"disableCollectVegetables": "Disabilita Raccogli le verdure",
"disableCrankGenerator": "Disabilita Gira la manovella del generatore",
"disableExtractFuel": "Disabilita Estrai il carburante",
"disableFixAntenna": "Disabilita Ripara l'antenna",
"disableHelpCritter": "Disabilita Aiuta la creatura",
"disableHoistSupplies": "Disabilita Solleva le provviste",
"disableLiftWeights": "Disabilita Solleva i pesi",
"disableMineOres": "Disabilita Estrai i minerali",
"disablePlayVideoGame": "Disabilita Gioca al videogioco",
"disablePolishGem": "Disabilita Lucida la gemma",
"disableReplaceParts": "Disabilita Sostituisci le parti",
"disableRoastMarshmallow": "Disabilita Arrostisci il marshmallow",
"disableThrowFisbee": "Disabilita Lancia il frisbee",
"disableFindSignal": "Disabilita Trova il segnale",
"disableFungleTasks": "Disabilita Incarichi su Fungle",
"disableBuildSandcastle": "Disabilita Costruisci Castello di Sabbia",
"disableCatchFish": "Disabilita Pesca",
"disableCollectSamples": "Disabilita Raccogli Campioni",
"disableCollectShells": "Disabilita Raccogli Conchiglie",
"disableCollectVegetables": "Disabilita Raccogli Verdure",
"disableCrankGenerator": "Disabilita Avvia Generatore a Manovella",
"disableExtractFuel": "Disabilita Estrai Carburante",
"disableFixAntenna": "Disabilita Ripara Antenna",
"disableHelpCritter": "Disabilita Aiuta la Creatura",
"disableHoistSupplies": "Disabilita Solleva Provviste",
"disableLiftWeights": "Disabilita Solleva Pesi",
"disableMineOres": "Disabilita Estrai Minerali",
"disablePlayVideoGame": "Disabilita Gioca ai Videogiochi",
"disablePolishGem": "Disabilita Lucida Gemma",
"disableReplaceParts": "Disabilita Sostituisci Parti",
"disableRoastMarshmallow": "Disabilita Arrostisci Marshmallow",
"disableThrowFisbee": "Disabilita Lancia Frisbee",
"disableFindSignal": "Disabilita Trova Segnale",
"disableMiscCommonTasks": "Disabilita gli incarichi comuni globali",
"disableEnterIdCode": "Disabilita Inserisci il codice ID",
"disableFixWiring": "Disabilita Ripara i cavi elettrici",
"disableSwipeCard": "Disabilita Striscia la tessera",
"disableMiscCommonTasks": "Disabilita Incarichi Comuni",
"disableEnterIdCode": "Disabilita Inserisci Codice ID",
"disableFixWiring": "Disabilita Ripara Cavi",
"disableSwipeCard": "Disabilita Passa la Carta",
"disableMiscShortTasks": "Disabilita gli incarichi brevi globali",
"disableAssembleArtifact": "Disabilita Assembla l'artefatto",
"disableChartCourse": "Disabilita Traccia la rotta",
"disableCleanO2Filter": "Disabilita Pulisci il filtro dell'O2",
"disableCleanVent": "Disabilita Pulisci il condotto",
"disableMonitorMushroom": "Disabilita Monitora il fungo",
"disableMonitorTree": "Disabilita Monitora l'albero",
"disablePrimeShields": "Disabilita Attiva gli scudi",
"disableRecordTemperature": "Disabilita Registra la temperatura",
"disableStabilizeSteering": "Disabilita Stabilizza la guida",
"disableStoreArtifacts": "Disabilita Conserva gli artefatti",
"disableUnlockManifolds": "Disabilita Sblocca i collettori",
"disableMiscShortTasks": "Disabilita Incarichi Corti",
"disableAssembleArtifact": "Disabilita Assembla Manufatto",
"disableChartCourse": "Disabilita Traccia la Rotta",
"disableCleanO2Filter": "Disabilita Pulisci Filtro O2",
"disableCleanVent": "Disabilita Pulisci Condotto",
"disableMonitorMushroom": "Disabilita Monitora Fungo",
"disableMonitorTree": "Disabilita Controlla Albero",
"disablePrimeShields": "Disabilita Innesca Scudi",
"disableRecordTemperature": "Disabilita Registra Temperatura",
"disableStabilizeSteering": "Disabilita Stabilizza Rotta",
"disableStoreArtifacts": "Disabilita Conserva Manufatti",
"disableUnlockManifolds": "Disabilita Sblocca Collettori",
"disableMiscLongTasks": "Disabilita gli incarichi lunghi globali",
"disableAlignEngineOutput": "Disabilita Allinea l'uscita del motore",
"disableClearAsteroids": "Disabilita Distruggi gli asteroidi",
"disableEmptyChute": "Disabilita Svuota lo scivolo",
"disableInspectSample": "Disabilita Ispeziona il campione",
"disableReplaceWaterJug": "Disabilita Sostituisci il boccione dell'acqua",
"disableStartReactor": "Disabilita Avvia il reattore",
"disableWaterPlants": "Disabilita Annaffia le piante",
"disableMiscLongTasks": "Disabilita Incarichi Lunghi",
"disableAlignEngineOutput": "Disabilita Allinea Uscita Motore",
"disableClearAsteroids": "Disabilita Distruggi Asteroidi",
"disableEmptyChute": "Disabilita Svuota Scivolo",
"disableInspectSample": "Disabilita Ispeziona Campione",
"disableReplaceWaterJug": "Disabilita Sostituisci Boccione d'Acqua",
"disableStartReactor": "Disabilita Avvia Reattore",
"disableWaterPlants": "Disabilita Innaffia Piante",
"disableMiscMixedTasks": "Disabilita gli incarichi misti globali",
"disableCalibrateDistributor": "Disabilita Calibra il distributore",
"disableDivertPower": "Disabilita Devia l'energia",
"disableEmptyGarbage": "Disabilita Svuota la spazzatura",
"disableFuelEngines": "Disabilita Rifornisci i motori",
"disableSubmitScan": "Disabilita Invia la scansione",
"disableUploadData": "Disabilita Carica i dati",
"disableMiscMixedTasks": "Disabilita Incarichi Misti",
"disableCalibrateDistributor": "Disabilita Calibra Distributore",
"disableDivertPower": "Disabilita Devia Energia",
"disableEmptyGarbage": "Disabilita Svuota Spazzatura",
"disableFuelEngines": "Disabilita Fai Rifornimento Motori",
"disableSubmitScan": "Disabilita Esegui Scansione",
"disableUploadData": "Disabilita Carica Dati",
"allCommandsFull": "<b>TUTTI I COMANDI:</b>\n\n<b>/help</b>\nMostra questo messaggio.\n<b>/aur, /socials</b>\nInvia i link social di Among Us Revamped.\n\n<b>/r, /gm</b>\nInvia la descrizione della modalità corrente o l'elenco delle abilità.\n<b>/l, /lastgame</b>\nInvia le informazioni sull'ultimo vincitore.\n\n<b>/0kc, /0killcooldown</b>\nInvia la descrizione della modalità Ricarica uccisione a 0.\n<b>/sns, /shiftandseek</b>\nInvia la descrizione della modalità Mutaforma e cerca.\n<b>/sp, /speedrun</b>\nInvia la descrizione della modalità Speedrun.\n\n/<b>kick, /ban</b>\nEspelli o banna un giocatore per nome.\n<b>/ckick, /cban</b>\nEspelli o banna un giocatore per colore.\n\n<b>/vip /moderator /admin</b>\nAggiungi un giocatore come VIP, Moderatore o Admin.\n<b>/removevip, /removemoderator, /removeadmin</b>\nRimuovi VIP, Moderatore o Admin da un giocatore.\n\n<b>/eg, /endgame</b>\nTermina la partita corrente.\n<b>/em, /endmeeting</b>\nTermina la riunione corrente.\n<b>/s, /start</b>\nAvvia il conto alla rovescia di inizio partita.\n\n<b>/t {template}</b>\nInvia un template da AUR-DATA/templates.txt.\n\n<b>/col, /color, /colour</b>\nImposta il tuo colore, può essere usato per aggirare i limiti.",
"allCommandsFull": "<b>TUTTI I COMANDI:</b>\n\n<b>/help</b>\nMostra questo messaggio.\n<b>/aur, /socials</b>\nInvia i link di Among Us Revamped.\n\n<b>/r, /gm</b>\nInvia la descrizione della modalità attuale o la lista delle abilità.\n<b>/l, /lastgame</b>\nInvia le informazioni sull'ultimo vincitore.\n\n<b>/0kc, /0killcooldown</b>\nInvia la descrizione della modalità 0 Cooldown Uccisione.\n<b>/sns, /shiftandseek</b>\nInvia la descrizione della modalità Clone.\n<b>/sp, /speedrun</b>\nInvia la descrizione della modalità Speedrun.\n\n/<b>kick, /ban</b>\nKicka o banna un giocatore tramite nome.\n<b>/ckick, /cban</b>\nKicka o banna un giocatore tramite colore.\n\n<b>/vip /moderator /admin</b>\nAggiunge un giocatore come VIP, Moderatore o Admin.\n<b>/removevip, /removemoderator, /removeadmin</b>\nRimuove lo stato di VIP, Moderatore o Admin a un giocatore.\n\n<b>/eg, /endgame</b>\nTermina la partita attuale.\n<b>/em, /endmeeting</b>\nTermina la riunione attuale.\n<b>/s, /start</b>\nInizia il conto alla rovescia per l'avvio.\n\n<b>/t {template}</b>\nInvia un template da AUR-DATA/templates.txt.\n\n<b>/col, /color, /colour</b>\nCambia il tuo colore, può essere usato per aggirare le restrizioni sui colori.",
"translationReloaded": "Il tuo file è stato ripristinato con successo.\nPer applicare tutte le modifiche, riavvia il gioco.",
"translationReloaded": "Il tuo file di lingua è stato ricaricato con successo.\nPer applicare tutte le modifiche, riavvia il gioco.",
"templateWelcome": "# In questo file puoi aggiungere i Template, che fungono da comode alternative per il copia-incolla.\n# Per creare un template, scrivi una nuova riga con la stessa formattazione del Template di prova qui sotto.\n# Nota che i Template non possono superare i 120 caratteri e non possono contenere caratteri speciali. In caso contrario verrai espulso.\n\ntest: questo è un esempio di template. Digita '/t test' per vederlo.\n\nwelcome: Benvenuto! Questa lobby utilizza Among Us Revamped {ModVersion} di MV. Buon divertimento!",
"moderatorWelcome": "# In questo file puoi aggiungere i Moderatori tramite Codice Amico.\n# Se aggiungi qualcuno, otterrà un nome viola all'interno del gioco.\n# Vai su 'Impostazioni di sistema' nel gioco per personalizzare i permessi dei Moderatori. Di seguito è riportato un esempio di Codice Amico.\n\nfriendcode#0000",
"vipWelcome": "# In questo file puoi aggiungere i VIP tramite Codice Amico.\n# Se aggiungi qualcuno, otterrà un nome giallo all'interno del gioco.\n# Vai su 'Impostazioni di sistema' nel gioco per personalizzare i permessi dei VIP. Di seguito è riportato un esempio di Codice Amico.\n\nfriendcode#0000\n",
"adminWelcome": "# In questo file puoi aggiungere gli Admin tramite Codice Amico.\n# Se aggiungi qualcuno, otterrà un nome rosso all'interno del gioco.\n# Vai su 'Impostazioni di sistema' nel gioco per personalizzare i permessi degli Admin. Di seguito è riportato un esempio di Codice Amico.\n\nfriendcode#0000\n",
"banlistWelcome": "# In questo file puoi bannare i giocatori dalla tua lobby tramite Codice Amico.\n# Bannare qualcuno nel gioco lo aggiungerà automaticamente anche qui. Di seguito è riportato un esempio di Codice Amico.\n\nfriendcode#0000\n",
"banwordWelcome": "# In questo file puoi impostare le parole proibite, espellendo automaticamente chiunque invii nel gioco le parole elencate qui.\n# Assicurati di separare le parole usando le nuove righe.",
"bannameWelcome": "# In questo file puoi impostare i nomi proibiti, espellendo automaticamente chiunque utilizzi nel gioco i nomi elencati qui.\n# Assicurati di separare i nomi usando le nuove righe.",
"templateWelcome": "# In questo file puoi creare dei template che fungono da semplice alternativa al copia-incolla.\n# Per creare un template, scrivi una nuova riga con la stessa formattazione del template di prova qui sotto.\n# I template non possono essere più lunghi di 120 caratteri e non possono contenere caratteri speciali. In caso contrario verrai kickato.\n\ntest: questo è un esempio di template. Scrivi '/t test' per vederlo.\n\nwelcome: Benvenuti! Questa Lobby Utilizza Among Us Revamped {ModVersion} di MV. Buon divertimento!",
"moderatorWelcome": "# In questo file puoi aggiungere Moderatori tramite il Codice Amico.\n# Se aggiungi qualcuno, riceverà un nome viola in gioco.\n# Vai nelle 'Impostazioni di Sistema' nel gioco per modificare i permessi dei Moderatori. Di seguito è riportato un esempio di Codice Amico.\n\nfriendcode#0000",
"vipWelcome": "# In questo file puoi aggiungere VIP tramite il Codice Amico.\n# Se aggiungi qualcuno, riceverà un nome giallo in gioco.\n# Vai nelle 'Impostazioni di Sistema' nel gioco per modificare i permessi dei VIP. Di seguito è riportato un esempio di Codice Amico.\n\nfriendcode#0000\n",
"adminWelcome": "# In questo file puoi aggiungere Admin tramite il Codice Amico.\n# Se aggiungi qualcuno, riceverà un nome rosso in gioco.\n# Vai nelle 'Impostazioni di Sistema' nel gioco per modificare i permessi degli Admin. Di seguito è riportato un esempio di Codice Amico.\n\nfriendcode#0000\n",
"banlistWelcome": "# In questo file puoi bannare i giocatori dalle tue lobby tramite il Codice Amico.\n# Se banni qualcuno in gioco, verrà aggiunto automaticamente a questo file. Di seguito è riportato un esempio di Codice Amico.\n\nfriendcode#0000\n",
"banwordWelcome": "# In questo file puoi impostare le parole vietate, kickando automaticamente chi pronuncia le parole scritte qui.\n# Nota bene: per separare le parole devi usare nuove righe.",
"bannameWelcome": "# In questo file puoi impostare i nomi vietati, kickando automaticamente chi utilizza i nomi scritti qui.\n# Nota bene: per separare i nomi devi usare nuove righe.",
"languageWelcome": "# In questo file puoi impostare la tua lingua per Among Us Revamped.\n# Per impostare la lingua, scrivi una delle lingue supportate in una nuova riga. Quella predefinita è English.\n# Lingue supportate: English, Spanish, SimplifiedChinese, Italian\n\nItalian",
"noGameEndWarning": "AVVISO: La modalità Nessuna fine del gioco è attiva",
"noGameEndWarning": "ATTENZIONE: L'impostazione 'Nessuna Fine Partita' è Abilitata",
"tooLongTemplate": "Il tuo Template supera i 120 caratteri e comporterebbe la tua espulsione al momento dell'invio. Per favore, riducine la lunghezza.",
"tooLongTemplate": "Il tuo template supera i 120 caratteri e verrai kickato se viene inviato. Per favore, riducine la lunghezza.",
"vipAdd": "Aggiunto con successo {0} come VIP.",
"moderatorAdd": "Aggiunto con successo {0} come Moderatore.",
"adminAdd": "Aggiunto con successo {0} come Admin.",
"vipRemove": "Rimosso con successo VIP da {0}.",
"moderatorRemove": "Rimosso con successo Moderatore da {0}.",
"adminRemove": "Rimosso con successo Admin da {0}.",
"permFail": "Impossibile trovare l'utente '{0}'. Lo hai scritto correttamente?",
"vipAdd": "{0} aggiunto con successo come VIP.",
"moderatorAdd": "{0} aggiunto con successo come Moderatore.",
"adminAdd": "{0} aggiunto con successo come Admin.",
"vipRemove": "VIP rimosso con successo a {0}.",
"moderatorRemove": "Moderatore rimosso con successo a {0}.",
"adminRemove": "Admin rimosso con successo a {0}.",
"permFail": "Impossibile trovare il giocatore '{0}'. Assicurati di aver scritto il nome correttamente",
"helpDesc": "Mostra tutti i comandi e la loro funzione.",
"snsDesc": "Invia la descrizione della modalità di gioco Mutaforma e cerca.",
"0kcDesc": "Invia la descrizione della modalità di gioco Ricarica uccisione a 0.",
"SrDesc": "Invia la descrizione della modalità di gioco Speedrun.",
"egDesc": "Termina la partita corrente.",
"emDesc": "Termina la riunione corrente.",
"aurDesc": "Invia i link social di Among Us Revamped.",
"sDesc": "Avvia il conto alla rovescia del gioco.",
"rDesc": "/r invia le abilità attive o la modalità di gioco corrente.",
"rolesDesc": "Invia una panoramica di tutte le abilità/modalità di gioco.",
"kickDesc": "Espelli un giocatore per nome.",
"ckickDesc": "Espelli un giocatore per colore.",
"banDesc": "Banna un giocatore per nome.",
"cbanDesc": "Banna un giocatore per colore.",
"helpDesc": "Mostra tutti i Comandi e cosa fanno.",
"snsDesc": "Invia la descrizione della modalità Clone.",
"0kcDesc": "Invia la descrizione della modalità 0 Cooldown Uccisione.",
"SrDesc": "Invia la descrizione della modalità Speedrun.",
"egDesc": "Termina la partita attuale.",
"emDesc": "Termina la riunione attuale.",
"aurDesc": "Invia i Link di Among Us Revamped.",
"sDesc": "Inizia il Conto alla rovescia per l'avvio.",
"rDesc": "/r Invia le abilità abilitate o la modalità attuale.",
"rolesDesc": "Invia una panoramica di tutte le abilità/modalità.",
"kickDesc": "Kicka un giocatore tramite nome.",
"ckickDesc": "Kicka un giocatore tramite colore.",
"banDesc": "Banna un giocatore tramite nome.",
"cbanDesc": "Banna un giocatore tramite colore.",
"dumpDesc": "Copia il LogOutput in un file separato.",
"colDesc": "Imposta il tuo colore.",
"reloadDesc": "Ricarica il file della lingua.",
"vipDesc": "Aggiungi utente come VIP.",
"moderatorDesc": "Aggiungi utente come Moderatore.",
"adminDesc": "Aggiungi utente come admin.",
"cremoveVipDesc": "Rimuovi VIP dall'utente.",
"removeModeratorDesc": "Rimuovi Moderatore dall'utente.",
"removeAdminDesc": "Rimuovi Admin dall'utente.",
"lastgameDesc": "Invia le informazioni dell'ultima partita.",
"templateDesc": "Invia un template specificato da AUR-DATA/templates.txt.",
"colDesc": "Cambia il tuo colore.",
"reloadDesc": "Ricarica il file di lingua.",
"vipDesc": "Aggiunge un giocatore come VIP.",
"moderatorDesc": "Aggiunge un giocatore come Moderatore.",
"adminDesc": "Aggiunge un giocatore come Admin.",
"cremoveVipDesc": "Rimuove lo stato VIP a un giocatore.",
"removeModeratorDesc": "Rimuove lo stato di Moderatore a un giocatore.",
"removeAdminDesc": "Rimuove lo stato di Admin a un giocatore.",
"lastgameDesc": "Invia le informazioni sull'ultima partita.",
"templateDesc": "Invia un template specifico da AUR-DATA/templates.txt.",
"banWordKick": "{0} è stato espulso perché ha inviato una parola proibita {1} volta/e",
"banWordKick": "{0} è stato kickato per aver inviato una parola vietata {1} volta/e",
"pluginWarning": "<color=red><size=5><b>AVVISO:</color></b></size>\n<size=3><b>Hai 2 o più Plugin rilevati.</size></b>\nAmong Us Revamped non è compatibile con la maggior parte delle mod.\nSe riscontri dei bug, molto probabilmente sono dovuti all'incompatibilità.",
"pluginWarning": "<color=red><size=5><b>ATTENZIONE:</color></b></size>\n<size=3><b>Hai 2 o più plugin attivi rilevati.</size></b>\nAmong Us Revamped non è compatibile con la maggior parte delle mod.\nSe riscontri dei bug, molto probabilmente sono dovuti a incompatibilità.",
"systemSettings": "Impostazioni di sistema",
"gameplaySettings": "Impostazioni di gioco",
"gamemodeSettings": "Impostazioni modalità di gioco",
"systemSettings": "Impostazioni di Sistema",
"gameplaySettings": "Impostazioni di Gioco",
"gamemodeSettings": "Impostazioni Modalità",
"systemSettingsDesc": "Impostazioni di qualità per migliorare il comfort e i test.",
"gameplaySettingsDesc": "Impostazioni di gioco per migliorare l'esperienza in partita.",
"gamemodeSettingsDesc": "Impostazioni situazionali da applicare per specifiche modalità di gioco.",
"systemSettingsDesc": "Impostazioni di Sistema Per Migliorare il Comfort e Semplificare i Test.",
"gameplaySettingsDesc": "Impostazioni di Gioco Per Migliorare l'Esperienza di Gioco.",
"gamemodeSettingsDesc": "Impostazioni Aggiuntive Per Specifiche Modalità di Gioco.",
"everyone": "Tutti",
"vipAndAbove": "<color=yellow>VIP</color> e superiori",
"moderatorAndAbove": "<color=purple>Moderatori</color> e superiori",
"vipAndAbove": "<color=yellow>VIP</color> E Superiori",
"moderatorAndAbove": "<color=purple>Moderatore</color> E Superiori",
"admin": "<color=red>Admin</color>",
"onlyYou": "Solo tu"
"onlyYou": "Solo Tu",
"seekerDesc": "Aggiunge un giocatore come cercatore a nascondino",
"seekersDesc": "Mostra tutti i cercatori scelti manualmente.",
"clearSeekerDesc": "Pulisce la lista di tutti i cercatori scelti manualmente",
"slashEndMeetingCmd": "Chi Può Usare /endmeeting & /seeker",
"gameMasterWarning":"Osserverai le partite finché la modalità spettatore è attiva. ATTENZIONE: L'assegnazione dei ruoli potrebbe essere errata se questa impostazione è abilitata.",
"startWordsWelcome": "# In questo file puoi impostare le parole per 'Kicka Giocatori Che Dicono Start'.\n# 'Modalità di rilevamento rigorosa' OFF = I messaggi devono coincidere perfettamente con le parole impostate. 'Modalità di rilevamento rigorosa' ON = I messaggi necessitano solo di contenere le parole impostate.\n# Puoi anche aggiungere parole non correlate, che verranno rilevate solo nella lobby..\n\nstart\nbegin\ncommence\ninizia\nstartate\n",
"gameMasterWarningTwo": "ATTENZIONE: Modalità Spettatore Attivata",
"startWordKick": "{0} è stato kickato per aver inviato una parola presente in StartWords.txt {1} volta/e",
"seekers": "Cercatori: ",
"clearedSeekers": "Lista dei cercatori scelti manualmente pulita con successo.",
"tabGroupLevelKick": "Moderazione Livelli",
"enableKickLowLevelPlayer": "Kicka Giocatori di Basso Livello",
"tabGroupKickInvalidFriendCodes": "Codici Amico Non Validi",
"tabGroupAutoKickStart": "Parole di Start",
"autoKickStartTimes": "Messaggi di Start inviati necessari per il kick",
"tabGroupAutostart": "AutoHost",
"rehost": "Ricrea Automaticamente Lobby In Caso di Crash",
"public": "Rendi Automaticamente la Nuova Lobby Pubblica",
"mapVoteDuration": "Durata della Votazione per le Mappe",
"tabGroupDeniedWords": "Parole Vietate",
"enableDeniedWords": "Kicka Giocatori Che Pronunciano Parole Vietate",
"slashMapAndSeekerCmd": "Chi Può Usare /seeker & /mapvote",
"snsChatInGameExtend": "Invia informazioni sulla modalità dopo l'inizio del gioco",
"mapVoteDesc": "Inizia una votazione tra le 5 mappe principali.",
"allMapVoteDesc": "Inizia una votazione tra tutte e 6 le mappe, inclusa Eht Dleks.",
"banWordBan": "{0} è stato bannato per aver inviato una parola di DeniedWords.txt {1} volta/e",
"startWordBan": "{0} è stato bannato per aver inviato una parola di StartWords.txt {1} volta/e",
"moderationSettings": "Impostazioni di Moderazione",
"moderationSettingsDesc": "Impostazioni di Moderazione per combattere tossicità e cattivo comportamento.",
"rehostSuccess": "La Lobby è Stata Ricreata Con Successo",
"enableKickHighLevelPlayer": "Kicka Giocatori di Alto Livello",
"kickHighLevelPlayer": "Kicka Giocatori Sopra il Livello",
"kick": "Kick",
"ban": "Ban",
"notifyMe": "Notificami",
"tabGroupAfk": "Rilevamento AFK",
"enableAfkDetection": "Abilita Rilevamento AFK",
"afkTimer": "Soglia di Rilevamento",
"afkPenalty": "Penalità Per AFK",
"onlyDetectSpawn": "Rileva Solo i Giocatori allo Spawn",
"afkNotify": "{0} è stato AFK {1}sec",
"afkKick": "{0} è stato AFK {1}sec, kickiamo il giocatore",
"afkBan": "{0} è stato AFK {1}sec, banniamo il giocatore",
"automaticMapPoll": "/mapvote Automatico Dopo il Rientro",
"automaticAllMapPoll": "/allmapvote Automatico Dopo il Rientro",
"timeBeforeMapPoll": "Tempo Prima Inizio Votazione Mappe",
"pnsDisableSabotage": "Disable PnS Critical Sabotages",
"pnsDisableCloseDoor": "Disable PnS Door Sabotages",
"tabGroupPNS": "Poof and Seek",
"badMoveTimeToSuicide": "Phantom Suicides After Visibly Moving For",
"snsImpostorCanVent": "Impostors can vent"
}
+51 -2
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@@ -37,7 +37,7 @@
"playerAutoStart": "自動スタートに必要な人数",
"enableJoinMessages": "参加歓迎メッセージを有効化",
"messagePerPlayerNum": "指定参加人数ごとの通知",
"tabGroupMisc": "その他",
"tabGroupMisc": "実験的",
"startCountdown": "デフォルトのカウントダウン",
"colorCommandLevel": "カラーコマンドの使用権限",
"allowFortegreen": "フォルテグリーン色を許可",
@@ -76,6 +76,19 @@
"snsDisableHeli": "墜落危険サボタージュを無効化",
"snsDisableMushroomMixup": "キノコシャッフルサボタージュを無効化",
"snsDisableCloseDoor": "SnSドア閉鎖を無効化",
"tabGroupCustomizeSabotages": "Customize Sabotages",
"customizeSabotages": "Enable Sabotage Customizations",
"sabotageCooldown": "Critical Sabotage Cooldown",
"skeldReactorDuration": "Skeld Reactor Duration",
"skeldO2Duration": "Skeld O2 Duration",
"miraReactorDuration": "Mira Reactor Duration",
"miraO2Duration": "Mira O2 Duration",
"polusReactorDuration": "Polus Reactor Duration",
"airshipReactorDuration": "Airship Reactor Duration",
"fungleReactorDuration": "Fungle Reactor Duration",
"fungleMushroomMixupDuration": "Fungle Mixup Duration",
"tabGroupSpeedrun": "スピードラン",
"speedrunSettingsOverride": "設定を自動更新",
"gameAutoEndsAfter": "ゲームの自動終了時間",
@@ -316,5 +329,41 @@
"moderationSettings": "モデレーション設定",
"moderationSettingsDesc": "荒らしや迷惑行為を防止するための設定です。",
"rehostSuccess": "ロビーの再作成に成功しました"
"rehostSuccess": "ロビーの再作成に成功しました",
"enableKickHighLevelPlayer": "高レベルプレイヤーのキックを有効化",
"kickHighLevelPlayer": "指定レベル以上のプレイヤーをキック",
"kick": "キック",
"ban": "BAN",
"notifyMe": "通知する",
"tabGroupAfk": "AFK検知",
"enableAfkDetection": "AFK検知を有効化",
"afkTimer": "検知までの時間",
"afkPenalty": "AFK時のペナルティ",
"onlyDetectSpawn": "スポーン地点のプレイヤーのみ検知",
"afkNotify": "{0} は {1}秒間AFKです",
"afkKick": "{0} は {1}秒間AFKのため、キックします",
"afkBan": "{0} は {1}秒間AFKのため、BANします",
"automaticMapPoll": "再参加後に /mapvote を自動実行",
"automaticAllMapPoll": "再参加後に /allmapvote を自動実行",
"timeBeforeMapPoll": "投票開始までの待機時間",
"pnsDesc": "Poof and Seekゲームモードの説明を送信します。",
"pnsDisableSabotage": "PnSの重大なサボタージュを無効にする",
"pnsDisableCloseDoor": "PnSのドア閉鎖サボタージュを無効にする",
"tabGroupPNS": "Poof and Seek",
"badMoveTimeToSuicide": "幻象師が明らかに移動した後、自殺するまでの時間",
"snsImpostorCanVent": "インポスターはベントを使用できる",
"modeVoteDuration": "ゲームモード投票時間",
"snsChatInGameExtendTwo": "ゲーム開始後に拡張情報を送信",
"snsChatInGameFast": "高速会議(実験的+)",
"shieldFirstDeath": "最初に死亡したプレイヤーをシールドで保護",
"shieldFirstDeathDuration": "シールド持続時間",
"snsTwoDesc": "Shift and Seekの拡張説明を送信。",
"modeVoteDesc": "すべてのゲームモードから投票を開始します。",
"automaticModePoll": "再参加後に自動で /gmvote を実行",
"privateDesc": "Changes lobby visibility to private.",
"publicDesc": "Changes lobby visibility to public."
}
+50 -1
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@@ -73,6 +73,19 @@
"snsDisableHeli": "Выключить Сабботаж Столкновения",
"snsDisableMushroomMixup": "Выключить Сабботаж Грибного Переполоха",
"snsDisableCloseDoor": "Выключить Сабботаж Дверей в Режиме Клона",
"tabGroupCustomizeSabotages": "Customize Sabotages",
"customizeSabotages": "Enable Sabotage Customizations",
"sabotageCooldown": "Critical Sabotage Cooldown",
"skeldReactorDuration": "Skeld Reactor Duration",
"skeldO2Duration": "Skeld O2 Duration",
"miraReactorDuration": "Mira Reactor Duration",
"miraO2Duration": "Mira O2 Duration",
"polusReactorDuration": "Polus Reactor Duration",
"airshipReactorDuration": "Airship Reactor Duration",
"fungleReactorDuration": "Fungle Reactor Duration",
"fungleMushroomMixupDuration": "Fungle Mixup Duration",
"tabGroupSpeedrun": "Спидран",
"speedrunSettingsOverride": "Автоматически Обновлять Настройки",
"gameAutoEndsAfter": "Игра автоматически заканчивается после",
@@ -316,6 +329,42 @@
"startWordBan": "{0} Были забанены потому что они отправили слово из StartWords.txt {1} раз(а)",
"moderationSettings": "Настройки Модерации",
"moderationSettingsDesc": "Настройки Модерации чтобы бороться с токсичностью и плохим поведением.",
"rehostSuccess": "Лобби Было Успешно Пересоздано"
"rehostSuccess": "Лобби Было Успешно Пересоздано",
"enableKickHighLevelPlayer": "Кикать Игроков С Высоким Уровнем",
"kickHighLevelPlayer": "Кикать Игроков Больше Уровня",
"kick": "Кик",
"ban": "Бан",
"notifyMe": "Уведомить Меня",
"tabGroupAfk": "АФК Обнаружение",
"enableAfkDetection": "Включить АФК Обнаружение",
"afkTimer": "Порог Обнаружения",
"afkPenalty": "Наказание За АФК",
"onlyDetectSpawn": "Только Обнаруживать Игроков На Спавне",
"afkNotify": "{0} Был АФК {1}сек",
"afkKick": "{0} Был АФК {1}сек, кикаем игрока",
"afkBan": "{0} Был АФК {1}сек, баним игрока",
"automaticMapPoll": "Автоматический /mapvote После Перезахода",
"automaticAllMapPoll": "Автоматический /allmapvote После Перезахода",
"timeBeforeMapPoll": "Время До Начала Голосования За Карты",
"pnsDisableSabotage": "Выключить Критические Саботажи В Режиме Фантомные Прятки",
"pnsDisableCloseDoor": "Выключить Саботажи Дверей В Режиме Фантомные Прятки",
"tabGroupPNS": "Фантомные Прятки",
"badMoveTimeToSuicide": "Файнтомы Самоубиваются После Видимого Движения После",
"snsImpostorCanVent": "Предатели Могут Уходить в Люк",
"pnsDesc": "Отправляет Информацию о Режиме Фантомных Прятках.",
"modeVoteDuration": "Врямя Голосования За Режим",
"snsChatInGameExtendTwo": "Отправить увеличенную инфо после начала игры",
"snsChatInGameFast": "Быстрые Собрания (экспериментальное+)",
"shieldFirstDeath": "Защищать Игрока Который Умер Первым",
"shieldFirstDeathDuration": "Длительность Щита",
"snsTwoDesc": "Отправить Увеличенное Описание Клона.",
"modeVoteDesc": "Начать Голосование между всеми режимами.",
"automaticModePoll": "Автоматический /gmvote После Перезахода",
"privateDesc": "Changes lobby visibility to private.",
"publicDesc": "Changes lobby visibility to public."
}
+52 -3
View File
@@ -37,7 +37,7 @@
"playerAutoStart": "自动开始所需人数",
"enableJoinMessages": "启用欢迎消息",
"messagePerPlayerNum": "每达到指定加入人数发送消息",
"tabGroupMisc": "杂项设置",
"tabGroupMisc": "实验性",
"startCountdown": "默认开始倒计时",
"colorCommandLevel": "谁可以使用颜色命令",
"allowFortegreen": "允许军绿色",
@@ -76,6 +76,19 @@
"snsDisableHeli": "禁用坠机危机破坏",
"snsDisableMushroomMixup": "禁用迷幻蘑菇破坏",
"snsDisableCloseDoor": "禁用 SnS 关门破坏",
"tabGroupCustomizeSabotages": "Customize Sabotages",
"customizeSabotages": "Enable Sabotage Customizations",
"sabotageCooldown": "Critical Sabotage Cooldown",
"skeldReactorDuration": "Skeld Reactor Duration",
"skeldO2Duration": "Skeld O2 Duration",
"miraReactorDuration": "Mira Reactor Duration",
"miraO2Duration": "Mira O2 Duration",
"polusReactorDuration": "Polus Reactor Duration",
"airshipReactorDuration": "Airship Reactor Duration",
"fungleReactorDuration": "Fungle Reactor Duration",
"fungleMushroomMixupDuration": "Fungle Mixup Duration",
"tabGroupSpeedrun": "速通模式 (Speedrun)",
"speedrunSettingsOverride": "自动更新设置",
"gameAutoEndsAfter": "游戏在此时间后自动结束",
@@ -284,7 +297,7 @@
"startWordKick": "{0} 因发送 StartWords.txt 中的关键词被踢出,累计次数:{1} 次",
"seekers": "搜寻者:",
"clearedSeekers": "已成功清除手动搜寻者列表。",
"autoKickStartTimes": "发送 StartWords 关键词达到此次数时踢出玩家",
"autoKickStartTimes": "发送 StartWords 文本关键词并在达到某个次数时踢出该玩家",
"tabGroupLevelKick": "等级管理",
"enableKickLowLevelPlayer": "启用低等级玩家踢出",
"tabGroupKickInvalidFriendCodes": "无效好友代码",
@@ -303,5 +316,41 @@
"startWordBan": "{0} 因发送了 StartWords.txt 中的关键词,第 {1} 次违规,已被封禁。",
"moderationSettings": "管理设置",
"moderationSettingsDesc": "用于防止恶意行为和不当行为的管理设置。",
"rehostSuccess": "已成功重新创建大厅。"
"rehostSuccess": "已成功重新创建大厅。",
"enableKickHighLevelPlayer": "启用踢出高等級玩家",
"kickHighLevelPlayer": "踢出高于指定等級的玩家",
"kick": "踢出",
"ban": "封锁",
"notifyMe": "通知我",
"tabGroupAfk": "AFK 侦测",
"enableAfkDetection": "启用 AFK 侦测",
"afkTimer": "检测门槛",
"afkPenalty": "AFK 处罚",
"onlyDetectSpawn": "仅侦测出生点玩家",
"afkNotify": "{0} 已 AFK {1} 秒",
"afkKick": "{0} 已 AFK {1} 秒,正在踢出玩家",
"afkBan": "{0} 已 AFK {1} 秒,正在封锁玩家",
"automaticMapPoll": "重新加入后自发起起 /mapvote",
"automaticAllMapPoll": "重新加入后自动发起 /allmapvote",
"timeBeforeMapPoll": "投票开始前等待時間",
"pnsDesc": "发送 Poof and Seek 幻象与躲藏 游戏模式说明。",
"pnsDisableSabotage": "禁用 PnS 紧急破坏。",
"pnsDisableCloseDoor": "禁用 PnS 关门破坏。",
"tabGroupPNS": "Poof and Seek",
"badMoveTimeToSuicide": "幻象师在明显移动后自杀的时间。",
"snsImpostorCanVent": "内鬼可以使用通风管。",
"modeVoteDuration": "游戏模式投票时长",
"snsChatInGameExtendTwo": "游戏开始后发送扩展信息",
"snsChatInGameFast": "快速会议(实验性+)",
"shieldFirstDeath": "护盾保护第一个死亡的玩家",
"shieldFirstDeathDuration": "护盾持续时间",
"snsTwoDesc": "发送 Shift and Seek 扩展说明。",
"modeVoteDesc": "在所有游戏模式之间发起投票。",
"automaticModePoll": "重新加入后自动执行 /gmvote",
"privateDesc": "Changes lobby visibility to private.",
"publicDesc": "Changes lobby visibility to public."
}
+84 -15
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@@ -9,29 +9,50 @@
"disableCommandHelper": "Desactivar ayuda para comandos",
"disableCompatibilityWarning": "Desactivar advertencia de compatibilidad",
"gameMasterWarning": "Ahora observarás las partidas hasta que se desactive el Maestro del Juego. ADVERTENCIA: No se enviarán mensajes de habilidades y la asignación de roles podría ser inexacta si esta opción está activada.",
"gameMasterWarningTwo": "ADVERTENCIA: El Maestro del Juego está activado",
"cancelStartCountdown": "La cuenta regresiva de inicio fue cancelada",
"invalidFriendCodeKick": "{0} fue expulsado por tener un código de amigo no válido",
"invalidFriendCodeBan": "{0} fue bloqueado por tener un código de amigo no válido",
"invalidFriendCodeBan": "{0} fue baneado por tener un código de amigo no válido",
"language": "Idioma (requiere reiniciar)",
"gamemode": "Modo de juego",
"tabGroupMain": "Moderación",
"tabGroupLevelKick": "Moderación por nivel",
"enableKickLowLevelPlayer": "Expulsar jugadores de nivel bajo",
"kickLowLevelPlayer": "Expulsar jugadores cuyo nivel sea menor que",
"tempBanLowLevelPlayer": "Bloquear en lugar de expulsar",
"tempBanLowLevelPlayer": "Banear en lugar de expulsar",
"enableKickHighLevelPlayer": "Expulsar jugadores de nivel alto",
"kickHighLevelPlayer": "Expulsar jugadores por encima del nivel",
"dontKickLevelOnes": "No expulsar jugadores Nv.1 por salas bugueadas",
"tabGroupKickInvalidFriendCodes": "Códigos de amigo no válidos",
"kickInvalidFriendCodes": "Expulsar códigos de amigo no válidos (vacíos)",
"tempBanInvalidFriendCodes": "Bloquear en lugar de expulsar",
"tempBanInvalidFriendCodes": "Banear en lugar de expulsar",
"tabGroupDeniedWords": "Palabras prohibidas",
"enableDeniedWords": "Expulsar jugadores que digan palabras prohibidas",
"deniedWordsToKick": "Palabras prohibidas para expulsar jugadores",
"moderatorCanUseCommand": "Los moderadores pueden usar comandos",
"tabGroupAutoKickStart": "Palabras de start",
"autoKickStart": "Expulsar jugadores que digan \"start\"",
"autoKickStartAsBan": "Bloquear en lugar de expulsar",
"autoKickStartAsBan": "Banear en lugar de expulsar",
"autoKickStartTimes": "Mensajes de \"start\" necesarios para expulsar",
"autoKickStartStrength": "Modo de detección estricto",
"tabGroupAfk": "Detección AFK",
"enableAfkDetection": "Detectar AFK",
"afkTimer": "Tiempo para marcar AFK",
"afkPenalty": "Castigo por AFK",
"onlyDetectSpawn": "Detectar solo jugadores en spawn",
"tabGroupAutomation": "Automatización",
"tabGroupAutostart": "Autohost",
"rehost": "Recrear la sala automáticamente al desconectarse",
"public": "Poner la sala nueva en público automáticamente",
"autoSendGameInfo": "Enviar automáticamente información del ganador",
"autoRejoinLobby": "Volver automáticamente a la sala",
"automaticMapPoll": "/mapvote automático al volver a la sala",
"automaticAllMapPoll": "/allmapvote automático al volver a la sala",
"timeBeforeMapPoll": "Tiempo antes de iniciar la votación",
"autoStartTimer": "Cuenta regresiva para inicio automático",
"waitAutoStart": "Inicio automático después de",
"playerAutoStart": "Jugadores mínimos para inicio automático",
"mapVoteDuration": "Duración de la votación de mapa",
"enableJoinMessages": "Activar mensajes de bienvenida",
"messagePerPlayerNum": "Mensaje cada X jugadores que entren",
"tabGroupMisc": "Varios",
@@ -45,7 +66,8 @@
"slashLastGameCmd": "Quién puede usar /l y /aur",
"slashKickCmd": "Quién puede usar /kick y /ckick",
"slashBanCmd": "Quién puede usar /ban y /cban",
"slashEndMeetingCmd": "Quién puede usar /endmeeting",
"slashEndMeetingCmd": "Quién puede usar /endmeeting y /seeker",
"slashMapAndSeekerCmd": "Quién puede usar /seeker y /mapvote",
"slashStartAndEndGameCmd": "Quién puede usar /startgame y /endgame",
"tabGroupCrewmate": "Roles de tripulante",
"tabGroupNeutral": "Roles neutrales",
@@ -53,10 +75,13 @@
"tabGroupStandard": "Estándar",
"tabGroupHNS": "Escondite",
"numSeekers": "# Buscadores",
"seekers": "Buscadores: ",
"clearedSeekers": "Lista manual de buscadores borrada correctamente.",
"tabGroup0Kcd": "0 de enfriamiento para matar",
"noKcdSettingsOverride": "Actualizar configuración automáticamente",
"tabGroupSNS": "Shift and Seek",
"snsChatInGame": "Chat durante la partida (experimental)",
"snsChatInGameExtend": "Enviar info del modo al empezar la partida",
"snsSettingsOverride": "Actualizar configuración automáticamente",
"cantKillTime": "Después de fallar, no puede matar durante",
"misfiresToSuicide": "Suicidarse después de cierta cantidad de fallos",
@@ -69,6 +94,19 @@
"snsDisableHeli": "Desactivar sabotaje de Crash Course",
"snsDisableMushroomMixup": "Desactivar sabotaje de mezcla de hongos",
"snsDisableCloseDoor": "Desactivar sabotajes de puertas de SnS",
"tabGroupCustomizeSabotages": "Customize Sabotages",
"customizeSabotages": "Enable Sabotage Customizations",
"sabotageCooldown": "Critical Sabotage Cooldown",
"skeldReactorDuration": "Skeld Reactor Duration",
"skeldO2Duration": "Skeld O2 Duration",
"miraReactorDuration": "Mira Reactor Duration",
"miraO2Duration": "Mira O2 Duration",
"polusReactorDuration": "Polus Reactor Duration",
"airshipReactorDuration": "Airship Reactor Duration",
"fungleReactorDuration": "Fungle Reactor Duration",
"fungleMushroomMixupDuration": "Fungle Mixup Duration",
"tabGroupSpeedrun": "Speedrun",
"speedrunSettingsOverride": "Actualizar configuración automáticamente",
"gameAutoEndsAfter": "La partida termina automáticamente después de",
@@ -149,7 +187,7 @@
"disableBuildSandcastle": "Desactivar Construir Castillo de Arena",
"disableCatchFish": "Desactivar Atrapar Peces",
"disableCollectSamples": "Desactivar Recolectar Muestras",
"disableCollectShells": "Desactivar Recolectar Caracoles",
"disableCollectShells": "Desactivar Recolectar conchas",
"disableCollectVegetables": "Desactivar Recolectar Vegetales",
"disableCrankGenerator": "Desactivar Activar Generador",
"disableExtractFuel": "Desactivar Extraer Combustible",
@@ -173,7 +211,7 @@
"disableChartCourse": "Desactivar Tarea Trazar Ruta",
"disableCleanO2Filter": "Desactivar Tarea Limpiar Filtro de O2",
"disableCleanVent": "Desactivar Tarea Limpiar Ventila",
"disableMonitorMushroom": "Desactivar monitorear hongo",
"disableMonitorMushroom": "Desactivar Tarea Monitorear Hongos",
"disableMonitorTree": "Desactivar Tarea Monitorizar Árbol",
"disablePrimeShields": "Desactivar Tarea Preparar Escudos",
"disableRecordTemperature": "Desactivar Tarea Registrar Temperatura",
@@ -195,15 +233,16 @@
"disableFuelEngines": "Desactivar Tarea Recargar Motores",
"disableSubmitScan": "Desactivar Tarea Enviar Escaneo",
"disableUploadData": "Desactivar Tarea Subir Datos",
"allCommandsFull": "<b>TODOS LOS COMANDOS:</b>\n\n<b>/help</b>\nMuestra este mensaje.\n<b>/aur, /socials</b>\nEnviar los enlaces sociales de Among Us Revamped.\n\n<b>/r, /gm</b>\nEnviar la descripción del modo actual o la lista de habilidades.\n<b>/l, /lastgame</b>\nEnviar la información del ganador anterior.\n\n<b>/0kc, /0killcooldown</b>\nEnviar la descripción del modo 0 de enfriamiento para matar.\n<b>/sns, /shiftandseek</b>\nEnviar la descripción del modo Shift and Seek.\n<b>/sp, /speedrun</b>\nEnviar la descripción del modo Speedrun.\n\n/<b>kick, /ban</b>\nExpulsa o bloquea a un jugador por nombre.\n<b>/ckick, /cban</b>\nExpulsa o bloquea a un jugador por color.\n\n<b>/vip /moderator /admin</b>\nAgrega a un jugador como VIP, moderador o administrador.\n<b>/removevip, /removemoderator, /removeadmin</b>\nElimina VIP, moderador o administrador de un jugador.\n\n<b>/eg, /endgame</b>\nTermina la partida actual.\n<b>/em, /endmeeting</b>\nTermina la reunión actual.\n<b>/s, /start</b>\nInicia la cuenta regresiva de la partida.\n\n<b>/t {template}</b>\nEnviar una plantilla de AUR-DATA/templates.txt.\n\n<b>/col, /color, /colour</b>\nCambia tu color; puede usarse para evitar límites.",
"allCommandsFull": "<b>TODOS LOS COMANDOS:</b>\n\n<b>/help</b>\nMuestra este mensaje.\n<b>/aur, /socials</b>\nEnviar los enlaces sociales de Among Us Revamped.\n\n<b>/r, /gm</b>\nEnviar la descripción del modo actual o la lista de habilidades.\n<b>/l, /lastgame</b>\nEnviar la información del ganador anterior.\n\n<b>/0kc, /0killcooldown</b>\nEnviar la descripción del modo 0 de enfriamiento para matar.\n<b>/sns, /shiftandseek</b>\nEnviar la descripción del modo Shift and Seek.\n<b>/sp, /speedrun</b>\nEnviar la descripción del modo Speedrun.\n\n/<b>kick, /ban</b>\nExpulsa o banea a un jugador por nombre.\n<b>/ckick, /cban</b>\nExpulsa o banea a un jugador por color.\n\n<b>/vip /moderator /admin</b>\nAgrega a un jugador como VIP, moderador o administrador.\n<b>/removevip, /removemoderator, /removeadmin</b>\nElimina VIP, moderador o administrador de un jugador.\n\n<b>/eg, /endgame</b>\nTermina la partida actual.\n<b>/em, /endmeeting</b>\nTermina la reunión actual.\n<b>/s, /start</b>\nInicia la cuenta regresiva de la partida.\n\n<b>/t {template}</b>\nEnviar una plantilla de AUR-DATA/templates.txt.\n\n<b>/col, /color, /colour</b>\nCambia tu color; puede usarse para evitar límites.",
"translationReloaded": "Tu archivo se reinició correctamente.\nPara aplicar todos los cambios, reinicia el juego.",
"templateWelcome": "# En este archivo puedes agregar plantillas, que sirven como alternativas fáciles de copiar y pegar.\n# Para crear una plantilla, escribe una nueva línea con el mismo formato que la plantilla de prueba de abajo.\n# Ten en cuenta que las plantillas no pueden tener más de 120 caracteres ni contener caracteres especiales. Si los tienen, te expulsarán.\n\ntest: esta es una plantilla de ejemplo. Escribe '/t test' para verla.\n\nwelcome: ¡Bienvenido! Esta sala usa Among Us Revamped {ModVersion} por MV. ¡Diviértete!",
"moderatorWelcome": "# En este archivo puedes agregar moderadores por código de amigo.\n# Si agregas a alguien, tendrá un nombre morado dentro del juego.\n# Ve a \"Configuración del sistema\" dentro del juego para personalizar los permisos de moderador. Abajo hay un ejemplo de código de amigo.\n\nfriendcode#0000",
"vipWelcome": "# En este archivo puedes agregar VIPs por código de amigo.\n# Si agregas a alguien, tendrá un nombre amarillo dentro del juego.\n# Ve a \"Configuración del sistema\" dentro del juego para personalizar los permisos de VIP. Abajo hay un ejemplo de código de amigo.\n\nfriendcode#0000\n",
"adminWelcome": "# En este archivo puedes agregar administradores por código de amigo.\n# Si agregas a alguien, tendrá un nombre rojo dentro del juego.\n# Ve a \"Configuración del sistema\" dentro del juego para personalizar los permisos de administrador. Abajo hay un ejemplo de código de amigo.\n\nfriendcode#0000\n",
"banlistWelcome": "# En este archivo puedes bloquear a jugadores en tu sala por código de amigo.\n# Bloquear a alguien dentro del juego también lo agregará aquí automáticamente. Abajo hay un ejemplo de código de amigo.\n\nfriendcode#0000\n",
"banlistWelcome": "# En este archivo puedes banear jugadores de tu sala por código de amigo.\n# Banear a alguien dentro del juego también lo agregará aquí automáticamente. Abajo hay un ejemplo de código de amigo.\n\nfriendcode#0000\n",
"banwordWelcome": "# En este archivo puedes establecer palabras prohibidas para expulsar automáticamente a cualquiera que las envíe dentro del juego.\n# Asegúrate de separar las palabras usando líneas nuevas.",
"bannameWelcome": "# En este archivo puedes establecer nombres prohibidos para expulsar automáticamente a cualquiera que los use dentro del juego.\n# Asegúrate de separar los nombres usando líneas nuevas.",
"startWordsWelcome": "# En este archivo puedes configurar las palabras detectadas para 'Expulsar jugadores que digan start'.\n# 'Modo de detección estricto' DESACTIVADO = los mensajes deben coincidir exactamente con las palabras.\n# 'Modo de detección estricto' ACTIVADO = los mensajes solo deben contener las palabras.\n# También puedes agregar palabras no relacionadas para detectarlas solo en la sala.\n\nstart\nbegin\ncommence",
"noGameEndWarning": "ADVERTENCIA: Sin fin de partida está activado",
"tooLongTemplate": "Tu plantilla tiene más de 120 caracteres y te expulsaría al enviarla. Reduce su longitud.",
"vipAdd": "Se agregó correctamente a {0} como VIP.",
@@ -219,14 +258,19 @@
"SrDesc": "Enviar la descripción del modo de juego Speedrun.",
"egDesc": "Termina la partida actual.",
"emDesc": "Termina la reunión actual.",
"seekerDesc": "Marca al jugador como buscador en HnS.",
"seekersDesc": "Muestra los buscadores elegidos manualmente.",
"clearSeekerDesc": "Borra la lista manual de buscadores.",
"mapVoteDesc": "Inicia una votación entre los 5 mapas principales.",
"allMapVoteDesc": "Inicia una votación entre los 6 mapas, incluido Eht Dleks.",
"aurDesc": "Envía los enlaces sociales de Among Us Revamped.",
"sDesc": "Inicia la cuenta regresiva de la partida.",
"rDesc": "/r envía las habilidades activas o el modo de juego actual.",
"rolesDesc": "Enviar el resumen de todas las habilidades/modo de juego.",
"kickDesc": "Expulsa a un jugador por nombre.",
"ckickDesc": "Expulsa a un jugador por color.",
"banDesc": "Bloquea a un jugador por nombre.",
"cbanDesc": "Bloquea a un jugador por color.",
"banDesc": "Banea a un jugador por nombre.",
"cbanDesc": "Banea a un jugador por color.",
"dumpDesc": "Copia LogOutput en un archivo separado.",
"colDesc": "Cambia tu color.",
"reloadDesc": "Recarga el archivo de idioma.",
@@ -239,19 +283,44 @@
"lastgameDesc": "Enviar información de la última partida.",
"templateDesc": "Enviar una plantilla especificada de AUR-DATA/templates.txt.",
"banWordKick": "{0} fue expulsado porque envió una palabra prohibida {1} veces",
"banWordBan": "{0} fue baneado por escribir una palabra de DeniedWords.txt {1} veces",
"startWordKick": "{0} fue expulsado por escribir una palabra de StartWords.txt {1} veces",
"startWordBan": "{0} fue baneado por escribir una palabra de StartWords.txt {1} veces",
"afkNotify": "{0} lleva {1}s AFK",
"afkKick": "{0} lleva {1}s AFK, expulsando",
"afkBan": "{0} lleva {1}s AFK, baneando",
"rehostSuccess": "Sala recreada correctamente",
"kick": "Expulsar",
"ban": "Banear",
"notifyMe": "Avisarme",
"pluginWarning": "<color=red><size=5><b>ADVERTENCIA:</color></b></size>\n<size=3><b>Se han detectado 2 o más plugins.</size></b>\nAmong Us Revamped no es compatible con la mayoría de mods.\nSi encuentras errores, probablemente se deban a incompatibilidad.",
"systemSettings": "Configuración del sistema",
"gameplaySettings": "Configuración de la partida",
"gamemodeSettings": "Configuración del modo de juego",
"moderationSettings": "Moderación",
"systemSettingsDesc": "Ajustes de calidad para mejorar la comodidad y facilitar las pruebas.",
"gameplaySettingsDesc": "Ajustes de la partida para mejorar la experiencia de juego.",
"gamemodeSettingsDesc": "Ajustes específicos para determinados modos de juego.",
"moderationSettingsDesc": "Ajustes para controlar toxicidad y mal comportamiento en la sala.",
"everyone": "Todos",
"vipAndAbove": "<color=yellow>VIP</color> o superior",
"moderatorAndAbove": "<color=purple>Moderador</color> o superior",
"admin": "<color=red>Administrador</color>",
"onlyYou": "Solo tú"
"onlyYou": "Solo tú",
"pnsDisableSabotage": "Desactivar sabotajes críticos de PnS",
"pnsDisableCloseDoor": "Desactivar sabotajes de puertas de PnS",
"tabGroupPNS": "Poof and Seek",
"badMoveTimeToSuicide": "El Fantasma se suicida después de moverse visiblemente durante",
"snsImpostorCanVent": "Los impostores pueden usar conductos",
"modeVoteDuration": "Duración de la votación de modo de juego",
"snsChatInGameExtendTwo": "Enviar información ampliada al iniciar la partida",
"snsChatInGameFast": "Reunión más rápida (experimental+)",
"shieldFirstDeath": " Proteger al primer jugador que murió",
"shieldFirstDeathDuration": "Duración de la protección",
"snsTwoDesc": "Enviar la descripción ampliada de Shift and Seek.",
"modeVoteDesc": "Inicia una votación entre todos los modos de juego.",
"automaticModePoll": "/gmvote automático al volver a la sala",
"privateDesc": "Changes lobby visibility to private.",
"publicDesc": "Changes lobby visibility to public."
}