ManlyMarco
6abdba47ee
Revert Cpp2IL back to development.1452 because of regressions
2026-06-28 18:07:00 +02:00
ManlyMarco
0523d6f4e9
Downgrade Samboy063.Cpp2IL.Core to 2022.1.0-pre-release.20
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Version 21 includes a reference to Disarm version 99 which results in builds to fail unless author's custom nuget feed is referenced.
Details: https://github.com/SamboyCoding/Disarm/issues/45
2026-06-24 15:26:40 +02:00
ManlyMarco
c58c42dc60
build_pr.yml - Also run on v5-lts branch
2026-06-21 19:40:08 +02:00
ManlyMarco
ac4f64a404
comment_pr.yml - Fix not working on PRs from forks
2026-06-21 19:30:18 +02:00
ManlyMarco
80dde081fd
Bump Cpp2IL to 2022.1.0.21 and AssetRipper.Primitives to 3.2.0 ( #1362 )
2026-06-21 19:05:18 +02:00
ManlyMarco
0643c2bceb
Bump Il2CppInterop to 1.5.3 ( #1361 )
2026-06-21 12:49:28 +02:00
ManlyMarco
4aab2920fc
Make UnityInput and KeyboardShortcut available in IL2CPP ( #998 )
2026-06-21 12:22:08 +02:00
ManlyMarco
dd0655fe9d
Cache downloaded base libraries in the unity-libs directory ( #1213 )
2025-11-16 19:49:19 +01:00
ManlyMarco
88b4838fef
Fix assembly preloading overriding preloader patches ( #1212 )
2025-11-14 12:23:18 +01:00
ManlyMarco
af0cba71fb
v6 - Bump Il2CppInterop to 1.5.0-ci.620 ( #1106 )
2025-06-21 02:59:18 +02:00
ManlyMarco
5fef3570f2
Bump Cpp2IL to pre-release.19 ( #1103 )
2025-05-09 19:09:55 +02:00
ManlyMarco
0c2a3f13c3
Switch Build.csproj TargetFramework to net8.0 ( #1039 )
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Fixes CI broken by net6.0 being deprecated.
2025-01-12 16:25:43 +01:00
ManlyMarco
e1974e26fd
Use joelwmale/webhook-action@2.4.1
2024-09-24 20:44:45 +02:00
ManlyMarco
e2d5ab8ebc
Clean up empty files
2024-09-24 20:32:25 +02:00
ManlyMarco
cdeaad7868
Use upload-artifact@v4 ( #981 )
2024-09-10 14:47:22 +02:00
ManlyMarco
f800cbcc43
Add GlobalMetadataPath setting ( #978 )
2024-09-08 16:09:44 +02:00
ManlyMarco
cbd70eb2f0
Automatically load all interop assemblies before loading plugins ( #777 )
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Assemblies are often loaded on the il2cpp side but not on the mono side, causing confusion when using reflection.
This will load all interop assemblies right before plugins are loaded, which should mostly avoid these issues at a low time cost of around 40ms.
2024-09-08 15:45:19 +02:00
ManlyMarco
6b38cee127
Fix failing to initialize if game's Data folder is just 'Data' ( #975 )
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Any Unity game can have its _Data folder renamed to just Data and continue working just fine.
2024-09-02 13:26:49 +02:00
ManlyMarco
910844a982
Fix manager GameObject not having a name ( #735 )
2023-12-25 00:31:59 +01:00
ManlyMarco
9efa51b713
Add ThreadingExtensions.ForEachParallel
2022-02-11 03:16:42 +01:00
MarC0
cf634c521a
Merge pull request #90 from ManlyMarco/pluginVersions
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Added MinimumVersion support to BepInDependency and added BepInIncompatibility
2019-08-29 17:55:18 +02:00