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Bump Cpp2IL to 2022.1.0.21 and AssetRipper.Primitives to 3.2.0 (#1362)
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@@ -64,7 +64,7 @@ A more comprehensive comparison list of features and compatibility is available
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#### IL2CPP libraries
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- [SamboyCoding/Cpp2IL](https://github.com/SamboyCoding/Cpp2IL) - v2022.0.7.2
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- [SamboyCoding/Cpp2IL](https://github.com/SamboyCoding/Cpp2IL) - v2022.1.0
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- [BepInEx/Il2CppInterop](https://github.com/BepInEx/Il2CppInterop) - v1.5.3
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- [BepInEx/dotnet-runtime](https://github.com/BepInEx/dotnet-runtime) - v6.0.7
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@@ -6,7 +6,7 @@
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="AssetRipper.Primitives" Version="3.1.3" />
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<PackageReference Include="AssetRipper.Primitives" Version="3.2.0" />
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<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all"/>
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<PackageReference Include="MonoMod.Utils" Version="22.7.31.1"/>
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</ItemGroup>
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@@ -22,7 +22,7 @@
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<PackageReference Include="Microsoft.Extensions.Logging" Version="6.0.0" IncludeAssets="compile" PrivateAssets="all" />
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<PackageReference Include="Microsoft.Extensions.Logging.Abstractions" Version="6.0.1" IncludeAssets="compile" PrivateAssets="all" />
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<PackageReference Include="MonoMod.RuntimeDetour" Version="22.7.31.1" />
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<PackageReference Include="Samboy063.Cpp2IL.Core" Version="2022.1.0-development.1452" />
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<PackageReference Include="Samboy063.Cpp2IL.Core" Version="2022.1.0-pre-release.21" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="Unity.InputSystem">
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