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@@ -76,7 +76,7 @@ namespace Unify.Patches
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if (!success)
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{
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DirectConnect.StartCoroutine(AEOEPNHOJDP.EFNBEJGKFFG(DirectConnect.transform, 0.75f, 0.25f));
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DirectConnect.StartCoroutine(Effects.SwayX(DirectConnect.transform, 0.75f, 0.25f));
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return;
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}
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+7
-1
@@ -16,7 +16,7 @@ namespace Unify
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{
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public const string Id = "daemon.unify";
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private const string Name = "Unify";
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private const string Version = "4.0.0-pre.1";
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private const string Version = "4.0.0";
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public static ConfigFile ConfigFile { get; private set; }
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@@ -37,6 +37,12 @@ namespace Unify
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ConfigFile = new ConfigFile(Path.Combine(Paths.ConfigPath, $"{UnifyPlugin.Id}.cfg"), true);
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// =====================================
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RegionsPatch.Patch();
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// Unpatches the modded handshake, because Impostor is STILL not fully updated yet
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Harmony.Unpatch(typeof(UdpConnection).GetMethod("HandleSend"), HarmonyPatchType.Prefix,
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ReactorPlugin.Id);
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Harmony.PatchAll();
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}
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+12
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@@ -1,11 +1,22 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.1</TargetFramework>
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<Version>4.0.0-pre.1</Version>
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<Version>4.0.0</Version>
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<Mappings>NuclearPowered/Mappings:0.4.0</Mappings>
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<Description>Region mod</Description>
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<Authors>Daemon</Authors>
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</PropertyGroup>
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<PropertyGroup Condition="'$(GamePlatform)' == 'Steam'">
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<GameVersion>2021.4.12s</GameVersion>
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<DefineConstants>$(DefineConstants);STEAM</DefineConstants>
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</PropertyGroup>
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<PropertyGroup Condition="'$(GamePlatform)' == 'Itch'">
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<GameVersion>2021.4.12i</GameVersion>
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<DefineConstants>$(DefineConstants);ITCH</DefineConstants>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="0Harmony, Version=2.4.0.0, Culture=neutral, PublicKeyToken=null">
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