Updated code for Reactor 0.4.0-ci.53

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Daemon committed 2021-04-13 18:59:19 +01:00
1 parent 1f5736c7f8
commit e26fbccdb9
5 files changed
+9 -14

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@@ -1,9 +1,3 @@
> **⚠ WARNING**
>
> To play on a custom server on 2021.3.31.3s, you must compile the
> *airship* branch of Impostor located here:
> https://github.com/Impostor/Impostor/tree/airship.
# Unify
An Among Us mod to add extra regions to the regions menu.
+2 -2
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@@ -27,7 +27,7 @@ namespace Unify.Patches
public static IRegionInfo DirectRegion { get; set; }
private static TextBox DirectConnect { get; set; }
private static TextBoxTMP DirectConnect { get; set; }
public static void Patch()
{
@@ -77,7 +77,7 @@ namespace Unify.Patches
if (!success)
{
DirectConnect.StartCoroutine(Effects.FIJHCJMBGFP(DirectConnect.transform, 0.75f, 0.25f));
DirectConnect.StartCoroutine(Effects.SwayX(DirectConnect.transform, 0.75f, 0.25f));
return;
}
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@@ -20,7 +20,7 @@ namespace Unify
{
public const string Id = "daemon.unify";
private const string Name = "Unify";
private const string Version = "3.0.1";
private const string Version = "4.0.0";
public static ConfigFile ConfigFile { get; private set; }
@@ -44,7 +44,8 @@ namespace Unify
RegionsPatch.Patch();
// Unpatches the modded handshake, because Impostor is STILL not fully updated yet
Harmony.Unpatch(typeof(UdpConnection).GetMethod("HandleSend"), HarmonyPatchType.Prefix, ReactorPlugin.Id);
Harmony.Unpatch(typeof(UdpConnection).GetMethod("HandleSend"), HarmonyPatchType.Prefix,
ReactorPlugin.Id);
Harmony.PatchAll();
}
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@@ -1,20 +1,20 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<Version>3.0.1</Version>
<Mappings>NuclearPowered/Mappings:0.3.0</Mappings>
<Version>4.0.0</Version>
<Mappings>NuclearPowered/Mappings:0.4.0</Mappings>
<Description>Region mod</Description>
<Authors>Daemon</Authors>
</PropertyGroup>
<PropertyGroup Condition="'$(GamePlatform)' == 'Steam'">
<GameVersion>2021.3.31.3s</GameVersion>
<GameVersion>2021.4.12s</GameVersion>
<DefineConstants>$(DefineConstants);STEAM</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(GamePlatform)' == 'Itch'">
<GameVersion>2021.3.31.3i</GameVersion>
<GameVersion>2021.4.12i</GameVersion>
<DefineConstants>$(DefineConstants);ITCH</DefineConstants>
</PropertyGroup>
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