mirror of
https://github.com/MoltenMods/Unify.git
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@@ -1,3 +1,9 @@
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> **⚠ WARNING**
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>
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> To play on a custom server on 2021.3.31.3s, you must compile the
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> *airship* branch of Impostor located here:
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> https://github.com/Impostor/Impostor/tree/airship.
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# Unify
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An Among Us mod to add extra regions to the regions menu.
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@@ -21,9 +27,6 @@ Regions can be connected to directly using an IP address.
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Custom regions can be added as detailed below in the
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[configuration](#configuration) section.
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Other mods can add regions via the
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`AddRegion(string name, string ip)` method.
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## Installation
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> **⚠ WARNING**
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@@ -36,8 +39,7 @@ Other mods can add regions via the
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> If you are still using 2021.3.5s and Reactor fails to load, try using the Reactor version located
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> here: https://github.com/NuclearPowered/Reactor/actions/runs/636023321.
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1. Ensure that BepInEx and Reactor (Reactor is not required for pre releases) are installed
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([installation guide](INSTALLATION.md)).
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1. Ensure that BepInEx and Reactor are installed ([installation guide](INSTALLATION.md)).
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2. Download the latest mod on the [releases](https://github.com/DaemonBeast/Unify/releases) page
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for the version of Among Us you are using.
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3. Move the mod to the `(Among Us game files)/BepInEx/plugins` folder.
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@@ -58,7 +60,7 @@ The configuration file is located at
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### Custom regions
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Custom regions can be added by modifying the `[Region 1]`,
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`[Region 2]` ... `[Region 9]` sections of the configuration file.
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`[Region 2]` ... `[Region 10]` sections of the configuration file.
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You can modify the display name of the region,
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the IP address of the region and the port of the region.
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+30
-59
@@ -27,27 +27,27 @@ namespace Unify.Patches
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public static IRegionInfo DirectRegion { get; set; }
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private static TextBoxTMP DirectConnect { get; set; }
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private static TextBox directConnect { get; set; }
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public static void Patch()
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{
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ServerManager serverManager = ServerManager.CHNDKKBEIDG;
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ServerManager serverManager = ServerManager.Instance;
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IRegionInfo[] patchedRegions = _oldRegions
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.AddRangeToArray(_newRegions)
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.AddRangeToArray(ModRegions.ToArray())
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.AddRangeToArray(LoadCustomUserRegions());
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if (DirectRegion != null) patchedRegions = patchedRegions.AddToArray(DirectRegion);
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IRegionInfo[] customRegions = UnifyPlugin.MergeRegions(_newRegions, ModRegions.ToArray());
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customRegions = UnifyPlugin.MergeRegions(customRegions, LoadCustomUserRegions());
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if (DirectRegion != null) customRegions = customRegions.AddToArray(DirectRegion);
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IRegionInfo[] patchedRegions = UnifyPlugin.MergeRegions(_oldRegions, customRegions);
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ServerManager.DefaultRegions = patchedRegions;
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serverManager.AGFAPIKFOFF = patchedRegions;
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serverManager.AvailableRegions = patchedRegions;
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serverManager.SaveServers();
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}
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private static IRegionInfo[] LoadCustomUserRegions()
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{
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List<IRegionInfo> customRegions = new List<IRegionInfo>();
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for (int x = 0; x < 9; x++)
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for (int x = 0; x < 10; x++)
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{
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ConfigEntry<string> regionName = UnifyPlugin.ConfigFile.Bind(
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$"Region {x + 1}", $"Name", "custom region");
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@@ -72,46 +72,37 @@ namespace Unify.Patches
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{
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RegionMenu regionMenu = GameObject.Find("RegionMenu").GetComponent<RegionMenu>();
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bool success = UnifyPlugin.SetDirectRegion(DirectConnect.text, out IRegionInfo newRegion);
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bool success = UnifyPlugin.SetDirectRegion(directConnect.text, out IRegionInfo newRegion);
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if (!success)
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{
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DirectConnect.StartCoroutine(AEOEPNHOJDP.EFNBEJGKFFG(DirectConnect.transform, 0.75f, 0.25f));
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directConnect.StartCoroutine(Effects.FIJHCJMBGFP(directConnect.transform, 0.75f, 0.25f));
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return;
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}
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regionMenu.ChooseOption(newRegion);
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regionMenu.Close();
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}
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|
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[HarmonyPatch(typeof(ServerManager), nameof(ServerManager.LoadServers))]
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public static class LoadCustomServersPatch
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{
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public static void Postfix()
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||||
{
|
||||
Patch();
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}
|
||||
}
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||||
|
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[HarmonyPatch(typeof(RegionMenu), nameof(RegionMenu.Open))]
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public static class DirectConnectButtonPatch
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{
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public static void Postfix()
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{
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JoinGameButton joinGameButton = DestroyableSingleton<JoinGameButton>.CHNDKKBEIDG;
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RegionMenu regionMenu = DestroyableSingleton<RegionMenu>.CHNDKKBEIDG;
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JoinGameButton joinGameButton = DestroyableSingleton<JoinGameButton>.Instance;
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RegionMenu regionMenu = DestroyableSingleton<RegionMenu>.Instance;
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DirectConnect = Object.Instantiate(joinGameButton.GameIdText, regionMenu.transform);
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DirectConnect.gameObject.SetActive(false);
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DirectConnect.IpMode = true;
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DirectConnect.characterLimit = 15;
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DirectConnect.ClearOnFocus = false;
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directConnect = Object.Instantiate(joinGameButton.GameIdText, regionMenu.transform);
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directConnect.gameObject.SetActive(false);
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directConnect.IpMode = true;
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directConnect.characterLimit = 15;
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directConnect.ClearOnFocus = false;
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DirectConnect.OnEnter = new Button.ButtonClickedEvent();
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DirectConnect.OnEnter.AddListener((Action) UpdateRegion);
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directConnect.OnEnter = new Button.ButtonClickedEvent();
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directConnect.OnEnter.AddListener((Action) UpdateRegion);
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int offset = _newRegions.Length + ModRegions.Count;
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DirectConnect.transform.localPosition = new Vector3(0, 1f - (offset / 2f), -100f);
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int offset = ((ServerManager.DefaultRegions.Length + 1) / 2) + 1;
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directConnect.transform.localPosition = new Vector3(0, 2f - (offset / 2f), -100f);
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}
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}
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@@ -120,38 +111,18 @@ namespace Unify.Patches
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{
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public static void Postfix(RegionMenu __instance)
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{
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DirectConnect.gameObject.SetActive(true);
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directConnect.gameObject.SetActive(true);
|
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|
||||
var regionButtons = __instance.ButtonPool.activeChildren.ToArray();
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for (int i = 0; i < regionButtons.Length; i++)
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int half = (regionButtons.Length + 1) / 2;
|
||||
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||||
for (int x = 0; x < regionButtons.Length; x++)
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{
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ServerListButton regionButton = regionButtons[i].Cast<ServerListButton>();
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ServerListButton regionButton = regionButtons[x].Cast<ServerListButton>();
|
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|
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(float x, float y) = CalculatePosition(i);
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regionButton.transform.localPosition = new Vector3(1.25f + x, 2f - 0.5f * y, 0f);
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regionButton.transform.localPosition = new Vector3(1.25f * ((x < half)? -1: 1), 2f - 0.5f * (x - ((x < half)? 0 : half)), 0f);
|
||||
}
|
||||
}
|
||||
|
||||
private static (float x, float y) CalculatePosition(int index)
|
||||
{
|
||||
// currently broken
|
||||
/*if (DirectRegion != null && ServerManager.DefaultRegions[index].Name == DirectRegion.Name)
|
||||
{
|
||||
int offset = Math.Max(
|
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Math.Max(LoadCustomUserRegions().Length, _newRegions.Length + ModRegions.Count),
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_oldRegions.Length);
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return (1.25f, 2f - offset);
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}*/
|
||||
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||||
bool isCustomRegion = index >= _oldRegions.Length;
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bool isCustomUserRegion = index >= _oldRegions.Length + _newRegions.Length + ModRegions.Count;
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float x = (isCustomRegion ? 3f : 0) + (isCustomUserRegion ? 3f : 0) - 4.25f;
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float y = index - (isCustomRegion ? _oldRegions.Length : 0) -
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(isCustomUserRegion ? _newRegions.Length + ModRegions.Count : 0);
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||||
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return (x, y);
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}
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||||
}
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||||
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[HarmonyPatch(typeof(JoinGameButton), nameof(JoinGameButton.OnClick))]
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@@ -173,7 +144,7 @@ namespace Unify.Patches
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||||
{
|
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public static void Postfix()
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||||
{
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||||
DirectConnect.gameObject.SetActive(false);
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||||
directConnect.gameObject.SetActive(false);
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||||
}
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||||
}
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||||
|
||||
@@ -182,7 +153,7 @@ namespace Unify.Patches
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||||
{
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||||
public static void Postfix()
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||||
{
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||||
DirectConnect.gameObject.SetActive(false);
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||||
directConnect.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
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||||
|
||||
+23
-2
@@ -6,20 +6,28 @@ using BepInEx;
|
||||
using BepInEx.Configuration;
|
||||
using BepInEx.IL2CPP;
|
||||
using HarmonyLib;
|
||||
using Reactor;
|
||||
using Unify.Patches;
|
||||
|
||||
namespace Unify
|
||||
{
|
||||
[BepInPlugin(Id, Name, Version)]
|
||||
[BepInProcess("Among Us.exe")]
|
||||
[BepInDependency(ReactorPlugin.Id)]
|
||||
[ReactorPluginSide(PluginSide.ClientOnly)]
|
||||
public class UnifyPlugin : BasePlugin
|
||||
{
|
||||
public const string Id = "daemon.unify";
|
||||
private const string Name = "Unify";
|
||||
private const string Version = "4.0.0-pre.1";
|
||||
private const string Version = "3.0.0";
|
||||
|
||||
public static ConfigFile ConfigFile { get; private set; }
|
||||
|
||||
// public static readonly bool HandshakeDisabled = !PluginSingleton<ReactorPlugin>.Instance.ModdedHandshake.Value;
|
||||
|
||||
/*public static readonly string[] NormalHandshake =
|
||||
new string[] {"North America", "Europe", "Asia", "skeld.net"};*/
|
||||
|
||||
public Harmony Harmony { get; } = new Harmony(Id);
|
||||
|
||||
public override void Load()
|
||||
@@ -36,13 +44,26 @@ namespace Unify
|
||||
|
||||
ConfigFile = new ConfigFile(Path.Combine(Paths.ConfigPath, $"{UnifyPlugin.Id}.cfg"), true);
|
||||
// =====================================
|
||||
|
||||
RegionsPatch.Patch();
|
||||
|
||||
Harmony.UnpatchAll(ReactorPlugin.Id);
|
||||
|
||||
Harmony.PatchAll();
|
||||
}
|
||||
|
||||
public static IRegionInfo[] MergeRegions(IRegionInfo[] oldRegions, IRegionInfo[] newRegions)
|
||||
{
|
||||
IRegionInfo[] patchedRegions = new IRegionInfo[oldRegions.Length + newRegions.Length];
|
||||
Array.Copy(oldRegions, patchedRegions, oldRegions.Length);
|
||||
Array.Copy(newRegions, 0, patchedRegions, oldRegions.Length, newRegions.Length);
|
||||
|
||||
return patchedRegions;
|
||||
}
|
||||
|
||||
public static IRegionInfo AddRegion(string name, string ip)
|
||||
{
|
||||
if (Uri.CheckHostName(ip) != UriHostNameType.IPv4) return ServerManager.CHNDKKBEIDG.HMIJGFFKBNN;
|
||||
if (Uri.CheckHostName(ip) != UriHostNameType.IPv4) return ServerManager.Instance.CurrentRegion;
|
||||
|
||||
IRegionInfo existingRegion =
|
||||
ServerManager.DefaultRegions.ToArray().FirstOrDefault(region => region.PingServer == ip);
|
||||
|
||||
+25
-304
@@ -1,315 +1,36 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<Version>4.0.0-pre.1</Version>
|
||||
<Version>3.0.0</Version>
|
||||
<Mappings>NuclearPowered/Mappings:0.3.0</Mappings>
|
||||
|
||||
<Description>Region mod</Description>
|
||||
<Authors>Daemon</Authors>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(GamePlatform)' == 'Steam'">
|
||||
<GameVersion>2021.3.31.3s</GameVersion>
|
||||
<DefineConstants>$(DefineConstants);STEAM</DefineConstants>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(GamePlatform)' == 'Itch'">
|
||||
<GameVersion>2021.3.31.3i</GameVersion>
|
||||
<DefineConstants>$(DefineConstants);ITCH</DefineConstants>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="0Harmony, Version=2.4.0.0, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\core\0Harmony.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Apple, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\Apple.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="AppleCore, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\AppleCore.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="AppleMacos, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\AppleMacos.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\Assembly-CSharp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp-firstpass, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\Assembly-CSharp-firstpass.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="BepInEx.Core, Version=6.0.0.361, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\core\BepInEx.Core.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="BepInEx.IL2CPP, Version=6.0.0.361, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\core\BepInEx.IL2CPP.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="FacebookStore, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\FacebookStore.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Hazel, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\Hazel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Il2CppMono.Security, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\Il2CppMono.Security.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Il2Cppmscorlib, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\Il2Cppmscorlib.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Il2CppSystem, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\Il2CppSystem.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Il2CppSystem.Configuration, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\Il2CppSystem.Configuration.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Il2CppSystem.Core, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\Il2CppSystem.Core.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Il2CppSystem.Data, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\Il2CppSystem.Data.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Il2CppSystem.Net.Http, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\Il2CppSystem.Net.Http.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Il2CppSystem.Numerics, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\Il2CppSystem.Numerics.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Il2CppSystem.Runtime.Serialization, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\Il2CppSystem.Runtime.Serialization.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Il2CppSystem.Xml, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\Il2CppSystem.Xml.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Il2CppSystem.Xml.Linq, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\Il2CppSystem.Xml.Linq.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Purchasing.Common, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\Purchasing.Common.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="QRCoder, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\QRCoder.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Rewired_Core, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\Rewired_Core.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Rewired_Windows, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\Rewired_Windows.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Security, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
<HintPath>..\..\..\Program Files\SteamLibrary\steamapps\common\Among Us\BepInEx\unhollowed\Security.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Stores, Version=3.7.1.6, Culture=neutral, PublicKeyToken=null">
|
||||
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Binary file not shown.
Reference in new issue
Block a user