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https://github.com/All-Of-Us-Mods/MiraAPI.git
synced 2026-10-20 11:39:45 +00:00
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14
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No files matched your search
+1
-1
@@ -2,7 +2,7 @@
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Reactor" Version="2.5.0-ci.371" />
|
||||
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.735" Private="false" ExcludeAssets="runtime;native" />
|
||||
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2026.6.5" PrivateAssets="all" />
|
||||
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2026.8.18" PrivateAssets="all" />
|
||||
|
||||
<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
|
||||
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.1.0-rc.1" PrivateAssets="all" ExcludeAssets="runtime" />
|
||||
|
||||
@@ -6,7 +6,7 @@ namespace MiraAPI.Events.Mira;
|
||||
/// Button click event for <see cref="CustomActionButton"/>s only. Do not use for vanilla <see cref="AbilityButton"/>s.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The <see cref="CustomActionButton"/> type.</typeparam>
|
||||
public sealed class MiraButtonClickEvent<T> : MiraCancelableEvent where T : CustomActionButton
|
||||
public class MiraButtonClickEvent<T> : MiraCancelableEvent where T : CustomActionButton
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the <see cref="CustomActionButton"/> that was clicked.
|
||||
@@ -33,7 +33,7 @@ public sealed class MiraButtonClickEvent<T> : MiraCancelableEvent where T : Cust
|
||||
/// <summary>
|
||||
/// Button click event for <see cref="CustomActionButton"/>s only. Do not use for vanilla <see cref="AbilityButton"/>s.
|
||||
/// </summary>
|
||||
public sealed class MiraButtonClickEvent : MiraCancelableEvent
|
||||
public class MiraButtonClickEvent : MiraCancelableEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the <see cref="CustomActionButton"/> that was clicked.
|
||||
|
||||
@@ -34,6 +34,11 @@ public class HandleVoteEvent : MiraCancelableEvent
|
||||
/// </summary>
|
||||
public NetworkedPlayerInfo TargetPlayerInfo { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether the vote event is an Overrule caused by a Judge.
|
||||
/// </summary>
|
||||
public bool IsOverruling { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="HandleVoteEvent"/> class.
|
||||
/// </summary>
|
||||
@@ -47,4 +52,20 @@ public class HandleVoteEvent : MiraCancelableEvent
|
||||
PreventVote = false;
|
||||
TargetPlayerInfo = GameData.Instance.GetPlayerById(targetId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="HandleVoteEvent"/> class.
|
||||
/// </summary>
|
||||
/// <param name="playerVoteData">The voter's <see cref="PlayerVoteData"/>.</param>
|
||||
/// <param name="targetId">The target's playerId.</param>
|
||||
/// <param name="isOverruling">Whether the vote is actually for a Judge.</param>
|
||||
public HandleVoteEvent(PlayerVoteData playerVoteData, byte targetId, bool isOverruling)
|
||||
{
|
||||
VoteData = playerVoteData;
|
||||
Player = playerVoteData.Owner;
|
||||
TargetId = targetId;
|
||||
PreventVote = false;
|
||||
IsOverruling = isOverruling;
|
||||
TargetPlayerInfo = GameData.Instance.GetPlayerById(targetId);
|
||||
}
|
||||
}
|
||||
@@ -33,6 +33,16 @@ public class ProcessVotesEvent(List<CustomVote> votes, NetworkedPlayerInfo? exil
|
||||
/// </summary>
|
||||
public List<CustomVote> Votes { get; } = votes;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether an overruling was done. Normally set by judge but can be overwritten.
|
||||
/// </summary>
|
||||
public bool OverruledVote { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value specifically to determine which Judge (if any) caused the overruling. Normally set by judge but can be overwritten.
|
||||
/// </summary>
|
||||
public ushort OverruledNonce { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the player to be exiled. Will be <see langword="null"/> if no player is to be exiled.
|
||||
/// </summary>
|
||||
|
||||
@@ -21,6 +21,11 @@ public abstract class AbstractGameMode : IOptionable
|
||||
/// </summary>
|
||||
public abstract string Name { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the mode is visible in the menu. Only checked at startup.
|
||||
/// </summary>
|
||||
public virtual bool HideMode => false;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the game mode description.
|
||||
/// </summary>
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.Utilities.Assets;
|
||||
using Reactor.Utilities;
|
||||
|
||||
namespace MiraAPI.GameModes;
|
||||
@@ -40,10 +39,13 @@ public static class CustomGameModeManager
|
||||
return false;
|
||||
}
|
||||
|
||||
IdToModeMap.Add(GetNextId(), mode);
|
||||
pluginInfo.GameModes.Add(LastId, mode);
|
||||
mode.ID = LastId;
|
||||
GameModeOption.AddOption(mode);
|
||||
if (!mode.HideMode)
|
||||
{
|
||||
IdToModeMap.Add(GetNextId(), mode);
|
||||
pluginInfo.GameModes.Add(LastId, mode);
|
||||
mode.ID = LastId;
|
||||
GameModeOption.AddOption(mode);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -95,10 +97,9 @@ public static class CustomGameModeManager
|
||||
// no need to add to game mode option as it already contains it
|
||||
// because we cannot have the option be created with no values
|
||||
defaultMode.ID = 0;
|
||||
// TODO: Once Hide n Seek port is ready for release, we will remove this case.
|
||||
if (MiraApiPlugin.IsDevBuild)
|
||||
var hnsMode = new HideAndSeekMode();
|
||||
if (!hnsMode.HideMode)
|
||||
{
|
||||
var hnsMode = new HideAndSeekMode();
|
||||
IdToModeMap.Add(1, hnsMode);
|
||||
hnsMode.ID = 1;
|
||||
GameModeOption.AddOption(hnsMode);
|
||||
|
||||
@@ -109,16 +109,28 @@ public static class GameModeOption
|
||||
internal static void Set(int val)
|
||||
{
|
||||
Value = val;
|
||||
var previousMode = CustomGameModeManager.ActiveMode;
|
||||
CustomGameModeManager.GetAndSetGameMode();
|
||||
HudPatches.SetGameModeText(CustomGameModeManager.GetMode(Values.ElementAt(_lastValue).Key).ColoredName);
|
||||
var gm = CustomGameModeManager.ActiveMode!;
|
||||
ModdedOptionsManager.AddSettingsChangeMessage(
|
||||
HudManager.Instance.Notifier,
|
||||
GamemodeName,
|
||||
gm.ColoredName,
|
||||
new Color(0.7333f, 0.7333f, 0.7333f, 1),
|
||||
gm.TmpIcon,
|
||||
true);
|
||||
if (gm != previousMode)
|
||||
{
|
||||
ModdedOptionsManager.AddSettingsChangeMessage(
|
||||
HudManager.Instance.Notifier,
|
||||
GamemodeName,
|
||||
gm.ColoredName,
|
||||
new Color(0.7333f, 0.7333f, 0.7333f, 1),
|
||||
gm.TmpIcon,
|
||||
true);
|
||||
if (MenuState.Instance)
|
||||
{
|
||||
// should force reset roles for gamemodes properly
|
||||
foreach (var roleMenu in MenuState.Instance.QueuedRoleMenuRefresh)
|
||||
{
|
||||
MenuState.Instance.QueuedRoleMenuRefresh[roleMenu.Key] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
// could make Values a dict of AbstractGameMode too
|
||||
}
|
||||
|
||||
|
||||
@@ -30,6 +30,9 @@ public class HideAndSeekMode : AbstractGameMode
|
||||
/// <inheritdoc/>
|
||||
public override string Description => "You can run, but you can't hide!\nOutlive the timer or eliminate the crew.";
|
||||
|
||||
// TODO: Once the Hide n Seek port is ready for release, we will remove this.
|
||||
public override bool HideMode => !MiraApiPlugin.IsDevBuild;
|
||||
|
||||
public override Color Color { get; } = new Color32(255, 88, 90, 255);
|
||||
public override LoadableAsset<Sprite>? Icon => MiraAssets.HnSGamemodeIcon;
|
||||
public override bool CanReport(DeadBody body) => false;
|
||||
|
||||
@@ -17,6 +17,20 @@ public static class CustomButtonManager
|
||||
/// </summary>
|
||||
public static ReadOnlyCollection<CustomActionButton> Buttons { get; internal set; } = new([]);
|
||||
|
||||
/// <summary>
|
||||
/// Gets a list of all registered button-specific <see cref="MiraButtonClickEvent"/>s.
|
||||
/// </summary>
|
||||
public static ReadOnlyDictionary<Type, Type> EventTypes { get; internal set; } = new(
|
||||
new Dictionary<Type, Type>
|
||||
{ });
|
||||
|
||||
/// <summary>
|
||||
/// Gets a list of all registered button-specific <see cref="MiraButtonCancelledEvent"/>s.
|
||||
/// </summary>
|
||||
public static ReadOnlyDictionary<Type, Type> CancelledEventTypes { get; internal set; } = new(
|
||||
new Dictionary<Type, Type>
|
||||
{ });
|
||||
|
||||
internal static readonly List<CustomActionButton> CustomButtons = [];
|
||||
internal static readonly Dictionary<Type, Type> ButtonEventTypes = [];
|
||||
internal static readonly Dictionary<Type, Type> ButtonCancelledEventTypes = [];
|
||||
|
||||
@@ -5,6 +5,7 @@ using BepInEx.Configuration;
|
||||
using BepInEx.Unity.IL2CPP;
|
||||
using HarmonyLib;
|
||||
using MiraAPI.PluginLoading;
|
||||
using MiraAPI.VanillaEvents;
|
||||
using Reactor;
|
||||
using Reactor.Networking;
|
||||
using Reactor.Networking.Attributes;
|
||||
@@ -62,6 +63,7 @@ public partial class MiraApiPlugin : BasePlugin, IMiraPlugin
|
||||
public override void Load()
|
||||
{
|
||||
Harmony.PatchAll();
|
||||
JudgeEvents.Initialize();
|
||||
|
||||
ReactorCredits.Register("Mira API", Version, IsDevBuild, ReactorCredits.AlwaysShow);
|
||||
|
||||
|
||||
@@ -75,6 +75,11 @@ public enum MiraRpc : uint
|
||||
/// </summary>
|
||||
CastVote,
|
||||
|
||||
/// <summary>
|
||||
/// Custom RPC to replace Among Us QueueOverruleVotes.
|
||||
/// </summary>
|
||||
QueueOverruleVotes,
|
||||
|
||||
/// <summary>
|
||||
/// Custom RPC to sync the Gamemode option.
|
||||
/// </summary>
|
||||
|
||||
@@ -12,7 +12,7 @@ internal static class ConsolePatches
|
||||
{
|
||||
if (AmongUsClient.Instance.GameState == InnerNetClient.GameStates.Started && ShipStatus.Instance)
|
||||
{
|
||||
if (CustomGameModeManager.ActiveMode != null && CustomGameModeManager.ActiveMode.CanUseTasks(__instance))
|
||||
if (CustomGameModeManager.ActiveMode == null || CustomGameModeManager.ActiveMode.CanUseTasks(__instance))
|
||||
{
|
||||
var task = __instance.FindTask(pc.Object);
|
||||
|
||||
@@ -40,9 +40,10 @@ internal static class ConsolePatches
|
||||
{
|
||||
if (AmongUsClient.Instance.GameState == InnerNetClient.GameStates.Started && ShipStatus.Instance)
|
||||
{
|
||||
if (CustomGameModeManager.ActiveMode != null && CustomGameModeManager.ActiveMode.CanUseSystemConsole(__instance))
|
||||
if (CustomGameModeManager.ActiveMode == null || CustomGameModeManager.ActiveMode.CanUseSystemConsole(__instance))
|
||||
{
|
||||
return canUse = couldUse = true;
|
||||
canUse = couldUse = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
canUse = couldUse = false;
|
||||
@@ -58,9 +59,10 @@ internal static class ConsolePatches
|
||||
{
|
||||
if (AmongUsClient.Instance.GameState == InnerNetClient.GameStates.Started && ShipStatus.Instance)
|
||||
{
|
||||
if (CustomGameModeManager.ActiveMode != null && CustomGameModeManager.ActiveMode.CanUseMapConsole(__instance))
|
||||
if (CustomGameModeManager.ActiveMode == null || CustomGameModeManager.ActiveMode.CanUseMapConsole(__instance))
|
||||
{
|
||||
return canUse = couldUse = true;
|
||||
canUse = couldUse = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
canUse = couldUse = false;
|
||||
@@ -77,7 +79,7 @@ internal static class ConsolePatches
|
||||
if (AmongUsClient.Instance.GameState == InnerNetClient.GameStates.Started && ShipStatus.Instance)
|
||||
{
|
||||
return CustomGameModeManager.ActiveMode == null ||
|
||||
CustomGameModeManager.ActiveMode!.CanUseMapConsole(__instance);
|
||||
CustomGameModeManager.ActiveMode.CanUseMapConsole(__instance);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -89,7 +91,7 @@ internal static class ConsolePatches
|
||||
if (AmongUsClient.Instance.GameState == InnerNetClient.GameStates.Started && ShipStatus.Instance)
|
||||
{
|
||||
return CustomGameModeManager.ActiveMode == null ||
|
||||
CustomGameModeManager.ActiveMode!.CanUseSystemConsole(__instance);
|
||||
CustomGameModeManager.ActiveMode.CanUseSystemConsole(__instance);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -101,7 +103,7 @@ internal static class ConsolePatches
|
||||
if (AmongUsClient.Instance.GameState == InnerNetClient.GameStates.Started && ShipStatus.Instance)
|
||||
{
|
||||
return CustomGameModeManager.ActiveMode == null ||
|
||||
CustomGameModeManager.ActiveMode!.CanUseTasks(__instance);
|
||||
CustomGameModeManager.ActiveMode.CanUseTasks(__instance);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
@@ -7,7 +7,7 @@ internal static class TaskPanelPatch
|
||||
{
|
||||
public static bool Prefix(TaskPanelBehaviour __instance)
|
||||
{
|
||||
if (CustomGameModeManager.ActiveMode != null)
|
||||
if (__instance != Roles.HudManagerPatches.RoleTab && CustomGameModeManager.ActiveMode != null)
|
||||
{
|
||||
CustomGameModeManager.ActiveMode.UpdateTaskPanel(__instance);
|
||||
return false;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Linq;
|
||||
using BepInEx.Unity.IL2CPP.Utils.Collections;
|
||||
@@ -404,14 +404,14 @@ internal static class GameOptionsMenuPatch
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public static void UpdatePatch(GameOptionsMenu __instance)
|
||||
{
|
||||
if (MenuState.Instance.CurrentModIdx == 0 && _gameModeGroups.Count <= 0) return;
|
||||
var num = MenuState.Instance.CurrentMenu == MenuCategory.Game ? -1.217f : 2.1f;
|
||||
if (MenuState.Instance.CurrentModIdx == 0 && _gameModeGroups.Count <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var num = 2.1f;
|
||||
|
||||
switch (MenuState.Instance.CurrentMenu)
|
||||
{
|
||||
case MenuCategory.Game:
|
||||
GamemodeOptionsUpdate(ref num);
|
||||
break;
|
||||
case MenuCategory.Modifiers:
|
||||
ModifiersUpdate(ref num);
|
||||
break;
|
||||
@@ -422,9 +422,15 @@ internal static class GameOptionsMenuPatch
|
||||
CustomMenuTwoUpdate(ref num);
|
||||
break;
|
||||
default:
|
||||
if (MenuState.Instance.CurrentModIdx == 0)
|
||||
{
|
||||
num = -1.217f;
|
||||
GamemodeOptionsUpdate(ref num);
|
||||
break;
|
||||
}
|
||||
var filteredGroups =
|
||||
MenuState.Instance.CurrentMod.InternalOptionGroups
|
||||
.Where(x => x.OptionableType == null &&
|
||||
.Where(x => (x.OptionableType == null || CustomGameModeManager.ActiveMode!.GetType().IsAssignableTo(x.OptionableType)) &&
|
||||
x.ParentMenu == MenuCategory.Game) ?? [];
|
||||
|
||||
foreach (var group in filteredGroups)
|
||||
|
||||
@@ -63,6 +63,8 @@ public class MenuState(IntPtr cppPtr) : MonoBehaviour(cppPtr)
|
||||
|
||||
[HideFromIl2Cpp]
|
||||
internal Dictionary<int, bool> FinishedRoleMenus { get; } = [];
|
||||
[HideFromIl2Cpp]
|
||||
internal Dictionary<int, bool> QueuedRoleMenuRefresh { get; } = [];
|
||||
|
||||
public void Awake()
|
||||
{
|
||||
|
||||
@@ -75,7 +75,24 @@ public static class RoleSettingMenuPatches
|
||||
dividerImage.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
if (MenuState.Instance.FinishedRoleMenus.TryGetValue(MenuState.Instance.CurrentModIdx, out var finished) && finished)
|
||||
var queuedRefresh = false;
|
||||
if (MenuState.Instance.QueuedRoleMenuRefresh.TryGetValue(MenuState.Instance.CurrentModIdx, out var queued) && queued)
|
||||
{
|
||||
queuedRefresh = true;
|
||||
var roleOptionSettings = roleMenu.scrollBar.Inner.GetComponentsInChildren<RoleOptionSetting>(true);
|
||||
var headers = roleMenu.scrollBar.Inner.GetComponentsInChildren<CategoryHeaderMasked>(true);
|
||||
foreach (var child in roleOptionSettings)
|
||||
{
|
||||
Object.Destroy(child.gameObject);
|
||||
}
|
||||
foreach (var child in headers)
|
||||
{
|
||||
Object.Destroy(child.gameObject);
|
||||
}
|
||||
yield return new WaitForEndOfFrame();
|
||||
MenuState.Instance.QueuedRoleMenuRefresh[MenuState.Instance.CurrentModIdx] = false;
|
||||
}
|
||||
if (!queuedRefresh && MenuState.Instance.FinishedRoleMenus.TryGetValue(MenuState.Instance.CurrentModIdx, out var finished) && finished)
|
||||
{
|
||||
var roleOptionSettings = roleMenu.scrollBar.Inner.GetComponentsInChildren<RoleOptionSetting>(true);
|
||||
foreach (var r in roleOptionSettings)
|
||||
@@ -154,6 +171,17 @@ public static class RoleSettingMenuPatches
|
||||
ScrollerNum = 0.522f;
|
||||
|
||||
var num4 = 0;
|
||||
var roleOptionSettings = roleMenu.scrollBar.Inner.GetComponentsInChildren<RoleOptionSetting>(false);
|
||||
var headers = roleMenu.scrollBar.Inner.GetComponentsInChildren<CategoryHeaderMasked>(false);
|
||||
foreach (var child in roleOptionSettings)
|
||||
{
|
||||
Object.Destroy(child.gameObject);
|
||||
}
|
||||
foreach (var child in headers)
|
||||
{
|
||||
Object.Destroy(child.gameObject);
|
||||
}
|
||||
yield return new WaitForEndOfFrame();
|
||||
|
||||
var roleGroups = MenuState.Instance.CurrentMod.InternalRoles.Values.OfType<ICustomRole>()
|
||||
.ToLookup(x => x.RoleOptionsGroup);
|
||||
@@ -308,6 +336,7 @@ public static class RoleSettingMenuPatches
|
||||
RoleGroupHidden[group] = !groupHidden;
|
||||
}
|
||||
|
||||
MenuState.Instance.QueuedRoleMenuRefresh[MenuState.Instance.CurrentModIdx] = false;
|
||||
MenuState.Instance.FinishedRoleMenus[MenuState.Instance.CurrentModIdx] = false;
|
||||
|
||||
foreach (var child in roleMenu.RoleChancesSettings.transform)
|
||||
@@ -327,6 +356,7 @@ public static class RoleSettingMenuPatches
|
||||
}
|
||||
}
|
||||
}
|
||||
MenuState.Instance.QueuedRoleMenuRefresh[MenuState.Instance.CurrentModIdx] = false;
|
||||
MenuState.Instance.FinishedRoleMenus[MenuState.Instance.CurrentModIdx] = true;
|
||||
}
|
||||
|
||||
@@ -517,6 +547,26 @@ public static class RoleSettingMenuPatches
|
||||
CurrentRoleOptions = filteredOptions;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(RolesSettingsMenu.ChangeTab))]
|
||||
public static void ChangeTabPatch(RolesSettingsMenu __instance)
|
||||
{
|
||||
var categoryHeaderMasked = __instance.AdvancedRolesSettings.transform.Find("CategoryHeaderMasked").GetComponent<CategoryHeaderMasked>();
|
||||
categoryHeaderMasked.Title.text = TranslationController.Instance.GetString(StringNames.RoleSettingsLabel);
|
||||
var labelBg = __instance.AdvancedRolesSettings.transform.FindChild("InfoLabelBackground");
|
||||
var imgBg = __instance.AdvancedRolesSettings.transform.FindChild("Imagebackground");
|
||||
imgBg.gameObject.SetActive(true);
|
||||
__instance.roleScreenshot.gameObject.SetActive(true);
|
||||
__instance.roleDescriptionText.transform.parent.localPosition = new Vector3(2.5176f, -0.2731f, -1f);
|
||||
__instance.roleDescriptionText.transform.parent.localScale = new Vector3(0.0675f, 0.1494f, 0.5687f);
|
||||
labelBg.transform.localPosition = new Vector3(1.082f, 0.1054f, -2.5f);
|
||||
__instance.roleScreenshot.drawMode = SpriteDrawMode.Simple;
|
||||
foreach (var optBehaviour in __instance.AdvancedRolesSettings.GetComponentsInChildren<OptionBehaviour>())
|
||||
{
|
||||
optBehaviour.gameObject.Destroy();
|
||||
}
|
||||
}
|
||||
|
||||
private static void ChangeTab(RoleBehaviour role, RolesSettingsMenu __instance)
|
||||
{
|
||||
if (role is not ICustomRole customRole)
|
||||
@@ -546,12 +596,8 @@ public static class RoleSettingMenuPatches
|
||||
__instance.roleDescriptionText.transform.parent.localScale = new Vector3(0.0675f, 0.1494f, 0.5687f);
|
||||
labelBg.transform.localPosition = new Vector3(1.082f, 0.1054f, -2.5f);
|
||||
|
||||
__instance.roleScreenshot.sprite = Sprite.Create(
|
||||
role.RoleScreenshot.texture,
|
||||
new Rect(0, 0, 370, 230),
|
||||
Vector2.one / 2,
|
||||
100);
|
||||
__instance.roleScreenshot.drawMode = SpriteDrawMode.Sliced;
|
||||
__instance.roleScreenshot.sprite = role.RoleScreenshot;
|
||||
__instance.roleScreenshot.drawMode = SpriteDrawMode.Simple;
|
||||
}
|
||||
|
||||
__instance.roleHeaderSprite.color = customRole.OptionsMenuColor;
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using Il2CppInterop.Runtime.InteropTypes.Arrays;
|
||||
using InnerNet;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Meeting;
|
||||
using MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
@@ -77,7 +78,7 @@ internal static class MeetingHudPatches
|
||||
[HarmonyPatch(nameof(MeetingHud.Update))]
|
||||
public static void ForceSkipPatch(MeetingHud __instance)
|
||||
{
|
||||
if (__instance.state is not (MeetingHud.VoteStates.NotVoted or MeetingHud.VoteStates.Voted))
|
||||
if (__instance.state is not (MeetingHud.MeetingStates.NotVoted or MeetingHud.MeetingStates.Voted))
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -127,13 +128,13 @@ internal static class MeetingHudPatches
|
||||
return false;
|
||||
}
|
||||
|
||||
var playerVoteArea = __instance.playerStates.First(pv => pv.TargetPlayerId == pc.PlayerId);
|
||||
var playerVoteArea = __instance.playerStates.First(pv => pv.PlayerId == pc.PlayerId);
|
||||
playerVoteArea.AmDead = true;
|
||||
playerVoteArea.Overlay.gameObject.SetActive(true);
|
||||
|
||||
foreach (var player in Helpers.GetAlivePlayers())
|
||||
{
|
||||
var pva = __instance.playerStates.First(pv => pv.TargetPlayerId == player.PlayerId);
|
||||
var pva = __instance.playerStates.First(pv => pv.PlayerId == player.PlayerId);
|
||||
var voteData = player.GetVoteData();
|
||||
|
||||
if (pva.AmDead || !voteData.VotedFor(pc.PlayerId))
|
||||
@@ -150,7 +151,7 @@ internal static class MeetingHudPatches
|
||||
__instance.SetDirtyBit(1U);
|
||||
__instance.CheckForEndVoting();
|
||||
|
||||
if (__instance.state == MeetingHud.VoteStates.Results)
|
||||
if (__instance.state == MeetingHud.MeetingStates.Results)
|
||||
{
|
||||
__instance.SetupProceedButton();
|
||||
}
|
||||
@@ -199,7 +200,7 @@ internal static class MeetingHudPatches
|
||||
})
|
||||
]);
|
||||
|
||||
__instance.RpcVotingComplete(voterStates, exiled, isTie);
|
||||
__instance.RpcVotingComplete(voterStates, exiled, isTie, @event.OverruledVote, @event.OverruledNonce);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -223,6 +224,16 @@ internal static class MeetingHudPatches
|
||||
return false;
|
||||
}
|
||||
|
||||
// TODO: figure out a way to do host-authorization since right now any player can send RpcQueueOverruleVotes
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(MeetingHud.CmdQueueOverruleVotes))]
|
||||
// Although this method is inlined in MeetingHud.Confirm, the next patch fixes that.
|
||||
public static bool CmdQueueOverruleVotesPatch(MeetingHud __instance, PlayerId judgePlayerId, PlayerId targetPlayerId, ushort overruleNonce)
|
||||
{
|
||||
VotingUtils.RpcQueueOverruleVotes(PlayerControl.LocalPlayer, judgePlayerId.Value, targetPlayerId.Value, overruleNonce);
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(nameof(MeetingHud.Confirm))]
|
||||
public static bool ConfirmPatch(MeetingHud __instance, [HarmonyArgument(0)] byte suspect)
|
||||
|
||||
@@ -250,6 +250,8 @@ public sealed class MiraPluginManager
|
||||
{
|
||||
// Save all buttons into a read-only collection for easy access
|
||||
CustomButtonManager.Buttons = new ReadOnlyCollection<CustomActionButton>(CustomButtonManager.CustomButtons);
|
||||
CustomButtonManager.EventTypes = new ReadOnlyDictionary<Type, Type>(CustomButtonManager.ButtonEventTypes);
|
||||
CustomButtonManager.CancelledEventTypes = new ReadOnlyDictionary<Type, Type>(CustomButtonManager.ButtonCancelledEventTypes);
|
||||
|
||||
// Cache all the registered plugins into an array for easy access
|
||||
RegisteredPlugins = [.. _registeredPlugins.Values];
|
||||
|
||||
@@ -141,11 +141,18 @@ public static class CustomRoleManager
|
||||
roleBehaviour.CanVent = customRole.Configuration.CanUseVent || customRole.Configuration.GetsVentData;
|
||||
roleBehaviour.DefaultGhostRole = customRole.Configuration.GhostRole;
|
||||
roleBehaviour.MaxCount = customRole.Configuration.MaxRoleCount;
|
||||
roleBehaviour.RoleScreenshot = Sprite.Create(
|
||||
customRole.Configuration.OptionsScreenshot?.LoadAsset().texture,
|
||||
new Rect(0, 0, 370, 230),
|
||||
Vector2.one / 2,
|
||||
100);
|
||||
if (customRole.Configuration.OptionsScreenshot != null)
|
||||
{
|
||||
roleBehaviour.RoleScreenshot = customRole.Configuration.OptionsScreenshot.LoadAsset();
|
||||
}
|
||||
else
|
||||
{
|
||||
roleBehaviour.RoleScreenshot = Sprite.Create(
|
||||
null,
|
||||
new Rect(0, 0, 370, 230),
|
||||
Vector2.one / 2,
|
||||
100);
|
||||
}
|
||||
|
||||
_emptySettings ??= new(0);
|
||||
_emptyKillAnimations ??= new(0);
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Utilities.Assets;
|
||||
|
||||
/// <summary>
|
||||
/// A utility class for loading multiple assets from an <see cref="LoadableBundleSubAssetHolder"/>.
|
||||
/// </summary>
|
||||
/// <param name="name">The name of the asset.</param>
|
||||
/// <param name="assetHolder">The <see cref="LoadableBundleSubAssetHolder"/> that contains the asset.</param>
|
||||
public class LoadableBundleSubAsset(string name, LoadableBundleSubAssetHolder assetHolder) : LoadableAsset<Sprite>
|
||||
{
|
||||
/// <summary>
|
||||
/// Loads the asset from the <see cref="LoadableBundleSubAssetHolder"/>.
|
||||
/// </summary>
|
||||
/// <returns>The asset.</returns>
|
||||
/// <exception cref="Exception">The asset did not load properly.</exception>
|
||||
public override Sprite LoadAsset()
|
||||
{
|
||||
if (LoadedAsset != null)
|
||||
{
|
||||
return LoadedAsset;
|
||||
}
|
||||
|
||||
assetHolder.TryInit();
|
||||
|
||||
var loadedAsset = assetHolder.SubSprites.FirstOrDefault(x => x.name == name);
|
||||
|
||||
if (loadedAsset == null)
|
||||
{
|
||||
throw new InvalidOperationException($"INVALID ASSETS: {name}");
|
||||
}
|
||||
LoadedAsset = loadedAsset;
|
||||
return LoadedAsset;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using HarmonyLib;
|
||||
using Il2CppInterop.Runtime;
|
||||
using Reactor.Utilities.Extensions;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MiraAPI.Utilities.Assets;
|
||||
|
||||
/// <summary>
|
||||
/// A utility class for loading multiple assets from an <see cref="AssetBundle"/>.
|
||||
/// </summary>
|
||||
public class LoadableBundleSubAssetHolder
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="LoadableBundleSubAssetHolder"/> class.
|
||||
/// </summary>
|
||||
/// <param name="names">The name of the assets to pull from.</param>
|
||||
/// <param name="bundle">The <see cref="AssetBundle"/> that contains the assets.</param>
|
||||
public LoadableBundleSubAssetHolder(string[] names, AssetBundle bundle)
|
||||
{
|
||||
Bundle = bundle;
|
||||
SpriteNames = names;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="LoadableBundleSubAssetHolder"/> class.
|
||||
/// </summary>
|
||||
/// <param name="name">The name of the asset.</param>
|
||||
/// <param name="bundle">The <see cref="AssetBundle"/> that contains the assets.</param>
|
||||
public LoadableBundleSubAssetHolder(string name, AssetBundle bundle)
|
||||
{
|
||||
Bundle = bundle;
|
||||
SpriteNames = [name];
|
||||
}
|
||||
internal string[] SpriteNames = [];
|
||||
internal AssetBundle Bundle;
|
||||
public Sprite[] SubSprites = [];
|
||||
|
||||
public void TryInit()
|
||||
{
|
||||
if (SubSprites.Length == 0)
|
||||
{
|
||||
var newSprites = Array.Empty<Sprite>();
|
||||
foreach (var name in SpriteNames)
|
||||
{
|
||||
var loadedAssets = Bundle.LoadAssetWithSubAssets(name, Il2CppType.From(typeof(Sprite))).ToArray();
|
||||
|
||||
if (loadedAssets == null)
|
||||
{
|
||||
throw new InvalidOperationException($"INVALID ASSETS: {name}");
|
||||
}
|
||||
foreach (var obj in loadedAssets)
|
||||
{
|
||||
var img = obj.TryCast<Sprite>();
|
||||
if (img != null)
|
||||
{
|
||||
img.DontDestroy().DontUnload();
|
||||
newSprites = newSprites.AddToArray(img);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SubSprites = newSprites;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unloads an asset.
|
||||
/// </summary>
|
||||
/// <returns>True if the asset was unloaded, false otherwise.</returns>
|
||||
public bool UnloadAsset()
|
||||
{
|
||||
if (SubSprites.Length == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
foreach (var sprite in SubSprites)
|
||||
{
|
||||
sprite.DestroyImmediate();
|
||||
}
|
||||
SubSprites = [];
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -71,8 +71,8 @@ public static class TmpSpriteUtils
|
||||
{
|
||||
name = spriteName,
|
||||
hashCode = TMP_TextUtilities.GetSimpleHashCode(spriteName),
|
||||
x = 0,
|
||||
y = 0,
|
||||
x = rect.x,
|
||||
y = rect.y,
|
||||
width = rect.width,
|
||||
height = rect.height,
|
||||
xOffset = -(rect.width / 3) + (scale - 1) * (rect.width / 2),
|
||||
|
||||
@@ -165,7 +165,7 @@ public static class Extensions
|
||||
/// </summary>
|
||||
/// <param name="state">The <see cref="PlayerVoteArea"/>.</param>
|
||||
/// <returns>The player's <see cref="PlayerControl"/>.</returns>
|
||||
public static PlayerControl? GetPlayer(this PlayerVoteArea state) => GameData.Instance.GetPlayerById(state.TargetPlayerId)?.Object;
|
||||
public static PlayerControl? GetPlayer(this PlayerVoteArea state) => GameData.Instance.GetPlayerById(state.PlayerId)?.Object;
|
||||
|
||||
/// <summary>
|
||||
/// Gets an <see langword="int"/> representing the amount of tasks a player has left.
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
using MiraAPI.Roles;
|
||||
|
||||
namespace MiraAPI.VanillaEvents;
|
||||
|
||||
public static class JudgeEvents
|
||||
{
|
||||
public static void Initialize()
|
||||
{
|
||||
// This is required because MiraAPI isn't an IMiraPlugin (besides in the gamemodes branch)
|
||||
MiraEventManager.RegisterEventHandler<ProcessVotesEvent>(@event => ProcessVotesEventHandler(@event), -1000);
|
||||
}
|
||||
|
||||
public static void ProcessVotesEventHandler(ProcessVotesEvent @event)
|
||||
{
|
||||
if (MeetingHud.Instance.TryGetWinningOverrule(out var judgeOverrule, out var networkedPlayerInfo, out var networkedPlayerInfo2))
|
||||
{
|
||||
Error("Judge has overruled votes!");
|
||||
@event.OverruledVote = true;
|
||||
@event.OverruledNonce = judgeOverrule.OverruleNonce;
|
||||
|
||||
@event.ExiledPlayer = networkedPlayerInfo2.Role is ICustomRole { Team: not ModdedRoleTeams.Crewmate } || networkedPlayerInfo2.Role.TeamType == RoleTeamTypes.Impostor
|
||||
? GameData.Instance.GetPlayerById(judgeOverrule.OverruledPlayerId)
|
||||
: networkedPlayerInfo;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using InnerNet;
|
||||
using MiraAPI.Events;
|
||||
using MiraAPI.Events.Vanilla.Meeting.Voting;
|
||||
using MiraAPI.Networking;
|
||||
@@ -41,9 +42,9 @@ public static class VotingUtils
|
||||
/// <param name="voteData">The player's <see cref="PlayerVoteData"/>.</param>
|
||||
/// <param name="suspectIdx">Who the player voted for.</param>
|
||||
/// <param name="cancelVote">Whether you want the vote to commence or not.</param>
|
||||
private static void HandleVote(PlayerVoteData voteData, byte suspectIdx, out bool cancelVote)
|
||||
private static void HandleVote(PlayerVoteData voteData, byte suspectIdx, bool byJudge, out bool cancelVote)
|
||||
{
|
||||
var @event = new HandleVoteEvent(voteData, suspectIdx);
|
||||
var @event = new HandleVoteEvent(voteData, suspectIdx, byJudge);
|
||||
MiraEventManager.InvokeEvent(@event);
|
||||
|
||||
cancelVote = @event.PreventVote;
|
||||
@@ -60,7 +61,14 @@ public static class VotingUtils
|
||||
return;
|
||||
}
|
||||
|
||||
voteData.DecreaseRemainingVotes(1);
|
||||
if (byJudge)
|
||||
{
|
||||
voteData.SetRemainingVotes(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
voteData.DecreaseRemainingVotes(1);
|
||||
}
|
||||
voteData.VoteForPlayer(suspectIdx);
|
||||
}
|
||||
|
||||
@@ -75,14 +83,14 @@ public static class VotingUtils
|
||||
{
|
||||
if (!source.IsHost()) return;
|
||||
|
||||
MeetingHud.Instance.playerStates.First(state => state.TargetPlayerId == voterId).UnsetVote();
|
||||
MeetingHud.Instance.playerStates.First(state => state.PlayerId == voterId).UnsetVote();
|
||||
|
||||
if (PlayerControl.LocalPlayer.PlayerId != voterId)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
MeetingHud.Instance.playerStates.First(state => state.TargetPlayerId == votedFor).ThumbsDown.enabled = false;
|
||||
MeetingHud.Instance.playerStates.First(state => state.PlayerId == votedFor).ThumbsDown.enabled = false;
|
||||
|
||||
if (!AmongUsClient.Instance.AmHost)
|
||||
{
|
||||
@@ -93,13 +101,74 @@ public static class VotingUtils
|
||||
|
||||
foreach (var t in MeetingHud.Instance.playerStates)
|
||||
{
|
||||
t.voteComplete = false;
|
||||
t.VoteComplete = false;
|
||||
}
|
||||
|
||||
MeetingHud.Instance.SkipVoteButton.voteComplete = false;
|
||||
MeetingHud.Instance.SkipVoteButton.VoteComplete = false;
|
||||
MeetingHud.Instance.SkipVoteButton.gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Networks the casting of a vote. We replace the vanilla solution with a custom version that works for Judge specifically.
|
||||
/// </summary>
|
||||
/// <param name="source">The <see cref="PlayerControl"/> who sent this RPC.</param>
|
||||
/// <param name="srcPlayerId">The id of the player who casted the vote.</param>
|
||||
/// <param name="suspectPlayerId">The voted player's id.</param>
|
||||
/// <param name="overruleNonce">Data that is checked by the Judge role to determine which Judge takes priority.</param>
|
||||
[MethodRpc((uint)MiraRpc.QueueOverruleVotes)]
|
||||
public static void RpcQueueOverruleVotes(PlayerControl source, byte srcPlayerId, byte suspectPlayerId, ushort overruleNonce)
|
||||
{
|
||||
CustomCastJudgeVote(srcPlayerId, suspectPlayerId, overruleNonce);
|
||||
}
|
||||
|
||||
private static void CustomCastJudgeVote(PlayerId judgePlayerId, PlayerId targetPlayerId, ushort overruleNonce)
|
||||
{
|
||||
var plr = GameData.Instance.GetPlayerById(judgePlayerId.Value);
|
||||
if (!plr) return;
|
||||
|
||||
var voteData = plr.Object.GetVoteData();
|
||||
if (!voteData) return;
|
||||
|
||||
HandleVote(voteData, targetPlayerId.Value, true, out var cancelVote);
|
||||
|
||||
// Handle local behaviour for the voter (for some reason checking AmOwner does not work for host)
|
||||
if (PlayerControl.LocalPlayer.PlayerId == judgePlayerId.Value)
|
||||
{
|
||||
if (!cancelVote) SoundManager.Instance.PlaySound(MeetingHud.Instance.VoteLockinSound, false);
|
||||
|
||||
foreach (var playerVoteArea in MeetingHud.Instance.playerStates)
|
||||
{
|
||||
playerVoteArea.ClearButtons();
|
||||
}
|
||||
|
||||
MeetingHud.Instance.SkipVoteButton.ClearButtons();
|
||||
|
||||
var localVoteData = PlayerControl.LocalPlayer.GetVoteData();
|
||||
if (!localVoteData || localVoteData.VotesRemaining != 0) return;
|
||||
|
||||
MeetingHud.Instance.SkipVoteButton.VoteComplete = true;
|
||||
MeetingHud.Instance.SkipVoteButton.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
if (cancelVote) return;
|
||||
|
||||
// If player has no more votes, then make it show that the player has used all their votes.
|
||||
if (voteData.VotesRemaining == 0)
|
||||
{
|
||||
MeetingHud.Instance.AddOrUpdateJudgeOverrule(judgePlayerId, targetPlayerId, overruleNonce);
|
||||
MeetingHud.Instance.playerStates.First(x => x.PlayerId == judgePlayerId.Value).SetVote(targetPlayerId.Value);
|
||||
}
|
||||
|
||||
// If host, then check end voting, and set votes/send chat if applicable
|
||||
if (!PlayerControl.LocalPlayer.IsHost()) return;
|
||||
|
||||
MeetingHud.Instance.SetDirtyBit(1U);
|
||||
MeetingHud.Instance.CheckForEndVoting();
|
||||
|
||||
if (voteData.VotesRemaining != 0) return;
|
||||
PlayerControl.LocalPlayer.RpcSendChatNote(judgePlayerId.Value, ChatNoteTypes.DidVote);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Networks the casting of a vote. We replace the vanilla solution with a custom version that works for the use case.
|
||||
/// </summary>
|
||||
@@ -120,7 +189,7 @@ public static class VotingUtils
|
||||
var voteData = plr.Object.GetVoteData();
|
||||
if (!voteData) return;
|
||||
|
||||
HandleVote(voteData, suspectPlayerId, out var cancelVote);
|
||||
HandleVote(voteData, suspectPlayerId, false, out var cancelVote);
|
||||
|
||||
// Handle local behaviour for the voter (for some reason checking AmOwner does not work for host)
|
||||
if (PlayerControl.LocalPlayer.PlayerId == srcPlayerId)
|
||||
@@ -137,7 +206,7 @@ public static class VotingUtils
|
||||
var localVoteData = PlayerControl.LocalPlayer.GetVoteData();
|
||||
if (!localVoteData || localVoteData.VotesRemaining != 0) return;
|
||||
|
||||
MeetingHud.Instance.SkipVoteButton.voteComplete = true;
|
||||
MeetingHud.Instance.SkipVoteButton.VoteComplete = true;
|
||||
MeetingHud.Instance.SkipVoteButton.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
@@ -146,7 +215,7 @@ public static class VotingUtils
|
||||
// If player has no more votes, then make it show that the player has used all their votes.
|
||||
if (voteData.VotesRemaining == 0)
|
||||
{
|
||||
MeetingHud.Instance.playerStates.First(x => x.TargetPlayerId == srcPlayerId).SetVote(suspectPlayerId);
|
||||
MeetingHud.Instance.playerStates.First(x => x.PlayerId == srcPlayerId).SetVote(suspectPlayerId);
|
||||
}
|
||||
|
||||
// If host, then check end voting, and set votes/send chat if applicable
|
||||
@@ -233,7 +302,7 @@ public static class VotingUtils
|
||||
MeetingHud.Instance.BloopAVoteIcon(playerById, num, MeetingHud.Instance.SkippedVoting.transform);
|
||||
num++;
|
||||
}
|
||||
else if (vote.Suspect == playerVoteArea.TargetPlayerId)
|
||||
else if (vote.Suspect == playerVoteArea.PlayerId)
|
||||
{
|
||||
if (!delays.TryAdd(vote.Suspect, 0))
|
||||
{
|
||||
|
||||
Reference in new issue
Block a user