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19 Commits
Author SHA1 Message Date
XtraCube 2a3c8feeab fix erorr 2024-09-24 20:50:03 -04:00
ang-xd 833585f15f Make modifier text disappear meetings 2024-09-24 20:36:41 -04:00
XtraCube 66b4976619 mira host option thingy 2024-09-24 09:52:27 -04:00
XtraCube 9c0b874e34 Merge branch 'dev' into feat-addressables
# Conflicts:
#	MiraAPI/Roles/ICustomRole.cs
2024-09-23 16:22:01 -04:00
XtraCube ce0662f772 adjust 2024-09-23 06:52:23 -04:00
XtraCube c928eae183 modifier didwins 2024-09-22 20:38:41 -04:00
XtraCube 68afe58678 custom player menu in mira 2024-09-22 10:52:48 -04:00
XtraCube e3b2477cb8 fix rpc custom murder 2024-09-21 19:35:05 -04:00
XtraCube 2b568f933b fix role defaults 2024-09-21 16:20:28 -04:00
XtraCube a0701d582f only use custom murder 2024-09-19 23:19:49 -04:00
XtraCube c42782b157 fix custom buttons 2024-09-19 22:38:55 -04:00
XtraCube f932c4f3ff adjustment to role setting menu 2024-09-19 20:56:28 -04:00
XtraCube 2666aa171d fix patch error 2024-09-19 06:42:47 -04:00
XtraCube 9f99f6abb5 improvements to custom role (added SetChance and SetCount, improved GetChance and GetCount) 2024-09-19 06:40:51 -04:00
XtraCube aa53af112b Merge branch 'dev' into feat-addressables 2024-09-17 20:51:21 -04:00
XtraCube ff2f44fd64 code style stuff and merge 2024-09-17 20:49:15 -04:00
XtraCube d64972a574 Merge branch 'dev' into feat-addressables
# Conflicts:
#	MiraAPI.Example/ExamplePlugin.cs
#	MiraAPI/MiraAPI.csproj
#	MiraAPI/PluginLoading/MiraPluginInfo.cs
#	MiraAPI/PluginLoading/MiraPluginManager.cs
2024-09-17 20:00:09 -04:00
MyDragonBreath bb45bab198 Some cleanup 2024-09-14 18:50:34 +10:00
MyDragonBreath 1eb13d0513 Base Addressables 2024-09-12 23:26:57 +10:00
59 changed files with 1049 additions and 110 deletions

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@@ -1,10 +1,10 @@
using MiraAPI.Example.Options.Roles;
using System.Collections;
using MiraAPI.Example.Options.Roles;
using MiraAPI.Example.Roles;
using MiraAPI.GameOptions;
using MiraAPI.Hud;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities;
using System.Collections;
using UnityEngine;
namespace MiraAPI.Example.Buttons.Teleporter;
@@ -40,7 +40,10 @@ public class TeleportButton : CustomActionButton
{
base.FixedUpdate(playerControl);
if (!EffectActive) return;
if (!EffectActive)
{
return;
}
if (Input.GetKey(KeyCode.Mouse0))
{
@@ -0,0 +1,17 @@
using System.Collections.Generic;
using MiraAPI.Cosmetics;
namespace MiraAPI.Example.Cosmetics;
public class ExampleCosmeticGroup : AbstractCosmeticsGroup
{
public override string GroupName => "Example";
[RegisterCustomCosmetic()]
public List<HatData> hats { get; set; } = new();
[RegisterCustomCosmetic()]
public List<NamePlateData> namePlates { get; set;} = new();
[RegisterCustomCosmetic()]
public List<SkinData> skins { get; set; } = new();
[RegisterCustomCosmetic()]
public List<VisorData> visors { get; set; } = new();
}
+11
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@@ -2,7 +2,11 @@
using BepInEx.Configuration;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using MiraAPI.Cosmetics;
using MiraAPI.Example.Cosmetics;
using MiraAPI.PluginLoading;
using MiraAPI.Utilities.Assets;
using MiraAPI.Utilities.Assets.Addressable;
using Reactor;
using Reactor.Networking;
using Reactor.Networking.Attributes;
@@ -22,5 +26,12 @@ public partial class ExamplePlugin : BasePlugin, IMiraPlugin
public override void Load()
{
Harmony.PatchAll();
AddComponent<MiraDebugWindow>();
new Catalog("Output".ToLocalPath()).LoadCatalog();
CosmeticGroupSingleton<ExampleCosmeticGroup>.Instance.hats = new LoadableAddressableGroupAsset<HatData>(CatalogTools.GetResourceLocation("hatdata")).LoadAsset();
CosmeticGroupSingleton<ExampleCosmeticGroup>.Instance.namePlates = new LoadableAddressableGroupAsset<NamePlateData>(CatalogTools.GetResourceLocation("nameplatedata")).LoadAsset();
CosmeticGroupSingleton<ExampleCosmeticGroup>.Instance.skins = new LoadableAddressableGroupAsset<SkinData>(CatalogTools.GetResourceLocation("skindata")).LoadAsset();
CosmeticGroupSingleton<ExampleCosmeticGroup>.Instance.visors = new LoadableAddressableGroupAsset<VisorData>(CatalogTools.GetResourceLocation("visordata")).LoadAsset();
}
}
@@ -1,7 +1,7 @@
using MiraAPI.Example.Roles;
using System;
using MiraAPI.Example.Roles;
using MiraAPI.GameOptions;
using MiraAPI.GameOptions.Attributes;
using System;
using MiraAPI.Utilities;
namespace MiraAPI.Example.Options.Roles;
+4 -5
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@@ -1,5 +1,4 @@
using MiraAPI.Roles;
using TMPro;
using UnityEngine;
namespace MiraAPI.Example.Roles;
@@ -22,8 +21,8 @@ public class ChameloenRole : CrewmateRole, ICustomRole
{
if (playerControl.MyPhysics.Velocity.magnitude > 0)
{
SpriteRenderer rend = playerControl.cosmetics.currentBodySprite.BodySprite;
TextMeshPro tmp = playerControl.cosmetics.nameText;
var rend = playerControl.cosmetics.currentBodySprite.BodySprite;
var tmp = playerControl.cosmetics.nameText;
tmp.color = Color.Lerp(tmp.color, new Color(tmp.color.r, tmp.color.g, tmp.color.b, 1), Time.deltaTime * 4f);
rend.color = Color.Lerp(rend.color, new Color(1, 1, 1, 1), Time.deltaTime * 4f);
@@ -34,8 +33,8 @@ public class ChameloenRole : CrewmateRole, ICustomRole
}
else
{
SpriteRenderer rend = playerControl.cosmetics.currentBodySprite.BodySprite;
TextMeshPro tmp = playerControl.cosmetics.nameText;
var rend = playerControl.cosmetics.currentBodySprite.BodySprite;
var tmp = playerControl.cosmetics.nameText;
tmp.color = Color.Lerp(tmp.color, new Color(tmp.color.r, tmp.color.g, tmp.color.b, playerControl.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
rend.color = Color.Lerp(rend.color, new Color(1, 1, 1, playerControl.AmOwner ? 0.3f : 0), Time.deltaTime * 4f);
@@ -0,0 +1,39 @@
using System;
using System.Collections.Generic;
namespace MiraAPI.Cosmetics;
public abstract class AbstractCosmeticsGroup
{
public List<HatData> Hats { get; } = [];
public List<SkinData> Skins { get; } = [];
public List<VisorData> Visors { get; } = [];
public List<NamePlateData> Nameplates { get; } = [];
/// <summary>
/// Gets the name of the group. Visible in options menu.
/// </summary>
public abstract string GroupName { get; }
/// <summary>
/// Gets a function that determines whether the group should be visible or not.
/// </summary>
public virtual Func<bool> GroupVisible => () => true;
/// <summary>
/// Gets the sorting mode of individual hats within this group.
/// </summary>
public virtual SortingMode SortingMode => SortingMode.AlphabeticName;
/// <summary>
/// Gets the priority of a group for sorting groups.
/// </summary>
public virtual int SortingPriority { get; }
}
public enum SortingMode
{
Priority,
AlphabeticProductId,
AlphabeticStoreName,
AlphabeticName,
}
@@ -0,0 +1,22 @@
using System;
using System.Collections.Generic;
namespace MiraAPI.Cosmetics;
internal sealed class AbstractCosmeticsGroupComparer : Comparer<AbstractCosmeticsGroup>
{
public override int Compare(AbstractCosmeticsGroup? x, AbstractCosmeticsGroup? y)
{
switch (x)
{
case not null when y is null:
return 1;
case null when y is null:
return 0;
case null:
return -1;
}
var p = x.SortingPriority - y.SortingPriority;
return p == 0 ? StringComparer.InvariantCultureIgnoreCase.Compare(x.GroupName, y.GroupName) : p;
}
}
+38
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@@ -0,0 +1,38 @@
using System;
using System.Collections.Generic;
using System.Linq;
namespace MiraAPI.Cosmetics;
internal sealed class CosmeticComparer(AbstractCosmeticsGroup group) : Comparer<CosmeticData>
{
internal static readonly string[] NoCosmetics = ["hat_NoHat", "skin_None", "nameplate_NoPlate", "visor_EmptyVisor"];
public override int Compare(CosmeticData? x, CosmeticData? y)
{
if (NoCosmetics.Contains(x?.ProdId))
{
return -1;
}
if (NoCosmetics.Contains(y?.ProdId))
{
return 1;
}
return group.SortingMode switch
{
SortingMode.AlphabeticProductId => StringComparer.InvariantCultureIgnoreCase.Compare(x?.ProductId, y?.ProductId),
SortingMode.Priority => CustomCosmeticManager.CosmeticToPriority[x!] - CustomCosmeticManager.CosmeticToPriority[y!],
SortingMode.AlphabeticStoreName => x switch
{
HatData h1 when y is HatData h2 => StringComparer.InvariantCultureIgnoreCase.Compare(
h1.StoreName,
h2.StoreName),
SkinData s1 when y is SkinData s2 => StringComparer.InvariantCultureIgnoreCase.Compare(
s1.StoreName,
s2.StoreName),
_ => StringComparer.InvariantCultureIgnoreCase.Compare(x?.GetItemName(), y?.GetItemName()),
},
_ => StringComparer.InvariantCultureIgnoreCase.Compare(x?.GetItemName(), y?.GetItemName()),
};
}
}
@@ -0,0 +1,19 @@
using System.Linq;
namespace MiraAPI.Cosmetics;
/// <summary>
/// Used to get access to a CosmeticGroup.
/// </summary>
/// <typeparam name="T">The type.</typeparam>
public static class CosmeticGroupSingleton<T> where T : AbstractCosmeticsGroup
{
private static T? _instance;
/// <summary>
/// Gets instance of the cosmetic group.
/// </summary>
#pragma warning disable CA1000
public static T Instance => _instance ??= CustomCosmeticManager.Groups.OfType<T>().Single();
#pragma warning restore CA1000
}
+127
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@@ -0,0 +1,127 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using HarmonyLib;
using MiraAPI.PluginLoading;
using MonoMod.Utils;
using Reactor.Utilities;
namespace MiraAPI.Cosmetics;
public static class CustomCosmeticManager
{
private static readonly Dictionary<PropertyInfo, RegisterCustomCosmeticAttribute> OptionAttributes = [];
private static readonly Dictionary<Type, AbstractCosmeticsGroup> TypeToGroup = [];
internal static readonly Dictionary<CosmeticData, int> CosmeticToPriority = [];
internal static readonly Dictionary<CosmeticData, AbstractCosmeticsGroup> CosmeticToGroup = [];
internal static readonly List<AbstractCosmeticsGroup> Groups = [];
internal static void RegisterVanilla()
{
if (Activator.CreateInstance(typeof(VanillaCosmeticsGroup)) is not AbstractCosmeticsGroup group)
{
Logger<MiraApiPlugin>.Error($"Failed to create group from Vanilla");
return;
}
if (TypeToGroup.ContainsKey(typeof(VanillaCosmeticsGroup)))
{
Logger<MiraApiPlugin>.Error($"Vanilla group already exists.");
return;
}
Groups.Add(group);
TypeToGroup.Add(typeof(VanillaCosmeticsGroup), group);
}
internal static bool RegisterGroup(Type type, MiraPluginInfo pluginInfo)
{
if (Activator.CreateInstance(type) is not AbstractCosmeticsGroup group)
{
Logger<MiraApiPlugin>.Error($"Failed to create group from {type.Name}");
return false;
}
if (TypeToGroup.ContainsKey(type))
{
Logger<MiraApiPlugin>.Error($"Group {type.Name} already exists.");
return false;
}
Groups.Add(group);
TypeToGroup.Add(type, group);
pluginInfo.CosmeticGroups.Add(group);
return true;
}
internal static void RegisterAttributeOption(Type type, RegisterCustomCosmeticAttribute attribute, PropertyInfo property, MiraPluginInfo pluginInfo)
{
if (OptionAttributes.ContainsKey(property))
{
Logger<MiraApiPlugin>.Error($"Property {property.Name} already has an attribute registered.");
return;
}
if (!TypeToGroup.TryGetValue(type, out var group))
{
Logger<MiraApiPlugin>.Error($"Failed to get group for {type.Name}");
return;
}
OptionAttributes.Add(property, attribute);
}
internal static void LoadCosmetic(PropertyInfo property, RegisterCustomCosmeticAttribute attribute)
{
if (!TypeToGroup.TryGetValue(property.DeclaringType, out var group))
{
Logger<MiraApiPlugin>.Error($"Failed to get group for {property.DeclaringType.Name}");
return;
}
if (property.PropertyType.IsAssignableTo(typeof(IEnumerable<HatData>)))
{
group.Hats.AddRange((IEnumerable<HatData>)property.GetValue(group));
}
else if (property.PropertyType.IsAssignableTo(typeof(IEnumerable<SkinData>)))
{
group.Skins.AddRange((IEnumerable<SkinData>)property.GetValue(group));
}
else if (property.PropertyType.IsAssignableTo(typeof(IEnumerable<VisorData>)))
{
group.Visors.AddRange((IEnumerable<VisorData>)property.GetValue(group));
}
else if (property.PropertyType.IsAssignableTo(typeof(IEnumerable<NamePlateData>)))
{
group.Nameplates.AddRange((IEnumerable<NamePlateData>)property.GetValue(group));
}
else
{
Logger<MiraApiPlugin>.Error($"Failed to get enumerable for {property.Name}");
return;
}
CosmeticToPriority.AddRange(((IEnumerable<CosmeticData>)property.GetValue(group)).ToDictionary(y => y, x => attribute.Priority));
CosmeticToGroup.AddRange(((IEnumerable<CosmeticData>)property.GetValue(group)).ToDictionary(y => y, x => group));
}
internal static bool Registered { get; set; }
internal static void LoadAll()
{
CosmeticGroupSingleton<VanillaCosmeticsGroup>.Instance.runtimeRegister();
if (Registered || !CosmeticGroupSingleton<VanillaCosmeticsGroup>.Instance.registered)
{
return;
}
Registered = true;
CosmeticToPriority.AddRange(CosmeticGroupSingleton<VanillaCosmeticsGroup>.Instance.Cosmetics.ToDictionary(y => y, x => 0));
CosmeticToGroup.AddRange(CosmeticGroupSingleton<VanillaCosmeticsGroup>.Instance.Cosmetics.ToDictionary(y => y, x => CosmeticGroupSingleton<VanillaCosmeticsGroup>.Instance));
OptionAttributes.Do(x => LoadCosmetic(x.Key, x.Value));
DestroyableSingleton<HatManager>.Instance.allHats = CosmeticToGroup.Keys.OfType<HatData>().ToArray();
DestroyableSingleton<HatManager>.Instance.allVisors = CosmeticToGroup.Keys.OfType<VisorData>().ToArray();
DestroyableSingleton<HatManager>.Instance.allSkins = CosmeticToGroup.Keys.OfType<SkinData>().ToArray();
DestroyableSingleton<HatManager>.Instance.allNamePlates = CosmeticToGroup.Keys.OfType<NamePlateData>().ToArray();
}
}
@@ -0,0 +1,9 @@
using System;
namespace MiraAPI.Cosmetics;
[AttributeUsage(AttributeTargets.Property)]
public class RegisterCustomCosmeticAttribute(int priority = 0) : Attribute
{
public int Priority { get; } = priority;
}
@@ -0,0 +1,40 @@
using System.Collections.Generic;
namespace MiraAPI.Cosmetics;
public class VanillaCosmeticsGroup : AbstractCosmeticsGroup
{
public override string GroupName => "Vanilla";
internal static HatData[] VanillaHats => DestroyableSingleton<HatManager>.Instance.allHats;
internal static VisorData[] VanillaVisors => DestroyableSingleton<HatManager>.Instance.allVisors;
internal static SkinData[] VanillaSkins => DestroyableSingleton<HatManager>.Instance.allSkins;
internal static NamePlateData[] VanillaNameplates => DestroyableSingleton<HatManager>.Instance.allNamePlates;
internal List<CosmeticData> Cosmetics { get; } = [];
internal bool registered { get; set; }
internal bool runtimeRegister()
{
if (registered)
{
return true;
}
if (!DestroyableSingleton<HatManager>.InstanceExists || VanillaHats.Length == 0
|| VanillaVisors.Length == 0 || VanillaSkins.Length == 0
|| VanillaNameplates.Length == 0)
{
return false;
}
registered = true;
Hats.AddRange(VanillaHats);
Visors.AddRange(VanillaVisors);
Skins.AddRange(VanillaSkins);
Nameplates.AddRange(VanillaNameplates);
Cosmetics.AddRange(Hats);
Cosmetics.AddRange(Visors);
Cosmetics.AddRange(Skins);
Cosmetics.AddRange(Nameplates);
return true;
}
}
+4 -4
View File
@@ -1,7 +1,7 @@
using Reactor.Utilities;
using System;
using System;
using System.Collections.Generic;
using System.Linq;
using Reactor.Utilities;
namespace MiraAPI.GameModes;
@@ -21,7 +21,7 @@ public static class CustomGameModeManager
}
/// <summary>
/// Current gamemode.
/// Gets current gamemode.
/// </summary>
public static CustomGameMode? ActiveMode { get; internal set; } = new DefaultMode();
@@ -29,7 +29,7 @@ public static class CustomGameModeManager
/// Set current gamemode.
/// </summary>
/// <param name="id">gamemode ID.</param>
public static void SetGameMode(int id)
internal static void SetGameMode(int id)
{
if (GameModes.TryGetValue(id, out var gameMode))
{
@@ -1,6 +1,6 @@
using MiraAPI.GameOptions.OptionTypes;
using System;
using System;
using System.Reflection;
using MiraAPI.GameOptions.OptionTypes;
namespace MiraAPI.GameOptions.Attributes;
@@ -1,7 +1,7 @@
using MiraAPI.GameOptions.OptionTypes;
using MiraAPI.Utilities;
using System;
using System;
using System.Reflection;
using MiraAPI.GameOptions.OptionTypes;
using MiraAPI.Utilities;
namespace MiraAPI.GameOptions.Attributes;
@@ -1,6 +1,6 @@
using MiraAPI.GameOptions.OptionTypes;
using System;
using System;
using System.Reflection;
using MiraAPI.GameOptions.OptionTypes;
namespace MiraAPI.GameOptions.Attributes;
+1
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@@ -21,4 +21,5 @@ public interface IModdedOption
float GetFloatData();
NetData GetNetData();
void HandleNetData(byte[] data);
void ResetToConfig();
}
@@ -142,7 +142,6 @@ public static class ModdedOptionsManager
{
// necessary to disable then re-enable this setting
// we dont know how other plugins handle their configs
// this way, all the options are saved at once, instead of one by one
var oldConfigSetting = new Dictionary<MiraPluginInfo, bool>();
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins())
{
@@ -162,7 +161,6 @@ public static class ModdedOptionsManager
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins())
{
plugin.PluginConfig.Save();
plugin.PluginConfig.SaveOnConfigSet = oldConfigSetting[plugin];
}
@@ -86,7 +86,10 @@ public class ModdedEnumOption : ModdedOption<int>
/// <inheritdoc />
protected override void OnValueChanged(int newValue)
{
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data?.GetValueString(newValue), false);
if (HudManager.InstanceExists)
{
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, Data.GetValueString(newValue), false);
}
if (!OptionBehaviour)
{
return;
@@ -1,7 +1,7 @@
using AmongUs.GameOptions;
using System;
using AmongUs.GameOptions;
using MiraAPI.Networking;
using MiraAPI.Utilities;
using System;
using UnityEngine;
using Object = UnityEngine.Object;
@@ -134,10 +134,13 @@ public class ModdedNumberOption : ModdedOption<float>
protected override void OnValueChanged(float newValue)
{
Value = Mathf.Clamp(newValue, Min, Max);
HudManager.Instance.Notifier.AddSettingsChangeMessage(
StringName,
Data?.GetValueString(Value),
false);
if (HudManager.InstanceExists)
{
HudManager.Instance.Notifier.AddSettingsChangeMessage(
StringName,
Data.GetValueString(Value),
false);
}
if (OptionBehaviour is NumberOption opt)
{
+16 -14
View File
@@ -1,10 +1,10 @@
using BepInEx.Configuration;
using System;
using BepInEx.Configuration;
using MiraAPI.Networking;
using MiraAPI.PluginLoading;
using MiraAPI.Roles;
using Reactor.Localization.Utilities;
using Reactor.Networking.Rpc;
using System;
using UnityEngine;
namespace MiraAPI.GameOptions.OptionTypes;
@@ -45,7 +45,11 @@ public abstract class ModdedOption<T> : IModdedOption
get => _parentMod;
set
{
if (_parentMod != null || value == null) return;
if (_parentMod != null || value == null)
{
return;
}
_parentMod = value;
var entry = _parentMod.GetConfigFile().Bind(ConfigDefinition, DefaultValue);
Value = entry.Value;
@@ -85,17 +89,7 @@ public abstract class ModdedOption<T> : IModdedOption
/// <summary>
/// Gets or sets the config definition of the option.
/// </summary>
public ConfigDefinition? ConfigDefinition
{
get => _configDefinition;
set
{
if (_configDefinition is not null) return;
_configDefinition = value;
}
}
private ConfigDefinition? _configDefinition;
public ConfigDefinition? ConfigDefinition { get; set; }
/// <summary>
/// Initializes a new instance of the <see cref="ModdedOption{T}"/> class.
@@ -168,6 +162,14 @@ public abstract class ModdedOption<T> : IModdedOption
/// <param name="data">The NetData's byte array.</param>
public abstract void HandleNetData(byte[] data);
public void ResetToConfig()
{
if (ParentMod?.GetConfigFile().TryGetEntry<T>(ConfigDefinition, out var entry) == true)
{
SetValue(entry.Value);
}
}
/// <summary>
/// Handles the value changed event.
/// </summary>
@@ -1,5 +1,5 @@
using MiraAPI.Networking;
using System;
using System;
using MiraAPI.Networking;
using UnityEngine;
using Object = UnityEngine.Object;
@@ -69,7 +69,10 @@ public class ModdedToggleOption : ModdedOption<bool>
/// <inheritdoc />
protected override void OnValueChanged(bool newValue)
{
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, newValue ? "On" : "Off", false);
if (HudManager.InstanceExists)
{
HudManager.Instance.Notifier.AddSettingsChangeMessage(StringName, newValue ? "On" : "Off", false);
}
if (!OptionBehaviour)
{
return;
+2 -3
View File
@@ -10,11 +10,10 @@
<ItemGroup>
<None Include="..\README.md" Pack="true" PackagePath="\" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\**\*.*" />
</ItemGroup>
<Import Project="../AmongUs.props" />
<Import Project="../AmongUs.props" />
</Project>
+10 -6
View File
@@ -1,14 +1,14 @@
using System;
using Il2CppInterop.Runtime.Attributes;
using MiraAPI.Modifiers.Types;
using MiraAPI.Utilities;
using Reactor.Utilities;
using Reactor.Utilities.Attributes;
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Globalization;
using System.Linq;
using System.Text;
using Il2CppInterop.Runtime.Attributes;
using MiraAPI.Modifiers.Types;
using MiraAPI.Utilities;
using Reactor.Utilities;
using Reactor.Utilities.Attributes;
using TMPro;
using UnityEngine;
@@ -107,6 +107,10 @@ public class ModifierComponent(IntPtr cppPtr) : MonoBehaviour(cppPtr)
var baseModifiers = filteredModifiers as BaseModifier[] ?? filteredModifiers.ToArray();
var inMeeting = MeetingHud.Instance != null;
_modifierText!.gameObject.SetActive(!inMeeting);
if (baseModifiers.Length != 0)
{
var stringBuild = new StringBuilder();
-1
View File
@@ -3,7 +3,6 @@ using System.Collections.Generic;
using System.Linq;
using MiraAPI.Modifiers.Types;
using MiraAPI.Networking;
using MiraAPI.PluginLoading;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using Reactor.Networking.Rpc;
@@ -11,7 +11,7 @@ public static class ScrollingColorsPatch
private static BoxCollider2D? _collider;
/// <summary>
/// Add scrolling to the colors tab
/// Add scrolling to the colors tab.
/// </summary>
[HarmonyPostfix, HarmonyPatch("OnEnable")]
public static void AddScrollingToColorsTabPatch(PlayerTab __instance)
+76
View File
@@ -0,0 +1,76 @@
using System;
using System.Collections.Generic;
using System.Linq;
using AmongUs.Data;
using HarmonyLib;
using MiraAPI.Cosmetics;
using MonoMod.Utils;
using Reactor.Utilities.Extensions;
using TMPro;
using UnityEngine;
namespace MiraAPI.Patches.Cosmetics;
[HarmonyPatch(typeof(HatsTab), nameof(HatsTab.OnEnable))]
public static class HatsTabPatch
{
public static bool Prefix(HatsTab __instance)
{
var hatGroups = new SortedList<AbstractCosmeticsGroup, List<HatData>>(
new AbstractCosmeticsGroupComparer()
);
CustomCosmeticManager.Groups.Do(x => x.Hats.Sort(new CosmeticComparer(x)));
var c = CustomCosmeticManager.Groups.Select(x => new KeyValuePair<AbstractCosmeticsGroup, List<HatData>>(x, x.Hats)).
ToDictionary(x => x.Key, x => x.Value.Where(x=>x.Free || DataManager.Player.Purchases.GetPurchase(x.ProductId, x.BundleId)).ToList());
hatGroups.AddRange<AbstractCosmeticsGroup, List<HatData>>(c);
foreach (var colorchip in __instance.ColorChips) colorchip.gameObject.Destroy();
__instance.ColorChips.Clear();
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
var hatIdx = 0;
__instance.currentHat = DestroyableSingleton<HatManager>.Instance.GetHatById(DataManager.Player.Customization.Hat);
foreach (var (group, hats) in hatGroups.Where(x=>x.Key.GroupVisible() && x.Key.Hats.Count > 0))
{
var text = UnityEngine.Object.Instantiate(groupNameText, __instance.scroller.Inner);
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.text = group.GroupName;
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSizeMin = 0f;
hatIdx = (hatIdx + 4) / 5 * 5;
var xLerp = __instance.XRange.Lerp(0.5f);
var yLerp = __instance.YStart - (hatIdx / __instance.NumPerRow) * __instance.YOffset;
text.transform.localPosition = new Vector3(xLerp, yLerp, -1f);
hatIdx += 5;
foreach (var hat in hats)
{
var num = __instance.XRange.Lerp(hatIdx % __instance.NumPerRow / (__instance.NumPerRow - 1f));
var num2 = __instance.YStart - hatIdx / __instance.NumPerRow * __instance.YOffset;
var colorChip = UnityEngine.Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.transform.localPosition = new Vector3(num, num2, -1f);
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectHat(hat)));
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.Inner.SetMaskType(PlayerMaterial.MaskType.SimpleUI);
__instance.UpdateMaterials(colorChip.Inner.FrontLayer, hat);
colorChip.Inner.SetHat(hat, __instance.HasLocalPlayer() ? PlayerControl.LocalPlayer.Data.DefaultOutfit.ColorId : DataManager.Player.Customization.Color);
colorChip.Inner.transform.localPosition = hat.ChipOffset + new Vector2(0f, -0.3f);
colorChip.Tag = hat;
colorChip.SelectionHighlight.gameObject.SetActive(false);
__instance.ColorChips.Add(colorChip);
hatIdx += 1;
}
}
__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIdx + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
__instance.currentHatIsEquipped = true;
return false;
}
}
@@ -0,0 +1,13 @@
using HarmonyLib;
using MiraAPI.Cosmetics;
namespace MiraAPI.Patches.Cosmetics;
[HarmonyPatch(typeof(InventoryManager), nameof(InventoryManager.CheckUnlockedItems))]
public static class InventoryManagerPatch
{
public static void Prefix()
{
CustomCosmeticManager.LoadAll();
}
}
@@ -0,0 +1,91 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using AmongUs.Data;
using HarmonyLib;
using MiraAPI.Cosmetics;
using MiraAPI.Utilities.Assets.Addressable;
using MonoMod.Utils;
using Reactor.Utilities;
using Reactor.Utilities.Extensions;
using TMPro;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;
namespace MiraAPI.Patches.Cosmetics;
[HarmonyPatch(typeof(NameplatesTab), nameof(NameplatesTab.OnEnable))]
public static class NameplatesTabPatch
{
public static bool Prefix(NameplatesTab __instance)
{
var groups = new SortedList<AbstractCosmeticsGroup, List<NamePlateData>>(
new AbstractCosmeticsGroupComparer()
);
CustomCosmeticManager.Groups.Do(x => x.Nameplates.Sort(new CosmeticComparer(x)));
var c = CustomCosmeticManager.Groups.Select(x => new KeyValuePair<AbstractCosmeticsGroup, List<NamePlateData>>(x, x.Nameplates)).
ToDictionary(x => x.Key, x => x.Value.Where(x => x.Free || DataManager.Player.Purchases.GetPurchase(x.ProductId, x.BundleId)).ToList());
groups.AddRange<AbstractCosmeticsGroup, List<NamePlateData>>(c);
Logger<MiraApiPlugin>.Info($"{c.Count}");
foreach (var colorchip in __instance.ColorChips) colorchip.gameObject.Destroy();
__instance.ColorChips.Clear();
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
var hatIdx = 0;
__instance.PlayerPreview.gameObject.SetActive(false);
__instance.StartCoroutine(__instance.CoLoadNameplatePreview());
foreach (var (group, hats) in groups.Where(x => x.Key.GroupVisible() && x.Key.Nameplates.Count > 0))
{
var text = UnityEngine.Object.Instantiate(groupNameText, __instance.scroller.Inner);
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.text = group.GroupName;
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSizeMin = 0f;
hatIdx = (hatIdx + 1) / 2 * 2;
var xLerp = __instance.XRange.Lerp(0.5f);
var yLerp = __instance.YStart - (hatIdx / __instance.NumPerRow) * __instance.YOffset;
text.transform.localPosition = new Vector3(xLerp, yLerp, -1f);
hatIdx += 2;
foreach (var hat in hats)
{
var num = __instance.XRange.Lerp(hatIdx % __instance.NumPerRow / (__instance.NumPerRow - 1f));
var num2 = __instance.YStart - hatIdx / __instance.NumPerRow * __instance.YOffset;
var colorChip = UnityEngine.Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.transform.localPosition = new Vector3(num, num2, -1f);
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectNameplate(hat)));
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.ProductId = hat.ProductId;
var handle = Addressables.LoadAssetAsync<NamePlateViewData>(hat.ViewDataRef);
Coroutines.Start(SetupColorChip(colorChip.TryCast<NameplateChip>(), handle));
__instance.ColorChips.Add(colorChip);
hatIdx += 1;
}
}
__instance.GetDefaultSelectable().PlayerEquippedForeground.SetActive(true);
__instance.plateId = DataManager.Player.Customization.NamePlate;
__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIdx + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
__instance.currentNameplateIsEquipped = true;
return false;
}
private static IEnumerator SetupColorChip(NameplateChip colorChip, AsyncOperationHandle<NamePlateViewData> handle)
{
yield return new WaitForAsyncOperationHandleFinish(handle);
colorChip.image.sprite = handle.Result?.Image;
}
}
@@ -0,0 +1,86 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using AmongUs.Data;
using HarmonyLib;
using MiraAPI.Cosmetics;
using MiraAPI.Utilities.Assets.Addressable;
using MonoMod.Utils;
using Reactor.Utilities;
using Reactor.Utilities.Extensions;
using TMPro;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;
namespace MiraAPI.Patches.Cosmetics;
[HarmonyPatch(typeof(SkinsTab), nameof(SkinsTab.OnEnable))]
public static class SkinsTabPatch
{
public static bool Prefix(SkinsTab __instance)
{
var groups = new SortedList<AbstractCosmeticsGroup, List<SkinData>>(
new AbstractCosmeticsGroupComparer()
);
CustomCosmeticManager.Groups.Do(x => x.Skins.Sort(new CosmeticComparer(x)));
var c = CustomCosmeticManager.Groups.Select(x => new KeyValuePair<AbstractCosmeticsGroup, List<SkinData>>(x, x.Skins)).
ToDictionary(x => x.Key, x => x.Value.Where(x => x.Free || DataManager.Player.Purchases.GetPurchase(x.ProductId, x.BundleId)).ToList());
groups.AddRange<AbstractCosmeticsGroup, List<SkinData>>(c);
foreach (var colorchip in __instance.ColorChips) colorchip.gameObject.Destroy();
__instance.ColorChips.Clear();
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
var hatIdx = 0;
foreach (var (group, skins) in groups.Where(x => x.Key.GroupVisible() && x.Key.Skins.Count > 0))
{
var text = UnityEngine.Object.Instantiate(groupNameText, __instance.scroller.Inner);
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.text = group.GroupName;
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSizeMin = 0f;
hatIdx = (hatIdx + 4) / 5 * 5;
var xLerp = __instance.XRange.Lerp(0.5f);
var yLerp = __instance.YStart - (hatIdx / __instance.NumPerRow) * __instance.YOffset;
text.transform.localPosition = new Vector3(xLerp, yLerp, -1f);
hatIdx += 5;
foreach (var skin in skins)
{
var num = __instance.XRange.Lerp(hatIdx % __instance.NumPerRow / (__instance.NumPerRow - 1f));
var num2 = __instance.YStart - hatIdx / __instance.NumPerRow * __instance.YOffset;
var colorChip = UnityEngine.Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.transform.localPosition = new Vector3(num, num2, -1f);
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectSkin(skin)));
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.ProductId = skin.ProductId;
__instance.UpdateMaterials(colorChip.Inner.FrontLayer, skin);
var handle = Addressables.LoadAssetAsync<SkinViewData>(skin.ViewDataRef);
Coroutines.Start(SetupColorChip(handle, __instance.HasLocalPlayer() ? PlayerControl.LocalPlayer.Data.DefaultOutfit.ColorId : DataManager.Player.Customization.Color, colorChip));
colorChip.SelectionHighlight.gameObject.SetActive(false);
__instance.ColorChips.Add(colorChip);
hatIdx += 1;
}
}
__instance.skinId = DataManager.Player.Customization.Skin;
__instance.currentSkinIsEquipped = true;
__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIdx + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
return false;
}
internal static IEnumerator SetupColorChip(AsyncOperationHandle<SkinViewData> handle, int colorId, ColorChip colorChip)
{
yield return new WaitForAsyncOperationHandleFinish(handle);
colorChip.Inner.FrontLayer.sprite = handle.Result?.IdleFrame;
PlayerMaterial.SetColors(colorId, colorChip.Inner.FrontLayer);
}
}
@@ -0,0 +1,86 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using AmongUs.Data;
using HarmonyLib;
using MiraAPI.Cosmetics;
using MiraAPI.Utilities.Assets.Addressable;
using MonoMod.Utils;
using Reactor.Utilities;
using Reactor.Utilities.Extensions;
using TMPro;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;
namespace MiraAPI.Patches.Cosmetics;
[HarmonyPatch(typeof(VisorsTab), nameof(VisorsTab.OnEnable))]
public static class VisorsTabPatch
{
public static bool Prefix(VisorsTab __instance)
{
var groups = new SortedList<AbstractCosmeticsGroup, List<VisorData>>(
new AbstractCosmeticsGroupComparer()
);
CustomCosmeticManager.Groups.Do(x => x.Visors.Sort(new CosmeticComparer(x)));
var c = CustomCosmeticManager.Groups.Select(x => new KeyValuePair<AbstractCosmeticsGroup, List<VisorData>>(x, x.Visors)).
ToDictionary(x => x.Key, x => x.Value.Where(x => x.Free || DataManager.Player.Purchases.GetPurchase(x.ProductId, x.BundleId)).ToList());
groups.AddRange<AbstractCosmeticsGroup, List<VisorData>>(c);
foreach (var colorchip in __instance.ColorChips) colorchip.gameObject.Destroy();
__instance.ColorChips.Clear();
var groupNameText = __instance.GetComponentInChildren<TextMeshPro>(false);
var hatIdx = 0;
foreach (var (group, visors) in groups.Where(x => x.Key.GroupVisible() && x.Key.Visors.Count > 0))
{
var text = UnityEngine.Object.Instantiate(groupNameText, __instance.scroller.Inner);
text.gameObject.transform.localScale = Vector3.one;
text.GetComponent<TextTranslatorTMP>().Destroy();
text.text = group.GroupName;
text.alignment = TextAlignmentOptions.Center;
text.fontSize = 3f;
text.fontSizeMax = 3f;
text.fontSizeMin = 0f;
hatIdx = (hatIdx + 4) / 5 * 5;
var xLerp = __instance.XRange.Lerp(0.5f);
var yLerp = __instance.YStart - (hatIdx / __instance.NumPerRow) * __instance.YOffset;
text.transform.localPosition = new Vector3(xLerp, yLerp, -1f);
hatIdx += 5;
foreach (var visor in visors)
{
var num = __instance.XRange.Lerp(hatIdx % __instance.NumPerRow / (__instance.NumPerRow - 1f));
var num2 = __instance.YStart - hatIdx / __instance.NumPerRow * __instance.YOffset;
var colorChip = UnityEngine.Object.Instantiate(__instance.ColorTabPrefab, __instance.scroller.Inner);
colorChip.transform.localPosition = new Vector3(num, num2, -1f);
colorChip.Button.OnClick.AddListener((Action)(() => __instance.SelectVisor(visor)));
colorChip.Button.ClickMask = __instance.scroller.Hitbox;
colorChip.ProductId = visor.ProductId;
__instance.UpdateMaterials(colorChip.Inner.FrontLayer, visor);
var handle = Addressables.LoadAssetAsync<VisorViewData>(visor.ViewDataRef);
Coroutines.Start(SetupColorChip(handle, __instance.HasLocalPlayer() ? PlayerControl.LocalPlayer.Data.DefaultOutfit.ColorId : DataManager.Player.Customization.Color, colorChip));
colorChip.SelectionHighlight.gameObject.SetActive(false);
__instance.ColorChips.Add(colorChip);
hatIdx += 1;
}
}
__instance.visorId = DataManager.Player.Customization.Visor;
__instance.currentVisorIsEquipped = true;
__instance.scroller.ContentYBounds.max = -(__instance.YStart - (hatIdx + 1) / __instance.NumPerRow * __instance.YOffset) - 3f;
return false;
}
internal static IEnumerator SetupColorChip(AsyncOperationHandle<VisorViewData> handle, int colorId, ColorChip colorChip)
{
yield return new WaitForAsyncOperationHandleFinish(handle);
colorChip.Inner.FrontLayer.sprite = handle.Result?.IdleFrame;
PlayerMaterial.SetColors(colorId, colorChip.Inner.FrontLayer);
}
}
+1 -1
View File
@@ -4,7 +4,7 @@ using MiraAPI.Hud;
namespace MiraAPI.Patches.Hud;
/// <summary>
/// Reset button patches
/// Reset button patches.
/// </summary>
[HarmonyPatch]
public static class ButtonResetPatches
-1
View File
@@ -1,6 +1,5 @@
using HarmonyLib;
using MiraAPI.Hud;
using MiraAPI.Roles;
using Reactor.Utilities.Extensions;
using UnityEngine;
using Object = UnityEngine.Object;
@@ -0,0 +1,16 @@
using HarmonyLib;
using MiraAPI.GameOptions;
namespace MiraAPI.Patches.Options;
[HarmonyPatch(typeof(CreateOptionsPicker), nameof(CreateOptionsPicker.Start))]
public static class CreateOptionsPatch
{
public static void Postfix()
{
foreach (var (_, value) in ModdedOptionsManager.ModdedOptions)
{
value.ResetToConfig();
}
}
}
@@ -1,9 +1,9 @@
using HarmonyLib;
using System.Linq;
using HarmonyLib;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using Reactor.Localization.Utilities;
using Reactor.Utilities.Extensions;
using System.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
@@ -1,9 +1,9 @@
using HarmonyLib;
using System;
using System.Linq;
using HarmonyLib;
using MiraAPI.PluginLoading;
using MiraAPI.Utilities.Assets;
using Reactor.Utilities.Extensions;
using System;
using System.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
@@ -1,11 +1,11 @@
using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using HarmonyLib;
using MiraAPI.PluginLoading;
using MiraAPI.Roles;
using MiraAPI.Utilities;
using MiraAPI.Utilities.Assets;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
@@ -1,7 +1,9 @@
using HarmonyLib;
using System.Linq;
using HarmonyLib;
using Il2CppSystem;
using MiraAPI.Roles;
using System.Linq;
using UnityEngine;
using Object = Il2CppSystem.Object;
namespace MiraAPI.Patches.Options;
@@ -23,9 +25,13 @@ public static class NotificationPopperPatch
return true;
}
var text = teamType == RoleTeamTypes.Crewmate
? Palette.CrewmateSettingChangeText.ToTextColor()
: Palette.ImpostorRed.ToTextColor();
var text = customRole.Team switch
{
ModdedRoleTeams.Crewmate => Palette.CrewmateSettingChangeText.ToTextColor(),
ModdedRoleTeams.Impostor => Palette.ImpostorRed.ToTextColor(),
ModdedRoleTeams.Neutral => Palette.DisabledGrey.ToTextColor(),
_ => Color.white.ToTextColor(),
};
var item = TranslationController.Instance.GetString(
StringNames.LobbyChangeSettingNotificationRole,
@@ -1,4 +1,6 @@
using HarmonyLib;
using System;
using System.Linq;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using MiraAPI.Networking;
using MiraAPI.Roles;
@@ -7,8 +9,6 @@ using MiraAPI.Utilities.Assets;
using Reactor.Networking.Rpc;
using Reactor.Utilities;
using Reactor.Utilities.Extensions;
using System;
using System.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
+1
View File
@@ -32,6 +32,7 @@ public static class PlayerControlPatches
/// Calls the OnDeath method for all active modifiers.
/// </summary>
/// <param name="__instance">PlayerControl instance.</param>
/// <param name="reason">The death reason.</param>
[HarmonyPostfix]
[HarmonyPatch(nameof(PlayerControl.Die))]
public static void PlayerControlDiePostfix(PlayerControl __instance, DeathReason reason)
+1 -1
View File
@@ -9,7 +9,7 @@ public static class GameStartupPatch
private static bool _runOnce;
/// <summary>
/// This is used for registering roles when the game opens, might be a janky solution, but it works
/// This is used for registering roles when the game opens, might be a janky solution, but it works.
/// </summary>
[HarmonyPostfix]
[HarmonyPatch(nameof(MainMenuManager.Start))]
+1 -1
View File
@@ -4,7 +4,7 @@ using UnityEngine;
namespace MiraAPI.Patches.Roles;
/// <summary>
/// Set nametag color depending on option
/// Set nametag color depending on option.
/// </summary>
[HarmonyPatch(typeof(PlayerNameColor))]
public static class NameTagPatch
@@ -8,7 +8,7 @@ namespace MiraAPI.Patches.Roles;
public static class RoleBehaviourPatches
{
/// <summary>
/// Update TeamColor text for Launchpad roles
/// Update TeamColor text for custom roles.
/// </summary>
[HarmonyPrefix]
[HarmonyPatch(nameof(RoleBehaviour.TeamColor), MethodType.Getter)]
+2 -2
View File
@@ -1,8 +1,8 @@
using AmongUs.GameOptions;
using System.Linq;
using AmongUs.GameOptions;
using HarmonyLib;
using MiraAPI.Modifiers;
using MiraAPI.Roles;
using System.Linq;
namespace MiraAPI.Patches.Roles;
@@ -12,7 +12,7 @@ namespace MiraAPI.Patches.Roles;
public static class RoleOptionsCollectionPatch
{
/// <summary>
/// Set the role chance for custom Launchpad roles based on config
/// Set the role chance for custom Launchpad roles based on config.
/// </summary>
/// <returns>Return false to skip original method, true to not.</returns>
[HarmonyPrefix]
@@ -42,7 +42,7 @@ public static class RoleOptionsCollectionPatch
}
/// <summary>
/// Set the amount for custom Launchpad roles based on config
/// Set the amount for custom Launchpad roles based on config.
/// </summary>
/// <returns>Return false to skip original method, true to not.</returns>
[HarmonyPrefix]
+1 -1
View File
@@ -4,7 +4,7 @@ using MiraAPI.Roles;
namespace MiraAPI.Patches.Roles;
[HarmonyPatch(typeof(SabotageButton))]
public class SabotageButtonPatch
public static class SabotageButtonPatch
{
/// <summary>
/// Patches the Sabotage button to check if the player's custom role can use sabotage.
+4 -4
View File
@@ -1,11 +1,11 @@
using AmongUs.GameOptions;
using HarmonyLib;
using System;
using System;
using System.Collections.Generic;
using System.Linq;
using AmongUs.GameOptions;
using HarmonyLib;
using MiraAPI.PluginLoading;
using MiraAPI.Roles;
using MiraAPI.Utilities.Assets;
using System.Linq;
using TMPro;
using UnityEngine;
using Object = UnityEngine.Object;
+14 -7
View File
@@ -1,14 +1,10 @@
using BepInEx;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using BepInEx;
using BepInEx.Configuration;
using MiraAPI.GameModes;
using MiraAPI.GameOptions;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Collections.ObjectModel;
using System.Linq;
using MiraAPI.GameOptions.OptionTypes;
using MiraAPI.Hud;
using MiraAPI.Roles;
namespace MiraAPI.PluginLoading;
@@ -61,10 +57,21 @@ public class MiraPluginInfo
return Buttons.AsReadOnly();
}
/// <summary>
/// Gets a read only collection of this plugin's custom buttons.
/// </summary>
/// <returns>Read only collection of buttons.</returns>
public IReadOnlyCollection<Cosmetics.AbstractCosmeticsGroup> GetCosmetics()
{
return CosmeticGroups.AsReadOnly();
}
internal List<AbstractOptionGroup> OptionGroups { get; } = [];
internal List<IModdedOption> Options { get; } = [];
internal List<Cosmetics.AbstractCosmeticsGroup> CosmeticGroups { get; } = [];
internal Dictionary<ushort, RoleBehaviour> CustomRoles { get; } = [];
internal Dictionary<int, CustomGameMode> GameModes { get; } = [];
+30 -3
View File
@@ -4,6 +4,7 @@ using System.Linq;
using System.Reflection;
using BepInEx.Unity.IL2CPP;
using MiraAPI.Colors;
using MiraAPI.Cosmetics;
using MiraAPI.GameOptions;
using MiraAPI.GameOptions.Attributes;
using MiraAPI.Hud;
@@ -29,6 +30,7 @@ public sealed class MiraPluginManager
internal void Initialize()
{
Instance = this;
CustomCosmeticManager.RegisterVanilla();
IL2CPPChainloader.Instance.PluginLoad += (pluginInfo, assembly, plugin) =>
{
if (plugin is not IMiraPlugin miraPlugin)
@@ -40,6 +42,7 @@ public sealed class MiraPluginManager
RegisterModifierAttribute(assembly);
RegisterAllOptions(assembly, info);
RegisterAllCosmetics(assembly, info);
RegisterRoleAttribute(assembly, info);
RegisterButtonAttribute(assembly, info);
@@ -56,11 +59,11 @@ public sealed class MiraPluginManager
/// <summary>
/// Get a mira plugin by its GUID.
/// </summary>
/// <param name="guid">The plugin GUID.</param>
/// <param name="uniqueId">The plugin GUID.</param>
/// <returns>A MiraPluginInfo.</returns>
public static MiraPluginInfo GetPluginByGuid(string guid)
public static MiraPluginInfo GetPluginByGuid(string uniqueId)
{
return Instance._registeredPlugins.Values.First(plugin => plugin.PluginId == guid);
return Instance._registeredPlugins.Values.First(plugin => plugin.PluginId == uniqueId);
}
private static void RegisterAllOptions(Assembly assembly, MiraPluginInfo pluginInfo)
@@ -95,6 +98,30 @@ public sealed class MiraPluginManager
pluginInfo.OptionGroups.Sort((x, y) => x.GroupPriority.CompareTo(y.GroupPriority));
}
private static void RegisterAllCosmetics(Assembly assembly, MiraPluginInfo pluginInfo)
{
var filteredTypes = assembly.GetTypes().Where(type => type.IsAssignableTo(typeof(AbstractCosmeticsGroup)));
foreach (var type in filteredTypes)
{
if (!CustomCosmeticManager.RegisterGroup(type, pluginInfo))
{
continue;
}
foreach (var property in type.GetProperties())
{
var attribute = property.GetCustomAttribute<RegisterCustomCosmeticAttribute>();
if (attribute == null)
{
continue;
}
CustomCosmeticManager.RegisterAttributeOption(type, attribute, property, pluginInfo);
}
}
}
private static void RegisterRoleAttribute(Assembly assembly, MiraPluginInfo pluginInfo)
{
List<Type> roles = [];
+5 -1
View File
@@ -39,6 +39,8 @@ public struct CustomRoleConfiguration
CanModifyChance = true;
}
#pragma warning disable S1104
#pragma warning disable CA1051
/// <summary>
/// Gets the hard limit of players that can have this role. This property is used to set a limit in the Role Options menu. If set to 0, the role will not be assigned at start.
/// </summary>
@@ -123,4 +125,6 @@ public struct CustomRoleConfiguration
/// Gets the Ghost role that is applied when the player is killed.
/// </summary>
public RoleTypes GhostRole;
}
#pragma warning restore S1104
#pragma warning restore CA1051
}
+4 -4
View File
@@ -1,4 +1,7 @@
using AmongUs.GameOptions;
using System;
using System.Collections.Generic;
using System.Linq;
using AmongUs.GameOptions;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.Injection;
using MiraAPI.Networking;
@@ -8,9 +11,6 @@ using Reactor.Localization.Utilities;
using Reactor.Networking.Rpc;
using Reactor.Utilities;
using Reactor.Utilities.Extensions;
using System;
using System.Collections.Generic;
using System.Linq;
using TMPro;
using UnityEngine;
using Object = UnityEngine.Object;
+1 -1
View File
@@ -8,7 +8,7 @@ namespace MiraAPI.Roles;
/// <typeparam name="T">The role you are trying to access.</typeparam>
public static class CustomRoleSingleton<T> where T : ICustomRole
{
private static ICustomRole? _instance;
private static T? _instance;
/// <summary>
/// Gets the instance of the role.
+3 -3
View File
@@ -1,8 +1,8 @@
using BepInEx.Configuration;
using System.Text;
using BepInEx.Configuration;
using MiraAPI.Modifiers;
using MiraAPI.PluginLoading;
using MiraAPI.Utilities;
using System.Text;
using Reactor.Utilities;
using UnityEngine;
@@ -39,7 +39,7 @@ public interface ICustomRole
ModdedRoleTeams Team { get; }
/// <summary>
/// Gets advanced settings of the role.
/// Gets the advanced settings of the role.
/// </summary>
CustomRoleConfiguration Configuration { get; }
@@ -0,0 +1,52 @@
using System.Collections;
using BepInEx.Unity.IL2CPP.Utils.Collections;
using Reactor.Utilities;
using UnityEngine.AddressableAssets;
using UnityEngine.AddressableAssets.ResourceLocators;
using UnityEngine.ResourceManagement.AsyncOperations;
namespace MiraAPI.Utilities.Assets.Addressable;
/// <summary>
/// Catalogs are a representation of resource locators for the Unity Addressables api.
/// </summary>
public class Catalog(string CatalogPath)
{
/// <summary>
/// Loads the catalog asynchronously.
/// </summary>
public void LoadCatalogAsync()
{
Coroutines.Start(LoadCatalogAsynchronously());
}
/// <summary>
/// Loads the catalog. This must be done before you can call any addressables.
/// </summary>
public void LoadCatalog()
{
Addressables.LoadContentCatalog(CatalogPath).WaitForCompletion();
}
/// <summary>
/// Updates the network catalogs.
/// </summary>
public void UpdateNetworkCatalog()
{
Coroutines.Start(UpdateCatalog());
}
protected IEnumerator LoadCatalogAsynchronously()
{
AsyncOperationHandle<IResourceLocator> handle = Addressables.LoadContentCatalogAsync(CatalogPath, true);
yield return handle;
}
protected IEnumerator UpdateCatalog()
{
string[] toUpdate = { CatalogPath };
var catalogs = toUpdate.WrapToIl2Cpp().Cast<Il2CppSystem.Collections.Generic.IEnumerable<string>>();
var updateHandle = Addressables.UpdateCatalogs(catalogs);
yield return updateHandle;
updateHandle.Release();
}
}
@@ -0,0 +1,42 @@
using System.IO;
using BepInEx.Unity.IL2CPP.Utils.Collections;
using UnityEngine.AddressableAssets;
namespace MiraAPI.Utilities.Assets.Addressable;
/// <summary>
/// A utility class for various catalog-related operations.
/// </summary>
public static class CatalogTools
{
/// <summary>
/// Converts string filenames to catalog paths within the plugins folder.
/// </summary>
/// <param name="fileName">A string of the catalog file without the extension.</param>
/// <returns>The path to the catalog file.</returns>
public static string ToLocalPath(this string fileName)
{
return Path.GetDirectoryName(typeof(MiraApiPlugin).Assembly.Location) + $"\\{fileName}.catalog";
}
/// <summary>
/// Finds the resource locations of a specific label.
/// </summary>
/// <param name="label">The label of the addressables assets.</param>
/// <returns>An IList of IResourceLocation.</returns>
public static Il2CppSystem.Collections.Generic.IList<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation> GetResourceLocation(string label)
{
return Addressables.LoadResourceLocationsAsync(label).WaitForCompletion();
}
/// <summary>
/// Finds the resource locations of multiple specific labels.
/// </summary>
/// <param name="labels">The label of the addressables assets.</param>
/// <returns>An IList of IResourceLocation.</returns>
public static Il2CppSystem.Collections.Generic.IList<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation> GetResourceLocations(string[] labels)
{
var il2CPPLabels = new Il2CppSystem.Collections.Generic.IList<Il2CppSystem.Object>(labels.WrapToIl2Cpp().Pointer);
return Addressables.LoadResourceLocationsAsync(il2CPPLabels, Addressables.MergeMode.Union).WaitForCompletion();
}
}
@@ -0,0 +1,21 @@
using System.Collections;
using UnityEngine;
using UnityEngine.ResourceManagement.AsyncOperations;
namespace MiraAPI.Utilities.Assets.Addressable;
/// <summary>
/// An IEnumerator for awaiting an AsyncOperationHandle.
/// </summary>.
/// <param name="handle">The AsyncOperationHandle being awaited.</param>
public class WaitForAsyncOperationHandleFinish(AsyncOperationHandle handle) : IEnumerator
{
public object Current => null;
public bool MoveNext()
{
return !Mathf.Approximately(handle.PercentComplete, 1.0f) && !handle.IsDone;
}
public void Reset()
{
}
}
@@ -0,0 +1,34 @@
using System;
using UnityEngine.AddressableAssets;
namespace MiraAPI.Utilities.Assets;
/// <summary>
/// A utility class for loading assets from the addressables api.
/// </summary>
/// <param name="name">The name/identifier of the asset.</param>
/// <typeparam name="T">The type of the asset to be loaded.</typeparam>
public class LoadableAddressableAsset<T>(string name) : LoadableAsset<T> where T : UnityEngine.Object
{
/// <summary>
/// Loads the asset from the addressables api.
/// </summary>
/// <returns>The asset.</returns>
/// <exception cref="Exception">The asset did not load properly.</exception>
public override T LoadAsset()
{
if (LoadedAsset != null)
{
return LoadedAsset;
}
LoadedAsset = Addressables.LoadAssetAsync<T>(name).WaitForCompletion();
if (LoadedAsset == null)
{
throw new InvalidOperationException($"INVALID ASSET: {name}");
}
return LoadedAsset;
}
}
@@ -0,0 +1,42 @@
using System;
using System.Collections.Generic;
using UnityEngine.AddressableAssets;
namespace MiraAPI.Utilities.Assets;
/// <summary>
/// A utility class for loading multiple assets from the addressables api.
/// </summary>
/// <param name="locations">A list of IResourceLocations that locate the assets.</param>
/// <typeparam name="T">The type of the assets to be loaded.</typeparam>
public class LoadableAddressableGroupAsset<T>(Il2CppSystem.Collections.Generic.IList<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation> locations) where T : UnityEngine.Object
{
/// <summary>
/// Gets or sets a reference to the loaded assets. Intended to be used for caching purposes.
/// </summary>
protected List<T> LoadedAsset { get; set; } = [];
/// <summary>
/// Loads the assets from the addressables api.
/// </summary>
/// <returns>The assets.</returns>
/// <exception cref="Exception">The asset did not load properly.</exception>
public List<T> LoadAsset()
{
if (LoadedAsset.Count != 0)
{
return LoadedAsset;
}
var assets = Addressables.LoadAssetsAsync<T>(locations, null, false).WaitForCompletion();
var array = new Il2CppSystem.Collections.Generic.List<T>(assets.Pointer);
LoadedAsset = [..array.ToArray()];
if (LoadedAsset is null || LoadedAsset.Count == 0)
{
throw new InvalidOperationException("INVALID ASSET LOCATION/s");
}
return LoadedAsset;
}
}
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@@ -1,8 +1,8 @@
using MiraAPI.Roles;
using System.Collections.Generic;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using MiraAPI.Roles;
using TMPro;
using UnityEngine;
using Object = UnityEngine.Object;