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14
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No files matched your search
@@ -21,6 +21,8 @@ namespace MiraAPI.GameOptions;
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public static class ModdedOptionsManager
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public static class ModdedOptionsManager
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{
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{
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private static readonly Dictionary<PropertyInfo, ModdedOptionAttribute> OptionAttributes = [];
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private static readonly Dictionary<PropertyInfo, ModdedOptionAttribute> OptionAttributes = [];
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private static readonly Dictionary<MethodBase, ModdedOptionAttribute> SetterAttributes = [];
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private static readonly Dictionary<MethodBase, ModdedOptionAttribute> GetterAttributes = [];
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private static readonly Dictionary<Type, AbstractOptionGroup> TypeToGroup = [];
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private static readonly Dictionary<Type, AbstractOptionGroup> TypeToGroup = [];
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|
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internal static readonly Dictionary<OptionBehaviour, ModdedPlayerOption> CreatedPlayerOptions = [];
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internal static readonly Dictionary<OptionBehaviour, ModdedPlayerOption> CreatedPlayerOptions = [];
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@@ -100,12 +102,20 @@ public static class ModdedOptionsManager
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}
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}
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|
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var setterOriginal = property.GetSetMethod();
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var setterOriginal = property.GetSetMethod();
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var setterPatch = typeof(ModdedOptionsManager).GetMethod(nameof(PropertySetterPatch));
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if (setterOriginal != null)
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PluginSingleton<MiraApiPlugin>.Instance.Harmony.Patch(setterOriginal, postfix: new HarmonyMethod(setterPatch));
|
{
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|
var setterPatch = typeof(ModdedOptionsManager).GetMethod(nameof(PropertySetterPatch));
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|
PluginSingleton<MiraApiPlugin>.Instance.Harmony.Patch(setterOriginal, postfix: new HarmonyMethod(setterPatch));
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|
SetterAttributes[setterOriginal] = attribute;
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|
}
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|
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var getterOriginal = property.GetGetMethod();
|
var getterOriginal = property.GetGetMethod();
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var getterPatch = typeof(ModdedOptionsManager).GetMethod(nameof(PropertyGetterPatch));
|
if (getterOriginal != null)
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PluginSingleton<MiraApiPlugin>.Instance.Harmony.Patch(getterOriginal, prefix: new HarmonyMethod(getterPatch));
|
{
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|
var getterPatch = typeof(ModdedOptionsManager).GetMethod(nameof(PropertyGetterPatch));
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|
PluginSingleton<MiraApiPlugin>.Instance.Harmony.Patch(getterOriginal, prefix: new HarmonyMethod(getterPatch));
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|
GetterAttributes[getterOriginal] = attribute;
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|
}
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|
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OptionAttributes.Add(property, attribute);
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OptionAttributes.Add(property, attribute);
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attribute.HolderOption = option;
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attribute.HolderOption = option;
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@@ -183,7 +193,11 @@ public static class ModdedOptionsManager
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public static void PropertySetterPatch(MethodBase __originalMethod, object value)
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public static void PropertySetterPatch(MethodBase __originalMethod, object value)
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#pragma warning restore CA1707
|
#pragma warning restore CA1707
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{
|
{
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var attribute = OptionAttributes.First(pair => pair.Key.GetSetMethod() == __originalMethod).Value;
|
if (!SetterAttributes.TryGetValue(__originalMethod, out var attribute))
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|
{
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|
return;
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|
}
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|
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attribute.SetValue(value);
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attribute.SetValue(value);
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}
|
}
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|
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@@ -198,7 +212,11 @@ public static class ModdedOptionsManager
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public static bool PropertyGetterPatch(MethodBase __originalMethod, ref object __result)
|
public static bool PropertyGetterPatch(MethodBase __originalMethod, ref object __result)
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#pragma warning restore CA1707
|
#pragma warning restore CA1707
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{
|
{
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var attribute = OptionAttributes.First(pair => pair.Key.GetGetMethod() == __originalMethod).Value;
|
if (!GetterAttributes.TryGetValue(__originalMethod, out var attribute))
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|
{
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|
return true;
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|
}
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|
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__result = attribute.GetValue();
|
__result = attribute.GetValue();
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return false;
|
return false;
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}
|
}
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@@ -7,10 +7,12 @@ using Assets.CoreScripts;
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using BepInEx.Unity.IL2CPP.Utils;
|
using BepInEx.Unity.IL2CPP.Utils;
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using MiraAPI.Events;
|
using MiraAPI.Events;
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using MiraAPI.Events.Vanilla.Gameplay;
|
using MiraAPI.Events.Vanilla.Gameplay;
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|
using MiraAPI.Utilities;
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using Reactor.Networking.Attributes;
|
using Reactor.Networking.Attributes;
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using Reactor.Networking.Rpc;
|
using Reactor.Networking.Rpc;
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using Reactor.Utilities;
|
using Reactor.Utilities;
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using Reactor.Utilities.Extensions;
|
using Reactor.Utilities.Extensions;
|
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|
using Rewired;
|
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using UnityEngine;
|
using UnityEngine;
|
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using Object = UnityEngine.Object;
|
using Object = UnityEngine.Object;
|
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|
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@@ -22,7 +24,7 @@ namespace MiraAPI.Networking;
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public static class CustomMurderRpc
|
public static class CustomMurderRpc
|
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{
|
{
|
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/// <summary>
|
/// <summary>
|
||||||
/// Networked Custom Murder method.
|
/// Networked Custom Murder method, ran by clients for the host to confirm kills.
|
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/// </summary>
|
/// </summary>
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/// <param name="source">The killer.</param>
|
/// <param name="source">The killer.</param>
|
||||||
/// <param name="target">The player to murder.</param>
|
/// <param name="target">The player to murder.</param>
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@@ -54,7 +56,7 @@ public static class CustomMurderRpc
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}
|
}
|
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|
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/// <summary>
|
/// <summary>
|
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/// Networked Custom Murder method, which checks for meetings as well.
|
/// Networked Custom Murder method, which checks for meetings as well, ran by clients for the host to confirm kills.
|
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/// </summary>
|
/// </summary>
|
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/// <param name="source">The killer.</param>
|
/// <param name="source">The killer.</param>
|
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/// <param name="target">The player to murder.</param>
|
/// <param name="target">The player to murder.</param>
|
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@@ -96,6 +98,52 @@ public static class CustomMurderRpc
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murderResultFlags = MurderResultFlags.FailedError;
|
murderResultFlags = MurderResultFlags.FailedError;
|
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}
|
}
|
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|
|
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|
if (!PlayerControl.LocalPlayer.IsHost())
|
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|
{
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|
return;
|
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|
}
|
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|
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|
RpcConfirmCustomMurder(
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|
PlayerControl.LocalPlayer,
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|
source,
|
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|
target,
|
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|
murderResultFlags,
|
||||||
|
resetKillTimer,
|
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|
createDeadBody,
|
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|
teleportMurderer,
|
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|
showKillAnim,
|
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|
playKillSound);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Networked Custom Murder method, which checks for meetings as well, ran by clients for the host to confirm kills.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="host">The game host.</param>
|
||||||
|
/// <param name="source">The killer.</param>
|
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|
/// <param name="target">The player to murder.</param>
|
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|
/// <param name="murderResultFlags">End result for the murder.</param>
|
||||||
|
/// <param name="resetKillTimer">Should the kill timer be reset.</param>
|
||||||
|
/// <param name="createDeadBody">Should a dead body be created.</param>
|
||||||
|
/// <param name="teleportMurderer">Should the killer be snapped to the dead player.</param>
|
||||||
|
/// <param name="showKillAnim">Should the kill animation be shown.</param>
|
||||||
|
/// <param name="playKillSound">Should the kill sound be played.</param>
|
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|
[MethodRpc((uint)MiraRpc.ConfirmCustomMurder, LocalHandling = RpcLocalHandling.After)]
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|
public static void RpcConfirmCustomMurder(
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|
this PlayerControl host,
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||||||
|
PlayerControl source,
|
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|
PlayerControl target,
|
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|
MurderResultFlags murderResultFlags,
|
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|
bool resetKillTimer = true,
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|
bool createDeadBody = true,
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bool teleportMurderer = true,
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bool showKillAnim = true,
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|
bool playKillSound = true)
|
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|
{
|
||||||
|
if (LobbyBehaviour.Instance || !host.IsHost() || target.Data.IsDead || target.Data.Disconnected)
|
||||||
|
{
|
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|
return;
|
||||||
|
}
|
||||||
|
|
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var murderResultFlags2 = MurderResultFlags.DecisionByHost | murderResultFlags;
|
var murderResultFlags2 = MurderResultFlags.DecisionByHost | murderResultFlags;
|
||||||
|
|
||||||
source.CustomMurder(
|
source.CustomMurder(
|
||||||
@@ -234,7 +282,7 @@ public static class CustomMurderRpc
|
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source.CurrentOutfitType == PlayerOutfitType.Shapeshifted,
|
source.CurrentOutfitType == PlayerOutfitType.Shapeshifted,
|
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source.shapeshiftTargetPlayerId,
|
source.shapeshiftTargetPlayerId,
|
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target.PlayerId);
|
target.PlayerId);
|
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source.MyPhysics.StartCoroutine(source.KillAnimations.Random()?.CoPerformCustomKill(source, target, createDeadBody, teleportMurderer));
|
source.MyPhysics.StartCoroutine(source.KillAnimations.RandomSnapshot().CoPerformCustomKill(source, target, createDeadBody, teleportMurderer));
|
||||||
}
|
}
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||||||
|
|
||||||
/// <summary>
|
/// <summary>
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||||||
|
|||||||
@@ -35,6 +35,11 @@ public enum MiraRpc : uint
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
CustomMurder,
|
CustomMurder,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Custom Murder RPC Confirmation.
|
||||||
|
/// </summary>
|
||||||
|
ConfirmCustomMurder,
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Custom Game Over RPC.
|
/// Custom Game Over RPC.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -5,7 +5,6 @@ using HarmonyLib;
|
|||||||
using MiraAPI.GameOptions;
|
using MiraAPI.GameOptions;
|
||||||
using MiraAPI.Modifiers;
|
using MiraAPI.Modifiers;
|
||||||
using MiraAPI.PluginLoading;
|
using MiraAPI.PluginLoading;
|
||||||
using MiraAPI.Presets;
|
|
||||||
using MiraAPI.Utilities.Assets;
|
using MiraAPI.Utilities.Assets;
|
||||||
using Reactor.Utilities.Extensions;
|
using Reactor.Utilities.Extensions;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
@@ -352,11 +351,6 @@ internal static class GameSettingMenuPatches
|
|||||||
|
|
||||||
_modifierBtnOgPos = _modifiersButton.transform.localPosition;
|
_modifierBtnOgPos = _modifiersButton.transform.localPosition;
|
||||||
|
|
||||||
foreach (var plugin in MiraPluginManager.Instance.RegisteredPlugins)
|
|
||||||
{
|
|
||||||
PresetManager.LoadPresets(plugin);
|
|
||||||
}
|
|
||||||
|
|
||||||
UpdateText(__instance, __instance.GameSettingsTab, __instance.RoleSettingsTab);
|
UpdateText(__instance, __instance.GameSettingsTab, __instance.RoleSettingsTab);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -210,12 +210,19 @@ public static class LobbyViewPanePatches
|
|||||||
list.Add(roleBehaviour);
|
list.Add(roleBehaviour);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
var color = (i == 0) ? Palette.CrewmateRoleBlue : Palette.ImpostorRoleRed;
|
||||||
|
if (roleBehaviour is ICustomRole custom && (custom.Team is not ModdedRoleTeams.Crewmate &&
|
||||||
|
custom.Team is not ModdedRoleTeams.Impostor))
|
||||||
|
{
|
||||||
|
color = Color.grey;
|
||||||
|
}
|
||||||
|
|
||||||
viewSettingsInfoPanelRoleVariant.SetInfo(
|
viewSettingsInfoPanelRoleVariant.SetInfo(
|
||||||
roleBehaviour.NiceName,
|
roleBehaviour.NiceName,
|
||||||
numPerGame,
|
numPerGame,
|
||||||
chancePerGame,
|
chancePerGame,
|
||||||
61,
|
61,
|
||||||
(i == 0) ? Palette.CrewmateRoleBlue : Palette.ImpostorRoleRed,
|
color,
|
||||||
roleBehaviour.RoleIconSolid,
|
roleBehaviour.RoleIconSolid,
|
||||||
i == 0,
|
i == 0,
|
||||||
flag);
|
flag);
|
||||||
@@ -513,6 +520,34 @@ public static class LobbyViewPanePatches
|
|||||||
instance.scrollBar.SetYBoundsMax(-num);
|
instance.scrollBar.SetYBoundsMax(-num);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void SetModdedHeader(this CategoryHeaderRoleVariant header, StringNames roleName, int maskLayer, ModdedRoleTeams team, Sprite? roleIcon = null)
|
||||||
|
{
|
||||||
|
header.SetHeader(roleName, maskLayer);
|
||||||
|
if (team is ModdedRoleTeams.Crewmate)
|
||||||
|
{
|
||||||
|
header.Background.color = Palette.CrewmateRoleHeaderBlue;
|
||||||
|
header.Divider.color = Palette.CrewmateRoleHeaderBlue;
|
||||||
|
header.Title.color = Palette.CrewmateRoleHeaderTextBlue;
|
||||||
|
}
|
||||||
|
else if (team is ModdedRoleTeams.Impostor)
|
||||||
|
{
|
||||||
|
header.Background.color = Palette.ImpostorRoleHeaderRed;
|
||||||
|
header.Divider.color = Palette.ImpostorRoleHeaderRed;
|
||||||
|
header.Title.color = Palette.ImpostorRoleHeaderTextRed;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
header.Background.color = Color.grey;
|
||||||
|
header.Divider.color = Color.grey;
|
||||||
|
header.Title.color = new Color32(50, 50, 50, 255);
|
||||||
|
}
|
||||||
|
if (roleIcon != null && header.icon != null)
|
||||||
|
{
|
||||||
|
header.icon.material.SetInt(PlayerMaterial.MaskLayer, maskLayer);
|
||||||
|
header.icon.sprite = roleIcon;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private static float SetUpAdvancedRoleViewPanel(
|
private static float SetUpAdvancedRoleViewPanel(
|
||||||
AdvancedRoleViewPanel viewPanel,
|
AdvancedRoleViewPanel viewPanel,
|
||||||
Type roleType,
|
Type roleType,
|
||||||
@@ -536,10 +571,10 @@ public static class LobbyViewPanePatches
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
viewPanel.header.SetHeader(
|
viewPanel.header.SetModdedHeader(
|
||||||
role.StringName,
|
role.StringName,
|
||||||
maskLayer,
|
maskLayer,
|
||||||
role.TeamType == RoleTeamTypes.Crewmate,
|
customRole.Team,
|
||||||
customRole.Configuration.Icon != null ? customRole.Configuration.Icon.LoadAsset() : MiraAssets.Empty.LoadAsset());
|
customRole.Configuration.Icon != null ? customRole.Configuration.Icon.LoadAsset() : MiraAssets.Empty.LoadAsset());
|
||||||
viewPanel.header.icon.transform.localScale = new Vector3(0.465f, 0.465f, 1f);
|
viewPanel.header.icon.transform.localScale = new Vector3(0.465f, 0.465f, 1f);
|
||||||
viewPanel.divider.material.SetInt(PlayerMaterial.MaskLayer, maskLayer);
|
viewPanel.divider.material.SetInt(PlayerMaterial.MaskLayer, maskLayer);
|
||||||
|
|||||||
@@ -29,6 +29,7 @@ public static class RoleSettingMenuPatches
|
|||||||
private static Dictionary<RoleOptionsGroup, bool> RoleGroupHidden { get; set; } = [];
|
private static Dictionary<RoleOptionsGroup, bool> RoleGroupHidden { get; set; } = [];
|
||||||
private static List<GameObject> Headers { get; set; } = [];
|
private static List<GameObject> Headers { get; set; } = [];
|
||||||
private static List<RoleOptionSetting> RoleOptionSettings { get; set; } = [];
|
private static List<RoleOptionSetting> RoleOptionSettings { get; set; } = [];
|
||||||
|
private static Dictionary<RoleBehaviour, Sprite> RoleScreenshotSprites { get; } = [];
|
||||||
|
|
||||||
private static float ScrollerNum { get; set; } = 0.522f;
|
private static float ScrollerNum { get; set; } = 0.522f;
|
||||||
|
|
||||||
@@ -506,11 +507,17 @@ public static class RoleSettingMenuPatches
|
|||||||
__instance.roleDescriptionText.transform.parent.localScale = new Vector3(0.0675f, 0.1494f, 0.5687f);
|
__instance.roleDescriptionText.transform.parent.localScale = new Vector3(0.0675f, 0.1494f, 0.5687f);
|
||||||
labelBg.transform.localPosition = new Vector3(1.082f, 0.1054f, -2.5f);
|
labelBg.transform.localPosition = new Vector3(1.082f, 0.1054f, -2.5f);
|
||||||
|
|
||||||
__instance.roleScreenshot.sprite = Sprite.Create(
|
if (!RoleScreenshotSprites.TryGetValue(role, out var screenshotSprite) || screenshotSprite == null)
|
||||||
role.RoleScreenshot.texture,
|
{
|
||||||
new Rect(0, 0, 370, 230),
|
screenshotSprite = Sprite.Create(
|
||||||
Vector2.one / 2,
|
role.RoleScreenshot.texture,
|
||||||
100);
|
new Rect(0, 0, 370, 230),
|
||||||
|
Vector2.one / 2,
|
||||||
|
100);
|
||||||
|
RoleScreenshotSprites[role] = screenshotSprite;
|
||||||
|
}
|
||||||
|
|
||||||
|
__instance.roleScreenshot.sprite = screenshotSprite;
|
||||||
__instance.roleScreenshot.drawMode = SpriteDrawMode.Sliced;
|
__instance.roleScreenshot.drawMode = SpriteDrawMode.Sliced;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,9 +1,11 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Collections.ObjectModel;
|
using System.Collections.ObjectModel;
|
||||||
|
using System.Diagnostics;
|
||||||
using System.Diagnostics.CodeAnalysis;
|
using System.Diagnostics.CodeAnalysis;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
using BepInEx.Configuration;
|
using BepInEx.Configuration;
|
||||||
using BepInEx.Unity.IL2CPP;
|
using BepInEx.Unity.IL2CPP;
|
||||||
using MiraAPI.Colors;
|
using MiraAPI.Colors;
|
||||||
@@ -30,6 +32,9 @@ namespace MiraAPI.PluginLoading;
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public sealed class MiraPluginManager
|
public sealed class MiraPluginManager
|
||||||
{
|
{
|
||||||
|
private const BindingFlags DeclaredInstanceMembers = BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.DeclaredOnly;
|
||||||
|
private const BindingFlags DeclaredStaticMembers = BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.DeclaredOnly;
|
||||||
|
|
||||||
private readonly Dictionary<Assembly, MiraPluginInfo> _registeredPlugins = [];
|
private readonly Dictionary<Assembly, MiraPluginInfo> _registeredPlugins = [];
|
||||||
|
|
||||||
internal MiraPluginInfo[] RegisteredPlugins { get; private set; } = null!;
|
internal MiraPluginInfo[] RegisteredPlugins { get; private set; } = null!;
|
||||||
@@ -49,41 +54,24 @@ public sealed class MiraPluginManager
|
|||||||
|
|
||||||
var info = new MiraPluginInfo(miraPlugin, pluginInfo);
|
var info = new MiraPluginInfo(miraPlugin, pluginInfo);
|
||||||
var roles = new List<Type>();
|
var roles = new List<Type>();
|
||||||
|
var registrationTimer = Stopwatch.StartNew();
|
||||||
|
|
||||||
var oldConfigSetting = info.PluginConfig.SaveOnConfigSet;
|
var oldConfigSetting = info.PluginConfig.SaveOnConfigSet;
|
||||||
info.PluginConfig.SaveOnConfigSet = false;
|
info.PluginConfig.SaveOnConfigSet = false;
|
||||||
|
|
||||||
foreach (var type in assembly.GetTypes())
|
foreach (var type in GetAssemblyTypes(assembly))
|
||||||
{
|
{
|
||||||
|
if (type == null)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
if (type.GetCustomAttribute<MiraIgnoreAttribute>() != null)
|
if (type.GetCustomAttribute<MiraIgnoreAttribute>() != null)
|
||||||
{
|
{
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var method in type.GetMethods())
|
RegisterEvents(type);
|
||||||
{
|
|
||||||
var eventAttribute = method.GetCustomAttribute<RegisterEventAttribute>();
|
|
||||||
if (eventAttribute == null)
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!method.IsStatic)
|
|
||||||
{
|
|
||||||
Error($"Event method {method.Name} in {type.Name} must be static.");
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
var parameters = method.GetParameters();
|
|
||||||
if (parameters.Length != 1 || !parameters[0].ParameterType.IsSubclassOf(typeof(MiraEvent)))
|
|
||||||
{
|
|
||||||
Error($"Invalid event registration method {method.Name} in {type.Name}");
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
var paramType = parameters[0].ParameterType;
|
|
||||||
MiraEventManager.RegisterEventHandler(paramType, method, eventAttribute.Priority);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (RegisterModifier(type, info))
|
if (RegisterModifier(type, info))
|
||||||
{
|
{
|
||||||
@@ -131,7 +119,9 @@ public sealed class MiraPluginManager
|
|||||||
info.SavePublicCollections();
|
info.SavePublicCollections();
|
||||||
PresetManager.CreateDefaultPreset(info);
|
PresetManager.CreateDefaultPreset(info);
|
||||||
PresetManager.LoadPresets(info);
|
PresetManager.LoadPresets(info);
|
||||||
Info($"Registering mod {pluginInfo.Metadata.GUID} with Mira API.");
|
|
||||||
|
registrationTimer.Stop();
|
||||||
|
Info($"Registering mod {pluginInfo.Metadata.GUID} with Mira API in {registrationTimer.ElapsedMilliseconds}ms.");
|
||||||
};
|
};
|
||||||
IL2CPPChainloader.Instance.Finished += PaletteManager.RegisterAllColors;
|
IL2CPPChainloader.Instance.Finished += PaletteManager.RegisterAllColors;
|
||||||
IL2CPPChainloader.Instance.Finished += () =>
|
IL2CPPChainloader.Instance.Finished += () =>
|
||||||
@@ -159,6 +149,45 @@ public sealed class MiraPluginManager
|
|||||||
return Instance._registeredPlugins.Values.FirstOrDefault(plugin => plugin.PluginId == pluginId);
|
return Instance._registeredPlugins.Values.FirstOrDefault(plugin => plugin.PluginId == pluginId);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static void RegisterEvents(Type type)
|
||||||
|
{
|
||||||
|
foreach (var method in type.GetMethods(DeclaredStaticMembers))
|
||||||
|
{
|
||||||
|
var eventAttribute = method.GetCustomAttribute<RegisterEventAttribute>();
|
||||||
|
if (eventAttribute == null)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
var parameters = method.GetParameters();
|
||||||
|
if (parameters.Length != 1 || !typeof(MiraEvent).IsAssignableFrom(parameters[0].ParameterType))
|
||||||
|
{
|
||||||
|
Error($"Invalid event registration method {method.Name} in {type.Name}");
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
MiraEventManager.RegisterEventHandler(parameters[0].ParameterType, method, eventAttribute.Priority);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Type?[] GetAssemblyTypes(Assembly assembly)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
return assembly.GetTypes();
|
||||||
|
}
|
||||||
|
catch (ReflectionTypeLoadException exception)
|
||||||
|
{
|
||||||
|
return exception.Types;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static bool IsAutoPropertyBackingField(FieldInfo field)
|
||||||
|
{
|
||||||
|
return field.IsDefined(typeof(CompilerGeneratedAttribute), false) &&
|
||||||
|
field.Name.Contains("k__BackingField", StringComparison.Ordinal);
|
||||||
|
}
|
||||||
|
|
||||||
private static bool RegisterGameOver(Type type)
|
private static bool RegisterGameOver(Type type)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
@@ -186,7 +215,7 @@ public sealed class MiraPluginManager
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var property in type.GetProperties())
|
foreach (var property in type.GetProperties(DeclaredInstanceMembers))
|
||||||
{
|
{
|
||||||
if (property.GetMethod?.IsStatic == true)
|
if (property.GetMethod?.IsStatic == true)
|
||||||
{
|
{
|
||||||
@@ -209,7 +238,7 @@ public sealed class MiraPluginManager
|
|||||||
ModdedOptionsManager.RegisterAttributeOption(type, attribute, property, pluginInfo);
|
ModdedOptionsManager.RegisterAttributeOption(type, attribute, property, pluginInfo);
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var field in type.GetFields().Where(f => f.FieldType.IsAssignableTo(typeof(IModdedOption))))
|
foreach (var field in type.GetFields(DeclaredInstanceMembers).Where(f => !IsAutoPropertyBackingField(f) && f.FieldType.IsAssignableTo(typeof(IModdedOption))))
|
||||||
{
|
{
|
||||||
Error($"{field.Name} is a field, not a property. Use properties for options.");
|
Error($"{field.Name} is a field, not a property. Use properties for options.");
|
||||||
}
|
}
|
||||||
@@ -264,7 +293,7 @@ public sealed class MiraPluginManager
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var property in type.GetProperties())
|
foreach (var property in type.GetProperties(DeclaredStaticMembers))
|
||||||
{
|
{
|
||||||
if (property.PropertyType != typeof(CustomColor))
|
if (property.PropertyType != typeof(CustomColor))
|
||||||
{
|
{
|
||||||
@@ -280,7 +309,7 @@ public sealed class MiraPluginManager
|
|||||||
PaletteManager.CustomColors.Add(color);
|
PaletteManager.CustomColors.Add(color);
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var field in type.GetFields().Where(f => f.FieldType.IsAssignableTo(typeof(CustomColor))))
|
foreach (var field in type.GetFields(DeclaredStaticMembers).Where(f => !IsAutoPropertyBackingField(f) && f.FieldType.IsAssignableTo(typeof(CustomColor))))
|
||||||
{
|
{
|
||||||
Error($"{field.Name} is a field, not a property. Use properties for colors.");
|
Error($"{field.Name} is a field, not a property. Use properties for colors.");
|
||||||
}
|
}
|
||||||
@@ -332,13 +361,13 @@ public sealed class MiraPluginManager
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var property in type.GetProperties())
|
if (!LocalSettingsManager.TypeToTab.TryGetValue(type, out var tabInstance))
|
||||||
{
|
{
|
||||||
if (LocalSettingsManager.TypeToTab[type] is not { } tabInstance)
|
return false;
|
||||||
{
|
}
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
foreach (var property in type.GetProperties(DeclaredInstanceMembers))
|
||||||
|
{
|
||||||
if (property.GetCustomAttribute<LocalSettingsButtonAttribute>() != null &&
|
if (property.GetCustomAttribute<LocalSettingsButtonAttribute>() != null &&
|
||||||
property.PropertyType.IsAssignableTo(typeof(LocalSettingsButton)))
|
property.PropertyType.IsAssignableTo(typeof(LocalSettingsButton)))
|
||||||
{
|
{
|
||||||
@@ -374,7 +403,7 @@ public sealed class MiraPluginManager
|
|||||||
attribute.CreateSetting(type, configEntry);
|
attribute.CreateSetting(type, configEntry);
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var field in type.GetFields().Where(f => f.FieldType.IsAssignableTo(typeof(ConfigEntryBase)) && f.GetCustomAttribute<LocalSettingAttribute>() != null))
|
foreach (var field in type.GetFields(DeclaredInstanceMembers).Where(f => !IsAutoPropertyBackingField(f) && f.FieldType.IsAssignableTo(typeof(ConfigEntryBase)) && f.GetCustomAttribute<LocalSettingAttribute>() != null))
|
||||||
{
|
{
|
||||||
Error($"{field.Name} is a field, not a property. Use properties for local settings.");
|
Error($"{field.Name} is a field, not a property. Use properties for local settings.");
|
||||||
}
|
}
|
||||||
@@ -404,7 +433,7 @@ public sealed class MiraPluginManager
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var property in type.GetProperties())
|
foreach (var property in type.GetProperties(DeclaredStaticMembers))
|
||||||
{
|
{
|
||||||
if (property.PropertyType != typeof(MiraKeybind))
|
if (property.PropertyType != typeof(MiraKeybind))
|
||||||
{
|
{
|
||||||
@@ -428,7 +457,7 @@ public sealed class MiraPluginManager
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var field in type.GetFields().Where(f => f.FieldType.IsAssignableTo(typeof(MiraKeybind))))
|
foreach (var field in type.GetFields(DeclaredStaticMembers).Where(f => !IsAutoPropertyBackingField(f) && f.FieldType.IsAssignableTo(typeof(MiraKeybind))))
|
||||||
{
|
{
|
||||||
Error($"{field.Name} is a field, not a property. Use properties for keybinds.");
|
Error($"{field.Name} is a field, not a property. Use properties for keybinds.");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,7 +4,6 @@ using System.Linq;
|
|||||||
using BepInEx.Configuration;
|
using BepInEx.Configuration;
|
||||||
using MiraAPI.PluginLoading;
|
using MiraAPI.PluginLoading;
|
||||||
using MiraAPI.Roles;
|
using MiraAPI.Roles;
|
||||||
using Reactor.Utilities;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace MiraAPI.Presets;
|
namespace MiraAPI.Presets;
|
||||||
@@ -79,8 +78,6 @@ public static class PresetManager
|
|||||||
|
|
||||||
foreach (var file in Directory.GetFiles(pluginPresetPath, "*.cfg"))
|
foreach (var file in Directory.GetFiles(pluginPresetPath, "*.cfg"))
|
||||||
{
|
{
|
||||||
var fileName = Path.GetFileName(file);
|
|
||||||
Info($"Loading preset file {fileName}");
|
|
||||||
var presetName = Path.GetFileNameWithoutExtension(file);
|
var presetName = Path.GetFileNameWithoutExtension(file);
|
||||||
var presetConfig = new ConfigFile(file, false)
|
var presetConfig = new ConfigFile(file, false)
|
||||||
{
|
{
|
||||||
@@ -131,9 +128,6 @@ public static class PresetManager
|
|||||||
|
|
||||||
foreach (var file in Directory.GetFiles(pluginPresetPath, "*.cfg"))
|
foreach (var file in Directory.GetFiles(pluginPresetPath, "*.cfg"))
|
||||||
{
|
{
|
||||||
var fileName = Path.GetFileName(file);
|
|
||||||
Info($"Loading preset file {fileName}");
|
|
||||||
var presetName = Path.GetFileNameWithoutExtension(file);
|
|
||||||
var presetConfig = new ConfigFile(file, false)
|
var presetConfig = new ConfigFile(file, false)
|
||||||
{
|
{
|
||||||
SaveOnConfigSet = false,
|
SaveOnConfigSet = false,
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using System.Resources;
|
using System.Resources;
|
||||||
@@ -13,6 +14,8 @@ namespace MiraAPI.Utilities.Assets;
|
|||||||
/// <param name="path">The path of the wave file.</param>
|
/// <param name="path">The path of the wave file.</param>
|
||||||
public class LoadableAudioResourceAsset(string path) : LoadableAsset<AudioClip>
|
public class LoadableAudioResourceAsset(string path) : LoadableAsset<AudioClip>
|
||||||
{
|
{
|
||||||
|
private static readonly object CacheLock = new();
|
||||||
|
private static readonly Dictionary<(Assembly Assembly, string Path), AudioClip> AudioClipCache = [];
|
||||||
private readonly Assembly _assembly = Assembly.GetCallingAssembly();
|
private readonly Assembly _assembly = Assembly.GetCallingAssembly();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -23,6 +26,20 @@ public class LoadableAudioResourceAsset(string path) : LoadableAsset<AudioClip>
|
|||||||
/// <exception cref="MissingManifestResourceException">Stream failed to load. Check if the name of your asset was correct.</exception>
|
/// <exception cref="MissingManifestResourceException">Stream failed to load. Check if the name of your asset was correct.</exception>
|
||||||
public override AudioClip LoadAsset()
|
public override AudioClip LoadAsset()
|
||||||
{
|
{
|
||||||
|
if (LoadedAsset != null)
|
||||||
|
{
|
||||||
|
return LoadedAsset;
|
||||||
|
}
|
||||||
|
|
||||||
|
lock (CacheLock)
|
||||||
|
{
|
||||||
|
if (AudioClipCache.TryGetValue((_assembly, path), out var cachedClip) && cachedClip != null)
|
||||||
|
{
|
||||||
|
LoadedAsset = cachedClip;
|
||||||
|
return cachedClip;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
using var assetStream = _assembly.GetManifestResourceStream(path)
|
using var assetStream = _assembly.GetManifestResourceStream(path)
|
||||||
?? throw new MissingManifestResourceException($"Stream failed to load. Check if the asset name is correct: {path}");
|
?? throw new MissingManifestResourceException($"Stream failed to load. Check if the asset name is correct: {path}");
|
||||||
|
|
||||||
@@ -92,6 +109,13 @@ public class LoadableAudioResourceAsset(string path) : LoadableAsset<AudioClip>
|
|||||||
var audioClip = AudioClip.Create(path, samples.Length / channels, channels, sampleRate, false);
|
var audioClip = AudioClip.Create(path, samples.Length / channels, channels, sampleRate, false);
|
||||||
audioClip.SetData(samples, 0);
|
audioClip.SetData(samples, 0);
|
||||||
|
|
||||||
|
LoadedAsset = audioClip;
|
||||||
|
|
||||||
|
lock (CacheLock)
|
||||||
|
{
|
||||||
|
AudioClipCache[(_assembly, path)] = audioClip;
|
||||||
|
}
|
||||||
|
|
||||||
return audioClip;
|
return audioClip;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using Reactor.Utilities.Extensions;
|
using Reactor.Utilities.Extensions;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
@@ -12,6 +13,9 @@ namespace MiraAPI.Utilities.Assets;
|
|||||||
/// <typeparam name="T">The type of the asset to be loaded.</typeparam>
|
/// <typeparam name="T">The type of the asset to be loaded.</typeparam>
|
||||||
public class LoadableBundleAsset<T>(string name, AssetBundle bundle) : LoadableAsset<T> where T : UnityEngine.Object
|
public class LoadableBundleAsset<T>(string name, AssetBundle bundle) : LoadableAsset<T> where T : UnityEngine.Object
|
||||||
{
|
{
|
||||||
|
private static readonly object CacheLock = new();
|
||||||
|
private static readonly Dictionary<(int BundleId, Type AssetType, string Name), UnityEngine.Object> BundleAssetCache = [];
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Loads the asset from the asset bundle.
|
/// Loads the asset from the asset bundle.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -24,6 +28,16 @@ public class LoadableBundleAsset<T>(string name, AssetBundle bundle) : LoadableA
|
|||||||
return LoadedAsset;
|
return LoadedAsset;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
var cacheKey = (bundle.GetInstanceID(), typeof(T), name);
|
||||||
|
lock (CacheLock)
|
||||||
|
{
|
||||||
|
if (BundleAssetCache.TryGetValue(cacheKey, out var cachedAsset) && cachedAsset is T typedAsset)
|
||||||
|
{
|
||||||
|
LoadedAsset = typedAsset;
|
||||||
|
return typedAsset;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
LoadedAsset = bundle.LoadAsset<T>(name);
|
LoadedAsset = bundle.LoadAsset<T>(name);
|
||||||
|
|
||||||
if (LoadedAsset == null)
|
if (LoadedAsset == null)
|
||||||
@@ -31,6 +45,11 @@ public class LoadableBundleAsset<T>(string name, AssetBundle bundle) : LoadableA
|
|||||||
throw new InvalidOperationException($"INVALID ASSET: {name}");
|
throw new InvalidOperationException($"INVALID ASSET: {name}");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
lock (CacheLock)
|
||||||
|
{
|
||||||
|
BundleAssetCache[cacheKey] = LoadedAsset;
|
||||||
|
}
|
||||||
|
|
||||||
return LoadedAsset;
|
return LoadedAsset;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,4 +1,5 @@
|
|||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using Reactor.Utilities.Extensions;
|
using Reactor.Utilities.Extensions;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
@@ -10,6 +11,10 @@ namespace MiraAPI.Utilities.Assets;
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public static class SpriteTools
|
public static class SpriteTools
|
||||||
{
|
{
|
||||||
|
private static readonly object CacheLock = new();
|
||||||
|
private static readonly Dictionary<(Assembly Assembly, string ResourcePath), Texture2D> TextureCache = [];
|
||||||
|
private static readonly Dictionary<(Assembly Assembly, string ResourcePath, float PixelsPerUnit), Sprite> SpriteCache = [];
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Loads and returns a texture from a resource path using the specified assembly.
|
/// Loads and returns a texture from a resource path using the specified assembly.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -19,11 +24,20 @@ public static class SpriteTools
|
|||||||
/// <exception cref="ArgumentException">Thrown when the resource cannot be found in the specified assembly.</exception>
|
/// <exception cref="ArgumentException">Thrown when the resource cannot be found in the specified assembly.</exception>
|
||||||
public static Texture2D LoadTextureFromResourcePath(string resourcePath, Assembly assembly)
|
public static Texture2D LoadTextureFromResourcePath(string resourcePath, Assembly assembly)
|
||||||
{
|
{
|
||||||
|
lock (CacheLock)
|
||||||
|
{
|
||||||
|
if (TextureCache.TryGetValue((assembly, resourcePath), out var cachedTexture) && cachedTexture != null)
|
||||||
|
{
|
||||||
|
return cachedTexture;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
var tex = new Texture2D(1, 1, TextureFormat.ARGB32, false)
|
var tex = new Texture2D(1, 1, TextureFormat.ARGB32, false)
|
||||||
{
|
{
|
||||||
wrapMode = TextureWrapMode.Clamp,
|
wrapMode = TextureWrapMode.Clamp,
|
||||||
};
|
};
|
||||||
var myStream = assembly.GetManifestResourceStream(resourcePath);
|
|
||||||
|
using var myStream = assembly.GetManifestResourceStream(resourcePath);
|
||||||
if (myStream != null)
|
if (myStream != null)
|
||||||
{
|
{
|
||||||
var buttonTexture = myStream.ReadFully();
|
var buttonTexture = myStream.ReadFully();
|
||||||
@@ -35,6 +49,12 @@ public static class SpriteTools
|
|||||||
}
|
}
|
||||||
|
|
||||||
tex.name = resourcePath;
|
tex.name = resourcePath;
|
||||||
|
|
||||||
|
lock (CacheLock)
|
||||||
|
{
|
||||||
|
TextureCache[(assembly, resourcePath)] = tex;
|
||||||
|
}
|
||||||
|
|
||||||
return tex;
|
return tex;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -47,9 +67,23 @@ public static class SpriteTools
|
|||||||
/// <returns>A <see cref="Sprite"/> object created from the texture loaded from the specified resource path.</returns>
|
/// <returns>A <see cref="Sprite"/> object created from the texture loaded from the specified resource path.</returns>
|
||||||
public static Sprite LoadSpriteFromPath(string resourcePath, Assembly assembly, float pixelsPerUnit)
|
public static Sprite LoadSpriteFromPath(string resourcePath, Assembly assembly, float pixelsPerUnit)
|
||||||
{
|
{
|
||||||
|
lock (CacheLock)
|
||||||
|
{
|
||||||
|
if (SpriteCache.TryGetValue((assembly, resourcePath, pixelsPerUnit), out var cachedSprite) && cachedSprite != null)
|
||||||
|
{
|
||||||
|
return cachedSprite;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
var tex = LoadTextureFromResourcePath(resourcePath, assembly);
|
var tex = LoadTextureFromResourcePath(resourcePath, assembly);
|
||||||
var sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f), pixelsPerUnit);
|
var sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f), pixelsPerUnit);
|
||||||
sprite.name = resourcePath;
|
sprite.name = resourcePath;
|
||||||
|
|
||||||
|
lock (CacheLock)
|
||||||
|
{
|
||||||
|
SpriteCache[(assembly, resourcePath, pixelsPerUnit)] = sprite;
|
||||||
|
}
|
||||||
|
|
||||||
return sprite;
|
return sprite;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -132,6 +132,31 @@ public static class Extensions
|
|||||||
button.SetCooldownFill(num);
|
button.SetCooldownFill(num);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns a random element from the specified sequence.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="input">
|
||||||
|
/// The sequence to select an element from.
|
||||||
|
/// </param>
|
||||||
|
/// <typeparam name="T">
|
||||||
|
/// The type of elements in the sequence.
|
||||||
|
/// </typeparam>
|
||||||
|
/// <returns>
|
||||||
|
/// A randomly selected element from <paramref name="input"/>.
|
||||||
|
/// </returns>
|
||||||
|
/// <exception cref="InvalidOperationException">
|
||||||
|
/// Thrown when <paramref name="input"/> is empty.
|
||||||
|
/// </exception>
|
||||||
|
public static T RandomSnapshot<T>(this IEnumerable<T> input)
|
||||||
|
{
|
||||||
|
var list = input.ToList();
|
||||||
|
|
||||||
|
if (list.Count == 0)
|
||||||
|
throw new InvalidOperationException("Cannot get random element from an empty collection.");
|
||||||
|
|
||||||
|
return list[UnityEngine.Random.Range(0, list.Count)];
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets a PlayerControl from their PlayerVoteArea in a meeting.
|
/// Gets a PlayerControl from their PlayerVoteArea in a meeting.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -5,6 +5,7 @@
|
|||||||
# Mira API
|
# Mira API
|
||||||
|
|
||||||
A thorough, but simple, Among Us modding API and utility library that covers:
|
A thorough, but simple, Among Us modding API and utility library that covers:
|
||||||
|
|
||||||
- Roles
|
- Roles
|
||||||
- Options
|
- Options
|
||||||
- Modifiers
|
- Modifiers
|
||||||
@@ -13,6 +14,9 @@ A thorough, but simple, Among Us modding API and utility library that covers:
|
|||||||
- Events
|
- Events
|
||||||
- Voting
|
- Voting
|
||||||
- Assets
|
- Assets
|
||||||
|
- Keybinds
|
||||||
|
- Local Settings
|
||||||
|
- Custom Game Over Conditions
|
||||||
- Compatibility
|
- Compatibility
|
||||||
- ~~Game Modes~~ (coming soon)
|
- ~~Game Modes~~ (coming soon)
|
||||||
|
|
||||||
@@ -24,9 +28,10 @@ The result is a less intrusive, better modding API that covers general use cases
|
|||||||
# Usage
|
# Usage
|
||||||
|
|
||||||
To start using Mira API, you need to:
|
To start using Mira API, you need to:
|
||||||
|
|
||||||
1. Add a reference to Mira API either through a [DLL](https://github.com/All-Of-Us-Mods/MiraAPI/releases), project reference, or [NuGet package](https://www.nuget.org/packages/AllOfUs.MiraAPI).
|
1. Add a reference to Mira API either through a [DLL](https://github.com/All-Of-Us-Mods/MiraAPI/releases), project reference, or [NuGet package](https://www.nuget.org/packages/AllOfUs.MiraAPI).
|
||||||
2. Add a BepInDependency on your plugin class like this: `[BepInDependency(MiraApiPlugin.Id)]`
|
2. Add a BepInDependency on your plugin class like this: `[BepInDependency(MiraApiPlugin.Id)]`
|
||||||
3. Implement the IMiraPlugin interface in your plugin class.
|
3. Implement the `IMiraPlugin` interface on your plugin class.
|
||||||
|
|
||||||
Mira API also depends on [Reactor](https://github.com/NuclearPowered/Reactor) to function properly!
|
Mira API also depends on [Reactor](https://github.com/NuclearPowered/Reactor) to function properly!
|
||||||
Remember to include it as a reference and `BepInDependency`!
|
Remember to include it as a reference and `BepInDependency`!
|
||||||
@@ -34,8 +39,10 @@ Remember to include it as a reference and `BepInDependency`!
|
|||||||
For a full example, see [this file](https://github.com/All-Of-Us-Mods/MiraAPI/blob/master/MiraAPI.Example/ExamplePlugin.cs).
|
For a full example, see [this file](https://github.com/All-Of-Us-Mods/MiraAPI/blob/master/MiraAPI.Example/ExamplePlugin.cs).
|
||||||
|
|
||||||
## Recommended Project Structure
|
## Recommended Project Structure
|
||||||
|
|
||||||
It is highly recommended to follow this project structure when using Mira API to keep your code clean and organized.
|
It is highly recommended to follow this project structure when using Mira API to keep your code clean and organized.
|
||||||
You can also view the Example Mod in this repository for some guidance.
|
You can also view the Example Mod in this repository for some guidance.
|
||||||
|
|
||||||
```
|
```
|
||||||
MyMiraMod/
|
MyMiraMod/
|
||||||
├── Buttons/
|
├── Buttons/
|
||||||
@@ -60,220 +67,21 @@ MyMiraMod/
|
|||||||
└── MyModAssets.cs
|
└── MyModAssets.cs
|
||||||
```
|
```
|
||||||
|
|
||||||
## Roles
|
# Documentation
|
||||||
Roles are straightforward in Mira API. There are two things you need to do to create a custom role:
|
|
||||||
1. Create a class that inherits from a base game role (like `CrewmateRole`, `ImpostorRole`, etc.)
|
|
||||||
2. Implement the `ICustomRole` interface from Mira API.
|
|
||||||
|
|
||||||
**Disclaimer: Make sure your plugin class has the following attribute `[ReactorModFlags(ModFlags.RequireOnAllClients)]` or else your roles will not register correctly.**
|
Full documentation for every Mira API feature is available on the **[wiki](https://github.com/All-Of-Us-Mods/MiraAPI/wiki)**:
|
||||||
|
|
||||||
Note: For step 1, if you are making neutral roles,
|
- [Get Started / IMiraPlugin](https://github.com/All-Of-Us-Mods/MiraAPI/wiki/Home)
|
||||||
you can choose either `CrewmateRole` or `ImpostorRole`,
|
- [Custom Roles](https://github.com/All-Of-Us-Mods/MiraAPI/wiki/Custom-Roles)
|
||||||
or even `RoleBehaviour` if you are okay with starting from scratch.
|
- [Options](https://github.com/All-Of-Us-Mods/MiraAPI/wiki/Options)
|
||||||
|
- [Modifiers](https://github.com/All-Of-Us-Mods/MiraAPI/wiki/Modifiers)
|
||||||
Mira API handles everything else, from adding the proper options to the settings menu,
|
- [Custom Buttons](https://github.com/All-Of-Us-Mods/MiraAPI/wiki/Custom-Buttons)
|
||||||
to managing the role assignment at the start of the game.
|
- [Custom Colors](https://github.com/All-Of-Us-Mods/MiraAPI/wiki/Colors)
|
||||||
There are no extra steps on the developer's part.
|
- [Events](https://github.com/All-Of-Us-Mods/MiraAPI/wiki/Events)
|
||||||
|
- [Meetings and Voting](https://github.com/All-Of-Us-Mods/MiraAPI/wiki/Meetings-and-Voting)
|
||||||
See [this file](https://github.com/All-Of-Us-Mods/MiraAPI/blob/master/MiraAPI.Example/Roles/CustomRole.cs) for a code example.
|
- [Assets](https://github.com/All-Of-Us-Mods/MiraAPI/wiki/Assets)
|
||||||
|
- [Keybinds](https://github.com/All-Of-Us-Mods/MiraAPI/wiki/Keybinds)
|
||||||
## Modifiers
|
- [Local Settings](https://github.com/All-Of-Us-Mods/MiraAPI/wiki/Local-Settings)
|
||||||
Mira API uses a different definition of 'modifiers' than other Among Us mods.
|
- [Game Modes](https://github.com/All-Of-Us-Mods/MiraAPI/wiki/Game-Modes)
|
||||||
For example, in Town Of Us, a modifier is an extra "ability" that is applied on top of the base role.
|
- [Custom Game Over](https://github.com/All-Of-Us-Mods/MiraAPI/wiki/Game-Over)
|
||||||
However, in Mira API, modifiers are very flexible.
|
- [Utilities](https://github.com/All-Of-Us-Mods/MiraAPI/wiki/Utilities)
|
||||||
A modifier is anything that "modifiers" a player's abilities or interactions.
|
|
||||||
|
|
||||||
Mira provides three classes for working with modifiers:
|
|
||||||
- `BaseModifier`: The base for every modifier. You MUST add and remove this modifier from a player manually!
|
|
||||||
- `TimedModifier`: A modifier that has a time limit. This modifier has to be added manually, but will automatically remove itself after the time limit.
|
|
||||||
- `GameModifier`: This works like the typical TOU modifier, where it is automatically applied at the beginning of the game, then removed at the end.
|
|
||||||
|
|
||||||
Modifiers provide various overridable functions and properties for custom behavior.
|
|
||||||
They can also be used for "tagging" a player.
|
|
||||||
You can check if a player has a modifier through the extension method `HasModifier` on a `PlayerControl` object.
|
|
||||||
|
|
||||||
To start using a modifier, pick one of the base classes above and create a class that inherits from it. Implement the properties and methods you would like, then add the `[RegisterModifier]` attribute to the class.
|
|
||||||
|
|
||||||
An example Game modifier can be found [here](https://github.com/All-Of-Us-Mods/MiraAPI/blob/master/MiraAPI.Example/Modifiers/GameModifierExample.cs).
|
|
||||||
An example Timer modifier can be found [here](https://github.com/All-Of-Us-Mods/MiraAPI/blob/master/MiraAPI.Example/Modifiers/ModifierTimerExample.cs).
|
|
||||||
|
|
||||||
## Options
|
|
||||||
Options are also simple in Mira API.
|
|
||||||
Mira API handles all the hard work behind the scenes,
|
|
||||||
so developers only have to follow a few steps to create their custom options.
|
|
||||||
The Options API is split up into Groups and Options.
|
|
||||||
Every Option needs to be in a Group.
|
|
||||||
|
|
||||||
To create a group, you need to create a class that inherits from the `AbstractOptionGroup` abstract class.
|
|
||||||
Groups contain some properties for developers to control,
|
|
||||||
including `GroupName`, `GroupColor`, `GroupVisible`, and `OptionableType`.
|
|
||||||
The full list of properties can be found in the `AbstractOptionGroup` class.
|
|
||||||
Only the `GroupName` is required.
|
|
||||||
|
|
||||||
Here is an example of a group class:
|
|
||||||
```csharp
|
|
||||||
public class MyOptionsGroup : AbstractOptionGroup
|
|
||||||
{
|
|
||||||
public override string GroupName => "My Options"; // this is required
|
|
||||||
|
|
||||||
[ModdedNumberOption("My Number Option", min: 0, max: 10)]
|
|
||||||
public float MyNumberOption { get; set; } = 5f;
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
You can access any group class using the `OptionGroupSingleton` class like this:
|
|
||||||
```csharp
|
|
||||||
// MyOptionsGroup is a class that inherits from AbstractOptionGroup
|
|
||||||
var myGroup = OptionGroupSingleton<MyOptionsGroup>.Instance; // gets the instance of the group
|
|
||||||
Logger<MyPlugin>.Info(myGroup.MyNumberOption); // prints the value of the option to the console
|
|
||||||
```
|
|
||||||
|
|
||||||
Once you have an options group, there are two ways to make the actual options:
|
|
||||||
- Use an Option Attribute with a property.
|
|
||||||
- Create a ModdedOption property.
|
|
||||||
|
|
||||||
### Option Attributes
|
|
||||||
|
|
||||||
This is an example of using an Option Attribute on a property:
|
|
||||||
```csharp
|
|
||||||
// The first parameter is always the name of the option. The rest are dependent on the type of option.
|
|
||||||
[ModdedNumberOption("Sussy level", min: 0, max: 10)]
|
|
||||||
public float SussyLevel { get; set; } = 4f; // You can set a default value here.
|
|
||||||
```
|
|
||||||
|
|
||||||
Here are the available Option Attributes and their signatures:
|
|
||||||
```csharp
|
|
||||||
ModdedEnumOption(string name, Type enumType, string[]? values = null, Type? roleType = null)
|
|
||||||
|
|
||||||
ModdedNumberOption(
|
|
||||||
string name,
|
|
||||||
float min,
|
|
||||||
float max,
|
|
||||||
float increment=1
|
|
||||||
NumberSuffixes suffixType = NumberSuffixes.None,
|
|
||||||
bool zeroInfinity = false,
|
|
||||||
Type? roleType = null)
|
|
||||||
|
|
||||||
ModdedToggleOption(string name, Type? roleType = null)
|
|
||||||
```
|
|
||||||
|
|
||||||
### ModdedOption Properties
|
|
||||||
|
|
||||||
And this is an example of a ModdedOption property:
|
|
||||||
```csharp
|
|
||||||
public ModdedToggleOption YeezusAbility { get; } = new ModdedToggleOption("Yeezus Ability", false);
|
|
||||||
```
|
|
||||||
|
|
||||||
There are currently three types of ModdedOptions you can create:
|
|
||||||
- `ModdedEnumOption`
|
|
||||||
- `ModdedNumberOption`
|
|
||||||
- `ModdedToggleOption`
|
|
||||||
|
|
||||||
To see a full example of an option class,
|
|
||||||
see [this file](https://github.com/All-Of-Us-Mods/MiraAPI/blob/master/MiraAPI.Example/Options/ExampleOptions.cs).
|
|
||||||
|
|
||||||
### Role Options
|
|
||||||
|
|
||||||
You can also specify a role type for an option or option group.
|
|
||||||
|
|
||||||
To set the role type for an entire group, set the `OptionableType` property on that group like this:
|
|
||||||
```csharp
|
|
||||||
public class MyOptionsGroup : AbstractOptionGroup
|
|
||||||
{
|
|
||||||
public override string GroupName => "My Options";
|
|
||||||
public override Type? OptionableType => typeof(MyRole); // this is the role that will have these options
|
|
||||||
|
|
||||||
[ModdedNumberOption("Ability Uses", min: 0, max: 10)]
|
|
||||||
public float AbilityUses { get; set; } = 5f;
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
You can also use a modifier type for the `OptionableType` property.
|
|
||||||
This will associate that option group with the specified modifier type
|
|
||||||
and display it in the modifier options menu.
|
|
||||||
|
|
||||||
An example can be found [here](https://github.com/All-Of-Us-Mods/MiraAPI/blob/master/MiraAPI.Example/Options/Roles/CustomRoleSettings.cs).
|
|
||||||
|
|
||||||
## Custom Murders
|
|
||||||
Mira API provides its own implementation for murders.
|
|
||||||
Our implementation allows for more customization on kills, and helps bypass server checks.
|
|
||||||
You can use `PlayerControl.RpcCustomMurder` to perform a networked custom murder, or `PlayerControl.CustomMurder` to normally perform a custom murder.
|
|
||||||
For example:
|
|
||||||
```cs
|
|
||||||
PlayerControl.LocalPlayer.RpcCustomMurder(Target, createDeadBody: false, teleportMurderer: false, playKillSound: false, resetKillTimer: false, showKillAnim: false);
|
|
||||||
```
|
|
||||||
This will kill a player without creating a dead body and without teleporting the murderer.
|
|
||||||
|
|
||||||
## Buttons
|
|
||||||
|
|
||||||
Mira API provides a simple interface for adding ability buttons to the game.
|
|
||||||
|
|
||||||
The only thing you need to do is create a class
|
|
||||||
that inherits from the `CustomActionButton` class and implement the properties and methods.
|
|
||||||
|
|
||||||
Mira API handles all other tasks and logic required to add the button to the game.
|
|
||||||
|
|
||||||
In case you need to access your `CustomActionButton` instance from another class,
|
|
||||||
you can use the `CustomButtonSingleton` class like this:
|
|
||||||
```csharp
|
|
||||||
var myButton = CustomButtonSingleton<MyCoolButton>.Instance;
|
|
||||||
```
|
|
||||||
|
|
||||||
The button API is straightforward, but provides a lot of flexibility.
|
|
||||||
There are various methods you can override to customize the behavior of your button.
|
|
||||||
See [this file](https://github.com/All-Of-Us-Mods/MiraAPI/blob/master/MiraAPI/Hud/CustomActionButton.cs)
|
|
||||||
for a full list of methods you can override.
|
|
||||||
|
|
||||||
An example button can be found [here](https://github.com/All-Of-Us-Mods/MiraAPI/blob/master/MiraAPI.Example/Buttons/ExampleButton.cs).
|
|
||||||
|
|
||||||
## Custom Colors
|
|
||||||
|
|
||||||
Mira provides a simple Custom Color API that allows you to add custom player colors to the game.
|
|
||||||
|
|
||||||
Creating custom colors isn't difficult, but there are some requirements for Mira to register your colors.
|
|
||||||
|
|
||||||
1. Create a ***STATIC*** class to house all your `CustomColor` objects.
|
|
||||||
2. Inside this class, create a `CustomColor` property for each color you intend to add.
|
|
||||||
3. Add the `[RegisterCustomColors]` attribute to the class.
|
|
||||||
|
|
||||||
Here is an example of a custom color class:
|
|
||||||
```csharp
|
|
||||||
[RegisterCustomColors]
|
|
||||||
public static class MyCustomColors
|
|
||||||
{
|
|
||||||
public static CustomColor Cerulean { get; } = new CustomColor("Cerulean", new Color(0.0f, 0.48f, 0.65f));
|
|
||||||
|
|
||||||
public static CustomColor Rose { get; } = new CustomColor("Rose", new Color(0.98f, 0.26f, 0.62f));
|
|
||||||
|
|
||||||
public static CustomColor Gold { get; } = new CustomColor("Gold", new Color(1.0f, 0.84f, 0.0f));
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
## Assets
|
|
||||||
|
|
||||||
Mira API provides a simple, but expandable asset system.
|
|
||||||
The core of the system is the `LoadableAsset<T>` class.
|
|
||||||
This is a generic abstract class that provides a pattern for loading assets.
|
|
||||||
|
|
||||||
Mira API comes with a few asset loaders:
|
|
||||||
1. `LoadableBundleAsset<T>`: This is used for loading assets from AssetBundles.
|
|
||||||
2. `LoadableAddressableAsset<T>`: This is used for loading assets from Addressables.
|
|
||||||
3. `LoadableResourceAsset`: This is used for loading **only sprites** from the Embedded Resources within a mod.
|
|
||||||
4. `LoadableAudioResourceAsset`: This is used for loading **only audio clips** from the Embedded Resources within a mod.
|
|
||||||
|
|
||||||
The code below shows how to use an asset loaders:
|
|
||||||
```csharp
|
|
||||||
// Load a sprite from an AssetBundle
|
|
||||||
AssetBundle bundle = AssetBundleManager.Load("MyBundle"); // AssetBundleManager is a utility provided by Reactor
|
|
||||||
LoadableAsset<Sprite> mySpriteAsset = new LoadableBundleAsset<Sprite>("MySprite", bundle);
|
|
||||||
Sprite sprite = mySpriteAsset.LoadAsset();
|
|
||||||
|
|
||||||
// Load a sprite from an Embedded Resource
|
|
||||||
// Make sure to set the Build Action of your image to Embedded Resource!
|
|
||||||
LoadableAsset<Sprite> buttonAsset = new LoadableResourceAsset("ExampleMod.Resources.MyButton.png");
|
|
||||||
Sprite button = buttonSpriteAsset.LoadAsset();
|
|
||||||
```
|
|
||||||
|
|
||||||
You can view an example file [here](https://github.com/All-Of-Us-Mods/MiraAPI/blob/master/MiraAPI.Example/ExampleAssets.cs).
|
|
||||||
|
|
||||||
You can create your own asset loaders by inheriting from `LoadableAsset<T>` and implementing the `LoadAsset` method.
|
|
||||||
Reference in new issue
Block a user