Don't use nullable for kill anim

This commit is contained in:
Pietro420 committed 2026-03-29 22:26:07 -03:00
1 parent e66d45bd21
commit 6321753ec0
1 file changed
+1 -1
+1 -1
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@@ -282,7 +282,7 @@ public static class CustomMurderRpc
source.CurrentOutfitType == PlayerOutfitType.Shapeshifted,
source.shapeshiftTargetPlayerId,
target.PlayerId);
source.MyPhysics.StartCoroutine(source.KillAnimations.Random()?.CoPerformCustomKill(source, target, createDeadBody, teleportMurderer));
source.MyPhysics.StartCoroutine(source.KillAnimations.Random()!.CoPerformCustomKill(source, target, createDeadBody, teleportMurderer));
}
/// <summary>