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Fix issues with PlayerControl.Die race condition
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@@ -127,7 +127,7 @@ public static class CustomMurderRpc
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/// <param name="teleportMurderer">Should the killer be snapped to the dead player.</param>
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/// <param name="showKillAnim">Should the kill animation be shown.</param>
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/// <param name="playKillSound">Should the kill sound be played.</param>
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[MethodRpc((uint)MiraRpc.ConfirmCustomMurder, LocalHandling = RpcLocalHandling.Before)]
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[MethodRpc((uint)MiraRpc.ConfirmCustomMurder, LocalHandling = RpcLocalHandling.After)]
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public static void RpcConfirmCustomMurder(
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this PlayerControl host,
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PlayerControl source,
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