mirror of
https://github.com/ApeMV/AmongUsRevamped.git
synced 2026-10-21 21:43:36 +00:00
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| Author | SHA1 | Date | |
|---|---|---|---|
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f18dc3fa31 |
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+1
-1
@@ -44,7 +44,7 @@ public partial class Main : BasePlugin
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public static bool HasArgumentException;
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public static string CredentialsText;
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public const string ModVersion = "v2.0.1";
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public const string ModVersion = "v2.0.2";
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public static float GameTimer;
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public static float AfkTimer;
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@@ -301,7 +301,6 @@ namespace AmongUsRevamped
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public static OptionItem SNSChatInGameExtend2;
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public static OptionItem SNSChatInGameFast;
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public static OptionItem CrewAutoWinsGameAfter;
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public static OptionItem MisfiresToSuicide;
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public static OptionItem SNSDisableSabotage;
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public static OptionItem SNSDisableReactor;
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public static OptionItem SNSDisableOxygen;
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@@ -476,7 +475,6 @@ namespace AmongUsRevamped
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.SetParent(SNSChatInGame);
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SNSChatInGameFast = BooleanOptionItem.Create(70054, Translator.Get("snsChatInGameFast"), false, TabGroup.GamemodeSettings, false)
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.SetParent(SNSChatInGame);
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MisfiresToSuicide = IntegerOptionItem.Create(70055, Translator.Get("misfiresToSuicide"), new(1, 10, 1), 1, TabGroup.GamemodeSettings, false);
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CrewAutoWinsGameAfter = IntegerOptionItem.Create(70056, Translator.Get("crewAutoWinsGameAfter"), new(60, 600, 10), 300, TabGroup.GamemodeSettings, false)
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.SetValueFormat(OptionFormat.Seconds);
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SNSDisableSabotage = BooleanOptionItem.Create(70057, Translator.Get("snsDisableSabotage"), true, TabGroup.GamemodeSettings, false)
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+29
-20
@@ -128,6 +128,7 @@ public static class FixedUpdate
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if (p.protectedByGuardianId == -1)
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{
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p.RpcProtectPlayer(p, p.cosmetics.ColorId);
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p.Data.MarkDirty();
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}
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}
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}
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@@ -165,12 +166,6 @@ class FixedUpdateInGamePatch
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private static float t;
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private static GameObject settingsLabel;
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public static bool CanUseKillButton(PlayerControl pc)
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{
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pc.Data.Role.CanUseKillButton = false;
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return false;
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}
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public static void Postfix(PlayerControl __instance)
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{
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if (__instance == null || __instance.PlayerId == 255 || !AmongUsClient.Instance.AmHost) return;
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@@ -208,13 +203,15 @@ class FixedUpdateInGamePatch
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break;
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case 1: // SnS
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if (Utils.InGame) return;
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if (Main.NormalOptions.KillCooldown != 2.5f)
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if (!Utils.InGame)
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{
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Main.NormalOptions.KillCooldown = 2.5f;
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Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Shapeshifter, 3, 100);
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Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Phantom, 0, 0);
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Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Viper, 0, 0);
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if (Main.NormalOptions.KillCooldown != 2.5f)
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{
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Main.NormalOptions.KillCooldown = 2.5f;
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Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Shapeshifter, 3, 100);
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Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Phantom, 0, 0);
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Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Viper, 0, 0);
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}
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}
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break;
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@@ -222,18 +219,20 @@ class FixedUpdateInGamePatch
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break;
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case 3: // PnS
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if (Utils.InGame) return;
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if (Main.NormalOptions.KillCooldown != 1f)
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if (!Utils.InGame)
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{
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Main.NormalOptions.KillCooldown = 1f;
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Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Shapeshifter, 0, 0);
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Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Phantom, 3, 100);
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Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Viper, 0, 0);
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if (Main.NormalOptions.KillCooldown != 1f)
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{
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Main.NormalOptions.KillCooldown = 1f;
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Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Shapeshifter, 0, 0);
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Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Phantom, 3, 100);
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Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Viper, 0, 0);
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}
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}
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break;
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}
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if (Utils.InGame && !Utils.IsMeeting && !ExileController.Instance)
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if (Utils.InGame && !Utils.IsMeeting && !ExileController.Instance && Main.GameTimer > 6)
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{
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// 1 = Shift and Seek
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if (Options.Gamemode.GetValue() == 1 && !Utils.isHideNSeek && Options.CrewAutoWinsGameAfter.GetInt() != 0 && !Options.NoGameEnd.GetBool())
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@@ -260,7 +259,7 @@ class FixedUpdateInGamePatch
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}
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}
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// 3 = Poof and Seek
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if (Options.Gamemode.GetValue() == 3 && !Utils.isHideNSeek)
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if (Options.Gamemode.GetValue() == 3 && !Utils.isHideNSeek && !Options.NoGameEnd.GetBool())
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{
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if (Main.GameTimer > Options.PNSCrewAutoWinsGameAfter.GetInt())
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{
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@@ -271,6 +270,16 @@ class FixedUpdateInGamePatch
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NormalGameEndChecker.CheckWinnerText("PnSTimer");
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}
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}
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if ((Options.SNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 1) || (Options.PNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 3))
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{
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if (Main.GM.Value && !Utils.IsDead)
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{
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Logger.Info($" Game Master Successful", "StartGame");
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PlayerControl.LocalPlayer.Exiled();
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PlayerControl.LocalPlayer.RpcSetRole(RoleTypes.CrewmateGhost);
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}
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}
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}
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}
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}
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+19
-2
@@ -38,7 +38,6 @@ public static class Utils
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public static bool IsFreePlay => AmongUsClient.Instance.NetworkMode == NetworkModes.FreePlay;
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public static bool IsMeeting => InGame && (MeetingHud.Instance);
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public static bool GamePastRoleSelection => Main.GameTimer > 10f;
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public static bool HandlingGameEnd;
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public static byte CustomGameOverReason;
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public static bool CanCallMeetings;
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@@ -201,6 +200,8 @@ public static class Utils
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public static void ClearLeftoverData()
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{
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Logger.Info(" Cleared Leftover Data", "Utils");
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RpcSetTasksPatch.GlobalTaskIds = null;
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HandlingGameEnd = false;
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OnGameJoinedPatch.AutoStartCheck = false;
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@@ -217,7 +218,6 @@ public static class Utils
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NormalGameEndChecker.ImpCheckComplete = false;
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CreateOptionsPickerPatch.SetDleks2 = false;
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CanCallMeetings = true;
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PlayerControlSetRolePatch.FirstAssign = true;
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PlayerControlCompleteTaskPatch.playerTasksCompleted.Clear();
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PlayerControlCompleteTaskPatch.tasksPerPlayer.Clear();
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@@ -227,6 +227,7 @@ public static class Utils
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OnPlayerJoinedPatch.JoinNum = 0;
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PlayerControlSetRolePatch.ProcessedPlayers.Clear();
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PlayerControlSetRolePatch.Seekers.Clear();
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PlayerControlSetRolePatch.FirstAssign = true;
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PlayerControlSetRolePatch.manualSeekers.Clear();
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@@ -760,4 +761,20 @@ public static class Utils
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ModeVoteActive = false;
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}, Options.ModeVoteDuration.GetInt(), "ModePoll");
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}
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// As of v2026.8.18, Innersloth bans the host for hacking if the start game button is pressed when any player is not Serialized (or something similar).
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// CheckValidData serves as an emergency blockage to prevent this and stop host from being kicked.
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public static bool CheckValidData()
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{
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if (!AmongUsClient.Instance.AmHost) return true;
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foreach (var p in PlayerControl.AllPlayerControls)
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{
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if (p == null || !p.hasBeenSerialized)
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{
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return false;
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}
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}
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return true;
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}
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}
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@@ -525,7 +525,7 @@ internal static class SendChatPatch
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if (text == "/0kc" || text == "/0killcooldown")
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{
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Utils.ChatCommand(__instance, "0 Kill Cooldown:\n\nImpostors have no kill cooldown, Crewmates have low tasks\nThink fast and pay attention!", "", false);
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Utils.ChatCommand(__instance, "0 Kill Cooldown:\n\nImpostors have no kill cooldown, and can't kill after a game starts for 5 seconds", "", false);
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return false;
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}
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@@ -559,7 +559,7 @@ internal static class SendChatPatch
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case 0:
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if (GameOptionsManager.Instance.CurrentGameOptions.GetFloat(FloatOptionNames.KillCooldown) == 0.01f)
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{
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Utils.ChatCommand(__instance, "0 Kill Cooldown:\n\nImpostors have no kill cooldown, Crewmates have low tasks\nThink fast and pay attention!", "", false);
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Utils.ChatCommand(__instance, "0 Kill Cooldown:\n\nImpostors have no kill cooldown, and can't kill after a game starts for 5 seconds", "", false);
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}
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break;
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@@ -957,7 +957,7 @@ public static class RPCHandlerPatch
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if (text == "/0kc" || text == "/0killcooldown")
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{
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if (Utils.CheckAccessLevel(__instance.Data.FriendCode) < Options.SlashRolesAndGamemodeCmd.GetValue()) return;
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Utils.ModeratorChatCommand("0 Kill Cooldown:\n\nImpostors have no kill cooldown, Crewmates have low tasks\nThink fast and pay attention!", "", false);
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Utils.ModeratorChatCommand("0 Kill Cooldown:\n\nImpostors have no kill cooldown, and can't kill after a game starts for 5 seconds", "", false);
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}
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if (text == "/sns" || text == "/shiftandseek")
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{
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@@ -990,7 +990,7 @@ public static class RPCHandlerPatch
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case 0:
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if (GameOptionsManager.Instance.CurrentGameOptions.GetFloat(FloatOptionNames.KillCooldown) == 0.01f)
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{
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Utils.ModeratorChatCommand("0 Kill Cooldown:\n\nImpostors have no kill cooldown, Crewmates have low tasks\nThink fast and pay attention!", "", false);
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Utils.ModeratorChatCommand("0 Kill Cooldown:\n\nImpostors have no kill cooldown, and can't kill after a game starts for 5 seconds", "", false);
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}
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break;
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@@ -49,7 +49,7 @@ internal static class DisableDevice
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public static void FixedUpdate()
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{
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if (!AmongUsClient.Instance.AmHost || ShipStatus.Instance == null || !Utils.GamePastRoleSelection) return;
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if (!AmongUsClient.Instance.AmHost || ShipStatus.Instance == null || !OnGameStartPatch.PastStartScreen) return;
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frame = frame == 5 ? 0 : ++frame;
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if (frame != 0) return;
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@@ -20,12 +20,22 @@ public static class GameStartManagerUpdatePatch
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__instance.MinPlayers = 1;
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if (!Utils.CheckValidData())
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{
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__instance.StartButton.gameObject.SetActive(false);
|
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}
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else if (__instance.startState != GameStartManager.StartingStates.Countdown)
|
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{
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__instance.StartButton.gameObject.SetActive(true);
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}
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if (Main.AutoStart.Value && OnGameJoinedPatch.AutoStartCheck && GameStartManager.InstanceExists && __instance.startState != GameStartManager.StartingStates.Countdown && GameData.Instance?.PlayerCount >= Options.PlayerAutoStart.GetInt())
|
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{
|
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__instance.startState = GameStartManager.StartingStates.Countdown;
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__instance.countDownTimer = Options.AutoStartTimer.GetFloat();
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__instance.StartButton.gameObject.SetActive(false);
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Autostarting = true;
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return;
|
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}
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|
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if (__instance.startState == GameStartManager.StartingStates.Countdown)
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+11
-3
@@ -39,6 +39,7 @@ internal static class CoShowIntroPatch
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|
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OptionManager.SyncGameOptions();
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p.RpcProtectPlayer(p, p.cosmetics.ColorId);
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p.Data.MarkDirty();
|
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Logger.Info($" {p.Data.PlayerName} has been granted a shield for {Options.ShieldFirstDeathDuration.GetInt()}s", "RoleInfo");
|
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}
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@@ -65,9 +66,16 @@ internal static class CoShowIntroPatch
|
||||
{
|
||||
if (Main.NormalOptions.roleOptions.TryGetRoleOptions<GuardianAngelRoleOptionsV11>(RoleTypes.GuardianAngel, out var GuardianAngelOptions))
|
||||
{
|
||||
GuardianAngelOptions.ProtectionDurationSeconds = 10f;
|
||||
GuardianAngelOptions.ProtectionDurationSeconds = 254f;
|
||||
}
|
||||
OptionManager.SyncGameOptions();
|
||||
|
||||
foreach (var p in PlayerControl.AllPlayerControls)
|
||||
{
|
||||
if (p.Data == null || p.Data.IsDead || p.Data.RoleType == RoleTypes.Shapeshifter) continue;
|
||||
p.RpcProtectPlayer(p, p.cosmetics.ColorId);
|
||||
p.Data.MarkDirty();
|
||||
}
|
||||
|
||||
if (Options.SNSChatInGameExtend.GetBool())
|
||||
{
|
||||
@@ -84,7 +92,7 @@ internal static class CoShowIntroPatch
|
||||
|
||||
if ((GameOptionsManager.Instance.CurrentGameOptions.GetFloat(FloatOptionNames.KillCooldown) == 0.01f))
|
||||
{
|
||||
Main.NormalOptions.KillCooldown = 8f;
|
||||
Main.NormalOptions.KillCooldown = 5f;
|
||||
OptionManager.SyncGameOptions();
|
||||
|
||||
_ = new LateTask(() =>
|
||||
@@ -98,7 +106,7 @@ internal static class CoShowIntroPatch
|
||||
{
|
||||
if (Options.PNSChatInGame.GetBool())
|
||||
{
|
||||
Main.NormalOptions.KillCooldown = 8f;
|
||||
Main.NormalOptions.KillCooldown = 5f;
|
||||
OptionManager.SyncGameOptions();
|
||||
|
||||
_ = new LateTask(() =>
|
||||
|
||||
@@ -14,7 +14,7 @@ internal static class OnGameJoinedPatch
|
||||
public static bool AutoStartCheck;
|
||||
public static void Postfix()
|
||||
{
|
||||
Logger.Info(" -------- JOINED GAME --------", "OnGameJoined");
|
||||
Logger.Info(" -------- GAME JOINED --------", "OnGameJoined");
|
||||
|
||||
if (!AmongUsClient.Instance.AmHost) return;
|
||||
|
||||
@@ -100,7 +100,6 @@ class OnPlayerJoinedPatch
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static void Postfix([HarmonyArgument(0)] ClientData Client)
|
||||
{
|
||||
Logger.Info($" {Client.PlayerName} / {Client.FriendCode} / {Client.PlatformData.Platform}", "Joined The Game");
|
||||
|
||||
@@ -33,7 +33,7 @@ internal class CoStartGamePatch
|
||||
class PlayerControlSetRolePatch
|
||||
{
|
||||
public static bool FirstAssign;
|
||||
private static readonly HashSet<byte> ProcessedPlayers = new();
|
||||
public static readonly HashSet<byte> ProcessedPlayers = new();
|
||||
public static HashSet<byte> Seekers = new();
|
||||
public static HashSet<byte> manualSeekers = new();
|
||||
private static readonly System.Random rand = new System.Random();
|
||||
@@ -101,16 +101,10 @@ class PlayerControlSetRolePatch
|
||||
else roleType = RoleTypes.Crewmate;
|
||||
}
|
||||
|
||||
if (Options.Gamemode.GetValue() == 1 && !Utils.isHideNSeek)
|
||||
{
|
||||
if (roleType == RoleTypes.Impostor || roleType == RoleTypes.Phantom || roleType == RoleTypes.Viper) roleType = RoleTypes.Shapeshifter;
|
||||
}
|
||||
|
||||
if (ProcessedPlayers.Count >= PlayerControl.AllPlayerControls.Count)
|
||||
{
|
||||
Seekers.Clear();
|
||||
ProcessedPlayers.Clear();
|
||||
|
||||
FirstAssign = false;
|
||||
Logger.Info(" PCSRP successful", "RoleManaging");
|
||||
}
|
||||
|
||||
@@ -136,19 +130,21 @@ internal static class OnGameStartPatch
|
||||
if (MeetingHud.Instance != null) MeetingHud.Instance.RpcClose();
|
||||
}
|
||||
|
||||
if (AmongUsClient.Instance.AmHost && Main.GM.Value)
|
||||
{
|
||||
Logger.Info($" Game Master Successful", "StartGame");
|
||||
PlayerControl.LocalPlayer.Exiled();
|
||||
PlayerControl.LocalPlayer.RpcSetRole(RoleTypes.CrewmateGhost);
|
||||
}
|
||||
|
||||
foreach (var p in PlayerControl.AllPlayerControls)
|
||||
{
|
||||
Utils.StoredRoleText[p.PlayerId] = Utils.GetRoleText(p);
|
||||
}
|
||||
|
||||
PastStartScreen = true;
|
||||
|
||||
if (AmongUsClient.Instance.AmHost && Main.GM.Value)
|
||||
{
|
||||
if ((Options.SNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 1) || (Options.PNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 3)) return;
|
||||
|
||||
Logger.Info($" Game Master Successful", "StartGame");
|
||||
PlayerControl.LocalPlayer.Exiled();
|
||||
PlayerControl.LocalPlayer.RpcSetRole(RoleTypes.CrewmateGhost);
|
||||
}
|
||||
}
|
||||
|
||||
// All Patches below are for the speeded up Chat In Game.
|
||||
|
||||
@@ -197,7 +197,7 @@ class PlayerControlCompleteTaskPatch
|
||||
|
||||
public static void CalculateTaskWin()
|
||||
{
|
||||
if (!Utils.GamePastRoleSelection || Utils.isHideNSeek || Options.NoGameEnd.GetBool() || !OnGameStartPatch.PastStartScreen) return;
|
||||
if (!OnGameStartPatch.PastStartScreen || Utils.isHideNSeek || Options.NoGameEnd.GetBool() || !OnGameStartPatch.PastStartScreen) return;
|
||||
|
||||
//Logger.Info($" Checking if {GameData.Instance.CompletedTasks} - {ignoredCompletedTasks} >= ({GameData.Instance.TotalTasks} - {ignoredTasks}) * 0.01 * {Options.TaskPercentNeededToWin.GetInt()}", "TaskPatch");
|
||||
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
<img src="https://github.com/astra1dev/AUnlocker/assets/90265231/14226f03-a003-4efc-b27b-6df53fb394d6" width=410 height=240>****
|
||||
|
||||
|
||||
# 🎮 Features (v2.0.1):
|
||||
# 🎮 Features (v2.0.2):
|
||||
|
||||
## <b>♠️ Client Side settings:</b>
|
||||
- Toggle Game Master (Spectator)
|
||||
|
||||
@@ -341,5 +341,13 @@
|
||||
"pnsDisableCloseDoor": "PnSのドア閉鎖サボタージュを無効にする",
|
||||
"tabGroupPNS": "Poof and Seek",
|
||||
"badMoveTimeToSuicide": "幻象師が明らかに移動した後、自殺するまでの時間",
|
||||
"snsImpostorCanVent": "インポスターはベントを使用できる"
|
||||
"snsImpostorCanVent": "インポスターはベントを使用できる",
|
||||
"modeVoteDuration": "ゲームモード投票時間",
|
||||
"snsChatInGameExtendTwo": "ゲーム開始後に拡張情報を送信",
|
||||
"snsChatInGameFast": "高速会議(実験的+)",
|
||||
"shieldFirstDeath": "最初に死亡したプレイヤーをシールドで保護",
|
||||
"shieldFirstDeathDuration": "シールド持続時間",
|
||||
"snsTwoDesc": "Shift and Seekの拡張説明を送信。",
|
||||
"modeVoteDesc": "すべてのゲームモードから投票を開始します。",
|
||||
"automaticModePoll": "再参加後に自動で /gmvote を実行"
|
||||
}
|
||||
@@ -328,5 +328,13 @@
|
||||
"pnsDisableCloseDoor": "禁用 PnS 关门破坏。",
|
||||
"tabGroupPNS": "Poof and Seek",
|
||||
"badMoveTimeToSuicide": "幻象师在明显移动后自杀的时间。",
|
||||
"snsImpostorCanVent": "内鬼可以使用通风管。"
|
||||
"snsImpostorCanVent": "内鬼可以使用通风管。",
|
||||
"modeVoteDuration": "游戏模式投票时长",
|
||||
"snsChatInGameExtendTwo": "游戏开始后发送扩展信息",
|
||||
"snsChatInGameFast": "快速会议(实验性+)",
|
||||
"shieldFirstDeath": "护盾保护第一个死亡的玩家",
|
||||
"shieldFirstDeathDuration": "护盾持续时间",
|
||||
"snsTwoDesc": "发送 Shift and Seek 扩展说明。",
|
||||
"modeVoteDesc": "在所有游戏模式之间发起投票。",
|
||||
"automaticModePoll": "重新加入后自动执行 /gmvote"
|
||||
}
|
||||
@@ -294,10 +294,17 @@
|
||||
"moderatorAndAbove": "<color=purple>Moderador</color> o superior",
|
||||
"admin": "<color=red>Administrador</color>",
|
||||
"onlyYou": "Solo tú",
|
||||
|
||||
"pnsDisableSabotage": "Disable PnS Critical Sabotages",
|
||||
"pnsDisableCloseDoor": "Disable PnS Door Sabotages",
|
||||
"pnsDisableSabotage": "Desactivar sabotajes críticos de PnS",
|
||||
"pnsDisableCloseDoor": "Desactivar sabotajes de puertas de PnS",
|
||||
"tabGroupPNS": "Poof and Seek",
|
||||
"badMoveTimeToSuicide": "Phantom Suicides After Visibly Moving For",
|
||||
"snsImpostorCanVent": "Impostors can vent"
|
||||
"badMoveTimeToSuicide": "El Fantasma se suicida después de moverse visiblemente durante",
|
||||
"snsImpostorCanVent": "Los impostores pueden usar conductos",
|
||||
"modeVoteDuration": "Duración de la votación de modo de juego",
|
||||
"snsChatInGameExtendTwo": "Enviar información ampliada al iniciar la partida",
|
||||
"snsChatInGameFast": "Reunión más rápida (experimental+)",
|
||||
"shieldFirstDeath": " Proteger al primer jugador que murió",
|
||||
"shieldFirstDeathDuration": "Duración de la protección",
|
||||
"snsTwoDesc": "Enviar la descripción ampliada de Shift and Seek.",
|
||||
"modeVoteDesc": "Inicia una votación entre todos los modos de juego.",
|
||||
"automaticModePoll": "/gmvote automático al volver a la sala"
|
||||
}
|
||||
Reference in new issue
Block a user