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8 Commits
Author SHA1 Message Date
Ape cde461c4a4 UI try not to be the dumbest thing ever (impossible challenge) 2026-08-26 14:33:04 +02:00
Ape 62d66e170b v2.0.3 II 2026-08-26 14:31:15 +02:00
Ape c201211afb v2.0.3 2026-08-26 14:26:42 +02:00
MV cc1950f543 Idiot can get GitHub working 2026-08-26 14:18:10 +02:00
MV 2764e073af Idiot can't get GitHub working 2026-08-26 14:14:59 +02:00
Ape 6f53cacb32 Fix hopefully 2026-08-26 14:09:54 +02:00
Ape f4d9d8101f Setting fallbacks, GitHub templates, GM fix 2026-08-26 14:02:31 +02:00
Ape f18dc3fa31 v2.0.2 2026-08-21 18:44:45 +02:00
20 changed files with 202 additions and 94 deletions

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+26
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@@ -0,0 +1,26 @@
---
name: General Issue
about: Report a bug, suggest an idea, or get support
title: ""
labels: ""
assignees: ""
---
### REQUIRED
* [ ] I confirm this Issue is relevant to Among Us Revamped
* [ ] I confirm this Issue is not a duplicate
* [ ] I have read the main GitHub page for potential answers to my Issue
### INFO
Please tick all the boxes above by typing "x" between them.
If your Issue does not match these requirements, please do not post it.
Issues ignoring or falsifying these requirements will be closed without warning.
Support based questions are preferred to be asked on Discord, but not prohibited.
### ISSUE TYPE (tick 1)
* [ ] Bug Report
* [ ] Suggestion
* [ ] Support
* [ ] other
### WRITE YOUR ISSUE BELOW:
+17
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@@ -0,0 +1,17 @@
### REQUIRED
* [ ] I confirm this PR was not fully made by AI
* [ ] I confirm this PR is fitting for Among Us Revamped
* [ ] I confirm this PR has been tested and properly functions
### INFO
Please tick all the boxes above by typing "x" between them.
If your Pull Request does not match these requirements, please do not post it.
Pull Requests ignoring or falsifying these requirements will be closed without warning.
### PR TYPE
* [ ] Bug Fix
* [ ] New Feature
* [ ] Refactor/Optimization
* [ ] Documentation Update
### WRITE YOUR PULL REQUEST BELOW:
+1 -1
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@@ -44,7 +44,7 @@ public partial class Main : BasePlugin
public static bool HasArgumentException;
public static string CredentialsText;
public const string ModVersion = "v2.0.1";
public const string ModVersion = "v2.0.3";
public static float GameTimer;
public static float AfkTimer;
-2
View File
@@ -301,7 +301,6 @@ namespace AmongUsRevamped
public static OptionItem SNSChatInGameExtend2;
public static OptionItem SNSChatInGameFast;
public static OptionItem CrewAutoWinsGameAfter;
public static OptionItem MisfiresToSuicide;
public static OptionItem SNSDisableSabotage;
public static OptionItem SNSDisableReactor;
public static OptionItem SNSDisableOxygen;
@@ -476,7 +475,6 @@ namespace AmongUsRevamped
.SetParent(SNSChatInGame);
SNSChatInGameFast = BooleanOptionItem.Create(70054, Translator.Get("snsChatInGameFast"), false, TabGroup.GamemodeSettings, false)
.SetParent(SNSChatInGame);
MisfiresToSuicide = IntegerOptionItem.Create(70055, Translator.Get("misfiresToSuicide"), new(1, 10, 1), 1, TabGroup.GamemodeSettings, false);
CrewAutoWinsGameAfter = IntegerOptionItem.Create(70056, Translator.Get("crewAutoWinsGameAfter"), new(60, 600, 10), 300, TabGroup.GamemodeSettings, false)
.SetValueFormat(OptionFormat.Seconds);
SNSDisableSabotage = BooleanOptionItem.Create(70057, Translator.Get("snsDisableSabotage"), true, TabGroup.GamemodeSettings, false)
+19 -20
View File
@@ -129,6 +129,7 @@ public static class FixedUpdate
{
p.RpcProtectPlayer(p, p.cosmetics.ColorId);
}
p.Data.MarkDirty();
}
}
}
@@ -165,12 +166,6 @@ class FixedUpdateInGamePatch
private static float t;
private static GameObject settingsLabel;
public static bool CanUseKillButton(PlayerControl pc)
{
pc.Data.Role.CanUseKillButton = false;
return false;
}
public static void Postfix(PlayerControl __instance)
{
if (__instance == null || __instance.PlayerId == 255 || !AmongUsClient.Instance.AmHost) return;
@@ -208,13 +203,15 @@ class FixedUpdateInGamePatch
break;
case 1: // SnS
if (Utils.InGame) return;
if (Main.NormalOptions.KillCooldown != 2.5f)
if (!Utils.InGame)
{
Main.NormalOptions.KillCooldown = 2.5f;
Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Shapeshifter, 3, 100);
Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Phantom, 0, 0);
Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Viper, 0, 0);
if (Main.NormalOptions.KillCooldown != 2.5f)
{
Main.NormalOptions.KillCooldown = 2.5f;
Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Shapeshifter, 3, 100);
Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Phantom, 0, 0);
Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Viper, 0, 0);
}
}
break;
@@ -222,18 +219,20 @@ class FixedUpdateInGamePatch
break;
case 3: // PnS
if (Utils.InGame) return;
if (Main.NormalOptions.KillCooldown != 1f)
if (!Utils.InGame)
{
Main.NormalOptions.KillCooldown = 1f;
Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Shapeshifter, 0, 0);
Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Phantom, 3, 100);
Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Viper, 0, 0);
if (Main.NormalOptions.KillCooldown != 1f)
{
Main.NormalOptions.KillCooldown = 1f;
Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Shapeshifter, 0, 0);
Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Phantom, 3, 100);
Main.NormalOptions.roleOptions.SetRoleRate(RoleTypes.Viper, 0, 0);
}
}
break;
}
if (Utils.InGame && !Utils.IsMeeting && !ExileController.Instance)
if (Utils.InGame && !Utils.IsMeeting && !ExileController.Instance && Main.GameTimer > 6)
{
// 1 = Shift and Seek
if (Options.Gamemode.GetValue() == 1 && !Utils.isHideNSeek && Options.CrewAutoWinsGameAfter.GetInt() != 0 && !Options.NoGameEnd.GetBool())
@@ -260,7 +259,7 @@ class FixedUpdateInGamePatch
}
}
// 3 = Poof and Seek
if (Options.Gamemode.GetValue() == 3 && !Utils.isHideNSeek)
if (Options.Gamemode.GetValue() == 3 && !Utils.isHideNSeek && !Options.NoGameEnd.GetBool())
{
if (Main.GameTimer > Options.PNSCrewAutoWinsGameAfter.GetInt())
{
+10 -7
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@@ -7,7 +7,8 @@ namespace AmongUsRevamped;
public static class OptionManager
{
private static OptionBackupData CachedOptions;
private static float OldKillCooldown;
public static void SyncGameOptions()
{
if (!AmongUsClient.Instance.AmHost) return;
@@ -29,17 +30,19 @@ public static class OptionManager
{
if (!AmongUsClient.Instance.AmHost) return;
CachedOptions = new OptionBackupData(GameOptionsManager.Instance.CurrentGameOptions);
OldKillCooldown = Main.NormalOptions.KillCooldown;
}
public static void RestoreOptions()
{
if (!AmongUsClient.Instance.AmHost || CachedOptions == null) return;
var restored = CachedOptions.Restore(GameOptionsManager.Instance.CurrentGameOptions);
GameOptionsManager.Instance.CurrentGameOptions = restored;
if (!AmongUsClient.Instance.AmHost) return;
if (Main.NormalOptions.KillCooldown != OldKillCooldown)
{
Main.NormalOptions.KillCooldown = OldKillCooldown;
Logger.Info("Force overrided Kill Cooldown back to original", "RestoreOptions");
}
SyncGameOptions();
}
}
+19 -2
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@@ -38,7 +38,6 @@ public static class Utils
public static bool IsFreePlay => AmongUsClient.Instance.NetworkMode == NetworkModes.FreePlay;
public static bool IsMeeting => InGame && (MeetingHud.Instance);
public static bool GamePastRoleSelection => Main.GameTimer > 10f;
public static bool HandlingGameEnd;
public static byte CustomGameOverReason;
public static bool CanCallMeetings;
@@ -201,6 +200,8 @@ public static class Utils
public static void ClearLeftoverData()
{
Logger.Info(" Cleared Leftover Data", "Utils");
RpcSetTasksPatch.GlobalTaskIds = null;
HandlingGameEnd = false;
OnGameJoinedPatch.AutoStartCheck = false;
@@ -217,7 +218,6 @@ public static class Utils
NormalGameEndChecker.ImpCheckComplete = false;
CreateOptionsPickerPatch.SetDleks2 = false;
CanCallMeetings = true;
PlayerControlSetRolePatch.FirstAssign = true;
PlayerControlCompleteTaskPatch.playerTasksCompleted.Clear();
PlayerControlCompleteTaskPatch.tasksPerPlayer.Clear();
@@ -227,6 +227,7 @@ public static class Utils
OnPlayerJoinedPatch.JoinNum = 0;
PlayerControlSetRolePatch.ProcessedPlayers.Clear();
PlayerControlSetRolePatch.Seekers.Clear();
PlayerControlSetRolePatch.FirstAssign = true;
PlayerControlSetRolePatch.manualSeekers.Clear();
@@ -760,4 +761,20 @@ public static class Utils
ModeVoteActive = false;
}, Options.ModeVoteDuration.GetInt(), "ModePoll");
}
// As of v2026.8.18, Innersloth bans the host for hacking if the start game button is pressed when any player is not Serialized (or something similar).
// CheckValidData serves as an emergency blockage to prevent this and stop host from being kicked.
public static bool CheckValidData()
{
if (!AmongUsClient.Instance.AmHost) return true;
foreach (var p in PlayerControl.AllPlayerControls)
{
if (p == null || !p.hasBeenSerialized)
{
return false;
}
}
return true;
}
}
+4 -4
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@@ -525,7 +525,7 @@ internal static class SendChatPatch
if (text == "/0kc" || text == "/0killcooldown")
{
Utils.ChatCommand(__instance, "0 Kill Cooldown:\n\nImpostors have no kill cooldown, Crewmates have low tasks\nThink fast and pay attention!", "", false);
Utils.ChatCommand(__instance, "0 Kill Cooldown:\n\nImpostors have no kill cooldown, and can't kill after a game starts for 5 seconds", "", false);
return false;
}
@@ -559,7 +559,7 @@ internal static class SendChatPatch
case 0:
if (GameOptionsManager.Instance.CurrentGameOptions.GetFloat(FloatOptionNames.KillCooldown) == 0.01f)
{
Utils.ChatCommand(__instance, "0 Kill Cooldown:\n\nImpostors have no kill cooldown, Crewmates have low tasks\nThink fast and pay attention!", "", false);
Utils.ChatCommand(__instance, "0 Kill Cooldown:\n\nImpostors have no kill cooldown, and can't kill after a game starts for 5 seconds", "", false);
}
break;
@@ -957,7 +957,7 @@ public static class RPCHandlerPatch
if (text == "/0kc" || text == "/0killcooldown")
{
if (Utils.CheckAccessLevel(__instance.Data.FriendCode) < Options.SlashRolesAndGamemodeCmd.GetValue()) return;
Utils.ModeratorChatCommand("0 Kill Cooldown:\n\nImpostors have no kill cooldown, Crewmates have low tasks\nThink fast and pay attention!", "", false);
Utils.ModeratorChatCommand("0 Kill Cooldown:\n\nImpostors have no kill cooldown, and can't kill after a game starts for 5 seconds", "", false);
}
if (text == "/sns" || text == "/shiftandseek")
{
@@ -990,7 +990,7 @@ public static class RPCHandlerPatch
case 0:
if (GameOptionsManager.Instance.CurrentGameOptions.GetFloat(FloatOptionNames.KillCooldown) == 0.01f)
{
Utils.ModeratorChatCommand("0 Kill Cooldown:\n\nImpostors have no kill cooldown, Crewmates have low tasks\nThink fast and pay attention!", "", false);
Utils.ModeratorChatCommand("0 Kill Cooldown:\n\nImpostors have no kill cooldown, and can't kill after a game starts for 5 seconds", "", false);
}
break;
+1 -1
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@@ -49,7 +49,7 @@ internal static class DisableDevice
public static void FixedUpdate()
{
if (!AmongUsClient.Instance.AmHost || ShipStatus.Instance == null || !Utils.GamePastRoleSelection) return;
if (!AmongUsClient.Instance.AmHost || ShipStatus.Instance == null || !OnGameStartPatch.PastStartScreen) return;
frame = frame == 5 ? 0 : ++frame;
if (frame != 0) return;
+2 -2
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@@ -11,9 +11,9 @@ public static class EndGameManagerPatch
public static void Postfix(EndGameManager __instance)
{
Logger.Info(" -------- GAME ENDED --------", "EndGame");
Utils.ClearLeftoverData();
//OptionManager.RestoreOptions();
Utils.ClearLeftoverData();
OptionManager.RestoreOptions();
EndGameNavigation navigation = __instance.Navigation;
if (!AmongUsClient.Instance.AmHost || __instance == null || navigation == null || !Options.AutoRejoinLobby.GetBool()) return;
+11
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@@ -20,6 +20,17 @@ class ExileControllerWrapUpPatch
public static void AfterExile(NetworkedPlayerInfo ejectedPlayer)
{
if (!AmongUsClient.Instance.AmHost) return;
if ((Options.SNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 1) || (Options.PNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 3))
{
if (Main.GM.Value && !Utils.IsDead)
{
Logger.Info($" Game Master Successful", "StartGame");
PlayerControl.LocalPlayer.Exiled();
PlayerControl.LocalPlayer.RpcSetRole(RoleTypes.CrewmateGhost);
}
}
if (ejectedPlayer == null) return;
PlayerControl pc = null;
+10
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@@ -20,12 +20,22 @@ public static class GameStartManagerUpdatePatch
__instance.MinPlayers = 1;
if (!Utils.CheckValidData())
{
__instance.StartButton.gameObject.SetActive(false);
}
else if (__instance.startState != GameStartManager.StartingStates.Countdown)
{
__instance.StartButton.gameObject.SetActive(true);
}
if (Main.AutoStart.Value && OnGameJoinedPatch.AutoStartCheck && GameStartManager.InstanceExists && __instance.startState != GameStartManager.StartingStates.Countdown && GameData.Instance?.PlayerCount >= Options.PlayerAutoStart.GetInt())
{
__instance.startState = GameStartManager.StartingStates.Countdown;
__instance.countDownTimer = Options.AutoStartTimer.GetFloat();
__instance.StartButton.gameObject.SetActive(false);
Autostarting = true;
return;
}
if (__instance.startState == GameStartManager.StartingStates.Countdown)
+12 -4
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@@ -15,7 +15,7 @@ internal static class CoShowIntroPatch
if (!AmongUsClient.Instance.AmHost) return;
//OptionManager.CacheOptions();
OptionManager.CacheOptions();
foreach (var p in PlayerControl.AllPlayerControls)
{
@@ -39,6 +39,7 @@ internal static class CoShowIntroPatch
OptionManager.SyncGameOptions();
p.RpcProtectPlayer(p, p.cosmetics.ColorId);
p.Data.MarkDirty();
Logger.Info($" {p.Data.PlayerName} has been granted a shield for {Options.ShieldFirstDeathDuration.GetInt()}s", "RoleInfo");
}
@@ -65,9 +66,16 @@ internal static class CoShowIntroPatch
{
if (Main.NormalOptions.roleOptions.TryGetRoleOptions<GuardianAngelRoleOptionsV11>(RoleTypes.GuardianAngel, out var GuardianAngelOptions))
{
GuardianAngelOptions.ProtectionDurationSeconds = 10f;
GuardianAngelOptions.ProtectionDurationSeconds = 254f;
}
OptionManager.SyncGameOptions();
foreach (var p in PlayerControl.AllPlayerControls)
{
if (p.Data == null || p.Data.IsDead || p.Data.RoleType == RoleTypes.Shapeshifter) continue;
p.RpcProtectPlayer(p, p.cosmetics.ColorId);
p.Data.MarkDirty();
}
if (Options.SNSChatInGameExtend.GetBool())
{
@@ -84,7 +92,7 @@ internal static class CoShowIntroPatch
if ((GameOptionsManager.Instance.CurrentGameOptions.GetFloat(FloatOptionNames.KillCooldown) == 0.01f))
{
Main.NormalOptions.KillCooldown = 8f;
Main.NormalOptions.KillCooldown = 5f;
OptionManager.SyncGameOptions();
_ = new LateTask(() =>
@@ -98,7 +106,7 @@ internal static class CoShowIntroPatch
{
if (Options.PNSChatInGame.GetBool())
{
Main.NormalOptions.KillCooldown = 8f;
Main.NormalOptions.KillCooldown = 5f;
OptionManager.SyncGameOptions();
_ = new LateTask(() =>
+1 -2
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@@ -14,7 +14,7 @@ internal static class OnGameJoinedPatch
public static bool AutoStartCheck;
public static void Postfix()
{
Logger.Info(" -------- JOINED GAME --------", "OnGameJoined");
Logger.Info(" -------- GAME JOINED --------", "OnGameJoined");
if (!AmongUsClient.Instance.AmHost) return;
@@ -100,7 +100,6 @@ class OnPlayerJoinedPatch
return false;
}
static void Postfix([HarmonyArgument(0)] ClientData Client)
{
Logger.Info($" {Client.PlayerName} / {Client.FriendCode} / {Client.PlatformData.Platform}", "Joined The Game");
+11 -15
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@@ -33,7 +33,7 @@ internal class CoStartGamePatch
class PlayerControlSetRolePatch
{
public static bool FirstAssign;
private static readonly HashSet<byte> ProcessedPlayers = new();
public static readonly HashSet<byte> ProcessedPlayers = new();
public static HashSet<byte> Seekers = new();
public static HashSet<byte> manualSeekers = new();
private static readonly System.Random rand = new System.Random();
@@ -101,16 +101,10 @@ class PlayerControlSetRolePatch
else roleType = RoleTypes.Crewmate;
}
if (Options.Gamemode.GetValue() == 1 && !Utils.isHideNSeek)
{
if (roleType == RoleTypes.Impostor || roleType == RoleTypes.Phantom || roleType == RoleTypes.Viper) roleType = RoleTypes.Shapeshifter;
}
if (ProcessedPlayers.Count >= PlayerControl.AllPlayerControls.Count)
{
Seekers.Clear();
ProcessedPlayers.Clear();
FirstAssign = false;
Logger.Info(" PCSRP successful", "RoleManaging");
}
@@ -136,19 +130,21 @@ internal static class OnGameStartPatch
if (MeetingHud.Instance != null) MeetingHud.Instance.RpcClose();
}
if (AmongUsClient.Instance.AmHost && Main.GM.Value)
{
Logger.Info($" Game Master Successful", "StartGame");
PlayerControl.LocalPlayer.Exiled();
PlayerControl.LocalPlayer.RpcSetRole(RoleTypes.CrewmateGhost);
}
foreach (var p in PlayerControl.AllPlayerControls)
{
Utils.StoredRoleText[p.PlayerId] = Utils.GetRoleText(p);
}
PastStartScreen = true;
if (AmongUsClient.Instance.AmHost && Main.GM.Value)
{
if ((Options.SNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 1) || (Options.PNSChatInGameFast.GetBool() && Options.Gamemode.GetValue() == 3)) return;
Logger.Info($" Game Master Successful", "StartGame");
PlayerControl.LocalPlayer.Exiled();
PlayerControl.LocalPlayer.RpcSetRole(RoleTypes.CrewmateGhost);
}
}
// All Patches below are for the speeded up Chat In Game.
+12 -10
View File
@@ -62,20 +62,22 @@ internal static class MurderPlayerPatch
if (resultFlags.HasFlag(MurderResultFlags.Succeeded))
{
killCount[playerId]++;
Logger.Info($" {__instance.Data.PlayerName} killed {target.Data.PlayerName}", "MurderPlayer");
if (string.IsNullOrEmpty(NormalGameEndChecker.firstDeath))
{
NormalGameEndChecker.firstDeath = target.Data.PlayerName;
Utils.HasMurdered = true;
}
if (Options.Gamemode.GetValue() == 1 && !Utils.isHideNSeek)
{
if (target.Data.PlayerId == __instance.shapeshiftTargetPlayerId) return;
Logger.Info($" {__instance.Data.PlayerName} directly killed {target.Data.PlayerName} in SnS, forcing suicide. (Are they hacking?)", "MurderPlayer");
__instance.RpcSetRole(RoleTypes.ImpostorGhost);
}
else
{
killCount[playerId]++;
Logger.Info($" {__instance.Data.PlayerName} killed {target.Data.PlayerName}", "MurderPlayer");
if (string.IsNullOrEmpty(NormalGameEndChecker.firstDeath))
{
NormalGameEndChecker.firstDeath = target.Data.PlayerName;
Utils.HasMurdered = true;
}
}
}
if ((target == PlayerControl.LocalPlayer || PlayerControl.LocalPlayer.Data.IsDead) && !Main.DisableInfoWhenDead.Value && resultFlags.HasFlag(MurderResultFlags.Succeeded))
@@ -94,7 +96,7 @@ internal static class MurderPlayerPatch
}
//1 = Shift and Seek
if (Options.Gamemode.GetValue() == 1 && !Utils.isHideNSeek)
if (Options.Gamemode.GetValue() == 1 && !Utils.isHideNSeek && !resultFlags.HasFlag(MurderResultFlags.Succeeded))
{
if (target.Data.PlayerId == __instance.shapeshiftTargetPlayerId)
{
@@ -197,7 +199,7 @@ class PlayerControlCompleteTaskPatch
public static void CalculateTaskWin()
{
if (!Utils.GamePastRoleSelection || Utils.isHideNSeek || Options.NoGameEnd.GetBool() || !OnGameStartPatch.PastStartScreen) return;
if (!OnGameStartPatch.PastStartScreen || Utils.isHideNSeek || Options.NoGameEnd.GetBool() || !OnGameStartPatch.PastStartScreen) return;
//Logger.Info($" Checking if {GameData.Instance.CompletedTasks} - {ignoredCompletedTasks} >= ({GameData.Instance.TotalTasks} - {ignoredTasks}) * 0.01 * {Options.TaskPercentNeededToWin.GetInt()}", "TaskPatch");
+16 -17
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@@ -1,24 +1,23 @@
# Welcome to Among Us Revamped!
<h1 align="center">Welcome to Among Us Revamped!</h1>
<br>
</p>
<p align="center">
<a href="https://discord.gg/83Zhzhyhya" target="_blank">
<img src="https://img.shields.io/badge/Discord%20-%231DA1F2.svg?&style=for-the-badge&logo=discord&logoColor=white&color=5662f6"/>
</a>
<a href="https://ko-fi.com/apemv">
<img src="https://img.shields.io/badge/Donate%20on-Ko--fi-ff5f5f?style=for-the-badge&logo=ko-fi&logoColor=white">
</a>
</p>
<center>
<a href="https://discord.gg/83Zhzhyhya" target="_blank"><img src="https://img.shields.io/badge/Discord%20-%231DA1F2.svg?&style=for-the-badge&logo=discord&logoColor=white&color=5662f6"/></a>
<a href="https://github.com/apemv/AmongUsRevamped/releases/latest" target="_blank"><img src="https://img.shields.io/badge/Latest Version%20-%231DA1F2.svg?&style=for-the-badge&logo=github&logoColor=white&color=181717"/></a>
</center>
<a href="../../releases">
<img src="https://img.shields.io/github/downloads/ApeMV/AmongUsRevamped/total?style=for-the-badge&color=red">
</a>
<a href="../../releases/latest">
<img src="https://img.shields.io/github/downloads/ApeMV/AmongUsRevamped/latest/total?style=for-the-badge">
</a>
<p align="center">
<a href="https://github.com/ApeMV/AmongUsRevamped/releases">
<img src="https://img.shields.io/github/downloads/ApeMV/AmongUsRevamped/total?style=for-the-badge&color=red"/>
</a>
<a href="https://github.com/ApeMV/AmongUsRevamped/releases/latest">
<img src="https://img.shields.io/github/downloads/ApeMV/AmongUsRevamped/latest/total?style=for-the-badge"/>
</a>
</p>
# 💡 How To Install:
@@ -37,7 +36,7 @@
<img src="https://github.com/astra1dev/AUnlocker/assets/90265231/14226f03-a003-4efc-b27b-6df53fb394d6" width=410 height=240>****
‎
# 🎮 Features (v2.0.1):
# 🎮 Features (v2.0.3):
## <b>♠️ Client Side settings:</b>
- Toggle Game Master (Spectator)
+9 -1
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@@ -341,5 +341,13 @@
"pnsDisableCloseDoor": "PnSのドア閉鎖サボタージュを無効にする",
"tabGroupPNS": "Poof and Seek",
"badMoveTimeToSuicide": "幻象師が明らかに移動した後、自殺するまでの時間",
"snsImpostorCanVent": "インポスターはベントを使用できる"
"snsImpostorCanVent": "インポスターはベントを使用できる",
"modeVoteDuration": "ゲームモード投票時間",
"snsChatInGameExtendTwo": "ゲーム開始後に拡張情報を送信",
"snsChatInGameFast": "高速会議(実験的+)",
"shieldFirstDeath": "最初に死亡したプレイヤーをシールドで保護",
"shieldFirstDeathDuration": "シールド持続時間",
"snsTwoDesc": "Shift and Seekの拡張説明を送信。",
"modeVoteDesc": "すべてのゲームモードから投票を開始します。",
"automaticModePoll": "再参加後に自動で /gmvote を実行"
}
+9 -1
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@@ -328,5 +328,13 @@
"pnsDisableCloseDoor": "禁用 PnS 关门破坏。",
"tabGroupPNS": "Poof and Seek",
"badMoveTimeToSuicide": "幻象师在明显移动后自杀的时间。",
"snsImpostorCanVent": "内鬼可以使用通风管。"
"snsImpostorCanVent": "内鬼可以使用通风管。",
"modeVoteDuration": "游戏模式投票时长",
"snsChatInGameExtendTwo": "游戏开始后发送扩展信息",
"snsChatInGameFast": "快速会议(实验性+)",
"shieldFirstDeath": "护盾保护第一个死亡的玩家",
"shieldFirstDeathDuration": "护盾持续时间",
"snsTwoDesc": "发送 Shift and Seek 扩展说明。",
"modeVoteDesc": "在所有游戏模式之间发起投票。",
"automaticModePoll": "重新加入后自动执行 /gmvote"
}
+12 -5
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@@ -294,10 +294,17 @@
"moderatorAndAbove": "<color=purple>Moderador</color> o superior",
"admin": "<color=red>Administrador</color>",
"onlyYou": "Solo tú",
"pnsDisableSabotage": "Disable PnS Critical Sabotages",
"pnsDisableCloseDoor": "Disable PnS Door Sabotages",
"pnsDisableSabotage": "Desactivar sabotajes críticos de PnS",
"pnsDisableCloseDoor": "Desactivar sabotajes de puertas de PnS",
"tabGroupPNS": "Poof and Seek",
"badMoveTimeToSuicide": "Phantom Suicides After Visibly Moving For",
"snsImpostorCanVent": "Impostors can vent"
"badMoveTimeToSuicide": "El Fantasma se suicida después de moverse visiblemente durante",
"snsImpostorCanVent": "Los impostores pueden usar conductos",
"modeVoteDuration": "Duración de la votación de modo de juego",
"snsChatInGameExtendTwo": "Enviar información ampliada al iniciar la partida",
"snsChatInGameFast": "Reunión más rápida (experimental+)",
"shieldFirstDeath": " Proteger al primer jugador que murió",
"shieldFirstDeathDuration": "Duración de la protección",
"snsTwoDesc": "Enviar la descripción ampliada de Shift and Seek.",
"modeVoteDesc": "Inicia una votación entre todos los modos de juego.",
"automaticModePoll": "/gmvote automático al volver a la sala"
}