Remove remaining "unhollow" wording

This commit is contained in:
ghorsington committed 2022-08-14 17:19:09 +03:00
1 parent 4b240fc90b
commit 39b84a2b4e
2 files changed
+4 -4

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+1 -1
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@@ -44,7 +44,7 @@ internal static class Il2CppInteropManager
"https://unity.bepinex.dev/libraries/{VERSION}.zip",
new StringBuilder()
.AppendLine("URL to the ZIP of managed Unity base libraries.")
.AppendLine("The base libraries are used by Il2CppInterop to generate unhollowed Unity assemblies.")
.AppendLine("The base libraries are used by Il2CppInterop to generate interop assemblies.")
.AppendLine("The URL can include {VERSION} template which will be replaced with the game's Unity engine version.")
.ToString());
+3 -3
View File
@@ -43,9 +43,9 @@ public static class Preloader
Logger.Log(LogLevel.Info, $"Runtime version: {Environment.Version}");
Logger.Log(LogLevel.Info, $"Runtime information: {RuntimeInformation.FrameworkDescription}");
Log.Log(LogLevel.Debug, $"Game executable path: {Paths.ExecutablePath}");
Log.Log(LogLevel.Debug, $"Unhollowed assembly directory: {Il2CppInteropManager.IL2CPPInteropAssemblyPath}");
Log.Log(LogLevel.Debug, $"BepInEx root path: {Paths.BepInExRootPath}");
Logger.Log(LogLevel.Debug, $"Game executable path: {Paths.ExecutablePath}");
Logger.Log(LogLevel.Debug, $"Interop assembly directory: {Il2CppInteropManager.IL2CPPInteropAssemblyPath}");
Logger.Log(LogLevel.Debug, $"BepInEx root path: {Paths.BepInExRootPath}");
NativeLibrary.SetDllImportResolver(typeof(Il2CppInterop.Runtime.IL2CPP).Assembly, DllImportResolver);